#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 21 of 1

slender nexus
spare obsidian
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true...

left sand
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Please use more positive language

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Please use more positive language

kind falcon
spare obsidian
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damn pendatic behavior

kind falcon
spare obsidian
#

blocked

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/j

kind falcon
#

oh its you

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erm..

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hi

spare obsidian
#

what?

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🤨

grim parcel
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with the phlog animation cancel funni

orchid sorrel
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with the hot hand

potent wolf
radiant merlin
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just found an old onedrive

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i made this back in 2016

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wtf

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this was peak me

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my old nickname was conrad, before i discovered ow

kind falcon
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o.. oo w

left sand
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anyone excited?

crisp cedar
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no

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but if its good ill be happy

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might hop on for a few hours again

orchid sorrel
formal dew
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I will enjoy poring over any technical changes or upgrades

crisp cedar
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ill enjoy anything as long as they make the game fun again trollfig

wild grove
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excited to see what community fixes they'll add, I am prolly not gonna see the one by gamebanana tf2 modder newguy111 where it fixes weapon model issues.

wild grove
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It is.

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but peeps do not know what the changes are gonna be.

cursive peak
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What'd they update about it? Did they finally fix the A->E connector door glitch?

wild grove
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sadly no one knows, all I know was that the changes to it was enough for it to be reuploaded to the workshop for revenue purposes.

orchid sorrel
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mvm_steel

cursive peak
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It's probably my favorite map in the game.

zealous pond
#

SMRPG remake, sure.

wild grove
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talking about the summer update, idk why I would be super stoked cause VALVe could fumble the bag with everything except maybe the community fixes.

next nymph
paper sluice
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SMRPG remake is a dream come true,

But

It does look too modernized imo
Loses a bit of its original style

orchid sorrel
spare obsidian
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the remake, i'm not sure if was built using any of the PSP or PlayStation games's game play mechanic

paper sluice
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Oh no I meant like

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The visual style

spare obsidian
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ah well, the visual style really tries to be has the original, i mean it looks good its just goofy lol

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also i'm wondering ||how squarenix is gonna handle Culex boss lol||

jagged pawn
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put sephiroth in smrpg

zealous pond
paper sluice
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Model wise yeah

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Everything else so so

wild grove
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it's prolly privated by now.

slender nexus
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privated because it had the super mario rpg remake inside it

wild grove
orchid sorrel
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wutville to

wild grove
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wutville is such an ass map that it's good.

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I remembered when it leaked tho.

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It was a big deal cause no smissmas maps were ever added in a case update since 2014.

paper sluice
cursive peak
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A much more fun mod would be to plant a bomb in that user's brain that goes off whenever they think of slurs.

kind falcon
craggy ridge
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help

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💀 💀 💀

kind falcon
slender nexus
summer steeple
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there was almost no way they'd use old designs, as much as i miss bowser made out of balls

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like mario looks a bit weird because its his modern design but like... gremlin-ized

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but its still funny

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just to see this little gremlin mario running

formal dew
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staten island mario

summer steeple
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also why is this in the tf2 channel lol

slender nexus
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r/lostredditors moment

summer steeple
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the music they played in the trailer made me a bit sad cause the boss theme felt a bit weak with the actual instruments

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but all the sound effects seemed impeccably redone

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like nearly identical

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the thing that really made me realize "oh they really care" is when they showed a clip of one of geno's special moves

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and it sounded exactly like i remembered it

summer steeple
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gonna move this discussion to #gaming-news🎮

zealous pond
paper sluice
kind falcon
craggy ridge
kind falcon
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anyway

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lebron is a halfsideways enjoyer

slender nexus
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lebrone jam

kind falcon
slender nexus
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come on and slam

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and welcome to the jam

kind falcon
slender nexus
spare obsidian
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@orchid sorrel hey does the shadows map really has infinite respawn time LOLOLO?

kind falcon
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nugget

orchid sorrel
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there are also little vending machines around the map that will power you up in exchange for cash

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the one in the barn will double ur max hp

spare obsidian
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i was trying to find if anything happens if the respawn time goes to 0 lol

spare obsidian
#

https://www.youtube.com/watch?v=5m7V9zWlYdM @radiant merlin welp another fix its incoming

Music: BananaSlug (https://soundcloud.com/user-426347780)
channel discord --- https://discord.gg/8TYgJhwA7S
channel patreon --- https://www.patreon.com/shounic
channel tracker --- https://trello.com/b/L3B65jUX
[ todo list / current progress on upcoming videos / channel roadmap ]
feedback --- https://forms.gle/bkuGF6attQrRPc6o9

custom files --- ...

▶ Play video
radiant merlin
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nah i don't have enough knowlegde about animations

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for the mvm robots i just commented some broken lines and implemented a sigsegv idea

mystic turtle
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Let's just hope this doesn't accidentally patch Spycrab

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(which should work if you don't patch the disguise kit anims)

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Silly autocorrect

paper sluice
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It would not
Spy crab happens cuz the crouch anims for the disguise kit are actually just an older version of the knife anims from beta

jagged pawn
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lmfao at the small health and ammo packs

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truly a map

summer steeple
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seems a bit big

cursive peak
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I would've expected it to be a payload cart replacement.

radiant merlin
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summer map leaked

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it's [REDACTED]

spare obsidian
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it's xmasless-wutville: smallvillage

radiant merlin
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it's sharkbay

wild grove
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played on that map a bit, not offended by it but it is pretty boring in my opinion.

craggy ridge
wild grove
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why is the ocean made of beans?

craggy ridge
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britain

kind falcon
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thats where heinz gets all the beans

wild grove
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like the gators in merc park

jagged pawn
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Bigot League United vs Reliable Estrogen Distribution

wild grove
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Burger League United vs Reliable Enchilada Distribution

jagged pawn
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no that's not gay

orchid sorrel
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Bisexual League United

potent wolf
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Team Fortress 2 Megathread - gay edition

hoary geyser
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creative name

potent wolf
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thank you trollfig

orchid sorrel
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a little bit of trolling

kind falcon
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bobma

spare obsidian
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i think i'm goinbg to do a experiment with mscom's tf-patches repo, perhaps i can cook something to send has a patch?

radiant merlin
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"You might be thinking that it's summer right now but you're wrong, it's still spring. And it will stay spring"

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that's their excuse to not release the summer update yet

cursive peak
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Summer updates are traditionally more July or August than June.

small sirenBOT
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*Summer updates are

traditionally more July

or August than June.*

spare obsidian
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hey @orchid sorrel what are the most tipical issues that you see when you force mvm to be on the BLUE/ROBOT Team?

crisp cedar
orchid sorrel
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And spy bot disguises

potent wolf
orchid sorrel
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And the fact that robot models dont support like half the cosmetics

spare obsidian
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noted, alright imma be cooking for some patches

radiant merlin
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fix clientside ragdolls for func brush please comsy

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and this thing

spare obsidian
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i think i'm going to do it by volumes

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vol1 is gonna be fixes that are trivial to implement

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(for example: shells lacks of sounds the fix is literally easy that idk why wasn't adressed so easy)

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vol2 is going to gameui redesign, i literally over the years have done redisigns of the UI in the tf2 style

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btw vol1 renames the executable to tf2

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here's the reason: AMD/NVidia to this day still has some compatibility patches on their drivers that are a look up table base on the executable name, those patches are fine, if we're still on 2007, this doesn't make any sense for newer GPUs

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this is why portal 2 in some amd cards haves some weird glitches

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its a trivial fix that i wonder why wasn't done lol

summer steeple
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i thought portal 2 had its own exe name

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it does

spare obsidian
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yeah that executable name is on the Nvidia/AMD compatibility look up table

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renaming the executable to anything but that

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fixes the issues with project textures under amd for example

small sirenBOT
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*fixes the issues

with project textures under

amd for example*

summer steeple
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i mean that seems like its not an exe problem

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because no other game uses portal2.exe

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like thats amds fault not valves in this case

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i get the point you're trying to make but i feel like portal 2 is a bad example

spare obsidian
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yeah, that's the well know example since that's the one that ficool suggest me since a friend couldn't play portal 2 before the Vulkan update

left sand
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hes saying because the exe is named portal2, amd doesn't know its source

summer steeple
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then why would changing tf2's exe from hl2.exe to tf2.exe make any difference?

left sand
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but tbh

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even csgo got performance problems

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when they swapped exe names

summer steeple
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i still just don't see how this is an exe naming issue and not an amd or nvidia issue

left sand
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so id say its not worth it

limpid panther
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performance problem'd

summer steeple
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if they're the ones who do patches based off of exe names then them not being up to date is kind of their problem

left sand
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your job is to provide a good experience to the customer

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fault/blame doesnt exist

summer steeple
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also don't these companies still update their compatability lists?

left sand
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there are hundreds of driver bugs

summer steeple
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so if it gets added, wouldn't they just add tf2 to their list

left sand
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which companies work around

left sand
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that happened to CSGO

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it got worse performance at first

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then better

summer steeple
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i guess yeah if it forces them to get off their asses and do that then sure

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they could also update the pre-existing ones but i guess they need a push to do that

left sand
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idk

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its like a launch thing

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where since hl2.exe is used for so much

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they cant really

summer steeple
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yeah true, altho i don't think they have that excuse for portal 2

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also, I just got this very vivid image in my head of gaben just calling like the CEO of nvidia on the phone and just saying "Hi this is Gabe Newell, we're updating the executible name of Team Fortress 2 from hl2.exe to tf2.exe, hopefully it will have been worth the wait"

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i felt the need to share that

cursive peak
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Personal or business phone?

summer steeple
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business

cursive peak
#

I'm more amused by it happening via personal phone and in the middle of the night.

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Or maybe it's more like a red direct line phone. Gaben picks up the phone, the one at Nvidia starts going off. The CEO runs over, horribly nervous about what The Gabe could be wanting. Gabe drops the line and hangs up.

echo dock
#

is heavy a power bottom?

formal dew
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gabe surveying his fiefdom like immortan joe

echo dock
cursive peak
#

Heavy's a bottom, at least. "Get behind me, Doctor!"

slender nexus
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true

left sand
formal dew
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we go together doctor

orchid sorrel
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Heavys a switch

cursive peak
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Heavy is not a gaming console.

spare obsidian
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uhh seems like shells are supposed to emit a sound when landed

orchid sorrel
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Hes working on a vscript reverse

sacred totem
#

if a player disconnects while on blue then rejoins the game will crash, blu team has infinite ammo so you need to make your own ammo draining mechanics, players cannot pick up packs (including money) when on blue so you need to check if players are within radius of a pack in a think function and quickly switch them to red and back to pick them up (this won't work correctly for money)

orchid sorrel
#

Yeah a lot of the jank is ironed out by potato’s rafmod plugin

sacred totem
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iirc blu players can't interact with the upgrade station but that might be wrong

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players have annoying loud footsteps that you can only get rid of by setting them to miniboss, which will also play the giant explosion sound and make miniguns/rocket launchers sound like giant variants

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blu players can ready up and start the countdown timer, but if everyone is ready the timer won't kick down to 10s

spare obsidian
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gotta fix those things then lol

sacred totem
#

the HUD also only shows red players/bots so you can't see the rest of the team score unless you switch players back to red when they're doing +showscores

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whatever you want to do with blu players it's probably not worth it

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everything is hardcoded to players on red bots on blu

spare obsidian
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i see

sacred totem
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raf/sig got around it by faking pretty much everything by only transmitting specific netprops/datamaps to the client and not the server alongside all the detours and whatnot, which is squarely in sourcemod/rafmod extension territory

spare obsidian
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i would look for all this in vol2 of the fixes

summer steeple
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you will need to rewrite a lot of mvm code for that

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its ridiculous just how hardcoded it is

spare obsidian
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i've had patience and big head lol

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rn i'm re-enabling the shell sounds

sacred totem
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also if you put bots on red they will spam the death sound constantly

small sirenBOT
#

*also if you put

bots on red they will spam the

death sound constantly*

sacred totem
#

that one you can get around with a custom level_sounds file though

spare obsidian
#

yeah i think i would have a long road

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my test map is the example map

radiant merlin
#

valve using this low res image when they could pay like 20 $ to a good sfm artist to make them a nice one💀

summer steeple
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jesus how old is this image at this point

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that lighting hasn't been around for a long time

spare obsidian
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its actually from tf2 trailer 2 lol

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look at the floor that's clearny not fro mthe final

summer steeple
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i haven't played 2fort in so long i was noticed the floor but was like "i could be wrong and its just like that"

spare obsidian
#

yeah the give away its the shading

kind falcon
#

gineers face

left sand
radiant merlin
#

me going to the houses of those mfs that are stuck in 2007

kind falcon
slender nexus
kind falcon
radiant merlin
#

lol

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i wonder if an antiheal debuff weapon would be good for tf2

orchid sorrel
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at best maybe on like, some gimmicky robot

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but in the hands of an actual player prob not

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💀

spare obsidian
#
#ifdef CLIENT_DLL
    // Brass
    // For manual ejection of brass
    virtual void ManualBrassEject( void ) {}
#endif

something i learned from porting HL2 to alien swarm

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i can manually trigger a shell ejection

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i could use this to force the minigun to eject brass

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or when reloading a revolver

tight oak
#

I’m just gonna say it. The TF2 mercs are sexier than the overwatch heroes.

high current
next nymph
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or just dealing damage i suppose

high current
#

Does fall damage reset crit heals? I’ve checked before but I don’t recall the outcome.

spare obsidian
#

hmmm i wonder why client_precache.txt can't be use to precache particles

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🤔

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i mean i can add that funtionality

kind falcon
#

cat

slender nexus
kind falcon
slender nexus
kind falcon
spare obsidian
#

that wasn't so hard

kind falcon
#

nice video

spare obsidian
#

fr too, idk how many bullets does the minigun needs to eject

next nymph
#

ten thousand rounds per minute

spare obsidian
#

ironically i did that but it crashed the game so hard lol

small sirenBOT
#

*~~ironically i

did that but it crashed the game

so hard lol~~*

spare obsidian
#

alright i think i found a better compromise, for the Minigun the fade time its twice fast

kind falcon
#

for every shot draw 1000 tracers

slender nexus
spare obsidian
#

the shorstop now ejects 4 bullets when reloading

kind falcon
#

is what hes saying

spare obsidian
#

@radiant merlin hey

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do you know what's the name for the stock sniper smg?

crisp cedar
#

...smg?

potent wolf
#

tf_weapon_smg?

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@spare obsidian

spare obsidian
#

forgot to mention the model lol

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my bad

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seems like smgs and pistols has attachment for brass ejection

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but for odd reasons valve never added them

radiant merlin
#

so apparently the only entity that has clientside collision with ragdolls is prop_door_rotating

spare obsidian
#

yeah lol

radiant merlin
#

why

spare obsidian
#

console optimizations?

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remenber that source was heavy optimized for consoles

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when the orangebox was out

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same goes with the TF2 Assets lol

spare obsidian
#

does the spy revolver's spin barreL can only hold 6 bullets right?

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trying to ensure consistency

radiant merlin
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all revolvers in tf2 only have 6 bullets

spare obsidian
#

Welp then i did it right

summer steeple
#

i feel like hardcoding a value is probably a bad idea

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hm i was going to suggest grabbing the clip size but then mvm upgrades would mess with that

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i wonder if you can get the base clip size of a weapon without the mvm item attribute

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but i think they use the same one...

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oh actually it might be a different attribute

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so if you want i guess you could grab the default clip size for the weapon, apply the "clip size bonus" and "clip size penalty" attributes to get the clip size of the weapon

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man there's lots of weird attributes i've never seen before

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radial buff for fists?

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a zoom fov penalty?

potent wolf
summer steeple
#

that... doesn't surprise me

potent wolf
#

// Disabled this for now, because we have no attributes using it

summer steeple
#

are there any miniguns with different spinup times?

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community description

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custom texture lo

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oh man set bonuses

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thats an old one

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i don't think i started playing until after they got removed

potent wolf
summer steeple
#

uhhh that might be brass beast

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ye iti s

potent wolf
#

I am blind glub

summer steeple
#

gesture speed increase 🤔

potent wolf
summer steeple
#

oh maybe

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i was just very confused because usually this stuff is super verbose

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electrical... airblast?

potent wolf
summer steeple
#

ah

#

press and hold

#

this seems familiar?

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interesting

potent wolf
summer steeple
#

huh

potent wolf
#

oh, a lot of taunts have it

summer steeple
#

I know high five has some animations for a high-five failing but idk if thats possible to trigger

potent wolf
#

tf_highfive_debug is a real convar

summer steeple
#

now thats just mean

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the one everyone knows, of course

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zombie

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loose cannon?

potent wolf
#

yeah

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at least i think?

summer steeple
#

i only guessed that because right underneath it was "grenade no explode on impact"

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this stuff is super confusing because a lot of it is all over the place

potent wolf
#

It's listed in the loose cannon attributes

summer steeple
#

i assume because of stuff they add in dev and then add to the game later

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different implementation times etc

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i just noticed an id number they skip over too

potent wolf
#

KeyValues trollfig

summer steeple
#

bruh imagine weapons that would stop you from crouching or jumping

radiant merlin
summer steeple
#

i don't play bad games sorry trollfig

spare obsidian
#

some of these are mostly for MVM bots

summer steeple
#

ah that makes sense

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some of them are actually marked as "MVM" but most aren't

spare obsidian
#

i find baffling how the HHH bot doesn't have its own killfeed

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it only shows has if nothing killed a player

spare obsidian
#

god lord who thinked that was a good idea to use special charaters in localization files that allows certain parts of a string have a different color

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💀

summer steeple
#

whats the problem with that?

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I mean i guess its not as much control as being able to put direct hex color into the files but to me it seems like a great way to separate actual text from control characters

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hm it is kind of hardcoded based on where the string is

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so theres that

summer steeple
#

thats only when revving

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i highly doubt that they give you an attribute just while you're revving to stop jumping

spare obsidian
#

idk if anybody cares but the hud chat now behaves like in L4D2

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the console now outputs the color of the string that currently is using

formal dew
#

in live or a change you can implement

spare obsidian
#

a change i implemented lol

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on live doesn't have this

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i wish it have that

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also i funny bug of the chat i fixed is that makes the mouse appear where you put the chat filter tinny windows

kind falcon
#

god i love the slowed condition

radiant merlin
#

so i just found that the creator of ctf frosty is an ow2 env artist

spare obsidian
#

wow

#

how does a little tf2 mapper ends in a AAA studio?

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lol

small sirenBOT
#

*how does a little

tf2 mapper ends in

a AAA studio?*

summer steeple
#

because its experience?

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and also because its quite possible that tf2 mapping is their hobby and they had other work experience outside of that

formal dew
#

tf2 mapping aint a career

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mapping is

summer steeple
#

plus i think getting your map into a game is a big plus on your resume

cursive peak
#

Hobbyist to professional is a legit trajectory.

#

Icefrog was just a Warcraft III modder.

summer steeple
#

honestly i think a lot of companies would prefer real-world experience to a degree

cursive peak
#

Lots of tales of guys who dicked around with coding during high school and went right into professional programming without any sort of degree.

orchid sorrel
#

The “entry level” bachelors and 4 years of experience job opening

cursive peak
#

I still like this tweet I saw from a guy who created some library. He was commenting about the years of experience requirement with said library and how even he didn't have that many years with it.

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On some job posting.

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It was like 5 years when he only created it 3 years ago or something like that.

summer steeple
jagged pawn
#

are we allowed to discuss sharkbay here

left sand
#

yeah

radiant merlin
spare obsidian
radiant merlin
#

i have that "you won't scam me" phrase since i got scammed

summer steeple
#

what is this weird angled footage

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did this dude take footage of their monitor

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like with a webcam

radiant merlin
#

wtf happened

summer steeple
#

sharkbay

left sand
#

steam is down rn

spare obsidian
#

steam died

radiant merlin
#

kinda weird

#

all other maps work fine

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oh nvm

summer steeple
#

sharkbay killed steam

spare obsidian
potent wolf
left sand
potent wolf
#

😭

summer steeple
#

bruh i am bad at mapping

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there was a place where you could see both spawn doors and defend them

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so i was like "let me add another one on the other side"

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and you can see it from the same spot

cursive peak
#

I once saw a KotH map with spawn to spawn sightlines.

summer steeple
#

dear god

cursive peak
#

It was the best entry in that particular map competition.

summer steeple
#

huh

cursive peak
#

There it is. I disagree with the 3rd place spot. Should have been first.

#

First and second more aesthetically on point, but they played like shit.

small sirenBOT
#

*First and second more

aesthetically on point,

but they played like shit.*

grim parcel
potent wolf
slender nexus
potent wolf
summer steeple
#

i am remembering why i stopped working on this map

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everytime I open it up i go "this is terrible but i really desperately do not want to remake an entire portion of the map from scratch for the 40th time"

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even tho basically no one complained about the parts i think are terrible

jagged pawn
# spare obsidian the what?

basically the listing for sharkbay very briefly was approved by valve and then they quickly removed that. seems to suggest it's getting added

#

didn't know if we could discuss here since it's TECHNICALLY a leak, though not in the same way as other banned leaks

grim parcel
jagged pawn
#

there's also the fact that steel got uploaded to the workshop finally. not sure what that means. some people are speculating that it's getting added to in-game competitive but I don't see why this suggests that

spare obsidian
#

i want to work my volume of fixes slowly, since i'm using all of my knowledge i gathered since 2013 lol

#

and i don't want to rush anything

radiant merlin
#

are these type of building legal in the us?

#

no columns 💀

hoary geyser
#

why wouldn't it be legal?

radiant merlin
#

the regulation of my country as a seismic one, requires every building to be 1. confined system or 2. frame system

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otherwise it's illegal

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and confined systems cannot exceed 5 stories

cursive peak
#

That building looks pretty similar to an old factory or warehouse type deal in the US.

summer steeple
#

i think building regulations are mostly done by the state

cursive peak
#

And earthquake rules are usually only in states that experience significant ones with any frequency.

summer steeple
#

ye

cursive peak
#

Can't wait for the New Madrid fault to go off again.

radiant merlin
#

it can't drain rain

cursive peak
#

Looks like they're angled enough for rain to just run off.

radiant merlin
#

that's a very ineffective way to drain rain

#

look at the other roofs from the right

radiant merlin
radiant merlin
#

the mvm scoreboard looked better before

formal dew
#

drip

orchid sorrel
spare obsidian
formal dew
#

dope

summer steeple
#

I should re-do my old static prop optimization

#

it had a noticeable performance difference when i tested it but the way i implemented it was so godawful

#

it required an update to the bsp format

#

when i could've easily done everything i needed at map load

zealous pond
#

Is Sharkbay good? Is it easy to camp in a safe position and farm kills?

left sand
radiant merlin
#

also steel is being updated too

zealous pond
#

Watch the only change be better signposting.

spare obsidian
#

hmm

#

why does tf2 doesn't uses detail props?

hoary geyser
#

idk what that is but it might have something to do with it being from 2007

spare obsidian
#

interesting css only uses detail shapes system

#
#if defined(DOD_DLL) || defined(CSTRIKE_DLL)
#define USE_DETAIL_SHAPES
#endif
#

yep

summer steeple
#

tf2 uses plenty of detail props

#

they're all auto placed tho

#

go to any map with grass and you'll see detail props

radiant merlin
#

more noticeable in ji maps trollfig

spare obsidian
#

i was saying if it uses what DODs and CS:S uses

#

detail shapes

summer steeple
#

oh

spare obsidian
#

i need a opinion of mcoms about detail shapes

#

should i enable or i shouldn't?

spare obsidian
#

might as well backport func_detail_blocker

paper sluice
#

Csgo

spare obsidian
#

bruh gmod issue tracker is a great resource to backport crap from newer engines

#

lol

#

i managed to port almost all ASW Shaders

#

the pain is now compile them lol

spare obsidian
spare obsidian
#

its there any real reason why rain is disabled when its view from monitors?

summer steeple
#

could just be an optimization

radiant merlin
spare obsidian
#

treesway was added post jungle inferno right?

formal dew
#

i believe it was added in ji

summer steeple
#

yeah

#

i think valve backported it simply because they wanted to use it for the merc park trees

spare obsidian
#

noted, so i need to add other things from L4D2 like the effects controllers

summer steeple
#

which uh, tends to go for a lot of things that valve backports

spare obsidian
#

does it have the funny bug that was in CSGO?

#

lol

summer steeple
#

what bug

#

the env_wind thing?

spare obsidian
#

yeah

summer steeple
#

probably

#

i'm not sure if many tf2 maps even use env_wind

formal dew
#

It would be cool if old maps got treesway

#

would it require a new map compile to add it tho

summer steeple
#

nope

formal dew
#

nice

summer steeple
#

its all by the prop!

#

there's actually a few mods out there that already add treesway to old tree models

spare obsidian
#

oh yeah i was making this too

#

i should finish it at somepoint

summer steeple
#

honestly the treesway shader is kinda crappy but i think thats probably intentional

#

it just wiggles all the vertices on the tree, so the bottom of the tree just like... vibrates

#

but it is easier to setup than trying to rig a tree or use like vertex colors to paint on weights for how muchyou want it to bend

formal dew
#

cheap and works when you dont look too closely

summer steeple
#

yeah

#

its great for OOB trees

#

like the ones on mercpark

spare obsidian
summer steeple
#

but ones like say those trees in that mod thumbnail from sawmill

#

are probably much easier to notice

spare obsidian
#

why not for the palm tree lol?

formal dew
#

presumably the skybox itself has tiny tree models that somehow fuckup with tree sway

summer steeple
#

that would make sense

#

like the shader doesn't take into account the 3d skybox scale

formal dew
#

ye

summer steeple
#

i wonder if you could somehow fix that in the shader itself

#

bruh i cahnged my OBS settings recently and now my videos don't have thumbnails

#

weird

formal dew
spare obsidian
#

https://github.com/ShiroDkxtro2/ACROHS-LUX_-Shaders-Project once this is out of beta (that i'm part of) i swear i'm gonna make a vol3 just for changing the engine shaders with these tl;dr thoser are a totall rewritted of the stock shaders it has a made from scrath infected shader on beta lol

GitHub

ACROHS - Lux Shader Project. Contribute to ShiroDkxtro2/ACROHS-LUX_-Shaders-Project development by creating an account on GitHub.

#

they're madded on compilation time and speed lol

formal dew
#

🙏 for tf2 getting the steam deck upgrades other source games got in 2021 and 2022

summer steeple
#

will they fix the core shader to not be hardcoded to one specific spot on the map

spare obsidian
#

yeah, valve shaders according to my friend: are a totall stupidy

#

they use registers to where they shouldn't

#

they waste 3 registers to do one thing

summer steeple
#

i read that core shader a few days ago and holy shit

#

the person who wrote that was just like

#

miserable

#

they named a variable "realFuckingNormal"

spare obsidian
#

the fact that VLG on my pc doesn't take a whole fucking week to compile when using Lux shaders

#

really tell me how tf did my friend optimized it

#

he also has been updating the VDC shaders wiki

summer steeple
#

is it this dude

#

who somehow managed to put a gif of the sorse logo behind their page

#

oh wait i see them its the same username as their github

spare obsidian
summer steeple
#

ye i found them

spare obsidian
#

idk what black magic my friend did

#

but the fact that i can compile shaders

#

without leaving my pc it really says something

#

there's differences in colors but those are like from my beta testing

#

very minor

#

its almost 1:1 to stock shaders

#

also funny makeshift Infected shader

radiant merlin
#

that's what de_prime creators from csgo did

cursive peak
summer steeple
#

like there'd be a gap at the point where the 2 models connect

#

because on one model the vertices stay still and on the other they wiggle

radiant merlin
#

idk but de_prime trees are tall so you woulnd't notice

#

the division only occurs in the materials, not in the model btw

#

yeah it's weird

spare obsidian
#

hey anybody in here knows if tf2 has ash particle/texture?

spare obsidian
#

should i go with the stylized effect has like any tf2 rain particle?

#

or just left this has is? (the texture is from L4D2 rain particle)

#

actually i can use the concussion nade warpeffect lol

paper sluice
#

?

#

Oh like

#

On the screen?

spare obsidian
#

ye

paper sluice
#

Yeah a subtler conc effect would prolly be best

jagged pawn
summer steeple
#

doubtful

#

i think it requires a model recompilation

#

oh actually its a material shader

#

so still no

#

oh they actually have parameters to stop the trunk from swaying

small sirenBOT
#

*oh they actually

have parameters to stop

the trunk from swaying*

jagged pawn
#

damn

#

easily the worst part of casual is how it breaks almost every mod 😭

summer steeple
#

i mean it makes sense why

#

they can't really easily differentiate between a mod that could cause issues and one that won't

#

ok for some reason valve just decided to set the start radius to like

#

0

#

for the JI trees

#

i wonder how these are implemented because it definitely does not start to happen between 20% of the radius of the origin (whatever that means) and 200 world units

#

oh i see, it does work

#

its just that usually the bottom of the tree is embedded in the ground so it looks a bit weirder

#

i'm actually kind of surprised at how indepth this shader is

#

kinda just wish it didn't give this look as if the trees were breathing

small sirenBOT
#

*kinda just wish it

didn't give this look as if

the trees were breathing*

summer steeple
#

cause it kinda makes my skin crawl

cursive peak
#

Just wait until you realize they're watching you, too.

summer steeple
#

yooo this tree has square coconuts

cursive peak
#

MC reference.

orchid sorrel
#

someone in potato made a little guide on mvm pacing and how to keep players entertained while also retaining fairness/difficulty

#

dunno how many people here are big on mvm, but if anybody wants to give their 2cents feel free

#

Its still a wip, just keep in mind

spare obsidian
#

ay idk if DrCactus would care

#

but now tanks gives a kill feed notice

#

and has a propper name for the death cam

orchid sorrel
#

o cool

#

yeah that seems like a good change

cursive peak
spare obsidian
#

welp here's it

#

the only issue atm its that the particles moves with the camera

spare obsidian
#

alright

#

uhh idk

#

like, the particles follows the player camera

#

this seems to be also an issue in CSGO too

spare obsidian
#

uhhh

#

it was easy to add The Horseless Headless Horsemann to the kill feed lol

#

valve literally have everything set up for it

#

hey @orchid sorrel @summer steeple should i give the HHH a boss bar like other bosses?

orchid sorrel
#

Nah, i think its fine since he doesnt lock the point

#

And i think the lack of a bar adds to the tension

spare obsidian
#

welp then i just restore its missing kill feed

#

since technically everything is inplace for it

#

just valve forgot about it

orchid sorrel
#

Yeah thats good

spare obsidian
#

i'm scraching my head to where the heck is the og 2015 particle for HHH

spare obsidian
#

here's my man fixed

#

@orchid sorrel

orchid sorrel
#

he got the pikmin 2 poison back

spare obsidian
#

wanna know what's the issue?

#

volvo coding moment

#

they put the particles on spawn

#

rather than on client think

#

...literally

#

all of these years

#

it wasn't that valve remove it

#

it was literally a mistake lol

orchid sorrel
#

zamn,,,

spare obsidian
#

better picture of the HHH particles

#

another fix its to create a propper freezer cam background/target id for halloween NPCs

#

all of them fallback to RED

summer steeple
#

i think thats a hud thing tho? the team colored hud elements usually have red as their default and not gray

spare obsidian
#

Yeah it is

#

uhh neat

summer steeple
#

i think some hud elements even have blue default

#

its kind of a mess tbh

spare obsidian
#

yeah

kind falcon
spare obsidian
#

why

kind falcon
summer steeple
#

holy moly

#

I just converted all the folders in mycustom to vpks

small sirenBOT
#

*I just converted

all the folders in custom

to vpks*

summer steeple
#

tf2 launches so much faster

#

actually ridiculous

#

altho i do have a lot of asset packs for mapping

#

for reference, this is my custom folder now

#

the only stuff not vpks is asset packs i'm actively working on and my hud

#

this is all the stuff i converted to VPK

#

and iirc the way that tf2 handles loose files is that it has to index all of them at launch

#

and its slow at that

#

so indexing over 15k files

#

but with vpk thats already handled

kind falcon
#

vpk your vpks

summer steeple
#

doesn't work 😔

kind falcon
#

we need vpkx then

slender nexus
#

vpkhook

potent wolf
next nymph
summer steeple
#

oh god so like

#

everytime a file is referenced it then checks if it exists in custom?

#

for loose files

spare obsidian
#

tf2 does a lot of filesystem api calls to mount the custom files

#

so yeah

#

vpks are technically faster since like jarate say

#

they're indexed

summer steeple
#

ye i knew why vpks were faster I just didn't know how exactly loose files worked

glass musk
#

so uhh

#

do y'all think the summer update is dropping tomorrow

crisp cedar
#

it drops whenever it drops

jagged pawn
#

50/50 odds, it either drops or it doesn't

grim parcel
#

robin walker himself told me its coming out friday

kind falcon
grim parcel
slender nexus
spare obsidian
paper sluice
spare obsidian
#

hmmm

#

should i, add the old tf_zombie has a separate entity for map makers?

spare obsidian
#
    // HACK: keep legacy support for the old tf_zombie since a lot of maps relies on them
    if ( FClassnameIs( this, "tf_zombie" ) )
    {
        SetClassname( "tf_skeleton" );
    }

Certified valve™️ moment

spare obsidian
#

@orchid sorrel for when you make a custom mvm mission you're only limited to MVM bots right?

#

maybe if i don't end lazy i could in the near future, merge some parts of raid into MVM logic, all behind a funny flag in the entity itself

formal dew
#

why does only soldier have a bug where weapon sounds cut off when you switch weapons

orchid sorrel
spare obsidian
#

elaborate, i'm all ears

orchid sorrel
#

I’ll have to check some pop files in a bit, but some old potato missions spawn hhh and mono

orchid sorrel
#

in the pre rafmod missions, it was done via internal map point templates

#

so not as universal as I thought

spare obsidian
#

i see

#
#ifdef STAGING_ONLY
    m_bBonusRound = tf_mvm_bonus.GetBool();
    if ( m_bBonusRound )
    {
        Assert( m_hBonusBoss == NULL );
        m_hBonusBoss = dynamic_cast< CBaseCombatCharacter * >( CreateEntityByName( "eyeball_boss" ) );
        if ( m_hBonusBoss )
        {
            bool bFoundSpawnPoint = false;
            CBaseEntity *spawnPoint = NULL;
            while( ( spawnPoint = gEntList.FindEntityByClassname( spawnPoint, "info_target" ) ) != NULL )
            {
                if ( FStrEq( STRING( spawnPoint->GetEntityName() ), "spawn_boss_startpoint" ) )
                {
                    bFoundSpawnPoint = true;
                    break;
                }
            }

            if ( bFoundSpawnPoint )
            {
                m_hBonusBoss->SetAbsOrigin( spawnPoint->GetAbsOrigin() );
                DispatchSpawn( m_hBonusBoss );
            }
            else
            {
                AssertMsg( 0, "CPopulationManager::StartCurrentWave trying to spawn a bonus boss, but cannot find spawn_boss_startpoint info_target in the map" );
                UTIL_Remove( m_hBonusBoss );
                m_hBonusBoss = NULL;
                m_bBonusRound = false;
            }
        }
    }
#endif
#

welp

#

seems like valve was testing halloween bosess on MVM

#

this is from the mvm pop manager

orchid sorrel
spare obsidian
#

yeah this is a long shot

#

but if i managed to pull it out, it would really be worth it

kind falcon
spare obsidian
#

bruh

orchid sorrel
visual egret
#

is it possible to see ubers fading on dx8?

kind falcon
#

computer

radiant merlin
#

"dx8 ultra old rendered"

#

"does it work?"

kind falcon
#

why cant people adapt

slender nexus
kind falcon
#

not the answer to my question

slender nexus
left sand
#

5 hours

kind falcon
#

:glueless:

left sand
#

nooo why dont you have any glue

kind falcon
#

wait I have to prepare my hundred premium tem fortress account

#

for easy profit

left sand
#

erm

kind falcon
potent wolf
#

orange

kind falcon
#

that’s a mandarin

left sand
#

no

#

tangerin

kind falcon
#

no

#

mandarin

left sand
#

tanderin

kind falcon
potent wolf
left sand
#

uhmm q2 looking quite fishy

kind falcon
#

including counter strike, team fortress 2 and dota items

#

My linkedin profile pic

#

Please hire me for macdonald I lost all money on crypto

#

(I gambled all of it)

spare obsidian
#

time to blacklist you from everything trollfig

kind falcon
#

🤐

left sand
#

i love gumball

kind falcon
#

gumbaling

paper sluice
spare obsidian
#

Music: BananaSlug (https://soundcloud.com/user-426347780)
channel discord --- https://discord.gg/8TYgJhwA7S
channel patreon --- https://www.patreon.com/shounic
channel tracker --- https://trello.com/b/L3B65jUX
[ todo list / current progress on upcoming videos / channel roadmap ]
feedback --- https://forms.gle/bkuGF6attQrRPc6o9

custom files --- ...

▶ Play video
kind falcon
#

not watching the video so i can see this bug

spare obsidian
#

alright sooo @orchid sorrel i had to create a new custom damage for tank since in order to show it on the kill feed

glass musk
#

so next week new update ig

#

I’m so glad they didn’t drop it now

formal dew
#

Why

glass musk
#

because I’m cleaning my room and waiting for some pc accessories to arrive

formal dew
#

understandable

spare obsidian
next nymph
#

@livid oracle what are your thoughts on this weapon suggestion

hoary geyser
#

sorry I only use level 2 and above weapons

spare obsidian
#

hey @formal dew @summer steeple how usefull would be the game instructor from L4D2 if it was added in TF2?

formal dew
#

is that the pointers to like objectives n stuff

#

that pop up on the hud

spare obsidian
#

yep

cursive peak
#

TF2 at least used to have such a thing that could be controlled by another person.

formal dew
#

isnt that already in training mode

summer steeple
#

doesn't tf2 already have something like that?

#

yeah in training mode

cursive peak
#

Did they ever fully axe training mode? I know it was the source of a lot of glitches/exploits.

formal dew
#

it's still in the find a game menu

#

unchanged since 2011 or whenever

formal dew
spare obsidian
#

like in L4D2 you can create custom objectives with ease

#

any mod/game can define its own set of lessons

#

that are auto triggered

formal dew
#

wouldn't hurt

#

Looking at engine branch features that would be cool in tf2

spare obsidian
#

oh yeah

#

i was trying to get that in

#

somehow

#

i never managed to do it

#

perhaps that could be something that @left sand could pull off

#

i'm just a dude that hit keys and expect them to work

formal dew
#

wots this

formal dew
#

neat

spare obsidian
#

i think vol1 fixes pack its ready

#

not ground breaking or anything just minor fixes for minor inconveniences

formal dew
#

have yall fixed that thing where stickies dont leave explosion decals unless they detonate by having too many out

spare obsidian
#

elaborate

formal dew
#

If you manually detonate stickies they won't leave explosion marks

small sirenBOT
#

*If you manually

detonate stickies they won't

leave explosion markd*

formal dew
#

If one explodes due to having too many it will leave marks

radiant merlin
radiant merlin
#

omg

#

the engi robot has an unused backstab animation

kind falcon
radiant merlin
spare obsidian
# radiant merlin

i think this could be use for when the spy has the armor penetration upgrade

radiant merlin
craggy ridge
kind falcon
craggy ridge
#

9/11

spare obsidian
#

hey @radiant merlin @summer steeple @formal dew for code pathes do i need to make a steam workshop submision?

radiant merlin
hoary geyser
radiant merlin
#

@spare obsidian well you can upload it to the workshop

summer steeple
#

the few code fixes i've done i just emailed to valve

#

they haven't implemented any of them though trollfig

#

altho tbh i've only emailed them about a code fix like 2 or 3 times and for some reason i just avoid emailing eric

#

some part of me is like "don't bug him, he's got better shit to do"

#

but like

#

its an email

spare obsidian
#

where do you find the eric's email? lol

summer steeple
#

they don't really publicize the actual email adresses now but i think there's an email forwarder on valve's website?

#

oh interesting i didn't realize that the "contact" button was only for some of them

#

eric included

spare obsidian
summer steeple
#

no specifically the "people" page

#

you can click on a person and it gives a mini bio and sometimes has a link

#

i... didn't know eric worked for NoA... huh

spare obsidian
#

alright imma pack everything and ensure everything work has intented

#

fixed the weird particle rain bug now

summer steeple
#

the actual email addresses themselves aren't very hard to find, if they reply to you its direct anyway, but considering they setup this email forwarder its prob best to use it instead of just sharing the actual address

#

iirc they used to just give out the email address

spare obsidian
#

i see

next nymph
summer steeple
#

i mean true

cursive peak
#

It's not hard to figure out Valve email addresses anyway.

formal dew
#

i emailed them once about a severe bug but it was so blatant that it would have gotten fixed anyway

#

about game brightness not being a whitelisted setting in comp

#

maybe one other basic video setting

#

I forgor

cursive peak
#

I tried to add Eric Smith on Steam once.

#

Also, if you're on HLDS, you've likely got Eric's email address memorized from seeing it so much.

formal dew
left sand
cursive peak
#

He declined.

kind falcon
#

i tried to add tyler ninja blevins on epic games once

spare obsidian
#

anbydoy knows how do i disable the nextbot's ai?

#

asking since i need to take some pictures

potent wolf
#

haven't tested it myself

spare obsidian
#

first feature nailed

summer steeple
spare obsidian
#

to add both old and new rain type that's basically a custom particle

#

i did this for my mapbase mp port

cursive peak
radiant merlin
#

now i know how to make bodygroups for the robots

#

i'll be cooking

cursive peak
#

Meth is not bodygroups.

spare obsidian
#

i think one change i added over the original l4d2 weather func_precipitation is that the particles would be disable if the user ask to not show them

#

i may add the ability to set custom particles in vol2

radiant merlin
spare obsidian
#

what i'm supposed to look at that video? lol

spare obsidian
#

does this image explains the new feature of chat colore messages from the console?

#

also i didn't show it properly last time but here's HHH fully restore body flame

paper sluice
#

big mega hot sex

slender nexus
paper sluice
#

jet pack joyride ost - main theme

spare obsidian
radiant merlin
#

this texture was NICE

#

better than what we have now

spare obsidian
#

hey ashe how did you make a steam workshop submission?

radiant merlin
#

the workshop button at the bottom of the main menu

radiant merlin
#

bot hosters cooking something

paper sluice
#

my bad guys.

cursive peak
#

Summer sale. Everyone buys new games and then just boots up TF2 instead of playing their new game.

grim parcel
spare obsidian
radiant merlin
#

yes

#

just upload it as a txt file, not .cpp

#

oh you need to compress it first

spare obsidian
#

does .patch files work?

#

btw does this tumbail looks good? @radiant merlin

formal dew
#

What did you port with regards to the weather particles again

radiant merlin
#

tf is a patch file?

spare obsidian
#

has an extra effect

#

also i can add multiple images to the workshop?

spare obsidian
#

hey @left sand do you mind being credited on my workshop submissions?

left sand
#

@spare obsidian yes a lot

#

i do not want to be associated

#

in fact, i would really appreciate no connection at all to my github project at all

#

and i would honestly prefer it not be published to begin with

spare obsidian
#

the workshop submission?

#

@left sand

#

well in that case i have removed the repo still gonna continue this

#

back on track, for the next volume i would focus on MVM or at least try to

spare obsidian
#

@formal dew how many typos does the tf2 localization files has? lol

formal dew
#

Idk

#

I tried twice to remake the pirate localization but failed

spare obsidian
#

why that even exist? lmfao

formal dew
#

iirc it was a training thing for localizers

spare obsidian
#

i see lol

#

so that's what's so special about?

orchid sorrel
#

i think it was just some funny thing people on the old steam translation server did

spare obsidian
#

that should have been a funny Easter egg for April fools lol

kind falcon
slender nexus
spare obsidian
#

@formal dew @radiant merlin my submission was release 👏

formal dew
#

nice job

radiant merlin
#

i can't see it

radiant merlin
#

did you submitted your tax info?

spare obsidian
#

uhhhh

#

let me do that rq lol

radiant merlin
#

i think you don't need to do that for valve to see it but

#

i did it anyways

spare obsidian
#

well since i don't have a credit card i don't need to fill this up lol

small sirenBOT
#

*well since i don't have

a credit card i don't need

to fill this up lol*

spare obsidian
#

who would believe that some goober myself from 2018 can hold so much information up to 2023 lol

spare obsidian
#

do i really need to fill up a bank information for a community fix? lol

cursive peak
#

How else are they supposed to give you your cocaine money?

spare obsidian
#

bruh its just a god damn fix lol

cursive peak
#

You don't want the multibillion dollar company paying you for work?

spare obsidian
#

no.

#

even if i want there's a lot of legal issues that could come

formal dew
#

tmk you dont need to provide tax info unless you make more than 10,000 usd a year in workshop money

kind falcon
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explode!

spare obsidian
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"muh why u do this if u don't want buh buh" brainlet mentality

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i did it because i want a fair vote on my shit

kind falcon
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i am a brainlet

spare obsidian
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i don't upload for free moneyzzzz

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besides, i'm not a ideas guy that bothers the poor soul over the github issues

formal dew
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I just remembered

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yknow how modern games have resolution scale as a performance option, source has that too but apparently it doesnt actually benefit perf in tf2

wild grove
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You don't get money for community fixes, just credit in the patch notes.