#Msaa on linux - clarification

1 messages · Page 1 of 1 (latest)

green barn
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Hi, in the docs you can find this line

On Linux and macOS, AMD cards will do a slow full clear when anti-aliasing is enabled!
Where can I find documentation on this? I can't live without aa and setting an external one is pain. Thanks,

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some relevant benchmarks i just did, using mcoms own file and an r5 3600 - rx 6600 configuration:

anti_aliasing=off:     266 fps
anti_aliasing=msaa_8x: 267 fps
```so, either this got fixed in the driver or in newer cards, _OR_ i am tremendously cpu bound. what can i do to further investigate this?
ruby hinge
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or it's disabled in the driver

sturdy vigil
green barn
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i'm exiting the game, editing modules.cfg and re-launching; presence / absence of 8x msaa is pretty noticeable, i would have realized if i had a bogus run

urban star
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try with really big resolution

ruby hinge
green barn
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its been in "latest" docs for about a couple years

green barn
urban star
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depends on your driver and compositor/display environment

green barn
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alright, i can't seem to set the resolution higher than native in a way tf2 recognized (i tried gnome both xorg and wayland), even if i use scaling 2x2 tf2 still won't go above native, and i can't set a custom higher resolution via xrandr because it doesn't allow me to

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i'm giving up for now, if someone that isn't cpu bound and has an amd card is willing to try this is more than welcome

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however this shifted a bit from my original question because of the benchmark, but it still stands: how did you realize amd cards do a slow full clear when using msaa? i can't really find much online apart from users in forums mentioning it

urban star
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in the source engine

green barn
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oooh so its in the engine, ok i was worried about other games

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thanks 😅