#Mechanical Shrine by @arthurc
1 messages · Page 1 of 1 (latest)
Lets go arthur 
Oh wait did i forget that
in rom_header.s does it say p or e
it says p
my bad
Or atleast I think it does
Is that an issue
I just realized I didn't fully change the hookshot description
So I just overlooked at softlock
So after getting the item for some reason. I literally don't know why. The door leading back to the main room will be locked
you can at least escape by save+quitting ^.^
Alright I fully playtested it and there's a major issue. It wasn't like that before but for whatever reason the chests holding the keys are already open
seems like the deku leaf and key chests have the same id?
I completely forgot about chest ids
sorry
this is my first time actually making something playable
do I remove the patch from the first post?
Yea i'm gonna post a new one. Sorry
it's untested?
I did test it but when the beta feature were on. I didn't take the time to fully test it normally. I thought there wasn't any issue. It's 100% my own fault
It's alright 💪
do I really have to delete my entire message to remove a file, ffs discord
well its easy just edit your message at the top @atomic ice
ah they changed it right
in the makefile you need to change it to REGION ?= US for you oot version
Ok
also when you make the final rom do make clean && make compress
what does make compress do ?
Alright I playtested it and everything works normally
sorry if i'm taking long
https://www.mediafire.com/file/9fr1l8kkeeimjj8/Mechanical_shrine_v1.1.bps/file Everything works now. At least it did while testing
about to check it out
I hope you like it
I like it so far it's neat
What is the recommended emulator for this?
I used parallel most of the times. And I did use ares for testing. I didn't try on other emulators
running slow?
Still seems to be running at lower fps yeah
Is there supposed to be something in here to help me get out? I jumped in and got stuck lol
Is it still running slow. I thought I switched to US
I forgot to add the water
yeah its running PAL i think
Uh is it that big of an issue
Well except the hole where I forgot to add water. There doesn't seem to be any other softlock or glitches
or atleast I didn't encounter any (I played through it 3 times to test)
i mean i can get used to the PAL fps
It's debug now
Please tell me if there's any issue i'm currently trying to fix them all
Huh after I died my game runs really fast and theres no sound lol
Couple I've spotted: ||Deku Leaf's projectile attack doesn't work in every room. I'm guessing the object that contains it isn't always loaded? I think putting it in OBJECT_KEEP fixes that||
Yeah
||Two of the ladders in the flare dancer room don't seem to work. and one of the teleporters sends you to the void ^.^;||
wth. Lmfao I didn't see that
nah i get it, there's a million things to keep track of ^.^
I was really stressed today. I wanted to get it out as soon as possible
the bomb bag
It's strange though it has a unique chest flag in blender
Ok time to fix all of these
||After that you're basically done. All you need to do is beat the flare dancer ||
I can't seem to recreate it
I have a favor. Could you tell me which one
||far right wall from the perspective of the room entrance||
Ok
hahahaha
what
Alright but seriously I got every issue fixed
Gonna try this one right now
It should be completable now
guys gotta get to the water temple
Hold on i just fixed some issues. The hack isn't really completable due to an issue
You can go go the water temple in this hack????? 10/10
20/10
I just accidentally left the debug
For all the jank there's been, the deku leaf really is a fun item to play around with ^.^
ok
this is the final version i'm gonna release for a bit. I'm gonna go sleep since it's midnight and i'm really tired. I believe I fixed most issues. The last issues remaining is that debug is still enable on the first file and it has pal framerate. I hope you guys can actually finish it this time
thx. I'll think about it. I wanted to add actors that utilized the deku leaf but I didn't have time. Having this item but more polished in a hack would be cool
thx
yep same
the version to play is 1.1
1.2 the door is gone
Yea that's why I just deleted the patch file
ahhhhhhhhhhh
give yourself bombs or megaton hammer when you find the chest on the 2nd floor of the mini-boss
I'm really fucking sorry for all the jank
It's all good
seriously don't sweat it
yeah, I wouldn't stress out over it ^.^
there's a lot that can go wrong with this sorta thing
its better than anything I could do 
guys look it's door edition. It actually allows you to complete this damn thing (trust me I actually tested it with the patch applied this time)
Well that was
a
an awful first hack experience
Well anyway have a good day
I tested it again
and everything does seem to work except for the debug and pal framerate
||how do i get up the fan in the flare dancer room||
||Wdym by the fan ? To get up you need to normally climb on the walls||
What but I removed that
||I forgot to replace one empty. Normally you can just climb on the walls with grids to get up||
||Yeah sorry about that. I just forgot to replace 1 actor. At first I wanted to make it so you would get up by using fans but I changed ideas||
||Also don't forget to hit the switch with the deku leaf in the middle ||
||done. squashed the flare dancer and got my heart lol||
we finished at the same time lol
I had fun, the item carried for sure but I liked the alternate world too
Yea I didn't have a lot of ideas for the alternate world
agreed i had fun too, im a sucker for custom items
video clocked in at 45 mins but that includes pauses to come here and re-patch haha
Oh yeah sorry about it having so many versions
everyone knows 1.🚪 is the true version
the legend of door
I don't think i'll make the same mistakes for the next comp. I learned a ton by participating in this
Door edition is the best
you will have more time next time too
2 months is a lot more reasonable for releasing something
dude for a first playable hack it's solid imo
Yeah, once everything works it's a fun little dungeon
Nature / Technology is a really fun take on the theme
Yeah I didn't think about that
Just finished and I have to agree with the others, this was pretty cool for a first hack good work!
||Deku leaf has a lot of potential||
forgot to add spoiler so i removed i just thought it was funny
|| the leaf is great||
|| is this teleporter supposed to work? ||
||I honestly don't know why I added that but there's a switch for it under the bridge ||
|| oh no i just crashed there ||
you crashed ?
|| I went back in the door, came back out and crashed ||
That's weird
@atomic ice can you @ me with the patch that you deem worthy of putting on the site once it is ready?
sure
I tried to recreate the crash but I can't get it to crash
Unfortunately door edition won't be the final version 
It's final in my heart
but yeah should definitley fix the region remove debug and compress the rom
although the gameover crash didn't seem to be an issue
Man i'm so dumb. I just sent the bps file to psy. I completely forgot about these
I did compress the rom
||yeah, if you go to the teleporter, go in the door, come back out, crashes ||
on Retroarch at least
what why ?
region?
V1.2 is latest now?
Yeah it's the one without game breaking stuff but it has debug active i'm currently fixing that
Ok
Well turns out that the region switch wasn't working because I was modifying another repo's makefile
lol
based
relatable lol
Oh wow the framerate is a lot better
the world isn't ready for leaf at 20fps
Listen. I played PAL all my life so I didn't even know there was a difference. The final version doesn't have it. Happy ?
Oh you live EU?
yea
uploaded @atomic ice !
hell yeah
Explore a collection of Zelda 64 mods, along with some powerful tools and simple tutorials for creating your own mods.
make sure to clear ur browser cache if it isn't there yet
tbf, I live in EU too, played the n64 and the gc version, and when I played the gc one I never went back to n64
so yeah never touched again my oot cartridge since I got windwaker/master quest
will give this a try later
the change from 15fps to 20fps literally felt like I was playing in 30 😂
everything is perfect though
you can finally use the leaf in 4k 60 fps
||Reward Heart Container then that’s all?||
Yeah. I didn't have the time to make a end sign. It isn't that different from just a simple ending sign.
Oh wow
?
I just didn't really have the time to add credits. The only credit I have to give is Noka being the original creator of the teleporter actor and him making it open source, letting me port it. 3 weeks sounds like a lot but it's incredibly small when you take into consideration everything
Played it again on the final version, feels so much better! Thanks for changing that
about to give it a go, excited to see what's in store!
HELP! I'M STUCK!!!
Got stuck here too. Climb up the bars, had to find a specific spot to do so here
I'll try thanks!!!
I think where its straight since its kinda slanted in some areas and Link won't climb
It worked, thanks!!! 💪
||Or L + Dpad right
||
Debug isn't active anymore on the latest version so I guess not
||Dampe give me leaf
||
||Nah I skip temple and too hard for me
||
@atomic ice Just beat it. This one is my second favorite, really great work on the map and atmosphere 💪
Intended
ZFG will love it!
Whos zfg
ZeldaFeetGamer
An OOT speedrunner
@atomic ice time to see what you were cooking in that time
I don't understand what I'm supposed to do after getting the leaf. I see a switch above the starting postion but I can't glide to it
we were just memeing lol
Finally home and can try the mod 
wait I grabbed the debug by accident
There's a difference?
Also grew up PAL
In game nothing different but 2 things both games
US/JP is 20 FPS
PAL is 16.XX FPS that’s why kinda slow
Also ofc weird some glitches not same as US/JP
I freaking love that I fell before flying.
Also screaming every time you glide is hilarious
This is also my favourite thing
I softlocked myself into a hole lol
||Ah final version so much better!||
Can I get out of the square hole with the fan? or am I stuck?
@void bane
ohhhh they climb. I'm a dumbass. I tried backflipping onto the fan lol
The very right of the cage is where it let me climb
Same 
||I assume this is the ending? Nice hack Arthur! Especially for a first mod. The parkour section was a lot of fun||
@subtle furnace There's an off teleporter tho
oh does it spawn one at the end
i was trying to figure out what you meant by an off teleporter
This?
||oh yeah you have to turn it on its a puzzle lol||
sorry i thought you were responding to my message
I was -.-
Wat did I miss?
oh
lol
someone is trolling
now I have an extra key
@atomic ice are we finished with beating the miniboss?
I enjoyed this. The jumps looked deceiving and were tense. The mechanical stuff was neat in contrast with the green foresty stuff
I was asleep this whole time but turns out that for some reason the flare dancer room doesn't require a key for some reason. Normally you're supposed to activate the teleporter and get a key in the alternate version of the garden
I was wondering about that. Also the alternate garden seemed to have the back faces culled on the underside of platforms/catwalk
oh I didn't see that
alright I fixed some things. Now the flare dancer room actually requires a key and there isn't a weird fan in it anymore
I jumped into the square hole in the wall next to the fountain. it made me feel cozy
does it hide the key count? It had a lock but I seemed to have enough keys, even without the balcony key.
also is the gate open supposed to stay open that long? it seemed permanent. That's why I thought it was after, to kill the beamos and bomb the switch, having it go off with link in front of the fence
yea the gate is permanent
i didn't have a lot of ideas for that room
and for they key count. That's weird. Well not like people are gonna try to open the door without the key
the fast ticking made me feel like it would shut any second
cough
except you
yeah nah this is a fun hack. I LOVE leafing. more in later mods pls :3
The leaf is a great item that I never realized zelda64 needed until now.
this is the channel with the most messages and 90% of it is troubleshooting and glitches
love it
that's me, I like finding glitches and breaking stuff, and you needed some help getting set up right?
legit it's amazeballs. pretty sure everyone agrees.
especially your custom item
It take long years of experiance to deliver in short time complexe artistical work.
Get stuck by impossible purpose and too anbitious project is a very good signe for a first time, this is the way I learned.
Keep it up.
||what are you supposed to do after beating the flare dancer? like is it done? I'm lost lol||
oh ok
The flare dancer room required a key right ?
I think yeah
I found a strange void, camera issues and a crash btw
if you open that door with the camera facing the other way it's crashing, not sure why
Cool. The last version didn’t for some reason. I wanted to make sure the gmitch wasn’t there anymore
Yeah some people reported this problem. i can’t figure out why it’s doing this
||the top-right teleporter warps you into the void||
Damn Did I forget that
I thought it didn't happen anymore
I didn't encounter many issues otherwise (mostly weird camera stuff when using c-up), it was also very fun to play, congrats 💪
I was sure I fixed that
I remember it being fixed in 1.door
1.3 has it fixed though. I remember trying
Thx. I thought people wouldn’t like it bit i guess i was wrong
Wait what
Oh sorry i never tried on pj
Can I have the paper Link model?
Lmfao. I dont’t even know wht it’s happening
|| good one, this leaf needs to be in a big romhack can see why it got the spotlight, would had liked to see enemies weak to it, also a stupid fact, link screaming when he glides over a void made me laugh lol ||
First time use ACE 
I wanted to make ennemies that are vulnerable to it bit i djdn’t have time.
I wanted to repurpose the chu enemy to be vulnerable to it but i didn’t have the files for it anymore
all good
also funny how this is the only one that uses my custom actor unmodified
since in mine it does a different thing
Yeah I wish that I'd done something like this instead of trying to do something completely different
Got ahead of myself for 2 weeks
Well I didn't see any reason to repurpose it and at least that means that every hack has its own unique way of switching worlds
I forgot that 2 hacks uses a mask but they're kind of different
by funny I mean, expected atleast someone else to see the custom actor and jump on the wagon and make something quick with it, guess it wasnt enough to inspire people lol
I'm pretty sure that other people were gonna use it but just didn't finish their hack in time
In the end i'm just happy that people like it. I expected it to be bad
I don't have the skills to make a good full hack yet but i'm getting closer to that point
It is pretty fun how there were two good parallel world gimmick assets released during the jam, and yet the only two hacks to use the same gimmick use neither of them lol
there were two assets released ?
i thought someone shared a master sword pedestal but now i can't find it o.o
oh, yea I vaguely remember, to swap between child and adult
Wonder how far dragorn got
Aegiker was doing that cool mirror world thing with the pedestal.
Changing link on the fly would be handy for my mod in particular. could even use the giant's mask transition..
now that u mention the giant's mask, nintendo did seamless transitions before us
isn't there a flash of light in that animation that hides the transition? ^^
Semi-seamless?
Nintendo did a lot of shortcutty things
it counts as seamless since a normal player never notices its a visual illusion
I suppose any of the transformation masks have that?
they hide the 1 frame gap behind a white fog yes, but what I mean is that no one thinks about twinmold and the map shrinking instead of link becoming bigger
even when I used the giant mask on great bay with the shoreline bug, I still didnt realized that
gamedev is all about cheating lol
For my mod, shrinking is just going to make a new map but it's huge
so you scale, then have that 1 frame buffer with a flash.
smooth and seamless
that sounds like it'd be right at home in this jam lol
nah I am a slow, accursed dev
If I made something, it'd scar people
@atomic ice I tried for half an hour to get this to crash on hardware but couldn't either. Impressed.
which crash ?
Yeah I couldn't replicate it either and I don't think I can fix it
it's nothing to worry about
I would say it is something to worry about if it affects some romhacks, if you know details about it write them in #coding and maybe some will look into it
yea
I've never encountered this issue in any romhack but if these are common for you then you should report it
it's either an issue with how the actor works or I issue with my map
I couldn't replicate it. Didn't have any issues for me.
It might also have something to do with the emulator but I'm honestly clueless on this whole issue
@rustic hull said there was one but I couldn't find it. it's not as obnoxious as time lost
@atomic ice ||I already add credit for you
||
lol
People said that the deku leaf was a good item so I think i'll use it for my main project
You can do it
Yeah it was cool. Hope to see it used again
oh btw just noticed your video @sonic quartz thx.
Thank you for making the mod. Looking forward to what you do next
Great job arthurc good item
Fun large platforming rooms is always good
Love that you made it in just in time
thx a lot for playing. I'm happy you liked it
Created by arthurc
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hell yeah
cool video. This version was kind of broken since it didn't have the final key lock on the miniboss door but I hope you liked it
I think I'm softlocked
||The first keydoor still has a lock when you come through the other side||
||I had just gotten a key and imediatelly used it not noticing it was the same door||
hold on what. You mean the second key ? This never happened before
I resetted, played again and now it didn't happen
I'm streaming so I'll send you the vod later
I went through the hack once again and the door never got locked again i seriously don't know why it happened. But i'm sorry
i'm watching your stream rn and yea the camera in this room is pretty damn buggy most of the hack is buggy. Sorry for that
@atomic ice is ||flare dancer the end?||
Yea didn't have time to make a proper end. It's a pretty crappy one at that. Hope you kind of liked it
ooh ok!
I actually thought it was pretty cool. It was your first hack, right?
I really hope you keep making stuff like this in the future
yea
thx
you don't need to be sorry! stuff like this is bound to happen
when I played previous comp hacks things like this would happen too
Here's it timestamped to when it happens
https://www.youtube.com/live/917Sncz8bZQ?si=5gckDKt-SpTghC60&t=10299
A Hylian Modding Romhack Jam 1 é a primeira competição do Hylian Modding em formato de Game Jam! O tema é Parallel Worlds!Já houveram 2 competições antes com...
maybe you can figure out how it happened
but it was a pretty quick fix, my reset point was pretty close and took like 2 mins to get back there
I cant seem to get mechanical shrine, barjack's, or half light shrine to work on project64. All romhacks patch successfully, though launching via pj gives "fatal error* message.
Reality Estate and return to stone tower both work otherwise.
Need to check always use Interpreter core in advanced settings
Thx it works now! : )
Yw g
Hi, I'm playing through this rn and one of the switches isn't colored properly and does not allow me to transition to the other world so I am locked
||Under the bridge||
🤦♂️ tyty
@atomic ice ||Congrats
||
You've made it big, Arthurc 💪
20 minute comp hack costs as much as a full priced game
well not now since they're all 70$ but yea
whoever buys it will learn a lesson
unfortunately, the seller will not
freaking scammers
Great artwork for the cover arthur c it reminds me of Skyward Sword
lmfao
I mean it's accurate to real modern games
you have fun for at least 30 minutes kind of like totk
Lol
lol
