#swimming and then touching a block makes you take damage as if you fell instead of swam
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hey the changelog from yesterday says "Swimming sometimes not resetting falldistance" but this is still not fixed. here's a video from today:
also you take massive damage if you swim too long, even if you still have air, seems like the game thinks you're falling when you're swimming. this issue makes it impossible to access structures located under deep water.
intentional i believe, to make people not swim down waterfalls
or just make a source block elevater
its still a boy report
No way 
Kinda doesn't make sense. Static water doesn't damage while flowing water does, wasn't it the idea?
Also will make people build much more ruining some of views
this should be fixed assuming survival has the new server jar
not fixed unfortunately