I currently have a slashy /link, which takes a gamerTag and GameConsole to link a (Player - Guild - DiscordUser) on a DB Table.
This can create some drama where players are linking to other gamerTags other than there own.
I wish to automate this process through the use of (Connections)[https://discord.com/developers/docs/tutorials/developing-a-user-installable-app#commands-in-the-sample-project] , since the Object contains the name of the connection. The Connections in question would be for PSN (playstation) and Xbox (xbox).
My previous observations discovered this information required an OAuth token, for which I do not implement.
With the introduction of (User-Installable App's)[https://discord.com/developers/docs/tutorials/developing-a-user-installable-app], is there a way for me to use DSP.Commands to obtain this connection info?
I see Discord are using /link as an example for a User-Installable App Command. (see pic) https://discord.com/developers/docs/tutorials/developing-a-user-installable-app#commands-in-the-sample-project
Do you have any suggestions on this topic?



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