#audio-tech
1 messages · Page 176 of 1
the edge of the graph is 20k
just weird looking
ye
plus if he just throws headphones on the rigs, it's not that unrealistic to come across that if you're a regular user
5128 and Gras 🙏
not really
not really how that works
if you put it on... and you have liek 5dB of channel imbalance. you will adjust it
if you throw your heaphone on your head and it doesnt seal you know its not sealed
frequency consistency is a plus, not a minus
like. it happens like muscle memory
and you will adjust it
he does say in some of his reviews that he adjusts the headphones
if bro can't even format his plots nicely, I don't have much faith in his measurements.
and if the Seal / seat was shit
it's just missing the 20khz
the THD measurements are ueless too
$1200.
also, you gotta represent the average experience, most people will just throw headphones on and go about their life
💀
not really
pretty sure he does more than that
yes really
most people are going ensure it gets a proper seal
The seat difference between L and R are huge
find me pic where he put headphones on the rig with a poor seal
it will sound ass so you will try to make it equal
people will try to fix channel imbalance to a acceptable level
could be unit variance
look up EVERY Squig Link measurements
i just fucking showed you one holy
i even posted it twice
Planar Seal Bass 🙏
considering fiio's bq issues, screws coming loose, and channel imbalance not being that uncommon... it is plausible it's not his fault
pic of the headphones themselves
on the rig
not a graph
brother im not fucking doing that
im pretty sure that its just a measurement error of him
its literally an amir skill issue
yeah
stop fucking coping
Here's what I observe as someone who has formatted many plots:
- Poor Y-axis scaling. 117dB max makes zero sense for a headphone FR graph. The usable range is compressed into a tiny slice, minimizing the meaningful differences. See other examples posted.
- Ambiguous Y-axis units.
- No citation or scaling info on "preference reference,"
- LR curves show channel mismatch. Was this due to no smoothing? measurement noise? coupler variance?
- 425Hz is kinda weird for a ref freq, but i could be wrong.
- I don't see coupler type readily.
- I don't see repeatability tests.
- Caption is cluttered. Separate data from commentary.
- I noticed two time stamps. which is it? 2020 or 2021?
- contextual comparison. "essentially the same, " so overlay the HD650's curve. That's just an assertion without data.
how did we end up going to this from hd6xx sounding tinny for a user
bcs we moved on 
ASR CFO
but my first experiences seeing his measurements give me sus vibes
who do you recommend then
your ears.
i see everyone shitting on everyone, on dmz, on whoever makes diyaudioheaven measurements, etc.
I don't really give two hoots about the graphs, honestly.
i buy headphones to have fun,.
but, for what it's worth
look for graphs that are well documented, with as much information formatted nicely and properly.
i agree repeatability is necessary, but i don't quite understand that you gotta create the best conditions for a headphone in order for a measurement to be valid
you don't
but you must document it,
you get the average to represent the average performance
otherwise there's an implied perfection.
if the measurement wasn't done properly, you have two options
you dont do a random measurement once to measure the x chance you have in how the headphone will sound for one specific placement
what's the likelyhood someone working with such a rig doesn't know how to put on headphones
or you trash the experiment and do it again.
except it should
a lot seeing amir exists
crinacle is also responsible of doing this a few times
Red: AMIR, FT1
Blue: KB50xx tiltet
Orange. boizoff, FT1
same pinna used. an as you can see. the 5.2K peak and 14K peak at boizoff's measurements
yeah cuz solderdude of diyaudiohaven still uses a flatplate measuring rig in the year 2025
on Amir's measurements on the same Pinna. they are a bit lower. at 4.6K and 11K
which produces literally 0 meaning full data
the tldr is pretty much to trust no one
so use multiple sources.
ie, trust but verify
what about unit variance
look up Squig Link measurements
2 different units
it can't be that the measurements with a KB50xx pinna has the 5K peak at 5K but on Amir's measurements not
even the ~14K peak
it can...
how :D?
it just means hes not using kb50xx
iirc he uses a Kb5010 pinna
well, i don't want to compare oranges to peaches but i've had multiple superluxes hd681, and each unit sounded different to my ears
yeah 
25€ headphone
you cannot except any kind of Build Quality and less unit variation
QC costs money.
yes, yes it does ):
well, you need to find out how consistent ft1 batches are
do you have any other examples than ft1?
only thing they changed was the scew
yes but something has to assemble the headphones
HD800
HD800s
yes
excuse you thats one unit multiple times
ik
and the second one is one unit on multiple ears
positional cariance
yeah that works too
i took the only 2 5128 measurements and put them on each other 
i just bought me an airpods max, the most beautiful sound i have ever listened to in my life
also the best headphones ive ever had
alots better than my airpods pro
with ANC as well, much better at enjoying music under fan noises (AC, PC fans and such)
i really recommend everyone (who enjoys listening to music) try airpods max at their closest apple stores
with cash on hands prob since you will love it and want to buy one

Not at that price.
I remember a while ago someone chose the k361 to describe what it sounded close to
what an L that would be
but it also wouldn't surprise me if I heard the airpods max and they were sub-$100 territory with resolution
do you know what kind of headphones you could buy for $500
it may not be a beauty tiara with remote controls like airpods max
but it'll be a real headphone
side note but my favorite sounding wireless headphones I've tried so far were the beats studio 3 wireless from a few years ago
great midrange detail, decent instrument separation, somewhat tight bass
I kinda accept wireless cans won't sound better than wired, so years ago I bought the focal bathys during black Friday and have been using them since. They're okay.
Iir i paid $480 or so?
Some help with the setup.
I have Klipsch KG2.2 which they have the Red/black input ( passive speakers )
and my tv has RCA output and s/pdif
i need an amp looking at (Fosi Audio BT20A Pro)
and 4 bananas / AWG14 cable
and 1 cable M/M RCA
But i bought a Homatics Box R 4k Plus and it only has S/PDIF out for sound? what should i buy to connect everything? i need a DAC for Homatics right?
Yep, simple dac to RCA, got it (TV has ARC HDMI 2) will use a simple dac, but i could use RCA only.
Truthear zero blue 2 or Truthear pure
Why do headphones need equalizerapo to sound good why dont manufacturers just make it sound good from the factory
it is decently hard to make headphones line with target curves
@warm scarab So i reinstalled APO, and now I get why you were confused on me giving up on it lol
It did NOT look like this when i last tried it, it's night and day
So in that case, I'll look around, but I think i'll start using this
Do you have any tips on it?
aside from ui navigation i cant give you any specific tips
it does whatever you use it for
i doubt there is any info i can give to you that a yt tutorial didnt have
i've heard a lot of people complain about the treble in the blue 2, although if you use the stock tips they're supposedly fine
I can get a K100SW for $275 cad, originally $549. Is that a good sub?
the klipsch sub? im seeing it for $200 usd.
how do i flip the phase of my subwoofer because the separate amp i use for it doesnt support changing phase by like a switch
is it just as simple as something like switching the wires around
Best speakers are free speakers. Am I right?
100% value
Can someone help me with a setup for an e-guitar through a mixer onto my pc?
I have the Behringer Xenyx 1002 but I'm missing the audio cables, can someone help me what I need?
I also have the GOXLR.
Right now what I have is my XLR microphone connected to the GOXLR, the mixer and my e-guitar + the amplifier box. For power I have all, but for Audio I'm missing the cables (no idea where I put them)
So what I was thinking is:
Guitar -> Amp box -> Mixer -> GOXLR Line In -> PC
- Intrument cable from e-guiar to box
- cable from box to mixer
- (here is where im unsure) cable from mixer to goXLR line in, I suppose 6.3mm/3.5mm?
(it also says L/R so I don't know how I should handle that, if I need a Y-split cable etc. - and then from goXLR to pc, which it already is
did you buy all of these things at once or did you already have the goxlr or other things?
Nothing at once, most of it is old
mic, mixer, guitar + box is around 12+ years old
goXLR is maybe 4 years old now
aight if you had just bought all of them them id say you should have gotten other things lol
I figured :D
should be able to plug the output from the box into channel 1 or 2 on the left
for the mixer?
I was thinking buying those cables:
- 2x instrument cables
- A Y-Split 1/4" (L/R) cable to 3.5mm
shouldnt need a split
So either L or R is fine?
ur guitar signal is going to be mono
gotcha
you could really plug it into any of the line ins
they all say left channel for mono
or i guess that might just be saying each input it self is mono 🤷
Yee okay, so 6.3mm to 3.5mm and then into the goxlr I suppose?
yup
Awesome, thanks c:
What do you think is a good length for the instrument cables? Does it matter a lot if the cable is "too" long?
I was thinking to get 2x3m
as long as its long enough to do what you need and not get in the way
or maybe 2m and 3m
Okay then I guess imma get 3m for both since it doesn't cost much more
👍
Again thanks! Helped me a lot c:
np
for mixer output, do you know what the difference is on the right side?
main out and ctrl room out
i would assume one is for the control room and the main as in mains speakers
like in a live environment maybe
🤷
or studio
Hmm I see, so I just use main out L then?
yeah
coolio, tyty c:
100 meter so you can go everywhere in the house
What do you fellas think of the Senheiser momentum 4?
@lone kite what do you think of the Senheiser momentum 4? Did I waste my money or are they good headphones?
did you already buy them?
Perhaps
The reviews were good but I can’t really tell the difference between these and my old headphones
These headphones sound similar but the only noticeable difference is that they are wireless and have ANC. Besides that they sound the same as my old headphones lmaoo.
I may have gotten a bad deal…
normally you're supposed to ask if they're good before you buy them
but since you have them already why do you need to know if they're good?
you tell us
So far they sound really loud on everything I connect them to
Linus voice sound different
can confirm, its effective
not a huge fan of wireless audio devices personally, but looks quite good for the price
They sound good but I wish I could lower their volume a little bit and I dont know how
They should have a volume knob on them, as well as using the windows volume slider
Ideally have the windows volume slider between about 20-80%
for a hot second i thought u were ado
What would y’all suggest for Iems around $50
Truthear zero red
i hate how bluetooth headphones go into like a call mode when you use your microphone so all the audio goes to shit quality
i have no idea how to fix that
thats a shame
i wonder if i can make a 7.1.2 setup in my loft
the roof is like 3 feet above my head when im sat at my desk
i still need to fix the zone in the middle of my room where all the bass just dies
im going to treat the whole room at some point i just wonder what else ill need to do
Should I get the Maono B01 mic arm or the Maono BA92 mic arm?
USSE USSE USSEWA
Im thinking of returning the momentum 4 headphones for audio technica or something wired. This wireless bluetooth stuff is annoying to deal with.
what do you need the headphones for
like whats your use case


that is Ado
I use them for gaming
I was using razer headphones for gaming and my LP2 headphones for everything else. But the razer headphones literally fell apart from cheap build quality.
Yes
After using them the last 24 hours I agree
they are 90% bass and probably somehow nothing sounds well outlined on them
Are these measurements wired or Bluetooth?
yeah bluetooth is not good for gaming.
too much latency
My pc doesn’t have Bluetooth I was using them wired and it was not great experience
they sound 10x better over bluetooth
what the heck
tho even with bluetooth they should be thrown into the garbage bin
it's got that sinusoidal target
Are those headphones better than audio technica ath m50?
volume(frequency) = sin(pi*frequency)/frequency-ass frequency response
I’m not sure about open back since my environment is noisy
I might just get the hyper cloud x headphones for gaming And get a better headphones for everything else.
no dsp
a lot of bt headphones sound ass on wired
because they rely on dsp to sound half decent
that driver is so ass
iem master race
Don’t they have dsp when using the wired usb c cable?
I don't think its possible on 3.5
Is it better for PC headphones to use usb or 3.5mm?
if it has usb then I think there's a good chance it depends on some DSP inside the usb dongle to sound decent
3.5
Has any of you tested gaming 7.1 software? Is it actually any good?
they're ok, don't belong in the garbage
I might just get the PC38x like that one fella recommended. It’s sound’s good for what I need. It’s a bit goofy with the mic but the specs make it sound good.
What do you mean by "gaming 7.1 software"? Elaborate. You can't just install a piece of software to magically make games (or other content) have 7.1 audio - the game / content needs to have this natively.
Razer and hyper cloud both advertise 7.1 spatial software
Ah, so software that fakes / upscales regular audio to 7.1 audio. Well, they do what they say on the tin: they fake / upscale audio with fewer channels to audio with more channels. But because it's fake... results will vary.
That guy above recommended the PC38X and the YouTube video I watched said it was a great headset. I might go for that one
hey, looking to get a set of wireless heapdhones for walking around the studio. right now I really like the sound I get out of my dt990 pros (though, i know I could do better, but i break heapdhones all the time and these are cheap and good enough) but the problem is i cant find any low-latency solutions. was just curious what things are out there. i prefer something that gets audio directly from my mixer, not USB or whatever.
but, to be honest there isnt really tons of info online about my options? id like to avoid a large bulky wireless pack but if there is one and its small thats ok. proprietary cables suck ass though.
If you prioritize durability then I would reccomend the Vmoda Crossfade 3
good point, these dt990s ar elitterally falling apart after 2 years, even though I treat them well.
it's just marketing BS
it's the game/sound engine that creates the "virtual surround", and it's not even specifically 7.1
7.1 is a set of speakers, anything other than that such as virtual 7.1 is nonesense
every headphone would be then 7.1
i thought beyers last
probably a faulty unit
i think that's unlikely
here's a second unit and you see the exact same thing
different machine but you get the jist
Yeah the more I research the more I question what exactly the software does that they advertise?
It probably does some tweaks to make it feel like it has more directionality and soundstage
In headphones and in-ears it's all artificial anyways
i guess just eq presets
Its entirely DSP. very fancy dsp
Ie you convolve each sound source (channel) with a HTRF, resulting in what it would sound like through a speaker
Like dis:
for each channel in 7.1:
left_contrib += convolve(input[ch], HRTF_left[ch])
right_contrib += convolve(input[ch], HRTF_right[ch])
mixL = sum(left_contrib) + reverbL
mixR = sum(right_contrib) + reverbR
output = [mixL, mixR]```
You really end up with a 2 channel mix having 3 dimensional spatial cues encoded.
Its really neat tech actually
Explain further pls
your brain relies on certain cues to estimate where a sound is coming from
So sound engines in games have to be designed to imitate those cues to give you the fake impression of having surround sound
i dont really see what 7.1 has to do with this though, these filters aren't taking a 7.1 output from the game and then simulating it on headphones. They literally take in an already stereo output from the game and I believe just apply some weird tricks to make it sound more convincing if the game doesn't do it super well by default
it sounds like you're describing how you'd convert a 7.1 source into stereo with convincing imaging?
Oh, you are right
I was thinking of true 7.1
Don't mind me while I comb through IEEE papers
yeah, this is how it's been done before, and if you have like, Dolby Atmos, this is what you would be doing if you don't have a true 7.1. The main difference is when you transform the source into stereo, it's not just summation; it's going to be applying some h(t). (HRTF) per channel. ie, it's perceptually mapped instead of geometrically mapped.
Contrary, the "headset software," doesn't seem to do any per-channel stuff. rather, it just widens stereo via simple DSP tricks like mid/side, reverb, EQ, and delays to "fake" surround
and even dolby atmos iir takes 7.1 and/or 3d sound objects, with defined xyz.
it's very very similar to radar signal processing. given how signals arrive at different receivers, you can infer or recreate spatial location.
the HRTF is basically just an array steering vector from radar systems
this is kind of a cool picture:
Source: https://intretech.com/news/spatial-audio/
How does Apple AirPod Spatial Audio compare to those other ones?
it's closer to any of the two-channel ones
you can't really have a true 7.1 surround sound with just one speaker
apple's just got really good DSP
partly why you see these "personalized audio" stuff now, as well.
the main difference I think is that Apple has that like, spacial tracking thing
which would mean they need to use HRTF's.
they need the spacial awareness.
It's not so much the DSP itself, it's the head tracking
Our localization/directional hearing ability is heavily reliant on how things CHANGE as we move. Which is why stuff like audio on VR headsets is so convincing in a spatial audio sense even if the headphones themselves are often bad.
If you get the directional HRTF effects even close to correct and make those changes according to head tracking info, you can achieve an extremely convincing result.
You can't do the same thing with 'static' audio positioning, which is why "virtual 7.1 surround sound" stuff is universally kinda terrible
For headphones without head tracking, you'd want proper binaural rendering, which many games now have (lots of games will have a "headphones" setting in addition to a stereo/speaker setting, CSGO literally calls it "HRTF")
This will nearly always be VASTLY better than what any 'virtual 7.1' system can hope to attempt.
Virtual 7.1 is a gimmick and should be avoided. Even if you have a product that offers it, for both music and games you'll get a better result by not using it
yeah, but it's not that the head tracking is entirely separate from the DSP chain. It's not in the filter path like the HRTF or convolution kernel, but it's still part of DSP.
We'd refer to that as the control path, rather than the signal path,. Head tracking updates (modulates) the parameters of the filters based on sensor input. ie, user movement.
Fifine AM8 or Fifine K688?
holy unusable
the reason apple's "DSP" is really good, is mostly because it has the processing power to do most of this on-device. If it just needed the DSP filter path, no problem any device can do that; but if it's doing all of the control path calculations and such on-device for the lowest latency, the processing required is much greater.
ie, you need to process everything in the spatial audio control path before then next 2-3ms audio buffer deadline, or you get desynchronization... which in radars is bad. and for audio, you notice it too.
Well what I'm saying is that the actual DSP part isn't necessarily anything special
apple's entire implementation of the closed-loop system they use is what's special. might be just a nomenclature thing, i forget most people just see the "DSP" as simple convolution kernels.
Well sure but the ear canal effect correction stuff would also then be defined as 'part of the control path'
it would be, yes.
but apple's DSP is a network of feedback loops, not just the filter operations themelves.
if you think back to my home in radar, the signal path is the raw DSP pipeline. just the open-loop engine. a real radar isn't just that. it has multiple feedback and control loops wrapped around it such that it continually modulates what the DSP pipline is doing. So rather than open-loop DSP (apply a single kernel and be done with it.) you have adaptive, closed-loop DSP systems.
this is basically what Apple is doing.
I think this is far beyond the point.
The point is just that the spatial audio aspect of apple isn't good because of the other stuff they have, it's good specifically because they've implemented head tracking where hardly anything else has
bring back the audeze mobius
that thing was lowkey pretty cool
Audeze should probs stay away from software tho
also that thing had its headband snap too often
was the number one complaint i saw on reddit
that kind of tech is very cool. even though it might not be good, it's awesome seeing something I used to work on in different systems applied to audio.
we used to use that kind of tech to determine where an object will be next, many times in aerospace applications.
locate-and-follow
can even determine the: "is it a bird? is it a plane!?"
which is sort of a big deal in a defence application, don't want to scramble jets over a goose lol
Ok so getting a good stereo headphones is better than the 7.1 software trickery. The other guy recommended the PC38x. Is it a good headphone ? Anyone have experience with itwith?
do you need a headset?
The goal of this video isn't to provide in-depth coverage on any specific product, nor is it a ploy to get you to buy new stuff! I wanted this to be a basic guide for each product type and price range based on gear I myself have personally used and enjoyed. If I can suggest these to friends and family, I can suggest them to you! I broke it do...
theres a few other options in this video too
My razer headphones fell apart and my other headphones can’t hear footsteps.
Ah, yes, but do you need the microphone.
Will the lack of a microphone cause you great turmoil
(What a great game that is.)
The mic is less important. I was going to use Vmoda boom mic or get a separate cheap mic for communication with teammates
Based on my research I narrowed it down to three options the Drop PC38x, Epos H6Pro, and the VZR model one. The PC38x sounds good but I do not like open back.
what was your budget again
I think people generally say that any good headphone is good gaming headphone
I wonder if I should try changing majors from computer engineering to electrical
why?
(actually curious)
if it's interest in the sort of signals type stuff that I yap about a lot, I think you could get into that as CpE due to the large microcontroller nature of modern RTDSP
with that being said, though, many moons ago what drove me to EE was the interest in signals as a whole.
which is not something Computer engineering necessarily focuses on.
back when I used to teach, I had a lot of classes with both EE's and CpE's. the only exception was electromagnetism, CpE's didn't have to take that.
most of the software side of the curriculum i either already know, or would easily learn, and i don't know if it's as useful to learn via college
mechanical does seem pretty cool but the intersect between that and EE/CE is way smaller so i waste more classes
I see. well, it's up to you; im always willing to chat out potential career paths and talk about the different ones.
mechanical lol
where tf does applied engineering fit in this
why lol
i mean, does mechanical sound interesting to you?
have you exposure to their workflow?
The more I research the more confused I get with audio gear
sounds about right
Ive narrowed it down to these choices but Im still torn on whats the best: SteelSeries Arctis Nova Pro, Sennheiser HD 620S, Epos H6pro , and the Drop PC38X
yeah, CAD, what kind of jobs there are, specialties, etc .
research and audio is a funny one
most research is cherrypicked to high heckers and back, even on IEEE.
i've been in the school's formula sae club for a month and basically everyone there is ME (even though i probably wouldn't), but that's all i KNow
actulaly 2 months
are you far into your curriculum?
right now i am a sophomore
i think there's about 3 classes i've taken that aren't in EE
yeah, with mech-e you're pretty much starting over
actually just 1
that makes sense, the first few years CpE and EE follow very closely
computer engineering really is just a subset of electrical engineering focused more on compute than EE.
EE is more breadth of knowledge.
depending when they're offered that could be a whole year.
ofc talk to academic advisors because i don't know your school
nor should I be the one to make that choice, but I can provide info.
i have an appointment in 2 weeks since that's the soonest available
fortunately a week before registration opens
i probably wouldn't major in ME though, that much is true
But if it helps, my general path was Bachelors of Science in Electrical Engineering -> worked as a controls engineer as an entry job -> got masters degree in Electrical Engineering, master's focus on more signals topics -> worked in aerospace radar systems -> they sent me back for a Ph. D to help them research.
everything from PLC programming to advanced radar DSP
PCB fab, systems fabrication, prototype, etc
my mom probably wants me to get a masters degree eventually. So far I've usually been considering mastering in CS but maybe that could change by the time i graduate
In engineering, Masters degrees are mostly useful if you plan on being some manager.
the nice part about EE and CpE is that they give you a wide breadth of knowledge on almost any topic you need to get started
seems my school also has a Master of Science in Electrical and Computer Engineering
and the rest you learn as you go.
Computer Engineering
is there anything that's also abbreviated CE
oh i do not want to be confused for that
lmao
that's what i like about it so far
What do you fellas think of the Fio FT1?
probably shouldn't take my word for it, but it seems like there's a lot of people that love it, and a lot of people that hate it
That’s my conclusion on every headphone I find
that is very accurate
and if you like it, someone hates it
honestly the FT1 is a good price.
it sounds fine for the like, $160 you pay.
you can get the FT1 and a mic for less than the momentum 4's you had before.
The price is good and it’s closed back is the sound quality good ?
it's fine
but it's also subjective
my general take is that if you want a fairly inexpensive headphone, that's wired, closed back, and you aren't super critical of sound, you'll find them more than acceptable.
Sounds good so far
Do they hear foot steps good?
My current headphones have a big dip right where footsteps would be heard
That im not too sure about
I don't really play those kinds of games lol
I don't really care about graphs
but if you want it, there's the one from super review.
what's the current headphones? is that hte momentum 4?
No my current ones the the Vmoda LP2
I got the momentum 4 thinking they were an upgrade but I’m returning them tomorrow
There's a lot of people that like it and like three people that hate it
the screw
||came loose||
What
there were screw issues of ft1, it coming loose
probably irrelevant now, channel matching issues of older fiio’s
they've replaced the screwz with rivets
I have ordered the crinear daybreak
maybe they'll be good idk
i am curious to hear
generally most of the iem's i've bought that he has collabed with have been pretty good
but i am also very not picky
i wanna get a third pair of iems or headphones to keep at home
he's really up against his first collab I bought (also my first IEM's,) the SeeAudio Yume Midnight
because i generally love those iem's lol
generic meta sound
I think those were released in like 2021
might explain that a wee bit
the daybreak?
no, the yume midnight
So what benefits do IEMs have over headphones?
noise isolation, usually better sound for a lower price
sometimes
it's easier to tune iem's
personal preference
sometimes headphones aren't very good, like if i don't want my hair messed up
I do not understand how IEM make high quality sound in small physical form
why do much when little do better
more control using mechanical crossovers.
tho im not an expert on those
electrically, you have many different driver types that are cheap as heckers, letting you tune the IEM many ways.
Also when an iem connects directly to your ear canal, it's easier to produce the sound you want.
You don't have to worry about sound leaking out other places, and the amount of air you have to move is a lot less.
Great
Yeah really early on, Fiio changed it to a C clip instead of a screw and offered fix kits to existing owners or anyone who got old stock
so I'd say that's about as good of a solution as you can get
the stock cable feels stiff but quite solid
I'd say it's worth its price
FiiO make good stuff and have good support. Hm. Might have to get some gear.
yeah they've been mostly killing it as of late with their things
I don't think Snowsky or Jade Audio (Fiio subbrands) has released anything that's actually a product that needs to be avoidedd
idk ft13 wasnt reviewed that good
yeah the FT13 wasn't great
JT1 was also not amazing
but FT1, FT1 Pro were great, FT7 was decent, FT5 were good
none of them are even close to a neutral tuning except the FT1 pro, though.
all of the sources (Retro Nano, BTR1x, KA1x, Daps, etc.) are all pretty good
good
dap
pick one
i chose good
FiiO DAP's are the only ones that have been continually reliable for me.
that's what I'm saying
The hiby ones all were a little jank
Hiby are quite jank
Fiio actually pushes firmware updates that fixes or adds features
so like
W
at the upper end I'd say they're all about alright
the issue is at the lower end of things
like hiby R4 with heat issues from the class A amp inside
Anything sony is laggy
In this video I review the new Sennheiser HDB 630. It feels like Sennheiser took everything we've been asking for and put it all into ONE headphone!
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ht...
Is there iems that have similar sound signature to the momentum 4s headphones
As I like their sound
not if they sound the same
Well I mean similar sound signature
EQ 🗿
I rather not have to eq on my phone
my advice would be to find something that only resembles the tuning of the momentums, then do a lot of listening and adjust to the rest mentally
if you truly value tuning that much, be advised it will be hard to correlate iem measurements to headphone ones
Well just want iems with good vocals for like jpop and a punchy bass
would probably go for new meta tuning
so like Crinear Daybreak
i'm hearing some white noise through my kz zs10 pros, are there any budget products that can help with that?
i've read around that ifi earbuddy work but they are discontinued
What is your source?
for now it is plugged into the monitor
Try the apple usb-c to 3.5mm dongle
the ol' monitor headphone jack
it does not surprise me that output would have low quality
What’s wrong with monitor headphones jack? I’ve been using one for years
My cable no reach PC
"well, it has HDMI so might as well add one."
esp since im pretty sure if you use displayport it doesn't do anything anyway.
actually i think displayport can do audio
most of the time audio ports on stuff are mostly there because it can and should be there, but it's not necessarily a component anyone really cared about.
good audio circuitry is expensive and complicated, so they won't spend that kind of dev time on it.
does anyone know where i can get the data files for drivers? spesifically from seas and peerless
hey guys so i got a ffine k688 and for some reason it just randomly started like not staying the right way up on my arm anymore it keeps falling over and idk how to fix it can anyone help?
if u need a video of what its doing i can do that
Maybe try emailing the company?
good idea
if anyone knows i would love the help
there should be bolts or something to tighten to keep it in place
Tighten the screw on the arm.
i figured it out! it wasnt the arm it was like the mic part itself but we good now
thanks for the help tho people!
Uhhh
Some manufacturers measures their drivers. And some of them may keep the measurements
You can ask the support if it's possible to get the data
Find the part # if available
Everyone measures their drivers at least once. If its a part you can buy, itll have a datasheet.
If theres no part # or public datasheet, then id contact support.
turns out I was an idiot for buying a tube pre-amp
for my already warm chain
tube compression/distortion is not ideal
Senheiser just released a new headphone that looks exactly like the one I just returned but with a new dongle.
lol this xduoo adapter thing has a slight pop every time audio is stopped and started, nice.
Xuduoo ?
xdudu
fr
i got a tube amp from them a while ago that was remarkable at picking up ground noise from my PC
it's worse that I generally use super high sensitivity IEM's
which means everything they suck at gets picked up lol
aside from the thingy, though, it sounds fine
can someone recommend me an anc item to stop the voices
I can find datasheets for them but there are no other files, like the frd file i need to design a crossover
Alternativly another way to get the frequency graph into vituix or a different crossover software
The best open-back headphones strive to break free from the headbands and earcups that bind them. Engineering to emulate the natural listening experience—where sound reaches your ears through the open air, from a source right in front of you—our Axel Grell-designed OAE1 signature Headphones took a step closer to that freedom. Naturally, the...
Is this just a bunch of of hype and no bite
quite bad indeed
Less bite than missing dentures
Do you have any other crinear branded ones? I only have truthear zero red
my dispute closed and I got a free edition xs because hifiman being asses
literally trying to charge me fees for them sending me the wrong product while refusing to send what I paid for and acting like I dont deserve the deal I paid for.
got some cheap filter and it fixed it
cheaper than a 3.5mm dongle?
Interesting choice
I have some crin collabs, the blue 2 and Yume Midnight
Both are pretty good
I meant to buy the dusk but never bothered
AirPod pros have great ANC but nothing will truly stop the voices
What do the Yume midnight look like?
you can't even buy them anymore i don't think
can I have one
stale hotdog water
he should have sticked with Sennheiser and creating a better HD800
@lean grove I have a set of some iball speakers (two of them) and a subwoofer sound system, and they sound rlly trash out of the box, I use them on my computer and I have used peace eq to improve the sound quality output, but I wanna get more out of the system instead of entirely buying a new one. I was thinking what if I buy like some replacement speaker for a bose sound system and solder it on the satellite speaker? I know its not a smart option because its not just the speaker driver that matters, but my vision is getting more sound resolution out of them so that when I use peace eq, it will provide me a detailed sound, is this a good option?
Give the hd600 more sub bass
Didn't Sennheiser try and do that and kinda just mess it up
That mass drop version where they sealed the baffle for more bass
In a way killing the purpose of the headphone
If they really wanted the baffle to act less breathable they should have just used a higher density mesh tbh
Not literally taped it off
Hd565 already exists
And is super under appreciated
They need to rerelease it tbh
some game engines are not going to have useful binaural stereo audio
if the game can output 7.1, then the right 7.1 rendering software (e.g atmos) will be a gamechanger
but I haven't played more than 1 or 2 games that warranted such a thing, and they were singleplayer
pc38x is cool I guess, bit of a middle-of-the-road option
good tonal balance
accurate imaging, even front/back in my case
resolving enough
not my first choice for picking up on quiet sounds/details, but not my last choice either
soldering issues
Yeah maybe not. Bose likes to fuck with their speakers and it makes it really hard to work with them.
Save up for some nicer speakers. The subwoofer might be usable but idk.
pc38x is good
I have a passive sub but my amp doesn't have a subwoofer out, only a regular out (which has no low pass filter as I would need tor a sub), and so now the sub is playing all the frequencies and really muddying up the sound, how do I deal with this?
can i hide the ones i dont want to see or not? i looked around but windows 11 is shit so i either missed it or its not there
try in control panel
nope
youve done it wrong then
go to devices, remove device, still shows up in sound
what the fuck am i doing wrong
oh my fucking god
so
one sec
fucking windows11 shit
if you click on view devices in control pannel it goes to settings not the fucking sound thing you need
you have to click on hardware and sound which WHY DOESNT IT JUST SEND TO THE SAME PLACE
oh cool a fucking warning for all caps without giving a shit for context, thats fun
Windows is constantly hiding important settings
i just dont understand how remove device in setting and disable device in control pannel arnt the same fucking thing
I’m still mad that I have to go down a rabbit hole just to set up a microphone to play pc games
The settings are all spread out for some reason lmao
oh sweet, I got the short widebore tips with the crinear daybreak
i wasn't sure if i was getting new stock with those changes or not
how are they
they good
I like them
If I could probably say what I think... is that they're clean.
for $169, particularly.
i am more suprised at how comfortable they are
not a very fun tuning. it's just pleasing.
I shall try them right from the motherboard
instead of the DAP
it sounds like that's what crinacle tunings are
nothing really wrong with it either
especially if you want to just be like: "Buy it."
I'll date myself here a bit but I like testing with this one: https://tidal.com/track/225717971/u
It's just fun.
lol anyone remember animusic
tidal try to load challenge
does it just fail to load if i don't have an account
Error loading additional links. Try again
I got the moondrop chu 2 like that other fella reccomended and they sound real similar to my Vmoda headphones but for $25 thats a great deal
if you share TidaL links, it comes up with like
a thing you can select your particular music service
like this
not sure why it wouldn't work for you, the link works for me
country maybe?
I decided to get them, hope the hype is real.
My brother wanted my CMF earbuds so I also got the Ear (3)
Excited for the case mic gimmick.
Seems to solve my only issue with earbuds.
This is my Christmas gift to myself this year ig.
I just returned the Sennheiser momentum 4 which look identical to the HDB630
Momentum 4 didn't interest me.
Maybe they fixed all the issues I had idk
Why not?
Didn't come with some of the features the HDB 630 has and the 630 is very good on graphs.
What features are different?
That graph thing is interesting because someone posted the graph here and it was different when I looked it up. There’s a few slightly different graphs for those same headphones
BTD 700 USB-C dongle
Very high quality wireless audio.
That dongle is the interesting part
The app also has some nice features for this headset.
It also is apparently better than the momentum 4 just in general.
I'll see for myself when it comes in november.
I’m not sure about that. It seems like they took the momentum 4 and tuned them a bit and bundled them in with the dongle
I doubt that.
The dongle has been available on their website for some time now
They most likely have different drivers.
But at the same time people kept saying that the momentum 4 were old and ready for a new iteration
I need to see a non sponsored person review them.
There are a bunch of reviews rn.
This is the first one I saw.
I looked at a few others as well.
https://www.youtube.com/watch?v=gPhTb9yl9OY&t=554s
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It’s VERY rare that a product comes out and completely outshines the majority of the market, today, very well may be that day with the launch of Sennheiser's brand new HDB 630 headphones...
Anyone have mic suggestions?
Rn i have a blue yeti and would like to upgrade sometime next summer/christmas
Budget is ~500€
Also how can i troubleshoot my mic sounding like a dying robot
Cz it sounds like that on a server vc but in a dm call its fine somehow
Ig its a server issue but idk what issue it could be
they’re a decent upgrade though, other brands are also catching up
i mean ugreen made a $30 headphone (max5c) aside from some smaller distortions and meh, small earcups they’re pretty good
and lacks features obviously
compated to the hdb 630
kinda sad the hdb 630 isn’t 2.4ghz though
It’s weird that they named them the HDB 630 instead of calling them the Momentum 5
The only difference is bluetooth is multiplexed and uses different modulation. I hate the "2.4GHz" marketing lol
There is more overhead than using some other modulation method, but I wish they stated that; some of those dongles are literally just bluetooth.
(Bluetooth operates in the ISM band, same as wifi and even those "2.4GHz" dongles.)
Zigbee shares a band with your microwave.
I love marketing.
reputation probably
Actually, not too bad for the momentum 4
I don't like that sennheiser calls stuff 6xx what should've been 5xx considering the driver and shell/casing
like the 620s
priced like a 6xx as well, unlike something like 560s, 5x9 or 550
Hey, slightly strange question, but I want to get my monitors audio to output into my PC so I can record it at its best quality. I have a 3.5mm male to male aux cable that I plugged into the boards Mic In port, but the quality is.. not great. It does transfer sound, but it's full of static, I even plugged in my 3DS this way and it was super loud. I am not sure if this is due to the cable, or if this is just not viable. Has anyone tried this, or is willing to try this?
The reason for me doing this is that my capture card does not seem to do very well with the audio. It's poor quality and that just won't do. If anyone knows or is willing to test it out, I'd really appreciate that. My current possible options are get a new aux cable to try this with (if the one I have is just bad), give up on that (if doing this will inevitably output poor quality), or replace the capture card (hoping it's just defective and that the poor audio isn't normal)
does the pc not have a line-in?
It does, I did try that but I'm not certain how to set that up in OBS to hear it
generally speaking, a mic-in is made for very low level signals, from a microphone. line-in is more common for audio from a device.
I may be able to route something someway into Carla to then use in OBS though,
I'm not super knowledgeable on OBS, but lemme google
well
with OBS, whereever you select your audio sources you should have an option to select Line in.
I think OBS calls them scenes.
audio input capture?
I'll check
plug the audio cable in
iir on windows it won't be selectable until it knows there's something there.
but idk
experiment
Here's the back panel. None of the ports are labeled
My other PC says blue is Line In and Red is Mic In so I am assuming it's the Blue one
this is the reality. windows used to tell you.
it probably still does
I must confess that, I am not currently on Windows
Linux?
Yeah
I assume the Line In is equal to "Built-In Audio Analog Stereo"?
If so, unfortunately that is also extremely staticy. I'll show you a clip of what it sounds like
I don't knowo your system.
yeah, motherboard audio isn't that great.
but additionally, your cable could be causing some issues, as well as the system you're trying to input into your PC.
I could attempt to try windows bare and test it out.
Like, hypothetically, should this be viable? Routing the monitor audio to ones PC?
Dang
monitor audio is no good, try running it from the wii to the PC directly
Cause when I plug in my headphones to the monitor it sounds perfect
i feel like a python script. try: lol
Wii to PC directly? I'll check if it has any like, ports for that. But even when I did my 3DS it was uh... (Vol warning)
I mean, remember that headphones have some kind of natural bandlimited behavior
ie, that is, your headphones only see a fairly narrow band of the audio spectrum
line in on the other hand is made for wideband audio capture.
line-in normally has a pretty flat response up to 20kHz, many times beyond that for higher-end gear, as well as very little input filtering, just the anti-alias filter on the front end to the ADC.
it's very likely that you don't hear it on your headphones because it's acoustic and electrical filtering make it inaudible. The ADC doesn't discriminate tho
Okay, okay okay very interesting update
Plugging the cable into the WiiU port and into Line In removes the static. Now I just gotta test the quality
Might test this on my main PC for better audio
what monitor is it?
ASUS VG27AQ1A IPS Monitor
1440p
27 inch WQHD (2560 x 1440) IPS gaming monitor with ultrafast 170*Hz refresh rate designed for professional gamers and immersive gameplay ASUS Extreme Low Motion Blur (ELMB) technology eliminating ghosting and tearing for sharp gaming visuals with high frame rates. G-SYNC Compatible, delivering a seamless, tear-free gaming experience by enabling...
"Yes." lmao
most ASUS monitors either use Realtek or ITE tech
both of which are awful.
Funn
Well, with the WiiU Dock option, I don't actually have to rely on the monitor itself for the audio - which is a two-fold benefit cause I can then plug my headphones into there for minimal latency best audio on my end
I'm trying to determine if the WiiU to 2nd PC Line-in is better than the Capture Card audio. I think it is, but it's hard to tell
plus, doing it the way you've been doing it (it sounds like) is Wii U -[display cable]>monitor -[audio cable]>PC-> back to your headphones
It's a bit tricky. The barest bone method for this with the suspect card is WiiU -> USB Capture Card -> PC/OBS which is then Monitored for hearing
It's the WAVLINK G2 Pro, which has better video specs than my Blackmagic Pro Intensity 4K while also being USB (-C Capable)
I only care about the audio path
I'm hoping the poor audio is just a defect. But even if I plug my headphones directly into the capture cards audio port, it sounds the same.
So at minimum, Wii-U HDMI to Capture Card HDMI In, and then Capture Card to Headphones
Can't your capture card record both the audio and video from the Wii U?
Yes.
and that's still noisy?
It's not that it's noisy, the static was from trying to figure out the monitor to pc stuff. I'll show you a difference between the Blackmagic capture card audio and the WAVLINK audio
yeah, because frankly that's super inefficient
you are adding two converisions using analog audio. why not just record and monitor through the capture card in OBS?
Same quality
I can plug the WiiU into the blackmagic card and monitor its output, and it sound much better (first half of above vid)
Both of the clips are from OBS Monitoring
yea that sounds fine, i don't hear anything too crazy.
It's not that it's crazy, it just sounds... worse.
this is line level matching.
that hum is interference
Could interference be sign of a bad cable? Or just active surroundings
your environment and setup.
again, two conversions
do not use analog audio in your application.
you have the noise from the wii u's circuitry, you have the noise from the monitor, the noise from the pc, and the noise from anything being an unintentional radiator around you, not to mention the ground loops as all of these devices are.
you add multiple stages of ADC, DAC, ADC, DAC, and every iteration you add noise and garbage.
you could adda ground loop isolator, but that won't fix the noise from the Wii U's, PC's, nor monitor's power supply.
Makes sense.
In the tests though, it's generally just been Port to Port, ie Monitor Port to PC, or as of curent Wii-U Port to PC
Then for the capture card itself, HDMI Input to PC USB
Thinking about it.... I'm actually confused - the Audio in OBS is bad, and yet, the passthrough HDMI Out to Monitor sounds fine. I'm not quite sure how to explain that
That's actually so weird to me
Both audio outputs must be from the same input, right? So how can the Capture card Port audio be poor when its passthrough HDMI output sound perfectly fine
this is the audio in OBS?
Yes. First half is audio from the blackmagic capture card itself, it had audio integrated into its source
Second clip was from the wavlink capture card being its own audio capture device
WAVLINK is a bit odd in that its video is selected as if it's a camera device, and audio via audio capture
they originate from the same place, but go through different processing chains.
HDMI passthrough is a pure repeater.
it goes straight to the monitor without being touched.
I see
on the other side, the USB capture card has to A/V decode, and convert it to a USB stream
this adds compression, and probably gets buffered or resampled by windows again anyway.
also remember that the wii u is pretty old, so it doesn't have the best audio stuff anyway. 48kHz, 16 bit PCM, dynamic range baked into OS, HDMI clock jitter...
you're basically riding the line as it is.
Right, though the other card is able to capture the audio well
I presume it being PCIe helps
I gotta brb for a bit, but I'll keep testing
Gaming headset recommendations? Budget is around 250 USD
pc38x
FT1 and seperate mic
(are modmics still any good?)
Your pc interface is like a Wii?
No no that is just the video recording of my WiiU through OBS via a Capture Card
Reason the 3ds one still had the wii menu was cause the capture card was still showing video while the aux cable I have was plugged to my 3ds and pc
This makes me more confused. Do you not have a wii at all?
The WiiU has a Virtual Wii menu for wii games. That is what I am in
How does the 3ds fit in this?
I was clarifying potential confusion on why there is Wii video but 3ds audio
The video is irrelevant, I had just plugged the Aux cable into my 3DS into my PC, and recorded it with OBS
Once* I'll clarify
The rest of the vids is of the wii audio
that is a strange setup
It is. I tested the 3ds to figure out whether the setup was bad or the cord
Frankly it didnt help much
Are you able to play your 3ds while connected to an external screen like the Walmart displays used to do?
I am not sure actually, I never tried that
Back, my newer motherboard is somehow worse than my alienware board
It's not on par with the capture card, it's about as bass boosted as the 3DS
That's.. wild to me. Oh well. I have a new new board I can try and hope is better, an MSI x570 UNIFY board. Should beat the ASUS one
Very interesting to know that different motherboards have different effects for this
Meanwhile I may try replacing this capture card in the hopes that it's merely defective
bass boost might be due to a high output impedance
what headphones are you using
or is the bass boost coming through the capture
This test was with plugging the WiiU gamepad into my PC's Line-In and Mic-In ports (separately, same result)
It sounded much nicer when I did it on my Alienware motherboard ports, but sounds bass boosted when plugged into my other PCs Asus x570 Prime-P
The Alienware resulted in a sound quality similar to the capture card
weird
I'm hoping the board audio is better on the MSI UNIFY board I have, so perhaps it can give desired quality
are you still trying to compete for the world's most inefficient line-in setup?
More or less
lmao
I'm using what I got lol
i just don't get why you don't just capture using OBS, the capture card should have both video and audio
I can. But the audio quality is suboptimal
Not on that one, that one is good
Yes to using the provided cable - the provided cable is a USB-C (card) to USB-A (PC), but comes with an A-C Adaptor as well. It's dark blue coated, which I think means it's 3.2?
That is to transfer captured audio and video
It has a hub of sorts? USB-C port, Line Out, Mic, and Line In 3.5mm ports
then obviously the HDMI In/Out
well, are you plugging it into the motherboard's USB directly
and that being said, does it require some standard that isn't USB2.0, such as USB3?
Yes. I am plugging it into the Boards 3.1 or 3.2 ports
I mainly got it in anticipation for Prime 4 on the NS2
I don't think my other card can handle that
Unshielded... hmmm
I know nothign of audio tech, but - if shielding is all that it needs, could I... open it up and put a thing there to shield it?
no.
it's on the PCB.
Dangit
What is shielding? Is it a physical thing that goes on a thing to mitigate nosie? Or is it something that has to be like, hard-placed into a thing
you want to run sensitive data lines (like HDMI) as stripline between planes on a PCB. On a 4 layer board,you have:
- L1 - signals (low speed)
- L2 - GND
- L3 - PWR
- L4 signals
You then run USB 3.1/2 and HDMI on a stripline between layers 2 and 3.
I see HDMI lines on top.
it can be physical, or it can be designed
you may add RF shielding to prevent it from radiating, or from being impacted by EMI. or you may design the PC board stackup to do the same thing.
this is the crux of cheap products, generally. most of them are produced quickly, and fairly cheaply; making them not very good.
Do you suspect I can merely add RF Shielding to it? Or is this baked in screwed
you really can't fix it.
somewhere in your setup it's getting noise, and there's nothing you can really do
Dang. I guess I'll have to jank myself a bit then and use both capture cards simultaneously - the one for audio, and the other for video
on top of USB issues.
I've had lots of issues with WAVLink
most of the time it's poor design decisions. most of their laptop docks go in the trash.
they're cheap, but for a reason.
THe thing that makes this tough is that everything else seems to work so far (I haven't tested streaming with it yet), but it plugs and plays easily and it seems to capture a delightful variety of video (even the most minimal WiiU resolutions and types), etc. If the sound wasn't an issue (and other possible future issues I'd fine), this'd be perfect
And in the interest of my NS2 plans, it seems capable of doing 1440p at at least 120hz or fps or whatever capture cards do
HDMI has decent tolerance. those long trace runs are little antennas, likely causing the noises I was hearing in your recordings
(and it works on linux)
i don't remember but I think i heard a 60Hz tone, so you might have some ground loop thing going on too.
That is interesting. Good to be made aware of, although I do not currently know the nature of what that means
The only thing I am somewhat aware of is electricity causes magnetism and that might be interfery
I have a really weird idea
What if I passthrough the HDMI into an HDMI Splitter, route output 1 to my monitor, and output 2 into capture card to pass the HDMI Audio into another card capable of managing the sound better?
Though I'd just do WiiU to Splitter then to both capture cards, with the Wavlink passthroughing to my monitor (which is my current setup for testing).
This is a pain why do people rush quality
And my other capture card is basically a whole package, so I can't just separate its audio to my knowledge. I mean I might be able to route it via Carla and then put that in as a Jack input so I guess that'd work if I am able to use that.
My main concern with using both capture cards is overloading the stream with basically two video inputs
Augh I don't think it'd work on mint.
Dang it man xD
some people ned to just buy an Apple USB-C to 3.5mm Headphone Jack Adapter
Funnily enough I actually have one and tried it
I wanna say it's apple but it's definitely a 3.5mm to USB-C
it should at least sound good, i think most of them are using the same standard level of decent dacs
I don't remember what the output was, it was either still not great or strangely nothing at all
Though... I could try it with the WiiU I suppose
Nothing
No audio output
I got a pair if Neumann KH120A for 600. Now I can get a pair of Hedd Type 07 mk2 for 950. Is it worth getting? For my living room. Or what else should I look in to for an upgrade around the 1k price. Second hand is possible.
Scaaaaaaaaaaaaam
dac doesn't work both ways, it also needs an ADC if you're using as a line in.
I presume that the ADC in the dongle is only connected to the mic input
hopefully someone here can help me. I got equalizer APO to adjust my EQ and now every other program sounds normal and fine except discord. discord sounds hollow af and like im listening through a tunnel. anyone had this issue?
this is about mic in? this entire conversation was so confusing
----- unrelated question:
can you use a reference mic like for REW (UMIK-1?) to capture an accurate image of some real sound? as in a real sound that's not just sine sweeps
if not then what exactly is missing? is there significant nonlinearity in the mic response or something?
Because in conversations in the past, it seemed like people would say that a reference microphone can't capture an accurate image of a real sound. That doesn't really make any sense to me
One thing I'm wanting to do (and trying to figure out the feasibility of) is measure impulse response of a keyboard switch, and then estimate frequency responses of adding different things around it and estimate the final sound output
and I can predict the responses to this so I just want to say initially, i don't give a shit about whether it can be 100% perfectly accurate to the highest degree. I just want to get closer to understanding how the acoustics works
It is a very confusing conversation.
All you need to know is that they are competing for the world's most inefficient audio chain ever
You can use a reference mic
You'll get an extremely accurate voltage from the mic.
I might look into getting a umik-1 or umik-2 for fun
They use those for measuring room impulse response, no?
yeah but what else could possibly be done
they're reference mics but from what i can tell, the best ones for amateurs
I mean, you can devise any experiment acoustically
is there something else i should buy for that idea above
I'll have to think about it a little bit
I also don't know what it'd take to mimic an anechoic chamber which is probably an issue for that idea...
Also if anyone has recommendations for good books about acoustics I could definintely look into that to get a basis
It would also be nice, in the beginning, to just measure the sound of each switch with a consistent setup, outside of a keyboard. Nobody really does that right now I don't think
?
i'm guessing this is a no?
or well yes
yes that a reference microphone can be used
I want to get high resolution and accurate recordings of a real sound. Trying to figure out whether it's a good value for me to buy something like a UMIK for that, even though people seem to say it's only for room tuning.
And also kind of interested in the exact purpose of all kinds of different music microphones, is there anything inherent about expensive music microphones that makes them better for recording than a reference microphone?
I get one big difference being the pickup pattern, because in music you rarely need to pick up something omnidirectionally. But what else
wdym real sound
for what
if youre not doing measurements then theres no point getting a umik
recording mics are for recording
measurement mics are for measuring
one is made to be as flat and accurate as possible
and one is made to sound good
that's what i'm trying to ask, what exactly makes something a recording mic, and what makes it a measurement mic. Is it just a difference in the frequency response tuning and whether it sounds more pleasing?
above I already answered what it was for specifically, so I just said it more generally here because I'm also interested in that answer
measurement mic is also omni
most recording mics are not
etc
measurement mics are calibrated
yeah I already mentioned pickup pattern
so the difference, aside from pickup pattern, would basically just be frequency response flatness?
a big, load-bearing "aside from" there but still, that's what i was trying to ask
yeah
Master Handbook of Acoustics (Everest and Pohlmann) seems to be pretty widely recommended and it is available at my library...
