#audio-tech
1 messages · Page 8 of 1
Both were flagships, both cost about the same originally
here’s a 390hz ips panel, you can see it’s significantly blurrier than the 360hz zowie tn panel
hell a bunch of cs pros switched to 360hz 1440p
there’s only one 1440p360hz monitor
Yea, it'll just cost you a cool 1.3k
there pros they have the money
doesn’t make much sense when you can get a 240hz oled panel for $1000 too
finally got my ebay hd58x that costed 100 bucks and holy god did it sound so much better then my shitphones i have rn, when they work, but the guy who sold them to me sold me a busted cable for them the cretin
cool man glad u like them
i’m taking my alienware aw3423dwf to fedex tomorrow to return it
much better than my audio shitica mx50's that I got for free from a school like 3 years ago
and then i’m gonna order the LG 27gr95qe-b
there's a reason pros don't use oled or ips lol...
yeah because oled hasn’t existed in the monitor space until this year
actually for OLED it's probably static ui elements aren't great
I mean the youtube icon became an issue lmao
pro players won’t care if they only get 3 years out of their oled monitor
they’ll just buy another one
anything to have an advantage, they’re paid a lot
naw it’s 27”
uh
27 is pretty big
The problem with OLED is it just isn't as high refresh and doesn't really get you much real world benefit
i mean a couple do
it's usually 24 or 24.5 and with the distance they put the monitor from their face
until this year yah
they don't really want bigger than 25
the only monitor that has better motion clarity than the new 27” 240hz oled is the zowie 360hz with dyac
No still now
and eveyrone has either the 2546 or 2566
But high refresh gives more than clarity
no it doesn’t
tho some use the asus pg259 sth sth sth I don't remember
many pro players tried using 360hz ips panels and went back to their 240hz tn zowie monitors
but the pixel repsone times
Lower mprt monitors still are better for some things particularly motion smoothness
TN is consistently fast
pg259qn
IPS is consistently eh
i won’t lie
whenever a noobie asks me for a monitor
light are great
and aw251h
i recommend them an ips panel
it's a safe choice.
I'm looking to buy studio monitors.
Anything better than these?
https://www.sweetwater.com/store/detail/HS7--yamaha-hs7-6.5-inch-powered-studio-monitor-black
No
it’s the safest option
i mean alot of cs players CRACK the brightness
including me
nonono
not display brightness
the color
The lighter the shade the better the response times
the game brightness
Display brightness is a given lol
Okay I was also thinking about these...
JBL Professional 305P MkII Next-Generation 5-Inch 2-Way Powered Studio Monitor https://a.co/d/6jk22wY
Building on JBL legacy of high-quality sound performance, the 3 series Mk II represents an upgrade of the impressive LSR3 series. These compact, professional quality, powered studio monitors retain the LSR3 series' image control waveguide for incredible detail and imaging, and the broad sweet spo...
i went back to 100% brightness in csgo
felt like i couldn't see a thing
i use 100% as well
i prefer to calibrate gamma on my monitor not in a game menu
i don’t like when games make you set a manual black level
then i instantly sent to back to 130%
Damn thought this was the place for good audio advice...guess I was mistaken, must have clicked on the wrong channel. My bad.
the shadows in csgo is REALLY dark
superlative gave you suggestions
i don’t know anything about studio monitors so i didn’t reply
this is monitors
Oh this is monitors now not audio monitors...gotcha
that face when your question was answered but you leave a nasty message anyway
That face?
yeah i reckon that’s the expression you made in real life
before typing and sending a passive aggressive message even though someone answered your question
Nope, just trying to get assistance with the speakers I have narrowed it down to based on a ton of top lists. But you guys don't have time for that. That's cool. 😎
you should get this
I absolutely will
no you just didn’t read the answer you were given
and then made a passive aggressive remark
is it actually true that the hd58x have a better sound profile for metal music and similar compared to the 6xx's or is it just bullshit
Yeah I was passive aggressive. 🤣
idk anyone that prefers the 58x to the 6xx by people who'v tried both
that would be fine too
its not the 306p they recommended, but a good entry monitors
Thank you good sir.
its in a weird spot price wise.
would you say it’s better or worse than the 560s?
it used to kind of be a okay recommendation by some people. the 560s is such better value
would have gotten them but the cheapest used one i found was like 30 dollars more expensive than the 58x that I got
560s instead
560s has such incredible frequency response tuning
someone needs to review the speakers on the 1989 apple macintosh portable
i dont think they do, michael
eh... i dont think at the 100 bucks that I got my 58x that it was too stupid of a purchase besides the junk cable anyway that wasn't disclosed but that's the risk with buying used I guess
no somebody definitely needs to
we need an objective breakdown
yeah no worries man
Did you already get replacement cables?
yes
Sounds like a good deal then.
@rugged plover would like amplifier recommendations for LCD-X
those are great
you can get them cheaper used if you want. retail is expensive

audiovalve solaris
oh wait they're out of stock
Thanks, yeah I was going to check Reverb for some in good condition.
@rugged plover what’s ur budget for an amp
wanted to keep it under 1k for the entire chain
valid
do you already have the lcd-x
idk man. usually i tell people to get schiit. but with $1k you got a lot more money to throw around and can get some actually decent options
SV might be a better place to look for actually good dac and amp recommendations in the kilobuck range
Yeah we don't
You aren't entitled to advice
@unique wind he400se
305p is good, but 306p is better given you were looking at HS7. Do note that if you're close enough to the monitors you can hear a bit of noise from the amp
but it's easily the best monitors in its price range
Top 10 lists are usually made by people who read spec sheets and freq response graphs
I can tell you firsthand that the entire HSx lineup is garbage
HS8 is the only passable one but nowhere near as good as the 308p
if you were after looks then sure, the white cones are pretty clean
but for music or anything related to listening JBL 30xp are better
The only reason why they're popular was because of the HS80.
but now the HS series is basically the M50x of studio monitors
meaning they're overhyped and bad?
yes
well, bad as in overpriced for what they offer
I do agree with LTT's statements about "there's no bad product just a bad price"
if you could get HS8 for like 25% off their normal price then I'd say it's fine
ironically they also gained a shitton of popularity from MKBHD
well at the time it was against stuff like beats studio
so I don't really blame him it's better than the "mainstream" so to speak
but then it became mainstream
then new and better things came
except HS8 aren't even that old..
Ended up getting 560s with ifi zen 2 amp
nice
I have a rode psa1 arm
I wonder if there is someone so paranoid in this server they avoid bluetooth because they think someone around them can find out what they are listening to
those hyper extreme paranoid privacy weirdos

i bought a boom arm with xlr cable in it, seems those are pretty scarce to find
like within the arms not on the outside
i think gator does that
LP, obviously!
the normal one is overpriced crap you can get from anywhere, more or less.
the LP one is genuinely different.
The elgato one supports XLR cables internally - it closes with magnets
This one had a xlr cable on it when it arrived and as far as i know its not possible to open it
yeah I've seen those
oh, and it still has exposed springs etc, weird.
Excuse the mess
mess is reality
Yeah, thats normal right?
yeah for a lower end arm
Yeah it was around 35 bucks i think
yeah, not cheap shit, but not crazy
Works fine for me and the mic signal is also clear as day as far as i have heard
That’s pretty cool
When i switch between amp and headphones i just switch out the 3.5 jack
windows 11, asus b550-f mobo, sennheiser hd560s (connected with 3.5mm through mobo). Realtek audio drivers
Windows thinks my headphones are speakers, any way to fix this?
do you have realtek audio console on the computer?
launch that and under device advanced settings, you should be able to change that to headphone
this?
yep thats the one
change that if you like
speaker and headphones in onboard audio terms arent different
you are basically changing the label that would appear under windows audio properties more or less
it doesnt change much
oh ok
for my experience, changing from speaker to headphone output on my combo jack slightly increase the volume with the same volume level in windows
ehh debateable
like you could just get an apple usb c to 3.5mm combo dongle and be done with it
560s doesnt require much power, and you would get a cleaner signal than the mobo at least
i've heard that the apple usb is weaker in 'EU
oh yea, that thing
well in that case, find any dongle with the cx31993 audio chip on em
Oh yeah that chip is good
found this one
hol on wrong website
gotta go on the swedish one
you buy anything outside the eu here and i be taxed like there is no tomorrow
this one is like 10 dollars
doesn't mention the chip tho hmm
search for cx31993 and it should come up
also, the usual suspect looks exactly like the first screenshot
I have the one on the first screenshot
Imo better than the modi 2
i mean the 2nd and 3rd from the right looks like the one you screenshot earlier
just real life picture and not a render
and yea, that dongle either comes in blue or bronze wires
i guess this one will do fine?
yea it will do
you have amazon return, dont have to worry about that
the first brand that was mentioned with this particular type of dongle was conexant, but after all, they are just brands
alright well thank you
what arm is that
oh i scrolled back
IT'S $100
nvm
that costs as much as my mic lol
The arm can be more important than the mic tbh
Guys Guys, listen: P
Speakers, but Power Over Toslink. 
A laser capable of outputting 50 watts is like a grand
gotta make sure they're efficient speakers then
i got an at2040
just looked it up, 89 euro
how much does a microwave output
oh yeah. it cost more than my mic. I got a voucher from work for xmas
Cool
biggiecheese is buying me an earthworks ethos (in black)
Yeah 👍
Any speakers with good bass under like 50$?
Nope
you’ll have to go used market for that
@molten lotus mine?
I've heard something about some pebble brand
How are their speakers?
creative pebble 2.1 is okay but it’s not going to have the bass you’re imagining
good bass?
not rly
Pebbles 2.1 are gonna have fine bass because of the sub
but it's not the most balanced thing
you can't adjust the sub level
These ones?
Oh found it
I mean probably better than stock monitor speakers
for sure
apparently my ultrawide had speakers that were considered good for monitor speakers
they're kinda bad
no monitor speakers are good. some are less bad
lol
if they don't sound worse than phone speakers they're good for monitor speakers
i’ve only had one monitor that had better speakers than a phone
it was the gigabyte fv43u which is just a tv sold under the name of monitor
my FO48U has ecent speakers for what they are. suuuper bass heavy though
what is Dolby Atmos? A brand?
a technology
dolby atmos is a home theater surround sound format
it's a specification that allows for surround sound using multiple speakers
my mobile phone has a feature of some dolby Atmos
yeah that would likely be for headphones
Um it turned on without headphones
Atmos for headphones uses reverb and phasing to create a "surround" effect but is inaccurate
oh
for headphones basically means two channel setups
so like your phone, most tablets, headphones, etc.
well my phone has 2 speakers one above and one on the bottom
I see
atmos on headphones is fake
I said that
yeah i said it in a much simpler way
lmao
english isn’t their first language
ohh fair enough I didn't know that
Does anyone own a U-Phoria UMC22?
why?
me
etymotic is generally good, only issue is (this is 2nd hand knowledge) if you think you have them deep enough, you don't
Etymotic supposedly goes places you aren't supposed to stick qtips.
Was wondering if anyone else has an annoying automatic gain control feature when something loud happens
Much like on a smartphone
a compressor?
Eq apo with a compressor vst plugin
I think that might be the cause actually
Oh wait
Because I've noticed it is reducing the volume of everything on my computer
You are talking of something else
It's a discord option
I initially thought you wanted a compressor not background muting when talking
There is an option for that in discord and maybe in windows as well, likely the prior is your issue
Oh no, I'm trying to get rid of it
Whenever my microphone picks up a very loud noise, something is lowering the gain by itself to compensate
I will have to experiment
I think my XLR cable might be shorting out and causing the loud noises
So I will replace that as well
Hi my sennheirser hd 450bt head phone/mic when use mic it plays back over the head phone's
Ping me if ypu have fix
what would happen is it would clip and distort
there's no auto-lower gain
Hi all
I'm just starting out with Sound Design work. I'm want to get some decent headphones, ones that won't break the bank. I want to try something in the Senheisser HD series due to its well known reputation.
I've narrowed down my choices to the two massdrop Senheisser HD headphones as they seen to represent three best value for money from what I've gathered.
The 58x are cheaper and easier to drive, meaning I could potentially get note use out of then outside my MacBook Pro with its high impedance jack.
The 6xx are more expensive (but not massively so), more detailed (from what I'm told) and seem to just be closer to a standard a lot of producers are happy with. They are harder to drive though compared to the 58x which might confine then to my Macbook for now.
Would really appreciate some advice and insight, especially if you have experience with both.
Thank you
i dont know anyone that's tried both that will tell you to get the 58x
and as for driveability, dont worry about that either. a macbook should be more than sufficient
Aren't most of the non flagship sennheisers just okay?
wdym
I see people saying they won't blow you away, but they're accurate enough to get a decent listening experience
there's a lot of people saying a lot of things
I understand that Sennheiser gets a lot of hate, so I tend not to believe everything I hear
The reviews i one seen for the HD6xx view them as either the same or extremely close to the HD650 in terms of sound.
they're very very close to the 650 yes
I also find that anything popular inevitably gets a lot of hate.
just not something you buy if you want the best audio for the price
they can be nice tho, depending on genre.
Most products these days aren't truly bad (with the exception of some cheap garbage)
their closed backs suck at least
not really, flagship sennheisers are ok, the budget ones are ass with exception of 560s
6xx are qc reject hd650 drivers so yah, there basically the same thing
its very common to see with drop, they will take lower quallity drivers from the manufacturer that didnt make the cut for the prime product and make a spin off, saying they ''tuned it''
i think they did actually try to tune that one lol. which goes to show how competed drop are when there not reselling reject drivers
terrible
drop is a very similar story to suprem
dogshit allround?
both started off as small companys as ''for the people'' but ended up evolving in to corporate memes
So some time ago I ordered moondrop arias, which turned out to be a mistake. They wouldn't fit in my ear no matter what, they just hurt. Problem is i cant return them because shipping to china costs a fortune.
I now bought sennheiser ie 100 pro's they fit like a glove and sound fantastic.
Should have went for sennheiser from the start but cant change the past
that last video at headphoneshow... god that woman is deaf..
blind test ranking...
1000xm5 > HD650 > susvara > clear...
hifiman midvara
confirmed
that list doesn’t surprise me at all though
that’s how i’d assume any non audiophile would rank them
almost warmest and muddiest to brightest/least bassy
I mean, all of them are ehh
like saying koss has more bass than 1000xm5
but since they're driver matched it's still much less of an issue
and do you have a source for the them being reject drivers?
hard disagree
any person who pays attention to their music I know can differentiate their stuff
Isn't the focal actually legitimately good though?
bit bland for some but ig
haven't heard that one specifically
I thought the focal was known for its sound stage and seperation
no
haven't heard anyone talk about that being their strong points ever anyway...
mostly heard about balanced sound
Maybe it was a comparison to something in that price point.
would have to look for it to find it again, its been years
focals are probably the most technically competed dd out there, as far as ive heard
What did you get? 
n700nc m2? its got good bass. better quality than any of the sony anc phones
just baby it, build quality isnt amazing.
competed?
like theyre the most technical?
competent''
clear aint that far off utopia in every aspect tbh
i actually preff clear tuning lol
but it do be a bit more technical
only dd competitor ive heard that had similar lvl of detail was hd800
it just kind of lacked texture in comparison to the 6x0s ive tried as well as the hd800
ucopia or clear?
hmm, fair enough
i think all focals basically need a warm amp to make them more fun
there a bit dead sounding stock
imagine clear, but a bit less warm and a bit more detailed
sweet :p
Heard the dynamics where also considerably better
i mean, maybe, i didnt get an impression like that at canjam
utopia just seemed marginally better technically, with for me, marginally worse tuning
dynamics tends to be a pretty source sensitive chracterstic i find
ive heard amps that literally vacuum that shit out of headphones
most source sensitive characteristics seems to be stage and dynamics for me
the former i dont really give much of a shit about
but its nice fromt ime to time
Yes
Focal more all round performance compared to HD800's "only far away soundstage + detail"
yup
Janras?
Genre
Depends how you define it tbh
BIG stage sure. But as you said, kinda only far away
struggles to do in close stuff much
I would say "accurate sound stage" in this case
not "oh, its behind a wall 5 meters away"
yeah
but that's why I got it tbh
I just wanna have one headphones that's "far-er" sometimes
For me there's a few things relating to stage:
Soundstage (or more specifically size of stage):
How big at maximum a headphone can sound. Combination of stage width (distance off to the side) and stage depth (distance out front)
Range:
How much of a difference a headphone can portray in terms of distance. Some like HD800 are huge but can't go in close. Others like Arya can be massive or really in close. Most IEMs are just really close and not big.
Layering:
How well a headphone can portray things at different distances at the same time
Imaging:
How precisely a headphone can portray direction of an element
Stage Shape:
Some headphones might have great layering but may have a sort of unusual stage shape. Arya for example can't go as deep for something directly in front of you as it can when it's at a 45 deg angle or off to the side
Holographic:
Kinda a combination of doing a lot of the above stuff well, but also being able to portray the apparent size/volume of something well, rather than all the sound just coming from an arbitrary point
i feel like once you have good stage for a while its impossible to go back on
tho might just be me
its not really accurate though
if something is making other things seem far away, and its unable to make things seem close, its actually quite inaccurate
not what I meant or was referring to
.
this is me talking about HD800 soundstage
I agree except for layering and imaging
layering imo and in the communities I've been a part of is often used to describe separation which can be argued to be a correlation of many of these features
and imaging rather than being only the direction I use it as positioning
ofc these are subjective since none of these terms are objectively established
@molten lotusYeah different people use different definitions for the term.
Imaging should be a direction thing though cause in various areas of production it does specifically refer to stereo imaging and not a 3d aspect.
Layering and separation yeah that one is kinda debatable. I personally prefer this way cause layering seems more intuitive. There are different layers of stuff, whereas separation is more how distinctly separate things are from one another vs blending together or being hard to focus on one thing even if it's in a different location
But yeah, big issue with subjective descriptions is you ask three different people what they think a term means and you'll often get three different results
when i think of imaging i think purely of directionality
layering i think of how many sounds can be coming from the same direction but at different depths in the sound stage
It's understandable with more vague terms like 'texture' but even with much more clearly defined stuff like 'timbre' people still use terms like 'good timbre' to describe stuff that doesn't mean that at all
Yeah that's the same for me
I don't use timbre at all
separation seems kinda meaningless to me
not a term meant for headphones
Layering is specifically about variations/layers of depth. Separation is more the ability to listen to/focus on one thing regardless of spatial properties. Some IEMs have trash/nonexistant staging/layering overall for example but excellent separation
separation is incredibly important imo
for me personally imaging is a lot easier on iems
when you have a headphone that separates good you wont be finding yourself turn back
it's great for games
the isolation and directionality
i dont ever feel like i cant tell what direction a sound came from
that is different than separation
even with really bad items you can tell what is coming from where
but the degree at which they achieve this is really different when you get headphones that do it particularly well
I dislike sundaras but even then their layering is so much ahead of r70x
Some headphones do have quite poor direction/imaging. It can be a little tricky to describe until you hear ones with really good imaging though.
A lot of headphones tend to suffer from '3 blob' imaging where stuff is mostly either in front of, to the left of or to the right of you, but it struggles to accurately portray direction of something off at an angle etc.
Worth noting though that in this instance, games vs music is very different. Games have a big inherent advantage because how the audio changes as your POV moves/rotates gives an ENORMOUS amount of direction info, in fact most of it. That's why VR audio is so good in that regard even if you use meh headphones. It's just playing into how our brains naturally work that stuff out.
But with music, when both your POV and the musical element are static/fixed, the ability of the headphone can be way more important and obvious
yeah its difficult to describe how important good layering is without hearing it for yourself
Yep
VR audio can be pretty phenomenal
even more immersive without headphones on imo
Just messing about in the lobby of Echo Arena on the Oculus CV1 is still one of the best spatial audio experiences I've had
still waiting for these to hit the market
what are those
id probably like them
i wonder how deep bass extension those would be able to reach
that looks like flat panel measurement
eh
not having anything below 100hz is pretty realistic anyway
most human speech is 120hz+ and you rarely encounter something below 80hz in real life
and many people like the ksc75 which doesnt have bass extension
id be willing to try them
ksc75 extends to a little under 100hz
and technically extends to a lot under 100hz
a hard 150hz cutoff is pretty damn bad.
if you're only listening to voices, its not as bad
but low frequencies have a lot of data
is there any way they could improve the extension
or is it just the limit of physics
a good driver
k1k doesn't have seal either
yet one of the most linear bass there is
can a driver that small produce lower bass extension with more power
not sure
if they could just get down to like 80hz itd be fine
if it's driver size maybe not unless its an estat or something
k1k has a big bass bump to make the bass feel more tangible
well yeah
bass isn't linear my bad
hoffman's iron law.
you pick two between efficiency, size, or bass
can you not defeat cubic displacement with cubic dollars
oh yeah true
it'd just be extremely inefficient
yes
you may
plasma drivers may be able to achieve something like that
or some driver type yet not researched
the headphone driver researches profit since they are companies, if it's peak audio for x money you could likely achieve some very unique things
Although this speaker was not very performing (very low efficiency and bad frequency response) it shows clearly that cold plasma loudspeakers were also able to reproduce low frequencies. the pressure obtained at one metre was around 90 dB but the power consumption was around 100 Watts. The response is not as flat as the headphone one for complex reasons. Among them a strong vortices structure between the points (the flow far far to be homogenous).
hoffman's iron law stands
90db at what frequency for 100w
look at this fr i found
i cant read that graph
thats the point i think its just a funny graph
this is for that speaker
the plasmasonic headphone does extend linearly to 20hz
but i bet you thats with a lot of filters
that particular speaker maybe
there are plasma speakers that literally destroyed houses with moving pressure
although that doesn't equate to bass performance I would presume it would correlate somewhat
Hi, does anyone know what is OBS audio sample block size by default? There's nowhere to look
My interface has different input delay for different size, I wanna know what size OBS is using. to determine the delay
I don't mean the sample rate, I mean block size
I can go down to 1 ms with 32
or up to 47ms with highest buffer
yeah this is a really old document. any time someone mentions plasma speakers i gotta bring it up
In other apps, but in OBS, nothing
as tradition
ight fair
generally keep it at 48khz
regardless of the case
yeah I do for that one
and plasma speakers destroying houses with moving pressure, that seems like an embellishment.
I'm about making some audio delay test, OBS is the only software that is free and allow to input multiple interface directly
so it's the best way to check delay by recording multiple input, output
to find delay in a wireless headset for example
but the thing is its too simple, I don't know the buffer
it's using
Hi all! I was wondering if someone can tell me if the Pioneer SPH-DA360DAB would fit in a Peugeot Boxer from 2022. It does not appear in the compatibility list on Pioneer's website itself, but the SPH-DA230DAB does and this seems to be the same casing as the one mentioned.
Do it for everything
You don't need anything above 48khz for anything
set every windows device to 48khz for optimizing your audio
Hmmm, even recording with my mic?
Windows buffers to 10ms regardless of sample rate by default
me when i use windows exclusive sound drivers to listen to my lossless 2500 kbps music library
yes
yes if you use windows as input
they can shit themselves using 48khz when routing
sorry
I meant when they use different rates
in general
most commonly seen by shit like voicemeeter
but when I use direct driver, it's not
which destroys itself if the rates are not matched
If you are using asio then I've never seen an asio implementation that doesn't let you set it
ah
its best to keep every device at 48khz globally
It's also fine if you use 96k or 192 for everything just harder on the cpu
Oh I see
if you do need above 48khz when doing like lossless play back for example, there are programs that automatically output it above 48khz anyways
use 16b 48khz
but the difference is not noticeable to untrained ears anyways
I use 32khz just because I can
For recording higher is better
Playback it doesn't matter
24b 48khz might be beneficial for microphone recordings
but i just use 16bit 48k anyway
i mean he is using obs
likely for recording or streaming
i sincerely doubt anything past 48khz will matter
That's just in case of a test, for recording, I use Audition
because it gets downsampled anyway
or anything below
oh you do recordings?
with this
Yes but it's better to control the downsampling than just let it do whatever
For different stuff, podcast, YT videos, sometimes playing insturments
if you will host it on the web that isn't a dedicated playback platform like spotify
it wont matter
youtube and twitch audio quality is too ass to matter
I don't except for Instruments that I might want to send to Spotify later, but the rest are just for web
yeah it wont matter
even with spotify the odds are it wont be noticeable but do it as you wish
but my actual question was something else
I'm making delay testing videos for headsets
with USB input, or Wireless 2.4GHz
why are you routing audio for this with obs
there are plenty of programs available that don't require this
even web based tests which I am not sure whether they are accurate or not
Like what?
I wanna be able to record multiple Input directly at the same time
Audition can't
Depends...
a mixer
Also if you want best results, imo it's better to buy an oscilloscope and do the measurements in the analog domain
wait, is that also possible for Wireless stick?
since there's no analog thing
You put a mic up to the earcup?
wireless headset can't
that's what I do now
so I measure Sound card dealy
adding it to input delay
comparing it to Direct recording
from PC
just in case to tell the difference between AUX and Wireless
I don't follow how or why multiple instruments are related for this test?
I know it's not very true
I record multitrack
1- Output that is going to that USB wireless from windows
2- Input from Microphone that is capturing Headset output
in most apps, you can't record both at the same time
to check the offset
that's what I need
what you are trying to do is stupid because you are artificially routing audio
it will never be faithful to the real performance of the headphone
What
Even if the routing has 100ms of lag or whatever, the reference signal will also be delayed by that much
yeah so what I do?
Klaus
If you don't know what he's even doing, how can you know that it's wrong?
I just did it in OBS for 1 headset, I found 14ms + adding default delay of sound card 5ms = 19ms which is close to 21ms that other people tested
but I'm not sure if it's anything true
I'm not using that program
for obs I am unsure but I wouldn't be surprised if it was also inconsistent to the numbers the program presents
OBS can use direct driver with no delay that windows adds
But all I'm unsure is how much is my Sound card delay,
I saw 5ms in that app but that couldn't be true
I am not sure if that is how it works
Why does it matter?
this too
If you take out the headset and do a direct loopback, that should tell you
https://youtu.be/M6bEUPai_rs
Is this why I hated my moondrop chu's 3k-ish hump, but im fine with my er2se?
Hopefully this helps folks understand how graphs actually work vs IEM bore length.
realistically you wont be using the headset without the sound card anyways
so it doesn't matter if it does
Unless it's usb
it is usb
To have a more detailed delay, for example AUX 19ms less delay than USB Wi-Fi, then how much USB wi-fi delay exactly is
I need to add mic delay to that
When it's wireless it's impossible
or USB
I mean, how Rtings is doing this?
I can't figure that out
they never mentioned how they do it
Well here is the other thing if you are removing the Windows driver that comes stock then technically that's not even a stock result that is a modified result using a non-stock driver
How did they measure this for example?
no one knows and they never said anything on website articles how they do it
I wanna learn to do it too that's all
I did test the same headset with my current method (OBS) and all three times I got around 40ms, so this 37ms is true
and maybe more accurate than mine
but how?
press those blue question marks
OK Bluetooth transmitter, but this headset uses Wi-Fi 2.4GHz and it only works with the same USB Stick
there's no way to test it with something else
They use the pc
They probably calibrated it to know the exact delay
Then they add the headset and add that delay
wait can you explain it more?
I connect headset Wi-Fi stick to PC
then what?
capturing audio from sound card with mic in the headset?
and comparing it to what?
A wired mic for example ?
I still didn't get it
there must be 2 sources to compare and offset the delay right?
Yep
when you use USB stick wireless transmitter, and record that from headphones with a mic
you will have the delayed audio
what is your main source to check the offset
A wired mic of some kind
again I don't understand this one
what that second mic is recording? from what source?
to determine the delay
The headphones if you are testing the headphones or the mic if you are testing the mic
you can measure the delay of a microphone/interface using a playback loop if that is what you are asking
Can we do it step by step so I get it?
No I'm asking if I transmit audio to headset wirelessly, then capture it with mic, for the delay test, what is the main source of audio you compare to? and how
EX: On OBS I capture Output device so I have 2 audio tracks
output, headset sound captured on Mic
and I offset them
what is Rting offseting?
I don't understand that
if we gonna test wired mode, yeah that could be easily done, but wireless with Wi-Fi transmitter, no way
so they play audio from both headset and Speakers, then comparing it?
by recording with the mics
2 mics for exmaple
one for Speaker and one for headset
For example
then it still can't be accurate that much
and they said it too btw, depends on the device etc
but we can get an idea of difference between AUX and Wireless at least
on the same device
to tell which is better
It can be accurate to half the sample rate they record the mics at
They wouldn't run them at the same time
what do they do then
They would measure the delay of 1 then the delay of the other
Nope
there must be a simultaneous test
Why?
I have a headset that works with Wi-Fi
I capture the audio with a mic in the headphone
how do I say how much the delay was?
there should be something
Trigger the Audio with something
what do you mean
Make an app that plays a sound on mouse click for example
and an app that capture that mouse pulse signal and records microphone at the same time
then match the click pulse to audio playback
from mic
can you tell me one thing, I still didn't get it
what do you recommend to do for the test, to capture audio only with 1 mic and determine the delay
as it seems it's what they are doing idk
these kind of website should make a video of how they do the test, really
For example:
nobody tested the PS5 controller delay in AUX port when connected wirelessly to the console
I wanna find a way to test that, as many people ask me to do it
but I don't know how...
I made a lot of headset tutorials on my YT
and got many views
now I'm planning to take it to the next level
and I thought maybe this delay test would help
but 2 days I'm stuck
can't do it
and this Rtings even measures USB delay
I can actually use these info in my videos for people, but if I do it myself, there will be more trust you know
No shame in acknowledging the pros
My mind is blowing up haha in these two days, I've got many stuff that I knew are needed for these, but still, can't do it
Maybe I should slow down... and think of other aspects of audio and headphones, what else I can add in the videos, to add more value
Heyy what are some good sounding bluetooth headphones under like $80 or so?
Maybe an anker soundcore?
K361BT
k361bt if its in your budget
These seem neat but they are kinda expensive 🫤 are they worth it over some soundcores?
Its not for me, its a gift
Bro $300 😶
it costs 100$ normally
Like 130 for the akg was a little high 😭
Oh fr?
where do you live mate
yes
Cam you find me a link?
where do you live
house?
Oh my gosh 🗿
also I really have no idea why n700nc costs 300$ in the us
So basically
I am looking but I don't see any stores
Online? Like shipped to me?
I don't see anywhere in the u.s. that sells it for less than 300$
you can likely get more results using google's shopping tab than I can
google n700nc
and go to the shopping tab
the odds are you will find it for significantly cheaper
Eh they are like $180+ used
Wait thats still a lot 😭 haha
it's very wide. Very much sounds diffused. but it crushes any sense of intimacy. it has depth, just from further away. but it's just not intimate. This is especially apparent with better source gear.
no idea then mate
hd800 is an extremely technical headphone with the right gear. Sheer resolving ability, its a king. But it takes a considerable amount of source investment to make it even remotely tolerable at which point youll most likely get tired of it anyways if you have exposure to anything remotely natural sounding
at the end of the day, tone is the most important thing in a headphone. you get the tone wrong and it doesnt matter how technical it is
it's more like once you realize that headphone stage is a total meme in comparison to speakers, it really stops being much of a desirable trait lol
I feel like anyone who likes stax would disagree with this
yeah, well. That would be because they like stax
by the way as much as I agree with you regarding how huge speaker soundstage is, I never heard it be intimate
have you heard speakers that can achieve that
I think headphones are more advantageous regarding that particular trait compared
yeah. intimacy is the one thing that i feel headphones do better. although ive heard people say you can get pretty close with some nearfields
but idk i doubt it honestly
same
intimacy is actually more important than people give it credence too. I like feeling that sense of, i guess for lack of a better word, "tactility" in my head that headphones with good dynamics and a sense of intimacy can provide
there is a "tactility" to speakers too but it feels totally different
hey guys, it seems i have a problem with my microphone audio, i bought a hyperx quadcast and the microphone sound keeps adjusting, can anyone help?
i mean, sure, but i cant have a proper speaker setup so that doesnt apply to me sadly
in a well treated room with a good setup its for sure possible. ive heard speakers before that were as intimate as headphones
its actually a pretty weird experience lol
huh
me neither. I just realized that its just not worth it to 'chase' soundstage in headphones, when the range at which it varies is basically an insignificant percentage to speakers
good setups can imagine starting behind the speakers, all the way right up to your face basically
well, that realization means jack shit to me rn since i literally cant have that with speakers with my place
so its not a possibility for me
best i can do is near field realistically, and headphones can compete with near field stage and be more enjoyable
when i heard a good speaker setup i noticed that the range at which other traits vary in my estimation is significantly wider in headphones compared to soundstage.
well yah, obvs. speakers are working with a substancially bigger stage so there will ofc be a greater variance in depth
things like timbre, micro and macro, a natural sense of transients, and some other stuff. these are all areas headphones vary pretty wildly and can get really good at, stage? not so much
for reff, the setup ive heard that could do that was in a pretty well treated hifi shop with rega rx5's
i mean, you wont have the sheer size of speaker stage but it can still be extremely good
getting a 360o stage like you can with headphones, would take a veeeery well treated room
actually, you basically cant with headphones, but you can with speakers
headphones have a major issue
you cant hear both channels with each ear
this actually at least, seems to be the reason theres a relative blind spot in center stage depth
and why it goes up rather than forward
there are recordings that seem like they have some center stage depth, but thats usually some level of trickery
yah its an issue for a lot of headphones and recordings but there are some that pull it off well
like sus or hek v1
though i sincerely doubt it unless theres some physics defying shit going on
it doesnt sound like youre listening to drivers next to your ears
its some sort of black magic
it could be that im wrong about it being a seperated channels thing
see if you can try out sus at some point
there the only headphones ive tried that dont sound like headphones
aryas will have this quallity at some points as well, where it wont sound like youre listening to a driver and the sounds will just be coming out of nowwhere
put hole in your head
but with sus, its like that nearly all the time
and its done in a more refined way, idk how to explain it tbh
at this rate if the skyrim im trying to mod keeps crashing i might
wait was that too edgy
also, both sus, and as far as i recall, hek v1 has basically a perfectly circular stage
no ban pls
i might eventually. but itl take some motivation to get my ass to an event
unicorn lcd3 i tried also had a really good center immage tho it was still a little sucked in on center
was very close to being fully circular
good stage is just really rare in headphones... but its possible
again, its just not really much of a priority for me. if i dont like the tone or timbre i likely will not like it regardless of how wide or resolving or whatever it is
yah, thats fair
hek v1 presentation and tonality is why i preffer it over sus
even tho its technically inferior in basically every way
tho its still plenty competent in every technical aspect, and stage is still phenominal compared to most other headphones
theres a reason why 6x0s are such a staple dispite middling technical performance in many regards
worshipping is a strong word, but theres not just the 6xx
theres the 600, the 580 and their many variations
either way, its indicative of exactly what youre talking about
havent tried 580, but 600 and 6xx is pretty interchangable
tonality matters, alot.
they dont differ enough to put them in a different category or vibe
yah, its one of the most important aspects
many people claim variance issues
easy way to tell what is fucking stuff up is disabling half of the mods
if it turns on it is in the half you disabled
so you disable the half of the initial half of the mods you disabled
repeat
it has to do with some compatibility plugins i personally made
trying to get them to work
just don't play skyrim
tbh play oblivion instead
tbh play old school runescape instead
i have thousands of hours in that game
objectively the best game ever made
both those games
based
skyrim is cringe
skyrim's good if you mod it
its trash vanilla
like all bethesda games
morrowind was pretty good. oblivion was alright
skyrim is still particularly trash among every bethesda game
it is the most linear open world game ever made
unfortunately as bethesda leaned more and more into being an AAA studio and sunk all their budget into increasing the fidelity of their games, the fundamental design suffered
with the combat more unresponsive that is worse than games made 10 years before its date
human fall flat has more responsive combat
well yeah
lets see how the new one goes
maybe they learned from their mistakes
its not even the combat thats my issue, its the completely dead world.
wdym
it has like 200 dungeons
all with the same copy pasted layout
its brimming with originality
for one, almost every single dungeon in the game is basically just a straight line filled with skeletons
cookie clicker still has more responsive combat

cant even tell if this is a joke
but yeah kinda what i mean
the overworld doesnt actually have much in the way of interesting landmarks, although they do exist.
just scarce at best
i think at this stage open world rpgs are becoming endangered. people are too jaded after elden ring gave them a taste of finer things
every single one since ER has flopped bad
elden ring was still bad
imo
it suffered from the same thing skyrim did except the locations were at least more original
bit of a stretch, theres a lot of things to like about it, and its definitely a huge improvement over the cookie cutter bullshit we got for a decade
and instead of dungeons having 3 enemies throughout the entire game they had 3 per dungeon
it is definitely
still it suffers from the same stuff skyrim does
its absolutely dead
the repetitive enemies where only really a problem because the game overstayed its welcome
every place on the overworld save for a few landmarks is filled with basic hollows
I think souls should have stayed linear
notice how specifically after the halfway mark, youve seen all the enemies
at least more so than this
I noticed that after the 20 minute mark I have already seen 30% of the enemies
its almost like they forced you to play ng+ incoporated in the story
which is a bigger issue
yes, theres a lot of repetition. thats bad. but then theres also the fact that the game actually rewards you for exploring by stuffing every little secret passage and corner with a fun item, or something potentially lore revealing. The fact that just staring at the landscapes, the walls, the architecture is also in of itself lore revealing and world building
