#virtual-reality

1 messages · Page 112 of 1

lofty sundial
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These people and their FPS talk, meanwhile me, anything above a crispy 16 FPS is luxury*. kek

Is a VRchat main on a 3080ti,

weak bluff
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you must be very used to motion sickness

haughty thistle
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For one I usually sit in lobbies full of Furries. I may not be one, but the groups I usually hang out with are pretty chill and optimise their avatars pretty well.
And secondly, I usually try to avoid large filled lobbies, because I don't feel comfortable with tons of people around. Besides, it just isn't fun, if you can't understand your conversation partner correctly, because of all their noise from other people in the lobby...

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So 40fps is usually the lowest fps I see in VRC...

lofty sundial
rapid otter
weak bluff
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That's a poor optimization

haughty thistle
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This is a group pic I have taken not too long ago. If you get up close, most of these are actually surprisingly low poly count and all the shadows are baked rather then real-time. Probably the most over-the-top is the brown one in the front who does the "> <" eyes, and even this avatar is more optimised then what I've seen in my time in the "human" avatar groups tbh...

harsh niche
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i've played it like once and i just went bowling

cloud ermine
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thats about it

green crypt
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lowest fps i see is 15 in vrc that is in unfinished unoptimized maps with 80 players in medium avatars average 25 fps with 80 medium avatars

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on one ccx of a 2700x so

lone depot
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should I buy a used rift s or a new quest 2? Thonk

lone depot
green crypt
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new quest 2 better than used rift s

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cv1 is too hard to recomend as spare parts tho better then a rift s

glad sand
lone depot
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idk, cheap

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quest 2 with link cable is already 600aud 😋

glad sand
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And yeah they’re cheap bc you’re paying with your data, that’s how the price tag is subsidized

restive ivy
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But the sde is pretty bad on the cv1

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As it was the first consumer grade vr

lone depot
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we don't have index here lol

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I could get Index if I got a friend to get it for me

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I saw people mentioning in this channel the Quest 2 + link has bad controller latency?

haughty thistle
lone depot
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ohhh I see. I'll have to look

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How's the Vive Cosmos

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?

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Eb games doesn't have any index stuff. They only have the bases and they are out of stock lol

haughty thistle
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The regular Vive Cosmos has really bad tracking. Both for Controllers and the HMD. The Elite does use Lighthouses, but the included Vive Wands are very basic. Pretty much only useful for Beat Saber (maybe also Legacy games) and nothing else...

lone depot
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Sounds like I'd just end up being better off with a quest 2 + link at this point KEKW

haughty thistle
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It's unfortunatly the reality right now. Meta has successfully managed to deter any sort of competition in the low to mid price range by selling their hardware at a heavy loss...

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The only other option is the HP Reverb G2. The HMD itself is really good (I'd almost say better then the Index, at least in resolution, weight and lenses), but the controller tracking leaves to be desired (still way better then the regular Cosmos though) and the lack of touch sensitivity on the buttons, sticks and triggers means that they're more of a chore to use in Social Applications like VRChat

lone depot
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yeah I'm not really looking at playing vrc. it'd more be things like boneworks, pavlov, phasmophobia, HL:A etc

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If we had index easily available in Aus I'd be heavily considering it but that's not really the case unfortunately

glad sand
lone depot
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Yeah that's possible

lone depot
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Had a look around. there's not much if any used indexs. I can buy a full kit for 3.1k aud 🥲

gloomy crater
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If you get really lucky you might be able to find a south african logistics company owner who's willing to ship a lightly used index to you for US$600. That's what happened to me, in this very channel no less.

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I'd also vouch for the reverb G2. Never used one, but serviced multiple PCs of other owners of the headset and they've voiced their enjoyment of it.

sullen linden
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I’m a cv1 user should I buy a used reverb g2?

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Or should I buy the quest 2 for the cool vr exclusives

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Well there’s only like one

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Re4

glad sand
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Main disadvantage to it is you need a computer but since you have a CV1 one stands to reason you have that :D

sullen linden
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I don’t mind the tracking just the overall use

gloomy crater
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I'd still recommend the G2 over the quest, even in that case. The WMR software can be annoying sometimes but it doesn't come close to the prep work you have to do every time you wanna play PCVR on a quest 2. That's just me tho

sullen linden
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Okay thank you I was a little worried about the quest link and stuff

gloomy crater
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It kinda depends on if you're gonna be using the quest 2 wirelessly or wired. If it's wired it can be annoying, wireless is a bit easier but still more annoying than just connecting to SteamVR using WMR on the G2

lone depot
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How are the G2 controllers though?

thin briar
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played a bit of i expect you to die today

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pretty hard but alot of fun

weak bluff
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WMR has the best plug and play

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It has best compatibility straight to Windows

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Very suitable for back packers

thin briar
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i dont find the quest too bad for pcvr

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once you have oculus and steam vr installed its very easy

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dont even need the oculus app open to launch from the headset via link cable

weak bluff
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its just oculus is a 3rd party software and stability rely on microsoft

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but meh oculus is still very solid software

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just very poor support for rift s knowing how much Meta has been treating Quest with updates

solemn birch
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Hey I have a question so I am going to upgrade my gpu so that I can play VR and this week Nvidia is releasing the rtx 3050 with 8gb of vram and I want to know will the 3050 be good for playing VR? And will it also be good for 1080p pancake gaming?

formal willow
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yea

gloomy crater
weak bluff
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especially 90Hz

rapid otter
gloomy crater
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yeah that's pretty much what happened. I'm not complaining though, 5600XT's and 1660ti's used to go for 280, and the 3050 is supposed to MSRP at 249. If it gets anywhere near that price, it'll be a nice change of pace.

weak bluff
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Anyone tried air link using ethernet?

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Like plugging directly quest to pc but instead of usb cable you use ethernet dongle to router or pc

haughty thistle
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I dunno if the Quest would support USB to Ethernet dongles. Considering it's running Android underneath, I guess maybe? But you'd need to have a DHCP server somewhere giving the Quest an IP address, as you won't have a way of adjusting that on the Quest itself (outside of the Wifi settings that is)

weak bluff
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I just wanna know how it fares

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It may be a great solution to long long distance wired vr since ethernet cables can be very long and have much wider bandwidth range by spec

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Oculus Link cable are not sold here and 3rd party cables keep breaking so im considering

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And there is this

haughty thistle
weak bluff
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And i wanna know

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Other experience with compatibility

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I'm surprised not many tried this

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The Ethernet cable is perfect for long distance streaming

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Or nvm maybe buying high end router is better

haughty thistle
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But it's also bulky-er then a standard USB cable. I speak from experience, so you may at least want a short extension cable to have the adapter hanging off somewhere else then it sitting right on the Quest

weak bluff
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Yeah hanging is best way to reduce the hang

dreamy nebula
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buy a better wireless access point/router and use airlink

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pcvr wirelessly is very cool

swift panther
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Would a laptop that has Ryzen 5800H and a RTX 3060 be bad for VR? only reason I am even considering it is someone would trade me a spare quest 2 and a xbox series x. thanks to anyone who can help.

harsh niche
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That seems good enough but I’ve heard laptops can have problems with VR because of how some IO connects to the motherboard or somn

swift panther
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I have a quest so I would be using Virtual Desktop mainly

harsh niche
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Oh ok just make sure you have a solid router and preferably Ethernet connected to that router

swift panther
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Definitely would have it wired ethernet and I have a mesh network of eero 6 pro, just recently seen mesh networks aren't too good for quest etc so fingers crossed

glad sand
harsh niche
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I think I have that same mesh network, maybe 5th gen tho. It works pretty good but I have my main base station thing in the room I play in

glad sand
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Purely bc the I/O…I’ve got a laptop with a 3060 as well and no mux switch, doesn’t work at all with VR bc it can’t output display properly for some reason. Have another laptop with a mux switch and works as well as a desktop

swift panther
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Hm all I know is it’s a ROG Strix G713QM-RS76 but I can’t find much about the laptop and or if people have tried vr with it

haughty thistle
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If you can, I'd suggest turning off the integrated graphics though, as that can also cause issues in VR (more so then IO)

gloomy crater
# swift panther Hm all I know is it’s a ROG Strix G713QM-RS76 but I can’t find much about the la...

I have a G513QM with a 5900HX + 3060, and it worked about as well as you'd expect with those specs. It looked blocky and pixelated, but that's a problem with the headset itself I think, as it does that even when hooked up to a PC. I don't have another headset to test it with but I expect it would work fine, not sure how well the oculus software would work with it though, as mine was a pain to get it set up with.

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For some reason, the headset in question (my sister's quest 2) always looks this way when connected to a PC. Like a youtube video recorded in the dark, it has big blocky sections and appears to run at a much lower framerate and resolution than it should. It doesn't appear to bother her, though, so I haven't tried to fix it.

haughty thistle
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Those are compression artifacts you're talking about. Since the Quest doesn't have a native video in and only uses (comparetively) low bandwidth interconnects to receive the picture, it can't really be done any other way.
Artifacts are still a thing even on the Vive Wireless Adapter, and that one uses a much higher Bitrate (it's not quite as bad though)

swift panther
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So would I be dumb for making the trade? I don’t play Xbox as much and honestly as dumb as it sounds I probably would mainly use it for VRChat and then some VR games here and there like phasmaphobia etc.

weak bluff
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just get what you need most

swift panther
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Well I know nobody will trade a pc for my XSX, and I’m very tight on money so trading is my only option and most people ditch out on me so who knows if this would fall through. But I don’t want to drive an hour to get it come home and it not even work reliable like I’m hoping.

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if I was to get a pc would a 1650/1660 or even 1070/1080 be better than a laptop with a 20 or 30 series?

formal willow
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no

weak bluff
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i say not worth it

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if you are getting desktop

harsh niche
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yeah 3060 would be better

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and later on if you want you can sell the laptop

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then build a pc

formal willow
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yeah but they are loud

weak bluff
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that really depends on model

rapid otter
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I don't think it's a big issue when playing in VR

haughty thistle
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Yes and no. My XMG Lappie can get quite loud when running VR and if you're not using closed back headphones, it can be quite annoying, especially on a small room

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Then there's also the issue of thermal throttling. Using desktop hardware is beneficial for VR, no doubt, but going back several generations and dropping a number of tiers probably leads to the exact opposite then what was tried to be achieved...

stray pier
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Anyone have any idea if a system with Ryzen 7 2700 and a RTX 2070 will be any good for iRacing in VR? I know that's probably an obscure game for this crowd. Lol

granite stump
weak bluff
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But if you need those extra cores sure go ahead

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For example ryzen 5 3600 is faster

stray pier
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I can always upgrade if it's not enough, I'm mostly in it for the GPU but the 2700 is still an upgrade from my 1600.

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I'm buying a used system for $900 with those specs btw

rapid otter
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Seems like a good price for a 2700/2070

weak bluff
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Good price

haughty thistle
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Man... I hate it when companies don't put a USB port on their VR headsets. Makes me having to resort to jank like this, on an otherwise beautiful HMD...

lofty sundial
haughty thistle
young marten
trail ember
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someone explain what these are? i literally got no clue why they are showing since i dont have any controllers other than the index connected

peak coral
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I dont think they are showing. I think those would be filled in blue like the other things that are present

trail ember
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ye the first one just went idle as i took the picture. i know the second one is my ps5 controller but i got no clue what the first one is

haughty thistle
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Because of this:

weak bluff
rapid otter
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Is asked because i didn't knew face tracking required an external device

weak bluff
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well depends but yeah HTC does sell external device

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some upcoming headset integrate itin headset

haughty thistle
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The Face Tracking Mod for VRChat currently only supports the SRanipal runtime (the software required to use the Eye Tracker in the Vive Pro Eye and the Vive Facial Tracker). So even if the HMD had Face tracking built-in, I wouldn't be able to use it ^^"
But yeah, besides the Vive Facial Tracker (which is what I'm using here), there's only really the Reverb G2 Omnicept Edition which has a face tracker built in. You'd limit yourself heavily if you only look at HMDs that have both built-in eye tracking and Face Tracking. Just going for an Eye Tracked HMD and then modding the Facial tracker onto it works like a charm (as long as you have a way of getting USB to it).
You can even use the Facial Tracker without Eye Tracking (which is kinda how it's running for me rn), so putting one on your Index is absolutely a possibility, and actually what I originally intended to do. But because of a lack of Avatars, it just layed around on a desk for like a year.
Hopefully the Varjo Eye Tracking doesn't have to wait too long to be supported ('cause the mod dev actually has a VR-2 himself)

rapid otter
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Isn't modding VR chat prohibited ?

weak bluff
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technically

haughty thistle
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I know one too many people who've been using mods for the entire time I know them, and not one of them got even banned for it afaik. (although they did disable all the telemetry built into VRC) And it really is the only mod I installed, because if they don't do it, I shall do it myself >.>

weak bluff
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i guess open_vr fsr includes that

haughty thistle
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One of those friends helpmed me get started on VRC modding, and he was like "Don't worry, if you do ever get banned for modding, the first ban is only 4 days and it get's shorter from there" xD

sullen linden
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is there a safe way to crack vr games?

weak bluff
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by what you mean "safe"

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and i dont believe you should ask about piracy here

haughty thistle
# sullen linden is there a safe way to crack vr games?

Rule 6:

Do not illegally share content. The discussion of piracy/torrenting is allowed on a broad scale, but specific discussion of DRM circumvention is not allowed. Your best bet is to link to the author's official source of the content.

weak bluff
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not sharing ways to pirate but majority vr games piracy is pretty much similar to any other pc games

gloomy crater
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Soooo does anyone have any recommendations for m.2 wifi adapters? Preferably able to go up to wifi 6? Doing some tests with a quest 2 again and all I have is a USB wifi dongle that keeps cutting out

weak bluff
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Any wifi card with AX in its name

haughty thistle
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Hotspot in general isn't recommended for Air Link and VD, because of how a Hotspot actually works, it causes quite a bit of latency, and throughput is also limited...

weak bluff
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^

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But hotspot is proven works

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Best to strictly use for vr only

haughty thistle
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A pretty popular Wifi card is the AX2xx series from Intel (replace xx with two digits). The one in my Laptop is an AX201, but the only time I tried VD on, it was a stuttery mess...

weak bluff
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I would say experience can be much better on pc due to how terrible laptop wifi antenna is

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That is to say if you get the antenna that stick outside not the 3M sticker antenna

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But still not best experience and definitely not good for highest end

gloomy crater
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The first one that came up when I searched 'wifi 6 m.2 adapter' was the Intel AX200 for like forty bucks. If that's an okay bet I'll probably just go with that one

haughty thistle
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Yeah, should be fine

lofty sundial
restive ivy
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Things that affect steamvr and how it renders is not prohibited

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Aka modifications to openvr

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There are no "safe" mods for vrchat

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All can get you banned

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Its just a matter of what you do with them that determines if you will be banned or not

lofty sundial
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If you ever do public lobbies, you need to mod VRchat to have just a decent experience. Unless you have a crash fetish

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or max shield settings

restive ivy
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Also modified clients are the number 1 cause of stolen accounts

lofty sundial
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Im a midnight rooftop person

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I find the rain soothing

restive ivy
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I've never been crashed there

lofty sundial
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gotten a few times, or in FBT heaven.

restive ivy
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The only place that I've seen crashers lately is the black cat

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Tho not a single one has actually managed to crash me

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Its usually only the quest users that crash

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I keep my safety on normal for public lobbys

restive ivy
lofty sundial
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Only way other than anti crasher will always be to not allow people to show. Else they would not still run rampant.

restive ivy
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They have an official method

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I linked it

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Its not as easy to implement as the mod but it's a great option for those who don't want to use modified clients

weak bluff
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Trying hard to join purple club

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Just dont interact with gray people

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Crash will be a lot less

flat pawn
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I join black cats without safety settings on all the time and I don't have a "crash fetish"

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It's not as bad as you're making it sound

flat pawn
haughty thistle
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I just never go to public worlds lol

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That's also another reason why I felt comfortable adding a Face tracking mod to the game. Can't have someone report you, that you've known for a while...

weak bluff
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My go to is always green and above avatar other hidden

green crypt
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When you never get crashed in public

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And when you have met the Dev team also eye tracking is coming officially over osc

restive ivy
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Well there is actually no method of reporting a modified client

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You basically have to be cought using it by a moderator

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Or using it in a game world

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You can be banned instantly for that

green crypt
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Well no a lot of them get reported just have to use the correct method gotten people banned before a few people already and know how to detect them in game

restive ivy
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You cannot currently report them for specifically a modified client

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Tho you can send a report for other reasons and they likely find the modified client whilst investigating

flat pawn
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Public worlds are where you meet new people and see new things, that's why I like going to them

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Sure there's plenty of idiots and children but if the lobby is just them then I'll try another one

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Some cool and interesting people go to publics sometimes and I live to find those folks

weak bluff
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VRChat reporting system is really loose

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The most popular feature request is to report/restrict underage users and its been for a while now

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But no the team does not care

lofty sundial
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You cant restrict underage

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xDDDD

green crypt
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It's all on the website reports in the form used to be a direct email

weak bluff
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Yeah no they won't help you even with email

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VRChat is really not for kids

wooden parrot
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hey can anyone tell me a good webcam below 50$

haughty thistle
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Technically speaking, every platform you'd need to run to play VRChat (that'll be Steam and Metabook), have in their EULA that every user needs to have their own account and to create an account you need to be over 13 years of age. So in that regards, VRC is already gatekept to 13 years and up. I don't know if the guys from VRC have their own policies about this, but yeah. 13 years minimum to even download VRC...

haughty thistle
restive ivy
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But it uses both cameras at the same time

rapid otter
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Black and white also

restive ivy
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No

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Its color

rapid otter
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Damn

restive ivy
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480p

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On both cameras

rapid otter
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Thought it was like the quest

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480 p is kinda low

restive ivy
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Mhmm

rapid otter
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Idk i have no reference

haughty thistle
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The cameras on the Index are 900p, but they record quite a large FOV, making the Pixel denisty quite low...

restive ivy
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Nice webcam

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Not my photo btw

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But yeah

tawdry dove
restive ivy
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Here's your $500 webcam

haughty thistle
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The Index passthrough cameras also have terrible low light performance (just like the 3DS)

restive ivy
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Mhmm

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Even in very highly lit situation its still managing to be dark

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So I'm assuming it's a very small sensor

hybrid wasp
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any help? every time i launch oculus link i get bombarded with this message in the console (27/01 12:09:20.417 {!ERROR!} [xrstreaming] Frame 813 dropped due to encoder backup) but idk what to do ive looked everywere

tawdry dove
restive ivy
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Exactly

fathom sinew
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Hey everyone I have a Windows mix reality headset. Every time I plug it in and get to the portal main area. It keeps restarting my headset. Yes, I make sure that it's in a USB 3.0 port and I've already tried uninstalling it and reinstalling it. My current system specs are a 5800X and a 3080 TI with 32 GB of RAM.
And the strange thing is it doesn't start restarting until it gets to the main portal area during set up. It didn't crash once

fathom sinew
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Another thing I've noticed too is that every time It restarts my display flickers on my monitor

weak bluff
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Ensured no driver issue?

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Do you have right version of Windows

fathom sinew
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I just updated my RTX 3080 ti GPU so it's latest driver

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Currently running win 11

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I am aware that this bug existed on a very old version of Windows 10, but by me being on Windows 11 that bug should no longer exists so I don't know what's causing the VR headset to restart

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Every time I restart I noticed all of my monitors blacked out also

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I've tried different USB 3 ports and they still have the same issue

fathom sinew
weak bluff
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Windows 10 Creators Update and above

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Windows 11 have known to have issues but it will work

fathom sinew
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Although to be fair, the last time I did use this VR set was on Windows 10

fathom sinew
# weak bluff Windows 11 have known to have issues but it will work

Do you think this is a USB issue or maybe a display issue? The way everything is set up it's kind of hard to isolate the issue. I even tried to uninstalling the device and reinstalling everything. It never crashed once during setup. It only crashed until I got to the main VR area main VR area

weak bluff
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Possible

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But it's also possible software issue

fathom sinew
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Well, what would you recommend so far? I've already tried going to device manager to update the driver but it says it's already up to date

fathom sinew
lofty sundial
fathom sinew
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i did manage to find this error in the event log

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Faulting application name: HoloShellApp.exe

weak bluff
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Yeah sorry not many use WMR here but asking microsoft or other WMR group might help

haughty thistle
# fathom sinew Faulting application name: HoloShellApp.exe

It sounds like either the Version of the WMR portal currently shipping with Win11 is just broken (in which case, downgrading to Win10 will help), or your install of the WMR Portal is borked. I know that in Win10, you can uninstall the entire WMR runtime (including Portal and all) in the new Settings Panel under the WMR section. I'm guessing that's not too different on Win11, but I can't say for certain as I currently don't have a Win11 machine...

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After Uninstalling the runtime, restart the machine and plug the HMD back in. Windows should automatically download the runtime again

gentle coral
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@fathom sinew
Hey everyone it's been a while, I might actually be back this time, and hope to have some fun projects I can share in the near future.

I wanted to let people know about a really amazing documentary shot inside of VRChat.
https://joeahunting.com/we-met-in-virtual-reality
I saw the premier at Sundance film fest a few days ago.

Once it has a larger release I definitely recommend checking it out. It is the best portrayal of vr social interactions, and the abilities vr has to connect people I have seen so far.

for the issue with WMR, a few good posts are here
https://www.reddit.com/r/WindowsMR/comments/eok4o6/wmr_keeps_restarting_faulting_application_name/
https://www.minitool.com/news/windows-11-dism-tool.html
if you haven't used DISM, and SFC I recommend looking into it and learning how to use it, it has helped me with a few weird bugs.
https://www.windowscentral.com/how-use-dism-command-line-utility-repair-windows-10-image

91mins Feature, digital film

MiniTool

Do you know what Windows 11 DISM is? How to use & fix the DISM command tool in a Windows 11 computer properly?

Windows Central

In this guide, we'll show you the steps to use the DISM command tool to repair the local image of Windows 10, which you can use with the System File Checker (SFC) to fix problems with your machine's installation.

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@fathom sinew
Or You might have a USB driver or graphics driver issue where it downloaded one it thought was new but was actually older (I just had this happen 2 days ago with two USB chipsets, and an audio driver). I always backup my drivers in case I need to revert to an old one (happens with realtek drivers a lot from my experience).

I am still on widows 10 and have a Reverb G2

fathom sinew
# haughty thistle It sounds like either the Version of the WMR portal currently shipping with Win1...

So after running some test, I decided to pull out an old Acer laptop that has an AMD Ryzen 5 CPU with integrated Radeon Vega 8 graphics. I had to change some registry settings to enable mixed reality but it was able to boot up and play just fine. Although I'm pretty sure my refresh rate was like 20 Hertz lmao but I never once had It restart while using it for an hour and that was runing on an older version of Windows 10 and it had a much much worse end hardware so I'm pretty sure It confirms that win 11 is the issue after all The only problem is for me to downgrade to Windows 10 will be hard considering for me to do a clean install, I would lose almost all of my data and have to reinstall load over three terabytes worth of storage of games back to my system. 🤣

rapid otter
weak bluff
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My Oculus Air Link is eating over 10-20% of my GPU which I am already heavily bottlenecked (100% GPU usage with only 20% CPU)

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Anyone know if there is a way to force Air Link to use software encoder instead?

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I can spare my cpu for a lot of encoding there

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Specifically OVRserver eats gpu

gentle coral
# rapid otter It's nice to see you back, hoping that you stay longer than last time 😉

yep, I had some work that on a project that is still in stealth mode and had to be very careful on social platforms.

I finally have time again to do vr dev stuff as well. I think I figured out how to make one of my demos work both stand alone and in VRchat with almost the same build. Though I don't think I can get the biosensors to work in VRchat.

For now though I need to learn more of blender 3.0 and a few addons to build the worlds I need for my demo.

gloomy crater
#

I'm wondering where to draw the 'VR ready' line in the GTX10 series for my used parts hunts. I'm thinking probably between the 1060 6gb and 1070? I.e. anything less than a 1070 should be a no-go?

#

Also good to see pyconaut kicking around again

glad sand
#

Which is to say, maybe that'll become a viable option once people stop being interested in crypto for a bit until the next GPU launch

weak bluff
#

Yeah the official recommended specs are more like minimum

#

I have recommended specs gpu and it runs minimum settings 😐

weak bluff
#

Nonono its not better than 3060

#

Its in RTX 2060 super performance

#

Assuming what you mean is Quadro RTX 4000

#

Which btw is the very first ray tracing GPU to buy

#

And check price again I don't believe they are cheap and it even is a blower low power card so its not that great for gaming

haughty thistle
#

1060 6GB I'd say is the bare minimum for VR, but for higher res HMDs, you do kinda wanna have a better GPU then that

fleet halo
#

me with a 1650 Super

copium

flint ridge
#

Me with a 5600g

formal willow
#

beat saber is easy to run

weak bluff
#

1650 Super is also minimum

#

I also met someone in vrchat play with 5600G

#

Crazy

lofty sundial
#

I mean VRchat if you're on desktop runs like shit anyway if you have dynamic bones on. Even high end rigs are happy to get 30. So you can chill with scuffed setups in vrc

weak bluff
#

Vrc is probably the one runs from best to outright worst performance

rapid otter
glad sand
#

A4000 yeah but anything with “Quadro” in the name ain’t gonna be Ampere

rapid otter
#

I don't think the gaming experience would be very good

glad sand
#

Would this work well for an Index?

haughty thistle
#

If it has the Liquid Metal TIM, then I have the exact same Laptop (it's a Tongfeng Laptop, also sold as the XMG Neo 15). It works well for the Index and similar res HMDs, but I wouldn't go much higher res then that on this Hardware. The 2070 Max-P Laptop GPU is about as performant as an RTX 2060 Desktop but with the extra VRAM of the 2070...

glad sand
gentle coral
rapid otter
#

🧐

#

Interesting

flint ridge
#

If you go to the end of the vid Linus talks about the cheap to expensive Vr setups. Did that ever happen

gloomy crater
#

I vaguely recall a video where he tries three different graphics cards in his VR rig, is that what he's talking about?

rapid otter
#

I played VR yesterday for the first time in a month 😁

#

I just had so much work and i prioritized sports over games since i didn't had much time

#

It felt very weird, like when you try for the first time

#

And of course it was on Boneworks

haughty thistle
pastel echo
#

Got pretty much everything wrong buuut

#

whatever you say steam 😂

rapid otter
#

I think it's making an average of you system, ram speed, cpu, gpu

#

And i guess your CPU is super powerful, (is your ram too ?) so it averages it to a good score

#

I don't see how it could get this results otherwise

pastel echo
#

Well the actual specs are
5200 DDR5 ram
I-9 12900K (16 core)
and RTX 3080 fe

#

not sure why it used the intel for GPU or got the core count wrong doe

haughty thistle
#

The built-in SteamVR performance test doesn't take into account the more demanding graphics or higher resolution HMDs of today. It's basically stuck in the time where VR was low quality demos and the Vive was the top of the line...

gloomy crater
#

I feel like the superposition VR benchmark function is a better alternative to the basic steamvr performance test

green crypt
#

Eh would say openvr benchmark is better tho needs an hmd so

rapid otter
#

Asking if the specs are good is the best option

#

To knowledgeable people like in this server of course

haughty thistle
#

I'd go as far as to say that OpenVR Benchmark is the only realistic VR benchmark out there, as there's varying overhead with each HMD...

green crypt
#

Yeah also depends on the game a lot you plan to play also what a good rig is

haughty thistle
#

One thing that OVRB allows us to do is to compare how different headsets perform on the same hardware or what kind of performance increase/decrease one might be able to expect with certain hardware upgrades...

weak bluff
#

Is OVR Advanced Tool the thing allow me to fly in VRChat? How to use it?

green crypt
#

Still funny at a time the top score was a 2700x + 1080ti for the index

#

Not sure what place that score is now tho

haughty thistle
# weak bluff Is OVR Advanced Tool the thing allow me to fly in VRChat? How to use it?

OVR Advanced Toolkit allows you to set a Playspace offset, which combined with FBT, can make you appear to fly in VRC (even though you aren't actually). I don't quite remember what exactly all needs to be enabled, but there should be a section for Playspace and motion. In Playspace you can see your current offsets, Zero out the Y offset, adjust them manually and lock certain offset axis (for example, if you only want to move up and down, lock the X and Z offsets). In the Motion tab you should be able to activate Space grab, with which you can double press a certain bound button to move around in space. Clicking on Bindings should open up the SteamVR binding editior, where you can change the binding for the space grab function

weak bluff
#

I see

sudden anchor
#

A friend of mine just bought a valve index, however we are having trouble getting his index setup. The lighthouses show a green status light, but nothing (headset, lighthouses or controllers) show up in steamVR. Any ideas?

gloomy crater
#

Is there a noticeable benefit to having Wifi 6E wireless integration on a standalone headset over regular Wifi 6? Like, if I've already bought a whole new wifi setup to prepare for something like the new Pimax headset or maybe the deckard only to realize that it's all wifi 6 not 6E, will I have to return everything and start over...?

haughty thistle
#

6E is utilizing a 6GHz band rather then the 5GHz band used by Wifi 5 and Wifi 6. 6GHz may not improve bandwidth that much, but it should improve the latency. 60GHz (aka WiGig) is still better for VR, but 6E is a step in the right direction. There currently isn't any headset on the market that has 6E support, nor did I hear of any Routers with 6E support yet...

haughty thistle
#

The Lighthouses will show up once the headset and/or controllers see them. They don't need/utilize the USB ports on them

gloomy crater
sudden anchor
haughty thistle
#

Are the LEDs on the Index shining in like a Blue color?

sudden anchor
#

bright green

gloomy crater
#

but there's no picture on the displays?

haughty thistle
#

Bright green means that the HMD is connected and talking to SteamVR cbThinking

sudden anchor
#

nothing on the displays

#

the thing is though nothing is showing up in steamvr

#

we have reinstalled steamvr a few times thinking it was a bug

haughty thistle
#

SteamVR must be throwing errors, if it doesn't show any hardware. What error is it showing?

sudden anchor
#

as far as im aware no errors from steamvr itself

#

not even the headset not detected error

haughty thistle
#

That... doesn't sound right...

gloomy crater
#

Hmm. I've never had that issue with my index. I guess the first thing I'd try is confirming that both the USB port on the motherboard and the Displayport on the graphics card that the HMD are connected to are full speed and perfectly functional

sudden anchor
#

they appear to both be correct spec and functional

#

hes attempting to set it up with a rx 570 so I dont know if that could be a factor or not

#

is it possible that both lighthouses are possibly faulty?

haughty thistle
#

No.

#

Lighthouses only show up when a Device using the tracking system actually sees them. The Bluetooth is only used for Power management and firmware updates

sudden anchor
#

ive never seen the lighthouses just NOT show up before

#

so im stumped as all hell

green crypt
sudden anchor
green crypt
#

Check device manager if the hmd shows up

#

Hmd needs to show up there it's needed to get the lighthouses to show up

#

Could be a faulty index cable but it's probably a software failure more likely

sudden anchor
#

ill get him to check that tomorrow since hes gone to sleep now - what section is the index usually in under device manager?

green crypt
#

Just look around should be in a few spots as has multiple devices

sudden anchor
#

noted, alright cheers for the help

lofty sundial
# sudden anchor noted, alright cheers for the help

Granted its prob not your issue, but for future to avoid issues, if you hard power the headset down by unplugging it from power/or its teather, open SteamVR, and then plug it in. It'll not behave nicely and will require a steamVR reboot(or mine does).

Then personally for lighthouses, mine only shows up if the headset has LOS to them, moment los is broken steam shows as ''not working'' Because obviously the PC has no way to know if they are on/working.

sudden anchor
#

just waiting on him to wake up at the moment so we can see if the headset even shows up in device manager

sudden anchor
#

audio devices show up, usb devices show up etc

#

no errors

sudden anchor
#

was there an update where bluetooth became a REQUIREMENT?

#

or was there just some weird shit going on

haughty thistle
#

Not as far as I'm aware...

rapid otter
#

I thought my quest 2 broke yesterday

#

I had no sounds, in standalone and with the PC

#

Took my earbuds to workout and noticed a very familiar sound, the boneworks OST

#

It had been connected to my earbuds the whole time

#

😤

spring tusk
#

😂

haughty thistle
#

lol

sudden anchor
#

utterly bamboozled

lyric mulch
#

Is it a good time to get people into VR?

weak bluff
#

If you are fine with what games are being offered now

#

If you are not satisfied with current game i say no

#

VR biggest problem is poor selection of good games now

#

To many VR is just worth as one time experience for now

lyric mulch
#

Yeah, good points

#

PCVR Headsets are kinda stagnant rn too

haughty thistle
#

Far from it. Just in the affordable range where nothing comes out. Metabook has successfully managed to deter any competition daring to step too close to their price point...

#

Like, one headset that started shipping earlier this month is the Varjo Aero. An amazingly clear HMD. It's just that it costs 2k, with no controllers or lighthouses included...

lyric mulch
#

Do you think that that will change anytime soon?

haughty thistle
#

Not this year, that's for sure. Developing a good VR headset takes time and lots of money. And right now, no company seems to be willing to make that sort of investment if Meta is just going to Cut the price of their Quest and still come out ahead (which, let#s face it, they probably will do if anyone tries to compete on a serious level)

lyric mulch
#

Bummer, thx for the info

#

When do you think will the Deckard release?

haughty thistle
#

Literally nobody knows (except maybe Valve)...

lyric mulch
#

I don’t think that Valve knows in that case

haughty thistle
#

Before the acquisition of ImagineOptix by Metabook, a release of late this year seemed plausible, but now I'm not so sure...

lyric mulch
#

Did Valve work with them?

haughty thistle
#

it seems like most of Valve's Varifocal Lens Patents came from Valve working together with ImagineOptix developing this tech. We know this, as Valve literally sued them after a large third-party invested in ImagineOptix (and that third-party is likely Metabook, as they purchased them later down the line). After that case was settled out of court, Valve filed a suspicious amount of patents, mostly lens technology related

lyric mulch
#

Oh dear

#

That sounds bad

#

Is it possible that the deckard will be the index 2 at the same time?

haughty thistle
#

Yes. It's a PCVR native first HMD with standalone capabilities. Watch the videos from SadlyItsBradly for more infos. That guy is a god at scraping infos from patents, SteamVR releases, etc...

lyric mulch
#

That’s very cool, thanks! Hope that its release isn’t set in too far of a future!

glad sand
#

What’s the best Index game that you can jump in for 30 minutes (other than the Lab/Beat Saber 😉)

formal willow
#

boneworks has the arena its ok

pale wagon
#

Hotdogs horsehoes and hand grenades is good for a 30 minutes play session

weak bluff
#

Its always VR hardware that evolve

#

Software is still bad

#

Its just not catching up

#

VR is not better with just better vr headset people need to realize this

lyric mulch
lilac jewel
#

still debating whether to buy like a kiwi cable for direct link + charge or go VD over Air Link

#

not sure what y'all say if the difference is 15 USD for VD with coupon or like 20 for a 3rd party link cable

harsh niche
#

both

#

in my experience link gives better performance and quality

#

but vd gives more freedom

#

so i use vd for games where i spin around a lot like phasmophobia, and link for more performance heavy games like flight sim, or where i need better latency like in beat saber

weak bluff
#

If you buy a USB cable instead of type C your quest wont charge enough to play and use at same time

harsh niche
#

it makes it last a lot longer tho

haughty thistle
weak bluff
#

I dont think motherboard output more than 5W on USB 3.0

#

You need those special active power which is in laptops

#

Even that is not high

#

0.5A x 5V is only 2.5W and 1.5A x 5V is only 7W

haughty thistle
#

Yeah, but that also applies to the Type-C jacks. Unless you happen to have a Thunderbolt port on your Mobo, it's likely just a Standard USB 3.1 Gen2 port with a different connector...

weak bluff
#

Then intel motherboard mostly have thunderbolt then

#

To which it can provide 15W

#

Idk how much AMD board provide

haughty thistle
#

That's not USB-PD or Thunderbolt. What I meant is that usually, Type-C ports on motherboards aren't different to other USB ports on motherboards. You're board has some extra Amps on the Type-C port, but it's by far not always the case...

weak bluff
#

Yeah that's what i mean

haughty thistle
#

And extra Amps on a single or a couple of USB-Ports isn't unheard of either. I used to have a Gigabyte board that could deliver up to 2A on 2 of it's USB ports...

weak bluff
#

Majority of usb c on Intel motherboard are thunderbolt

#

I say avoid usb cable also because i tried myself and it really charged very little

haughty thistle
#

My Quest usually discharges, even when using a Link cable. But it discharges not as quickly with a cable, and when I loose like 30% in a 4 hour session, there's no way I'd be running out of juice during a session...

gloomy crater
#

I'm only freaking out a little bit but uh I just finished checking out a little community made VR mod for portal 2 and when I quit out, my thumbs were covered in little black dots and I realized my controllers have giant areas on them where the paint or coating or whatever on the oval shaped touch pads had begun to wear away and flake off onto my fingers is that normal?

haughty thistle
#

I'm guessing you're talking about the Index Controllers. I've never heard of that happening to a degree that it's a noticeable difference after a single session. I've seen paint on the Index controller rub off, but it's mostly been over time and usually deligated to the plastic housing on the grip stem (not the actual grip area), the metal ring around the top plate and the little nub that holds the strap to the top of the controller...

gloomy crater
#

I only noticed it because it felt like there was something on my controllers, so I scraped at it to try and get it off, which I guess was me actually scraping at the coating. It's only on the touch pads themselves, I can't find any damage anywhere else

left crescent
#

Hello! Stupid question - for laptop, what could be the minimum specs for a laptop to support a VR headset connection? Case and point: I'm thinking of buying an Oculus Quest 2 and I mostly wanna connect to my laptop (I know it works standalone) - a Lenovo Legion with an i7-8750H and GTX 1050 Ti (the laptop "turns" 4 in December)

haughty thistle
#

😬

#

On Desktop PCs, the 1060 6GB is usually considered bare minimum. Considering that Mobile GPUs always perform like the next tier/model down the stack, yeah... I mean, you can try, but expect having to set the resolution way way down...

weak bluff
#

1050Ti mobile you can beat saber barely with it

haughty thistle
#

Yeah but that's Beat Saber. That game can run on a Potato almost...

oblique hill
#

weird question: do you prefer VR on a rug/carpet or hardwood floor?

glad sand
oblique hill
#

cool

#

thank you @glad sand

echo marlin
#

Hey so I'm looking in getting into VR, I now have a desktop with a Ryzen 5 3600 and a GTX 1070, what kind of space would be recommended? What kind of headset would be best for a reasonably cheap prise?

pastel echo
unkempt cape
#

for me i need to be able to lean or wave my arms around without hitting something

pastel echo
#

Your arm span unless you're abnormal is about the same as your height fun fact

unkempt cape
#

huh

glad sand
harsh niche
#

reverb g2 is $300????

#

wait no

#

where did you get that from?

echo marlin
echo marlin
#

Damn

#

Wait no I stuphid, you mean like 1,85m*(1,85m/1,5=1,23m)

#

I still don’t have that room so I’ll have to find another room to set that up in, and a desk for my pc and monitor as well

glad sand
echo marlin
#

Yeaaah, 669 is a tad over budget

#

Used they go for 500 euro 😦

glad sand
#

And local, non-shipped marketplaces

#

Lots on r/HardwareSwap have gone for $300 for like...a brand new one lmao

echo marlin
#

Marktplaats, the Dutch equivalent to Craigslist

glad sand
#

Hmm...see if HardwareSwap is a good option, might be something in your region or willing to ship there

echo marlin
#

Yeah I’m looking but can’t find anything unfortunately, also have to keep in mind the 21% tax+8 euro handling fees that my local post service charges. That makes outside EU a lot less viable tbh

#

Wait no, looking at the customs site, worth between 45 euro and 700 euro means a charge is added of 2,5% of value on top of 21% tax

#

So that 300 usd turns into a 350 euro package

rapid otter
rapid otter
tawdry dove
#

Eventually you get comfy enough that you can throw your phone out of your pocket onto a nearby couch with no hesitation because you just know which way you are looking

rapid otter
#

Yeah you know without thinking about it

tawny harbor
#

whats the best alternative to quest 2

weak bluff
#

Nothing come close to it

#

But closest then...

haughty thistle
#

If you're fine with spending a bit more, the Reverb G2, And if you're fine with spending a lot more and mounting base stations, the Index...

weak bluff
#

i haven heard of DecaGear in a while

#

and omg its until Q4 2022

sudden anchor
#

So my friends index is working great now but I have another confusing thing - his index and RX 570 are getting a much higher consistent framerate in vrchat than my original vive and 3060 - he doesnt go lower than 125fps and yet I can barely make it to 90 consistently

#

Is it normal for a 570 to wipe the floor with me?

weak bluff
#

possible any downgrade involved?

#

lower res can make a difference

#

vrchat also has its own quality settings

#

was FSR installed?

sudden anchor
#

not that i know of

#

all our steamvr settings are default

#

he only got vr 2 days ago and im on a fresh reinstall of windows myself so we havent really tampered with any of our vrchat or vr settings overall

haughty thistle
haughty thistle
sudden anchor
#

thatd be why?

haughty thistle
#

Yup. That means that your machine most likely is running the Vive at a higher render res percentage then his system is running the Index. You can't compare performance with two completely different render resolutions

sudden anchor
#

ohhhhhh

#

gotcha

lofty sundial
#

@sudden anchor vrchat only cares about your CPU

#

Dynamic bones are only rendered on 1 core, think its 4. So its all CPU performance if you dont disable them

weak bluff
#

lol my cpu top 20-40% here GPU is what left to play performance for me

#

probably because of my strong single thread performance

haughty thistle
#

The CPU % in Taskman is the % of usage across all threads, so it can be misleading, that when a 24-Thread Ryzen "only" has 16% usage, as it can both mean, all cores are used to 16% or 4 whole threads are under full load and cause a bottleneck...

weak bluff
#

nope I really set all threads visible

sudden anchor
#

it appears to be the auto resolution setting

weak bluff
#

gpu plays major role in VR

#

but VRChat is a special case when you have to suffer loading other people poorly optimized worlds and avatars

#

thats where the cpu choking comes from

#

part of it also because VRChat itself is poorly optimized as well

lofty sundial
#

90% of VRchat performance issues can be narrowed down to dynamic bones, ever have shit fps? turn them off and instantly x5 your fps. kek

soft hound
#

Not really
Dynamic bones does only compile on one core though
The biggest performance hit in VRChat is draw calls
Every material being rendered is another draw call that the CPU has to make
And with avatars showing 30+ materials at once, with 20 of them in a room...yeah
Much bigger performance hit than dynamic bones

#

It's why turning off avatars in a world like the Pug can make you go from 40 FPS, straight to 120, since you're not rendering all those materials

haughty thistle
#

I found that enabling the dynamic bone limiter increases performance is filled lobbies almost 80% of the time. It's not always the bottleneck, but it contributes a large part to it...

soft hound
#

Yes, it does have an effect, but just not as significant as materials

haughty thistle
#

Most avatars I run into that tank performance usually spam particles and dynamic bones. Besides, turning off custom shaders on people you don't know is best practice anyways, due to the prevelant crasher shaders and screenspace shaders that some people like to spam...

soft hound
#

I keep shaders on for everybody, but I only have animations enabled for known + trusted, with particles turned off for every rank, except friends

#

Seems to work fairly well
Usually hover around 30-60 FPS in 30 player lobbies

rapid otter
#

Your pfp background is really cool @soft hound

restive ivy
#

Can use dldsr in vr?

restive ivy
#

I might turn down my ss on steamvr I'd I can turn on dldsr

soft hound
#

DLDSR is not implemented into SteamVR. It won't work as of right now

#

Whether it is added in the future is yet to be seen

restive ivy
#

Maybe not at the steamvr level

#

It appears to be driver level

#

You turn it on in the control center

formal willow
#

yeah

#

just try what happens, report to me if it works

restive ivy
#

It'll have to wait until I get home

#

I don't have an rtx card on my secondary setup

formal willow
#

would be cool but then again I ran hla on 3050 without any problems but on rift s so yeah

harsh niche
#

what's all of your opinions on OpenVR FSR?

gloomy crater
#

Question for @haughty thistle : I searched to see if anyone's asked this before but couldn't find an answer. If I recall correctly, you're the owner of a Varjo Aero. In Thrillseeker's video about the headset prior to its release, he says that there's significant visual distortion that Varjo told him is 100% a software hurtle and would be completely fixed by the time the consumer headset launched. What're your thoughts there? Is what he/they said accurate?

weak bluff
#

but good when you upscale from high already res

#

if you play minimum FSR makes it a lot worse

haughty thistle
versed carbon
blissful junco
#

let's go, my oculus touch left controller analog stick is having horrible drift and they just told me they can RMA it a third time even though it's one year out of warranty

#

maybe the fourth one won't die after 3 months of use lol

gloomy crater
#

Going from 120% resolution at 90hz on my index to 200% at 120hz was a big upgrade with that purchase

wraith rose
#

I just got Blade & Sorcery on Steam and whenever I try to run it (Using Quest 2 with ANKER Link Cable) I get around 2fps as soon as I open the game, but when I close it, everything is fine again. All other VR games run fine, its just this one. Any fix?

weak bluff
#

sounds like a performance profile or some kind of settings problem

#

check if you are in power saving mode or some kind of Radeon Chill mode

#

or performance focus windows kind of stuff

harsh niche
#

have you messed around with blade and sorcery settings? for me when i tried it it was very buggy and weird and needed quite some tweaking to be playable

wraith rose
weak bluff
#

there might be possible to go around that with steam launch settings

#

check game specific launch settings that may help

sullen linden
#

I know this is gonna sound weird but is there like a camera-tracked or AI-tracked FBT?

weak bluff
#

camera tracking FBT exist but far from perfect

#

camera tracking + AprilTag exist

#

which accuracy is ok-ish

sullen linden
weak bluff
#

if you want best camera tracking yeah i guess AprilTag it is

#

most plug & play i say kinect2VR

haughty thistle
#

It may be on Github, but don't download this. It's one of those Applications that, when you run it, data mines your PC for Passwords and the like...
How do i know this? They uploaded a .rar file as the only file to that Repo. No dev would do this...

weak bluff
#

that message violated rules

haughty thistle
#

I also went ahead and reported the Github user. Only 2 repos, created both created today, each containing a rar file only. Likely a bot posting malicious code and using Github to seem genuine. Posting malicious code is against the ToS of GitHub as well, so yeah... Crossing lots of red lines there...

rapid otter
#

Can someone help me !

#

I can't use airlink anymore

haughty thistle
#

A couple of people had this before. Dunno how they fixed it. One surefire way of getting it back is by using VirtualDesktop 😉

rapid otter
#

And now my oculus is locked

#

My quest 2

#

I need to connect to Facebook but it doesn't work

rapid otter
#

@haughty thistle i've done it

#

Now it works

#

So the airlink now doesn't need to be activated every 24 hours in the beta tab once it has been once

#

You need to open the airlink tab in the headset

#

As for the Facebook logging i just changed my password and after a while it finally let me in

#

After 5 min my apps came back

#

Took me like an hour and a half

plush current
#

Does anyone know if i should sell my rift s to buy a quest 2

tawdry dove
#

Also the psvr2 is gonna be sold out forever probably

glad sand
tawdry dove
#

Is meta bugging rn?

plush current
#

I might just keep my rift s then

#

Dont see a point saving up a extra like 100 on top of selling my rift s just to get a small upgrade

weak bluff
#

i also dont have air link option

#

turns out it always on now

#

i think its like out of beta

#

also I got a burner meta account for 3 years now lol

harsh niche
#

huh?

plush current
rapid otter
#

Tho i think i would still sell the rift s of you plan of changing later, the rift value is getting down as time passes in like a year the price will be very low. Also it will be obsolete in a few years

#

You should look into this chat i had with CB @plush current

neon basin
#

what would be a good alternative for a cv1 since they are going obsolete

glad sand
flint ridge
restive ivy
#

linux?

sullen linden
#

oculus quest 2 vs reverb g2

weak bluff
#

spec wise G2 (negligible)

#

feature & portability wise Quest 2

slow mulch
#

idk i have the quest 2 ive had lots of bugs with it the straps are annoying but i still love the thing and its the most easys thing to set up just plug it in fire up the oculus app the steam vr and there we go

weak bluff
#

G2 is more plug and play

haughty thistle
# restive ivy linux?

Yeah, SteamVR had Linux support for a while now. But it's like super jank and works with pretty much SteamVR native hardware only (so that's the OG Vive, Vive Pro 1 and Valve Index)

#

I wouldn't recommend going with Linux for VR as of right now...

harsh niche
#

^

tawdry dove
haughty thistle
#

Not just has the G2 a much higher resolution, all of that res is also available for PCVR applications. On the Quest 2, you're kinda limited by how fast the SOC can decode, how fast your PC can encode and the maximum bitrate you can push though the cable/Wifi stably. Safe to say, you're not getting native res in PCVR, and even when you do, it's heavily compressed due to the Quests SOC

tawdry dove
#

Yep

wicked palm
#

why is a oculus link cable usb?

#

thought you would have to connect it to the gpu

haughty thistle
#

Because the Quest only has a USB port. It does not have support for a native display connection. PCVR was more of an afterthought for the Quest

wicked palm
#

so i gotta conect it to my mobo?

haughty thistle
#

As long as you connect it directly to a USB 3.0 port on your PC, you should be fine

wicked palm
#

well there is a problem

#

i have a apu and a gpu

#

will i have to disable my apu?

haughty thistle
#

It would be recommended, but shouldn't be necessary

#

With the Quest your main GPU (which should be the dGPU) will render the frames into a virtual framebuffer, which is then read by an encoder (like how OBS captures your monitor output). This Encoder then compresses the heck out of that image and sends it via USB (or Wifi) to the Quest headset, where it then get's decoded again...

tawdry dove
#

You could just run pcvr and see if it uses your dgpu

#

If it does then👍

flint ridge
#

Why does the rx 550 say it is vr ready

formal willow
#

marketing

flint ridge
#

Cool

glad sand
#

Fr, I bought a “VR Ready” laptop but have had no possible way of playing VR on it…I’m sure the GPU is capable (3060) but it is not wired to display to a VR headset at all :/

sullen linden
#

It dosnt have a displayport?

#

Or an HDMI port?

#

If not I bet it could still do link

glad sand
sullen linden
#

Damn that legitimately sucks, maybe try oculus optical fiber cable with a quest

glad sand
sullen linden
#

Ah ok

candid spindle
#

Is it acceptable to ask about Google Cardboard in this chat?

sudden anchor
#

Anyone whos had to RMA a headset, have you ever had the store contact you requesting your base stations to assist with THIER troubleshooting? My store dealing with my RMA of my VP2 emailed me requesting me to post my base stations at my expense to assist with their troubleshooting as they have not got their own. Right now ive refused and demanded they find their own base stations since they LITERALLY SELL 2.0 stations. Has anyone else ever had the entity processing their RMA request extra technology that was NOT part of the original sale? (I bought headset only not a full kit - so base stations were not included - I would be sending my own original base stations)

#

To me it seems a bit outrageous that I have to send more of my own equipment at my expense because of their damaged product???

flint ridge
gloomy crater
sudden anchor
#

theyre just being difficult, not that it matters anyway

#

i yelled at them for long enough so they are just ordering a whole new headset

rapid otter
candid spindle
#

Haha sorry, I didn’t know how gatekeep-y this scene was

#

Is it worth it though? Like what’s it like to watch a YouTube video in VR

neon basin
rapid otter
rapid otter
weak bluff
#

we are pretty much early adopter and contributor for a technology that will boom in future

candid spindle
#

Do you know of any headsets that are good?

rapid otter
#

Do you have/will have a PC ?

#

@candid spindle

candid spindle
#

I have a mac and a somewhat functioning windows laptop with a i7-6700hq and 960M which aren't close to spec for VR

#

I think mobile VR is my only option right now

rapid otter
#

Ok,
What's your budget ?

#

@candid spindle

candid spindle
#

like tree fiddy

#

I mean ideally I'd get a cardboard style headset for my phone to get a taster

sand badger
#

any suggestions for must have titles to show friends/family VR for the first time?

#

I have super hot, beat saber so far

rapid otter
#

It teaches how to use the headset as well as basic things like launching a paper plane or playing with little cubes

#

Also hand physics lab is really good, it's a game with hand tracking

glad sand
flint ridge
oblique hare
#

what first step/contact is for pc?

harsh niche
#

I can take them to their house and in the mountains and stuff

oblique hare
#

where can I find google earth vr ive been wanting to check it out

harsh niche
#

everywhere

#

oculus store steam store wherever

oblique hare
gentle coral
glad sand
gentle coral
sudden anchor
gentle coral
# candid spindle Haha sorry, I didn’t know how gatekeep-y this scene was

Youtube in vr is a mixed bag (360 is fantastic, but standard 2d in vr can be a mess, youtube does not update their vr app regularly the last time I checked.

Also with Google cardboard you should let anyone who uses it know the difference between 3 dof (degree of freedom) vr , and 6 dof vr, and that if they try Google cardboard and do not like it, they should still try a full vr setup as it is very different.

(In some of the vr dev industry we actually consider Google cardboard a step backwards in vr (even when it released), because 3dof is much worse then 6dof, but most people don't know the difference. This caused a large part if the potential vr user base worldwide to not try modern vr because the got sick using vr).

Tldr- 3dof vr's wide easy accessibility has hurt 6dof vr's addoption for a massive part of the world.

gentle coral
glad sand
gentle coral
# haughty thistle Because the Quest only has a USB port. It does not have support for a native dis...

Don't forget it isn't specifically because it is a usb port, but because facebook decided to disable the dispkayport alternative mode on their Qualcomm chip and force it to use USB 3.0 when it Could easily handle more. Facebook Kneecapped their pcvr performance on purpose to drive people to use quest 2 native apps on purpose (at this point I have almost conformation of this from oculus employees).

gentle coral
#

The headset side of USB and display negotiations is not very well documented let alone kept up to date on many headsets.

glad sand
gentle coral
#

Egpu should definitely work for the display side, but if you are doing usb and display over an egpu (quest 2 in a nvidia gpu with virtual link) over tb3 or tb4, then I have heard of weird issues.

Sometimes for vr it can be good to revert the USB or display driver to a specific version that has been shown to work (though that can be difficult if old drivers are hard to find (not already backed up). It is why I keep a backup of every driver I have ever had (I have 50+ GB golder of drivers that are usually only a few MB each). At this point i have about 250 versions of Realtek drivers (of which most suck).

#

I wish device drivers had a stability rating for features (like open source software releases)

glad sand
#

If it doesn't sell I'll try RMAing ig because it really is a good laptop that I like a LOT, but it just doesn't work and that sucks

gentle coral
#

What laptop is it?

glad sand
#

That thing was not cheap let me tell you

gentle coral
#

Yep that type of laptop should not be having those issues. I might know the specific problem if it was a razer laptop, a Asus zephyrus, or a gigibyte laptop as most of my vr devfriends have those. But I am unsure of the msi specific issues.

haughty thistle
# gentle coral Don't forget it isn't specifically because it is a usb port, but because faceboo...

Honestly wouldn't surprise me. Metabook makes more money if people buy standalone apps. I mean, looking at their "experiment" of Rift S vs Quest 1, you can tell that they knowingly handicapped the PCVR option massively just so people are more likely to buy the Quest and then claim it's what people want more. They basically took one of their decisions and made it look like it was the customers deciding...

rapid otter
rapid otter
#

From oculus' SDK

weak bluff
#

it could be for another headset but we will have to wait and see

#

the SDK can be for more than just Quest 2

#

and it could be an early thing for dev to try

harsh niche
gloomy crater
#

Does steam have a cloud saving thing for VR games as well? Like, if I reinstall my OS and have to redownload all my VR games from my library, are all of my collected items in boneworks and the story progress in the workshop campaigns for half life alyx still gonna be there?

#

Actually, if I just started transferring over my VR games to another drive with the steam game transfer tool before reinstalling my OS, that would probably be a safer bet. At least then I wouldn't have to worry about whether or not steam will cloud save my progress or not.

solid compass
#

whenever i connect my quest 2 to my pc my pc display shuts off and it wont connect

weak bluff
weak bluff
#

the log should save issues try emailing oculus support

solid compass
#

Yup no luck with fixing it and gpus are hard as hell to get right now

weak bluff
#

what

#

do you have enough gpu?

solid compass
#

Wym?

weak bluff
#

what gpu do you have

solid compass
#

1050ti ive run vr on it before fine

weak bluff
#

ok fair i used to run on that before

#

updated driver?

#

this sounds like a driver problem

solid compass
#

Tried that alreafy

#

Cleaned them

#

Reinstalled

#

No luck

weak bluff
#

you can try emailing oculus support with your log

#

also maybe test link beforehand?

glad sand
solid compass
#

I'm using windows 11 rn

glad sand
weak bluff
#

lol

#

it should be ok but it will have issues

#

I am a VR Windows 11 user for a year now (since insider build)

haughty thistle
#

One of the first Questions Varjo asked when I had issues with my HMD was whether or not I am using Win11, and when I told them I was not, they replied that they don't support it yet anyways. Neither does Oculus btw. Win11 with all of that crypto (and even stricter Telemetry) crap built in, makes it harder for software that requires hardware-level to function properly. I wouldn't be surprised if VR on Win11 would never been as stable or quick as it has been on Win10...

weak bluff
#

they can fix it its only a matter of time

#

and whether its worth their time

#

windows 10 compatibility is almost excellent on win11

rapid otter
gloomy crater
#

so essentially, It's got very little to do with VR, but I'm tryna reinstall my OS because it's super old and buggy as hell. I'm hoping it'll fix my issue where I have to force my GPU to pcie gen 3 in the bios just to stop it from randomly freezing. But I'm paranoid about losing stuff when I reinstall my OS so I'm gonna manually transfer everything I could potentially lose onto a new SSD first before doing anything to my actual OS install.

#

I'm also trying to decide if getting a PCIe gen 4 SSD would be worth getting over a gen 3 drive if they're the same price. The gen 3 drive is the 970 evo plus and the gen 4 drive is a random one called the Inland Premium with no reviews, but they're both $220 for a 2tb drive. I've had bad experiences installing to and running VR games off of hard drives, hence why I wanna get a new SSD to use as a games drive, as my intention was also to free up space on my C: drive

rapid otter
#

Pcie gen 4 drive aren't really worth it for the added cost

#

A 970 Evo is a great drive i think you should get it, at 220 for 2 TB it's a good deal

#

Running on an HDD shouldn't cause any issues, let alone bad frame rate

#

In this vid he shows how to get to the save file and how to save it

gloomy crater
rapid otter
#

Can you send the gen 4 drive

#

A link to it

gloomy crater
#

I'd send a PCPartpicker link but the only one on the site is for the version in that listing ^ with the heatsink included, which is like $30 extra

rapid otter
#

What's your CPU cooler ? And where is the SSD located ?

#

I didn't see a mention of a dram cache other than in one picture (most important part of an SSD), where one the Samsung there's a 2 gb one for sure

gloomy crater
#

I have an AIO, and my board is a B550 so only the top M.2 slot can achieve gen 4 speeds. Both the m.2 slots on my board have covers/heatsinks

rapid otter
#

Ok ok

rapid otter
gloomy crater
#

this is what tom's hardware has to say in their review of this specific SSD

gloomy crater
rapid otter
#

Two 8gb dram

#

That's a lot

gloomy crater
#

yah. According to this review, this drive costed $400 when it came out. Now it's $215 w/o the heatsink, $250 with it

rapid otter
rapid otter
#

Make sure to check it's product code

gloomy crater
#

The review has a link straight to the amazon listing in it, so I'm fairly sure it's the same one as in the review. Back on the topic of VR, as I said I was hoping to fix the glitch that makes me force pcie gen 3 on my main x16 slot in order to avoid it bugging out. Specifically, I wanna fix it for stuff having to do with rebar and other gpu speed testing

#

So far, the gen 3 thing was the way to fix this glitch, but now I'm hoping fully reinstalling my OS will fix it without me having to do that

rapid otter
#

Gen 3 pcie shouldn't be an issue if you need to keep it that way

#

It's fast enough

#

Mine is pcie 3

green crypt
#

I really need a better CPU for vrc my 2700x is on it's last legs. Had to go to 2ccx now not 1 made FPS exist but not frame times

#

Might try using the other ccx then I was using and hope the 5800x3d launches soon

rapid otter
#

7 2700 x ?

#

Also what's your GPU ?@green crypt

green crypt
#

1070ti

#

I know it's CPU limited tho

#

Only reason for a better GPU is more vram and rtx features

#

Used to get 25 FPS with 80 people medium in maps now 15 so system is degrading as hasn't been an update

#

It's better to only use 1 ccx tho only 4 cores 8 threads and a 5800x3d will run all cores as no funny ccx management like zen and zen+ since zen 2 and I need the best chip without a mobo swap

#

As have an x570 taichi

rapid otter
rapid otter
green crypt
#

Frametime analysis in a lot of cases CPU limited double the frametimes more then double

#

Also comparing to other people using the same CPU and people with different CPU's with similar gpu's

haughty thistle
#

VRchat, Quest Link/VD, Boneworks. Those are all CPU heavy things

rapid otter
#

Alyx is too from what I experienced

green crypt
#

Vr is CPU heavy but also really latency dependant 50ms Vs 100ms latency is a lot

#

50ms is even high 20ms is a normal amount of latency

haughty thistle
#

50ms is even high
Heh... Quest Link latency...

#

50ms can be mitigated by motion prediction, but it's not perfect (as any PCVR Beat Saber player can attest to, who's used a Quest)

green crypt
#

It's just really annoying but 50ms atleast is doable as long as it's stable. But 100ms is painful

#

If it's 20 ms and 50ms spikes it's bad

haughty thistle
#

Frametime and latency consistency is more important then FPS in VR

green crypt
#

Yeah and my chip is degrading lately giving more spikes annoying but I own it since 2018 this CPU so yeah and have had it render files before

#

25 FPS with a stable 20ms CPU time 10ms GPU is actually really usable for a few hours in vr

haughty thistle
#

Have you replaced the Thermal Paste ever since building the rig in 2018?

green crypt
#

Yeah swapped mobo even as bad vrm's before

haughty thistle
#

😬

green crypt
#

Well bare minimum vrm for the chip

#

Needed more active airflow tho and got quite high voltage

#

Never has hit the rated turbo speed on 1 core even so yeah

#

Waiting for the 5800x3d to upgrade as the cache will help for sure and want to compare it to people using 12th gen intel

#

As some people with 12th gen and a 2080 got 60 FPS in places where I got 25

haughty thistle
#

I've bit the bullet a while back going with a 5900X, as the 8700K was kinda struggling with the Vive Wireless Adapter. And yes, against popular believe, that combo works: Ryzen + Intel WiGig. You just have to disable PCIe Gen4 on the slot the card is plugged into lol

#

Although, once my Face Tracked avatar is ready, I might not use the Wireless Adapter all that often anymore...

green crypt
#

That person had a 2700x whent 5800x but died then 12th gen 12700k and the 12700k is a lot better than a 5800x in vrc

haughty thistle
#

🇽 to doubt

green crypt
#

So hoping the 5800x3d is closer to 12th gen then a 5800x for vrc

haughty thistle
#

Then again, VRC is very single core heavy

#

So a CPU with higher Single Core Performance should do better, and Intel is notoriously good at that

green crypt
#

Yeah also he got the openvr bench top index score on a 2700x a while ago probably got beat tho now

haughty thistle
#

Yeah, he probably overclocked the snot out of his gear then...

green crypt
#

Yeah he is really into tweaking his systems

#

Still want to compare it somewhat also don't want to buy a new mobo as upgraded to an x570 taichi I got really cheap

#

And I can put this chip back on the old board to make a system for someone who needs a system I know

rapid otter
#

@haughty thistle Was looking to getting myself a new gpu, my dad complained of the lag the overall pixelated image and the low graphics, same for me 😅. I thought prices went down as i wasn't paying attention but holy sh** they didn't, i even feel like they are higher. I have ≈ 600 saved but even at this price o don't find much.
What would be a good upgrade from my 2060 ?

flint ridge
rapid otter
#

Maybe

rapid otter
#

But won't they be instantly scalped like what happened with 30 series ?

green crypt
#

less likely and 3000 series will get cheap used also bigger upgrade for the price

glad sand
#

Yeah the best bet is the period between the 4000 series (or whatever it’s called) announcement and when it’s for sale. That’s when prices are the lowest

haughty thistle
#

Lasted just under a month before this happened...
According to the forum, I should just wait until the battery drains completely, leave it an hour extra and then charge back up, for it to work again. Still RIP... cbStare

#

(that's a deep crimson red LED btw)

rapid otter
#

I mena if no one can get a 40 series i doubt the 20/30 will get significantly cheaper

rapid otter
#

Will have to start working a day 😬

haughty thistle
#

Well... Two peeps in the forum had the same thing where the tracker would just randomly show a red led, and refuse to go out of this state until the battery dies and the internal RAM clears. Once the battery died in their cases, they were able to just recharge it and continue to use it. Unfortunately, one of those guys had said that their tracker was almost fully charged when it happened and it took over 20 hours to fully drain. Mine was 100% fully charged because I had it plugged into a Trackstrap battery when it red-lighted >.>

#

It won't connect via USB, won't turn on, and won't even switch to charging lights when plugged into the wall or a battery bank...

#

Just red and dead (for now, hopefully discharging it helps)

glad sand
#

Alternatively if you're in the US go to Best Buy and get a 30 series for MSRP

rapid otter
#

But like maybe I'll get a laptop by then

#

Idk I'll have to see

glad sand
gloomy crater
mild canopy
gloomy crater
#

which reminds me. Isn't that pimax standalone headset coming Q4 of this year?

mild canopy
rapid otter
rapid otter
pastel echo
#

Can't wait to see steam deck VR tests

#

Don't care how bad it is

#

Just can't wait to see it

earnest vapor
#

Could I use a rift s without meta?

#

To play steam vr

#

like are there any workarounds

weak bluff
#

That workaround exist

#

but idk how

glad sand
#

What's the closest thing to Beat Saber without being Beat Saber?

rapid otter
#

Synth riders or rhythmatic @glad sand

#

I'm not really into music games so there may be more

rapid otter
haughty thistle
#

There's also Audio Trip btw

severe kayak
#

pistol whip is nice too

pastel echo
#

That just seems cool to me

rapid otter
#

That's oddly specific

pastel echo
#

It'll be my proof of concept for stand alone PC VR headsets

#

Or VR headsets that are PCs maybe more accurately

haughty thistle
#

From what I know, the Steam Deck, while capable of VR, won't give you that great of an experience. It's graphical performance is about on-par with a 1050 or 1050Ti. My current "minimum" VR GPU recommendation is a desktop 1060 and at least 4GB of VRAM...

pastel echo
#

I have a 3080 so I'm not too worried

#

I just like the idea of it

#

One day having the option to throw on a headset and it's your computer

#

Very cool

weak bluff
#

🙃 lol i run on 3.5GB-ish

#

its absolutely horrible

#

imagine steam deck have thunderbolt

rapid otter
weak bluff
#

Because of Novideo

#

3.5GB of VRAM 0.5 of slow VRAM

rapid otter
#

I don't get it

weak bluff
#

My gpu is weird

#

It has 3.5GB of fast VRAM

#

but then the rest 0.5GB VRAM is slower than the rest

#

And if i use that 0.5 GB VRAM my FPS drops

#

So basically I have 3.5GB usable for top speed and try not cross that

#

Its so bad Nvidia god sued for false advertising as a 4GB card with that weird config

#

And they lost

rapid otter
#

That's super weird

#

What's your GPU

formal willow
#

970

rapid otter
#

Like I would understand it having 3.5 gb of VRAM Instead of 4 but having an additional 0.5 of slow one is weird

glad sand
#

Lol dang y’all out of the loop if you hadn’t heard of the GTX 970 debacle

sudden root
#

Anyone have the problem with the oculus rift where it BSOD the computer when it boots up the software and gives the error code "Whea UNCORRECTABLE ERROR". The weird part it was working for like the last 3 years without a problem then all of a sudden BAM.

rapid otter
sudden root
#

It enters, then after the home scene loads bsod

sudden root
#

And works for like 10 seconds

rapid otter
#

In settings there's an option to restart oculus softwares

#

It will do some kind of deep restart, it solved all the issues i had (never has this particular one)

sudden root
#

I’ll give it a go

sudden root
sudden root
sudden root
harsh niche
#

any of you know how to use firefox VR on pc?

#

tryna watch youtube in vr, but the dedicated youtube vr apps don't allow maximum resolution where my browser does

#

the desktop version of firefox has openxr or something built in but idk how to activate it

#

i also tried doing it on FireFoxVR on the quest 2 itself but it's not powerful enough to load and render 5k 360 video lol

weak bluff
#

im sure your res is limited by your headset

#

and the browser is not accurate

#

after all it can play 4K on my 1080p monitor cuz it does not know what display i have so i presume same should be on vr headset and desktop

#

your app is probably cranked at best you can watch

harsh niche
#

🤷‍♂️

glad sand
gentle coral
# harsh niche the desktop version of firefox has openxr or something built in but idk how to a...

After trying firefox (not firefox reality), Chrome, and edge, I personally found that the webvr support in edge browser is the most stable (though it might be because i use a wmr headset most of the time). I always go to webvr events or YouTube in edge browser. To get chrome working it often takes chrome flag modification to get things stable, and I found that firefox has the worst webxr support (due to the firefox reality team being seperate, thus very fewof the firefox main team are good at webvr implementation).

As a normal browser firefox is definitely still what I would recommend, or chrome if you need the Google features. I only recommend edge for webvr. All three should be heavily modified for security and privacy in my opinion (especially for webvr content which i have seen ask for a lot of permissions that are not usually asked for (camera, mic, download, radio, Bluetooth, location, payment handling, virtual reality, etc), but the default settings of most of these browsers sometimes gloss over what they are allowing apps to access unless you set it up to ask, and not save answers (if a webvr experience gets compromised and you have default permissions because you accessed the experience before, then you could be in for an annoying time).

Also webvr implementation often breaks with some updates to browsers. Or it gets glitchy. If there wasn't privacy concerns I would share some video of my glitches in the Sundance film fest webvr platform last month (tearing, rubberbanding, massive lag, movement trails). Since I alpha test a lot of vr games I can handle it, but the issues I experienced this year would put the average vr user on the floor in a few seconds). Last year it was very smooth.

harsh niche
#

Interesting thanks

#

I didn’t even know edge had vr support

haughty thistle
#

For Firefox, there's a Plugin you can install to watch 360° and 180° Videos in VR. I don't think Youtube natively detects Firefox's WebXR capabilities...

#

And yeah, the reason these 360° Videos look so crunchy is because the 4k resolution you select is the resolution of the original Video file, which then get's stretched out all around you. We'd realistically need multiple times the resolution to get actual 4k Quality for those videos...

glad sand
#

Trying Assetto on my laptop rn and running into a super weird issue - the FPS is capped to half the refresh rate of the headset. If I change the refresh rate, the FPS changes to exactly half whatever the refresh rate is

#

Any ideas?

haughty thistle
#

Could be that the game can't make it for the full refreshrate and SteamVRs Throttling behavior kicks in. Could also be Oculus and their stupid always on ASW...

glad sand
#

I’ve had it work before, this is on a new laptop

haughty thistle
#

Yeah, Throttling Behavior has to be adjusted on a per-game basis in SteamVR for supported games. It doesn't sync either afaik...

glad sand
glad sand
#

Now the game is like…jank idk how to explain it other than textures popping in and out weirdly and the world bending

haughty thistle
glad sand
teal wren
#

How will a Valve Index run on a 1660 super?

green crypt
harsh niche
#

most definitely not going to get up to 144hz at full resolution on most things

haughty thistle
#

I'd say some lighter games should run at 100% render scale at 120Hz, but more demanding games you definetly want to turn down render res or refreshrate on that card

glad sand
# teal wren Do you think its worth buying rn?

Depends how much you can get it for I'd say 😉 ...and what you wanna do with it, etc. There's a lot of factors tbh, biggest one is your personal enjoyment if you're using it for personal use exclusively

teal wren
#

right

harsh niche
#

Hey @haughty thistle about that FPS halving thing

#

it was happening to me on VRChat, I fixed it by limiting it in the steam launch settings but that only worked on the desktop mode

#

it still is halved in VR, is there anything I can do?

glad sand
#

Like he said it's on a per-app basis so check that section of the SteamVR settings when you have the game open

harsh niche
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wdym? there's an actual section on throttling in steamvr?

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i've never seen that before

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@glad sand

glad sand
harsh niche
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interesting

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oh

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oops i just realized it's probably because you have an index

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i'm on a quest omg

glad sand
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Oop

harsh niche
glad sand
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RIP indeed

weak bluff
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i cant even run 100% on vr

haughty thistle
# harsh niche it still is halved in VR, is there anything I can do?

On Oculus HMDs (that is, as long as you're using the Oculus Compositor with Link/Air Link) there's a debug utility through which you can force ASW to turn off. ASW is basically Metabooks implementation of Motion Smoothing and it forces a similar Throttling behavior as the SteamVR Compositor has.
SteamVR has those two separate, whereas Metabook has it both combined into one debug setting (which annoyingly, you have to turn off every time)

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This Debug utility can be found here:

[INSTALL DRIVE]:\Oculus\Support\oculus-diagnostics\OculusDebugTool.exe

In there, there's a drop-down for "Asynchronous Spacewarp" with which you can turn that off. It's Sessesion-wide with Metabook

torpid igloo
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any good recommendations on vr games (steam store) ? j got my valve kit a few months ago but haven't had much time to play it but next week i don't have school so i'll be setting it up. I also found out that the vr games that i have in my steam library are kinda outdated (only 2016/18 titles)

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i only have job sim, arizona sunshine, google tilt brush and fallout vr. with some other free titles

rapid otter
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I would recommend you getting Boneworks

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Also you should get HLVR (half life alyx), fantastic game

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Blade and sorcery if you are onto sword fighting and well sorcery

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What type of games do you like in general ? @torpid igloo

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IGN

Half-Life: Alyx reviewed by Dan Stapleton on PC with Valve Index.

"One of the first things that struck me when I started playing Half-Life: Alyx was the dirt under Alyx Vance's fingernails. It's a simple thing, but it's not often that you see that level of fine detail in a VR game. Usually, virtual hands are either low-detail ghostly appariti...

▶ Play video
IGN

Boneworks reviewed by Gabriel Moss on PC with Oculus Rift S.

"What happens when you throw headcrabs, crowbars, and advanced physics puzzles into a dystopian cityscape? If the first thing that comes to mind is Half-Life 2, you're only half right. Boneworks, by developer Stress Level Zero, is a clear homage to that and several other Valve classic...

▶ Play video
echo quail
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BatChest I LOOOVE METAVERSE

rapid otter
weak bluff
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i wonder if samsung actually planned then gave up

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if this happened it could be Reverb G2 alternative

glad sand
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Or play for a while :D

pale orbit
gentle coral
# weak bluff i wonder if samsung actually planned then gave up

Might be related to this

https://www.tomsguide.com/news/microsoft-hololens-3s-death-greatly-exaggerated-says-microsoft

Near the end they talk about "project Bondi" which is being developed with samsung.

Samsung is probably focusing on the Hololens type headset. I am pretty sure they want to release a competitor to whatever AR headset Apple makes, and partnering with Microsoft nd focusing on phone based processing is a good strategy to lower the development cost.

Samsung and sony have so much hidden tech research they have done, that i think both are just waiting for the right time to release stuff.

The PSVR 2 based on its specs was probably finished 2 years ago and they just spent time polishing it and waiting tell enough PS5s were available and the VR hype was high enough. The longer you wait for tech to mature and lower in manufacturing cost, and the bigger the consumer base the better. Right now was the best time to launch the PSVR2, and whenever Apple announces something, quite a few people will announce stuff around that time as well (no one wants to play their cards first, and unlike card games, wehoever holds on can change their hand after the person fist plays).

The one part of the article that is probably very true is how many people were poatched by META, if I didn't have deep issues with facebook /meta, I would probably be working there right now. I know 6 people who just went over to meta in the past 3 months from different bay area tech companies).

Though I feel sorry for many of the people mentioned in the article because the internal chaos that they wanted to leave behind at hololens team, is just as bad if not worse at meta, and all the teams there. If I didn't have to sign an nda I would go work at Meta for two weeks to just see the chaos (even if I didn't get payed). Right now Meta has the problem of way to many cooks in the kitchen, no menu, no idea what their cuisine is, a ton of hyped up costumers, and about half of their staff is probably in the wrong restaurant.

I think they have hired something like 1000+ vr related positions in the past year while not really setting up any new projects, focus teams, studios, etc.

You can hire 50 SLAM engineers and put them in a room, tell them to create a mapping algorithm, and almost nothing will happen.

Or you could get 2 people from every vr industry put them on a team, and get a good headset, and then do that 25 times, and guess what you now have 25 headset designs, all of which have issues that make them difficult to integrate into a few designs. I hate brute force hiring just to buy up talent. A efficient vr harwear team is usually about 15 people, with a lot of consultants on top of it. Once you get a decent team, buying hardwear to help development is much more valuable then getting more people.

As an example the cost of optics design for vr (you probably want two freeform optics designers at at least $500 an hour and then you should spend at least 2 million on hardwear to allow them to develop optics prototypes as efficiently as possible.

Tom's Guide

"Don't believe what you read on the Internet" says Hololens frontman

haughty thistle
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Those Bruteforce hirings aren't just higher ups thinking they can push out more products that way, it's also Meta trying to prevent the competition from having talent. They seem to think, if they are the only ones with XR Engineers, then no one will dare to try and step close to their playing field. My guess is the whole reason they want to open up so many positions in Europe (and why they announced it so publicly) is to give Varjo, VRgenieers and Lynx a run for their employees. All three being based in the EU and with how easy it is for an employee to work for a company in a different EU member state, Metabook very well knew that with that announcement and enough pay, they can snatch employees from all three...

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Metabook doesn't need more employees, and in-fact, it can be helpful if everyone working in a hardware development team is close by and working in the same building. So the only reasonable explanation for that EU hiring spree is to ruin the upcoming competition in Europe...

weak bluff
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this is like brain drain crime

rapid otter
weak bluff
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and valve is not big in employees with only 985 hired

haughty thistle
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Valve believes in Quality over Quantity. All employees there may have a task assigned to them, but they are free to work on other projects as well, as long as it can benefit the company. That's why there are still on occasion updates to games like HL2 and TF2, because a Valve Employee just wanted to...

rapid otter
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That's why it takes then so long to release something

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They are very talented because in theory this isn't a very viable economic plan, but everything they do is so good 👍

weak bluff
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people joke that to get HL3 its faster to raise your own children and make then work for Valve lol