#virtual-reality

1 messages · Page 93 of 1

latent jetty
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I got Oculus quest 2 how do I test my WiFi if it can handle PCVR wirelessly

pastel echo
# latent jetty I got Oculus quest 2 how do I test my WiFi if it can handle PCVR wirelessly

It's all on your router top tips
5Ghz router: required
Ethernet to computer: highly advised
Network channel: Try a wifi analyzer app to see what's clear for you
Band/Speed: make sure in your router settings you have your 5Ghz connection on the highest speed/band
Line of sight from quest to router: highly reccomended

Next you just have to buy VD and test it, you get a 2 hour of use / 2 week of ownership return window which is more than enough

latent jetty
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Hmm I think my router should handle it

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I'll give it a shot

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I can buy VD on the Oculus companion app or do I have to open the headset and buy it from there?

haughty thistle
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Whether you buy it on the HMD itself or the Oculus Android/iOS App doesn't matter. It'll be connected to your account and you can then download it from the HMD

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As of recent you don't even need to flash the patch through Sidequest anymore so that's also really convenient

rustic garnet
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With all the headsets using camera tracking recently, (Q2, DecaGear, Vive face tracker) are there any that do visual processing in the headset itself? I imagine pushing six raw camera feeds (in the Deca's case) over a single USB 3 is a bit of a chore

haughty thistle
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The DecaGear has 4 cameras not 6. Besides that, the HMD actually doesn't process the camer a feeds. Instead they're relatively low res to fit into the USB bandwidth

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The only HMD(s) that process the position on-board is the Quest (2), as they are standalone, they have to. All other HMDs afaik send the camera feed over USB and then process the images on the PC itself. it saves on the hardware required for the headset itself

rustic garnet
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No it has 2 cams for face tracking

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4+2

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And yeah that was my question, do any of them do that.

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I guess only need like, idk, 5 bits color depth to detect features

harsh niche
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does anybody know why vd performs so much worse than link? I would much rather use vd over link for the wireless and better interface, but my frames are just terrible and it stutters a lot. over link it's perfectly smooth

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my pc is wired straight to my modem, and my modem is connected to the main "hub" on my mesh system which is right next to the pc in the room where I play

haughty thistle
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It could very well be the Mesh system interfering with the connection. Mesh systems do all kinds of funky buisiness when it comes to load balancing the network connections. It's fine for regular internet use, but when it comes to specialised high-speed, low-latency applications like VD, the less complex the network is, the better.

pastel echo
harsh niche
pastel echo
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What?

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Maybe I am missing something but you're saying you feel an ethernet connection to your router would slow you down?

harsh niche
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no because it has to pass through the router to the modem when I could just go straight to the modem

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my mesh system isn't the best

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I feel like they are overheating a lot they always are super hot and they have no vents or cooling or anything

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but idk

umbral garden
harsh niche
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ic

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I’ll try it but I don’t know if that would change my performance

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on vd my network latency is fine it’s just the game latency that’s crazy high for no reason

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on the vd overlay it says the game is like 15ms (orange, lagging and stuttering etc)

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but in steam it says only like 5

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it’s just really weird

haughty thistle
pastel echo
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Oh yeah keep in mind low in VD= .9 resolution medium is like 1.3 and high is something higher

rustic garnet
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Why is VR so much harder to run than flatscreen?

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Even a og rift or vive is only 500x180 extra pixels

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and even then, does it even draw all of those? Feels like there's a lot you could potentially duplicate between the eyes

haughty thistle
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That's because in VR, every single frame has to be rendered twice. Once for each eye. That's what makes VR so much more intensive to run

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There are pieces of software to generate a stereoscopic image from a flat rendered image with a secondary deph map, but you'll be missing extra details that are partially occluded

rustic garnet
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So how do other factors than resolution affect it

haughty thistle
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It really is the different perspective that does a lot in terms of the higher load. You're thinking about flat resolution, I'm talking about the geometry and 3D rendering.
Then there's the different overhead with different HMDs due to the tracking (or in the case of the Quest (2), the image encoding), but this mostly affects the CPU. One last thing that does also affect the GPU is the lens correction and chromatic abberation that has to be rendered on top of the flat rendered images to make it not look all distorted in the headset.

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Lastly, in VR framerate is only secondary in importance. It's frametimes that make or break the experience in VR. You can have 120fps, but if the frametimes are all over the place, it'll feel more like 10 if that makes sense

latent jetty
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I just tried out Virtual Desktop and man is it good. 25ms ping is the highest but one problem I have is the graphics
Its a little lower that what I'd get from Oculus link cable is there a way I can improve the graphics ?
I tried increasing the VR bitrate but it hasn't changed much

harsh niche
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it only lags over vd not on link which is why I'm stumped

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link is buttery smooth

haughty thistle
# latent jetty I just tried out Virtual Desktop and man is it good. 25ms ping is the highest bu...

Afaik, the answer is unfortunately no. If I remember correctly then the image quality on VD was purposefully sacrificed to make the latency more playable. You can try HEVC and cranking the Bitrate as high as it can get, but matter of the fact is, while Quest Link can go up to 150Mbit/s (on the OG Quest) VD is stuck at 115Mbit/s (at least in the case of the OG Quest). On the Quest 2 the individual values might be different (Quest Link on the Q2 for example can go up to 500Mbit/s although many people report issues at these bitrates)

pastel echo
twilit ether
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Hey guys! I would like to get a good VR setup for my PC (i7 8700k, GTX 1080ti, 32gb ram) and my current budget is around $400. Should I save up for something like a valve index? Or can i get something with good graphics and controls in that price range?

harsh niche
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quest 2

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$300

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plus a third party link cable and the deluxe headstrap and ur good

haughty thistle
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If you want the best PCVR experience possible, yeah sure, go for the Index. Otherwise, the Quest 2 is right within your current budget and it does do an ok job at doing PCVR. On a similar system (also 8700k, 1080Ti, 32GB RAM) however I noticed on average half the framerate (or even lower) on my OG Quest compared to my Index, so be aware of that

latent jetty
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I'll give it a shot later

pastel echo
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Valve will do anything with the Half Life IP except continue it

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Does anyone know any games that can be played in VR and flatscreen? Not talking about VorpX or whatever the heck I just mean like a game I can play VR when I feel like VR and flatscreen when I'm tired and wanna chill

haughty thistle
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VRChat and McOsu are the first 2 that come to my mind. Apparently you can also play RecRoom in flat mode too

rough crypt
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I wish that my laptop was link capable

rough crypt
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(warning it amazing in VR, even at lower res)

sullen linden
rough crypt
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Phasmophobia

rustic garnet
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It's basically the best parts of the Index and Quest combined

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The controller literally looks like they cut up a quest controller and put it on the grip of a index controllers lol

haughty thistle
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It's not guaranteed for the Deca Gear to actually hit it's price target. Hardly believable actually, considering that the 450$ are apparently close to the BOM.
Adding production, logistics, RnD and ultimately shipping, it's most likely either going to bankrupt the startup behind it, or going to be available in extremely limited quantity (like the OnePlus One did in it's hay day, although it also had massive production defects). Last possibility is that it's just not going to happen for that price. Hidden costs could be a required subscription to use the damn' thing or other types of costs that they aren't disclosing yet.
Remember, if it sounds too good to be true, it most likely is.

rustic garnet
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Yeah lmao if they can actually hit 450 I'll be very impressed

pale orbit
ashen gulch
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there's the system info from both system settings and from the ssytem information popup in steam, thanks in advance!!!

chilly imp
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As always, GPU then CPU then Ram, you can get ram first if you can find deal for another 8Gb

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From my past experiences, amd driver didn't play so well with Virtual Desktop so I would recommend 1070/1080 or 2060/2070, depending on the price lol

ashen gulch
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ooh ok, perfect, thanks! also that upgrade order guide bit is so handy lmao thanks! i never know which to do lmao

chilly imp
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Noted that the driver issue was with my 5700xt back in 2020, idk whether they fixed that or not.
580Gb 8Gb can still handle light VR game (Beat saber, etc)

ashen gulch
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oh right

rustic vector
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i have an RX580 8GB

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it drives my vive perfectly

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but thats at a much lower resolution than the quest or quest 2

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don't expect to be able to run anything with a 580 more intensive then beatsaber or like, superhot

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given the resolution difference

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for reference, the quest 2 has 1832x1920 per eye, over 7 million pixels total

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vs 2.5 million for my vive (1080x1200 per eye)

haughty lava
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linus 1v1 me

haughty thistle
rough crypt
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Beat Linus at beat saber? Challenge accepted I am not there yet but I think I can come pretty close already.

rough crypt
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Scoresaber seems to be in amogus style for the day

rough crypt
rustic vector
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That used to be the case when the quest 2 just came out

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When using oculus link now everything is rendered a native resolution

haughty thistle
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It still isn't?

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If you take a look into the Oculus Application and look at what the 1x Renderscale is (aka what it encodes and sens over the cable) it's about 1600xSomething, it's actually lower then what the Index renders, as you also have to factor in a % overhead for lens correction and whatnot

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If you actually believe they somehow managed to fit as much data as a DP1.4 cable can carry over a big standard USB 3.0 cable then you are poorly mistaken

teal star
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Now when is it going to actually appear in something Hmm

haughty thistle
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The thing with USB is that it can have some nice high speeds, but you have to also keep in mind that it works on a fundamentally different basis. Unlike a Video connection like DP which is meant to transfer all this data with as little latency as possible, USB is not meant for low-latency applications.
Besides that, the Quest 2 only supports USB 3.0 speeds max. So a software update won't help anyways...

sullen linden
haughty thistle
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Even more latency, yaay!

sullen linden
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I don't experience much at all latency, in fact I can't even feel it. Prob. bc I have an access point in my room. I get an amazing experience using Virtual Desktop than USB with extremely low latency, and it's wireless! I don't see any buffering either. Correction: Wireless Access Points + Virtual Desktop is godly.

haughty thistle
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One can achieve a lot with standard Wifi and USB. But a connector can only be really good at one thing, decent at a bunch of things and only mediocre at all things.
I'm a rather latency sensitive person, and with my overkill 5GHz Router setup, the latency on VD is barely acceptable. It all just feels so jello-y and unprecise

sullen linden
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OOF! I get an exceptional experience with godly internet and VD, so I couldn't relate.

haughty thistle
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It might be good enough for most people, but never good enough for all

sullen linden
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It's flawless for me! I would never go cabled again bc of how wonderful it performs with no buffering.

haughty thistle
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The onyl Wireless Solution I've tried that was good enough for me to actually be useable is the Vive Wireless Adapter, but it's software kinda sucks and likes to crash every so often :/

sullen linden
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Have you connected your PC to Ethernet? That would help than PC connected over Wi-Fi.

haughty thistle
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But at least it's basically as if the headset is plugged into the PC directly with DP

haughty thistle
haughty thistle
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I tried it with a Fritzbox 7490 (the last-gen Top-End router from AVM). There's no way it's because of the Network

sullen linden
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Oof I hope it gets resolved for you soon~ ShibeHeartBeat

haughty thistle
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I hope the Vive Wireless Adapter get's fixed soon. 'cause the compression on the OG Quest makes it look almost worse then the CV1 in terms of image clarity

sullen linden
pale orbit
pastel echo
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I missed out on the beat saber talk

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Is it a brag to say I was once 3rd in the world for Hard on crab rave?

vagrant ledge
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probably gets asked quite often, but is there any little things that tend to be forgotten when setting up a VR space?

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i wanna make sure i have everything ready

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i was told this are worth getting

chilly imp
vagrant ledge
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yeah i have a 9' x 9' space for VR

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ended up ordering a couple different things

rustic garnet
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If you have a set with external tracking, get some wall mounts

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Are you doing it in a dedicated room?

vagrant ledge
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ended up ordering these

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i think the index lighthouses come with mounts

faint gull
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i'm ordering gun mods for my VR

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so i can play pavlov better KEKW

pastel echo
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I really want the magnetic ones

long granite
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anyone know how much a valve index vr kit costs in Canada after tax etc?

pastel echo
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At minimum $5

ashen grove
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is a Ryzen 7 2700x or a Ryzen 5 3600 better for VR?

gray reef
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  1. I’d go with 8 cores personally, but for just gaming, the 3600 is faster
haughty thistle
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It really depends on what headset you wanna go for. The Quest for example, due to the video encoding happening on the CPU, one with a bit more cores might be advisable (i.e. the 2700X), but for all other headsets the faster clocks of the 3600 should be beneficial @ashen grove

tawny narwhal
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Is upgrading from a i5 8400 to i7 8700k for VR worth it?

haughty thistle
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If you have a good enough cooler and plan on overclocking it, probably

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The additional threads would in no doubt help in regards to the tracking and whatnot

hushed pond
harsh sky
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well in the us its 1000 usd for the full kit

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so convert that to cad

sullen linden
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can you really watch 😳 on your vr headset?

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asking for a friend

haughty thistle
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I've got no experience with 🍆 and VR, but from what I've heard, that is a possibilitiy

cinder merlin
sullen linden
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oh shit just found furry 🍆 game with one google search

pastel echo
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Good for all kinds of content but 😈 works too

sullen linden
sullen linden
alpine prairie
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Quest 2 vs Quest purely for racing games

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Assetto corsa, American truck simulator stuff like that

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I can grab a quest 2nd hand for about 100-150 Canadian

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But the quest 2 is about 380 retail here

gray reef
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Imo, if you’re going the oculus route, the resolution of the Q2 is worth the extra money. Plus it’s way lighter, and, while this will vary from person to person, I found the stock Q2 strap to be much more comfortable than the Q1

bleak night
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anyone know why id be getting constant frame drops every 5 seconds?

haughty thistle
bleak night
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i have

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im using a valve index, 5800x, 3080 ftw3, both watercooled in a custom loop

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64gb ram with synchronized fabric clock

bleak night
haughty thistle
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Hmmm...

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Do you get these framedrops in all vr games or just one/a few?

pale orbit
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weren't people complaining about early drivers for the 3000 series as causing stuttering near release?

bleak night
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steamvr home being one that always shows stuttering no matter what

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can active extenders cause any latency? roomate only ever noticed it after we got a third base station

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oddly im getting severe stuttering every so often now

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steamvr settings arent... too high id say?

soft hound
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That's about the same settings I run on my Index, and I usually don't have issues, at least, not for extended amounts of time. It might just be an occasional split second spike in frametimes, but that's about it

bleak night
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odd

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on 144 hz, im getting severe motion blur and rubber banding.. dont get whats up ::/

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hmm even on 80hz, i still get rubber banding, and what looks like v-sync issues

void grove
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Is it worth modding the Rift S with the Deluxe Audio Strap? 🤔

alpine prairie
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Just grabbed my quest 2

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320 Canadian it was 80 under retail and it was still sealed

gentle coral
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Some background apps can also cause issues (the tray items would be ones I definitely check)

alpine prairie
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I dont need the oculus link cable to play on my PC right?

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Can I just use a Type A to Type C?

bleak night
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just updated my nvidia drivers and gpu firmware

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il see how performance is after i restart

bleak night
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or ALVR

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ALVR uses wifi instead, and can be better than link at times

gray reef
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USB 2.0 works, it’s just not recommended by a long shot for the Q2. It’s fine for Q1

thick nest
thick nest
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as Sylva said you can use ALVR as a free way to play PCVR

bleak night
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it does require using software that can install unofficial apps, but thats easy to use

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i forget the name

thick nest
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as long as its long and not a usb 1 cable it should work fine
at 72Hz that is..

bleak night
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well, usb 1 cables are usb 2 cables

thick nest
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well i've seen usb c to a cables that dont transfer data

bleak night
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the only difference is the usb.... i forget the name

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that would just be a charging cable then

thick nest
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yep

bleak night
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usb 1 is a data transfer type... thing

thick nest
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so you gotta check the description to make sure it transfers data and is a usb 2 cable or higher

bleak night
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shouldnt have to, as long as its a data cable its fine

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but usb 2 isnt.. great is all

thick nest
bleak night
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old versions of..?

thick nest
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USB

bleak night
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id imagine thats usb 2

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since usb 1, 1.1 and 2 are all on the hardware side, and not the cable o. o

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all just 4 wires

thick nest
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um there technically is but there is no device that supports it

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so its usually just made for charging

bleak night
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disgustedmothboi what?

thick nest
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there are usb 1 cables

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its just that no devices at the time wanted to use it

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thats until usb 2 came to life

thick nest
bleak night
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usb 1.0 is just a usb controller version.....

thick nest
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1.1*

bleak night
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can you show the "usb 1" cable?

glass wagon
thick nest
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"with virtually no USB 1.0 devices making it into the hands of users"

thick nest
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but anyways usb 1.1 is the one you want to avoid

glass wagon
thick nest
bleak night
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1996?

glass wagon
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USB 2.0 was much better because 480mbps is much faster than 12 mbps

bleak night
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i have a pc from 1997 that has usb 1.0 then

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its... litterally the same, used usb 2.0 devices fine

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was super slow, but worked fine

bleak night
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its just a controller version

glass wagon
bleak night
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usb 3 did

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usb 1, 1.1 and 2.0 did not

glass wagon
bleak night
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all used 4 pins, in an A housing

thick nest
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yeah

bleak night
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and all usb 1.0, 1.1, and 2.0 cables transfer data at the rate of the controller

thick nest
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usb 3 has tons of pins

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compared to usb 2 and 1.1

bleak night
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usb 1.0 cables are usb 2.0 cables

thick nest
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wut

bleak night
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yeah

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its just 4 wires...

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nothing in the cable at all besides pin to pin wiring

thick nest
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USB 1.0 specified signaling rates of 1.5 Mbit/s (Low Bandwidth or Low Speed) and 12 Mbit/s (Full Speed)

bleak night
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thats the controller

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not the cable

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if both ends support 2.0, the cable does not matter

thick nest
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if the controller only supports those speeds then there has to be a cable that has those same speeds

bleak night
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1, 1.1, and 2.0 cables have no differance

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at all

thick nest
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usb 2 probably came after that came out

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sooo

thick nest
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that proves my point

bleak night
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ohshitohfuck what?

thick nest
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im not saying that they are different im just saying that they DO exist

bleak night
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but the cables are the same

thick nest
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ok

bleak night
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thats all ive been saying

thick nest
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wow

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so

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we

bleak night
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so you do not have to check

thick nest
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just wasted 10 mins

bleak night
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my brain hurts so much

thick nest
glass wagon
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So you agree good 

thick nest
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yep

bleak night
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whats with the object boxes i keep seeing

glass wagon
thick nest
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probably an external emoji

bleak night
glass wagon
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Oh that’s my fucking phone I don’t know why it does that

bleak night
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huh..

thick nest
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can you send a picture of the emoji

bleak night
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im trying to find the usb predecessor

glass wagon
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The iPhone keyboard is fucked and apple hasn’t fixed it

bleak night
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this thing

glass wagon
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I am going to see if this fixes it

glass wagon
bleak night
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the forte VFX1

glass wagon
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Oh ok

bleak night
glass wagon
bleak night
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the left plug

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its a special plug

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i gotta find what it was called

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access bus...?

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ACCESS.bus, or A.b for short, is a peripheral-interconnect computer bus developed by Philips and DEC in the early 1990s, based on Philips' I²C system. It is similar in purpose to USB, in that it allows low-speed devices to be added or removed from a computer on the fly. While it was made available earlier than USB, it never became popular as USB...

glass wagon
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I don't Recognize that connector

bleak night
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A.B

glass wagon
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Ok interesting

bleak night
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huh.. i squared c

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I²C

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In 1995, I had my first VR headset, the Forte VFX1 Headgear! I got an old computer and set it up again and tried it out. In this video you will find a retro test and even gameplay with an ancient VR headset!

Here you will find infos about the VFX1:
http://www.mindflux.com.au/products/iis/vfx1.html

VoodooDE's German channel:
https://www.youtube...

▶ Play video
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damn...

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vr on ms-dos

haughty thistle
# bleak night steamvr settings arent... too high id say?

About your stuttering issue:
Although I don't think it should be a problem with a 3080, maybe check your VRAM usage and see where that falls in.
Each monitor that is plugged in will always draw a bit of VRAM (for the framebuffer), so if it is like in the 80-100% range, maybe unplug a monitor or reduce the render resolution and see if that helps

bleak night
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only using one 1080p monitor

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il check vram usage later

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iirc it used 7gb last time i checked..

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but around that time it was smooth

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and i think i was using a quest 2...

haughty thistle
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If nothing else works, one thing to try out is uninstalling the driver with DDU and then re-installing the newest driver

bleak night
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i just did that too

haughty thistle
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Oh?

bleak night
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yeah, i used ddu to purge it all before trying last time

haughty thistle
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Huh...

bleak night
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flashed the latest evga XOC vbios too

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checked updates and everything

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running off an nvme drive too, seperate fron the OS nvme

haughty thistle
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You said that your roommate didn't notice it before you added a third base station. Maybe try running without that one and see if that improves things. Tracking generally shouldn't affect game performance, but it's a thing to try ('cause maybe one of the lighthouses is not properly syncing or something)

bleak night
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hmm.. i do have the base stations on different channels since then

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12 14 and 16 iirc

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skipping a channel each to account for crosstalk

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il try tomorrow

haughty thistle
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The channels just mean as what ID lighthouse they identify to each other. There are up to 16 channels aka up to 16 lighthouses per tracked area. So the channels shouldn't affect things, but it's a thing to try

bleak night
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hmm.. could go back to 1, 2, 3 and see

haughty thistle
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Usually one lighthouse should always show up with "Channel 1" as that's the root lighthouse marking one corner of your playspace

bleak night
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there is an active extender inline

haughty thistle
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It shouldn't affect things, but just another thing to try if that improves things

bleak night
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oh thats the old 2 lighthouse setup too

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il check more tomorrow and see whats up.

pastel echo
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@bleak night how did you secure to pop corn ceilings?

bleak night
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drilling holes and using pop anchors

pastel echo
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Ah I didn't consider that because my condo is dumb and has the heating systems in the ceiling

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Thank you though for the answer

bleak night
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np

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i should sleep

crisp nymph
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replacement arrived~

pastel echo
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Hecka yeag

thick nest
rustic garnet
slim thorn
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ordering an index with csgo skin money soon to upgrade from my Q2

pastel echo
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Do people still do CSGO skins seriously? Last time I kept up is when I dumped all my nerf AWPs in 2017

cursive fog
pastel echo
cursive fog
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ooohhhhhhhh, i'm a derp 😅

pastel echo
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Oh wait

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does that mean I can buy an index with Steam Wallet funds?

sullen linden
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i believe so

pastel echo
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My TF2 inventory is looking very quirky all of a sudden

rustic garnet
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Haha lol

hushed pond
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yes you can use steam wallet fund but you may have to contact steam support to be able to

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steam support need to flag your account as able to use steam funds for hardware purchases

thick nest
#

thats a tech tip

pastel echo
#

Wait a minute

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that means I can use CS:GO gambling to buy an index

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but also I can use normal gambling to buy an index

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hmmmmm

thick nest
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lmao

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we need somebody to make a video about this

pastel echo
#

HEY GUYS WELCOME BACK TO $1 to 1 Index. This is part 54 and yes last episode i did lose my 888 dollars by betting it all on 0 in roulette but we are gonna get it back boys no worries

thick nest
#

lol

young marten
bleak night
#

yoooo ballisticng is getting a switch port... and a new dlc pack

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yoo sweeeeeeeet

merry walrus
#

Quick question. Looking to get a VR by end of the month, Rfit S or Quest?

I'm gonna be playing mostly games like Beat Saber, Minecraft VR, VRChat with friends etc.

I don't like wireless very much (I know, I'm stupid) so having to charge a VR headset seems annoying for me. But if i were to get one, is the battery life good? Also is using it linked to the PC via a cable reliable?

My PC is budget (Ryzen 5 3600, AMD 570) so would the Rift S or Quest even be capable of running on my PC? SteamVR Test says it was capable, but I'm not sure how accurate it is.

pastel echo
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Link is reliable but requires a little adjusting to be ideal

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Battery life is fine

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Quest 2 is in theory the better option but the rift s is a good buy if it has benefits you are seeking

merry walrus
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They'll cost around the same price for the most part

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Honestly might go for the Quest 2 but the Rift S seems more for what I'm looking for (no battery life, wired only (don't care for wireless play), PCVR only gaming.

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I'll dig more into it and decide

bleak night
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headset is stationary so its not causing stutter

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seems a tad more stable now oddly

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hmm.. maybe that fixed it? on 144hz and i dont seem to be getting stuttering anymore

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il have to try FBT stuff on vrchat later to figure it out

manic lion
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Almost ready to upload to vrchat

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Just gotta add some more stuff

soft hound
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That's...a lot of pink, my my

bleak night
harsh niche
bleak night
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since its also standalone.

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and if you canr run pcvr too well, you can fall back to standalone vr

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used a quest 2 myself.. and if your gpu isnt the best anyway..

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not much of a differance.

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link already is really crap for quality on quest 2 so i mean

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so tbh. if your gonna get a headset, both are about the same.. one just can be used on its own

flat pawn
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@merry walrus personally I really like my rift s

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I only do pcvr, wire doesn't bother me

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It's more comfortable

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Smaller fov, comparable clarity

haughty thistle
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Since Jayden has a decent CPU, I don't think there's going to be much of a difference in most games when it comes to performance. But I did find that the Quest is more heavy on the CPU. So in CPU heavy games like Boneworks or VRchat, the smaller load that the Rift S puts on the CPU will be beneficial, even with a powerful 6 core like the R5 3600 or in my case the i7 8700K

harsh niche
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8700k gang

pastel echo
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i7-10875h gaang 🥸

bleak night
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a wip tool that fixes the oculus software

haughty thistle
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The main problem is that for the Quest to be able to run PCVR, the frames have to be compressed and then sent over USB to the headset. The compression of the image is what makes Quest Link as well as VD so CPU hungry

flat pawn
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fixes oculus software?

manic lion
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@soft hound it's galaxy texture on panosphere

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@bleak night it's easy to learn, I can probably find someone to help you

soft hound
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Ah, panospheres on avatars, interesting

manic lion
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I promised myself I wouldn't buy alot of rgb or stuff for aesthetics, but I kinda want to get that screen that goes on the front of my inded

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Index

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And have it say my name

pastel echo
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Bro

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No one will see it

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Don't do it to yourself

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Or start streaming

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The do it to em

manic lion
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Ooooo yasss

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Gamer Girl Harley streaming adventures

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Idk 😂

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I only play vr unless my Bf wants me to play some pc game with him

pastel echo
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@manic lion You should look into some Asymetric vr games. It's a real interesting way to combine VR and flat screen for multiple people

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Keep Talking and Nobody explodes is an example

manic lion
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Ah

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I kinda was thinking of doing minecraft with my bf

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Since I can play windows 10 version in vr

pastel echo
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Also a sicko mode option

blazing dock
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anyone have a medium pre built cheaper pc that can run oculus rift

sullen linden
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I can strongly recommend phasmophobia if you're looking for multiplayer games playable in desktop and vr

pastel echo
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The game is meh doe

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After 4 rounds it's not scary even in VR and feels very eeeeeh, dunking the basketball in VR is fun doe

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Also more tools because hands so playing in VR offers actual advantages

sullen linden
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Idk I was still kinda scared after 50h of playing but everyone is different

cursive breach
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I just bought an index and have never used vr before, any recommended software I should get before it arrives?

bleak night
sullen linden
pastel echo
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Maybe the scary just wore off for me because me and my friends will jump in and be "BLOODY MARY WHERE YOU AT HOE" and just yell trying to get the ghost mad

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I think it'd be scarier if we all agreed not to use the radio

pastel echo
tawny narwhal
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i heard someone say that the RTX 30 series was stuttering in VR, is that true?

harsh niche
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no

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just some people

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random driver or software conflicts :(

haughty thistle
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I can confirm. The early 30-Series drivers might have had issues, but those were defo fixed in November, as I never really experienced them when I got mine...

worn tulip
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that's good to hear. After being without a PC for several months I was finally able to buy a pre-built one (damn scalpers) but haven't had a chance to setup my VR again yet

latent jetty
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Can a 1660 super

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Do Oculus link or virtual desktop?

haughty thistle
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If you're willing to lower the render resolution and/or graphics settings, then yeah. The 1660 Super isn't really VR capable, but with some tweaks here and there, it should be usable

green crypt
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the 1660 supper is vr capable tho it's just a 1070 with 2gb less vram tbh

manic lion
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almost done with my new vrchat avatar

sullen linden
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Are those springjoints on your hands?

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Oh they are, I should probably look a bit closer first before asking...

thick nest
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i can confirm

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i can play on my quest 2's full res in vrchat beat saber gorrila tag rec room and my own games

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my fps is super smooth

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and you can easily run apps in the background using the gpu like rendering

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i rendered a super heavy scene in premiere pro while in vr and it was still super smooth

thick nest
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if you are wondering about my other pc specs they are:
cpu: Amd Ryzen 5 2600
ram : 8x2Gb kit at 3000mhz
and i store my games on a hard drive

bleak night
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i used it in one of my screenshots, doesnt cause steamvr stutter

flat pawn
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@manic lion that has so many colliders, are they necessary? performance is going to hurt

haughty thistle
flat pawn
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you only have colliders in your hands and head though it seems

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so you can bat your ears and hair around if you want

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and have your hair not clip through your brain

haughty thistle
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I don't know the reason why Harley has colliders in the legs, but having the colliders higher up in the arms is kinda required if your avatar has long hair and you don't want the hair clipping through the arms. based on the pic, it looks like Harley is using cylindrical colliders ie. only 2-3 colliders per arm, rather then (how it may look at first) 5-6 colliders

#

But you're right, in my case it's just to play with the tail and ears, and the head collider is only there to prevent the hair from going into my face. The great thing about colliders is that you can program them to only work on certain dynamic bone scripts for better performance. That's why you'll never be able to interact with the dynamic bones of others, as each dynamic bone script is set up to only work with the colliders on the respective avatar

flat pawn
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tell that to people with modded clients

haughty thistle
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Those modded clients reconfigure dynamic bone scripts on-the-fly. Aka, they locally modify avatars that they have no rights of modifying in the first place...

rough crypt
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when realising that I myself need an hour to just draw a crude house and tree (and maybe a rollercoaster think)

haughty thistle
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Everything that I used for my avatar were some freely available prefabs and the circle selection tool in Photoshop

manic lion
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@flat pawn performance doesn't hurt for me

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Plus I have toggles for the hair, so I have different styles, Outfit can change, outfit can come off, wings are on a toggle, there's alot of stuff added

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And I still get good performance. I use a index with a i7 9700k and a 2060 oc pro

haughty thistle
pastel echo
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How to be a menace to society: unoptimize your $hizz

Join low end lobbies

lone sapphire
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Is the valve worth it.

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I really like the controllers

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The oculus rift gave ms a seizure cause the quality was so bad

pastel echo
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This one no

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This one yes

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The valve index is sounding like something you are definitely going to have to try for yourself if you have an issue with seizures

soft hound
flat pawn
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it's such a big pain in the ass to make hair look decent in vrchat

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solution: have short hair

soft hound
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Yeah, I have that on some of my models, but this one looked much nicer with longer hair

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Doesn't help that there's a million different toggles, some of which also need dynamic bones to look reasonable

flat pawn
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ooh nice

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dark theme for unity

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I don't see many people with it

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I need to try virtuallens

haughty thistle
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According to the VRC documentation, there is something in Unity to make cloth more dynamic. Dunno how it works tho...

soft hound
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The cloth component?

haughty thistle
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Prolly

soft hound
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It's really not optimized. It uses per-vertice transformation. So if you have even 3000+ tris on a clothing component, it ends up getting choppier. Though it works really great for skirts, just not everything. Not to mention it is a huge pain to setup

haughty thistle
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On another note: We SDK3 Boys!

soft hound
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What is this "Body Wiggle"? All body dynamic bones or something?

haughty thistle
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Yup

soft hound
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Beautiful

haughty thistle
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Exactly that

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I also have a public variant of this avatar, but I removed some of the things, like the hand objects and the glasses. Also made it Quest compatible today, man that was a pain...

soft hound
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Yeah, I had to get mine to be a Quest fallback avatar, which meant it had to be under 10K Tris

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I did get it there though, without looking too bad

haughty thistle
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Mine is stretching all the limits available for Quest Avatars to still show up by default: 20k Polys and 4 Material Slots (3 for my private one as the public one has a credit thingy on)
Might play around with material atlassing tomorrow. I was too lazy to do that today xD

soft hound
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Fair enough

haughty thistle
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Oh, and due to the bone count, it would never qualify for a fallback anyways. For that it'd need to rank in as Good or Excellent, but >75 bones will automatically count as Medium

soft hound
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They bumped it up. It's 10K tris, 90 bones, 1 material slot

haughty thistle
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Yeah, just saw that too

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Mine has 93, thanks to some bones from the hair that I didn't remove...

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Prolly should remove those too...

soft hound
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So close, yet so far

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Yeah, just merge and forget about them

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Since dynamic bones are a no-go on Quest

haughty thistle
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Removing those Bones wouldn't affect anything with the Avatar anyways, so might as well remove them for slightly better performance. But I'm going to leave the Poly count at 20k, as it still looks decent, yet works on the quest... (some blendshapes didn't quite survive the decimation tho)

soft hound
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Oh dear

haughty thistle
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Those eyes are supposed to be round

soft hound
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Did you decimate in Edit mode, through Clean Up, or through CATS?

haughty thistle
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Through Cats. I used the Smart Decimation to preserve all blendshapes

soft hound
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Yeah, I'd say to pull the eyes off of the original one, decimate them a little bit, then replace the ones on that one with those ones. That way you'd look a little more....normal

haughty thistle
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The problem is, I'm a total noob at Blender. I just barely managed to get the hair merged to the avatar. You think I'd know how to pull something like that off?

soft hound
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It's not hard, just a matter of separating the eye mesh, deleting everything else, then fully weightpainting them onto the low poly version. I can show you if need be, I've done it plenty of times

haughty thistle
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The thing is... The Rantichi has 2 sets of eyes. One controlled by the eye bones and the second set controlled by blendshapes. These are the ones controlled by the blendshapes (in this case derp eyes). If I have the derp-eye blendshape turned off, then they do look normal

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So I don't think it's just a matter of plopping them on and weight painting them...

soft hound
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Right right

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But when you transfer meshes in Blender, and merge them together, it also merges blend shapes, so they should still work (in theory)

haughty thistle
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Might look into this later. For now, I'll juts gonna go to sleep

soft hound
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Alrighty, nighty night

haughty thistle
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Thanks for the pointer tho cbLove

soft hound
haughty thistle
pastel echo
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VR chat people are weird change my mind

soft hound
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I can't, since I completely agree

lone sapphire
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Normal is boring

pastel echo
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I never said there was

alpine prairie
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I need some help with my quest 2

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I recently bought to do some VR Assetto Corsa

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I bought the insignia cable also from bestbuy that is rated for 5gbps

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I tried it with the usb type c port directly on my mobo (b450 tomahawk max)

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and i got a usb 3 connection but it was only around 850mbps

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I bought a Type A to Type C adapter that is rated for 5gbps and the speed didnt change

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even with a type c to type c adapter that is rated for 10gbps it didnt change

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would I need to buy the pcie usb in order to actually get a playable connection?

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usb expansion card^

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disregard everything i just said ^ still new to vr and very stupid apparently. the specific port i was using was the one of 2 ports that does not support 10gbps

rare saddle
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could a 1650s do vr gaming?

past trout
rare saddle
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ok

harsh niche
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it can but not very well

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you would have to turn down the resolution a bit

umbral garden
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Finally gonna have a complete Facebook disciple VR setup this week

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I’m going to buy the elite strap

gusty frost
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Good luck.

umbral garden
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I know.

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They say they’ve fixed the problems and are giving two years guarantee so I trust it

thorny ferry
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There's still stories of breaks occasionally

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But thats the vocal minority

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With the extra warranty garuntee I'd say its worth it

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Myself, my dad, and my stepmom, have all been using elite straps for a while now with no issues

sullen linden
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I'm trying to resist the urge to buy a second index

thorny ferry
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Index is just shy of 2 years old

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Index has the refresh rate and fov but is starting to get spanked by the competition in the resolution department.

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Gaben called wireless vr a "solved issue" in an interview years ago

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I would hold out for an index replacement announcement soon

crude wind
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I heard some news of samsung making like a 1000 or 10,000 dpi screen for vr

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Now a headset with that would be very cash money

pale orbit
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and we have those new valve patents for an index 2

visual mesa
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Index 2 is either gonna be wireless PCVR with a long ass battery life, or itll integrate BCI like rumors are sayin.

sullen linden
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I might just buy another one since it would be nice to have 4 base stations for better full body tracking and I could have my old index as backup

bleak night
umbral garden
bleak night
#

goquestvr

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they produced the first ones

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then tons of clones appeareed

pastel echo
#

What if index 2 is a wired Bci solution with a wireless non BCI option

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We already know how they feel about modules with the index 1 having the front port for it

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So maybe index 2 will kick that up

pale orbit
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or both, if they made a standalone headset that they bothered to give you both a proper usb and displayport plug in location so you can straight up do proper pcvr

bleak night
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im getting the the galea once it launches

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im going to be developing a uh

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i guess pet project?

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which even by it existing helps paralyzed/people who have lost their arms being able to play vr

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since the whole idea is being able to use the second set of arms i feel as phantom limbs, in vr

manic lion
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@haughty thistle good thing I don't go public lobbies and all my friends have nice computers

bleak night
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weird.. ours isnt too bad

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the pads on it are extremely soft too, extremely cushy

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and holds on pretty well

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i have long hair but ita fairly thin..

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huh...

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front looks a tad different

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compared to the vrcover we have, its extremely cushy

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almost like a softer memory foam

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yeah, we waited ages

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since ours was a preorder

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and there was a huge queue

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maybe

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only issue here

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i have long hair XD

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so it likes to slip a bit

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but does try its best to hold on

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a bit similar to the index backing i suppose o. o

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yeah.. goquestvr had an announcement on their site warning about knickoffs

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knockoffs*

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i need to see about trying to setup the quest for ALVR

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so i can use it over wifi instead.

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link isnt too great for some reason

cursive turret
#

What vr should I get? I am thinking of getting a quest 2 because i have a strong pc and the extra portability is nice? Unless there is a better suggestion?

bleak night
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q2 is decent if you dont mind facebook as a requirement

haughty thistle
#

Soo... I received my PiMax 5k Super today and after playing around with it for maybe 2h (more then half of that was just trying to get the damn' thing to work at all), I packaged it up to send it back. Comfort shitty, cable way too short, PiTool is barely functional and the killing thing for me is that even with my glasses pressed all the way to my face, they still sit up against the lenses.
The FOV is definitely something VR companies should be focusing on more rather then increasing the resolution more and more, but it also showed me that 120/144Hz is the sweet spot for VR refreshrate. The 180Hz on the PiMax is visually almost identical to the 144Hz on the Index. I didn't really see a difference.

#

As much as I love the wide FOV of the 5k Super, I just can't recommend it :/

pale orbit
distant spade
#

Anyone here have a cv1? looking for a cheap way to mount the oculus sensors to the wall. i was looking at something on amazon but the reviews suggest that its poor quality, even for its price. can link it if wanted, dont wanna spend anymore than probably 30 CAD to mount all 3 sensors. ping me

pastel echo
#

@distant spade just get go pro mounts, 3m sticky pads, and some 3d printed adapters

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If you're on the cheap just get the 3m pads and stick the sensors straight to the wall

sullen linden
#

if you want a really good map with noodle extentions in beat saber do this song.
https://www.youtube.com/watch?v=p5drnc-O8tg

Collobate Video with Tons!
Tons(Twitch): https://www.twitch.tv/tonsgamingchannel

Video Editor: Tons & omotea

Song: Girly Cupid - PSYQUI feat. Marpril
Map Author: buildingblocks
https://bsaber.com/songs/a76b/

VR(omotea):
HMD: Valve Index
Controller : HTC VIVE
Body Tracking : VIVE Tracker x3

Software:
VirtualMotionCapture

[PC]
CPU:Ryzen9 3900...

▶ Play video
opaque fulcrum
#

rip me game crashed

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I will get this song though

#

son is the VR channel usually ded or is it just the time of day/night?

sullen linden
#

hello is here anybody specialiued about virtual box ? iam about to install Kali linux and my problem is

gentle coral
# bleak night im going to be developing a uh

I'm happy to hear that somebody in this group is going to get Galea for a purpose like this. If you want to get started on your project early, almost everything you need software side is already available to develop with (brainflow) in Unity and Unreal, and there are many people I know who would be happy to help you or give you pointers if you have any questions (I don't know if you work in the neurotech field or are already part of the community). I recommend joining the NeuroTechX community as there is a lot of info that might help you there (also it is a great way to get more detailed news about Galea, and OpenBCI stuff).

The one thing I can say for certain is that you are on the right track with your idea, and it would be possible to do, and people would want it.

At a NeuroTechX SF virtual hacknight last summer we had a company come talk about their VR physical therapy system that they were expanding to allow for home use, and I think they were just starting a trial on phantom limb therapy. I could probably find the livestream if you are interested.

One thing many in the neurotech community want to see is more VR games for people with physical disabilities, especially if it helped them cope or be able to interact with others in games, not just for treatment.

The one issue with the galea is it will not be cheap (at least not at first). Current estimates would be in the 5k to 12k USD range based of estimated specs, but it could drop to 1k by time of general launch if a few things get finished ahead of schedule.

Valve might or might not launch a new headset with BCI and eye tracking, as the OpenBCI and tobii partnerships allow for both add ons (like Galea, leap motion hand controls, tobii eye tracking), and custom solutions (an Index 2).

rough crypt
#

Mention me in #off-topic if you still require help, since thats probably the channel where it's more appropriate (I don't see a software or virtual machine channel)

sullen linden
#

ok its fine i fixed it already

rough crypt
#

👍

bleak night
#

then get help with making controller/tracker emulators

#

so almost a fulldive setup except without the spinal scariness and sedation

#

that works in tandom with your physical movements

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id love to see others try and manipulate a second pair of arms like i do

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cos ihad the idea of doing beat saber with 4 colors, it seems like quite a fun idea

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and considering how much my setup cost so far..

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i shouuuld end up being able to get the galea without much hassle, mayve end up partnering with a university or something

tawny narwhal
#

so i saw some LTT video where he used GTX 1060 and i3 8100 to play vr and it was good

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i have gtx 1060 i5 8400 is that gonna be better, the same or worse?

fleet skiff
#

it would be better then his but probably not good

tawny narwhal
#

?

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but his was good

#

when i take a steamVR performance test it says ready

thorny ferry
#

Its "technically" capable but you're pushing the limits

#

Keep in mind VR games have developed and become more complex over time

#

Also modern headsets have substantially higher resolutions and framerates than older sets

pastel echo
gray reef
# tawny narwhal when i take a steamVR performance test it says ready

The Steam VR performance test is decent enough, but it’s rather dated. I ran it on my potato of a laptop, and it said my r5 2500u is VR ready. That being said, a 8400 will be quite a bit better than a 8100, and a 1060 6GB is adequate for most headsets as long as you don’t expect to be playing HL:A at 4K max settings

haughty thistle
gray reef
#

^^^

thorny ferry
#

tfw get vram warnings at 8gb in some games still

haughty thistle
#

VRAM requirements depend on a number of factors. For example, how many monitors at what resolutions you've connected, what render resolution you're running your VR headset at, what resolutions the textures in game and how many are used, etc.
Generally speaking for VR you want at least 4GB of VRAM. For higher resolutions headsets obviously more, but you get the idea. For example on my Reverb G2 at 100% resolution scale, I run at about 55% VRAM usage in most games on my RTX 3090, aka almost 14GB of VRAM. On my Index at 150% resolution it's only about 30% VRAM usage. So VRAM usage doesn't scale linearly and more exponentially

gentle coral
# bleak night that works in tandom with your physical movements

The extra arms stuff has been done with robotic arms a few times, but I have not seen anyone of them try having a VR arm. Learning to use a third or forth arm is not easy, and the way current BCI headsets work make it very hard to train the algorithms nessasary to pick out the correct motor function from the different signals.

If you have a university in your area, maybe check if they have a NeuroTechX student club or NeuroTechX chapter, as that is an easy way to get access to their hardware.

I am currently working on a BCI device lending program for NeuroTechX to let people outside of universities and the Neurotech community get access to hardware and knowledge that is usually to expensive for general consumers to buy.

But if you think you can save up for your own galea, go for it. And even if it doesn't fit what you need, BCI device resale value is usually 80% to 90% for about 3 years (depending on how many they actually can make in the first few years).

toxic wasp
#

Uh, if i wanna get into vr for cheap, (around the 200€ lol) what headset should i buy?

#

(im also in germany if thats important)

#

(My pc would be fine for vr, already tryed that, tho anyways my system is an Ryzen 5 2600x but without turboboost and an overclocked 1050ti)

bleak night
#

i often try to grab things but end up not moving my arms, very disorienting..

knotty ocean
#

Has anyone seen any reviews/testing of 3080 vs 6800xt with VD on a quest 2 lately? Last I can find on google is back in Nov/Dec, and there have been a bunch of VD/GPU driver updates since then. About to pull the trigger on one or the other after trading in my THICC III 5700xt for $850 to a miner. Particularly curious about latency, so I can think about scaling up the bitrate

manic lion
#

Finished editing and adding stuff, now I'm finally uploading

gentle coral
# bleak night i often try to grab things but end up not moving my arms, very disorienting..

then you would definitely be a good person to develop and test this type of stuff. I think early applications for the Galea Partner program have already been decided.

Also CNET showed some Neuralink stuff today that applies to what we were talking about.

https://youtu.be/2rXrGH52aoM

The second half where the monkey is playing PONG with it's mind is already almost stable on lower end headsets like what the Galea will be. Motor cortex decoding still takes a lot of effort at the moment, but is getting easier by the week.

Pager the nine-year-old macaque can now play Pong thanks to a Neuralink implanted in each side of his brain.

▶ Play video
#

also virtual limbs in VR is much cheaper then the current gen EEG robotic prosthesis. And will be a good solution until they come down in price and become more accessible to people who need them. Especially as you could use the data from the virtual arm to help with the calibration of the robotic limb. Though there might be an issue where people are fine with letting their virtual arm no-clip through an object, and when they get a robotic arm that might need to be trained out (though if VR BCI headsets soon get stimulation as well, you could lower those chances through reinforcement by stimulation.)

glacial shard
#

HI

pastel echo
#

I'll just use my robot arm to punch through walls

rough crypt
manic lion
#

My vr stuff so far

#

And then I have 4 lighthouse 2.0

sullen linden
manic lion
#

@sullen linden for me yes

#

I'm a dancer in vrc

#

So I move alot and even do hand stands

sullen linden
#

I don't dance but I might get two more then lol

manic lion
#

Ah nice

sullen linden
#

Doing handstands with the index controllers is a pain though since you have to untighten them to put them around your wrists

#

But like the only reason I want 4 base stations is so that I could cover the area on my bed better since that's usually where I sit when I'm on vrc

#

And the hip tracker is really easy to cover on accident

manic lion
#

Yeah

#

I'm either dancing, or laying down with my bf virtually

#

And we go to a movie world and cuddle

#

I have phantom touch

sullen linden
#

I've been on the game nearly 4 years and never had phantom touch lmao

manic lion
#

@sullen linden dang

sullen linden
#

I wasn't blessed/cursed depending how you look at it

haughty thistle
# toxic wasp Uh, if i wanna get into vr for cheap, (around the 200€ lol) what headset should ...

For 200€, that's tough... Considering the Quest 2 isn't even sold over here (which would be 350€ anyways), you're only left with second hand options.
Getting a 2 camera CV1 at this price in a decent condition might be doable, but will probably take quite a bit of scavenging eBay and eBay-Kleinanzeigen.
What you'd probably want to go for is something like the Lenovo Explorer. It used to be on sale for 200€ at MediaMarkt and thus can be had for quite cheap at times on the second hand market. Other cheap options include the HP VR1000, Medion Erazer VR (this one being identical to the Lenovo one, except for the color scheme), Dell Visor & the Acer Windows Mixed Reality headset

haughty thistle
# sullen linden Was there a noticeable improvement in tracking with 4 over 2?

It really depends.
For larger playspace (larger then 5x5m), additional lighthouses can/will result in a noticeable tracking improvement.
For smaller playspaces, the only major benefit you can expect is reduction of blind spots. If you already don't really have any blind spots, there probably won't really be a noticeable benefit. Blind spots can be created by your own body as well btw. This is why for FBT a third or fourth lighthouse can result in a major improvement to tracking

#

Oh sorry, didn't read the rest of your messages derp
Yeah, if you have issues with your hip tracker getting occluded at times, a third or fourth lighthouse can result in major improvement. You don't have to keep the lighthouse count at a number divisible by two btw. You can just add a third lighthouse to improve the problematic area and call it a day

umbral garden
#

The quest 2 isn’t sold in Germany? That’s weird

haughty thistle
#

Nope. Because of a dispute between the Facebook and the "Bundeskartellamt" (basically the governmental entity trying to prevent monopolies)
Facebook seems to believe that not selling the Quest 2 over here will help them in that court case or something. Most other European stores carrying the Quest 2 won't ship the HMD to german addresses either, which is kinda against EU ruling, but what country even cares about the EU at this point cbWhatever

umbral garden
#

Shill mode activated

sullen linden
rough crypt
#

Nice

#

I am currently waiting till I can uhm, get/build a "new" pc.

#

After that I might get another headset besides my quest 1, probably a decagear if reviews are good

sullen linden
#

Here's a rough sketch of my apartment. The circles are where I was planning on putting the extra 2 base stations.

sullen linden
#

guys thinking about buying a quest 2, but from amazon its like 450 euros for the 64gb one, is it bad to buy it from the oculus store?

chilly imp
sullen linden
#

hows the facebook thing like?

#

verybad?

chilly imp
#

You mean the sign in with Facebook thingy?

sullen linden
#

yes

chilly imp
#

If you already using Facebook then it won't make a different, they already know everything about you 🙂

drowsy basalt
#

as I said in tech chat 1,if you don't care about privacy at all and want to let fb intimidate you with ads: yes

chilly imp
#

I sold me Quest for the Vive Pro earlier this year

sullen linden
drowsy basalt
#

for example: they will document what you're scared by, if you ever decide to watch the p thing and stuff like that

drowsy basalt
chilly imp
#

Honestly, the Quest 2 is wholesome. Nearly perfect tracking, sharp and 90hz screen and easy to use

sullen linden
sullen linden
chilly imp
#

The only downside is well, Facebook

sullen linden
#

ikik

drowsy basalt
chilly imp
#

They might join you too doge

sullen linden
drowsy basalt
#

that's why it's so darn cheap

sullen linden
drowsy basalt
chilly imp
#

Goshh I wish there is a Quest competitor, or at least something like a Valve Index but actually available

drowsy basalt
#

the problem with non standalone ones is you have to spend like 2k on a good pc

sullen linden
drowsy basalt
drowsy basalt
chilly imp
sullen linden
#

there isnt another good vr in that pricepoint, probs why facebook has everybody

drowsy basalt
#

most people don't care about privacy anymore

chilly imp
#

The Cosmos tried to do the same, but failed

sullen linden
chilly imp
#

I guess just go with the Quest 2, enjoy the experience and wait for another option

sullen linden
#

probably what im gonna do

drowsy basalt
sullen linden
#

this summer il try working some small jobs maybe for the next winter i'llhave some money

#

for now quest 2 it is

chilly imp
sullen linden
#

oh no its zuck

gray reef
gray reef
sullen linden
gray reef
sullen linden
#

im ok with both

chilly imp
drowsy basalt
gray reef
drowsy basalt
sullen linden
#

my problem isnt having the pc, its only about the cost of the vr

chilly imp
#

The tracking is fine, until you go ham on Expert+

gray reef
chilly imp
#

I used the G2 for about a week, the tracking is useable and a lot better than the Cosmos

sullen linden
#

if i have 300-400 euros what vr can i buy if not the quest? (it hasnt to be standalone)

chilly imp
#

Rift S or HTC Vive

#

Both are used option though

sullen linden
#

rift s i saw it pretty bad

chilly imp
#

The G2 is about $600, so your best bet is to wait for a sale

#

or get an used one if you comfortable with that

sullen linden
#

vive used how much circa?

chilly imp
#

It depends where you live, maybe search on a marketplace

#

In NZ, I can find a full package one for about $300-400 NZD

#

If you decided to go for the used route, make sure to get the replacement foam

toxic wasp
haughty thistle
#

Honestly, there isn't much software available for WMR specifically. Using them with SteamVR is even encouraged by Microsoft

haughty thistle
sullen linden
haughty thistle
#

Well... WMR is just Regular VR with a confusing name

#

Generally speaking Mixed Reality (or MR for short) usually refers to having a camera image with virtual elements overplayed and falls under the category of Augmented Reality (or AR). Virtual Reality (or VR) on the other hand is completely replacing what you'd normally see with a virtual environment and everything

#

@sullen linden

sullen linden
drowsy basalt
#

in vr you're somewhere else and in me you're still in your house

#

basicslly

haughty thistle
#

WMR is the tracking and software eco-system made by Microsoft. Think of it like how Oculus has it's own eco-system, just from Microsoft.
Microsoft never made their own WMR Hardware (unless you include the Holo-Lense), so all headsets using the WMR tracking system were made by other companies like Lenovo, HP, Dell, Acer and Samsung

drowsy basalt
#

@sullen linden

sullen linden
#

sounds cool?

drowsy basalt
sullen linden
#

i have a 3060ti, processing power isnt a problem

#

price of headset is

drowsy basalt
#

anyways mr is more expensive afaik

haughty thistle
#

Most WMR headsets are pretty similar, being basically the reference hardware in a different shell, but there are subtle differences between each one.
For example Dell and Lenovo moved the lenses a bit closer to the Users face so their WMR headsets have a bit of a larger FOV, while HP mounted the headphone jack on the bottom side of their first WMR headset.
Since then most WMR headsets have been discontinued except for vastly different the Samsung Odyssey+, HP Reverb G2 (the newest WMR headset to release) and the Acer Ojo 500.
To give you a bit of context: Samsung used OLED screens in all of their WMR headsets, while the HP Reverb line of HMDs all have super high resolution 2160x2160 resolution screens in them. This makes these headsets more expensive

sullen linden
sullen linden
drowsy basalt
#

at least all I've seen

haughty thistle
#

Yup. AR headsets are quite expensive...

sullen linden
#

but there isnt a decent vr (even used if still good in 2021) for like 400?

haughty thistle
#

There are

sullen linden
#

and they are?

haughty thistle
#

The HTC Vive can be had used for about 400 bucks. Then there's the major backlog of now discontinued headsets using WMR (Lenovo Explorer, Dell Visor, HP VR1000)

sullen linden
#

is the vive still good in 2021?

haughty thistle
#

And if you decide to go with Ocul- I mean Facebook, there's the still really great Oculus Rift CV1

thorny ferry
#

Can i ask why not quest?

sullen linden
sullen linden
haughty thistle
#

The OG Vive and Rift CV1 might have quite low resolution screens compared to other headsets, but they both are still pretty great in their own regards.
The CV1 having still one of the best Controllers out there, while the Vive is a pretty cheap entry into the Lighthouse tracking eco-system

#

If you don't already have an Oculus account, all Oculus hardware will require a Facebook account, sadly

drowsy basalt
thorny ferry
#

If its a data thing dont worry, FB already has all your data whether you have a FB account or not

haughty thistle
#

The great thing about the Vive is, if you have one you can upgrade to Index hardware relatively cheaply. As by that point you already have the lighthouses, all you need are the 300$ Index controllers to make your experience so much better

drowsy basalt
#

they can get even more by analyzing what you do in vr

haughty thistle
#

The thing is: Facebook can collect much more data through VR then they ever could through a website or App

sullen linden
#

i found a og vive kit for 439 from france, better that or the quest 2 for the experience?

drowsy basalt
#

for example if you watch the p thing and what kind you enjoy, what you're scared of etc.

haughty thistle
#

Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Ken Pfeuffer, Matthias J. Geiger, Sarah Prange, Lukas Mecke, Daniel Buschek, Florian Alt

CHI '19: ACM CHI Conference on Human Factors in Computing Systems
Session: Computational Approaches to Bodily Interaction

Abstract
Every person is unique, wi...

▶ Play video
sullen linden
drowsy basalt
pale orbit
drowsy basalt
#

you probably heard of the latest data leak where they posted account data if 550M people online accessible to anyone?

haughty thistle
#

Basically, with enough movement data, they can identify you reliably. And you wouldn't even know...

pale orbit
#

once they get the eye tracking and face tracking in as well they will be able to really ramp up data collection on you

drowsy basalt
#

who ghost ping pong'd me

pale orbit
#

everything you see they will be able to track the smallest facial or eye muscle movements to correlate to what you see (ads, videos, games)

haughty thistle
sullen linden
#

my bad

#

wrote something that the bot deleted

#

og vive vs quest 2, what are the differences?

haughty thistle
#

The Quest 2 is standalone, has better controllers, less SDE.
Both are pretty similar when it comes to the included headstrap.
The Vive has the better tracking, better overall image quality and is easy to upgrade piece by piece to better hardware.

drowsy basalt
pale orbit
#

better fov as well?

sullen linden
#

how do you mount the cameras for the vive? you have to drill holes in the wall?

haughty thistle
#

Could be? I think the Vive is somewhere around 110° FOV while the Quest is closer to 100°

sullen linden
#

and sorry whats sde?

haughty thistle
# sullen linden how do you mount the cameras for the vive? you have to drill holes in the wall?

The Vive doesn't use cameras. They are lighthouses with 2 spinning lasers in them. It is recommended to mount them high up above head level for the lighthouses to get a proper view of things. Whether that be on a wall, the ceiling or on a shelf doesn't matter. The mounting should be solid though due to the moving parts inside.
While not really recommended, when I got my Vive I initially juts put the lighthouses on desks in opposing corners of my playspace and it worked just fine, as long as I kept distance to those corners

sullen linden
#

on a shelf could be good?

haughty thistle
sullen linden
#

ah ok got it

haughty thistle
sullen linden
#

ok, il think about it thanks a lot for the help and the information

hexed cave
#

@sullen linden I use the quest 2 and I’m very happy with it. I play all my PCVR games wirelessly using virtual desktop. I have a wifi 6 router and have my gaming rig connected via Ethernet and latency hasn’t been an issue.

sullen linden
candid bluff
#

if the valve index base stations are out of stock and I buy the full kit will there be any problems ?

pale orbit
haughty thistle
#

Considering how long it took from the 3.0 Tracker teaser till release, we might be close to seeing a full reveal at least of HTCs next Vive Headset...

chilly imp
#

You will need an active HDMI to DisplayPort adapter for the Index to work

pastel echo
#

Or have a laptop with a display port

sullen linden
#

Oculus quest or oculus rift

#

What!?

#

It’s discontinued

#

Why?

tawny narwhal
#

Does anyone know if 60 FPS minimum for VR is good?

#

cuz the game i want to play is 90 fps but drops to 60 sometimes

gray reef
tawny narwhal
#

okay, but i once played a VR game for hours without feeling sick at all

#

not even after that

gray reef
#

If you’re fine with it, then I’m not sure why you asked lol. It’s all just subjective

tawny narwhal
#

ok sorry

#

but i played that VR game on standalone quest

gray reef
sullen linden
#

When you've been in a vrchat world with sub 40fps for hours you really start appreciate anything over that lol

haughty thistle
iron skiff
#

the cables are really prone to breaking

haughty thistle
#

Every cable breaks if you aren't careful with it

#

Optical cables more so then copper cables...

#

Or rather, I should say that Optical cables are more fragile then copper ones, but copper cables break more easily due to material fatigue (for example if you bend it back and forth at the same spot)

celest creek
#

anyone wanna do modded beat saber multi

pastel echo
#

You can do modded multiplayer?

#

how do you do that?

celest creek
pastel echo
#

I use both

celest creek
#

lemme send a link

#

this is what i use

#

then in it, you make sure beattogether is a selected mod

#

that allows custom songs in multiplayer

#

you also want this

pastel echo
#

Turns out I never ordered VRcover

#

I just had a random charge from hong kong at the same time I thought I did

#

IN reality I guess I got to the paypal page and just didn't hit confirm

#

that was a month ago

#

🥲

celest creek
#

thats a rip

#

@pastel echo what hmd you got?

pastel echo
#

Quest 2

#

It's okay though because now the color I want is in stock so I ordered it today

celest creek
#

oh nice

olive delta
#

In a couple on weeks im gonna build my pc so i'm also thinking of buying a VR set, is there someone who can help me by telling me which one is worth buying?

drowsy basalt
#

depends

haughty thistle
#

Yeah, really depends on your budget and what you wanna play.
For simulation games that don't require hand presence (example FS2020 or ETS2), then the HP Reverb G2 is the one to get.
For games that require Hand Presence you'd want to get the Index, if you have the money to spare. If you don't then you'd have to decide whether you want to give Facebook insight to your movement patterns and room or if you're fine with getting an older headset on the used market...

bleak night
#

anyone know how to get knuckles going with the quest 2

#

or use onboard wifi working with alvr

#

quest 2 controllers cause severe hand pains for some reason now, recovered from an injury and cant use the quest 2 touch controlers

frozen spindle
#

Is there any new VR gear comming out within the next couple of months ?

pastel echo
#

Deca I think

frozen spindle
#

How does it look ?

pale orbit
#

spec wise it will be one of the best headsets

pastel echo
#

If it costs what it supposed to cost, it will be the best headset on the market in theory

frozen spindle
#

When is it set to come out ?

pastel echo
#

May

frozen spindle
#

Does it look like it's going to be sold out immediately/availible in europe ?

#

I've been addicted to VR stuff recently and really want to get into it

pale orbit
#

everyone is waiting for some early sample reviews from vr places before going all in

frozen spindle
#

I won't have the budget until june anyway

pastel echo
#

Here's a picture that I like looking at

#

The only real product in the companies belt thus far though is the Deca Move, which for a $70 item with a 3D printed shell seems to be getting amazing support from purchasers

pale orbit
pastel echo
#

(The deca move is a hip tracker that allows for directional movement based off where your hips are facing, similar to real walking)

#

I might buy it to be honest, I don't care about it in most games but in shooters like Pavlov it'd be a very big game changer

frozen spindle
#

I need to test out to see if I get motion sickness before going into more heavy duty stuff, but if I don't I'll get going all in

pastel echo
#

Oh you will get motion sickness

#

The important thing is to know that you need to adapt your body to it

#

It's like a tolerance or a muscle that you build up

frozen spindle
#

Like there are certain rollercoasters I can't do anymore, Star Tours for example

#

And if I'm not driving any left or right turns give me a tiny bit of nausia. If I'm driving there's absolutely no problem tho

pastel echo
#

Yeah you'll find your comfort zone of course, I'm just letting you know that when you get into VR it will not be a no sickness or all sickness thing. You will find out your tolerance and need to build it up if it's not enough for you

#

When I started VR I had a tolerance of about 3-5 hours no the rift, and by thinking that the solution to raising it was to just "push through" I ended up making it so bad that looking at a VR headset made me want to throw up

frozen spindle
#

Guess I'll buy a bucket with my first headset

#

And some canada dry

pastel echo
#

Or or or

#

Do what you're supposed to do and what I did to get my tolerance back up to decent

#

when you feel even a bit sick just stop playing

#

take a break go outside if you need to or get that canada dry

#

come back later

pale orbit
#

blow a fan on you

pastel echo
#

^True, that helps your body adjust to direction.
Also placing a mat or something that feels different from your floor in the center of playspace will help too

frozen spindle
#

Better yet, get someone to blow me

#

True VR

pastel echo
#

That may not help your body adjust to direction though

frozen spindle
#

What's the minimum gear required for a bon-a-fied VR setup ?

#

Like not occulus quest

pale orbit
#

depends on the headset all comes down to resolution you are trying to push

#

plenty of people with stuff like rx 580's and original vives/rifts and so

frozen spindle
#

Oh I'm not worried about computer specs

#

The people I follow have worse PC gear than me

pastel echo
#

Minimum gear, VR headset

frozen spindle
#

Really ? You can feasibly try it out with only an HTC vive headset ?

pastel echo
#

I mean yeah, I'm gonna assume you have the rest of the kit too for that example

frozen spindle
#

That's what I'm asking

#

What's in the kit

pale orbit
#

if all you are doing is sims you just need the headset + lighthouses if that's how the headset is tracked

#

if it's tracked by cameras on the headset you only need the hmd

pastel echo
#

Typically, Headset, controllers, and a tracking tech. In the case of vive/index/etc you'll want lighthouses. Rifts come with Oculus sensors, and Inside-out have cameras in em so they don't need external tracking

frozen spindle
#

What does the deca use ?

pastel echo
#

Inside out

#

also these are pretty cool if your ceilings support them

pale orbit
#

deca will have a wireless option to boot

frozen spindle
#

Yeah I'll be going wireless

pale orbit
#

but also the ability to plug in directly

frozen spindle
#

Do inside out headsets also support lighthouses for their controllers ?

#

I imagine the controlers and the headsets are treated seperately

pale orbit
#

no but if you want to spend the money on lighthouses and index controllers it's possible to make it work

#

it's finicky however

frozen spindle
#

hmmm ...

pastel echo
#

Only bother trying to mix and match headsets and controllers after you've come to a point where you have an issue without doing so

pale orbit
#

the deca controllers sound like that will have basically most of the same features as the index ones

#

they basically merged the oculus and index controllers for their design

frozen spindle
#

Yeah, I'm just asking the first questions that come to mind, I'll forget most of this, but at least it'll be in my brain so I don't have to learn it, just remember

pastel echo
#

Just no behind the back usage, which I've only noticed being a problem for me in beat saber where I had a bad habit of hitting blocks as they passed me instead of infront of me

frozen spindle
#

VR headsets use a USB-C port, correct ?

#

Because my GPU has no other output ports left

pale orbit
#

displayport and usb combo in most cases

frozen spindle
#

Oh I need two ?

pale orbit
#

usb-c or not doesn't really matter, plenty of usb c to a plugs

#

you just need a port that provides the bandwidth

frozen spindle
#

What's the bandwidth needed ? I have to look up what the port provides

pastel echo
#

You have original 2000 series card @frozen spindle ?

pale orbit
#

depends on the headset again, I think they are all just usb 3 anyways

frozen spindle
#

I have an RTX 2080S, I forget which brand

#

Found it, ASUS ROG Strix

#

I may actually be out of USB A ports on my PC tho, I might need a PCI-E adapter

pastel echo
#

That usb-c on your card, you can plug an adapter into it that provides displayport and usb

frozen spindle
#

Alright cool

#

Anything else you'd like to advise me on ?

#

I can't think of any more questions right now