#virtual-reality
1 messages · Page 75 of 1
thanks yeah I think I agree
whenever I go on vrchat everyones muted in the hub like are the only people that go on the hub just kids or did I do something wrong lmao
That's weird. Then again, I haven't been to the hub like... ever. Back when I used to go into public instances, I usually went for Open Mic Night (RIP), The Great Pug or The Black Cat...
yeah the default portals are wierd
welp ima go play rec room ill cya next time I have some wierd ass vr issue
I legitimatly never used those xD
Is the quest 2 bad?
I heard that there was a large problem with facebook bricking hardware
Like it's the cheapest one available in my experience
and the specs aren't terrible
It would mainly be for HL alyx
and maybe beatsaber
You won’t be able to play HL:A on the Quest 2 unless you tether it to a PC using either Oculus Link (with a cable) or Virtual Desktop (using a dedicated 5g router)
@sullen linden
But other than that, it’s the best standalone VR headset on the market and it’s a pretty decent PC VR headset
In my experience any native headset still beats out the Quest and Quest 2 for PCVR, but considering the price of the Quest 2, if you're fine with giving Facebook your real details (because if you won't they'll basically brick your hardware without notice) it's a decent option...
IIRC It's the cheapest non-WMR 6dof VR headset at the moment? That's just about all it takes to get people to buy it, regardless of the privacy concerns and degraded experience
VR is pretty new and people wanting to play half life alyx
so any budget vr experience is great
not great
but you know
If you're happy with going used, I'd highly suggest you do so, as the PCVR experience with WMR is probably still better then Quest link imo
What does WMR mean?
Windows Mixed Reality
It's M$ PCVR eco system, but integrates better with SteamVR then even Oculus headsets do
Plus, you don't need any account other then your Steam account to use it with SteamVR titles
what used headsets would you reccomend looking for
Lenovo Explorer, Dell Visor, Samsung Odyssey (Plus), Acer Ojo 500
Those are probably the 4/5 better options of the budget WMR headsets
not entirely comfortable with pre owned wearable headsets
Then there's also the Hp Reverb and Reverb G2, which are resolution wise one of the best options out there, but those are situated somewhere between Oculus and Index price-wise
The Acer Ojo 500 and Samsung Odyssey Plus are still available new in some places. Really gotta look for it nowadays tho (plus Samsung never sold in Europe, which is a bummer)
rip
may look
planning to get one near christmas or just after
since im currently upgrading my pc
@harsh niche It takes a top of the line High-End Gaming PC to run VRC properly
@haughty thistle so why would they put it on the store?
Maybe to cater to Oculus? Idk honestly. The Quest version of VRC is the least sensible version honestly. It's just too limited and the performance requirements still are too high for the Quest HW...
Next up, facebook comes out with an oculus branded mac-esque OEM PC that's 'made' specifically to be able to run PCVR games for the quest 2
so im getting a vive without controllers (im gonna get them seperately) can I get into steam home without controllers to just check if it works? @ me if u know
When you launch SteamVR, it should load directly to the home area as long as it detects an active headset connected
shit ok sounds good
So when I fold, everything connected to my rear IO gets really hot. Is it a good idea to disconnect the Displayport and USB connectors for my index from my PC so that they don't keep heating up and cooling down whenever I start and stop folding?
when u fold?
Folding at home. #folding-and-boinc for more info, but it causes my whole system to become a space heater
ohhhhhh yeah I think its a good idea to disconnect but you dont have to
How is any native headset better than quest 2 for pcvr if quest 2 has better specs than some?
latency and compression
latency isn't an issue for me
neither is compression
but for some people it is, and it also takes lots of resources to compress so much so it can slow your game down
Imma be honest I dont feel any latency using oculus link
But I do feel the compression. A lot
the new feature in debug tool should help with that @carmine wharf if you crank it up to 500mbps
How do I do that
c: program files / oculus / support / diagnostics / debug tool
My quest 2 runs better with virtual desktop then with my link cable
Do you guys think I should buy virtual desktop? I'm getting an index soon and my wifi is 200mbps download 12mbps upload
Id love to try out virtual desktop
internet speed doesn't matter it's the router speed that does
but yes
it's very nice
How much is it? And do I have to buy it for steam and oculus? @harsh niche
Is it hard to set up?
$20
only need to buy it inside of the quest store
and all you need to do is have sidequest and install a tiny program on your pc and sideload something onto the quest
?
I can't just do it without sidequest?
Whatever ill try the debug tool and do link over 300mbps. See if that improves visual clarity
I'll still look into virtual desktop though. Wireless pcvr sounds pretty coolio
sidequest isn't hard to use or get
just plug the headset into the pc, install sidequest, search for the virtual desktop thing, hit install, done
I know, I've used it before
I just don't really want to install it on my new pc yet
Why is it required?
Its not a hassle
I just don't want to right now
So if I buy virtual desktop on the quest and install it, how do I actually get the steamvr game to launch in it
Ok cool. Will look into it
and also if all else fails you can just go on your desktop and launch steamvr
So if oculus recommends a 3.0 cable why is the default speed for oculus link 150mbps
The reason a USB3 cable is recommended is for signal integrity. It does encode the image at 150mbps, but you have to keep in mind that there's other data transferred as well, and USB 2 maxes out at like 180mbps or something like that...
480
Once covid calms down I'd love to see LTT go here and try this: https://www.youtube.com/watch?v=aGHJqOApPpk
New underwater adventure and birthday parties begin this coming December.
New hologram centres opening in Europe, Oman and Bangalore soon,
we are waiting for the US to heal a bit before we move in there.
If you wish to learn about our entertainment centres please visit our we...
It looks awesome but this company always been iffy when it comes to details.
Hey people,
Im looking for someone who lives in the Netherlands. I need a rough idea of how much the Valve Index is. I live in New Zealand, which means I cant get one here, so ill have to go through family in the Netherlands. I just need a rough idea of the cost before I reach out and get one.
In all of Europe it's 1079€. And that includes Taxes
You can go on https://steamdb.info and check prices for anything sold on Steam with their prices world wide
@gleaming rune thanks so much!
damn, taxes. im paying taxes there, and to get it in nz
Thanks for your support 
@haughty thistle and thanks too!
@gleaming rune within 2 weeks? Holy shit
I am gonna buy it when I have the money, still hope that it still will be 2 weeks
ok so I have this big room in my house and I was thinking about making a vr arcade, what specs do I need to make something for around 3k
Ugh why aren't taxes included in prices here
Index is sold as $999.99 but with taxes you end up paying $1054.99
55
And we don't get anything for it like free health care 🤷
imagine being a kid and saving up only to realise you need 54 more dollars
:(
like that would be so sad
:(
Its 350 Euros in france so we pay more.
WOW
$350 euros in tax?
20% vat in the uk
Wow
ok so my budget is 3000$ Im tryna make a vr arcade with OG vives what am I going for spec wise
Oh boy
$3000 for multiple pc's and multiple vr headsets
yep
Thats a bit tight for one
2 vr headsets and 2 pc
Lol
$3000 for multiple pc's and multiple vr headsets
You could got with an RTX 3080, its very good for VR.
maybe update your prime too lol
lul
kinda small but not alot of ppl come to my house but its always a fight for the oculus quest 1
ye
So whats the problem ?
Gigabyte B540M Gaming motherboard
AMD Ryzen 7 2700x
MSI Radeon RX750 8G OC
2 x 8GB ADATA DDR4-2600 (20-19-19-43-62)
WDC WDS120G2G0B M.2
my system , need more ram for vr buts its a nice system, i was £850 (including tax) for it
The PC or the Headset.
Ok I think that's doable if you can get 2 vives for $500 each
Why did that take so long to send yall moved on without me
sorry we still love you
I think I can if I pull some strings
imagine if I saved up 40k for the omniverse truck
that would be sick
@feral junco welcom to europe 350 euro
350€ is still impressively cheap for a VR headset...
If you have two vives can you craft a valve index?
imagine if I saved up 40k for the omniverse truck
@sly falcon ??????
you can get a truck that has a full vr arcade inside
If you have two vives can you craft a valve index?
@sullen linden you need some string and a couple glass blocks but yes
ight
oh yea the recipe calls for emeralds to, like 1000 more than the 1000 I spent on the two
Wisconsin is 5.5%
8.75% california gang
bruh california straight robbing you
like i always say
we should just get rid of texas, florida, new york, and california
8.75%
robbing you
Bruh... in Germany we've got 19% (or 16% until the end of the year due to Covid). But still... You call <10% robbing? Things are funded from that money, you know?
its 8.75% sales tax on top of the bajillion other taxes we have
so 8.75 sales tax isnt robbery but with everything else it definitley is
Looking at what % of taxes you guys pay for stuff and comparing that to what we have to pay (health care, mandatory insurance, taxes, etc.), you guys keep more of the money you actually earn...
Bruh... in Germany we've got 19% (or 16% until the end of the year due to Covid). But still... You call <10% robbing? Things are funded from that money, you know?
@haughty thistle laughs in 21% in the netherlands
14.6% of income is public health care in germany
we should just get rid of texas, florida, new york, and california
nah
texas good florida good I want to move to one of those places
new york is pretty shitty near the city tho
I dont think they really mind being away from the USA
Texas and California that is
having spoken to a few people
it sucks having to pay for health care bro
or you can get a job that pays it for you
but also get grants to pay for it if you're earning less than x
⭐ benefits ⭐
Health care is pretty awesome. Have a health problem? Go to the doctor, they scan your health care card, and off you go. You don't pay a single penny, as long as you don't want anything fancy
general health stuff is fairly cheap if youve got good insurance, but insurance companies here try almost everything they can to legally scam you and not pay out on what they say they will
( i get around 104 euro a month and have to pay 105,25)
this is the most basic one tho, the one that everyone is legally required to have
There we go:
All the percentages of mandetory insurances and what not that get deducted right from my pay check.
The 14.6% for health care is split up 50/50 between the employee and employer. So that's the 7.3% on this list
Well, the 7.0% is an alternative percantage for health care in certain cases, so just ignore that one
oh lol my health insurance covers all anticonception means until im 21
*all do, as the government sets what should be covered for everyone
which one is better the franken quest 2 or the bionik mantis + elite strap
oh lol my health insurance covers all anticonception means until im 21
only until you're 21?
wouldn't it be vastly cheaper for insurance to cover contraception instead of another human?
Well, government covers all the healthcare costs of the child except the actual birthing until they're 18 under the same plan as the parents
oh, see I'm american
US taxes are a mess, as is our Healthcare and insurance system. I would be happy to pay 10% or 15% for some taxes if our system actually worked, but most of our taxes go to things that aren't useful to general people. I just turned 26 in California so i just had to get my own Healthcare and had to decide between plan levels and who i got insurance from (which affects which hospitals i can use, and what doctors I can visit). I wish tax was built into the price in the US, and that personal taxes were done by the company instead of by the individual. Also our wealthy can pay way less taxes and disproportionately put pressure on those who earn less.
I think 8.75 is a bit high for California right now as it is currently slowing consumer spending, and makes food cost a lot more without it improving the pay that food staff get.
It is especially annoying for tech like VR where it adds up very fast.
I do wish California could leave the US, the USA holds back a lot of the ability of California to advance due to how laws work. Also California needs to fix many of its old laws that are just making everything more expensive, while people make the same they did decades ago.
If rent was less it would be pretty easy to run a VR arcade in the bay area, but most of them have to many expenses, and thus need to charge a lot of money that then has tax on top of it.
VR arcades are great but the few cities in the US where they would be popular cost to much to live and work in.
rent is more in the bay area because it's the bay area
sure, all the additional costs don't help
but real estate is gonna be expensive no matter what
Bay area is a feedback loop of how costs rise while income stays the same. If old loopholes were fixed SF would cost half of what it does, while still making the plase a substantial surplus of money. I did a research paper earlier this year about is, and the bay is only going to get worse. It is not a bubble, it is worse. If a crash hits the bay, costs won't change, while spending and income crash.
If I wanted to run a VR arcade in SF, i would need probably a 10000 square foot space, which would cost $20000 a month to rent, and would need full time staff which would be at least $45000 a month and probably $5000 in extra expenses a month, so to break even i would need to make $70k a month. If i want a stable buffer, I would want to make $85k a month at least. To do that i would need to make almost 3k a day. At 10 dollars an hour i would need 300 play hours a day. Running any low volume entertainment buisness in the bay area is hard. The best way would be to combine it with a theater, or something similar that gets way more people to visit regularly, but that requires a much bigger business scale.
Also as more people get VR at home, VR arcades will need to make themselves stand out by having equipment that home users cant get (full body high endmotion capture, better accessories, omnidirectional treadmills, better headsets, which then require better computers.
I hope high end arcades and theaters haven't been completely killed off by covid, but it is looking bleak.
ugh i really want to try out virtual desktop but i feel like giving oculus money is something i dont want to do and also buying software for a headset i wont use in a few months is stupid
i also dont have ethernet running to my pc
@harsh niche hey so since i installed oculus on drive D: i cant seem to find the bandwidth settings. or are they unrelated and my search is just broken? lol
ah ok
where would it show up since its on D:
theres no support folder. is that added when i join the publec test branch?
i feel it has something to do with you installing oculus thing onto the d drive
idk check it might be
actually
yeah it makes sense to be in C because it's not like when you install it to another drive it makes a seperate "program files" folder
i do actually somehow have a program files folder on my D: drive lol
it doesnt have oculus in it tho
yeah
also nothing in that folder so idk why it's there lmao
what's your specs
ummm how do i retest my cable
no like your pc specs
id like to retest my cable
but if you still want to you just re-pair the device thing
usb A
ah okay
so in the tool thing you can set the bitrate to 500
and also turn the distortion curvature to low
ok
and the bitrate... idk how to explain it
what if i dont want to change the resolution in the center lol
then keep it at default
well i know what bitrate is, but like how will it improve the quest experience
o
higher bitrate = less noticeable compression
although I am getting some weird artifacts
where like moving objects kind of go all wavy
ok
I heard some people say the sweet spot is like 200 so maybe try that first
im gonna set quality to high in oculus software and change the bitrate to 250
it needs to apply n stuff
here 1 sec
someone told me after you make changes to make them apply you have to restart the oculus software which I think this might do
but idk
I just do it for safety
epic
oh i also set all my usb ports to not turn off by themselves. hopefully that fixes my disconnection issues
yeah
Ok well
The lab was taking 10 minutes to load so I'm uninstalling and reinstalling
Really hoping the index has less light leakage
ok so yeah, that was fun but the #1 thing stopping me from playing VR for a long time is the quest is just uncomfortable, even with the strap and ipd adjusted. i seriously cant wait for my index :)
yeah, all the accessories are sold out with long ETAs, so it doesn't fit me particularly well atm
means it keeps slipping and focus isn't great.
ok so my previous vive that I returned had the stock strap and the one I just won has the deluxe audio strap, is there any difference I would feel, like is one more comfortable?
idk
what headset u use rn?
steam confirmed
tomorrow:
This project has been delayed until 2024.
2024: This project has been delayed until 2025
pretty much
sounds pretty cool
but won't be commercially available for nine months
may 2021 earliest release date
im tryna get vr rn so I bidded on a vive and won one 5 minutes ago
it comes with deluxe audio strap and shit
got the box to !
How much did you pay?
around 150 for the headset and 81 for the controllers
the guy wanted much more than that but his auction didnt go very far lol
Not bad at all
yeah
imagine how stupid PSVR full body would look like lol
you would look like a christmas decoration
like steamvr fullbody already looks pretty bad
how does psvr track rotation on the controllers if its just a single orb
I think its a gyroscope inside the controllers
tho what I wanna know it how it the tracking as good as it is
with just lights
also how many trackers can I load myself up with
I think its 10
nope 12
Really depends on the game and how many make sense
Most VR games that support FBT are limited to 6 point tracking (3 point tracking is head and hands, 6 point adds hip and feet)
Realistically speaking, any more then 12 tracking points just flat out don't make sense, as there aren't any more unique points of movement on the body. (Feet, knees, hip, shoulders, elbows, hands and head)
Actually our back twist can also be an issue, most high end tracking systems use around 16 to 20 (6 for legs, 6 for arms, 2 for shoulders, 1 for hips, and a few for spine). Also in proper systems you track between the joints not at them, as things can rotate around a joint.
You have big vr brain
Like I had guessed, the funding for decagear headset is sketchy, the article @gloomy crater shared explains that quite well. I am guessing it will release someday,but due to the practices of their founder, I would definitely wait to see if it is any good, and doesn't come with dangerous software.
@sly falcon the deluxe audio strap is better then the stock headstrap in every way. I consider it a requirement for using a vive.
decagear gave some people private info but they can't share it but they are for sure real
I'm still going with fake until proven otherwise
Yep I am happy they are real, but nothing they said matters unless the hardware comes out and holds up. It could end up like Pimax, or they could be infringing on patents.
that person i know is maybe getting an early sample if they get one i'll share the info they can share with me
Patents have slowed down AR and VR addoption and development quite a bit over the past few decades.
Let's hope that at the very least decagear puts the pressure on Oculus and others to advance faster (which they can), and shows people that it isn't hard to develop a headset if you have a bit of money.
From what I can tell from their public Github forks, I'd say they at least got inspiration for their algorithms from public Open Source Libraries
deca uploaded a video how the face tracking works
If they ended up coping them, with no credit, then that's scammy at best
and i'm pretty usre decagear is on the xr2 platform
They said over and over again that it's a PCVR headset. not a standalone headset, so I don't think it has an XR2 innit
it will have one for the wireless transmission
wouldn't xr2 drive the price up further
like
the quest 2 is $300, and it does that by selling your data
quest 2 is also on xr2
yeah
You do not need xr2 for wireless
I'd guess that the "DecaAir" adapter comes with a stripped down phone (probably based on the XR2) for the wifi processing and whatnot
I find it hard to believe that an indie could do all that for $450
Most likely it is a special 5g modem
Especially for only 10$ to register in the waiting queue...
yeah, the $10 to queue is the really shady part
without that I bet people wouldn't have even cared
Also since they used their own website to do the waiting queue, they can run off with the money and not need to refund it, even if they say they will.
I've seen it time and time again, of successfully funded Kickstarters, where they ended up not requesting enough money to actually start up production, because they misjudged manufacturing costs. Before I'd personally invest a penny in this, I'd wait and see if they actually manage to ship any...
if it there was no fee to queue, I'd just look at it and think it was shady af
but since there's a fee, it just looks like a scam
have you seen the video they posted on the 23th of how the facial tracking works that would at least show you they are real
Like genuine Kickstarters, that actually shipped out prototypes, but the money just wasn't enough for the actual production of pre-ordered units...
these days videos aren't 100% solid proof of things
sadly
it's a pretty cool video though, definitely
I'll believe it when consumers receive the product
I'm not saying they're not legit, they definetly are, but I don't think they'll actually have the money to ship the product at that price...
^ @zinc timber
I'm not saying they're not legit, they definetly are, but I don't think they'll actually have the money to ship the product at that price...
@haughty thistle why do you say they're definitely legit, though
I still have some skepticism about it and would never bother paying to pre-order one
so if it's real that's awesome
if not, oh well
also stop taking money from people thanks
From what I've seen in their Videos, it seems very genuine effort in building what they have announced. A VR headset with facial tracking
yeah that could be the only problem the price to unit ratio they need a lot of bulk but since they use open source things it should make it at least a bit cheaper
From what I've seen in their Videos, it seems very genuine effort in building what they have announced. A VR headset with facial tracking
@haughty thistle that is the point of the videos, yes
Not just the videos, their Github too
yeah and they even gave people who are devs more exclusive videos as i know a lot of them
even a few devs are probably gonna get some early samples and i know they wouldn't risk their reputation for monney
couldn't the 450 price point just be blowing smoke up everyone's asses and the project could potentially fall apart before release?
I just don't see the price coming together. Probably BOM price, without any development or production costs involved...
I wouldn't be suspicious except for the price and the preorder fee
well the preorder fee is the most sketchy but at least they are legit but how manny will be made idk they need atleast 10000 units to get it bellow the selling price in production
or they use really cheap parts is the other option
There's a reason HP, a multi-billion dollar company ships their Reverb G2 at a price tag of 700$. Granted, a lot more people were involved in the development, but considering some of the things they feature, I'd say a very carefully choosen price, and the price hike (from the OG 600$ to the now 700$) was probably because they noticed, they cannot make the price of 600$ without major losses
they're giving themselves some sort of cushion in case it flops?
Also face tracking is really stupid easy with open source software if you have a good dev.
Also claiming valve involvement making a company legit is not really a real bar to cross as valve helps everyone.
They also might have priced the headset based of of predicted demand and manufacturing costs, which most startups severely overestimate. They often forget the cost that "time", adds to production and distribution.
and decagear hasn't considered doing the same?
Most startups have unrealistic goals, every one i have been near has had a few that really screwed their development for a while.
Remember, HP is also involved in a lot of other areas. If the Reverb G2 flops, worst that can happen is they loose their investment on the development and the stock they made. They can also subsidies the price through selling other products (kinda what FB does with Oculus and personal data, just not involving personal data)
as a small company they don't have the money to be able to produce the same amount of headsets which would make them more expensive because you're not getting the best deals on getting materials in bulk?
Also decagear might be a short term startup that is trying to get bought by a bigger company. Most serial entrepreneurs go this route.
So HP might not break even with just selling the Reverb G2, but what do I know
DecaGear might be hoping to be a success story like Oculus, you mean py?
probably the reason deca is going cheap is they know there is a hole in that market for vr that isn't used or oculus in the budget
I think reverb G2 probably has a 350 dollar BOM.
@haughty thistle Yes, although Oculus originally did not want to be bought. And a company that is planning to get bought, or fresh investment will make specific plans that show its theoretical value, like creating a pre order queue, show its media value, etc.
Decagear is probably doing this campaign to get fresh investment, akin to Magic leap, and their strategy.
Huh... sounds interesting
I never looked into what kind of goals startup company's have. I do know that a bunch of them are just out there for a quick buck, and never intend on shipping the product they announce...
well it's gonna at least be 6 months thill they will start shipping and they could raise the price later on could still be an early adopter price i would see it go up by 50 usd after the first few monts
We don't know which gen of Prototyping they're on. But my guess from the Videos we've seen they're probably at the point that Valve was with the Knuckles EV2. Aka pretty close to retail, but a few changes still dew... The EV3s weren't exactly retail either. a few minor tweaks did happen between them and release as well...
I am definitely interested to follow the development of this headset and the media around it. I am hopeful, but not holding my breath for a good outcome.
i'm thinking it could go well but it all depends on how the launch goes lot's of people who are on wmr or the original rift are looking for an upgrade an deca could be it for most that don't have more then 500 to spend or don't have the index in their region still
On the other hand, in their first ever Video on Youtube both the eye (not face) as well as the finger tracking for the lower 3 fingers didn't seem to yet work. Not a good impression for something that is supposed to ship in ~6 months...
I could not see the headset close enough to see how the case was made, as if it is injection molded, then they are pretty confident about the final look and mechanical specs.
Also have they said if they have IPD adjustment?
i'm just hoping they give more info away publicly soon and hoping people i know will get samples as there is a chance if they get it i'll for sure ask them a lot of things about how it works
They've been pretty vague about IPD adjustment. I think I saw a little cogwheel on the bottom of the headset in one video going sideways (like the wheel for the IPD adjustment on the Samsung Odyssey), but I know f* all what that wheel does
If their founder didn't seem so sketchy I would contact them as a dev to see if I could test the headset. But I think I will just ask a few of my friends if any of them are getting it. As I bet at least a few bay area devs will have prototype units.
at least they are active on their discord giving info but that is also a problem as not everyone is gonna join their discord
Either that cogwheel or the images on their website are an older design (or I've just seen it incorrectly), one of the pictures shows a slider-type thingy on the bottom of the headset. it probably has physical IPD adjustment I'd guess...
just looked it will have ipd ajustment yeah
and it's using the xr2 platform and off the shelf parts so that is a thing so they could make a profit it's just how well it works and if they can keep up with demand
I don't wanna get my hopes up too high. Those panels alone probably aren't the cheapest. Then manufacturing of VR headsets is from my understanding still a very manual but precision production, which makes it quite expensive to the manufacturing of other products...
Ok that IPD adjustment would probably add a bit of cost, and put it in line with the cost of the Reverb G2 in BOM, which means a 100 dollar.
Where does it say it has an XR2 in it, it is a pcvr headset and an XR2 is overkill for sensor fusion for face tracking and world tracking.
the wireless connectivity isn't so easy and also xr2 is a lot cheaper can custom chips
They probably only put it in the DecaAir, their Wireless adapter so to speak
the thing is from what i have heard the deca air is just a battery bank
and the devs of deca have said they use the xr2 refrence design for the hmd as it has tracking build in and the other things
and the xr2 ship is 1/3 BOM they confirmed
I expect it to have a Qualcomm chip, but not an XR2 unless Qualcomm has severely overproduction the chip. The wireless adapter is probably a QUALCOMM 765g, as an adapter does not need all the features of the XR2.
If the decaair is a battery then i can see the headset having a decent sensor fusion processor.
Interesting if they are not touting wireless capabilities if it has an XR2 in it. (Though if they did everything right it would be better then the quest 2 as it would be a full pcvr headset and a decent stand alone headset. )
@green crypt ok xr2 being 1/3 of BOM makes sense. Problem is now their BOM seems like it is getting really close to their sale price.
the main thing i'm weird about it they share most of the info only on their discord and i'm pretty sure they are gonna rise the price after launch but at least they are sharing stuff
yeah they confirmed that 450 is the preorder price and that it's close to the BOM and that they are rising it but they can't say to what it will rise but not to the price of the index they said
I hothead factored in manufacturing and assembly on top of BOM for that 450 dollar price. Or they will lose money on all the pre orders. And at 7 to 10000 pre-orders, with a team of 19 and an unclear manufacturing partner, no known support network, I am now more worried about them flubing their release and having tons of issues that scare other manufacturers out of trying VR. This could cause them to fail even if they succeed in creating a good headset.
Yeah, the only plausible reason they could be legit and selling their hmd at little to no profit would be if they just wanted to sell instead of making a profit
yeah they confirmed that 450 is the preorder price and that it's close to the BOM and that they are rising it but they can't say to what it will rise but not to the price of the index they said
@green crypt that doesn't help convince me that it's not a scam
yeah they could fail big but they deserve a chance to make the budget market better aperantly all their funding is from the ceo
Yep, the uploadvr article talks about their ceo
It's possible that it's just a passion project from people who really love vr and want to improve the market
But the pricing is just shady
and they have multiple working prototypes they are gonna ship out to some people at least so i'm hoping they can not fail their launch
If they can get real functioning headsets to third party reviewers, that'd help their legitimacy a lot
Their CEO has supported some shady stuff it seems, based off the upload article.
i'm hoping they get their prototypes into the hands of good third party reviewers before februari but sooner is always better
Like, if they prove they made a headset that actually does what they say it does, I'll risk ten bucks to see if they can actually produce it
Yep, tested, LTT, and the few VR tech youtubers, i think would make a big difference of they enjoy the product.
mrtv has an exclusive fov reveal in 55 minutes of the decagear
yeah
The DecaGear 1 has surprised us all and forced me to start Season 4 of MRTV a few days earlier than planned! In this video I recap all that we know of the newly announced VR Headset but more importantly I am going to reveal some EXCLUSIVE NEW INFOS LIKE THE FOV!
#DecaGear1 #...
Interesting.
he shared that link in the decagear discord and he has no special roles so i guess they gave that info in discord dm's
Im interested to hear what more tech youtubers think.
idk if he got a prototype yet but he is probably getting one but it could take some time for him to get it
Or it’s a lie all of it’s a lie
Yeah, that's also very possible
yeah that could be a problem aperantly there are 21000 preorders atm
The thing is, FOV, resolution, etc. is hard to prove without independent people verifying this...
In all thoise videos, the actors could've just been wearing dummies, maybe with the cameras built-in but that's it. We don't know. And before we do know, I'd not invest a penny
Yep, fov is a very subjective metric right now (no standard)
It would be nice if it real
I mean, people are naive enough to sell their data to Facebook, because "the Quest 2 is the best headset out there". I'll believe any stupidity at this point...
I'd love for it to be real, but too good to be true and all that
ive heard that I need four 1.0 base stations to use knuckles with the vive is this true or can I use my current two
yeah i'm at least 55% sure they legit but with how much they say i would say 70% sure atm
More is better but two should work I think?
you can't use 4 1.0 basestations
some troll didnt do research lmao
21k preorders would mean they just made 210000 dollars and if ship would make 9.45 million. But if the BOM costs anywhere near 400, then they would only make 1 million dollars. Which would be instantly eaten by production of the headset and shipping costs.
also how do I pair new vive controllers? do they just sync with nearby headsets or is their a process
21k preorders would mean they just made 210000 dollars and if ship would make 9.45 million. But if the BOM costs anywhere near 400, then they would only make 1 million dollars. Which would be instantly eaten by production of the headset and shipping costs.
@gentle coral plausibly, they could be trying to gain market share in order to be acquired by another company
But that's about the only reason I can think of
It's also possible that they'll jack the price up later and they're trying to get a bit of cash to begin production
they are going to raise the price they confirmed but to what they can't say yet
But the sus bit is that they could easily charge more for a preorder
Like, the index is constantly selling out, price does not seem to be a major issue for people buying headsets
the thing is their needs to be more headsets in the 500 a 600usd range as that price isn't getting a lot of good option so that's why they could do good the index price is a problem for a few people i know
The index price is not enough of a problem that valve can't sell every single one they produce
$450 is drastically underestimating what an enticing price for the vr headset decagear claims to have would be
true but the index also have a problem not for sale in some countries still and what will you get then and deca is gonna raise the price for sure they said it's 450 for the people who preorder
i would say check their discord as most of the info is only shared there and you can even get in contact with the devs if you wish but that is the only thing i would say can change your toughts i'm sceptical but hopefull as they are shipping prototype v1's to youtubers
should I use stands or drill my base stations
im hesitant to drill into my wall so I was wondering the benifits
until I see it somewhere like shortcircut im not convinced
the decagear I m
ean
@sly falcon well i will say, if you hard mount into a wall you dont have to worry as much about possible bumps on the base stations that would put the play area out of shape, so if you have dogs or cats or some animals or possible kids i say put them wall mounted
imagine ur kid just runs into ur base station lmao
There are ways to wall mount without drilling, I usually build a mounting system out of wood, pvc pipe, command strips, and a pipe clamp., but you need to make sure it is secure or you risk dropping a lighthouse which can break it.
Or you can use a third hand floor brace.
Like this
And don't nag me about cables, i set this up and take it down multiple times a week and have only 10 minutes to do each.
Until i custom build my event VR livestreaming table my cable management will be bad.
I don't have any lighthouse sensors at home so I cant show my other solution.
I only have one base station rn lol
its janky as fuck but I saved money and im gonna buy another later
am I the only one who doesnt see a difference from 75hz quest to 90hz vive??
I see very little difference
from 72hz quest to 90hz quest
it's noticeable at first but only if things are moving close to you
then again I only used my vive for 4 days before returning it bcause it was broken
also whats with 72 why not 75
Because if they sold they original quest at 75hz the 90hz on the quest 2 will seem like a smaller upgrade /j
I'm sure there's a technical reason, but i have no idea what it is. I was thinking of asking Carmack about it
Like, hell, why even any fixed rate at all?
Consistent Frametimes feel smoother, then trying to achieve lower Frametimes at the cost of consistency
The 72Hz on the Quest from my understanding was mostly just a binning thing. Many panels they had could achieve 90Hz, but it's not at all consistent. Some get very heavy smearing in darker parts, other just straight up refused to refresh that fast, so 72Hz was not just because it was registered as a 72Hz device with the FCC, but also a cost saving measure...
Well, actually what I meant is the need to update the entire frame simultaneously.
We should be able to just blit certain portions of a frame by now, with someone having come up with ways of not having it looks like the image is tearing.
(eg, only update sections where a bordered area still remains static)
my vive it coming in a few days I hope it doesnt get damaged in shipping THANKS ALOT USPS
if this one is damaged in shipping im going to boycott USPS but it comes in the OG box and shit so it should be fine
hope that comes in alright
also I have single digit cousins how the fuck do I keep them from touching it
luckily it doesnt fit kids
also whats the difference between the vive and the vive pro like is the vive pro just a blue vive lmao
Make sure to store it in a location that is inaccessible by kids, like on top of a large shelf or inside a locking cabinet
yeah that makes since
The Vive Pro has a ridiget headstrap and higher res screens. It also supports 2.0 lighthouses
sounds pretty useless from a consumer standpoint
Oh, the higher res screens do make a lot of sense, even for consumers, and the headstrap is supposedly even more comfortable then the DAS for the OG Vive, but it's definitely focused around developers and enterprise. Even though it's priced like the Index...
Nope. The Vive Pro (starter kit, not eye or full kit) is actually cheaper then the Index. But it comes with Wands and 1.0 lighthouses
its funny how every accessory in their store is focused around their biggest flop of a headset
It's pricing doesn't make a while lot sense, but it's probably the closest thing to the Index with Wireless support (through the Vive Wireless Adapter)
The Cosmos Elite has the same price as the Vive Pro starter kit, but I've heard the LCD panels aren't as great as the OLEDs in the Vive Pro, so there's that...
the cosmos gets like 3 stars on amazon lol]
jesus christ I just watched a video of the tracking god damn that is awful
like I actually feel bad for everyone who bought that geez :(
The Cosmos Elite isn't that bad of a headset, but it should be priced at around 500-600$. Not 900$...
Cosmos sensors go brrr
And you wanna know what HTC did as a response to the reception of the Cosmos lineup?
They announced to focus on the business sector alone, and will no longer release any Vive products for the consumer
fun so its either facebook or a fat stack for something OP
damn
do you guys think that lighthouse tracking will phase out in some time or will lighthouse always be another option
I think inside out to more of like a get into vr easier
I don't think Valve will turn their back on Enthusiasts, who still prefer Lighthouse Tracking over anything else that has come out this far. So no, it will not dissapear.
Considering that most other VR companies are focusing on the consumer though, I don't think Lighthouse Tracking will ever be available in the sub 1k price range, other then through the used market
yeah I think it will always been at least an option for some headsets but will be phased out mostly in the more budget market
Inside-Out has only benefits from the consumer perspective:
Easier to set up, no additional hardware that has to be placed in the room, etc.
But business and enthusiasts see the better tracking accuracy, multiple device per room support and the full 360° tracking no matter where you're looking
I personally wouldn't want to substitute Lighthous Tracking for anything else on my main VR setup...
Eh...
I prefer lighthouse tbh
You can hide the power cables from the lighthouses pretty easily
the controllers that use them are better, and the tracking is better
Not necessarily. The Vive Wands are crazy basic, and too limited for most games
I love the wands, they work fine for what I play and it feels really solid in the hand unlike the touch controllers
no man's sky it kind of flaky with the wands but it works for the most part with a third party binding
Have you tried HLA on the Vive Wands? I heard it isn't a lot of fun because you have to fight with the controls all the time...
The Index controllers however hare with no doubt the best controllers out there, and thanks to them using Lighthouse Tracking, you can also use them with other headsets
I was thinking about getting them for my vive but I cant afford them rn becuase I blew my savings on the full vive set
Had my mom try out the quest today she really held the controllers like this
what does that mean?
@harsh niche joke
Just conducted a 3h (!) interview with the DecaGear team. OMG. That thing is real! And I just learned everything about the device/team and so will you. Moreover: preproduction model of the DecaGear 1 for MRTV is confirmed. #decagear #mrtv #interview @DecaGear
huh they have twitter
https://twitter.com/DecaGear
and what if its not
Then hell yeah it’s awesome
I mentioned over and over again, that the DecaGear is probably real, but there's no way possible they can sustain that price in production without going bankrupt or having a giant company financing the whole thing like back when OnePlus started (they were an offspring of BBK electronics)
Guys? Can anyone explain? Will Rift S work without facebook account after 2023?
Facebook has been vary vague about this, which is probably a bad sign for non-facebook users. But my guess would be, that it continues to work, just without any Multiplayer support, even when other account systems are used
heh ... I already can't use it because i managed to annoy some spam filter and can't log on now
facebook is turning oculus on its head and I think its for the worse
Hell this is unbelieveble, I might just return it and pay some extra for Vive
yeah you can pick up some good deals on full sets on ebay just dont get a cosmos
why not cosmos?
Do NOT get the regular Cosmos. It's really bad
the tracking is a joke
If you'd wanna get new, then wait for the Reverb G2 to release
if you want you can get the cosmos elite which is fine but at 900 bucks ur better off getting an index
Or pay up and wait for an Index
The Rift S seemed fine to me, except I haven't much chance to try other headsets... I would be happy with it IF facebook was threating around constantly, how am I supposed to buy something and then risk of getting everything banned?
lol yeah
also you will get way better performance in steamvr games on a vive or index
I had a FB account banned in the past.... i was never told the reason so
Too many people just aren't concerned about these kinda things. Like "ahhh... I'll be fine.", "I have nothing to hide", etc.
I linked my real FB and its been fine but I just hate the touch controllers, and the headset's padding starts burning my face after a while
I just dont like the headsets
Was thinking about getting Quest 2 and lol people were even more ***ked
yeah if you link a real FB you will be fine but if you have issues with that just get a vive or index
listings are not that hard to find if you have a budget of around 400 bucks
I dont care about budget really, I just didnt knew it was going to be so strict
if budget is not an issue index all the way but you are going to wait a while
VR headsets should be independent
if you need something now get a vive cosmos elite
Thanks for tip
I agree oculus facebook should be more open ended with their headsets
any more essential accessorys for the vive besides DAS
vive cosmos more like vive costmo
Well, if you can get your hands on the Vive Pro (not the Vive Pro Eye), it's about the same price as the Vive Cosmos Elite, but does offer at least one thing over the index out of the Box, and that's the OLED screens. Other then that, but the Vive Cosmos Elite as well as the Vive Pro both have support for the Vive wireless adapter which might be a reason to get them over the Index, but that Adapter costs another 400$
wireless sound epic ima probably do that
From what I've heard, while the Vive Wireless adapter is a lot better then both VD and even Quest Link in terms of Latency and Image Quality (basically like a native connection), I've heard some weirdness appears with the Pro and Cosmos, that makes it unsuitable for some people for longer sessions. It's also really power hungry at about 2h playtime with the included battery (you can get larger ones from like Anker, but they have to support Qualcomm Quick Charge 3.0 and aren't the cheapest either)
"The VIVE Cosmos Controller offers a unique light tracking design for incredibly accurate tracking" this has got to be a joke
no matter who makes it light tracking will never be incredibly accurate
The thing is, HTC marketing seems to live in a dream world. They claim over and over again, that their tracking is fine, but they've only ever tested it under Ideal conditions, which virtually no one has at home
they should at least use IR
Oculus and WMR Tracking are actually pretty good for what they are, it's just the Cosmos Tracking that is horribly inacurate
WMR still isnt the best
WMR might not use IR LEDs, but it's Tracking is very close to what Oculus did, and for being the first to market, this is mighty impressive all on it's own
I keep seeing the Whole oculus ban thing everywhere. Keeping my fingers crossed i don't have the same issue.
just use a personal account and you should be fine\
Especially cause i spent 660 for the Quest 2 and the accessories.
660??!?
Yeah
wow what did you get
With tax and all that
and where
Yeah
There's this research paper (sadly in german) that compared the Tracking systems from Oculus (Rift S and Quest), Vive Cosmos, WMR, Lighthouse and ART (business solution); and well, the results speak for themselves...
https://www.vdc-fellbach.de/fileadmin/user_upload/Applikationszentrum_VAR_-_Werkstattbericht_04_-_VR-Tracking_-_Positionsgenauigkeit_v04.pdf
Maximum Deviation from a close position to a distant position and back, just as an example
The Index is definitely worth the price. Especially if you play a lot of social VR titles like VRChat
for the full body tracking stuff
I plan to play vrchat once I get my vive its unplayable completely on quest
assuming it works thanks usps
FBT really only makes sense if you play a lot of VRChat and Blade and Sorcery sadly, because all other games so far require mods to support it
Yeah
imagine full body in superhot vr
just roundhousing red dudes
Lmfao
would def add a new level of the badassery of the game
Agreed
I'm more collecting VR hardware, then actually use it for all it's purposes xD
VRC, BeatSaber, and maybe a little bit of Boneworks and HLA. That's like it, what I have on my VR Agenda
can you get HLA normally? I cant find it on the steam store
I've only had VR for a year and im already buying so much stuff for it.
HLA was put directly into my account a day after it's announcement (because of my Index purchase)
Im too obsessed
https://store.steampowered.com/app/546560/HalfLife_Alyx/ there it is, its just unlisted
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival. The ...
$59.99
33505
93
I havent played any half life so I expect to be blown away based on the hype
Definitely scary the first time playing it thats for sure
I just looked up "Half Life" and HLA was the top result. I don't know what the problem is on your side...
Little Crab heads jumpin at you
anyone else jump when darth vader popped out at the beginning of VI three?
Then like the 2 day
You literally dont care about them
Its kinda just normal seeing them around
I played garrysmod vr mod and headcrabs dont really scare my too much
The reason I'm still so far early in the game, even though I had it since release, is mostly because of that beginning scene. I hate any kind of horror, and the beginning just felt too much like it...
Yeah i know
I didnt play it for like a week cause i was too scared
then i just got used to it
anyone else here waiting for the Reverb G2?
Same...
nope
bestware said they expect Orders to ship end of October for their customers, but I haven't even received shipping confirmation yet >.>
does it not use the normal windows MR controllers??
Nope. The Reverb G2 uses it's own designed controllers with a similar layout to Oculus. Except they don't have the touch sensitivity on any of the buttons (unlike Oculus)
interesting
the no capacitive buttons is the only thing that bugs me
I mean, if you look at the G2, and it's controllers, it looks like the Index and Rift CV1 had a baby and as mutations, it gained tracking cameras and the WMR tracking rings...
that and I need to upgrade my graphics card and there's no stock for 3080s, the just announced 6800xt looks good too, let's see about availability
My gripe about AMD graphics still is that their drivers continue to be a constant nag. I still see people with AMD cards complaining that regular driver updates just flat-out break VR sometimes. It's a total deal breaker for me, but I know many people can live with such problems
yeah I've read that nvidia is more stable for VR
but I have no first hand experience
The only problems I had with Nvidia so far is a stupid HDMI power saving setting, which causes the Audio from the Index not being picked up more often then not. A pretty easy fix however, as all you need to do is change 3 Registry entries after a driver update, and your off to the races. I've heard problems with AMD going as far, as to having to completely re-install their Windows to fix VR (although a pretty rare issue it seems)
lmao google says the oculus quest is the best vr headset, dead wrong buddy
Never use Google to find answers
yeah
Quest is awesome for introducing people to VR
but certainly not the best VR experience
yea but its far from the best, the strap and face cushion is pure ass
Every VR headset has some sort of compromises. The Index is not the highest resolution one, nor the highest FOV one, but the ones with higher resolution are either more expensive, or don't have as large of an FOV, and those with a larger FOV usually have really bad distortion (looking at you PiMax)
The Quest is the cheapest, but it's comfort is the worst you can imagine, and well... Facebook
I only tried VR in the Quest 1
and it didn't meet my expectations
the screen door effect was just too much
I think the G2, if it wasn't for the increase in Price, is a perfect middle ground. Even with the higher price, it's still a very good option between the Index and Facebook
I got the 100€ discount for early pre order of the G2 so I got it at a good price
SDE on the OG Quest is pretty good imo. The Index is better, yes, but I wouldn't say game changing...
patiently waiting since July 😅
^ that but August for me
I was on the fence, until one of the last days in August, when the price change was announced
I think it was a mix between SDE and blurriness that didn't meet my expectations (quest)
but I've never tried VR before
would you guys consider vr mainstream yet, I def think it is
and was accustomed to a 1440p display
so my expectations may have been optimistic
Blurriness? You made sure to adjust the lenses to your IPD and put on the headset correctly?
yeah, it was set up correctly
yeah I was a tad dissapointed by the quest but it was not blurry for me
1440p in VR is like 768p on desktop monitors lol
I sold it lol
@buoyant oriole do you wear glasses irl perhaps?
nope
Hmm...
I'm not sure if blurry is the right word... maybe my brain just perceived SDE as blur
not sure
my main gripe about the quest 1 is how close the lenses are to my face, it fogs up so easily
Are we talking about native Quest Software of Quest Link?
Quest Link definetly is quite a bit blurry in my experience (then again, I'm used to the Index)
You want the lenses close to your face to increase the FOV. Many headset are similar in that regard
I'd guess the furthest away setting on the Index is pretty close to the closest setting on the OG Vive. And I have my Index Lenses dialed in as much as I can to increase the FOV
It's a matter of choice, but I never had any problems with fogging up, and I'm quite the sweaty person
well it was always after like long beat saber plays and I usually play high diffuculty
would you guys consider vr mainstream yet, I def think it is
@sly falcon not even close I think, but I believe it will be
Ex+ is my regular difficulty
last time I saw, the Steam surveys had like 2-3% users with VR
I usually do custom ex+ becuase ive mastered everything exept the exessively hard ones
even though facebook sucks and should die in a fire, the 300$ Quest 2 will bring a lot of people to VR
exept the young boomers who are like tHeReS nO gOoD gAmEs
but they already dug their heels in too far
Custom songs can vary in difficulty so much, it's best to just give an example (sadly Twitch links aren't allowed, so I'll just post a link to the actual Beat Map): https://bsaber.com/songs/deea/
Yeah, I saw that, it’s interesting given RTX 2000 had it, and AMD 5000 didn’t, now RTX 3000 downs and AMD 6000 does
Opinions? It’s an open box model, but you still get 2 years warranty
(Price in Euro)
I wouldn’t spend that much on any headset, especially an original Rift. Really, almost any fairly modern headset will be better than it
Allright
lol
im first gonna buy a new pc anyway, as I don’t think my Intel NUC i3 7100U with 4gb ram can handle VR
Any PC can run VR, just some do it way worse than others 😉
lol
On a more serious note, if you can find a decently priced Vive kit, while it is an aging headset, it’s (imo) a far better buy than a Rift
Really though, a Rift S or Reverb G2 are your best bet at getting a really nice experience, unless you have the Euro equivalent or 1000 USD to spend on an Index
vive should make a standard living room setup to test their headsets, they would still be making decent consumer headsets
Euro equivalent to 1k USD is 1.1k Euro even tho exchange rates say that it’s 800 and a bit...
could i use a 1650 for vr
It#s not going to be great, but it should be usable
how much of a difference would having a 1660 make
cause it's really hard to shoot for 1660 with my price range
Also, there are reasons to get a CV1 over a Vive. The Controllers for example are still regularly ranked as the most comfortable VR controllers of all time, only closely followed by the Index controllers. The CV1 tracking cameras also look a lot sleeker then the Lighthouses from the Vive...
I don't know how much of an improvement the 1660 is going to be. It is an improvement, definitely. My guess would be, the 1660 makes it more usable as more games will run with it at playable framerates
im in a weird spot cause i'm looking for a laptop. i need a 2 in 1 for school, but im looking for one i cause dabble in vr in for under a grand
im ok with getting used
I don't think getting a 2-in-1 with hardware capable of gaming is a good idea. 2-in-1s are usually designed to be thin and light, so the cooling sucks, even for laptops. I'd suggest you stick with a more traditional Laptop if you intend on using it for gaming
I have a 2 in 1 that im sorta ok with but it's a 3700u with integrated graphics. the vega 10 has done me pretty well but not enough for what i do now a days, cpu and gpu wise
2-in-1s are great for light office stuff, not anything to do with VR
is there a process to pair new vive controllers or does it just connect to the nearest headset, and if so how do I pair new ones
In SteamVR there's an option to pair new devices. Lemme just take a screenshot...
Devices -> Pair new Device
ah
You'd have to open the same dialog if you would grab some new Vive trackers. But with new OOB headsets, the controllers are pre-paired, and you just have to turn them on. I don't know about used HW, but if it's already paired, it should just work...
Praise be Valve support, getting a free Index controller replacement cus one of my sticks has some dust or something stuck in it and it feels weird to move it
def better than the razer support lol
does anyone know just how big a Kat walk C is im tryna put on in my bedroom to pair with my vive ive got a decent playspace but idk if I can fit it
Yay, just got my new L-shape connector USB-C cable, and it benches as fast the the previous cable I was using, so... win, I hope 😄
why is everyone so close minded about vr, like just try it, I for one wanted one right after I saw the first 5 minutes of gameplay
They are?
alot of people who dont have it and never actually tryed it are saying its a gimick, and is useless, no good games, etc
Those are just boomers. Not tech people like us :)
cough my dad
i tried it and immediately fell in love
whenever i try to get someone else to try it they just dont like it for some reason
no clue why tho
like literally my grandma has an oculus quest
its not that hard to get in and just like try
soon as i consider getting rid of mine they tell me there's gonna be a new star wars game for it
am i the only one who finds beatsaber leagues harder on touch controllers? Like its impossible for me to play on anything but wands
And also why does everyone at the partys always try to dive off richey’s plank like you know thats a bad idea stop you fucking troglidite
Like everyone who ive confinced to try it dives off
What systems do yall use
I got a Quest 2
It seems like the best possible headset for the value
And also why does everyone at the partys always try to dive off richey’s plank like you know thats a bad idea stop you fucking troglidite
We call these people stupid
That is all
It seems like the best possible headset for the value
@dawn marlin Maybe. But keep in mind that in parts you're paying the headset with your personal data.
Although many handle it as worthless, others handle their data as an extremely valuable good. Depending on the type of person, the Q2 is either a no-brainer or a stupid decision to even think about it
That's why I use burner Facebook accounts
Although I've been fairly liberal with the amount of data I let that quest have I think but mostly lies ideally
A. The Jailbreak isn't public yet and will probably require something like LineageOS to be developed for it before it'll make any sense
B. Using FB accounts that don't contain your real information are against Facebook TOS, and will lead to a ban. It's not a question of "If" it's a question of "When". FB has gotten really good at finding them, so good luck staying under the radar of the Zucc
I got a better idea, don't buy it. That way you aren't supporting your privacy being invaded 24/7.
What systems do yall use
@dawn marlin ive got a vive rn
Index and soon a Reverb G2 as well
isnt the index better than the Reverb?
Yes and no
ahh so they both have their ups and downs
The Index has a higher FOV, integrates seamless with the Index controllers and has a higher refreshrate which isn't noticable all the time
The G2 has higher resolution screens. So I intend on using both kinda switching between them depending on what the game I wanna play benefits more of that headset
I probably would wait for better VR headsets to come out if you're thinking about owning two of them. If not, just buying a bigger better vr headset for the same price you would pay for 2 of them.
But it's your money.
ever go back to phone vr and like damn, so this is why vr is so closed off
like its so gimmicky
vR rOlLeR cOaStEr 3d iMmErSiVe
and then meanwhile normal vr titles have normal names like beatsaber, budget cuts, boneworks, etc
also why does sony have to try to advertise in VR like we dont see advertisements in 2d games?!?
its so annoying
I have like 99 vr apps on my phone most are broken I should clear them out sometime
92*
"VrBikeRacepro", "Vr Zombie PFS", "VR Trippy Pro", "Vr Scary Pro", and more
Vr 😎
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Is the oculus quest 2 gonna be better then the rift s
@sullen linden So far the Q2 is only barely matching the Rift S in PCVR quality
@haughty thistle I think the oculus quest 2 will have better sensory then the rift s
So will they have the same games? I heard the oculus quest had something like that
Quest 2 having games from steam would make it amazing
The Rift S had more cameras and it's tracking field (where the controllers are seen by the cameras) was larger, but it's perfectly serviceable on the Quest/Q2.
What I was referring to is that Quest Link still isn't on-par with a native connection like the Rift S has in terms of latency, image sharpness and processing requirements. At least in the first 2 departments it has gotten better and is already pretty good, but especially with the processing demand, Quest Link on the OG Quest already is slightly above the Reverb G2 (so lower FPS on the Quest.
The Quest had a lower encoding res then the Q2, and the Reverb G2 is a headset with 2160x2160 per eye resolution
Is the valve index better than oculus
idk
the most recent
I think valve index might be better
And is it the only vr headset with the ability to do the middle finger
?
@radiant wraith I think there is extra gear you can purchase with some oculas headsets to have fingure tracking
but if thats important might as well go with valve lol
I think there is extra gear you can purchase with some oculas headsets to have fingure tracking
yeah there probably is but that would only work with steamvr so
just buy an index at that point
Well, I mean you can use Index Controllers with any headset, as long as you also get lighthouses for tracking and 2 Vive Tracker or Steam Controller dongles to connect them to your PC
I've asked all the tough questions that the VR community is wondering about! All of @DecaGear's answers will be coming up on the channel soon! #decagear #mrtv #interview #season4 https://t.co/6d0KjJrZ2I
Finally got the last accessories for my Samsung odyssey + . the headstrap
is it just me or is latency on hand tracking sub par
like I found hand physics lab for frustrating than fun
I noticed with 50Hz lighthing (like in all of Europe), the Hand tracking is virtually unusable, because the hand is glitching around all the time. Then you also need a really, really well lit room. Like daylight lit with a huge window. Otherwise, the hand tracking is also for the bin
Australia has 50hz lighting too, i only use hand tracking for navigating menus when i want to do something really quickly.
A good number of VR games are on sale on steam right now
I got Half-life Alyx, Gorn and a few others.
how much is gorn rn
hm
thoughts on the touch 2s?
I personally hate them and prefer vive wands, apparently this is really rare
im going to turn my lights on full blast and try hand tracking
What’s a good standalone be headset that’s 300 and not a quest? Unless that’s not a thing
VR
Quest 2? 😄
No
Is there any big difference between quest and quest 2? Ill probably get one as they are cheapest VR I can find
Also if I use a fake Facebook account on quest 2 will I be banned?
Cause I don’t want to give the idiots in charge there my info
yup they will ban you
if you have a pc a used vive can be had for cheap if your willing to put some effort into finding a good listing and sniping it
thats what I did havent gotten the vive yet so fingers crossed it arrives alright but i managed to get a mostly complete setup with some self supplied cables for around 250 bucks on ebay
I noticed with 50Hz lighthing (like in all of Europe), the Hand tracking is virtually unusable, because the hand is glitching around all the time. Then you also need a really, really well lit room. Like daylight lit with a huge window. Otherwise, the hand tracking is also for the bin
@haughty thistle The trick is to use an LED or incandescent bulb - in the case of the LED, you want something that determines its own duty cycle independent of the input frequency.
Hey guys, is the original quest used 128gb worth it now for 300CAD?
Probably not
Trust me, just get the 64 gig quest two
It's surprisingly hard to fill that much space
I'm sure I typed a response to that but maybe I did it in the wrong channel lol
Hey guys, is the original quest used 128gb worth it now for 300CAD?
@subtle pike I'm seeing a lot of sales on some other forums I use wanting original Quests over Q2s because people don't want to be locked in to using a Facebook account.
So people are happy to pay the same price as a Quest 2 for the older Quest.
Hello,
I just ordered a Quest 2 this mourning. Is the "estimated delivery" the date at which it will be ready to ship? When it will be on my doorstep or in my country?
estimated delivery is when it will be on your front door... delivery
lol, I just had to be sure, I didnt want to get my hopes up, I've been hearing mixed answers.
ty
@pale orbit you could just use an alt account
facebook doesn't like those
bro fuck facebook they should sell oculus to valve and then maybe the software wouldn't be such a shitstorm
facebook is for soccarmoms and antivaxxers not vr people
I'm thinking of buying a VR set but no idea where to start. Any suggestions guys? My computer should be able to handle it 3600x with a 2080 gpu in it.
a used vive can be had for around 250 if your willing to do some ebay sniping
but if used makes you uncomfortable a quest 2 + pro strap (idk what its called) + link can be had for around 400 bucks
those are my picks for getting into vr
Cool! Thanks for the info!
note that vive setup might be harder
but it is compatible with knuckles so its a better upgrade path
How come it might be for difficult? Just more parts?
just more things to setup, drill/stand up base stations, viveport needs to be setup, more cables than the quest 2
the quest 2 uses USB C while the vive needs HDMI, USB, and a wall outlet nearby to power the headset itself
Huh. Interesting
the quest 2 only needs the oculus software and almost no setup
That might be more what I'm looking for then, as much as I dont mind the extra set up I wouldnt have the proper place to put it
yeah
Alrighty I'll take a look at it. Thank you so much for your help!
I miss vr so damn much 
urs broke?
also since im here how do I remove the padding from the HTC vive and replace it with a vrcover leather one like it is removable like the quest's is or do I have to like peeeeeel it off
so you bought the CV1 and oculus will not sell you the cable??
Yeah
thats absolute bullshit
Ikr
maybe sell it and get a rift s or a quest 2?? I Think that might be your only option
It was a huge problem around the release of Rift S ish
like as long as you specify that the cable doesnt work and thats it ur good
And no man im not gonna buy another oculus unit, especially with the new facebook garbage
I've talked with support but they haven't gotten back to me in like two months
maybe the older vive, they are kinda hard to get in 2020 but its not impossible
just dont get a vive cosmos and ur good lol
quite, also vive should have kept making new versions of the vive and they would still have market share
i know its totally impractical, but is it possible to use noise cancelling headphones with the valve index? i have a fan running in here so i dont overheat in vr but its also kind of noisy and i dont want to hear it all the time while im playing vr
If you take of the speaker of the Index, you should be able to fit headphones on top of it
Although, I'd advise against particularly large ones, as they may end up sitting on top of the head band
how would i take the speakers off? and i heard the headphone jack is hard to get to
For the headphone jack, all you have to do is to remove the faceplate
yes, but people say its hard to get it to fit back on if your connector is too long
The speakers are just screwed in with some sort of star shaped screw
damnit i knew id have to buy an ifixit kit
...or maybe since steam support is so good i could email them and ask for a screwdriver?
everywhere online just says to not bother removing them because they sound good already and thats fine, but like my fan is really loud. i have to turn my quest up to half volume just to hear anything at all
The Index speakers are much louder the the ones in the Quest
And they are powerful enough to even drain out the train noise I have regularly in my room
ok but i dont just want loudness
ik that kinda contradicts what i just said, but like i dont want to just overwhelm the fan noise with game audio especially since in games like alyx there isnt much background noise or music during long parts of the game
so id end up turning it to max and going deaf when an actual cutscene happens
Hmm...
Yeah, sorry, but I can't help you with that
If you want to use headphones, the speakers are removable...
ok
the headphones im getting are wh-1000xm4's so they are pretty big. ill figure it out, or maybe i could buy some cheap anc earbuds
or maybe i can buy a quieter fan, or crank the ac
ok so yeah the anc earbuds option is kinda bad because they are all over $100 and i hate iems
get the xm3s cheaper if you can
wait for black friday
3s or 4s will drop to $270
got mine in december last year
great headphones
other than shitty sound while off
I'll try my XM3s with my Index once I'm at home, and tell you whether that'll work or not
get the xm3s cheaper if you can
@vapid depot see the secret is my mom already got me xm4's on prime day because i showed her the sale, shes just not giving them to me until christmas
but shhh im not supposed to know
I'll try my XM3s with my Index once I'm at home, and tell you whether that'll work or not
ok thanks
LMAO
it was $300 on sale plus a $25 gift card free so it was basically $275
pretty close to what you said
just got my index however its stuck on standby and the driver hasn't installed properly does anyone have a driver for it as steam VR isnt installing it
You can tell SteamVR to uninstall any SteamVR related USB drivers
done that and restarted but didnt do anything
Huh...
@carmine wharf
I've just tested using my Index with both my XM3s and with my QC35s, and I must say, the QC35s fit better. The XM3s didn't properly seal around my left ear. Form what I can tell, the headband rests on the cable on the left side, which lifts the earcup up from the ear. If you didn't know yet, ANC sounds really weird, and is kinda fatiguing, on the ears, if one of the ears is not fully sealed in the earcup
Hm ok
I definitely notice that when I take one of my "anc" earbuds out
It makes weird pressure
Yep
If you intend on removing the Index Speakers, you'd need a Torx T6 screwdriver for it
I was looking at qc 35 ii's but apparently a lot of people had the anc break in an update and the people I asked were dead set on convincing me not to buy bose
Many people thought their ANC broke, but it turns out, Bose just fixed some cabin preassure on their ANC, which people perceived as worse ANC
Yeah I heard about that but I still decided to go with sony
There was a whole wrap up article from Bose, where they also described their Test procedures and even showed real test data from supposedly broken units, which showed no deviation from oob models with different FW revisions
The ANC on the Sonys is better, yes. There's no debating in that. I honestly prefer the sound signature of the Bose more, which is why that's my main pair...
Yep, that's what I heard as well which is why I went sony. I've never had headphones over $70 so I'm sure ill like them just fine
So do you think if I found a way to redirect the cable I could get xm4's to fit? They also have slightly more padding and my heads probably a different shape than yours, so maybe it will work
Yeah. Just hope it works, I guess
Well if it doesn't I can always get some Samsung anc wired earbuds. Anc prolly sucks but they are fairly cheap so


