#virtual-reality

1 messages · Page 48 of 1

weak bluff
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Fresnel - uses mature display technology, little light loss but huuuuge
Pancake - must rely on small display panel, large light loss but small

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What is the middle ground

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aspheric?

haughty thistle
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Actually Fresnel is the middle ground

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Aspherics require even more space then fresnels and also are quite heavy. Making them from plastic helps a little, but you don't get around the fact that an aspheric lens just needs more material then a fresnel lens. Period.

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Pancakes don't necessarily require small displays (see Quest Pro and Quest 3), but the lightloss is huge and you will never get around the internal reflections (which can be more distracting at times then fresnel godrays)

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Every lens type will always have it's drawbacks. Not one is perfect. You just gotta choose your trade-offs...

weak bluff
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So Fresnel is quite good for value

lime token
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I will never be able to use Fresnel again after using Pancake, the loss of sharpness and the small sweet spot just makes it not worth it

haughty thistle
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Not all Fresnel lenses are made equal. In fact, you can just as much have a tiny sweet spot on pancakes. It's more that making a good fresnel lens makes it quite expensive to manufacturer afaik (since you have to file all those ridges)...
My personal favourite lens type is Aspheric. Just the lack of any glare at all is amazing. If only the headsets featuring Aspherics weren't all so super bulky. I love my Aero, but the weight makes it annoying to use for longer sessions, not to mention the inertia when whipping the head around nkoSuffer

rustic garnet
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distortion profiles and such

weak bluff
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So then fresnel have good range of ways to work bit has narrow range of being good

rustic garnet
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Ugh valveeeee drop the frame alreadyyy

weak bluff
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Because cheapest mass market fresnel is google cardboard and gearvr

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And well there is quest lineup

rustic garnet
weak bluff
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I never seen how a good Fresnel is like

rustic garnet
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well there was no official cardboard design really

weak bluff
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So Oculus Go and GearVR uses different lens?

rustic garnet
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yeah

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a fresnel lens is basically just a spheric lens but cut up

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And flattened

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so you can make it larger in diameter without making the assembly too deep

haughty thistle
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You can also bend light with a fresnel lens that would be just unfeasable to do with an aspheric lens, but that fact is honestly rarely used in practice. The flatness does make multi-lens systems without a super deep tunnel possible tho (see Vive Pro 2/Focus 3/Vision or the Index for examples)

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technically a pancake lens is a type of multi-lens system using aspheric lenses, but the two lenses effectively act as one lens with a deeper lens tunnel in between, hence why a pancake lens-system is generally referred to as one lens, despite the fact that it's actually two lenses with some partial reflectors and polar-filters in between...

charred wing
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anyone know any good face gaskets to replace the one that comes with the index?

cedar belfry
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imo the default face gasket is one of the most comfortable ones

rustic garnet
haughty thistle
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Last time I checked (which tbf was quite a while ago), you could still get replacement OEM gaskets from Valve. They always ship in sets of 2, so you'd be set for quite a while with just one purchase

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The price was also very reasonable at 40 bucks...

charred wing
rustic garnet
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mine has a lot of hairs in it

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like in the foam

steep dew
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Dug out the quest 3 to watch Speed Racer 2008 because I'm broke and can't see it in imax

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Surprisingly tolerable

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Also, hell of a film

cedar belfry
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so bad that i prefer index

steep dew
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I don't actually have experience with too many headsets

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prior to the quest 3 I had a samsung odyssey PCVR headset because it basically solved the screen door effect that plagued the gen1 vive that I had prior to that

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microsoft killing WMR got me to move to a quest

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but yeah, speed racer 2008, watch it, it's good

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we used to make MOVIES

gloomy crater
# steep dew microsoft killing WMR got me to move to a quest

I was pretty close to being forced to get rid of my HP Reverb G2 when Microsoft killed WMR, luckily like two weeks before Win10 reached EOL the Oasis driver that allows WMR headsets to continue working on Win11 finally went live so I was able to continue using my G2. Although it's been developing some weird audio and video issues recently, hopefully I'll be able to continue using it until the Frame finally releases

gloomy crater
steep dew
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I mean

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you can just umm

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cough

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acquire them completely legally

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or you know, maybe just a cheap DVD reader for your PC

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fortunately for me there's a native plex app for the quest 3 and it works well enough I guess

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(seriously you can get a USB DVD drive for like 15 bucks, I just would probably rip the movie and watch off your PC because the read speeds are atrocious)

little plinth
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Because I can totally lay on my back

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And look up

sterile coyote
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Also more immersive.

grand cedar
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is there anyone from the vrchat community that has base station tracking if u can dm me... need a bit of help with stuff

native crypt
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4k, 3D can be done however it needs a player capable of running it in SBS3D.. Still gotta figure out what I need to do for that myself but it IS possible.

haughty thistle
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Problem with 4k is, the LGHT ones kinda suck (yes, they're faster then Pioneer drives, but struggle at reading 3-layer discs), and the Pioneer drives being sold rn aren't LibreDrive compatible (thus can't really be used for Ripping)

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I'm not saying it's not doable, but yeah... hunting down a Pioneer drive with a firmware from before November 2022 is getting exceedingly difficult...

native crypt
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BW-16D1HT is what I got. I kinda went through the list of drives provided by RPCS3s quick start guide (which was smaller at the time). Obviously won't fit everyones needs if said needs are an external one or cheaper but its given me no issues

haughty thistle
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Ah, an Asus one (aka an LGHT drive with a different firmware that get's bricked when trying to flash standard LGHT firmware). While it sounds like I'm making fun of it, iirc it does have some extra features in the firmware that can make it more ideal for certain types of ripping (especially special Audio-CDs)

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Personally I got both an LG and a Pioneer drive, since the LG is faster at ripping BDs and UHD BDs, but as I mentioned previously, it does sometimes have issues seeing 3-layer discs, in which case I use the Pioneer (which I also use for DVDs since weirdly it's much faster for those)

steep dew
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yeah my drive is an LG WH16NS60

grand cedar
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Hey idk if it’s worth but I’m thinking about getting a quest 3 off fb marketplace

soft horizon
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VR is definitely worth it (I would recommend buying a like 4m USB 3.2 Gen2x1 or higher cable to use wired ALVR or WiVRn or the like)

grand cedar
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Not vr lol I’ve been in vr for years

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But I have the quest 2 currently I’m just looking towards an upgrade path

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Plus where I’m getting it from too

soft horizon
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Ahh, well a Quest 3 is a big upgrade over a Quest 2

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Facebook Marketplace, I am not entirely sure about

grand cedar
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Okay

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I mean if anything

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Is there any red flags I should look out for besides just testing the headset my self

soft horizon
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I don't really think there is any pitfall really if you can physically go buy it

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I am tho not sure how to reset it and stuff. Just make sure there is no pin on it

grand cedar
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Ok

soft horizon
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Well... or that you know the pin

grand cedar
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The lady is selling it for $180

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It’s 512

soft horizon
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That sounds cheap

grand cedar
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she said she was selling it for 250 but lowered it for this week cause she hasn’t gotten a buyer

soft horizon
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Fair enough

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It's about 500 new? 550?

grand cedar
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No it’s 512 gb

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For originally $250 but lowered to $180

soft horizon
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I mean what would a new one be worth?

grand cedar
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Lemme see

grand cedar
soft horizon
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I see, yeah then it should be fine. Obviously no guarantees lol

grand cedar
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Yeah I’ll check everything before finishing

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I just wanted to see if there’s anything to check for

rough pelican
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vrchat

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and the thing i would like to know is that my gpu should be able to go almost 2ghz

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and it does in every other game

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but here

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it just no

glossy nimbus
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Put my reverb g2 up for sale, we’ll see if there are any takers. Might as well try and get something out of it.

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So hyped for the Steam Frame to not deal with WMR and be able to actually use the headset

blissful radish
gloomy crater
blissful creek
rustic garnet
blissful creek
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That's probably why his game runs like that

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The CPU is constantly thermal throttling

soft horizon
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also 3.2GHz is very low for 35% load

rough pelican
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Well its a laptop

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Maybe its because of that?

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Specs:
MSI crosshair 15...

64gb ddr4 3200mt/S
Intel i7 12700h 14c/20t
Rtx 3060 Mobile 6gb
512gb gen 4 nvme
1tb gen4 nvme

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And its running on a 1920x1080 100hz Asus monitor

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Non vr

cedar belfry
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and laptops notoriously overheat with anything you do

rough pelican
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Umm

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Maybe?...

cedar belfry
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Mobile anything in a laptop means it runs at a lower wattage, which means lower power, lower clock speeds, etc

rustic garnet
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there's a 6gb 3060??.

rough pelican
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Cuz in cyberpunk 2077 this thing goes on 2ghz with 100% util

rough pelican
cedar belfry
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Also vrchat is hot ass on any system

rustic garnet
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take off the bottom and clean out the vents and@rough pelican

rustic garnet
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Thermal paste?

rough pelican
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Im affraid it uses liquid metal

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So I just cant make myself take IT off

patent flume
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Anyone know how to fix an issue with really low quality sounding glitchy audio while using steam link on quest 3?

thorn fox
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Bought a new open-box Rift S today.
Seller said he only pulled it out of the box and never actually used it, still had the packaging on the headset to prove it. Paid $100 for it

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Hooked right up and works well

thorn fox
native crypt
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Man I almost miss mine if I didnt dislike it (or its software) so much and my controllers worked fine

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Odd seeing the black slimmer looking controllers after using the quest 2s for so long

gray dome
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that's the one I have. I'm pretty happy with it aside from the software and the audio jack

gloomy crater
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Reason '#3462 why I cannot wait for the steam frame to come out: My shit is currently PINK!!!

golden spade
gloomy crater
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driver issue, had to rollback like two version releases. simple fix this time, but it isn't always. one day soon it'll be broken for good i fear

kindred socket
haughty thistle
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In german we got this saying "Alles durch die rosarote Brille sehen" (seeing everything through a set of pink-tinted glasses); roughly means "to look at everything overly positive".
No one ever said you should take that literally dude uuuum

cedar belfry
barren zealot
native crypt
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Was it not?

weak bluff
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despite all that

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its still meh...

native crypt
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I forgot vive was even doing anything ATP. Other than discontinuing the face tracker

sly river
little ledge
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Does anyone know of some decent controllers that work with steamvr base stations that are not vive wands or knuckles?

cedar belfry
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When I pair a controller, please for the love of fuck just pair to the headset not my Vive dongles PLEAASEE I BEG

sterile coyote
weak bluff
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maybe future eoz glove controllers

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no good alternative

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flipvr from shiftall, pimax sword, etee but they all have bad reviews

sly river
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yeah it feels like the knuckle controllers are the only like good controller for lighthouse based vr still which sucks

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1 generation of lighthouse hardware from valve and they dropped it

rustic garnet
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and wmr only got one generation overall ..

lime token
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Lighthouse based headsets create a high barrier of entry for VR, its more cost effective to use SLAM based systems.
The improved accuracy is just not worth the increased complexity

rustic garnet
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idk if it's more expensive per se but setting up base stations in your room is definitely a barrier for most users

weak bluff
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Blame facebook they canned Rift CV1 successor

sly river
indigo sequoia
sly river
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true not to mention some people have built out a lighthouse based setpu and don't want to switch away from it at this point

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I want to keep with it but there is less and less stuff coming out for it now

indigo sequoia
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Yeah same, just being able to change one thing or the other independently is huge

scarlet fern
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is 3D = VR?

real pasture
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3d is 3d, vr is vr

fair spoke
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They both use multiple renders to target an individual eye but VR usually means have head tracking and other motion controls rigged to track your body and use as input with output strapped to your face

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Perceived 3D typically relies on blocking one image going to one eye and blocking another image going to another eye rather than separate physical displays, they definitely have some overlap but wouldn't consider 3d displays VR unless include at least some kind of body tracking. Square is a rectangle but rectangle isn't necessarily a square kinda situation, all VR is 3D but not all 3D is VR.

haughty thistle
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VR means it's a head mounted display, with two separate images (one per eye)

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Doesn't even have to include any band controllers even. As long as the rendered perspective is tied to the users head rotation, and the screen is head mounted, it is usually considered VR. A fixed screen with one image per eye is 3D

thorn fox
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Bought Half Life: Alyx a couple days ago, best VR game I own by far

weak bluff
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vr headset are however capable of watching 3D video

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however as 3D media died along cinema its hard to find new stereoscopic media

haughty thistle
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Actually, VR headsets are probably one of the best ways to experience 3D content. Perfect image seperation and overlap

native crypt
gloomy crater
brisk viper
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whats the best pcvr headsets at the moment/coming out this year? had a quest 3 since launch and i really dont like the OS and metas bs, wanna get a new one by christmas, saw a bit on the pimax ultralight heatset or the bigscreen beyond 2 both look good

rustic garnet
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ram crisis is making that uncertain though

brisk viper
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yeah it looks interesting, for me though i dont value its standalone features, however its foviated streaming does look interesting

rustic garnet
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I think it's gonna be great for desktop vr too

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Probably the best wireless implementation on the market

brisk viper
brisk viper
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i do mainly use my q3 wireless with steamvr

rustic garnet
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and like if your options are that and a bigscreen that thing also costs like 1k usd for just the headset no

brisk viper
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im prettt on the fence between do i want a good wireless headset, or an ultralight tiny hadset, something like beyond or dream air

brisk viper
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i doubt it will be under 900

rustic garnet
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we literally know nothing about pricing

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they said like "we would like to price it lower than the index" or whatever

brisk viper
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well the index was 1k, the rest of the market seems to agree a headset of its performance is around that 800-1000 mark, and it has 16gb ram

brisk viper
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obviously i have no idea and cant predict future

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and dont get me wrong i love my quest 3 hardware, optics are incredible and screens are sharp enough, but its a pos

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constant tracking issues, OS bugs etc

indigo sequoia
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It's just not in the same league, but it costs twice as much

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As what will probably cost the frame

cedar belfry
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i like mine, i just wish it was a tiny bit brighter

weak bluff
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you can get good standalone headset and very good GPU

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if you want precision tracking attach tundra tracker to headset

brisk viper
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questing on eye tracking based foviated rendering, is it still the case where its on a per application basis weather that possible performance increase with eye tracking foviated rendering is possible? or will it apply to any app launched in vr

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are the best controllers still index knuckes with 2 or 3 base stations?

serene stump
weak bluff
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foveated rendering require the game to have some sort of rendering pipeline that can render only specific part high details

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it will always be per game and not all game comes with something like that as standard

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many games dont support anything past fixed foveated rendering

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mods that do support it relies on games that support such features such as games that support Variable Rate Supersampling VRSS

brisk viper
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awh

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sucks

patent flume
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Anyone know how to fix glitchy sounding audio while using steam link on quest 3? If I use quest link over WiFi it’s fine

brisk viper
# weak bluff yes

thats strange though, if it was implemented into steamVR would that meean every game would benefit from the performance gains?

weak bluff
brisk viper
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awh

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looking at the pimax dream air SE rn, its the same res, displays and similar optics for almost half the price of the beyond 2e, i wonder why i havnt seen nuch talk about it

weak bluff
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because pimax have terrible reputation in the past

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bad bad bad QC and warranty service

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they promised improvements recently but that remains to be seen

brisk viper
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😔

rough pelican
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vrchat...

real pasture
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normal

rough pelican
rustic garnet
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Show per core utilization

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On the cpu

blissful creek
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93° with 43% utilization is really hot

rough pelican
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Sooo

blissful creek
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It's still really hot

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That's why your performance is so bad

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Your cpu is throttling constantly

rustic garnet
rough pelican
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14c/20t

rough pelican
real pasture
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liquid nitrogen

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dont actually

blissful creek
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Clean your fans

rough pelican
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i did both

blissful creek
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Maybe the heat pipes are damaged

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If not

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Bad design I guess

rustic garnet
rough pelican
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i didnt take a pic of it yesterday so its not utilized that much

rustic garnet
rough pelican
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Umm?

soft hound
# rough pelican ts also normal?

Yes, that's normal
VRChat will never use 100% of your CPU, since it will always be limited by the slowest thread
So if one thread is slower because it is doing heavier calculations (for things like animators or physics), the engine will have to wait for it before it can start rendering the next frame
Also, the more materials being rendered, the worse the performance, as there will be more and more draw calls for the CPU to handle

Even with my 5800X3D, I'm usually <60 FPS in public lobbies, and will be entirely CPU-limited

steep dew
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Repaste your laptop

weak bluff
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Hiding avatar really helps with vrchat performance

hollow glacier
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is the valve index good

rustic garnet
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its pretty old

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if you can get a deal sure

shrewd cipher
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Virtual/Mixed Reality
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Vive, Oculus, <insert random kickstarter headset>, they're all pretty fancy.

sullen linden
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Second

fading lance
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owo whats this

dull pike
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forth

dire estuary
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@fading lance OwO

sullen linden
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Straight up, no one talking about vr. smh

dire estuary
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VR cost a lot

full crow
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lowkey acer mixed reality is the best vr headset ever (issa prank)

sullen linden
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VR seems to be getting more support recently

fading lance
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I got an oculus a bit ago, still loving it

sullen linden
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I don't particularly remember what, but more releases in a wave are coming

sullen mulch
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I want Oculus Rift

sullen linden
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oculus sucks from what i've seen

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htc vive would be better bet

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and i've seen lots of VR since may 2016

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custom ak skin for Pavlov VR

subtle lagoon
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dragon lore when

sullen mulch
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Vive is not really better

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They are both good

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Oculus is lighter, more comfortable

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Cheaper

sullen linden
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problem is, who wants to pay facebook?

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some people don't want to do anything with facebook

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so its either Windows mixed reality or Vive

sullen mulch
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If Vive was lighter, had a strap system more similar to Oculus, and controllers more similar to touch controllers I would easely go for Vive, but that isn't the case

fading lance
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I’d love oculus controllers with touch pads tbh

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The oculus is $100 cheaper I think, $200 If you want the good strap for the vive

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More USB ports needed is kinda annoying, but nothing a usb card can’t fix

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Plus you get access to oculus games

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Like echo arena

slow heath
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but is VR

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VR ready

full lotus
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I did have the vive and the oculus for a little while, the vive just sat on the shelf collecting dust

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yeah grr facebook etc, but to be honest facebook hasnt intruded into oculus in any way at all

but the headset is lighter, more comfortable, and the display a little better than the vive
not to mention the infinitely better controllers, and the games that you can't get on vive without high-overhead workarounds

latent creek
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I got to try the Samsung "mixed reality" headset last night. Was excellent

sullen linden
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@slow heath more like, golden early age

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inb4 mainstream fucks it up

slow heath
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eh, yeah

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the niche it's in at the moment is nice

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hopefully microsoft doesn't go anywhere with their mixed reality crap

sullen mulch
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Isnt the screens of vive and rift the exact same? its just the lenses that is different?

sullen linden
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@sullen mulch different fov and glass, but same res

dire monolith
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sullen mulch
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Except for the games Oculus makes themselves, it's only timed exclusives I think?

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And there exists games that don't work on Oculus on steam I think?

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And the Oculus cameras is IR cameras, not like normal cameras

dire monolith
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DK2 isn't the same as the CV1

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But I can't confirm the CV1 can see the same image from IR trackers.

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Ok, good to know! Do the Vive has the same ?

full lotus
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@gloomy flicker yeah the exclusive games thing I would agree, except its not a case of paying a dev to NOT release on other platforms, the oculus exclusives are games that had their development actually funded by oculus.

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for example robo recall was funded by oculus, and is completely free, so its understandeable why it would be an exclusive for oculus

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Most of the exclusive games never would have happened otherwise

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I know

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and yeah exclusives are a bit of a dodgy area IMO, and can be a shitty business practice, but in some cases they can be ok

sullen mulch
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CV1 cameras see less than DK2 ones

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But why not just put something over them when not using them

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I have heard that lighthouses might make noises

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When they spin

tacit pelican
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i wish i had vive ;-;

sullen mulch
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I think at the start the light houses also kept spinning if you didn't turn it of manually? Might remember wrong.

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I don't spend money on something because that's what company might win out in the future with a new product. I buy what I think is best now. (Exception is if a company is really close to dying)

dire monolith
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I have an older Vive and yeah Lighthouses make noises and vibrations, you can hear it when they start but after that it's more quieter. And also you can add the bluetooth driver to turn them off when you don't use SteamVR (and it allows you to update them wirelessly)

sullen mulch
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If I then get a new product in the future, then I re evaluate what company I get the product from. Maybe it turns out to be another one, maybe not.

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I don't lock myself to one brand for the future if I can avoid it

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That's why that if I got Oculus Rift, I would probably still get games for it via steam

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If possible

dire monolith
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@sullen mulch SteamVR is fully compatible with the Rift. As far as I know

sullen mulch
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You can play most VR Games on steam on Oculus, yes

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Btw, Steam is collecting data on what you play and stuff too, and I would just put something over the cameras when not using it.

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Oculus don't have ads

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Now at least

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And have no way to link any data to a Facebook user because I do not have Facebook

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They can still guess what size your room is and stuff

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And I don't think the CV1 sensors is good enough with the filter to make out individual small products in the background that don't spew out its own IR light

severe needle
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Anyone have any typs on good games for the cv1?

gentle coral
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Just saw that this thread started, and I am excited to see quite a few people interested in VR, and are having a quite deep discussion.

I do VR development (software, games, and hardware). And have tried almost every platform and can definitely say that there is good stuff coming, though it is not all going to be from big players.

I want to see if I can add any interesting info.

Currently the best headset that is available (hard to get though), is Samsung Odyssey Windows mixed reality. (Though vive and oculus both currently have better tracking.) It will support steam VR in about a month.

Vive and rift have their tradeoffs, I use both on a almost daily basis. Vive has a better development and long term setup efficiency (short recalibration every 10 people),while rift is a better playing experience and short term setup efficiency (long recalibration every 20 people). Using vive pucks is cool but annoying, and TPcast, is good, but is not a great buy, as the next versions of most headsets will either be wireless or be to much for it to drive.

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hopes of better VR

Resolution (outlook)
Currently biggest limiting factor for better VR displays is actually the computer's graphics card (yes it is the bottleneck), as some display manufacturing groups can make 8k per eye at 90 fps, but they can't find anything that can push that many pixels. And thus will not invest in manufacturing until it is assured that consumers will have cards that powerful within two to three years (typically large production display fab setup time).

Field of view
This is the current thing a lot of groups are developing (as Linus can attest, Pimax 8k field of view is amazing. And is currently one of the best way to improve VR experiences. If you are playing Pavlov VR with a wide fails of view headset it feels like cheating, because of how much more you can see.

Tracking
For now outside in tracking like the lighthouses and rift cameras, will give the most seamless experience, as inside out tracking like Windows mixed reality loses your hands every time you move your hands out of the HMD cameras. But there is hopeful talk about Windows mixed reality possibly supporting external trackers in the future especially if you they want to compete with vive and rift on gaming.

Color
This is not going to take long, as oled is already in some headsets, and hdr support is already kind of doable in some current headsets.

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Spacial audio
This is another thing that will be on the market really soon. Spacial audio specific headphones like Ossics are amazing for increasing immersion. They are also a cheat in most current VR games because you can hear exactly where people are. (It also works in regular games, and will probably be banned in exports for a while once on the market. (You can tell where a sniper is behind you so accurately that it is scary).

Ergonomics
This is something that will take a few more iterations, but will definitely get better quickly.

External stuff
Motion capture is now down to 500 dollars for a low end sensor suit. Biosensor integration is really close.
Logitech is making a VR viewable keyboard (and probably a mouse (for those with who want a quick pointing experience))

Security,
Needs to improve, both vive and rift can make scary accurate depth maps, if you can access and visualise the sensor scan data. Luckily most implementations in games restrict that data only to get device position data, and ignore the rest, and most of the time the data pathway in the games limit sensor data to a few implementations, and not to gather data that is transmitted online, unless you are playing a multiplayer online VR game, and even then, they usually filter out any secondary data unless they specifically ask to use it to improve something like reverse kinematics. (Which is really fun to develop with and understand how they currently predict your body position (example, 70% chance your elbow is in front of your chest, 20% your using your bellybutton to hold your controller, 10% your shoulder comes out your mouth). And inside out data is even scarier (do not walk around your house wearing a hololens unless you are sure you want a high resolution depth map of your house that might or might not now be on a Microsoft server)

#

Recommended games and experiences

Robo recall
Raw data
Tiltbrush
SuperhotVR
Google earth VR
Rick and Morty VR
Job simulator
Pavlov
Pearl by Google
Fantastic contraption (supports mixed reality)
Superhypercube (now available on vive)
Virtual desktop (best for movies and 360 videos at this time)
And fallout 4 VR is almost here.

Can't wait to see what other people bring up. Even as a dev, there is a ton that is not set in stone, and hearing others opinions is one of the best things out there for improving the next iterations of this type of tech.

shrewd cipher
#

holy post batman

sullen linden
#

@gentle coral That was... a really good read

#

lol

gentle coral
#

sorry, I sometimes get way to excited on forums, though it's good that you guys thought it was interesting.

dire monolith
#

@gentle coral I can recommand you to try Payday 2 VR Beta, Superhot VR was the best VR game that I've played so far and Payday 2 VR crushed it. (As of roomscale games)

fluid cipher
#

@gentle coral What is ur opinion on Microsoft Hollow Lens

#

I think that is what it is called

midnight canopy
#

i just seem to have to spend the first 30 mins getting my htc vive to work before i can play 😦

#

i seem to have to reboot the pc then it says the usb has no power

gentle coral
#

For Sam
Hololens is currently the best Inside out tracking AR headset that is available to buy (Though expensive), in terms of software it is not all that different from a transparent version of Windows, but it is harder to develop apps for it than something like Google glass. I find it uncomfortable due to to much front weight, and is hard to get balanced just right. The tracking is amazing, as with the share function enabled, you can see objects left by past hololens users if someone has used a hololens in that place before. In the bay area, if you visit a hackerspace or programmer hangout, there is a high probability of finding a few floating 3d objects if you had a hololens on

For rowbs
That sounds like driver, check if the lighthouses need any updates, and if they do follow the instructions on how to update the (you have to plug them directly into the computer you have steam VR on. But first try reinstalling steamvr. If that doesent work, chech your system connections. A faulty link box or HDMI cable. Easiest way to check is to plug the vive directly into the pc and have only the power go through the link box. Also make sure vive software (not from steam) is fully installed and up to date.

old plover
#

Anyone know any free games that work well with riftcat?

void grove
#

Has anyone used the Samsung Oddesy?

full lotus
#

I tried it very briefly

#

the display is very nice, though Im not a fan of the inside out tracking or the windows MR stuff

#

the controllers glitch out with tracking if they go out of the view of the cameras on the headset

#

and the windows MR thing is quite frankly a joke

#

Have a look at linus's video on the Asus headset

#

its basically all that, just the display is better than the asus one

void grove
#

The SteamVR beta is out. So that's why I was wondering. 😐

#

But yeah, if even that one has issues with the inside out tracking...

coral locust
#

I'm so hype that this exists

void grove
#

?

coral locust
#

I'm glad to be able to talk about VR in a more accesible way

void grove
#

Ah

#

😃

tribal cloud
#

Think VR will pick up pace after RPO comes out next year? Lol

void grove
#

RPO?

lost dew
#

Ever since I tried the Vive at the London "have-a-go" centres, I've been wanting to get one so badly

#

I wish I didn't have to spend money on being alive

#

Sucks

#

I think when VR headsets hit sub 300 and use a camera for tracking like the new Acer/Microsoft headset, it will take off

void grove
#

I bought a Gear VR, but returned it because it was too heavy on the nose. 😐

#

Well, it probably more that the foam was suffocating me.

coral locust
#

RPO stands for Ready Player One

#

It's a book about VR thats written by Ernest Cline

#

Steven Spielberg is directing a movie version of it which comes out in March 2018

boreal musk
#

I've enjoyed watching 3D blurays on the Vive... I'll admit that the image quality isn't as good as sitting and watching a 2D copy of the film but I'd take the Vive over a 3D projector any day just for the colours and a more comfortable 3D effect.

As for driving a higher res panel, I'd be OK with having the high res for video playback (presumably not so much to ask) while playing games at a lower resolution, 1080 on a 4k for example, to allow for an easy 4 physical pixels per game pixel.

What mostly gets me irritated is when platforms gain exclusivity on games. Such as Resident Evil 7 VR being a PSVR exlusive for an entire year! and Skyrim VR being a PSVR exclusive for an undisclosed period.... coming to PC hasn't exactly been verified. (To my knowledge) The Oculus exclusivity isn't so much of a problem what with re-vive being a thing but... yeah.

Also, my VR recently became a little bugged. I was getting reprojected frames every second or so. Seemed to go away after I closed both Afterburner and Core Temp. An online search pointed to programs that ping the motherboard for sensor data. Christ knows why that's a problem...

coral locust
#

That sounds pretty cool, I haven't thought of trying a 3D blueray (or bluerays in general) on the vive. Varjo is supposedly going to launch a headset in 2018 for "thousands of dollars".

#

Exclusivity sucks, but I think it will happen less when developers can afford to make games on all platforms without incentives.

boreal musk
#

3D blurays on the Vive is a bit of an ordeal though. Need to rip it first and then re-encode to SBS or TAB. I've been using FullSBS so I'm not losing half my data in each frame but the program I found to encode them will only burn in subtitles on a FullSBS encode. Also, Vive Video doesn't know what to do with a FullSBS video either. I've been using Whirligig to play them which runs it through VLC, I believe.

I was quite tempted by the Pimax 8K but having only just ponied up for the Vive, figure I can wait maybe another generation before upgrading.

void grove
#

I'm hoping that the LG Steam VR headset releases early next year! 😃

sullen linden
#

Anyone reccomend any Oculus games? Already have a ton but wanted to see if there was anything crazy I have been missing

void grove
#

Lone Echo? 😛

boreal musk
gentle coral
#

just posted this in the forums, and thought some of you guys might be interested

gentle coral
#

found out I reposted this topic in the forum

#

here is the first thread

dire monolith
gentle coral
#

@gloomy flicker it does use the camera (there is no other way to see your fingers while in VR), but it also needs to be seen by the tracking system, so that the camera doesent need to be manually turned on, every time you think you are next to the keyboard. Tracking is absolutly nessasary for pheriferals to be usable in room scale vr. Though I agree it could have benn done better, especially if it was integrated into the keyboard itself.

#

@dire monolith definitly going to post that to forums,

gentle coral
#

exactly

#

whereas if there was no tracking you would either need the camera fully on so that when i is in frame it would cause the app to axcess the camera. QR style markers would work, but tracking works better, as the camera can focus on your hands (allows for better hand definition).

spice depot
#

Uh

#

Hi

open lintel
#

Hey

#

I got a HTC vive btw

#

And i love it, onward and pavlov are my favorite games

sullen linden
#

Ooh, is the vive anworthwile investment?

sullen linden
#

I kind of wanna build a seperate pc for my vr room... But I dont wanna spend too much

#

cause i constantly bring my main rig all thw ay down stairs to my vr room

#

i have a rx 480 a pcu and fans i can use

#

and a hardrive

#

and ram

#

all i need is a cpu mobo and case

barren elk
#

steam link is 5 usd

sullen linden
#

ok

barren elk
#

use it for your monitor, pc in vr room

sullen linden
#

steam link wont work for vr

barren elk
#

I'm assuming you have vr in one room and normal gaming in another

sullen linden
#

oh now i get u

barren elk
#

pc lives in vr room

sullen linden
#

I like to look at my pc as it is on my desk

barren elk
#

link lives in normal gaming mode

sullen linden
#

and i dont always gaem on my pc i do other things

barren elk
#

print a picture of your pc and put it on the desk next to the monitor

#

lol

sullen linden
#

lol

barren elk
#

i was about to say the same thing

#

i just remebered he did that

old plover
#

any way to launch GTA V through TriDef Ignition? It just crashes my steam :/

open lintel
#

omg

#

guys

#

Should get this and try to sell my Vive for more than what I've got?

spice depot
#

why not

void grove
#

Too bad I'm too poor. blobcry

willow anvil
#

I bought the rift :p

sullen linden
#

When you have the minimum specs for VR in your rig xdd

prisma furnace
#

Vive on sale through Facebook as well, came up in my feed similar to a sponsored post

pastel panther
#

Anyone know some good horror vr games for HTC Vive? Looking for jump scares.

sullen linden
#

fear

void vault
#

Hi

cinder bloom
patent totem
#

@pastel panther little late but i had to wait the 24 hour grace period to post 😃

#

^ very enjoyable, however very short

pastel panther
#

@patent totem looks cool! I'll defiantly try that. Thanks 😀

patent totem
#

when i say short btw, i mean like 15 mins start to finish short

sour topaz
void grove
#

wat

devout mist
#

set up the vive and it only took me 15 minutes to smash my face into the wall

dire monolith
tacit vortex
#

Superhot VR is really fun

dire monolith
#

I totally agree.

#

Did you tried the Payday 2 VR beta ?

raven vector
#

Its so much fun~~~

void grove
#

o:

#

I'm jelly

upbeat fossil
#

Paint it bright orange and call it a raft

cinder bloom
#

I bought a Vive!

#

Anyone know any good titles to play? My Vive hasn't arrived yet, but it should be arriving either the end of this week or begining of next

drifting iris
#

Job simulator

void grove
#

Fallout 4 VR, because it ships with the device. :v

upbeat fossil
#

Subnautica for underwater beautifulness

sullen linden
#

^^ good choice

cinder bloom
#

I've downloaded about 20 titles that were free, of course I will be getting Fallout 4 VR with the headset

#

I found this.... And its just...
no....

#

No

upbeat fossil
#

That looks mocapped, and I feel for whoever had to do it

novel crypt
#

whats the cheapest vr headset atm

sullen linden
#

good headset? the rift

#

some places still have it for $350

#

^^

#

mhhm.

void grove
#

Inb4 a male mocapped Nekopalive. :v

void grove
#

This has been posted before, but I highly recommend Desert Bus VR

sullen mulch
#

If I remember right, high end PC VR had sold around 200-400k in total.

#

But those quality Mobile ones (counting Samsung one, not counting cardboard) have sold 10 million or something.
While cardboard and similar was much more

#

I might remember those numbers wrong btw

tropic oasis
#

@cinder bloom O_O

dire monolith
#

@cinder bloom I recommend you SUPERHOT VR and Payday 2 VR beta, those 2 are for me the best VR experiences that I tried/played for now

sour topaz
#

Do you like hotdogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we got all that, and guns. So if you like cooking, lawn games, and ordnance, this is the VR sandbox game for you.Hot dogs, Horseshoes and Hand Grenad...

Price

$19.99

Recommendations

1309

▶ Play video

Remember those awesome classic arcade cabinets? Imagine if those were immersive... Space Pirate Trainer puts you in one of those; fighting off relentless waves of droids with all the weapons and gadgets you would ever need as a Space Pirate. You ...

Price

$14.99

Recommendations

1474

▶ Play video

"Audioshield is the most purely joyful time I’ve had with a facebox on" (Alec Meer, Rock Paper Shotgun)"Audioshield: Feels like music-melee Missile Command-and we love it" (Ars Technica)"AudioShield -- a rhythm game -- is HTC Vive's killer app"...

Price

$19.99

Recommendations

1897

▶ Play video

Climbey is a VR-only climbing game!The goal is to climb to the finish as fast as you can, avoiding obstacles and trying not to fall along the way.Features:Physics-powered climbing and jumping controls that are easy to grasp but hard to master!15 ...

Price

$9.99

Recommendations

436

▶ Play video
#

damn embeds

dire monolith
#

Just put your link between <> like : <link>

sour topaz
#

I did

dire monolith
#

I think this only applies on new messages and don't do anything on edit...

#

Discord 👌

mossy cipher
#

IDK about H3... I know jack shit abt guns and Im lost in that game lol

#

Space Pirate is fun, I bought it on Steam and it wokr kinda weird on Rift (I have a Vive back when I bought it)

cinder bloom
#

@dire monolith @sour topaz
I own Payday 2 already, and the VR for that looks awesome.
Obviously Fallout 4 since it will come with the Vive.
Tilt Brush also comes with my Vive.
I got Google Earth VR downloaded ....

Don't think I'd like Climbey, I do well with heights XD

Not sure I'd enjoy Hot Dogs, Horseshoes & Hand Grenades.. Just seems like a sandbox full of things to shoot and explode. Which if I got it for free I might play, but without a multiplayer lobby like Garrys Mod I dont see the point tbh.

Onward is early access, which has been very hit/miss in my experience. The description states that it is still in its infancy with not many modes/maps to play on.

IMO, Space Pirate Trainer and Audiosheild kind of feel like the same thing, but one is shooting while the other is blocking. Might go with Space Pirate Traier out of the two.

Superhot VR is on my wishlist already!

Can't buy any games right now, since I just dropped $920 (with 3 year warranty and tax) on the headset, so a little tight for cash atm. Honestly all the free VR titles and the fact that my headset came with Falllout 4 (a game I was going to buy anyways) is why I invested in one now!
Plus, awesome Cyber Monday deal on it

plush cargo
#

quick

#

htc vive or oculus rift

cinder bloom
#

Vive

#

Because fuck giving Facebook money xD
But also just better tracking and way better room scale

plush cargo
#

works with steam vr?

cinder bloom
#

Of couse, HTC partnerted with Steam and is their unofficial "official" headset

weary pollen
#

i forgot to try nekopaLive on rift

last time i tried it on phone vr lol

cinder bloom
#

I am not going anywhere near that game

open lintel
#

The new doom vfr sucks don't get it

void grove
#

O: Why?

void grove
#

I'm watching a video on it, and it looks really slow. :[

shy lagoon
#

have any of you tried the vr game "anyland"

narrow idol
#

Anyone ever tried these terrible VR emulation apps that let you play SteamVR with your phone, or even PSVR?

void grove
#

I've tried Riftcraft, it was awful.

narrow idol
#

Trinus and VRidge are the ones I've checked out. They are also awful. I mean, if you can ignore the roomscale thing, VRidge works fine. The moment I wanted to throw my headset was when I tried using Leap Motion for emulating the Vive controllers.

#

This explains why the Kinect failed, I see.

nova vigil
#

I tried both, they seemed to work, used them for Assetto Corsa and worked alright I guess, if you can deal with shitty resoultionn then its a cheap/free option

dire monolith
#

I used to use VRidge with my Nexus 5X, pretty decent with a plastic Cardboard headset. Except the fact that it was overheating and tracking starts to rotate to the right by itself after 10 mins.
But now that I have the Vive, VRidge isn't a definitive solution for now. (Lets wait and see what they can achieve with the standalone headset from HTC)

void grove
#

I had a Gear VR but I returned it because it was putting too much pressure on my face, and it felt like it was suffocating me. :[

sullen linden
#

Is the HTC Vive worth the money

void grove
#

If you're on the fence, I would suggest if there's a demo in your area. :v And I would only suggest getting VR if it's not the rest of your savings. xd

full lotus
#

Oculus rift is better and cheaper IMO

#

I sold my vive cause after I got my oculus it just gathered dust on the shelf

#

@sullen linden

narrow idol
#

I'm looking at Microsoft's Mixed Reality myself. They're working with Valve amazingly, so there should be quite a plethora of games with that platform.

cinder bloom
#

The Vive has better tracking than the rift. And much better room scale (which I wanted) IMO.
The Microsoft mixed reality is great for portability, but it has no tracking once your arms are no longer in front of your face (which a few games implement for reloading).

#

Also the mixed reality doesn't provide the digital "box" for you to play in so you don't accidently walk into a wall.

sullen mulch
#

I have heard that Vive is better tracking if Oculus have 2 sensors OR doesn't place them the best, but if you are 3 they are just as good as eachother

sullen linden
#

Huh everyone I talk to says the htc vive is just better at everything

ivory parrot
#

I like the oculus

#

vive didnt work with my glasses

#

also oculus touch

#

is very nice

#

its also much much lighter

sullen mulch
#

One thing that is defintly true is that Oculus is more comfortable

devout mist
#

I ordered both the rift and Vive because of free returns

#

I can't for the life of me figure out why the Vive costs $200 more

#

Rift is more comfortable, and has better controllers

scarlet robin
#

I went with the vive over the rift after a long time of being a rift fanboy because:
1). The Vive supports Steam VR, meaning each part (controllers, lighthouse, Display, etc.) is interchangable with future varients.
2). The Vive supports the chaperone feature so you can pay less money in wall spackle provided you are careful when you see the blue (or whatever color you set it to) mesh appear
3). The lighthouses are wireless and only require power, no additional USB ports needed

devout mist
#

Doesn't rift have both of those? And yeah the usb ports are annoying

scarlet robin
#

Rift isnt designed using the steam VR ecosystem

#

thats why the USB ports are an issue

devout mist
#

Haven't noticed any difference between the two in steam vr

#

But I haven't had the headsets long

scarlet robin
#

with Steam VR compliant hardware, they use IR points to track headset and send the data back to the headset through a wireless channel the headset has bult in. same with the controllers

#

while the program itself will run on the rift, valve has designed an entire ecosystem for modularity

devout mist
#

I see the walls on the rift that tell you not to go farther. I haven't heard anything about the modularity before, but that's interesting

scarlet robin
#

the new LG 8K headset thing is designed for use with vive wands and lighthouses

#

because of it

devout mist
#

With the audio strap, the Vive is almost as comfortable as the rift

scarlet robin
#

I dont have the strap yet sadly, $100 for it is too much IMO

#

the headphones being attached does seem much more convienient though

devout mist
#

Got it for free with the black friday deal. Makes a huge difference

scarlet robin
#

I'll grab one provided I earn enough profit from my current VR game I'm slowly grinding through development for

devout mist
#

Vive seems blurry to me, but I read today there is another adjustment you can make with the Vive I didn't even know about so I'll have to try that

scarlet robin
#

yeah, IPD + focus / distance between lenses and screens makes huge difference

#

really hard to get the sweet spot

devout mist
#

I played doom vfr for a bit. Pretty regular stutters and I've crashed twice :/

#

Only 40 minutes in so will give it another go and see if I want to keep it

full lotus
#

The vive doesn't have better tracking than the rift

#

I couldn't tell the difference when using either

#

They both worked flawlessly so long as you were In line of sight

#

The only benefit is that the vives lighthouses are wireless.

#

But I would take the better Comfort and better display of the rift (plus the infinitely better controllers) over a bit of cable management every day

devout mist
#

I generally agree. The ability to change out one part of the setup without changing the rest is intriguing though. But I kind of doubt you will be able to buy many headsets that do not come with the sensors and their respective controllers as well.

#

But I would like to move away from the console-like feeling I get from the non upgradability

raven vector
#

Rift is cheaper, but not a 50% off, because you have to buy more extra cable and camer to catch up the room scale experience vive give you. some times there will be game only run on vive. Most of the vive only game do run on rift, But not all.

sullen mulch
#

On Rift, when you set it up, you do move a controller around to mark where the play area can be. It do show where it is in the virtual world. @scarlet robin

#

@raven vector Rift is still cheaper with extra camera and stuff.
Especially if you get the hard strap thing to Vive to really make it comparable.

raven vector
#

you also need 3 or 4 usb port and a hdmi port on you PC 😛

sullen mulch
#

I know but many PCs have that from what I have seen, as long as you don't use a laptop, have a cheapo mobo, or have lots of other usb stuff

raven vector
#

my PC got a old motherboard and it only got 6 port in the back, keyboard mouse ext harddrive and bluetooth already takes up 4 😢

sullen mulch
#

I have 6in the back and 4 on the front

#

I think

#

Would you need to have the hard drive connected while gaming tho? And why do you need Bluetooth?

raven vector
#

for controller~~~

sullen mulch
#

oh

full lotus
#

@raven vector All vive games run on the rift

#

Plus you don't need to buy extra sensors, two sensors works fine.

Also with vive you have to buy the extra strap thing too

scarlet robin
#

you dont "have to"

#

I dont have the audio strap, will probably get it to make it easier and faster to put on when I just want to test out a bug for two seconds

devout mist
#

The vive's camera setup is much more convenient. But not $240 (Counting rift 3rd camera and Vive audio strap) more convenient

#

Vive just needs to drop in price and it will make more sense imo

#

If it always included the audio strap instead of just during a deal that would help

#

$460 for rift vs $700 on vive to get equivalent setups and rift controllers are better

open lintel
#

Yep

#

The vive needs to be AT LEAST $450 usd to be competitive

stuck crater
#

oog

void grove
#

I'd say $450 with the audio strap, but that'll be awhile. :v

#

Or $500 with audio strap, because that's how much the Samsung Oddysey is.

scarlet robin
#

long term though I'd say the vive will be significant for a longer time thanks to interchangeable hardware

void grove
#

There are other SteamVR headset being made right now. I would kinda wait for Steam Dev Days early next year tbh.

#

Oh, there might not be one next year. 😐

#

And SDD 2016 happened in OCT, I thought it was feburary for some reason

#

I guess I was thinking of GDC, thonk

#

Which is happening late March 2018

vivid goblet
#

Are you guys forgetting about MR? Yes, I know... I watched Linus' review but... Samsung HMD Odyssey, the high end MR Headset eliminates almost all of the problems. It also has SteamVR support

stuck ingot
#

thoughts on trinus??

full lotus
#

Ok so here's what I found from having both headsets:

Oculus wins:
-Noticeably better display/lenses with much less SDE (At the cost of reduced FOV)
-MUCH more comfortable
-Built in headphones are super handy and actually pretty good too
-Some oculus-exclusive games are some of the best VR games i've played (lone echo is f**king amazing)
-Much cheaper
-Controllers are much much better. Feel incredibly nice to use
-Lots of free games come with it (Robo recall etc)
-Software setup is much easier
-Runs all Oculus and all Vive games (though oculus walled-garden may be off-putting for some)

Vive Wins:
-Much easier to set up for big rooms as you don't need wires for the sensors. However the "vive is better at roomscale" thing is a myth. Both systems tracking is flawless even at big roomscale. Oculus also includes a USB extension so its not too bad to set up. Also if you do opt to get a third oculus sensor then i would say that oculus actually has BETTER roomscale tracking because fewer occlusion issues.
-Slightly better FOV (At the cost of increased SDE)

If/when knuckles come out then I think the vive controllers may be better, but until then I would pick the oculus for the controllers alone tbh

scarlet robin
#

dont forget about ReVive and being able to play oculus exclusives from the vive

#

(or other headset)

devout mist
#

@full lotus I agree. If Vive dropped in price $100 and included the audio strap it would be more in line with oculus. I don't know if Facebook have just decided to start taking a loss on the rift to sell headsets, but at current prices the rift is just way better value.

raven vector
#

@full lotus yup most of the vive game run's on rift, just some of them crash~~

dusky stratus
#

Does the vive have a screen door effect?

#

Only vr I had was the phone ones

void grove
#

The Valve hand controllers only seem good for games that don't involve shooting. Like escape room games, where oculus touch seems like a good enough middle ground.

#

The SDE on vive is there, but you don't really notice it if you're playing a game that involves a lot of movement, like Space Pirate Trainer.

full lotus
#

You CAN play oculus games via revive but a) instability
B) increased overhead

And yeah I agree, if the audio strap was included, price dropped a bit and once knuckles come out then yeah it will be much more even but at the moment I don't think it is.

#

@dusky stratus both vive and oculus have SDE, just vive has it worse cause it has the same resolution but a wider fov, so pixel density is lower. Also the lenses aren't as good which doesn't help

#

But neither of them have 'bad' SDE.

#

They are both fine, and the only time you'll notice is is on stationary scenes or looking at items in the distance

#

Both vive and oculus are worlds better than phone VR.

Going from phone VR to oculus/vive is like going from playing euro truck simulator to driving an actual truck

sullen mulch
#

Isnt the screens of Rift and Vive the same, but its the lenses that are different?

#

or do I remember wrong?

dusky stratus
#

Alright thanks I'm thinking about getting one probably the vive thi

#

Tho*

solar pumice
dusky stratus
#

@solar pumice yeah I've been without a vr so long that I guess I can wait longer

full lotus
#

@sullen mulch the screen resolution is the same, but they are different panels and different lenses.

Oculus spent a HUGE amount of money on r&d for their lenses and it shows. They have non-circular fresnel lenses that work very well.

End result is vive FOV is slightly wider but noticeably worse SDE and blurring at edge of view. Though its not too bad.

#

@solar pumice That stuff is cool, but at the moment we have only the computer power to run very very basic games on it. Until we have a serious improvement in GPU horsepower I wouldnt consider it.

#

HTC and oculus have both said they arent planning on releasing higher res headsets at the moment for that very reason

#

nothing but the highest end systems could run it

#

current VR is already extremely demanding to run. Even a 1080ti can't run some games at 1.5x supersampling

#

thats the lenses on the rift. I mean shape and view from a distance doesnt say it all but if at any point you can try both headsets, do

#

Both headsets are great

#

But the oculus is MUCH more comfortable, better lenses, better display, better controllers, more games, plus oculus-only features like ASW (Asynchronous SpaceWarp) mean you can run higher end games on whatever hardware you have too

#

The "8"k vr stuff is cool and once its done will be awesome. But its not going to be a viable option for most people for a long time. Both because the headset itself costs 2-3x what an oculus or vive does, and you NEED a 1080ti to run it on anything but really basic games

full lotus
#

@gloomy flicker there are two versions of the pimax, one which upscales 1440p and one which runs native 2x4k

#

And in regards to the cost, Im speaking about the whole system, if you have a vive already then yeah cost will be lower, but others will need to buy controllers and lighthouses too

#

And yeah The oculus walled garden is annoying

#

but both sides will release next gen hardware eventually, so I dont think it matters too much.

But hey, at least we can all point and laugh at "mixed" reality

full lotus
#

Yeah virtual desktops will be awesome once stuff gets really good

#

I love bigscreen at the moment for just chatting and watching stuff with people
but its really not anywhere close to being viable for productivity yet

solar pumice
#

@full lotus I made the mistake of buying the htc vive. After a while I started to notice the super low fov and it ruined the experience for me.

full lotus
#

I think the fov on both headsets is fine. Sure you dont get full peripheral vision, but until there are some seriously good lenses developed peripheral vision is going to be a no-go for anyone who isnt immune to motion sickness.
But yeah the FOV could be bigger

scarlet robin
#

I'm having no FOV issues with my vive. I'm running a 6mm VR Cover cover on it so I A: Dont get it sweaty and disguesting, B: Much closer to lenses and much wider FOV

#

limits my vision by about ~3% on the left and right boarders and top and bottom is not noticeable. Every game I play with it I forget about the FOV issue

devout mist
#

What are some suggestions for viveport games to get

void grove
#

Do you own any other VR games?

devout mist
#

Have dirt rally, the free ones with the rift, tried doom, and have superhot

cinder bloom
#

This arrived in the mail today! :D already setup and played for about 30min before I had to head to bed.

void grove
#

All you rich people and your VR! D: I should be getting a new job early next year, so hopefully by the time the 8K X headset comes out, I should be able to afford it with a new PC! blobgrin

cinder bloom
#

As was mentioned a few posts up, 8k VR isn't viable for most people since the Gpu hardware to run that doesn't really exist right now for the consumer market at large. Until we see either a HUGE jump to the 1100 GTX series (or whatever they're going to name it) I wouldn't expect that kind of power until the 1200 GTX series release.

void grove
#

I was talking about the Pimax headset, of course I'm going to wait for reviews on the final version of it..

full lotus
#

8k vr is awesome in theory, but won't be viable until GPU's catch up.

I am a huge proponent of VR and the fact that there is so much competition in the market is great. But realistically 8k vr is not ready yet

#

In a few years yes, hell yeah, super wide FOV and great res? That will be amazing

vivid goblet
#

Windows MR is great but only the Samsung HMD Odyssey.

void grove
#

Rise of the Tomb Raider for SteamVR

sullen linden
#

@void grove haven't you seen Linus review it? It really doesn't look like it would be that good for most vr experienes since it is just 2 4k displays. Also the number requirement for the so called "8k" is a gtx 1080ti system with obviously a good CPU. So if getting the Vive is a "rich people thing" then the pimax is for the "people with holes in their wallets"

#

Tldr: if you want the best of the best, wait a few years or have some fun w the Oculus and Vive until then

rapid frost
#

Ya know what would be neat

#

Because one of the focus points of SteamVR destinations involves photogrammetry, it would be neato to get a VR destination of LMG

#

obviouslly it would take a crap ton of work but

#

it would be neat

scarlet robin
#

I could do that as a 24 hour UE4 project easily provided colton runs around with a 360 camera and takes photos of the office

rapid frost
#

hm

#

There's also software like Reality Capture that are designed to take those multiple photos or 360s and compile them into a 3d model, which you could stick inside UE4 or SteamVR Home

raven vector
#

So to anyone that play osu and got a VR. I made this beatmap:

full lotus
#
devout mist
#

What games should I grab from this flash sale

raven vector
#

lone echo, I expect you to die, superhot vr

cinder bloom
#

Why are VR treadmills not a consumer thing?
The Omni states it's for commercial only

raven vector
#

Omni tracking is really bad

#

still need some work befor it can release

full lotus
#

The omni was always going to be a massively niche thing.

hardly anyone will have it so hardly any devs will even consider adding support for it.

#

I mean dont get me wrong, its really cool, but it will be under-utilised for the same reason that most VR games arent roomscale. Something like 10% of VR users actually have a decent roomscale space

#

so in order for their games to sell better devs target a bigger market and make games that work well with small play-areas

dire monolith
#

Hey everyone ! I am searching some little games that are good to make family members try VR for christmas. I have a Vive and I'll be using my XPS 15 (i7 7700HQ, 16GB RAM, GTX 1050). Do you have any recommandations ? (I already have The Lab and Job Simulator and I'd like to make them try the room scale feature of the Vive)

full lotus
#

@dire monolith google earth VR, Superhot VR, aircar (dunno if its on steamvr or not)

#

"keep talking and nobody explodes" is great cause you can involve several people at once

dire monolith
#

I already have Superhot VR and KTANE but I wasn't sure if they were suitable for a family dinner ^^

#

Is Google Earth VR a great VR experience ? I've never tried it :p

full lotus
#

google earth VR is my go-to demo now

#

its fantastic

dire monolith
#

Ok ! I take notes 😃

strange tusk
#

I’m probs getting a htc vive on Christmas

full lotus
#

Im loving the new oculus dash so goddamn much

#

Sitting playing elite dangerous, with a netflix window pinned in my cockpit, hell yes

sullen mulch
#

You can do that? Cool!

dire monolith
#

Is there an equivalent for the Vive @full lotus ?

dire monolith
full lotus
#

@dire monolith no, its part of the oculus core 2.0 that was released to beta yesterday. They basically revamped just about everything about the UI and interaction

dire monolith
#

Ok, thx for the info !

void grove
#

Lone Echo is free if you buy a Rift
Source: The game awards

dire monolith
dawn geyser
#

What's the main difference between Rift and Vive? and which one is best to get in terms of games 😄

void grove
#

The Vive is better at roomscale and the rift has built in headphones that don't cost an extra $100. :V If you want more high quality games I'd get a Rift. Oculus is funding the majory of major VR titles and they'll either come to Rift first or be Rift exclusive.. There is a third-party tool/driver that let's you use the Vive for rift games, but I heard it can cause issues.

solar wave
#

Your mainly looking at tracking accuracy aswell.

#

The occulus tracking is rather inferior to the Vive's. Ive tried both in person and can personally attest to it.

void grove
#

I think most people can't tell the difference though, but I'd try each one first before buying into it, if you can.

sullen mulch
#

People say how good the tracking of the Oculus matter a lot on how many sensors you have and how well they are placed.

void grove
#

Maybe for roomscale, but if you don't have the space/don't care about it shouldn't really matter.

sullen mulch
#

Biggest difference between Oculus and Vive roomscale I have heard about is that Oculus area is smaller

#

The max area

#

But it's large enough for most people that doesn't have a large room to use

void grove
#

Yeah, I heard it's close to 10 ft, I think, before tracking is gone.

sullen mulch
#

I think Oculus was about 2,5-3 m square

void grove
#

Oh, the oculus wiki on reddit says, 7x7ft. 😐

sullen mulch
#

While Vive was 4-4,5 m or something

void grove
#

Vive is 15x15 ft, but I heard you can extend them farther and won't lost tracking, but SteamVR doesn't support it.

sullen mulch
#

I wouldn't have space for more than what Oculus can do anyway

#

And I bet that's true for a lot of people, especially in Europe

dire monolith
#

SteamVR also supports like 15 lighthouses for larger scale tracking

void grove
#

Yeah, there's the amount of items you can have for SteamVR, but not that many games support that right now.

sullen mulch
#

Isn't Oculus supposed to too? Or was that a thing that is supposed to come later

#

But not yet

void grove
#

I heard oculus only support like 2 extra stuff besides the touch + headset

sullen mulch
#

Then it was a thing they said was going to work in the future or something

void grove
#

Maybe when Santa Cruz comes out.

sullen mulch
#

For What I know it might have been cancelled

#

I don't know

void grove
#

Oh, looks like Santa Cruz is going support a similar tracking system to what the Rift uses now, because they were using Touch controllers for the demos.

dire monolith
#

I hope that HTC will launch Touch like controllers for the Vive (or any 3rd party manufacturer, if it's done correctly)

void grove
#

Yeah, the hand controllers that Valve is developing doesn't look like they would be good for combat based games.

#

Oh, they have something to grab onto. I didn't think there was.

dire monolith
cyan drum
#

is an 8' x 5' play area ok for the vive?

full lotus
#

Why do people say oculus tracking is inferior to vive? Both of them work flawlessly and if anything I'd say oculus was MORE accurate

#

Also the oculus max area is NOT smaller

#

@void grove

#

@cyan drum yeah thats plenty for most stuff. You wont be able to play stuff that NEEDS a big room, but tbh 99% of VR games are designed with smaller playspaces in mind

cyan drum
#

ok

full lotus
#

The only game I play regularly that it helps to have a big playspace is echo arena but thats oculus only anyway

#

other than that everything works in small playspaces fine

cyan drum
#

I could try and setup revive @full lotus

full lotus
#

You can do yeah, just its not ideal because a: echo arena controls are wonky AF on revive and performance is worse

cyan drum
full lotus
#

Get Rec Room VR if you haven't already

#

free and so much fun

#

also google Earth VR

cyan drum
#

I have bigscreen, and yeah google earth my dad wants to play around with that

full lotus
#

Landfall is super fun too, its like command and conquer but in VR

#

though it may be oculus only, I can't remember

cyan drum
full lotus
#

Try the paintball on that

#

its surprisingly addicting

cyan drum
#

ok

#

is it multiplayer with other friends w/ vives? Rec Room?

full lotus
#

Yeah its multiplayer with both platforms

cyan drum
#

so my friend can be on vive, me on vive, and another friend playing on his oculus lol

#

we will never have to go outside!

#
  • cant you play any game in a big room like a living room?
full lotus
#

99% of games are designed for small playspaces where you can stand up and maybe take a step in any direction. Cause the vast majority of people dont have huge playspaces.

The only games I know of that actually really benefit from roomscale are echo arena, one of the experiences in "the lab", and then some games like robo recall (oculus only) or rec room its nice to have more playspace but not necessary at all

#

roomscale VR isnt really a big thing

#

cause no devs make stuff for it cause hardly anyone has it and so no one will buy their games

#

its like SLI support, no devs add support for it cause hardly anyone uses it so sales wont increase

cyan drum
#

oh the lab, its like the best game that is free.

#

I remeber the first game was the lab and I petted the dog. Then when my friend was in VR i threw stuff at him.

full lotus
#

Best game that is free on vive anyway

#

Lone echo is free on oculus now

#

Which is like, the best VR game I've played ever

#

Robo recall, echo arena and a bunch of others are free on oculus too

cyan drum
full lotus
#

Bigscreen is great

cyan drum
#

from seeing my friend setup vr it isnt hard for the vive anyways

full lotus
#

It depends

#

If your play area is 8x5ft but with walls on some of the sides, that's actually a much smaller play area than an 8x5ft but only with tables etc in the way

#

Cause you can swing your arms over them

cyan drum
#

8'x5' with 1-2' away from the wall

void grove
#

Will the vive still detect your positon if you're in "standing mode"?

dire monolith
#

I think it still does

void grove
#

Because my legs buckled using a Rift and I think it was due to my position not being track when I moved slighty.

dire monolith
#

So yeah, Vive still tracks it

void grove
full lotus
#

Sounds like you had a bad sensor or something

#

Only time I've had tracking shift on me was when my little brother knocked over a sensor

void grove
#

It was at a Best Buy. :V

full lotus
#

No idea

void grove
#

Well, I'm not 100% why that's my legs buckled, but they did. :<

cyan drum
#

@full lotus I dont have siblings and the base stations are up high on the wall

full lotus
#

If the tracking shifted then yeah I can understand why your legs would buckle, mine would too, all I'm saying is that is not a normal issue and there was something wrong with that best buy setup

#

Once tracking is setup on both they are almost identical. With 3 sensors the rift has less occlusion issues but tracking itself both are perfect

cyan drum
#

how long are the usb cables that come with the vive? for base station

void grove
#

The base stations don't plug into the pc

cyan drum
#

no to the wall

void grove
#

Oh. 😐

cyan drum
#

lol I shouldve said power cables not usb cables

void grove
#

it's 8 feet long or 2.5 meter

cyan drum
#

ok so it might be long enough

full lotus
#

personally the main 2 reasons I sold my vive were the controllers (Which hopefully will be resolved when knuckles comes out but still) and the SDE is noticeably worse

cyan drum
devout mist
#

Yeah I still have not managed to get the Vive to not be blurry on the edges

#

And the grip buttons on the vive are uncomfortable

#

Wish I could have the rift headset and controllers with the vive lighthouses

full lotus
#

its not really possible to get the edges perfect due to the lenses

cinder bloom
#

I've had zero issues with my Vive.
My gf can't even use a Rift without getting nauseous, but she can use my Vive fine.

sullen mulch
#

Weird

#

I have heard at least one person that is the other way arround

void grove
#

I've never suffered from motion sickness. I must be lucky.

full lotus
#

I got motion sick on both when I first started using VR but after a while you get used to it

cyan drum
#

I didn't get sick when I first tried the Vive at my friends house, although I almost broke one of his controllers w/ the fan...

full lotus
#

I think it depends on the game you're playing. The ones where your character doesnt move, or only moves when you move about in your actual room (or just teleporting) are fine

Its the stuff like google earth VR or racing sims that got me cause everything else is moving but you dont feel anything so your brain is like "WHAT THE FUCK IS GOING ON"

full lotus
#

Plus some people are just super susceptible to motion sickness. I used to have it really bad, like, would struggle to sit in the back seat of a car

scarlet robin
#

I get motion sick when there is nothing below my feet, but after a while you get used to it. Rickie's Plank Experience is where I got it the worst, not afraid of the heights, just the way your move gets me motion sick

cyan drum
#

lol

cyan drum
scarlet robin
#

Onward & H3?

#

H3 being Hotdogs, Horshoes, and Hand Grenades

dire monolith
#

@cyan drum You should put SUPERHOT VR way upper in your wishlist, definetly one of the best VR experience available atm IMO.

cyan drum
#

I'm not going off of order... I just add it to wishlist and click add to cart for all of them and buy lol

#

why isnt there an easy way to add all to cart

#

@dire monolith

dire monolith
#

Enhanced Steam Chrome addon allows you to add a product to your cart from your wishlist

cyan drum
#

Paddle up with online multiplayer, robots, complete challenges or train your table tennis skills. This is the ultimate ping pong experience for VR.Key Features!Natural Table Tennis Physics - Indulge in the most natural table tennis physics in VR....

Price

$9.99

Recommendations

217

▶ Play video

The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR.

Price

$19.99

Recommendations

843

▶ Play video
full lotus
#

save some money for revive and oculus games

#

robo recall, lone echo, echo arena

#

those are three of the best VR games i've played

cyan drum
#

ok... I asked for 90$ then I have more money that I can use soo....

full lotus
#

Those three games are free if you have an oculus, though if not (ie if you're doing it through revive) im not sure how much they are

#

I think about £30

cyan drum
#

ok

devout mist
#

I think they come free with purchase of oculus right now, not free with oculus

#

I only get motion sickness in games where you move independent of your head like driving games

#

Or lucky's tale

full lotus
#

Robo recall and echo arena have always been free when you bought touch or oculus+touch. They gave you a code when you bought them.

Lone echo only just got added to that though

sullen linden
#

@full lotus mine just showed up in my library ready to install when i got my rift+touch

full lotus
#

Nice!!!

sullen linden
#

I have been trying to get payday to work

#

but evertime i launch it

#

even in vrHomne

#

vrHome

#

it just launches like it normally does

night kettle
#

anyone here know of any good star wars vr apps (or star wars like) i have played trails on tatonee, driod repair and light blade

novel crypt
#

is the best sale on vr the newegg 400$ rift?

devout mist
#

Pretty sure that is standard price

#

But I like newegg because they don't charge me taxes

#

And if you have a shoprunner account (I get one free through an Amex credit card) you can get free 2 day shipping on a lot of items

cyan drum
dire monolith
#

Fallout 4 VR is out ! Can't wait to have the "demo"

cyan drum
#

lol

#

I wish all VR games had demos

#

steam refunds are ok but they take so long to do

dire monolith
#

I'd prefer to just have to pay 15€ for a VR DLC, I've already have the game (collector edition, preordered, 130€) so why would I buy it again ?

cyan drum
#

oh! ...

#

rip

#

just like superhot

dire monolith
#

Yeah... But I bought Superhot VR, and it's great. But just look at Payday 2, they offered a free VR update (as the last update for the game tho).

cyan drum
#

I was like, lets get superhot. Then I wanted a Vive and I was like... lets wait

dire monolith
#

VR version is A WHOLE LOT better than the normal version

#

IMO

cyan drum
#

yeah

#

it would seem so

dire monolith
#

I have both. VR version is one of the best VR experience available.

scarlet robin
#

Personally I'm rather fond of the 2 hours I spent doing and re-doing the budget cuts demo

#

someone please do give me an update on how Fallout 4 VR is and if its worth it though

cyan drum
#

I threw stuff irl when my friend was playing it

#

am I a mean friend?

scarlet robin
#

No

dire monolith
#

@cyan drum Just doing a funny joke

cyan drum
#

throw harder stuff next time?

dire monolith
#

@scarlet robin Depending on when the "demo" will be available, I could tell you when I'll have it !

cyan drum
#

then agian I almost broke a controller by jumping up and hitting the running celing fan..

scarlet robin
#

Its obligatory to hand the controllers to the demo-ee when they are behind your back, proceed to randomly grab the controllers while they are ingame, and aquaint them with VR for the first time by loading up Rickies Plank Experience

cyan drum
#

I didnt get hurt the vive almost did...

#

I'm gonna be like, dad you wanted to play the vive: so do Richie's Plank Experience!

dire monolith
#

@cyan drum A friend nearly broke a controller this weekend, was giving punches in SUPERHOT VR, but there was a wall... Controller just got a scratch, he just punched his hand on the wall by protecting the 145€ controller lol

cyan drum
#

@dire monolith ouch...

dire monolith
#

He's fine tho

#

Just a bit of pain

cyan drum
#

that had to hurt though...

scarlet robin
#

When your starting them up your mousing over all the things in the VR section of your library and every "launch" button just leads to Richies

cyan drum
#

lol

dire monolith
#

It's 1AM and I have to wake up at 7AM to go to school so I should go to sleep ^^'
Bye everyone !

cyan drum
#

oops you said Google Earth VR? sorry I clicked on plank experience

dire monolith
scarlet robin
#

"So this is what The Lab looks like? I thought it would be more, you know, valve-y" "yes yes this is the lab, just step into the elevator and hit the top button to go to longbow" "but it says plank" "thats because someone had a typo"

cyan drum
#

"Richie’s Plank Experience was made to demonstrate virtual reality to our friends and family." and a way to loose friends and family

dire monolith
#

I'll save some money for the holiday sales on Steam

#

And hope there will be some VR games on sale

cyan drum
#

hope

#

Im gonna wait to buy Project CARS 2...

cyan fulcrum
#

@cyan drum is that the game that makes people fall on their face and break the Vive?

scarlet robin
#

Yes

#

Infact, let me get that reddit video really quick

cyan drum
#

yes

scarlet robin
#

Welcome to richies plank experience

cyan drum
scarlet robin
#

Star of the show right there ^

scarlet robin
#

Close enough. The right answer was Flux Capacitor, which they got a few of the letters of like the O and F, but close enough.

cyan drum
#

lol

#

I hope my mom or dad dont come in randomly recording me in vr

scarlet robin
#

Especially if your playing Holopoint or The Lab, both of which will mean your either really sweaty or half naked and a bit sweaty

cyan drum
#

lol

strange tusk
#

anyone thinking on getting fallout 4 vr?

opaque slate
#

doesn't have a vive
wants FO4 VR

#

muh

devout mist
#

played fallout 4 vr for about an hour and a half now. Game is really blurry

#

And it still has the same issues the original fallout 4 had with dialogue obviously

#

But seems like it will be pretty fun

#

Not sure if it is worth $60, but I got it for free with the vive

devout mist
#

Forums had me disable high dpi scaling and then run my monitor at a higher resolution. Helped slightly, but game is still a blurry mess

dire monolith
#

A livestreamer said he had to set supersampling at 5x

full lotus
#

5x

#

wtf

#

He should probably give NASA their computers back

devout mist
#

Might try that later

#

Right now I have my monitor at 5k, high dpi scaling off, and with or without taa it is really blurry

full lotus
#

How the f**k can you run the game at 5x supersampling without 10 titan V's anyway

devout mist
#

Maybe it isn't

#

And it just made him feel like it helped

#

Other people were saying the steamvr ss settings did nothing

full lotus
#

I was gonna say, thats the equivalent of trying to render FIFTY TIMES as many pixels

devout mist
#

wouldn't it be 25?

full lotus
#

yeah sorry brainfart, just got up and havent had coffee yet XD

#

but still, too many damn pixels XD

devout mist
#

Indoors it isn't blurry

#

But once you are outside, everything outside of a room's distance looks terrible

full lotus
#

I dont know how the steamVR supersampling works but i've got a 1080ti and with oculus I run 2.0 supersampling for not so demanding stuff and 1.5x supersampling for demanding games like lone echo et

#

I mean, its always going to look somewhat blurry, just cause of the actual res of the display

#

unless you mean it looks a lot blurrier than other VR stuff

devout mist
#

yeah in comparison to other vr stuff

full lotus
#

ah ok

devout mist
#

before I made any changes, felt like 240p

full lotus
#

yeah game issue then I guess

#

But hey its bethesda, I dont think they know what a finished product is

devout mist
#

game runs on the rift, but using the ui with the touch controllers is a nightmare

full lotus
#

Gotta meet those arbitrary release dates set by the suits, bugs can be fixed later right?

devout mist
#

or never fixed

full lotus
#

yup

devout mist
#

and left to the modding community

full lotus
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dishonoured 2 I was super hyped for and it was unplayable for 2-3 weeks after release

devout mist
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motion and general feel of the game is good so far

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Well except the stars are below the clouds

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And using big guns with one hand feels wrong

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I've played up to where you kill the first deathclaw

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dogmeat is still an idiot

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and conversations are still bland

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But those are problems with the base game too

full lotus
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Im going to wait for it to get cheaper. I was never really all that into the base game so while VR will of course make it more enjoyable I dont really want to pay for it again at full price if I might stop playing after a few hrs

devout mist
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yeah I don't really think I'd pay $60

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But got it with the vive

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Feel like they should have at least discounted it for people who own the original game

full lotus
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Yeah it shouldve been a purchaseable add-on for the base game imo

dire monolith
full lotus
dire monolith
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Game developpers should stop using TAA, it's the worst AA ever made. Everything is blurry AF, FXAA is way better even if it's a bit more aliased.

sullen mulch
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FXAA is the the most common one

devout mist
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@full lotus yeah I did all of that. Brought me from a 240p feeling to a 720p one

strange tusk
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What graphics card and processor you using?

devout mist
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1080 ti and 7700k at 5.1ghz

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And 4x dsr on my resolution brings it to 5k instead of 4k

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It is playable. Just the distance is a mess

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And there is flickering that happens sometimes in game

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Also sometimes there is pop in. Like the distance will just be white and as you walk forward it will show up

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Happened inside of the building the minute men are in at concord

full lotus
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Yeah from all the complaints its definitely an issue with the game itself not anyone's PC

stoic geode
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@devout mist 5.1 GHZ

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HOLY BALLS

strange tusk
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yeah it's just the game

full lotus
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@stoic geode about 25% of 7700k's will reach 5.1ghz

stoic geode
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@full lotus huh i didn't know that

full lotus
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4.8GHz - top 100%

4.9GHz - top 91%

5.0GHz - top 62%

5.1GHz - top 24%

5.2GHz - top 4%

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And with a good motherboard, delidding, liquid cooling etc you can normally goa bit further too

stoic geode
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nice

devout mist
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Yeah I run 5.1ghz 1.42 volts no avx offset

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In gaming usually stays low 60s or high 50s

full lotus
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Thats a fairly high daily voltage though

devout mist
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It is fine. If it dies then I'll have a reason to upgrade

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It goes down to 1.408 on load

full lotus
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If your temps are ok its fine. Its just that a LOT of 7700k's wouldn't be able to push that voltage unless you delid

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7700k thermal performance is very hit and miss depending on how lucky you get with TIM application

devout mist
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Yeah it is delidded. Cooled with a 280mm aio with noctua fans

full lotus
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Ah that will be why

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yeah that voltage is no issue if its delidded

devout mist
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Silicon lottery usually recommends anywhere from 1.4 to 1.45 volts if you buy a prebinned cpu

full lotus
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Yeah with decent cooling 1.45 is fine, but on a non-delidded CPU that could get real toasty

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Im gonna miss my current 6700k when I upgrade

devout mist
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Before delidding, I hit above 80C in games with only 1.28 volts

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To be fair I also changed my fans and spaced out my front panel

full lotus
devout mist
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So gains aren't all from delidding

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Custom loop?

full lotus
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4.8ghz, 1.38v, 23 deg under load XD

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yeah, custom loop, delidded with conductonaut both Die->IHS and IHS->Block

devout mist
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Yeah with an aio the water temps will be higher than that

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But you have less radiator space most likely and it uses aluminum

full lotus
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Yeah, but they do cost about 5x less so theres that XD

devout mist
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Yeah. Every time I think of doing a custom loop, I find somewhere better to put the money. Storage, games, monitor etc

sullen linden
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@devout mist 5.1 and low 60's under load? dam im 4.8 with about 73 under load w an evga 280 clc (no delid)

full lotus
solid knot
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My 6700K hits 5.2Ghz but the voltage is far too high for my liking 1.38v is too much for me when at 4.5-4.7 I can run between 1.25v and 1.28v.

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I delided mine and then glued the IHS back on with superglue.

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Then had to redo it all so I took the IHS back off and replaced the thermal compound I used with liquid metal.

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Yes, it is totally posible to recover after a stupid amount of superglue was used to glue the IHS back to the substrate.