#virtual-reality

1 messages · Page 46 of 1

serene stump
barren zealot
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Samshit will beat zuckerberg to it

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Samsung mfs will be like ah yes ads on my phone, ads on my watch, ads on my washing machine, ads on my fridge, ads on my TV, ads directly in my eyeballs

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In other news, jesus christ more trademarks are popping up

twilit meadow
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I keep crashing when getting in vr, I do get processor error in event logs but still, its a new cpu

fair spoke
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Maybe better for a tech support thread but need way more info, what was the error and how'd you try to launch good places to start, (hardware details, also make sure error log corresponds to crash and can recreate it consistently or not)

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Usual suspects would be update hmd firmware and GPU drivers or check for compatibility updates from mainboard support page for bios downloads

twilit meadow
twilit meadow
twilit meadow
fair spoke
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What error details, CPU model and mainboard may help too to check for potential compatibility issues, also helpful to include info on if using wired or wireless (air link, steam link, virtual desktop or otherwise how connected and attempting to launch)

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Can't say I've seen the VR headset itself crash my machine really, games crash here or there or unreal engine not the most stable thing ever but for playing games can't say I've seen it crash my PC yet directly. Maybe if using xmp or expo or other memory speed ups turn them off temporarily to see if any difference

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Oh also helpful to know if you have tried different titles/games or streaming mechanisms (again steam link vs Meta quest wired etc) just to be sure is same error regardless of actual app or encoding/streaming service

weak bluff
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What the hell is up with the controller

haughty thistle
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Everyone is trying to copy Quest. Not because those are good controllers, but because it's the most sold...

weak bluff
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It looks ugly and weird

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I mean

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No one will see my controllers in vr

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But its eh...

serene stump
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Yeah theya re "Quest" like controllers apparently

rustic garnet
versed coyote
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Bro why does my brand new index not work correctly sadlinus

rustic garnet
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valve doesn't sell it anymore it's out of production

versed coyote
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Yes they do-

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I bought a valve index headset from steam

rustic garnet
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.. just the headset?

rustic garnet
versed coyote
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Yeah and?

weak bluff
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For a while now

odd nexus
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yall

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do the valve controllers work with anything other than valve or htc

rustic garnet
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do you have the base stations?

weak bluff
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If you pair with inside out devices you may have to calibrate

versed coyote
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I have the 1.0 stations

strong turtle
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I Guess built in AC!!

serene stump
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Pretty sure there is at least 1 strap for the quest 3 that has a build in fan to keep things cool

twilit meadow
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headset new, but why is there artifacting when i use it connected to my pc

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or weird lines in side the screen of the headset, it happens after one or two hours of use.

rustic garnet
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nobody here knows how to describe a problem smh

twilit meadow
rustic garnet
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you didn't even mention what hardware you have

twilit meadow
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Using a link cable

weak bluff
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Oh now that is different

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Does artifact look like stream quality issue or dying GPU issue

twilit meadow
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Or 6 months old, but still.

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Could motherboard affect this?

weak bluff
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Or streaming issue

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Because playing via Link requires the GPU to compress video before sending the video i think the compressing part was done poorly or your cable bandwidth is too low

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Is the artifact consistent? Do you only see it in specific game and world?

weak bluff
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seems your gpu is not encoding properly

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did you uncap bandwidth

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make sure its on usb 3.0

twilit meadow
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It is on USB 3.0, but how would I check bandwidth

weak bluff
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Actually just use test bandwidth

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Restarting pc and headset and ensuring it is updated should fix it but if not

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You may have to dig into oculus debug tool settings

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AMD GPU runs best on HEVC/H.265 encoding

gloomy crater
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Man I was really hoping that upgrading my system to Win11 would help me have LESS issues, but since upgrading, it's now started hard restarting the entire system whenever I play beat saber 😐 I really wish event viewer were actually useful for telling me what the heck is going on instead of random gibberish. Like, is it thermals? Software/driver issue? Hardware/gpu issue? near impossible to know because no user troubleshooting utilities I've ever used have actually helped me solve problems.

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If it does end up being a thermal issue I'm gonna be so angry. I recently had to uninstall the software I have been using for controlling fan profiles for the longest time due to Microsoft updating some stuff and causing Windows Defender to forevermore attack that software as if it were a virus. It was really useful because you would make a fan curve graph, and then you could set it so that the input temperature for the graph would always be whichever is the hottest between your CPU and GPU, that way whichever one is running hotter would be recognized as the basis for the curve graph. Now, I pretty much only have L-Connect, which only lets me set a curve using either the CPU or GPU, so if one or the other is overheating while the curve is set based on whichever one ISN'T overheating, it can very easily cause issues. Except there's no way to know in the moment whether either one is overheating because I don't have any way to see the temps while playing and HWInfo and HWMonitor will both fail to output a log record if the computer restarts while you're logging : ] next best thing would be to set up my phone on a tripod recording the screen so I know what my temps are while playing but I just KNOW I would totally smack said tripod with a controller and break something in the process if I did that.

haughty thistle
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A hard reset without Windows Bluescreening or visually shutting down is usually an indicator for powerfailure (PSU pulled power briefly either as it's failing or protection circuitry kicking in)
Tho I rarely hear from people having that on their PC, it's a more common issue on phones as the battery ages and the system doesn't reduce it's powerdraw/slows down the processor to account for the old battery...

weak bluff
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Samsung severely underestimated how many people need controller for gaming

gloomy crater
# haughty thistle A hard reset without Windows Bluescreening or visually shutting down is usually ...

My PSU is a 1000w gold unit from corsair so I'd be surprised if it's failing, it is only in the B+ tier on the psu tier list tho, which is technically less than what's recommended for my GPU. I also have a UPS going so it's not a wall power issue. I'm gonna try playing some other stuff later to see if it only happens in beatsaber. I distinctly remember that I have played other games since reinstalling but it's only hard crashed like that during beatsaber so I'll try stressing it in some other games to see if it has the same result.

twilit meadow
twilit meadow
weak bluff
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Can't guarantee it will be better

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Try other options before this

twilit meadow
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Gotcha I'll see, ty

weak bluff
twilit meadow
weak bluff
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It doesn't fix a breaking issue

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It just force it to stop unnecessary intensive process

twilit meadow
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That would be nice

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Bc it works fine for 30 min then starts to pixelate the screen and bars of pixels pop up, I wish I could show what I mean, but it's on the VR screen sadly.

rustic garnet
twilit meadow
real pasture
native crypt
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Im just surprised people use quest link when steamlink, virtualdesktop and alvr exist. Like I completely uninstalled the app after I switched from the rift S to a quest 2

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ASW always felt horrible to me. Dash and keyboard were good but so is OVR Toolkit

hallow cliff
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virtual desktop is a godsend

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especially if you are using it with with the vd relay server

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that is the only way i have ever had a vr experience better than index

weak bluff
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They are using cable im not up to date if others support it

soft horizon
# hallow cliff virtual desktop is a godsend

ALVR is very good too. I have had fewer issues iirc using ALVR than VD, but then again, Linux vs Windows, so that will explain why I had fewer issues. (I did only switch VR over to Linux about 8 months or so ago, didn’t know ALVR existed, thus had (unnecessarily) a Windows install just for that)

native crypt
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Used pretty much just steam link before I switched to WiVRn on linux

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I'll probably switch back once they update, just gotta see. Never bought VD

soft horizon
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WiVRn is also really nice. Just felt better with ALVR in Beat Saber. Gotta try ALVR with cable tho at some point

real pasture
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WiVRn also supports wired (and on master it also supports sending uncompressed image data if you are wired, comparable to a displayport connection but still having the same latency of USB)

sly river
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are there any like weird things that don't support the 1.0 htc lighhouses? I know I can't run any of my current 2016 vive stuff on the 2.0's but I can wait to upgrade those untill last right?

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im slowly upgrading my stuff now because it is starting to die

real pasture
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from what ive heard, 1.0 lighthouses support everything

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its only 2.0s that have issues with early htc vive gear

sly river
grand cedar
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Hey I have a question about face tracking headsets and whether it’s still worth getting and what’s best to get ?

hallow cliff
grand cedar
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Okay

real pasture
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@grand cedar read message above

grand cedar
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well everyone’s says no matter what headset to pair babble with it and at least the mout tracking will be amazing

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But I wanted a headset that has either straight ft or et

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People told me the vive pro eye and quest pro are just generally the best headsets for ft

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But they have their differences one has eyebrow tracking and one has eye pupilation or something

weak bluff
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Before considering face tracking what do you intend to use it for

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If it is for vrchat make sure your avatar have vrcft mouth blends

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Project babble is probably best value you can buy and they are open source and keeps improving (thanks Summer)

dark forge
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Hello, how are you all?

honest sphinx
haughty thistle
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Oui

gloomy crater
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Fire up those copium generators, another big tech publication just ran an article based on completely unfounded information reporting that we'll be getting info on Valve's next headset within the week đŸ„Ž

haughty thistle
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It's either a Steam Deck for your TV or something else entirely. At this point I just wanna see those overdosing on copium to be overly disappointed pepoJuice

weak bluff
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Too many talking about it im afraid you guys are SCARING Valve from releasing it

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Assuming if it is real they will delay it because of it

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Too many people are quote tweeting valvesoftware

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But i bet on nothing and we all just thought something will happen

haughty thistle
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Valve loves surprising Fans with any of their announcements. With how much people are talking about this, they know it won't be a surprise, and as you said Menaced they might postpone or cancel the release if it wont be a surprise...

weak bluff
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Always bet on nothing

barren zealot
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why would they change the name..

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huh

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this is too low rez to see if it's ai

high apex
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It's plausible

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But at the same time, from my perspective at least, there is absolutely no way Valve won't ship a headset without a top strap

barren zealot
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eeeh

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i think the solo strap is a valid concept, apple just did it poorly

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the battery may be enough to make a good counterweight

high apex
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The headset's gotta be lightweight, I think

high apex
barren zealot
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what doesn't convince me about this picture is the lack of big cameras

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like this is supposed to do the vision pro thing where it projects windows (frames) in your irl environment

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tbf vision pro also doesn't have them but like..

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apple R&D budget isn't exactly valve R&D budget

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the komodo station website has a steam machine page

high apex
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I got a peek just before they took it down, unless someone at Komodo is trolling, it's real

haughty thistle
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At least the headset pic looks very AI to me

high apex
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Is there a chance SteamDB upscaled it? That would explain the grill artifacts (and that weird detail shift on that knob on the top). I think I see what you mean by the perspective being strange, but I think it's still plausible.

barren zealot
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i'm gonna say that it doesn't make my AI senses tingle but i'm 1. desperate for this thing to come out and be real and 2. the image is genuinely just low quality

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it might have been a preview image and not the full rez one that was taken from the website

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IT'S UP

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THE LENSES ARE DOGSHIT

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WHAT THE FUCK DO YOU MEAN 2160 X 2160 IN 2025

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FUCK

haughty thistle
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The pages show up on the german steam hardware list, but clicking on them results in an error that the product is currently not available in my country lol

weak bluff
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NO WAY

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NOOOOOO

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BDOSBSHWV

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VALVE YOU KIDING ME?

barren zealot
torn summit
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NO WAY

weak bluff
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They must be

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They made the ULTIMATE device to suck meta quest dev exclusives out of Meta

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Holy

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I did not expect valve to compete against them

real pasture
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linus did NOT just say that you can install ANDROID APKS on the ARCH BASED steam frame đŸ„€

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its arm, sure, but a completely different OS

barren zealot
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the cameras are not even color

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they aren't poaching anyone away from meta unfortunately

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massively disappointing tbh

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i was hoping this could have been valve's answer to spatial computing

real pasture
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its not a "spatial computing" or "mixed reality" headset and thats FINE.

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plus, MR on quest kinda flopped, only really good experience with a MR game that i had was a free game called lasertag, and that requires a couple of people in one area locally with headsets, prefferably q3/3s

weak bluff
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I don't care about AR capability really

barren zealot
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i was praying for something like that, i'm sold on spatial computing but i need someone actually competent and not evil to do it

weak bluff
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I want vr exclusive to not be exclusive

real pasture
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most use i had out of MR/AR was playing beat saber with passthrough by keying out one color ingame

weak bluff
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Meta been doing Microsoft move by buying game studios then shutting down

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A dik move

barren zealot
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i'm praying for a future where i don't have to own monitors anymore

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but it cannot be meta to do it, i need valve

weak bluff
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Valve will be more open about it im confident in that

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This might be not the only SteamOS vr headset to come

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I expect Valve allow non-Valve headset makers

barren zealot
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had i not recently sold my macbook i'd actually be looking for an AVP

weak bluff
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We could have Asus vr headset offering HorizonOS or SteamOS ver

barren zealot
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i am NOT strapping asus hardware to my face 💀

haughty thistle
weak bluff
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They already spent effort making HorizonOS i hope to see them seeing serious threat menas they will focus more on gaming instead of ugh horizons

haughty thistle
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Also, history has proven that trying to compete on hardware with the company who also makes the OS has never been a good idea, unless the company making the OS hasn't been in the hardware since the launch of their OS...

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I mean, just look at Symbian and the likes

weak bluff
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But they burned soooo much money on AI idk if they can ask again for money on VR ecosystems

haughty thistle
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Meta has burned their bridges on the VR front. The only reason people still buy Quests is 'cause the cheapest decent option

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And by decent I mean, better then nothing or Asiatrash (looking at you HTC and Pico >.>)

weak bluff
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With valve making standalone ecosystem im confident that HorizonOS headset won't be the only viable option so... I WON'T MISS META DEATH

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I hope so at least

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Maybe HTC will make SteamOS headset

haughty thistle
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The Steam Frame can natively run PC and PCVR titles. It'll make gameporting a breeze. One plattform to target

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Unlike Horizon OS which needs a whole seperate SDK and BS

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I mean, they do have OXR, but using Meta's OXR SDK makes the game not run on other OXR runtimes; so effectively they tried making OXR propriatary

weak bluff
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Gosh i love when pro consumer wins market

real pasture
little plinth
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The deckard copium era is over

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Huh

rustic garnet
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great googly moogly!!!!!

real pasture
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dont tell me that its just my unfortunate region

weak bluff
weak bluff
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Same as for me in Ireland

real pasture
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oof

weak bluff
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The reason is because Valve stopped producing them, years ago

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What u see is limited stock

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Especially base station

rustic garnet
gloomy crater
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Oh of course all this happened while I was out of the house at a job meeting

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I just open my phone and see Linus post a video and that's how I find out

haughty thistle
# real pasture dont tell me that its just my unfortunate region

Nope. Index hardware hasn't been in production for a few months now. US warehouses have been out of stock for ages now, they even shipped some stock from the EU warehouse oversees to sate some of the demand. EU and Japan warehouses still had stock a few weeks ago. My guess, if those are out of stock, then the Index is no longer being sold sadge

haughty thistle
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The lighthouses they had handed over to HTC years ago, yes. But Index hardware had still been in production for a while after

gloomy crater
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Well, the end of the LTT video says that Valve would be open to other companies reaching out to offer to continue to produce index hardware, so who knows what might happen?

rustic garnet
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Any word on cost

weak bluff
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What is convenient is that many vr headset makers that can make standalone will simply adopt steamos such as play for dream MR or whatever Asus plan for HorizonOS can be remade for SteamOS

weak bluff
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TBA

rustic garnet
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here's hoping they'll follow the same principle as the deck

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well the precedent for the index is pretty high

dull plank
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cant wait for side by side comparrison for this Frame

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Def selling the Quest 3, picked it up off FB and its going back into FB marketplace

weak bluff
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I can't find any justification for keeping my quest 3 if i get this

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Damn

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Omg you can actually do 5 finger tracking (to an extent) on this

dull plank
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  1. The controllers holy shit are they good
  2. The connection and eye tracking is seamless
  3. The batterylife (not much info on it but its probs better)
    anyone know the price?
weak bluff
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You won't find any reliable info about price until valve says it

rustic garnet
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i love valve so much

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like

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their whole philosophy

weak bluff
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Bigscreen needs completely different product to fit compute module for steamos

haughty thistle
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I was more talking about the Index controllers

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My hope is they talk to Valve and continue making Knux in the interim

weak bluff
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I bet there will be 1 genius 3rd oarty maker that put all compute in back and module can be removed or not included

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Oh yes

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That would be so great for better controllers

haughty thistle
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Possibly improving the design with TMRs in the future

barren zealot
weak bluff
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Someone could reuse its design for inside out

gloomy crater
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Really, whether I end up getting this new headset or a BSB2 is gonna come down to price. The Beyond 2e is like $2k for the headset plus the better headstrap, prescription lenses, a pair of controllers, and base stations. If the Frame is able to do everything it does for less money than that, then I'd be willing to accept the lower resolution, having a battery life, the heavier weight, etc. If it does end up being more expensive, then it'll be a hard choice

rustic garnet
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approximately what is the performance envelope on the frame

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Snapdragon 8 gen 3

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what does that mean what's in a quest 3

weak bluff
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Valve

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Is this why you hired that OLED expert

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VALVE DONT BLUEBALL ME

gloomy crater
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Now that would truly be legendary

weak bluff
haughty thistle
weak bluff
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I remember someone rumoured quest 4 with XR2 Gen3 was skipped because it wasn't meaningful enough upgrade

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Idk

haughty thistle
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Yeah, Qualcomm reserves their latest and greatest Tech for the Snapdragon 8 series. XR2 is usually a generation behind by the time it get's released, or more like 2-3 generations behind with the exclusivity Windows that Meta has on the XR2 series...

rustic garnet
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and approximately how powerful is that for 2d games

weak bluff
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You won't get a good answer since there is a lot of unknow about valve compatibility layer

rustic garnet
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Truue

haughty thistle
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Someone said the XR2 Gen1 GPU was comparable to a GTX 1050/1060, but then I also heared the same thing about the XR2 Gen2. Fact is, you can't really compare these because wildly different architectures, GPU drivers, OS support, etc

weak bluff
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We had meta quest exclusive games for so long soon we might be able to compare side by side

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Since we can sideload apk someone probably already ready to try to run it on Frame, albeit maybe without tracking capability yet

rustic garnet
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still not sure about the face button layout

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like

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mostly because theyre asymmetrical

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but also because a dpad feels like an odd choice for a vr input

barren zealot
weak bluff
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I know thats why i don't expect controls to work

barren zealot
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I don't know how many quest games have that because as far as i know it fucking sucks

weak bluff
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I expect it will be just able to install and thats it

barren zealot
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And openXR plugin is just there

weak bluff
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It will be stuck somewhere

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There will be effort needed to make it work

barren zealot
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What i am more curious about is if it will be able to do foveated rendering in standalone

weak bluff
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But i know modder Whatdahopper will be interested in it

barren zealot
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I don't see why it wouldn't but i think games need to support it

weak bluff
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We have very little games that support foveated rendering

barren zealot
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I mean

weak bluff
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Foveated encoding has been used widespread so far and changing to pass through low latency foveated rendering is not hard standalone or pc streaming

barren zealot
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If those fucking bumbling imbeciles of eagle dynamics managed to make PSVR 2's foveated rendering work on DCS

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others can

weak bluff
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If thats the case it should work soon

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Knowing someone managed to make it work on quest pro (iirc?)

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Using Steam Link or VD i don't remember

barren zealot
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I don't think anyone bought quest pro

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So no idea

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Quest pro was genuinely like

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The ouya of VR

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or well the wii U

gloomy crater
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So what are the chances this new headset will have an accompanying launch title that's included with the headset purchase like HLA with the Index? I know a lot of people that would be more excited by a new first party valve VR game than any new hardware releases

haughty thistle
weak bluff
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HLA was meant to launch with Index BUT it was delayed so it was launched without

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Plus someone asked Valve and they said they are not actively working on VR title so it could be Steam Machine game

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It was mentioned in HLA: The final hours

rustic garnet
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like the steam machine is just a linux based pc game console

weak bluff
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Yeah just a game

fair spoke
#

It's finally here: Steam Frame is Valve's new virtual reality headset, and we spend a day at Valve going hands-on with the new hardware, alongside the newly announced Steam Machine and Steam Controller! Here's everything you need to know about this standalone headset, how it plays both VR and flatscreen games, and Valve's unique approach to stre...

▶ Play video
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Just saw this pop up here figured folks already chatting about it here but some kind of overview

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About hla agree if they want to sell the hardware a new game release to show it off feels like big miss if they don't do it but there's time

weak bluff
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They missed before and it doesn't matter if the game isn't good

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If they need time to polish game they will

brisk viper
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what game is this? alyx2?

unique yacht
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So we can change the cameras on the new steam vr headset to coloured ones I hear?

high apex
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In theory, anything is possible with the port they have on the front of the headset

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And I suppose it is Linux after all

unique yacht
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Is it like only the port or can you change all 4 cams

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Cause if u can change the cameras out that would be absolutely wicked

high apex
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I don't see why you couldn't change them out yourself, you'd just need to be able to find something that would work

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But we'll have to see once people start getting their hands on it

unique yacht
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Fair point it’s that or I’ll wait for the quest 4 if it comes out

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Rocking a quest 2 rn

high apex
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Same here

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The headset could be $1200 (not that I think it will be) and it'd still be a no-brainer for me

unique yacht
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really just depends on price to performance for me ill just wait for the benchmarks and reviews as usual

high apex
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I use my Q2 for PCVR, so as long as the Frame is at least as good at that, I'm ballin

barren zealot
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there is a pcie connector at the front so someone COULD slap color cameras on it

unique yacht
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but that is gonna be terrible ngl cause its 1 cam

barren zealot
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but what i believe to be more interesting, if the frame sells enough units, it that we'll see different HMDs that will have different features

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since you can detatch the display-processor-cameras unit from the strap

barren zealot
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i just don't know how that will look like

unique yacht
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yea its gonna look funky

barren zealot
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that you can just attach to the frame strap

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or a base station tracked version that could be also wired

surreal bobcat
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steam frame looks very cool. my read from linus' video is that if i have my PC in a room with a 6GHz-capable WAP and i'm sitting in another room with another 6GHz-capable WAP that's on the same network, the foveated streaming should still work? or do we think the dongle is creating its own kind of wifi-direct link to the frame?

high apex
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I heard the foveated streaming is all done on the PC

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The dongle is pretty much just a 6ghz router

real pasture
soft horizon
high apex
weak bluff
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5Ghz + 6Ghz

surreal bobcat
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hoping that with the open source nature of the product, someone figures out how to make the dongle act as a client rather than an AP

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not having to be in the same room as the host PC would be very nice

weak bluff
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i dont think thats how it works its not a normal wifi dongle

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you can just use normal router if u want to game in different room

rustic garnet
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Besides linus said the dongle worked like 15 feet away?

soft hound
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Pretty sure he said 50'
Though that was direct line of sight
Definitely will be shorter if it's in a different room altogether

rustic garnet
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oh my 50 wow but depends on the wall material i suppose

high apex
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yeah I recall someone quoting what Valve said, essentially "it was great for us, but your mileage may vary"

topaz flare
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some questions that i did not find the answer to:
can the frame be used while plugged in to charge?
What USB version is the 6 ghz dongle?
Can I use the dongle on a good quality extension cable in another room?
Will the new hardware ship to countries where the current hardware does not ship to?

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specifically switzerland

cold shard
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I wonder what wavelength the IR illuminators are. Those MIPI lanes could fit two 1MP ADTF3175 ToFs if the frame's own IR illuminators are outside its 940nm bandpass filter. Perhaps a forward facing and a downward facing ToF. Probably would also want the ADSD3500 depth ISP too so that the snapdragon doesn't have to waste as much CPU/GPU time on depth processing

gloomy crater
# topaz flare some questions that i did not find the answer to: can the frame be used while pl...

The answer to the charging question is most likely yes, because Linus specifically mentioned that the battery pack was placed in such a way that cable routing would be easy if you wanted to play with an external battery pack in your pocket. There would be no point in having an external battery pack plugged into the headset if you couldn't play while plugged in, so I'd assume that logic extends to having the headset plugged into a dedicated power source.

haughty thistle
#

For the shipping question, my best guess is that you'll be able to get the Frame wherever you can currently buy the Steam Deck (OLED)

weak bluff
#

That means not Switzerland oops

#

Time to get a trip to Basel I guess

haughty thistle
#

I wonder what the situation is like in BĂŒsingen am Hochrein. technically a german village, but an exclave surrounded by Switzerland, and for all internts and purposes acts like a Swiss village (outside of the legal stuff)

rustic garnet
weak bluff
# rustic garnet Wait why not

I don't know. I had this conversation yesterday with my Swiss friend and he thinks because Switzerland is not in the EU and same is with Norway.

#

Even tho they are in single market

haughty thistle
#

Different currencies and taxing policies tho. My best guess as to why Valve still caters to Poland, Czechia and such, despite not using the Euro is because of EU laws requiring non-discriminatory between EU members. Switzerland and Norway aren't EU members, so Valve isn't forced to deal with their respective currencies. Tho afaik they never even bothered with different currencies for different EU members except Poland and former member the UK...

#

Poor Poles, get shafted on Valve hardware pricing just because they don't have Euros on their local Steam store uuuum (this is the 1TB Steam Deck OLED btw)

topaz flare
# weak bluff Time to get a trip to Basel I guess

Why would a trip out of the country change something? All my payment options are swiss as is my steam account. Anf steam is the only official way to buy the stuff. (I could get Euros in cash but the second point still stands)

weak bluff
#

Ah yeah unfortunately

#

Welp this is why i have 2 steam account for 2 region

weak bluff
barren zealot
#

God has spoken

#

Release in early spring (fuck)

#

And he's worried that valve will get lazy again and not support the headset further

weak bluff
#

By the time steam frame stop support we will probably get third party SteamOS headsets

#

I'm not worried

jagged barn
#

Finally got a arrival date for my bsb2e xd

weak bluff
#

i wonder how many people cancelled orders

#

i know my friend did

high apex
#

That makes me mildly excited for what we might be seeing in the future

brisk viper
#

any talk of using knuckles with frame?

weak bluff
haughty thistle
#

You also need two extra dongles for the Knux, and ideally you'd also want an extra tracker to strap to the headset

rustic garnet
#

the frame controllers have capacitive finger tracking too and they offer a knuckles strap addon

gloomy crater
#

Wait, capacitive finger tracking or capacitive buttons? I thought it could only track the fingers that had buttons.

hallow cliff
#

you get best of both worlds with the roy controller

gloomy crater
#

Oh, so it's not ACTUAL individual finger tracking, the thing that made the knuckles controllers so good for social applications and gesture controls : / sucks that feature has gone by the wayside, I'm sure a bunch of people would have loved to keep it

hallow cliff
#

it has individual finger tracking

#

thats why theres capacitive sensor UNDER the grab button

#

and on top of that each button and joystick is capacitive too

#

https://youtu.be/dU3ru09HTng?t=4m26s

@gloomy crater timestamped for your convenience

Jawa’s dropping epic deals every day from Nov 22 - Dec. 2 Get $300 off select custom PCs and RTX 4080s for just $550 https://jawa.link/LTTNov25

Get Grammarly today! http://grammarly.com/lttnov

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Steam Machine video SOON!

Check out the Valve Steam Frame: https://lmg.g...

▶ Play video
gloomy crater
#

oh dope

#

the way it was worded , it sounded like Meta's stuff where only the buttons you touch can track. it made it terrible to play Boneworks because you were forced to both push the grip button and pull the trigger at the same time to remove a gun from your inventory and it would always shoot when you did it

hallow cliff
#

honestly imo roy controllers are much better than knuckles from the looks of it

#

using finger tracking instead of buttons was cool but it made it easy to have accidental inputs too. at least this has both

haughty thistle
#

I mean, the PSVR2 controllers also state that it's grips have a capacitive finger sensor, but it can also track how far away your middle finger is from the controller. Tho it only has one sensor on the grip button...

gloomy crater
#

I like that the Roy controllers actually have shoulder buttons and a full suite of face buttons. There's like, twice as many inputs as the Knuckles had?

hallow cliff
#

oh yeah i didnt even realize. its got both a D pad and the xaby buttons

#

the headset itself is only twice the weight of the controllers combined

#

valve seems to have done a stellar job on the frame

gloomy crater
#

Would it be worth it to look at reviews of other headsets with similar displays to the Frame to get an idea of how they'll look, or are we thinking that the Frame's displays will have enough special steam magic in them that a comparison to a headset with similar displays wouldn't really help?

#

I'm ok with the "lower" (comparatively) resolution of the Frame, I'm mostly concerned with the pancake lenses and screen door effect. I hear there are headsets that have imperceptible screen door effect nowadays but I've never experienced a headset like that so I'm wondering how it'll be on the frame.

weak bluff
#

no idea

#

we can see BB1 and BB2 using same display can be improved a bit

#

if u wanna see headset with same spec there is Pico 4 which i suspect have same display panel but I cannot verify yet

#

same res

gloomy crater
#

Huh. Ok, I'll look around to see what peoples' thoughts on the fidelity of the Pico is then. Other than that, I imagine we'll have actual REVIEW reviews within the next few months.

weak bluff
#

keep in mind im not saying it uses same panel as pico 4

#

but

#

if valve is cheaping out it makes sense they use ready manufactured panels same as pico 4

#

getting custom panel is expensive

#

the 144Hz seems very high its either Pico is underultilizing or this is different or enhanced version

#

(it happened before when Quest 1 panel is 90Hz capable but it can only run 72Hz limited by software, same as Rift S 80Hz but capable 90Hz)

haughty thistle
#

SF most definetly is using a different panel. There's several 2160x2160 square LCDs on the market for VR use-cases, but the ones used in both the P4 and G2 topped out at 90Hz (on the panel). Since Valve want's to offer a 144Hz experimental mode, the panels should at the very least support 120Hz. You can overdrive a panel by a bit, but not by a huge amount...
What I can say is that the Panels in the G2 were phantastic: great colors, good contrast and really good black level for bein LCD (likely a VA panel with a really low duty cycle). The P4 panels on the other hand weren't as great, with a some smearing in the image and overall washed out colors akin to the Index or a first gen WMR headset uuuum

haughty thistle
#

OK, apparently I'm not allowed to link to my guess for what panel the Steam Frame is gonna use lol
Anyways, what I basically wrote up was that my guess is that the Steam Frame is using panels from Sharp, who seemingly also made the panels for the Reverb G1 and G2 (just much older panels from Sharp). Pico meanwhile is likely using either a BOE or Innolux panel (couldn't find any solid pics of markings on the P4 panels and both panelmakers brought a fitting panel into MP around the time of the P4 release)

weak bluff
#

and I guess SF is not capable of local dimming

#

UploadVR did not notice local dimming I was having small hope mayeb it will haev software update like Quest Pro but I guess you need Mini LED for that...?

haughty thistle
#

All of the LCDs with that resolution and notched corners that I had found use edge lighting

#

So only 1 dimming zone, aka a single backlight

#

There are VR LCDs with notched corners that do have dimming zones (ex. the ones used in the Varjo XR-4 and Crystal Super QLED), but those are all much higher res and iirc only 90Hz

rustic garnet
#

like depending on how much attention youre paying

gloomy crater
#

I just don't want to go back to constantly noticing screen door effect on my next headset : P with my Reverb G2, I have terrible vision and no prescription lenses for it so even though it's got good resolution, it's blurry enough that it's essentially equivalent to how a Quest 1 would look to someone with normal vision in terms of resolution. Just with no screen door effect, because of how blurry it is. Because of this, I don't really have to worry about screen door effect at all. So if I get a new headset that I do end up getting proper lenses for, sure I'll actually be able to see the headset at proper resolution, but I'll actually be able to see the screen door effect again, so it ends up not even being worth it

#

Holy crap, I'm an idiot. For some reason this whole time I thought my current headset had a much higher resolution than it does, and I just couldn't see its pixel density properly due to not having lenses for it. But no, the Reverb G2 and the Steam Frame have the exact same resolution, 2160x2160 per eye.

barren zealot
barren zealot
#

orc was it ppd in vr headset context i forget

hallow cliff
#

ppd isnt revealed yet on the frame

#

but i would assume its better considering the package of the frame is much smaller than the reverb

rustic garnet
rustic garnet
hallow cliff
#

smaller screen at the same resolution would result in higher PPD

barren zealot
hallow cliff
#

i just found 25 somewhere else. no one actually has it yet other than valve

#

we can only estimate

barren zealot
#

no 25 is quest 3

hallow cliff
#

and it was compared to quest 3

#

to find the PPD of the frame we need to know the resolution (check), field of view (check) and the distance between the lenses and the panels, as well as any possible angle between the panels

#

i think the HP reverb had outward facing panels which caused eye strain, i could be wrong im gonna see if i can find it

rustic garnet
#

if youre talking about ppi sure

#

pixels per inch

#

but if you magnify the large display over the same fov as the small one they'll have the same (average) ppd

hallow cliff
#

the quest 3 also has an average PPD of 22, peak of 25

#

if you calculate them only accounting for the resolution and the fov then the frame comes out to 19.6 PPD

barren zealot
#

would be too low to make flatscreen games playable

#

linus would have noticed if it was THAT low

hallow cliff
#

exactly why i think we should wait for more testing

hallow cliff
#

bigscreen beyond 2 weighs less than the iphone air, lol

jagged barn
#

Talking about bsb2-

hallow cliff
#

amazing

sudden geode
#

I'm gonna get an oculus rift S for like 200AUD.
For someone that just wants something to plug in and play, what are the thoughts here?

haughty thistle
#

It's a pretty ancient headset with literally 0 replacement parts available and a known fragile cable

#

If the cable is damaged/broken/causes issues, your headset is toast

#

I'd suggest rather get something with replacement parts (like a Vive), isn't as fragile (like a Quest 1) or more recent (like a Quest 3s)

weak bluff
#

I wouldn't bet on it its easy to break and replacement part is very expensive

#

Not good price either

sudden geode
#

but dont the vives require base stations and stuff 😭

#

Like
I just want to plug it in and not have to worry about that 💔

#

also I don't have a usbc port on my pc so 💔

#

like the rift s just seems so much easier 😭

soft horizon
weak bluff
#

And you have to carry heavyweight of oculus dashboard reducing your performance unless you mod it to remove it

#

I think a quest headset is becoming similar difficulty if not because of meta account and an app on phone requirements

#

Also if you buy quest new get someone $30 referral and buy Virtual Desktop or any games you want

weak bluff
#

Chance of breaking cable i forgot

#

The stupid cable

#

They are fragile

real pasture
weak bluff
#

Yeah but well... Expensive

#

Still

#

Maybe if lucky you can find psvr2 cheap second hand

haughty thistle
#

I got my PSVR2 for like 400€. They can be had for pretty cheap used, and it's a good headset. Just needs the official PC adapter box 😄

weak bluff
#

I sold mine to CEX for €230 ugh

vernal ferry
#

Anyone picked up the meta ray ban displays yet?

rustic garnet
rustic garnet
sudden geode
#

So I don’t wanna spend a lot especially if I don’t use it much

sudden geode
# rustic garnet well notice also

Thus far, the next cheapest thing I’d consider is a vive cosmos, sitting around a price of 250-300aud depending on condition.

Anything else is like double the original price so pepoJuice

weak bluff
#

Oh no its not a good headset anyways

#

Rift S is fine then

#

My tips: make sure cable still work. Also really make sure the AA battery compartment is not rusted. I made that mistake when battery compartment is really rusty.

#

Make sure the stick is not drifted and controllers can be tracked

vernal ferry
#

My PSVR and PSVR2 have been collecting dust unfortunately

sudden geode
weak bluff
#

I didn't use it myself but many others are concerned about the tracking issue from it

rustic garnet
#

um

#

since

#

well

sudden geode
#

Okay rift S it is then

weak bluff
#

Since HTC Vive

sudden geode
#

I could also get an oculus quest

#

for the same/similar price as the rift S

fair spoke
#

think meta-quest is good price for performance best bang for buck, biggest downside is meta and meta software

#

wrt no usb-c if have open PCI-express slot can get add in card for USB-c I did it on older machine and can work fine but tbh still ended up just using steam link and over wifi for most PC-VR stuff since nice not being tethered to the machine and performance is acceptable when I'm so close to the router anyway

#

the on headset software is not so bad it does most of the kind of "normal stuff" like being able to browse around a bit with a browser or watch youtube/netflix and the interface, aside from blasting you with a bunch of meta non-sense is otherwise fine. They've got some nice built in things for like measuring a room or moving around virtual furniture or whatever too and as standalone headset some good titles (fan of Batman, "I expect you to die", beat saber, super hot.... handful of others)

#

BSB2 seems like nicest PCVR option IMO, but pricey... I can deal with a little clunky for the times I'm in VR but if was trying to use it professionally or something BSB2 seems like a more comfortable long term option... about the new steam one I'm not so sure about the target market of people who want to be closed off into a space but play 2D games, I guess it has appeal if have small apartment or dorm living type scenarios but definitely has to be cheap enough to make more sense than a big TV which have also been dropping in price for forever.

weak bluff
weak bluff
#

RAM prices so bad I have to upgrade in advance to be Steam Frame ready

quick viper
zealous pagoda
#

are there any good recent vr releases or is it still just alyx and beat saber

gray dome
#

I'd way rather do all that than try to setup base stations

weak bluff
#

I didn't say base station is better but sure

gray dome
#

or at least if I can still use it without internet

#

I still despise the facebook shenanigans and would never get a quest for those reasons

#

I already didn't sign up for this garbage with the normal oculus app

sly river
#

beamng and dirt 2.0 both are fun in vr as well if you like racing games

#

also has anyone gotten the flip vr controllers I was looking at them and they seem like one of the few lighthouse based vr controllers left (may be the last ones left :/) and I want to more or less stick with all light house based tracking while I can its convenient and for me always just works.

#

I guess also the etee controllers too

#

but they seem to have the same issues I have with the vive wands which is no buttons they just have finger tracking like the index controllers insted of trigger and squeese button thing

cedar belfry
#

cool steamvr mod i installed

#

unrelated but i've just bought more vive trackers!

#

all of this just to meow in vrchat btw

rustic garnet
real pasture
#

here's my alters mod

#

all of those trackers are virtual ofc

real pasture
serene stump
cedar belfry
real pasture
real pasture
# cedar belfry 3090 lines

this line makes the most impact
background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(255,0,0), stop:0.6 rgb(60,0,0));
at line 268

#

because well, it changes the main steamvr gradient

#

this one looks like this

cedar belfry
#

im doin amoled

#

fuck gradients

#

ive been using harsh colours to identify elements

cedar belfry
#

TIL SteamVR has a workshop

reef marsh
balmy lintel
#

cool

cedar belfry
hybrid cloak
#

Hey guys is there a way to make the PS VR launch edition wireless with some sort of adapter? My cable situation is alr bad enough as it is

haughty thistle
#

Nope

#

The only headsets for which there are wireless adapters/possibility for wireless are these:

  • Rift CV1 (TPcast)
  • OG Vive (TPcast or Vive Wireless Adapter)
  • Vive Pro 1 & 2 (Vive Wireless Adapter)
  • Valve Index (Nofio)
    All the ones above are native Wired headsets (like the PSVR) which received some sort of hardware adapter that can make it wireless. Tho in my experience and reading online reviews the only one of those worth looking into is the Vive Wireless Adapter; preferably in combination with a Vive Pro 1.
    The ones below are all Standalone headsets which have some sort of software that turns them into wireless PCVR headsets:
  • Quest (all of the Quest headsets; Quest AirLink, Virtual Desktop, Steam Link)
  • Vive Focus 3 & Vision (Vive Streamer)
  • Pico 4 (Pico Link or Virtual Desktop)
  • Steam Frame (comes with a wireless adapter dongle)
#

I should mention that none of those solutions work with the Playstation. They're strictly PCVR only.

little plinth
#

pico got steamlink too now

weak bluff
#

It's not worth converting wired headsets into wireless

#

I have not seen a single satisfied person and funny thing i know someone had nofio and tried to sell for like a year now no one wants it even when it's deep discounted now

haughty thistle
#

Yeah, the Nofio is absolute garbage

#

The Vive Wireless Adapter is that same idea, but actually executed somewhat well

upper prairie
#

I wish I could do wireless on my Quest 2 but I don't have a spare router just lying around

#

With wired link the thing is an actual piece of unusable trash

#

I'm one "PC Disconnected" away from smashing this thing with a hammer

hybrid cloak
upper prairie
#

Installed ALVR, no longer homicidally enraged at quest link

#

It was way easier than I expected

upper prairie
#

Will increasing bitrate increase smoothness? I’ve pushed it up to 500Mb/s and that’s already a massive improvement in performance over the default under 100. I presume it decreases the GPU’s encoder workload since it doesn’t have to squish each frame as much.

#

I have a USB 3.0 cable in the proper port so I should be able to easily manage 1000

upper prairie
#

I suppose that could cause issues on the decode side

weak bluff
#

There is only so much headset can decide yes

real pasture
upper prairie
#

I have a pretty good encoder in my 3080 but my Quest 2 struggles

real pasture
#

no wonder tbh, its quite an old chip by now

#

higher encode resolution (transcoding resolution in alvr) + high bitrate = higher load on the decoder chip of quest 2's xr2 gen 1

weak bluff
#

The future is foveated encoding

real pasture
#

god i love me some free money đŸ€‘đŸ€‘đŸ’°đŸ’°đŸ€‘

pale orbit
upper prairie
#

Would forcing software encoding for the headset save me from the fight between OBS and ALVR for the GPU’s encoder? I have an 8 core CPU so I think I’ve got the overhead for VTOL VR

gray notch
#

im upgrading to a gtx 1080 ti, will i finally be able to actually run games semi alright?, also what are the "most important" settings in alvr that i gotta change asap

left coral
# gray notch im upgrading to a gtx 1080 ti, will i finally be able to actually run games semi...

FYI. Driver support is ending / ended for the 10XX series cards. This doesn't mean you can't game on it, but eventually games may stop working if they require features that are only present in newer driver versions. https://www.reddit.com/r/gpu/comments/1me2s7l/nvidia_confirms_gtx_1080_ti_driver_support_will/

Reddit

Explore this post and more from the gpu community

gray notch
#

oh i know and i guess its only temporary

#

till i scramble enough cash to get a more modern gpu

weak bluff
#

split obs and headset on different encoder H.264 and H.265

haughty thistle
# weak bluff split obs and headset on different encoder H.264 and H.265

Depending on how the encoder pipelines are constructed in the GPU, this might not help. NVENC has 2 pipelines per encoder chip and most NVIDIA GPUs only have 1 of those, since one pipeline is always reserved for shadow play by the driver (even when not using it), that leaves you with only one GPU encode stream. In that case it doesn’t matter if h.265 or h.264 :/

cold shard
#

the number of encoders per encoder chip has changed a fair bit over the generations. 20 and 30 series is 1 encoder per chip across the lineup. Prior to that it was 1 or 2 depending on the class. 40 and 50 series got two encoders for xx70 ti and up and 5090 even got upgraded to 3.
https://developer.nvidia.com/video-encode-decode-support-matrix

#

It's possible you're remembering the arbitrary 2 sessions limit that was in place for ages, but over the past few years has been climbing and is now at 12 sessions.

deft folio
#

Is the meta quest 3s a good pick at 250$

real pasture
upper prairie
#

I sadly don't have one

cold shard
# upper prairie I sadly don't have one

what GPU do you have? You may have multiple encoders on it anyways so there wouldn't be any sharing. I linked nvidia's list above. I couldn't find an AMD list, so they might be just always 1 encoder.

upper prairie
#

I’ve got a 3080 so I presume it has one encoder

#

Looks like I do have support for 12 sessions, whatever that means

cold shard
hybrid cloak
#

Hey guys I'm like really new to PCVR so around how demanding are GPU games? Like, for context, how much of an FPS drop will there be in MSFS normal to VR with same settings? Thanks.

tardy eagle
#

I posted this in tech support but it seems to be being buried in other tickets so im gonna say here, I recently swapped out my 5060 for a 9060XT as i wanted to go all AMD, everyone said i should see no noticable change in my VR preformance, however just simply on VRChat on just Low settings, it shoots my GPUs utilization to 99% and the frame rate is stuttery and choppy, however the temperature of the card dosnt change, according to 3 different programs

weak bluff
#

MSFS is one of most demanding VR game that many true enthusiasts spends thousands if not tens of thousands just to get good experience

#

However mind you 40fps in VR is different than 40fps in monitor due to asynchronous reprojection tricks make it feel better and your degree of tolerance on vr is less

#

If you want to be GPU efficient try to figure how to get foveated rendering working (eye tracking required)

weak bluff
#

Did you maybe change the CPU as well?

tardy eagle
#

No my cpu is the same

weak bluff
#

Maybe auto resolution increased as a result of better hardware

weak bluff
#

Lol maybe it will help me sell my headset at higher price to recoup for steam frame

real pasture
little plinth
#

Definitely RAM prices

weak bluff
#

Also they cut 30% "metaverse" budget so they are subsidizing less

deft folio
#

is 128GB to little on a VR headset

real pasture
#

if you use it for pcvr only, no

#

if you have 120129 standalone games, also no, just uninstall the ones you dont plan on playing

weak bluff
#

you have to see what you want to do that needs 128GB

#

i never even cross more than 1GB because I only use for steam link lol

rustic garnet
#

Anyone used monado on linux

real pasture
weak bluff
#

If you are a really good beat saber player quest 3 latency could be felt

vale crow
#

what's the performance impact of vr over other games? i have a 7800XT and want to look into pcvr

weak bluff
#

your gpu is good

#

cant tell without specific but in general huge performance hit

fair spoke
#

Yeah largely is a "it depends" what it depends on is the scaling and encoding I'm pretty sure meta quest link connection over wire eats something like 3GB of VRAM just using the desktop so basically have whatever is left for game to load textures and model assets

#

Steam link seems to have less overhead but can tweak settings with different streaming options to trade quality for speed too

#

You don't want VR games to be laggy so is often worth dropping some quality settings to get reasonable fps as to not đŸ€ź

vale crow
#

hmm okay

#

do you think it'd run well in 1080p?

#

thats my normal resolution for everything

weak bluff
#

If you play VR your resolution should be your vr headset render resolution

#

1080p is reeeeealy low on VR

#

Like 2016 level Oculus Rift CV1 and HTC Vive render goal should be 1512x1680 per eye

#

For quest 2 for example you should aim for 5408x2736

rustic garnet
rustic garnet
#

like menaced said your gpu is good

sick night
#

Im telling you from experience, my 7800xt runs vr great

upper prairie
#

Quest link in general seems to be pretty bad software. I’ve had a ton of disconnects and performance issues. ALVR with the wired connection seems to be way better performance

sick night
#

quest people should just use steam link and not bother with the quest link anyway

#

its slop software and bad at everything

vale crow
#

but if it runs things good I'm fine

rustic garnet
#

or god forbid vrchat

vale crow
#

i dont even want to think about any version of microsoft flight simulator that can't drink /hj

#

i think blade and sorcery and superhot vr are the ones i most want to play and from what i've heard they aren't the most graphically intensive of vr games

weak bluff
#

Superhot is an old game it runs well even on GTX 1060

#

B&S i haven't been up to date

haughty thistle
upper prairie
#

Yeah my Quest 2 has been struggling to start up for the past couple weeks

#

It either goes to blank gray or it loads into the home world but the UI never appears

#

I usually have to restart it three or four times to get it to work

south palm
#

God I'm so excited for TMR thumbsticks for the Frame controllers. It wasn't even mentioned in the latest vid. Meta's thumbsticks started drifing like 10 hours in for me.
No amount of cleaning helped, and any 3rd party thumbstick you can get has pretty much the same issue
That being said, I do play a lot of VTOL VR which needs a lot of thumbstick clicking, which seems to be the main cause of drift. But still, what the hell

weak bluff
#

HAHAHAHAHAHAHAHAHAHAHAH

#

Meta has “paused” its initiative to bring third-party Horizon OS headsets to the market. The company says it has shifted focus to “building the world-class first-party hardware and software needed to advance the VR market.” The News A little over a year and a half ago, Meta made an “industry-altering announcement,” as I called the 


#

Didn't happen

haughty thistle
#

Honestly, not surprised

#

They're struggeling to keep their vibe coded BS to run stabally on their own hardware as-is PepeLaff

weak bluff
#

New video!

weak bluff
#

what they cooking

cunning pike
patent flume
real pasture
patent flume
real pasture
#

no

#

its just how it is

rose peak
real pasture
#

i believe in fluxpose

north tusk
#

can anyone reccomend me a USB power+data hub? Ive had an oculus quest 2 for about 4 years now, and finally wanted to use PCVR for iRacing and such, but the MOBO ports dont supply enough power (15w?) for the quest, I would prefer to have either a hub or even a expansion card to help with this, thanks.

weak bluff
#

To feed extra power with a hub iirc is to break usb spec convention

#

The most stable way to feed power that I could recommend and you will not like it

#

Is to run it wirelessly via router with charging cable to your headaet

#

That is the only way to make to last indefinitely

cold shard
#

Quest 2 specs state 10W charging, 5V 2A. I think most USB 3 hubs will follow USB 3 spec, which unfortunately is 5V 1.5A. A hub would be allowed to power their own VBUS and indicate USB Type-C Current @ 3A and still be compliant @weak bluff . I'm not sure about previous USB connector specs, but USB-C allows hubs to do this.

On a side note, it's crazy they only finally upgraded the charge circuit to USB-PD (9V 2A, 18W) with the quest 3. Iirc the quest 2 can use up to 14W so 10W is a bit odd, though maybe average power use could be less.

#

@north tusk

#

The top port on this is 5V 3A

north tusk
#

it is beyond ass

north tusk
cold shard
# north tusk thank you đŸ«¶

I forgot one thing to mention is that if your environment isn't cold enough, it'll eventually still throttle the charge current anyways due to temperature

north tusk
#

Yeah thats not too big of an issue

weak bluff
#

What i mean by is if you try to feed the power to a cable with an active cable like these ones they break the spec

#

There is no motherboard that can feed 18W, you need to feed active power somehow but cables like these break the spec

#

Allegedly

#

Anyone who thinks wireless is much worse haven't tried a good wireless setup

cold shard
# weak bluff Allegedly

I can't speak to this specific cable, but these are normally built as single-port hub which does not violate the spec at all.

weak bluff
#

.

cold shard
cold shard
#

and even in the case of USB-PD, a single port hub allows these cables to be fully compliant with the spec. I cannot guarantee every cable does this, as it adds costs, but it is absolutely possible to build a cable like that that is spec compliant.

haughty thistle
#

The Quest becomes the client device when plugged into a PC for data. As I have previously written, a client USB device is only ever meant to deal with PD when it's the only protocol it has to deal with. If you plug in a USB hub into the Quest and then plug your PC into said hub, the Quest will not show up, as the Quest would act as a host in that case. (USB-Hubs are sortof directional with the cable side being for the Host and the ports being for clients)
Host devices can receive PD while sending out data, it's part of the spec for USB-C docks, but the same is not true for the client side of the USB transaction...

cold shard
# haughty thistle The Quest becomes the client device when plugged into a PC for data. As I have p...

As I have previously written, a client USB device is only ever meant to deal with PD when it's the only protocol it has to deal with.
Incorrect. I have no idea where you've got this idea. USB-PD's BMC protocol is the means by which device role, USB4 mode, and type-c alt modes are all negotiated.
If you plug in a USB hub into the Quest and then plug your PC into said hub, the Quest will not show up, as the Quest would act as a host in that case.
hubs still have a UFP and DFPs and this matters w.r.t. to data transfer, but one of the major intents of USB-PD was to allow power direction to be irrespective of this. A port can even be a DRD port and perform a DRS to switch between DFPs and UFPs, though there's no obligation of a particular hub IC to support this on its ports. A specific hub implementation is likely to have designated power inputs and outputs for practical reasons, but this is not a limitation of the spec. Data aside, clients on the DFPs can be power sources or sinks and the host on a UFP can also be a power source or sink.

#

Please read section 1 of the USB-PD spec. What you're saying goes against some of the fundamental intents of USB-PD described therein

oak sphinx
#

Hello,
Is the HTC Vive XR Elite a good purchase in 2025/2026?

weak bluff
#

I have never seen a single happy XR Elite buyer even at its discounted price

#

What will you play it with

torn prairie
#

Does anyone know if you can use FSR4 on the 9070xt in vr on quest 2 in games like flight sim or assetto corsa? Is there a way to use it for vr IN adrenaline?

pale orbit
#

Here's my Breath of The Wild VR Gameplay & First Impressions using the Better VR Mod. This Zelda BOTW VR Mod features full 6dof suppport and so much more. To get the mod and all the info please head to the Flat2VR Discord: https://discord.gg/flat2vr
⭐How To Support The Channel and my Content:
⭐Become a YouTube channel member with exclu...

▶ Play video
sly river
#

Are the vive trackers fine to run through a usb hub I have 4 but am thinking about 3 more and don't have any more front usb ports on my case

haughty thistle
#

It heavily depends on the hub. Some work better then others. I've got an Anker hub that works fine for 3 trackers plugged directly into it, but I know people who've gotten the same hub off Amazon and theirs had a different hub chip internally and didn't work very well :/

#

Since for most applications the actual hub hardware doesn't matter, it'll always be hit or miss wether a hub is good for the usecase of tracker dongles or not. I've heard people even had issues with those purpose build hubs from Rebuff Reality and Tundra Labs (tho those have ofc the highest chance of just working)

urban remnant
#

would you guys say that getting a quest link cable's worth it or nah?

rustic garnet
#

ok valve it's early 2026 where is my steam frame

golden spade
#

I just bought a Meta Quest 2 with controllers for ÂŁ175.

thorny wraith
#

Congrats! There's a lot of fun to be had there

gentle meteor
#

Im looking to upgrade from my rift cv1. What would be a good upgrade? I really want a better image and something wireless if possible. I saw people talking about the bigscreen beyond but thats a bit steep for me

weak bluff
#

Below bigscreen beyond that is wireless is naturally Quest 3 and Quest 3S whichever budget allows

#

Those are best value for now and both headset will get price hike very soon

#

There is also upcoming Steam Frame which we don't know the price yet we just know it is under $999

rustic garnet
gentle meteor
#

The frame is definitely very compelling

#

I think it may have the slight edge over the quest since it has a dongle included and it runs steam os so i can do desktop vr games on mobile

#

Its still a bit more than i would like but it might be worth it

rustic garnet
#

steam remote streaming just works and steam input just works

#

seriously

#

all ive heard about the quest streaming is how much hassle it is

#

Also native linux support

#

Im growing an itch to ditch windows

gentle meteor
#

I think quest streaming should be fine if you are willing to make your setup good for it

#

You need a wifi 6 or 6e router and have it nearby with your pc wired to it

#

Which im assuming probably isnt the case for most people

#

The included dongle on the steam frame makes all that stuff unimportant

gloomy crater
#

I'm looking forward more and more to the Frame because I realized that it solves a lot of problems for me. I have a fairly powerful system, but since I basically only play flat screen games with low hardware requirements, the only reason I have the hardware I do is to play VR. So if I get a Frame, I can pretty much play all of the VR games I want on the Frame itself, and I could realistically ditch my 6950XT and just play all my normal games on much lower power GPU. Also, my current room setup is kind of bad for VR, so I have a hard time not hitting stuff. But with a Frame, I could just go to a different room that's got more room. As much as I like the BSB2, the Frame just seems more practical for my situation

#

I'm gonna have to save up three months of my leisure purchase allocations but I think it'll be worth it

rustic garnet
#

Not to mention foveated streaming !!!!

rustic garnet
weak bluff
#

i would wait for review

rustic garnet
gloomy crater
#

2 of the only 3 VR games I have any desire to play can already be played on the quest 2, and the third game is half life alyx and it would be kind of stupid if their fancy new headset can't play their previous gen VR title. So I have no worries about the onboard hardware

rustic garnet
#

...

#

its still mobile hardware

gloomy crater
#

Eine

#

It's the first mobile headset I have any interest in because I don't have to re buy my entire library for it like the quest headsets

#

Other option is streaming to the frame from a steam machine, so that I still don't have to worry about my main rigs hardware going forward.

The only flat screen games I play are PC ports of mobile games, so I could downgrade my GPU pretty heavily since I wouldn't have to worry about playing VR off that same system, as long as the frame can play beat saber, bonelab, and HLA on its own.

river pivot
#

Noo meta is gonna stop pdating quest 2 in late 2026 :(((

golden spade
#

IT'S HERE!

weak bluff
#

You won't get any review until it's released

golden spade
#

I've hooked up a router to a WiFi extender and my desktop so I can get Internet as well as good PCVR streaming.

rain sequoia
#

hi

#

Rate it 1/10

lime token
#

6/10
Good headstrap, could get a better face cushion, Quest 3S is a pretty mid tier headset, but solid

rain sequoia
#

ya i agree any recommendations.

lime token
# rain sequoia ya i agree any recommendations.

Globular Cluster F3 Q3S from thier website, as the Quest 3S one is not on Amazon yet.
its a magnetic frame that lets you swap face cushions based on what you are doing, it comes with 3 different face cushions. I have the Quest 3 version and it's amazing.

barren zealot
#

Ish

pulsar mantle
#

How difficult is it to mod a Quest 3S?

real pasture
#

if software, are you on v78 or before?

blazing timber
#

I got 3S what should I get on it

sly river
#

Carabiners work really good for running your VR cable to the ceiling doesn't solve the twisting problem but it keeps it off the ground and away from your feet

old fjord
#

STEAM FRAME when?

#

I want to order it

golden spade
old fjord
real pasture
#

beat saber

haughty thistle
barren zealot
#

especially since as far as we know frames entered in production before the dram crisis

#

assuming that's true valve's problem would be having to make a price hike after their current stockpile of materials has been used up, so i believe they're trying to see what other dram sources they can get their hands on before they announce a price they'll have to heavily revise anyway

weak bluff
#

In South Korea companies are literally booking extended hotel next to Samsung factory begging for DRAM contract

#

The situation is really dire

#

And Valve probably don't have as big negotiation power as some of those booking at hotel

haughty thistle
#

OpenAI has literally reserved 40% of all DRAM output from Micron. That's a massive chunk of the worldwide DRAM output. I don't think people realize how dire the situation is for literally everyone else...

gloomy crater
#

I wonder how this DRAM crisis going forward is going to compare to the chip shortage during the pandemic in terms of how it affects everyday consumers. Like, not being able to buy GPUs was really bad during the shortage, but there were also cars that were sitting unfinished due to not being able to get the chips for their onboard computers. Maybe consumers will be more likely to go against AI when they realize that almost everything that's electronic uses some component or another that's being hoarded by AI companies and it's the reason a ton of products will be in short supply in the near (and possibly not so near) future.

weak bluff
#

It happened before you know

#

Cars just switched from digital clock to analog clock etc

#

But last chip shortage didn't change much

#

And RAM shortage did not happened for first time since RAM have a history of multiple times fluctuations due to the RAM cartel, didn't force market to change

#

RAM manufacturers are not going to ramp up capacity because in the past they did and it caused oversupply when demand dropped. And this time the hesitation is even more real because? OpenAI bought ram that haven't existed yet using nonexistent money by a non profitable company

#

The ram price is high is mostly because of uncertainty more than capacity

sly river
#

Wait THERE'S A USB PORT??!?

haughty thistle
#

Valve designed VR-hardware always had a USB-aux port. The OG Vive, Vive Pro & Index all have one

#

(just the Vive Pro being the odd-one-out with a Type-C instead of Type-A)

sly river
#

I knew the newer ones did didn't know the original one did

haughty thistle
#

Even though the OG Vive's USB port is pinned for USB 3.x, it doesn't actually support 3.x. The Linkbox is required for the USB signal to have enough power, and there never was an OG Vive Linkbox with USB 3.x support. (plus the 5m cable is USB 2 only anyways)

sly river
#

might be worth getting a decent headset and mic then since for some reason after switching to linux my L+R audio channels are swapped

sly river
haughty thistle
#

Not sure. Never tried it honestly Shrug

#

And I no longer have mine, so not like I could even try now

sly river
#

and no sound unless its at 100% volume but thats not the worst thing to deal with since I can just turn the game down in game menu

sly river
haughty thistle
sly river
#

if I didn't use the box it worked fine but I then couldn't reach my play area with the cable because I have my cable ran through some carabiners on the celing

#

also how good is the original psvr I got my sisters a ps4 for christmas

haughty thistle
#

The original PSVR isn't really that great

#

Unless you want the exclusives, I'd recommend you get something else instead tbh

sly river
#

I just meant like insted of nothing they don't really have much to play over there just the ps4 so I was thinking about getting that for them too

sly river
#

wait they still sell the delux audio strap for the original vive? how worth it is that upgrade since my strap is disintegrating the more I use it

haughty thistle
sly river
#

welp thats fixed XD

#

I just swapped from analogue stereo output to digital and it was fixed

native crypt
#

If you're on Linux just wait to see what steamframe costs tbh

native crypt
strong jolt
#

Hmmmmm

real pasture
sly river
native crypt
#

What issues? It's not even out lmao. But fair enough...?

sly river
#

Like unless it has lighthouse tracking built in its going to have a lot of the same issues that like a quest or psvr2 does

native crypt
#

I see. They might implement it better since it's just.. Developed by valve but we'll see. Heard it wasn't that bad but since lighthouse tracking is dying now essentially I'm just going for iommus at this point. Been wanting fbt for like 5 years now and it's gonna be longer till I get it

weak bluff
#

inside out solves some problem but introduces different problems

#

you wont have to deal with base station occullusion problem

#

valve did solve play in the dark issue, my big plus

rustic garnet
#

iommu is

#

something else

native crypt
#

Egh. Yeah

#

Very much is

barren zealot
# rustic garnet you mean IMUs?

It could also be possible they have a software solution to accomodate the frame's standalone tracking and lighthouse tracked items.

#

Come to think of it how do lighthouse tracked objects even communicate with the pc?

#

I never gave it any thought

#

I know that vive and tundra trackers require USB dongles so that's just 2.4 ghz probably, but how do index controllers do it? Do they talk to the HMD?

rustic garnet
barren zealot
#

Oh shit yea

weak bluff
#

they use their own NRF communication to connect to trackers

#

similar to wireless mouse dongle

sly river
sly river
native crypt
#

Its just not worth getting into at this point IMO. The hardware hasn't really gotten cheaper or better in terms of reliability

#

If you've already invested in it meh, fair but IMUs have gotten good enough and the Frame is just a lot more compelling of a package than BSB i would imagine for those who have only had standalone or flatscreen

sly river
#

I mean you can get used valve index headsets for $300 as well I buy used for most things the bigscreen beyond is one of if not the best just no nonsense headset (sadly not very cheap)

native crypt
#

also I don't have an iPhone or friends with one

#

đŸ˜©

sly river
#

they have the universal gaskets now

#

I was looking at ebay the original bigscreens used are about $400 cheaper than new so I was thinking bout that with the new gasket and audiostrap

#

or maybe 3d print adapter for the vive audio strap upgrade thing

#

actually looking on ebay the original bigscreen has a few listings for around $525 even I might stop by optometrist to get my ipd measured

deft horizon
#

I miss VR, but I don't have the money right now

strong jolt
#

My vr setup (PSVR and PSmove controllers using iVRy)

haughty thistle
#

Well, at least it's not Meta Ig xD

rustic garnet
#

what's the glowing ball on top

#

and the .. screw vise? ?

haughty thistle
#

The glowing ball looks similar to a Nolo Tracker, but I thought those weren't supposed to glow orchid

weak bluff
#

Oh... Almost forgot Nolo CV1 existed

strong jolt
#

The reason why the are glowing ball on the controller and the headset so the PS3 eye camera can see them and track the position of the controllers and the headset. Also there is a screw vise on the headset so I can put a battery on, and power the LEDs inside the blue bulb

rustic garnet
#

Doesn't the psvr have it's own LEDs

#

in some constellation

strong jolt
#

It does but the LEDs are dim to the PS3 cameras

gloomy crater
#

It has come to my attention that I pretty much have to decide whether I am going to buy a steam frame, or attend two family trips happening this year because Idk if I'm gonna be able to afford to do both. But at the same time, it's sort of a situation where I don't know whether having a frame would even make me play more, or if it would just make the rare times that I do play more enjoyable. Like, do I rarely play VR because my current headset sucks, or because the games I have just aren't that interesting? In the latter case, idk if it would even be worth it to upgrade until some of the games I'm looking forward to (upcoming SLZ titles) come out in 3-5 years or so. Cuz if I upgrade before any new interesting games come out, I'd basically just be getting a frame to play half life alyx, beatsaber, and boneworks/bonelab more conveniently / clearly and that just doesn't really seem worth it. That's kind of why I was really looking forward to a new VR title from Valve launching alongside the frame, but right now I'm not even sure said title exists.

native crypt
#

can always just get it later.. once it comes back in stock

chilly gate
#

Depends on your headset though

#

I use the quest 2 and i have no issues other than maybe being able to enjoy a lil bit more resolution but thats a luxury issue for me

jade bane
#

Yall ive got a pico 4. I have a 3060ti and my vr performance is fine but sometimes a bit stuttery and not completely ideal. Do you think the 6800xt would give me a decent enough overhead if I decided to upgrade to that?

rustic garnet
#

do you know it's a gpu performance problem

#

check for cpu spikes too

jade bane
#

I suppose I could. Is the r5 5600 not good enough for vr??

#

It IS AM4 but its not that old of a CPU and I have no problems with it typically.

#

Id be kinda shocked if its a CPU bottleneck

#

If it were a CPU issue im not willing to upgrade to AM5 with current economy. Maybe pick up a better 5000 series cpu

#

5800x3d type beat

jade bane
#

I may honestly do both lol. Found a 5900x for a solid price. May as well max out am4 before being forced to switch to am5 in 3-4 years time

rustic garnet
#

pico is wireless right?

#

could be some wifi shenanigans too

jade bane
golden spade
sly river
#

Also 6800xt would be pretty good overhead I am running a 7700xt and it's really solid I get no stutters or anything with an og vive at native resolution.

serene stump
#

So syntech batteries currently can't be purchased separately from the full headstrap

#

Every combo with battery that isn't just the strap is unavailable

jade bane
#

CAD* of course

#

The 5900x i just found is $250

sly river
jade bane
#

5800x3d may be better but idk if its 2x better LOL

#

And either way both are upgrades to my 5600x

sly river
#

True

jade bane
#

I can probably resell my 5600x for $100 CAD relatively easily

sly river
#

Though I'd keep an eye on marketplace or equipment site for one of you can

jade bane
sly river
rustic garnet
#

gaaaaadd why did i buy all those games on the oculus store

native crypt
#

Because they bought out a bunch of good developers(?) Before killing their studios

rustic garnet
#

nah job sim and beat saber and budget cuts are all on steam

native crypt
#

Ah well.. Can't help you there

#

Thinking maybe you can extract the apps possibly, but no idea. Certainly not something I can outline here I don't think and assuming you do manage that kinda doubt if inputs will work or anything on some other headset but it's an idea

rustic garnet
rustic garnet
unique onyx
#

Hey does anyone on the server have experience with any of the Viture XR/AR glasses? Took the plunge on their special Cyberpunk 2077 version of them and curious if they’re good.

upper prairie
#

Has anyone else found it to be actual hell trying to do VR? I have a Quest 2, and after Quest link stopped working I switch to ALRV, which I got working perfectly fine and smooth, but now that’s also stopped working on the exact same settings that were smooth just a few weeks ago. I think I’m just going to quit VR until I can get the Steam Frame.

#

I would do wireless VR, things seem to be going that way, but I don’t have a spare router.

sly river
haughty thistle
#

Yeah, for a good VR experience you either want a native PCVR headset with a cable (one which plugs into USB & DP/HDMI on your GPU) or you'd want a dedicated wireless link of some form (either like the Vive Wireless Adapter with a PCIe 60GHz card, a dedicated Wifi Router just for the Quest or like the Steam Frame with it's custom dongle)
Anything else will pretty much always result in a sub-par experience. Some people may get away with sharing their main router with their Quest, but I can almost guarantee you those are people with not many devices on their crazy high-end router Shrug

#

People have bought dedicated routers for their Quest headset before, and there are some decent models for relatively cheap out there capooNod (tho recommended models differ by region)

weak bluff
#

recently upgraded router to wifi 6 stopped crash due to connection lag and soon upgrading to GPU with AV1

#

i went too far i cant give up wireless vr

fair spoke
#

Good luck! For whatever reason wireless has been pretty painless here granted I had a WiFi 6 router and got wifi 7 mesh setup to replace it and desktop machine has wired connection, granted there is usually some quality drop in the image it has held up in terms of lag as long as my GPU isn't overtaxed by whatever game+encoding

#

On no man's sky with 3070 I had to crank a lot of the graphics all the way down, replaced with 5080 and it can deal now, flying the ship still somewhat nauseating but less so

native crypt
barren zealot
#

Steam mobile app appears to have added the option to sign into a steam frame

barren zealot
#

I will still be extremely surprised if we see it before april

#

My most realistic and worst case scenario because i'm a doomer will be preorders in april and shipping in summer

#

Unless they are going to stagger the release with frame/controller going first and then steam machine whenever they can find the RAM

#

would be suboptimal since if half life 3 exists it will be announced when the steam machine opens preorders or after it ships

frozen hemlock
serene stump
#

What face pads are people using with the quest 3? The inbox one is far to rough for me and makes me itchy

fair spoke
#

I got a pleather one, was whole head strap replacement and has extra battery on back, the battery is kinda garbage though, it might help with balancing out the weight but adds to the overall mass too... If were to buy again would look for one without battery probably but is more comfortable overall than stock still

#

It is sometimes nice having the extra charge but it isn't much and usually end up just plugging in somewhere or waiting for the built in battery to charge for a bit

serene stump
#

The stock cloth pad and strap are garbage and yeah i have a headstrap or 2 on my list that includes swappable battery in the back

#

Extra batteries for this one don't seem to exist https://a.co/d/gIRQ9Hs without buying the same headstrap bundle

#

All 3 items for the first bundle seem to be in stock so no idea why the triple bundle isn't available

#

Pretty sure none of these have face pads

fair spoke
#

Yeah just looking at em here was first thought too you'll want new face pad if they don't include it first probably since will still be annoying and moreso with more weight on your head

#

Out of the group first one seems nicest to me, a bit of bulk with the extra blower fan or "ac" but probably nice to have too, most of the quadcopter fpv goggles have at least a little fan to keep your face cool under the goggles

serene stump
#

Yeah the bobovr is the one I am leaning towards with a new face pad

barren zealot
#

idk if it's a kiwi thing or a thing related to the quest's design but the strap sometimes make the headset wobble a bit. like it only attaches to your face from the top leaving the bottom a bit mobile.

barren zealot
sly river
#

Welp looks like the deluxe audio strap for the vive might finally be discontinued right when I was going to buy it too.

cedar belfry
native crypt
#

Well I mean they stopped selling the normal headstrap bundles like 2 years ago

#

And it's not like people don't mod their headsets specifically to use it

#

Go inhabit a star or smth

sly river
native crypt
#

I like the original (cloth vive strap modded) strap more anyway ngl

sly river
#

I might just end up finding an index on marketplace at this rate

#

I did find someone selling another vive with the deluxe audio strap AND index controllers for $300 but I gotta get my car towed and fixed so maybe some other time

vast widget
#

Anybody has any experience/knowledge on PCVR on a Quest3 with a 7800XT (over cable with quest link into Steam VR) for HL:Alyx?
I'm at a 100% usage at both high and low graphics, is that right?

haughty thistle
#

Yeah, HLA scales render res to make use of as much of your GPU as possible while maintaining the 90fps target. So changing the graphics settings mostly trades graphics fidelity for image clarity

#

(so higher graphics settings = lower resolution)

rustic garnet
#

you can lock the render res with a console command tho

spring ruin
#

tried vr for the first time and when i took it off i occasionally think the thing im looking at is like rendered computer graphics instead of like real

haughty thistle
vast widget
vast widget
#

I'd like to play as high res and graphics as possible keeping a smooth experience

#

but I literally can't figure it out

#

same with the difference between Vulkan and Direct rendering

vast widget
rustic garnet
#

thermal throttling will start before you burn anything up

#

set the in game quality preset to like medium and let the game handle it

#

which headset do you use

vast widget
#

And the difference between vulkan and direct? I googled it but I am not 100% on what I should use (Use direct but on AMD vulkan can be smoother but it can not)

vast widget
#

iirc, it's '4k+infinite display' 120Hz..?

rustic garnet
#

qhd is a monitor resolution

vast widget
#

my bad

rustic garnet
#

q3 is approx 2kx2k

#

per eye

rustic garnet
vast widget
#

the default had me seeing black tearring

#

(when at spawn looking at the citadel)

#

that's why I took off to ask here about it (after looking for answers online first)

rustic garnet
#

with the quests there's also the streaming to account for ..

vast widget
#

yeah, wish I had a router that could run virtual desktop/steam link dirrectly

#

but I first wanted to prove I could do it over cable

serene stump
#

and honestly they are made to do that LOL

#

Also how are you running the Quest 3 for PCVR? Meta Link? wirted or wireless as well

#

Or are you using a different app such as ALVR or or the other one I can't remember the name of off the top of my head

#

"Virtual Desktop" seems to be the other one that gets mentioned a TON

#

Meta Link uses an extra 1-2GB of VRAM for me and with my limited 8GB that certainly causes issues

#

Also this seems to be the best option

#

AKA dedicated router plugged into the PC and then Wifi 6 to the quest 3

#

AKA separate router to the rest of your network aka strictly for VR usage

#

I MIGHT look into doing that myself aka have my Desktop conntent to normal wifi for internet and then bridge the connection to my 2.5gb ethernet that is then hooked into the VR router which strictly connects to the Quest 3

vast widget
#

Cable through oculus link and then steam vr, 7800XT at 99% usage 300-400Watts constant about 90°C on hotspots, the GPU has 16GB VRAM
I'm mostly afraid of my case only having 1 in 120mm and 1 out 120mm and no other holes

serene stump
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So Meta Link cable got it

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serene stump
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Yeah sounds like you need a better case honestly

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CPU?

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might end up buying the prism thing, didn't yet since it has to ship from America to Europe through Amazon (amazon has barely anything in my country)

serene stump
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16GB should be enough for the moment for VR modding

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serene stump
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Ok similar specs to me then minus the GPU

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