#virtual-reality
1 messages · Page 29 of 1
Their thermal solutions are usually incredibly well designed (just their fan curves aren't). No, the problem was that Intel made false promises for when their 10nm parts were ready and the kind of heat output they'd generate and thus f'ed Apple over. And rather then redesigning the entire thing that was basically already finished, they just threw it all onto market, whether it was good or not...
you get the point i think
Things like not including a normal 3.5 mm jack on the airpod maxes
The Butterfly switches however, we can all agree that those sucked. Thinness for the sake of thinness is never a great choice, especially for keyboards and other mechanical parts...
things like not letting you run your own apps
things like deprecating 32 bit app support haha what that one goes crazy
P. sure the engineers don't really care about that sort of stuff...
im an engineer (well, a fifth of an engineer) and i care
And that was actually a relief for the engineers. At least software engineers. A 64bit system can't inherently run 32bit applications. What you need is a support layer (Windows is no different). And this support layer needs to be embedded so deeply into your system, that any change to the core system also needs intrinsic support in the 32bit support layer, which then all need vigorous testing to ensure the support layer still works or not.
The whole reason why Windows keeps the 32bit support layer in their 64bit OS is because so many of their customers are still using 32bit apps. There was never a big push for developers to switch to 64bit. In-fact, the company I just left still has their main company software compiled as a 32bit Windows app, using MFC libraries that date back to the late-90s (and thus can't run when compiled as 64bit). But you can't stack these support layers. Microsoft always carried on the 16bit support layer in the 32bit Windows releases (even if it was an optional install since Win8), the whole reason it isn't an option on 64bit Windows is because they had to essentially write an entire new support layer to run 16bit apps directly on the 64bit host OS, and ain't nobody got time for that...
i never actually looked that hard into why 32-bit app support was killed on macOS; that's pretty fascinating
I remember that for a long while after the first 64bit Linux distros came out, they all could only run apps compiled for 64bit. A 32bit support layer didn't came until much later into the Linux Kernel...
Granted, it's not that big of a deal there, as often time Linux apps are distributed as source code you have to compile yourself, but not all apps are (especially commercial ones like JetBrains IDEs)
Matter of the fact is: supporting 32bit apps on 64bit OSes is good for legacy purposes, but under ideal circumstances would never be a thing...
i also didn't know about this and that's also really fascinating
The rumors were true: Vertigo Games and Deep Silver announced today during PlayStation’s State of Play games showcase that they’re bringing the post-apocalyptic world of Metro to PSVR 2, Meta Quest 2/3/Pro and SteamVR headsets. According to the studios, Metro Awakening is a story-driven first person adventure built exclusively for VR that blends...
I really like how it feels to use meta finger interaction, I think the bad feeling is from the hand tracking being bad at timesand not the whole UI...
wtf
it's a fucking giant lightning cable
also wtf it's so easy to remove it???
was about to send this lol
hmmm apple seems to be breaking some laws now i see
the EU mandate actually has it so that it needs at least one USB-C port, not exclusively USB-C ports
you're charging it through the USB-C port anyway; the wide lightning port is only supposed to be used by technicians for repair diagnostics
didn't know this
I have a 20,000 mAh battery the exact same size and dimensions as that thing. and it's only 3,166 mAh
do you know its Wh rating?
mAh doesn't tell it's true capacity
the vision pro battery's is about 36Wh iirc, which is a bit shy of a 13-inch ipad pro
not to mention many "20000 mAh" power bank also only have true rated capacity of 12k
only a 15w because I didn't need anything more powerful then that for charging my devices
that's charging wattage, not watt hours
that's charging speed not capacity
100wh afaik
okay i got too curious so i actually pulled up the radio equipment directive and looked at the relevant passage
i don't speak legalese but from what i understand, it's basically saying
- this affects: phones, tablets, cameras, headphones, headsets, handheld consoles, portable speakers, e-raders, keyboards, mice, GPSes, earbuds, and laptops
- if a device in any of these categories is rechargeable, it must have a USB-C port to charge with that's always accessible and operational
- if a device in any of these categories recharges at higher than 5V, 3A, or 15W, it must support USB power delivery
firstly the vision pro battery pack doesn't really fall into... any of these categories, nor does the vision pro itself
but secondly even if it did, it's still covered, since its charging port is a USB-C port and it uses USB-PD to charge faster
the internal wide lightning connector isn't one the pack can charge through i'm pretty certain
another thing i'd point to is the magsafe 3 connector on the newer macbooks—they're most likely not going to go away when enforcement of the RED for laptops comes into effect in 2026, because they can also charge through their USB-C ports—it's just that magsafe is an additional port you can charge with if you want
also turns out this was already found in diagrams back in december but just wasn't well-known until someone actually saw the real thing
https://fxtwitter.com/aaronp613/status/1737507098437497068
PCVR release thank god, I was terrified it’d be psvr2 exclusive
maximum gamer
Thank God it's not meta exclusive either
Equally terrifying
I don't want a future of only standalone
PCVR graphics will always be better
I wish I could play RE4VR but never will because Meta exclusivity
and I've been so starved of a solid singleplayer VR game, nothing has been able to touch HL Alyx and Medal of Honor was an enormous letdown
I'm having this serious problem with my Quest 2, and I'm hoping someone here can help me:
I've been going back and fourth with Meta support for the last two days to help fix this issue I was having with the native Meta store app never launching a game/app page for me. It was just bring up an error code, or crash. Ended up being told my support to do a factory reset (which is what I figured was going to happen).
After doing said reset, I got stuck on the pairing code screen part of the setup process. I tried two different phones (Android and IOS), the latter of which was the original phone I used for first time setup, but my headset and the app doesn't sync. Even when I tried reinstating the connection by starting a "new device" manual connection, I get try again errors every time I type in the pairing code that shows up in my headset.
So being basically locked out of my own Quest 2, Meta support is now asking me for my info in order to do an RMA and possible replacement (if they can't fix the current headset).
I don't want to have to do this, as I'll have to wait to get my or a new headset back.
Does anyone know of a possible digital solution to resolve this problem that I can do on my own right now?
Could it be as simple as deleting my device data on my Oculus account page online? When I log into the mobile app, my headset still shows up as registered and link with its unique serial number, even after my two factory resets. So that is presumably why I can't sync my headset with app again. Hence why I remain stuck on the pairing screen part of the setup process within my Q2. Idk if I should try this though. This is my theory.
i dont think so
you probably better rely on RMA
make sure when you pair with your phone bluetooth is on
it is required
Yes. Bluetooth was on every time. Even turned on and off more than once.
RMA before holiday i guess
May I ask for elaboration as to why?
i think the only way to fix it is via software update and you need to pass the controller pairing step to connect to internet then update
And I'm able to do that every time. I'm stuck on the pairing code screen, which came after successful controller pairing and software update.
maybe try manual update?
when you hold volume down and power there shoudl be uption to manual update
idk any more after that
Yeah. I noticed that. I just don't know where to find said update files.
All signs are just pointing me to the fact that my headset is still paired and associated with my Meta account. Hence why the communication between my Q2 and the mobile app is corrupt.
idk any more than that so try figure it out
Damn the meta experience seems dark 
My pico just needs a pico account which does not require a phone at all
You can sign up straight in the hmd
The reason why they do phone pairing is probably to offload security threat to just 1 device
Hey all, 2 days ago I booted back into Windows for the first time in a while, updated gpu drivers and everything, to test out the newish Steam Link for Quest 2. It ran flawlessly.
Tried it again the next day, with zero user input, config changes or other software updates afaik, and SteamVR itself started getting extremely high GPU usage. Issue persisted through trying AirLink and VirtualDesktop, so probably unrelated to Steam Link.
What can I even try to troubleshoot this
I used to be able to do 120 fps rock solid with no stutters before this issue, now it's like 90fps on the steamvr void and ~60 fps on things like beat saber
Ended up having to RMA. Was just wondering what you were referring to when you said "holiday"?
Chinese new year
Hey guys i have a little problem ive got a vive gen 1 and it worked then i tried upgrading to a vive pro gen1 (only headset and connection box) it did not want to connect/ install drivers ive got a green light on the box orange on headset and a Setup error
Ordering the vive pro with basestation 2.0s. anything I need to know about how to take care of 2.0 trackers? I hear they can die a lot, what are some things I can do to lower chances?
The #1 thing that comes to mind is to go into the steamvr settings and set it to put the base stations to sleep when you close out of steamvr, that way they're constantly "on" but the sensors are only spun up when you're actually playing (also gets rid of the whining sound when you're not playing). Also, try not to repeatedly turn them off and back on and vice versa in rapid succession cause it causes unnecessary strain. After four years, only one of my base station 2.0's has died, so as long as you mount them properly and don't cut power to them while they're doing a firmware update (pretty sure a combination of these is what killed mine), you should be fine.
Thanks for the reply, I have a hexagon shaped ceiling, is that fine for mounting the trackers?
I've never done ceiling mounted base stations before, but in theory yeah as long as they're mounted to a solid surface and won't be at risk of moving around or falling it should be fine. In the past I've had 3d printed mount holders attached to the wall with adhesive, which failed horribly so I swapped to the normal mounts that come with the base stations just screwed right into the walls. Just try to mount them at the opposite corners of your play space with a slight downward angle if you can.
download an app that can turn base station off when you dont use it
Classic Brad
Next thing you know, lightning connector as wide as a PCIe slot
Thinking about buying a Quest for a few games such as beat saber and game pass. My question is should I buy the 2 or 3? I don’t want my headset to be unusable in a few months due to the 3 taking over
Quest 2 will last for at minimum 3 years and will last more than that
Quest 2 will keep getting update 3 years after its last sale
That's hilarious, good job apple
i am honestly pretty impressed that it can keep passthrough going for 30 seconds after a crash
Yes
yesss
bring the day of normalized public hmd usage
this is what i'm hoping to see from AVP
I would like glasses instead of bulky headsets normalized lol
Glasses don't need normalisation
You can already buy some xreal glasses and not be judged wearing it
I... don't like that
i prefer AR glasses over VR headset in public
VR for indoor pls
I prefer if people just didn't honestly
Seeing all these people with bulky things with cameras on their face makes me feel like I'm in some weird dystopian future...
10 years ago these sort of people whould've been called "Glassholes", and I think we should bring back this term...
I'm all for using this stuff indoors with friends or family, but please don't use this stuff in public
Google Glass was a meme when it came out
Smosh made video about it
I think it is still relevant
Bloopers & Deleted Scenes: http://smo.sh/GlassXTRAS
DOWNLOAD OUR NEW GAME: http://smo.sh/HeadEsploder
CHECK OUT THE SMOSH STORE: http://smo.sh/100MRHH
Watch EN ESPAÑOL: http://youtu.be/vzElBvBVE3A
Google's new revolutionary product doesn't exactly work as intended.
Cast:
Ian Hecox as Himself
Anthony Padilla as Himself/Rasta Man/Narrator
Chris...
thats cool, but we still dont have the tech for good AR glasses. thats why everyones making headsets with decent passthrough.
It's not coming today
probably not in the next 2 or 3 years
Given how bad tracking is in moving vehicles I doubt they are actually doing anything
Just bought the new apple vision pro
i saw a screen recording of someone using it on a fairly dark bus and it was working fine
It’s dope
VRChat is INSANELY underrated
The wild worlds people have built inside that are essentially full fledged almost triple A games is mesmerizing. I feel like people have no idea about it because the name VRchat doesnt give you the idea that its literally becoming readyPlayer1
Yes but unfortunately i'm an introvert
considering how little i use my vocal cords it just paralyzes me trying to speak properly lol
You can go into any world you want in a private instance
most of the crazy huge masterpieces are empty actually, and even if other people joined, you can mute them. But private instances are perfect for the introverts
i've heard about toxicity in public lobbies so i generally just stick to private functions hosted by friends
I tried streaming for the first time today. It worked way smoother than I thought it would go. I streamed 20 mins of exploring the world called "Complex 7", it looks like its going to take a few hours to actually explore and the story seems robust
I highly recommend it so far though, its incredible
I mean, I wouldn't say "underrated"
It's always in the top 100 games on Steam for concurrent players
Right now at 57
Over 20K people online at the moment
I would actually say it's overrated, but for people who've been playing the game since 2017-2018 and sooner. Worlds are still amazing to visit and the public instances are ASS. I hate going into them around Christmas and Easter, because of all the Quest babies screaming in the mic at all times
Worlds are good because their entire SDK is based on Unity 2019 and Unity 2022
Yeah I just downloaded Unity and the VRchat creator companmion with the SDK I was gonna see if I could build a few worlds with some tutorials. I have some ideas
I personally don't use VCC because it seems to break my projects but if it works for other people, great!
They need more curated packages tho...
Just bought a vive pro kit with all cables with the cable box, 2.0 wands, and 2.0 trackers for 290 USD, do yall think that's a good deal? According to the listing it was only used for no more than 15 hours for demonstrating VR projects
not the wandsss
Lmao, I'm thinking of buying the index knuckles in a couple months
the wands are... weird
From what I've read it's a hit or miss, some people like them in games like beat saber and BAS, but the lack of a joystick would be annoying
What's funny is that pretty much everyone I know reported that the VCC works wonders. SDK updates often broke projects in the past, not an issue since VCC. I'll never understand what people do to break their projects with VCC...
Wow. That's basically a pair of lighthouses with a free Vive Pro and wands 😄
(a pair of lighthouses new cost around 300)
I personally would never visit public worlds. Ever since the game came out on Quest (and now Android phones as well), it's been kiddies all the time. Sure, there were screaming kids before, but not nearly as many. Honestly, the only public worlds I'd visit are PC only ones...
Wouldn't call the whole game overrated because of that tho. F+ worlds are kinda like calls between friends. It's actually pretty nice. Certainly a lot better seeing them in their avatars then just a profile picture 😄
VCC works wonder until it doesn't
Its the best as long there is no big update
We got screwed when VRChat updated Unity 2019 to Unity 2022
Because of this VRChat got backlash and now they are forced to establish better communication with devs
The whole rollout of Unity 2022 was a mess. I believe they mislabeled the very first U'22 version of the SDK to be U'19 and as a result if you update your U'19 project to the latest SDK that's supposedly available for that version your project breaks. EZ fix tho if you know about this...
The worst part is the update happened around when VRChat announce they are going on holiday
So hot fixes got left until holiday was over
Reading Haï~ rant I have to agree
I mean, they intended the rollout to be early access/beta, so they could gather feedback while they were on holiday. It was never meant to be out for everyone yet.
Problem was that they realized that VCC can't really support beta SDKs, so they just ended up making the beta release public a few hours later...
And that part Haï~ was really mad
"remember this sdk version we did no PR announcement about outside of open beta? it's a full rel now LMAO"
【QRT of Haï~ (@vr_hai):】
'I noticed I'm having way more attention lapse issues while sick (store self-checkout issues, touched a hot pan, ...)
If my tools are still broken, they will stay broken until I get better. I'm …
💖 31 🔁 2
Idk maybe update VCC first
Anyone who went blindly to U'22 SDK without reading up the circumstances can kinda blame themselves. The SDK was an open-beta release. VCC just doesn't support open-beta so in there it had to be flagged as rel...
It was all communicated by the VRC devs...
But they said they will not repeat it again so im crossing fingers
Now they are planning dev forum or something
What's VCC
VRchat Creator Companion. You kinda need it do do avatars or worlds
Must have tool if you want to make stuff for VRChat
Now that i got my 5700x3D... i'm actually now GPU bottlenecked 
suffering from success
the 3080ti can't hold up above 50fps on 2544x2544
that's with Foveated rendering
had to use the blurfest DLSS
quality got me to like 65FPS
then at 75ish (balanced DLSS) FPS it's back to CPU bottleneck
is reprojection a must in MSFS bruh
Realistically speaking, MSFS is always gonna be GPU bottlenecked on whatever system you'll try to run it's VR mode...
i was CPU bottlenecked when i was on the 5600
the performance is muchh better now but still not 90
pretty much only the 4090 can do 90fps no reprojection no DLSS
2544x2544
you can use dlss in vr???
MSFS has DLSS usable in VR
There is DLSS for VR. Not sure if it actually activates in MSFS (or if it just lowers the render res and then skips the DLSS runtime). Reason I mention that MSFS might skip the DLSS runtime in VR is because for VR you need to use a specific DLSS runtime and I'm not sure if MSFS switches over to that one...
I know for a fact that Into the Radius uses that VR specific DLSS runtime and it looks pretty great from what I've heard (but it also adds about half a frame of latency; so not ideal)
MSFS VR and Flat graphics settings are entirely separated
if it doesn't work pretty sure they won't include it in the VR section
Huh. I guess it does use the VR DLSS runtime then..
I might compare it to OXR toolkit NIS/FSR tommorow
I was just mentioning, as that's the case with Hitman 3. It does have a toggle for DLSS, but it only does something for flat gaming. In VR it always uses FSR and only in a radial pattern in the outer FOV section... (can't even turn off FSR in that game or force it on the entire FOV)
That radial FOV pattern also isn't taking into account where the actual FOV tangents are centered. As a result the game is basically unplayable on any headset where the FOV tangents aren't centered in the rendered screen area...
The fact that 1050ti used to be vr ready
Now even a 3060 will struggle
though looking at older headsets their resolutions are barely bigger than 1080p displays
like the Rift 2160x1200
Nvida just slapped a "VR ready" badge on there and called it a day. Same with the GTX 970. Neither were ever powerful enough for VR. The latter even had that 500MB VRAM problem which made it especially bad for VR. Did Nvida still label it as VR ready? Sure did!
Ever since the 1060 came out, that was always considered absolute bottom of the barrel for VR, even back when it came out...
I know a lot of people tried to run vr on even way weaker stuff back then like gtx 750ti's
and is equal to 1060 roughly
Not recommend at all
Well that was in 2018 so yeah
I legit tried that lol
On my Lenovo explorer back in the day. It... was not pretty...
I wonder why nvidia waste time on FG
didn't linus made a video about using spacewarp on flatscreen?
(Yes, I had a much better card to actually play on, it was just an experiment)
well nvidia needs exclusive features but AMD??
20% render resolution and it still was hitching. Plus because of HDMI 1.4 the headset was limited to 60Hz, and I dunno if you know, but those OG WMR headsets, when they run at 60Hz they run only about 2/3 as bright and flicker like crazy...
A lot of people didn't have better cards as most were overpriced because crypto tho most people got a new card when the pricing dropped. Sadly Nvidia is not really making affordable cards that are good for vr
when is nvidia releasing the 5000 series
this year october?
cause that's 2 years after the 4090
also is Video buffering in VD even worth turning on
the latency reduction by turning it off seems really good and i don't really feel much stutter
no way it's already been two years since 4000
I just got one few months ago💀
Anyone played the VR mod for cyberpunk?
Me getting a 1070 and thinking that HLA could just handle that. Now I feel like it barely handled anything
also note than if you were using virtual desktop, VD has its own performance issues
so glad steam link vr is finally out
Eh. All methods of playing PCVR on Standalone require extra perf. In my experience VD allows finer control and results in an overall better experience, while SteamLink is just click and play, no tuning needed for it to work good, but as a result the video quality in my experience isn't quite as good. I assume SteamLink locks in on h.264 for simplicity, while h.265 on VD looks so much better (even without 10-bit)
i find 10-bit not worth the latency hit
Same here. But switching to h.265 (8-bit) improves dark scenes so much. I legit don't get how people can see anything at all in the dark on h.264. It's just one big blob. Details in the dark are still lost on h.265, but at least you can see something...
What are some good wireless headphone to use with Quest 3 for PC VR(dongle connected to the PC, no bluetoothed to headset)?
it might be better to connect to the quest instead so it matches with the display/stream latency.
A good recommendation would be the soundcore VR P10 and it also has a power passthrough
so you can charge and connect
yeah pricy as hell for in ear though.
I could get more powerful over ear for less
I agree with Fionya on that one, that with the Quest you'd want the headphones to be connected to the Quest directly using 3.5mm or a USB-C transmitter. To save a buck I'd recommend proper over-ear headphones with a standard removable cable. You can get really short cables for these headphones and it won't get in your way that way 😄
I'm pretty sure there are adapters for the vive deluxe audio strap for quest 3, that might be a good option
If people can sleep on a tesla and not die they probably won't die on a tesla while wearing the best passthrough headset ever
though i still wouldn't recommend 
There's a decent chance you'd die while sleeping in a tesla
Especially when you have a model with a single center screen and the MCU decides to reboot mid-drive. I'm not taking this out of the blue, actually happened on the Model 3 quite often in the early days.
Imagine driving 130kph on the Autobahn and suddenly you loose all information about the car including your speed and indicator lights. At least Teslas still have actual mirrors. I fear the day Tesla decides to replace those with cameras like the VW Groups seems to be obsessed with rn...
Right oh my god i'll drive a tesla the day hell freezes over
or any other vehicle which is more computer than car
Yeah, Ford decided to go full digital on the new mustang. Screens for the gauges and infotainment, can't even change the temperature or volume without using the screen. It sucks. Pretty sure people have already reported screen failures as well
Does oculus go still work as a little media device? Is it possible to watch YouTube and Netflix on it for the foreseeable future?
Seems like the latest nvidia driver is unstable
a bit
MSFS VR crashes in the middle of a flight
had to fall back to the december one
man i wanted that RTX HDR
Have not used oculus software since Steam Link lol
Im kinda so over the vision pro it turned out to be exactly what i expected and it's not interesting in the slightest
its not for you either
Vision Pro survives because of the ego of Apple fans
and will be useful in the future because it got kept afloat
Vision Pro already selling better than Quest 3 in like under 2 weeks
in term of revenue
i think it's like... highest HMD revenue of all time in under a month
Meta's Q4 earnings was $1b from BOTH quest 2 and 3
though in term of unit count it's definitely not bad either, already like 200k+
7x Quest 3 price
and of course i count revenue because money is all that matters on keeping something afloat
the quest 3 can sell say 5x the unit but in the eyes of the investors the AVP still gives bigger revenue
And of course apple's mindshare helps meta in the long run
helps bringing HMDs to the mainstream faster
Considering the quests are probably sold at a loss
Quest 3s are sold above manufacture cost
when counting RND sure it's still in the red
but every quest 3 sold they're not losing money
profit is what matter
and probably neither profit
i like the vision pro tbh
i also like that they're pushing the technology in a more practical way
Only reason its becouse there is alot of Apple fanboys out there . I dont say its by any chance bad, battery, visuals , Augmented reality . Is really well done on it tracking aswell. its just that its like 3.5K euro which alot of people wont have access to and even if they did its gonna be alot of money.
In terms of money per value , Quest 3 wins by a mile
i'm getting an upgrade soon in terms of a hand me down, would a GTX 1660 Ti and a Ryzen 5 3600 be good enough for vrchat and beat saber?
(until i can upgrade cause i will 100% get a new gpu at some point)
Beat saber absolutely vrchat barely..
I don't see people complaining about the arguably more experimental equally expensive varjos
If I’m doing link cable on the quest 2 would that change it or should I get a 3060 before I do vrchat? (Unless it works cause I will always try)
do range extenders like eero work on virtual desktop,steam link or air link
they would work, but performance would probably be poor
(also, try steam link first. If steam link works well for you, dont bother with VD. And you probably shouldnt bother with air link at all)
If you have decent wifi then anything 16-series and up should be decent for link or air link
1660Ti will do fine. Slight issue is 6GB VRAM. At this performance it should be able to utilise 8GB on VRChat but it will work with limits if you can avoid loading unnecessary avatars.
3060 is decent it has quality encoder and decent vram to last for years to come
I prefer 3060 but the price is terrible
and dont get 3060 8GB that one is bad
Because it isn't as big of an buyer headset as all others
Since Vajro is more into Industry people and enthusiast
Even tho aVP costs 3,500€ people rather order from company that is 2 decades old and know when they releaase something it won't be half assed and will be quality.
That is why they are so popular on their release because of the Brand Apple has
Apple is like 4 decades+ old
also that has nothing to do with why people dogshit apple for the price and not varjo
seems like a double standard from the community
People were buying an focking 1k dollar Stand for iMac or how was it called so ye
Yee. Well as said Vajro is closed community so they making the prices be like that . Since it's not like they making consumer ready VR like quest 3
And?
They making industry ones. And in industry sometimes it requires you to pay like 5k or more for stuff
it's still a 3500 bucks HMD
that is arguably worse than apple
and people don't flock on it calling it overpriced

slap industry label, charge 3x
doesn't change anything
sounds like nvidia quadros
Its becouse of popularity . And apple overpricing things from an iMac era
And yet the AVP is probably less overpriced than the varjos
and people only clown on AVP price and not other equally overpriced ones
so the only explanation is blind apple hate
It's how they do marketing . If people wouldn't buying them . They wouldn't sell it so high
But sometimes you need to look at price of components as well . Just sometimes
On apple vision it's overpriced as they always do
headset better than the equally priced varjo
avp more overpriced
does not make sense
component wise the varjo is definitely inferior as well
considering the AVP has better passthrough
I am not an Industry. I don't set how they do it
maybe if thet do an new one will drop in price cause of better aVP but hard to say
But ye same stuff can be made to apple . It's just they do it's an apple product so they set the price how ever they want . It's same with iPhones . Overall assembling of an iphone can cost around 500. Some say it's less and they sell it for 1.2k or 1.5k
So true
Ah yes the 1kmh walk
Everyone keeps talking about this disney invention like as if it were ever to be sold to consumers...
It's Disney. They'll either try to bundle it into some sort of full experience or more likely use it for attractions at their theme parks...
they will NEVER use it for good
they will patent the shit out of it and only let million dollar deal go through
which is only handful and will not reach to consumer likely
Vrchat is more cpu heavy
If you already have the hardware just try it idk
get 5600X3D if you can it will improve perf more
do you think with vr or AR glasses with cameras better than the human eye that project it to the users eyes, that we could realistically have better than human vision wearing those glasses?
also being able to see heat signatures through walls or something like that too, give yourself night vision
Imagine this: we already have stuff for all of that. Sure, most often it requires you holding up a device, but when are you just gonna randomly want to see the heat signature of a building while out and about in public?
Imo AR has no real applications for consumers, other then some gimmicks. The biggest driving factor behind AR really is the marketing machine. Imagine how much more money you can charge for ads, when the user has no way of even looking away from the ads? Or being able to place ads anywhere in the world without having to rent out a marketing screen? How nice would it be for Amazon to offer you a new order of Chocolate milk when you look into your fridge and your headset sees that you're low on chocolate milk?
I'm excited, my headset arrives today, finally after being so annoyed at the low quality shit on quest standalone, I am finally using PCVR
Already have, but I’ll try to get AM5 at some point
zen 5 is a rumored to be up to 30% ipc improvement, but the x3d part which would bump that even higher for things like games will if going by past x3d releases happen at a much later date
like 2025
It's funny how VRChat is the one application that actually makes people concerned about their CPU performance. My 5900X is already considered outdated but I can still play pretty much any game I want to no problem, meanwhile it feels like GPUs require upgrading every couple years. Cyberpunk at 4k or any of the newer 25k^2+ resolution headsets on 120hz+ would easily max out my GPU and I've only had it for two years lol.
the only way amd will release the x3d part sooner or at the same time is if intel has something that is a threat performance wise
which won't happen at launch if it's in a few months, so at best as a response to something intel down the road this year announces
People who think they need to upgrade their CPU every 3-4 years are either playing VRChat or are just mis-informed. CPUs don't age as fast as GPUs. LTT even made a video about it a while back (back when Ryzen 5000 was still relatively new)
vrchat is not that slow
Yeah GPUns age so fast
Isn't vrchat more vram intensive than cpu?
In 6 years the 4080 is twice the power of the 2080
5700x3D
Depends on your game ig
I mean 4 years is the difference between ryzen 3900x and 7800x3D
The 3900x will be quite slow on faster gpus
Any 3d v cache is good
I remember we talked here about the quest 2 to 3, and now I understand why everyone is talking about the pancake lenses. When you play your vision is mostly centered, but when you watch content you don't move your head much and you really see the light rays when it's white on dark images
Pancake glare is much less of a problem than the shit fresnel sweet spot
pancake lenses are better than fresnel?!?! thats like saying usb thumb drives are better than floppy disks, its obviously not true
I'm happy to report that the 290 USD vive pro kit (2.0 base stations and 2.0 wands) works flawlessly
saw $246 Reverb G2 deal but decided not
feels like missed opportunity
but I use Windows 11
I'm on a Reverb G2 right now but I'm on win10 so I'm safe from the deprication for a while. Still gonna try to save up enough for a new headset by christmas just in case though
And yeah the G2's sweet spots and glare are particularly annoying bc not only is the glare on a similar level to the Index I used to have, but also the sweet spots are higher up on the lenses so I have to have the HMD sitting lower on my face for stuff to be clear and it just makes the whole thing pretty uncomfortable
Idl whats worse selling quest 2 a year later or selling G2 a year later
Which one will lose value faster and will G2 be less desirable post Windows 11 24H2
Very likely. I mean, who wants to run a whole second install (or an older Windows version) just to use one specific piece of hardware...
sigh, it's about that time again. In my feed I'm getting clickbait articles from "videogame journalism" websites about 'tHeRe WeRe FiLeS fOr A nEw HaLf LiFe AlYx SeQuEl In A cS2 UpDaTe, DeCkArD cOnFiRmEd???'
Would a gtx 1660 be good for a meta quest 3
Barely...
The RTX 2060 is generally considered as the entry level VR GPU. Iirc the 1660 is the lowest end GPU you can actually use with Link (even if not that recommended), tho you will definetly want to lower the render resolution...
I’m getting a 2060 in April so that’s great
Negative. My sons PC is using a 1650 Super and its been running for 2+ years with link just fine. Got him a quest 2 last year and been fine since too.
Right. Because the 1650 Super is just a cut down 1660. Always keep forgetting these Super variants exist...
Still wouldn't recommend running VR on such low end hardware (unless you want to run at 50% render res or experience a vomit fest)
It runs games just fine. Sure its doesnt run it at near full refresh and render but thats to be expected on entry level hardware. Even my old 1060 still runs games just fine too.
"fine" is a relative term
The 2060 is as CB said the lowest end you should go, I had one for a long time and you are looking at a lower than native and 72-80 Hz depending on the game.
ok
I wouldn't upgrade from a 1660 to a 2060, you should get a 2080 or 2080 ti maybe
You can find em pretty cheap
More than in flat screen performance is important as you want a good res and smooth experience
I'd say keep the 1660 and try the low end games and save for something else later
im getting the 2060 for free
Not really in this case. Thats why its a supported gpu instead of not supported. The card can play VR games just fine. Its the users expectations that should be tempered to expect less than optimal performance with lower end hardware or less powerful current gen hardware. Because for all intents and purposes I find my wifes 3060 to be inadequate for what I like in VR. Same for my sons PC. However for her or my son who are people who don't immediately look for their FPS counters when they get in a VR game have been enjoying it for years without any complaints of dizziness or ever vomiting, buying more games and enjoying more hours in VR than even I do means that they do in fact do it....just fine.
Cant complain on a free upgrade! I got a recent upgrade on warranty that gave me a 13900ks/4090 in place of my 12900k/3080ti! More FPS!
so if i werte to save up for a better gpu what should i do
Atleast a 3060 or better would probably be the most common choice to limit those chances of dizziness or discomfort you may have.
try it out if you get it for free lol
G2 will defo depreciate faster
and then if you want better performance sell it to someone else for not free and you'll get a head start in the budget for something faster
3 1/4 I just split up large files between them, you know I have 1,000 so I can store a WHOLE GIG! 
I have an I9-9900K and an RTX 1080 TI and 32 GB of ram is that good enough?
for VR? Depends on the headset, but it should be
I'm running a Rift cv1 on a gtx 970, Ryzen 5 3600 and 32GB Ram
and it only... kinda makes me want to vomit, which is better than actually vomiting!
lucky mf
depends on game and headset, anything better than a quest 2 your gpu will struggle, and some cpu heavy games will kill your cpu
Heavily depends on the game, you could maybe get away with roblox VR, no way that thing is playing something like VRchat with anything other than minimum settings tho
And depends on the headset
specifically render resolution and driver overhead
The 1080ti is still a good card
paired with a lower resolution headset
Meh I’m stil saving up for a 30 deities card
Haha robloxvr is in no way light
That shit unoptimized asf
The programming maybe, but the GPU usage is low enough I can play VRchat and roblox VR at the same time and swap between them
I ran 6 roblox instances at once on flat and my 3080ti barely used 30
I got cpu limited kek
a 30 deities?
Mb series
Yeah, VRChat you'll definitely have to remove anti aliasing and disable avatar shaders as that will hit CPU performance but I know plenty of people who play with much older cards on VRChat such as the GTX 970, and the 1080ti. It all depends on what headset you use and what resolution it demands.
I'm using a 1.2MB 5.25" FDD myself :3
POV: You have money to burn
Used to play vrchat on RX 580 and Core i3-9100F its about how much you can tolerate
On quest 2
Damn
Train motion sickness
I used to play VR with a laptop with mobile RTX 2060 and Intel 10400h and there were so many stutters and frame drops that I ended up building a PC
Quest 2?
Valve Index
You have displayport for that?
USBC to DP adaptor
If its not alt DisplayPort it wont work well
I don't use the laptop anymore it died on me anyways which sucks
With my current PC I don't have any performance issues so I'm happy :3
For sure!
Gaming laptops are biggest waste of money for me at least
I spent half what I spent on my current PC on a gaming laptop back in Jan 2021 and it only lasted 2.5 years before its battery died which is expensive to replace
If I want light and fast I would build fast desktop and setup remote control to my tablet PC
Connect your cheap tablet or laptop to PC at home
Light and fast
I still own desktop PCs from 1987 that still work
Assuming you don't have Australia internet
IBM XT compatibles outlasting modern laptops xd
Why is Australian internet so bad
Do they still widely use ADSL like where I live in the UK?
Lol
Poor infrastructure investment
False promise from politicians
Overspending
It would be comedy in every aspect of it
Someone even memed the NBN https://youtu.be/8AfEhoU44L0
🎉 Support us on Patreon! https://www.patreon.com/garncomedy
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The NBN is all about giving Australians more... more home internet, more fibre to the node connections & most importantly, more wifi speed! We'll just have to check ...
Locals in my area complain about low internet speed whilst spending twice what I pay for a 17.9mbps copper connection than what I spend on a 150-500mbps 5G connection
Fibre?
Yes
No availability in my area other than spending fortune on engineer
Infrastructure people
I live in a rural area
I'm sticking to my 5G router they only stuck up a mast a year ago but it was best solution
Reason why some poor country have fast internet because they never had infrastructure in first place so they start with speedy fibre
And dense population
My internet went from 50Mbps to 225 in a decade
In my country the infrastructure is decades old and government spending on fibre upgrades are kinda spent randomly all over the place
Welcome to the UK where privatisation is government policy
Oh well at least our cellular networks keep being expanded by mobile companies and my god is it cheaper
Depends on latency ya
Basically mobile PCVR
Latency will bite depends
With peer to peer latency is just matter of internet
Wow. Over here they charge like 50€/month for 250mbps VDSL; 40€ for 100mbps...
Fiber is the same but with the option for 1gbps down/500mbps up for like 80-120€/month (depending on the provider) 🙃
I live in super dense area and ISP is a state owned company aim to subsidize instead of profit
The customer service is shit but when it works its great
And we are under mercy that if submarine cable breaks that stable 225 can go down significantly to Australia level
German Telekom used to be part of the German Post and the German Post used to be state owned. But in the 90s we had a huge privatization craze and so Telekom was split off from the Post and both were privatized. Now both are international players known for somewhat shotty and expensive services (Dt. Post did a merger with DHL; and Telekom is usually known as "T-Mobile" in countries where they only have a presence in the mobile space)
Trust me, it's 100% the same story in their domestic market 🥲
Latency will still be horrid
Airlink/VD via wifi6 local is already like 40ms average
Then if you add network latency that's a solid 30ms extra at least
Idk but streaming PCVR service exist so it might be up to lots of optimization
Existing doesn't mean good
People still complain about latency on wireless pcvr, over the internet pcvr will be even more horrible
Definitely no playing something like beat saber or any shooter that requires fast reaction time
Ok but still for flat screen gaming its good enough
I played some games with steam remote play on a car trip this christmas over 4G/5G and it was actually really solid overall but every few minutes it would basically drop the connection for a few seconds which i assume was due to changing over the cell towers
I've done something similar once a long time ago as well. Parsec on a laptop tethered to a very poor 4G connection in a hotel room. Worked good enough for some very basic VRchat on desktop mode, but wouldn't go play anything fast pace or VR for that matter...
nice
floppys are the best
we never should've gotten rid of them
so true!
and the sound they make as you use them is soooo satisfying, especially when you're swapping them
I'd listen to floppy disk asmr
XD
i wonder where high end pcvr will be by 2030
somewhere like 25-35 ppd with near human eye fov, oleds and comfort similar to that of bigscreen beyond, under 500 grams
wonder if there will be a new standard of controllers too
I doubt we'll get to human eye FOV anytime near that. The industry giants have shown that they'd rather increase resolution beyond necessity and would rather downgrade the experience if it means they can sell a more locked-off eco-system as a tiny increase in convenience...
Welp, I ain't typing that all again... thanks bot <.<
Anyone here have a Bigscreen Beyond yet?
dont ask to ask just say if you want it
I ended up deciding on the Aero instead of the BSB. So far I’ve been loving every minute of it. Definite upgrade from the index I used for years. You thinking of getting a BSB?
what happen :(
If you shorten "who are" (using the standard 're) the bot will slap your message...
I keep running into this pitfall 😭
i like in kenya and I spend over 90 bucks a month for 50-70mbps
and its fibre
what that's such an oversight

I mean, if you take away the ' then you do land on a banned word and if you do consider levenshtein distance, then the who are shortened by an ' is just a single change away and could've been used just bypass the filter. It makes sense from a programatic perspective...
What’s a good head strap for the quest 3 with a battery besides the 130 dollars oculus one
If cost concern you then DIY your own powerbank
Use normal hard strap then put battery on back with elastic strap
just irdered one
trying to see what owners think of it
unless youre utilizing AR and MR capabilities, i dont really see the purpose of the aero over the beyond since the beyond overall does look better in vr, plus comfort and mic
The main draw of the aero for me and other people like me who have really big issues with glare in VR is that the Aero has aspheric lenses, which cut down significantly on the visual glare. The BSB's lenses are actually known to have rather bad glare. That and the fact that the aero won't work with my gpu are the main reasons I'm waiting for another headset that has Aspheric lenses to ditch my G2. Hopefully there's a better headset (not the Somnium VR1 preferably, bc even though it has aspheric lenses and works on amd gpus, I could buy a 4090 and an Aero for the price of just that headset alone) that'll release before WMR gets fully disabled
if the vision pro had wireless and wired steamvr mode and could use the controllers too, i wonder if it would make it a lot more mainstream
oh shit alvr is a thing
whoever made https://www.valveprism.com put a suprising amount of work for just a quick troll site lol
im gonna use that to troll people
Bruv it fooled me so hard I forgot valve actually had the index
i knew it could not be because its too early
also Valve this time would want to accomodate with their flagship game as deal
yeah, the real thing is probably still at least a year away
still saving for it though 😄
if its good (ill wait for the 1+ month reviews at least) ill buy it
My bet was Q2 2025 or later
That gives them a good six years after the Index came out
if they release hardware usually they have a game in dev in parallel
assuming console time is not good for valve
half life 2 is 20 years and counting if you don't count alyx
next valve vr could be next month or 10 years
until half life alyx 2 then no half life alyx 3
I definitely think that before they made a new VR headset, a new iteration of a product they had already released in an existing space, they wanted to focus on entering a new space they had no presence in first. That being mobile computing, and the steam deck. I think that the steam deck's development ate a lot of their hardware development allocation, and now that it's out and it's a brand new product that they don't have to worry about iterating on any time soon, they're more likely to shift back and do a new VR hardware release what with their last one being pretty outdated at this point.
Valve is waiting for: Better AMD Semi Custom, their game, SteamVR on SteamOS before they could finish their hardware
We all need more half life games.
Sorry for a late response wasnt feeling the greatest yesterday. I mainly got mine just out of impatience. I've had pretty much every first gen headset and counterpart since the CV1 and was just itching for something better than my index. Its really not a crazy upgrade compared to the index either. Just has taken me some time getting used to the varjo software and little kinks n nitpicks.
the BSB?
No I got the Varjo Aero.
damn i want to know about the beyond
i'll probably be buying it a year or year and a half from now tbh
unless a BSB killer comes out
Right. Would be nice to have something full setup no mix n match system be announced. But with everything seeming like its favoring the standalone approach it makes me feel like this Aero's going to be the last big bad VR setup for me 😦
even though i'm a bit spending conscious, i think i should treat myself a bit for breaking through the hardest phases of my goals
I was hopeful for the index successor.....2 years ago so I've pretty much let that idea go.
You should!
I mean atleast get a quest 2 to fiddle around with?
i've had it for over 3 years, the joysticks are fucked lol
Oh my bad lol. Ok maybe atleast then sell that thing off for parts on ebay or something. Then small upgrade to the quest 3 until the good one makes it your way?
also pc hardware is fine but my gpu is a weak point, 16gb ram, 5600x3d, 6650xt
nah imma just go all in
Oh yeah of course! I mean just to tide you over until something releases and the GPU
but wouldnt be like forking over for a full price headset as the used headset would offset some cost.
But I see your logic. Spend none and save for the best! I like it lol
i mean after all once i finish school and get my first job, the whole pc upgrade and vr setup could be on an entire months paycheck
Yeah maybe another 16 or 32 gigs and a beasty card and youd be set id say!
i wonder if next gen cards will be overkill for a BSB
i mean is the 4090 enough for varjo, BSB
Its "enough" but I wouldnt mind a little more power.
id be running the 72hz mode anyways
at 2560
i mean after all the 4090 can do 100+ fps in most demanding games at 4k
Yeah. Can say my 3080ti was pretty good at keeping that. My 4090 destroys it 🙂
Atleast for the few games I mainly play. Nothing using RT or DLSS
i hope there is a bsb killer
like a 130fov+ 6k OLED
even if it costs more
kid in my class is comparing the quest 2 and 3 to vision pro
I wish. Thats a little high of a reach I'd say. But I mean I would definitely be intrigued.
saying it can do way more for way less, i can see why ignorance irritates people
doesn't even know meta is facebook, or the price of their headsets
Thats next! thinking I might be able to talk the wife into letting me snag that if I get her a new iPad Pro
thought the w3 is $300
Think its 499
nah there were demos of special curved lenses and a double stitched lens too with human eye fov
im not sure what lenses they were though, pancake from the looks of it
this is a couple years old demo too, it was working with displays and everything (needed 4 displays tho) so idk why it isn't being used yet
Yeah a demo of that tech. By the time that reaches any type of consumer IF it makes it way into that market will be years away.
Its probably not made practically for a VR setup yet
it's been like 2 years already tho and it was fairly functional
Maybe still fine tuning/optimizing?
i guess
Just me guessing too lol
idc if the headset costs even like $5k if it has that fov at even 25ppd id be all in
i hope a full pcvr upgrade will initially give me that same feeling when i used the quest 2 for the first time in my room
when you come out of it an hour later and take a minute to adjust and realize you're back in reality
even for the first couple of months there were times i would have muscle memory to do a gesture or expect to see something that wasn't there
awesome
i hold some concern of VR limiting my productivity in the future but at the same time it's what pushing me to be more productive as is
Well since I use both pretty frequently that feeling is gone for me. Other than the non standalone games I have every other game just feels like the graphics are maxed and qualitys up. Most play somewhat the same as they do on the PCVR version compared to their standalone versions.
have you played modded skyrim vr?
Yep. Was quite fun for a few months
i still have my hundreds of mods setup
actually really good control over the colors contrast and sat, but the limitations are noticeable on my quest 2
also with my fucked controllers lol
Lol yeah that would be annoying
it's unplayable now
Yeah thats why I was suggesting the q3 as a upgrade until you can get the GPU and VR upgrades later on 🙂
sometimes mixing drugs into vr makes it quite the experience, ive only tested with weed, a dissociative, and psychedelics
vr on acid was very intense and kinda strange, i see what people mean by it can be overwhelming
Yeah I'd bet thats quite the experience lol
Sounds rad
but i don't use any of those so i can only imagine
i would at least suggest weed with it
maybe it's because i've tripped before but when im really stoned and was playing skyrim the snowy rocks on the mountains subtly formed faces
There used to be a game called the Wave which was sort of like a live concert venue with a ton of trippy visuals. The devs ended up abandoning it, but it was really something special while it lasted.
Wait what, that's so much effort for a troll
Actually great job
right it's such a good design mock up
Is it worth getting the vr cover 16mm facial interface for the Vive Pro?
half life: x has been data mined out of the last couple CS2 updates
mentions of it in files go back a couple years
so they have been working on it for sometime
2021
last week
GTA expanded and enhanced vibes
That's an interesting article
But what I wonder is if their next game(s) will be vr or flatscreen
I saw the articles about HLX but chose to ignore it cause there's no point in speculating on a new VR title from Valve until we know for sure whether there will even be a new headset from them any time soon
Literally all this means is valve still has employees

nowadays, is a index still peak vr?
definitely...... not
what headset would you pair it with?
which headset would be compatible with the controllers?
I have a ... question and i have no idea where to start 😛
I do a lot of gaming on my TV downstairs, using (moonlight / Sunshine / Gamestream) from my Desktop Machine upstairs. As I have 10Gb networking, its pretty amazing for most of the games i play in terms of latency. I do it though through a Shield Pro and have things like my Keyboard plugged in to the shield directly, and the shield outputs to the TV in directly. So far easy. Game with KB/M or controller etc...
SO Question: Is there any way to reasonably use a VR Headset (either a valve Index or a Quest 3, or something) as part of this setup on the Shield? or is the latency (can i even connect them) going go anihilate me?
I've never owned a VR Headset, and I dont know anyone that does locally, so cant really test it easily
why do you want to involve the nvidia shield
do you have more space for a vr area downstairs or
Anything steamvr
anything from a vive to a bigscreen or varjo depending on your budget
The shield is doing the stream receiving from desktop, so unless I carry the PC downstairs and dont have it in my office, i dont see another way?
yes but do you need the vr area downstairs
yeah, ofc 🙂
my Q is about the connection / latency / etc... the space is easy to sort 🙂
Ah nice, but what distance / etc..? like is the idea "i'm standing 1 Meter away from the PC" wireles,s or "i have a conrete ceiling above me to the PC wireless?" :p
i have no fucking idea but very little confidence that you could output anything to a wired headset through a shield
Wifi
sounds like u have a pretty banging home network setup so
get a separate router as well
so cool, thats solved, got wifi6e now
with a 3 ubiquity APs (one on each floor) so thats fine
ok so Quest3 works - and i can run steamVR on that ? or is it locked to metas envirionment?
what makes you think that? I'd assume a network stream, is a network stream, is a network stream. the shield just runs a hdmi cable, but i am worred about controller / etc.. latency, i dont know how to those communicate back
The shield has an Ethernet input and a hdmi output correct
ye
i dont have one but
The shields very old outdated and underpowered cpu is why 🙂
1GB ethernet
vr headsets are very dependent on the gpu having direct control of the displays
i have a hardware steam link i could try with i guess
yeah, but... it does. Its literally just a network link passing teh data through.
Not the same but very similar hardware
A network link is a compressed video stream
Yes hardware steam link is only 100m. Enjoy 🙂
100m?
yeah, but idont use the hardware box 😛 i use moonlight / sunshine 🙂
from the desktop to thes hield
Yeah the old steam link is only 100m
pro tip m means meters
Not to me lol
lol I’ve used it plenty of times in forums and not been misunderstood. Sorry you were.
When talking about wireless networking (which have physical distance ranges) there's room for confusion
like im just saying SI unit conventions exist for a reson
reason
Steam link box isn’t wireless which was what I was referring to.
shield Pro runs 1Gb from the switch, 10GB back to to machine, and all it does it takes the datastream - and dumps it in the hdmi output. I also has a usb port, that it makes available so the pc on the other end of the network stream can use those . This works FLAWLESS with this set, and the TV as the video output device. I am truly not worried about any of this, the only Q is:
- Can i hook up a vr headset (sounds like quest 3 can be done wireless, which is great) so that is one avanue, but not sure how controller latency would work?
- Can it be done wired through the shield
i dont think that's relevant to the discussion at all
mate... no-one is talking about the steam link box. at all.
i am
You said you had a steam link box to try….
So yeah was exactly relevant to what I said lol
yes and i would test it wired?!
ah - i missed that Xd
Yes….wired is only 100m as i stated
You simply mistook what I said on 100m for distance rather than speed. No big deal sorry for confusion.
Was just saying you’d have a bad time with a steam link box since it’s limited in its network speed. Maybe for some 1080 60fps it would still be ok. But even then my old one started being really funky with stutters
I have a really hard time believing the shield is a completely transparent transfer layer back to the host machine
The shield isn’t. It’s running a Tegra chip worse than the switch for reference.
that doesn't matter
we're not talking about rendering vr on the shield
no duh it's not up to snuff for that
Neither was I.
its not. for sure, but to simplfy the convo it might as well be. shield does a bunch of encoding / decoding and does add some latency
@lilac lake if you want one of the wired headsets i think reallllyy long usb/dp extension cords would be the most reliable solution
No it might not as well be bc vr hardware needs very complicated drivers to work
And those drivers need full access to the hardware
You’re wireless setup might be fine as it is for just regular wireless vr.
For a quest 2/3 atleast
so i am a bit confused then... you think the passthrough over usb is not enough to the host pc? to detect and initiate drivers?
i imagine the shield doesn't send the full usb protocol back and forth but instead abstractions like HID commands
Dependent entirely on how transparent the passthrough is
Yeah, wireles smakes the most sense based on this so far, Usbs extentions not really an option, i tried for normal use of the PC and it was... a mess. where as using sunshine / moonlight and plugging things into the shield (usb) works flawless
No the shield cannot pass through any devices to your host PC in terms of VR.
well ok which headsets have you been considering even
Yeah a dedicated wireless network solely for wireless VR would be best.
like is it even worth yapping about trying to connect them wired
based on this, not really. Quest 3 seems the best call so far
But your 3 AP setup might be robust enough already
I was thinking Valve Index, but not sure its worth the headache / uncertainty
I loved mine but just really not worth 1000 nowadays and used ones can be flaky if something goes wrong you need original proof of purchase and all that to service it through valve if you’re not confident in your own repair abilities.
Fair nuff.. guess i'll need to read up, but might not be worth it as you said if quest 3 can be run wireless native across my network... all thats left is checking how bad latency gets so curious about that
thanks for the info so far! helps figure out my next steps for sure ❤️
index is kinda outdated by now
hmm.. so besides Quest 3, what else are good options?
Wow it's coming up on five years old this year
Do you have a budget
Maybe Pico 4?
pretty much that or something wildly more expensive
I dont mind spenidng on something worthwile
i didn't prepare this entire hell-scape of a network job with 10Gb in my walls for nothnig 😛
Only other thing thats not really relative now is the quest pro? I dont know if you can find them used or something for cheap.
isn't the Quest Pro just a Quest with some of the data-tracking disabled?
Its like some half iteration of what they wanted the q3 to be. It had horrible light bleed and I only used mine for about 4 hours before I got sick of it. Been sitting in the box for months now.
The q3 is pretty much a better and cheaper qpro yeah
pico 4 seems fairly comparable to quest 3 price-wise. whats the benefit of it?
Im not sure on the specifics of its difference to the q2 or q3 but I didnt like it and read nothing but bad reviews. But to each their own just wanted to say whats all out there.
The self tracking controllers are really cool though
"The Quest 3 uses the considerably more powerful Qualcomm Snapdragon XR2 Gen 2 processor," ... vs pico4, wel.
that kills that one 😛
wait... i think my BIL has a PSVR lying around, didn't that have a steamVR integration somewhere? that'd be a decent way to test wireless interconnect
That does but you need to connect it to your PC
https://store.steampowered.com/app/1005971/iVRy_Driver_for_SteamVR_PSVR_Premium_Edition/ yezzzzzzzz.... tihs sounds like a sunday project to see if that fucker fires up over shield network share 😛
What is the iVRy Driver for SteamVR (PSVR Premium Edition) DLC?• It is the FULL version of the iVRy Driver for SteamVR with PSVR support.What is iVRy (PSVR Edition)?• iVRy is a Virtual Reality headset driver for SteamVR for your Sony PSVR headset.What does that mean?• Want to play PC VR* (Virtual Reality) titles without having to buy another VR ...
$18.99
ok, jokes aside, Quest 3 seems most reasonable option
this sounds like fun though
That works really good. Hes working on the PSVR2 now.
That wont work over shield as you need to connect to the actual HDMI and USB ports on the PC. The shield doesnt have a HDMI in.
yeah not in lol
Yeah your shield is useless in terms of VR bud. Things barely hanging on as a plex server pro.
its working fcking amazing for gamestreaming so i'm happy 😉
Been abandoned for years. Soon theyll just pull it like they did the first 2.
Still have my portable. She trys on GFN and still struggles.
well, i guess that its a glorfied plexbox with moonlight client on it that can pass usb input back to the pc. but good enough :p
that said, not the channel, but is there a better thing than the shield pro that isn't using the TV itself
which is .. impractical from a logistics perspective
Yeah absolute beast still in terms of a plex server. Just sucks they pulled featues from them and other crap with HDR over the years.
No not really if you're just game streaming from a PC locally. Shield just gets it done for that.
Still makes no sense for the gamestream feature to get pulled. Worked just fine....
agreed there, taht was infuriating.
glad Sunshine devs exist
but nothing for me but by happy with the little green mofo even after 4 years of it living as the plex, netflix and gamestream box :p
anyhow, going to look into Quest 3 to see if latency is managable across wifi so thanks folks
Wait how do you know
The ivry driver doesn’t have any type of support for the shield as it’s a regular android STB. The shield itself would have to have its own drivers for the PSVR to connect and pass through to the PC over network same as how the ivry driver connects the PSVR to the PC. Ivry IS the driver itself.
right that's what I've been saying for like two hours 😭
Ok?
I didn’t disagree with you on anything I recall? The other guy just didn’t seem to understand what you or I were saying in regards to trying to get his shield to act as a VR hub for a wired headset.
I even used the sheild as a hdmi extender as example then said it doesn’t have hdmi in ports. Just not possible with that old thing.
Depends even more on which version of the shield. There’s 6 different ones across 3 different SoC combinations.
has another hidden benefit as well
Depends on how optimized the Monado compositor is tho. You're not running without a compositor, you're just replacing it with a different one. It's basically like the difference between Air Link and Steam Link on the Quest. Both get basically the same thing done, get the Quest into PCVR wirelessly, except that one drops you into Meta's compositor, the other into Valve's...
ig not running the whole steam environment is slimmer
Besides it seems to be more about having a foss implementation available at all rather than DIYing something more performant
Also does it work for oculus headsets or is it just a steamvr replacement
Totally agree with that. It's impressive where the FOSS community has gotten thus far!
Iirc it does, however only sorta. CV1 controller tracking is considered experimental, Rift S only had 3dof tracking for it's controllers iirc
For Quest headsets you can just use ALVR, tho I guess that'll just drop you into SteamVR, rather then this FOSS compositor 
Not having a steam dashboard can be a hassle no?
like it's one of the reason i don't use something like VDXR
this is the same monado that is working on WMR own driver
I bought myself something for my avatar and I LOVE ITTTT
It's an AFK animation and it moves. THE ANIMATION IS ANIMATED AAAAAAJDJ!$)$+
It looks v cute
So your avatar types and uses the computer while you are afk ?
It kinda points at the screen and floats but if I wanted to animate that, I could
Where does one acquire this afk animation?
https://booth.pm/en/items/5069840
I used ModularAvatar and LilToon shaders, and put it under Chest bone
@weak bluff I got my new head strap very similar to yours, I ordered a 90 degré cable and a battery
I tried with a battery I already had but it's pretty bad since it's a 28000 mha it's super heavy
i guess... fight with another counterweight in fron or buy smaller battery?
I will buy a smaller battery
Already ordered actually
The counterweight feels nice but it's almost pulling it out of my face and adding another one up front will make my headset weight a kilo
Vive Pro users: first time?
Use the random AIO on your desk as a counterweight :)
hey so uhhh i recently put on my quest 2 and it said i needed to log back in but every time i try to it throws an error
got my hands on a quest 3.
as an index fanboy, i have to say that this screen quality is amazing. pancake lenses change everything.
but HOLY SHIT is this thing uncomfortable
and most importantly with a pitiful battery life
Yessir. You're going to want to get a couple accessories to make it worth it. Snag a new head strap that actually works and a decent powerbank to keep ya going on for longer sessions. Or could just snag the battery head strap combo too.
i got a new visorrrr
will do when i can manage to set up and test something that works when it comes to pc streaming
if i can get my ps5 AND my pc to stream flatscreen games to it, holy shit
alas both steamlink and virtual desktop all require a wired connection to the router which is impossible for me, so i'm trying to get that figured out
you can get a separate wifi ap to connect the headset to wirelessly
Do the wireless AP and you should have basically no trouble doing either of those.
so wait let me get this straight, from my pc's wireless card to the main router is not ok but wiring it to an AP that wirelessly connects TO the main router is fine?
wack
It’s about having essentially a WiFi network solely for the VR to use giving it the entire channel and bandwidth available and having little to no interference with other devices on your network that would cause performance and visual quality drops.
And also with a dedicated AP you can connect it directly to your PC eliminating your main router from the pipeline.
It might be fine you’d have to try it and see how it feels for you. If you notice issues the dedicated AP would most likely fix those issues.
Is it possible to use my AX210 card as an access point for my headset to use steam link, or would my PC have to be essentially connected to itself? I'm just wondering, because I wanna eliminate my AP
Kind of; You would have to essentially have 2 network connections with one method where as the other is just using your regular PCs mobile hotspot function but isnt the best. The second method is to use Wi-Fi Direct which is basically a 1:1 connection between the device and your PC but also would disconnect you from the internet if thats your primary connection. You would need a 2nd wifi adapter or be wired for internet access and could bridge the connections to give internet access to the quest. I tried it a couple years ago and it was a bit goofy for me but that was also on a much weaker and cheap USB dongle that barely could hold 1.0gpbs on the test speeds.
No wayyyy
"Other people are doing it without us, may as well do it ourselves so we can make some money off of it"
I think I could do it, I'm already wired for Internet and my WiFi card is just... there
Give it a shot! Cant hurt!
the extra ap should absolutely be connected to directly to your pc
wired
oh fr
not like the extra hardware is gonna be properly utilized by 90% of devs but cool
it's literally better than my dedicated AP
1200Mbps both ways
Haha! Very nice! Hows everything look when youre in game/app? Are you seeing any visual issues or heavy compression happening on the fly? Might have to go back to that option if its become that good!
I just go through a regular router. Im using a RT-AC58U basically as wifi for my desktop/steamdeck/switch as where everyone else in the house is on a seperate nighthawk ax3000 to keep all the extra BS to a minimum. So far its been stable and no issues for me over the past 3 years. Been using this setup since the quest 1 got air beta and havent had a problem since.
In game, visually it's fine but some times it goes to shit and becomes unplayable for a bit
I'm using Steam Link
I mean I can understand the quality changes if youre in game moving fast and what not as the signal is going to fluctuate. But if its doing it just sitting there while almost no movement/idle then maybe a specific wifi channel too would stabilize it maybe? That way you dont have any on the fly channel switching going on to account for nearby interference.
Ok so you say it goes to shit, does it go to shit close the app/error out or just go to shit 160p quality 🤪 then fixes after a bit?
and if ya dont mind my asking whats your system specs?
Beat saber challenge community linear jumps
pretty fast
goes to 160p and fixes
Ah-ha! Ok that’s understandable I get the same effect with my wife’s q2 and 3.
unbalanced
i3-8100
GTX 1060 3GB
16GB DDR4@2400MHz
Oh ok so “technically” lower end. But hell that seems absolutely tolerable for easy entry into wireless VR if someone’s got horrid network setups or limited in what they can do.
I mean I’d even think that a little CPU bump would fix that quality drop for you too. But I also see the somewhat hindering effect the 3gb 1060 could be too. I’ve only used my 6gb 1060.
I'm broke lol, I'm stuck with whatever I have at the moment
In the BS menu, I can hit 120fps easily, assuming SongCoreLoader wants to be optimised at the time
Oh I feel ya! I’ve been down that road before. You’ll get something better soon….i can feel it!
I just got my first job last week at a local sub shop. Today, I locked myself in the freezer by accident and was beating on the door for 3 minutes
I'm gonna get a used Index for $650 and save for an entirely new system
Oh boy…..1 COLD cut combo please! lol
There ya go! Index is nice! GET PROOF OF PURCHASE.
Unless of course you like to repair yourself if something goes wrong.
Like a screenshot of the purchase on eBay or the order number from original owner
I believe @gloomy crater can attest to that. He’s had some fun with his if I remember correctly.
Yep screenshot of order works. Don’t usually need the card number and stuff visible just that it’s able to be verified with that vendor.
NOT the eBay purchase. Never that. That’s exactly what they don’t help with.
I was thinking of building an ITX system
https://pcpartpicker.com/list/nxBPL9
Part List - AMD Ryzen 9 7950X, GeForce RTX 3050 8GB, Lian Li A4-H20 X4 Mini ITX Desktop
Ooh I love ITX systems! I used to have the Corsair ONE! Lemme peek at that build
Ok….
I like it but….3050 on a 7950?
Maybe 7900 and a 3060ti or maybe even 3070?
Me too I feel that gpu is a little on the smaller side on otherwise a beasty machine.
I don't want to go over $1600 if I can help it
why are you even pairing 7950x with a 3050
Umm so do you need 16 cores? I could build you a 4070 rig for 1500
X3D, 32GB, 4070, 240m AIO
I would like at least 8 cores
Yessir 7800x3D
What are you even using it for
minecraft bedrock
unity
a bit of blender
Just literally had my buddy come over and buy that setup and I’m building it for him. He’s just gaming and VR told him basically 3XD is the sauce!
all of which would benefit better on a better GPU
Minecraft bedrock isn't as cpu heavy as java
especially bender
GPU OptiX render will rekt any CPU
Minecraft bedrock, RTX
which would benefit more on a better GPU
Yep Fionya’s right you should go for a bigger gpu instead of 16 cores. 8 is still kicking ass but the X3D would keep it strong for a few years should you decide to upgrade further down the line
I definitely don't want an AMD graphics card
it's just to put it to perspective
AMD card which is seen as worse than nvidia in blender
still rekt the 12-core CPU 9x
I mean if you really HAVE to have the cores I’d atleast bring it down to a 12 core. That 3050 is gonna piss you off after a year or two.
it'd piss me off in a month
Right lol
my 5700x3D already plays java minecraft beyond any monitor refresh rate
let alone bedrock
on a 7950x
heck i'm gpu bottlenecked on my 3080ti actually
only MSFS with DLSS Balance can bottleneck the CPU
I miss my 3080ti 😦
God my ITX machine was good. I’m pissed they have such a flawed design on them.
I won’t lie it was a dumb buy but I really wanted it. Was 5k for the 12900k/64G/3080ti system all cooled by a pair of AIOs with ONE fan.
But Corsair decided to give me a 13900ks/4090/64G as warranty replacement. I’m fucking content lol
I guess I won't build a new PC, I'm getting mixed opinions
Oh you should! You’d absolutely love it!
Heck check out some cpu videos on YouTube from HU and GN and you’ll see pretty easily what CPU and GPU you’d like. I’d bet you’d come back with a beasty that’s cheaper than that first build you posted.
And the X3Ds are on sale right now too I think? 370 for the 7800x3D on Newegg
I definitely won't make enough money in time to take advantage of it
Oh ok. Well even not on sale check the 7800x3d versus a 7950 in gaming. You’ll be very surprised. Deciding factor is do those cpus benefit on games you mainly play.
I want something with a min of 8 cores, an RTX card, enough PCIe slots for a GPU, capture card and an extra for USB or a gigabit NIC, and at least 64GB RAM for under $1500. Not too worried about storage, 1TB should be plenty. For networking, I just want at least gig ethernet and wifi/bt
Exactly the build i just did for a friend that I listed earlier. Only thing you’d need to pick is what kinda case you like which wouldn’t vary the price too hard. Unless you go overkill lol
I kinda like the one I put on the case, it's not ugly
I really don't want any sort of glass/acrylic side panel as it'll be moved around in a backpack every now and then
Yeah so keep your case, swap that cpu for a 7800x3d, then snag the msi Ventus 4070. Any 32GB 2 stick ram kit I’d say 5600 or 6000 is the sweet spot on AM5 I think?
I was told 6000
Then keep your 1TB SSD too as that’s what I had in there too
Ok it’s 6000 I thought so 🙂
Oh! I just noticed!
You said you want a RTX card AND a slot for a capture card? Das a big no-no on ITX 😦
So micro atx?
Keep her small?
It's just gotta fit in a backpack
Yep. The Index is great, but expensive to replace individual pieces once they break. If you don't have the order number from the original purchase or the exact steam ID of the account that originally purchased the index, Valve will refuse to offer any support, even if it's within the warranty period.
Oh holy shit now that might be a tough one lol
How big a backpack we talking lol
I should have 50L if Amazon is correct
Oh damn ok you got some space ok you might fit something in there then!
my Corsair ONE was like 12 I think
About 1.5 Series X in size
My Mini PC can fit in a backpack I'm pretty sure, let me check. Edit: nah, my ITX build inside of the SSUPD Mesh case just barely doesn't fit in my largest backpack
So I think it can be done!
Well this hasn't happened yet lol. 1W over the limit lmao
now you gotta get another 600w
Lemme see what I had versus your build one sec
PSU doesn’t have a price but the one I had was a RM750e for 69.99
I think I should get a Gigabyte PSU... 🧨
Could go for a 650 or 700 if in the price range too
Antec P50 is a cube
You really thinking a cube? Cmon now!
Get you something with a little style.
Jk a cube gonna fit in there too?
I'm a beat saber player, it's gotta fit
Kb mouse and portable monitor too I assume? Oh and VR stuff?
No kb/m or monitor, already have it in my bag
Just my Quest 2
and some networking stuff, dongles, and other random things. Tech EDC
Oh ok so just the Q2 and Pc? Other peripherals are always available I assume too?
Yep
Right the gadgets! Can’t forget!
Ok I mean yeah with 50L I don’t see how that can’t be done. Gonna make you nice n strong too lol
What about the Silverstone FARA H1M. It's not completely dead design
Carrying that around gonna getcha some thiccness lol
30.1L

