#virtual-reality
1 messages · Page 23 of 1
Hm nice
It's not commonly used
why
magnetic instability?
Many people dont have stable magnetic environment
And if they want mags well they pair with bmi or BNO085 all the way
GY-87 is a cheap simple version that is alternative to MPU9250
got it working
but i think i will need to use X264 because that compression is ugly
or maybe up the bitrate
264 large data but low power usage
nvenc h264 looks like shit
i wanna use HEVC but discord and youtube don't support it
Well yes on top of licensing fees it also takes more power to decode them
Thats why Youtube use VP9 royalty free
AV1 best codec. But if you think VP9 and HEVC are compute intensive, you haven't seen AV1 yet
There's always a trade-off between encoder efficiency, and compute-power needed. Sure, a more efficient codec looks better at the same bitrate then a less efficient one, but the less efficient one also (usually) requires a lot less resources to compute and has thus a much lower latency
you can just use any video editor to crop down the hevc file and export as x264 for discord
defeats the purpose
you get to use hardware accelerated encoding during the process and you get a more efficient encode via x264 veryslow or something like that
much more efficient encode
Youtube use AV1 probably because it is free
I gotta be honest, now's probably one of the best times for a VR enthusiast, at least in terms of hardware.
We got like 3 options in the high-end PCVR space, with more to come very soon. Especially for someone currently on the Index looking to upgrade the options look very enticing:
- Bigscreen Beyond for small and lightweight
- Varjo Aero for high Image clarity and good oobe
- Pimax Crystal for the promise of Standalone + high-end PCVR
And upcoming Somnium VR1 and possibly something new from Valve soon as well...
All for very similar price tags
same for budget bois
Quest 2, Pico 4, Quest 3
Pico 5 is rumored to be true
Reverb G2
YouTube supports x265.
Youtube supports uploading HEVC but not stream download HEVC
That's not really a thing you need to care about when uploading.
im STARVING for but a crumb of news from valve tbh
Same, I'd be absolutely stoked for that Aero price drop if I weren't incredibly curious on whether the somnium or whatever valve is putting out next will have all the features I want
Pico will copy meta with pico 5 controller
Ringless
Possibly gonna use Electromagnetic tracker
Combined with IR leds and hand tracking
Same EM trackers on Neo 2
This will allow 6dof out of sight though at degraded quality
As opposed to turning into 3dof controllers when out of sight
Didnt you say you ordered a bigscreen? was wondering if you got the noticed that its shipped as I seen a noticed a couple weeks ago they started shipping orders out. I snagged a 2nd index for parts and extra uses so I wanted to know if you think getting the beyond would be a better choice than the aero. I hate having to piece together a setup but like others have said those are probably the 2 best HMDs and im just antsy about waiting for whatever the next valve headset is.
gonna delay my plan on making slimevr
i figure getting a better GPU would be a better priority :P
so i don't either vomit orrr
deal with FSR
god FSR looks like shit in VR
A. I'm in Europe, we don't get the BSB till Q4
B. No, I did not pre-order the BSB. It is certainly on my radar and I'm toying with the idea, but I'd rather wait first for general availability before jumping the gun 😄
@devout trail in case you didn't see it ^
I'm daily driving a Varjo Aero, which serves me plenty. I'm in absolutely no rush to get an upgrade from it. Sure, a smaller, lighter weight HMD for some games would be nice, but given that it has no Eye Tracking, it's certainly no replacement for my Aero in VRChat 😄
Yeah i remember you got the aero so i wanted to know if you think the aero is better to get now or shoudl i just order the bigscreen? Im just impatient lol I wants something better than the index HMD.
Seems like the aero is gonna be the one to get! lol
It really depends on what you're looking for. Something with eye tracking, similar contrast at higher brightness and the sharpest image around or something with much better contrast and response times and being the lightest weight HMD on the market
With the BSB you only have to bring your own headphones, whereas the Aero does expect you to bring your own mic as well btw. The Aero comes with a 4-pole headphone jack for an audio-headset while the BSB offers a single USB 2.0 Type-C port into which you'd have to plug in an active Type-C to headphone jack adapter for audio
Both headset seems to be able to coexist. Each has pros and cons but their cons are strong.
Eye tracking and high FOV is big
But comfort and OLED is big too
Oh yeah im sure they both will. Just one wont exist for me once i get one of them lol I just want the best visual upgrade I can get. the aero looks really to go me compared to the bigscreen but of course I cant really decided until i atleast try one or both.
Or if i can get rid of the extra older rift/s and quests I can maybe srounge enough to get the other. but not for a few months atleast.
If I do actions like game and move around I would go Aero but if I just be lazy and play very long time I would go Beyond.
Both will be a visual upgrade for you
Even if one is better you still get big upgrade
So that should be lesser concern
Yeah both would be great. I guess ill have to sit and weigh each a bit more before i pull the trigger but id like to make a decision by the end of the weekend. but chickenbreads the only one I know who has an aero....and no one in my family is past the simple awe of a quest 2 so im kinda roaming blind lol
oddly enough no one gave a shit about VR in my family kek
even though no one tried
well except my little brother but i think that first time motion sickness threw him off
yeah none of mine did. I had to basically force one on their heads....and then once they seen it in the actual VR HMD they were like wolves.
the biggest pain is always teaching the controls
ended up getting my cousin to ordered like 6 rift/s for them and they just got quest 2's a week or two.
so now i have all the old ones and am trying to put together any full sets i can and resell them for cheap to get some upgrades for myself.
controls werent too bad for them since all they play was beat saber, my uncle likes the golf game but hes a leave me alone lemme do it myself kinda guy lol
says he loves it so i think he figured them out lol
one of my friends tried beat saber
did well
physically
then
i made him try pavlov
nearly vomit
and another one of my friend did slightly better
she's just slightly disoriented
really shows the barrier in VR lol
Ha. Luckily, my family actually likes VR a fair amount. My mom has a Q2, and I gifted my sister a Reverb G2 to replace her old Quest last year. Except now I feel guilty bc I gave my sister her G2, and now it isn't working and causes her entire PC to freeze whenever we try to open WMR on it
oh i'm glad i'm the only one who likes VR
because i won't have to lend them mine
and risk them cough
hitting the TV or something
if they are interested however
they gotta buy their own
I see it the opposite way lol, whenever I wanna upgrade, I can sell my hardware to my family members
My mom's first headset was the Quest 1 I upgraded to my Index from, and most of her PC is comprised of my old parts. My sister's Board, CPU, GPU, Memory, and Power Supply were all parts that were previously in my system before upgrading. Makes it easier to just do that instead of selling parts to strangers.
Most likely, when I replace my Index with whatever comes next, if my sister's G2 is still broken by then I'll offer to trade it for my Index so she has something that just works
id only suggest the aero if you're really set on AR and mixed reality capabilities, otherwise they beyond provides basically the same stuff (with better comfort and OLED) for less than half the price
Vive self tracker leaks $599 3x bundle price
well, tbf, the aero and beyond are now the same price. So it's pretty much, do you prefer light and comfortable or incredible clarity
Aero have better FOV and eye tracking something missing from Beyond
The Aero does not have passthrough. You're confusing it with the XR-3...
Also, more details in this thread here: https://fxtwitter.com/SadlyItsBradley/status/1705001831816900789
Compatible only with Vive standalone HMDs at launch
DP making a comeback on Pico 5 Pro Max (lol name)
8000 RMB
Eye tracking
Second gen pancake lenses
Electromagnetic tracking, hand tracking, and infrared
I want that shit
It's planned to release next year december
Still a while
This chart was apparently made up by some dude on the Pico forum
The guy did it because apparently in that forum you can get points for well liked posts, and you can trade these points for physical rewards?
Vive self tracker: $600
vs
(Valve) Lighthouse 2.0: $150 x2
Vive tracker 3.0: $130 x3
= $690
technically cheaper
then that's even less reason to spend more than double on a bulkier headset with less contrast
so basically 8k?
Yes but take it with a grain of salt
why would they do 8k on an LCD anyways it has to be fake
they all say lcd
The left I'm blind
Two 4k displays wouldn't be too hard
And i guess that's why they include DP
LCD is cheap of course
Though we'll just have to wait for more reliable information
I do hope it's true lel
I already invested in the pico ecosystem so ye
And i love pico's less restrictive OS
So if I'm upgrading I'd prefer another pico
People completely ignore me 😔
Again, this chart is fake
why go for 8k screen then cheap out on panel tho
Maybe because we don't have OLED on glass that dense. Even OLED on Silicon can't be made that dense yet. The densest we have are what's going to be in the Apple Headset, and it looks like Apple is literally buying up all capacity for that panel lol
They don't even have enough capacity for themself
And Apple is like best in industry in supply chain
anyway
i'm probably ditching the magnetometer
because my brain is absolutely burned already
The iVRy dev did got it working most of the way, but all on Linux and it required a modified AMD driver to force it to allow DSC even on displays that don't advertise it in their EDID. This is really the crux of the PSVR2, it doesn't advertise in it's EDID that it supports DSC, but it's required to get it into VR mode. And because GPU drivers don't allow you to force a DSC signal it can't be done in a plug-n-play manner. At least not on Windows or with any propriatary driver...
They did say they plan on selling a physical device that you'd plug the PSVR2 into, and not only would it package a DP and USB signal into a VL signal (which you'd need anyways if you don't happen to run a 20-Series card), but would also fake the EDID table sent by the PSVR2 to include DSC support, bypassing the driver limitation.
Tho the same guy also did take a break because he got basically burned out by all the people on Twitter either saying he was faking it or should just hurry up and release his stuff already. Afaik he hasn't returned to this project in over a month now...
What tracker
JST 5pin 1.25mm for cheesecake
Cardboard... 
He actually didnt stop at all. He ended up putting much more effort into his patreon account and stopped posting twitter updates as much because of all those threats. They are currently working on a board to basically act in between the PSVR2 and the PC to force that DSC mode that it normally reports to not work. But yes pretty much around 90 percent done and the only thing left really is to finish the driver for the windows side use once they get that board finished. They even posted a couple days ago on twitter two about the DP aux board in development. I still remember thinking this will be cracked before xmas of this year. Looking like its going to be true! Im excited!
glad I got that RAM upgrade
can't wait until pico 4 custom roms become a thing lol
pico 4's android is about as free as regular ones
you can enable OEM unlocking in the settings but of course there are no rooting methods yet
There's "device status: locked" but I didn't get it
In the shot
now there's no TWRP for pico yet so well
not yet
but unlocking bootloader should be as easy as a regular old android
but i'm not made of money
and i am not gonna risk bricking my pico
though wish someone would test adb fastboot eventually
someone with disposable picos lol
well fuck this is lame
What is that
the wireless earbud with 2.4GHz dongle for low latency audio
dongle looks like this
but shit
no data
Oooo
and i use my pico 4 via ethernet
i already have a jank ass dongle
what would happen if the render framerate was unlocked
i mean in flatscreen games you'll get lower latency and smoother motion
but
in vr where you kinda need to know where everything is at any given time and especially on frame present
would it just make the world seem jelloy?
I got the 5k super like 3 days ago, and I am DEFINTILY having some issues as expected, but man that fov is hard to pass up. I appreciate all the info and help 🙂 and yes I am on a different account becuase mine got deleted. Overall I am very happy with buying the 5k super, definitely an upgrade over the quest 2
Speaking of problems!
I can't get bonelab to work for the life of me
first it was that black screen problem
fixed that
now I just see my own body and it doesn't load
i'm gonna keep trying stuff and see how that goes
if you were just allowed to render as many frames as possible?
it would just feel better and look more smooth
welp fixed that problem
now theres another problem!
I can't move my arms
I can move my hands
no
not even my hands
just my fingers
nevermind!
got that fixed
it's just problem after problem 😭
but it is so godf
good
You don't want screen tearing in VR. I've had something like that happen to me when I tried the Pimax 8k X, worst VR time I've had to date.
Yes, there's Nvidias triple buffer thing, but in case you didn't know, VR is already doing that. The game renders frames as fast as possible and then the compositor will run it's ATW Algo on top to make it seem like the frame was rendered from the position the headset will be in by the time the next frame gets shown to the user.
Unlocking the frame rate would just sap away resources the compositor needs for running ATW on top of every rendered frame...
Plus VR headsets use Black Frame Insertion or backlight strobing to only flash the image to the user for a tiny moment, so there isn't any latency advantage to be had with unlocking frame rate anyways. These are not your typical monitors that show an image all the time 😄
that's something like what i figured yeah
Do all hmds use bfi?
But it's kinda so crazy how different vr is in every stage of the development pipeline than flat games
BFI is on OLED on LCD it's Backlight strobing, but yes, ever VR HMD uses that
Why? just to reduce motion blur like a regular monitor? Or does it effect vr especially bc your view is always moving
The motion blur affects VR disproportionately bad. The PSVR2 doesn't do as much BFI as other headsets and people have reported really blurry experiences. And that's still with the screen active only 20% of the time (just to name an example of why you want BFI/Backlight strobing in VR)
If the Index actually flickers like you say, its pretty weird that it still can get that bright
Coz like on a screen, even a pretty bright one, backlight flicker trashes the Total brightness - so ye.
The thing is, anything will look bright to your eyes if you don't have any direct frame to reference. The Index afaik is only 120nits. Sure, for running a duty cycle of less then 10% on it's backlight it's incredibly bright, but for a monitor it's miserably dim...
On max brightness its supposed to be 160 nits?
Well okay, my Main screen with 400 seems relatively bright to me - so yea it might actually fit.
(btw im talking Overall, not like hdr where i want a lot more xD)
My index controllers are crippling my wifi, can anyone help me fix this?
Greetings! Today we are shipping SteamVR 2.0 in beta. We see this is as the first major step toward our goal of bringing all of what's new on the Steam platform into VR. In order to use all the features in this beta, you must also opt into the Steam Client Beta (see instructions below). Users who opt into this beta will notice a new UI with lots...
the hopium is real bois
new nice ui
i like the new ui
wish they didn't hide the ipd slider for oculus because mine doesn't, so hopefully there's a force option
what hmd do u have?
quest 2
my ipd slider thingy disappeared after an update and never came back, unsure why, but i can't be bothered to try to fix it
ive never had a problem with the IPD
im also on q2 but ive never seen oculus or steam mess up with the wrong IPD
or maybe ive been supposed to actually set it manually and im just stupid which is not out of the question
What?
Why would the Quest 2 have an IPD indicator when it's just three static settings
It's kinda hard to change the IPD on accident so I'd assume you just set it to the one that's closest to you and leave it there
It could be for Rift S since that uses software IPD settings in Oculus software
I meant for the Q2 specifically, yeah it'd be broken if you couldn't see that info on a headset with a traditional IPD setup
finally got to try it and its pretty good, jsut wish that they let you filter the vr menu to only have the games you have installed
so make a group
Oculus/Meta has its own indicator for headsets that have a IPD slider you can adjust while wearing the headset. Quest 2 afaik is the only exception because you'd need to take off the headset to adjust it. But all other have their own overlay that shows...
which of their headsets even have physical ipd sliders?
only the og rift and quest 1 right?
The Quest Pro doesn't have a slider per-say, but you're supposed to just stick your fingers in through the open bottom and slide the lenses to the correct IPD
Or just take it off and back on cause there are only like 3 settings
Quest 2 is the only stepped IPD adjustment on Meta Products
Quest Pro is stepless, just like the Quest 1 and Rift CV1. Just without the slider lol
Wait... Q pro you can solide steppless without a slider? Tf.
Did the rift s have fixed?
why tf? this is supposed to be a ""pro"" product and they use an adjustment mechanism worthy of the first prototype
I mean... the Quest Pro was designed with no light guard in mind, so you could easily just stick your fingers in and move the lenses directly. But I do agree that it's kinda meh...
that's even worse
Its like a Headset during development
The outer shell not planned yet lmao
imagine valve releasing their new headset and like half life alyx 2 now in november for the original half-life's 25th anniversary
no way forget it to avoid extreme disappointment
a girl can dream
I do hope that they do something for the hl1 anniversary at least
it's such a good game still
hopefully but at best they'll do a teaser trailer of a half life 2 which will release at the earliest a year later
At this point, there's so much workshop content for HLA that valve wouldn't have to make another installment and you'd still probably never run out of content
That's sorta where bonelab failed. They charged $40 for a game with less than half the base game content under the pretext that it'll be like gmod, a base layer to build upon and make whatever you want in the game, and then they never updated it or worked on it, the modding experience sucks, and it's just genuinely not worth the money when HLA exists for people who want fan created story content, and boneworks exists for people who want physics gameplay
holy shit guys welcome to 2003
the year of the gamer
woooo!!
They will do nothing but a tweet. The end. Probably
Guys I have a question: I’m gonna get FBT for VR for VRCHAT. should I get a Quest 3 or Steam Index? Money is not a problem.
i mean if money is not a problem obviously some crazy shit like varjo aero and a full set of vive trackers
Don't buy Index new for sure
idk why the quest 3 would even be in the consideration kek with unlimited budget
Then I should’ve said my limit is 2.5k lol
how much even is the aero nowadays @weak bluff
I’m thinking of how small the quest 3 is, I can’t take really heavy headsets.
And I just sold my last HMD (Q2)
Q3 is about as heavy
it's slimmer but it still has the headachinator strap and front heavy
if you really want light
bigscreen beyond
Ill call it BB
BB is great comfort great for me but im not buying it until there is first discount and paycheck
What about VRCHAT? Just run it like normal thru SteamVR?
yep
ok bet, is BB on Amazon?
no
Ok. Where?
narrow your options
what feature do you not want to have
base station? wireless? OLED?
you want light or balanced heavy weight
FBT is better accessable without base station nowadays and no im not talking just slime
Ok
I have some several combo for that
Comfort VR: Bigscreen Beyond + Base Station 2.0 x2 + Tundra Tracker x4
Quality and active: Varjo Aero + Base Station 2.0 x2 + Tundra Tracker x4
neither have good audio option and 3rd party body strap is recommended for body trackers
Wireless: Index + Base Station 2.0 x2 + Tundra Tracker x4 + Nofio Adapter
OLED alternative Wireless: Vive Pro + Base Station 2.0 x2 + Tundra Tracker x4 + Vive Wireless Adapter (Not recommended)
I'd honestly say, rather go for a Vive Pro 1 + Lighthouses + Index Controllers + Tundra Trackers + Wireless Adapter for Wireless. Imo the Vive Pro HMD is better then the Index (if you're fine with using your own audio-headset)
this year have a lot of new things that will shake ideal options
There is the rumour of Nofio making BB wireless adapter
True, true. I still have some hope that Valve does an Index announcement reloaded and just drops Deckard during the Meta Connect
valve wants to do the funny again right at Meta event or im just gaslighting myself
We'll see, but I hope so
They've been crunching something lately, plus there's that wireless certification they got in SK...
Highly likely. It just wouldn't make sense for them to make another Steam Deck so close to the original one, and the control boards also don't make sense for a controller or tablet...
Here's the thing: whatever this is, it's supposed to have 3 controller boards as part of the main unit.
A left & right controller + one in the main unit
how fast can you go from hiring OLED expert to production
I dunno tbh
it seems too fast for valve
i cannot believe it
maybe valve is making a console plus 2 hand controller

We'll see whatever it is when it drops
It just wouldn't make sense for them to release a VR focused console without having any recent VR hardware on the market...
I see too little leak to be close unless Valve is that good keeping secrets
Valve is actually really good at keeping secrets. Turns out, if the people working for you like you, then they won't break NDA. Same with the Bigscreen Beyond. We didn't know it even existed until the official announcement lol
I think BB is unfair since no one really expects them making vr headset
Valve is full spotlight
incentivises leakers if they know anything
The only reason we knew of the Index before it's announcement was because one dude posted pics....
But it was litrerally juist 2 pics and that was it
I just got to the meta connect stream, did I miss anything?
it just started not even minute
Nope. Was delayed like 33 minute
zuck VR print
he had to delay 30min to reread script how to act like human
Lmao, at least I don't miss the quest 3 announcement
well it was long ago
This is so odd Qualcomm have not announced XR 2Gen 2 and Meta is just announce like this?
"Hand tracking is pretty good" this doesn't sound extremely professional lmao
They still haven't said what SoC is in the Quest 3
yeah and they cant keep that secret forever right?
eventually
yea but that's kinda pointless
HERE
unless you wear that shit all the time
Snapdragon xr2 gen1
THEY SAID IT
Basically Meta be like "Hey, we can do all the things that Apple can, but cheaper" 
Gen2
There it is
OK assassins creed confirmed even more
Because Meta has a 6 month exclusivity deal for it. I believe that leaked a bit ago
NDA kicks until now
Why the crowd cheer for horizon content
You can put video on the wall
Audience: WOOOOO
Lmaoook
Yeah that Audience seems like a bunch of Meta Employees or people payed by Meta lol
They do honestly
Wow. Meta cancelling Oculus for Business. a year later "We now introduce Meta Quest for Business"
Someone looked so dead in the crowd XD
Quest Pro users getting cucked ngl 
The QP still has Eye and Face Tracking, neither available of the Quest 3
The 4 total users yeah lmao
website updated https://www.meta.com/quest/quest-3/
Oh no here we go about ai
Y'know, before the Aero had it's price-cut, the Quest Pro was pretty much the only "affordable" Eye Tracking headset...
that's wide
and this is not bs diagonal FOV its horizontal
Damn
If Pimax and the Vive Pro 2 have tought me anything it's to never trust an FOV number given by a manufacturer...
i will be waiting for review
Doesn't it also depend on person to person technically?
i been wanting a 3080 but i think that will wait 
Evene with H/V seperate numbers, these numbers are usually way higher then anyone can actually experience...
True dat, but the Quest Pro was also sold with a 110 HFOV number, and people still only get like 90 horizontal...
I'd assume the lenses on the Q3 are identical to the QP and thus I'd assume the FOV numbers should be pretty much identical...
Yup
pre order now, ships on 10th
Virtual Desktop recently added AV1 support for Quest 3 so we will see good or bad
fucking bing clone
💀
Lol, why would Microsoft want to work with fb to make a clone of their product
Can't promise much uh oh
Right
This feels really dystopian
The Rayban ask what you are seeing thingy reminds me of the 3ds feature where it would do the same thing in a certain museum
These are soooo gonna get clapped by EU privacy laws. Always recording cameras are a big no-no in a lot of countries here. To the point that even Dashcams are illegal in some countries
Oh boy that's going to be fun XD
Honestly was worried for a while this might be the 'last' quest HMD
no one is gonna fucking use that lmao
people pretty much only cared about the quest 3
my gripe with the quest 3 is that it seems like they put passthrough as a huge focus for everything, but pretty much no one will use passthrough besides guardian
q3 has better res battery and pass through than qp lol
my towns tax dollars have been invested into a $2500 vr, and its only ever been used to play steam games
Quest 3 isn't targeted at the existing VR audience. They really focused on making this an Apple headset competitor...
it's because that's what apple is doing
omg great minds think alike
xD
But yeah, I'd not be surprised if the Q3 controller tracking isn't all that stellar compared to previous headsets, because clearly you're supposed to use this headset with hand tracking and not controllers. They only exist for legacy apps...
what kinda kit is that? full body tracked varjo with index controllers??
Ahh, full body tracked PC VR, that's all I know. Vive brand.
I can send a pic tomorrow if U like
If there just gonna use it as a PC VR for games, just get a quest 2 of Pico 4
kinda an L take
for only pcvr specifically both of those are kinda ass due to compression and stream latency
That's why wired connections exists
i thought Apple competitor woudl be Pro 2 they are planning
also Qualcomm finally announced it https://www.qualcomm.com/products/mobile/snapdragon/xr-vr-ar/snapdragon-xr2-gen-2-platform
The Snapdragon® XR2 Gen 2 Platform unlocks breathtaking new worlds. This new premium tier, purpose-built platform powers thrilling virtual reality to high-fidelity mixed reality experiences. The Snapdragon XR2 Gen 2 single chip architecture is optimized for breathtaking visuals, intuitive interactions and is extremely power efficient - eliminati...
Honestly, if you had watched their announcement at Connect you would've seen that their marketing on the Quest 3 was very much focused on exactly the same points as what Apple did for their AVP...
With things like automated room setup, anchored video players and other elements in Mixed reality, etc...
Prepare to unlock a new level of mixed reality (MR) and virtual reality (VR). The Snapdragon XR2 Gen 2 Platform builds on the previous generation with 2.5x better GPU performance and 8x better AI for a more breathtaking new worlds, unlocked.
This new platform will power the next generation of leading MR and VR devices, starting with the new Met...
Not on the q2 or pico they only have usb 3 bandwidth
Man Qualcomm went hard on that music. No reason to be so upbeat about an SoC guys!
Meta needs custom very fast SoC not repurposed 8 Gen 2 or smartphone SoC to beat Apple
Maybe Oryon CPU in future?
The Quest 3 was marketed like the AVP, but cheaper. Who knows where this'll end tbh
Still looking forward to whatever Valve had received Wireless Certification last month...
Meta is not going to beat apple anytime soon lol
The vision pro is tech wise fucking nutty
Which is why it's so expensive
Meta couldn't ship quest pros at MSRP, they're not going to make somethingeven more expensive
yes and there is nothing that is trying to beat Apple performance
The Apple headset is more of a Hololens competitor anyways...
hard to fight 300 bucks price innit
a little compression is tolerable
The budget was 2500 though
It is not when darker scenes turn into a single colored mush and you can't see anything. 'tis is my personal experience playing Derail Valley on my Quest Pro. Was pretty much blind during the night with that headset...
(and mind you this was with VD in h.265 mode)
very much tolerable for someone with only got like 300-400 to spend
i mean, considering you have multiple thousand buck headset i'm not at all surprised your perception will be... elite
thanks for reminding me that my 2k investment was slashed by half it's value a few weeks ago
early adopter pain
Hey, at least I had the pleasure to use this thing for the past 1.5 years. I think it's still very much worth it, given that actual competition for it is only coming out now...
This is why im not buying BB until successor or discount come
first gen product are always like that
you can get an actual pcvr headset for 400 bucks too you know
other than the reverb G2 (which is not 400 in MANY places) none is good enough
but then the Q2 and Pico is often found below 400
Q2 in particular dropped to its original 299 price
I prefered the rift s over the q2 still.
Just as an example.
Agree and I am switching Quest 2 to Rift S
same issue with G2
either not priced appropriately or worse than G2, straight up not available
like some bitch reseller selling it for $1k on my place
Its discontinued
the rift cv1 is still so fucking good 😩& can be had for a a pair of hundreds if you're lucky
like the displays and optics are a bit outdated and inside out tracking can be subjectively considered a pro or a con but overall it's a nice kit
ofc it is VERY eol and the hardware has some known common points of failure but if you just take good care of it
i got mine used ??three years ago?
yeah mustve been bc it was when alyx released
and its doing fine
But im gonna get whatever valve has been cooking up latley
Well i say that like a valve fanboy with no critical eye whatsoever but what i mean is i really trust that they're gonna cook up a banger
Yeah, their next headset is my planned upgrade for my Index unless they somehow fuck it up but I don't think Valve would release a new headset that was mid at best
they're very intentional with their products about having a set purpose
Yeah exactly if there's one word to describe valve's products it's "deliberate"
Products also including games that is
I decided to not build the slimevr for now
I can imagine it'd be a pain in the ass and I'm not playing enough VRC to justify
mhm fullbody is really cool but there's just not enough software support for it
i tried it with apriltags a couple months ago
and it was kinda shitty (as i expected) but it did work
but i do not play enough vrchat to keep what is essentially garbage saved from recycling around in my room
Might as well put the 60 bucks into something else
I think it would be a fun learning experience
Yeaa if it's free
But even DIY it'll still take 50 or 60
For the parts and soldering kit
Plus AliExpress takes forever to ship
People are trying to dump Quest Pro on ebay as low as $500
reminds me of 2080Ti selloff before 3070 and gpu shortage
Damn
That was a fun time
Reminds me of all the Ryzen 3000 processors that popped up on ebay literally as the Ryzen 5000 announcement was going live
So is the new steamvr UI different enough to warrant opting into the beta just to test it, or should I just wait for the full release
For who 😭
For all the people who snagged a 20 series card from people thinking they'd drop in price after the 3000 series came out, only for them to shoot up in price because of the shortage instead
person I know had a 1060, and upgraded to a 2080 super someone listed for $500 in between the 3000 series announcement and launch, which was good at the time, even moreso once the shortage began
I tried it. It's really coold actually. But unless you need a new toy to play around with, you can just as easily wait till the update goes stable...
Those people clearly have no use of eye or face tracking (which is the whole reason I bought a Quest Pro lol)
Pico 4 pro has face tracking right
AliExpress has them for cheap and I'm tempted lol
It does, but it requires the use of the Pico Streaming Assistent (which is absolute Ass in my experience)
sidenote, I was totally expecting that message to be clapped for that word but apparently not
The SA one isn't so bad as recent updates improved it (still prefer VD)
Though I'm more worried about the firmware
You have to keep the China domestic FW on it, as the international FW doesn't support the Face & Eye Tracking hardware. You can flash the P4 Enterprise software on it, but at that point you might as well buy a P4 Enterprise in the EU...
The enterprise is significantly more expensive
honestly even if the 2080ti was $50 more, wasn't it more worth it cuz the vram and bandwidth?
¯_(ツ)_/¯
Main justification was efficient and newer hence support longer
But i would never
Especially VR
but it has more vram and bandwidth
you'd think the 2080ti has more support as it has more vram for games now
3070 is limiting for vr
Support as in driver update
idc about that if the card stutters like shit at higher resolutions
I am not part of it i just report what happened
my 6650xt sits at 7800- the full 8gb of vram in games already
only vr tho at least but i play very old 1440p titles so it's not fair
I hit 7.8GB vram until I used OculusKiller
Very quality
Its godsend
I overexaggerated that but it did save me vram
one step ahead meta 
i will try to get GeForce Now on this shit later
and probably also aurora store
this thing is very free kek
i would use it but i can't use sidequest then
also gave nasty screen tearing for me
like a super screen tear flicker in vr
99% of the world would get sick from it
What’s the best VR headset to watch educational 360 degree videos?
Pretty much any headset, since 360 videos mostly don't require 6DOF to watch
Coming this Fall to Meta Quest 3, the YouTube hit - Kurzgesagt - In a Nutshell, a fully immersive educational game that transforms the iconic look and feel of their 2D videos for users to explore and learn about the concept of scale. In addition to the core VR game, users will have the opportunity to join the multiplayer theater to watch Kurzges...
Another cool game
Locked out behind meta damn ecosystem
In terms of cost and returns there's no contest
You sure that's a Quest exclusive? Being developed by Schell Games, I'd assume they'd handle it like all their other games: Quest first, but also a release on Steam...
At least, this is how they've been doing it for "I expect you to die" and AmongusVR...
considering they partner with meta to make it, very much most propable
but i hope it comes to steam
Its common to have game exclusive on Meta nowadays
Likely because putting on Steam will require more resources and time to support for too little userbase especially if your game is not demanding
Not to mention that Meta likes to sponsor games, which in no doubt incentivises devs to publish for Quest exclusively
which is shitty for the remaining of the industry
a future where all new games only release on meta is
dark
stuck on standalone shitty graphics
stuck on meta library (library go die if dare switch headset)
Pico is trying it themselves they are giving bounty iirc
Im fantasizing Valve making a translation layer to run all Meta Android app on their future standalone devices like how they did with Windows games
WAIT WHAT
That looks awesome
It's not just translation, it's full on emulation
Don't worry, they'll also release on apple
Proton is a translation layer not a windows vm
It's literally in the name WINE (Wine Is Not an Emulator) which is the piece of open source software Proton is based on
It's literally what I meant
Proton's just a translation layer, getting an Oculus game, which is basically an android app so likely ARM, to run on an x86 system
is extremely likely to need full emulation
oh you mean an android app needs to be emulated
bc this sounds like "proton is an emulator"
Yeah, unless the standalone device Valve makes is arm/android-based, it's not gonna be just a translation layer
didnt microsoft just recently make android apps run on windows
looking into VR headsets: specificly, the quest 2. Couple of questions if you don't mind answering.
- How big are VR games and is it necessary to get the 256gb model if I'm planning to only get 5-6 games.
- Purchase off of the official Meta website? Or Amazon, of which I have 125 USD worth of coupons.
- How expensive are games?
- I'm not gonna regret this purchase, right??
yeah kinda, but they're all just mobile games for kids or old versions of social medias.
I’ve stuffed probably 12 games on the 64gb model
Ahh gtk ty
Games are pretty small. Sometimes you may get sucked more into pcmr which takes no storage really.
Yea I just checked I have 22 games
I'd buy a quest 2 if you want vr and don't have a pc for it, if you want an easily portable vr setup, and if you can guarantee you will play the games on there
Pcvr for the quest 2 is sometimes a fine experience, in me and my friends' experience, it's been extremely awful with connection issues and performance bugs. Some ppl say they have no issue at all so your mileage may vary
What's the alternative if I have a PC?
I got extremely annoyed at the compression with the quest 2 on pcvr but my friends say that they don't notice a thing lol
It really depends, I personally would choose a rift cv1, or a vive pro if you can afford it but a lot of ppl like the resolution of the quest 2, g2 is also a good option but a new tracking solution might be needed if you want better tracking for beat Saber (other applications should be fine)
G2 is pretty much the best option for sim as well
I like the cv1 though because it's cheap and I don't have a problem with the resolution. The controllers on the cc1 are also crowned the best for beat saber
But they are android executables running on windows hardware?
Technically yes,
Very limited though
Not at all. Only via virtual machines/Translations.
F. E., blue Stacks, Android vm, something like Googles development virtual device etc.
Vr via this isnt a thing at all iirc, cause eh ye.
What, the Amazon appstore for Windows?
If so that suprises me.
no?
North America, Reverb G2
Outside that, Pico 4
Both at roughly 300-400
Though the G2 pricing is very volatile.
If it's at say 450 I'd just get the Quest 3, or save money and get pico 4.
Is it possible to use index knuckles with the g2 headset as long as steamvr base stations are set up for it?
It's possible but a little janky and prone to drift since there is no absolute positioning between the wmr tracking and lighthouse tracking
You'll also need the little wireless usb dongle for lighthouse trackers to connect the knuckles to as they usually connect to the headset
This can be solved by installing vive tracker on headset which some people do
But it's not that big of a deal
tru but that adds cost and you've gotta faff about with keeping the thing charged
Really excited for Apple and Meta to change the game
AR is clearly the future. Exciting times
I thought so with Hololens. Now I don't believe in AR anytime soon anymore.
Also Apple headset is more like MR headset rather than AR. Their VR capability is artificially limited by software.
I have no idea what 5D chess Apple is playing to do that.
Apple is trying to compete with the Hololens, but using completely different tech to get there...
is the hololens even anything to compete with?
Hololens are not trying to sell to you. They just sell them to contractors and their main revenue from it is subscription and contracts using Hololens.
Microsoft offers Hololens for professional training like plane engine or architects which Apple does not offer
Apple is marketing to consumer and individual professionals that is not enterprise
I cant see how Apple trying to kill Hololens at all. Yet. Vision Pro lacks enterprise service that Microsoft offer and profit most from.
Only reason Apple did it that way was to try and get people talking about it. Remember, the Hololens was also originally marketed at consumers. Actually the initial marketing for both feels shockingly similar...
Apple knows that if they marked something to Business only, they would stifle their sales. They need to get their product into the minds of people, and best way to do that is by marketing a product towards them, even if it's not their target audience...
Ok so, with the Quest 3s new controllers, I really hope I wasn't scammed on getting the Quest Pro controllers for the Quest 2. And the fact they're selling official hand straps for the new controllers makes me sad because they can't be cross-compatible due to the Pro not having a battery compartment.
The Quest Pro controllers will 100% be better in terms of tracking then the Quest 3 controllers
The strap on the Quest 3 feels much better than the Quest 2 but it's still not great
Grab your headset, assemble your crew and team up to tackle that muck this November: PowerWash Simulator VR is coming to Meta Quest 2, 3 and Pro.
Become the washer you want to be in VR and wash how you want to. Grab and hold the power washer in virtual reality, aim with total precision and natural hand movement.
Experience the filthy town of M...
Game where you work
Another exclusive?
No
fuck zuck
Anyone have any thoughts on these AR riding/driving glasses?
(I think BMW is developing something similar.)
😎 
Who needs that
not having to look down at the map on a donarcycle seems like a good use of that sorta tech
oh god its a kickstarter
its a lot of challenge looks like they use their own map integrating Google Maps how can they afford Google Maps API cost?
There is no console there is no Valve VR headset there is only Steam Deck revision
nah this aint fr
Welp
we still know they're working on something at least... Right?
What confuses me the most is that they have explicitly said they don't intend on releasing a revised Steam Deck any time soon...
Where does this even say it's just a deck rev?
nothing its just guess based on rumours and it makes sense
Like if its console or headset will it really use PCI-E 3.0? https://media.discordapp.net/attachments/265332568071733248/1159205823868842004/image.png?ex=65302d8d&is=651db88d&hm=c399704558ca98cfdbe9499b3012ef94fdc642ca4c350988634cc98101ce50a1&=
This text apparently hints at this being a revision if an existing product...
columbia maryland? i live really close to there
The Kickstarter eligibility aside, this would be such a lifesaver
Right now my best option is using my galaxy watch
But even that is slightly dangerous
Looking down once in a while
When driving it's best to only concentrate on the driving. If someone messages me? Too bad, they'll get a reply when I'm at my destination
For phone holders, i will never trust it.
Any other way is just endangering other people on the road...
It's more for nav
Ah.
Honestly, there's A. audio navigation (I barely look on my phone screen anyways when using it as a nav) and B. Not all phone holders suck xD
I feel like using a smartwatch would be just as unsafe as just having the phone chilling in the center console down at the shifter. You got to take your eyes way off the road to look at the screen...
Audio nav are damn unreliable, plus, earbuds muffles surrounding noise which is undesirable, also sucks in the helmet.
And I don't care what anyone says I won't trust multi hundred dollar device on some plastic holder
I'm more skeptical about the app the most
They need to pay for Google maps api which is expensive
So i guess they will include a subscription
Ever heard of hands-free stereos? I use my phone for music with my cars stereo and all the Nav announcements also play through that...
Motorbikes
Notice that i mentioned helmet
Ah. Yeah, I agree that's a different story
The glasses is made for bikers too
No reason I won't trust a holder in a car kek
That works fine
But a phone holder on a bike
Ho I'll never trust it
But given how many motorbikes I see with their phone strapped to the handle...
They put too much trust
That kind of glasses would be way better than using galaxy watch
Or god forbid a meta quest 3 
Yes sure why not, a fast NIC needs a fast bus?
Some mad man will probably drive with the AVP sooner or late
I just wanna remind everyone of that one Kickstarter for a motorbike helmet that supposedly did this exact thing and it turned out to just be a big scam. They did regular updates and whatnot for a while, and at some point just stopped doing the updates. Turns out the creators just took the money and ran, posting fake updates as to not be exposed while people can still run chargebacks...
Which is why i said the eligibility aside
The concept is godsend
But i have 0 trust in kickstarters
Though the xreal air glasses is a thing
It's just too dark
No but if they use AMD new architecture then it is unlikely AMD would not pass PCI-E upgrade
Hahaha kickstarter is such a mad platform it's a miracle anything ever gets shipped from there
Wdym amd cpus are on pcie 5 now
or four at least
I have one rule for any Kickstarter I might back: it has to be a known brand. One that is already somewhat established. And even then I'm always very skeptical...
And steam deck is on pcie 3.0 so it cant be anything new
Hence unlikely steam console or vr
? but the network card is also pcie 3
Besides all pcie versions are intercompatible anyway
The point is to stomp rumour about new headset or console and its a speculation its not confirmation
You are missing the point
guys just because valve is reportedly working on a new steam deck doesn't mean they're not ALSO working on a vr headet
Ofc
But people were having hopium
Because last time Oculus event happened Valve announced Valve Index
This is to put more nail to coffin for any hope that will happen again
wth how are you so sure lmao
I don't think there's anything wrong with having hope knowing full well that it probably won't come to fruition, it's getting other peoples' hopes up knowing that they'll probably be disappointed that I take issue with
The next Valve VR headset is pretty much my only chance of playing 'good' VR again in the future, so ofc I'm gonna hope that it comes out soon, even knowing it's probably gonna be another two or three years until it actually comes out.
bigscreen beyond tho
TBH it's not even really the headset I'm looking forward to. There are like, 4 or 5 headsets out this very moment that I'd be perfectly fine with. It's the controllers I'm hoping will receive a big update with the next headset that I'm really excited for. I can't use my Index right now because both my controllers are broken, and I don't wanna pay $300 for a pair of replacement controllers running 5 year old tech knowing they'll probably be made obsolete in the next few years
If my controllers were working, I'd have bought an Aero by now
oh you meant controllers not the actual headset
That's what I really want tbh. Ticks all my boxes except for wireless
Yeah, hopefully we won't have to deal with the dumb glare that most lenses used in last gen HMDs are prone to. It's the one thing about the Index lenses I hate
That's actually one of the things that turned me off of the bigscreen beyond, is early reviews saying it has similar glare to the index
i don't mind glare tbh
it's the least of my worries
The one thing that would make me prioritize the Beyond over the Aero is if they actually do come out with a wireless module for it
I'm still amazed that the Aero is as crammed with tech as it is, yet it's still lighter than the Index
I'm assuming since the Aero and Beyond are native SteamVR tracked, they wouldn't have the issue that the G2 has where it constantly becomes misaligned with the controllers and play space?
yep there good
That's good to know
I'm looking for something to replace my sister's G2 with, I gifted her the headset last year but now there's some sort of bug in Windows Mixed Reality that causes the entire system to hard freeze whenever she tries to launch the program so she just wants a Native SteamVR headset since they tend to just work
I'd actually probably be willing to give her my Index HMD along with a new set of controllers and Base Stations, and then get myself an Aero if I could find a used pair of controllers for cheap for myself to use, since I already have base stations of my own
Heh. Then what you'd want are Aspheric lenses. Pancake optics are not the silver bullet against glare that people seem to think they are. Sure, they don't have as much glare as a fresnel lens, but they still have a flip ton of internal reflections. Even the Quest Pro (which supposedly has the best pancake optics out there) still has very much noticeable internal reflections in darker scenes. And I'll be honest: to my eyes internal reflections are way more distracting that fixed glare from a fresnel lens...
It's looking more and more like I'm gonna be buying an aero in the next year
Ticks all my boxes except for wireless. Aspheric lenses, mini led displays, it's lighter than the index, native steam tracking, and seems the most robust of today's offerings around the $1k price point
Only major issue I'm seeing with it is I'm concerned about the vertical fov making it feel tunnely
I've got an Aero myself and I can tell you from experience that the image clarity masks the lower VFOV quite well. Sure, you will be able to tell when you're looking for it, but when you're just enjoying the game, I at least personally don't really notice it
When I got the Quest 2 NZ customs thought it was a bomb for a bit. I thought they’d be more trusting of Meta since 80% of the country uses Facebook
Hopefully the Quest 3 goes a bit smoother
trust meta? HA
when in doubt, use nzpost youshop to get expensive things into the country
Oh dang. I guess I'm not getting a Varjo Aero after all. I have a 6950XT, and Varjo says that literally none of their headsets will work with AMD graphics cards. Good thing I made that discovery before buying one lol
Since the Somnium One specs seem to be similar to the Aero, aspheric lenses with mini led displays and eye tracking with dynamic foveated rendering, that's probably what I'm gonna end up with. I just hope the Somnium doesn't come out with this 'only works on nvidia graphics cards' bull that Varjo are pulling
new headset chances are it wont support AMD
The CEO's comments in the Somnium discord make it sound like their headset will be perfectly compatible with AMD, hopefully it will be. Edit: I'm skimming a MASSIVE interview with the CEO and lead of software development on the project, and yeah, they just outright confirmed that both the hardware and software will be completely AMD compatible. That's such a relief
i imagine there is a technical reason for it not just "bull"
Oh there is
considering how much extra tech nvdia cramms into their cards and drivers outside of just gpu grunt
Nvidia has a proprietary rendering software that gives the Aero its ability to render large frames without absolutely tanking performance
It's just that the somnium team built their own version of that software from scratch and added it to their runtime to make it work on any GPU
It seems like the whole project is massively open source, even down to the code of the eye tracking algorithm they're building being fully viewable and editable. You can pretty much do whatever you want with this headset, both in terms of hardware and software. The only thing they've said ISN'T open source is the hand tracking algorithm they're using, which they got from another company so they can't make that open source
I'm guessing it's gonna be like, $2500-3000, so way out of the range of most headsets nowadays, but definitely seems worth that price for what they're offering considering they're literally the only ones offering it
dont preorder somnium
its not worth locking money for a while and prevent another decagear
You literally can't. They refused to do pre orders because they wanted people to have time to see reviews and get a feel for the headset before dropping money on it. The only way to get one from the first batch was to be a part of their discord last month and get the early access reservation ticket that would allow you to be able to buy one from the first production run when they finally allow orders. So literally 100% of the first 300 or so headsets are going straight to people who are going to immediately make reviews, and then a couple months later, THEN normal people will get their first chance of buying the headset
The normal people reservations are still open though, so if I really wanted to, I could apply for a reservation and then just not buy it since it doesn't cost any money and it's literally just 'here's my email, let me know when it's available for purchase' except those reservations still won't be filled until months after the first production run goes out. Those spots are already long gone. So it'd be pretty much impossible for an unsuspecting consumer to buy this headset without seeing tons of reviews for the headset first. It's like they're actively trying to PREVENT a decagear situation
that should be ok
There is a technical reason for why they can't support AMD:
The resolution of the Aero requires it to use DSC. Now, DSC on it's own isn't a problem, but the level of DSC used with the Aero isn't supported on AMD cards. So they can't support AMD, even if they wanted to...
It's more of a limitation of DP1.4 and the basically bare minimum DSC support on AMD then a fault of Varjo...
Same reason why the Pimax 8k X 90Hz+ native modes are also only supported on Nvidia...
Dillema of kickstarters
While we have scams, there are also genuine companies on them
If we refuse entirely we might be missing out on supporting some genuine ones
But if we do use kickstarters
Good Chance we get cucked out of our money
Like oculus and slimevr came out of kickstarter
But there are also something like decagear
Don't preorder anything period
So the fact that the somnium and aero have very similar displays, yet the somnium team claim that they've found a way to make those same panels run at native resolution on an AMD GPU (i.e. without DSC) means that either they were lying, or they found out a way to do it that varjo either couldn't or didn't care to, and i honestly don't know which of those possibilities scares me more
Either way, brain hurts and it's 6am so I guess I'll think about this more in the morning
They are either lying, or the Somnium requires a DP2 card to work at native res
If you do the maths, then you'll notice that no matter how you slice it or dice it, you cannot send that resolution natively without DSC over DP1.4
Varjo does have an additional constraint tho: the only 5m USB-C cable they could get their hands on only has 2 active DP1.4 lanes when also carrying USB 3 signals. As they needed USB 3 for the eye tracking cameras, this is what they were stuck with. Because of them only having a bandwidth similar to DP1.2 they had to use a higher DSC compression factor, and it's that higher factor that doesn't work on AMD.
Sure, if Somnium uses some proprietary cable with 4 DP1.4 lanes, skimp out on USB 3 support or limit native res to DP2.0 GPUs then they may be able to do it? But even with 4 DP1.4 lanes you need DSC for that resolution...
They do in fact have a proprietary cable they've developed, but the only thing they've said about it is that it "exceeds the virtual link standard"
What I'm thinking is that there's something in the software that allows the unit to work with AMD cards at a lower resolution, and they're just not mentioning that part yet. They've said that they're gonna get a lot more technical during the showcase they're doing later this year before they actually launch the headset
Huh. Yeah, the CEO has outright confirmed on their public discord that their headset does in fact use DSC over DP1.4 and it has "plenty of bandwidth for 2880*2880 120hz"
Which just opens up more questions
Like I said, AMD does support DSC, just only the bare minimum factor. It's fine for flat monitors, as it's very unlikely for any 8k 240Hz monitors to come out any time soon. But for VR those higher rate DSC paths are being utilized and they are just flat-out not supported on AMD (or are at the very least very unreliable).
I'm not sure the higher DSC ratios are needed for 5760x2880@120hz on a 4 lane DP1.4 connection. All I know is that they are needed for 5760x2720@90hz on a 2 lane DP 1.4 connection and that even 5760x2720@90Hz exceeds the bandwidth of a 4 lane DP1.4 connection without the assistence of DSC...
(always keep in mind that one side of the resolution is doubled because 2 screens)
I just remembered this channel exists...
Time to spend an entire week comparing and analyzing every VR headset on the market to find something to spend my next paycheck on.

I'll also need a yoke
I am not playing plane games in VR without a proper yoke
peawufheads9fhpe9a8wrgfh\
Anyone up?
I'm doing some science and need someone to look at a thing
Context, I'm a VR Dev. Testing live streaming direct from mobile VR to a headset. Its a VTuber tool
No PC needed, just all done in the HMD.. I'm stress testing the streaming to see if anything throttles
Bigscreen Beyond said the reason why they have this 72hz and 90hz limitation on different res is apparently due to Nvidia GPU lack of Displayport 2.0
Hmm
Can't they just
Run it at lower res
And ye DP1.4 max is like 4k144
And flatscreen 4k is considerably lower than BB's 5120x2560 resolution
It's the panel itself that can only handle native res at 75Hz
In that case it isn't a limitation of the DP interconnect
Actually it needs to be explained to be more vague. DisplayPort 1.4 is or one of the reason is why at 75hz is the mode with sharpest image.
Why is DSC necessary? Bandwidth limit?
They cite 3 reason
Due to bandwidth limitations of DisplayPort 1.4, display controllers, and MIPI
DSC is not what compresses the image resolution. This keeps on being falsly stated as the reason the Beyond is only 75Hz at native res
People found the actual spec sheet of the panels and those list 75Hz@native / 90Hz@1920x1920 as the highest two modes of operation
Its always 2560x2560
DSC does not compress image resolution, it's more like a super low-latency visually-lossless video compression. Most high-end gaming monitors but also VR headsets are using this (including the Varjo Aero and PSVR2 btw). DSC has the potential to be completely lossless, given the image can be compressed within the available bandwidth, otherwise it turns lossy
That's the panel physical resolution, yes. But at 90Hz the panel will internally upscale from 1920x1920. It's the highest the panel will accept at 90Hz
Again, this is neither a limitation of DP1.4, nor is it a Bigscreen just being sloppy, it's just the panel they had available (kinda) sucks
It really doesn't help that Bigscreen keeps on telling lies and says it's DSC, but actually it's 2560x2560 at 90Hz, because it simply is not...
So it is a lie
if that were true then amd gpus could run it
Anyone else waiting on the Q3 for a price drop or for the aftermarket to catch up with straps and controller grips?
Lol I'm waiting for index 2
will never buy into zuck
i'm waiting for pico 5
yes the parent company is equally invasive
but the operating system is more free
I'm not fangirling pico
Just picking least of two evils
I hate zuck's exclusivity shit and I'm not gonna support it
I think the least of two evils is not the one that is literally worse then Facebook when it comes to user data collection...
Don't really care, they don't have any power on my country
More that they (for now) not stealing all the damn game studios
Chinese companies don't stop in front of legal barriers to do their thing
I'd be more scared of the CIA than whatever incompetent chinese intelligence
Europe has some of the strictest privacy laws, yet ByteDance is still collecting everything on EU citizens like these laws don't exist
Plus i only use it for PCVR
Let's be real, neither US nor China are great when it comes to individual privacy. But China is the only one to have employed a literal dystopian social credit system...
I'm never gonna buy zuck headset
Pico is more because I'm forced due to lack of options
When possible I'm getting a native SVR headset
Which doesn't affect people outside
The country
Still. Goes to show that China is a lot more willing to impede on personal freedom then the US is
I won't get in trouble for calling xi jin ping Winnie the pooh
While if i somehow piss off the US they'll extradite me
The US is much more pre-occupied with invading other countries for the sake of "FREEDOM!!1eleven"
Oh don't worry. China would love to throw you into a work camp for calling their glorious leader a famous cartoon bear chareacter
It's just their diplomatic reach isn't so good to get people extradited. But it sure can get you arrested at an airport
Oh, they absolutely do
Just don't go to a Chinese airport
Either way their power that affects ME is less than the US with absolutely international hegemony
China really only have power in their own place
Not like i do anything bad
But if i wanna piss someone off internationally, you better piss off china instead.
Hello, I'm looking at buying a pre-built PC and my want to use PC VR but it says not VR ready, can I still use pcvr on my oculus
What are the specs
Not all pre built pcs or pc parts will deliberately say vr ready. It depends on the specs. Usually at least a 500 USD pc will have capabilities of doing pcvr (1000 dollars will give you a much better and recommended experience tho usually) but it all depends on the specs of the computer (like cpu, gpu, ram, etc)
also which headset is it
My quest 3 is coming tommorow I am excited
Anybody else got a quest 3 coming tommorow?
i havent pre ordered it i never buy tech before release so i can see if it has any issues
i normally wait like a few weeks after release
also i had a thought
quest 3 can body tracking but not fully body
will there be half sets for trackers where its made for quest 3
Quest 2, or Pico 4
Got it in today half an hour ago squeee
A controller comparison
i hope drift issue is reduced somehow
pbtech.co.nz "GGPC Intel Arc A750 Gaming PC Intel Core i5 12400F 6 Cores - 16GB 3200Mhz RGB RAM - 500GB SSD - Intel Arc A750 8GB Graphics - WiFi 6 + Bluetooth - Windows 11 Home
You should not buy that for VR
Ok, 3060 better?
Yes
Arc in a prebuilt was not something i expected lol
Still no VR support for Arc?
12400F and A750 is a bundle deal
from Intel
Intel Arc does work with Virtual Desktop and the Vive Wireless adapter. It does not however work with any headset that uses DP or HDMI plugged into the card directly. At least last time I tried it, those HMDs didn't work. Quest Link and Air Link also refuse to initiate on Arc GPUs...
Anything that does not involve display cable and Oculus software
Idk why it does not work for Oculus maybe because it is not whitelisted
Whatever Intel mean by alpha driver that they said to Linus
Man, I wish Intel would just drop that driver to public finally
But at this point I think it's more likely that we'll get Battle mage before direct display mode is supported on Arc 😞
Just wrapped up beta on the app I've been developing for VR
It's called VStreamer Live - Allows you to record video or live stream as many types of avatars on your Meta Quest 2, 3, Pro without any need of a PC. All native and direct from VR
Holy shit, this is actually dope as fuck

Do you support other VR headsets ?
Or plan to later on ?
Anyone know how well the rt 6750 runs games? getting the quest 3 soon and curious how it all runs.
Ahhhh AMD + Quest
it will run
but AMD encoder kinda suck I have had bad experience with artifact before with my 6600 XT
You will run well but image quality will vary in high bitrate requirements
Plus bitrate on AMD cards is severely limited afaik
ah so not worth it from the sounds of it...
AMD is ok to buy if you can only get that and you have other flat screen games to play
The issue is only on standalone headset so if you upgrade to native headset the biggest issue won't happen
Ok now that Quest 3 is out I want to know any AV1 results
will be hard to see the quality difference over youtube
but AV1 is heavier, so it's also possible that even with hardware acceleration it might has an increase in latency
VD added that support i just want to know
If anyone is interested, I'm about to live steam a quest 3 unboxing...
I presume I can't link anything here... Can dm me for the link.
I've already opened mine. they didn't spend a lot on packaging.
No.. Not exactly premium looking 🤣
packaging has shrunk from Quest 1 to Quest 3
and with Quest 3 lite rumoured to come without controllers probably even SMALLER
Okay, Expert+ Pretender has some notes I don't understand how you're supposed to hit.
There are two lines of alternating left and rights that have no space between them.
metronome pattern?
if so, don't full swing
Just found out the Quest 3 has LiDAR
Sounds like someone's gonna have a field day collecting data about people's house contents...

That's gonna be fun
Now I can recenter myself in SteamVR and get made fun of by the devs for how short I am, awesome!
Is there any medium/high confidence rumors about an Index 2 release ? I'm bored out of my mind and would like to get some brain stimulus from anything at all

I haven't heard anything official but there's a lot of talk about it
I'm listening

search index 2 or valve deckard and you'll be flooded with news articles
Lol yeah I should do that
But anything that you might have noted of interest ?
Is it getting LiDAR too ?
Honestly, haven't been looking
i'm 4'11.5" if you wanted to know
Sheesh
yea
i don't watch movies
Fair enough
i live under a rock and i'm happy
Same, kinda
i don't wanna be short anymore xd
i gotta use OVRAS so i can appear taller
I really really hope its not - coz then the only viable Option actually is the beyond with Index cons...
Apparently, Valve could be working on a PCVR console running SteamOS with a dGPU
They've patented something that would do direct VR datalink to another device that wouldn't be "a PC" or something like that
Alleged "console" would be codenamed Galileo and using a "Sephiroth" APU
Same - Oculus Link is already unstable for me as it keeps disconnecting for seemingly no reason
Yep, that happens for all of my buddies as well as I before I sold mine
Do you have a graphic or something for that?
Yeah that just much closer together.
With the blocks closer.
The first (and only time so far) that I saw it I couldn't resolve the arrows on the blocks.
upgrading from q1 to q3 today i feelin gud
i love when unity doesn't want to record the isActive property when animating a toggle for a VRChat prop
That's a jump into the future, literally
lol ye
the main reason im upgrading is cuz my q1 tracking rings are so cracked lol
and q1 just seems to be getting buggier as time goes on
so i needed the upgrade
but yea im super hyped about what the difference will be
I'm still rocking a Vive and it's still awesome.
When Full-Dive VR tech
The thread is a good read imo
Gosh I despise Facebook.
I always did but man do I despise them still.
Another reason for me to never buy a meta headset
They're just using the meta... What's wrong with that?
I call them Metabook for a reason. For me they'll always stay Facebook, just replaced the first part so dumdums don't get confused
There's no way that company wins this with the amount of money Facebook has, right?
All their business practices stayed the same. Very much the "Buy or Bury" scheme that Microsoft was so known for in the 90s and early '00s
Google does that too.
Let's be real here, all big companies are doing similar things to some degree. No company is your friend...
Well, some small ones can be.
It's just that in such a small niche as XR, these sort of practices become a lot more visible
VR?
XR is just the overarching term over VR, AR and MR. VR being fully immersed, AR being adding stuff to real life and MR is a sort of mix between the two (often a VR device acting as an AR one is considered MR btw)
Wait since when did Facebook have game streaming?



