#virtual-reality
1 messages · Page 13 of 1
yeah I've found ebay to be worse than facebook marketplace, I can usually find good deals there
why is it tho that an old card like the 1080ti still costs $250 on somewhere like newegg?
better than 3060s price, costs a lot cuz it's not being made
What would y'all say is more worth it:
Upgrading from the standard valve index HMD to the bigscreen beyond, or upgrading from a 27" 1440p 170hz IPS display to a 43" 4k 144hz Mini-LED display
Both are the same price, so I'm tryna choose. The index is still solid, but the glare gets annoying after a while and I'd prefer something less heavy. But for the monitor, visiting family members who have big fancy displays has made me realize just how painfully inadequate mine is. One upgrade only useful for VR, one only useful for flat screen gaming, difficult choice to make
Do you really need better monitor
For vr bigscreen is a great comfort upgrade so if you enjoy playing long it could make bigger mental difference
For monitor if you don't often use VR but also can you max out at 4K to maximize its worth
You also have plenty of time before Beyond is shipped
So, I don't play as much VR as I used to because 1. My left controller stick is broken and I either have to resolder a new stick or buy a new controller, and 2. when I do finally decide to play beatsaber, the one VR game I own that doesn't require the left stick, I don't play for long periods of time specifically because of how heavy the headset is. I didn't used to think it was that bad, but after using my sister's Reverb G2 it became extremely noticeable and the bigscreen being as small as it is would be a godsend.
I'm looking for a job right now, so it's def possible I'll have enough money for both by the time the bigscreen ships, I'm just trying to decide whether I'd be okay not getting the bigscreen for a while because that $1000 monitor is currently on sale for $700
As for whether I can max out 4k, my GPU is a 6950XT so for pretty much everything I play except for Cyberpunk, I should be good
Ngl I have to give oculus support some credit
As they managed to get me a new rift s cable for free
Even though the thing is discontinued
And got it used from a mate
Cause the alternative is paying 150 for one off of Aliexpress
Get the 1080ti no competition with the 2060 in VR or out.
What im scared of with the bigscreen is other headsets coming out that are better and cheaper
I dont want to dump a 1000 dollars to have it undercut with a better headset
yeah but I'd think the 2060 would be more powerful cuz it had a 20 before it instead of a 10, and everyone knows higher number means better
Lmao
but seriously why is it that the 2060 is more expensive when the 1080ti outperforms it? You think they would price based off of performance
Bc the 1080ti was cheap at launch, and prices only go down, plus the 2060 was the cheapest RTX card. And budget cards don't go down Nearly as much
1080ti was 2017, 2060 was 2018.
Or 2019 idrm
see if I was a GPU company I would release my series of cards, say the 12 series, and then when I released the 13 series I would drop the prices on the 12 series, and after a while stop making them and essentially clearance them. I doubt Nvidia's 40 series cards cost that much more to manufacture than the 30 series did, but they're like twice the price, if I made GPU's I would sell them marked up maybe a $100 more than it cost to make them
Nvidia has gotten complacent, and the market is shitting on their sales.
oh shoot now I'm trying to figure out how I can start making GPU's lol
but if say, hypothetically, someone was trying to start a company that made GPU's where would they start?
they would start as a large enough corporation which can actually afford to mass purchase the stuff needed to make the gpus at a decent price so that they are cheaper to make, therefore easier to price lower while still getting profit
intel is the best shot at a new gpu maker
plus there's probably a lot that goes into software development for the gpu as well
so need a sizeable team of people solely focused on the software as well
hence need a decently sized company to begin with
this might be a high ball or low ball but starting with $100 million dollars would be a start
Mmm I'd say a billion
1st gen would 100% be a loss unless you're a miracle worker and can do something perfect first try
The problem is that developing a GPU is very very difficult, and you dont get paid for R&D
You’ll spend the majority of time and money hiring very smart expensive people to create a system from the ground up, and because its from the ground up, it will most likely be bad on the first iteration (like intel gpus right now) and make no money
Plus, it will leave a bad taste in the consumer’s mouth
Not even mentioning software, the math alone would be headache inducing
Should I or is this too good to be true
I know it's a bid but like is it worth trying
The cable doesn't look to be in the greatest shape (it's known that the Vive Cables don't like to be bent in very short radii, but this guy did exactly that). Other then that, some of the specs seem kinda sus. They listed a 3.5mm headphone jack and 120Hz Screen refresh rate, neither of which are true for the Vive Pro 1. The Pro 1 has only a USB-C port next to the main teather connector and it only runs at 90Hz...
Like... look at this 😬
Is that replaceable (easily)
It is, but a replacement would run you about 60 bucks, if it's even available in the Vive online store (often sold out)
Yeah, but that would make the entire cost to 300 usd which is still really good, I'm usually seeing things like this for 450+ and it seems harder to find the 2.0 trackers with it
I don't mind having to buy a separate cable if it can be replaced easily
is there an aftermarket cable that is better quality than the official HTC cable?
Nope
damn that's kinda surprising
Headsets that don't use USB-C for their main tether only have first-party options available. Their connectors are proprietary and thus require licensing to make...
So for pretty much everything except the OG Vive, the Gen3 Varjo headsets, XTAL headsets and all of the standalone Headsets only have first-party cables
i wonder how quest 3 would turn out
i might just sell my pico 4 and get quest 3 if it's good
no more puny XR2 chip
The sole exception to this rule is the TP-Cast Wireless adapter cable for the Rift CV1. To my knowledge the only third-party cable to ever ship with a proprietary VR HMD tether connector...
that's annoying
standalone ones have first-party cables only?
don't the quest 2 use USBC
is the chance of a cable failure very high? are there any ways you can do to prevent it? (Like maybe having a pulley system for the cable)
They said except
oh i missed the except
I listed the exceptions. Those where third-party options exist lol
It's funny. A dying Vive Pro cable will first manifest as the Vive Facial Tracker or other high-bandwidth USB devices not working in the integrated USB-C port before you'll notice any other issues.
And no, a pully system will not prolong the lifespan of a cable. It'll actually hurt it's lifespan as you're putting it under a lot of stress at the point where it comes out of the cable clip at the back, similar to stepping on the cable and whipping your head away...
Cable failures generally aren't very high if you're just mindful of the cable
The most active I'd get in VR is playing beat saber, I think I should be fine then
What are some things I should look for with the cable to verify that it is (probably) okay? I see that the ebay listing has a little dent in the cable probably from bending it, other than it being tangled, it looks fine to me but I obviously don't know
It honestly looks pretty heavily kinked in one place
Like, really badly kinked...
Best you can do is get the thing and try it out. If you have issues with the connection, image errors or other weirdness, you may want to get a new cable...
Ok, thanks for the help!
I caved and bought the 4k monitor, the sale only lasted another day and it came with a $130 webcam for free (which I really needed to replace my $40 crappy current one) in addition to the $300 off sale price. So the bigscreen beyond will probably have to wait. Or not, it's possible I'll have enough money to cop one by the time they finally launch, we'll have to see
I just know I'm not gonna get anywhere until I fix my controller situation. I don't want to buy a new index controller this late in the production cycle, especially because I don't wanna feel stupid if the deckard comes out in the next two years and completely antiquates the normal index controllers. So I'll probably go all in and try soldering on a new switch, and if that doesn't work, I'll buy a brand new controller as a last resort. That's the plan at least
you expect 2 years
for a deckard
that is 2 years of using best controller not a bad investment
index controllers is antique but it is best in class
despite the age it is the flagship of all
Is there a way to play vr on the steam deck using a quest 2?
Oh
it will not run well you will vomit trying
Ok
That’s the only answer I need
My friend is letting me borrow his quest 2
And a different friend is gonna be buying me one in a few weeks
Hi thinking on buying rift s as a first entrance to vr but some people have been advertising me that it isn't a good option any other options for 150€ max?
For 150€ max it's kinda hard to beat, unless you can find like a Rift CV1 or OG Vive Kit for the same price. Both of those have lower resolution screens, but you should get a much better overall VR experience with those.
The Rift S has tons of issues, from the dreaded "Robot Mic" issue (where the mic randomly turns into a bunch of electrical noise), random loss of tracking, lack of physical IPD adjustment and the headset often overloading the power supply of USB controllers, I honestly don't think it's worth it, especially if other options are available...
Mind you, a lot of these issues (with the exception of the Robot Mic) also apply to the first generation of WMR headsets. Funnily enough the build quality between the Rift S and those WMR headsets is pretty similar. Cheap and flimsy...
Being first time VR is easier than upgrader
Rift cv1 or vive kit have positional tracking, like safe zone and all of that?
Does the original hp reverb fall into first gen WMR?
Rift cv1 on second hand can be found for 130 in my country it is an option with future or it's better another option
@haughty thistle you on?
Both the CV1 and OG Vive use external Tracking Stations.
In the case of the CV1, that's IR Cameras that need to be plugged into the PC. At least two of these need to have a USB 3.0 connection back to the PC.
In the case of the OG Vive, that's IR-Emitters than need to be plugged into a wall outlet. They run passively and can be used for a bunch of other VR hardware too. These should be mounted high up on a wall or ceiling tho, which the CV1 cameras don't necessarily need...
Overall if you want something future proof, or something that might save you money down the line, an OG Vive might be favorable, as it will easily integrate with Vive and Tundra Trackers for Fullbody Tracking, and it's the same tracking system used by some other newer PCVR headsets (like the Index, Vive Pro, Varjo, etc.). If none of that interests you however, the CV1 is probably the better option for today, as it comes with much better controllers
What currency are we talking about? In Germany 130€ for a CV1 kit with HMD (the headset), a pair of controllers and a pair of cameras is a very good price. Last time I checked most sold for around 200-250€...
130€ for it in Spain and I think is full kit
This is the full kit?
Best budget vr headset? Which has connectivity to steam?
Quest 2 is best value for now
if you want something more native used Rift CV1, HTC Vive or Rift S each have its pros and cons
yes but is that 3m cable?
bcuz that is quite short cable
That's just the headset without the controllers 😬
It's 4m actually
Oh, I'm dumb lol
I just saw the OG CV1 box and assumed it came without controllers lol
Lol so it's the full pack?
Yeah in the description it says 3m
Cable is interchangeable?
So what's better og vive or rift cv1?
Just want something that just works great and can last another 5 years
Ah... Good luck with that
CV1 is great but once cable is damaged which its pretty easy to worn fast you won't find replacement that easy
But its cheap so maybe you may buy multiple of those in 5 year span
Finding replacement cable is near impossible
Well, a replacement cable on it's own is very rare. You can ofc source one from other headsets, but who knows in what state those are in...
But cable can be easily broken or it's something to be careful but not extra fragile?
It worns
Average users break it in years
You can try be very careful and it may last 5 years
Make sure no hungry dogs chew it
Because of how rare cable is it will cost more than the set itself so buy another used would be fine xd
Well I will be careful but I want to enjoy them
I have cats and the place where I want to play them doesn't have any door to prevent them from coming sooo
lol, I had a rabbit chew my ethernet cable once XD
Cable is most expensive guard it with best defence lol
and make sure no one brings bunnies inside lol
because it also chewed through a wired Xbox controller, and a power cord
Lol same, my cat broke the Ethernet cable from my room had to change it
ethernet cables break so easy
Found some oculus rift cv1 for 100-130€ gonna Talk to sellers and I will find some HTC vive
what specs are your PC?
Rx6700xt, 32gb of ram, Ryzen 5 3600
You... Good.
NICCE
but why Rift cv1 instead of HP Reverb G2?
If you are new to VR CV1 is fine
Maybe after that you end up really likeit then your next upgrade will be bliss
Saved a lot of money for this beast
yeah, I don't know what setup is like for the Reverb, but setting up the rift Cv1 is a pain
Because only 150€ of budget and only 150€ and now no "wait till 300€ for quest 2 or anything like that"
Its fine the guide are made for stupid people too
the reverbs gotta be easier cuz you have internal tracking
not the stupid external camera's
Just want to experience VR till I get bored or really attracted to save for quest 2
Rift CV1 have good comfort, OLED, and lowest latency I recommend it for beginners
but its so fuzzy
makes sense, in that case, go for the rift cv1, just know that not all headsets are that fuzzy, and it will be clearer with a better one
Its fine
Its not too hard
Easier than HTC Vive
Manuals are more user friendly too
yeah I guess, and after a few minutes in VR you stop noticing the fuzziness
You are overexaggerating the tracking is quality* if setup right
wait what? when I said fuzziness I was talking about vision not tracking lol, if you get the cameras right the tracking is fine
the screen is fuzzy
yeah, its dull and fuzzy, compared to rift S
I don't know if the one I used had any defects, but it wasn't very clear compared to the Rift S, although it could have had something to do with the graphics card we were using, it was like the bare minimum that could possibly even run it
is that bad or something?
its not great, after playing for a little bit you'll stop noticing it, the best way I can think of describing it is how your vision is kinda fuzzy when you've just woken up.
well if its that bad lol, but text is readable and all no?
External Tracking stations aren't stupid. Out of all the tracking systems, the one on the CV1 is the most responsive. Even still a good bit faster then Lighthouse!
ok maybe not stupid, but they are annoying
so guys finally its better to stick to search rift cv1 packs or try to find og htc vive
yeah just get a rift
I'd only go with an OG Vive if your plan is to upgrade to something in the same eco system down the line (like to an Index or Bigscreen Beyond). Otherwise, stick to the CV1
yeah text is readable, just don't plan on reading to much of it, or too small of a font XD
no VR novels got it? lol
i dont think so, if i plan to upgrade to something better it will probably be some standalone vr like quest 2
yeah lol
if you like VR you'll probably want to upgrade to the quest 2, but you should all around have a good experience with the cv1 especially since its you're first time, you'll probably be too immersed to even notice the morning vision effect
yeah so full deep to cv1's I say
I do have a Vive and one of these days I would like to get a better headset, too bad Vive seems to be the only one with reasonable wireless.
Beat Saber is ignoring my controllers and Steam VR can use them just fine.
I restarted Steam VR and now in BS it works but the LEDs on the controllers are flashing white.
Hrm, the touch pads and menu button don't work either.
And now BS can't see them anymore..
why dont you just mod it?
Because modding Beat Saber just causes issues.
Heck, it's broken right now I'm sure mods would just make it worse!
legacy installer for beatsaber <3
my cpu so bad bruh the auto bitrate goes to 5mbps
need an upgrade badly
i need everything closed to leave just enough cpu for a decent experience
I learned about BSLI recently and I haven't played the normal version at all since then. Staying on version 1.28 until some new feature comes out that forces me to update, because having to wait for mods to be fixed after every patch is infuriating
And playing without mods on beat saber is like playing gmod with no assets installed imo
Can you use vive 1.0 trackers and 2.0 trackers simultaneously?
Yeah you should be able to.
You don't have hardware encoder?
what cpu
I got a 3060, transmit is where the problem is
2200G with a 3060
Still no funds to upgrade yet
that is a very poor cpu
Hopefully i can get a 5600 and a new motherboard by july
but still it sounds like your bandwidth is heavily bottlenecked
assuming you use Quest 2
Pico 4
Using the streaming assistant
Over USB 3.0 or ethernet if i wanna play on the bigger room
💀
Pico Streaming Assistent heavily limits screen resolution between indistinguishable blur and just pixelated blur...
Honestly i can't tell, and i don't wanna buy VD on pico store
Not just that it's pretty pricy i also don't wanna commit to pico ecosystem just yet
With quest 3 around the corner
tbf the main menu on the Pico also seems to run at a quater of the HMD resolution...
(which is about the res the Streaming assistent tops out at)
Finally got my Index 
Noice 👍
nice, but an index in 2023? isn't that a little outdated and overpriced?
Its still top heatset
Outdated but still quality
It ages very well
Just not as much as before especially $999
Still, for 1k for everything it's still hard to beat. Every competitor beats it in maybe a few points, but none offer this unique blend of features and definetly not at this pricepoint...
As full kit best all rounder
Its worth investing even if you get bigscreen beyond for lighthouse and best controllers
wait is it true that you can't look around with your eyes on fresnel lenses?
i just saw something about it
You can look within your FOV which no headset cover your full eye view
i mean look around within the FOV without big image shit up
Yes if you have eye tracking for foveated rendering or no foveated rendering
As in
You can look around if you have those
because i read in a comparison between pancake and fresnel lenses
being able to look around without having to move the head for focus
What?
like the edge of the lenses
gets worse on fresnel
the image
compared to pancake
making you able to look around that area and still be in decent focus
yeah i read that the edge clarity on pancake is better
which i guess is what it means by being able to look around with the eyes and still be in "focus"
The issue with fresnel lens is pincushion distortion
Which is like similar to those bend effect in camera
It can be fixed with software calibration
i highly doubt that
if it could have been fixed then it would have been fixed years ago
pancake is just better, aside from the dimness and tendency to be smaller in fov
dimness has a workaround at least, fov though guess welll see how it evolves
Its fixed by distorting image to match your view
The rendering image
The solution literally look like this what are you doubing for
Its not perfect but its not an issue either
I found the exact opposite to be true in my limited time with the Pico 4 lol
Yes, fresnell lenses tend to have worse edge clarity then other lens types, but a good fresnel lens (like in the Index) still beats out Pancake Optics in my experience. True edge-to-edge clarity you only get with optics that wrap around your eye balls, but second best are aspherics in my testing...
Possibly pico's lower quality lense
Compared to high end pancake like quest pro it's miles
Software calibration only accounts for lens distortion (both chromatic and geometry wise). A slight chromatic deviation will be picked up by the human visual system as a slightly out of focus image, even if it's fully in focus. The problem with edge-to-edge clarity is that you need to do a lot of optical trickery to get the whole flat screen into focus for your round eye balls. As you move your eyes, so does the distance between your pupil and the lens change, but even without moving, your focal plane will be more spherical shaped by the lens (optics can be really weird sometimes). Depending on the lens type you can work against this bending of your focal plane better or worse. Generally, aspheric optics tend to be the best in terms of not bending your focal plane and fresnel lenses tend to be the worst...
hii found a quest 1 for 100euros but was planning on buying rift cv1 i attempt buying the quest 2 or waste a little bit more money on cv1 because of cable extensors and all of that?
Wouldn't buy a Quest 1 these days. There's a good chance it'll become a paperweight soon. It'll stop getting updates by the end of the year, the SDK will stop supporting the headset by July (aka no more standalone game updates by then) and there are rumors that Meta might introduce a dedicated streaming client just for Quest, which'll likely not support the Q1 (as it'll be end of support by then)
just planning on pcvr not interested in the standalone side because of its age
for that use better cv1 or quest 1
That's why I mentioned the thing with the streaming client. You'll need the currently Oculus Software for PCVR, but it needs to be in sync with the HMD software. So if the Quest 1 is say 4-5 versions out of date, the PC software will stop working with the headset
And you cannot stop the PC software from updating btw
but if the cv1 is still supported 7 years later by the oculus link why the og quest wouldn't do?
A possible solution would be Virtual Desktop, but it requires the standalone software and the streamer to be on the same version, and I don't know if you can keep the PC streamer out of date with recently introduced checks that make sure you haven't pirated VD...
The Quest is a different story as it isn't a PCVR headset. It's software needs to be in-sync with the PC software, while the CV1 doesn't really have a software. Technically the CV1 isn't supported anymore either, but it also doesn't have it's own dedicated software updates
but that wouldn't be programmed obsolescence?
Say your Quest is on v53. That means that the PC software also has to be on v53 or v54 (they added this one version discrepancy allowance like a year after the launch of Quest Link). But that's it. If you PC software is on v55, you need to update your Quest, and like I said, by the end of the year, there will be no more version updates for the Quest 1, and you can't stop the PC software from updating...
even that with the cable link?
Think of Phones. Tho in that case it's a bit more natural, as your apps will slowly stop working...
Yup.
meen wtf its like 30euros in savings and also better display and less headache
and i cant because of that
Some people say you can continue to use the Quest 1 for PCVR, but with how Quest Link works and does version checks (at least last time I looked into that), I doubt that'll be a thing for long...
but in theory quest 1 is really much superior to the rift cv1 no?
No its not in many ways
Quest compared to CV1 is not native, heavier and worse tracking
The CV1 has better audio, better comfort, better tracking, and a higher screen refreshrate. To top it all off, it doesn't have any ugly artifacts from image compression
CV1 age really well
Oh, and at least the Quest 1 has this issue where the mic pics up the speaker sound if you put it to a volume that you can actually hear stuff at (because it's just two speakers towards the front of the headset)... "fun"...
well but in comparison of the tracking you dont need to do external tracking, cameras going to be a headache when i buy oculus rift cv1
Hey Quest 1 have 2 headphone jacks (lol)
I'll tell you this much: the tracking cameras are much less of a headache then you think they are
You literally just place them on your desk, plug them in, and that's it
Quest 1 is about to live without health insurance in America
in my case yes I have like a 7x7m play area
correction 5x5m
in that case i can make it smaller but in cv1 is more difficult
You also will run at limited battery lifeline in that headset which have limited lifecycle and replacing it is hard
well i can do it with the link cable
Its just worse quality but for that price...fine
inside out needs a lot of detail in the room to track properly, and if your room is large, there's a good chance that the detail isn't good enough for a decent tracking quality...
What I mean by lots of room detail is stuff like furniture, stuff in/on that furniture, stuff on the wall, etc...
You eventually have to remove that spicy pillow buddy xd
xd well yeah lol
Just a question: that 5x5m, is that the size of the room, or the walkable area? I'm asking as it's that second one that matters for VR
nah is the walkable area if i get out the table
i think so maybe im going crazy maybe its less than that
How long you going to use quest if you buy it
i want it as first catch to vr if i really like it upgrade to a longer-lasting, better and more futureproof standalone and if not sell it or use it till its last battle and no more vr
im watching the oculus quest 1 status in the future and i think oculus is saying that airlink will be working in the near future
Where did they say that?
watching this on an spanish-speaking channel im searching the og tweet
I can only add a reason to recommend Quest 1 over CV1 if they unlock the bootloader
so better the cv1?
No
I still go for CV1
But if Meta allow unlocked bootloader in future that gives me good reason to get quest 1 instead
Its not guaranteed and less so when the person who unlocked Oculus Go no longer work for Meta
And quest 1 does room wide tracking and cv1 does it with cameras and idk how good is it
I don't think oculus is going to deprecate the quest 1 with the link included it wouldn't be reasonable
CV1 tracking is the best no competition
Its limitation would be play area
Quest 1 have limits too but im not sure if like quest 2 have possibility to disable guardian for anywhere but i would not recommend it either
My biggest issue with Quest 1 is its not native meaning the quality depends on connectivity and the quality will go down really bad if you need to see any high bitrate streaming ie. Cherry blossom and that reason alone eliminates quest 1 for high detailed games
But it's also with cable the quality will go down?
And im not going to play high detailed just beat saber and not a lot
Cable is best case scenario but it does not make it native its just a stable streaming option the bottleneck you get is Quest 1 depends on encoding and decoding that native headse does not have to meaning your PC have to spend some GPU power to compress image and your headset have to spend to decompress it
None of this is a problem with native like CV1
And because you compress it degrades image quality
How much quality degrade depends on how much bitrate is needed like a highly detailed moving image
Need to go later we continue
To understnad this you need to know difference between native and non native headsets
CV1 is a native headset meaning your GPU will render image and passit directly to your headset like. a monitor
Quest 1 is NOT a native headset meaning it has no capability to receive image from PC directly so the alternative method is via USB cable which cannot handle large data and does not connect to your GPU so it needs to compress images from your GPU (this decrease image quality but data will fit via USB and it can be decompressed later), send it via USB then decompress it with your headset CPU
The non native method adds latency, quality degradation, GPU usage but the plus is it can be used wirelessly cheapee and enables non native headset to be used for PC
Native one preserve what your PC render best and does not get performance penalty from compressing and decompressing but its either stuck with a cord or more expensive wireless solution which CV1 does not offer wireless
Ohhh.... Beat Saber. Yeah, the compression adds latency, quite a bit in fact (around 50ms or so on the Quest 1; I belive the Quest 2 has a lower latency, but certainly still a lot more then a native headset). Because of the software guessing future movements based on high refresh IMUs, this latency is not that apparent when moving slowly, but with fast paced games like Beat Saber, it does become apparent as a sort of jello-effect on every controller movement you do. The controllers take a wider arch when you swing them very quickly, and fly further then you actually moved them when moving them quickly, all equating to not very precise control of your hands when moving them very fast; which in Beat Saber at higher level speeds can very easily mean not just missed cubes, but not being able to finish certain levels outright.
What is funny is that the CV1 is the exact opposite of that, being the most responsive in terms of hand and head movement and it all being very precise. I unfortunately don't know how precise exactly the CV1 tracking is, but from personal feel I'd say it's close to lighthouse, but not quite beating it. Lighthouse (aka what the OG Vive is using) is a bit more precise then the CV1, at a similar responsiveness. Just the Vive Wands with their mass mean it takes a bit more energy to get them moving...
Rift CV1 is (probably) best in class in latency https://twitter.com/palmerluckey/status/1581390194682449920?s=61&t=K5C0H0FSgqWLxTqGoptBrw
Source from founder Palmer Luckey himself
so for straight pcvr would cv1 be an upgrade from the quest 2?
That can be argued there are pros and cons but Quest 2 will have better value and other stuff you might care
And its less appealing if you are someone used to Quest 2 res bcuz CV1 will make you notice screendoor effect more
such as? also i don't care about wireless
yea that seems to be the only downside
Quest 2 also have same issues as Quest 1
Except it lasts longer with longer software update
wait it's oled?
Quest 2 is LCD so thats another upgrade if you go CV1 which is OLED
what about the rift s
LCD
ew
Yes indeed
hmm
I would downgrade to CV1 if i go competitive
In vr esport competitions pro players use Rift CV1
and it has headphones
well im not going esport
i just want visual quality and comfort mostly
It can improve beat saber score
play lots of graphically modded skyrim vr
Quest 1 is OLED
it doesn't seem worth it overall though
but doesn't it have other issues over the quest 2
Yes like software ending soon and weaker cpu hut cpu wont matter if there is no software
Its also heavier
damn
then nevermind
there's no attainable solid headset currently ig for me
really don't want lcd
Quest 1 also have worse controller but this probably barely matter
and definitely want native cable
Yeah but rift CV1 also have risk of no replacement cable
Quest cable is really easy to find replacement but if you break CV1 then might as well buy new headset
the beyond and headsets beyond that lol
are there any oled headsets that don't use fresnel for under $1000?
the beyond does seem like a great choice though
looks so comfy
Buying beyond will require you to buy lighhouse and controller separate
will probably feel like when i upgraded from airpod 1st gen and my old cheap in ear earbuds to airpods pro's where you can choose the side of ear tip you want and the earbud fits so nicely
Unfortunately no on PCVR pancake is really new
i forget it's there unless i'm directly laying on my ear
ik so a $1600 minimum
Minimum you can buy used HTC vive full kit then swap with beyond that will be $1200 but cmon if you can afford that much go $1600 lol
fr
If you are new to vr cheap PCVR is fine
plus don't vive controllers suck
Really suck
nah i've had vr for almost 2 years now
and i want to work with vr related stuff
whether it be software or games
What do you have
or even hardware
just q2 and low-mid range pc
6650xt and 5600, though i plan on upgrading once i find some work to do
Upgrade pc instead lol
im going to
gonna probably start out chespish
cuz it will take a long time to fully upgrade
and i can use the cheaper components i buy for another pc
We are not upgrading anytime soon with current GPU storm lol
im thinking 6800xt unless it's not good with the quest 2
is amd fine with quest 2 link? i've had no issues personally but im not sure if i'm missing out on performance by going amd
cuz of the encoding
You are using one no? To an extend.
?
It really suck looking at high bitrate requirement games
so go nvidia?
You have 6650XT?
So you know quest 2 link is like
i max out at 2000x 2000
yea, it runs relatively smooth for me
Then its obvious better card will run better
like 40-70fps
ik that im just asking should i go nvidia or amd performance wise
6800xt or 3080 10gb
actually
6800 non xt since it's $370
I definitely had better experience on Nvidia but AMD have compromise I can tolerate
Like that stupid time driver break my game
ive only used amd cards
i've had a decent experience except with the 580 and steaming games with it
but also my 3600 could've been the issue too
AMD is fine except some cases but for development it should be no problem
would be a temporary upgrade
will go used 6800 and sell my 6650xt
well i'll sell my 6650xt first
i still have my old 580 so when waiting for the 6800 i'll have to go back to 1080p medium lol
If you need more performance
Sure
I have 6600XT but if i upgrade i would upgrade my CPU instead
then i'll save up for 7800x3d mobo and ram, i guess since getting the other components would be another like $2000for psu case and storage and a 4090, i'll just put it inside my current build so i'll have a good upgrade while i save up for the rest for a few months
6800 and 7800x3d should be plenty for a quest 2 resolution
x3d cuz vrchat is so cache heavy
You should see what you need instead like if you develop will you need to push more CPU or GPU
game development seems to be more gpu intensive
well intense on both
but an 8 core is plenty for the job
Not always most VR development are indie nowadays and those surprisingly dont have high requirement
Except for me I play Unity VR games that is very CPU intensive
only unity game i play is vrchat
UE5 then you need both cpu and gpu if you plan to go like Unrecorded level of game
also x3d cpus dominate in unity games since they love cache
4090 is for the big screen behind
beyond
but honestly by the time i get the money for that too
Money is not a problem if you buy both of those
there will hopefully be something better for cheaper or around the same price
I run a 3090 on a Varjo Aero (which defo has more pixels to run then the beyond). I think a 3080 would be fine for the Beyond...
running resolutions isn't an issue, it's the games you run on it after all
but you make a good point
VRChat, ETS2 & ATS, Beat Saber, Audio Trip, RagnaRock...
a 6800 should be able to run modded skyrim vr on a beyond somewhat decently
I think ETS2 out of all of these is the most demanding. Just goes to show what happens if you take a 10 year old game engine and just sprinkle some modern shading on top...
what are your frames in that game
a 6800 is a lot of gpu, so i think it would be wiser for me to upgrade my vr setup before upgrading the gpu to something higher then that
but also
Depends on the amounts of traffic and whether or not it's raining. On an open road with little traffic I think I get between 60-80fps on the Aero. In a city with lots of traffic and rain it's between 20-30 fps...
maybe a 6800xt if it's only around $50 more
but idk if my psu can handle that wattage
it's a 750w c tier
I honestly don't know where you got that rating from. All I know is mine is an 850W Seasonic Focus+ Platinum, and it handles a 3090 + 5900X just fine...
I have A tier 650W with 12400F and 6600XT and spare enough for 3080
there's a psu tier list
my psu falls under the c category
It is fine... I guess?
should be fine but idk about those transients
I used to have D tier running i3 9100F and RX 580 even tho the tier dont recommend gpu
That same PC psu list downgraded to F tier i think now and my sis use it now and it chnaged to 1050Ti
Maybe it's a matter of time
But if i were you i would just not upgrade
6650XT should be fine I use my 6600 XT on UE5 for a year now just not in VR
Yes the minimum requirement is RTX 2080Ti but I don't make AAA games to reach that ever
Unless you make something like atleast Valley of the ancient demo its enough
In that case the value of quest 2 can be the same on quest 1?
For PCVR no because Quest 2 get active software support
Standalone neither
Quest 2 standalone is alive and well andsoftware keeps improving
But cv1 doesn't get active software support both are on same terms
Because CV1 does not depend on software to work on PC
Quest needs software update to be compatible with PC
CV1 is native works plug and play and without Oculus software there are still ways around it
Not searching standalone in the case that I buy a quest 1 for that reason
Then it comes with all of issues i mentioned about non native headset
Here
You can buy either and I'm not going to oppose it
Yeah I read that
But honestly for a guy that is starting on VR what's the best value/experience overall?
Maybe shake 8 ball lol
With your budget being less then a Quest 2, I'd stick by the CV1 tbh
Ok ty guys this chat is saving my life on doing an educated buy
assuming you have a pc, the cv1
so I've heard in the past that Linux and VR don't mix, but what exactly is the problem with it? What does Linux do, or not do, that windows does better for VR?
or is it just no one has developed anything for Linux and VR compatibility because both are kind of niche?
Just the lack of driver software, and the software that is available is basically stuck in the early days of VR, when everything was still very prototype-y and jank, and half the settings didn't even work...
Stuff like AST is flat-out not implemented on Linux, making the experience extremely stuttery. Even if the headset works in SteamVR (like say, the Index), some parts of it often don't work, like the passthrough camera and the mic. Certain dialogs straight up don't open, like the controller pairing dialog, desktop control in the dashboard is absolutely borked (depending on your Window Server and DE, it's broken in different ways; but that's just because of how that stuff works in Linux), and the amount of devices SteamVR can talk to at a time is limited to one line in the SteamVR window. So besides the HMD that's 2 controllers and with 2 lighthouses 2 trackers and with 4 lighthouses no trackers...
And this is SteamVR. Basically the only VR compositor that is currently ported to Linux. Meaning only hardware that works natively in SteamVR will work. Well, and anything that can work with ALVR, as it's desktop streamer was also ported to Linux. But knowing the janky-ness off SteamVR alone, and previously bad personal experience with ALVR, I can only assume that to be even more Jank...
that sucks, I hope there'll be more VR integration in Linux, especially as it gets more popular for gaming. Although are you sure that there hasn't been any community fixes? Imma check github
XD this is hilarious, on reddit they say that only AMD cards actually work with VR on Linux
That's not true. I've tried it personally on my 3090 lol
how did it do?
was it completely trash or decentt?
I literally just explained all the issues I had lol
XD I just skimmed through that, didn't realize they were your personal issues, thats a frikkin long message
Yeah, I tried it with my Index. Only ever tried ALVR on Windows
me when 2:20 AM vibro
Other than compatibility im more fred about DRM
bro i want get a 7900x now
$349 for 7900x and 10ns 32gb ddr5
bundle
crazy microcenter
also 863 for open box taichi xtx
If you dont need it dont buy it
Dont buy radeon 7000 GPU for VR they run same or worse than 6000 and the issue is still not fixed
Asrock is my jam, but I've never liked the taichi cards
Wait 800 for an xtx?? Good lord, that's like a $1500 card. But as menaced said, they have VR issues, which is why I'm sticking with my 6950XT for a few gens
7900x the CPU
And yes RDNA 3 is more problematic
yes if you dont need it don't buy it
you are already in AM4 maybe look for 5800X3D deal is better for you
is ALVR pretty good compared to VD
i mean ALVR is free
if it's better than streaming assistant might as well
Nothing beats VD in quality but ALVR works if you want to try
as long as it's better than streaming assistant and lighter
might as well save 20 bucks
What is a good cable for the quest 2 that’s 10 ft or longer
You'd want something that's 5m (16ft in American) or longer for VR. You can't do anything wrong with the official Link cable, but if you want to save a buck and go with a copper based cable instead, you can instead buy something like the Kiwi Design Link cable.
Another alternative is to get a super short (has to be less then a meter!) USB 3.0 C to A cable and a USB 3.0 A to A extension cable. Really, as long as it's a decently long 3.0 compliant USB cable, you should be fine for wired Quest Link
Lol i used to use a 2m/6.5ft USB3 cable. it was good enough for stationary use, the fact that my PC's front USB port is almost eye level helps. But now i use a 32ft Cat 7 Ethernet, the freedom of movement is awesome.
is pcie gen 4 still an issue with 30 series cards? im upgrading to my 5800x soon on a b550. it was around 2 years ago i heard switching to gen 3 would solve steamvr framedrops and bluescreen issues using vr on a 30 series. jw if its still an issue, or if its been resolved.
gen 3 is never an issue on 30 series
finally, currently using an old i7 4790, and the gaming experience is almost cpu bottleneck across the board, the forest gets the closest.
it's only a major issue on AMD RX 6500xt and 6400
has it been solved for the 30 series? it was a nvidia driver issue at the time, rolling back would fix it.
and gen 3 isnt the issue, gen 4 was, gen 3 was the solution for most
i am not aware if 30 series even have these issues at all
ahhh, i heard it alot when looking up solutions to reduce certain games cpu usages.
might as well test gen 4 and gen 3 and see if theres a difference. heard it reduced framerate so many times.
driver incompatibility issue early in the cycle tho, so who knows
it's nvidia's driver overhead
it puts more CPU load than AMD drivers
though not by a huge amount, but can be an issue
tons of games, but the majority vrchat.
which would be a problem if i bluescreen and stutter lol
worth a shot to just try gen 4 first, even if it causes vr issues, gen 3 loses you virtually nothing at all
tho i don't really know what you're experiencing, because my 3060 is running on a 2200G which is slower than your 4790 and doesn't experience those issues
ahhh, well if its slower then its definately not supporting the gpu fully in vr atleast. so dunno
That solution makes no sense just keep PCI-E 4.0
Update BIOS
it was a nvidia driver issue actually
It can also be AMD issue with USB drivers
and you know how both companies are about fixing issues promptly. anyways, probably wont. jw if it was still an issue currently.
the other solution was to rollback the gpu driver at the time.
and it didnt make any sense, it was specifically a vr issue on any headset, not just usbc. but anyways, since noone knows what im talking about im assuming its been resolved
Since you upgraded did you reinstall windows as well
what headset do you use though
got a 3070 ti for 400 dollars new, founders on ebay. great deal, looks like a pretty rare card for some reason.... probably one of those cards where the price didnt make sense at the time
quest 2 link
wired
try using virtual desktop
dont have a problem yet, but i saw it prevelantly while looking up solutions to cpu overhead for lots of games. was just wondering if it was still a common issue with 30 series or solved lol
wired is the best im gonna get for latency and bandwidth, so cant use vd
CPU overhead is an issue when CPU is too weak but 5800 is not that bottlenecked compared to your gpu
yea, 4790 is serverely bottlenecked in virtually every title ive played
disabling threaded optimization and asw doubled my framerate on my potato
i read virtual desktop can get working with a USB Cable
even if not you can use ethernet adapter
like what i do
i think that was with a pico, but ive asked the devs in discord and they said no atleast for the quest 2
though i use ALVR instead of virtual desktop cause free
a completely stable 960 is a tough ask over wireless rip
yep, you either got wired link or wired link
probably something to do with facebook wanting to lock down everything they can keep people out of atleast hardware wise. although airlink isnt hardwired so im assuming that was a matter of cracking the encryption or something.
yea, link is fine, i would like wireless, but i typically play for WAY longer in vrchat than wireless would afford, and if im sitting no reason to be wireless
Did you reinstall windows after upgrading to amd
4 hours etc with a bobostrap aint enough lol
i havent yet i said, waiting for parts. just that it was a prevelant issue i was wondering about
bobostrap is meh
i just chug a 10000mAh battery on a small fanny pack and use that
better to know first than wonder later
from 2 hours to long enough my eyes can't do it
i suppose that works too, with my new setup i might get into that, buy 2 extra bobo packs and a charge bank so i can get 10 or so hours
currently no point getting my wifi situation sorted
Though i can't use my battery pack when on PCVR because only one usb port and I'd need a usb hub with PD
So 2 hours with 1 hour down time inbetween
I guess that's good for my eyes
but if its wireless wouldnt that port be free?
Yes but i don't have a proper 5ghz wifi 6 router
got that bluelight filter on my glasses, huge contrast compared to specific contacts i have to wear that dont come in my prescription. HUGE difference in eye strain. none id say, even if im exhausted.
used to get eyestrain just by watching tv falling asleep. not perfect, but that fatigue doesnt come even close to as fast
I would need a hub with USB C PD Input right
To charge
And use ethernet
At the same time
flex
i wanna get an index controller
can i use it with steam vr with my pico 4
oh yea i need a lighthouse fuck
seems like my pico 4 lasts 2 hours from 100% to 15% (OTG disabled if lower means no ethernet)
pretty decent i guess but my USB adapter with PD should arrive tommorow
and finally i can use a battery
Index + lighthouse+ SteamVR yes
My trick for this is to find cheap cheap used HTC Vive that comes with lighhouse and use that
Yup. Sometimes getting an OG Vive kit is cheaper then to get just the two lighthouses. A pair of those should cost around 300 bucks, but an OG Vive kit can sometimes be had for less then 250...
the final price would be more than the pico 4 itself
Get a generic cable protector, sure it makes the cable more clunky but it's pretty much indestructible now
you want cheap finger tracking then go DIY LucasVR glove
if you spend the effort it can be as low as $60
Did Bloomberg just leaked Quest 3???
It's an open-secret at this point that Q3 is going to release this year. When exactly is still up for debate, but it's very likely it'll get announced at the Meta Gaming Showcase on June 1st...
Im just surprised information about someone having it is out there
Like there is no NDA about keeping secret
something like this you say?
and taping all the cable in electrical tape wouldn't be cheaper? just want to cheap on everything that's not principal, got very limited budget
Electrical tape doesn't offer anywhere near as much protection as such a cable sleeve
Just make sure that if you use such a sleeve, that you also feed it around the cable where it goes through the cable clip in the back, as that's the point where it usually experiences the most stress
what would be the cheapest option? never needed to armor a cable like its going on a war tank xd
that thing is that gets the most stress? i didn't knew it lol thought it was on the hmd side or the ports
With the CV1, yes, it's the part with the cable clip. That's because when you put on or off the headset, you pull the main unit away from your face, extending the strap by it's internal springs. As a result, the cable get's pulled through the clip, and as you take your head out of the strap, the springs retract again, the cable being pushed through that clip again. It's why you see a lot of CV1s with broken cables these days (well that, and pully systems which also add a lot of stress in the same area where the cable comes out the clip in the back)
oh so i gotta be careful with that clip
I used velcro ties around the strap instead because the stock clip was too small with the protector on
also it's a particularly tight bend radius which the cable sleeve prevents by being physically stiffer
Here's what my setup looks like
Just keep in mind that the fabric triangle on the back contains a couple of tracking LEDs. It's probably fine for tracking if you block a few of those, but I'm just mentioning it in case you didn't know
No i know, actually I've been thinking about how they can do that when their position isn't fixed relative to the front half
those are rift cv1's?
Yeah
and what's that cable sleeve?
for how long have you had those?
It's like a long plastic spiral i don't recommend it
It was hell to put on because i had to like twist it on all the 4 meters
well yeah have these for my mic arm, headache to put but worth it
I got these second hand but they came in an original box so it's gotta be from like 2017
Idk how heavily the original owner used it though
when did you but those second hand?
and how has been the experience with it?
Great
I still don't think there's anything worth upgrading to except the indec
index
Like they just hit it out the park
price to performance over the roof no?
no the cv1
What
well nevermind lol
It's a very good price for the performance
for how much have you bought those if you remember?
130-150euros?
Something like that
Also read this blog series before you set it up https://www.meta.com/en-gb/blog/quest/oculus-roomscale-tips-for-setting-up-a-killer-vr-room/
well that when i get them but thanks
says that sound is completely broken but can be worth it no?
@rustic garnet
I'd rather get the ones with working sound tbh
yeah but 30 euros or 50 euros of difference
I guess if you have a pair of headphones already
nah these ones had survived a war lol
holy shit
lol a complete war
bro wth these are "completely new"
wait the screenshot
xd
When they follow a quest 2 tutorial on how to replace the strap
does anyone know a alternative for the index replacement tether thats not 129$ ?
You are out of luck
Man I'm prayin' for Valve to not have durability issues with the new vr headset
They could axe 98% of durability related RMAs on their next headset by just using a single USBC cable instead of the trident cable on the current index (or going wireless) and using hall effect sensors for their sticks
And also reinforcing that dumb cable retaining thing that always breaks off if you don't preemptively tape it 
I saw earlier the mention of a CV1 with broken sound: DO NOT BUY THESE.
There's a small flex PCB in the strap that connects the rear tracking LEDs and both headphones to the main body. This one can snap if you often yank off the HMD often, so it's an indicator for an abused HMD. There's no other ports on the headset either, so if that cable is broken, that's it, no more sound. I know a friend of mine did what he calls the "wire sound mod", but it requires some exceptionally thin audio-grade cables, a soldering iron and a very steady hand (as you'll basically solder a bridge for the headphones onto that flex PCB; one wrong move and you'll basically vaporize it), but I wouldn't recommend it (unless you're super experienced in soldering to very fragile ribbon cables)
Yeah this will do lmao
Solved the charging thing with that adapter on the front too
Total spent probably 40 bucks for the network switch, cable, the ethernet adapter, and the USB C splitter.
At 40 bucks i could probably just gotten the Tplink archer C80 and not deal with these wires but the performance is better currently
pls test if it can actually hit the bandwidth some bad adapter have very poor quality converter
this adapter looks same as the cheapest i can find on aliexpress and it only goes 100Mbps
It's a 144mbps adapter
It's like $7
And right now I'm limited to 70mbps due to CPU Constraint anyway
play the game and open task manager see if CPU is at 100%
It's a 2200G and yes it's 100%
if sounds breaks the rear tracking leds also? or i understood wrong
and yeah that hmd has had some heavy or abuse, just looking on the finish of the controllers lol
Yup. You understood that correctly. The rear tracking LEDs and headphones are on the same ribbon
well i can ask the seller to connect the hmd and record it to see if that leds are on
what would be a good price for this hmd
The LEDs are IR, so you can only see them using a phone camera
ik that's why i want it recorded lol
it says that all it's good except audio and included a washable cover
If the seller already said audio is broken then it already is. No need to verify
yeah but maybe audio isn't working but read leds yes
You want the audio. Like I said, I don't recommend the repair unless you're very familiar with a soldering iron
And no, if the audio breaks, so do the LEDs. They're on the same ribbon like I mentioned earlier
bluetooth headphones
there's no way that audio is broken but leds are good?
Nope
And I wouldn't recommend bluetooth headphones. The latency (at best around 150ms for high end Bt5 headphones, at worst over 300ms) becomes very noticeable while gaming
vouch
i got a bluetooth earbuds and the latency is so shit
SBC bluetooth is like 200+ms
It's not the codec. It's Bluetooth itself
that's just wrong, it is the codec
bluetooth on apt-x codec is very low latency
like 40ms and under
200+ms is for everything that's Bt4 and older
Even normal AptX has a latency of around 200ms
have been using bluetooth headphones for gaming in the last year and it hasn't been so bad maybe my headphones are better or just i dont notice latency
using them rn lol
You're thinking of AptX LL (low latency) which does go down to around 40ms, but it achieves that by bypassing the bluetooth stack and taking full control of the transmitting antenna
if only those with good sound exist...
Requires a dedicated transmitter, which can be kinda expensive. One of the cheaper options (the Fiio BTA30) starts at 80€...
Plus, the headphones also have to support it, which barely any do
barely any good BT headphones exist anyway
you kinda don't have much option with the broken audio
you can probably run a comically long aux cable to the pc itself
just use bt or 2.4ghz headphones they dont work that bad
just terrible sound, cuz gaming likes to go for muddy and bloated af
soundcore p10
Well, he does. He hasn't bought the thing, and frankly, I would suggest not buying anything broken, unless you plan on fixing it. If it's already partly broken, who knows what else is already damaged and just about to go out...
nah with cheap headphones yes but something decent no
what is his budget
there are like 1 or 2 wireless gaming headsets that aren't horrible, lel
a few more for just BT, but that's still little
not going to them unless i get them for 80 euros or less, got another for 130 practically new
"something decent". Well, if you consider pricy stuff as "decent" then you'rew sorely mistaken. Take the Sony WH-1000XM line. All super boomy with kinda poopy top-end...
Bose QC line, N700NC(M2) is balanced at least
The... go with the one for 130..? I feel like you're trying to bargain here with me, even tho I'm not selling the thing to you...
have the edifier W820NB and they haven't been bad for this last year and i haven't tried the high quality stuff also so idk what's the top end
basically the only two I would take...
N700NCM2 if I wanted great sound with fine ANC
bose QC if I wanted great ANC with fine sound
basically all that exists tho... would look at in ear for more wireless options
nah we were just talking about that and why not to buy them just trying to have different options (cheap, expensive, middle point) not trying anything lol
thinking on buying sony xm4 next year, what do you guys think (to use on all places, school, home, vr obviously lol, car...)
would take the QC45 or momentum 4s over it myself
Literally just mentioned how poopy their sound is lol
Take the Sony WH-1000XM line. All super boomy with kinda poopy top-end
or N700NC if ANC doesn't matter much
yes or yes they need to have active noise cancelling, got really used to it
sorry didn't read that
Sony's got great ANC, but that's where the praise ends. Even their touchpad is horrendously bad. I've had bargain bin headphones with a better touch interface then those lol (It's extremely unresponsive on the Sonys)
they all have ANC, QC45 has still very very good ANC, momentum 4 a bit less
and N700NCM2 isn't for ANC honestly
pretty mediocre
all budget went to sound
honestly best sounding out of the bunch while cheapest tho
well idk that's for next year, maybe some new headphones release that suit the best to my needs not need to think on that rn
probably not, maybe a new release from the same line
consumer audio usually goes for the same low quality bloated bass
"loud = good" -average person
You mean bass = good...
im that average lol
mostly just bloated bass with heavy dynamic compression
QC45 probably best overall right now
just gotta quit watching audio reviews
and their "raycon got balanced sound"
the raycon: 30db bass boost
and some advice for sound to not break on the cv1's? @haughty thistle @lime pewter
cut it in pieces
? xd
Don't yank the headset off your head and be mindful of the right side of the strap with the springs in it (that's where the ribbon is routed through)
ok ty
Does the quest support usb ethernet cards?
idk i'm on a pico 4
oh well
Does the pico 4 support usb ethernet cards then
that's kinda neat if it does but i suppose it is basically just android right
well i'm using one rn
lol because vr is well a display infront of your face my eyes with myopia (left) and astigmatism (both) i can read from "far" away
I just checked, the Quest does not seem to work with LAN. It does play a jingle when I plug in my ethernet adapter, but if I then turn off my Wifi router, it says it doesn't have an Internet connection. And yes, I have verified, my adapter does work with my phone...
one more thing pico 4 does better than quest 2 after USB tethering if that's true
hey @haughty thistle how would the HP Reverb perform on an RTX 2080?
It would likely perform just fine as long as it's ran at an appropriate render resolution. According to techpowerup, a 2080 would be 3/4 the perf of a 3070, on which I was able to get 75% render res max, so between 50 and 60 for a 2080 would likely be good but you'd have to do some testing.
ok thx, have you ever used the reverb before?
I got one for my sister to replace her Quest 2. I had to use it for about a week while I was getting everything set up cause she's not good with computers. I was pretty amazed how much better the visuals are and how light it is compared to the index.
Wait, Reverb or Reverb G2 for clarification
Cause I've only used the G2
ok so it would be better than a Rift S? I'm considering getting one for my brother who's Rift S broke, and he doesn't want another Meta headset because of that, so the Reverb would be the only affordable alternative, and his PC has a 2080
I'm talking G2, I don't know if its possible to find a plain Reverb lol
Here is a new addition to VR mods struggle with instability https://github.com/Louka3000/OpenVR-Dynamic-Resolution
This mod adjust your res according to PC capability
So like if you are in good performance level and you load heavy level the mod auto scale res down
If you go to good performance the res scale up
Suitable best for high end PC and VRs but it works with low end too
Yeah I assumed so. Literally the only complaints I have about the G2 is that 1. It's so insanely High Res that you need at least a semi-powerful GPU, unlike the index which isn't as demanding (this is offset by the fact that its raw pixel density makes up for the decreased render% so it actually would still look better at 50% than my index at 100%, it just makes it harder to reach its full potential.) 2. The windows mixed reality software is annoying, but it's not any more annoying than Meta's is so it's not that big of a deal. and 3. The controllers feel cheap, but that's just because I'm used to the index knuckles, so for someone who's used to the OG oculus touch controllers, they'd probably feel similar, but if you wanna step them up, there are index-strap controller covers available for them.
All in all, yeah I'd definitely say it's better than the Rift S. They're honestly really comparable headsets, inside out tracked, PC tethered, requires a desktop host software, similar-ish controllers. But then the Reverb has way better audio, visuals, maybe comfort idk what the head strap is like on the Rift S but the reverb's is pretty similar to the index
alr nice, might be a birthday gift idea then
Yeah, especially if you can get it when it's on one of their super sales. I got my sister's when it was on sale for $400, but apparently they've gone for lower in the past. which is the same price as a base Quest 2 now I'm pretty sure. Which for the record, I'd 100% buy a G2 over a Q2
I would as well, but I don't have a real PC yet, so standalone it is for me :/ I'm at least getting the Q2 used so its $200
Understandable. When I first got into VR, my PC consisted of a Ryzen 3 2200G and a 4gb RX570, so the Quest 1 being standalone was a big plus. I recommend an audio strap and a pair of Kiwi quest 2 controller grip covers
Audio strap? I have a nice pair of 3.5mm headphones
I'll probably upgrade the strap anyway tho
Yeah that's pretty much the first mod everyone does, ditching the regular cloth strap. You can go with an audio strap that has integrated speakers, or a featureless strap that's more comfortable and doesn't impede your headphone fitment if you wanna go that route. Then there's the Halo strap which I've never understood but some people like it
yeah idk but I rlly like the Rift cv1 strap
so probably something like that
which shouldn't impede headphones too much
If what Jay says about the 2080 is true, then yeah. I actually run my G2 whenever I'm on my Lappie at around 60-70% render res, and that Laptop has a 2070 Mobile in it (about the perf of a desktop 2060)
Oh yeah I forgot about that. I think my brain blocked out the fact that I wasted so much time trying to figure out why it was only able to get 75% res on a 3070 only to realize it was factoring in both the SteamVR 1.75x and the beat saber individual 1.4x for a total of 2.38x or over 200% resolution. So you should do better than that on a 2080
Also keep in mind that by default WMR has its own dynamic res. Unlike Vive, it doesn't affect render res in SteamVR, but does affect image clarity and you can turn it off in the settings (highly recommend turning that off)
There is a pico 4 at cheaper than the G2.
There's also quest 3 possibly releasing soon but as you said. "Remember, no meta"
Yeah, but out of those three, the G2 is still the best option as it's the only one with a native DP in. And before you argue that the Pico has the same screen res, maybe physically, yes, but because of compression it's effective image resolution is lower. And you can tell, side by side the Pico has a noticably softer image (not to mention the worse colors, contrast and SDE)
Going from native to compressed stream is a big downgrade xd
Also, going with Pico just to avoid Meta is like drinking Wine instead of beer. Sorry but ByteDance is when it comes to privacy much worse then Meta...
Don't most vr engines already include a mechanism like this
Yes and in repository mentions those games
G2 was one of my options before getting the pico 4
but on my place the "cheap price" doesn't apply and i heard bad things about the tracking
Yes you traded poor tracking with headset that have permanent issue of never using full potential graphic
At least comfort is different
eh can't tell the difference and it's $150 cheaper so a win i guess
You can't tell the difference because you don't have both
Head tracking on WMR is actually better then most other inside-out systems. When done right, a static calibration on WMR is quite usable with barely any drift.
And regarding the controller tracking: a friend of mine who does (at least part time) competitive Beat Saber was really impressed by the responsiveness and accuracy of the G2 controllers, and he uses a CV1 at home
Really, the big problem with WMR is it's limited Tracking FOV, but even that is only really a concern in VRChat...
hey @haughty thistle found some cv1's not used a lot for 140 euros with warranty from a local store in my country obviously worth it no?
If they're in a good shape, why not?
Just very dusty but they seem in good shape
Said the guy who answered on the chat that he will send more photos of all, need to ask how the warranty with them works and idk what more lol
Pictures of the lenses
It’s usually a good sign if they kept their original packaging
Yeah the only thing that I can detect is that they are dusty but not necessarily a red flag
Certainly better than knocking around in a plastic grocery bag
I'd say, go for it. I certainly can't see any immediate red flags
You can just replace the facial interface right?
I’d want a close look at the optics to make sure a dirty tshirt hasn’t really scratched it up
Yes, the facial interface is replacable, and afaik VRCover is still selling their basic replacement kit for the CV1
The rift has a fabric covering and it's basically impossible to clean it out properly
And like
it's gonna get dirty with finger dirt and hair grease
Inevitably
yeah in 2 days he says that he will send close look photos of it so if that's good i'd day to go for it
yeah will buy it for sure, dont want to suck all the sweat and hair grease from a random guy
Speaking of. Is there an easily replaceable one for PSVR2? Sharing a HMD with a friend and it’s a hassle to swap the baffle
FRICK THE PICO. Both me and my brother hate Tik Tock, the pico can go to heck. for just a little more the G2 is WAY better in EVERY possible way
Eh in visual fidelity sure
But for me especially, $150 is a big gap
And the standalone ability is gold
I bought it for pcvr mainly but sometimes when i just wanna chill consume content and shit its useful to have the standalone part
And immersed multi monitor is epic
Quest 2 also got immersed but black and white mixed reality blegh
maybe but my brother doesn't want a standalone device, especially when he has a PC that can run it. Getting a standalone device for him for the reason of being standalone would be like saying "Here we're going to pay close to the same price for a device that makes a bunch of compromises that we don't want for a feature we dont want, and sacrifice the quality of the part that we actually want"
The price is definitely not close enough. And i did say the standalone is nice to have and not the main reason i got it.
yeah the price is close enough if you get it used or on sale, and it goes on sale all the time, and your paying a little bit more for much better visuals (which is kinda what matters), and not being tracked by a company that ought to burn for eternity for playing a large role in the degeneracy of the human race. The G2 is just a way better headset in general, personally I think the G2 is the greatest headset to ever exist. And I was asking if a 2080 would handle the high res of the G2, I was not asking for recommendations for a crap headset with software worse than Meta's (and even WMR), with visuals worse in almost every way, and tracking that is barely better than the G2's
I was not recommending, i was just saying all the options.
And the only thing about the G2 is definitely just the visuals.
Also with PCVR the software really doesn't matter does it? Evem then for PCVR streaming assistant works much better than Q2's Link.
And G2 is $400 on a good day
With pico being $300, that's a pretty big gap.
And really at this point your hate is at an irrational level. and you're being very argumentative for no reason.
And i don't really wanna continue the conversation
what hate are you talking about? I just hate ByteDance, and when I see someone suggesting a crap product I feel the need to tell them just how bad the product they are suggesting is
Tell me why is bad other than because it's bytedance
worse visuals, which you have already mentioned
and its a standalone device, which is worthless for someone who wants a PCVR headset
Half of steam vr users uses a Q2
which means its going to be heavier because of the processors
yeah becuase its cheap
It's lighter than some pcvr headsets
except the G2 which is what we were talking about, I didn't want any alternatives, and you can't even GET a Pico headset in the US, which you didnt consider did you?
And again, my original reply was only mentioning what exists at similar price point
I've always had bad experiences with quest 2 in pcvr, mainly because of the compression and weird oculus link bugs
I couldn't careless where you live, there are 196 countries.
I heard bad stuff about link and virtual desktop being a good solution to it
Virtual desktop never worked for my friends headsets and mine
Like it was just worse
Airlink is by far the worst out of them, 2nd place vd, and wired link is best, at least for my experience and my friends experiences, 3 headsets total on 3 different pcs
Do you have a proper 5GHz Wifi6 router
I don't understand why it exists, should have dropped off a cliff, it is a headset of google cardboard quality
And you never even tried it
You hated it simply because it being from bytedance
And durability wise it's nearly on par with the indestructible brick that is quest 2
Yes literally a couple feet from my pc
And yes for 2 of my friends
Internet is not the issue
No idea if ethernet works with quest 2.
But i use ethernet to use my pico 4 to the pc
Using ALVR app
Oh you can try ALVR on quest 2
VD alternative
VD should be better than ALVR but it might be different in your case
Mainly it's just oculus link not connecting well to steamvr, even though wireless options are worse than the wired, wired has issues constantly
Never tried alvr
My friend was having an issue where link just lowered his beat saber fps by like 50 lmao
And it was not because beat saber sometimes decides to be laggy
Using Ethernet and ALVR i get like sub 30ms latency, it's really good
Also ALVR solved my FPS issue
Ethernet to the Pico or to the pc? Or both
I don't think quest 2 supports ethernet though, I do have an adapter to try but that would be janky as hell
Janky indeed it can be
Lmao
Taped it because i use a heavy ass Cat 7 ethernet cable
And it's pulling down on the headset
Wooow I love it
More janky but significantly cheaper than a wifi 6 router
How good is the wired or wireless link natively? Like without ethernet
On the pico or q2
I tried airlink on friend's q2 before
It's kinda meh because wifi5 router
Pico
USB Wired only works via the official streaming app and i get like 40ms
Not too bad
Wireless, i only got a wifi 5 router so there's that
With my headset and my friends' I have always noticed a cube around me while in pcvr that I think is because of compression, I did also see it in green hell on standalone. My friends don't notice it, do you ever notice it on pico?
Cube? You mean those black bars on the side?
When looking around
I don't really get it
When i do get it, it's because my PC's CPU is weak
It's kinda like clear lines that surround you, I think it's for making rendering easier
I noticed it mainly on half life alyx, my friends pc has 11400f with a 3060
Clear lines?
It's kinda hard to explain but it annoys the hell out of me
Ever time Inthink I’m done with the Quest 2 Kiwi designs comes out with another interesting iteration on a headset
Thinking of getting the headphones for my halo battery pack
Thinking of getting a G2 if it goes on sale for 300 again. If anything just to do virtual tourism.
One thing I like about the q2. Very easy to clean and swap out facial interefaces
Has me spoiled on PSVR2
Yeah Kiwi's a great company. I bought their Q2 audio strap as a gift, and they sent me a second one for free just in case the first one breaks due to a potential problem the early straps had. So two people in my family got audio straps for their Quest 2's for the price of one, thanks Kiwi
Although the best VR accessory I've ever bought is this little adapter from Tundra labs that lets you ditch the 12v barrel jack the Index requires for power delivery by allowing you to power it with a SATA connector off your PC power supply. It's just two connectors with a fuse that runs out a custom PCIe slot cover so you can plug all 3 of the Index's connectors into the back of your computer
See asus! Companies can be good sometimes
XD
Any good VR tourism simulators that let you visit Real Life locations besides google earth
Wtf, the new hello neighbor vr game doesn't support index and vive headsets
it only supports quest 2, quest pro, and rift s
No mention on the cv1
They could of just like....put it on oculus software like tf
I mean maybe they'd have to be licensed by facebook but still wtf
Better luck with some real life recreation worlds then
If you’ve played around with the PC VR app Google Earth VR, you’ve probably lost yourself visiting your hometown, or mapping out new adventures thanks to its extensive 3D building scans. Although Google Earth VR is a PC VR only app, a third-party Quest app called Wooorld has launched on the Quest platform that not only offers up …
Not like Hello Neighbor is a particularly good game to begin with. Also, VR ports of flat games tend to be pretty sucky anyways...
Well yeah, it just makes no sense, I didn't plan on playing it. It's just weird
cyberpunk is pretty nice tho, just wish it was more interactive
Hey does anyone here know if it's possible to have a second GPU doing the x264 encoding for quest 2 airlink? If so, how do you do it?
i don't know if it's possible
but you can try using the graphics settings in windows and assign steamvr + the games to your desired render card
and the oculus link app to the encoder card
under system > display > graphics in windows 11
having separate card for encoding is not really something done often so there isn't much information out there
ok ty!
it very well might not work so if you don't actually already have a second GPU i wouldn't suggest buying one
better off selling the old one and use the money for a better one
i have a RTX 3090 already, just thinking about getting a cheap Intel ARC card for AV1 encoding for streaming, and doing the encoding for the quest 2.
Av1 isn't really supported yet and using a second encoder card could add latency
Yeah to the quest 2? I'll have to pull a GPU from another machine to test that...
the render route is usually
Game -> Encode -> Transmit -> Decode
which is GPU -> GPU Encode - > CPU - > Headset
using a separate encoder card could possibly add extra route
GPU 0 -> GPU 1 -> CPU -> Headset. which in theory will add some latency
now i don't got a second card to show so it's only an educated guess
and using two cards could add more driver overhead to the CPU
Why would u wanna do that the encoder is hardware anyway isn't it
CPU overhead would be no big deal, as most games only use a few cores at most anyway.
so an extra CPU load on an otherwise unused core is whatever
considering you got a 3090, consider treating yourself a favor and get a better headset
one with display port so you don't even need to deal with encoders
the G2 is an affordable and really good headset
I have a valve index too, but I like the quest 2 for when I want to be wireless and I plan on upgrading it to the quest 3 later this year.
and encoding load is really small especially on a 3090
so using a second card is very much not needed
It's a lot bigger than you think, I've seen the oculus process using ~30% of my GPU
use virtual desktop
or ALVR
i don't have VD so idk if it has foveated rendering or not
but ALVR do have foveated rendering so it helps with performance
That's not just encoding that's the whole compositor process
use steamvr compositor, it's better
doesn't the oculus driver still need to step in right before sending it to the headset
if you use VD/ALVR no
Like the steam compositor is stuff like guardian and lens correction
Oh well i have a cv1
quest 3 rumored price being $500 wew
depending on how big of an improvement it is i might just keep my pico 4
but i heard it's not even much better visually than quest 2
How? Virtual desktop?
NO someone already had this idea before me =(
https://pimax.com/portal/
This might actually cause even worse performance as now your GPU has to put everything on pause to copy the current framebuffer uncompressed over the PCIe bus into system memory for your second GPU to access it. Copying stuff over the PCIe bus always takes the longest, and usually takes the GPUs full (or most of it's) attention...
Then again, I'm not sure if this would be any different for the rendering GPU then when doing CPU frame encoding (which VD falls back to when it can't detect a GPU with a valid HW encoder)
VD generally is not very transparent on whether or not it's using the GPU to encode video frames or the CPU. I guess the best way to figure that out is to see whether or not it puts any load onto the GPU...
Prolly the closest to a Quest controller clone to date...
Oppo:
Hey, can I copy your homework?
Meta:
No, but if you do, don't make it too obvious, ok?
Oppo:
