#virtual-reality
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recently I’ve played maybe 2 hours of games a week I just can’t get into it
idk what happened it just died to me
I personally hate games where you "reset" every time
and dislike FPS and Moba because team based games with randoms on top of it
and MMORPG is basically the only genre that doesn't force either on you
exactly that’s the worst part of fps games the randos
I like being able to continue playing, continue progressing infinitely
not reset every time I beat something
or have to do team plays with people that you don't know the play style of
instead with MMORPGs you have guild wars, bosses, etc, with people you might even know ingame for thousands of hours
if you want something grindy I’d recommend space engineers but it’s not an mmo
it took me 20 hours just to get to space and that’s just the start
idk if you’re into that though
only 20 hours?
God damn
some 2015 game, would've been longer if I didn't quit 2 years total
what’s it about?
that is an MMORPG, tho nothing to do with the chat's topic of VR
90% of the game is endgame tho, and has a pretty small playerbase, and has been in decline since 2018-2019 because of some honestly terrible update
A good vrmmo would be insane tho
Second life in a fantasy world, won’t be seeing that until vr gets big enough tho
Mmorpgs cost a shit ton to produce and to keep online easily into the 100mil for a big one
I probably have more than that in Minecraft.
If I want to go insane, is there a source VR thing?
probably, game also exists for longer on top of it
My most played Steam game is Enter the Gungeon at nearly 300 IIRC.
My highest is the one above, second highest is warframe at about 500 iirc, then some game called robocraft with like 250 or smth (used to be pretty fun all the way around like alpha days)
Rise and shine, Mister Freeman. Rise and... shine.Half Life 2: VR Mod is a fan-made project, which adds full Virtual Reality support to the original 2004 PC gaming classic by Valve Software.Become Gordon Freeman, pick up your crowbar, and immerse yourself in the world of Half-Life 2 like never before! Grab and throw objects with your hands, phys...
Sep 16, 2022
releases tomorrow
I was thinking Portal (2) because that sounds like absolute suffering.
It would be cool though.
Is it just me or is Beat Saber scaled differently than it used to be?
Meta and D-Link have partnered to release a "VR Air Bridge" accessory to simplify the PC VR gaming setup/play-time experience for Quest 2 users
In this video I go into all the final leaks related to when and how this product will work.
https://bradsmells.com/patreon
0:00 What is VR Air Bridge?
1:03 Product Recap (Old Leaks)
2:02 Software/v44 ...
Who cares, it is Meta's...
have anyone else make it, even if it is google, some sketchy chinese company, etc
Anyone here with AMD RX 6600/XT and the quest 2?
I'm wondering how the experience is like
Because i heard because amd encoder the experience with VD/Link sucks
🔴 LIVE - Half Life 2 VR is AMAZING!!
Breast Cancer Fund Raiser:https://give.bcrf.org/fundraiser/4128245
Today we are checking out the Half Life 2 VR mod which has been released today for free on Steam!
Join the movement, get exclusive benefits and stand out from the crowd in the live chat with a club badge and emojis by becoming a GT channel m...
0.0 hrs
The #Bonelab GoKart represents a significant milestone for Marrow. While seated, you are simply a fully physical player jointed to a fully physical vehicle. No cheats, pure simulation.
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bone lab be like
I was using some binoculars the other day and thought to my self “wow the frame rate and clarity on these are super smooth”
Then I realized they werent an HMD 
Does just leaving your vr headset not in use degrade its battery. I bought an oculus go a couple years ago but have rarely used it, last time I used it was probably over 6 months ago and before that probably another 6 month gap. But today when I put it on it drained 10% in about 2 minutes
Then I tried to use it plugged in (it uses micro usb charging) and it rose to 10% while idle in like 2 minutes, but then watching youtube with it plugged in it slowly started to drain again
Also, how much do you think a crappy vr headset with a shotty batter is worth?
Any battery self-discharges with time. Depending on the battery type and composition, that self discharge may be more or less. It is not recommended leaving at battery at either end of it's charge range for long periods of time, as that's when the battery cells are under the most stress. Leaving it at a low charge also has the issue that through self discharge, that the battery can discharge itself beyond designed limits, further hurting the battery.
Friendly reminder: please plug in your stuff at least once a year and top them up to like 70% if not used. It'll prolong the life of the battery massively 🙂
Normally tho, within a year, an unused battery should only loose about 5-10 percent-points. Unless the device is in standby ofc. Then the battery drain isn't due to self discharge, but standby power draw
I never charge anything past like 85%, lel
30-80% for the most part
only when I cannot charge the device I drop below or when I am charging when sleeping/away it goes over
so basically, since it started off with a bad battery life, it has now got a terrible battery life
It's not that the capacity goes down by that much. It just discharges, as if you used the device
What you explained there is not normal, and could hint at a fauty battery
used to have a phone that while turned off, lost like 50-60% of its battery life in like 6 hours
ofc Batteries degrade. But more due to heat, how fast you force a charge reversal on them (aka how fast you charge them), how often you recharge them and how much you allow them to discharge below 0%
The last one is probably the most damaging, but most batteries also have like 5% left when they report as 0. Not all do tho, so I'd be careful not to discharge a battery fully...
Oh darn, well that sux because there is no way ill get a return on it. It was still at 10% when i picked it up so it hadnt reached its limits, and head was def not a problem, so i must have just gotten unlucky and gotten a faulty one
i got access to vail finally :D
Okay question
Do I get the tundra labs trackers for an 11 point fullbody
Or do I get the vive 3.0 trackers
Disregarding price
I understand the size difference
I'd say Tundra, even if it's just for the dongles. Vive Trackers with their 1 Tracker = 1 Dongle thing can be a pain to wire up...
Was the sale for the oculus link cable a temporary thing? Was kind of hoping it was permanent while I mulled it over :/
You could always get the Anker one that is suggested on their website. It has worked great for me.
It’s mostly seated VR anyway so might as well get it
The tundra dongle works with the vive trackers
Too bad tundra stopped making the tw7
The SW5 and SW7 had a heat issue tho
The hub chip they were able to source was an old and very inefficient design, which makes it go really hot. They're fine if you put them up on a cradle, or in general when it got access to lots of fresh air, but it ain't a good look...
I'm pretty happy with my SW5 dongle, but it still get's really toasty. You wouldn't wanna unplug it right after a VR session 
You're right, the Tundra dongle does work with Vive Trackers. It's still easier to get them all from one place 😉
And I'll be real here, the smaller size and weight of the Tundra Tracker helps a lot for mounting them on your arms imo. Even with the rubber straps included with the OG Kickstarter packages I think are quite comfortable for that (wouldn't wanna use them for anything else tho)
So I understand the tundra are smaller and lighter but what about tracking
I've been told the 3.0 has less jitter
And occludes less than the tundra
I never knew oculus has a heart for its version number. Thanks
Personally I haven't experienced any jitter with the Tundras. And regarding the occlusion, well, that's the thing with smaller objects. There's less area for tracking, so less area needs to be occluded to interrupt tracking. The 3.0s have that same issue compared to 2.0s
It's only something you notice when putting them side by side. Pick whatever is cheaper for you, I guess...
saw something about trackers coming that don't need any external sensor or smth
Can you run a vpn on an oculus? Say for the sake of watching movies away from home
Thought it could be fun to bring it on a trip for media, but was curious if i could make it talk to my home computers
If you mean Anti-Latency, well, they need their own mat on the floor for tracking. And a small mat alone is like 600 bucks
nah something else that used gyro or smth, or at least they say
just something I came a cross a while ago just scrolling
looks like a mess tho, with sizes and everything basically just being clothing..
was like 300 or smth tho (well technically infinite because it is/was pre-order)
Ah. You mean the HaritoraX
All IMU based (so you need to strap a bunch of stuff to your body and not just 3 little trackers)
Think so, I don't remember exactly, lel
Honestly it all sounds too good to be true, there's a reason we don't just use the 6DOF sensors that already existed.
Actually, you can do what's called skeletal tracking using just IMUs. The length of your bones ain't gonna be changing any time soon. So when you just measure the relative rotation between bones, you can approximate the end position pretty well. But here's the problem: the spine is a bunch of little articulating bones and that's where these kinda tracking systems often fall apart. Both the HaritoraX and SlimeVR (also an IMU-only based tracking solution) require constant re-calibration. Not just the spine is an issue. If any of your IMUs slips from it's originally calibrated position, the tracking can result in unpredictable manners...
But yeah, when using good skeletal tracking, you'd only need to 6DOF track one point on the entire body and you can interpolate the rest.
Which is why I don't think it's going to work that well. The trackers can't be rigidly fixed to you and there are a lot of weird little movements you can do.
don't most just track only legs and arms at most?
never seen anything for the rest
They may not expose those tracking points, but with the all IMU based stuff, they still need to keep track of that
Discover how the revolutionary immersive features of PlayStation®VR2 can transport you to thrilling worlds that feel, look and sound real through PlayStation VR2 Sense™ technology.
#psvr2
does amd still have issues with vr?
`PICO 4 starts at 429 Euros.
Pre-order for PICO 4 will start on the 23rd of September.`
Outside of that their DSC implementation sucks, not that I know of.
Why is DSC important? Well, some HMDs make heavy use of DSC to push resolutions way beyond what's possible with a single cable rn (take the Varjo Aero for example). Problem is, AMD cards can't compress that much data into the streams they require. The result is that those HMDs flat out won't work on AMD GPUs
I have a 2060 and.i struggle to run certain games would getting a 2080 be a good/worth upgrade or should I go higher ?
The Pico 4 is upon us! I had the chance to give it a try and in this video I will let you know about my very first impression of the headset. Could this be the headset to shake up the VR industry?
🔴 Meet us on the MRTV Discord Server: https://bit.ly/mrtv-discord
🔴 Connect with Team MRTV:
Sebastian - sebastian@mrtv.co
Marco - marco@mrtv.co
...
How does that connect to a PC?
According to the spec sheet, it looks like via USB or Wifi only, no more native DP, like with the Pico Neo 3 😦
Also, with how close the strap get's to the ears, while also not being low profile basically means that any sort of over-ear headphones are also unusable on it. So you better hope that the built-in audio is good (if it's anything like on the Quest, then goodbye audio quality)
So it's a phone?
Basically VR like on the Quest
Only in degraded quality, either over regular Wifi or USB
looks stupid
Does that mean amd cards are worse for streaming too?
DSC is hardware implemented compression, with dedicated hardware for each DP output. It has nothing to do with the compression used for streaming.
But yeah, last comparison I've seen from Radeon streaming compression vs NVENC, NVENC was almost as good as CPU encoding and AMDs was a lot worse...
oh rip
fortnite in VR?
Where are those cool VR gloves online?
Anyone been playing HL2VR? Been looking for mods to use with it. Probably a 4K texture pack. Also anyone have a control/movement scheme other than default they like?
I wonder how hard it would be to port HL2VR to black messa
Wishlist now!
Quest2: https://www.oculus.com/experiences/quest/4215734068529064/
Steam: https://store.steampowered.com/app/1592190/BONELAB/
Oculus: https://www.oculus.com/experiences/rift/5088709007839657/
Suspected of séancing with an unknown power, you are on trial. During your execution you are called to action. Escaping death you descen...
if it doesn't make me sick its not good
The HL2VR UI is great for sure. More polished than Catse. But I miss the physics and customize ability that catse has
Me who doesn’t get motion sick
made in china and monitored by chinas goverment.
China having your data > FB/Meta having your data
uh idk about that one
Meta is just going to advertise with your data, and the US Secret service at worst is going to raid your home. The Chinese however... Censorship and forced labor camp. How 'bout that...
I agree neither is great. It's like having to choose between pest and colera...
both are terrible, but I still prefer not being spam called by random companies about stuff idgaf about (not like I live in US anyway)
Can’t wait to move again so I can play hotdogs horseshoes and hand grenades
I have to protect my 38th spot on the leaderboard
love how half the screenshots for Bonelab is just downshirt images
does the valve index ever go on sale? hoping to get myself one this holiday season.
or perhaps the next iteration of it if such a thing is rumored.
It never goes on sale from valve / first party sale. The only way to get it for lower than valve's MSRP is through a dropshipper or buying a used one. This is pure speculation, but there's a chance they may lower the price of it once deckard / whatever comes out next releases. However, more it's more likely they'd discontinue it entirely to move that manufacturing capacity over to the new hardware and only discount the remaining units to get rid of them faster, so you'd have to be quick in that regard. Even if that does happen, there's no telling when it would be likely to. Could be years from now tbh, but if you're willing to wait that long then more power to you.
Hate to say it but the Valve index, despite being 'really good' imho, is a bit long in the tooth and is due for a refresh
Agreed. The experience is superb, but the fact that I can use my $1700 GPU to push it to 200% artificial render resolution and have it still look worse than the Reverb G2 is a bit disappointing. I'd really like to have some of the more modern features like eye tracking, lenses with less glare, native wireless PCVR integration, and hyper detailed levels of pixel density, but I'd still rather have the ease of use and integration of the current index than give it up for all of that stuff like I would be if I swapped to something like a Reverb G2.
That's why I'm hoping all of the above will be included in whatever valve's next headset will be. So that I don't have to compromise on features for functionality anymore
hopefully the 'wiring harness' is compatible with the next one since this is a thing.
https://www.roadtovr.com/valve-index-nofio-transmitter-kickstarter/
Meanwhile I spend like $300 on my base Quest 2. Purchased about $40 in games so far.
Then last month bought $100 in prescription lenses.
And another $50 in a Bobo M2 Headset.
Spending another $35 in grips and another $25 in a cable to try to reduce latency when playing Hl2.
VR is a 2 months on 2 months off for me.
Sometimes it feels wrong to be buying more accessories for a platform I'm feeling is half out the door, and then I try VR again and I'm like "yes I want this money pit"
Well, here's a comprehensive list of all of my VR purchases so far: $400 for my quest 1 back in 2020, then another $120 for a DAS and the adapter for it. $70 for prescription lenses. $50 for a quest copy of beat saber and some of the DLC songs, a $20 link cable, and a $400 graphics card (if it weren't for VR, I would never have upgraded from a 4gb RX570 to a 5700XT). Then I spent $150 on PCVR games. Sold my quest, oculus account/games, and accessories to my mom for $500 and spent $600 on a barely used full index kit in October of 2020. Another $70 for new prescription lenses. Bought $115 of kiwi accessories for my sister's Quest 2 plus a whole $400 HP Reverb G2 since I owed her a bunch of money. That's about all I can think of. And yes, I do regret a great many of these purchases. If I could go back, I would skip the Quest 1 and go straight to the index, I would forego buying a $1700 6900XT and just keep my 5700XT since it worked just fine up to that point, and I'd probably wait for some of the games I don't play as much to have gone on sale before I bought them.
I'm considering getting the quest pro if it has full body tracking/face tracking, probably hand my quest 2 down to my brother or other family members for 60-80% of what I paid for the hardware new. or just use it as a demonstrator accessories and all.
Right now I'm considering getting the bobovr active ventilated facial interface. the VR cover setup looks tempting but I'm on the fence between the two.
right now I'm just using the stock facial interface with the free silicone covers they gave out a few months ago
Figured out why I couldnt figure out the slide release on the pistol in HL2VR.
Theres a grip button and a trigger button on either side.
To pull the slide back, instead of using the grip button (which you use to pick up objects and interact with doors), you need to pull the left TRIGGER button to grab the slide.
Get a third party one, I have one that blocks light and it changes everything
im in between the bobo vr active, the bobo ventilated, and the vr cover
i have a quest 2 that i want to use wirelessly but the wifi card in my laptop sucks
so
i want to connect the vr to my phone through hotspot and then tether my phone to the computer
how do i bridge the tether network and hotspot network
Has anyone look into force enabling features disabled unless you have Nvidia flag ship cards using Nvidia profile inspector?
On desktop you can enable Ansel without a supported card or rtx voice. So logically it just software lock. So wondering if any tried it for Theo vr features. Gonna try later
depending on your laptop you should be able to do this via a standard charging and data cable
but results may vary
i can connect both
but
they operate on different networks
so my tether cant see my hotspot network
i need to somehow bridge them
or figure out how to just use the university wifi
if you’re on iPhone this isn’t possible, probably on android
iPhone hotspots use cellular only
so it would just be quest —> phone —> cell tower
While this may work, it won't work very great. USB tethering isn't very great. It's slow (the link between PC and phone), it has high response times (aka high latency), and unreliable...
This is with an Android Phone bridging the Internet between my PC and the main Wifi Router.
Don't think you could bridge a Wifi Hotspot on your Phone to a USB Tethering connection between phone and PC tho...
At least whenever I turn on Wifi Hotspot, the option to enable USB tethering grays out and vice versa
i can have both
ill just buy a cable like a normal person
got any recommendations for long usb C cables ?
linua needs to get his lab up and testing some cables lol
They are stupid expensive, you best bet is anker I think they have like a 25 ft but it may only go up to 10
https://www.amazon.com/Anker-Transfer-Charging-Compatible-Headset/dp/B09G6BDN2C#:~:text=download Flash Player-,Anker 712 USB-A to USB-C Cable (16,USB%2DA%20Port%20Gaming%20PC
The cable combo I use for my Quest is a 0.9m Anker PowerLine (USB 3.0) cable with a 5m UGreen USB 3.0 extension. works just fine 🙂
Just make sure that whatever cable (combo) you end up with is 5 meters or longer. Shorter cables will pull you out of the expereince
Literally lol
I don't use a cable for my Vive. :-)
lucky
i could also just get a cheap router
cuz it works perfectly fine with laptop ethernet > wap > headset
its just the wifi card sucks on this laptop
dont ever buy a gaming laptop btw
this cable looking juicy
Not lucky, I spent money on it.
is your computer ethernet tho ?
It's a computer, not a networking protocol.
I bought a laptop designed for creative work like adobe apps, it can run most older games, the limit is at around Subnatica below zero, its playable but low FPS
the laptop however works great for what it was made for
faster than the school ones with real GPUs lol
no the laptop runs games fine (kinda) its the wifi card that is garbo useless
you can get a usb wifi card
90 fps elden ring full settings
yeah
ik
that why im deciding new wireless ap usb wifi card or wire
if i go the new wifi card can i use it as a hotspot to direct connect the quest ?
https://www.vive.com/us/accessory/wireless-adapter/
This is what I use.
Official VIVE wireless VR adapter. Move without hindrance. Broaden your virtual horizons. Make multiuser virtual reality an actuality.
It's more expensive now...
I was being complete.
ay yeah if i had that money id buy the kit too
instead of my budget qvr and makeshift hotspots
Oof. Real difference between wireless and wired
For HL2VR
Especially trying to ADS
Found myself focusing on one eye (I don’t close the other) and notice a real quality drop when doing so
I just prefer wired all the way
I have a shitty quest and ofc wireless is gonna suck balls
So I just use link
Just wait till you experience the quality boost a native DP connection brings ('cause in my experience, even using a cable, the PCVR image looks muddy and blurry on the Quest)
Kinda sad that Pico dropped wired support all together on the Neo 4. Might've considered it, if that wasn't the case...
It’s sucks pico is owned by Byte dance
You can’t trust any of the VR maker
Maybe Valve but the HTC is in need of a new version
And then there's Varjo:
Really high end hardware, but priced like a product for Business Use Only, and software with some unfortunate flaws...
Yep
!!! PS if you like video Subscribe and Like! READ COMMENT BELOW re Spaces! #fpsvr #steamvr #wmr #reverbg2 #oculus A quick video on two actions which I take to boost my performance in VR. This started out as I was needing to free up my vram as I did not have enough on an RTX (and most GTX) cards these days for Virtual reality games. The problem i...
New here, but this might be of help to some people. 🙂
I need help finding out what pc parts to buy for just vrchat ik what case i want tho and i heard parts are getting cheaper but what a decent pc build just for vrchat plus slimevr trackers
Sorry idk where to ask this question at or how to get help but i own a quest 2
Which headset?
oh
im silly
Vrchat is generally awfully unoptimized due to all the user generated content (800k poly anime avatars with countless physbones), but at least you can block custom models iirc
Also, VRChat is incredibly single core bound. You can only parallelise so much netcode, before it starts breaking network connections...
So yeah, you wanna choose your GPU based on what Headset you wanna go with, but for the CPU, go with whatever has the best Single Core performance for your budget, while still retaining 6 or more cores...
Mandatory "Netcode"
Whats the best way to do Mixed reality beatsaber
Trying to get Quest Link working on a Bobo VR cable I bought ended up breaking my VR setup -.-
What is the best Vr head set for under 800 Canadian dollars for my pc
I wouldn't think VR chat would be particularly thread bound. Networking and rendering can be parallelized pretty well...
Using Liv, a decent quality dedicated camera as a "webcam" and a proper greenscreen. You can do it without a Greenscreen if you have an Nvidia RTX card, but the results ain't too hot: https://youtu.be/gg6h7uGGQOU
So, it turns out you can use Nvidia Broadcast in combination with LIV to capture Mixed Reality content without a large Green- or Bluescreen.
It's not perfect as you can see, especially in sub-optimal conditions as in my case, but the fact that it does work is impressive enough for me.
If there's enough interest, I might do a tutorial on how to ...
Granted, for that clip I was just using my Logitech C920, but even with a camcoard plugged into a capture card has similar issues:
You defo want a camera that can do 60fps tho
What do you want to use it for
For high quality roomscale pcvr i still think the index kit is the best all rounder
But that might be out of your budget
The Quest 2 is a really good piece of hardware but the lack of native PCVR connections really gimps it in my opinion
fr they already have a usb-c port there just make it support DP alt mode
Because as it stands currently you're gonna be compressing the video stream to usb 2 speeds
The Reverb G2 is right in the budget, and actually a pretty good headset. Just the lack of touch senstivity on the controllers makes it not that great for games like VRChat, which make heavy use of that...
The g2 has the same displays as the index right
You can work around the lack of touch sensitivity tho. It's not a total deal breaker, but definetly something to keep in mind
Wait none at all?
Eh i mean the vive controllers are pretty much just guns
Also if you're willing to buy used hardware you could probably cram v1 steamvr base stations, index controllers and a headset in the budget
Uhh... no? The G2 screens are significantly better. Not just are they higher res on the G2, but also have better colors and better contrast. The lenses are pretty good too, but there's a noticeable blue shift towards the edges which may appear as if the lens is blurry or smth. The Audio solution is straight from Valve, and sounds pretty much identical. The mic is a different part tho (so not studio quality, but still a lot better then what you may find on say a Vive or Pimax)
What I mean by blue shift is Chormatic Abberation. The Blue doesn't look like a different color, it's just not in the right place. A problem every headset has and tries to fix it by shifting the individual color components on the screen, so they appear correct TTL. It's not always perfect, and can also differ based on how you're wearing the headset
Oh right the headphones were the same i got them confused
yep CA is inherent to the physics of lenses and impossible to mitigate in hardware
Well it is possible to mitigate in hardware to a degree, it just requires a few more then just 2 stacked lenses. Look at cameras. While high-end camera lenses still have some CA, it's not nearly to the degree VR lenses have. But those camera lenses often are also 6 or more elements with physical spacing in-between. You just don't have that space in a VR headset.
And let's be real here, unlike a camera, where you can't control the incoming light, with VR, you can tweak the incoming light to a shape that appears correct to the observer on the other side of the lens. Current CA mitigation algos are pretty good at hiding it. At least for Fresnell Lenses. Aspheric & Pancak ones introduce a whole nother level of complexity, as with those smooth lenses, the angle and center point the user looks through the lens can have a massive impact on CA. Varjo has been struggling for years to get the problem under control on their HMDs...
Ok yeah im a quest 2 user and i just wanna know where to find good parts to build a decent pc
micro center
Ok
Well technically you can play GMOD in VR….
And by gmod you mean a shitload of LUA and scripted assets with varying degrees of quality and Optomization doing physics based shenanigans turning a game that can run on 1.2 GB VRAM to a clusterfuck that struggles to run on a 3070 cause you got 300 mods running.
Not going to lie it’s fun AF.
super early leaked development footage of a project with an eventual goal of recreating all physics and interaction mechanics seen in boneworks.
credits to Roko for working on the map
What a crazy period for VR right now! We went from the absolute nothing to announcement after announcement of new VR Headset! And it's not done!
Out of nowhere, Lenovo announced the new Lenovo VRX, their next Gen Vr and MR Headset ready to compete with Meta and Pico!
Let's discover it together in this video!
S...
Honestly they haven't shown me anything that seems markedly better than boneworks
Except running standalone on quest of course, that's quite nice
But i feel like the biggest area of potential improvement in BW is how the physics interact with you, because a lot of the time it feels like you're fighting against them
(also i haven't even finished boneworks yet because my pc has been acting up ever since this summer)
So I played through a bit of bone lab before dinner, and I gotta say: It runs like hot garbage compared to boneworks
Like, based on the system requirements, I was at least expecting my 5900X + 6900XT setup to do relatively well with it, but at anything above 150% RR on my index, it chugs, and the point where it's playable doesn't look very good at all. Textures and surface edges are pixelated, the new nullbody design is dumb, and I'm gonna have to go get a tape measure because just with the basic height and shirt size metric, the pockets are in a totally different location than they were in Boneworks, leading me to drop stuff on the ground by accident constantly
So I picked it back up after dinner and finished a few of the lab modes. Doing the parkour and void battery arena reminded me of how much I hate the way that the marrow engine handles movement and sprinting. If you're moving forward, or in the direction that you're facing, that's great. If you DARE to move any direction but straight in front of you, your sprint speed gets deactivated and your movement speed is reduced to 3/4 your normal walking speed, which will then increase to a bit fast than your normal walking speed when 'sprinting' in any direction but forward. I guess the devs didn't want you to be able to move at sprint speed in all directions and at all times so they implemented these dumb restrictions that activate in a way that I can only describe as the opposite as seamless. Going from sprint speed to slower than my normal walking speed because I dare move my stick 10 degrees to the left of straight forward is infuriating.
I have done some really motion sickness inducing stuff in vr but I have never wanted to vomit so bad after driving in bonelabs it’s awful
Eh, I'm pretty resistant to motion sickness but I haven't gotten to do any driving yet so we'll have to see if I have the same issue
lol told you
But this is actually shocking considering it's supposed to run on quest
Honestly bonelab can get janky but the atmosphere and physics are so good it’s worth 40 bucks. Also bone lore is epic
The Pico 4 is finally here! And yes, this could be the Quest 2 Killer we have been waiting for! The Pico 4 is better than the Quest 2 in nearly every single spec. AND it is even cheaper! In this video I show you what's in the box and give the headset a first through hands-on treatment!
Pre-Order from Bestware (Europe):
https://bit.ly/pico-4-e...
You also gotta remember that modding is supposed to be an integral part of the game, like GMod. So just because I hate the movement physics and the performance doesn't mean someone isn't going to release mods in the future that patch movement, optimize the game a bit better, and some other stuff I'd like to see added. So just because the experience is jank right now doesn't mean it'll stay that way forever like some games.
Yeah but don't buy a promise
Buy the soundtrack tho. That shit slaps
Bonelab has a great potential, but motion sickness is the main problem
Also the physics engine can act extremely weird
But this engine is also the selling point so yeah...
Honestly untill they get the physics as polished as the baked interactions in your half-life: alyx it'll stay a gimmick
Bw is like the jp trespasser of vr while we're waiting for the HL2
Wish there was a discount on boneworks before Bonelab.
No looking at your chest for health 🙂
I’m still debating whether I should just buy boneworks For the plot before diving into bonelab
wonder how much % will choose female character and/or anime character
Oh just you wait
Also the boneworks plot is pretty fuzzy or maybe im just stupid
It's a real mindfuck
But i for one don't really get what's going on
Part 2 of the Story and Lore Guide: Ford in the Shell, can be viewed here:
https://www.youtube.com/watch?v=TQJmzeO1G4U
Part 3 of the Story and Lore Guide: Journey's End, can be viewed here:
https://www.youtube.com/watch?v=1ZoiL7Lh_og
This is the first of two Boneworks Story and Lore videos that take a deep dive into the major actors and conce...
Long version
https://youtu.be/XzwH8y8wRx0
Short version
Boneworks is overall a great title, with a lack luster story. This video will try to help bridge the gap in the plot.
sub or ill cancel bonelab
twitter:
https://www.twitter.com/viewie25
twitch:
https://www.twitch.tv/viewie_
discord:
https://www.discord.gg/5dzXX7NsV6
patreon:
https://www.patreon.com/user?u=3793936&fan_landing=true
I recommend watching the long one
Literally half the Bonelab thumbnails was Male Gaze downshirt and squeezing oranges up to release.
booblab more like
Half these horny ass kids
Tig Ol' Bitties (2011) by Your Favorite Martian.
YFM SOCIALS: 📱
Martian Instagram: https://www.instagram.com/martianmultiverse
Martian TikTok: https://www.tiktok.com/@martianmultiverse
Martian Twitter: (we don't have twitter)
Martian Facebook: https://www.Facebook.com/martianmultiverse
Martian Reddit: https://www.reddit.com/r/YFMReddit
🤨
oh that was right there wasn't it
well there's a reason im studying to become an engineer not a comedian
So I wasn't able to actually play bonelabs on the day it came out because I was stuck at work (my second to last day, too) so instead I spent the day going through the soundtrack since I still had my phone on me. I gotta say, when I first listened to them, there were a BUNCH of songs that just made me go 'these are weird and I don't see any way they could work in a game setting' and was pleasantly surprised when those same songs showed up in settings perfectly encapsulated by the wacky music
It's kinda like the museum music from the first game. It sounds super dumb when you listen to it on its own, but then you listen to it in the gift shop and you're like 'yeah that's museum gift shop music all right'
To me the game was bit disappointingly short, finished it in 6 hours in two sessions
How long did boneworks take you?
8-10 I think? Possibly more
Bonelab is here and some people are loving the game and others are not. I want to touch on the points the bad reviews are expressing for Quest and PCVR platforms for the most anticipated VR game of the year. I personally have really been enjoying the game but can see why people are having a hard time with its gameplay and physics engine. Some o...
It seems it's not really finished
Look at this vid it should tell you how to continue
I haven't played the game yet so idk
I am waiting for my new GPU and for the bugs to be patched
I am patient
I didn't encounter any bugs on my playthrough, the only thing that was bad was the load times
After watching that video, yeah I was totally one of the people who brought the gacha balls around with me bc in the first game you needed a reclaimation bin and I didn't know I had to use both hands to open them. Now, whenever I spawn into the bone lab, the two balls I had with me from the intro sequence are there as well, and when I open them, it says 'Eder22 Unlocked'
Right now I'm about two 1-hour sessions into the game, I've only just passed the big plug in the floor right after first getting to the bone lab. Dunno how much of the game I have left but from the amount of stuff I've heard and seen about future levels, I should have quite the ways to go. My first boneworks playthrough took about 14 hours as comparison
My feature setup, and first real PC - Intel Core i7-12700K, GeForce RTX 3060 Ti, Cooler Master MasterBox MB511 ARGB ATX Mid Tower
Future VR rig
any feedback on the accessories?
I gotta say that the dark rock pro is amazing
I have a pro 3 and it's cooling my 150w CPU really easily
Tho i would get a better GPU you are spending 3 thousand on the whole thing but only 400 $ on the GPU
A 3060 ti 8g is fine but i think you should go higher than that
@gilded sapphire
I will at some point, I have friends who use 3060s and say its fine for VR, I will get a 3080/90 when they get cheaper
The GPU crisis is mostly over but the waters are filled with wet GPUs from miners
Instead of spending a f'ck ton on RGB and 400$ on an i7, maybe consider investing that money more into the GPU. an i5 is absolutely fine for gaming, VR or not (and despite the memes, RGB does not improve performance)
Unless you've already spend that money, that'd be unfortunate, but can't be helped...
My parents are paying for the build mostly, I already have the GPU and its past the 30 day mark but I got it for MSRP... the RGB is going to be added post build
same with the racing stuff
priority is VR for classes
👍
Yes, I take VR/Game dev classes.. Yes it **isn't **as fun as it sounds
Just make sure to not place bare RGB strips in the room. I don't think they affect IR-light based tracking like what's on the Quest 2, but just to be on the safer side, I'd recommend buying diffused ones for room lighting.
A friend of mine has bare RGB strips for room lighting, and I know for a fact that it messes with the tracking on WMR headsets like the Reverb G2. Just figured I'd mention it 🙂
The light strips are for around the crown mold and under furniture, I haven't had any issues with my current ones when using the quest at my desk
I mean, as long as the bare strip isn't visible to the cameras, you should be fine
Only when I look up at my walls
Ah ok
I am going to use purple for vapor wave anyway lol
Getting real bad latency +10-18 seconds in some games
Might just wait for a 4080 before trying other VR games
What cable are you using
make sure it's USB 3.2
render latency
What gpu
So right now I have 2 profiles or accounts on my quest and each time I put it on it asks if I am in the right profile. Is there a way to turn that off so that it just gets into the last used profile without asking? maybe some adb command or something?
+10 seconds ???
I was very dissapointed to hear on Wan that tiltbrush had been discontinued
What other good alternatives exist
That was ages ago
They open sourced it https://openbrush.app/
🔥 PCVR Half-Life 1 VR Mod Releasing October 19 directly on Steam! 🔥
After a long dev journey, Max's Half-Life 1 VR mod is finally releasing directly on Steam! Like Half-Life 2 VR, you'll only need to own the original to play it.
Wishlist now: https://t.co/aLAPgJ3OXN
352
It was. It’s been a while since I’ve touched my quest. But I’ve been picking it up more recently
Same
Does anyone know how intel a770 preformance is in vr?
Did the cards even ship yet?
I'd expect VR performance to be similar to the Nvidia/AMD counterparts tho...
Sponsor: HYTE Y60 computer case on Amazon - https://geni.us/3ngWP
We’re reviewing Intel’s Arc A770 Limited Edition GPU and benchmarking it vs. AMD and NVIDIA GPUs, including the RTX 3060, RX 6600, RX 6600 XT, 6700 XT, and more. Benchmarks include 1080p, 1440p, and 4K gaming tests for FPS and frametime consistency, plus tests of cooler flatness, ...
With how buggy it is you might want to wait for VR.
whoa thats awesome the circle is officially complete
gm_construct on bonelab
someone modded gm_construct in bonelab
That's quite a wacky rumor you've got there
So due to circumstances I can't really go into, I'm now in possession of a Kiwi design quest 2 audio strap with nothing to put it on. Are there any other headsets on the market that are compatible with the quest 2's strap mounts?
Construct is in about every vr sandbox, hell i’ve played in construct on half life alyx lol
Such an iconic map
Not that I know of. Although some straps are designed in a way that they would fit as a strap replacement on the Reverb G2 and then come with an adapter to mount on the Quest 2. No idea if that's the case with the Kiwi design strap...
Hi im looking to buy a VR what do you guys recommend i dont need the BEST of the best out there
Best of the best is piemax with index knuckles
Medium is oculus quest 2
Worst is google cardboard
Guess my message was banned >.>
Thanks for the recommendation but Google cardboard lol
If all you want is to play PCVR, the best option rn is the Revberb G2. It has some short comings when it comes to the controllers, but they really aren't a major downer, despite what some Meta shills try to make you belive.
If you also want to play VR without a PC, then you have one or two options, depending on the Region:
The Meta Quest 2 is available pretty much everywhere, but it's already 2 years old and will probably be replaced in the next year with an upgraded model. It also requires you to create an account with Meta, who are basically Facebook with a raincoat on.
Alternatively, in the EU, China and Japan, there's the Pico Neo 4 launching later this year, which is basically a better Quest 2 in every regard (it's even cheaper then it, if you wanna believe it). But it's downside is, that Meta has bought up most successful VR game companies, so forget about playing games like Beat Saber on it. Well, you still can with a PC, just not on standalone. Another downside is that Pico is a chinese company and were recently bought up by ByteDance (who are, when it comes to privacy, even worse then Facebook)
Would never recommend a Pimax HMD to a newcomer. Even someone who's been in VR for a while, I'd still shy away from flat out recommending them. Pimax hardware has a lot of asterisks attached to it, and unless you're willing to tinker with way too overpriced hardware, it ain't for you.
Thanks and i know bytedance its the company that owns tiktok right?
When it comes to best out of the box experience, it's hands down Varjo Aero + Index Controllers, but then we'd be talking of a 2.6k setup. Hardly pocket money for anyone...
Best all-in-one box experience (where you don't have to buy hardware from multiple vendors/stores), that'd still be the Index. It may be aging hardware, but hard to beat in all points at the same time...
Yes. ByteDance owns TikTok
Wow. Not being able to run beat saber on a standalone device actually super sucks.
Welp, I can FINALLY get back to playing VR now that I've gotten an SSD to replace the one that died a few months ago, so my games are no longer loading off a hard drive. I know it doesn't really contribute to lag at all but having to wait for levels to load for SO LONG really takes away from the whole VR experience so I'm glad to be back to loading off an SSD, even if it is a SATA.
Thank Facebook/Meta for buying up all the studios to ensure their monopoly...
Also them: “let us do what we want or else we gonna leave europe”
Instant 5000% improvement on mental health for 15-35 year olds
It's all a bluff with the "we'll leave Europe" talk. They hope that politicians buy that bluff and let them do crap. Europe is way too profitable of a market for any company to willingly leave behind...
Wish they would leave, would help with average mental health and average IQ and EQ
Mostly instagram tho
Facebook is just elderly and school/sport groups iirc anyway
I think banning Twitter would have a heavier impact tbh
On IQ probably
Mental health, idk
Twitter is the “opinions other than mine are illegal” platform
Instagram is the “unhealthy standards” platform
True
Let's go back to the good ol' days of when people were only able to converse in limited friend groups. It'd surely help with mental health 👍
Would say discord and similar should be the limit
Having to join groups, instead of just being swamped at the homepage with terrible stuff
^^^
Use it as a dedicated jiggle physics card
Ah yes because everyone wants crotch physics.
I have once again entered the state where after I come out of VR my hands don't feel like my hands anymore
Who doesn’t
Once I tried to walk though a door after abusing the movement in The Lab to walk though walls.
I thought this is the most appropriate place to post this
This is an old picture, I am going to make new one when I hopefully soon buy the quest 2
Personally I’d hold off on the quest since they raised the price. I could potentially see some steam vr news in the future with the steam deck success
I happened to me not a while ago after playing intense boneworks i was trying to grad objects form the distance with telekinesis 🤣
I also find myself trying to move with the joystick when i end my play session and try to go in my room
When i played lone echo i started almost trying to push myself around and use my thrusters lol
hehe
Let me guess you also buy games from Oculus, and not Steam, in case you plan to upgrade to Valve Index or something when it becomes time
So I’ve got a question I have a quest 1 with the official link cable and whenever I boot steam vr everything is working perfect. Then I boot up beat saber my gpu usage goes to 90% and I’m at 3fps with a 3070ti which makes zero sense. Would anyone have an idea I’ve reinstalled everything and that didn’t help
Imo if your on a quest 1, just play beat saber standalone. Only other suggestion id have is running DDU, instead of normal uninstall reinstall of drivers
im thinking of just completely resetting my pc
do you accidentally have steamvr supersampling on top of beat saber supersampling?
Yeah that screwed me when setting up my sister's Reverb G2. 70% on SteamVR + 1.4x in beatsaber plus a 3070 does not mix
Any good alternatives to a quest 2. Not thrilled they raised the price by $100 when I decide to buy one
everything works fine besides games
like the steam menu is fine and same with the oculus one
not even sure
i just turned off supersampling and still lagging really bad
i just fixed it lol trying to render beat saber at 200% the resolution is not a good idea
I mean, normally that wouldn't be an issue since the quest 1 is so low res and a 3070ti is a pretty capable card, but then you add the USBC compression into the mix and yeah you're gonna have a bad time.
On the quest 2 can I just get a seperate headset and left and right controller? It’d save me $200 then buying a whole new quest
And the quest 1 has 2 separate screens unlike the quest 2 having only one
That actually doesn't change much for the PC. It still needs to render the scene from two viewpoints. Whether the two images end up on the same screen or seperaten screens doesn't change a thing
If you live in Europe or Japan, and don't mind giving your data to ByteDance/the Chinese, and also don't mind the smaller standalone game catalog, the the Pico Neo 4 sounds like a good alternative.
If you don't mind spending a bit more for a headset, that's a lot better for PCVR, then the Reverb G2 is also a splendid option (better then either the Quest or the Pico for PCVR)
I am gonna buy on black friday. Only thing I want is to get back to vr without using headset borrowed from school
No. I have library of steamvr games. I aint giving zuckerberg my money
Also dont tell me to buy pico 4. It is owned by tiktok and not available where I live
Whenever I try to recommend someone a VR device, I'll always make sure to list all the asterisks with each device.
Pico: Chinese; TikTok/ByteDance; Games mostly owned by Meta, so the popular titles are missing; with the Neo 4, kinda Poopy PCVR
Meta: Facebook; kinda poopy PCVR; forces you to create an account to use the device; crappy strap out of the box
Index: Low resolution, low contrast displays; lenses are kinda glare-y; quite old already
...
index sounds like the bets option somehow ngl
even with the problems
what is the best vr headset right now?
havent looked into vr in a long time
ewww pico
I have account already and please define "poopy pcvr" is it worse than quest 1 then?
Cause when I used quest 1 borrowed from school with pcvr air link it ran mostly without a hitch
Image quality is significantly degraded due to the Quest (and the Pico 4 as well) not having native DP in. They also both lack proper high-bandwidth Wireless (for example WiGig). As a result, the image is heavily compressed. Dark smudges at high contrasting colors (like green/red for example) are the norm (not to mention the lower then native resolution making the image look blurry)
With infinite budget? Possibly the Varjo Aero, but only if you don't mind bringing your own headset...
What ye mean with Headset
You mean for audio ?
I am confused with what you said
And budget I thought lore like 200-259 euro
Yes, audio headset, as the Varjo doesn't come with any audio built in 🙃
For that budget, you'll only get used hardware. Not even the Pico 4 (currently cheapest HMD in Europe) is that cheap. Welcome in a world of wars 😔
Ok
I habe some good Logitech wireless headset so that isn’t that bad
How much does it cost ?
And I am not getting something named pico
@haughty thistle the reverb g2 is $240 on eBay new(other) I did some digging and it says it supports gtx 1070 at half resolution. Would that be much of an issue?
That’s the gpu I have at the moment
I was thinking of getting the rift s since it’s a tad cheaper but feel like the reverb g2 is better for the long run
2 grand (2000$/€)
That's why it's so unfortunate that it doesn't come with any audio included, but the image quality more then makes up for that imo
Should be fine? I'm not sure whether it works on the 1070 in the first place, as it does require DP1.4 I believe (it certainly wasn't working with a DP1.2 adapter I had laying around), but I can run the G2 just fine at like 65% resolution on my 2070 Laptop. I'd say the 1070 Desktop card should be in a similar performance rank and should thus work fine
What's funny is that 65% render res in the G2 is (I believe?) Lower then on the Quest 1, yet it looks significantly better then on the Quest. That's what compression does...
Yeah down the road I’ll upgrade the gpu, but since I’m just getting introduced to vr don’t care to much about graphics
The steam vr benchmark says I should be able to handle most games since it was in the green bar
Does it have its own computing stuff is it or why is it that expensive?
The SteamVR benchmark is ancient. It's written with 2015 VR titles and the original Vive in mind. Hardly the kinda hardware and games that is common these days
Nope. But it has 2700x2800 physical resolution per eye, built-in eye Tracking, automatic IPD adjustments, and probably the largest cost contributer: custom aspheric lenses. Say goodbye to God rays, glare and blurry periphery.
Oh, and Varjo is a European (Finnish to be exact) company. Paying fair wages also has its cost...
@haughty thistle ah alright. I do have like 4 games I want to play on vr. Super hot, walking dead saints and sinners, into the radius and half life anyx. So I’ll see how it runs on a 1070. Thanks with the recommendation will almost likely get it
ok, ok
idk if my pc can handle that resolution
ok currently i coudnt even play vr
need to upgrade my gpu :/
What gpu do you have currently?
1050ti
i want to upgrade to an 3070 tho
so i think that could do that comfortable
i hope without melting my wall
Instead of getting the 3070 why don’t you do a good upgrade to the gpu and like the hp reverb g2 chicken was talking to me about
For the same price of a 3070
Oh I thought you were gonna get a 3070 to do vr
What type of games do you play I was thinking about upgrading my 1070 but runs everything I want really
i want to play cyberpunk 2077
and upgrade my monitor to an 120hz 1440p
so idk if it can handle even the games i do now with a higher resolution
so an upgrade would be nice
and when i upgrade why not get something good
True I upgraded to a gtx 1070 from a 970 just for cyberpunk. Game kept stuttering on my 970. Do you think you also would need a new power supply?
idk
i have an older used 550w psu
should do the job i hope
i am maybe going to underpower it a little bit too
because idk if my mom would like to see that energy invoice
Are you from the UK? I know the cost of energy is hella expensive
germany 🙂
ok i put my pc into pc partpicker with the 3070ti even because it was cheaper then some normal 3070 and idk if thats correct
seems sketchy
Those calculators aren’t the most accurate things in the world
Nvidia recommends atleast a 650 watt powersupply
Graphics cards can “spike” on how much watts they use and if you don’t have enough watts your pc will shut off
Sounds good
i think until i get it the 4090 is going to be outdated
i do pc upgrades mostly on my birthdays
and this year i am going to upgrade everything but my gpu
How much is it gonna be upgrading everything else but your gpu
like 300euro max
maybe i can sqeez a new psu into that
but like more for now is to much i think
maybe when i finish school with good grades summer 2023 i can get the gpu
You'd want at least a 3090 for the Varjo Aero tho 🙃
High Resolution HMD = even higher render resolution
that would be a good time
....
How old are you?
15
Even with my 3090, I'm not running it at max native res (so instead of the native 35PPD it's running at 30PPD for me). It's great, but also really pricey
then nvidia has a new hole in your wallet for you
Ah alright maybe you can arrange some chores to do around the house so get you extra money
nope
i dont get money for that
i do like the bare minimum
like briging the trash out and sometimes doing the dishes into the washer and into the cabinets
like you can get money for that?
parents do that
Hate to say it, but maybe a wait one or two more years before you get into VR. Your eyes are going to love you for that
I'm not joking. A misaligned IPD can make you go permanently cross-eyed, and HMDs aren't really made for kid/teenager eyes (which often still have an IPD of less then 58mm)
Not quite, but I'm just suggesting it
because i know some kids that have a vr headseat
ok its the weird ps vr thing
but damm they can have problems from that
There is some science behind it (although, no one has spend enough in VR to actually proof that point)
shoudnt there be an warning then
Yeah, irresponsible parents...
on the packaging
i think they dont even know that
There totally should. Absolutely.
the fuck
It's just that no one who could mandate such a warning really cares, and for those who make the products, it's a bad look to have such a big warning on it
What cpu do you have @frail sparrow
ryzen 5 3600
Damn that’s decent why you upgrading everything but the gpu
I know you want the 3070 but
the cpu is going to stay
but i am going to get a more modern mainboard
case
(have some old acer office pc case and i want more fans)
and etc...
ram is also maybe going to stay
because its 16gb
should be good
Not just the cross-eye thing, but there's also possible issues with the focusing of the eyes that can develop. Best example: China. Lots of kids there spend most their time indoors, and need glasses as their eyes focusing don't get exercised enough and undergoes regression. Imagine that, but with your eyes constantly focused 1.5m away, instead of variably between 10cm-3/4m...
there should be an warning
The older you are, the less likely it is that your eyes are still developing, ant which point, full throttle 🙂
Although spending too much time per day in VR could potentially have other health negatives, but none of those even have equivalents (like with the eye's focus and kids in China), so I'd take those with a grain of salt
If it were me I would just spend that 300 euro on a gpu. The cooling on a case is important but I feel like you should spend the money on cosmetics when you can make your pc run better
i have one fan
that sucks the air trough two open spots where dvd drives would be
on the other side of the case
idk if a new gpu would like that
my cpu and cpu are already to hot for my taste
like 95 dregrees on my cpu
and 85 degrees with an 1050 ti
I’d say get a new case but keep the motherboard #
i dont want to see what to 3070 is going to reach
i dont have fan headers
free
i have two
one case and one for cpu
i could get a fan controller
but...
idk which header in my maibboard i have to plug that in
Gotta find the model of your motherboard
yeah
i would also like a m.2 slot ngl
so thats my reason for the newer board
with then more fan headers and more usb slots at the back
Damn with this new info, your going the right route I think
Do you have Reddit?
You should go to buildapc subreddit and tell them what you told us, and they’ll be happy to help you out
Doesn’t hurt to have more eyes on the idea
Just don’t forgot to tell them what currency it’s gonna be paid for and the budget and stuff you plan on changing and what you have in your current build
I agree with your route, but maybe ppl over there have a different opinion
ok
lol @ quest pro
Quest Pro is the first headset to use the Snapdragon XR2+ chip. Meta said it has “50% more power than Quest 2 with better thermal dissipation, resulting in significantly better performance”. However, a representative told UploadVR that figure “refers to the increased SoC power that supports additional sensors and new use cases”, and apps not using these new features will only have “a little more performance headroom”.
Idk but that to me screams 'this new chip is only mildly better than the old one, but since this new headset has eye tracking, any apps that use it will have much better performance while any that don't use it will only see slightly better performance'
way too out of my budget
Imma stay with quest 2 until quest 5 comes out or zuck goes bankrupt
I’ll just stick with my original pre-facebook account quest until steam does something
I'm sticking with my index until a wireless, steamVR integrated headset with better lenses and base station connectivity gets released
pico 4 looks better and better
that is basically what I have
I can see steam doing a mobile headset really soon with the steam deck success
If anyone were to combat Facebook it would be steam
Is htc still a thing
I am going to buy quest 2 on black friday (6 weeks and 3 days remaining)
I’ve got the original quest. One of the first brand new consoles I’ve ever owned aside from the switch. Don’t remember which I got first as they were close together
ah nice
It was the first headset i tried PCVR on
borrowed from school
I can wait the 1-3 years for steam to do their thing
I have the xbox 360
Can we finally run native resolution on the varjo aero with the rtx4090
just got called a n word by a hater on youtube
4090 😦
where some people get the money for it

Me who payed $1600 for a 3080 
I got just gtx 1650 laptop edition, without displayport
at least it runs quest 2
Ooh I got a 3050 laptop for $400
At least you could sell it to make up a quarter of the cost
I bought a laptop with a 3060
It’s nice it doesn’t have a webcam though
why
Because why would I want a shitty laptop webcam
I have shittier cam with night vision and 3d camera
ok, it might not be shittier but it is still just 480p
Bought $300 worth of accessories and games on my quest 2 these past few weeks, halfway worried that the next quest pro would cause a price crash if the quest pro was that much better.
guess its still worth it for now😄
If I could RMA my GPU and get my $1700 back, I would. I could buy a 4090 and still have enough for a new monitor. My current GPU likely has VBIOS issues so I'm unsure whether they'd actually give me a refund or just send it in for repairs but it's worth a shot I guess. Until then I just gotta deal with my VR games crashing every five minutes
That's weird definitely RMA it until you have warranty...
That was happening to me untill i reinstalled my OS, i think i ended up with a new driver version too
I think my install had gotten as we say in the biz, fucked all the way up, from too many different pieces of hardware and accompanying drivers etc
I've been dealing with the issue for months now. Screen turns black, either requiring a full restart, or it'll turn back on thirty seconds later with a Radeon driver error message and whatever the top program was will have crashed. Real confusing when you're vibing in VR and suddenly your game crashes
Except I accidentally ordered it on my sister's Newegg account, so I have to get ahold of her in order to get into her account and try and see if I can get support. Until then I've been refraining from playing pretty much any games because of it
Like even my rgb stuff stopped working it was that hard of a crash
she's your sister can't you just call her
I would, but she's a registered nurse with a weird schedule. She works from 2-11, sleeps from 5-1, so I can only get ahold of her between midnight and 4am
Which with my college classes, is a hard time frame for me to be awake at. I've been texting her but she just hasn't gotten around to looking up her login info. I'm going over to work on her car tomorrow so I'm just planning on plonking myself down at her computer and doing it myself
muppet question- should I treat a Pico 4 vr headset as a true 4K video build? planning a new build for VR Assetto Corsa Competizione on an AM5 base. not sure of the workload balance between CPU GPU headset
In terms of resource requirements, treat it more like a 5k or 6k Display. In terms of image sharpness, you can more treat it like a 720p or 1080p screen. It's sharp, but not 4k like sharp. For that you'd need to spring for something like the Varjo Aero or Varjo VR-3
proper vrmmo when
The assumption of system resource requirements is based on the Reverb G2 at native res (which can get kinda iffy on systems with less then a 3080). Ofc the Pico could just render at a lower resolution, but at the cost of image sharpness
thx for the feedback. I was assuming a 3080 or more and your feedback helps. using an oculus rift with 3080 currently
Just realized I'm a boneworks hater AMA
What do you think about Pavlov
u play h3vr?
Haven't played
neither that
Windows will "degrade" if you use a lot of different hardware, my bench went through 2 os in like 6 months
W H Y ? 👀
Yeah that seems about right
The physics interactions feel super gimmicky and too often get in your way to actually be very fun, especially wrt movement, and without the physics there isn't much left to speak of
Moral of the story, just play Gmod VR
I hear a lot of people who say that, i think it's because you aren't used to it, it takes a lot of time to master it. Once you do it feels very natural and you have the freedom to do anything you want...
Sure without the physics there's not a ton of things, but it's like saying without the zombies saint and sinners is empty
I think occasionally getting your guns stuck somewhere is a good reminder for "oh right I wouldn't be able to do that irl either"
Not when the "somewhere" is on the other side of an unopened door
Also is there not supposed to be haptic feedback when you're interacting with your backpack slots
I keep dropping shit because the game won't tell me when it's gonna holster my items
And tell me why i need to grab guns with both my grip and trigger buttons?
what's the best guide for getting BMBF on og oculus quest
Pretty sure that BMBF has their own installation guide
This, once again, is the Varjo XR3, the worlds best VR headset.
I recently got the chance to go to Finland and visit the Varjo headquarters to try out the absolute craziest VR headset out there; but this time push the hardware to the craziest limits, finally seeing this headset's full potential.
This was an amazing opportunity, just want to s...
I'd personally always recommend a written official guide over a video guide, as the latter tend to get outdated pretty quickly...
thanks
Hey guys, this rx 5700 is pissing me off lol
I got an oculus quest 2, a long 3.0 usb cable, and bought a bunch of steamVR games only for them to be stuttery asf for some reason
Even when i have the lowest graphics
Im guessing the gpu is the issue?
amd doesn't have a good video encoder quest 2 needs nvidia for that reason
Not quite. The performance with my 5700XT is perfectly fine for quest 2 at reduced visuals.
Yeah i was expecting at least that
Job sim and vacation simulator had no issue btw
But pavlov and alyx were an unplayable stutterfest at the lowest graphics
Oddly enough airlink didnt have stuttering but the quality was much worse, but wired link did have stutters
Weird. A common issue is that some ppl set ingame resolution settings which are enabled in addition to the global ones, which can cause some massive unforeseen issues. Like if your regular global resolution is set to 1.5x and then you have a game whose internal resolution modifier is also set to 1.5x, that means now your GPU is trying to output a resolution at like 2.25x instead of 1.5x like you wanted, which is a lot of extra pixels and is sometimes very taxing depending on the game
I've heard of it happening a lot in beat saber but I'm not too sure about most other games
You have Hardware Accelerated GPU Scheduling enabled in Windows? It's generally recommend to be left off, as it can cause stutters at higher loads in VR
I haven't changed that
i can't find what you're talking about tho
That's interesting... Care to tell me what build of Windows you're using? And have you made sure you're running the latest drivers? AMD drivers had quite a few issues with VR not too long ago, so keeping them up to date is a good idea
Yeah i'm using the latest version of the AMD drivers 22.5.1
whats weird is half life alyx had an average of 103 fps
its just the jittery stuttering that's killing me
not the frames
Weird...
The latest version of AMD drivers isn't actually the latest version, just the latest version they're willing to ship in the auto installer. For instance, I was (still am) having a black screen glitch so I installed the experimental 22.9.1 driver version off the website. It didn't fix the black screen issue but it might help with yours? Not entirely sure
I played Beat Saber today and realized why I dont play sports I am more of a chair gamer 🙂
I am neither
whats even weirder is it looks perfectly stable on screen
but in the vr headset it's jittery
I love beat saber but my reaction time is way to slow to get good at it
How long after an update is BMBF usually up and functional
I was under the impression BMBF didn't work past version 1.17?
From the Beat Saber Modding Community discord:
Tl;dr:
You can Mod Quest Beat Saber, but only Version 1.24.0 and older...
Here the two links, in case anyone is interested: https://www.questmodding.com/ https://bsmg.wiki/quest-modding.html#installing-mods
thanks
is there a vr headset thats equivalent or better than the meta quest 2 and costs less and i can play any game from any launcher on?
There isn't a headset that you can play any game on, not even the quest 2 can do that without a PC. There isn't really a one-size-fits-all solution for a better cheaper alternative to the quest 2. Some are pretty promising but the one that comes to mind poses an even greater privacy risk than the quest 2 and isn't even available in all regions. The quest 2 would be a decent balance of price and performance, but you'd be buying into a platform that solely exists to harvest your data, the games you buy to play on it won't be able to be played in the future if you decide to upgrade to a dedicated PCVR headset, and you're completely limited to only games available on the oculus store, so no SteamVR games whatsoever unless you have a PC capable of playing them via oculus link.
Wait what???
My first boneworks playthrough took 14 hours. I'm five hours into Bonelab and it says I've completed the whole game? So that's it? They spent two years making a five hour campaign that was mostly the process of acquiring the cool avatars we got to use for five seconds and now the remainder of fun I'm going to have with this game is just whatever community created content comes in the future? Cause that blows for the price this game costs.
Man this sucks. Yeah, apparently they totally expected everyone to be completely fine with a short-as-hell campaign bc it's basically 'gmod but for VR' except gmod only costs 1/4 the price, and bonelabs' predecessor was both a full price-of-a-copy-of-gmod less expensive and had double the length of campaign. If I could request a refund, I would. There's no way a game should exist in this state for this price, not when there's so little to do. They should have sold the campaign as a $20 standalone experience and then an additional $20 user generated content lifetime pass to access mods and all the crazy stuff for the people who wanted it. Instead, we've got a $40 game that's been out for a month and barely has any user generated content for it. This won't be an issue for people spending full price for the game in five years when there's tons of content, but right now it feels like a gut punch for people who bought in early on. I never thought I'd be happier playing fallout 76 and cyberpunk 2077 than one of SLZ's games, what a dystopian world we live in.
VR is a niche right now, there is no "perfect all in one".
Q1- Cheaper, near EOL, the "ps4" of vr right now
Q2-More expensive, slightly better, imo the "ps5" of vr.
And that's pretty much your only options for standalone lol. Beyond that you gotta choose whats important to you in a pc headset. Fit, controllers, ease of setup, every headsets gunna have its quirks
technically any headset can play any VR game AFAIK if you have a pc
Is anyone playing with Console VR yet aside from Sony? Im thinking like a community made oculus link for something like an Xbox. Even if it's just for media and there arent games running well. Saw Rec Room in the xbox appstore and got curious
Didn't one of Xbox's spokespersons say something about Xbox not having any plans for VR development because 'it's not what the people want'/'Nobody's asking for it' or something like that?
I’ve still convinced myself that valve must have something in the works for a standalone vr headset with their continued hardware success
They work on Valve time, so who knows when Deckard will come out...
You should watch that, apparently you need to somewhat unlock the rest, i haven't played the games but i saw the vid ....
Bonelab is here and some people are loving the game and others are not. I want to touch on the points the bad reviews are expressing for Quest and PCVR platforms for the most anticipated VR game of the year. I personally have really been enjoying the game but can see why people are having a hard time with its gameplay and physics engine. Some o...
What he's referring to where you need to use the crane to progress was within the first hour of the game. The node playthrough is only 4 half hour long episodes which pretty much cements for me that until players create more of their own content to add, there just isn't much to do in this game to justify the $40 asking price, not this early on.
Sorry i couldn't help you 🤷♂️
But that's one of the reasons I don't play it, until most boneworks mods are ported and there are a lot of levels I'll get it.
Form what you and some people are saying it feels more like a tech demo than boneworks...
Definitely. I was gonna gift a copy for my sister but until there's another ~50ish hours of user generated content available, it just isn't really worth the $40 price tag imo
I've never gotten into modding boneworks because it seemed like a pain but if we at least had some of the existing stuff people have made for boneworks ported over to bonelab then at least there would be some incentive...
It was fun for what it was, but what it was should have been advertised better.
Tbh boneworks modding is pretty easy
And imo worth it
It add a lot of new guns npcs and utilities
Not a lot of maps tho
You can count them on your fingers
The only modding I've done in recent years is fallout 4 and NV using the nexus mod manager. If it's anything like that maybe I'll check it out
It should take you less than 30 min to set everything
And adding new mods is just drag and drop
There's a website to download them...
Pico just announced the Pico 4 Enterprise. their answer to the Meta Quest Pro.
With Eye tracking, Face tracking, auto-IPD, Pancake lenses and high res displays.
Priced at €899, 600€ less than the Quest Pro.
372
finally some new VR headsets
The Enterprise edition does
It's essentially the EU variant of the Pico 4 Pro (which does only get released in China). And there's also the Pico 4 (non-pro) which also launches in the EU and Japan
Although, I should note that the Pico 4 Enterprise is meant for Business Customers. So far it does seem like Bestware in Germany will also be selling it to consumers, but that could change at any time...
You think you'll upgrade your 3090 ti with a 40 series? @haughty thistle
I have a regular 3090, not a TI. And no, I will not upgrade. The 4080 ain't enough of an Upgrade and I refuse to buy into something as power hungry as the 4090...
What's the point of buying a top of the line GPU, only to not use it fully...
A properly done undervolt reduces heat and power draw not performance
Hows the HP Reverb G2
Everywhere I ask everyone suggests the facebook fire-hazard that I already have and hate
I just bought my sister an HP Reverb G2 and so far the only complaint she's had over her Quest 2 is that the G2's controllers are kinda bad. You can get around it by buying index controllers but the amount of money it costs for all the things you need to make them work, and the time and effort it takes to make them work just isn't worth it for some people. The controllers weren't that bad when I used them, but I only used them for testing purposes and not extensive periods of time like she does.
Of course it looks awesome compared to my Index because of the increase in resolution but it's also way harder to drive because of it. the best she can do is 80% on a 3070
at the cost of buying index controllers and basestations + a g2 HMD it would be about the cost of just buying an index
Im running on a 3060
Which is an understatement when a full normal G2 kit costs $400 and an index kit is $600 (at least that's how much I paid for mine)
If you wanna wait in line for four months before buying it yeah
That's where the magic of the second hand market comes in for both cases
yeah but can I rma a second hand
not if but when it breaks
because 99% of people i talked too with an index had to rma it
Mine is second hand and I can RMA it. My model is from launch week so the left controller stick has started drifting and I've already opened a support ticket for it. Tbh neither the Reverb G2 or the Index are worth the price their respective companies are asking for them brand new. Not when there are better headsets around the corner, not when second hand models ~80ish% of the time work just as well, and not with the things that we know are wrong with them. It's just a compromise really, to pay full price for either headset at this point in time.
what is drifting I hear people talk about it but I never had it happen to me ever
So you use a joystick on the controller to move in some games yeah
Yeah
Actually now that I think about it, the short circuit from a few days ago went into pretty good detail on what stick drift is and what causes it: https://www.youtube.com/watch?v=2NfvzoDpcSM
Get a dbrand skin or case today at https://dbrand.com/shortlinus
Stick drift sucks, and it seems to be a continual problem in game controllers. Today on ShortCircuit, we get Linus to open up the GuliKit KingKong 2 Pro. It's durable, it's cross compatible... but does it hold up to Linus' expectations?
Buy a GuliKit KingKong 2 Pro: https://lmg.g...
seen it in my recommended but tl;dw
Basically
Joy sticks are a wear item. Like brake pads or oil in your car, they degrade over time until they're unusable and you have to replace them. MOST of the joysticks on the market are joysticks that use a mechanism that wears out over time, causing you to have to either replace it or get a new device. What happens when those joysticks wear out is that the controller thinks the joystick has moved to a certain position where it isn't actually in. So what's happening on screen will 'drift' in a certain direction because your device thinks you're pushing the stick ever so slightly in that direction even tho you aren't
It's impossible for me to read text in certain games rn because my left index controller joystick is making me constantly move to the left so I can't stand still long enough to read stuff, it just won't let me.
Y'know, it really sucks that Ifixit were like 'yeah we're in it for the long haul with Valve now. Starting with the Index, you can come to us for all your first party component replacement needs' and then proceeded to release all the internals you could ever want for the steam deck yet they still don't have replacement batteries or joysticks for the index controllers despite them being the most common cause of controller replacements
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new series on vr ;p
Im buying the pico 4 next month with the intention to play vr games via the wireless link with my pc.
My question is does my pc itself need wifi or it the ethernet connection i have sufficient
ethernet to router and then connect headset to that same router is the most ideal
make sure you get at least 5ghz wifi 5 wifi router
Alternatively you can try hotspot from your PC but this is not so ideal
You should get a dedicated wifi 6 router that you plug with Ethernet into your PC
I have the germany standard vodafone Wifi 6 router
fine i guess
Also i live alone so my pc and phone are the only ones in the network
also vodafone does not make routers if you check harder its probably huawei or ZTE with slapped vodafone logo
They shipped it to me tho :)
Yea mine is 6 months old and i still have a router lying around if a deeicated network should really work better (its also wifi6 5ghz like my vodafone one(
Is you PC connected via a LAN wire or via Wifi. You don't wanna have both your PC and the Quest/Pico on Wifi...
My pc is on lan/ethernet
youtube dropped cardboard VR support for iOS
I really am enjoying this new youtube that increases prices and reduces features, how amazing
Tbf Cardboard kinda sucked anyways...
yeah lmao
True but it was the cheapest entry level VR option for many
I was looking at cardboard before i got my quest 1. At the time it might have been cool, but even in comparison to a quest 1, its barely vr
Yeah true it's really just 360 video and bargain bin mobile games
Speaking of YouTube 360 vids, what's the current best way to watch those in a pcvr headset?
There used to be a YT VR app on steam right? But they've stopped maintaining it
The way that I do it is I'm using a plugin in Firefox called "YouTube VR". It'll automatically pick up when a Video is a 360° one and will show it in VR (ofc after the browser asking if access to the HMD is permitted). It works by hooking into the WebVR API and works will all 360° wraps supported by Youtube today (unlike the SteamVR Youtube app).
If you want to watch flat YouTube videos, I can highly recommend Bigscreen VR. It's free and allows you to view your Desktop in a Virtual cinema (and even share it with friends, if I'm not mistaken?)
Oh sick I'm already using Firefox anyway
Bruh it’s already been almost a month since bonelab came out
Something tells me my frametimes are a bit too high for VR
50 ms+ on a discord encode/decode for a game running 1080p windows. Hoping new card solves this
i'm on a 1070ti and get like 20ms frametimes in vrchat when in vr so your 1070 should be good enough for most vr games. if your cpu frametimes arent worse then that
You should use steam or oculus integrated overlay
Interesting news about upcoming chips
So the Megane HMD is looking promising. For the technology, at least. The price is absurd but all the principles for a good wireless PCVR headset are there, iirc it's missing eye tracking and an internal battery but I'd say it's a good 60% of what I'm hoping the deckard ends up being like
Is the oculus rift s getting outdated?
the res is kinda bad
the tracking is decent tho and the refresh rate isn’t terrible
so it’s kinda dated but still a half decent option if you want vr
I had one then sold it because the low res and non physical ipd adjustment hurt my eyes
now I have a quest 2 and it’s a lot better but has its own quirks
rift S is fine
the lack of IPD, 80Hz lock and LCD is the most annoying part tho
oh and low FOV
but its good if its your first time
Yeah it's good to get into VR, also the resolution isn't a big issue for me, having a huge res is only good of you can run it fully. Like i can't run my Q2 at full res or refresh rate with my 2080...
I think honestly the best way to start for cheap is the quest 1
1440 × 1600 per eye @ 72 Hz is decent and can be ran by most gaming PCs, it's also good for wireless PC VR or standalone in lighter games.
The best part is that you can get one for like 100€
Get a 50€ wifi 6 router and boom PC r for 150 €
You basically need wifi 6 if you want tetherless game play
Not necessarily. Depends on your device and internet. Something lower end is fine assuming your pc is on Ethernet and your using 5ghz to your box not 2.4
I run on Wifi 5 and its just fine
The difference between Wifi 5 and Wifi 6 is marginal. Basically just so e protocol enhancements. Heck, the Q1 doesn't even have Wifi 6 support
A more meaningful improvement would be WiFi 6E, but that's not supported by the Q2, and even the brand new Quest Pro won't support it on launch. (6E is WiFi over 6GHz, WiFi 6 is over 5GHz)
actually it does have Wifi 6
if you see this page https://www.qualcomm.com/news/releases/2020/09/qualcomm-snapdragon-xr2-platform-commercially-debuts-oculus-quest-2
the full spec sheet of Quest 2 wifi module
WiFi 6 =/= WiFi 6E
You'd know that if you actually read my message
WiFi 6 is 5GHz WiFi with some protocol improvements. The difference between Wifi 6 and WiFi 5 (which are both 5GHz), are marginal. WiFi 6E is actually interesting as it uses 6GHz. Looking at the spec sheet then, it must mean that the Quest Pro doesn't support WiFi 6E either and is also limited to Wifi 6. What a bummer...
any quest 2 good adventure games?
Man apparently I totally missed a whole update patch for bonelab. I would go in and see what they changed but the black screen issue with my GPU has gotten worse and now crashes most VR games after five minutes. Thanks, ASRock...
"train wreck"
So they are updating big picture mode to use the steam deck ui
Does that mean we will get a steam deck like interface for steam vr sometime soon?
skyrim elder scrolls over quest link unless there's a full vr port idk about
Likely with Deckard, but no promises...
So according to wikipedia, development on the index began in 2015 (which explains a lot, actually) and the headset released in 2019, so since the deckard patents have been around since 2021, my 2025 prediction might actually have more weight than I initially thought
Development might take less time because they're more used to producing their own in house hardware (index, steam deck) so they're more up to the task than when they started from scratch back then, but it may also take longer due to the higher development cost, higher cost of raw materials (pretty sure they partnered with a company to produce brand new display panels or something like that?), and potentially bigger investment into the future of the product and project. I guess there's really no way of telling when it's likely to ship until they feel like telling us
When they first started patenting stuff in 2021, then there's a good chance that they had started development quite a bit before then...
You don't start patenting stuff the moment you have an idea, normally you'd try that idea out first before you apply for a patent...
True true
I'd assume that development has started maybe 1-2 years prior to the first patents showing up...
Im assuming this will be a significant improvement yea? I havent seen the deck UI. And since its just a UI thing, the update should work on the physical steam link too?
I don't know much about the steam link other than what it does
The deck ui is a huge improvement
If the link works like the app and just streams the pc's big picture mode then it should work
Yea. Runs a basic steam os whos only job is to launch steam link
So with the app when you start the stream it opens big picture mode on your pc
Yepp
Are you saying the steam link has its own built in ui?
To be more direct does the steam link open big picture on your pc?
Yes, the link itself has a ui you use to connect to and start the stream that by default launches in big picture
I see
Bought it specifically because steam link app doesn't exist on xbox and it seemed like a poor mans KVM lol
I was gonna get the link but the Google Chrome cast with Google TV can download the link app
For the same price as getting a link
Considered a chromecast, but the link is a fun talking point. Especially since most people know it as app only
And the physical link has Ethernet and usb built in
Almost bought a mini pc to serve the purpose of the link
While also being a media center
If raspis werent so damn expensive
So I don't believe it's clear yet the link only streams the games?
Or does it stream the pc's big picture aswell like the app does?
I understand it has its own ui
The link exists only to display and interact with your main machine on a different screen. I can close big picture, and use my pc as if i were standing in front of it. Games, apps, anything but bios
The built in UI is enough to change settings and stuff, havent looked into if i can flash it or anything
Oh so then yes it would be able to do the new big picture ui
Thats what i was assuming. But often when i assume someone pops in with a part i didnt know. Was worried about random incompatiblity but ig noone can know that till it happens
As far as I know the stream crashes on the app when you have either no game playing or big picture closed
Ive never had that experience. Was using the app with a keyboard and mouse at work on my phone no prob recently
Well it didn't crash immediately
I was on mobile data
It let me open file explorer before it closed the stream
Fair. Link in general seems kinda picky with even slight network drops. Need to buy another ethernet cable to run to my bedroom. Had one on the xbox for a bit but needed the cable for my server and haven't bought a new one
Now i definitely need one with 2 devices in there
speaking of the steam deck ui
did valve change the VR dashboard with that update too?
this line was in the steam deck booklet
just tried it. it doesnt change the vr ui
in fact it pretty much breaks steam vr entirely
the furset
lol
Doesn't the ears mess with tracking?
cursed
I wouldn’t think so they’re not blocking any cameras or anything
Can AR headsets be used to play VR games such as WarThunder using a headset like the Quest Pro?
Not that I'm gonna buy the Quest Pro but just so I know how this works.
The Quest Pro ain't an AR headset. It's a VR headset without the light guards at the side and color passthrough
A proper AR headset would be something like the Microsoft Holo Lens. If you can find a light blocker for one of those true AR devices (for example the room cover for the Nreal Air AR glasses), then I don't see how it could not be used for VR purposes, given ofc you can find software to use it as a VR device
Aight so wouldn't want an AR headset
I always say, choose the right tool for the job. A VR headset will always be better at being a VR device then an AR headset and vice versa
One is meant for total immersion in another world, while the other tries to enhance the real world with virtual elements
I'm hoping at some point I could be playing WarThunder in VR but still have a screen in my vision to the side playing a youtube video or allowing me to browse the web without having to take my headset off.
Idk how to feel about not having light guards on the Q pro, like it's certainly better for breathing but it certainly hurts immersion
Well now that i think about it immersion may not be the most important thing for the Q pro
the lack of side light blockers on the QP really help it be more like an AR device, but the passthrough quality just isn't there (yet)...
ty
You can do that with XSoverlay or OVRtoolkit
some VR headsets have a camera onboard that allow for you to view infront of you without taking the thing off
there are xs overlay or ovrtoolkit that allows you to have your physical screen in vr + a keyboard so you can use discord to message in vr or watch youtube in vr
I use OVR Toolkit all the time. Honestly it's desktop experience is much better then that built into the SteamVR Dashboard, and I can type on it's keyboard way faster
i swapped to xs overlay from ovrtoolkit it's better but havent used ovr toolkit in a bit more then a year so could be on par now
A friend of mine keeps having issues with desktop input through XS Overlay, so he went back to using the SteamVR dashboard again .-.
Yeah, the Oculus Pro 2 looks nice...
But it's $1500 USD.
Meanwhile, I got my Oculus Rift CK1 for $200 CAD 5 years ago, and it's still great.
Think I'm gonna stick with that.
Facebook sold it to me at a loss, and I have yet to buy anything on the oculus store. I've bought everything on Steam.
Ha.
Same situation with my PS4. Got in for crazy cheap on Black Friday with three games. I bought two $20 used games for it and nothing else so far.
But yeah, thank god for Steam VR
i only want a new gpu for vr at this point should i wait for what amd has to offer or just set on a 4090
I'd wait, the 4090 is fucking ridiculous
yeah itd be nice i have a 3070 atm but looking for a smoother experience cause i push it to the edge rn
You thinking you need 4090 for VR
Me happly with my craptastic AMD GPU rescued from miner
Who are you? MSFS pilot? VRChat no safety settings user?
Dude, a 3070 is more than enough for VR. You can run Half-life Alyx maxed with that
Idk about that, for an index yeah but my sister has a Reverb G2 and is significantly limited by her 3070. I'm planning on getting her a 3080ti at some point, hopefully that'll be a better fit.
I have a 6900XT but issues with drivers and me regretting spending $1700 on this thing is making me consider getting a 3090ti, hopefully the extra vram will help with whatever the next headset I buy will be
honestly the jump from 3070 to 3080ti probably isn’t worth the money loss
might as well get a lower end 40 series if you can wait
or even amd if they turn out good
sounds like a VRAM bottleneck
I use a 3060 just fine.
I wouldn't say more than enough, good luck running AAA VR titles at max res 120 Hz on a Q2
The only good cards imo to get are 3060 ti/ 3070 S or ti /2080 or ti / 3090 ti
3090's are not reliable and 40 series has been a disaster so far because of the power connector
You say 3090s aren't reliable, but I've been running one since a few months after launch...
what's the failure rate of the 3090? less than 1%? isn't that just within margins but bad press gets amplified by enthusiasts as usual?
its just a slightly worse 3090 TI
but with half of the memory overheating,
having no cooling outside of the little bit of airflow going past the thin backplate
resulting in earlier deaths in comparison and for some a death within the first 3 months
a GPU that almost requires custom loop with active backplate because of its dumb design
should be fine in most cases tho
(both meanings of cases)
Also, with the FE at least, the backplate is touching parts of the heatsink at the side ('cause the entire cooler is the heatsink, not just a fin stack with some plastics on-top like most partner cards). So to reduce the temps of the backside VRAM chips, you just have to increase the fan curve a bit. That's exactly what I did. Yeah, the card get's louder, but it's not like you can't wear headphones...
tfw good headphones are openback
usually blocks enough the moment you turn on audio tho
not like you're running fans at 50db directly next to your head
Yeah, I wear open-backs normally too. Fine when I'm a bit further away in VR...
This too
used 3090 should have less failure than new ones right? or issue can happen long term too
im just assuming used are proven usable in load
both
ok so im wondering whats the requirements for steamVR
because im on quest and want to get steam vr and dont know what the requirements are
SteamVR itself doesn't really have a requirement outside of "your PC should not be a total potato and you need a VR headset that has a SteamVR driver" (which is basically every VR headset under the sun* (*with sun being metaphorically used here; please don't put a VR headset in direct sunlight)).
What kind of PC you need depends on the games you wanna play. General recommendation for an entry-level VR build (tho this does still required turning down graphic settings and render resolution in a lot of games) is something with an RTX 2060 or better, at minimum 6GB of VRAM, 16GB of System Memory and a 6 core CPU or better that is decently modern, like a Ryzen 5 2600
It also heavily depends on the headset. The Quest 2 for example, can run at a higher bitrate and refreshrate then the Quest 1 putting a higher load on the system overall (more on the video encoders on your GPU, but the CPU also get's a sizable hit). You can ofc run the Quest 2 at Quest level compression and resolution, but I can tell you from experience, that even on the Quest 1, that's not a great experience, and is only going to be worse due to a higher resolution disparity between the rendered/transmitted resolution and the actual display resolution of the headset
make a VR headset that is open on top with a mirror aiming the sun at your eyes
like a wearable car
they are excellent reflectors for making you blind with their 0 IQ glossy crap
hey so like they finally fully revealed the psvr2 release date and price
am I the only one that thinks sony basically set their vr up for failure again?
more specifically with the price tag
Why? It's almost as bleeding edge as you can get for VR tech. Eye Tracking, haptic triggers, high-res OLED panels, native display connection. Honestly, the price is almost a steal for what you get, and is in no small part lowered due to being subsidized by game and PS5 sales...
