Since the game is 3D, jumping can evade and change the trajectory to a certain extent, such as the projectiles of bombers and paladins, jumping can change the height to a certain extent, jumping can dodge bullets, jumping can cross obstacles, jumping can change the muzzle height of the locked target, thereby reducing the opponent's output on a very small scale, jumping can cool down NEO's knife (but there is a minimum CD of 0.5~0.65 seconds), jumping can retract the casting pre-swing, such as the angel's gun collection, jumping increases the operability and entertainment of the game, makes the character less clumsy, and makes players more willing to accept the game settings. This game is three-dimensional, it has a Z coordinate, jumping changes the character coordinates, there are many more potential uses, you can't use your ignorance to deny everything, this game still has too many real bugs, I suggest you focus your energy on more useful things, fix the real bugs, the game is not for you alone, you don't need to jump, others need to jump