#add auto hp regeneration when you don't move for a time

54 messages · Page 1 of 1 (latest)

brave echo
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It auto-regenerates when you are at max energy

vague plover
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yeah and it doesn't work that well

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because at time you are at 0 hp and you are waiting

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but your energy bar is slowly raising O .o so you are waiting for nothing

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if it was regenerating hp by a cost of energy when you don't move it would force enemy mech to actually go and kill you fast

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transform is very slow

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you are always risking

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and enemy is waiting for you

brave echo
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It shouldn't work that well in my opinion, it works good enough for me in times where I wait just long enough for me to have enough health to get up on a post. You shouldn't be able to survive in any other scenario unless you outskill them by using afterburners or blink

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Or get a kill. Which you should not have much health from afterwards

vague plover
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also!

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there is ground to air in the game right now

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ground to air dmg

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so it's +1 stupidity for the problem

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you can't actually transform and escape

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I think enemy will just wait for you in air

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and you will always be at 0 hp

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without the possibility to survive

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Actually I don't care if it will be fixed

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but it's stupid O)>

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@brave echo Basically

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without hp regeneration

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you need Osprey in your team

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if you want to survive

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or exploit gamepad transform bug

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actually it's not a bug but cheat

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I tested it on gamepad O)> if you switch the button for transform for the exact same button - speed becomes normal

brave echo
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I'm on mobile I can't edit or copy and paste.

vague plover
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I don't care

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there is a lot of stupid moments

brave echo
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xd

lusty sandal
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there just needs to be passive health regen when standing still after like 3 sec

vague plover
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I think passsive health regen needs to activate in cost of energy

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I think it was like that in the very old version of the game

lusty sandal
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the old game you would just heal when you stand still

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energy would regen too

brave echo
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Ground to air, w/e

lusty sandal
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the damage for it is not that much

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I think its good

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you can fight people hovering over you in the air

brave echo
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Somebody trying to get away has a much harder time surviving

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With a better auto heal, sure but I don't want that to be a part of the game

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If someone has you on the ground since you have the transform advantage, you should not be able to defend so easily anyway

lusty sandal
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Ground to air doesn’t give the defender that much advantage

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The attacker still has the advantage because they don’t actually need to transform again because they can just shoot from the ground to kill them

brave echo
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If the defender is good at aiming and is surrounded by units, you aren't killing the defender unless you're a neo

vague plover
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why to even shoot from ground to air if you can transform?

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also when mechs fight on the ground

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and one mech found a good moment to transform and escape

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but transformation animation takes time

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so there is no posibility to escape because other mech will kill it from ground to air