#Since Q heal, Double Q, move to the place, command mode removal there is

51 messages · Page 1 of 1 (latest)

full willow
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a lot of new balance problems that needs to be addressed

  • It's harder to stop cheese because you can't exploit blade guardians easily anymore

  • Because of removal of double queue there is a lot of problems, including Angel became much stronger - almost impossible to play against it O .o Also socketed T99 has more sense now because tanks cost more and it's in favor of turtling

  • Pilots destroyed mech balance - need to be addressed

  • Paladin seems immortal ( Actually! possible, I'm wrong... I didn't play that much with it and against it])

  • Striker - I think it shouldn't be so good for carry units around (espesially in the late game) so I propose to make it's carry weight speed similar to neo

  • Remove Nesthorn from the ranked

  • Remove Sandrim, Chasm, Thar, Nesthorn from 1v1 ranked

  • Missile Sillo - make it weight a lot so people can't replace markers

P.S: - Is there any way to move units in the place? similar to command mode?

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  • Generator is super OP
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-Aegis is a hard counter vs Helix... Make helix missiles to be deadly vs aegis

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  • Bring back Biohazard to the custom
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  • Assasins aren't useful anymore
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  • once more about Angel - it seems super OP... compared to console versions (Airmech 2016 version?) It has stasis now
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which is very useful... game is much slower now because only one queue

sinful sand
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Is there any way to move units in the place? Use Rally and cross your finger to work.

full willow
sinful sand
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Exactly is glitched, some time it works

full willow
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Probably, I did something wrong O)/ Thank you

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oh, so it's glitchy

sinful sand
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Or you can send them to atack main base and stop them where you neeed them.

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Which is what I did vs you but then forgot to stop them 🙂

full willow
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I think, overall, it's better for Airmech to be a simpler game, though

sinful sand
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Assasins aren't useful anymore. A lot of units are not useful, Jammers, Hero

full willow
sinful sand
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I did, then you placed another nuke and I was like fukc keep going

full willow
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I couldn't do much that game, to be honest

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so annoying

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Also, creeps are way too much OP. imo

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people just use them for protection

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but Angel explode them and hurt your units and stuff

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I took mid and that's it

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I was supposed to do something but couldn't C:

sinful sand
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Paladin seems immortal: Without Q Heal is not that hard to take it down.

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Rarely players now use hammer, is just a big armored transport mech.

full willow
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🤔 but Makeshift told me it's impossible to kill it too

sinful sand
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From all mechs probably thats the one I prefer to play vs

full willow
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@sinful sand I'm glad I won that game. though

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I would feel even worse if I didn't lol

sinful sand
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Nuke games make me wana quick

full willow
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yea, that was silly

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but I couldn't do anything else

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also you had whoppers

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and I didn't

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Angel looks so armored vs Saucer

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you could move half of the map and survive

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I couldn't kill you even once because not enough DPS

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probably

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I need Flakker

sinful sand
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Other history with Striker...

full willow
wild linden
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when you play paladin try beppo with two energy and two blaster guardian

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its more dps than striker and it cant die

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paladin takes up the role as warthog now

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Also it’s almost impossible to kill paladin in the air late game with missile burst it just eats it and still has half health

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Warthog late game just eats missiles burst and dies every time

true crypt
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Paladin is only hard to kill if you run defense aura. If you don't run it, striker and saucer air guns are deadly.