#dedicated-servers

1 messages ยท Page 216 of 1

tall oasis
#

my client is also definetly in EA

#

did someone forget to actually make a dedicated server build for the new client update?

shadow zephyr
#

not too sure since I play on EXP so dont have first-hand experience with this issue.

cloud beacon
#

version 176027 came out the 17th december

tall oasis
cloud beacon
#

what do you use? because I updated mine yesterday and worked fine

tall oasis
#

what do you mean?

#

I use this systemd service to manage the server

#

which should automatically fetch any updates

#

and since I just downloaded the server..

cloud beacon
#

yes true and you updated it to make sure?

shadow zephyr
#

Might be that steam gave you an older version during installation and it requires an update afterwards. Cant really think of another reason you would have an old version on a fresh download.

tall oasis
#

oh

#

I figured it out

quick mist
#

Installing to the wrong place?

tall oasis
#

some idiot also set up a satisfactory server on the same machine

#

and it reserved the port

#

๐Ÿค”

quick mist
#

Ah

tall oasis
#

well

#

I nuked that

shadow zephyr
#

Yeah seen multiple accidental installs on the same machine because of force_install_dir.

tall oasis
#

works now

#

derp

cloud beacon
#

So I run a server for me and a couple of friends and we have 2 teams with different factory's so how worried should I be about the server not being able to handle it. can we both make big factory's ? the server has a r7 2700x and 16gb ram

shadow zephyr
#

Thats gonna be something you find out as you progress imo. Dont know how thoroughly performance of dedicated servers have been compared to a standard multiplayer session, but I would expect dedicated servers to be on par or better.

harsh crane
#

i have ea and do not run into this issue. my server updated just fine. are you on steamcmd or steamclient?

tepid imp
#

Has there been any updates on enabling mods for dedicated servers?

pale root
#

@cloud beacon this is the current usage of a server with 5 people on and off, current 2 online and a MASSIVE multi factory setup. 8.1gb server file size. No one is experiencing any issues so far.

crude talon
#

i'm trying to save my servers game but it tells me "Failed to save game, game has invalid filename"
help?

pale root
#

@crude talon are your auto saves working fine?

crude talon
pale root
crude talon
pale root
crude talon
pale root
crude talon
pale root
crude talon
#

would just want to do one manual save just in case as well

#

and i looked the server autosaves are in my save folder with the other saves in appdata

pale root
#

Mine completed fine with newsavetest1 , maybe wait to after an autosave happens and do a restart on the server and try again?

crude talon
pale root
#

autosave is the same as a Manuel one, is the issue not trusting the autosave?

crude talon
pale root
crude talon
pale root
crude talon
pale root
pale root
#

just need to make a .bat and place it in your servers folder

pine dock
#

Ok, so smth. goes wrong with the new Disgner. It can't be, that when I am editing the color plates under Regulare section, that buildings instantly chaging there color when not builded by me as player. Isn't there any part in the source which adds the UUID from the player which builded the building? This should be a high priority thing so that every player can have it's own color settings

quick mist
#

The first color swatch is the "default building" color definition. If you change it, any buildings built with that color will instantly change to match it. This is not a Dedicated Server thing; this is just a colors thing.

pine dock
#

Well, after all it is a wrong thing

#

Every player must be saved when bulding a machinery, wall, ... and then every player must have his own color plate

hushed gateBOT
pine dock
#

so that every player can color there buildings on there own to not mess up with other ones building

orchid vault
#

should go post it for the devs to add to the game its not a dedi t hing

pine dock
#

I can't login there because Username and password are not eccepted becuase I no longer use mail login and never accepted the switch to be forced to use hackable email login

#

email login only applies for the mail itself but not as userlogin, it should be a security concern to think about and switch back to username usage

orchid vault
#

that would be all about you then

supple summit
#

does anyone know how to set a docker to use teh system's localtime rather than universal time?

orchid vault
#

i would check docker documentation/forums

keen vortex
supple summit
#

Debian or Ubuntu from memory

keen vortex
#

set the TZ variable

supple summit
#

is that this?

keen vortex
#

is this your own container or are you using someone else's?

#

yes, that's the basic idea

#

by that i mean did you develop the docker image yourself, or are you using (or adapting) someone else's image

supple summit
#

oh, its the container from ermmm...; ironwolf or something

keen vortex
#

i just checked and mine is using UTC

#
root@satisfactory-server:/config# date
Sun Dec 19 22:25:23 UTC 2021
root@satisfactory-server:/config# date -u
Sun Dec 19 22:25:25 UTC 2021
#

you can probably just add TZ=whatever to the docker compose file

#

since docker-compose just passes everything in the environment specification to the container,

#

but i'd have to test that to be sure and since people are using my container right now....

#

i'd have to make a second temporary container, ugh, lots of resources

supple summit
#

cheers ill try it now.

@keen vortex do you know:
it is enough add that line to docker-compose and then docker restart satisfactory-server or do I need to "recompose" the image or something afterwards?

Thanks in advance

keen vortex
#

if you put TZ by itself in the docker-compose.yml, it'll grab TZ from the environment used to run docker-compose

#

changes made to docker-compose.yml are not reflected by a docker-compose restart

#

or by a container restart, you will have to docker-compose down and then docker-compose up (with or without -d, as you prefer)

supple summit
#

thanks! my server is empty so ill give it a try now

supple summit
#

okay I took it one step further and actually shared the hosts' time to the docker:

#

then:

docker-compose down
docker-compose up -d```
happy days
#

thanks again @keen vortex for all the help

#

now my xmas advents calendar is correct to our timezone

strange geyser
#

I've noticed a "bug" in the dedicated servers where a power slug will appear at a distance only to disappear when you get close because it has already been collected.... step back and it re-appears... anyone else see this?

orchid vault
#

thats a known bug with the game rendering

strange geyser
#

thanks, figured it would be ๐Ÿ™‚

desert bear
#

need upvotes !

strange geyser
#

upvoted!

glad plume
#

does anybody here know where save files are located in dedicated servers?

supple summit
#

depends on the specific server type

#

is it Windows+Steam?

glad plume
#

I actually did just find it

#

thank you though

supple summit
#

nice

weary shuttle
#

I sent a trouble ticket to Steam about the Dedicated Server not showing up in my tools. this was their replay. Support on Dec 19 @ 8:44pm | 2 hours ago
Hello,
Thanks for writing in.
Satisfactory Dedicated Sever will only be available for download once you purchase the base game on your account.
It looks like you haven't purchased the game yet on the account you're writing to us from, so that explains why you're currently unable to access its dedicated server tool.
If you have any further questions, please let us know - we will be happy to assist you.
Best Regards,

alpine dawn
#

yeah CSS is still working with them to make it show up in the tools within the GUI

#

for now you have to use steam CMD

#

I think the EA version is available on epic as well

alpine dawn
weary shuttle
alpine dawn
#

in the server manager?

weary shuttle
#

yes

alpine dawn
#

there is a bug where if you sit in that screen for too long it will time out and go away

#

I ended up adding a fake second server to switch to and back to refresh the list

weary shuttle
#

no if i reload satisfactory it connects fine. but if I restart my PC I have to readd server to connect

alpine dawn
#

hmm, havent seen that issue...is the server running on the same PC you are playing on?

weary shuttle
#

yes for now. working on my home server

alpine dawn
#

hmm yeah I run it on my fileserver

#

working on building a real server for it

#

but yeah never really messed with running the server locally for more than 5 min to test something

weary shuttle
#

was using Nitrado

alpine dawn
#

hear they are garbage

weary shuttle
#

it was fine for me, just wanted my own so I can do my own mods later

alpine dawn
#

oh yeah dunno when they will be supported

#

anyway just spent like $800 on components for a game server

#

lol

weary shuttle
#

so just restarted the server, still had to remove server and add server to connect

alpine dawn
#

super weird, have you tried reverifying the client files?

weary shuttle
#

this with Steam CMD

#

gonna try EA next

#

or epic

alpine dawn
#

I mean you can do that but I think the issue is with your client not the server

wintry plover
#

I have a problem, every time I try to join a server It just stops responding

#

I get this

#

But It always says that I am connected before

alpine dawn
#

when you click connect what does it do

wintry plover
alpine dawn
#

are other people able to connect to the server?

fossil slate
#

my shit is busted. if you want to try helping
LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host

alpine dawn
#

those are normal

#

whats not working

fossil slate
#

everyone has said that however servers not onlune

#

lol

alpine dawn
#

where is the server hosted?

fossil slate
#

see i feel as tho that may be the issue.. however i couldnt get a concise answer..
im hosting the server on my computer

alpine dawn
#

so locally?

fossil slate
#

the same computer im attempting to play on

#

yes

alpine dawn
#

and you opened all the ports in windows firewall?

fossil slate
#

correct

#

and on router

alpine dawn
#

in the windows command line you can see all 3 ports open when you run netstat -an

fossil slate
#

if have mic if voice chat works better/faster?

#

one moment

alpine dawn
#

yeah I dont have a mic so thats not going to work

#

anyway yeah some people have had issues running the server on the same machine as their client

fossil slate
#

UDP 10.5.0.2:7777 :
UDP 10.5.0.2:15000 :
UDP 10.5.0.2:15777 :

alpine dawn
#

if you have any 3rd party AV software make sure it doesnt have any firewalls

fossil slate
#

nope

alpine dawn
#

are you using the -multihome command line option or something?

fossil slate
#

no

alpine dawn
#

it should say 0.0.0.0:7777

#

and so on

fossil slate
#

you know how to fix

alpine dawn
#

hmm I am starting the server on my pc to see what it looks like

fossil slate
#

C:\steamcmd\satisfactorydedicatedserver>FactoryServer.exe -log -unattended

#

LogGenericPlatformMisc: Error: SetEnvironmentVar not implemented for this platform: SteamAppId = 526870
i do get this error in red 3 times

alpine dawn
#

thats what it should look like

fossil slate
#

you know how to fix

alpine dawn
#

well I guess it wouldnt matter much if that is your lan IP

#

what IP are you using in the server manager?

#

10.5.0.2?

fossil slate
#

the wrong one. thanks greg you rock

alpine dawn
#

lol

#

all working now?

#

๐Ÿ˜„

alpine dawn
#

if thats wrong as well

raven brook
#

Hey folks, how do you fix server version mismatch ?

frosty gale
#

Update

raven brook
#

Already done that

alpine dawn
#

you didnt update the right folder

#

what are the version numbers its spitting out

#

its possible you are trying to play with EA on an EXP server or vise versa

raven brook
#

What you mean by EA?

alpine dawn
#

early access

raven brook
#

ahhhhhhhhh Gotcha...

alpine dawn
#

you cant mix and match client and server

#

you have to play with the same

raven brook
#

Literally just installed the dedi from steamcmd... and tried to join

alpine dawn
#

so if you have an EA server you have to use the EA client

#

if you have an EXP server you have to have EXP client

raven brook
#

what version does SteamCMD download?

alpine dawn
#

what command did you use?

#

show me the command line you used to download

whole marsh
#

+app_update 1690800 is the one we used

raven brook
#

That one

alpine dawn
#

its EA then

#

-beta experimental is required if you want that

raven brook
#

Cheers bud, we'll try that

alpine dawn
#

check the wiki in the pinned messages

#

it talks about all of this

raven brook
#

I'll check it out bud

#

thank you

alpine dawn
#

๐Ÿ‘

whole marsh
#

176027 game
174799 server still after +app_update 1690800 -beta experimental

alpine dawn
#

are you forcing the directory

whole marsh
#

yeah ill paste my update bat

#

steamcmd.exe +force_install_dir "C:GameServers\SatisfactoryServer" +login anonymous +app_update 1690800 -beta experimental validate +quit

alpine dawn
#

missing a slash after C:

whole marsh
#

ill try it again and see

raven brook
#

@alpine dawn Still got server version mismatch

alpine dawn
#

same version numbers

#

?

raven brook
#

yeah man

#

176027 game
174799 server

alpine dawn
#

well...you would not want to update the server to experimental

raven brook
#

So how would I get the server to work?

alpine dawn
#

your client is running early access

#

your server is running an older version of early access

#

is the steamcmd erroring out?

#

whats it saying?

#

just screenshot it

#

use the snippingtool

whole marsh
#

its not erroring it updates it fine

alpine dawn
#

are you starting the server in the same directory you are telling it to update?

whole marsh
#

going with the EA am running epic EA and kov is using steam (which is also EA)

#

yes

alpine dawn
#

its acting like you have it installed in multiple places and you are running a different instance than you are updating

whole marsh
#

nope

alpine dawn
#

yeah so your clients are both EA

whole marsh
#

yup

#

everyone is on EA

alpine dawn
#

so you are shutting down the server running the steamcmd update and then starting it back up and its not updated

#

I must be missing something

raven brook
#

steamcmd.exe +force_install_dir "C:\GameServers\SatisfactoryServer" +login anonymous +app_update 1690800 -beta experimental validate +quit

Is what we been using, and running from the Same folder

alpine dawn
#

change it to -beta public

#

you dont want experimental

raven brook
#

You said to put it to EXP, we'll try that

alpine dawn
#

yeah I didnt realize you had early access clients

raven brook
#

gotcha man

#

we'll try that ๐Ÿ™‚

#

But everyones Early access arent they? Unless on EXP

alpine dawn
#

it depends but yes EA is the default

elder crow
#

i mean steam or epic dedis are nice and all, but why dont you rent a server if you have so many issues?

raven brook
#

You gonna pay for it?

elder crow
#

they are not so expensive

whole marsh
#

also we own a phisical server

alpine dawn
#

physical is better, rented servers are shared

raven brook
#

True story lol

elder crow
#

@raven brook I pay together with 2 other friends for a server

raven brook
#

No point in paying, if we have a physical one

elder crow
#

so far everything runs sweet and the server is running for 535hrs already now

#

day and night, if the hardware needs more power, a simple message to the support and there is more ram or whatever is needed

raven brook
#

Yeah we dont need that though, we have one lol

whole marsh
#

thats cool but what happens if you or you friends stop paying , then you have a problem with money , while with this one we control everything

alpine dawn
#

from what I have heard most of those hosting sites suck for customer service

elder crow
#

yes, if you have a physical one, then it makes sense to try to bring it to work

raven brook
#

Ohh well, we'll see if that works @alpine dawn

alpine dawn
#

hope it works @raven brook

raven brook
#

Me too haha!

elder crow
alpine dawn
#

I just spent over $800 today on buying server hardware

elder crow
#

it reminds me a bit of trying to set up lan-networks at the weekend 25yrs ago xD

alpine dawn
#

and thats not even the mobo

#

FML

raven brook
#

Good times

#

๐Ÿ˜„

elder crow
#

nice, what cpu do you have/plan?

whole marsh
#

got my server for 80 then 120 for ram

alpine dawn
#

6 core 12 threads

#

should be good enough

elder crow
#

isnt the g 7 cores already?

alpine dawn
#

g just means onboard graphics

#

I dont want to run a video card

elder crow
#

videocards are so expensive these days

raven brook
#

@alpine dawn Thats it working now! Thanks for the help man!

elder crow
#

onboard is enough

elder crow
#

have fun Kovikson! ๐Ÿ™‚

alpine dawn
#

yes

raven brook
#

Cheers man ahha! @elder crow

shell cedar
#

My server has trusty GTX660 because stupid Asus Maximus XII motherboard sacrifices the onboard GPU connectors for USB ports

frosty gale
#

where do we install mods on the server?

fresh hemlock
#

anyone has a server i can join?

plucky drum
#

How to change the ports

quick mist
foggy sky
#

help setting up a dedicated local server

#

help appreciated

quick mist
#

if you have a specific question, ask it; if you need general information, see the wiki

foggy sky
#

wiki aint helping lol need to have help with the yellow warning oss

#

[2021.12.20-14.35.40:683][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host
[2021.12.20-14.35.41:899][ 37]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].

quick mist
#

That is an innocuous warning and can be ignored

foggy sky
#

cant use the cmd to do anything else

quick mist
#

that's because the server terminal window is not interactive

#

have you tried connecting to your server from the game client (i .e. the Server Manager)?

foggy sky
#

not yet

#

about to

#

what would the default address be

quick mist
#

the address of localhost or 127.0.0.1 will work in most cases where the server and client are running on the same host if you are using a default configuration

foggy sky
#

cheers

#

are you able to walk me through port forwarding to host

quick mist
#

to a limited extent (I am also working), but in short:

Your internet provider gives you a public IP address. you can see this by going to a site such as ipchicken dot com where it is shown to you.

Your router has an internal address where computers "behind" it can talk to it. Most commonly this will be 192.168.1.1 but it can be innumerable other addresses.

Your computer has another internal address.

you can find your computer's and your router's addresses with the ipconfig command. Your computer's address is listed as an IPv4 Address; your router is most likely the Default Gateway.

Go to the router's address, and in there you will find Port Forwarding settings

#

in those settings you will need to add three rules (one for each UDP port) forwarding incoming connections from the Internet to your computer's internal address.

#

for more details on this, consult your router's documentation

foggy sky
#

cheers @quick mist.

#

i just got a game crash

#

trying to connect to the server

#

sorted

plucky drum
#

use no ip with noip DUC software

#

note the port not work so ignore it

wintry plover
burnt coyote
#

Ports are opened, firewall is forwarded for those ports too, I am able to connect to my dedicated server via RDP just fine and can connect to the satisfactory server. However, me and my friend will randomly get kicked sometimes and we cannot connect back. The server is online however in RDP, I go to reboot it and the server comes online fine but we cannot connect. If we wait until the next day however we can connect but then after about 15 minutes of play we both get kicked and cannot connect anymore.

#

I have attempted to see if a firewall is filtering us out, that what it seemed like, however after starting the dedicated satisfactory server on new IP and Port we still cannot connect to it. I did a hotspot on my phone and grabbed my laptop to check if something was filtering us locally and negative, hotspot has the same issue.

#

I am running the dedicated server software on Windows Server 2019. I have decent hardware sitting in a datacenter, this isn't my first rodeo on setting up a game server but this one has me stumped.

#

In addition, I have removed the saves, reinstall the server through steamcmd and same result. Unless the datacenter is filtering out traffic which I don't believe is happening because I can communicate on 15000, 15777 and 7777 just fine

orchid vault
#

lol blame windows

long pollen
#

it's possible that your host has another customer using those ports. Have you tried using different ports? (I know it's possible to specify ports on startup. I just don't know how to do it on windows.)

burnt coyote
#

I should also say, before the last two recent patches, me and my friend have been playing flawlessly for days in a row, this has started recently

orchid vault
#

play on ea not exp

lilac juniper
#

It would be nice if the application could utilize multiple CPU cores rather than focusing on a single CPU or core.

orchid vault
#

the game/server do that

somber topaz
#

Good day. Im having some difficulties of having version mismatch on experimental with steamcmd.

orchid vault
#

would be nice if people actually listened to the devs on stream explain how it works

keen vortex
#

that's too much work

lilac juniper
#

So apparently I have missed something. The Devs told us why the server uses a single core rather than multiple cores?

keen vortex
#

in my experience the server uses about 2.5 cores

orchid vault
#

its multicore already

#

but you cant just take a game of serial work and throw it all over cores

keen vortex
#

how much will depend on how complicated your world is

#

there's a fixed number of pool threads (20? might be misremembering)

lilac juniper
#

Yes, we are on Tier 6 and I am noticing a lot of shuddering and when I look 1 core is at 100% while the others are less than 25%

orchid vault
#

thats how it works lol

keen vortex
#

the main simulation thread will occupy one core, and the pool threads will use others depending on how many are being used at any given moment

#

the main simulation is single-threaded, but there's subtasks that are distributed

#

i don't specifically remember if they've said what sorts of things get distributed to the pool

lilac juniper
#

OK, I probably need a newer CPU but not in the budget at this point. Thanks for your input.

frosty gale
#

so, question is there a memory leak or something in the dedicated server? 8GB of memory for a dedicated server is alot

orchid vault
#

thats normal for large build

frosty gale
#

i have a feeling there is a memory leak or some garbage collection needs to happen. I know dedicated server client is new, but to get good performance out of it you will need a beeefy server

orchid vault
#

check the bug reporting site

frosty gale
#

is there a pin for it?

orchid vault
wet lantern
#

hello, i have a dedicated server and am trying to connect to it but get the popular "Connection TImed out" error.
interestingly, i can see the "Server is preparing game" status after i reboot the server and i can see my IP (censored in red box) when trying to connect to it.
i've put some research into it and posted details here: #old-questions-and-help message
if anyone has some ideas, that would be appreciated โค๏ธ

vocal stump
#

@wet lantern Open Port 15000. Iโ€™ve accidentally get me out of my server while closing 15000 ( or your desired port)

wet lantern
#

open where?

#

its a dedicated root server with hetzner, the firewall is turned off. or do you mean on my local pc with portforwarding?

vocal stump
#

Ok Firewall off is a bad thing in general.

#

Portforwarding you donโ€™t need.

quick mist
#

what do you mean by "dedicated root server" exactly?

wet lantern
#

a root server is a dedicated machine from a company that you can rent, it usually runs linux on it and does not have any monitors, instead you connect to it via a shell

#

these things have very extensive firewall options, which in my case is turned off completely so i can run stuff on it

quick mist
#

that's.. not a "root server"

#

that's a "server"

#

but anyway

wet lantern
#

yes, sure

#

you get the idea

#

its not behind a firewall of anyones ISP

quick mist
#

words have meanings.

But moving on: so it's not behind an external firewall or NAT / IP Masquerading

#

but have you checked the firewall settings of the host itself to ensure all three UDP ports the server is listening on are open?

wet lantern
#

other people can connect to the server flawlessly, its just me who cant, which leads me to believe the server is not the issue

quick mist
#

I am inclined to agree

vocal stump
#

Ok that is an important information

wet lantern
#

btw i could too until yesterday, my home pc works too but here at my parents i have a different pc which has troubles

quick mist
#

interesting and also good information

vocal stump
#

I see your ISP

quick mist
#

what sort of internet connection are you on right now, whereby you are having issues connecting?

vocal stump
#

Maybe an issue with DSLite

wet lantern
#

i think its a 5mbit(?) internet cable connection, not 100% sure and this pc is connected via wireless to the router

vocal stump
#

Vodafone donโ€™t provide dualstack with the cable connections

quick mist
#

wait, Vodafone? Is this cable or cellular?

vocal stump
#

Cable

quick mist
#

Huh.

vocal stump
#

He said :p

orchid vault
#

he also did port forwarding for client so you might just want to start fresh

wet lantern
#

its coaxial or something where they dont use your telephone lines, but these optic fiber connections

quick mist
#

clientside port forwarding is irrelevant and inconsqeuential as the connections are outbound.

wet lantern
#

i tried port forwarding on my local pc but the webinterface is buggy, so no port forwarding on my home router atm

kind plinth
#

does someone have to be online for the world to continue running?

orchid vault
#

but you dont know what all else they have done if htey are doing server side fixes

quick mist
#

well if the server is hosted elsewhere, there is no point in port forwarding

wet lantern
quick mist
#

there is not; it uses the channel initiated by the client.

#

In the interest of throwing ideas at the wall to see what sticks:

orchid vault
#

listen servers for mp had to open ports before

quick mist
#

can you try disabling IPv6 on your client computer as a test?

vocal stump
#

He canโ€™t

quick mist
orchid vault
#

clients dont need that .. you just have to tell defender av and firewalls to let the game exe use the net

wet lantern
#

i did in fact disable ipv6 on my windows network connection without successful results

vocal stump
#

The ipv6 is ISP given

orchid vault
#

all instances of it .. not just the webhooks for the menu

wet lantern
#

this one here

quick mist
#

Is there any way you can try temporarily using ethernet rather than wifi?

wet lantern
vocal stump
#

Have you try to ping your server with port ?

quick mist
#

even if you can't do it permenantly it might be worth the A/B test.

wet lantern
quick mist
#

I'm unaware of any specific ISP issues that would block perfectly normal outbound UDP connections, but if others can connect and you cannot, that is pointing the finger pretty firmly at wither your local equipment or the internet connection it's behind

#

netcat uses TCP generally and not UDP

#

you need to ping the UDP port specifically; I have a tool that can do this if you can use Python at all

wet lantern
#

if its call thing with parameters sure

quick mist
wet lantern
#

would telnet help me?

quick mist
#

Telnet is strictly TCP

#

that tool I just linked will not only test the UDP connection, it will verify server version and state using the same protocol the game client uses

wet lantern
#
radon@DESKTOP-L4NFNEP:~$ ./sfcheck.py -v xxxxxxxxx
        Response Time   27.51msec
        Server Status:  Live
        Server Version  176027
quick mist
#

excellent, so at the very basic network level then you are at least able to talk to your server

#

that's progress

wet lantern
#

it only checks 15777? in the error box it says that it timed out to port 15000

#

is that something worth testing too?

quick mist
#

15777 is the only port we can talk to directly without authenticating and that part of the protocol has not yet been documented.

wet lantern
#

gotcha

quick mist
#

do you time out when connecting via the Server Manager or only when trying to actually get into the game? Can you edit any settings in the Server Manager successfully, or issue Console commands?

wet lantern
#

i might be dense, but over the server manager is my only known way to get into the game :worry:

quick mist
#

that is the only way to connect to a dedicated server- both for managing the server and for connecting to the game proper to play.

wet lantern
#

the servername is pending and the server manager content part shows only the "retry" button

quick mist
#

I see

wet lantern
#

reconnecting does the spinner and then the timed out message

#

and as the screenshot shows, i can see myself connecting. that ip behind the red box is me

quick mist
#

That sounds like (as you suspected) the second-tier conversation at port 15000 is not getting through. I would suggest maybe watching the server logs or iftop to see if you can see the inbound connections from your local WAN IP address

wet lantern
#

if i presume this would work, it works with my friends too, what part of that issue could i look for on my client side?

quick mist
#

yeah that server log is not happy with your connection at all

icy field
#

[2021.12.20-18.47.45:878][638]LogGame: World Serialization (save): 61.706 seconds
[2021.12.20-18.47.48:451][638]LogGame: Compression: 2.565 seconds
[2021.12.20-18.47.48:451][638]LogGame: Write To Disk: 0.005 seconds
[2021.12.20-18.47.48:606][638]LogGame: Total Save Time took 64.434 seconds
15 Mb save file.

orchid vault
#

hahaha

wet lantern
#

maybe that unique player id is missing?

quick mist
#

honestly rdn that's looking more and more like a network issue. I might see if you can dig into the firewall settings on the host to make sure you your IP didn't somehow get blacklisted on 15000/udp

#

(holy crap @icy field ; over a minute to save? zomgcore)

wet lantern
#

could it be something connection wise? for example i remember on my home machine i got this popup wether to tie my game to steamonly (which i did) but i did get no such popup on this machine

orchid vault
#

no that is about seeing friends on other platform

wet lantern
#

or wait, i could try that by using a vpn

orchid vault
#

its that comp or network on that end most likely

wet lantern
#

it has to be ๐Ÿ˜ฆ

#

if its network, i'm screwed because thats the only thing i cant control if its outside of the pc

wintry plover
#

I have a problem, every time I try to join a server It just stops responding
It always says that I am connected before

wet lantern
#

anyways, appreciate the help, if anyone remembers more things i could try, ping me. will try some of the suggested memes now

orchid vault
#

i would start by undoing all the stuff u did

#

port forwarding and all that other stuff so its a normal internet connection again

#

then i would fix defender and antivirus shit that can block the game exe from the net

wet lantern
#

๐Ÿ‘€

#

it works with network cable

#

wifi bad, ethernet good

orchid vault
#

thats a good thing lol

quick mist
#

fascinating

#

so it's your router or your wifi adapter

wet lantern
#

it must be the network interface in windows then

quick mist
#

worth a try to reboot the router 'cause hey why not.

check for Windows Updates or new drivers I suppose.

wet lantern
#

i ran all current windows updates this morning, thats fresh

#

well, i'll leave it as is now. at least i can satisfy my addiction again ๐ŸŽ‰

sour yoke
#

I agree with wifi bad.

#

There is a reason I ran a few hundred feet of Cat6 where I live so I don't have to deal with it.

tiny idol
fossil slate
tiny idol
#

use the "-multihome=[your actual IP]" command line argument

#

though i cant for the life of me manage to even find my server - even though it's listening to the correct ports, all ports open, and no router in the way ^^

sour yoke
#

I ran into that problem but I had a bad forward rule and missed it for over an hour

crimson flicker
#

Is it possible to run dedi without having to use steam at all?

sour yoke
#

You would have to use EGS afaik

quick mist
#

once you have downloaded the server, running it has no connection to its storefront

#

but the server is not available but for from Steam and EGS

sour yoke
#

Correction above meant that is where you have to sorce them but the server itself doesn't use anything exclusive to EGS or Steam.

alpine dawn
#

Epic only has the windows ea server I think, so if you want it on Linux or using exp you have to use steamcmd

elder stream
#

is it possible to copy & load a regular save on the server?

#

I have copied one, but can't seem to be able to load it

alpine dawn
#

check the pinned messages for the wiki link

#

it talks about doing that on the wiki

burnt estuary
#

how can i claim my server as my?

orchid vault
#

connect to it

burnt estuary
#

The German translation are bad.

orchid vault
#

i dont know it asks you for name and password and such

burnt estuary
#

Sorry, on English are the same, but on German is the Box very small

lilac juniper
#

OK, so I know this is an elementary question. I am running on Linux and the Game.ini file gets overwritten during every reboot or I assume the Satisfactory service is restarted.

#

How do I fix this?

orchid vault
#

use console to send exit to server

#

it writes out the ini files for u then u can edit those ones

#

or make them and just make sure they are in the right place when u load the server

vocal hinge
#

so it would seem i am not the only one who keeps getting kicked out of the personal server :/

#

it can take anywhere from 30 seconds or 30 min that i get kicked out, usually i am crafting or just walking arround my still very tiny factory (just started)

#

the server itself shows no problems

alpine dawn
#

I had that issue when they first tested the single port implementation on experimental

#

ended up switching to EA

vocal hinge
#

euh how do i see that again?

#

it just said early access CL#176027 when i am in the game :p

#

i am despretly trying to get that space elevator going up

#

but every time i start to craft the darn game kicks me out

burnt estuary
#

When i "Join Game" i disconnect to the Server and get a Network Error.

vocal hinge
#

i just get kicked out and get the normal trobleshooting window

alpine dawn
#

so your client is crashing?

vocal hinge
#

unsure, i do not have it in the regular solo game

alpine dawn
#

you say it pops up a troubleshooting window

#

can you take a screen shot

vocal hinge
#

when it kicks me out again i will ๐Ÿ˜„

alpine dawn
#

not sure what you mean by troubleshooting window

#

sounds like a client crash

#

in that case I would reverify your client files via epic or steam

#

wherever you bought the game from obviously

vocal hinge
#

steam ๐Ÿ™‚

#

over a year ago as this is my second fixmass ๐Ÿ˜„

lilac juniper
# orchid vault or make them and just make sure they are in the right place when u load the serv...

Hmm. I don't think I understand. I login to the servers with the user account where the server is installed I edit the "SatisfactoryServer/FactoryGame/Saved/Config/LinuxServer/Game.ini" file to include the correct syntax. I get out of the file saving it and logout of the console. At a later time the server reboots as the new user count still isn't valid because the service has to be restarted so I just reboot the server. I guess I could just restart the service but that too wipes out the Game.ini file. What am I doing wrong?

orchid vault
#

stop the server to edit the file .. use exit cmd like i said to shut it down

lilac juniper
#

Ah, OK

night stirrup
#

ok,... im lost

#

i added this to me update.bat file

#

+app_update 174824 -beta experimental validate

#

and it comes up in the command line as ERROR! Failed to install app '174824' (No subscription)

#

what am I doing wrong? I have tried different versions and also +login

orchid vault
#

dont put 174824 for app id

#

1690800

#

the cmd line is on the wiki page in the pinned messages

night stirrup
#

ok thanks man!

#

ok and now I get this Error! App '1690800' state is 0x602 after update job.

orchid vault
#

goto wiki and copy the cmd line

night stirrup
#

nvm

orchid vault
#

just remember to fix the path

night stirrup
#

I got it, I have a process running somewhere

night stirrup
#

do mods need to be added to server side?

orchid vault
#

mods dont work

hushed gateBOT
#

Ask for mods over at the [official modding discord](#welcome message). - <3 @orchid vault

night stirrup
#

oh ok

#

so no mods..

#

dedicated servers are only vanilla

alpine dawn
#

correct

night stirrup
#

well crap.. all that for nothing, ๐Ÿ˜ฆ

#

back to the game.. lol

alpine dawn
#

haha

#

yeah, I suspect mod devs are working on it

#

but I dont know

night stirrup
#

No big deal. at least I know how to start the server up now

#

it just kept saying that it could not join

storm mulch
#

is it a known issue that when you join the server, you need to wait about 40-50 seconds before you can interact with things?

#

like checking a container or building something

supple summit
#

not always.. but it does sound about right if the server is busy

#

if you have access to the server - watch it's console and you will probably notice its waking up the area around that player

wild dew
#

Hey folks,
My server (now rrunning for over 1000h) is taking way longer and longer to create an autosave. Today its taking about 21second regarding to the log file. Are there any tricks to improve this?

#

Autosave intervall is set to 15minutes

supple summit
#

not yet

wild dew
#

you think using an SSD would improve it?

#

this doesnt look good...

shy lily
#

do mods work on dedicated servers?

keen vortex
#

the logfile has data on how long it spent in each phase of the saving operation

#
[2021.12.21-13.12.05:078][676]LogGame: Compression: 0.539 seconds
[2021.12.21-13.12.05:078][676]LogGame: Write To Disk: 0.016 seconds
[2021.12.21-13.12.05:078][676]LogGame: Write Backup to Disk and Cleanup time: 0.016 seconds
#

only the last two involve storage, the first one is the game engine and the second one is the compressor and are impacted mainly by CPU and memory.

keen vortex
shy lily
#

ok

wild dew
# keen vortex ```[2021.12.21-13.12.04:523][676]LogGame: World Serialization (save): 0.423 seco...

Well....
[2021.12.18-08.25.09:193][852]LogGame: World Serialization (save): 16.549 seconds [2021.12.18-08.25.12:975][852]LogGame: Compression: 3.774 seconds [2021.12.18-08.25.12:975][852]LogGame: Write To Disk: 0.005 seconds [2021.12.18-08.25.12:976][852]LogGame: Write Backup to Disk and Cleanup time: 0.005 seconds [2021.12.18-08.25.13:047][852]LogGame: Total Save Time took 20.402 seconds

keen vortex
#

it's that "16.549 seconds" of serialization time that is your problem

#

which is probably because you have a fuckton of foundations

#

faster CPU might help, but more likely what you need is more L2 and L3 cache, and faster main memory

#

paving the world makes the game engine slow

spare bay
#

How do I join my friend's server through Hamachi

#

?

quick mist
#

By first having yourself and your friend uninstall Hamachi and yeet it into the nearest sun

#

then have your friend set up port forwarding on eir router, and give you eir IP address. you then use that address in the Server Manager in your game client

steady flume
#

hi, my server crashes the momnet more than 1 person joins, anywhere reliable i can rent a server

quick mist
#

literally the only good thing about Hamachi is that it can be removed

alpine dawn
#

I assume you have tried troubleshooting?

steady flume
#

dont really know where to start

alpine dawn
#

I would start by looking in the log

abstract garnet
#

@steady flume i answer since no one else is answering. 1) there are games hosting services. I can't recommend any, since i host on a vps. 2) Rent a virtual private server with enough memory, and run it there. This second option is a bit more technical, and probably needs you to know/learn basic usage of linux command line.

steady flume
#

what is a vps, never heard of it

abstract garnet
#

it's a virtual private server. Server hosting companies have chunky machines they virtualize linux on, and sell those

steady flume
#

There are many cheap hositn the only porblem there are barely any that host South African servers

#

I found one call evolved gaming going to take a look at that

whole marsh
#

when trying to connect and play my own server it is coming up "invalid authentication token" (playing on Epic EA) how do i fix this

covert void
#

"When you log on to steam, you get a session token. When you connect to a server, it checks if the session token you send matches your account and if the account owns Squad. Restarting Steam should fix it, otherwise log out and back in." from google

whole marsh
#

yeah checked that before coming here ... no help since i am Epic games

covert void
#

it seems to be an issue with Epic, and dedicated servers not being able to find the token of a player. so it deems the player non legit

#

is the server local or remote?

whole marsh
#

local and before you say do local host , that dosnt work

covert void
#

no wasnt going that

#

I mean, is it attached to your local network

whole marsh
#

yes

covert void
#

ok, do you connect to it with local IP or your Wan ip?

whole marsh
#

public ip

covert void
#

do you have port forward set up?

whole marsh
#

before we go over all of this i have 2 people currently playing on the server

covert void
#

I understand

whole marsh
#

connected ... works with local ip

covert void
#

if the server is running on its on machine and you are trying to play with another some times the Query port that is assigned to the server is what the game is using to find authentication, most times the router will not allow 2 machines to use the same port

#

that is what I was trying to figure out

#

with the satisfactory config file for the dedicated server you can try a diffrent query port and see if that helps

#

also too the windows firewall could have blocked that port on the pc you are trying to play on

#

the basics is you have 2 friends playing on the server you are hosting and you cannot, usually points to firewall issue

#

as I just read that you are able to connect with local IP, bypasses the Query junction

lilac juniper
#

It would be nice if there was a way to track the players that have been on the server.

alpine dawn
#

I dont understand why people insist on trying to use their wan IP to connect to a server on their lan

#

makes no sense

#

even if you do have your router setup correctly for that to work its just going to introduce more latency

lilac juniper
#

@alpine dawn While I don't disagree with your statement, it is a way to test your WAN connectivity before introducing it to others that are not on your LAN.

alpine dawn
#

not really considering it fails to work more often than not

#

best way to test if your firewall rules work is to have someone test from external

lilac juniper
#

Agreed

neon coyote
#

is there a reason why my player on my dedicated server keeps getting reset when the client crashes? this is literally game breaking

#

I keep losing a shitton of resources because the game client crashes for xyz reason and when I log back into the server my player just respawns with 0.5 hp and no items, reset hotbar etc. in the hub and no loot chest is dropped where my old player was

alpine dawn
#

I think the bigger question is why is your game crashing

#

thats not normal

#

mine never crashes

neon coyote
#

I think it's related to the Vulkan renderer

#

I switched back to DX12 for the moment

#

But the client crashing should not in any way shape or form result in all of my character being lost on the server...

alpine dawn
#

yeah the vulkan renderer is a bit bugged for me

neon coyote
#

This has been happening for over a month

#

Sometimes I'm lucky and a chest drops at least so I can go back and get my shit

#

But most of the time I'm just SOL and have to gear up again. Super frustrating

alpine dawn
neon coyote
#

Yes

#

At some point it was creating duplicate characters so I could just kill the old one to get my stuff back

#

But after a few updates now there's no duplicate character or loot drop, just nthing

orchid vault
#

hahahahah

alpine dawn
#

see if dx12 fixes your crashing

neon coyote
#

That's super unhelpful

alpine dawn
#

well not really

neon coyote
#

There's clearly a problem with the dedicated server

alpine dawn
#

if its not crashing you wont lose things

#

I have never lost anything on a dedicated server

#

but then again my client is stable

#

so...

orchid vault
#

start with loggin out launcher and loggin it in before starting the game

#

fix your defender, firewalls and av crap

neon coyote
#

:really:

orchid vault
#

well if u like to have working loading game

alpine dawn
# neon coyote :really:

so...at no point have you mentioned version numbers or troubleshooting steps that you have done other than switching the renderer

#

we have to assume you have tried nothing and gave up

#

its a dedicated server so I assume there are other people playing on it...are they also crashing and losing their stuff?

orchid vault
#

he has to find his body it wont be at spot when crashed it will be at the last save

alpine dawn
#

we may never know, pretty sure they peaced out

neon coyote
#

I can certainly provide such information. Is there a console command to get the server version?

alpine dawn
#

its the same as your client

neon coyote
#

There are multiple people and this happens to multiple people.

alpine dawn
#

so the server is crashing

#

not your client

neon coyote
#

No, the server isn't crashing.

#

I mean multiple people have lost their stuff to client crashes.

orchid vault
#

u know what version by the client u play with

#

ea only works on ea

neon coyote
#

My client says Early Access CL#176027, is that the version?

#

I'm playing on steam and I'm using the latest non experimental build.

alpine dawn
#

ok so its on the latest early access build

#

was this a new save or did you upload the save from an existing build?

neon coyote
#

The save is about a month old. I created it with whatever client was most recent back then and uploaded it to the server.

#

Never used experimental builds

alpine dawn
#

that would be a point of difference from my server to what you are using

#

but I know plenty of people have done that and its working fine

#

are you the server admin?

neon coyote
#

Yes

alpine dawn
#

did the server get installed with steamcmd?

neon coyote
#

Yeah

alpine dawn
#

can you post your install line?

neon coyote
orchid vault
#

hahaha

alpine dawn
#

oh wow

#

so...uhh

#

add validate before quit and rerun that

neon coyote
#

so, /home/steam/steamcmd/steamcmd.sh +force_install_dir /config/gamefiles +login anonymous +app_update 1690800 validate +quit?

alpine dawn
#

yes

orchid vault
#

you can reference the wiki page for dedicated servers for alot more information

alpine dawn
#

check the pinned messages for a link

neon coyote
#
$ /home/steam/steamcmd/steamcmd.sh +force_install_dir /config/gamefiles +login anonymous +app_update 1690800 validate +quit
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1639697740
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
 Update state (0x5) verifying install, progress: 0.00 (0 / 4522427563)
 Update state (0x5) verifying install, progress: 7.29 (329464072 / 4522427563)
 Update state (0x5) verifying install, progress: 14.17 (640804034 / 4522427563)
 Update state (0x5) verifying install, progress: 22.67 (1025060508 / 4522427563)
 Update state (0x5) verifying install, progress: 28.97 (1310289626 / 4522427563)
 Update state (0x5) verifying install, progress: 34.67 (1567898238 / 4522427563)
 Update state (0x5) verifying install, progress: 42.64 (1928516051 / 4522427563)
 Update state (0x5) verifying install, progress: 48.13 (2176419164 / 4522427563)
 Update state (0x5) verifying install, progress: 54.33 (2457097006 / 4522427563)
 Update state (0x5) verifying install, progress: 60.31 (2727624678 / 4522427563)
 Update state (0x5) verifying install, progress: 68.06 (3078140228 / 4522427563)
 Update state (0x5) verifying install, progress: 77.15 (3489253287 / 4522427563)
 Update state (0x5) verifying install, progress: 85.89 (3884091260 / 4522427563)
 Update state (0x5) verifying install, progress: 95.35 (4312148490 / 4522427563)
Success! App '1690800' fully installed.
alpine dawn
#

cool well at least we know now there wont be any corrupted files

alpine dawn
#

when I tried them anything glass did not render properly

neon coyote
#

Nvidia GTX 1080 Ti

#

I don't notice any difference between the DX and vulkan renderers

alpine dawn
#

vulkan looked like hot garbage on my 2060 super

#

tried it for like 5 min and exited out changed back to DX

#

havent tried it in several releases though so maybe they fixed it

#

might have to try when I get off work

vast spire
#

Hey , quick question, how can i change the save frequency for a dedicated server ?

orchid vault
#

yes

#

wiki page has the cmd to set the autosave

#

link is in topic

odd dragon
#

hey guys, we have set up an dedicated server but the belts are beginning to struggle, we are currently 2 players, currently in midgame and took a server with 5GB RAM, whats reccommented ? because we are already hitting the 95% ๐Ÿ˜„

#

homepages doesnt have that good answers, some say its not hitting 8GB even in lategame but for now it feels really bad at performance

orchid vault
#

6gb is recommended on the wiki page

odd dragon
#

do you think that will fix the belt issues ? im a totally rookie

orchid vault
#

but also depends on if cpu is good at single core or not

#

no i dont think it will

odd dragon
alpine dawn
#

5GB of ram sounds very not optimized

orchid vault
#

i think ur using a potato if u are limited to 5gb ram

alpine dawn
#

what kinda CPU and what is the ram speed?

odd dragon
#

no, its a hosted server we pay for, we can always upgrade if needed

alpine dawn
#

oh

#

chances are good you are working with a server that is overloaded

#

shared hosting is never ideal

odd dragon
#

yeah heard about that from people using this provider

alpine dawn
#

might be worth it to open a support ticket with your provider and ask them what they suggest

odd dragon
#

yeah will do that. we just upgraded to 7GB and still the stuttering belts

orchid vault
#

probably is the cpu

odd dragon
#

but maybe thats just because experimental ? not all belts are that broken

#

cpu of that server is fine

orchid vault
#

will probably have to double ur specs

#

im sure the cpu is fine thats why the server doesnt work right lol

odd dragon
#

with new specs its 30% cpu and 68% ram

orchid vault
#

good luck with your server hope u figure it out

odd dragon
#

like i said im newbro in servers but when its pictured by the provider that cpu is fine i have to believe its right haha

orchid vault
#

im not new to them but u decided u know cpu is fine so im not wasting my time explaining or whatever lol

odd dragon
#

sir, the server is hosted by zap-hosting and thats the current load on our product

#

our pc's at home are with 3070 and stuff

bright robin
#

This load is a global number on across cores. Dedicated server, as much as any game simulation, is single threaded. You are probable single-thread hungry. One core can't cope with what the dedicated server ask while the others are doing nothing. Most (>99%) of hosting core are low frequency ones to allow many core, as frequency quickly overheat the chip otherwise. You need to do single-thread benchmark on you server and compare it against gaming PC chips to see if your hosting is up to the task.

odd dragon
#

thanks, i think this is the answer i needed to know. because i wanted to find out whats the bottleneck here, the provider, the amount of ram i bought from his services or if its technical because its experimental. thanks bejarid, will do that.

earnest willow
#

how are mods on dedicated servers

orchid vault
#

they arent

earnest willow
#

oh. another Marvin

orchid vault
#

try the modding discord for mod info

#

hehe marvin is the best

bright robin
#

From the wiki: "Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. The server favours higher single-core performance over multiple cores."

earnest willow
#

anyone use NSSM on windows host to manage their server

alpine dawn
#

there were a few people in here using that

#

I prefer to use linux for anything that I can when it comes to servers

earnest willow
#

which flavour, ubuntu/deb? or like centos/fedora

alpine dawn
#

I like ubuntu personally

#

but I run one of each it seems

#

webserver runs ubuntu fileserver runs deb phone server runs centos

#

firewall runs whatever ubiquiti runs

#

think its deb

#

yup debian

#

so more deb based than anything

earnest willow
#

hmm headless or gui

#

wonder how game runs on Denverton platform..

#

single thread rating of C3758 CPU is only 857

alpine dawn
#

none of my linux machines have a GUI except my PC which dual boots and spends 99% of the time in windows 11

alpine dawn
earnest willow
#

hmm

frozen elk
#

Anybody know a way to recover/reset your dedicated server password? (Deployed through Docker on Ubuntu 20.04.)

frozen elk
alpine dawn
#

no prob

frozen elk
#

Worked like a charm. Have a Merry FICSMAS!

exotic moat
#

i have completed all the available tiers for the space elevator, there is still a banner on screen that says "objective: complete phase 5". I know that isn't available in game yet. is there a way to hide the banner?

thin cargo
#

Hey o all. Anyone know why a linux dedicated server would get stuck at the pre start of the process?
Output of journalctl -xe is

#

And The Configuration for the process is as follows:

orchid vault
#

what about server/crash log

thin cargo
#

no server/crash log. It's like it gets stuck on the update phase of the process and never gets to the point where it begins the actual server part of the process

#

6GB of Ram Allocated if that helps at all.

orchid vault
#

well i can see bad stuff

#

like root privileges stopping it from running

#

first picture near the top first 2 long lines after teh block of text

thin cargo
#

I can switch it over to my default user, but at that point it tells me it doesn't have access to the files.

orchid vault
#

put server on a user it should work better

thin cargo
#

k; I'll give that a go and update on it

alpine dawn
#

you will need to chown the files so the steam user has access to them

#

but yeah never run it as root

#

thats asking for problems

thin cargo
#

I jsut gave it a go. It's how I had to run my ark server unfortunately because otherwise it would not let them write to the shared windows host for cluster overrides

#

changing it over to the default user now and gonna see what I need to chown

alpine dawn
#

likely need to chown the SatisfactoryDedicatedServer folder and everything below that

#

anyway do that and change your script to run as your normal user

thin cargo
#

alright; all owned by normal user; gotta run a few errands and be back in a few. Appreciate the help so far

#

will update when I get back

thin cargo
#

alright; just stuck on an activating loop. No real output on journal that I can use

orchid vault
#

make sure its not restarting the server while its updating

thin cargo
#

Alright, so not sure what was going on actually, but I removed the old Dedi server install path and reinstalled and it's all started up now....

#

Possibly just a typo on the Server folder. Appreciate it.

old marten
#

How I fix this version issue while the games and up to date ?

twin shore
#

so i installed and booted a dedicated server from the epic store hosted on a dedicated server machine owned by a friend but the game says server offline when i add the server in server manager with ip....can anyone please help me with this?

wide ivy
thin cargo
#

setup the process and you can just type sudo service satisfactory restart

old marten
#

How I find session ID on a dedicated server because when I look in session setting it puts invalidsession ?

frosty gale
#

I keep getting a Unetconnection::Tick: Connection TIMED OUT Error on our server.

wide ivy
old marten
wide ivy
frosty gale
#

Um, I just logged in to a new body in the hub. ANyone have this happen before?

#

Dedicated server looks like it's been tracking the early access versions

#

Eh, gonna assume it's epic's issue, as it won't even load my library at the moment apparently

languid fulcrum
#

Satisfactory won't show up in the Epic Games launcher, and it's impossible to sign in in-game as well. Does anyone know what causes this?

frosty gale
languid fulcrum
#

I seriously need to buy Satisfactory on Steam... I'm so tired of the problems with Epic Games

frosty gale
#

Looks like it's another one of those "aws killing everything" moments

#

yup, " We can confirm a loss of power within a single data center within a single Availability Zone (USE1-AZ4) in the US-EAST-1 Region"

mortal orchid
#

Are there guides for recommended settings for late late late game optimizations? client settings, server settings, things to avoid in builds for performance reasons, etc

waxen anchor
#

hi, does anyone knows, why I am always in base, when I log into the server game?

frosty gale
#

er, sorry, should've accounted for timezones... in the past couple hours*

waxen anchor
#

I noticed it like 15min ago

frosty gale
#

yeah, I don't have any official confirmation from anyone, but epic games services seem to be affected by an aws outage

waxen anchor
#

good to know, its not an issue at my side and that it might be solved

gusty mantle
#

The Launcher of Satisfactory also says Not connected to Epic

frosty gale
#

service outage -> client identification fail -> you are a "new" player spawning in at the HUB

gusty mantle
#

not at the MAM, in the HUB

frosty gale
#

correct, brain typo..

waxen anchor
gusty mantle
#

I think you have to wait

#

even the website of the Epicstore is empty at this moment

twin shore
#

finally got the server to show up but keep getting this error when trying to join the game i created there

oblique ice
#

Oh come on, embed fail.

twin shore
#

is the epic store outage affecting the server connection too?

oblique ice
#

Looks systemwide or something.

proper stone
#

Question: Can you start/open server with a save file you've played on your single player mode?
If its possible, how do I add the save the the server?
Just got my server to work and would love to continue my save on the server.

alpine dawn
#

Looks like not all 3 ports were forwarded through the firewall

#

Or possibly a software firewall is blocking some

proper stone
proper stone
alpine dawn
alpine dawn
#

lol

proper stone
#

Nope, just with trial and error lol ๐Ÿ˜„

alpine dawn
#

there is a reason its in the channel description and the pinned messages

#

๐Ÿ˜„

proper stone
#

Yup. My eyes hoped over the part that you can now load them from the menus.

alpine dawn
#

oh

#

lol

twin shore
#

i thought i might be that but i needed to be sure

alpine dawn
#

well no you need to make sure all 3 ports are open

twin shore
#

thnx

#

the other ports are definitely open

alpine dawn
twin shore
#

we were unable to connect to the server earlier and one of the solutions people had posted was replacing the 7777 with 10000 which worked for them...i think in doing that my friend may have turned off 7777

velvet spoke
#

Im trying to upload my save to SCIM but i dont have a saves folder on my server

#

have like 150 power shards in a invisible explorer

alpine dawn
#

the save folder is in your home directory

#

not where the game files are

velvet spoke
#

savefiles i assume

alpine dawn
#

what os is the server running?

velvet spoke
#

but theres not a save from the last 4 days

#

not sure its on a hosting service

alpine dawn
#

oh, yeah I have no clue then

#

on linux its in the users home directory

#

~/.config/Epic/FactoryGame/Saved/SaveGames/server

#

so if you can browse to the users home dir that is running the game server thats where it is

#

sounds like you need to reach out to your hosting support

velvet spoke
#

ill get on it

#

thanks

#

so i got the save how do i move the car

alpine dawn
#

I havent actually used that util for doing that but I know other people have so I will let them chime in

viscid lodge
#

I keep getting server mismatch between my dedicated server and game

#

the game is updated and i've rebooted the server multiple times to update it

#

both on experimental

alpine dawn
#

paste the version mismatch error

#

most of the time when people are getting version mismatch its because they are updating the wrong folder

#

you likely have multiple servers installed and are updating the wrong one

#

either that or you are running the experimental client with an early access server

#

that wont work

viscid lodge
alpine dawn
#

you are using the experimental client with the early access server

#

either install early access on your PC or install the experimental server

viscid lodge
#

Im not on the right client, but getting this

raven igloo
#

where is the IP to the server, I only found the port.

#

?

alpine dawn
raven igloo
#

:)

alpine dawn
#

k

alpine dawn
iron bear
#

I've set up a dedicated server and can connect to it from LAN, but would like to test if someone can connect from WAN. Anyone here able to try to jump on for a moment with me?

orchid vault
#

just use the internet addy

iron bear
#

I can join just fine, but while everyone else can add the server and see it, they can't join. It just says "Your connection to the host has been lot".

#

It says that for me as well, but it quickly disappears and then I join.

orchid vault
#

fix the ports then

iron bear
#

All ports are open and forwarded to the appropriate machine.

orchid vault
#

okie dokie good luck with that then

iron bear
#

Super helpful, thanks.

orchid vault
#

i dont work here

iron bear
#

I can tell

stuck totem
#

Looks like a unifi router? Probably need to make a rule allowing external traffic in using those service ports

orchid vault
#

try adding ports to the other 2 ports so they have fall back ports like ur data does

alpine dawn
alpine dawn
steady dune
#

i keep getting this error, ive never done this stuff before: "setenvironmentvar not implemented for this platform steamappid 526070"

#

what does that mean

orchid vault
#

verify your files and dont run mods

steady dune
#

i will delete my mod manager now

orchid vault
#

turn off mods

alpine dawn
#

how did you install steam or epic?

steady dune
#

epic

#

ive got it sorry

#

i verified my files and im still getting the same error message

alpine dawn
#

where are you getting that error?

steady dune
#

when i run the server

alpine dawn
#

oh

orchid vault
#

lol

alpine dawn
#

how are you trying to start it

#

screenshot the command you used to run it

orchid vault
#

make sure he turned off mods not just threw out manager

#

i didnt see if he said he turned them off since he was going to delete it

alpine dawn
#

I have a feeling some commands are getting strung together that need spaces

steady dune
#

.\FactoryServer.exe -log -unattended using that one in a .bat? bro ive been trying this for the past 2 hours, countless youtube videos, im confused asf

alpine dawn
#

have you looked at the wiki?

steady dune
#

im on it

alpine dawn
#

show me everything in the bat file

median path
#

2 quick questions for anyone that has run into things.

  1. Anyone log into the server and get physically stuck for like 15 seconds or so? Any fix?

  2. Just swapped to an SSD, however save times are equally as long as they were on a rather slow HDD, anyone else experience decently long save times?

steady dune
alpine dawn
#

where the hell is it getting the appid stuff from? thats a steam thing

alpine dawn
steady dune
#

steamcmd? i dunno, should i get rid of that and try again?

alpine dawn
#

what is the command you used to install the server?

steady dune
#

the one on the wiki

median path
alpine dawn
#

the save, the moving thing other people have had the same issue and I am not sure what the fix is

median path
#

ah gotcha ๐Ÿ‘

alpine dawn
#

likely world serialization

#

basically your processor isnt fast enough to do it in a seamless manor

alpine dawn
# steady dune the one on the wiki

ok so .\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer +login anonymous +app_update 1690800 -beta public validate +quit

#

thats what you used

#

got it

steady dune
median path
#

yeah, serialization; yeah it's a decently old server now, only 2.67ghz, but dual cpu, 12/24 core/thread

well good to know.
Hopefully some benefits elsewhere will be made by going to SSD.

median path
#

yeah

alpine dawn
#

this game wants high single core performance

median path
#

most do; this is just all I have access for; hopefully in the next year I can replace it.

#

the dual xeon has been useful at keeping things separated though, but no, certainly far from fast.

alpine dawn
median path
#

I don't think this is much newer
X5650

alpine dawn
#

x3470

median path
#

๐Ÿ˜…

alpine dawn
#

works great for serving files

#

I was just dumb and installed game servers on it

alpine dawn
# steady dune yes

I would like to see screenshots because I suspect there is something we are not seeing

median path
#

they've got their uses, aren't too expensive if you buy old enough on ebay; I've had this thing for probably 5 years now if not 6, used it prior for 3d rendering; was great back then with all the cores/threads, prior to [decent] GPU rendering

alpine dawn
#

mine was a lan party file server from its birth in 2008

#

my friend built it

#

out grew it and sold it to me

#

I have now shoved a 10gig card in it

#

lol

#

it will happily max out my 2.5gbit ethernet

steady dune
#

would it be too much or a pain to add you and share my screen and go through the process?

alpine dawn
#

I cant do that right now, I am literally doing this while at work

steady dune
#

oh damn aha

#

ok give me a minute

quick mist
#

Beat me to it, Canuk

#

โค๏ธ the Mod Squad

orchid vault
#

thank you

alpine dawn
#

aww I wanted to click the link and get all the viri

orchid vault
#

im sorry greg ... ๐Ÿ˜ฆ lol

alpine dawn
#

gimme that sweet sweet discord nitro virus link again

#

๐Ÿ˜„

opaque pine
#

so everyone keeps crashing everytime we join, can anyone help?

orchid vault
#

turn off mods?

opaque pine
#

cant use mods on dedicated servers

#

we was all playing then we all crashed, now we crash everytim we join

quick mist
#

What error message do you get upon the crash?

opaque pine
#

lemme retry

alpine dawn
#

is everyone crashing at the same time?

#

might be something in the server logs

opaque pine
#

ye

#

we all are

alpine dawn
opaque pine
#

not sure how i do that since im using g-portal to host the save.

alpine dawn
#

oh, I would start with their support

#

we cant really do much

iron bear
opaque pine
#

it was fine until now

orchid vault
#

setup for UDP

#

u dont want anything taking the port for tcp

alpine dawn
iron bear
#

Proxmox > Ubuntu 18.04 container. ufw is inactive.

alpine dawn
#

and you can get to the server with the internal ip?

#

its just external people that cant

iron bear
#

I can get to it with the internal ip and using my external IP. People can add it, see the details and whatnot. But when they try to join they get this:

alpine dawn
#

hmm sounds like packet loss

#

which is weird

orchid vault
#

how long before that happens

#

it could be beacon port not working

alpine dawn
#

are you doing any QoS or anything on the dream machine?

#

rate limiting

#

anything?

iron bear
#

Nothing that isn't default on the device. Threat management is set to IDS which only detects intrusions and alerts, it doesn't try to mitigate them.

alpine dawn
#

the fact that it breaks at your firewall makes me suspicious of it

#

is it just a regular ethernet connection to a cable modem?

iron bear
#

It goes ISP Modem > UDMP > HP Switch > Server

alpine dawn
#

I assume you have successfully port forwarded UDP ports in the UDM before

iron bear
#

Yeah. That same machine hosts a number of Ubuntu containers that act as Minecraft servers.

orchid vault
#

add ports to your 15777 and 15000 and/or set them for UDP only

alpine dawn
#

they have all 3 ports

orchid vault
#

his pic way back had range for data but only 1 port for those 2 set

#

i think his ports being used for beacon

#

so its on incremented port that clients cant use

iron bear
orchid vault
#

logs would help

#

just my 2 cents lol

alpine dawn
#

hmm yeah I would ditch the range on 7777

#

not needed if the server is setup right

#

but other than that if those are all udp thats correct