#dedicated-servers

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glad pasture
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after running the start file it said something like "the operation completed successfully" but then crashed at the end

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I kinda caught the end of it

feral dawn
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lol love it

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"I Crashed: Success!"

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good ol windows

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anyways erm

glad pasture
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lmao

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looks like i may be missing some parts of the game?

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idk im not really great with this

feral dawn
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Validate would have fixed that if that was the case

foggy agate
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what happens when you run FactoryServer.exe directly

glad pasture
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nothing

feral dawn
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also outta interest, if this on ur own PC at home, or a windows dedicated server/vm u have?

glad pasture
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i cant run it

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PC at home but im not there

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so im using a remote desktop

feral dawn
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ah righto okay

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i'll pm you.

glad pasture
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left it in a place where I have good internet lol

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kk

burnt blaze
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ok linux server up and running too! Sweeeeeeet. Now my "solo" save can run all the time getting up tickets.

slim spoke
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congrats

burnt blaze
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I already had another on Windows, but used this as an excuse to get some linux exposure.

grizzled bear
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This may be a multiplayer thing and not just dedicated servers, but does anyone else notice that trains run way slower when you're in them?

slim spoke
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not something i heard around here

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maybe in exp room

feral dawn
slim spoke
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it stops and player is stuck in the explorer unless they rejoin

feral dawn
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i get something different

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I get a Timeout, and my old player is stuck in the Explorer forever.

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i reconnect, and spawn brand new (including hotbars) at the hub.

slim spoke
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player is stuck in the explorer unless they rejoin

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if they rejoin into body they can get out

feral dawn
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yah, for sure.

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but never works for me lol

slim spoke
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anyways

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more of exp thing

fallen swallow
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Anyone having issues with draw distance on a dedicated server? I have my in-game draw distance set to Ultra but when I'm playing on my dedicated server, I don't see grass at a distance of more than a few meters and those firefly looking bug pod things pop in a few meters from me as I'm running through the map.

feral dawn
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Yah, i get the same issue with most animals (other than the big bouncy boys)

slim spoke
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should check the bug site

burnt blaze
sonic ridge
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I quite enjoy dumping my buggy, and myself, at 0,0,0 ...

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anyone else experience that? You get disconnected, you log in as a new character... bounce the server and login at the 0, 0, 0 coordinate as a buggy

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explorer

slim spoke
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u just went back into player

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player equips the vehicle

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should chat in exp with everyone

acoustic python
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just got the 'host closed the connection' thing for the first time, as i was jumping to get a slug near a gas plant, without a mask ๐Ÿค”

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hooray for autorestart

glad carbon
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I can't seem to get my dedicated server to switch the session to Friends Only via the savegame trick. I'm running the servers on an Ubuntu server, and I play the game on a separate windows machine. I copy the save game over, I'm able to load it, the session is automatically in Friends Only mode, I see a session ID. So I save to a new file, move it back over to the server's save directory, wipe all other saves out, and it still is stuck on private. Anyone have any advice on this?

slim spoke
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dedi will play mp on private it doesnt matter

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that was just to keep listen server private so people wouldnt just pop into ur game and do things

glad carbon
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how can anyone join my dedicated server?

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I have some friends on steam, some on epic, how do they join my dedicated server without a session ID?

slim spoke
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give them the ip and player password if u set 1

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not the admin pass

glad carbon
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ok that makes sense now. For some reason I thought they had to join the "session". The instructions are not very clear

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friends were able to join thank you for your help

slim spoke
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goto wiki and search dedicated servers

glad carbon
deep forge
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[2021.11.06-07.08.32:755][922]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 171.336777, CurrentTimeStamp: 173.001389, Character>
[2021.11.06-07.08.33:406][927]LogGame: Cannot Pathfind: Dot discrepency. 0.87
[2021.11.06-07.08.33:408][927]LogGame: Cannot Pathfind: zOffsetDiscrepency. zOffsetOne = 5.20 | zOffsetTwo = 19.80
[2021.11.06-07.08.33:409][927]LogGame: Cannot Pathfind: xyOffsetDiscrepency. xVariance = 37 | yVariance = -37

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hmm.. it crashed

potent oasis
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I set up a dedicated server, and my friend can see it on his server manger. However when he tries to join it won't let him. never prompts for a password or anything

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port forward is good

deep forge
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Could we get an admin command to kick every char out of the vehicle? there is a explorer stuck in my base ๐Ÿ™‚

potent oasis
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Wiki said not to do 7777

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I did 15000 and 15777

alpine dawn
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Hmm I am fairly certain all 3 are needed

potent oasis
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friend found the server and is an admin without password

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when joining won't work

alpine dawn
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7777 is the actual game data the other 2 are the beacon and query

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So yeah it's required

slim spoke
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wiki says that u need 3 ports setup

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query beacon data

alpine dawn
potent oasis
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okay I forwarded 7777, yet friend cannot join server.

keen orchid
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udp?

potent oasis
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I cannot change sever from Private to friends only

slim spoke
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that option is for listen servers

potent oasis
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@slim spoke How do I get my friend into the dedicated server

slim spoke
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check ur ports

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make sure they are right

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run a port scanner from web for udp

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and check tcp to see if there is overlaps

potent oasis
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they are and he has connected to it using my public IP. he sees the server name and when clicking join it takes about 20 seconds then it locks up his game and it restarts

alpine dawn
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I am going to go out on a limb here and say software firewall is blocking something if your router is all setup correctly and it's still not working

slim spoke
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tell him verify files or reboot

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or ur 7777 might been used already

potent oasis
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60ms ping to my server

alpine dawn
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Or yeah it's also possible the issue is on his end

slim spoke
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u could turn off server scan ports for udp and tcp

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see whats open

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and he can fix his side

alpine dawn
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@potent oasis are you connected and playing on the server just fine from your lan?

slim spoke
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you can use the net ip and test it urself

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it just goes out and circles back to u

potent oasis
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Thanks all. It was the 7777 port. Once I removed it from the other port forward and added it to my server he was good to go

alpine dawn
slim spoke
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it should if its setup right

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he can play on net and if net works then he will get back to server

alpine dawn
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@slim spoke depends on the router

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Needs to have nat reflection enabled

slim spoke
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ur literally sending it outside the router and then it routes back to u

alpine dawn
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Like I said it depends on your router

slim spoke
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it shouldnt stop u from sending stuff out

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if it gets out then it only matters if the server works on the net

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if its stopping u on way out then its affecting ur game when it wants

alpine dawn
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I don't understand what you are talking about but it sounds like he fixed it

slim spoke
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its literally why the cdn gov got a new network for federal pens

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yup thats the important thing

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rest is chat

potent oasis
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he is connected and running around. Thanks @slim spoke and @alpine dawn

slim spoke
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congrats have fun

clear birch
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i just joined my server to see one foundation + my cable constructor missing - what happened here xd

alpine dawn
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gremlins

blazing willow
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frage

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question

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What i must do on Linux to update the Satisfatory Server?

clear birch
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depends on the way you setup your server

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if you used the systemd setup - every restart looks for new updates

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so just (sudo) systemctl restart "satisfactory"

blazing willow
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i have used the steamcmd

deep forge
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did they just put out an update? server won't start anymore after crash (on linux)

blazing willow
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and the tutorial from the satisfactory wiki

clear birch
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do you already used -multihome start command?

blazing willow
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i have used this steamcmd +login anonymous +force_install_dir ~/SatisfactoryDedicatedServer +app_update 1690800 validate +quit

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and i have startet with ./FactoryServer.sh

slim spoke
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you dont need multihome that was fixed

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make sure server is up to date

blazing willow
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how?

slim spoke
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install it

blazing willow
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must i restart the Server?

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or install the Server new on the same place?

slim spoke
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check the wiki page see if there is update cmd

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u want to install in same place if ur going to put newer files in the server

blazing willow
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i must stop the service from linux

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before i intall

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with sudo service name stop

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but what must i write in the name

clear birch
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visudo

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and than you can edit it

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if you dont know what youre doing - dont do it

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is this your only user on this server?

snow sierra
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Hi, have somebody same problem?
i updated the server 5 minutes ago..

full vector
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You probably want to include the path where its installed in command file

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170636 is already two updates out of date

snow sierra
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thanks, i try it

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thanks for the tip, it helped

blazing willow
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how can i restart a service

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on me not working

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ok

vapid bramble
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linux/systemd service?

blazing willow
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what is the service name?

slim spoke
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lol what service did u stop

blazing willow
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it worked

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i have it

whole nacelle
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My friend is getting this when trying to connect

blazing willow
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digga

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my all game play is lose

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diggi why

slim spoke
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no start a save then u use load session

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load save u were playing

whole nacelle
slim spoke
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try again or check server ports

whole nacelle
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So, idk if i'm doing this the wrong way, but the port scanner doesn't show any ports open, even though my friend can see the status of the server

slim spoke
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u need 3 ports

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shutdown server .. scan tcp and udp

whole nacelle
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I did shut down server

slim spoke
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look for 7777 15000 15777

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u dont want them open til server is up

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all udp when server is up

whole nacelle
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wait what ?

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I'm just using port scanner to see if they're open

slim spoke
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ya

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u dont want those 3 open at all when server is down

whole nacelle
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Yeah but how do I check then ?

slim spoke
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browser.. look for port scan tcp udp

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run on the external ip of server

whole nacelle
slim spoke
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ok start server and check

whole nacelle
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all open

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but filtered

slim spoke
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what

whole nacelle
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wait a sec

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Shows this for 15000 and 15777 too

slim spoke
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did u forward the ports?

whole nacelle
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wdym ?

slim spoke
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router

whole nacelle
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Redirecting from the router towards the pc ?

whole nacelle
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If not, then probably not

alpine relic
grand finch
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Hi, anyone got experience setting up a traefik 2 rule to forward traffic to the game server (not part of the docker stack, where traefik is running)

alpine relic
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Does CPU bottleneck cause some glitches?

austere mural
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having the same crash at the moment where it runs FGfoliageremoval fails and then after a few runs the whole things dies

dapper blaze
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is there a way to add Mods to the current dedicated-server build?

ornate pilot
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just played normaly and the server crashed now everytime i start [2021.11.06-11.06.24:882][268]LogGame: Warning: Can't find a slot size! No arbitrary, no item in the slot and no itemDescriptor passed for FuelInventory! is in the console and it crashes then

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with no error this is the only one

brisk cobalt
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Quick question about hubs and respawning.

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Has anyone tested the behavior of multiple hubs added to the world through save editing?

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The wiki says the oldest hub acts as the respawn and the rest function normally.

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Can anyone confirm that's true on a dedicated server world as well?

dapper blaze
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How to change the Session from "Private" to "Friends Only" - to get a SessionID ?

dim grail
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My game crashed while sitting in a train. When I rejoined a got a new character, with empty inventory and hot bar. I can't kill me old character, since he's in the train, and I can't delete the train. Anyone know any solutions?

foggy agate
foggy agate
foggy agate
foggy agate
dapper blaze
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Well a friend cant connect, it always hangs in loadings screen... so i had the idea to invite him

foggy agate
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the devs have talked about that in their last steams

alpine relic
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I mean all loads are on single core.

foggy agate
foggy agate
dapper blaze
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Well he had build stuff already, he can connect but it hangs by "Respawn_Sequence.bat"

foggy agate
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restart the server?

dapper blaze
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that was my first thought ๐Ÿ˜‰

dim grail
acoustic python
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does the server.SaveGame <filename> command only work via the server console, and not the in-game console? e.g. this bit

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i couldn't get it to work the other day

foggy agate
acoustic python
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i'll try again

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and surely there is a server console

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oh, sorry, i think i understand now

foggy agate
reef gull
acoustic python
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was testing if the file extension was required but...

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no files were created

mellow goblet
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it works for me

acoustic python
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is that the whole cmd? do you not have to use server.SaveGame

mellow goblet
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the server.SaveGame command didnt work for me , and i found this and this works

latent nebula
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I got my ports forwarded, and the server running in cmd on linux on my laptop

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I disabled iptables firewall service

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what IP do I need to connect to? my public IP? It won't show up in the server manager

zinc totem
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I would have to double check, but shouldn't it be TCP on the ports? UDP is usually used for broadcast traffic, not direct connections

latent nebula
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I think it's UDP because of the engine

zinc totem
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Ah look at that, I may have just assumed TCP and done mine wrong, but it worked ๐Ÿ˜›

latent nebula
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on linux too?

zinc totem
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I am running mine on Windows

latent nebula
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oof

rose lotus
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have anyone here had problems with AMP Instance manager? It says I need an update and wont start up anymore

acoustic python
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has anyone had this before?

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crashed the server

deep forge
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yep, 4 times this morning

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and disconnected while driving a train

timid slate
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Yeah also got disconnected while driving a train. Also trains on auto pilot don't seem to accelerate above 40kph

deep forge
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only when you are in them

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got them stuck on a hill, step out, it just goes up

timid slate
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Ah okay, will keep that in mind then

latent nebula
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the server is up supposedly but idk how to connect

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udp   UNCONN 0      0                                     *:15000            *:*    users:(("UE4Server-Linux",pid=14523,fd=44))
udp   UNCONN 0      0                                     *:15777            *:*    users:(("UE4Server-Linux",pid=14523,fd=38))
udp   UNCONN 0      0                                     *:7777             *:*    users:(("UE4Server-Linux",pid=14523,fd=43))
acoustic python
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my second only c rash

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started a new game though so, much less complex

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my pipes for my coal factory just disappeared

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i did not dismantle them

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dismantled some belts nearby though

ancient sand
acoustic python
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then tried to rebuild them and this happened]

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might need to restart the server

eager scaffold
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Hey, idk why my server won't go up
It's been fine for the last 3-4 days without much to any problems

atomic patio
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I get this error every time i start the server and can't figure out how to fix it i've tried creating symlinks to what i believe is the correct steamclient.so file but no luck

[2021.11.06-14.16.44:428][800]LogGenericPlatformMisc: Error: SetEnvironmentVar not implemented for this platform: SteamAppId = 526870
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
dlopen failed trying to load:
/home/factory/.steam/sdk64/steamclient.so
with error:
/home/factory/.steam/sdk64/steamclient.so: cannot open shared object file: Not a directory
[S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/factory/.steam/sdk64/steamclient.so
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machine is a i7 4790k 10gb of ram running ubuntu 20.04 server in headless mode

acoustic python
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yup, borked. and crashed again

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phew, restart seems to have fixed it, my pipes are back ๐Ÿ˜„

pearl wadi
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Hi, I am trying to install the dedicated server on Fedora. When I try installing libstdc++.i686, it conflicts with files from libstdc++.x86_64 is there an easy solution? I assume I need the i686 version because steamcmd.sh cannot find/execute the steamcmd binary, even though it is in the right place.

steady hollow
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@pearl wadi did you install steamcmd?

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i686 is just 32bit version of the x86_64 package

dense gyro
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i've been trying to build a simple fluid train station on my dedicated server, and every time i connect the pipes they either dont place but you can collide with them or they put down a "permanent ghost"

rocky violet
acoustic python
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not sure why?

rocky violet
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if you load the save locally everything is fine

acoustic python
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some kind of desync maybe

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yeah unfortunately i don't have access to the server save files yet

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friend is hosting it

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he's sorting out nextcloud, it's a brand new server

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restart seemed to fix it ๐Ÿ˜…

rocky violet
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only for a moment ๐Ÿ˜„ expect them to disappear quite soon

acoustic python
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seems ok so far

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what's the bug, exactly?

rocky violet
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i have actually built my coal power pipes locally and then put the save back to server

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have no idea, probably some kind of desync

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actually had my client crash because of this desync

acoustic python
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oof :/

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will look out for it, thanks ๐Ÿ™‚

rocky violet
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although went to overboard with replacing "missing" pipes

sour yoke
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That pipe dysync happen with non-hosts on live MP right now

rocky violet
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so not limited to dedicated servers?

sour yoke
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I imagine it's a similar problem I have seen this on Update 4 a few times and restarts fix it

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The Host however doesn't have an issue seeing missing pipes

pearl wadi
# steady hollow <@!185063952093413376> did you install steamcmd?

Yes I have. When I try executing it without installing libstdc++.i686, I get the following error:

/home/steam/Steam/steamcmd.sh: line 37: /home/steam/Steam/linux32/steamcmd: No such file or directory``` 
The error doesn't make sense, because the binary `/home/steam/Steam/linux32/steamcmd` does exist.
dense gyro
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what os are you on cyclonit?

pearl wadi
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Fedora

steady hollow
dense gyro
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i'm using fedora too, i use LGSM to run my dedi

steady hollow
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just remove the colon

dense gyro
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Linux Game Server Manager

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dnf install -y curl wget tar bzip2 gzip unzip python3 binutils bc jq tmux glibc.i686 libstdc++ libstdc++.i686

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this is the list of dependencies i installed

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as per the guide on the LGSM website for satisfactory

pearl wadi
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-rwxrw-r--. 1 steam steam 4839761 Jan 5 2018 steamcmd

steady hollow
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can you 777 it?

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I know its a bad idea but /shrug

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(rwxrwxrwx if you don't do octals)

pearl wadi
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Doesn't change anything. The shell script doesn't change users and I execute it using the steam user

unreal cave
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Does anyone know if there are optimizations planned in terms of CPU usage for the server?

pearl wadi
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Afaik there are no specific optimizations planned. If you are referring to multi threading, the game is multi threaded as much as possible already.

unreal cave
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Not really, mainly referring to the fact every additional player takes ~30% cpu power

long vale
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I just realized that the game saves the IP in a file when using a DNS for Serveraddress... and the dns is dynamic. Oh boy ๐Ÿ˜„

quick mist
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I have added a seven-step troubleshooting process that should catch (or identify) at least the 80th percentile of configuration issues to the Wiki.

errant willow
#

Is there a known issue of being unable to craft portable miners on a dedicated server?

quick mist
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Not that I am aware of; I've never had any such trouble

errant willow
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Logging out and back in appears to have fixed it, not sure what happened there

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Just didnt show up in the workshop

quick mist
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bizarre

warm canyon
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Holy I finally got a server running

quick mist
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spiffy!

warm canyon
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Do I have my friends put in my IPV4 address for them to get in?

neat iris
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Yes your public IP

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The one you get when you google "what is my ip"

foggy agate
neat iris
#

I actually just started mine, do I have to port forward all three ports? @foggy agate

quick mist
#

yes, you do

neat iris
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or can I delete a rule

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oh okay

warm canyon
#

Is that how I do it?

neat iris
foggy agate
quick mist
#

Looks good, Kev

neat iris
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awesome

warm canyon
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Oooh looking good so far, I'm connecting and I see a unloaded dune desert

foggy agate
# neat iris

you can check with a port scanner on the public IP, make sure you get open | filtered as a result.

warm canyon
#

Does my friend have to forward their ports as well to join the server?

foggy agate
#

just give them the IP and they should connect fine. ๐Ÿ™‚

warm canyon
#

Hm okay

quick mist
foggy agate
sturdy sierra
#

Quick question: does the server auto-restart itself based on some config option? I have a friend with a dedicated server running as a service via systemd and a cron job to force the service to restart every day at 5AM UTC (which includes having SteamCMD check for updates), but it's obviously not 5AM UTC right now and the server just came back from a reboot and had been providing warning notifications.

quick mist
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The server internally does a self-restart every 24 hours of uptime

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but does not self-update

warm canyon
quick mist
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I have a steamcmd update build into my systemd confiiguration as described on the Wiki

sturdy sierra
#

@quick mist yeah, same here.

quick mist
warm canyon
#

Oooh

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That would make sence

foggy agate
#

just hand them the password (or set the password empty) and everything should be fine. ๐Ÿ™‚

quick mist
warm canyon
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Is there any other settings?

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Or do I need to apply them?

quick mist
warm canyon
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When he enters it it says 'This Server Appears To Be Offline'

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No pasword promt

sturdy sierra
#

@quick mist I was moreso meaning the "Server will restart in X minutes" messages that I was seeing in game. Question though: shouldn't the service satisfactory restart command reset the uptime? We configured the cronjob yesterday afternoon.

warm canyon
#

Should I open and close the server tool

sturdy sierra
#

interesting... I'll have to check to see if the restart failed

foggy agate
#

then your friends don't need to enter anything.

sturdy sierra
#

@quick mist I'm not too familiar with systemd, but I would assume that there's a way to output a service's logging output to a file instead of journal?

foggy agate
#

if that works, set a password and tell your friends this password, they need to hit on authenticate and it should be fine if they type the password.

foggy agate
quick mist
#

from the server install directory, look in FactoryGame/Saved/Logs/

rich ember
#

how can a friend join my server?

foggy agate
sturdy sierra
rich ember
#

@foggy agate which ip? the ipv4 adress?

foggy agate
#

can't send a DM ๐Ÿ˜„ wait a sec, post it here

quick mist
#

@sturdy sierra I'd have to RTFM systemd but I'm pretty sure there's something you can put into the unit file to clean up the Journal

foggy agate
foggy agate
#

you just need to put those lines in the .service file and it should work fine. ๐Ÿ™‚

warm canyon
#

It's still saying this for him

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I have full access to the server though

foggy agate
warm canyon
#

He has to put in port 15777 right?

foggy agate
sturdy sierra
warm canyon
#

When I did it I had both the start ports and the end ports the same, would that have been alright?

sturdy sierra
#

I didn't have to put in the port on mine, but it was the default port so the client does assume 15777 if no port is given.

rich ember
#

@foggy agate for my friend it says the server is offline but the server is online

quick mist
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@sturdy sierra quick warning

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the provided config will destroy old logs on restart

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use this instead

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the key being the append directive rather than the file directive

foggy agate
quick mist
#

you might also want to set up logrotated to keep them from getting too big over time

foggy agate
#

append should only be used, if write to an allready existing file.

sturdy sierra
#

@rich ember and @warm canyon if you're sure that you've given them your public IPv4 address, port forwarding would be the thing to check

warm canyon
#

So does the server only run when I have the prompt open?

quick mist
#

HRA4242 by my reading, if you use file:/path/to/log the logfile at /path/to/log will be nuked and started from nil at service startup

warm canyon
#

Also, it is UDP only right?

quick mist
#

yes

foggy agate
sturdy sierra
#

wrong message to reply to, derp

#

and yes, you have to keep the prompt open

warm canyon
#

Okay I'll take a look at it again after dinner

sturdy sierra
#

only way you don't is if you use the Running as a Service options

#

@warm canyon if the ip you provided them was a 192.168.x.y IP (typically x will be 0 or 1 unless you did custom network design on your router), that's your private IP which would explain the issue entirely

rich ember
#

@sturdy sierra i just checked and it seemed to be the ports are not open

sturdy sierra
foggy agate
#

should help you the fastest. ๐Ÿ™‚

foggy agate
warm canyon
#

Can I see it on network properties?

sturdy sierra
foggy agate
#

or in your router (if it shows you that information)

warm canyon
#

Oh okay

#

So I was allowed to use my private address but others aren't?

sturdy sierra
#

Correct

warm canyon
#

Well thats my issue then

quick mist
#

your private address is private; it only works for you

#

your public address is for not-you persons

sturdy sierra
#

Private Address work only for you and those behind your router. Everything else requires the public address

foggy agate
lethal yacht
#

Is there a way to retrieve a forgotten dedicated server admin password?

quick mist
#

Go for it- the Wiki is open to all for edits (:

lethal yacht
#

sheesh, thanks I'll look it over

quick mist
#

o/

sturdy sierra
quick mist
#

Yes, they did; the crash bug is resolved

foggy agate
quick mist
#

you still can use -multihome if you want to but it's no longer needed to keep the server from dying on startup

sturdy sierra
#

Thought the whole reason for needing the multihome flag was because IPv6 was messing crap up?

foggy agate
sturdy sierra
#

ahhh, you're referring to non-native DS rather than Native DS (both IPv4 and v6 have their own traffic setups in Native, whereas DS Lite is Carrier-level stuff.) My bad, disregard

trail linden
#

where are the game config files located when running a steamcommandline server?

#

i was able to find them when i installed from within steam

trail linden
#

is there any info on that? i tried copying the direct windowsserver folder that had all of the ini files into the same spot, but it didnt seemto work

#

i mean like the .ini files for changing max player cap

quick mist
#

the locations of the config and save files are separate but both enumerated on the Wiki

trail linden
#

saved/config (on steamcmd pc) only has CrashReportClient for me ๐Ÿค”

#

but saved/config on my local computer has /windowsserver in th ere

#

C:\gameservers\satisfactoryserver\FactoryGame\Saved\Config

#

is there where it should be?

quick mist
#

if C:\gameservers\satisfactoryserver\ is where you told SteamCMD to install the server, yes

trail linden
#

it is, but that's what i'm saying- there's only CrashReportClient

#

i'm running the sever, and have 4 people logged into it remotely...so it works

#

but the config files arent in there

foggy agate
#

do you run it as a service?

trail linden
#

nope

rose valley
#

I thought we're handling dual stack well now but apparently we don't. Can someone elaborate on what doesn't work well?

foggy agate
#

at least in that case, we asked vodafone to assign one on to the router...

quick mist
#

if, uh, you don't have any public address (wat.), clearly you cannot run a public service

foggy agate
quick mist
#

ew.

foggy agate
#

but in general, you would need to tell people, that they have to use the IPv6 Adress and bind on that (but the issue is, most routers in a CG Nat Network dosn't allow to open ports in the first place, if they even have an interface to interact with in the first place.......)

jolly bough
#

yeah HRA i had the discussion with vodafone until i got a own public ipv4, cause of home server and services, but most of the customers are getting IPv6 tunnels and there are sharing a IPv4 cause of the limit of available adresses. i was fighting with them over an half year an needed to use a proxy tunnel to be avaible on my home servers.

foggy agate
quick mist
#

...the whole freaking point if IPv6 is there are more adresses than atoms in the universe or something.. why in the heck are ISPs being stingy with IPv6 addys?

foggy agate
quick mist
#

๐Ÿคฆโ€โ™‚๏ธ

rose valley
#

But it feels harder to not implement it properly than to do so.

waxen prawn
#

hey guys,
a friend is trying to join my Server but it always appears offline for him.
The weird thing is that a other friend is already playing on the server without any issues.
Any ideas what the problem could be?

quick mist
#

sounds like your friend may have an issue.. if the other friend is in and playing you have confirmed an end-to-end happy path

#

have sad-friend double-check the IP address, that ey has the correct password if any I guess?

maiden flume
#

Hi Guys! I am sorry to bother you guys, I just wanted to know, how to increase the player slot limit on the server to more than 4? we did change it in the game.ini apparently but its still not working? xD

quick mist
#

bear in mind that forcing a higher player count is not officially supported.

maiden flume
#

I think that is what we did though xD we just want to be 5 though xD

waxen prawn
quick mist
foggy agate
#

Bogdan, you wouldn't believe what I know about german ISPs ๐Ÿ˜„ they send you a router and you can't do anything on them, mostly it dosn't even have an reachable interface to interact with, so I can't explain exactly why they do it that way, but it seems. because the endpoints on their ends arn't ready for handeling incomming connections, also if you think about it, why would you want to implement that for less then 1% of your customers ๐Ÿ˜„

trail linden
#
TotalNetBandwidth=240000
MaxDynamicBandwidth=60000
MinDynamicBandwidth=50000
[/Script/Engine.GameSession]
MaxPlayers=12```

in `Game.ini`  in `A:\Games\Steam\steamapps\common\SatisfactoryDedicatedServer\FactoryGame\Saved\Config\WindowsServer`, & still getting max connection errors, is something not setup right here?
foggy agate
rose valley
#

I'm mostly interested in what we can do to help people with these kind of connections. Some form of P2P may be needed at some point.

foggy agate
trail linden
quick mist
#

yeah, give that a whirl, and good luck (:

foggy agate
#

I think, the CEO of google germany talked about that at some point. ๐Ÿ˜„

#

with stadia, they had so many issues with that kind of stuff, you wouldn't believe it ๐Ÿ˜„

calm saffron
rose valley
#

I recommend removing the bandwidth related entries from the ini and running FG.NetworkQuality 3 from the server console.

quick mist
#

could we have further details on the FG.NetworkQuality command and its settings (and their meanings) so that it can be documented on the Wiki?

trail linden
#

ohh i think moving to top worked for me maybe

calm saffron
#

I tried to set up IPv6 on my network, but my German is so bad I couldn't actually google for anything useful ๐Ÿ˜‚

foggy agate
quick mist
#

I try not to make assumptions, as I do not like making an ass out of u and mptions.

rose valley
#

It's the same CVAR that is also used for the in game UI. It will also be exposed as a server setting in the server UI.

warm canyon
#

I don't understand step 4 of transferring your save files to the server?

#

I've got the save file I need in the server folder

foggy agate
rose valley
#

ConfiguredInternetSpeed, ConfiguredLanSpeed, MaxClientRate, MaxInternetClientRate, TotalNetBandwidth, MaxDynamicBandwidth and MinDynamicBandwidth right now but it's always subject to change.

warm canyon
#

Ooh I see

dim grail
#

I posted earlier about the game crashing when I was in a train, and when I rejoin I spawn as a new character, with no inventory and reset hotbar. Someone said the devs are working on it, but I can't find the bug report on questions.satisfactorygame.com. Anyone know which it is?

quick mist
warm canyon
#

So are steam dedicated servers servers provided by steam?

foggy agate
quick mist
#

the software is delivered by Steam but it is provided by Coffee Stain Studios

warm canyon
#

So Coffee Stain Studios is providing the servers?

quick mist
#

no, they provide the software

foggy agate
#

yes, of course.

quick mist
#

the users provide the servers on whatever hosting devices they care to deploy onto

foggy agate
#

(the files for the server, not the server itself)

rose valley
warm canyon
#

So my computer is acting as a server lol

quick mist
#

yes.

dim grail
#

Awesome

warm canyon
#

Coffee stain studios provided the instructions to act as a server

foggy agate
warm canyon
#

Oh nice, and I assume all of the bugs will be getting fixed over the experimental period

quick mist
#

probably not all of them

#

but many of them surely

warm canyon
#

Well yeah not all of them they will get fixed in the long run but the major ones will be fixed in experimenta

foggy agate
#

basicly a server is a computer who serves a service (who would have gussed that). and a client is the one who uses the service.

calm saffron
#

All? Not a chance, because fixing bugs usually introduces more bugs (ideally, it solves more than it adds!)

foggy agate
quick mist
#

the whole point of Experimental is to knock off the most incisive rough edges so that the mainline release is smoother, and more polish can be added there

warm canyon
#

Fixing one bug essentially splits it into little bugs

#

That must be fun for devs

calm saffron
#

99 little bugs in the code, 99 little bugs in the code. Take one down, patch it around 117 little bugs in the code.

warm canyon
#

Oof alright, thanks guys I understand a little more about servers and the pains of devs

foggy agate
#

I would imagine most devs don't like to fix bugs, because they try to not produce them in the first place, some larger studios even have special devs, who just fixes bugs all day ๐Ÿ˜„

gentle onyx
#

Has anyone run it to this when connecting to their server

neat iris
#

Has it worked previously?

warm canyon
neat iris
#

That is due to a port not being open or not forwarded

gentle onyx
#

Yeah for about 4 days with no problem

foggy agate
gentle onyx
#

Done that a few time and still no luck

foggy agate
#

did you restart the server or the service ๐Ÿ˜„

quick mist
#

how is the server hosted, Rabbit?

gentle onyx
#

On a windows dedi box ive checked the ports and made sure the other servers we have are not running on the same port

quick mist
#

okay. Go to that link I just gave you and work through the questions one by one in order

#

double-check that the host's LAN IP address hasn't changed

#

(home routers tend to do that from time to time)

gentle onyx
#

It should not do as we have a box with hetzner

quick mist
#

'should not' means definitely double-check (:

foggy agate
#

so basicly he runs the server in a datacenter

quick mist
#

'probably' also means definitely double-check

foggy agate
#

haha, I know that ๐Ÿ˜„ just wanted to make sure @gentle onyx confirms that ๐Ÿ˜„

gentle onyx
#

Yeah its all good has not changed

quick mist
#

o/

foggy agate
quick mist
#

I have to go for a bit bit you're in good hands with the rest of the folks here; I'm sure you'll be back in business in no time, Rabbit (:

foggy agate
#

and have a dedicated server with that?

gentle onyx
#

Yeah I can get into the server manager but can not connect into the game

foggy agate
gentle onyx
#

Yeah I can still get onto the box as I was working on some of the other servers

foggy agate
#

did you check the satisfactory service is running? I mean you prob did ๐Ÿ˜„

#

also havn't enabled the firewall on that robot thing or how they call it?

#

might check your local firewall, if you worked on services, and they changed anything.

gentle onyx
#

Yeah that up and thats all fine as we sorted because it was giving us issues with arma 3 so no problem there

warm canyon
#

I've given my friend so many IP's lol and none of them are working

#

I've tried myip. is

#

few other websites

#

I'm thinking I might have not forwarded one of the ports correctly

alpine dawn
#

In your router make sure the internet ip it shows is the same you are getting from various ip check websites. It's possible you are double Nat in which case it will not be possible to host from your house. Have you successfully hosted anything before?

foggy agate
#

not double ๐Ÿ˜„

warm canyon
#

Well I'm able to connect to it personally

foggy agate
alpine dawn
warm canyon
#

Can I change my CG NAT?

foggy agate
warm canyon
#

What is an ISP?

foggy agate
#

but you could use the IPv6 Adress (that the one with the letters thats really long)

sturdy sierra
#

Internet Service Provider

warm canyon
#

Oh

alpine dawn
warm canyon
#

I use sky, they're not currently using CG NAT

foggy agate
warm canyon
#

Whaaa

alpine dawn
#

It's uk isp

warm canyon
#

Well it's a ISP

#

Because I'm using it lol

foggy agate
#

right sorry ๐Ÿ˜„

warm canyon
#

Should I try any other IP's I get from 'ipconfig' in cmd

alpine dawn
#

The ip your friend needs is your public facing ip attached to your router

bold atlas
#

Seems like the connection timeout is too low. I have a server that seems to be working correctly, but friends in Australia can't join. tcpdump shows everything going back and forth correctly; it just times out anyway.

warm canyon
#

Hmm I used myip .is

foggy agate
sturdy sierra
alpine dawn
foggy agate
warm canyon
#

Do I look at my router configuration page>

alpine dawn
warm canyon
#

Okie be back in a few minutes

sturdy sierra
alpine dawn
#

Yeah that's not usually an option

#

LoL

foggy agate
alpine dawn
#

Though I have seen cg Nat isp offer public ipv6

#

So that might be his only option

sturdy sierra
foggy agate
alpine dawn
#

My only gripe with my isp is they don't have native dual stack

sturdy sierra
alpine dawn
#

Yup

#

Some actively filter ports

#

So you can't host web servers or mail servers

sturdy sierra
#

I pay for a business line just so I don't have to worry about issues with my cable provider wanting to shut me down because I have game servers running (I've heard that my provider's residential side has done that to people). Well that and no data cap + better upload speeds.

rose valley
#

Default value is 5. We will bump the default in an upcoming patch.

warm canyon
#

So I'm looking for a WAN IP right?

foggy agate
#

yes

warm canyon
#

Is it an IPv4?

foggy agate
#

it could also be a one with a lot of letters (IPv6)

#

but yes it should be IPv4

warm canyon
#

There is a lot of IP's so I have no idea which one it is

foggy agate
#

just look for the one you got from myip .is ๐Ÿ˜„

warm canyon
#

For some reason it isn't working

foggy agate
#

myip. is isn't working for you? ๐Ÿ˜„

warm canyon
#

The one that says: Your IP Is: *** isn't working for my friend

foggy agate
#

why your friend, just look for YOUR IP Address and check if you can see that within the router ๐Ÿ˜„

#

or call sky and ask them about CG Nat ๐Ÿ˜„

warm canyon
#

When they're adding the server the port number is just the default 15777 right?

foggy agate
#

yes, if you didn't change it, then its right.

warm canyon
#

Okie

#

I looked my broadband up on google and it uses dynamic IP addressing

#

Not CG NET

jolly bough
#

did you forwarded all ports ? MonkeyChad69

warm canyon
#

Well I think so

#

If I haven't forwarded a certain port correctly would it prevent others from joining?

jolly bough
#

UDP 15000, 15777 and 7777

warm canyon
#

I might double check

#

But I did do those

#

I could have entered it wrong by accident

#

I set the start port and the end port for each at the same so I hope that was okay

jolly bough
#

you could check it even over canyouseeme org

foggy agate
#

did you check your windows firewall too?

warm canyon
#

Would the IP I'm supposed to be using be just numbers or would it include letters as well?

foggy agate
#

if you only get one with letters, you prob should use this. ๐Ÿ™‚

warm canyon
#

I did my firewall port forwarding first thing

warm canyon
#

The dashes is my ip, i censored it out

hybrid bane
#

make sure you forwarded udp and not tcp

warm canyon
#

I did forward UDP

#

Im gonna check I forwarded the right ports

hybrid bane
#

what os you running it on, is there a software firewall running, or if on centos selinux?

jolly bough
#

the server needs to be running monkey when you check it

warm canyon
#

It is running

alpine dawn
foggy agate
# warm canyon It is running

New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound ports" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol UDP -LocalPort 15000,15777,7777

did you run this within an administrative powershell?

warm canyon
alpine dawn
#

oh ok

#

yeah you need to make sure the windows firewall isnt blocking then

foggy agate
warm canyon
#

I use a third party anti-virus

#

So I just did all the ports on there

foggy agate
#

that might be the issue ๐Ÿ˜„

alpine dawn
#

hmm yeah

foggy agate
#

run the powershell command anyways and then retry ๐Ÿ˜„

warm canyon
#

Should I disable my firewall and see if it works for him?

foggy agate
warm canyon
#

I'm downloading powershell

foggy agate
#

it shouldn't, but it would open the ports in the windows firewall, who knows if that 3rd party is doing anything

foggy agate
#

its integrated into the system

warm canyon
#

Oh where?

foggy agate
#

just press the windows button and type powershell

#

then start it as administrator

warm canyon
#

Run as administrator

#

Yup okay

foggy agate
#

then copy and paste the powershell from above and retry.

warm canyon
#

Okay I did it let me check

#

It's saying not authenticated for him

#

But then it's not letting him authenticate

foggy agate
#

but the server is online?

warm canyon
#

Yeah

#

Should I restart it?

foggy agate
#

for him the server is online?

warm canyon
#

Well it just says this server is currently offline

#

For every kind of IP i give him

#

Is it okay if the server is running but paused when he tries to do it?

worn heath
#

thats normal on servers?

flat forum
#

Yep

#

All hail the sky chainsaw

#

(actually it is still normal on all multiplayer)

bold atlas
#

The sky-chainsaw sees all.

sturdy sierra
#

I have a Sky Pioneer drinking coffee in midair XD

neat iris
#

not to make it any more obvious that I am in experimental but, is there any way to turn that huge red banner off?

foggy agate
#

@craggy shell did you check your cpu usage?

#

I found this to happens, when the server saves or the cpu usage is super high

craggy shell
#

doubt its that.

#

as saving only takes a second.

#

ill keep an eye on the console next time though.

foggy agate
#

could you check cpu usage too?

#

might wanna post the link to your Question too.

#

my instance used like 140% or more during these "not connecting powerlines"

agile bay
#

what amount of ressources does the DS like to have

#

cores/ram

glacial patio
#

@Mish Reply to a post in 'Experimental' from yesterday about Use/Interact ceasing to function: Just wanted to mention that I have had 2 or 3 cases where the 'Interact' button stops working for me on my dedicated server. Haven't nailed down how to 'make' it happen. But the last time was shortly after I interacted with a storage container. Save/leave session and rejoin fixes it. Played a good 6 hours straight last night without the issue happening. So it's rare, but debilitating when it happens.

fringe lance
#

is it possible to put a existing save onto a sever or does it require a new start/save?

acoustic python
#

you can take a save from a session and run it on a server

#

it's a bit fiddly atm though, you have to create a new game with the same session name

#

and then swap in the save file

fringe lance
#

ok

fringe lance
acoustic python
rotund rain
#

Anyone feel that the last update was more crisp and less buggy? Been reading through post and seems to be the case... any optimizations for Linux?

rotund rain
#

Err sorry, the minor update from a couple days ago

bold atlas
#

Also, is there a way to automate saves? I have a cron job to restart my server every 12 hours, wanted to see if I could cron force save before this happens c:

acoustic python
#

automate saves... what do you mean?

bold atlas
#

is there a command to force the server to save that I can execute through terminal?

#

or is there a way to configure the frequency of autosaves

fringe lance
#

how do u let other player join a server thats setup an ready

foggy agate
#

it will come in the future

foggy agate
#

and then use the servermanager with the IP and Port you've set up

bold atlas
foggy agate
bold atlas
#

what is the default interval?

#

fuq

foggy agate
#

15 mins

#

sorry ๐Ÿ˜„

#

or is it ๐Ÿ˜„

#

wait have to double check ๐Ÿ˜„

bold atlas
#

I think its an hour

#

I did more than 15 mins of work

#

and a restart wiped it all haha

sacred peak
foggy agate
#

yes one hour

gentle thorn
#

Any information on when the official Docker image will be published? Days? Weeks? Months?

foggy agate
lilac juniper
#

So I am running a dedicated server with plenty of resources. I harvest beryl nut's but they do not show up in my inventory. Any ideas? I have restarted the server and the host server.

fringe lance
#

how do you restart a server

lilac juniper
fringe lance
woven prism
raw pulsar
#

Does anyone know if it is possible to play multiplayer on one Steam-owned game? Did the dedicated server make this possible? Me and my brother want to play together, but we share our steam account.

abstract plaza
#

hi, i use a dedicated server and started a game. it is in friends only mode. the id is the same as the id my friend i want to play gave me for his local game to join. i can't invite him via "invites" -> "invite players" as he and all other players are shown grey. is there trick?

fringe lance
#

i setup a server through steam an when i close my start server window the server goes down, did i do something wrong? is it using my pc as a server ? shouldn't the server stay up an running after closing the start dedicated server window?

foggy agate
foggy agate
foggy agate
#

if your PC shuts down, then the server isn't running anymore.

#

its just a programm like every other, if you want to run the server 24/7 you need to host on a pc that runs 24/7, by a hoster or datacenter.

#

haha no, neither steam nor CSS provide any server.

viscid lodge
#

So I have a dedicated server and I had setup a Admin password when I first launched it.

Now, I am unable to access any admin features (Kick, Sessions Settings, Etc.)

It says I need to authenticate and when I enter the password nothing happens.

I am newer to the game and not sure where exactly to get support.

Thanks

viscid lodge
#

Yep and when I enter the password, nothing happens

foggy agate
#

then this?

viscid lodge
#

yep

foggy agate
#

now press confirm

viscid lodge
#

yep

#

did that

#

still nothing

foggy agate
#

thats the trick ๐Ÿ˜„

viscid lodge
foggy agate
viscid lodge
#

It is hahah. but is there a way to reset/fix it?

foggy agate
#

just checked what happens when you type a wrong password in

viscid lodge
#

nothing

foggy agate
viscid lodge
#

If I reset the password (delete ServerSettings.port) will it delete the save?

#

We dont wanna loose the progress

foggy agate
#

no it will just delete the config for the server manager, you have to reclaim the server and enter the session name (that everything before _autosave)

fringe lance
#

so basically setting up a server through steam is only there if u have your own server/pc your hosting the game from right?

acoustic python
#

bug whereby nobelisk gets stuck on your feet

#

is that server or version?

foggy agate
viscid lodge
#

Okay I will do that

viscid lodge
#

thanks for the help ๐Ÿ™‚

foggy agate
acoustic python
acoustic python
#

thanks ๐Ÿ™‚

#

jummp to throw

#

simple workaround, yay ๐Ÿ˜„

#

have to say, so far the dedi server seems very stable

#

haven't found any bug/issue that i would consider major

foggy agate
#

yeah they are super stable for "super early version"

acoustic python
#

right?

#

wasn't sure what to expect but i'm impressed

#

they must have done a fair chunk of internal testing

grizzled bear
#

I've had quite a few game breaking issues, but they were easily fixed by reloading an earlier save

#

Lag is also quite bad now that we're getting bigger but yeah overall it's been great

acoustic python
#

yeah new world for me and it's largely just been me playing

#

30hrs in

#

prob some more optimisation work to be done

craggy shell
#

64 hours runtime.. things finallly falling apart and gonna need to restart.

acoustic python
#

70% max on one core on my old save

craggy shell
#

converting belts from mk3 to 4 and some of them are bugging out and not coming back

ripe apex
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Does anyone know which config file and what the variable is for player count limit?

foggy agate
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[/Script/Engine.GameSession]
MaxPlayers=12
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=240000
MaxDynamicBandwidth=60000
MinDynamicBandwidth=50000

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in Game.ini in A:\Games\Steam\steamapps\common\SatisfactoryDedicatedServer\FactoryGame\Saved\Config\WindowsServer

this if for windows... the Game.ini file should be in your install directory....

@ripe apex

grizzled bear
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Yeah it's likely optimization and also trains (but that's a normal multiplaye rissue too).

But we're making Radio Control Units in Tier 8 right now and it's nearing unplayable for me ๐Ÿ˜ฆ

Huge lag spikes, especially on autosaves, can't ride in trains because they go 20-30 KPH for some reason, but it's hard to ride on top of them since lag/rubber banding throws me around. Plus belts just randomly stop working.

Worst of it though is sometimes we crash in a train/truck and wehen we get back we're dead and can't delete the vehicle bc it thinks we're still in it

acoustic python
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oof :/

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glad i started a new game

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๐Ÿ˜›

grizzled bear
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Oh this is a new game lol

acoustic python
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i'm sure it will all be sorted though

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lol ok ๐Ÿ˜„

grizzled bear
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We started from scratch ๐Ÿ™‚

acoustic python
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how many of you? and how many houjrs?

grizzled bear
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But yeah it's Experimental I 100% expected stuff like this.

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3 of us. Hard to tell hours because he has it set to continue running when we're not on lol

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So it's at like 211 hours, but we def haven't played that many ๐Ÿ˜‚

foggy agate
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one thing that seems to help with the lag s, was spreading factorys all over the place, but as the item count increases, the main game loop runs so hot, can't handeled by a single core anymore.

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Devs talked about it in their last stream, so might wanna check that out.

grizzled bear
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We're doing that actually, but yeah it's definitely a great tip for people who aren't doing it. We probably are just going a little too big haha

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This is our map, to give you an idea for how spread out we are

acoustic python
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we opted to pause it when no players are connected

grizzled bear
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Oh do you think the runtime effects it?

acoustic python
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oh wow, cool map!!

grizzled bear
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That's interesting

acoustic python
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that's a loooooot of construction

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almost certainly Kroozin

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memory leaks possibly, little quirks and things

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it will all add up

grizzled bear
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haha yeah, trains are my favorite thing, so I absolutely love the method of building a bunch of remote factories all connected via a train network

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That's a great point, we might wanna pause it then

stiff hatch
foggy agate
grizzled bear
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My friend set it up, but he's hosting in a datacenter

foggy agate
foggy agate
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allready seeing issues with 2.2 GHz, but not as far as you guys are ๐Ÿ˜„

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get sometimes 140+% CPU usage ๐Ÿ˜„

grizzled bear
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Good shout, I'll have him take a look, thanks!

stiff hatch
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I'm sure they will, and I'm reminding myself that a dev team of many people will often mean that bugs that are completely unrelated and seem trivial will get addressed first, without impacting work on those more seriously affecting people.

Just extremely frustrating to lose a weekend's play. No way I can make this weeek's community highlights now :P

grizzled bear
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I'm a noob with this stuf fhaha

foggy agate
acoustic python
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i played al ot of modded minecraft @grizzled bear and itwas a matter of routine to set an automated daily, if not more frequent, restart

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cos it'd be unplayable otherwise

feral dawn
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Has the server always had an automatic restart feature? Just had a notification in game saying it's going to restart itself.

acoustic python
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of course that's a bunch of crazy mods

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SF will be cleaner than that, but nonetheless, shit can happen - and easy to try toggling the option off and see how it goes

foggy agate
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should be back up within a few minutes tho..

feral dawn
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ah righto, thanks ๐Ÿ™‚

acoustic python
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restart it after you turn the option off though

stiff hatch
foggy agate
grizzled bear
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Even with all the bugs, I'm having an absolute blast with this update so no complaints here lol

quiet turret
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hey does the -log arg actually save a log file somewhere or does it just dump out the info to the console

spiral root
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There are log files indeed.

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Under FactoryGame/log/

quiet turret
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๐Ÿ˜• thats weird because i don't actually have a log directory

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i assume you mean under appdata/local

spiral root
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Under Saved.

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Or atleast on Linux that is where it puts them..

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FactoryGame/Saved/Logs/FactoryGame-backup*.log

quiet turret
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yeah weird i dont have a logs dir under saved

spiral root
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And no not under appdata but actually where your FactoryGame.exe is.

quiet turret
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thought im using the windows server

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yeah i dont have a saved dir in there either

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just Binaries and Content

spiral root
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Will need someone who is running on windows to chime in sorry.

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Hope you get your answer though.

quiet turret
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Np. Thanks anyway

spiral root
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On that note it is almost 2am and I have been playing since 11am - time for bed.

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Only 112hrs played since Dedicated Servers were released lol.

quiet turret
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my lord lol

feral dawn
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mine just got to the "it's restarting in 30 seconds!"

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logged an error to the console, and we're still goin ๐Ÿ˜„

quiet turret
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Ah

quiet turret
foggy agate
feral dawn
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hm very odd

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ah well, no matter.

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ty for responding ๐Ÿ™‚

quiet turret
foggy agate
hoary trench
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My server kicked me, when i rejoined i was at spawn. I went back to the train i was driving, and it says it's full.

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how might i recover my items and/or get out of the train? (please ping if you reply)

slim spoke
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hahahah u try and get luck to get put back in ur body but probably not .. most likely scim in #welcome ... load ur save and deleting trains and that fun

bleak hawk
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i am trying to create a save file to edit my character from being unstuck. I am having some issues with it, the console is responding the save names i am typing are not valid

slim spoke
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use session name

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or look on wiki

bleak hawk
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i looked at wiki but now im realizing the name of the save doesnt go in quotes as it implies on the wiki

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thanks

umbral tree
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were is the map saved if you used steam cmd

quick mist
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The Wiki describes the save location depending on your OS

umbral tree
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i tryed but that folder is empty

slim spoke
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you would have put the sve in the server

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if u played it before then server should be able to find if ur searching session

bleak hawk
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what is the order the server will load saves?

quick mist
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Most recent first for the current Session Name

bleak hawk
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to confirm: by date modified?

quick mist
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I believe so

bleak hawk
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thank you pal

quick mist
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o/

slim spoke
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it loads save u say or the one u played

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after teh update u start a new save then just load your save using session name

umbral tree
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satisfactorydedicatedserver\FactoryGame\Saved i have only config and logs

slim spoke
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i would go where the save was put b4

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guessing u loaded hte save on the server

umbral tree
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no i created a map

slim spoke
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just search *.sav

quick mist
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you.. created a map?

slim spoke
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find where ur stuff is

quick mist
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Or had the server create one?

tranquil idol
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Ok, so like, how do I save with the save command because right now it just yells at me and says "name" is not a valid save name and if I don't put quotes around it it saves to " which clearly isn't right.

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And I tried searching chat already and I can't find anybody actually saying the command

slim spoke
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if it doesnt like " then dont use them

quick mist
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Quotes are only necessary for the save name if you want a space in it

tranquil idol
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Ok, so apparently, it's just breaking if you use quotes originally somewhere. And the second I try to show you guys what I'm talking about it suddenly works.

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๐Ÿฅฒ

quick mist
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Welcome to the world of tech support, where asking for help magically makes the problem disappear

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you're welcome

burnt owl
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Does anybody know if clearance is bugged on dedicated servers? I can't seem to place a coal generator within the hitbox of another coal generator (but outside clipping range).

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The building won't place

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It does the animation on the resources but won't place

umbral tree
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ok i found the save but i cant get it to load because i cant manage saves yet

lofty slate
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As long as the save is in the server saved folder you just need to start a game with the session ID of the save you want.

umbral tree
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would that just be the file name

lofty slate
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Usually yes but it could be different. It is capitalization specific too

slim spoke
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session name like it says on the wiki and it should search or whatever

indigo cape
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wow how do I edit the wiki for this? because the running as a service for windows save files location is wrong and it took me a while to finally find it C:\Windows\System32\config\systemprofile\AppData\Local\FactoryGame\Saved\SaveGames

slim spoke
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urs is wrong i think

indigo cape
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I just loaded the game there and now my server is running it

slim spoke
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should be in where game saves are in localappdata

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so the devs could use system calls to find it

indigo cape
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I've been trying for 4 days to get our save file to run and it wouldn't load kept loading a "NEW GAME" instead where i was in the middle of nowhere and only had 10 hours played

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put the save in that location and it started right up

slim spoke
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all u had to do was start and load the session name

indigo cape
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windows 2012 r2 server, using the recommended NSSM to run it as a service

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never worked

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tried it 40 tiems

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times*

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when I moved it to that folder and loaded the session name it loaded right up

slim spoke
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anyways ur setup and outcome is ur setup

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windows is for windows not ms server support

indigo cape
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lol so dedicated server running on windows 10... I see well that explains a lot

slim spoke
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thats why it says widows .. not microsoft server 2012

indigo cape
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well might note that if anyone wants to run it on an actual server machine as a service the location is different

slim spoke
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thats ur setup though lol

indigo cape
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it's a server

slim spoke
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there is others running it on ms servers

indigo cape
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most normal people run a server ON a server machine

slim spoke
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didnt have that big issue

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its a game and full of kids

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and ur pretending its a corp envirnment

indigo cape
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umm a rented server is a rented server

slim spoke
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u know ur wrong if im voice of reason

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have a good one

quick mist
indigo cape
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Yes

quick mist
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I can't say I'm shocked if so, but if you added that info to the Wiki as you implied earlier, thank you!

indigo cape
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and I was just wanting to add it because it was hell trying to figure out why it wasn't where everyone kept telling me it was

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I was asking how to :/

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never edited a wiki