#dedicated-servers

1 messages · Page 173 of 1

grim thunder
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!mute @meager summit 100 years

hushed gateBOT
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dynoSuccess sellerj02#3311 was muted | years

snow belfry
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lol

misty sentinel
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Wait wat

oblique zenith
#

oooo, get rekt m8

quick mist
misty sentinel
#

That was based

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Jased?

grim thunder
#

i actually dunno if that worked lol or not, he's pretty powerful

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!unmute @meager summit

hushed gateBOT
#

dynoSuccess sellerj02#3311 was unmuted

sleek hornet
#

lol

meager summit
fluid turret
#

That command muted for 100 seconds with the reason of years @grim thunder

snow belfry
meager summit
#

its been MONTHS since my last mute, i feel alive again

grim thunder
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!mute @meager summit 99999999 hope this works

hushed gateBOT
#

dynoError Please use a valid limit less than 14 days. ex. 3m, 2h, 1d

meager summit
#

HA

snow belfry
#

omg^^

meager summit
#

ez game

snow belfry
#

defeated by dyno

grim thunder
#

!FicsitHR mute @meager summit 100 years

bronze basaltBOT
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Muted sellerj02#3311 (179373299334250496) (Indefinitely)

grim thunder
#

that one works

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i know

oblique zenith
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hahahaha

quick mist
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try 1y (:

misty sentinel
#

Set the mute for 14 days, then have a script to run it every 13.99 days

grim thunder
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!FicsitHR unmute @meager summit

meager summit
broken oyster
#

Hey Jace! I actually have a question about the dedicated servers, do you think by chance I can send you a DM about it? (I promise im not a bot, I'm from MCProHosting)

stray bone
#

Is port 7777, 15777 and 15000 the only option?

snow belfry
#

@nocturne comet just force rename joshie to simon. Then it is always BlameSimon

meager summit
#

nice fake ping ;D

whole nacelle
#

So, I finally was able to test the dedi server with my friend, and I did something wrong. I think I opened my ports, and I gave him my public address, but he doesn't see the server as online

snow belfry
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oops^^

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actually by accident

misty sentinel
quick mist
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Congrats, Jace, on improving your golf game so quickly btw (:

whole nacelle
misty sentinel
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Are you on a windows machine or linux?

whole nacelle
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windows

alpine skiff
balmy glacier
oblique zenith
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I normally just watch the videos and streams but cool to see CMs hanging out in discord too. this game slaps

whole nacelle
alpine skiff
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Because I'm running into the same issues and am trying to troubleshoot a consistent way to work around it

balmy glacier
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all UDP?

misty sentinel
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Not a networking pro, but your best bet is to check windows firewall and open the same ports there

whole nacelle
alpine skiff
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Yeah

whole nacelle
fluid turret
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I dont think muting people is really hanging out but ok, playing golf would be hanging out.

meager summit
whole nacelle
misty sentinel
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Is that the last line?

oblique zenith
alpine skiff
whole nacelle
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wait, which service is it ?

whole nacelle
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no unet driver

bleak oar
whole nacelle
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I have 4 Satisfactory here which one should I open ports for ?

misty sentinel
balmy glacier
quick mist
whole nacelle
sonic path
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Is there a server min specs by chance?

fluid turret
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What do you mean all 4?

bleak oar
quick mist
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Correct, it's fixed internally at present

whole nacelle
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Hope there's nothing dangerous

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near the blue, there's 4 of them

fluid turret
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there shouldn't be 4

misty sentinel
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2 for SMM

fluid turret
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they are from different paths

whole nacelle
oblique zenith
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yah, just have to forward those 3 ports on your router. depending on your hardware and setup, you might have to create 3 rules, 1 for each port

whole nacelle
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Ok i know which one to open

whole nacelle
misty sentinel
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The Satisfactory entry is just the same port on TCP-UDP right?

jovial warren
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last night I discovered you need 4 ports you need 15000 15777 7777 AND 7778 all UDP

alpine skiff
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Is this the correct area to create the rules in firewall?

fluid turret
oblique zenith
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have most of you guys had to make rules in windows firewall? I didnt have to touch windows firewall, only had to forward ports on my firewall and it worked

alpine skiff
misty sentinel
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Because those ports most likely were already open

burnt blaze
fluid turret
alpine skiff
misty sentinel
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On linux here, I opened those ports as well

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No issues

fluid turret
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but looking at my firewall settings its all wide open so I am guessing if people configured their defender in the past some things would be closed

oblique zenith
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got it, I've worked in IT for a few years now so Im kind of a nerd now

fluid turret
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have to manually open

misty sentinel
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I'm just a bored uni student lmao

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Do you guys get a server crash when trying to build the rebar gun?

oblique zenith
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best way to learn is to set up your own stuff though

misty sentinel
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^

alpine skiff
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I tried testing to see if my firewall was blocking any UDP ports and didn't see that it was, but there was a high enough chance I was looking at the wrong things that I decided to open them up anyway

oblique zenith
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another factor that makes setting up your own game servers annoying is the default equipment ISPs provide. the modem/router combos are garbage

alpine skiff
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^^^^

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That's likely what's causing 90% of my issues

oblique zenith
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my previous ISP forced me to use their equipment, and it was actually impossible to forward ports properly. I have since moved and am using my own network equipment and forwarding ports took 2 min and works flawlessly. all Unifi gear

misty sentinel
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🎉

jovial warren
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Or you could still be running your own gear like I am and be in the middle of the woods and be restricted to 4gLTE and never be able to port forward...

oblique zenith
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rip, starlink available there anytime soon? I know it's kind of a meme still

charred cedar
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does someone know if the multiplayer is still desynch with dedicated servers=

jovial warren
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I have starlink too.. but they don't provide public addresses to the Dishy

misty sentinel
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Masochist mood: Testing Dedi while on DX12

proud dagger
jovial warren
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<--- Owner of Renegade Hosting

proud dagger
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Still would be happy to provide you one 😛

whole nacelle
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To open ports on my firewall, I need to create a new rule on ports connection, and allow the connection for 15000,7777 and 15777, right ?

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In UDP of course

jovial warren
proud dagger
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HAHAHAHA sure thing 🙂

sleek hornet
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@whole nacelle Yer and maybe 7778

sleek hornet
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if 7777 aint free it gos to 7778

whole nacelle
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Anyone want to try and enter my server ?

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I didn't even create a world yet, but just to check it works

sleek hornet
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@whole nacelle make sure you log in 1st to claim the server

whole nacelle
sleek hornet
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cool cool

whole nacelle
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Only thing is checking if others see the server

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But rn nobody is free

sleek hornet
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just saying as could see that ending up bad lol

whole nacelle
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yeah

sudden summit
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Any idea why this error happens along with the game crashing when my friend tries to join me, not running through dedicated server, just running off my game
Assertion failed: shortcut [File:D:/ws/SB-160502110050-fad/UE4/Games/FactoryGame/Source/FactoryGame/Private/FGPlayerState.cpp] [Line: 248]

alpine skiff
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So I see this while making the rules in firewall and want to understand what it actually means. Is the local port opening up communications coming inbound to my router from a server and the the remote port opening up communications from my router going outbound to a server?

whole nacelle
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Wait, you have to make a rule for each separately ?

alpine skiff
whole nacelle
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I'm gonna do the same thing to be sure

oblique zenith
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no, you can add all the ports to 1 rule, just have to separate them with commas, like the example on that config page

sleek hornet
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15000, 15777, 7777-7778 saves doing 2 lol

alpine skiff
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Ahhhhh, idk why I assumed they were just giving examples of multiple numbers as if someone didn't know the first example was a number lol

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I'll consolidate it into one rule then

whole nacelle
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Is there anything in the log that might be a good sign ? I have the same log since tuesday now, I think

rocky sentinel
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If you are seeing 7778 pop up, check your command line switches, there was a recent change in the update that changed -GamePort to just -Port, my finding is that if you use -GamePort it increments 7777 to 7778

sleek hornet
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There thats why ^

median schooner
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I am running the .bat start script, and after the validating that cmd windows crashes and the pause and print error is not printing. Is there a place where that error is printing to a log?

trail mesa
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who can i find saveGames Directory on Linux Server (Steamcmd)?

whole nacelle
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Do you need an outbound rule for the server ?

pure cloak
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Hey all, anyone experienced with AMP? I just bought it, hoping it would fix my issues, but I still cant see my server

rocky sentinel
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You can check your install directory here: FactoryGame/Saved/Logs at least on Linux, Windows is in a similar location under the directory you installed the server to.

rocky sentinel
trail mesa
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in this location is this not

open tiger
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Everytime I connect, I restart with a new character now, is someone else experiencing this ?

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(on dedicated server)

trail mesa
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have install path in /testserver/FactoryGame and in this called not directory Saved

sudden summit
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Any ideas?

sleek hornet
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@open tiger i got it once but killed off the other player and its been fine since

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@sudden summitits a bug its getting patched

open tiger
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@sudden summit just retry

sudden summit
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have retried, no luck

open tiger
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@sleek hornet how do you kill the others ?

sudden summit
sleek hornet
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i used wildlife @open tiger

rocky sentinel
sleek hornet
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@sudden summit just keep restarting the server and client it will then work mine did after abit

crude tapir
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Damn, my offsite hosted server crashed, and it's looking like it might have reset itself

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Like wiped the map reset

sudden summit
sleek hornet
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@sudden summit not sure on that one bud, just seen its about servers but mite mean that to

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na its the same i got it once been fine all day now

sudden summit
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okay man gotta keep trying i guess

alpine skiff
trail mesa
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Yes i have

sleek hornet
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@sudden summit if you scroll up in this chat around 2 hours ago that bug was talked about

trail mesa
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I would like upload my exists Savegame and this not working

sleek hornet
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@trail mesa make sure the Session name are the same

trail mesa
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Can create manually the Sessioname on Server?

paper edge
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how to upload a save game ? Linux VPS

sleek hornet
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What ever the old one was called name the server the same name @trail mesa

alpine skiff
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If you use the same session name as the one in singleplayer then it will recognize the save files you have in the server folder as belonging to that session name

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Assuming you were able to find the folder in the first place, which I think you said you were having trouble with

dense drift
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How to fully delete a player with the save editor guys?

slender idol
trail mesa
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I also can not even find the world that was created from the server, the folder is empty consists only of config and logs

median schooner
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Is there a list of ok errors or warning when trying to run the server? I am seeing some steam didicated server api failed to initialize warning?

trail mesa
sleek hornet
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@trail mesa Windows or Linux

trail mesa
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this is Linux (Debian 10)

slender idol
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Check the wiki for where the saves are on the ds

sleek hornet
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@trail mesa ~/.config/Epic/FactoryGame/Saved/SaveGames/server

slender idol
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I wish they were located there though

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I do have a feature request for a savedir override

rocky sentinel
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would make life a whole lot easier 🙂

earnest mural
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Does anyone else know how to fix this error?

Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2021.10.28-18.00.37:733][271]LogCore: Assertion failed: shortcut [File:D:/ws/SB-160502110050-fad/UE4/Games/FactoryGame/Source/FactoryGame/Private/FGPlayerState.cpp] [Line: 248] 

edit: Fixed this by deleting every player in my save file

slender idol
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Memory allocation error, normally points you using the wrong steamclient.so to link for example.

median schooner
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Is there a location to tell the server to use the stable or experimental version of the game?

sleek hornet
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@trail mesa the file you was looking in was in the wrong place

fluid turret
main void
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More so only experimental is the only version with a way to connect to them so far?

sleek hornet
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yer

vocal jungle
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anyone have the issue where convaor holes dont work on dedicated servers

fluid turret
earnest mural
small grove
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ANyone using AMP and know how to find the servers IP address?

fluid turret
small grove
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Its hosted on a Virtual Machine

zinc wharf
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😭 my server fried this morning

fluid turret
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Local or remote

small grove
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Through AMP - CubeCoders

fluid turret
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If its a VPS then you just use the IP but thats not the best option

alpine skiff
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Last night I solved my connection issues by switching my local IP via USB tether to my phone and then switching back to ethernet. I tried that again today, but it doesn't seem to work. Does anyone know why it might have worked last night so that I can try to replicate it?

alpine skiff
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I'm not even sure what to google on this one so I'm hoping there's at least a name for what happened and it wasn't just a complete coincidence

fluid turret
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VPS means Virtual Private Server

steep turret
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Your VPS machine will have a public facing IP; and you need to open the ports for that VPS

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those ports being 7777, 15000, 15777

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then you just enter the ip or url for the server

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Personally, i use my own domain to redirect to the VPS ip, so I have an easy to remember domain name to use for gaming

urban berry
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you'll be better off renting a server from a GSP

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I could alternatively set one up for you on our pterodactyl node

steep turret
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as long as its got enough CPU, RAM and Disk space, i see no issue with running it off of a VPS

urban berry
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less user friendly

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unless they're familiar with bash (assuming they're going with the cheapest option - linux) they'll have a hard time setting one up, compared to renting one where there's usually a GUI in the form of a web panel to manage it from

small grove
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My friend has the VPS, We just cannot figure out how I connect to it

urban berry
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if on linux, type ip addr

fluid turret
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the VM might not be linux

urban berry
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usually the one under lo, grab the inet address and use that to connect

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assuming you've got your ports opened on ufw/iptables, you'll be good to go

wintry panther
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on linux, just do curl ifconfig.me

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and itll print the ip

urban berry
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^

fluid turret
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need install net-tools

slender idol
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You’d think they’d expand on that within cubecoders to show IP address of the service?

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ip -a does the same thing

wintry panther
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what i posted literally only gives you the ip

urban berry
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🙂

wooden escarp
fluid turret
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@small grove Best thing to do is get your friend in this discord channel

slender idol
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The interesting bit will be larger servers and how it’s impacted

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With having on a VPS that is

fluid turret
wintry panther
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so far the most annoying thing is no steam query 😄

slender idol
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4 players might have barely any server side stuff

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Yeah no steam query hurts

urban berry
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I think the most annoying thing is random timeouts

wintry panther
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I want to do automatic updates when im not online and check every hour rip

steep turret
#

doesn't seem to be too harsh on my setup on VPS

wintry panther
#

i just spent an hour seeing if we can do listplayers or how this console works to see

steep turret
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never has more than 10% CPU

delicate lark
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im here @fluid turret

urban berry
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using 77-200% on a 3800X with 4 players

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4.95GB of RAM

alpine skiff
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Could I bother someone to test if my server is showing up as online? I can DM you the IP

delicate lark
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so I get it running but in game it says that it is in private mode and when i try to get my session id it says invalid id

fluid turret
glossy linden
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Hello guys, i need help with steamclient.so: cannot open shared object file: No such file or directory, i have the solution from the wiki but i have 1029389 steamclient.so, which one i have to point it?

fluid turret
#

or is it actually a VM as your friend said

glossy linden
#

how i know if it is started without problem
?

trail mesa
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have changes saves and server says, firtst create because joining

delicate lark
urban berry
delicate lark
urban berry
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can just try connecting to it anyway

fluid turret
delicate lark
#

yeah

glossy linden
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i have all logworld at the end of the console so i guess it is on, but i cant find a way for connect to it then

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i have to put the Ip in the session id?

fluid turret
# delicate lark yeah

Have you opened the 3 required ports (7777,15000,15777) UDP on your router admin panel?

bleak girder
#

has anyone confirmed that progress is shared on dedicated servers like it was in multi-player games? I can't find it documented anywhere

latent bloom
#

...is there a plugin API?
...planned?
(not necessarily modding api...)

fluid turret
# delicate lark yeah i have

Do you have any specific firewall settings that might interfere with the ports? (Go into defender and find Satisfactory under Monitoring)

bleak girder
#

Shared as in, whatever one player unlocks, everyone gets it unlocked

delicate lark
fluid turret
#

Got a screenshot of the error?

delicate lark
# fluid turret Got a screenshot of the error?

There isnt an error it just wont let me grab my session id. If i click show it just says invalid id where it says hidden. And it is permanently stuck on private. I can click friends only but it just goes back after i leave and come back to it.

urban berry
fluid turret
#

Dedi servers have nothing to do with session id, what menu are you in right now?

urban berry
#

not sure what unlockables you might be thinking of but everything seems to be shared from what we've seen on ours

earnest mural
small grove
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Do you have to be connected to Epic, playing on steam, in order to connect to a friends server?

fleet yoke
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no

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it's IP based

faint wagon
small grove
urban berry
fleet yoke
faint wagon
#

@urban berry i'm actually using the systemd process, how would i pipe it that way?

rocky sentinel
urban berry
#

you would just edit your start command and add > server.log to the end (might be able to do some stuff with dates/times, but that's the gist of it)

faint wagon
#

@rocky sentinel is that the same as the console output?

rocky sentinel
#

I haven't done a direct comparison but it has much the same info

bleak girder
urban berry
#

yep, that's shared

rocky sentinel
#

@faint wagon It does look like it on a quick glance comparing console vs log file

alpine skiff
#

I'm not sure if anyone else has been having this issue, but if you've been running FactoryServer.exe -log -unattended as a batch file to start the server and it gets suck, try adding -nosteam to it after -unattended.

I still don't quite understand why, but every time I do that it works for me. After that process runs you can end connection to the server and start it back up without any issues.

faint wagon
#

@rocky sentinel maybe i'll try to tail the log in a separate window and see if its all the same

rigid pivot
#

anyone else getting this error?

valid geyser
faint wagon
#

@rocky sentinel yep, identical. TY

fair brook
#

May sound kinda stupid but what client version do I need to join a dedicated server?

balmy glacier
#

experimental (7612441 steam build)

fluid turret
fair brook
#

Thanks

fluid turret
#

as of right now its 170429

fair brook
#

Yeah expected it but sometimes my brain is strange

fallow shadow
#

Anyone know how to solve this?
CommonUnixCrashHandler: Signal=11
[2021.10.28-18.36.36:750][455]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2021.10.28-18.36.36:750][455]LogCore: Assertion failed: Alpha >= 0.0f && Alpha <= 1.0f [File:Runtime/Core/Public/Math/InterpCurve.h] [Line: 336]

#

i made a bigger swapfile because i thought it was because 8gb ram was about full but it didnt solve the problem 😕

modern elk
#

[ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2021.10.28-18.30.07:758][ 0]LogLoad: (Engine Initialization) Total time: 5.19 seconds
[2021.10.28-18.30.07:799][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host
[2021.10.28-18.30.08:369][ 18]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].

#

currently getting this everytime i try to start it up

urban berry
#

you can ignore that

modern elk
#

me?

urban berry
#

yep, server should work

modern elk
#

it wont start up...lol

#

at all

urban berry
#

what error is it giving?

#

those warnings are fine

brisk parrot
#

does anyone know if theres a way to auto restart a server when it crashes

urban berry
#

well, not "fine", but it won't stop your server from crashing

urban berry
modern elk
#

Fatal error: [File:D:/ws/SB-160502110050-fad/UE4/Games/FactoryGame/Source/FactoryGame/Private/Server/FGServerQuerySocket.cpp] [Line: 29]
Could not bind to port '15777'. Server cannot continue initialization.

0x00007ff9bb8e4f99 KERNELBASE.dll!UnknownFunction []
0x00007ff95611f136 UE4Server-Core-Win64-Shipping.dll!ReportAssert() [d:\ws\sb-160502110050-fad\ue4\engine\source\runtime\core\private\windows\windowsplatformcrashcontext.cpp:1627]
0x00007ff956121306 UE4Server-Core-Win64-Shipping.dll!FWindowsErrorOutputDevice::Serialize() [d:\ws\sb-160502110050-fad\ue4\engine\source\runtime\core\private\windows\windowserroroutputdevice.cpp:79]
0x00007ff95609e7ed UE4Server-Core-Win64-Shipping.dll!FOutputDevice::LogfImpl() [d:\ws\sb-160502110050-fad\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:61]
0x00007ff94ac3cc46 UE4Server-FactoryGame-Win64-Shipping.dll!FServerQuerySocket::Init() [d:\ws\sb-160502110050-fad\ue4\games\factorygame\source\factorygame\private\server\fgserverquerysocket.cpp:31]
0x00007ff9561344e2 UE4Server-Core-Win64-Shipping.dll!FRunnableThreadWin::Run() [d:\ws\sb-160502110050-fad\ue4\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:75]
0x00007ff95612d9b1 UE4Server-Core-Win64-Shipping.dll!FRunnableThreadWin::GuardedRun() [d:\ws\sb-160502110050-fad\ue4\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:35]
0x00007ff9bc317034 KERNEL32.DLL!UnknownFunction []
0x00007ff9be1e2651 ntdll.dll!UnknownFunction []

Crash in runnable thread ServerQuery

urban berry
#

Could not bind to port '15777'. Server cannot continue initialization.
make sure nothing is bound to 15777 already

#

e.g an already-running server

modern elk
#

shouldnt be im not hosting nada

#

fresh build for the satis server

urban berry
#

try using netstat -tulpn | grep 15777

modern elk
#

im looking throgh the entire listing

#

nothing on that port

urban berry
#

if you run the command I gave and nothing returns, there's some other issue preventing the server from listening on 15777

gleaming bay
#

has anyone got this working with a revers proxy?

urban berry
#

likely won't work due to duplicate client IPs

acoustic gulch
#

ITS IN TOOLS NOW

wise crag
#

I had to restart my steam but its there

gleaming bay
urban berry
#

why would you want to use a reverse proxy, anyway?

quick mist
#

It's easier to type than a yxorp?

gleaming bay
urban berry
#

you'll have to do that either way though

gleaming bay
#

ya i kind figured was hoping for some magic

manic hatch
#

might also offer extra separation from your home network if you have your proxy in a dmz or isolated zone

balmy glacier
#

as said in the wiki

gleaming bay
gleaming bay
#

that would be nice hehe

urban berry
#

I think that would be out of their reach

#

they use some unreal thing for the dedicated server, not a custom solution
multiplexing may not be a thing for a while

lucid sluice
#

Hey, my server seems to crash everytime a certain player is shooting with the rebar gun (invalid attempt to write memory at adress 0x00..03). Where can I find the log file and how should I report this?

urban berry
#

it's already been reported iirc

#

was mentioned here a few times

lucid sluice
#

Okay tnx!

#

Do you know were I can find the log tho?

alpine dawn
#

lol, I havent progressed far enough to have projectiles

#

:/

#

guess I will keep an eye out for that if we play more tonight

#

😄

lucid sluice
#

It was fine yesterday, maybe they will fix it soon :p

dim grail
#

How often do you guys experience server crashes?

alpine dawn
#

yeah, they seem to be pretty active with development on this

#

it hasnt crashed on me

sudden summit
#

Seems to be a server update

lucid sluice
slender idol
#

Just use the flags

desert finch
#

[2021.10.28-19.04.31:358][564]LogEquipment: Warning: Apparently we don't have impact FX or it's not relevant. wtf.

#

❤️

dim grail
#

invalid attempt to write memory at address 0x0000000000000003

balmy glacier
sudden summit
#

Any update on this issue?
Assertion failed: shortcut [File:D:/ws/SB-160502110050-fad/UE4/Games/FactoryGame/Source/FactoryGame/Private/FGPlayerState.cpp] [Line: 248]

dim grail
#

Damn, it happened again

#

Deleting a bunch of foundations crashed the server

balmy glacier
dim grail
#

Damn. I got a whole area I need to rework 😄

floral charm
#

good news on the deconstruct bug 🙂

dim grail
#

phew

#

Maybe I should delay this project for a day 🙂

limber flare
#

Has anyone figured out how to up the player limit?

I've tried editing the <InstallDir>/FactoryGame/Saved/Config/LinuxServer/Game.ini file, but it gets overwritten on server launch, even with Read Only permissions

alpine dawn
#

didnt know there was one

#

haha

dim grail
limber flare
#

Default limit is 4 players. adding more players is not officially supported.

alpine dawn
#

oh

#

gotcha

floral charm
#

so my guess would be some time next week at the latest

quick mist
limber flare
dim grail
#

Is it possible to increase to autosave frequency?

alpine dawn
#

I should restart my server before I go home and see if it pulls any updates

wooden escarp
#

can someone post a tutorial for windows root and amp? i despair 😭

small grove
#

Does anyone have a server that is up? I am trying to see if I am having an issue connecting or if my friends server is messed up. I promise to only connect for a second and then DC and remove the server.

small grove
balmy glacier
#

or their Discord

wooden escarp
acoustic gulch
#

Ok all connected with U4 save file

lapis sage
#

anyone having an issue where using the rebar gun crashes the server?

gleaming bay
lapis sage
#

ah ok. thank you

balmy glacier
#

or just not finding it?

urban berry
small grove
faint wagon
#

i haven't had any timeout issues joining servers, nor have friends had issues joining mine over the internet 🤔 maybe i'm just lucky

twilit notch
faint wagon
#

So question about the console output again, when running attended, warnings and errors are yellow and red. tailing the log file is just all white text, anyway to fix this?
My goal is to run the game with systemd service, but monitor the log file (or someway to view the console) in real time to watch for errors

lofty latch
balmy glacier
faint wagon
#

@lofty latch can i get more info? not sure what stderr and stdout are but I can look them up if it's too much to put here

gaunt wyvern
#

Satisfactory Dedicated Server is in the steam tools list now. For anyone who doesn't know.

lofty latch
#

command 2>&1 > log.file

prime gorge
#

My server just crashed:

Oct 28 21:36:13 vallendar UE4Server-Linux-Shipping[30377]: LogCore: Error: appError called: Assertion failed: O != __null [File:D:/ws/SB-160502110050-fad/UE4/Games/FactoryGame/Intermediate/Build/Linux/B4D820EA/UE4Server/Inc/FactoryGame/FGDismantleInterface.gen.cpp] [Line: 548]

What's interesting is, that I am on Linux - so D: isn't available nonetheless ...

lofty latch
rain sun
#

YO

#

Im finally port forwarding

hushed lance
#

Whats the updated command?

rain sun
#

but my router asks for an application and none of them is satisfactory

alpine dawn
#

lmao

balmy glacier
hushed lance
#

oh. Thanks

faint wagon
upper valve
#

Oh I have just read above that it was a bug that the server crashes on mass deconstruct? ^^
I thought this would be a ram issue haha, I seem to use like 15.9/16GB of my ram when i run the client and server on same pc, do you guys think this is enough?

rain sun
alpine dawn
#

udp

faint wagon
#

UDP, 15000 to 15000
UDP 15777 to 15777
UDP 7777 to 7777

nova hazel
merry bolt
#

i would like to be able to externally query my server for the info that shows in the game menu. i worked out the query port traffic as it is pretty simple. It only returns the server version then redirects the client to talk to game port + 1. The traffic that then happens on that port is complicated. Does anyone know anything about this communication?

rain sun
faint wagon
#

@rain sun you have to have all three

rain sun
#

lmao

#

i have 4 boxes

alpine dawn
#

the amount of people that try to YOLO this server config is fun

rain sun
#

I would use hamachi

faint wagon
#

@alpine dawn jacelul

rain sun
#

but the server appears as offline if i run it in my network only

#

So I have to port forward I imagine

balmy glacier
rain sun
#

win

balmy glacier
rain sun
#

same

upper valve
#

Guys I found a very good video on youtube if you are trying to set up the server, i followed it and got mine working easy

#

I will link

balmy glacier
rain sun
#

yes

upper valve
rain sun
#

thanks lachlax

upper valve
#

No worries it explains everything pretty well, the only issue I had is that when port forwarding, you must set it to UDP/TDP if possible, I think UDP is the one it uses but i have it set to both

balmy glacier
sleek hornet
#

u just need UDP bud

upper valve
rain sun
upper valve
#

have you put localhost as the address?

#

15777 as the port?

balmy glacier
rain sun
#

I put my own address ill try localhost

upper valve
#

yeah do local host

#

your own address wont work if you havent port forwarded

#

localhost should work

rain sun
#

ohhhhhhhhhhh

#

hopefully

upper valve
#

Yeah, you were trying to use a public address when the port is open yet if that makes sense

#

I made same mistake

#

isn't ^^

#

@rain sun It work?

rain sun
#

It did

#

Thank you very much

upper valve
# rain sun It did

No worries, glad it worked, do you want to know how to configure an old save file too? that was a nother issue i had

#

This is how to change the default save file to a custom one, If you dont do this it will keep asking you to make a new world whenever you restart the server

sleek hornet
#

@upper valve copy the game save over to the server and make sure the server has the same Session name as the game save had

rain sun
upper valve
sleek hornet
#

@upper valve my bad i tagged you by mistake haha sorry

upper valve
sleek hornet
#

long day haha

rain sun
#

It still takes an absurd amount of time to load into the game

#

I guess there is no workaround

timid slate
#

So my server just crashed after mass deconstructing (fixed_internally) but now when I try to rejoin after restarting the server I get the message I need to creare or load a game?

#

I do see the savefiles.....

limber flare
#

Looking for a bunch of people to test my server for a bit.

need ~10 or so people, testing to see what happens when you exceed max player count of vanilla

Server info is in #looking-for-group-old channel

rain sun
#

Woah this thing avoids lag really good

faint wagon
#

@timid slate you might need to type in the session name for it to recognize the game files

limber flare
#

or just load into the server, and switch savegames while in-game

formal arch
#

bot kardeş salar mısın bizi artık ben AYDINMEN

rose valley
#

From the latest patch notes.

• Added a “Save Game” server command
The actual command is server.SaveGame <saveName>.

lofty latch
#

shame that there's zero way of invoking the commands outside of the game though :\

#

that's my biggest complaint right now

velvet abyss
#

ok so i just updated my server and my client and now i'm gettting the incompatible message people were getting yesterday

twilit notch
#

Im unable to launch under linux. That and when you don't provide proper syntax to the ip field and hit enter instead of failing out right it will cause the game to crash. Example. I typed just 1 to enter in something to clear the field to get back to the main menu. It accepted and failed due to improper ip4 syntax and now when i try to join my friends game it kills the game and causes a crash bug.

dusty ivy
rose valley
lofty latch
#

👍

velvet abyss
#

turns out i might just be stupid and thought it updated the client when it really didn't

#

unless they pushed out a second patch right afterwards

lofty latch
#

I was very confused for a second - have you changed your name?

rose valley
lofty latch
#

yes you have xD

#

If I realised it was you Bogdan I wouldn't have said because I know you know this xD

twilit notch
#

Yes for the sake of the game and the community ill get right on it. Thanks @random flower

rose valley
#

Well if I know then everyone else here at CSS knows too. 😛

twilit notch
#

@rose valley *

lofty latch
#

lol

rose valley
#

That name really doesn't sound right does it?

velvet abyss
#

ya my problem was i just didn't update the client and thought i did. pebcak. back to playing

rose valley
#

so @twilit notch , what issues do you encounter when trying to launch on linux?

lofty latch
#

what's the current build number? I'm currently on 170618

calm saffron
#

I'm super-confused. I could swear I was able to save games on my dedicated server yesterday ><

wraith bridge
#

Not sure if this is exclusively a dedicated server issue, some of the pipes and conveyors (Including lifts) don't have their textures applied when placing, or when placing a pump on the pipes. Anyone else have this issue?

lofty latch
#

nm all good here

dreamy nexus
twilit notch
#

The launcher for steam cmd downloads the stuff from the script and exits. Ive yet to find where it stashes the startup script for server itself. I dumped the download to 2 folders. One of my choosing and one into the steam folder. Steamcmd exists but no folder for it seems to be created.

lofty latch
#

170618 is indeed the latest

dreamy nexus
#

Oh, so it is. Nice!

rose valley
lofty latch
twilit notch
#

Yes give me a moment to go grab that from my console.

crude tapir
#

So if I am renting from offsite, I should still be able to setup the server via Server Manager in game? It keeps stating that the server is offline when I use the information that I got from my renter.

upper valve
#

Does anyone know if the mass dismantle bug was fixed in the latest patch?

velvet abyss
#

theres a patch note about it

crude tapir
#

It just crashed my server and apparently force wiped it, so no, that mass dismantle bug is still there

#

It at least was responsible for the crash, I think the wipe was G-Portal not saving properly on their end, or at all for that matter. I can't find any autosaves in the logs, just the dismantle crash 😦

brittle wedge
#

my steamcmd server is set up, I can connect from my other PC as a local admin or client from outside IP using my vpn. When my friend tries to connect who is in the UK (I am in the US) he gets a timeout error. Says in his popup error something about actual time 20.2, threshhold 20.0 - Any ideas?

calm saffron
#

Am I supposed to be able to change the session ID from inside a game, or only from the main menu?

finite canopy
#

@brittle wedge he takes to long to connect

rose valley
brittle wedge
#

any way to bump up that threshhold a bit?

finite canopy
#

idk

crude tapir
meager summit
#

new coffee stainer? i dont recognise the name ;o

lofty latch
rose valley
meager summit
#

i need a new emote now

lofty latch
#

lool

calm saffron
#

Clearly an imposter. A rabbit with the surname Reelpeeple? I don't think so 😛

lofty latch
#

XcQ...

#

I know where that Buy link goes xD

#

all it needs to complete the look is for the visitor counter to be one of those old animated gifs that look like its spinning really fast

timid slate
twilit notch
#

@rose valley ---> steamcmd +login anonymous +force_install_dir Steam/ SatisfactoryDedicatedServer +app_update 1690800 +quit

crude tapir
#

I was also curious of that. I saw that they updated their post. So maybe I just reinstall / repair the server, start a fresh, and go from there.

lofty latch
#

it was the cheesiest thing the hosts were doing - you had to add a user to your friends and join their session to play on a server you rented xD

#

because they were literally just running a lightly modded copy of the game

timid slate
crude tapir
#

That's what I figured caused our wipe. We had a server crash, but I think the G-Portal.com user that was required to be in game bugged, and wasn't saving. Also if you died with the HUB parts on your, they respawn to the next player, which would be that Gost.

timid slate
#

Weird

crude tapir
#

Yeah, I'm going to try a full on wipe and reinstall and see if it's the new updated. Also couldn't get my G-Portal server to show up in the Server Management end of the game. Oh well, I'll figure it out, or smash it into the ground trying!

lofty latch
#

I wonder how much sales of the game went up when the servers were released...

crude tapir
#

I've gifted at least 4 copies sincew

timid slate
#

Lol, just completely remove the game from your game cloud, that's the only way

velvet abyss
#

if it was the old hacky server version, it wouldn't have shown up because it wasn't a real server

#

it was just a client that stayed on without a gui

crude tapir
#

Yeah, I'm going to wipe the Gcloud

#

Hex 2024 "Wipe The Cloud"

gaunt wyvern
#

I have a Gportal server.

rose valley
gaunt wyvern
#

WIth the dedicated server software finally being on steam, I think gportal will switch asap though.

twilit notch
#

starting.. will validate when/if it comes online and the patch from today fixed the syntax issue

gusty mesa
#

Is there a way to get your local save over to your dedicated server? I have scp it over to the server and set the session name (I think). And it won't find my save file when I put it in /$HOME/$user/satisfactory/FactoryGame/Saved

lofty latch
#

it's ~/.config/Epic

gusty mesa
#

On the server as well?

lofty latch
#

yes

rose valley
#

That doesn't look like a healthy path by the way:

/$HOME/$user

lofty latch
#

it very much does not xD

gusty mesa
#

I'm new when it comes to setting up game servers

#

It's also in the ~/.config/epic/ the rest

rose valley
#

You home directory is simply $HOME, or ~ in most shells. What you probably wanted to write was $HOME/satisfactory/FactoryGame/Saved

gusty mesa
#

True

lofty latch
#

Is there anything server-side that would object massively to having libraries injected with LD_PRELOAD?

rose valley
#

Nah. I think that's how mods used to work back in the day. But maybe check it out with the modding community. They have better ways.

slender idol
#

They know, they know. Black arts of modding

lofty latch
#

I was looking at using a library we have to override fopen/fread etc to redirect file read/write requests away from ~/.config/Epic to somewhere else

#

so it transparently moves the save location somewhere else

dreamy nexus
#

Has anyone else noticed trains not tracking on the map once they're too far away? I have this odd behavior where it thinks one of my stations is in the middle of the map (it's not). Once the train is out of visual site, it tells me it's on that phantom station. Eventually it does show up again though.

rose valley
#

You can just symlink some other directory to where the saves are expected to be though?

slender idol
#

And automation

lofty latch
#

screws up with container path mapping if we do that

rose valley
#

Then use an overlay filesystem?

lofty latch
#

it's also not a given that a service user has a home directory xD

calm saffron
#

Couple of things: uploaded an existing save from build 170429 to a server running 170618. Worked pretty well, but all my signs had reset to default 😭 . Also, the trains had some serious difficulties getting up the short hill outside my base at first, and I wasn't hearing any train sounds (eerily quiet). Are these all known issues?

rose valley
#

I mean, do as you please but know that it's temporary. We'll add support for that eventually.

lofty latch
#

aye, oh I know you'll sort all these things - I've just got impatient people whining at me xD

dreamy nexus
lofty latch
#

I am often held hostage for features that game servers don't yet have that we somehow are expected to hack in

dreamy nexus
# calm saffron Ahh, maybe that was it?

It's still a bug I think. I know it didn't used to be like that if I was riding in it. And if I switched from auto to manual I could make it. (Though I did get kicked a lot while riding in trains)

calm saffron
#

Oh, and it seriously offset the position of the train stations on the map 😮

empty mountain
#

Just installed a dedicated server. the FAQs on the dedicated server page came in handy. 🙂

gusty mesa
#

So to make it clear, there is no way to make the local save files to be loaded when trying to load them on the server? Correct?

#

Or did I miss something that was mentioned

lofty latch
#

@gusty mesa there is - you just have to copy them into the right place

gusty mesa
#

They are in the correct place

#

And still no success

dreamy nexus
#

Same for me, ipsi

slender idol
gusty mesa
#

Yeah

#

The session name is like the "Folder" icon in the save manager rite?

calm saffron
rose valley
#

You can also load it from the pause menu but you have to be connected to the server, playing another game.

#

Ofc, it needs to be in the right place first.

wintry panther
#

@gusty mesa Put the session name in, make sure it's the same as what shows in-game (not the name of the file). Then click server name and press enter. You have to have the session sav in the correct folder in the server file structure too.

gusty mesa
#

I think I see the error now

#

Actually

lofty latch
#

are the save files big in size? an in-game "transfer my save" would be epyc down the line.

calm saffron
lofty latch
#

so yeah, small enough that it's not unreasonable to try and transfer them

#

lol 😉

#

I see dat

calm saffron
#

I've got a small-medium sized factory, and it's only like 2MB.

crude tapir
#

Alright, it would seem G-Portal does in fact have actual dedicated servers now. After wiping our previous saves off the face of the planet, we were able to get the game to authenticate the new server, connect, and properly create a save file. So it would seem it's ok. I will report further after a day or so playing on it. Thanks all for the help and insight! Also, great work Coffee Stain! We started down south, but upon seeing the new Northern Forest, we are moving there. Good luck everyone!

rose valley
#

We actually had that feature in a few days before release. It's been disabled cause it had some issues but it's one of the things you'll be able to do with the Mange Saves tab in the ui.

dreamy nexus
#

I've done quite a bit on my save, Mike, and it's around 2.5mb

lofty latch
#

Call me nostra-friggin-darmus

crude tapir
#

Even some of the content creator's shared saves, that are entire map builds, are only around 15mb

calm saffron
crude tapir
#

Yes! Great work guys. Seriously!

lofty latch
#

are the saves compressed in any way? I'm wondering if there's any point trying to do binary diffs to take snapshots

dreamy nexus
#

Totally, you guys rock!

rose valley
#

They are compressed.

lofty latch
#

not worth it then xD

crude tapir
#

already compressed I believe

gusty mesa
#

Okay I'm pretty sure I find the error now I have another question. How do I remove the current game going on. Do I just rm the save file for the current game?

rose valley
#

Just start another one.

lofty latch
#

frankly though at a couple of meg each there's no reason not to just keep a weeks worth of rolling snapshots xD

gusty mesa
#

So I "Create Game" that's how I start a new one? Will I be able to load my save file I want to? I did find out it was not in the /server dir as well which it is now

sudden summit
#

Guys, any idea why I am getting "the server and game versions are not compatible"??
And yes, I just updated both

calm saffron
#

How does saving work on the dedicated server? I know that Valheim will save the game even if no one is connected, which is a pain for taking regular but-only-if-changed backups.

latent bloom
sudden summit
rose valley
#

Ah, you want to load a save file. Then you can go in the settings tab and type in the session name from that save file or create a new game and load it once you are connected to that game yourself, from the pause menu -> Load menu

latent bloom
rose valley
balmy glacier
calm saffron
#

Just to be clear, the session names in this screenshot are getting-to-nuclear, test-session, and on-stream, AFAIK.

rose valley
#

Exactly!

gusty mesa
#

I always get confused bout that

latent bloom
calm saffron
#

They're not actually labeled Session Name, so yeah, can be a bit confusing ><

gusty mesa
#

I think it works now

#

It does

calm saffron
#

Woo!

royal halo
#

Can someone help me? I need to update the server side on a linux server

balmy glacier
#

the wiki has pretty good photos on how to Session Names

balmy glacier
astral sable
#

@royal halo steamcmd +login anonymous +app_update 1690800 +exit

royal halo
#

thx

latent bloom
gusty mesa
#

That's how I do it

balmy glacier
#

or use linuxgsm

sudden summit
balmy glacier
latent bloom
#

well... there at least IS an update available

sudden summit
#

There was a client side update about 20 minutes ago

balmy glacier
#

client Ver.170618 now

sudden summit
#

But it is still showing version mismatch

#

I'm on 170618 client side, how do I check server version

rose valley
#

You might want to validate both your game and server files. That will force an update if your steamdb is a little out of date.

balmy glacier
rose valley
#

You can see the server version in the server logs - in the first few lines, during startup.

latent bloom
sudden summit
#

Found it

rose valley
#

Yeah apparently it's not in the first few lines but quite a bit down.

sudden summit
#

Build: ++FactoryGame+main-CL-170429
I've updated and validated server files 3 times now and its still this version

dusty ivy
# sudden summit This is the first few lines of my server log... not seeing any version

Had same issue this morning. Ran the update, appeared all up to date, still mismatched. My fix was adding the force_install_ dir into the command, and then it was all happy. Not sure what it was updating, but wasn't the right thing. Here's a cut/paste of my working update command...
/usr/games/steamcmd +login anonymous +force_install_dir SatisfactoryDedicatedServer +app_update 1690800 +exit

rose valley
#

Add a validate there folks. It can really help:

steamcmd +login anonymous +force_install_dir ~/SatisfactoryDedicatedServer +app_update 1690800 validate +quit

sudden summit
#

Yeah, using that already, but thanks guys

sudden summit
#

Or your client

balmy glacier
sudden summit
#

weird how mine isn't updating

meager summit
#

im on version CL#170696969

#

i have update 7

#

puns are added

sudden summit
#

it is now updating after rerunning for the 7th time lol

#

lets see if it works

rose valley
#

ah shit simon leaked update 7 again...

meager summit
#

doesnt steam have a delay somewhat dependant on region to pickup updates?

sudden summit
#

seems so for me at least

balmy glacier
brittle wedge
#

Is there any way to increase the allowed threshhold for client logins? Distant friends cannot log into my server.

balmy glacier
rose valley
noble bear
#

What changed in the update ?

brittle wedge
#

win. ihis error message says threshhold 20, actual 20.2

rose valley
#

And which connection is it? To see the content in the server manager, or to join the game?

sudden summit
#

Ok... the update didn't work. Again

brittle wedge
#

the last thing he clicks efore getting this is connect to server

brittle wedge
#

join game gets him a you are not connected to server, and a connect to serever button

balmy glacier
#

Added a “Save Game” server command
Ooooo

noble bear
#

@rose valley next Update ipv6 pls? <3

rose valley
#

That's kinda normal (not necessarily ok, but expected). But it should be like that for a second and then he should start loading into the game.

velvet abyss
#

is anyone else having issues with signs not saving properly?

#

not sure if thats a ded server thing or not

brittle wedge
#

it gives him a timeout error message and drops him in the main menu

rose valley
#

In any case, you can try tweaking these values in your Engine.ini config file, and do that for both server and client:

[/Script/OnlineSubsystemUtils.OnlineBeacon]
BeaconConnectionInitialTimeout=5.0
BeaconConnectionTimeout=45.0
brittle wedge
#

thank you

urban berry
#

can those values be increased 15 from 5 by default?

sudden summit
#

Any other ideas regarding my game and server being mismatched?

urban berry
#

5 seconds is very short

rose valley
#

Not usually. But yeah, I guess they could be tweaked a little.

noble bear
#

I just hope for IPv6 xD I tried port remapping with 6Tunnel etc. But no luck :(

urban berry
#

I'd also like to mention that the client is sending packets too much when on the main menu

#

presumably for the ping (which only needs to be updated once every second at most)

balmy glacier
stray zealot
#

nice, bauxite and uranium added again and hopefully a fix for client crashing on join to multiplayer

rose valley
#

Yeah, for the ping. One per frame, basically. That's all super early though so thanks for the feedback.

sudden summit
lofty latch
#

now this is a weird bug - every time I jump I go backwards and to the left

brittle wedge
#

whats the location of engine.ini on epic client?

lofty latch
#

not any more tho...

#

odddddd

urban berry
noble bear
#

shouldnt you play with friends only? :d

urban berry
#

it does?

lofty latch
#

kick does at least

rose valley
#

AppData\Local\FactoryGame\Saved\Config\WindowsNoEditor\

rose valley
lofty latch
#

@urban berry

urban berry
rose valley
#

ETAs are hard though. There are a loooot of requests and things that need to be done. Patience, we will sort them all out 🙂

urban berry
#

oh neat, wasn't expecting it to be in there

sudden summit
fluid turret
sudden summit
#

It's finally updated, thanks for all the help

lofty latch
urban berry
sudden summit
desert finch
#

Dedicated server can only be obtained in Steam if i bought the game, right?

lofty latch
#

no

#

anyone can get the server

urban berry
#

nope, can install using the anonymous login (meaning no ownership required for the dedicated server)

fluid turret
lofty latch
#

I should get some colossally overpowered server - set the player limit to 1024 and ask the devs to tweet its IP to see how many it takes to crash it xD

fluid turret
desert finch
#

I mean, excluding the steancmd variant *

urban berry
fluid turret
#

for the 9001th time this link has been posted

lofty latch
#

I've got access to some really crazy high end stuff

#

we're talking RAM in the terabyte ranges

urban berry
#

you'll run into CPU bottlenecks by the time you manage to fill that

lofty latch
#

servers submerged in coolant so they can be overclocked

balmy glacier
fluid turret
calm saffron
#

Would be nice if I could type help into the console and get a list of commands back 🤔

rose valley
urban berry
#

speaking of which, are servers single-threaded? I've seen more than a core being used so I'm curious as to what threads are which

#

we have an overclocked 11900k sitting somewhere in london too

lofty latch
#

not kidding tho @rose valley - I can set it up on some of the best hardware on the planet and see what happens xD

rose valley
#

Not single threaded, we have a lot of cores but there is a main thread which drives all others so that's how I'd expect it to be. The factory logic for example is threaded.

urban berry
#

gotcha

balmy glacier
rose valley
rose valley
lofty latch
wheat hawk
slender idol
lofty latch
#

so slow? xD

wheat hawk
rose valley
gaunt shuttle
#

So, a friend is having trouble with his provider, they can't seem to get it to appear online. Doesn't have a name, and says NothAuthenticated.

slender idol
#

Pfft, super fast

lofty latch
#

👍 It'd be a fun publicity stunt

quick mist
#

is there a LoadGame to go alongside the SaveGame?

slender idol
gaunt shuttle
#

They seem to be struggling. I've suggested to my friend to give the provider this discord.

acoustic gulch
#

is there a way to increase/quicken the time it saves?

rose valley
slender idol
# lofty latch so slow? xD

Like considering the kind of servers I’m dealing with power some of the most demanding servers worldwide in terms of player count, I’d hardly call them slow ;P

acoustic gulch
#

server crashed and lost a couple of minutes of building

frosty gale
#

Someone confirm: Game Progression isn't showing up anymore with the new patch.

calm saffron
#

What does it do on startup? Load the most recent save for the configured profile?

reef cedar
#

[2021.10.28-21.27.24:208][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host
[2021.10.28-21.27.24:779][ 18]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2021.10.28-21.27.25:212][ 31]LogOnline: Warning: OSS: EOSSDK-LogEOSEcom: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).

#

i got this error too 😦

lofty latch
#

I'm just being silly, some of the submerged servers push past 5.5GHz on 32 cores/64 threads and upwards

slender idol
reef cedar
#

it dont seems to work

slender idol
lofty latch
#

all core, not single core

urban berry
#

that would be a nuclear reactor

calm saffron
urban berry
#

which CPU and coolant? LN2?

reef cedar
#

i used linux gsm btw

lofty latch
#

Threadripper 2990WX, and not at liberty to disclose xD

calm saffron
#

It's cocaine. It's being cooled with cocaine 😛

lofty latch
#

Threadrippers are basically unlocked EPYCs

#

and they support ECC which you need for that kind of stunt

glossy linden
#

Who was able to import the savegame? im stuck at session name, when i put the name and press ENTER nothing happens

noble bear
#
[2021.10.28-21.27.24:208][  1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host
[2021.10.28-21.27.24:779][ 18]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2021.10.28-21.27.25:212][ 31]LogOnline: Warning: OSS: EOSSDK-LogEOSEcom: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).

This errors are any bad? Because I have this Error as well, but I can connect fine at last locally, if you want connect via INternet, Server wont work tho

reef cedar
noble bear
#

I think most Errors resolve once they add IPv6, b ecause thats what most people use today with good Internet.

reef cedar
#

if the server dont detect the nat i dont think it will works

balmy glacier
#

i get the same errors

#

still works tho

noble bear
#

Server won't be able to detect NAT if you have Gated NAT, like everyone with FTTH have (Fibre to the Home)

reef cedar
#

but on the same lan

noble bear
#

Thats why we need IPv6 everyone with Fibre will have nat issues

lofty latch
#

I am stuck in some geometry :\

brittle wedge
#

I'm not finding engine.ini on the server pc.. Got it added on the client's pc

noble bear
#

Buy an VPN with an Dedicated IP or just wait for them to add IPv6 😄

quasi parrot
#

Is there any planned feature for specifying a save game location for the command line? Having the saves in local appdata isnt very server host friendly unfortunately :/

rose valley
#

NAT is irrelevant for the server. That is a client code path that needs to be removed. Ignore it all.

lofty latch
#

not that a server host should care about appdata as they wouldn't be on Windows to begin with 😉

quasi parrot
#

Most games dont support linux for dedicated servers so you almost have to just be windows. It's awesome they support linux though 😉

lofty latch
#

other way around xD I can think of maybe two examples - but almost all games worth talking about are on Linux

noble bear
#

I tried a IPv6to4 Tunnel, but sadly that also failed, I even setup a whole Linux Server in Hope I can get the Server running, but with the Client not understanding IPv6 I guess I am out of luck xD

At last I didn't found a perfect routing Service yet, I even think about buying an IPV4 Adress 😄

lofty latch
#

The Forest and Space Engineers don't have native Linux versions of their server, although the former will run via Proton

#

oh and Conan, but that games server sucks anyway

quick mist
#

I got Space Engineers working on a Linux host through a container

brittle wedge
reef cedar
#

paid software

#

meh

frosty gale
#

hi, i have a saved file from local game running on dedicated now. (desert map). when i play local, i can remove plants, and trees and get the items. When i run the saved file on server, plants and trees do not remove... but i get the items. any idea?

rose valley
noble bear
#

@rose valley any chance for IPv6 in next patches or is it hard to make?

rose valley
#

Sorry, can't give an ETA. I know it's a big prob for some folks so I will treat it with some higher prio. Will go now. 23:50 over here.

lapis isle
#

It will make server hosting a lot cheaper if you add it

noble bear
#

Oh you guys are also EU 😄

lapis isle
#

Me?

noble bear
#

@lapis isle yeah I have my Laptop ready to run a Server, but since I have FFTH no IPv4 for me anymore, I even got the worst thing, I have Gated NAT, I don'T even have a public IPv4 Anymore, I got an "Internal" IPv4 from my provider, which seems "normal" on Fibre Connections.

And no I mean Carla, because its 23:50 for me as well in Germany.

whole nacelle
noble bear
#

I mean the Benefit from my Fibre COnnection is, I have a Ping of 4-8 on Most Shooters xD

noble bear
#

Yeah, more then powerful enough 😄

lapis isle
#

I hope they either add ipv6 or make query and game port changeable

#

It will be good enough if your friend only want to play when you are online but a laptop for hosting 24/7

noble bear
#

The Laptop just keeps rnunning, I mean Latop is just like 150 Watt or 200 Watt thats fine

lapis isle
#

How many people you expect that will play if you got a server?

noble bear
#

If they ever bring a MAC Server out, I gonna run the Server 24/7 on my M1 Mac 😄

whole nacelle
#

The server mostly needs RAM right ? Doesn't need a powerful CPU or GPU

noble bear
#

Yeah, I mean 4+ people can easy play on a Server I guess. My Laptop has 32 GB RAm, 2070 and some Intel CPU I forgot which, the Laptop is just "trash" for me, when my PC Breaks 😄

#

so I can use him as Server lol

lapis isle
#

I was thinking of providing hosting for satisfactory but the thing with ports make it a pain😅

#

Yea that can work

#

Ram and cpu are not a problem really

whole nacelle
noble bear
#

I never encountered any gameserver that require crazy power, most if my Server I host on some Cloud Servers from Hezner that are like 3 € / Month haha. And thats fine

fluid turret
#

I successfully got a server running on a Intel i5 520m and it was only using 40-50% CPU

lapis isle
#

Cloud is good if game isn't single thread which some unity once are for some reason

fluid turret
#

look up that cpu I dare you

jovial warren
#

are we talking physical power or compute power?

lapis isle
#

Zap hosting is providing 126 slots🤔

fluid turret
#

laptop cpu mind you

sturdy slate
#

how do update my servers game version?

noble bear
#

its just super odd some hosting companies want like 14 € / Month for a Satisfactory server that you can host on some Linux Server, if you not plan 100 people lol for like 2$ / Month xD

whole nacelle
#

Try finding that one

lapis isle
#

Cheapest hetzner is 2.9$

fluid turret
lapis isle
#

I was going to offer for 5$ and 8$ but hetzner takes a lot of money for dedicated ip

stray gale
#

Hi guys, I know the question might sound stupid, but could someone explain me how to join a server ?

balmy glacier
#

@noble bear could try using playit.gg (free tunneling service) . I have not tested with Satisfactory Dedicated Server but have used it with astroneer server.

jovial warren
#

I mean we rent servers out that are Dedicated VPSs and we do charge more than $2 a month for a full Linux deployment but still Satisfactory when its running takes at least 4G just sitting there with no one on it. so $2 a month server? sure if you want it to lagg to the moon and back..

lapis isle
fluid turret
#

if that $12 gets you atleast 6gb

stray gale
#

@lapis isle done it

quick mist
#

With VPS vendors, largely, you get what you pay for

lapis isle
#

Technically is a hosting provider is not too much into profit the 8 euro for 8 gb is possible

jovial warren
#

yeah I know were not the cheapest with our 2x6x64 - $19 but they are at least rock solid and you get your own dedicated IP, and FQDN too..

lapis isle
stray gale
#

yes

dusty ivy
jovial warren
#

Full Dedicated Linux VPS

stray gale
#

@dusty ivy I know the IP but the server wont show up

lapis isle
#

Which hosting provider is giving that

jovial warren
#

you get Direct Hypervisor Console access too.

#

<--- Owner of Renegade Hosting aka ... Me?

lapis isle
#

You host your own server?

stray gale
#

my friend does

lapis isle
#

Like kind of colocation or rent it

#

That explains why you can keep cost so low

jovial warren
#

We do Colo with our own gear in a few datacenters..

lapis isle
#

You got a website

#

?

jovial warren
#

yeah but were in the middle of a relaunch... my web guys are still working on tweaking it.

dusty ivy
jovial warren
#

I'll DM it to ya.

lapis isle
#

Sure

stray gale
#

@dusty ivy How could we check that ?

empty mountain
#

maybe there should be a list hosted here on Discord with dedicated servers?

dusty ivy
balmy glacier
jovial warren
#

???

jovial warren
stray gale
#

@dusty ivy Ok will check that, thanks

empty mountain
quick mist
#

..there seems to have been plenty of testing over the past few days already

balmy glacier
pallid oriole
pallid oriole
#

sorry I might be missing a lot of context

jovial warren
# balmy glacier Official hosting Partners from the Dev's of the game

Yeah,.. I'll be honest.. I reached out Months ago about that.. and I got the answer of go pound sand we don't want offical partners we want to release the game for everyone at the same time... Which I totall get and understand.. I just wanted from a company aspect and a Gamer aspect who enjoys the game wanted to help support the dedicated server development by offering our servers as a sponsorship... what I'd get... a big fat no. Do I still enjoy the game, and am I here still helping were I can you bet.. Mostly because I enjoy the game.

pallid oriole
#

I'm waiting for the docker container to be released

#

would be interesting to see if I can run it on a Raspberry pi or something 😂

rose gyro
#

Yo I'm kinda new to servers and stuff, how do I join a dedicated server?

civic barn
#

add it in the 'Server manager'

pallid oriole
#

ooo theres already a dockerised version, nice thanks

#

as I like to say, if theres a will, there is a way 😂

mellow thicket
#

Why though?

balmy glacier
#

Why not?

fluid turret
#

Raspi wont work but the Udoo X86 would, for a cool $311

mellow thicket
#

Does it have the resources to support it?

slender idol
#

Raspberry Pi is more of a “because I can” rather than “because it can”

quick mist
slender idol
#

Love a pi though

pallid oriole
#

using a raspberry pi for most things is defo more of a "hmm is it possible?" more than a practical solution to something lol

fluid turret
#

emulation is a bitch tho

pallid oriole
#

yeah

quick mist
#

pis can do all many sorts of things -- and do them well! But these things do not include "run amd64 binaries"

grand geode
#

Keep getting a strange problem with dedicated servers... Note: There is a belt there between the segment you can see and the merger. But it only sometimes appear. Anyone any ideas for fixing?

empty mountain
slender idol
mellow thicket
#

I purchased AMP for like $8 and had it up and running pretty quick. Pretty easy to mange and scalable to multiple servers or games.

fluid turret
grand geode
slender idol
jovial warren
#

Well.... "Technically" a RPi4 can run Satisfactory.... but you have to load up ESXi Arm Edition and then build a VM to run it inside... so practical.. NOPE... can it be done... ... Kinda???

grand geode
#

This error message seems to appear on server at the same time

[2021.10.28-22.23.30:710][685]LogGame: Warning: BP_MaterialEffect_ConveyorBuild_C_2147382131::Initialize, No material set.

weak island
#

im having a issue my server is up and when i add it to the server list in the console of the server it says its accepting but on the game it says it offline (pls @ me or dm)

slender idol
strong stream
#

anyone else trying to update through steamcmd and not getting the new version?

stray gale
#

@dusty ivy Ok I got the server on my list, but TIMED OUT when I'm trying to join

desert finch
mellow thicket
#

Try opening 7778 as well

jovial warren
jovial warren
#

lol Jinx !

slender idol
grand geode
mellow thicket
grand geode
#

@desert finch You report it at all or know of a QA bug report for it?

stray gale
#

@jovial warren Will try thx

strong stream
slender idol
#

Like I was chatting with the dev last night about it…

mellow thicket
desert finch
slender idol
grand geode
mellow thicket
#

Going by the wiki, there is no port variable listed. Should probably be mentioned

weak island