#dedicated-servers

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jovial warren
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there I cleaned up the IPv6 rules

quick mist
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just for absolute grins, and knowing it should not have any effect whatsoever

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could you shut the server down and start it back up without being inside a tmux session?

jovial warren
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sure

quick mist
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I do not expect this to change anything, but I'm just trying to think of anything that might muck with the environment at all

alpine skiff
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Would you guys be able to tell me real quick what command to run in cmd/which tool to use to find any UDP ports firewall is blocking? I've used a few methods that I found and haven't gotten any results that make sense for what's going on

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On windows ^

quick mist
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sorry, I don't know any Windows Firewall powershell magic off the top of my head

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you can probably open up an inspector for it in mmc though

jovial warren
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ok its running in a raw terminal session right now.

quick mist
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@jovial warren this is promising:

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...promise broken

jovial warren
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yup same here

quick mist
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still reporting port 7778 though which is odd

jovial warren
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you know what hang on.. just for giggles let me spin up another ssh to it and open 7778

mellow thicket
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can you just disable the firewall all together?

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for testing?

quick mist
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can't hurt

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disabling the firewall on a server facing the internet from a datacenter IP? Unwise.

vagrant turtle
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well, that was fun. hahahah.. my isp decided to do upgrades tonight ... tv OK .. phone and internet (2 business lines) dead for almost 2 hours. heh

mellow thicket
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what do you have running on it?

quick mist
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a pivot point to the rest of the network potentially

jovial warren
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I guess try now?

vagrant turtle
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ok, 1 hour.. I exaggerate heh

quick mist
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sure

jovial warren
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Ok Devs... ya'll goofed and typed in 7778 in the code..

quick mist
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guess it pays to listen to the output of ss (:

jovial warren
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:p

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So now we can add 7777 AND 7778 to the ports that need to be open list.

quick mist
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...sometimes

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but that's definitely a troubleshooting step we can add to the quiver

vagrant turtle
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I actually have 7778 opened anyway .. think I need to open more if I want my friend to join, but he has been quiet today

jovial warren
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were you able to join?

mellow thicket
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I joined

vagrant turtle
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may test that 7777 / 7778 with only 7777

mellow thicket
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and accidently hit someone too many times

quick mist
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interestingly your server @jovial warren in the UI is showing this neat info:

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whereas mine shows nothing:

jovial warren
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Well... that's interesting.

faint wagon
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does anyone have a server i can join to test a bug that crashes the service?

mellow thicket
jovial warren
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you can use mine as well.

fluid turret
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it does not load info if there is no one in it for some reason

quick mist
fluid turret
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oh right thats why

tacit finch
quick mist
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yep, the second I untick that the info shows up

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cool

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anywho, glad you're up and running, Mr. Renegade (:

jovial warren
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I will say at least the CPU load is absolutely nothing in comparison to a bunch of other game servers we run

quick mist
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haha, that's true

floral aurora
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lol

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Just WAIT

jovial warren
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Yeah thanks, make my new clients all happy too.

fluid turret
quick mist
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though I wonder if that changes with four tractors and eight trains running (:

floral aurora
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Till players getting there stuff going

long sable
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Well, I discovered the joys of trying to track player states in the server log... Only way to tell if a player has left is to cross reference their unique identity (steamid/epic games id). Bot is very much a work in progress, but at least tracks some stuff.

quick mist
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is it just tailing and parsing the log or is it probing the server's Query or Beacon port for data?

long sable
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Currently just tailing and parsing the log

quick mist
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still, nice

long sable
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As I'm guessing the beacon and query will change somewhat while dedicated servers are still being worked on, and the log is generally easier to quickly update and fix towards if they change the formatting.

quick mist
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or things like misspelling 'true' and 'false' (:

jovial warren
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Well, your all welcome to beat up on my server I have out there... I'm working on a script that wipes it clean every 7 days. Its meant more as a "Try before you Buy" kinda server now...

long sable
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Yeah lol

faint wagon
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@mellow thicket yep, i think that confirms the bug

quick mist
faint wagon
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maybe the deconstructor bug? which one is that

quick mist
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if you mass-deconstruct, and then deconstruct again while the holograms of what you just zapped are still there, crash

faint wagon
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yep, that one LOL. i didn't realize that was the process, but that's what i did to crash it LOL

jovial warren
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btw has anyone made a list of console commands yet?

quick mist
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the only one I know is quit / exit.

alpine skiff
slim spoke
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there isnt a list of cmds for dedis yet

quick mist
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one of the devs said inline help is coming soon

slim spoke
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they are just basic

balmy pier
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for anyone who needed to know how to update... i reran the install command and everything works and picked up right where i left off
this command specificly (steamcmd.exe +login anonymous +force_install_dir "F:\TerrariaServer\satisfactory server\steamCMD\satisfactorydedicatedserver" SatisfactoryDedicatedServer +app_update 1690800 +quit)

quick mist
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that's one way to make Terraria more satisfactory

mellow thicket
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lul.. that path

jovial warren
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Hey so for the folks that are on my server right now hang tight i'm going to bounce it really quick to get it back in a tmux session.

slender idol
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Anyone seen this? [2021.10.28-05.26.09:877][ 0]LogGenericPlatformMisc: Error: SetEnvironmentVar n ot implemented for this platform: SteamAppId = 526870

quick mist
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you can ignore that

hearty terrace
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Hey everyone can I load a specific save from the console command line?

slender idol
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Annoyingly, Steamsubsystem shuts down so no query port.

quick mist
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not from the command line, no; you have to do it from the Server Settings panel as described on the wiki

slender idol
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Are there extra ports other than the 3 that open up for this?

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Like +1?

vapid pollen
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can one revert the client version?

jovial warren
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Ok, server back online... beat on it all ya want..

hearty terrace
quick mist
mellow thicket
jovial warren
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^

slim spoke
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dope which ports?

alpine skiff
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I've done port forwarding, cleared the UDP ports directly in firewall, made sure the log showed the port as listening when starting the server, but it still shows as offline. Any ideas why?

quick mist
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Don't open new ports at random, ask your server what ports need to be opened with ss or netstat

slim spoke
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i know that isnt in dedi help

slender idol
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Ahhhh okay, it opens Game Port and GamePort+1

jovial warren
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Well it is anyway after the lastest update..

quick mist
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not always

fluid turret
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It would be the same range sanctum

slim spoke
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ya it uses that range

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it tries 7777 if it cant have it then it goes up 1 til it finds port to start

balmy pier
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i want to test if my server is actually being port forwarded would anyone be willing at try and connect to it?

fluid turret
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I could

jovial warren
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sure

balmy pier
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ill do both ill dm you the ip

jovial warren
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nope offline

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hehe Discord is not terminal sanctum ๐Ÿ˜† I do it all the time my self too.

opaque ember
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my server updated via steamcmd and i'm getting "The server and game version are not compatible." when trying to join. launching client through Epic Games Launcher. any idea why they'd be different versions?

faint wagon
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@opaque ember update your client as well

opaque ember
mellow thicket
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also force the install with the update

faint wagon
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try restart both machines

long sable
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So I did find a command for the dedicated server

get <INI header> <INI key>
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Not sure if the set command works at all though, didn't change anything if I used a similar format.

alpine skiff
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After making sure everything was okay to go I decided to just add another server to the list using the same IP and it ended up connecting as a client rather than admin. So the client is online, but the instance I'm running as an admin still shows as offline. Anyone know if this will be an issue?

trail lichen
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uhm... what? รด.o

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friend told me that he could not join the server cause it is out of date - so I updated the server but the error is still there.

faint wagon
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hmm, you're the second person to have that issue in the last 10 minutes

alpine skiff
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What command did you use to update the server?

faint wagon
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same as the install command @alpine skiff

opaque ember
trail lichen
frosty gale
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Question. I play solo, and it keeps crashing

faint wagon
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@frosty gale try to not mass delete too quickly, there's a bug with mass delete then normal delete

frosty gale
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Got it

vagrant turtle
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ok, wtf... suddenly not the admin of my server .. simple restart of my client

alpine skiff
# trail lichen app_update 1690800

I ran this batch file {steamcmd +login anonymous +force_install_dir <Install_Path_Here> SatisfactoryDedicatedServer +app_update 1690800 +quit} and it worked correctly. I'm on windows though

alpine skiff
vagrant turtle
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ok, nvevermind.. just had to re-log in via the "server settings" tab

trail lichen
alpine skiff
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Anyone want to test if they can connect to my server?

slender idol
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Surely the beacon port is supposed to bind or at least show up in the log somewhere...

jovial warren
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ok so... side question of thing that was asked to me by one of my clients... because well.. another host has decided to word this is such an odd way i'm trying to figure out what the heck they are actually meaning.... Are you able to have multiple instances / game saves at the same time?

slender idol
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or does it not bind at all and it's outbound?

alpine skiff
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It bound for me

slender idol
alpine skiff
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It's one of the last lines in the log for me

slender idol
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Each "instance" has a ServerSettings.<port>

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It's not exactly made easy for multiple instance hosts thats for sure ๐Ÿ˜›

quick mist
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so you can load old (or different) saves and whatnot

jovial warren
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Right and thats what I figured... but another hosting company has listed up to "15 instances" as part of their Sales pitch for their recommended server... so i'm trying to figure out what the heck they are truely meaning by that... like actually runnning instances or just multiple game saves...

trail lichen
slender idol
jovial warren
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Not yet, still working on building our build templates for our clients.. so I haven't tested that part yet..

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trying to at least get the base build template setup so we can stand up servers quickly for clients upon request.. but i'm just trying to field current client questions..

slender idol
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I'm about to give it a shot so gimme like 5 mins?

jovial warren
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Yeah of course.

quick mist
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@jovial warren basically every time you start a server when there's already one running, it just binds to the next-higher port(s)

slender idol
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That's not what he's asking afaik

quick mist
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so there's no limit (in practical terms) of how many you can run concurrently

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but I think each instance will have its own separate saves

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(and admin user, etc.)

trail lichen
jovial warren
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Basically can you assign a world save as an "Instance" and then have that running at the same time with another "Instance" but from what I can tell with the amount of RAM this game consumes that might be a very bad idea on one of our 4x8 servers..

quick mist
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probably yes, that might not be wise unless you have a good hunk of RAM to dedicate

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4-6GiB per instance it looks like

trail lichen
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@alpine skiff the whole sequence works, server is available again. Thank you for the tip!

alpine skiff
trail lichen
quick mist
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yeah, not what you want if you're trying to make money with the service (:

jovial warren
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right... but we do Dedicated VPS servers so our clients are renting Thick provisioned instances we assign.. sooo... they are basically capped at the ram mount they rent.

alpine skiff
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Speaking of lag. Is there a way to check ping?

quick mist
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at the server browser

ionic gale
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does anyone know how to invite friends to server?

quick mist
trail lichen
alpine skiff
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Ahhhh, duh!

quick mist
alpine skiff
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Thanks guys

ionic gale
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okay im using amp so would it be the one they gave me or my router IP?

quick mist
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I don't speak Amp

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sorry

alpine skiff
trail lichen
dim mesa
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Anyone wanna mess around on a dedicated server?

ionic gale
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thanks @trail lichen

trail lichen
alpine skiff
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Ahhh, then that's about a lightyear above my paygrade

frosty gale
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hello guys how to uppdate the server

quick mist
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the only tools I usually need are ssh, vim, and screen or if I'm feeling zealous, systemd

toxic stump
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anyone using G-Portal as a server provider? and having issues with conveyor lifts making the game poo itself and crash?

quick mist
jovial warren
fierce nacelle
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Anyone of you guys have successfully installed mods on Dedi server?

quick mist
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bit early to be looking for mods methinks

jovial warren
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Who the heck is the over achiever building mods for an experimental build??

trail lichen
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yeah, I never played SF with mods as the game is not even finished yet. I'm happy that my server is running! ๐Ÿ˜„

quick mist
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hear, hear

jovial warren
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I 3rd that..

faint wagon
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anyone else have black water in their pipes on dedis?

full vector
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you need to replace the filters..

vagrant turtle
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don't get me wrong, I do play modded games, but so far, this is one that I don't want to use mods on.... except the toilet flush

full vector
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but its a known issue, all pipes do that

quick mist
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what an odd way to spell 'crude oil'

faint wagon
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@full vector 'doh!

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๐Ÿ˜‚

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also, is health supposed to auto regenerate up to 3 bars still? Mine doesn't ๐Ÿคทโ€โ™‚๏ธ

slender idol
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It's not pretty, but it works.

jovial warren
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o_O

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let me guess 8.6GB of ram consumption

slender idol
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Sorry this was in answer to your question of multiple instances.

jovial warren
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no no I get it but Why would anyone want to do that other than just chewing up a ton of Ram?

slender idol
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Well each instance needs its own thread to function?

jovial warren
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also does it just show up as another server or a sub server or do you have to input it as a fully separate server in the server manager

slender idol
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It's a fully separate server

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Different port, everything

jovial warren
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gotcha

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does it do the whole "this server isn't claimed" thing?

slender idol
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Yeah

hearty terrace
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is there a command to manually save?

faint wagon
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i'd love a console command to trigger a save, then a backup script on the host

trail gull
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I am trying to get a dedicated server, running the command given i get access is denied

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any help would be nice

faint wagon
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which command?

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also, linux or windows?

trail gull
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windows
command is
steamcmd +login anonymous +force_install_dir <C:\steamcmd> SatisfactoryDedicatedServer +app_update 1690800 +quit

faint wagon
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having steamcmd in the root of your c drive will likely require elevating your permissions to administrator. try running command prompt as admin, then run the command again maybe

trail gull
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I have tried to run cmd as admin and unfortunately i run into the same problem

faint wagon
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i don't think you need the < and > on the the C:\steamcmd

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not sure if that will help

trail gull
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alright i fixed it
you were right
way to fix it is to get your cmd into steamcmd folder and running the command without the <>

ionic gale
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how does one invite a friend to a server using AMP?

slender idol
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Anyone found a savedir commandline flag yet?

jovial warren
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not yet.. but I just borked my game install.... thought maybe I could get some better performance by switching to vulkan...

jovial warren
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yeaaa..

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I wish there was a native Linux install for Satisfactory as the game client.

quick mist
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perhaps one day

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UE does make it doable

jovial warren
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yeah since we have a linux dedi option... why not for a linux client?

twilit fox
full vector
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They are unlikely to support a linux client because the cost/reward factor is just not in its favor, when it already runs mostly fine in proton or whatever

jovial warren
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the sad thing is mostly from what I've come across is that it runs better with Proton on Linux than it does in windows.. but.. just wishful thinking of a native Linux client..

twilit fox
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With SteamOS more linux support may come, if the deck takes off. That poor steam deck trying to run this game though

rose valley
patent wren
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wheres the best place to advertise a dedicated server?

reef verge
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Experimental on Epic patched this morning and now is not compatible with the Dedicated server? I have tried patching the server but no patch available? Any ideas?

fluid turret
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Are you using steamcmd?

reef verge
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Yes

hearty terrace
reef verge
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Windows 10

hearty terrace
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assuming linux based off your last comment

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oh

reef verge
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Was working 100% last night

fluid turret
# reef verge Yes

Have you run steamcmd recently, each run it automatically updates steamcmd then you need to try installing updates for the tool

reef verge
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Several times this morning

hearty terrace
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hmm yeah, I've heard to use the install commands and not the update commands when trying to update

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I ended up reinstalling the server and that worked for me

reef verge
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Will try that thnx

fluid turret
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there actually is no difference, atleast I have never seen anyone point out the difference in commands

hearty terrace
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I just grabbed the save and made the server exactly how I had the previous one

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same name, everything

tepid comet
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Can I symlink my save from the server directory to the parent SaveGames directory? I want to share saves between the two directories

fluid turret
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@reef verge Make sure you dont have more than one FactoryServer.exe

fluid turret
reef verge
fluid turret
tepid comet
# fluid turret Why exactly do you want to do that

because generally I play as a client on my server but there are a few things that require me to be a host player such as interacting with trains and for this I need to have the save outside the dedicated server

hearty terrace
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all in all, took me about 5 mins to 10 mins to reinstall a fresh server with the latest update

fluid turret
tepid comet
full vector
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in steamcmd, there is no difference between install and update, and the update command should also include the force_install_dir directive - the wiki unfortunately leaves that out, which i think is whats tripping up some people

full vector
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seems like the update command was removed from the wiki now though

tepid comet
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I made two .bat files. One for install, update and verify, and another one for regular startup. Shall I put them in the wiki?

fluid turret
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I legit have never done a symlink on windows, never crossed my mind that it was a thing

fluid turret
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just dm him or send it here Flummi

tepid comet
fluid turret
alpine dawn
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So, my wife and I played on the new dedicated server for over 2 hours to test and had no issues. Pretty happy with the results ๐Ÿ™‚

alpine dawn
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Program was hard coded to store it's data on the c drive in program files

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I wanted it on the data drive array

tepid comet
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hope this helps, feel free to edit of course

tepid comet
tepid comet
tepid comet
# jovial warren yeah since we have a linux dedi option... why not for a linux client?

many reasons, here's a few: many flavours of linux times many different graphical environments times many different graphic drivers times many different graphic cards times many different ways to get sound out of your speakers times ..... . That equals a lot of very different configurations that would have to be tested and / or at least have to be kept in mind. And then there are only very few people actually running linux on a desktop compared to Windows or Mac.

dense monolith
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Hey, i need little help, with the Setup on a Windows server.
I Installed the Server with steamcmd, install was all successful, but now i will start the Server and the cmd says always an error:
Error: SetEnvironmentVar not implemented for this platform: SteamAppID = 526870

tepid comet
slender idol
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Thankfully it looks like we've got all our automated provisioning stuff setup. That was a pain! ๐Ÿ˜‚

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Just collating the various tweaks for our knowledgebase now.

dense monolith
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again the same problem.

alpine skiff
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So I've got my server up and running and am actually playing on it right now, but when I ask my friend to join they tell me that it's offline. Does anyone know how to fix this?

dense monolith
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here is my log

tepid comet
alpine skiff
dusk flicker
dusk flicker
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Have you tried connecting to your server from outside your network yourself?

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Eg tether to your mobile and then try to connect

alpine skiff
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No, I wasn't sure how to test that

dusk flicker
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Sounds like your network isn't configured correctly

timid slate
alpine skiff
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My Host NAT is open and the log showed that it was listening to 15000 and 7777 so I figured it was fine

reef verge
alpine skiff
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Although Im pretty new to all of this with this being my first time trying to host a server

dusk flicker
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You also need 15777 if I'm not mistaken? (I'm on my mobile so I'd have to double check that's the correct port)

alpine skiff
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I do have that being forwarded, but I didn't see it anywhere in the log

dusk flicker
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15777 is the query port

sharp pagoda
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Does anybody encounter a save game brick so far? Got some belts that are bricking the save game when deleted. (Only on dedicated server, works normal in singelplayer)

alpine skiff
# dusk flicker 15777 is the query port

I see. I've made sure to clear them through the firewall also. So I've forwarded all three and then allowed connection to all three. I'm not sure what else I could do

dusk flicker
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That's all you should need to do. Did you point the ports to the local ip of your server?

alpine skiff
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I did. Everything looks to be set up correctly

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They're in slovenia, could that be the issue?

dusk flicker
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Wouldn't matter where in the world you are if it's configured correctly

alpine skiff
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How can I test it outside of my network?

dusk flicker
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Can your desktop tether to your mobile?

tepid comet
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give someone here your IP and ask them to connect?

dusk flicker
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Or that

alpine skiff
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Actually yeah my pc could just use my hotspot

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Dont know why I didnt think of that lol

dusk flicker
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Yeah if you hotspot to your mobile then try that

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If it doesn't work it's something not setup correctly

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Also make sure you're using your external IP and not your lan IP

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I've seen that mistake more often than I'd like to admit

tepid comet
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I improved the .bat file in the wiki more. Now, where do I sign up for head pats from Jace and Snutt? ๐Ÿ˜›

slender idol
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As a heads up

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The standard -Multihome flag for IP locking works

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So -Multihome=111.111.111.111 would lock your ports to that IP if you have multiple

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Just a little bit of fun knowledge

velvet abyss
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not satisfactory directly related but anyone else using this nssm thing? i got it setup but i must have not picked the right directory or something, its creating a blank game

velvet abyss
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like, it prompts me the game is unclaimed again

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doesn't seem to be loading the save

alpine skiff
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Dont tell me they have to use my public IP and not my lan IP

dusk flicker
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Well they aren't on your local network are they

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Lol

slender idol
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Realistically it should load that

dusk flicker
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If you want people to play that aren't behind your router they need to use your public ip

alpine skiff
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Okay since I can't post a gif just imagine me facepalming lol

velvet abyss
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yeah i have been running the server fine no issue (well, minus the crashing). i'm talking about the service manager thing the wiki lists

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"This will pull up a GUI for configuration. Set the "Path" to the location of FactoryServer.exe, You can modify other settings if you want, but that's the only required step. Click "install", then run this command."

dusk flicker
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Don't know bout y'all but running satisfactory on unraid is great

alpine skiff
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So I used my public IP and they're still showing as offline. Could I send it to one of you to test?

rose valley
velvet abyss
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uuuh i have been sending the crash reports whenever i get them. there are logs in the server directory is there a way for me to send those to you

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i'm dumb and don't know what a callstack is exactly

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it seems like most of them are related to deconstructing multiple structures which i think has been reported

rose valley
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Ah yes. we know about that one.

velvet abyss
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yeah, i figured, i wasn't going to do much complaining since i was pretty sure it was on your radar

oak steeple
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guys how can i update the server ? On windows

velvet abyss
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there's the line on the wiki about the server uploading crash reports by default on linux. does it do the same on windows?

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or is it possible to add that same line and change false to true to make it do so

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also hi i love the game btw! great job whatever it is you do sorry not familiar with yalls names

slender idol
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That's moreso that linux will give a core dump

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-fullcrashdump is the flag on windows for UE4 in general though

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Not sure if it applies here.

rose valley
alpine skiff
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I'm so confused.... I started the server while I was tethered to my phone's network and had my friend try to connect only for them to say that it showed up as offline... Then I unplugged my phone from the PC and plugged my ethernet back in and it magically appeared as online. I will never understand networking lol\

velvet abyss
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i'll change that then so you guys get some more data

oak steeple
#

How do i update the Server on windows ?

velvet abyss
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the same way you installed it right now

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that steamcmd line

oak steeple
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app_update 1690800 is enought ?

slender idol
# alpine skiff I'm so confused.... I started the server while I was tethered to my phone's netw...

To explain:

In basic terms, when you start your server without the -Multihome flag (which is by default) you will be broadcasting the server on all interfaces (0.0.0.0). Which means that when you tethered to your phone, it will be broadcasting on that IP (which will be different to your home internet IP address)

So if you gave your friend the home IP, that explains why when you pulled the tether and replugged in your ethernet, it magically appeared.

velvet abyss
#

no you need to do the exact same line to install it from what i understand

#

the update part isnt working

slender idol
#

but louis is correct, its the same regardless of if you're installing or updating

oak steeple
#

just wanna make sure ill keep msy save

velvet abyss
#

oh it actually is. i didn't even read it

#

ya when i c&ped the line again to update earlier my saves stayed

brisk parrot
#

im having the same issue as @oak steeple cant figure out how to fix it

slender idol
#

Well your saves aren't located in the install directory

slender idol
#

The server seems to hang onto those files and not update them post-launch even if you reinstall, causes a bit of a headache.

fathom ore
#

Can someone please advise how to check if I have the right ports open? netstat -p udp -a shows 15000, 15777 and 7777 entries.

slender idol
#

You should also have 7778 as well

#

sometimes

#

but that would be correct for Beacon, Query and GamePort yes

#

At least at the default.

oak steeple
#

hopefully that works

#

at least it does update now

fathom ore
#

Ah I think one of my port forwards didn't save

slender idol
oak steeple
#

but it does validate it without the validate command

rose valley
oak steeple
#

ok ๐Ÿ˜‰

#

starting server to test now

slender idol
#

Validate will compare all the game's files against what is up on steam at the time. Just updating will just grab any you don't have, and won't check the ones you do have.

rose valley
#

validate will also force an update if there is one available and your steamdb is a little out of date.

tepid comet
#

good to know

oak steeple
#

i can connect thx guys

#

any chance the pipe hole crash is fixed ?

tepid comet
#

fwiw, here's my do-it-all bat file for windows. It installs, updates, validates and starts the server and if there's an error it will keep the terminal window open so you can take a look at it:

set steamcli=c:\steamcmd
set satisdedicated=d:\SatisfactoryDedicatedServer
set steamopts=validate

%steamcli%\steamcmd.exe +login anonymous +force_install_dir %satisdedicated% +app_update 1690800 %steamopts% +quit
if %errorlevel% neq 0 pause & exit /b %errorlevel%
cd /D %satisdedicated%
FactoryServer.exe -log -unattended

It's also in the wiki.

stray zealot
#

I just want the uranium node to be fixed and coop not crash client

cedar notch
#

how i can start the server in ubuntu. Satisfactory is installed ๐Ÿ˜„

slender idol
#

cd <your/install/dir>
./FactoryServer.sh

#

voila

tepid comet
#

Bogdan, if I may: is symlinking the saves from server to the parent directory a good idea? I want to not have to move them back and forth all the time when I run into these "works only for the host" situations (trains, possibly conveyor lift floor holes, etc.)

cedar notch
#

hm

slender idol
alpine skiff
rose valley
slender idol
tepid comet
#

whoops, sorry I left the ping on

slender idol
#

Oops. Same ๐Ÿ˜‚

slender idol
tepid comet
#

also: is this your rabbit? It's huge ๐Ÿ˜ฎ

alpine skiff
rose valley
slender idol
tepid comet
#

I like to think there's some entity in the game that dispatches space ticks to get in the way of the player building her factory

unborn hill
#

Is anyone able to play on their servers at the moment? Got an update on gameclient last night. And on server today. But they are not compatible so cant log on. ๐Ÿค”

slender idol
cedar notch
#

How can i fix that? Refusing to run with the root privileges.

slender idol
stuck drum
#

so, dedicated servers, i'm guessing that means like say, minecraft style, leave it running, anyone whitelisted can join etc?

slender idol
alpine skiff
#

Y

stuck drum
#

same deal yeah

#

that sounds awesome

rose valley
unborn hill
slender idol
#

@unborn hill

steamcmd +login anonymous +force_install_dir SatisfactoryDedicatedServer +app_update 1690800 validate +quit

You did that?

dusk flicker
#

Passwords can be leaked for community servers

#

Whitelists still jave their use cases

rose valley
rose valley
#

I agree that sharing passwords is a vulnerability but that's probably changing.

slender idol
dusk flicker
#

Yea I didn't mean it's the be all and end all

rose valley
dusk flicker
#

But they definitely do serve a good purpose from time to time

slender idol
slender idol
alpine skiff
#

So my server is working perfectly now, but when it wasn't working the log would end at this red line every time and seemed to stop running. Any ideas why this might have been? In case it's an issue when I wake up tomorrow lol

unborn hill
slender idol
tepid comet
slender idol
#

Mind you, if you click the console at all, you will pause the process

#

Do not click on the black bit.

alpine skiff
#

It just stopped. After a few minutes of it doing nothing I would always just closed it out

tepid comet
#

my server was running fine last night but now it "appears to be offline" and I can't get past the red line

#

something's afoot

slender idol
rose valley
slender idol
#

Make sure server is off

atomic pasture
# timid plank

Make sure satisfactory is not running while doing that. Happened to me to and fixed it by just shutting satisfactory down

dusk flicker
alpine skiff
timid plank
tame solar
#

it is true that Minecraft whitelists support both account ID and plain usernames

tepid comet
alpine skiff
slender idol
#

If it's not there, you're all good.

slender idol
rose valley
# tame solar wouldn't whitelists need to tie to EOS ID, so that when someone changes their ac...

They would. And I agree they are convenient. The problem that I have with them is that they are a sort of security through obscurity in the sense that you can figure out someone's EOS/Steam ID quite easily. So to the determined, resourceful attacker, they are just a mere annoyance.

Not that sharing a single password is better than that but I'd much rather go towards having individual passwords myself.

tame solar
#

thank you for the answer ๐Ÿ˜„

brisk parrot
#

what pots need to be forwarded?

#

ports*

tepid comet
dusk flicker
#

But then if you wanted to find out if someone has leaked there password eg, two people connected using the same credentials how would we identify them? Seeing as passwords should remain confidential

frosty gale
timid plank
tepid comet
brisk parrot
#

is it udp or anything else?

slender idol
slender idol
#

Beautiful!

leaden grotto
#

Nice

frosty gale
#

If you guys want a easy way to install the server you guys can use "pterodactyl" on linux. They have an egg for this game it's on "beta" but it's easy.

unborn hill
#

@slender idol Managed to make it work. Thanks for the help!

lofty latch
#

pterodactyl - easy - pick one xD

slender idol
alpine skiff
#

Ahhhh so that's what that post on the QA meant

frosty gale
tepid comet
#

(I'm sure nobody ever made that pun)

alpine skiff
#

I thought they were legitimately asking for pterodactyl eggs to be added to the game

lofty latch
frosty gale
lofty latch
#

I've got the fun today of recording and editing a video about setting up Satisfactory in AMP

#

I have to drink constantly otherwise you can hear clicks and pops from my mouth moving xD

tepid comet
#

Problem: I moved the save games from the server directory up so the regular game can see and load them. Except it doesn't see them.

rose valley
#

Create a save from within game, check out where it is placed and copy saves there.

tepid comet
rose valley
#

Also there is no filesystem watcher that looks for new saves so if you already have the load menu open, then save won't appear there unless you reopen that menu.

tepid comet
#

there are save files in the directory I moved them to. Are those remains from an earlier version?

alpine skiff
slender idol
lofty latch
tepid comet
slender idol
#

Valheim did a similar thing. Wasn't impressed.

#

But, they fixed! ๐Ÿ˜„

lofty latch
#

if you run it as a service it ends up in C:\Windows\ServiceProfiles\NetworkService\AppData\

#

on Linux you can at least do something about this

slender idol
#

News to me without a savedir flag

lofty latch
#

yeah, I wrote a library that hooks into the executable and redirects file/directory open/create/read requests

#

so when the app tries to open /home/whatever/.config/foo/bar it quietly redirects it to a path of your choice

#

the app has no idea anything is different

alpine skiff
slender idol
#

Cool stuff!

lofty latch
#

I nearly deployed this feature for Valheim until they sorted it xD

#

Valheim is ofc Unity rather than Unreal

tepid comet
rose valley
#

Don't delete the ServerSettings or ServerManager files but anything else can go away.

tepid comet
#

gotcha!

foggy agate
#

but where are the ServerSettings?

#

I don't get it. in my steam user only the save files appear.

rose valley
versed valley
#

Is there an open server list?

rose valley
foggy agate
#

At least for me they arn't in the saved directory.

rose valley
#

Go into SaveGames

foggy agate
#

there are only the saveGames no .ini files in there.

rose valley
#

The ServerSettings file is not an ini file. It's a binary. It contains sensitive things such as passwords hence why it's not a text file. All you can do with it is delete it to reset your password.

foggy agate
#

ahh okay, now it makes sense.

#

I just wondered because they talked in the wiki about .ini files, that just weren't there for me ๐Ÿ˜„

brisk parrot
#

any idea whats causing this, i did port forwarding, allowed through firewall, just keep getting error

native osprey
slender idol
#

Usually that works

lofty latch
#

one does not port forward an executable ๐Ÿคฆโ€โ™‚๏ธ

brisk parrot
#

i port forwarded the three ports suggested, i allowed the exe's through the firewall

slender idol
#

Well if they try the exe, and it works, then no problems, they're likely missing the GamePort+1 though

#

Which isn't explained in the wiki

#

Thats the port those unet things try to connect to

rose valley
atomic pasture
lofty latch
#

I'm being told that the game port is now 7778 rather than 7777?

main void
#

grr works calls, no more playing around, see you all later

rose valley
wraith skiff
#

when will version 170429 FactoryServer online..?

lofty latch
thorny temple
#

from what I see on my own running server, 15000 is now 7778

lofty latch
#

never mind - it's a user being daffy and me being panicky xD

#

hundreds of new satisfactory servers go up and I'm sat here like :\

rose valley
#

Business is booming.

lofty latch
#

no kidding

#

I literally cannot keep up with the sheer number of people I've got to deal with

#

todays job is putting together more documentation and tutorials

native osprey
lofty latch
#

not at all, just not advertising 'hey free stuff' for more than a few seconds xD

#

you are indeed welcome to it ๐Ÿ™‚

worn heath
#

Bogdan my fix of server not working was to just add -MultiHome=<ip> because i have 2 ips on dedicated server and i allocated that another one and just hell happen

rose valley
rain sun
#

Yo, so why does satisfactory server not appear in my library? (even after switching to tools)

lofty latch
#

I wonder if -MultiHome=0.0.0.0 will behave as intended

atomic pasture
#

So, i just noticed that i don't have signs on dedicated servers? Is it just a dedicated server thing or what's going on? Checked my singelplayer save and signs was there.

worn heath
#

by default its 0.0.0.0 i think

rose valley
lofty latch
#

I know, but I've seen apps be daffy when you do that

#

I've seen it allllll

tame solar
lofty latch
#

or things like -MultiHome=::1 , or -MultiHome=[::1]

rain sun
#

Did you all have dedicated server tool right off the bat?

worn heath
#

about dedicated servers rn its no way to make plugins or interact with game? or that will be soon tm, like to make some way to protect idk buildings from x users

rose valley
atomic pasture
lofty latch
#

lol xD

rose valley
#

We don't support IPv6 at the moment, btw.

lofty latch
#

boooo

tame solar
rose valley
#

We are boomers.

tacit finch
#

Why the hell no IPv6 Support?

#

go with the time XD

lofty latch
#

this is the thing I hate about when a game server is suddenly really popular

#

if I mis-step, hundreds of servers go offline >_< gotta tread lightly and test everything a kajillion times

rose valley
#

Well I tried enabling it and things blew up in my face. So I'll have to take some time to figure out why it isn't working but I'd say it's a must.

worn heath
#

someone did stress testing satisfactory server with more than 4x players?

rain sun
#

how to get dedicated server tool ๐Ÿ˜ฆ

lofty latch
tame solar
lofty latch
#

command line only right now

tacit finch
#

Mhm

lofty latch
#

okay but -GamePort is now -Port and is working as intended?

#

so indeed all 3 ports can be reassigned and it behaves?

rain sun
#

Alright ill do it the cmd way

rose valley
lofty latch
#

aye, but I can do -Port={{$ApplicationPort1}} -BeaconPort={{$ApplicationPort2}} -ServerQueryPort={{$ApplicationPort3}} and it'll all behave the way I'm expecting

rose valley
#

yessir

lofty latch
#

excellent

worn heath
#

its any rule where i cant share my server ip in any channel? ( because of idk someone will yoink ips or bitch with people ) to just test

lofty latch
#

you saw nothing...

brazen flame
#

hey hey, so, if i wanted a mate to join my server, all i need to provide to him is my external ip address right?

tacit finch
#

My guess is still that the no IP sharing rules comes for people who host it on their home network.

People who post a TLD have in 9 of 10 cases way more experience in this regard and know what they do.

@rose valley Prove me wrong ๐Ÿ˜„

lofty latch
#

@rose valley btw is there going to be any documentation for the beacon protocol? Is that some standard Epic thing or something in-house?

#

it seems to be used to provide the console so I'd love to access that

worn heath
#

i mean i have that on dedicated and behind firewall + ovh thing soo for me ddos is just normal because i have more servers in other games

rose valley
proud dagger
worn heath
#

or thing where we can host beacon port or query one with seperate app than using game itself and redirecting to gameport one

lofty latch
rose valley
lofty latch
#

a rest API isn't ideal though because you can't stream it - something more similar to WebRCON (Websockets based) would be better.

rose valley
unborn hill
#

Another quick question. Anyone had any issues with parts going invisible all of a sudden. Pipes/conveyors. They are still there, you cant walk through them, but can't see them. A restart of the server fixes this for a short time.

lofty latch
#

there's also standard protocols like the valve RCON protocol which lots of tools support, but that does have the same problem of sending passwords in plaintext... this is a problem AMP has because we similarly don't like users setting things up in insecure ways

rose valley
lofty latch
#

frankly though being able to send input to STDIN to run admin commands would make me very happy

#

if I can invoke kick/ban and get player information

proud dagger
rose valley
lofty latch
#

number of players and player limit

tacit finch
#

PLayer Count

meager summit
#

version would be nice for the people getting version mismatches anmd not knowing which needs updating

rose valley
#

We have version but it's just a build number and not the nice version. We'd probably need to add that information to the UI with the version mismatch message.

proud dagger
meager summit
#

what was the deal with all the mismatches yesterday? i couldnt quite tell what people didnt have updated but it was getting a lot of people

smoky pollen
#

I have a problem installing the server on steam cmd, it says: Access denied

brazen flame
#

hey hey, so, if i wanted a mate to join my server, all i need to provide to him is my external ip address right?

meager summit
#

does steamcmd not update stuff properly?

tacit finch
#

For the Server Version it would be nice if it could check the Server Version of the Joining player. Server sees ahhh my Version is older and I have no player? Lets restart and get the newest Server Build.

tame solar
tacit finch
#

steamcmd handles update good enough you just need to tell it to do so.

rose valley
rose valley
meager summit
#

it seemed like user errors tbh, not knowing how to use their tools but idk about steamcmd so couldnt say

tame solar
#

the nice version is also kind of hard to track, but it's gotten better since update 2
notice some patches share the nice version but differ by build numbers, or have been released with separate patch notes for stable and experimental

smoky pollen
#

Anybody knows how to fix this error?

meager summit
#

run with admin priv? or is that a linux cmd

lofty latch
#

no - he's put <> in the path

#

he copied it verbatim xD

lofty latch
smoky pollen
#

il try

meager summit
#

but then there wont be a space between path and command!

lofty latch
#

there is a space, he added extra characters

#

oh wait he also completely typed the command wrong...

#

loooool

#

impressive

smoky pollen
#

force_install_dir C:\steamcmdSatisfactoryDedicatedServer
so.. like this?

lofty latch
#

no - you've skipped half of the command

full vector
smoky pollen
lofty latch
meager summit
#

steamcmd +login anonymous +force_install_dir <Install_Path_Here> SatisfactoryDedicatedServer +app_update 1690800 +quit

thats the wiki one right? might wanna follow the wiki yourself

rose valley
tacit finch
#

plainPassword bad mkay

brazen flame
#

hey hey, so, if i wanted a mate to join my server, all i need to provide to him is my external ip address right?

proud dagger
# smoky pollen ?

SET STEAMCMD="C:\steamcmd\steamcmd.exe"
%STEAMCMD% +login anonymous +force_install_dir "C:\Satisfactory Test\Server 1" +app_update 1690800 validate +quit

#

Copy and paste that into a text file

lofty latch
proud dagger
#

Name it install.bat

rose valley
lofty latch
#

a few studios use our RCON implementation actually, esp for Unity games

proud dagger
#

UE4 does have a standard RCON protocol but steams source is just as well and easy to use

lofty latch
#

they both have the problem that @rose valley was worried about with REST though in that it's not secure

#

unless the user can be trusted to take extra steps, the password is sent cleartext over the wire

full vector
#

unless he wants transport encryption, no protocol is going to improve that - and he said thats not wanted ๐Ÿ™‚

proud dagger
#

I missed that

rose valley
#

UE4 Has something called online beacons which we are using as our secure comms channel and also as a remote console.

#

It's not that I don't want it (https) it's that we'd have to write an HTTPS server ourselves since what comes with the engine does only HTTP. That's a big undertaking, especially if you want to do it right.

full vector
#

maybe the rcon support i'm thinking about is actually a plugin that many UE4 games seem to share

brazen flame
#

hey hey, so, if i wanted a mate to join my server, all i need to provide to him is my external ip address right?

tacit finch
#

yes

#

but dont make it public

#

Never ever make it public

#

Dont even think about it

proud dagger
#

Leave that to the professionals ๐Ÿ•ด๏ธ

lofty latch
lofty latch
#

I believe Space Engineers uses this approach

tacit finch
#

Ahh btw. Bogdan...you guys want to put something akin to a FileService into the Game. (handling saves and so on) how is this going to work? sftp would be a bit overkill (and almost impossible) ๐Ÿ˜„

lofty latch
#

it's also commonplace enough that people wouldn't have a hard time using it - heck I'd even have someone write the code samples for you xD

#

login request is the wrong word, authentication token

rose valley
regal heart
#

im kinda new to this stuff but i would like to understand more about dedicated servers....
so if i run it on my local pc how will my friend connect to it ? will he even be able to ?

or i do need to purchase a server to host the game on it ?

rose valley
rain sun
#

I cant do this shit

proud dagger
#

If we could set the place for saves manually through arguements, server providers would be able to take care of save transfers without a problem by default. But the way itโ€™s set now, we have to do it ourselves. Giving remote access right now is impossible due having to protect customer data

lofty latch
#

I think Jace might have my details? we talked at one point - scratch that, that was 2019 - I doubt he remembers xD

tacit finch
rain sun
#

The command for the windows cmd in the wiki does not work for me

regal heart
#

i cant find the satisfactory dedicated server on steam and i did show the tools

rose valley
proud dagger
lofty latch
#

FTPS is not a trivial protocol to implement

proud dagger
rain sun
#

oh

#

hold on

frosty gale
lofty latch
#

because they need oversight of those kinds of details

rose valley
lofty latch
#

๐Ÿ‘

rain sun
wraith pebble
#

what docker images are you guys using?

proud dagger
proud dagger
rain sun
#

Nothing happens :((

lofty latch
#

I should really stop stalling here and make this damn video >_<

knotty timber
#

Success! App '1690800' already up to date, however getting "version not compatible" after the latest update?

proud dagger
rain sun
#

I already installed the update before

#

it might be that

#

but i just want the tool

#

and it does not appear anywhere

proud dagger
#

What tool?

#

Steamcmd?

rain sun
#

server tool

full vector
#

If you never ran a dedicated server before, then starting your experience with a very experimental server with first-draft documentation is probably not going to make you super happy ๐Ÿ˜„

steady hollow
#

the server tool isnt available yet because of issues with steam

rain sun
#

ohhhhhhhhhh

rain sun
#

I mean I ran a mc server

#

hope that counts

proud dagger
foggy agate
#

not really. Mincraft is super easy in its vanilla state

rain sun
steady hollow
#

minecraft is literally java -jar Minecraft.jar lol

steady hollow
rain sun
#

so no server

#

alr

proud dagger
#

Servers exist bud

rain sun
#

Im confusion

proud dagger
#

Not sure what the confusion is

steady hollow
#

You just need to use steamcmd

proud dagger
#

If youโ€™re running locally run it via command line

rain sun
#

ohhhhh

#

damn it

steady hollow
#

oh ffs

foggy agate
smoky pollen
#

how do you connect to your server? for a different pc? on my server a command prompt for satisfactory didnt pop up.

proud dagger
steady hollow
#

@mystic inlet any chance we can have https:// developer [dot] valvesoftware [dot] com whitelisted for the steamcmd usage instructions?

lofty latch
#

plus the management tools for game servers add functionality that'd be even more work to sort out

proud dagger
smoky pollen
#

kk

river sand
#

I have managed to get it to work so must be easy ๐Ÿ™‚

steady hollow
#

also 1990's called they want their bat files back :P

proud dagger
worn heath
#

8GB of memory usage while loaded save smh

steady hollow
#

makes sense

foggy agate
worn heath
#

but connecting to server is long af

lofty latch
#

that's my schedule for my satisfactory server

steady hollow
lofty latch
#

I'm not a host, but yeee

steady hollow
#

brb reactivating my revolut

#

smashes card on table I NEED THAT

leaden grotto
#

Does anyone have an open server yet?

proud dagger
#

One day Iโ€™ll have a channel I can advertise my business in xD

lofty latch
leaden grotto
#

I want to see the chaos

proud dagger
worn heath
#

can someone say if connecting to 135.148.69.23 is long? maybe because its just big save

leaden grotto
proud dagger
tacit finch
#

o_O

#

never ever share a IP

proud dagger
#

Donโ€™t worry Iโ€™m a professional

tacit finch
#

xD

proud dagger
#

XD

lofty latch
#

sharing an IP is no different from sharing a domain ๐Ÿคทโ€โ™‚๏ธ

leaden grotto
#

Sharing IPs aren't that bad

worn heath
#

if someone shares home ip then go nuts

leaden grotto
#

You can't do much with a global ip

worn heath
#

even if you have domain its still ip

proud dagger
#

I mean if you go on summits stream and post your IP the DDOS ensues sooooo

leaden grotto
#

If all ur devices have basic firewall nothing rly bad happens

tacit finch
#

Just saying that its bad to share homeIPs ^^

hidden rock
#

Time to do a Distributed Delivery Of Satisfactory

leaden grotto
river sand
#

Would it be a good idea to have the drone station names showing in here also do you think?

rain sun
#

You know when they said dedicated servers

foggy agate
proud dagger
#

Yea none of my IPs I share are home, I have all mine in data centers with proper corero smartwalls :3

rain sun
#

I thought it was their server

leaden grotto
#

@proud dagger @lofty latch how much activity have u guys been getting

lofty latch
#

I had 11 people on my server at one point xD

slender idol
#

I've got a guy going for 20 people

proud dagger
slender idol
#

I wish him luck

proud dagger
#

Arc

#

My boy!!!

slender idol
#

Beat you to it ๐Ÿ˜‰

lofty latch
#

I had a fair number because I was among the first to get the server working here xD

proud dagger
#

I didnโ€™t know this place existed until yesterday xD

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I mean I have the game and have been waiting for dedis to come

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One of my partners was like yo itโ€™s finally here xD

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But like I donโ€™t want to advert here all scummy like

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Throwing my name around and stuff it just doesnโ€™t feel proper

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Now a shameless promotions channel Iโ€™m all for it ๐Ÿ™‚

leaden grotto
#

Reddit might be better

foggy agate
proud dagger
proud dagger
#

Lololol

steady hollow
#

it would probably be a good idea to have a host showcase somewhere

proud dagger
#

Yea as great as the idea is, it would be some work for them to weed out the people who arenโ€™t really good providers and just want money and those who care and offer superb services like @slender idol

steady hollow
#

anyways time to make factorygameinstaller.exe brb

steady hollow
slender idol
proud dagger
lofty latch
#

@rose valley btw does the game client respect the +connect ip:port command line flag?

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because then we can do steam://connect/526870/1.2.3.4/15777 for example

proud dagger
#

Thatโ€™s a rabbit hole my friend

steady hollow
#

does epic have a corresponding feature

lofty latch
#

it works really well for Valheim - and I do not believe it does

proud dagger
#

Epic

steady hollow
#

cause if not we're getting feeaatureee disparityyyyyyyy

lofty latch
#

it's just a command line flag, the fact that epic doesn't use it doesn't matter too much

proud dagger
#

Iโ€™m gonna be the guy throwing key words into every sentence so the bot reacts and I feel special

steady hollow
#

good god please dont

proud dagger
#

Eyyyyyy ๐Ÿ˜›

rose valley
proud dagger
#

Epic response

lofty latch
#

๐Ÿ‘

rain sun
#

[2021.10.28-10.38.39:487][ 1]LogOnline: Warning: OSS: EOSSDK-LogEOSP2P: NAT Detection failed, unable to resolve host
[2021.10.28-10.38.40:022][ 17]LogOnline: Warning: OSS: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].

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hopefully my ip address was included

river sand
#

@rain sun have you set the ports up?

rain sun
#

yeah so

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what is that

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hold up imma check wiki dont bother

steady hollow
#

In computer networking, port forwarding or port mapping is an application of network address translation (NAT) that redirects a communication request from one address and port number combination to another while the packets are traversing a network gateway, such as a router or firewall. This technique is most commonly used to make services on a host residing on a protected or masqueraded (internal) network available to hosts on the opposite side of the gateway (external network), by remapping the destination IP address and port number of the communication to an internal host.

#

dooo you have docker installed?

proud dagger
lofty latch
#

@rose valley point of note - the steam://connect/ format expects the game to respond to steam query on that port number - if you want to invoke it directly without requiring the server to speak steam it's steam://run/526870//+connect%20HOSTNAME

lofty latch
#

but regardless having the client respect +connect host:port is handy xD

steady hollow
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they didnt port forward

rain sun
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Port forwarding is that sketchy thing that my parents dont let me do?

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YH

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I think

steady hollow
#

yeah, maybe try just using sessions

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or visit a paid host

rain sun
#

I use hamachi

proud dagger
#

cough

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XD

rain sun
#

minecrafyt

trail lichen
#

if you want to stay local you don't need to do port forwarding... but to let a friend play with you I think you need it.

rain sun
#

ALR

rain sun
#

then hamachi is gonna work

#

thanks

polar quartz
#

Well, you will need to open the ports on your router

rain sun
#

not with hamachi

#

It emulates a local network

polar quartz
#

However, you cannot forward them to another port as mentioned in the wiki

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(IE: do not forward port 7777 as port 7778 on your router).

#

Just open the port on your routers firewall

polar quartz
#

If Hamachi will work, is a big ? for me. Everything is still highly experimental, so I would say, just try it out and see what it gives

proud dagger
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I see no reason hamachi wouldnโ€™t work

polar quartz
#

If it works like a VPN client it should work

#

However, why wouldn't you then just open the ports on your Router ๐Ÿคท

rain sun
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Idk my parents say imma get hacked

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the thing is

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ive been hacked before

smoky pollen
#

why cant it be open?

rain sun
#

and I earned 50 dollars

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that the hackers left behind

proud dagger
steady hollow
proud dagger
#

Nonsucking service manager

polar quartz
steady hollow
#

just use windows service manager

polar quartz
#

But if you really would like to use a 3th party, go for it

smoky pollen
rain sun
proud dagger
lofty latch
#

win+r services.msc

steady hollow
smoky pollen
lofty latch
#

7777 is fairly common tho - every game under the sun seems to use it xD

proud dagger
polar quartz
leaden grotto
rain sun
#

nsssm

smoky pollen
lofty latch
rain sun
leaden grotto
proud dagger
polar quartz
#

Datacenters still are the best way to go indeed :P

rain sun
#

Anyone in my local network wanna join my god server

odd quiver
#

just a quick question: i should be able to get the dedi server without owning satisfactory on steam right? got tools enabled and its not on the list

leaden grotto
#

No

leaden grotto
smoky pollen
#

ok but how do i conect to my server with another pc?

rain sun
lofty latch
smoky pollen
#

im in it put what adress? ip?

trail lichen
#

maybe I'm thinking it to easy, but why not using NordVPN or something alike making your PC an VPN client? - Should solve the port forwarding problem with your parents router.

leaden grotto
leaden grotto
#

Not on ur pc?

smoky pollen
#

yes

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(anydesk)

proud dagger
leaden grotto
proud dagger
#

Heโ€™s remoted into another computer using any desk

leaden grotto
#

Wut

smoky pollen
#

but how do i connect?

proud dagger
#

Like teamviewer

leaden grotto
#

On a different network or the same? @smoky pollen

smoky pollen
#

same

trail lichen
#

put the LAN IP of the server into your game - should work

leaden grotto
#

Then u should use the local IP of the device ur remoting into

#

Can be found in the network setting adapter info iirc

trail lichen
#

cmd >> ipconfig

leaden grotto
#

Most like 192.168.1.something

rain sun
#

Yo you guys are getting paid for helping)

#

?

lofty latch
#

Sorta!

proud dagger
#

No xD

#

I mean if someone rents from me then yea

rain sun
#

no reward?

trail lichen
steady hollow
#

nope

#

I mean, @css hire me us but none so far

trail lichen
#

You can pay with BTC, BHD or Signa.
Or via paypal.

XD

leaden grotto
#

And it's interesting to see what problems people run into

rain sun
#

Thats awesome, thank you for your service

steady hollow
#

unlike minrok I also accept human forms of payment such as stripe paypal & sofort /s

leaden grotto
#

"human forms of payment" lol

trail lichen
#

We learn a lot here when helping others cause often problems are not idenitcal, but somehow alike.

proud dagger
#

I only take payment in trident gum

rain sun
#

I can pay in chinese social credit

trail lichen
#

Oh... and I also take Ficsit tickes as payment ๐Ÿ˜„

steady hollow
rain sun
#

alr see ya

proud dagger
trail lichen
#

Weird idea: Ficsit blockchain - there is no mining, there is only Awesome Sinks. XD

proud dagger
#

What if weโ€™re all being used as miners

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And weโ€™re volunteering for it

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๐Ÿค”

trail lichen
#

lol

proud dagger
#

anyone have the modding discord?

hushed gateBOT
#

Ask for mods over at the [official modding discord](#welcome message). - <3 @tame solar

proud dagger
#

thanks

#

๐Ÿ™‚

trail lichen
#

Back to topic:
I watched something interesting while running a Testserver on "potato-hardware".

The Server used below 1GB of RAM (4GB installed) and was running just fine. But mobs like hogs and small spitters where weird with behaviour, mostly ignoring players - was there with a friend... we stood infront of them - but not being attacked.

#

I think running items on a belt is just eating some RAM, but the MOBs need some CPU power for their AI to work as intended?

proud dagger
#

i tried loading on a motorla 6800, still waiting for it to load ๐Ÿ˜‰

tame solar
#

has the standard multiplayer experience been improved too? like, can clients work trains now? (as everyone is client on dedis)

proud dagger
#

in all seriousness that is an interesting test, i imagine the IPC just isnt there if its as bad of a PC as you say

#

ondar, youre responsible for the wiki?

tame solar
#

I contribute a lot to it, yeah

proud dagger
#

this here

#

is the it cant be changed mostly for those port forwarding routers?

#

cause it is fully configurable via cmd arguement

rose valley
#

Can't be redirected != Can't be changed jace_smile

dusk flicker
#

Haha

rose valley
#

It's expanded upon in the preceding paragraph. Basically, those ports need to be the same along the whole net route.

tame solar
#

the article has been edited heavily by people who have networking or dedis knowledge (which is awesome) but are likely new to wiki editing, so sorry if something is unclear there

proud dagger
#

But the beacon by default does not redirect or change itself if already in use, it just causes issues

rose valley
#

That's the ServerQueryPort. Beacon should automatically increment if default is already in use.

proud dagger
finite canopy
#

Just wondering how do you get the dedicated server tools?

#

because it doesn't show up in my steam library

tame solar
rose valley
proud dagger
#

ummmmmmmm i may have some if not i can recreate the issue

#

my auto deployment takes care of the issue for me so ill have to re-break it