#dedicated-servers

1 messages · Page 159 of 1

mild thunder
#

should be similar to this: C:\Users"username"\AppData\Local\FactoryGame\Saved\SaveGames\ServerSettings.7777.sav

#

in theory if you hit the windows key type run and hit enter you can paste: "%AppData%\Local\FactoryGame\Saved\SaveGames" into the window and it should take you to the correct directory

pine marsh
#

i found it and i think it is working now

rustic matrix
#

sweet :), for the record, what did you change?

pine marsh
#

deleted the correct file

#

have a friend about to try and join to see if he can see the game

mild thunder
#

so it was getting the time correct on the machine, followed by reseting the cert by deleting the Server settings file.

rustic matrix
#

eyy you got it in one i think xD

pine marsh
#

yes so now i can connect but my friend gets "the server appears to be offline"

mild thunder
#

check your port forwarding on your router

pine marsh
#

do i need to port forward to my ip found in ipconfig on cmd or my outward facing ip?

mild thunder
#

to the ip found on the computer running the server

pine marsh
#

ok so on my router settings i have fields labeled "local lan ports" and another labeled "wan ports"

#

this is what i have set note pad is just covering my ip

mild thunder
#

if its a 192.168.x.x you don't have to cover it, as it would not be reachable through the internet, that seems like it should be correct

#

also make sure the firewall rules on the computer have the EdgeTraversalPolicy allowed

pine marsh
#

they did not do i need to restart pc when i correct that

mild thunder
#

no

pine marsh
#

still did not work i have connected my gaming pc to my hotspot to disconnect from local network while i figure this out and i cant connect to server now either

mild thunder
#

are you sure that your WAN ip on your router is a public IP address and not a private one?

pine marsh
#

i do not know what this means

mild thunder
#

are you able to see that WAN IP on your router?

pine marsh
#

yes the ip associated with my host pc was actually in a drop down menu on router so i didnt have to input it and it is the correct ip for host machine verified in ipconfig

mild thunder
#

that would be the IP in the LAN, im talking about the WAN side

#

it would be the IP address that you would be giving your friend, or trying to use to test when on your hot spot

pine marsh
#

So if I run ip config on host machine that ip is 192.168.x.x but if I got to a website such as whatismyip .com that is a different ip than the 192.168 the 192 is what I have port forwarded and what the server is using

mild thunder
#

the what is my ip website should be showing you what your WAN ip on your router is, but if your ISP is doing NAT, it may not be the same

#

if they are not the same, then there will be issues doing it this way

pine marsh
#

Can you point me in direction of how to tell

mild thunder
#

somewhere while logged into your router, maybe on astatus page, you will be able to see what it says for your WAN IP

pine marsh
#

Would it be that ipv4 adress?

mild thunder
#

could be

#

is that the same as what the what is my ip website was showing?

#

or is it an ip that starts with a 100

pine marsh
#

Starts with 100

mild thunder
#

so something between: 100.64.0.0 – 100.127.255.255

pine marsh
#

Yes

mild thunder
#

So, that is carrier grade NAT, and not public IPs, so someone on the internet would not be able to reach your router then.

pine marsh
#

Is there a work around that you can point me 2

mild thunder
#

there are a few work arounds, ask ISP for public IP, a few services out there to forward ports straight to machine(don't remember name of it off the top of my head)

#

playit.gg and tailscale have been a few things people have tried and used in this chat

pine marsh
#

Enable this option to allow use of a public IPv4 subnet on the Gigaspire LAN network
This sound like it would work?

#

It's a setting I found in router

mild thunder
#

that sounds like it affects the LAN network and not the WAN network

#

to get an actual public ip, it would probably take a chat with your ISP, and may cost extra

pine marsh
#

That sucks we got lumos fiber and loved dealing with them but then t mobile bought them and I hated dealing with tmobile when I had cell through them

surreal crown
#

Heyo, sorry if this has been asked before, I tried reading through some messages searching through the server but didn't see it... Whenever I click "Add Server" and type in the server information, nothing happens. It's a brand new Shockbyte server and it appears to be running fine on the control panel

hidden forge
hidden forge
#

And if it is the correct port, ask the Shockbyte support for help

edgy pasture
full dew
#

hi, I tried to restart my server after its been offline for some while, but now i cant seem to get any connection to it ingame in the "server manager" tab, has anything changed the last year or so.
the server is on the same LAN, so port forwarding is not the issue

hidden forge
edgy pasture
full dew
hidden forge
#

What was the last patch you played on the server?

full dew
#

It was just after 1.0 dropped if I recall correctly

#

Its not on experimental

hidden forge
#

then you should have the base port on 7777 UDP+TCP already, might have missed the additional 8888/tcp port. but that only comes into play when you try to connect

full dew
#

i figured it out:
The .exe file got listet as a new name in the windows firewall, so i had to add it manually to the expections

quasi pawn
#

heeeeey, i'm kinda new and trying to launch a game with a friend, perhaps someone could help us, we don't know how to connect to a server, even IP address joining don't work

silent sequoia
#

would my average tick rate dropping be the reason my autopilot trucks / vehicles seem to be rubber banding around rather than being smooth?

hidden forge
south eagle
#

Any suggestions to fix this?

frosty portal
#

I think there's an issue with EOS. my dedicated server went down suddenly (when I was on it, disconnected). Now it's no longer visible on the network

hidden forge
#

EOS has nothing to do with dedicated server
a DS is completely standalone. it probably just crashed

hidden forge
frosty portal
#

didn't crash, it's up. can play on it on the server PC only.

hidden forge
#

maybe it changed IP?

inner scroll
frosty portal
# hidden forge maybe it changed IP?

idk why it failed, but I fixed it by re-adding the firewall port rules. Had well over 100 hours played on the server then it suddenly stopped working on the network. Was using a static IP, already had firewall rules and port forwarding set up correctly, but adding new firewall rules fixed it, I guess

quasi pawn
#

like just giving my friend my IP and let me join

#

we're on a 1.1.4

hidden forge
#

the servers local IP or your routers WAN IP?

quasi pawn
#

local

hidden forge
#

local IPs are, as the name implies, local and can't be reached from outside your (home)network

#

you need to set up port forwarding on your router and give him it's WAN ip

quasi pawn
#

hm, then the website whatismyip .com is wan or lan?

hidden forge
#

wan

quasi pawn
#

oh. and my connection comes from a phone, so i need the wan ip of my phone?

quasi pawn
#

what? i'm not really knowledgeable in all this

hidden forge
#

on your phone you probably can't set up port forwarding anyway, so thats a dead end anyway

quasi pawn
#

so i need to wait to have a router ?

#

i see, thanks

hidden forge
#

any IP you see on your phone is the IP of the phone
you would have to tell it to forward traffic on a specific port to the server. a basic phone can't do that

quasi pawn
#

okay! thanks for intel

warped cliff
#

What is the IP?

surreal crown
warped cliff
#

how do I join the server???

hidden forge
pseudo pine
#

I can't get my server to be visible to the internet. Server is up and running. Can join it and configure it using local IP (192.168.x.x). I am trying to test it with a laptop that is tethered to a phone. The laptop definitely has net access. The server appears to have the correct config for the firewall, used the powershell scripts as admin and they look like they went through. I am not sure if I have the Port forwarding correct on the router, but that too appears to be correct. The laptop client (satisfactory) says that the server is offline. I can't ping my external IP from the laptop. Not sure if I have the router setup incorrect, or if the ISP is blocking it.

#

the phone is pulling an IPv6.

#

but trying to ping the extneral IP doesn't appear to work.

meager halo
#

use a online port checker to see if the port is open

#

something icmp blocks ping

pseudo pine
#

that is the nmap port tester. Odd thing is that the router appears to be correct.

hidden forge
#

@pseudo pine is your routers WAN IP the same as shown on an ip checker website?

tardy fossil
#

hello everyone. iam having 2 issues with my dedicated server (or maybe a issue between client-host?)

  1. i have plenty of displays. they are used as lights. randomly some displays are dark and no light is visible. only restarting dedicated server or re-entering game helps. or ofc, if dismount the display and place a new one (but thats not the solution because "in backend" they are still working)

  2. second issue maybe also related with 1. -> conveyer lifts assigned color are not shown. i made a video. he tells me, color is already assigned. well i cant see anything. if i switch to another color and just hover over it - magically it activates!
    also this issue can be fixed if i logout near these convery lifts and relog. then i see them. BUT in another area like 2 miles away, now there is the issue! something is not loading properly

https://www.youtube.com/watch?v=oAZBK4KSP2g

can i somehow change settings of my dedicated server that it loads everything? or iam engine-game locked? then it must be satisfactory related because UE5 should handle hundred of thousands items etc.

thank you for any hint/tips

#

my save file is nearly 20 MB

river rock
#

Where can you find the admin password for a linux server?

hidden forge
#

You set one on first connection.

river rock
#

Uh

#

What if I forgot it

hidden forge
#

Stop server, delete ServerSettings.<BasePort>.sav, start server, claim server

knotty geyser
#

Hello! Has anyone been able to upload your blueprints to an Unraid Docker dedicated server? I have them in the proper folder but i cant seem to get the permissions right.

pine marsh
#

got the server up and running but whenever i join it i cant control the character no movement or mouse/looking control unlesss i respawn the character then i can move and look around

#

to confirm not a issue with game itself i launched into single player and it works normal

hidden forge
patent spoke
#

how do i add mods to my server
i just opened one and its not letting me in because its missing the mods i currently have installed

pseudo pine
pseudo pine
#

@hidden forge from the laptop client: looks like it is getting lost somewhere at the IP. Not sure if the next stop after 12 is my router.

wicked knot
#

is the bot drunk again?

#

!modding

wicked knot
hidden forge
pseudo pine
#

everything else seems to work over the wifi-hotspot though. though discord, web, other online games aren't trying to get to a local server. Suppose I can bring the laptop to panera/barnes&nobel or something

#

Either way - appreciate the help. If nothing else, I have a server at home now - where the wife and I can play on persistant envirnment that doesn't require either of us to be in the game hosting. The people outside our network are just out for now.

untold hearth
#

anyone know a work around for multiple servers on a dedicated machine? they both show up on server list but which ever is started first is the one that works?

#

commandline for each server does have different ports for all ports -unattended -Port= -ServerQueryPort=-BeaconPort= -multihome=

mild thunder
pine marsh
#

all the stuff i find online looks like it was before both ports were needed

inner scroll
#

I have 3 running at the same time on my local server

#

FactoryServer.exe -log -unattended -port=7777 -ReliablePort=8888

mild thunder
inner scroll
#

I add 11 to both ports for each server

#

so server 2 looks like
FactoryServer.exe -log -unattended -port=7788 -ReliablePort=8899

#

the only other change is that you must have multiple DS installs

#

yes, that means I have satisfactory server installed side-by-side in 3 locations

#

Each bat file points to a unique server install

#

sorry... @untold hearth

pine marsh
mild thunder
#

are those the ports that the playit.gg gave you?

inner scroll
#

the actual port number isn't important.....what's important is that you have both forwarded to your ip

#

using -port and -reliableport tells the game to use those ports

mild thunder
#

also made sure that the first port has both tcp and udp for it

pine marsh
#

yes shared ip port is 11280

untold hearth
#

so i need to add a -ReliablePort to my cmd line

#

@inner scroll

mild thunder
inner scroll
untold hearth
#

okay i will test it now

pine marsh
#

i think i may not have playit setup correctly

#

i may have figured it out i seem to be able to connect from phones wifi off the network of host pc will have a friend try to connect when they get on to confirm

untold hearth
#

@inner scroll that fixed it....... this has defeated me for awhile

#

is there any info about the -ReliablePort i didnt see it when searching around

inner scroll
#

it's what the dedicated server uses as a "backend" port? I didn't look too much into it but somewhere around 1.0 (I think) they included the reliable port

inner scroll
untold hearth
#

10-4 i will read patchnotes from now on lol

wicked knot
#

UDP is a faster protocol, because it doesnt do error checking. Adding the TCP helped make rubberbanding and such less impact

inner scroll
mild thunder
#

i think there was a dev stream that they talked about it a bit

inner scroll
wicked knot
#

Marv's archive site prolly has it catalogued

inner scroll
#

Marv?

wicked knot
#

SignpostMarv, user here on the server

inner scroll
wicked knot
#

he's archived and cuarated almost all of the devs streams since before public launch

elfin cloud
#

anyone know how to increase server cap from 4?

elfin cloud
pseudo pine
hidden forge
hushed cipher
#

I've been having an issue where my game server hitches and then whips people back to how the world was 10 seconds ago. How do I fix his?

edgy pasture
#

Lag usually comes from either a slow server or a less-than-ideal network connection between the server and the client. The "fix" is usually something along the lines of upgrade the server, router, or internet connection.... or some combination thereof. Maybe some one will have a better idea... but I don't really have any good suggestions beyond that.

#

There are smarter people than me in here. Don't despair completely based on what I said.

#

Only despair a little.

#

@hushed cipher 👆

hushed cipher
edgy pasture
#

LAN and WAN being the same kindof eliminates internet connection suspicion.

hidden forge
hushed cipher
edgy pasture
#

Or an SD card… or something like that?

hushed cipher
edgy pasture
hushed cipher
edgy pasture
#

Hmm. I don’t have any more ideas for now. Maybe others will.

hushed cipher
#

Thanks anyways, appreciate it

edgy pasture
hushed cipher
#

It's pretty frustrating. I was trying to get everyone to play together but now most people play on another persons PC that's running some of the time instead of this server that's going 24/7

#

😮‍💨

quaint hound
#

Hey guys, does somebody know if it is possible now to use ipv6 connecting?

wicked knot
#

ipv6 has always been an option, if the ISPs support it

hidden forge
split wasp
#

at the moment i have so much desync everytime i place some BP i get desync after relog everything is fine but after a view minutes ...desync cant place stuff trees dont disapear after cutting and all this stuff

inner scroll
split wasp
#

thats my arsenal building

#

thats my arsenal building after desync

#

all trees are back and i have to rejoin to fix that

inner scroll
#

yeah...I know the issue...I just haven't seen it in a long time

#

Had to deal with it when they dropped elevators...like clockwork every few minutes had to log to fix it

worn marsh
#

hey question. i just installed a satisfactory server via pterodactyl but i keep getting disconnected from the host. i think it has to do with this error,

[2026.01.14-16.31.21:176][233]LogGame: Error: RegisterPlayerWithSession: Failed- UniqueId.IsValid(): true, IsV2(): true, IsOnline: false

but i dont know how to fix it

split wasp
#

did you start a session on your server?

mild thunder
loud pendant
#

Hi, I started an AMP Satisfactory server but my Ethernet does not allow Port Forwarding therefore I wanna use Playit.GG.

However for TCP+UDP you need to get Playit.GG premium which I don't wanna get.

How do I do post forwarding with other sites/apps?

#

I'm at my wits end

meager halo
loud pendant
meager halo
#

most of the time ye

#

see the free options like oracle cloud's ampere

#

or AWS micro

loud pendant
#

they usually only do 5-8gbs

meager halo
#

youre not cooked, the VPS+wireguard is basically playit.gg's method

#

you host the server, forward the game networking services to a VPS via wireguard

#

so it will be ran on your own hardware

#

and a little extra in the cloud :p

loud pendant
meager halo
#

if you need some help, dm me and i can help

loud pendant
#

in 10 minutes ill dm you

loud pendant
hidden forge
loud pendant
#

both of us have been baffled, bamboozled and robbed

hidden forge
#

Oh, why?

meager halo
#

i was just looking for ways with him to expose his game to the public, completely forgot about tailscale

#

yeah you can connect your friend to your tailscale and then your friend can join your game that way

loud pendant
# hidden forge Oh, why?

Oracle Cloud thinks my city doesn't exist therefore I couldn't even make an account.

And Google Cloud isn't free in my country even with the lowest settings

bitter jungle
#

Hey Guys I am trying to setup a Gameserver on my homeserver and I am using Pterodactyl insade an Ubuntu Server VM that is runnung in Proxmox and everything seems to work. As I join into the Gameserver after setting up the Satisfactory Egg and my Server. I created an Savegame in Satisfactory in My Server. As I try to join the Server it loads and I hear Gamesounds and after about 3-5secs I dc with this Error: Your connection to the Host has been lost. and it just doesnt Work I tried to fix it for like 5hrs alr and I couldnt figure it out. I made sure to disable the firewall, reinstalled the Server, configured the Engine.ini and just nothing works for me.
Does anyone know how to fix this?

mild thunder
mild thunder
bitter jungle
mild thunder
#

the one from the pterodactyl community egg repository

#

default ports to give it are 7777 (primary), and 8888

bitter jungle
#

ok thx trying it out

bitter jungle
odd stag
#

how do i update my ingame dds? i cant access the world or download it because i have a server version mismatch error

#

ive been trying to do research on it for months with zero idea what im supposed to do

hidden forge
odd stag
#

it doesnt work that way still. It says its updated but its definetly not

#

ive been trying to find the command required to run the update for the server and now im facing a access denied problem in CMD

#

ive never updated a server before, this is my first time so im extra stupid with it all

mild thunder
#

my suggestion would be to: backup your saves and blueprints, stop the satisfactory service from running, try updating steamcmd, then run the update command for the satisfactory server in steamcmd, if that fails, uninstall and then reinstall

odd stag
#

i uploaded a save file to the dds server and i have zero access to it. I have older backups that are about 6 months behind on progress but i dont have anything recent from the server, does this mean ive lost 6 months of progress due to an update?

#

Normally id be able to go and click manage saves but im still prompted with the same error denying me any chance of backing it up

odd stag
mild thunder
#

so what is the dedicated server running off of?

odd stag
#

its ported via my router

mild thunder
#

so another computer of yours?

odd stag
#

the same one i use

#

it bounces from my pc to the router

mild thunder
#

so why not just browse the files on your computer and directly grab them to back them up?

odd stag
#

i haven't found the folder, ive been going through it trying to find the saves folder

mild thunder
odd stag
#

that helped me find it thx

mild thunder
#

if you have blueprints, just go up a directory

odd stag
#

okay so now that i have my recent saves, i should reinstall satisfactory?

mild thunder
#

if you think you got everything backup up successfully, then i would say that is the next thing to try if it is still not updating

odd stag
#

i got all my saves backed up so i guess ill try it out and see what happens

#

thanks for helping a idiot get this far

mild thunder
#

when i do manual backups, i usually like to drop them up to a google drive with notes on what i just did in the world

odd stag
#

i dropped them onto a usb drive

#

ill have to keep up on that notes idea tho that woulda really helped me out

odd yoke
#

Hello, I wanted to install a dedicated server running Windows 10 Server 2022. Everything is fine for me and I can connect, but my friend is getting this error. Could you help me?

wicked knot
odd yoke
#

Okay, so the connection port stays at 7777, or should I tell him to set it to 8888?

wicked knot
#

they use 7777, the server tells the client the 8888 (reliable port)

odd yoke
#

okay i try

#

still not working

wicked knot
#

no. No more beacon and queery ports

#

and not 7777 mapped to 8888

#

7777 TCP open.
7777 UDP open.
8888 TCP open.

#

and the software will figure out the rest

odd yoke
#

Haaaaaan okay

#

like that ?

wicked knot
#

looks right.

#

the OS firewall may need to open same ports

odd yoke
#

The system firewall is completely disabled

hidden forge
#

Can they see the ping to the server?

loud pendant
hidden forge
#

Yes, download and install on the server.
Your friends need to download it too and then either you link the client to your tailnet too or they make their own account and you need to share the server with them

edgy pasture
#

I’ve played a lot over Tailscale. It works great, and it even worked during the great un-reliable port fiasco of 1.1.

loud pendant
#

ill report here if anything goes wrong

odd yoke
#

Hello, I still have the problem, my friend still can't connect.

mild thunder
odd yoke
#

yes

#

I use Windows Server 2022

mild thunder
#

The first thing I would check is to make sure you have a public IP on your router. Look up private network on Wikipedia, then Make sure your WAN IP on your router is not in one of those 4 ranges(3 private, 1 carrier grade).

odd yoke
#

it's okay

mild thunder
#

Can you repost your router port forwards with headings

odd yoke
#

these are IPV4 rules

mild thunder
#

What are the headings for the 2nd picture there?

odd yoke
#

the firewall

#

for Game Port

mild thunder
#

That one looks odd to me

#

Without headings my guess is that you have it allowed from any where port 7777 to that IP port 7777 when it needs to be anywhere port anything to that IP port 7777

odd yoke
#

So I delete the first ports?

mild thunder
# odd yoke

is there an edit page for the rules on this screen shot, with Game_Port_1 on it that you can show?

odd yoke
mild thunder
#

i think these 3 should be blank as the reference the source, as you want that to be any.

odd yoke
#

It works, that's good, thank you

river escarp
#

anyone tryna play multi ??

true loom
#

me

#

u got a server?

twilit yarrow
#

Is there anyway to use the console to send braodcast commands in game?

teal grove
#

Hey fellas i have a problem, i am using AMP to try to host a Satisfactory server, and i am also using Playit.gg to make a tunnel for it,
I just cant get it to work i dont know what exactly i am not doing but i use TCP+UDP in the tunnel i give it the port 7777 i make a 2nd tunnel for QUERY for it as well with the 15777 UDP, the server itself when i start satisfactory appears online i was able to make a word put up password and everything in between, but when i try to connect it waits a bit and says connection to the host has been lost, is this just a ethernet problem ?

hidden forge
teal grove
#

I see ty

teal grove
#

yup ok i got it to work ty

worldly osprey
#

how do i add an edited save (from sf calculator) to my dedicated server?

cerulean shell
#

I’m using WindowsGSM and the Satisfactory Experimental plugin. I can connect to the server via lan from my client PC. No one outside can see the server. I have ports 7777 and 8888 open on the routers and firewall. I have 3 others servers running via WindowsGSM in this server PC. Any insights on this?

supple snow
#

Hi, I've set up a dedicated server on my PC and forwarded all ports to a separate web server. Everything works fine for me and most of my friends (see screenshot 1). But one of my friends has trouble connecting (see screenshot 2).

inner scroll
#

make sure he's using the right one

supple snow
inner scroll
#

ok...is there a password?

supple snow
#

only admin

inner scroll
#

have him make sure he forwarded 7777 tcp/udp AND 8888 TCP (or whatever you are using) to his local machine from his router

hidden forge
eager glade
#

Morning, im having issues with my server, 3 out of 4 people can connect to it just fine but the 4th gets kicked as soon as he tries to join. i see him join in the game but it says "your connection to the host has been lost" and he drops out within a minute of joining

eager glade
#

forgot to port foreward 8888, its working now

hybrid night
#

running a dedicated server on my pc using zerotier as I cannot port forward, have one friend who has no issues getting in and another who is getting a not authenticated error

past cedar
#

can we transfer local saves to a dedi server docker?

#

i wouldn't mind having my world being joinable, and producing 24/7

inner scroll
#

yes....open your local save folder and copy the named save you want to the server folder

hidden forge
#

Or just use the in-game server manager to upload the save

loud pendant
hidden forge
loud pendant
hidden forge
#

It has to be on the same OS as the game server

loud pendant
#

"Ubuntu server" more precisely

#

And I for sure can't get Tailscale there

hidden forge
#

Yes you can

#

What is the intended setup anyway? I am a bit confused

sullen star
#

Idk why would you run it on AMP (Unless you have other game servers) instead of running it in Docker (?)

loud pendant
#

And then that's it

hidden forge
loud pendant
hidden forge
#

where is the satisfactory server (going to) run? the main or secondary PC?

hidden forge
#

and the secondary pc has multiple OSs on it?

loud pendant
hidden forge
#

Operating Systems

loud pendant
#

I go into BIOS, make "Ubuntu server" the main one and it starts as that

hidden forge
#

and the satis server will run on/in ubuntu?

loud pendant
#

so yes

hidden forge
#

then install tailscale in ubuntu too

loud pendant
hidden forge
#

yes and?

loud pendant
#

how do I install it there then

hidden forge
#

tailscale has a command that you can just copy paste
but to link it to your account you best have a way to copy the linking url and open it in a browser

#

does not have to be the same device

loud pendant
#

it's like 3$ a month

#

and all I have to do is make a tunnel

#

and ill play it for like 2 months

hidden forge
#

¯_(ツ)_/¯

#

just remote in via ssh and do everything from your main pc

hidden forge
#

(╯°□°)╯︵ ┻━┻

meager halo
#

hahah

#

@loud pendant how did you set up your servers on the ubuntu machine

loud pendant
#

The first link is how I did it for my MC server

meager halo
loud pendant
meager halo
#

yes "link" back to your ubuntu server and install tailscale on therr

loud pendant
hidden forge
#

tailscale tells you ervything you need to do when you create an account

meager halo
loud pendant
meager halo
#

yes

loud pendant
meager halo
loud pendant
hallow pine
#

is there instructions out there in the world wide interwebs on how to configure a server through ini files?

dull citrus
#

Can someone help me I don't know whats wrong with my fucking server

#

I'm not even the one hosting it and nobody can join it

#

other player trying to join sent this

#

WHAT DOES IT WANT FROM ME

hidden forge
#

you need to use server manager, even just to join, not join game

dull citrus
#

wdym Server manager?

#

im in the server manager rn. i can join just fine it's other people who can't

hidden forge
#

are you trying to use IPv6?

dull citrus
#

idk

#

if I wasn't how would I change it

hidden forge
#

whatever you entered as the server address got resolved to an internal IPv6 address. if you didn't enter it by hand that should be fine
and you probably got the wrong port? if you didn't change anything the default port should be 7777

Also can we get more information? Who is hosting? Where is the Server in relation to you (same network/internet)?
What setup steps did you up till now

dull citrus
#

I am hosting tought a service called Hostinger

#

I'd link it but discord won't let me

#

I changed nothing about the server. I installed it hit play i could join no one else can

hidden forge
#

are you connected via some kind of VPN?

dull citrus
#

no

hidden forge
dull citrus
#

friend trying to join

#

I can join just fine

hidden forge
#

and you friends entered the same connection information in their server managers too?

dull citrus
#

is the ip of the server. (Mods don't strike me down ok?)

#

thats what I gave them to join it works for me and not them

hidden forge
#

might want to delete it
looks fine though

#

tell them they have to use the server manager, not join game

dull citrus
#

had them try all of these ports nnothing

hidden forge
hidden forge
#

have them run "nslookup <Server-address>" in cmd/powershell/bash/whatever and check if everybody gets the correct address

dull citrus
#

it's telling him the server is offline

#

he's looking at this

hidden forge
#

what does nslookup tell him?

dull citrus
#

i told him too

steep lark
#

i have my amp server running my satisfactory server but to login to the server im using playit to get the ports to work but every time i try to join it does this after 20 seconds. i also was trying to fix it so i changed some of the ports but i have that reflected on playit so i cant figure out how to get in to the server. what should i do plz @ me so i get the noti if someone responds

dull citrus
#

I give up I can't get it to fucking work

#

and the other moron doesn't know how to open a cmd i just give up

hidden forge
loud elm
hidden forge
#

And if yes, how?

steep lark
#

the only ports i could see were those 3

hidden forge
#

Yeah, most don't do.
The server requires two/three ports
A base port in both TCP and UDP, by default 7777
And a reliable port in TCP, 8888 by default

#

And as the server tells the client the reliable port you have to either adjust it to the port given by playit or tell it about the remapping

#

@steep lark

steep lark
#

so what am i supposed to do??

hidden forge
#

Get another port from playit and adjust the server accordingly

winged storm
#

I have been experiencing constant stuttering every 5-10 seconds lately while playing with my friend. I have also been lookingin hosting a dedicated server and was wondering if that would help with stuttering if the dedicated server was on the same pc I play satisfactory on?

wicked knot
winged storm
#

We will see 🤷 but lowering graphics didnt fix stuttering and as far as my research went, i just found that coop is prone to stuttering on the host end

barren reef
#

Number of questions. Above post says secondary port (8888) required. Is that due to using Playit, or does the requirement apply in all cases?

#

What happens if firewall settings do not include secondary port 8888?

#

I watched 3 videos about server set up, but none talked about the server appears to be offline error msg. In response to it, I checked the mini computer on which I installed my dedicated server, and found it had lapsed into sleep mode. I changed the power saving settings to 'never' and the server offline problem seems to have gone away, or is it related to something else?

hidden forge
hidden forge
barren reef
#

I succeeded in starting a new game on the server (separate mini computer) and then succeeded in joining it on my primary computer. It was all working fine until I uploaded materials for Base Building (first milestone). When the rocket returned, the milestone was not grayed out, no check mark, and I did not receive any of the rewards. I repeated the process and the rocket would not launch.

#

I have 7777 tcp and udp, but no 8888. No time-out msg so far.

#

@hidden forge ty

errant acorn
#

Does onboarding not work on dedicated servers?

#

I didn't enable skip onboarding but we started on tier 1

hidden forge
errant acorn
#

we'll just keep going on tier 1. my bro will miss out on onboarding

wicked knot
winged storm
#

I made a dedicated server, all seemed well, but my friend can't join. I have 7777 TCP/UDP and 8888 TCP port forwarded on my internet provider's website. 1 thing that came to mind was that all the video tutorials showed to add the ports as an exception or something to my firewall, could that be the problem?

inner scroll
#

yeah....if you have the firewall enabled

formal sable
#

When I create a new game on my dedicated server, it seems that it always sets up advaned game settings with unlock everything in awesome shop... it does this even though I explicitly do not click on the advanced games settings when createing a new game

#

Is htis just me? Or does that happen to everyone?

#

and how can I fix that so I can start a clean play-thru with no chats

#

(cheats)

candid badger
#

does anyone have a fresh satisfactory server?

wicked knot
#

!lfg

sturdy irisBOT
inner scroll
inner scroll
#

It doesnt "seem" to make sense but the way it works is, the server uses settings from the currently loaded game as its "base" settings. So every game created on that server follows those base settings. The reason the advanced settings dont behave like other settings is because of the achievement settings tied to it.

final coyote
#

Hello Guys, I am renting a Server for satisfactory by Nitrado. After finding the right port, i can now Fin the Server in the in-game server manager. Unfortunately ne and my friends are not able to join. The error screen states that we are unable to connect to the server API. Did anyone had similiar issues or knows a fix?

Thanks in advance

crisp plank
#

Can someone give me a hint re dedicated server? Running as Docker container in unraid, was working previously (in ver 1.0), now when I try to connect t oserver, it tries to connect but I get dumped back to main menu immediately - Connection has been lost. Server data cleaned, started fres, tried with new game and save that runs fine locally - same behaviour.

#

I am trying to post a pastebin link to sever logs but it keeps dissapearing...

#

?

#

Oh... Ok, if anyone is same dumbass as me... RTFM, port 8888 TCP is required 😄 - fixed

sullen rivet
#

Hey guys, any writeup/tutorial on how to set up a dedicated server locally?

#

Like ELI5 level

winged storm
#

I added exceptions to my firewall. Friend still can't connect, I honestly can't understand what's wrong, wiki is not helpful on multiple levels. It just asks "have you done this? if yes, good. if no, we wont provide what to do"

hidden forge
hidden forge
hidden forge
#

If you want to use v4

winged storm
#

😑

hidden forge
#

v4 of your router, v6 of the server

inner scroll
craggy sable
#

howdy, im getting these errors whenever i try and connect to my server, not sure why this is happening

#

this is what the console says, the popup i get in game just says "your connection to the host has been lost."

#

im able to upload saves and download them just fine, but it wont let me connect, both network qualitys are the same

#

all ports are enabled on both tcp and udp just to be sure

mild thunder
#

Looks like port 8888 TCP is not reachable if it is set at default ports

hidden forge
craggy sable
#

7777,8888,15777,15000

hidden forge
#

15XXX are no longer in use
can you double check the 8888/tcp port?

wicked knot
#

15xxx hasnt been used in , what, 3 years now

craggy sable
#

i know for certain 8888tcp is good

mild thunder
#

Stop server, restart, then try connecting, then post full log, as that one says that 8888 TCP is not

hidden forge
craggy sable
#

running through pterodactyl, panel is on a vps and the node in on a local server, wireguard through and using FRP to connect, cloudflare to route to the VPS with a url, i have 3 places that i need to add it and i have verified at every single point

mild thunder
#

i can say that is not the full log

craggy sable
#

its just from the server marked as running

#

do you need the full startup log?

mild thunder
#

yes

craggy sable
#

where would the full log be located

mild thunder
#

when i stop my server in Pterodactyl and restart it, it does show the full log in the window

craggy sable
#

yeah but it doesnt show all of it, so by the time its done starting, it deletes the top lines

mild thunder
#

/home/container/FactoryGame/Saved/Logs/

#

i think thats right

craggy sable
#

okat found the issue

#

didnt allocate thje port in pterodactyl

#

i did it everwhere BUT there

mild thunder
#

that was going to be the next question afer verifying the startup ports in the log

craggy sable
#

connected now

mild thunder
#

awesome

craggy sable
#

thanks for the help

lavish wave
#

has there been a fix for splitters slowing down the conveyors on dedicated servers? It keeps happening on a dedicated server a friend is running (through hosting service) and a restart only fixes it for a few hours at best. I've seen reports a year old that report the same issue 🙁

frosty portal
#

Pretty sure the steam deck UI still has issues, one example but I can’t log into the dedicated server as an admin from the steam deck

white lance
#

Hey guys Im struggling with my dedicated server right now, Me and my friends are struggling with building a very large fuel generator and want to use t3 blueprints but we dont have them unlocked so we have decided to upload BPS, however it seems like the folder doesnt exist (see attached image) we do have blueprints saved and working, and in folders. Additionally the name of the save is not a problem as it doesnt have any spaces or reserved chars. am i missing something or is my server doing something funky?

white lance
#

Solved, wasnt looking in .config

vagrant panther
#

I'm running into an issue where I can't get my server to do a "graceful shutdown" (ie using the quit command in the console) and have it stay shut down. It always comes back up within 30 sec to maybe a couple min. I cannot for the life of me figure out why it keeps restarting on its own.

I'm trying to edit the mods on the server but the files are locked when the server is running. If we just stop the container (it's running in docker), the file stays locked, I assume because unlocking the file is part of the graceful shutdown process.

hidden forge
#

Stop container and restart host. If the files are still locked it is not the game

vagrant panther
abstract wagon
#

Hi,
On Dedicated server I found a very strange bug. If I (I host the server) get close to a machine for example a manufacturer it starts working, however if I move further like 20 meters it starts Idleing. The other person on the server sees that it starts idling. Hence we have a lot of issues with Nuclear Plants, fluids, everything. Is this a known issue?

inner scroll
# abstract wagon Hi, On Dedicated server I found a very strange bug. If I (I host the server) get...

I wanna say I am PRETTY sure the machines are still doing what they are supposed to be doing and this has to do with "Low" (lower than "High") graphics settings in your game (both you AND your buddy) The game is designed to stop certain animations/render certain things/lower render quality vs how far away you are. An easy test, just to make sure, would be for you to MAX out everything in your graphics settings save and restart the game...then see what happens. But this would be a first for me, never heard of or seen this issue.

#

I will say there is a particular issue with "height". I was up on a pretty high cliff edge standing on top of a miner extracting Bauxite. Looking down, 20 meters or so, there was no Bauxite on the belt but when I jump down, poof, it reappears and if I move away (same-ish height as belt it's on) it doesn't disappear until I'm about 500-ish meters away.

#

This doesn't seem to happen with belts closer to the "Ground" (water level-ish) Walking to the edge of the cliff looking down, I see all the parts feeding on belts hundreds of meters down and away.

wicked knot
frosty portal
#

I found a bug with homing rounds on a dedicated server, they always seem to shoot down towards the ground. Only work when hovering/jetpacking above enemies

lavish wave
abstract wagon
abstract wagon
wicked knot
#

It causes a power related stutter in the machines, when switching grids (power switches). Take it off, put it back on, usually ends it for that session. have to do it again tomorrow

abstract wagon
#

Oh, and btw another bug is that if I carry some radioactive material and put them into a storage, container, anything then the debuff remains on me indefinitely. Even restarting the client does not remove the debuff, only restarting the server works.

wicked knot
#

dont sort inv with any

#

sorting triggers that particular one

abstract wagon
wicked knot
#

yeah, its a head scratcher! lol

abstract wagon
knotty brook
#

heyo! my friend and i are trying to get me onto his dedicated server - currently he is using HOST on docker and has given me the public ip and port, his ports in docker are done properly for udp and tcp, according to all the guides, but i cant see his server when i go to add it

hidden forge
knotty brook
#
  1. bind mount example

linuxgsm-sf-bind:
image: gameservermanagers/gameserver:sf
container_name: sfserver
restart: unless-stopped
volumes:

/opt/linuxgsm/sfserver:/data
network_mode: host

  1. 7787 TCP/UDP // 8888UDP

  2. router is in bridge mode

#

he also has the 2 15XXX ports there getting 0's back so he commented them out

#

@hidden forge

hidden forge
#

default ports are 7777/tcp, 7777/udp and 8888/tcp
15XXX are no longer in use

#

if he adjusted the docker config accordingly 7787 is fine too ofc

#

@knotty brook

knotty brook
hidden forge
knotty brook
serene skiff
#

I'm also having trouble with other players connecting to my server lol.. seems to be a common issue. It worked before, when -multihome= was needed, but I cannot figure it out now. Hosted on a box at home, ubuntu server 24.04 with ssh terminal, ports 7777 and 8888 open with tcp/udp and also allowed through firewall. I can connect with my internal IP, but no one can connect with public. Says server is offline, name pending, not authenticated. Almost acts like port forwarding isn't working, but my Valheim server is functioning correctly so.. [edit] no docker or service file. I did try making service file but it made no difference, also tried changing the port with the same result.

echo lake
#

Hello everyone! Are there any people who understand how to install a server on a Dedik with the same mods? I'm just from Russia, and I couldn't find a proper guide

hexed flint
#

how should I begin setting up a dedicated server...

#

I remember having some bug with SteamCMB under Fedora

echo lake
hexed flint
#

Sydney, australia

echo lake
#

ok

hexed flint
#

But I don't see why location would matter in a software package

trim zinc
#

@hexed flint I setup my dedicated on Windoze and it was easy enough, doing it on linux depends heavily on your flavour.

#

@serene skiff have you forwarded the ports to the correct IP address in the router?

frosty portal
serene skiff
trim zinc
#

same ports? because if the correct ports arent forwarded from the router it wont work.

#

for a temp check you can assign the server host as DMZ, but do not leave this setting on long term.

serene skiff
serene skiff
#

Do I also need to forward 7778 and 7779?

trim zinc
#

so these are on the server, I was asking about the router, that thing between the server and the internet.

serene skiff
#

I can open each one and show its correct, but I've checked it probably 20 times lol

#

One sec

trim zinc
#

just verify that the ip address that is forwarded is correct

serene skiff
#

yes the ip is correct.

trim zinc
#

do you want to dm me the external IP and I'll try to connect then

median ice
#

Wegen u have Problems Like this, Ask your internet provider if they have opened these ports.

hexed flint
#

i hate windows

#

But I'm familiar with Debian, Fedora and Arch

civic sinew
hexed flint
#

plain wrong :Pensive:

frosty portal
#

Well, better to have a windows pc than whatever tf apple puts in their slug-machines.

cyan stag
#

Im trying to run the server through ports 7777 and 7778 (in repalcement of 8888) how would i do that?

inner scroll
inner scroll
amber ermine
#

hello, Im looking for some help with trying to start a dedicated server for I and my friends. but im having an issue with my friends outside of my network joining, Im unsure on what im doing wrong. but visually when a friend tries to join it show them they have joined in game. an they are loading for about 60 seconds then gets disconnected. and cant join. I have port forwarded, and open exceptions in my firewall. I am not super knowledgable with server stuff but have a little experience. Thanks!

trim zinc
#

have you tried joining yourself using the external IP?

#

@amber ermine

amber ermine
#

yeah i have

#

and it worked fine

trim zinc
#

it could be that your friend has a dodgy internet connection then

#

if you PM me the server details I can attempt to login as well.

amber ermine
#

alright give me a moment

hidden forge
amber ermine
#

i have done that :)

hidden forge
#

Might be a UDP issue then if nobody can join

amber ermine
#

so what can i do to fix that ?

hidden forge
amber ermine
#

im hosting it via a seperate small pc, and not sure how to post firewall config but i can attach a screenshot of forwarding

hidden forge
#

Try separating the 7777 in UDP and TCP rules

amber ermine
#

that unfortunatly did not work

fast socket
#

Any recommendations as far as the easiest set up windows vs docker container and image?

hidden forge
#

@amber ermine if you want you can PM me the servers IP and i can try joining

exotic drift
frosty portal
#

Might also make sure your IP is static and make sure your server is plugged into Ethernet. enough lag (20 seconds), and it disconnects anybody.

fast socket
#

I created a docker container and got the image all configured, but I am unable to connect to my own host. I just keep losing connection

#

Anyone know common issues with this?

fast socket
#

How can you guys expect this game to survive when 2 IT folk, very computer savvy cannot create a dedicated server to the game... unreal - I've tried everything.

wicked knot
fast socket
#

yes

#

server don't work

wicked knot
#

did you try turning it off, and turning it on again?

fast socket
#

with existance?

humble smelt
fast socket
#

My buddy tried to create through that method and ran into issues getting me to connect. I have now tried docker for the last 3 hours and cannot connect to my self.

My ports are forwarded for tcp/udp/7777/27015, my firewall configured, my pc ip is static the container is up and running.

I am attempting to join to my local ip. Host connection lost each time.

It finds the server, it just will NOT let me join it.

#

PS C:\SatisfactoryCompose> docker port satisfactory
7777/tcp -> 0.0.0.0:7777
7777/tcp -> [::]:7777
7777/udp -> 0.0.0.0:7777
7777/udp -> [::]:7777
27015/tcp -> 0.0.0.0:27015
27015/tcp -> [::]:27015
27015/udp -> 0.0.0.0:27015
27015/udp -> [::]:27015

#

docker compose up -d
time="2026-01-29T20:47:12-05:00" level=warning msg="No services to build"
[+] up 2/2
✔ Network satisfactorycompose_default Created 0.0s
✔ Container satisfactory Created 0.1s

#

The only thing I can think is that there is some handshake somewhere that authorizes me that is failing. Epic or something

meager halo
humble smelt
#

ah yes... I did have some trouble with the reliableport. friends were connecting and sdisconnecting immediately. reviewed docs, saw that, fixed that, been great ever since.

fast socket
meager halo
#

reinstall the satisfactory server and try again

#

what repo are you getting the docker script from

#

should be wolveix?

fast socket
#

si

#

might just delete it all including game, do a fresh reinstall and start over tomorrow

meager halo
#

it'll be way too big to paste here, give a txt file instead

amber ermine
meager halo
#

server healthy, you didnt change anything from the default compose file given right?

#

also, you can delete this

amber ermine
fast socket
meager halo
#

its not clear what exactly is affecting it, but the udp is not working as expected as the server never gets a singular packet after the initial join

fast socket
#

okay I'll give that a shot, going to be a minute.. I need to investigate how to do that. really shouldn't be a problem with my current fw state though...

amber ermine
#

does anyone know whats going on here, this is happening when my friend tries to join and he still cant connect

amber ermine
plush trout
#

Can someone help me and a friend fix this error?

[2026.01.30-13.12.46:800][221]LogGame: Error: No Sign subsystem found!
[2026.01.30-13.12.58:476][102]LogRHI: Display: Encountered a new graphics PSO: 2885045608
[2026.01.30-13.13.01:369][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor Equip_Chainsaw_C_2147464911. Function Server_TransitionToNewState will not be processed.
[2026.01.30-13.13.03:288][464]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor Equip_Chainsaw_C_2147464911. Function Server_TransitionToNewState will not be processed.
[2026.01.30-13.13.15:728][398]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Tractor_C_2147462981. Function Server_PlayStartupEngineAudio will not be processed.
[2026.01.30-13.15.25:350][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Truck_C_2147458408. Function Server_PlayStartupEngineAudio will not be processed.
[2026.01.30-13.16.02:689][ 87]LogGame: Warning: Set Online State For Player : false - BP_PlayerState_C_2147472315
[2026.01.30-13.16.02:689][ 87]LogGame: Warning: Set Online State For Player : true - BP_PlayerState_C_2147472315
[2026.01.30-13.16.02:689][ 87]LogHttp: Warning: ProcessRequest failed. No URL was specified.
[2026.01.30-13.16.02:689][ 87]LogHttp: Warning: 00000210A5726310: request failed, libcurl error: 0 (No error)
[2026.01.30-13.16.21:922][858]LogGame: Warning: Set Online State For Player : true - BP_PlayerState_C_2147472315
[2026.01.30-13.16.21:922][858]LogHttp: Warning: ProcessRequest failed. No URL was specified.
[2026.01.30-13.16.21:922][858]LogHttp: Warning: 00000211B97E3A60: request failed, libcurl error: 0 (No error)
[2026.01.30-13.16.28:829][497]LogGame: Warning: Set Online State For Player : true - BP_PlayerState_C_2147472315
[2026.01.30-13.16.28:829][497]LogHttp: Warning: ProcessRequest failed. No URL was specified.
[2026.01.30-13.16.28:829][497]LogHttp: Warning: 000002103B690BE0: request failed, libcurl error: 0 (No error)
[2026.01.30-13.16.55:639][706]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 370.428650
[2026.01.30-13.16.55:718][712]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.01.30-13.16.55:719][712]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 370.494965, Update Interval: 356.830353
[2026.01.30-13.17.19:844][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Tractor_C_2147458247. Function Server_PlayStartupEngineAudio will not be processed.```
fast socket
fast socket
#

The old port configuration was sticky. Even after shutting down the container the old port configuration I had was staying. After I composed down and shut docker completely down (a restart for good measure) I was able to get the ports to reflect the change.

sand summit
#

I need help deciding which host provider to go for need SEA/INDIA region for latency what specs would I need? Its for a friend and I we are in tier 8 and my pc is now struggling to host and play so Its time move to server for me. Im confused please help

next hazel
#

Why does the server crash after preparing world? Anyone who had the same problem?

trail locust
#

is this a known issue? i've built 6 train stations, on the map and compass 5 of the 6 marks for the stations are at 0 0, they stay there both after a game reload and the daily server reboot, i'm not really sure how to fix them

hidden forge
next hazel
#

I can't find any errors in the logs. The client says the server is offline. After I wait 5 minutes the client can connect to the server again. But there is no world generated.

mild thunder
hidden forge
meager halo
teal shore
#

Hello everybody, my nitroserv server just expired and I was very disappointed by the performance.
Do you have any suggestion for another server hosting ?

fast socket
next hazel
hidden forge
gusty island
#

is there bros using proxmox?

#

i use ubuntu 24.04 lxc for dedicated server
7777 tcp+udp forwarded and ufw allow
router os is openwrt, forwards section ok
server runs as service with .service file with config from wiki's running as service
steamcmd and server are created without docker or smth

it was running ik for some time, then something happend and i have problem "Failed to connect to Server API"; as detail i can say that i changed vpn client in that day, the only network related thing;
also game shows that server pings ok

however, my friends can connect to the server and play ok

tried create new fresh lxc for server, got no results, also tried to find any errors or something with wireshark, got no results

what do you think is the problem?

hidden forge
#

also if ping is ok but can't connect to the API is an indicator that something with 7777/tcp is broken

gusty island
#

yeah, ping ok
8888 is forwarded and ufw allow

#

is there some way to check it with logs ot smth?

hidden forge
#

see if the service logs it somewhere, otherwise stop it and run it by hand

gusty island
#

ok i will write there tommorow

craggy galleon
#

Hi this has probably been asked before but there are so many topics and posts in here, I have been playing for a couple weeks with a friend in Australia, I am in USA he has been hosting and no issue, yesterday I kept getting booted and it would come up saying "UNet Connection:: Tick: Connection TIMED OUT. Closing connection....." this happened right as i logged in. then he decided to get a dedicated server and he and another friend (in Japan) have no issue connecting, I just keep getting "your connection to the host has been lost" they say I appear in game, my avatar stands, then I just disconnect. On my end it doesn't even load into the game. just brings me back to home screen. like i said before we were playing for about a couple weeks no issue. now i cant even log on. any suggestions, im on widows 11 if that makes any difference. please and thank you for any help.

craggy galleon
#

ended up getting a VPN and it fixed the problem

meager halo
gusty island
#

i found some intresting lines, maybe them can cause no connection

#

does server thinks that my home router is player?

#

about 7777, this is what i have on router forwards

hidden forge
#

you dont need the 15XXX anymore

gusty island
#

ok deleted

hidden forge
#

otherwise correct, but might block connections from internal to your wan ip

#

maybe the VPN screwed soemthing up?
do you use your WAN ip to connect or the servers local IP?

gusty island
#

so i need it to allow client -> router -> server? from lan to wan

#

i use wan yes

hidden forge
#

just bypass wan/router and use the servers direct ip for internal systems

gusty island
#

192.168.1.X ?

hidden forge
#

yes

gusty island
#

and no multihome arg?

hidden forge
#

change nothing on the server side

#

just add the server in the server manager with the 192.168.1.50 IP

gusty island
#

same

#

something is totally broken with 7777

hidden forge
#

did you configure a firewall in the lxc?

gusty island
#

its inactive

hidden forge
#

can you access https:// 192.168.1.50:7777/ in your browser?

#

you said you changed your VPN the day it broke? did you install or uninstall one? maybe it interferes with "http" traffic?

gusty island
#

installed throne vpn, deleted v2raytun using revo uninstaller

gusty island
#

like

#

connection dropped

#

huh

hidden forge
#

so it works fine, just not in the game client? weeeeeird

gusty island
#

yeah it works but not in game

#

i remember playing with vit registry fix, maybe it killed some electrons inside computer...

#

it was the same day with vpn things

hidden forge
#

do you remember which registry items you changed?
maybe try reinstalling the game client?

gusty island
#

reinstall satisfactory game?

#

this program found like 1500+ registry things

#

then deleted them

hidden forge
#

ah, revo did?

gusty island
#

revo deleted and vit deleted "errors"

#

maybe vit touched something related

#

reinstalling now game

#

same problem

#

hmge

#

tried client -> vpn -> server no result

#

maybe try fix registry fixer with another registry fixersnuttsGood

hidden forge
#

if you go via VPN, you need to use your WAN IP again

gusty island
#

i used ccleaner

#

now it shows this sometimes

#

.224 is my PC ipv4

#

no connect still

hidden forge
#

almost looks like it can't decide if it want to go via router or direct

gusty island
#

it happens if direct via lan

#

wan gives same response

gusty island
hidden forge
hidden forge
gusty island
#

i just dont appera in log anymore after deleted servers in manager

#

i'll try recreate lxc with steamcmd and sati just for sure

gusty island
#

reinstalled even whole proxmox because broke something during diagnostics

#

still cant connect

#

idk i have revios, made changes with vpn, played with registry things, i think its pretty ok that something broken, i have empty ssd, so i'll install fresh windows and check

gusty island
#

windows reinstall helped, i can interact with server

#

so, problem is with my pc, now for sure

main jungle
#

anyone wanting to play? bored of playing by myself

main jungle
#

appreciate it

inner condor
#

HOW TO FRIENDS SERVER MANGAER CANT SEEION ID

hidden forge
# inner condor HOW TO FRIENDS SERVER MANGAER CANT SEEION ID

This is a chat channel with humans, not a search engine.
Please ease off the caps and try again with a fully formulated sentence describing the problem.
Best to add additional information too, like who is hosting, how the server is hosted, etc.

hidden forge
#

¯_(ツ)_/¯

hardy flame
#

hiya, guys. new here and new to linux. had a dedicated server running on windows and then moved onto linux. all is working and saves moved well... but i no longer see the dedicated server's little info window i had on windows. the black and white window where it'd say when it is saving, server's uptime, who joins, how many users pinging the server and etc. any1 knows how to get that back on linux?

hidden forge
#

That's the console window and depends on how you are running the server

hardy flame
#

on mint, through steam. literally just double-clicking it.

#

it does not run as a service or anything

hidden forge
#

And it doesn't show the console then? Weird
Open a console window, navigate to the binary and run it from the console then

hardy flame
#

Hm... Will try

hardy flame
#

yup, it worked. thank you.

gusty island
tawny temple
#

interesting

blazing birch
#

Hello, I have a question. My game won't start anymore. I've tried everything, but nothing has worked. I don't know what to do.

brave coyote
#

Hey! I've installed a clean installation of the server through SteamCMD and when i try to join the game it shows: "Your connection to the host has been lost" after loading for 15s, any ideas how to fix?

#

That's what i found in logs, don't know if its any use: [2026.02.03-21.55.39:426][402]LogGame: Error: RegisterPlayerWithSession: Failed- UniqueId.IsValid(): true, IsV2(): true, IsOnline: false

hidden forge
#

probably missing the reliableport, 8888/tcp by default, in your setup

brave coyote
#

might it be something with that tho?

inner scroll
# brave coyote might it be something with that tho?

What Xeet is getting at is that, by default, 7777tcp/udp and reliable 8888tcp are used and you need those set as forwarded in your router and if you use a .bat for server execution, make sure you have -ReliablePort=8888 included in the command

meager halo
wicked creek
#

Alright, so I just installed the dedicated server for the first time, opened the ports, and no matter what I do, it says the server is offline. I have a Valheim dedicated server running on the same PC (Windows 11), everything works great and everyone can connect. I cannot figure out what I'm missing, any suggestions?

wicked knot
#

or rather, what ports did you open

atomic nova
#

Yo, I'm starting a server with my friends, hosted by my self.
I got the erreor "Failed to connect to the game API".

My port is opened on 7777/8888 but its not working. My firewall too.

There is how i'm starting the server :

start "" "FactoryServer.exe" -log -Unattended -Port=7777 -ReliablePort=8888

I cant connect to the server except using a my local IP + port

#

Thanks is advance, I hope anyone can help me to resolve the problem

#

❤️

wicked creek
#

UDP 7777 TCP 7777/8888

wicked knot
atomic nova
#

I did it but when I'm watching the port on my computer, he's still looking on 39032 port

atomic nova
atomic nova
#

Here it is

wicked knot
#

both of you, if the server is on your local network, use the local address (192.168.x.x)

atomic nova
#

Nah we're splitted arround Europe

wicked knot
atomic nova
#

I didnt change his name but he was called (wasan ancient port used by my minecraft server)

#

Shall I screen you whats going on my firewall ?

#
curl: (28) Failed to connect to (my public ip) port 7777 after 21030 ms: Could not connect to server
wicked knot
#

most routers dont like to route to themselves

atomic nova
wicked knot
#

They should be able to use the public IP. Some ISPs use a CGNAT, and you have to contact them for their "workaround"

#

and the secondary port complicates these servers over more basic minecraft servers

atomic nova
#

okay :/

hidden forge
atomic nova
#

ty tho 🙂

atomic nova
atomic nova
#

Tout = All
Oui = Yes

hidden forge
#

are they outgoing or incoming?

atomic nova
#

incoming

#

Thats because they're supposed to outgoing ?

hidden forge
#

incoming is correct

#

can you delete them and re-add them using the following powershell commands?

New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port udp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol UDP -LocalPort 7777
New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port tcp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol TCP -LocalPort 7777
New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound reliable port tcp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol TCP -LocalPort 8888

sourced from the wiki in the pins

atomic nova
#

okay I'll do it

#

ty

#

I'm trusting you I hope my computer wont mine Bitcoin kek

wicked creek
tall mountain
#

If I was considering running a server from my home pc what would be drawbacks/limitations of doing so

wicked knot
#

wow, I fixed something!

tall mountain
hidden forge
atomic nova
#

here it is

#

nop :/ not detected

#

"server look offline"

hidden forge
#

try the servers internal IP for yourself
if the server appears there, have your friends try with your external IP

atomic nova
#

Nevermind it worked !!

#

I just waited fews secs

#

ty my bro ❤️

#

Check your DM

#

there's a present for you

tall mountain
hidden forge
#

not open open, but attackabe if there is a security bug in the server software

tall mountain
hidden forge
#

thats the way!
imo if you thinking about hosting on the same system you play on, just use the built-in multiplayer
if you want a dedicated server, best make it a different system

tall mountain
#

Playtimes dont always line up, so hoping to solve with server

hidden forge
#

tbf it's (currently) a low risk
more of current concern is the power of your PC if it can run two inscances of the game at once

tall mountain
#

Hmmm

#

My cats like to step on my power button (its on top of case) so if my friend has the hardware capability ima have them do it lol

exotic drift
#

The server process seems to be only consuming one core of the two I've provisioned for it. Is it a single threaded process? Do I need to do something to tell it do use all available cores?

hidden forge
#

it's mostly single threaded yes

tall depot
#

hey

#

how can i make a server if i want to play with my friend

#

?

hidden forge
#

For a general guide, sse the wiki in the pins

tall depot
frosty gale
frosty gale
#

You're probably using Win11 (AMD64), am I right?

paper valley
#

when laoding my server up on linux, steamcmd it says the server and game version are mismatched, how do i solve this?

wicked knot
paper valley
#

i’ve sorted it now, my steamcmd wasn’t updating correctly

spare ridge
#

How would I make it so my server is running Fixmass without the date being correct?

steady sinew
#

Do you have to do the experimental build for a dedicated server if you want both epic and steam users to work on it? My friend is telling me the epic release is behind or something than Steam's updates?

crisp kindle
#

My dedicated server doesn't need that

#

however, i think that it's because even though i havent paid the game through steam but through epic, i still installed the steam dedicated server.

crisp kindle
edgy tulip
#

Hi, looking for some troubleshooting help for setting up a dedicated server. When trying to connect to it from my desktop using the server manager, all that shows up is could not connect to the server, failed to connect to the server API

#

when i click retry, a server certificate warning pops up. A message shows saying I need to be authenticated to see the information, and then a popup shows that connection to the server has been lost

faint crane
#

Hi I rented a server from supercraft hosting I can get into server with my ftp user but no one else can join using the ftp port or ftp user using the same address

molten hearth
#

hey guys. trying to get this dedicated server up and running. i have it up. i can join. my buddy joined but then kicks him and tells him Failed to connect to server API. i have forwarded the 3 ports it reccomends

#

@crisp kindle are you available to help? sorry for the ping

molten hearth
#

Need help lol. Anyone. Going on 3 hours of testing

molten hearth
#

im goated and figured it out myself

crisp kindle
crisp kindle
hidden forge
oak pike
#

Hey everyone, I’m running into a strange issue with my Satisfactory dedicated server and I’m a bit stuck.

I can’t reliably join the server anymore. It looks like a Reliable Buffer Overflow, but it only happens with most save files.

One specific save does work, and when I load that one I can keep joining until the next regular server restart. After that, the issue comes back.

When joining, I get stuck on the loading screen. I can hear machines running in the background, and sometimes I can even use tools, but I’m still stuck loading. Increasing timeouts doesn’t help. This also happens with all mods disabled.

What I’ve tried so far: running fully vanilla with all mods disabled, multiple server restarts, testing different save files, and increasing client and server timeouts. All required ports are already correctly open and have been for a long time, the server has been working fine for about 790 hours.

DM me for the: client logs, server logs, the docker compose file, a save file, and the SMM profile.

If anyone has seen this before or has any ideas, I’d really appreciate the help.

oak pike
wicked knot
#

which would explain why the patches made with 1.1 broke it

oak pike
#

I experienced better loading times since version 1.1. There were not many game-breaking issues, and they only started about 2 weeks ago

#

When i create a new save the server has no issues with loading in.

wicked knot
#

These are the symptoms of the reliable port not being able to connect

oak pike
#

hmm maybe the docker container does something weard let me check what happens when i run it outside of docker

edgy tulip
plain blade
#

I wonder how well a server would run on a Xeon E5-1630 v3 in a hyperv container with 3-4 processors and like 12gb of ram

#

the single thread rating is 2.2k and the wiki advises 2k

hidden forge
#

probably gonna struggle relatively early in a playthrough

low cove
#

does someone know good server hosting websites? all i know is gportal but you cant configure the hardware over there

#

and im pretty sure gportal servers dont have enough RAM and CPU power for endgame worlds

velvet quail
#

Anyone know any way to fix a multiplayer disconnect issue my frend and I are having? He keeps disconnecting almost instantly. I'm able to play no issues. I think he is having an error code that relates to corrupt belts but unsure how to fix. Alot has been built since he last played so unable to really revert back. Hes on PC with ethernet. Also have crash log as follows:

#

Trying to resize TArray to an invalid size of 2147483648
FConveyorChainSegmentRPCData::NetSerialize() → FGConveyorChainSubsystem.cpp:691

Array index out of bounds: -1 from an array of size 0
FConveyorChainItemRPCData::NetSerialize() → FGConveyorChainSubsystem.cpp:429

CreateSavedMove: Hit limit of 96 saved moves

hidden forge
velvet quail
#

Its just through the multiplayer option in game. Not a dedicated mp but was told to ask here as better chance of getting an answer

fierce iron
#

i'm having trouble making my server hosted on a second computer accessible from outisde my network

#

port have been redirected on my ubiquity network but still people getting a timed out error

#

i even tried with the multihome=0.0.0.0 but not working

fierce iron
#

i changed it to 27080 when launching the server, so those are forwarded aswell

#

when i ping the port they are open

#

but outsider cannot join

hidden forge
#

Only one port?

#

TCP and UDP both?

fierce iron
#

27080 tcp/udp and 8888 tcp/udp

hidden forge
#

Time out in the server manager or while connecting?

fierce iron
#

outsiders cannot access manager nor join game

hidden forge
#

Can you show me the forwarding config?
Are you sure your IP is public?

fierce iron
#

firewall on the pc itself is open aswell on those port

#

i'm having trouble on certain games but minecraft is working fine

hidden forge
#

Your WAN IP is not a public IP

#

So something is in front of it

#

Is that configured as well?

fierce iron
#

i'm in DMZ in front of it

#

everything is redirected to this wan

hidden forge
#

Firewall config of the server please

fierce iron
#

sorry in french

#

just realised UDP is not setup for 8888

hidden forge
#

Windows Network is set to private?

hidden forge
fierce iron
#

i forgot

#

hum

#

FFS

#

its on private

hidden forge
#

Good

#

Weird stuff happens when its on public

fierce iron
#

okay

#

when i try an port checker they say it's open

hidden forge
#

You friends add the server useing the 27080 port, right?

fierce iron
#

yes

#

wanna test it yourself ?

hidden forge
#

Not at my PC rn

fierce iron
#

i can acess the server using the local ip on my end

#

but outsiders are "locked"

#

having the same issue on Space engineers

hidden forge
#

Stop the server and test the port again?

fierce iron
#

when i stop the server the port is closed

hidden forge
#

Then its probably something on your friends end

fierce iron
#

it's on all my friends that's the issue

hidden forge
fierce iron
#

cause none of my friends can join this server

#

i'm the only one who can and i'm using the local ip to join it since i can't use loopback on my router

fierce iron
#

found the issue (my provider box)

#

if i remove it completly and clone the mac adrees onto my UDM pro, all my servers become accesible

#

so they might have played with some settings that i cannot access

#

gonna give them a call tomorrow to see what's up

vital ferry
#

Anyone had issues with servers showing up as offline with server name pending, my friend is getting in fine but we can’t get in

#

We are running the server through pine hosting if that makes a difference

past elbow
#

hi! someone know how to fix the server api problem? i have an other game server opened on the 7777 and i don't know if is this the problem

mild thunder
sinful kelp
#

I installed the Dedicated Server from Steam and the firewall port should be open, but I keep getting the server is offline and not Authenticated. What should I do?
nvm I figured It out

hushed knot
#

anybody on cachyOS using steamcmd? I'm trying to simply find the save files for the dedicated server and I think I am having trouble because I created a non-sudo user as per the steamcmd instructions but that makes it so I can't see the sav files I think.

deep turret
#

the server user have a home

#

save files are in ~/.config/Epic/FactoryGame/...

#

~ is user's home

#

you can check your /etc/passwd for home directory

noble marlin
#

I can't seem to get my server to even work properly with the right egg on Pterodactyl Panel, ports 8888 and 7777. When I try to create a new run world it just crashes. I want to upload an existing save was just debugging it. Tried many different things couldn't figure it out. Hopefully someone could help me. Thanks.

Not sure what it could be. Did I miss something.

mild thunder
sterile wigeon
#

I used to play with a group on a dedicated servers hosted by one of the other players. One day I could not connect anymore . All other players can still connect. I have tried everything. Opening ports on my router, checking NAT type. Checking my Windows firewall. The game version is the same as the other players as well. I verified my game files though steam. I can ping the server using cmd with success but in Satisfactory it shows the server is offline. Any suggestions or help will be greatly appreciated. I am out of ideas.

median storm
#

sh

glad narwhal
#

Hy guys! I am pretty new member here and i already have a question for start 😄 Is there a way for checking who is online and/or check server stats trough linux cli (ssh)? I have dedicated server running on ubuntu server with a pretty low-spec hardware. Thank you in advance.

mild thunder
# noble marlin

virtual machine looks like, so set cpu type to host instead of kvm, also unless you sanitized the log, the startup arguments are missing.

tame moss
#

How have things been running a dedicated server on Linux from the epic store setup? I used to use a windows dedicated on the same machine I used to play, but I have a dedicated Linux server and hoped to move to that.

#

I saw some comments in the subreddit about the whole server bogging down after a bit of uptime and issues connecting due to client mismatch errors.

sterile wigeon
hidden forge
hidden forge
sterile wigeon
#

No, but the server is run on portainer and I can access that (Docker server).
I think we found the problem.
One of the other players could connect to the server on the same network as me. When we deleted the server and try to rejoin we kept getting Server name pending not authorised. That is where I'm stuck at.

runic tree
sterile wigeon
#

This fixed our problem.

runic tree
sterile wigeon
#

I don’t host the server so I just sent all the info to our server manager and he did his magic.

runic tree
#

People help, the server lets me in, but doesn't let my friends in, it's just TIMED-OUT

hidden forge
runic tree
hidden forge
#

then ask the support

runic tree
runic tree
# hidden forge then ask the support

After 10-15 seconds the host just disappears even though I play quietly and they don't see it, or it says timed out and the numbers are different 60 62 60.22ms

tiny hull
#

I am looking to get a dedicated server for up to 3 players, how much RAM would you recommend. I have seen packages with 6-10GB. I imagine satisfactory would prefer more RAM but I have not tried it before so what would be a good amount?

runic tree
icy folio
#

i need some help been trying to diagnose this for a while now the sever seems to start ok but then as soon as a player try's to join it loaded them in the kicks them with a lost connection to sever this world has been running on a sever since the start of 2024 we stopped playing about jan 2025 and now want to get it back going again but it wont let us join the world works fine in single player any one know a fix for this

hidden forge
tiny hull
icy folio
hidden forge
#

yes

icy folio
hidden forge
#

do you use docker? can you post the compose?

icy folio
#

its under pterodactyl using https ://raw.githubusercontent.com/pelican-eggs/eggs/refs/heads/master/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json

hidden forge
#

looking at the ports it's an outdated egg with pre 1.0 ports. get an up to date one

icy folio
#

that would make sence as this was pre 1.0 when we were playing it originally

icy folio
dusty crown
#

Hello, Im trying to setup a dedicated server, I have the server setup. Im routing the factoryserver.exe file thru my servers firewall. I have Port 7777, 8888 open on my router but i am unable to join the server from even my local network. Any help would be great!

vague pike
#

soo same issue

hidden forge
#

Also depending on your router you might not be able to join with your WAN IP from inside your network

tiny hull
#

For performance on a server with friends is it better to do modular factories or 1 mega factory?

dusty crown
granite pebble
#

Hello everyone, i'm new to that game and i have my friends.
we want to play together in one world but we dont want anyone to host the game on his pc.
how we can use a dedicated server to be able to join whenever we want (not dependent on the host).
I also can see there is a dedicated server on epic games how does that works can i use that?

hidden forge
granite pebble
#

Thank you @hidden forge , is there any tutorial i can go with to get this done ?

hidden forge
#

You can try the wiki in the pins/channel description

vague pike
narrow prairie
#

I cant connect to my dedicated server with my ps5? Anyone know how?

wicked knot
shadow pine
#
steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 validate +quit

~/SatisfactoryDedicatedServer/FactoryServer.sh

Anyone have an idea why my Dedi server started loading experimental for what i can surmise is no reason at all??

mild thunder
#

if you loaded experimental at all and never switched it back to the normal branch it would have stayed on the experimental branch, just removing the command for experimental is not enough

shadow pine
#

gah, that must've snuck in from me copying my home directory before reinstalling a different Linux a month ago... is it in a config file i can go delete so that it won't do that anymore?

Apologies, quick google shows it's in server settings, and possibly need to wipe the main folder and full re-download 🙂 Thank you!

Edit: Luckily for me, just adding

-beta public

into my startup script fixed it back to non-experimental

hidden forge