#math-and-meta

1 messages · Page 220 of 1

unborn dome
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I'm using Heavy Encased Frame, and the ratios are aren't too bad with the single manufacturer OC'd to produce exactly 6.5/min. The concrete/min works out to an exact x.66667, and then my encased industrial pipe assemblers work out to x.33333, which is an amazing coincidence that means I actually need an even-number amount of concrete/min for those two processes.

unborn ermine
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Arguably?
Encased Frame recipe seems like it was MADE to be used as a Depot + Sink for your extra materials in production jacelul

Have every step make a little extra and BAM you have storage + income sorted jace_smile

unborn dome
magic island
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advanced mode: using suboptimal recipes just to get perfectly clean numbers

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using the HOR/poly alt recipes in equal measure gives you precisely the amount of resin needed to make plastic to make containers for default turbofuel, with no excess byproduct.

finally, the use-case for residual plastic

edgy leaf
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why would u make containers for turbofuel

magic island
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turbo diamonds

edgy leaf
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ahh

distant aurora
edgy leaf
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forgor about them

edgy leaf
distant aurora
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hard disagree. if im factory building im using a hoverpack

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the jetpack is for travel and exploring and turbofuel is strictly better for that

unborn dome
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Now that I have the hoverpack, the only use I have for jetpack is mainly just jumping off cliffs and bouncing along a really long way by puffing it as I go, so biofuel really seems ideal.

flint rapids
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Aluminium feels like it is not very demanding and 1200 bauxite early, 2400-3000 bauxite late will be enough for most of the factory, and using the Aluminium "Steel Beams" Alt will not be a burden. Or am I underestimating aluminium demands?

amber umbra
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Really have to look up the recipes and plan out what you need. Or design in ways that let you scale later.

heavy gust
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Is Fertile Uranium alt more efficient (higher total power output)?

if yes whats the ratio of uranium i need to put aside for it in relation to what i turn into fuel rods.

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i realy dont want to do the math on that one

spare jolt
heavy gust
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im working with a full 1200 belt of uranium and will take it all the way to ficsonium

spare jolt
edgy leaf
heavy gust
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i think its a third of the uranium on the map

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i dont care, i dont want waste

spare jolt
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there goes one more who has subdued to ficsit's propaganda of efficiency and non-wasting :(

heavy gust
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no i just dont want to have to think about waste at all

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but i do need the power from plutonium

spare jolt
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then why not just flush plutonium rods into the sink?

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ah

heavy gust
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because i need power

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shit uses a lot of it in 1.0

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so no one has the ratio for fertile uranium at hand?

plucky violet
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I think im confused of how manifolds work.
But it may be math is broken for me xD
Lets say i have 2 mk.2 miners on two normal limestone nodes, one miner is at 65%, together they produce 198 limestone.
My goal is 66 concrete/min.
198 limestone is perfect for that right?
Cause for some reason it acts as if its WAY to much.
I can take 30+ off the last constructor and it still has enough limestone to be filled, this means its getting too much right?
Ik the machines at the start of a manifold clogs, but the very last as well?

unborn dome
plucky violet
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i did

unborn dome
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Yeah if the entire manifold is getting filled up, you're supplying too much.

heavy gust
spare jolt
heavy gust
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thats a bit random

ashen girder
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..why would you ever want to though?

heavy gust
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because i want plutonim power?

amber jacinth
ashen girder
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Ok? Why are you sinking ficsonium..?

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You just.. burn it?

spare jolt
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there's not much sense of sinking fisconium

heavy gust
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ficsonim not the fuel rods

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step before fuel rods

spare jolt
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either can't be sunk

ashen girder
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Okay, so you're trying to do an end-run past FFRs. 😛

amber jacinth
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The power you put into making ficsonium doesn't make a lot of sense to sink all that

heavy gust
magic island
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if you're making ficsonium you've already built X many nuke plants and hooked them up with water, what's wrong with a few more?

spare jolt
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you either:
turn urawaste into plutonium and sink it
or
turn urawaste into plutwaste into fisconium and burn it

plucky violet
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ik where i went wrong with concrete

ashen girder
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Or turn U.Waste into PFRs and put it in drones.

spare jolt
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or this^

ashen girder
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Or turn U.Waste into PFRs, burn it, and store P.Waste somewhere.

amber jacinth
plucky violet
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i wanted 66 per minute.
And SOMEHOW i assumed constructors made 30/min X'D
Ig they only make 6

ashen girder
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If you don't want to do FFRs, then you're way better off sinking PFRs and making more UFRs with SAM.

plucky violet
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100% limestone, + half the constructored needed = clogged demon factory

heavy gust
amber jacinth
heavy gust
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ok so if i want to use fertile uranium, i need to get 1.2 times the amount i turn into fuel rods on top

amber jacinth
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That's using just uranium alts, no plutonium alts btw

heavy gust
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thats with using infused uranium cell, fuel unit and fertile uranium

amber jacinth
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Maximum uranium waste removed for minimal resources- other alternative is getting 12.8 PFR using plutonium alts

amber jacinth
heavy gust
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i just did the math

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if i have 1200 uranium input and want to use fertile uranium, i need 1440 uranium on top

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or fit something with that ratio w ithin the 1200

obtuse leaf
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is this the place to ask train questions? not how to use the signals in general - but to avoid gridlock situations

heavy gust
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not exacly fun numbers, maybe ill sink some to make the numbers work better

plucky violet
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im sure a smart person will get to you shortly

unborn dome
heavy gust
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thats one of the best features

obtuse leaf
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super convenient i use it all the time

unborn dome
heavy gust
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i still used wolfram alpha, dont think this would work ingame

amber umbra
obtuse leaf
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my train question - i have gridlock here. It's just a simple loop coming off the main 2-way track that forms my main network ... i made all the train stations enter from the back to be able to queue at least one train, but after a few hours running smoothly I got this situation

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I added more blocks around the train station so both the exiting train and queued train could leave more or less simultaneously, but the additional blocks resulted in a train half-way entering the queue

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how do you guys avoid the gridlock?

amber umbra
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@obtuse leaf That looks like a “safe exit block rule” issue.

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Pretty classic deadlock. You needed to signal in a way that prevented the train in the intersection from entering when it couldn’t exit the intersection

obtuse leaf
# amber umbra You should watch a guide video on trains. Text chat isn’t a good way to learn tr...

tbh this hasn't been covered in the videos I watched - i understand the basics of block/path and how to use them, but this one escapes me a bit - I'd love if the train could just bypass the station if its got a queue but I don't believe this is possible to set up.

I guess the solution is to ensure that there's at least one full train length after exiting the intersection to the next block sign then. Then he'll still block the main rail line but temporarily vs deadlock

ashen girder
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You're using path signals?

amber umbra
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Yea the exit block sized to your largest train is part one. Part two is having enough parking blocks at stations to keep trains from parking on the mainline.

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But trains are a lot. So guides are good.

obtuse leaf
# ashen girder You're using path signals?

only for intersections - i used block signals to break up the train station so it could have one train in the station, one queued, and they could move more or less "simultaneously" when the train in station is leaving. I don't think a path signal is appropriate for that as to my understanding a path signal is kind of like multiple blocks in a row that it can reserve in advance, and block other paths from reserving

obtuse leaf
# amber umbra But trains are a lot. So guides are good.

do you know of one you like? written or video? everything I've seen is on the basics - a la setting up intersections with block/path signals, how stations work, bidirectional/unidirectional train stations, and setting up filters/timetables etc

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when it comes to "fancier" things I haven't yet come across something

cedar ivy
amber umbra
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Toastergaiming trains satisfactory on YouTube was good. Although I had a lot of Factorio train experience.

obtuse leaf
grand jasper
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moooove you pos

cedar ivy
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and the fact is, trains are dumb and cant dynamically route. they pick their shortest legal path and stick to it

ashen girder
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Yeah, you can't queue trains meaningfully.

amber umbra
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You can’t do parallel stackers like Factorio. Have to do queue in line for parking.

cedar ivy
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i meant that as, you have the right of paths.

ember fractal
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Can a single truck transport 1200 ore / m over a distance of 1km?

cedar ivy
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they're just for keeping intersections clear.

ashen girder
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Any section of rail clear, actually.

cedar ivy
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well, yeah

ashen girder
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Just saying. 😉 They're pretty vital to make bidirectional rail actually functional.

cedar ivy
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i guess you could do that if you want a train to not stop on a steep incline?

heavy gust
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man this blows.
just did the math and you cant even turn all the uranium on the map into ficsonium.
Like its not even close.
the amount of SAM you would need is easliy 5x of whats available

cedar ivy
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but yes- i specifically mean including bi-directional sections as "intersections"

heavy gust
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im kinda disapointed

ashen girder
obtuse leaf
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i guess the method here is to X to two block signals so only if there's no train queued can a train enter the intersection, correct? if there's a train queued, then that signal just beyond the train is red, and if not it's green and he can both enter/exit the intersection

heavy gust
# ember fractal Slooped?

ehh mayhaps then its close,
without sloops just taking 1200 uranium through the cycle uses 9k of the available 10k SAM

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not to mention the amount of sloops required is also not possible

ashen girder
ember fractal
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true, I meant in theory, if you had infinite sloops

cedar ivy
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!wikisearch trains

brisk shoreBOT
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Official Satisfactory Wiki

The Electric Locomotive is a vehicle used to transport cargo and pioneers along the Railway. Connected Freight Cars can be loaded or unloaded via Freight Platforms. The Electric Locomotive can be automated, by setting a list of Train Stations for it to stop at.

cedar ivy
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okay i want to know what tutorials on trains are out there

heavy gust
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im kinda let down that by using "only" 1/3 of the available uranium im already limited by whats on the map

ashen girder
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Are you still trying to do PFRs?

ember fractal
heavy gust
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uranium is not the issue

ember fractal
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What's limiting you?

heavy gust
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SAM is, there is way too little to deal with that amount of uranium

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like WAYY too little

ember fractal
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Oh

amber jacinth
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I've found a decent setup for nuclear doing 60/15/75 rods, respectively. It doss require slooped SAM / trigons, but yeah

ashen girder
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You should specify FFRs, not UFRs.

obtuse leaf
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you can fix that with mods :\

heavy gust
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i dont even know what any of these letters mean

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i just did the calculations to max out the power from a 1200 uranium belt

ashen girder
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Here's a hint: "FR" means "Fuel Rod".

cedar ivy
ember fractal
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You should sloop all SAM

ashen girder
cedar ivy
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No, to answer all the people trying to ask how to do it

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not as a suggestion

ashen girder
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Because the answer is usually "just don't."

cedar ivy
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More importantly why doesnt the train tutorial have an ordinary unidirectional junction

obtuse leaf
ashen girder
obtuse leaf
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but yeah dual-rail FTW

ember fractal
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Constructors take 1 sloop, there's definitely more than 74 sloops on the map

amber jacinth
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Max RSAM possible is 5100/min at the cost of 34 sloops. do with that what you will.

heavy gust
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i tihnk?

ashen girder
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There's enough to do both?

ember fractal
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Nah converters need too many sloops

ashen girder
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Oh, yeah, they require like 4 don't they.

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Yeah, I'd sloop the constructors. 😂

heavy gust
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uhh if i OC the constructors to 250% slooping might be possible

ember fractal
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Just OC teh constructors to 250% and sloop them

amber jacinth
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Always OC for sloopage

ashen girder
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And, just for posterity's sake: if you're just trying to do big power numbers, you're going to have much better luck making uranium fuel rods and sinking plutonium fuel rods.

heavy gust
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but still, thats a very large chunk for only working with a third of the uranimum.
im just disapointed

ember fractal
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Ficsonium is just an option

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Not the meta

heavy gust
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yeah but why does it have to suck

unborn dome
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Maybe it needs a buff

heavy gust
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could be fun if it didnt

ashen girder
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Because they wanted it to suck.

ashen girder
ember fractal
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It's a way to produce power without generating waste

heavy gust
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yeah thats fine, but it just sucks way too muich

ember fractal
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I think that's why its underpowered

thorn trellis
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No waste 👍

ember fractal
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Rocket fuel is my fav in 1.0

heavy gust
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i get that it shouldnt be too great, but i feel like its 5x as bad as it should be

ashen girder
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I say it a lot here. Rocket Fuel needs a nerf and FFRs need way less trigons to make.

ember fractal
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A 200% OC slooped blender can make 600 rocket fuel. Just a single blender

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Not to mention all the compacted coal you also get

amber jacinth
heavy gust
deft lichen
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From what I've seen, rocket fuel makes nuclear power obsolete

thorn trellis
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I got a question what r all the uses for oil other then plastic rubber and rocket fuel for power or transport fuel

ashen girder
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Nuclear power's always been unneecssary.

heavy gust
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got a link at hand?

fading void
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anyone see anything in this factory i can change to maybe reducce the 62 constructors here?

unborn dome
ember fractal
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Nuclear is way more complex than rocket

thorn trellis
deft lichen
thorn trellis
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Screws = bad

unborn dome
grand jasper
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guess who just connected their first particle accelerator

thorn trellis
deft lichen
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There are only like 4? default recipes that use screws, avoiding them is easy

thorn trellis
unborn dome
grand jasper
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maybe i shouldnt sloop a 200%OC accelerator

unborn dome
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The only reason beams are there at all is because it's dumping straight into the dimdepo for mk3 belts

thorn trellis
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Beams from pipe

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Idk the mod frame recipes

grand jasper
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im going to need an upgrade for my power.

thorn trellis
grand jasper
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rocket fuel here i come

unborn dome
ashen girder
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It's only 21GW.

thorn trellis
grand jasper
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oh hey. that would be my whole poer production right now....

thorn trellis
thorn trellis
fading void
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yeah this seems more managable

unborn dome
ashen girder
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1500MW * 3.35 for 250% OC * 4x for full sloop.

unborn dome
thorn trellis
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What r the other alts I can’t remember

unborn dome
thorn trellis
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Yea I swear there was also a rubber one

fading void
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there is a rubber one but you could pay me 10000000 bucks to ship rubber 1200m to where this will all be setup\

unborn dome
thorn trellis
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And encased pipe recipe is even more pipe for the encased beam

fading void
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thanks boys. i think ill run with this. seems less insane now

unborn dome
thorn trellis
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Up to u

fading void
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fuck regular wire

thorn trellis
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The pure iron ingot recipe u don’t HAVE to do

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But if u wanna use water that’s up to u

fading void
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im built right over a lake so its not hard

unborn dome
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I also used the Wet Concrete alt, to stretch my poor normal limestone node even further, but it needs a refinery.

thorn trellis
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Nvm then

fading void
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i dont HAVE to but i figure i might aswell have extra iron left over from a pure MK2 node for the later parts for stage 4

thorn trellis
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In the end up to u what u want to do

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So many different ways of doing it

fading void
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wet concrete is also decent. i do have 2 normal nodes right beside my base that are free

thorn trellis
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Well u do need em

fading void
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idk. the initial setup seemed ridiculous

thorn trellis
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Concrete be required

fading void
thorn trellis
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Real

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I had like 100 conc per min being automated

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Stopped using it and my storages oh my

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I did just use like 7k for a small portion of the factory I’m building

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So maybe the 60k I had stored will go to good use

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If anything I don’t think it’s enough

fading void
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yeah i have 2 industrial storages and the dim depot with 4 stacks and 60 items pm and if it fills i just let it stop running

grand jasper
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soooo what is the best way to upgrade to rocket fuel? just the standard recipe?

unborn dome
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Lets you skip the turbofuel step entirely and just dump sulfur and coal in directly.

grand jasper
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hmm so if i have an exiting fuel factorycan i just feed the fuel from there into a new factory?

blissful epoch
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heh. im using a alien power augmenter to kickstart a little remote packaged fuel line.

grand jasper
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hmm then i have to use the comp coal lets see,

unborn dome
grand jasper
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hm. could do this. its huge tho

unborn dome
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Just to note, one rocket fuel blender on that alt recipe is enough to power 36 fuel generators. Not sure how big you're planning on going here.

grand jasper
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i dont think i should go all out here. i think i can think of a power amount i want. get the generator number and then see how much fuel i convert

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how much power are 36 fuel gens?

unborn ermine
ember fractal
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Will a refinery be able to push water up this high?

unborn dome
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Yeah 250

fringe seal
unborn ermine
ember fractal
unborn ermine
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from the pipe exit.

unborn dome
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Is there any reason not to OC a fuel generator, aside from it needing power shards?

cedar ivy
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No, it needing power shards is the only downside

unborn ermine
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just being limited by what the pipe can hold.

cedar ivy
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it's linear, and you'll be trying produce that much fuel anyways

unborn ermine
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My setup soon, will need 700ish shards for the gens

unborn ermine
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if you scroll down a bit you can see how he does micro pipe fitting.

thorn trellis
unborn dome
thorn trellis
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So it’s worse

unborn dome
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I'd consider the default worse, yeah, since you need to get turbofuel first

thorn trellis
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It’s nice to have the comp coal as a byproduct for more power

unborn dome
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Or if you have any spare fuel or HOR, you can make turbofuel out of the compacted coal to package or burn too.

unborn ermine
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Default is great IF you follow the steps to get the turbo recipe done right.

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like im only using 780 sulphur to net 144000 power in the end + 100/min packaged.

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this is my general plan, I dont think much has changed yet.

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rn I just have to do the acid and the blenders for the rocket fuel, then its generator time

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(oh and the aluminum for packaged but thats a whole other thing)

unborn dome
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Wow that's a lotta pipes

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Guessing you're doing rubber/plastic at another factory?

unborn ermine
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Right next to it jacelul

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gold coast ftw

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still havent touched the resource well there btw

unborn dome
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Oh right it has that new nitrogen node up high, doesn't it?

blissful epoch
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heh. having the resources for a locomotive sit in dimensional storage means you never have to wait for the next train

unborn ermine
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Yeah I made a gross pipeline jace_smile

fading void
unborn ermine
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The train line will be for copper -> Aluminum factory
Theres belts in there too jace_smile

fading void
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god damn

unborn ermine
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I just have to figure out how I want that copper higher, the aluminum is being made on the arch jacelul

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The 300/min oil supplying petrol coke for scrap, logistics werent planned well.

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The side where the sulphur is comming from too?
Thats supplying the plates for nitric acid atm jacelul
I want to have the power systems be basic as can be so it cant be done wrong.

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going to be a factory for HMF for eventual Fused Frames.

neat bolt
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So do I see it right that Nitro Rocket fuel is the best?

unborn dome
unborn ermine
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The belts are funny as hell, using 6 of them for my things here. (just waiting for lighting to change, excuse the potato graphics)
The rail so far snuttstare

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I will say its nice having belts in the middle for a zippy run back and forth jacelul

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Could do tubes, but thats extra work and thought jace_smile

merry lintel
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im screwed if i dont have any pumps on those pipelines?

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its fully horizontal, except the bits off the main pipeline that are on extractors levels

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or will it work properly and transport oil to the most left point even without any pumps in the system

unborn ermine
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Depends what the pipeline is for? This works because gasses. Fluids might need a few pumps if you have issues with the supply at the far end.

merry lintel
unborn ermine
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An initial pump at best-worst case scenario.

merry lintel
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how many pumps/how often should i put if i need to

unborn ermine
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I would see if it plays nice first.

merry lintel
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because its tighly packed 6 pipes, i really dont want to have to place pumps in it lmao

unborn ermine
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its a bit of work setting pumps, and waiting for pipes to refil.

merry lintel
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for now i connected a couple fully and it seems to work, just takes a bit of time for the oil to reach the ending point

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without pumps

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(quite a bit)

unborn ermine
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Yeah as a few people mentioned before, you can clock some machines down a % or so, and let their internal buffers and pipes fill.

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once filled then clock to normal.

merry lintel
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so if i let the entire pipeline fill up fully first will it keep on working?

neat bolt
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How is this plan? Huge rocket fuel factory at this place seemed like a good choice, ngl.

unborn ermine
merry lintel
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alright ill try that

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if not then pumps it is

neat bolt
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Honestly, the gas filters in that factory was a spur of the moment idea, but I already had all the stuff there, and making some consumeables sounded like a good idea

unborn ermine
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Wouldnt be too bad either making Ionised Filters later, just a short trip/belt depending to a probable aluminum plant.

teal ice
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I hate pipes... wish there was an alternative to fuel generation that didn't involve pipes...

neat bolt
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I am stuffing the filters on a drone probably to go to the main hub

unborn ermine
neat bolt
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I honestly don't get all the issues you all have with pipes

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For me they are well behaved

teal ice
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well if you saw my build you'd understand... my pipes never fill up and are always sloshing... I know its something I'm doing and I've read the manual alot... still doesn't make sense to me why my pipes aren't filling properly

neat bolt
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If input < output they will not fill

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Just try to leave a little headroom, instead of running pipes at their max spec, run an additional one to take some load off of them

unborn ermine
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Loops too, once you do loops things seem to work differently

amber umbra
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Did someone say pipes???

neat bolt
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Rule 1 in engineering: Never run things at their design limit constantly

tidal dock
neat bolt
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Especially pipes I'd rather way overspec than underspec

neat bolt
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I got a factory nearby that makes quickwire as part of normal operation anyway, some tweaking and there will be enough excess for this

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The boxes it needs I'll just ship by drone

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That place will have a lot of drone ports anyway to get rocket fuel to all the other drone ports

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Wait

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Do drone ports take liquid or packaged fuel

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And if they take packaged, do I need to deal with the canisters after?

amber umbra
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Needs packaged fuels. Drones eat the packages.

unborn ermine
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Dont forget to make a surplus supply of materals + inputs for a depot!
Especially if you are planning Rocket Fuel + Generators jacelul

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I need to set something up for concrete, might be ok for quickwire. having 2x depots filling.

neat bolt
neat bolt
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Other than that, perhaps packaged rocket fuel in the depot might be good for jumpstarting a drone port

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What is the power consumption of drones like?

unborn ermine
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Oh I mean building the gens jace_smile
you will need a LOT if you plan for big numbers.

neat bolt
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Ah frick

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Rocket fuel needs tanks, not packages

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So the plastic I got there won't help

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So I gotta make a train bringing in aluminum at 480/min

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Oh

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that... is a lot...

unborn ermine
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Now, SHARD that

neat bolt
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I'll have to shard the shit out of that XD

unborn ermine
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Mine only uses 700ish shards, and I have 576 base gens

neat bolt
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well then

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526 gens with 3 shards each

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That is more than all the shards you get from blue slugs.

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Even taking into account slooping

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Yikes.

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But that should be plenty power for things, right?

unborn ermine
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Its not too bad for shards.
Ive got ~2000+ atm from slooping as early as I could.

neat bolt
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The packaged rocket fuel will be shipped out for drones everywhere.

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To be fair, shards are also no longer limited.

unborn ermine
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Thats end game tho

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Being in early phase 4 👀

neat bolt
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Yes, and while that would use up a significant amount of the natural slugs, it would leave us with enough

unborn ermine
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Not too-too bad.

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Some people have cleared the map jacelul

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this is just from running around for sloops and mercers while doing HD collecting

neat bolt
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I got a fren for that

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Always get yourself an unpaid intern

spiral wigeon
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how do i use synthetic power shards in SCIM

neat bolt
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What do you mean?

spiral wigeon
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The recipe isnt showing up, its using slugs

cerulean stratus
#

I wonder how items per min translates to km/h

#

ah the wiki has that already

#

interesting. Trains can serve as a faster transportation method than belts, if you crouch jump on them

unborn ermine
#

Oh wait im thinking Tools, its kinda the same?

neat bolt
#

That is why I dislike SCIM

#

And prefer Runesun

#

It just does what I ask

#

Not what it thinks is what I want.

unborn ermine
# neat bolt And prefer Runesun

Do you have to input things manually though? I sat there for a few minutes trying to get my tools thing set and I got fed up.

neat bolt
#

Espeically as I found no way to get SCIM to actually use 2 different recipes in the same production line

neat bolt
#

Me clicking on the quickwire.

#

It is a lot more manual, but gives you very fine control

unborn ermine
#

Maybe its just user error yeah, too used to Tools just working cleanly with little fiddling on my part.

neat bolt
#

I dislike tools and SCIM as they try to hand hold me too much

#

I want to figure things out myself

unborn ermine
#

I like the clean UI for dealing with endless numbers.
Eases the mind numbing nature of it.

grand jasper
#

this works until you hit certain points i guess. wouldve never figured this out for turbo motors + pressure cubes

ashen girder
#

Tools isn't hand holding, it's just solving a problem. It's useful if you keep that in mind.

unborn ermine
neat bolt
#

In a game that is all about solving production problems, imo, it is taking the main gameplay away from me

#

This is not a slight against anyone who uses it, far from it. I just personally don't like it

ashen girder
#

That's like being upset that a calculator is doing math for you.

unborn dome
grand jasper
#

for me its the logistics that need solving. not the recipes. but everyone can play this game how they like

unborn ermine
unborn dome
neat bolt
#

It is all situational, Tugboat

grand jasper
unborn dome
#

I don't care much for the math, because I tend to make dumb errors when I do it myself, but I also don't begrudge the people who do want to work it out themselves.

astral warren
neat bolt
ashen girder
#

I mean, that's the thing.. tools isn't solving the recipes for you.

#

It's telling you what recipes would make the optimal use of the entire map.

grand jasper
#

then pasta comes around and my problem suddenly becomes power lmao

ashen girder
#

That's not actually a question most players need answered.

grand jasper
cerulean stratus
unborn dome
# grand jasper

What about that copper alloy alt? Does that use less machines?

cerulean stratus
#

they're just easier to work with

cerulean stratus
robust vessel
#

My face when I discover that my Tier 5 factory isn't running up to full spec because I never connected the output on 2 wire constructors way back when I was working on Tier 3 stuff ~100 hours ago

unborn ermine
unborn dome
#

I've heard people sloop their copper powder constructors too, since it only takes one sloop each.

cerulean stratus
#

so less machines

unborn ermine
#

Speed dosent mean much when scaled

#

thats why I said more machines

#

Oh wait

grand jasper
#

Congratulations you already agree

unborn ermine
#

I have that backwards, still technically right jacelul

grand jasper
#

I like the look of refinery clusters lol

ashen girder
#

I have a blueprint that's 40 smelters in a hut. It's handy.

cerulean stratus
#

funny how copper alloy is a noob trap

unborn ermine
#

I just am not looking at the numbers so my brain isnt processing this atm.

grand jasper
#

The power issue there is also not the refineries it's the damn accelerators 😄

cerulean stratus
grand jasper
ashen girder
#

The alloys work super well together, that's the real trick.

unborn dome
ashen girder
#

Pure's the real trap. 👀

cerulean stratus
#

oh wait I said alloys the trap?

#

my bad, I meant the pure

umbral pecan
#

yooo currently running 12 coal gens

unborn ermine
thorn trellis
cerulean stratus
#

the alloy recipes are just awesome

umbral pecan
neat bolt
unborn dome
#

Iron alloy is a huge reason why I was able to make my HMF factory run off a single pure iron node (and a normal copper)

thorn trellis
grand jasper
#

I'm dreading my turbo fuel plant right now. 3 blenders for ... 108 gennies. I need more shards.

unborn ermine
thorn trellis
#

And that’s just oil which is 148 refineries

umbral pecan
thorn trellis
#

My total amount when the factory is done is gonna be like

#

400+

#

Maybe 500

neat bolt
#

Hmm, good point, better to fully use the nodes I got instead of less usage but more water

umbral pecan
#

question how would i got about making piping of water more effiecent

neat bolt
#

You know what I wish we had in the interactive map?

thorn trellis
umbral pecan
#

ah fair

neat bolt
#

The ability to select an area and instantly see how many resources I can get out of the nodes in the area

umbral pecan
unborn dome
thorn trellis
#

Makes numbers easiest

neat bolt
#

Well, time to get a piece of paper and do maths

thorn trellis
#

But 3 to 8 obv is best

umbral pecan
#

fair, however im going to be expanding to more coal gens

unborn dome
#

With mk1 pipes, you have to do something like [4 gens] <- [3 extractors] -> [4 more gens]

umbral pecan
#

however this does look good

unborn dome
# vapid gorge so build more groups later.

Yep, that's what I did. I originally made four rows of four generators each, and built all three pumps at the end of the row. Once I unlocked mk2 pipes, I built the other four generators in each row.

heavy gust
#

tired_jace after finding out ficsonium sucks i have decided to do rocket fuel instead.
Almost zero logistical challenges, easy to plan.

thorn trellis
#

Have a question I know valves r ass but what exactly do they do

umbral pecan
vapid gorge
#

before that the they won't put out the properly flow

#

The main issue is that the machines consuming the fluid, will also restrict flow

heavy gust
unborn ermine
# umbral pecan

Honestly I prefer the lower foundation below the pipes and a clean junction between the extractors jacelul

heavy gust
umbral pecan
#

well i need to redesign anyways

vapid gorge
#

plus you're probably going to make fuel towers, which work like ass

heavy gust
#

i would do nuclear if ficsonium wasnt hot garbage

vapid gorge
heavy gust
#

me, its me who forces myself

vapid gorge
#

that is the nearly the dumbest thing I've read on this server

heavy gust
#

im either doing a complete and clean solution or im not doing nuclear at all

vapid gorge
#

sink plutonium rods

heavy gust
#

and since ficsonium sucks ass

#

im not doin it

vapid gorge
#

or use p rods in trucks and drones

unborn dome
#

Or just do less ficsonium instead of all of it?

heavy gust
#

then i ahve waste wich i wont tolerate

thorn trellis
vapid gorge
heavy gust
#

and if i sonk the plutonium its not even more power than the fuel gens

thorn trellis
#

Idk if this is true or like

heavy gust
#

so why even bother

vapid gorge
#

do you have that link? xD

neat bolt
#

Oh goodie

#

So I followed the advice, and ditched pure ingots where I could

#

It went from having significant headroom on all ores to just barely being enough.

#

Here's the output

#

R. Plates, Pipes, and Ingots get Sink'd

thorn trellis
neat bolt
#

Though I never exceeded a 200 overclock on the impure nodes, which is what I wanted to avoid, as overclocking impures is a last resort

thorn trellis
#

Nope don’t have it

#

Nvm I found it

#

Posted 1 day ago is funny tho

#

From what I’ve heard from people here tho

#

It tells me this is probably not true

neat bolt
#

I just have a little bit of headroom in all my pipes

#

you know, try to pull 590 instead of 600

#

Means a little issue won't end everything

#

's why I don't include impure oil nodes in my calculations, I use them to provide that additional capacity

#

Sure, it means I loose efficiency, but I get to keep my sanity in return :3

thorn trellis
neat bolt
#

Yeah, and while I agree that there too many issues on that to call it 'working completely fine', I am willing to concede some efficiency to have it work

#

I do hope for a fluid rework, some day, but until then... shrug

unborn ermine
neat bolt
#

Honestly, CSS could probably just make the pipes allow 610 to flow under the hood, without telling us, and it'd probably be enough of a bandaid XD

unborn ermine
#

600.5

neat bolt
#

Shh

#

No numbers like that

#

Why do you think I gotta sink so many ingots XD

unborn ermine
#

Oh you mean 600.333333333333333333333333333333333333333333333333333333333333/min

#

got it

neat bolt
#

AAAAAAAAAAAAAAAAAA

thorn trellis
neat bolt
#

just try it in a creative world

#

easy enough to verify this one

thorn trellis
#

I think the video is trying it out

#

I didn’t watch the whole thing

unborn ermine
amber jacinth
#

Ah yes, a 0.111111111% tolerance on pipes

thorn trellis
#

I mean cobalt would that work

unborn ermine
amber jacinth
#

Hmmm

umbral pecan
#

4 extrators to 4 gens

vapid gorge
thorn trellis
#

Well if valves worked would make sense but they don’t so oh well

vapid gorge
thorn trellis
vapid gorge
#

literally it.

thorn trellis
#

Flood before use I assume u mean

vapid gorge
#

run the system but with a few machines down clocked so you're over feeding.

#

do that until every machine and pipe is full, then upclock again

thorn trellis
vapid gorge
thorn trellis
#

I just pray my massive amount of refineries will work

vapid gorge
#

(except for generators)

#

I've also seen that very long manifolds 22+ might not be able to handle the sloshing even with a loop and flood.

#

I'm guessing too many points of sloshing too far away from the input sides

thorn trellis
#

And for collecting its 15

vapid gorge
#

loop and flood, you'll be fine

thorn trellis
past reef
#

Can sloop the output machine together with turning off and on

brisk smelt
#

overengineered fluid logisitcs... 😭

past reef
#

A full pipe system will have more than 50 m3 to instantly fill the machine

#

Keep the sloop until output machine is backed up with fluid then you can take it out

vapid gorge
#

you still don't want sudden massive suction out of hte pipe

#

you want the pipes as fulil as possible. Just down clock like 3 machines to 1%, jfc

past reef
#

slooping forces temporary surplus for the pipes, its brief anyways

#

When the output machine starts to back up every single pipes must be full

vapid gorge
#

doesn't help if it goes over the limit.

past reef
#

Isnt the goal to minimise the downtime between starting up a manifolded fluid system

#

A combination of more production and less consumption would do the job faster

vapid gorge
#

no, it's to get a completely flooded system with as few hitches as possible and least wank

#

so putting a bunch of machines to 1%

fringe pawn
#

I overclocked and slooped rocket fuel for a little bit to flood the system, that juiced it right up.

past reef
#

Then a slooped output would completely flood the system faster?

#

Probably depend on recipe too, my system only have 2 max output into manifold, so slooping is faster than 1%

fringe pawn
#

With solids I just build an ISC and let the prior ingredients build up, but that's harder with fluids because buffs can be wonky. Emptying out a fluid buffer to forcefeed newly hooked up machines to fill their buffers isn't much of a thing.

past reef
#

Buffer could be okay but then a long pipe is 20% of that and it doesnt have forced output property like machine produced liquid

#

Setting up with buffer still need the manual step of slooping/low output to completely flood the system sadly

unborn ermine
#

I guess thats where slooping and lower manifold sizes shine.

unborn ermine
#

(it scrolls, but it sometimes moves up a tick by itself, so it leaves chat high)

neat bolt
wind spade
#

If you remove fluid from middle (which pipe manifolds do), it can definitely backflow/slosh

neat bolt
#

<-< and sloshing never stops iirc

#

Because adding a dampening factor to it would be too... realistic ig.

#

Idk, the pipe system in this game is just weird.

amber umbra
#

@neat bolt The 600 fluid/minute pipe thing, I personally consider it a "bug" or "not optimal behavior". It is a contencious topic. My main argument is that 300 fluid/minute pipes not having the same behavior pushes it toward a bug.

neat bolt
#

Exactly

#

Idk why people object to that

unborn ermine
neat bolt
#

<.<

brisk smelt
#

im so lost... 3000 out, 2880 in, 5 through pipes, no throughput exceeding... yet scrap referies are gettin starved

amber umbra
#

Cobalt hairs greying. The above breaks the "keep piping simple" rule.

neat bolt
#

And it is not feeding from above

amber umbra
#

I consider identical height also fine for pipes. Doesn't inherently need to be strictly above.

neat bolt
#

It helps supposedly

plucky violet
#

Does it seem cheaty to fill manifold filling inputs with items? xD

amber umbra
#

Nah, manually "priming" your manifolds is fine. It's a relatively common practice based on mentions here.

brisk smelt
neat bolt
#

But again, working with mk2 pipes in this game feels like dealing with a creature from folklore

plucky violet
#

good, my whole factory is so broken to the point if anything appears to be getting netpositivie i fill that slot's manifold input like "YES! DO MORE OF THAT! :D"

neat bolt
#

If you don't follow the rituals, it will haunt you in your dreams and ruin everything

amber umbra
#

I've been watching the CohhCarnage Satisfactory 1.0 playthrough. He finally got to the "why do my fluids not work" around episode 200; he was pretty annoyed.

#

Ended up being bottom feeding Al refineries as the main issue. Was also trying to do 600 fluid/minute but I think his build wasn't crisp enough to notice that bug.

nova jungle
plucky violet
#

I can solve any fluid problem with 1 word.
PUMPS!
the same ol fix all engrgy as diy projects and duct tape/hot glue

amber umbra
#

I do find it interesting, unfortunate that the power graph is displayed as power vs time as it especially highlights any power fluctuation. Really puts the 600 fluid/minute bug in full view for many people.

nova jungle
#

Yeah pumps definitely didn't fix my problem

plucky violet
#

Have you considered enough wasnt used?

wind spade
#

bug intended behavior

plucky violet
#

More can always be used

nova jungle
#

you're right

#

might need to spread them every 10 m for max efficiency. thanks!

jagged vortex
#

You think 10 motors/min would be enough for the rest of the game? It's pretty nauseating to get that many as is...

nova jungle
#

no

jagged vortex
#

I mean what are motors used for besides one-time constructions?

plucky violet
#

More constructions

fringe pawn
#

Many advanced parts have motors as an ingredient. But if you're able to leave the game on overnight or while you're at work, 10/min is enough to finish all the space elevator deliveries.

jagged vortex
#

I mean I'm only making 8 rotors/min as just construction parts and that seems to be fine, same with 5 encased beams and such.

#

It's not like steel beams where I needed to massively boost production so I wouldn't constantly run out.

worn heath
#

@vapid gorge did you ever review the pipe issue I was having?

neat bolt
#

Ngl, I think there are 2 ways to fix pipes, first, add some hidden flow capacity, second, allow things that push into pipes, like pumps, extractors, and so, to exceed the listed limit if they get more full. Allowing them to 'fight back' against the sloshing

prisma kraken
thorn trellis
#

This doesn’t even include what they make in the future

distant aurora
#

hey does someone remember what C and S mean in the train throughput calculator

thorn trellis
#

C capacity

#

Stack size for fluid is always 50

#

Capacity is 300 or 600 depending on mk 1 or 2 pipe

jagged vortex
prisma kraken
#

built EIB's first with steel. unlock mk4 belts; profit

thorn trellis
#

If u wanna make motors the best way possible

plucky violet
#

cant find a place with iron coal and copper?

thorn trellis
#

Get two alts

#

One is iron wire which will remove copper all together

prisma kraken
#

*or cat wire

thorn trellis
#

Two is the one where u can make rotors with steel pipes and wire

#

This will make it so all u need is iron and coal

prisma kraken
#

there's also iron pipe

thorn trellis
#

Caterium is fine but that’s just another node

thorn trellis
prisma kraken
#

of course it does

thorn trellis
#

It’s prob best if u make steel anyways cuz any leftover pipes u just keep

jagged vortex
prisma kraken
#

but you can trim motors down to iron only

thorn trellis
thorn trellis
jagged vortex
#

Yeah just need to find those alts.

thorn trellis
#

Hard drive hunting time

jagged vortex
#

Which means LET'S GO GAMBLING

prisma kraken
#

or use your copper available for iron alloy -> iron pipe + iron wire (big brain)

thorn trellis
#

I mean to be fair I kinda cheat and relog my game

#

To get the recipe I want

#

It’s not too cheaty tho

jagged vortex
#

See I would do that if I wasn't already a serial collectathon-ist

thorn trellis
plucky violet
#

rhodo, idea, why not collect the hard drives anyways for display?

jagged vortex
#

I will eventually find all of the recipies.

plucky violet
#

only a fixed number right?

thorn trellis
#

I mean rhodo what area r u in

jagged vortex
#

Yeah just need to unlock scannable hard drives.

plucky violet
#

why not scim map

jagged vortex
#

Because that only helps so much

#

Elevation is still an issue

thorn trellis
#

Isn’t that like the best way to find hard drives

#

Satisfactory calculator says the elevation and what they need

#

And exact coords

jagged vortex
#

... Wait none would be underground would they

plucky violet
#

i seen some on trees so imma say prob not?

thorn trellis
#

I can’t answer that since I haven’t gotten every hard drive

plucky violet
#

but also that sounds rare itself

thorn trellis
#

I don’t think there r any underground

#

Maybe for like boom box disks

jagged vortex
#

I don't think it would be physically possible for a ship to crash land and then get burried without brreaking a hole in the roof

jagged vortex
#

Rocky desert

pastel obsidian
#

maybe the spider used it to make a nest

thorn trellis
#

Damn the one area I know NOTHING about

plucky violet
#

wait rhodo, how would one crash on tree and not break the tree?

jagged vortex
#

It's pretty good.

worn heath
#

any1 willing to join my world and help me understand why my pipes ain't working right

thorn trellis
#

I’ve done most my worlds in desert

jagged vortex
#

I spawned near 3 pure iron nodes

jagged vortex
fringe pawn
#

Dang, that power use on compacted steel ingot really is crushing.

thorn trellis
#

@jagged vortex Rocky desert is actually a really good area for hard drives so u should be fine

#

Spire coasts ain’t far there’s 7 in that general area

ember fractal
thorn trellis
#

All with like easy reqs

#

All the ones in rocky desert r also very easy reqs

#

Go get like all of them

prisma kraken
thorn trellis
#

And start scanning!

#

Just be careful u don’t get jumped by a spider or two

fringe pawn
#

Yeah, compacted steel is so power inefficient during phase 3-4 that realistically you should factor additional coal and water as a cost for more generators.

frosty owl
ember fractal
#

Btw if you do sloppy alumina into electrode scrap and 200% + sloop that last refinery, it will output 1200 scrap, from just 300 bauxite

thorn trellis
#

I’m gonna be spending weeks on this oil project that is way too big for me to be doing this early on

ember fractal
#

Unfortunately or maybe fortunately you end up with spare 120 water, which needs to be used for something

pastel obsidian
prisma kraken
jagged vortex
#

Stay hydrated. This is a threat

ember fractal
#

Yah, or burn it in coal gens

thorn trellis
#

Gonna be using ALL

ember fractal
#

Could burn compacted coal I guess from your rocket fuel

thorn trellis
#

Oh fair

ember fractal
#

1200 scrap from just a 2 refinery chain is nuts tho

frosty owl
ember fractal
#

If OCing, the aluminum production is actually pretty compact

prisma kraken
#

yeah, i mean, i always kind of think about the ingot making alone as a build, but when you tack in the stuff you make from it directly (cooling sys, fmf, sheet/casing), it really does get pretty chonky

thorn trellis
#

I love 7-8 step process

#

No I’m not crying

prisma kraken
#

well, um, chuck in heat-fused frame if you want more steps, lol

thorn trellis
frosty owl
prisma kraken
#

that recipe is probably the most painful one of the game

frosty owl
#

So it's all downhill from here for me? hehe

thorn trellis
prisma kraken
#

idk, the space elevator stuff is a pain too, but it's space elevator stuff

thorn trellis
frosty owl
#

Turbomotors are gonna be easy, since I planned ahead and made Cooling Devices in a usable number already rolljace (so no need to re-do that production for the turbomotor line)

prisma kraken
#

heat fused frame

thorn trellis
#

Oh my god

prisma kraken
#

when nitric acid is the easiest ingredient in a recipe to make...

thorn trellis
#

Bro what the actual fuck

#

I think I should quit

#

Aluminum and fuel isn’t hard

prisma kraken
#

fortunately the default recipe isn't nearly as brutal

frosty owl
thorn trellis
#

Hmf I already know I don’t wanna deal with

fringe seal
#

Valves / pumps actually move fluids?
Procedure:

  • Fill one buffer with N2
  • Disconnect said buffer from the N2 line
  • Construct an empty buffer and connect to the full buffer, wait until stabilized
  • Construct a valve on the pipe connecting the two

Expected result:

  • Due to the fluid sloshing, perfect equilibrium may take too long. Still, I expected ~180m3 then stabilizing, as that was the low reading
    Actual result:
  • One buffer ended up almost emptying
prisma kraken
#

heatfused is like the optional boss behind the darksoul's boss of hmf

frosty owl
thorn trellis
#

Isn’t the original fused one better

#

Or am I wrong

fringe seal
prisma kraken
#

it trades nitrogen for aluminum

thorn trellis
unborn dome
#

I'm planning on just slooping my original HMF factory. I intentionally only built one massively-overclocked manufacturer for easy slooping later.

vapid gorge
prisma kraken
#

aluminum gets pretty tight when you're doing continuous delivery style goals

thorn trellis
#

I’m probably wrong and pissed off many people

fringe seal
#

it only exist on the narrow belt on the middle of the island, I remember something like <5000/min with Mk3 miners @ 100%

amber umbra
#

If you produce less you have excess of everything. Taps head

unborn dome
thorn trellis
unborn dome
vapid gorge
prisma kraken
#

there's 12300 bauxite on the map

fringe seal
thorn trellis
#

Had a feeling

prisma kraken
#

it goes pretty quickly if you don't watch what you're doing

thorn trellis
#

So in the end which is better

unborn dome
#

By my quick count, there's only six nitrogen locations on the entire map

fringe seal
#

heat-fused is twice as faster, going by the wiki

prisma kraken
#

12000 nitrogen

thorn trellis
#

More machines isn’t an issue but resources r finite

prisma kraken
#

it depends on what your prioritizing

thorn trellis
prisma kraken
#

what happens in phase 4 and 5 is all the aluminum heavy components eat like 1000 of it in a build and it just isn't nearly as much as you'd hope for

thorn trellis
#

And what about nitrogen

prisma kraken
#

giving you an idea... 90 FMF/min uses 4-5000 raw bauxite

thorn trellis
#

Max 12k on the map like u mentioned before

#

That is a lot indeed

unborn dome
past reef
#

Aluminum can be partially boosted by quartz/rubber while nitrogen can't

prisma kraken
#

nah, i'm just building big

unborn dome
#

I had set it up in the planner for only 240 aluminum ingot lol

thorn trellis
past reef
#

Though to be fair I'll only be setting up 2 pure nodes max per build

pastel obsidian
prisma kraken
#

you can get through the game on 1-2 good bauxite nodes w/o problems

thorn trellis
#

Well

#

With enough time u can get through the game with very minimal amounts of nodes

pastel obsidian
#

Trigons eat most of my aluminum ATM

prisma kraken
#

sloop em

thorn trellis
#

Real

prisma kraken
#

if ever there was a part asking for sloops 😛

pastel obsidian
#

I slooped the SAM

prisma kraken
#

sloop both. make some uranium. glow in the dark. profit 🙂

thorn trellis
prisma kraken
#

the converts for ficsite are also a really nice target

thorn trellis
#

Because of the sheer amount of motors I need for my project

pastel obsidian
#

TIl that the Converter only takes 2 sloops i just assumed it was 4

weak rose
#

Slooping sam is the only thing you should be slooping

prisma kraken
#

rule #2 of pipes: keep pipe networks simple

vapid gorge
brisk smelt
vapid gorge
#

is this alumina solution? which recipes are you using?

vapid gorge
brisk smelt
#

sloppy electrode

brisk smelt
vapid gorge
#

how much are you processing?

brisk smelt
#

9600 scraps

vapid gorge
#

alright you want to keep them in seperate groups.

#

is 600 a convenient number for you?

brisk smelt
#

600 of what

vapid gorge
#

600 bauxite pm in groups

#

since nodes will be producing 600 or 1200 for the most part

fringe pawn
#

Make sloppy electrode refineries in arrays of 4 sloppy at 75%, 4 electrode at 100%. Input 360 fresh water and 600 bauxite.

ember fractal
#

yah group your production by 600 bauxite each

#

modular

fringe pawn
#

Direct feed the alumina solution from one refinery to the next, no networking.

brisk smelt
#

this is a meme factory, its 1200 bauxite in total lol

vapid gorge
#

completely seperated from other processes, unbreakable

brisk smelt
ember fractal
#

150% the sloppy refinery, 200% the electrode one

vapid gorge
#

blue line is fresh water, red is waste, numbers are clocking

brisk smelt
#

the thing is, there is no fresh water

#

the loop is self-sustaining

#

the scrap refineries are slooped

fringe pawn
#

Nice

ember fractal
#

nice

#

you'll need to bring the excess water to a higher elevation, and then use it for something

brisk smelt
#

its burned in NPP for now

vapid gorge
#

I mean there's probably ways to hate yourself that are less effort

ember fractal
#

This is a blueprint that consumes 600 bauxite, 240 pet coke, and zero water. It produces 240 excess water and 2400 scrap.

#

I just need to prime it with water for a minute, and then it runs after that

fringe seal
thorn trellis
#

So uh which aluminum alt is better in the end

vapid gorge
#

I can tell you the most comonly used ones, but that's not 'better'

fringe seal
#

most efficient: (sloppy + electrode) or (Instant)

thorn trellis
plucky violet
#

Guys rotors take 100 screws/min, and i have 10 constructors making screws, if they make 40 per minute, then 10 constructors make 400 screws per minute right?
And that should power 4 constructors for rotors? 100 each
Cause for some reason my screws are clogging what feels like should be 1:1

thorn trellis
#

What’s the most resource efficient for best output

vapid gorge
#

what Haxton said

most efficient for SCRAP

brisk smelt
#

sloppy electrode

vapid gorge
#

or instant

brisk smelt
#

silica ingot

thorn trellis
#

Lemme go check those out

vapid gorge
#

however you don't get the silica for regular inggots

brisk smelt
#

but silica for ingots is just silly dont use that

slender forum
#

is there a good X # of floor for the first floor, x number for the next? I've seen a few videos where they make 1 item and keep moving it upwards. But they dont usually share how many wall lengths upwards needed.

vapid gorge
fringe seal
#

what belt are you using

brisk smelt
fringe pawn
#

Default aluminum ingot doesn't really pan out, because if you're pushing aluminum hard enough that you want more, you're probably also doing things that'll make quartz just as precious.

prisma kraken
fringe seal
pastel obsidian
plucky violet
# fringe seal what belt are you using

mk2 for the inputs.
mk3 for the rest.
Im using 6 constructors for the first 2 rotor constructors, this makes 240 screws, and the remaining 4 screw constructors make 160.
I Have a smart splitter at the end of the first 2 rotors so when that fills up, what should be left is 40/min, so i merge that with the other 160 making the other 200 screws for the other 2 rotor constructors

Where they merge 40 and 160 is where they seem to start clogging

plucky violet
#

and the rotor constructors take 100/min

thorn trellis
#

Ye

#

U mentioned u merge 40 and 160

#

That’s not possible on mk 2

plucky violet
#

thats done with mk3

vapid gorge
thorn trellis
#

U said ur using mk 2

vapid gorge
#

you can cut it down to a few oscilators

plucky violet
#

oh sry typo

thorn trellis
#

Unless typo

fringe seal
plucky violet
#

fixed, mk2 for inputs, the main lines use mk3
yes

thorn trellis
#

One thing i suggest is only using one type of belt

#

It will make for much easier troubleshooting

vapid gorge
thorn trellis
#

Cuz since u used both there is a tiny chance u could’ve missed making one mk 3

prisma kraken
#

i gotta say, the sloop in here feels cheaty:

vapid gorge
#

I don't think 1.0 has changed that

thorn trellis
#

So many

prisma kraken
#

um, you have no idea of how many machines that saves

thorn trellis
#

I know dw

#

I’m just sayin

#

How many r on the map like 90 something

prisma kraken
#

i have a few to spare, no worries

thorn trellis
thorn trellis
#

I need to c a photo to help trouble shooting here

#

Cuz idk where the issue is at

plucky violet
# fringe seal nothing is starving right

Nope, i think it might be fine now?
I think it might of boiled down to the output slots of screws filling up during previous fixing, so they might of just been sending a full buffer of screws when they were meant to send less.

#

to think fixing a bug cause a temporal bug xD

thorn trellis
#

As long as the issue is fixed 👌

plucky violet
#

smart spliters seem to be the banadges and gauze for my factory XD

slender forum
#

@fringe seal you say 32m air. So 32 meters (8 wall lengths) vertical, to get to second layer? Why so much?

plucky violet
fringe seal
#

I think I got that number while building refineries but then I think that is overkill even for refineries
refineries are ~18m iirc?
when building something short like constructors I split the 32m floor into 2

prisma kraken
#

you can squeeze down to 2 wall lengths for constructors and assemblers, but i find the 3 more comfy... at 2 lengths of height the assembler status lighted ends up burried in foundation

leaden cosmos
ember fractal
#

with all the scrap i'm making, I don't mind pure alum ingot recipe

unborn dome
fringe seal
thorn trellis
fringe seal
#
  1. note that the pump is off, and has never been powered
unborn dome
thorn trellis
#

I think I shouldn’t use the electronic alt ones

vapid gorge
#

or somewhere in the middle

thorn trellis
#

Prob should save all my silica for aluminum and uranium stuff

#

Plastic u can get a shit ton of so it’s fine

vapid gorge
#

well you can use zero for aluminium

thorn trellis
amber jacinth
vapid gorge
crystal charm
#

finished the main space elevator game part, got a bit of "what now?" feeling

unborn dome
thorn trellis
vapid gorge
unborn dome
vapid gorge
thorn trellis
#

So can’t I just like

#

Once I unlock take all the baux in the map

unborn dome
#

Well, aside from some late game SAM-related recipes

thorn trellis
#

And make a massive alum factory

vapid gorge
#

you can. You almost certainly won't need it all

unborn dome
#

But those are optional

vapid gorge
#

but you can

thorn trellis
#

Other then sam

#

And maybe uranium

leaden cosmos
#

It only takes a tiny amount of oil to do that approach for bauxite

vapid gorge
#

I barely use sam, and you don't need full nuclear

thorn trellis
#

All depends on play style Ofc

vapid gorge
#

I avoid all the conversion recipes

thorn trellis
vapid gorge
#

and even half uranium puts out a TON of power

vapid gorge
#

instead of coal

leaden cosmos
thorn trellis
#

Shit u might be right

unborn dome
thorn trellis
unborn dome
#

Oh no, you're talking about the "electrode" one

#

Yeah

thorn trellis
#

For more efficient material use which is better

#

Gotta figure out my oil supply

#

Since I’m using half the maps oil already

vapid gorge
unborn dome
#

The yield on "electrode" seems really good

leaden cosmos
brisk smelt
leaden cosmos
thorn trellis
thorn trellis
#

Way too much plastic and rubber basically

brisk smelt
#

1:6, slooped

thorn trellis
#

I got bored

brisk smelt
#

wait no thats not possible it just breaks the entire recycling chain

#

actually no it is possible what am i saying

thorn trellis
#

Bros backtracking like crazy

#

The average satisfactory experience

leaden cosmos
unborn dome
#

Is 400 each of plastic/rubber/fuel too ambitious?

#

I basically just want a plastic+rubber factory that'll last me to the end of the game

thorn trellis
#

I think I’m gonna be making like 3k of each

#

I have no clue about the end of the game tho so this could be a mistake

leaden cosmos
#

It just comes down to how quickly

unborn dome