#satisfactory

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twin parcel
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u get free lift and easy vip juction set by simply building it higher

restive umbra
#

โ€˜the ficsonium of piped fuelโ€™ is a banger way to put it

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Banger*

reef basin
earnest condor
#

I don't agree with that sentiment but ๐Ÿคทโ€โ™‚๏ธ

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@restive umbra I make Ionized on purpose to generate Power Shards on demand, not remove them.

frozen ingot
twin parcel
restive umbra
earnest condor
#

As everyone should.

reef basin
twin parcel
normal orbit
#

they used a specifig bugged behavious of vertical junctions

earnest condor
#

Now I am off the Blue Crater to make Turbofuel!

worn oar
#

Lowkey have the devs actually ever documented how pipes work/are supposed to work? Thought that was the work of players making the plumbing manual etc.

normal orbit
#

so if they ever fix that bug, then all vip junctions will cease

twin parcel
#

i guess what i built wasnt vip junction , something else entirely .

frozen ingot
#

mental note, check my bauxite processing after every update ๐Ÿ‘€

normal orbit
#

not really, the ingame info also doesnt tell whole story. and pipe manual from 2021/22 is not very accurate anymore and the author is slowly working on a new version

twin parcel
worn oar
#

I mean sloshing appears to be intended if frustrating and that's what a lot of people hate about pipes

worn oar
#

Factorio-style pipe mod when

frozen ingot
#

maybe it's by design. Maybe one of the devs doesn't want to break their own factories ๐Ÿคฃ

twin parcel
reef basin
#

and vertical junctions have a few known bugs afaik

frozen ingot
worn oar
#

All the bug reports discussing vertical junction behavior are open with no response from the dev so they might not even think it's a bug

reef basin
#

I don't know enough specifcs to accurately describe them, you'd have to ask people that know the specifics. One of them is afaik "variable priority for each side, which changes when you rotate the junction"

reef basin
worn oar
frozen ingot
twin parcel
frozen ingot
#

waste water for fuel, or just keeping separate in some way

white dawn
# worn oar All the bug reports discussing vertical junction behavior are open with no respo...

The Questions site is mostly kind of a write-only place, btw. CSS really don't have the staffing to respond to most stuff on there, and often don't even close stuff out once fixed. There are exceptions, but that's mostly how it is. They've said many times in the past that they at least read everything that gets on there. I'm guessing they're aware and it's on a list somewhere; the question is when it'll bubble up the priority list

normal orbit
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as far as i understood it, and i could be very wrong about this. Is vertical junctions will have more headlift/pressure on the top facing port, so because of that the lower horizontal pipes kinda have a priority due to that. and when theres space to allow, it takes in fluid from the top.

frozen ingot
#

i was so happy when i got that working though, was delightful

reef basin
worn oar
#

The true cursed setup is to use wastewater to dilute fuel into generators ๐Ÿ˜

reef basin
#

and it was afaik confirmed on stream it is a bug

frozen ingot
#

in other news i set up a fairly long vehicle route the other night, and it really made me miss the old system ๐Ÿ˜†

twin parcel
frozen ingot
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i do kinda like the new vehicle path system, as buildables, but the old one was fun and saved the tedious on foot building

fluid sapphire
#

more tedious to drive 10 laps to correct a mistake every time one happens

frozen ingot
#

people say that but i never, ever, ever had an issues with the old vehicle system. but i will add that in fairness, i never had more than a few vehicles on the map

fluid sapphire
#

driving is jank

restive umbra
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It would be nice if there was a way to drive a path and have it generate the path that way

frozen ingot
restive umbra
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Thanks guys

frozen ingot
#

(i know you mean a mix of both!)

white dawn
#

I too rarely had problems with laying down paths. If you do screw up somewhere it was always pretty easy to just make a big obvious circle around and then go delete the "mistake" afterwards

restive umbra
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Manually putting it down over long distances gets old

white dawn
#

A bit academic since that system's going away. Alas!

restive umbra
#

But itโ€™s great for making adjustments

white dawn
#

It's not impossible that they could maybe add it as an option in the future, of course, though IMO the chances of that are awfully slim

frozen ingot
restive umbra
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Iโ€™m not lol

twin parcel
#

waiting for dynamic pathing for vehicles

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cuz 1.2 pathing kinda suck , got my trucks stucked at a dead lock .

earnest condor
#

Sounds like you built the system wrong ๐Ÿคทโ€โ™‚๏ธ

normal orbit
#

thats kinda impressive tbh, since the new pathing is basically built in automatic path signals

restive umbra
#

the new system is a huge upgrade overall with a few minor regressions, imo

earnest condor
#

No use of Jump Pads makes me sad.

twin parcel
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once in a blue moon , 7 trucks will enter at the same time get stucked , i had to change the paths multiple times until the deadlock disappear

earnest condor
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They are finally and completely obsolete now. ๐Ÿ™

twin parcel
#

does higher lvl fuel increases truck acceleration ? like drones

earnest condor
#

Nope.

twin parcel
#

sad

earnest condor
#

Indeed.

restive umbra
#

just lets them run longer

earnest condor
#

Faster + Change Exhaust color the way it does on drones would be cool.

twin parcel
#

i want a truck that drives like Max Verstappen , i guess its just a dream .

leaden turret
earnest condor
twin parcel
unkempt blade
earnest condor
#

I'm assuming that is a name even though you have no capital letters?

twin parcel
earnest condor
#

So then, who is Max Verstappen?

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Ah.

young hound
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i feel like hatchers take less damage from explosions, and especially explosive rebars, is this an actual thing

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or am i js tripping

earnest condor
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When they are closed, yes afaik.

young hound
#

myth busted thanks to this guy

earnest condor
#

Gas Nobs make take on clusters of them a breeze since the cloud insta-kills any crabs that spawn.

thick cave
#

hmmmm
should I setup a quartz factory
thinking_helmet

earnest condor
#

No.

thick cave
earnest condor
#

Because you're doubting it and questioning to the point where you have to ask strangers online.

If you think about it more and have no doubts and are able to make you own decision -- then yes.

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But currently, since it is a matter of "should I?" -- no.

thick cave
restive umbra
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if you donโ€™t need it right now why build it

earnest condor
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It's impossible to screw yourself over in this game because you can always delete and rebuild.

rough crest
#

Call me lame but building big factories can only be done in the sky

earnest condor
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Thou art lame.

rough crest
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Where am I supposed to place 400 smelters

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For my iron

restive umbra
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itโ€™s definitely easier in the sky

thick cave
earnest condor
#

You're not supposed to use Smelters for iron when Foundries exist ๐Ÿ˜

thick cave
restive umbra
rough crest
thick cave
fluid sapphire
thick cave
rough crest
#

Building little outposts on the ground that collect resources and little processing especially when dealing with liquids) than go in the sky

fluid sapphire
earnest condor
#

๐Ÿ˜

fluid sapphire
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woah

rough crest
restive umbra
thick cave
earnest condor
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Do not build it.

restive umbra
rough crest
#

Just finish the entire elevator before side projects imo

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Unless your playing with modifiers in 1.2

thick cave
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done

rough crest
#

I just plug like 4 machines and then afk the thing

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And rinse and repeat for every part

thick cave
rough crest
#

I wanna demolish everything tho it looks disgusting spaghetti

restive umbra
#

anyway it sounds like the list of things you currently need quartz for has zero entries

rough crest
#

But first I need to rebuild cleanly otherwise I wonโ€™t have resources to build in the first place

thick cave
primal fable
#

Are weather effects active on experimental? I've been itching to start a new vanilla playthrough.

earnest condor
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Yes.

normal orbit
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rain, wind and thunder

rough crest
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I guess having infrastructure on the ground tho looks really good

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But honestly I canโ€™t be bothered

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I have a bigger goal in mind

thick cave
twin parcel
rough crest
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And built everything on a single floor in the sky

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That is like the pinnacle of industry and planet exploitation

dense violet
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that's exactly what you do if you want to overload your computer with processing issues

thick cave
rough crest
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I think lag comes mostly from the processing

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Might be a memory issue

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But I have like 10ish gb or ram in my server

dense violet
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and in the sky makes it worse

rough crest
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For that

dense violet
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whenever people would send me their save with tons of giant floating platforms it was always much worse on my computer , even if they had few machines

worn oar
#

And here I thought I just built on the ground because I was lazy. Turns out I'm a genius

restive umbra
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What Iโ€™m gathering from this is we should all be building underground, if building up in the sky causes lag

dense violet
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haven't compared ground to underground, so can't really comment

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and @zenith pecan 's map probably isn't a good test

restive umbra
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Donโ€™t worry Iโ€™ve already inappropriately extrapolated my conclusion

grim ermine
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If i destroy my factory and replace everything exactly as it was, is it the same factory?

restive umbra
#

Factory of Theseus

worn oar
thick cave
rough crest
#

you dont imagine how easy it is to travel wherever you want with that you basically can get out of the tubes at any intersection and then you fly down

twin parcel
#

-big ass nuclear plant (10 uranium rods/min)

  • 2 train stations
  • 90 drone ports
  • a mega factory at swamp to make phase 4 space elevator parts
  • small turbo fuel plant
  • big ass packaged diluted fuel plant that nuke my fps
rough crest
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it may not be pretty but its definitely easy and i like it more than cannons cause you have little control and you dont have power lines in the sky as well so you just take a pole and brind it down lol

worn oar
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Hypertubes are fun until you randomly get shot out of the middle of a section and have to manually deconstruct and reconstruct it to get the tubes to connect to each other instead of breaking at supports

rough crest
#

anyways filling it is ridicolous unless using mods or something

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it took me 2 afternoons to build all those foundations by hand with looooots of music xd

desert ermine
twin parcel
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i see

desert ermine
#

While i see the appeal behind hypertube cannons, I prefer being shot through a tube like a piece of mail in a USPS sorting facility.

ivory bluff
#

OK. Back to regular exploration (the rifle helps in that regard).
... Also, whoever on the team thought of the spiders... I both respect and hate you soooo very much.

toxic sluice
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looking for someone to play satisfactory together interested ones pls dm.

toxic sluice
reef basin
#

it's also written in #welcome, which you for sure have read ๐Ÿ˜›

frozen ingot
thick cave
#

not alot

thick yarrow
#

Found the solution.

2 things I did different today was
1- placed the truckstation on foundations and not dirt
2- made the truckpath staight at the station and not curved

thick yarrow
restive umbra
#

๐Ÿ™ƒ

woeful jewel
#

imagine automating when you can justโ€ฆ
three iron drills conveyor into storage and you manually move it from the box to the smelter

ivory bluff
#

... OK... So the red forest really is the "This is the part of the game where it kills you." zone.

woeful jewel
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i need my factory cart so i can begin the process

fallow ibex
unkempt blade
#

the secret to avoiding aggro monsters is to get back in your factory cart and drive away

fallow ibex
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or explosives and a jet pack/hover pack

fluid sapphire
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no no, the real secret is peaceful mode

reef basin
stone python
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imagine coming into a massive community server, and not reading the most basic of rules :wheeze:

stone python
unkempt blade
fluid sapphire
stone python
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agree. If they gave us base defenses id 10000% keep it on

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give me some tower turrets

unkempt blade
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This is definitely nor primarily a combat game but I do like a little bit of combat friction when I'm gathering hard drives to mix things up

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diving into a hostile crash site and stuff like that is more fun that every drive being "free"

normal orbit
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i like retaliation setting for that, have em fight back. but not bother me when i just wanna build and chill

frozen ingot
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i think the weapons need some mk2 versions or something, like one more upgrade. By the time you're exporing in tier 6/7 you should be able to one shot things from afar etc ๐Ÿ˜„

fluid sapphire
frozen ingot
#

after so many hours i too just embrace passive creature mode now

normal orbit
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its broken on 1.2 atm, but it worked fine on 1.1

stone python
#

i want a nuke fully automatic rocket launcher. Let me load up 200 nukes and fire them all off in 10 seconds

fluid sapphire
#

best i can give you rocket barrage in DRG

unkempt blade
#

I just use the basher and boombox for everything ๐Ÿ˜†

stone python
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i love the boombox

fluid sapphire
#

rock and stone to the bone

woeful jewel
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cant wait for rat enemy (never)

quaint cedar
#

just got to phase 3
anything I should know about?

frozen ingot
#

nah, just keep on playing ๐Ÿ˜„

quaint cedar
fluid sapphire
#

expand

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phase 3 will no longer allow you to sit in the same cozy corner, gotta expand your reach

frozen ingot
#

consume

fluid sapphire
#

if you are still attached to the idea of a "base", ditch it, the whole map is your base

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@crimson ermine just optimization, if you look at a lot of stuff in this game closely enough, you will see that a lot of meshes are reused for different purposes

worn oar
#

Come here. See this sunrise? Everything the sun touches is our land.

What about that bit past the waterfall in the southwest?

That's Irradiated Hellscape Island. That's where our power comes from. We don't go there.

rough crest
reef basin
rough crest
reef basin
#

then the question seems irrelevant, if the reason to build this is to have fun?

earnest condor
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Us all the bauxite or use none of it. ๐Ÿ˜

rough crest
earnest condor
#

๐Ÿ˜„

rough crest
#

XD

unkempt blade
normal trench
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Idk how you guys build once the games finished

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I lose all interest after I beat it and have no goals anymore

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Iโ€™d just restart instead

rough crest
#

but its the funniest part you can build crazy stuff way faster

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cause you have all endgame tech

quiet mortar
#

You have that way before you finish

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you can buy all the stuff for the milestones with coupons

rough crest
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way before no cause you still have to get to the tier like right now im building some aluminum

rough crest
quiet mortar
#

Hell yeah

rough crest
#

but still you have to get to the correct elevator phase

quiet mortar
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im not automating shit with the old stuff

rough crest
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and you wont have enough resources to use the technology anyways

quiet mortar
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and i did that normally

rough crest
#

so idk if its actually good

ornate saffron
quiet mortar
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i jsut cant be bothered to make a factory for lets say time crystals just to unlock the milestone and then upgrade it with mk 6 belts

rough crest
quiet mortar
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so i bought the stuff for the milestone with the coupons and then i built a big time crystal factory

normal trench
#

Itโ€™s just for me i donโ€™t know why I would build something

quiet mortar
#

i could never

rough crest
#

you could say end goal is to replace my terrible starter factory with wrong ratios and crazy spaghetti with a set of better built modular factories with all the technologies available interconnected by train

normal trench
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Itโ€™s just like why am I building to get the resources if I have nothing to do with them

rough crest
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and i figured after all this is built put it together to make some elevator parts and sink them

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to give myself a purpose i did this

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you could try to beat your own points/min record for example

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i dont even have one cause this is my first playthrough

normal trench
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I would like to do that

rough crest
#

then it makes sense to rebuild your stuff

ornate saffron
#

My goal this time was not to rush to the end game lol

quiet mortar
#

My goal rn is to max nuclear power

rough crest
#

now that i know stuff i would play gradually again i guess so that it's easier to expand maybe and i dont have to demolish everything and rebuilt it cause its unrecoverable

quiet mortar
#

my fiend doesnt wanna use the plutonium fuel rods that you cant make into ficsonium tho and that reduces power output by like 30%

rough crest
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but as i say my starter base has served me well cause it indeed did beat the game maybe not in a record time or actually a slow one but who cares

ornate saffron
rough crest
#

but oil power if you just want the power is way better

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i have 150GW rn and i dont think i will use it all and i can triple that

ornate saffron
#

I think clean max nuclear is 1.4 you can bump it to 2tw if you make the byprduct into ionized fuel i think

rough crest
#

like easily just with oil with the best recipes

quiet mortar
crimson ermine
ornate saffron
quiet mortar
rough crest
#

i have one that makes 77GW with 300 oil

quiet mortar
#

Nuclear is just way more fun

rough crest
#

so yeah easily scalable

rough crest
quiet mortar
rough crest
#

then i guess ill build a nuclear plant as well

quiet mortar
#

so we can also max alien power augmenters

normal trench
#

One pure produces like 66gw ish

rough crest
#

building power even if you dont need it is just fun tho

quiet mortar
rough crest
#

like id go there and place another 200 generators for fun xD

quiet mortar
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i always do that

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with the exception of miners and extractors and stuff

rough crest
ornate saffron
rough crest
#

ignoring the numbers lol not totally but like on average

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i couldnt deal with the 1.875/min or smt

rough crest
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so i figured ok this is like 2

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then i discovered calculators that do the work for you so i will never deal with this anyways lol

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need to finish my 90 smelters array

rough crest
normal trench
#

Thank greeny

rough crest
#

tools i love that you can do maximize of what you want to produce given limited input

normal trench
#

Go tell him thanks

reef basin
rough crest
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it just works so well cause i had like 3k bauxite in the area i put that limit and then maximize aluminum with correct recipes you want to use and it gives you all the machines

normal trench
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Yeah, greeny did a great job

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Itโ€™s very well made

rough crest
#

but like if i have 2700 aluminum being produced and say i want half of it for another factory and the other half keep it on stand by i can go in the calculator and set that as a custom input with said limit and still use maximize

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also is 18 smelters per manifold too much or its chill

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ive never built this much maybe just will take a long time to stack up no?

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cause like when machines are full ik that manifold = load balancer

quiet mortar
reef basin
sterile blade
#

Sorry, I missed the @ ๐Ÿ˜…
If you're still interested, you can see some (edit: actually just one, my bad, but the difference is very obvious in it) comparison shots with GI on/off here: #screenshots message
(Edit2: More shots, but a bit older (graphics haven't changed much though): #screenshots message)

raven ruin
#

any solve for the scroll wheel bug? ive been reading posts about it being known about years ago. Im playing through steam and even on old saves its just diabled.

rough crest
worn edge
#

yall think i should play main branch and wait for 1.2 or go right on 1.2 experimental

reef basin
#

flip a coin

worn edge
cursive topaz
#

1.2 soon?

reef basin
cursive topaz
#

Imma keep asking so no one gets 1.2

reef basin
#

noone wants it anyway

cursive topaz
#

I want the daisy chain power so me

woeful jewel
#

should i automate cart production

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im turning half the map into highways

normal orbit
#

you can't automate producing carts :p

woeful jewel
#

all i need to do is craft the final product

woeful jewel
normal orbit
#

sure, but you dont use motors to make carts

woeful jewel
#

rotors

twin parcel
#

how to sink factory carts?

woeful jewel
#

wrong word whoops

unkempt blade
reef basin
twin parcel
reef basin
unkempt blade
#

did you try the normal way before asking? ๐Ÿคฃ

twin parcel
#

no

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cant open satisfactory rn , cooling my overheated laptop

ivory bluff
#

Hmmm... Time to think about setting up a road for condensed coal and bring that to my oil factory for turbofuel...

true mulch
#

Building roads should be unnecessary if you can utilize natural roads

ivory bluff
#

And soon-ish, trains are going to be unlocked. That ought to change a few things.

unkempt blade
true mulch
#

Unless you're in 1.2 where roads can be reused by different routes

ivory bluff
#

I'm currently hard-drive hunting anyway, hoping to get a few interesting alt recipes.

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(Also: yuuuup, the heavy modular frame is indeed something).

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Also: damn, you actually need 4 HD just for the Sulfur MAM unlocks. Outch.

normal orbit
#

4?

low helm
normal orbit
#

oh yea, compacted needs one too

thick cave
#

Time to make a cluster bomb factory

dusk bolt
#

how do i get smart planting for the space elevator

ornate saffron
dusk bolt
#

oh ok

#

ty

ornate saffron
#

I think "O" brings up the codex. you can look it up there ^_^

dusk bolt
#

ok

reef basin
# dusk bolt ok

and you've been told about the codex by the game in first 5 minutes ๐Ÿ˜›

dusk bolt
#

ye ik i looked in there it didnt tell me how to make it

ornate saffron
dusk bolt
#

ye i see that

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it was because i havent researched the assembler yet i just did though

sleek halo
#

so hard to find ppl to play satisfactory when ur first language isnt english

#

i swear bro thats harder than finding eme

ornate saffron
#

I just play solo

sleek halo
dusk bolt
#

i think its better like that

sleek halo
#

but like with more ppl u can talk and stuff

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even 1 person

dusk bolt
#

how can i get more energy except for biomass

ornate saffron
dusk bolt
#

ok

#

im still a good way away

sterile blade
rich tusk
#

Hi, I need urgent help. When I load into a save I can interact with one object, after that 'e' and LMB stops working. Haven't played in a while and never encountered that bug. And Dr. Google didn't gave me solutions that helped

rich parrot
rich tusk
rich parrot
white dawn
#

Biomass will last longer than any of the previous ones, and Solid Biofuel will last longer than that

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So to make your bio fuels stretch as far as possible, make sure you're dumping those initial components into some bins, which then go get processed into Biomass (and then Soild Biofuel) before making their way into the bio burners

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Once you've got all that set up, the earlier-game bio fuel stage can feel a lot more manageable

rich tusk
white dawn
sour brook
#

Be sure that coal generators get enough water and coal and you are fine

rich tusk
quiet mortar
#

Gay modular frames

severe tendon
#

Can someone help me with my aluminum plant? Its running but at less then 50% efficiency and idk why

sour brook
#

I could, let me see

white dawn
restive umbra
severe tendon
#

Ok thanks

sour brook
#

If you want someone to enter your world and help you I can do it, I would like to help people in this game

deep dust
#

Just let your imagination flow and create the biggest conveyors monstrosity and unorganized inventory ever

quiet mortar
#

yes

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I just built a temporary factory for heavy modular frames

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its the best thing ever

deep dust
#

I'm kinda new and in my first world i already have the worst cable management known to mankind

quiet mortar
#

peam

sour brook
#

What if I told you there are other 2 kinds of modular frames you need to do?

sour brook
#

Well, one is more or less a modular frame but still.

quiet mortar
#

how do i link to a message in another chat

deep dust
#

Well, i already fucked up so hard my first world, because my resources distribution was done without any single spot of though

sour brook
#

My first world was also a mess, more a logistical nightmare but I managed to complete the game
Now I'm playing less chaotic

quiet mortar
#

yo i lowkey dont havce a clue what my first world looked like

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oh yeah no i played with some friends in middle school

deep dust
#

but i'm still tired from my finals

quiet mortar
#

oh yeha it is nice

sour brook
#

Nuclear power? It is a pain to manage, especially with the waste, I just used fuel

deep dust
#

I'm still stuck in coal

dusk bolt
#

im not even at coal

sour brook
dusk bolt
#

still doing the space elevator

deep dust
sour brook
#

I played alone most of the time because I didn't find a partner for the game, yesterday I think I found one but still, it would be fun to play with other person

deep dust
#

I didn't even know there was a multiplayer option!

sour brook
#

There is really

#

If you have a friend on steam he can join the world directly without invitation if you have that option in your world

deep dust
#

Nah, gotta find it here, in steam my friends play other type of games

sour brook
quiet mortar
#

Im maxing nuclear

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ok not really

sour brook
#

Are you in phase 4 right?

quiet mortar
#

im using all the sam thats leftover from making alien poewr matrices

quiet mortar
sour brook
#

Oh so you can do ficsonium
It uses nuclear pasta

quiet mortar
#

we have a rocketfuel plant that would make more than enough power

#

but nuclear is so fun

sour brook
sour brook
quiet mortar
#

without using any conversion recipes

reef basin
reef basin
#

it is not what?

quiet mortar
#

You just make the maximum amount of uranium fuel rods

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since the limiting ressource ther us uranium ore

sour brook
quiet mortar
#

Then you make all the plutonium you can from the waste tha you produce

reef basin
sleek halo
#

is anybody french bro im tryin to find sm1

sour brook
#

But the thing is how much are you consuming for that? Probably 1/3 in total

quiet mortar
#

Why would i use that one it makes less uranium fuel rods

deep dust
#

all these uranium talks making me dizzy

quiet mortar
#

But its not about efficiency

#

Yall dont get it

reef basin
#

that's my point, making more of one makes less of other

sour brook
#

I did mats assuming full overclock and assuming each plant consumes 0.5 uranium, 0.25 plutonium and 2.5 ficsonium, per minute

quiet mortar
#

You cant make more than 22.4 plutonium fuel rods from the waste that is produced by 50.4 uranium fuel rods

reef basin
quiet mortar
#

Ohhhhhhh

#

Now i get it my bad

#

Yeah im making max uranium fuel rods

ornate saffron
#

pluo gives you more GW

quiet mortar
#

since my friend doesnt want to store the waste

#

so its about 1 TW

sour brook
quiet mortar
ornate saffron
quiet mortar
#

Damn i didnt know that

normal orbit
#

you can process the plutonium waste, you dont have to store it

quiet mortar
#

instead of uranium fuel rods

quiet mortar
normal orbit
#

maximizing plutonium rods is kinda bad, since its makes more waste and produces less power overall

quiet mortar
#

With the sam thats leftover from making 50 Alien power matrices you can process 90 Plutonium waste

#

so thats 9 plutonium rods which leaves 13.4 to be shredded

#

@arctic hound

#

how many power plants are that?

arctic hound
#

so for 19 rods per min thats 158 heaters

worn oar
#

Nuclear project almost done, just 3,404 nuclear power plants left to go ๐ŸŽ‰

quiet mortar
#

Bros underclocking them

worn oar
#

No they're 250%

arctic hound
#

5 turbines per heater

quiet mortar
fluid sapphire
#

mod shenanigans

normal orbit
#

how on earth did you arrive at 3404 nuclear reactors at 250%?

quiet mortar
arctic hound
quiet mortar
arctic hound
#

i put 6 turbines on one 600 pipe

#

turbines use 120/s

#

only need 5 per pipe

worn oar
ornate saffron
arctic hound
normal orbit
#

which would be like 320-ish reactors, a tenth of 3404

tall lantern
#

was gonna say, that feels an order of magnitude out

worn oar
#

Oh you're right I wasn't currently accounting for the splitting of waste. It's actually 3,395 reactors.

sleek halo
#

is any1 french looking for a run?

tall lantern
tall lantern
#

that'd suggest the answer is "not right now" then

reef basin
dusk bolt
tall lantern
#

why restart, got loads of game left to use your newfound knowledge

dusk bolt
#

ye but id have to rebuild it all

tall lantern
#

why

#

plenty more nodes on the map

dusk bolt
#

not enough space right here to set up more smelters and crafters

tall lantern
#

expand

#

or build upward

dusk bolt
#

its a mess

normal orbit
#

the map is quite a bit larger than that area

reef basin
dusk bolt
#

wires everywhere

reef basin
dusk bolt
#

ye

reef basin
#

so no reason to dismantle

dusk bolt
#

i didnt say nth about dismantling i said restart

tall lantern
#

same thing

normal orbit
#

you should make something new at least to have production of items if you really wanna rebuild, or you might run out as you rebuild and have to hand craft cause you no longer have production.

dusk bolt
#

with my new skills

reef basin
#

well restart is also "spend time to have less factory"

tall lantern
#

what's a restart but dismantling everything ๐Ÿ˜›

reef basin
#

restart is faster dismantle that doesn't give back items

dusk bolt
#

yk doing a diffrent world

tall lantern
#

if you restart every time you figure out a new preference or build style, you'll take forever to actually get through the game

quiet mortar
reef basin
#

first finish the game fully, then restart if you want

tall lantern
#

if that appeals to you then you do you, but it's generally better to just take those learnings to your next factories

dusk bolt
#

ok

tall lantern
#

everyone's early stuff has room for improvement, don't worry about that, as long as it's actually making stuff it's sufficient for now

dusk bolt
#

ok ill make another floor

arctic hound
quiet mortar
dusk bolt
#

i have more crafting and stuff

rugged jackal
#

is there a feedback channel here?

dusk bolt
#

and i have a automatic biofuel thing\

#

idk

arctic hound
rugged jackal
quiet mortar
rugged jackal
#

ohhh thx

quiet mortar
worn oar
dusk bolt
dusk bolt
#

im talking about the upper floor

worn oar
#

Looks like foundations to me

dusk bolt
#

ha

quiet mortar
grand ether
quiet mortar
#

bruh what

ornate saffron
sleek halo
quiet mortar
unkempt blade
#

All I know is claude built me an HMF factory and he only wrecked my train network 3 times in the process which is way better than most of my human friends would do

jagged smelt
unkempt blade
dusk bolt
#

i finally got coal power

young sentinel
dusk bolt
#

sure

young sentinel
#

i'm almost done with stage 4 and i'm working on setting up a turbo fuel plant with over 200 fuel generators. i already have over over 150 fuel generators running on diluted fuel elsewhere.
but my coal plant is still up and running with the messiest slop pile of mark 1 pipes.

i'll be back later to post it. i got an appointment.

#

@dusk bolt

somber fiber
#

for 2-sided trains the stations should point away from the rail right?

dusk bolt
#

ight

quiet mortar
somber fiber
#

and cargo between

quiet mortar
#

ohh

#

Yeah they should point in the opposite direction

#

i think ive never done them

somber fiber
#

they're my bread and butter

young sentinel
#

so what i should actually do is post two screenshots.
one with my mess of mk 1 pipes for my coal power plant.
another with my much-better-arranged layout of mk 2 pipes running through multiple stages of refineries and blenders to turbo fuel output.
i was going to go all the way and make a rocket fuel power plant, but decided i want to save the nitrogen for plutonium.

#

be back later

dusk bolt
#

ight cya

vagrant garnet
#

im makin 600mw coal farm but i dont have miner mk2 Will this cause a problem? What should I do?

tall lantern
#

only a problem if you're not bringing in enough coal

dusk bolt
#

what can i do with powershards

tall lantern
#

overclock machines

vagrant garnet
tall lantern
#

if you're making a setup that needs 120 coal, you... bring in 120 coal

vagrant garnet
#

what if i bring 80 coal

tall lantern
#

can be from one miner, 2 miners, 4 mk1 on impure nodes, whatever

tall lantern
vagrant garnet
#

bom

karmic mesa
#

whats best thing for energy

#

rn i got 6 coal burners

unkempt blade
karmic mesa
unkempt blade
quiet mortar
#

The fuel chain i should saz

#

since you can expand it the further you get into the game

unkempt blade
quiet mortar
worn oar
#

Yes, biomass generators are the optimal form of liquid biofuel and I cannot be convinced otherwise

#

It's just a pain to set up since blueprints still don't properly connect

young sentinel
# karmic mesa rn i got 6 coal burners

fuel is relatively easy and straightforward to set up once you figure out how fluids work.

my current plan is finish stage four and then get to work on nuclear.

nuclear obv has the highest power output but is like a colossal task to set up.

fuel can scale into ionized fuel which has a ridiculous jules output and you donโ€™t actually need nuclear to finish the game.

karmic mesa
#

im a lil stuck unlocking fase 2 so im still far

young sentinel
#

coal is easy to set up but eventually you will tear it all down and use the coal nodes to make diamonds

quiet mortar
#

omg i played like 8 hours today what is wrong with me

young sentinel
#

the output is low

young sentinel
quiet mortar
#

no vro i gotta sleep

unkempt blade
young sentinel
#

my gamer bucketโ€ฆโ€ฆ

unkempt blade
#

ya, so you don't have to get up during a major gamer binge

young sentinel
#

i rock at meal prep

sudden current
#

A mk 2. miner with a mk. 3 belt can service 16 coal generators, right?

young sentinel
#

i make gallon batches of pasta sauce and freeze it in meal portions

unkempt blade
#

all extra heat production must be conserved for my gpu

ornate saffron
ornate saffron
#

I bet its pizza

young sentinel
unkempt blade
#

bean curd and garlic brocoli from a chinese place

ornate saffron
unkempt blade
#

that sounds good too

young sentinel
sudden current
ruby narwhal
#

Will 1.2โ€™s vehicle overhaul make them viable to use exclusively till the end of the game? I really want to make like a 6 lane highway across the whole map and finish the assembly project with them.

young sentinel
# sudden current It's pure

i think itโ€™s 18 generators?
do you use the wiki?
i havenโ€™t used coal power in so longโ€ฆ..
and when i was running on coal, i was not up to maximum efficiency, since i knew it was temporary.

sudden current
young sentinel
#

the wiki says a coal plant burns 15/minute
a mk3 belt runs 270/min.

sudden current
#

Right

#

but the miner produces at 240

#

So it will only every produce 240

young sentinel
#

overclock it if you can

sudden current
#

I shouldn't have to use a power shard on it though... The math should just check out

young sentinel
#

iโ€™m saying overclock it to get more out of it

supple canopy
unkempt blade
primal obsidian
#

rotting fuel line

alpine shore
#

how do you weave belts nicely?

young sentinel
#

pretty sure

primal obsidian
raven axleBOT
#

This is the totally awesome community driven wiki for Satisfactory!! Come on in and check it out!
<3 @leaden turret

leaden turret
#

!wiki, for reference

primal obsidian
#

when did this even happen

#

i swear there wasnt one last time i playted the game

leaden turret
primal obsidian
#

was alpha last year october 25th

violet glen
#

I think the Wiki is even linked on the main menu

primal obsidian
leaden turret
primal obsidian
#

okay nvm i guess i did know and then forgot

unkempt blade
#

fandom is only for the real OGs so unless you're worried about how cool people think you are you should probably just use the new one

unkempt blade
primal obsidian
#

what

unkempt blade
#

You don't care what anyone thinks about you and your wiki of choice! Just oozing swagger

primal obsidian
#

should i open up my world and see what i was doing

#

or nah

alpine shore
#

is there a nice way to weave belts?

earnest condor
#

Weave?

leaden turret
earnest condor
#

Never seen. Never will.

primal obsidian
#

yeah idk how youd weave belts

unkempt blade
primal obsidian
#

how do you weave belts anyway what does that mean

leaden turret
primal obsidian
native tapir
proper aurora
#

Hello, I started playing yesterday and Iโ€™m extremely overwhelmed For example, I donโ€™t know what the best way to build everything is. I mean, should I build one factory that produces all iron-related items, or should I make a separate factory for each iron item? And if so, I have no idea how Iโ€™m supposed to transport items between the factories. Does anyone have any tips?

(Iโ€™m currently in Phase 2.)

native tapir
#

If you try to become a pro when you're just starting you're gonna hate this game

blazing bane
#

Your first playthrough is mostly FAFO. Youll figure out how it all works to your preference that way

primal obsidian
native tapir
#

@proper aurora Ideally you should get to phase 4, realize you did everything the worst way possible, and restart. Just like the rest of us. Lol.

blazing bane
#

Phase 4 is when my brain started making sense of the broad concepts, which was also when i looked back on my work and said โ€˜oh god what have i doneโ€™

proper aurora
#

I already tore everything down

blazing bane
#

Its a canon event

#

I recommend building based on the desired end product rather than trying to sort factories by iron, copper, etc

#

You can have your iron production right next to your copper production in the early game

cunning mural
#

Can you play steam satisfactory with xbox satisfacory pc version

proper aurora
#

Is it best to produce all iron components in a factory, for example, and how should I best assemble everything in the end?

leaden turret
white dawn
unkempt blade
#

I heard we were going to get pc-console crossplay when they release the Switch version

white dawn
#

Basically: each factory only ever outputs to your own personal build-gun storage, and goes from ore->product. Once the factory's done, it's done. Whenever some other factory needs more of that resource, the resource gets made right inside the new factory, as an intermediate product, in exactly the quantity that the new factory needs

#

That does mean that you'll end up (for instance) making Rotors in dozens of different factories all over the map. But it's still the same amount of Factory you would have to make anyway, and IMO makes the process a lot easier to manage

native tapir
unkempt blade
#

I like onedependency better where you just make a single mega factory but it works like you described otherwise

blazing bane
#

I like having one storage output for each item in the game, personally

native tapir
#

I like the strategy where I don't remember the last time I made a factory that produced things

white dawn
blazing bane
#

Every factory builds to its end product from ore

unkempt blade
blazing bane
unkempt blade
white dawn
#

I mean fortunately basically nobody's ever gonna take the time to try and do that, so we don't have to suffer through a subpar and ultimately disappointing attempt. :D

leaden turret
craggy gate
#

Does anyone know why my coal generators keep running out of coal. I have 8 generators, fed by a mk1 coal miner with mk2 belts. I let everything fill up before turning on the system. They last 3-4 generators are always running out of coal

weak axle
#

How is it split up?

leaden turret
craggy gate
#

Itโ€™s normal purity

weak axle
#

There's your issue. You need 120 coal per minute, normal gives only 60

#

Overclock the miner to 200%

craggy gate
#

Gotcha, will do ty

white dawn
# craggy gate Itโ€™s normal purity

As a corollary, btw: I'd highly recommend getting in the habit of thinking about things in terms of the actual production numbers, not just "I have a mk1 miner." Take a peek at the machine, see how much it says it's gonna give you -- they'll all give you the exact throughput they provide (and ditto for all other machines, etc)

craggy gate
dense violet
plucky bone
#

Is there a way to get conveyor poles level with the slope of a ramp instead of flat like steps?

white dawn
plucky bone
#

Ok. I'll get a bit creative. Thanks.

twin parcel
#

its common for parent to kill their children in operating system processes

versed cosmos
#

did 1.2 actually change anything about how fluids work or is it just fluid trucks?

primal obsidian
blazing bane
versed cosmos
#

ah okay

latent prawn
restive umbra
native tapir
versed cosmos
#

yeah id agree

native tapir
#

What I love about this game is that there are no bugs

versed cosmos
#

follow some very simple rules and fluids have no issues

native tapir
#

none at all. Ever. No exceptions

#

๐Ÿค

latent prawn
versed cosmos
native tapir
#

you have my attention

versed cosmos
#

don't give him ideas!!!

latent prawn
#

you know how sometimes the blue spitters have their dangly bits do funny stuff?

#

sometimes the same happens with the station's loading hose

#

i caught it doing that the other night and laughed pretty hard as the hose shot at me as i was running by

wet moon
#

Hmm, drones lowkey use alot of packaged fuel

native tapir
latent prawn
native tapir
#

Have to wait until CSS goes on their summer break to start sharing the good stuff so they can't patch it as quick ๐Ÿ™‚

latent prawn
#

the 100x elevator cost & 5x power really breathed some fresh life into the game and the new vehicle pathing just rounds out a lot of rough edges and removes that spend-20-hrs-building-a-railway hump

native tapir
#

I'm very sad about the vehicles personally but I know it's better for most players

latent prawn
#

it really does solve one of the game's weak points

#

what's a bummer is you can't record factory cart paths w/o a station anymore

native tapir
#

yeah new vehicles are just trains imo

#

new train skins lol. But I do get why they did it and I think most players will prefer them

glacial totem
#

I had a fever dream that I built a blueprint road with two rails, then a layer of conveyorbelts going both directions, and wall power outlets that goes all over the map

is this something people do?

worn oar
#

Yes but not commonly. Also rails transmit electricity so skip the power outlets

glacial totem
#

so when people talk about roads they mean just literally concrete roads

glacial totem
worn oar
#

Stations

glacial totem
twin parcel
#

What can i do with a crazy amount of rubber and plastic , I want to shut down my 2400/min fuel plant (it tank my fps) and turn them into mega rubber/plastic factory?

latent prawn
latent prawn
worn oar
dense violet
# glacial totem I see

personally I recommend running power with cables under the rail anyway, that way if you ever edit your rails you don't cut off power to your world

latent prawn
#

there's also insulated cable

latent prawn
worn oar
#

You guys are deleting rails?

dense violet
#

you often have to make small edits when you're adding sections

worn oar
#

I personally haven't but I guess following the main roads helps

acoustic radish
#

do tractors/trucks have any issue going up 4m slopes?

worn oar
#

Sort of? They're a bit bouncy but they will do it.

acoustic radish
#

ty

abstract heron
#

i am hoping for stream today

twin parcel
normal orbit
worn oar
worn oar
lapis knot
normal orbit
#

? trucks can go up 8m wall slopes no issue, what are you on about

young sentinel
copper laurel
#

Either there's something wrong with me or I enjoy torturing myself and making myself suffer. Why else should I consider to either restart the playthrough or tear everything down and rebuild it in another more open area?

acoustic radish
#

can you have trucks unload and load at 1 station?

#

I want them to haul coal one way and iron the other

copper laurel
#

Nope

acoustic radish
#

rough

#

why 2 inputs and 2 outputs then smh

copper laurel
#

You'll need two, first drive through the unloading one, stay until a full inventory is unloaded then drive through the loading station

acoustic radish
#

gotcha.. thanks

#

and have sinks on each end for overflow so they dont get backed up >.>

worn oar
dense violet
normal orbit
#

are you mixing up the two

copper laurel
acoustic radish
#

taking coal one way iron the other, otherwise no

#

so the concern would be if i dont empty out my coal cause its backed up... then im taking half loads of iron/coal and unloading only the iron at the coal pick up

copper laurel
#

You could use a smartsplitter to seperate coal and Iron at the unloaders output

acoustic radish
#

right but if 1 gets clogged

#

still need a sink

dense violet
acoustic radish
#

meh I was gona build my steel factory way over by my power plant but meh, ill just build it by all my iron smelting

#

and just xfer coal

#

dont need iron over there if i dont build steel mill over there

dense violet
#

or just find a spot with coal and iron next to each other

#

it's super commonly located that way

copper laurel
#

Run it through the smartsplitter with the third outpout being overflow towards the awsome sink, underclock the miners or increase coal/iron consumption so you have less (no) overproduction

#

Did you guys know, that you can snap catwalks to different production buildings in different spots?

junior minnow
#

What happed to the Satisfactory tools site? Is it still active?

junior minnow
#

Okay must be an issue on my end. The site won't load.

dense violet
#

very odd! try another browser?

junior minnow
#

I tried 4. ๐Ÿ˜„

#

May need to reset my router.

near frost
#

is there some realese data for 1.2?

#

like estimate

dense violet
#

probably before midyear

near frost
#

i wanna start my new save before my shool break ends

sterile blade
#

They likely wish to be done with the update before their summer break starts :P

near frost
#

and i genuinly can not play without mods at all like i hate the night and slow hoverpack

dense violet
#

1.2 doesn't really add that much, just start it now

near frost
near frost
dense violet
#

that's why you start it now, in 1.1, where you can have mods

sterile blade
dense violet
#

because very little changes in 1.2

near frost
dense violet
#

unless like your only goal is to make a maze of new truck paths

near frost
#

which it is

dense violet
#

eh you can get mods for that, and/or set those goals for yourself.
like you can only use 1/2 your power you make, and make 10,000 smart plates before you unlock things

#

all ways to not have to way 2-3 months

near frost
#

hmmm

dense violet
#

or wait 2-3 months
I truly don't care

#

just giving you options

near frost
#

ok i am just update to exp

dense violet
#

apparently old truck paths convert mostly to the new ones? and the things you want to do in 1.2 can be done by group agreement
that way you can keep your mods and do the things you want

#

but ok

#

like you can just decide if you make 100gw you're not allowed to use more than 20gw for the 5x multiplier of power

tall plover
#

should probably inform mods idk if theres a ping for that

dense violet
#

also the ones above it I guess?

toxic lichen
#

huh

sudden current
#

I'm trying to do the Merger belt/lift clip trick and I can't get it to work on the output side. I'd think it's just not possible on console or 1.1, but I was able to do it on the input side.

#

Oh I got it to work with one!

#

now just three more ๐Ÿ˜ญ

toxic lichen
#

lemme have a look

sudden current
#

I would appreciate it.

#

In many attempts, I have gotten one to work. So it is possible! I would now just like to figure out how to do it consistently. I'm on console if it matters.

dense violet
#

much faster too

toxic lichen
#

gonna hit you with one of those

you sure its rotated the right way

sudden current
#

I think it just might be very picky. '

sudden current
#

I can snap to the lift and I can snap to the belt. Just can't seem to snap to the exact right location on the belt, even when half nudging.

toxic lichen
#

so
why dont you not do that e'-e'

and just

have a merger stacked above middle splitters that feed from lifts
which sounds
funky

sudden current
#

It does... I just really like the aesthetic the guy made in his video.

toxic lichen
sudden current
#

Yes. And that was the only time I got it to work. Sometimes on the other attempts, I'll see it snap to the right spot for a split second. I think it's just really hard to feather the camera on console.

#

I'm going to try decreasing sensitivity.

toxic lichen
#

could be yea

sudden current
#

(I've also tried the third and fifth lift heights to be sure.

#

I get this is something that's not supposed to work. I just really want it to lol

toxic lichen
#

it looks very finnicky even for me to attempt

sudden current
#

I'm sure there are other sleek and compact designs I can try if this one doesn't work out. I'm trying to run with compact factories this run, and this is one of the coolest layouts I've seen.

toxic lichen
#

ive got a nice compact-ish but tileable smelter bp

handles 240/min input

sudden current
#

May I see?

toxic lichen
#

lemme see if i can get my friend to open the server ;-;

sudden current
#

OK! No worries if not.

toxic lichen
# sudden current OK! No worries if not.

basically all it relies on
is 2 lines of smelters
4 on each

splitters down the middle to feed them
then i stacked mergers on top of the splitters (3 splitter / merger gap)

then use lifts to feed the outputs back up top
you get to see the uhm
connect / line up lines when placing the lifts

so if you get to mk4 belts you can just
connect them up over time

#

but theyre opening the server so i can show it soon

sudden current
#

Thank you! You're explanation is really hard for me to understand, but I'm thankful regardless.

toxic lichen
sudden current
#

OK!

zenith pecan
#

Lines of smelters, hehe, with the system I use, those are vertical stacks ๐Ÿ˜„

toxic lichen
#

i made my bp before i figured out how to nudge
So i could probably make it more compact if i tried

normal orbit
toxic lichen
normal orbit
#

nudge

toxic lichen
#

e'-e'
just nudge the mfs up?

normal orbit
#

ya

zenith pecan
toxic lichen
sudden current
#

NOOOOO I GOT IT TO WORK A SECOND TIME BUT I HAD THE MERGER THE WRONG WAY

zenith pecan
toxic lichen
sudden current
#

I think I just got a second one? It's hard to tell.

toxic lichen
#

i predicted it

sudden current
#

I don't get the sound effect, but I get the line.

#

Nope. Didn't work on that one.

#

@toxic lichen I discovered a much easier way to do it. While Krydax specifically says not to clip into the lift head, if you do so, you can then snap a second merger onto the side of that first one and the second merger will automatically clip into place. Just delete the first merger and voila ๐Ÿ™‚

toxic lichen
#

big voila

sudden current
#

Literally just now learning you can climb the sides of stackable conveyor poles like a ladder

normal orbit
#

lots of things have ladders on em, like storage containers, machines and so on

brisk crow
#

Idk why after seeing stage 3 of the project assembly I gave up on playing satisfactory

cursive crane
brisk crow
#

Probably burnout

gloomy tusk
#

assuming most of you are above 18 how many of you did civil engineering or mehcanical engineering and how was it?

normal orbit
#

play in bite sized chunks and it doesnt seem as overwhelming

brisk crow
#

Tbh the most scary is a idea of a mega-factory

#

Bro stupid auto correct

normal orbit
#

yea prob dont do mega-factories if its overhwelming you. Phase 3 is just two new components to make. Like Modular engines, you already have smart plates, so setup some oil production, make rubber and plastic. then when you done that. set up making motors. then combine all that. Dont look it at "omg i need so many modular engines" just see it as "i need two things to add". and feels less overwhelming

cursive crane
# brisk crow So how do I get un-burnedout

Dont be afraid of jumping projects, nothing wrong with leaving one thing to work on another

Explore, collect. Theres lots of that to do [slugs, spheres, sloops, drives, etc] and its a nice respite from the building.

As mentioned, do things in sections, give yourself some way of getting that nice dopamine injection from knowing something is complete or you accomplished something.

Use blueprint designer for modularity

Dont be afraid to take a break to do something cosmetic, mess with swatches, different colors, materials. If you make the factory all one bland thing it can really drone on, but creativity helps

#

Research the mam and the awesome shop, lots of fun improvements there

brisk crow
#

Bah there is a problem that my everything is away from everything

#

So it wuld take ages of converyorbelts or some new way of transport

reef basin
#

build near nodes instead of trying to build in single place

sour cargo
#

just to make sure i understand how splitters work ...
let's say i have a line of 400/min, and i want to split it into 60 and 340/min
would having a regular splitter with a mk1 belt on one side and a mk4 belt on the other side be enough?
or should i use a smart splitter with overflow for the 340 side?

reef basin
rigid wedge
#

as long as one side consumes 60 at max and the other 340 max it will balance itself out

sour cargo
#

well the mk1 belt would ensure 60max on one side

rigid wedge
#

ensure it with the machine

sour cargo
#

the 60 goes into storage > DD tho ...

rigid wedge
#

then ye a belt would prob do it

sour cargo
#

regular splitter should be fine too, right? no need for smart

rigid wedge
#

its fine until it doesnt work then it isnt

#

just try it thats the fastest way to find out

reef basin
#

then you don't have to merge and split it ๐Ÿ™‚

dense violet
fiery pewter
near frost
#

i remmber someone said there is a way to have both 1.1 and 1.2 Exp installed at the same time on Steam

slender scarab
#

hello, i'm a beginner (with some experience), and i'm building my first iron factory, and i want it to be clean and modular, so i chose to do a 16 smelter wide factory, problem is, its, enormous, what can i do to save some space/ be more efficient (sorry for my english)

sick crane
#

Okay I want to build a Turbofuel Power plant at the west coast of the map (I have all of the necessary resources routed to the general area) How should I start up the thing becouse Biomass burners dont produce enough energy

dusk trellis
#

Be sure to buy the floor-liftholes

slender scarab
dense violet
#

it's purely a choice of layout

slender scarab
#

yeah you're right

#

but i want it to look clean and idk, 16 smelters side to side looked horrendous to me lol

dusk trellis
sick crane
dusk trellis
#

Thats how I did it

sleek halo
#

whos down to play rn?

slender scarab
sick crane
#

oh I have 2 fully charged batteries... I forgot

sleek halo
dense violet
dusk trellis
#

I use my starter biomass plant as power storage lmao

When im about to cross the production line i still have quite the buffer to upgrade my power production

Its scary tho tho, if I fuck up once idk how to cold start anything lmao.

But everything is running quite efficient and I sink every excess so there shouldnt be any sleeping lines randomly waking up

quiet mortar
sick crane
dense violet
quiet mortar
#

Reserve biomass is baller tho

tall plover
near frost
#

i do have 32GB alr

fluid sapphire
#

its really hard to fuck it up if you just keep an eye on your graph

dusk trellis
#

Yes thats what ive been doing, but im scared ill forget to check the lines since I tend to forget those sorts of things lol

Its not that im fucking up constantly, im just afraid of fucking up once really badly. Keeps me on the edge, keeps it engaging ๐Ÿ˜‚

fluid sapphire
#

all you gotta do is look at the graph once in a while :p

#

are you at the coal power stage?

#

this becomes less of a problem later i think

dusk trellis
fluid sapphire
#

lots of people here advise making 32 or even 64 coal burners

#

i got to oil with 16

dusk trellis
#

Jesus, right now I have 24

fluid sapphire
#

some even do it with 8

#

you dont really need much scale to get there

dusk trellis
#

I tought 24 was already abit overkill haha

fluid sapphire
#

its easily enough if you dont overbuild

#

small production will easily get you to oil

dusk trellis
#

Ooh im absolutely overbuilding ๐Ÿ˜‚

I like my dedicated lines for alot of items

fluid sapphire
#

thats fine, you just dont really need to produce large amounts

#

once you get oil and a couple alts, power becomes a non-issue

#

HOR-> diluted packaged fuel can even easily get you to the end game

blazing bane
#

i do outputs for every item in game so i tend to need quite a bit of power lol

dusk trellis
blazing bane
#

i always do that with the elevator parts, not building an entire factory for that stuff

#

i did elevator part factories in my first playthrough and it was such a waste

fluid sapphire
#

i think it pays dividends if you automate at least some of that stuff