#satisfactory

1 messages · Page 789 of 1

civic ore
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Distance is 2,200 and it’s compacted coal

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Never used trains like this before so I genuinely have no idea what to expect

wise junco
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what's the stack size? 100?

civic ore
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Yeah 100

wise junco
#

i would say unrealistic - more carriages or more trains on the route

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basically 5 minutes and change (maybe less? just estimating) will fill up the station, and the one freight car won't carry an entire station's worth. so i would say split it up somehow. if youve already built it all, just do 2 trains alternating. if you haven't, i'd probably do 2-3 carriages

dense violet
#

what mk belt do you have?

wise junco
#

also, if you dont know, you'll need to buffer the station

civic ore
dense violet
#

let me guess, mk4?

civic ore
#

Ahaha yep

dense violet
#

of any speed (as long as it's your fastest)

wise junco
#

👀 why is that?

dense violet
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because trains lock out loading and unloading when docked

civic ore
#

Yeah please elaborate

wise junco
#

buffering would get you close, though, right? or not quite?

civic ore
#

Wait so you can never get max bet speed on one belt?

dense violet
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nope. buffering doesn't save that because there's always time it's locked out

wise junco
#

oh, wait, i understand

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yeah it can't "catch up" after the lockout

dense violet
#

generally up to mk5 belts, most people's train return times are often ok with doing 1 belt per platform. It's a rough rule of thumb, But you should still time things to make sure

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a full mk6 belt will usually need 2 cars, just because they fill up so fast

wise junco
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if you split a mk6 into two freight platforms, won't you have the same problem if they're both exporting 600/min? how do you transport a full mk6 effectively with trains?

civic ore
#

Right so I’ve added buffer so hopefully that’ll help the input

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Ima gonna let it run abit so I can check if I’m hitting max production with it now

vague briar
#

so do we know when the update is?

wise junco
#

no

worn oar
#

Probably a few months away

feral vector
#

lol if I do all the phase 4 stuff in one planner it wants 122 constructors worth of iron wire XD

worn oar
#

Yeah it uses 4x as much iron

feral vector
#

it still wants 91.5 constructors if I use the default wire recipe jeez

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I mean I'm forcing it to use steel rotors too cause I can't be assed with making tons of screws

dense violet
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now you could do 1x full mk6 belt on a platform if you run more than 1 train doing the route.

wise junco
#

ahhh, that makes sense. the belts can still manage. i got you

civic ore
#

This is my first ever train intersection, could I have help with how to setup the blockers to avoid crashes?

Different colours shows path of the two trains

sudden tide
#

it would be interesting to have "Water evaporator" a building thatt would vaporize leftover water.. cuz packaging it into sink is crazy waste of plastic

civic ore
sudden tide
#

but yeah leftover liquids is a problem

gusty junco
plucky bone
#

Finally I have a nice set up. Took a while but I got some storage and steel so far.

sage mango
#

Can u rent a server and play it on xbox or is it only for PC that u can rent a server and play it

tranquil mason
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hey uh

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i just got mk3 conveyers and when i merge a 120pm iron ore setup with a 60pm setup it just clogs

dense violet
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you likely have a small bit of low mk belt somewhere

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or you're just not using it all

tranquil mason
#

i looked but i just cant find

dense violet
#

also in general, just process each node of ore on it's own, overclock miners nad you usually fill the belt

tranquil mason
#

dont send several ore node outputs to one station?

dense violet
tulip berry
#

I love gambling with hard drives

tranquil mason
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also, i made a foundry making steel and its seemingly not taking the all the 60pm iron ore im giving it

sage mango
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Can u rent a server and play it on xbox or is it only for PC that u can rent a server and play it

tulip berry
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or do u have it over clocked?

tranquil mason
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overclocked

tulip berry
#

🤔

tranquil mason
#

its quite odd

tulip berry
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send me a picture of the build rq

tranquil mason
#

wait i may of partially fixed it

tulip berry
#

oh

tranquil mason
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but ye

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il send

dense violet
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because if the outputs get clogged it won't run at 100%

tranquil mason
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its not clogged

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also my merger manifold

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its clogged a lil, do u reccomend it

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yet it does say its running at 100percent efficenct

dense violet
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don't trust the meters or belts

tranquil mason
#

ight

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also, would you reccomend a central storage complex

dense violet
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not really.

tranquil mason
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ok

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regional storage?

dense violet
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once you get hyper tubes yo ucan hit a few storage containers pretty quickly

tulip berry
#

you can make a central storage complex like im doing but its not really worth it

dense violet
#

ok if you want ot make them because it's fun?
sure
but practical terms they'll take more time to build and design than you'll ever save from hitting one spot

tulip berry
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im doing it cause it looks cool

tranquil mason
#

ok

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so late game?

dense violet
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even less later

tulip berry
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cause then you get teleporters

dense violet
tranquil mason
#

😭

tulip berry
#

you arent late game until youve finished all the phases

dense violet
tranquil mason
#

so its okay if it take awhile to beat a phase

tulip berry
#

yes

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im on my second world after beating the game on my first one cause i didnt like it and ive been on complete phase 4 for almost 200 hours now

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im a perfectionist

dense violet
tulip berry
#

The game is meant to be played how you see fit

tranquil mason
#

k

cursive topaz
#

I have produced my first modular engine

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And it’s automated

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Mostly it’s extremely un optimized, and I’m missing a decent chunk of machines to make any decent progress quickly

bleak mica
#

Man I just got to nuclear power, took me good 20 hours from unlocking the milestone to first rod in the reactor, although I'm producing a tad too many of them for my current needs.
Literally re-learned the game in the process

mossy cedar
#

Guys where is the power switch naming button?

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the button ui is disappeared

fiery root
#

Fellas
At what point is it smart going to a modular factory system? Like not doing everything at point A
Asap? As soon as i got good conveyors/vehicles?

next ivy
#

as soon as you run out of material at your starting location

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usually at or some time after getting t2 miners

fiery root
worn oar
#

Meaning oil or earlier

polar tapir
#

does anyone have a blueprint for a iron factory that crafts anything that has iron in it?

timid rune
#

well.. many things can be crafted by iron

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you can technically craft modular engines with only iron

polar tapir
timid rune
#

it really depends on what alt receipes you are using

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say if you want to craft modular engines with only iron (+rubber): one way to do it is to have stitched iron plate + iron pipe + steel rotor alt

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that way you only need wire + steel pipe + iron plate as immediate products from iron ingot

timid rune
polar tapir
dense violet
reef basin
smoky flame
#

If you want to rotate a hologram not 90 degrees on a foundation, is there a way or mod?

dense violet
#

the whole point of foundations is placing them on the snap points

gray mauve
#

hello guys is the 1.2 update released or only in beta?

reef basin
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it's in experimental

leaden turret
gray mauve
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did you know when it will be on stable?

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ah thank you

leaden matrix
#

Man the staple of realizing how much your wasting in satisfactory is going into your awesome sink and seeing you're wasting like 150k points of material a minute😭

fathom pier
#

i am waiting for 1.2 stable to start my playthrough

oblique aspen
plush trellis
#

Is there a way you can easily swap between explosives?

uneven path
#

Hold R to bring up the radial menu, you can select them from there

uneven path
#

Probably the same thing, just with whatever button you use to reload

torpid estuary
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ok whoever said the belt auto connect feature is an equivalent replacement for what SMART mod does is just completely wrong

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it's nowhere near close to the functionality of SMART 🙁

cold berry
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My first sink will be a supercomputer I found in this run. Funny

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The crash sites sure are something

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(my megafactory attempt just makes me sad because I like to plan things so I started over again. At least I made a cool power plant that run lol)

spiral summit
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ada says i live in a society

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is this a jonkler reference

reef basin
rigid wedge
#

Why can’t we get sulfur from crude oil?

dense violet
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you kinda can but have to make rocket fuel first that will give you compact coal

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which is partially made of sulfur

rough shore
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but its not sulfur

dense violet
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it's made with sulfur 😄

rigid wedge
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From the crude oil

reef basin
dense violet
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nope! so sulfur in this planet's petroleum

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apparently

rigid wedge
#

I feel like it’s skipping a few too many steps at oncehehe

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Tho if I’m using the packaged diluted fuel recipe I might aswell just use that for my trucks

cold berry
#

This game is factory fantasy, not factory realism

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I like my sulfur as a weird chalky crystal (?)

uncut quail
leaden matrix
#

Ohmyfuckinggodguys
No matter how far I get into this game my biggest issue is copper is too far away😭

rigid wedge
reef basin
uncut quail
leaden matrix
uncut quail
#

Then train or drone ig

leaden matrix
rigid wedge
reef basin
uncut quail
leaden matrix
rigid wedge
#

I just finished laying my vehicle path across the half map

reef basin
flint swift
#

Where can I find SAM? I've gotten samples of the other two "anamolous materials" but no SAM yet

rigid wedge
#

as long as the fuel lasts long enough im gucci

uncut quail
uncut quail
leaden matrix
uncut quail
#

Its never too far for bus

cold berry
#

I went forest, looked over off the cliff I settled at, and went "ah shit. That's where I put my main oil and coal production last time." So I'm going to be playing a remix of a previous run because I'm approaching the cave-mouth coal area from the forest instead of the desert. I like the fact that it's the same map for that reason. It was like the Spider-Man glasses meme when I realized I've already been here lol

reef basin
#

I assume you mean just "stack of belts"

uncut quail
#

Ye they meant long conveyor af

reef basin
#

yeah that's not a bus

cold berry
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That there is a belt highway

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Very different you see

uncut quail
#

But ye just use long conveyor to transport copper ore 'ear your base
Or build near copper directly
If for you its too close to use drone or trains

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Doesn't take long to build one max tier belt ( depending on your tier/phase) to transport the ore near your base tbh

cold berry
#

I like to Build factories around big node clusters, and use trucks to bring in local nodes. But that's a hassle for aesthetic

latent prawn
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i find the latter effective in large builds like aluminum with its antecedants or in nuclear

leaden matrix
latent prawn
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yeah, it isn't often the right solution, but something for the toolbox

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if you're belt count is above 4-5, i think it is a pretty viable option

leaden matrix
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There is only a tool box :D

latent prawn
#

understanding what all is in the toolbox lets you build better

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bidi trains are often simpler to lay down and actually make a really nice backbone for a sprawling factory

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i went to college near Bethlehem Steel's main plant, and seeing them do such things in real life is really a thing.

fluid sapphire
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Embrace the truck

ornate saffron
fluid sapphire
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Indoors, sure

leaden matrix
fluid sapphire
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Whats that mean

exotic frigate
#

planning factory layouts is a special kind of hell

leaden matrix
exotic frigate
#

maybe it's the fact that im not planning at all and winging it

leaden matrix
fluid sapphire
leaden matrix
exotic frigate
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fuel for trucks is like- the biggest headache for me :(

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its why i dont use them yet :P

rough shore
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fuel for trucks is easier done than said

sly gazelle
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do anybody know when will be 1.2 released?

exotic frigate
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no

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soon™

south sinew
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probably not that long now

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I'm waiting for 1.2 before doing my next playthrouogh

white dawn
leaden matrix
# leaden matrix Not pretty :< And kinda slow And they need fuel

Like
For drones they're pretty and pretty fast
Fuel can be a headache sometimes but its made up for by the other 2

For trains they're pretty, and kinda sorta fast (it depends)
But they take no fuel and even though I hate setting them up its made up for by whats mentioned

Its all up to personnel choice though

leaden matrix
rough shore
#

non flying vehicles

white dawn
#

Though once you have packaged fuel built up you'll be unlikely to need anything else. Can have a specific fuel-delivery route or two if that's convenient

exotic frigate
#

i wish you could choose what animation to play with the coffee cup based on how long you press left click

ornate saffron
ornate saffron
worn oar
simple pebble
ornate saffron
#

Choosing your shape and placing the walls before machines really restricts the space you have. It can be fun though

earnest condor
#

Walls should always be last.

simple pebble
#

Yeah. I think it's the better approach, you just need to be really meticulous

fluid sapphire
worn oar
#

I wish there were an easy way to definitively say "these machines require this many foundations" so I can plan floor layouts at a glance

sterile blade
#

If I have the chance, I tend to prefer leaving myself "more" space rather than "less".
It's often easier to fill up empty spaces with decor, walkways or by moving logistics rather than trying to fit something in a cramped space

fluid sapphire
earnest condor
#

I feel like I have a completely alien approach to building compared to what you guys are describing.

sterile blade
#

Eg: 1 Refinery every 2x2 foundations

worn oar
leaden matrix
fluid sapphire
leaden matrix
simple pebble
# earnest condor ?

I'm not saying place every single wall first. But determining exact shape, blueprints, placing walls that interact with logistics and pioneer walkways etc first really pays off.

You just also need to calculate machine and logistics space, too.

The trap is that if you aren't just building a box and thinking about walls from the beginning, it will bite you

dawn path
#

whats an efficient way to make a "trainyard" for a megabase?
should i divide each station into one production line, or should i have really long trains feeding multiple production lines?

sturdy mural
#

anyone knows if you can still check out and play the old versions of satisfactory?

exotic frigate
#

for me, i place buildings in a somewhat defiend space, then try to figure out how to belt everything around

south sinew
sturdy mural
#

like how factorio has old versions on its site for you to download

earnest condor
#

How plan:

  • Select location based on what item will be constructed there.
  • Lay out Foundations to maximum allowable area in location.
  • Place first floor machines to see actual needed area.
  • Rearrange machines until happy.
  • Trim Foundations down to match machine area.
  • Build second floor.
  • Rearrange machines until happy.
  • Repeat until all floors done.
  • Begin beltwork.
  • Rearrange machines to accommodate belts better.
  • Begin power line work.
  • Rearrange machines to accommodate power lines.
  • Redo belts to match new machine layout.
  • Save game.
  • Connect power and bring outpost online.
  • Reload save and fix issues that occurred when power was turned on.
  • Save game.
  • Repeat until no issues.
  • Begin detailing work while outpost runs.
simple pebble
#

Yeah it's the lay out maximum space and then trim that screws me if I want nice walls.

Granted, that might be a patience thing with measuring for me

leaden matrix
fluid sapphire
reef basin
leaden matrix
#

Fun > efficiency

reef basin
dawn path
earnest condor
simple pebble
#

These aren't conflicting goals and methods at all

ornate saffron
leaden matrix
earnest condor
dawn path
reef basin
earnest condor
#

Megabases can be fun.
I personally found that method of building fun about 2 times.

After that I enjoy the challenge and variety of outposting more.

dawn path
simple pebble
leaden matrix
ornate saffron
simple pebble
#

Every factory I make has its own set of prints

dawn path
simple pebble
#

Often because machines are part of room structure

earnest condor
#

The only things I even could print in final builds are designs that I discover while building and at that point I need to do it only like 8 times so it, to me, isn't worth stopping to make a print I will never use again.

rough shore
#

why make a blueprint when u can just build it frfrfr

sturdy mural
simple pebble
#

Fair! 8 times is already way beyond the threshold where I use a print

ornate saffron
#

I use the blueprinter these days for architecture not machines. If at somepoint I dread placing machines its time to take a break

leaden matrix
simple pebble
#

I need to use load balances more, they're great

simple pebble
leaden matrix
#

They take up a good bit of space but they make up for it in having no spin up time and just looking great

simple pebble
#

but yeah if it's like 4 assemblers I'll just wing it

fluid sapphire
#

Placing a ton of machines and wiring it all up manually can be such a drag, custom building smaller systems is fun though

ornate saffron
reef basin
leaden matrix
rough shore
#

thats why u just dont use screws 🤷‍♂️

leaden matrix
fluid sapphire
reef basin
fluid sapphire
#

Since the manifold already sets you into a particular shape anyway

ornate saffron
leaden matrix
ornate saffron
cold berry
#

I love the yellow lights. I need yellow lights everywhere or I feel not safe you see

fierce matrix
#

havent played in a while, im on experimental rn and my game is stuttering. It was alot worse when i created the world for the first time and has gotten less frequent but it still happens

#

is this a known issue?

violet glen
#

as in, you just have low FPS?

fierce matrix
#

fps is great, but stutters. So it will randomly just drop

violet glen
#

still probably just your PC being overwhelmed

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Experimental runs super smooth for me

fierce matrix
#

Never had this in any of the prior versions / on my older rigs

ornate saffron
cold berry
#

Try Vulkan?

mortal ginkgo
cold berry
#

It's a different render pipeline

fierce matrix
fierce matrix
mortal ginkgo
#

Damn. One guy's problem was that one.

fierce matrix
#

shouldnt be a spec issue either on a 7800x3d/4080s

cold berry
#

Make sure you tell us if vulkan works. I'm on the knife's edge of my king sized bed waiting. I'm going to fucking explode.

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(no pressure)

fierce matrix
cold berry
#

Oh cool

violet glen
#

Vulkan vs. DX12 shouldn't make a different normally

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on Windows at least

fierce matrix
#

Normally my games dont stutter either tired_jace

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i dont mind lower fps but stutters are so irritating

dense violet
#

experimental be that way

violet glen
#

Tried the Vulkan backend, and I get like 20-30 fps out of it

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compared to stable 160 on DX12

mortal ginkgo
violet glen
#

the only stutter I notice is when deconstruction something, it freezes for like a split second

fierce matrix
violet glen
#

it could just be compiling shaders, and it'll be fine once the cache is built up

mortal ginkgo
spice patio
#

There was at least one player who has the latest Windows monthly update causing stutters and low FPS for 1.2 Exp, no idea about 1.1.

faint willow
spice patio
#

The one that was released last tuesday.

fierce matrix
mortal ginkgo
spice patio
faint willow
#

They given any indication on an ETA for 1.2? Been digging around for patch notes, saw a rumor of them adding physics but I wasn't sure.

south sinew
reef basin
faint willow
ornate saffron
white dawn
faint willow
white dawn
#

They've continued to hold fast to their intention to not "break" existing saves now that it's out of Early Access. The vehicle rework introduced in v1.2 is about the "riskiest" thing they've done so far

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(Which is also why we're not going to be getting more phases/tiers/resources/etc during the 1.x line. Anything that adds that stuff would have to rebalance the map yet again, and they don't want to break existing saves)

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(not that saves were ever "broken" in the traditional sense even with Early Access updates -- you could always at least load the save and fix problems -- but some EA updates did move nodes around, change recipes, etc, which could make specific factories stop working)

whole robin
ornate saffron
reef basin
whole robin
whole robin
earnest condor
#

Hmmm... Compacted Steel...

cold berry
#

The supercomputer I found on the ground earlier got me 21 tickets as my first sink.

#

Made me laugh

earnest condor
#

I usually keep stuff like that because there are other HDDs that require higher pieces for unlock, and I think you can open all but one of them purely from stuff you find on the ground around others.

ornate saffron
earnest condor
ornate saffron
earnest condor
#

If I'm brining in sulfur my expectation (from all other alternates) is "using a 'higher value' supplemental resource saves you space."

#

This seems to be the exception.

earnest condor
brazen nest
#

Hello, I played satisfactory last years ago. I want to start it again, do i install the experimental or is the normal fine?

brazen nest
#

yippie

earnest condor
south sinew
#

uh

#

are saves from Exp guaranteed to remain usable? I think not

earnest condor
#

Exp saves have always been guaranteed to transfer to live client.

long kestrel
#

how do i change the perferred fuelf or my jetback

earnest condor
ornate saffron
earnest condor
#

Never has, never will.

ornate saffron
long kestrel
#

crud

ornate saffron
#

Hard biomass is the lowest tier fuel

earnest condor
#

If you managed to get one prior to Phase 3 from Johnny, Solid BF is your only fuel source.

latent prawn
#

yeah, i'm not sure the jetpack with solid biofuel is any improvement over the parachute, lol

oblique aspen
#

its ok in a pinch, but also burns off so fast

mortal ginkgo
torpid estuary
tepid spear
#

where do I find mycelia for the MAM

reef basin
#

almost everywhere around the map

tepid spear
#

I searched for 20 Minutes in this Gras Biome and I found nothing

rough shore
#

its not a node btw just so we are clear

mortal ginkgo
cold berry
#

Caves often look for big mushrooms outside of them. But that doesn't mean it won't have them either if it doesn't have those outside of I'm pretty sure

mortal ginkgo
cold berry
#

Also, some of the trees near the Rocky desert start area drop mushrooms for some reason

tepid spear
#

ok

mortal ginkgo
# tepid spear ok

cactuses, he means, however mushrooms in caves should be good in grass fields

cold berry
#

Particularly in the||oil field|| to the right of the Rocky desert

#

Cactus yeah

#

That's the tree that gives mycelium

empty flame
#

Is there a way to move a truck if it got stuck between two rocks, or do I have to make another one

tepid spear
#

yeah I am in a cave ther eare big blue mushrooms

cold berry
#

They're probably in there

#

Good luck there will be spiders likely

tepid spear
#

ok thanks

cold berry
#

I'm not sure on that one though.

#

That's LIKE moving the truck :p

placid stirrup
main viper
#

Do most people run fly mode and no build cost or does everyone hardcore it?

fluid sapphire
#

I imagine most people play "normally" build cost is a non factor past a certain point and hoverpack already lets you fly

reef basin
main viper
#

Im lazy, dont like walking around. lol

fluid sapphire
#

Progress the game so you don't have to

main viper
#

True. Fair enough.

fluid sapphire
#

Tools exist but the game makes you work for them

eager scaffold
# main viper Im lazy, dont like walking around. lol

i just have a simple portal mod to make my life less painful (even though i have hypertubes), i also have a flight mod that i only use to collect hardrives because i hate them but i walk to collect slugs, sloops and spheres
there is no right or wrong way to play them it just depends on your preference

torpid estuary
#

what's your go to fuel for trucks and such? I used coal for the longest time, and obviously regular fuel is a good candidate but I've been feeding mine turbo fuel now and I could use rocket fuel now but is it worth it?

#

with the exp update it's stupidly easy to slap down a gas station in the middle of nowhere where they can go and refuel, too, so range isn't even thaaat much of a driving factor anymore

gray raft
#

is there a channel or anything here to join a server to play with ppl

mortal ginkgo
ornate saffron
fluid sapphire
violet glen
#

What do I need to build to prevent creature respawn? Just belts doesn't seem to be enough, but a whole factory seems to be

fluid sapphire
#

I am packaging 300/min and it seems to support a lot of vehicles

mortal ginkgo
violet glen
#

oh, so it need to be powered on

#

good to know, thanks

mortal ginkgo
#

One Large Stinger sometimes disagrees with that but I think it REALLY wants me dead. But 99% of the time the rule sticks.

violet glen
#

My Alu base also has a spitter that consistently spawns inside of a huge rock cliff, and spits at me from inside

mortal ginkgo
mortal ginkgo
rough shore
#

yk what they say never trust an impure limestone node

mortal ginkgo
#

also reported to authorities for lies and slander

rough shore
#

pengmer said it so 🤷‍♂️

mortal ginkgo
#

jfyi, your days are over

#

jail guaranteed, gulag fo sho

rough shore
#

😱

wicked yew
#

Hey, can anyone explain how overclocking works on a resource well pressurizer and how it affects the extractors, only just unlocked them and whilst on a creative version of my world, and can't figure out what and how it does for it

rough shore
#

better hide inside a nuclear reactor or something

#

it overclocks i think

wicked yew
#

Like before and after on a normal node with the resource well extractor, shows 60m³ so what changes

rough shore
#

the overclock percentage changes

violet glen
#

it works pretty much exactly like you expect

#

if you overclock it to 200%, you get twice the output per minute

rough shore
unkempt blade
hollow mountain
#

guys are truck route ez to settup

rough shore
#

MAJOR difference 1.1 or 1.2

#

like real big

hollow mountain
#

1.1 🙁

rough shore
#

dont bother honestly

#

if u want to use them for actual functionality no but for fun sure

#

u might see some futuristic flying tractors but yk

hollow mountain
#

i need them for functionality

latent prawn
#

if you need specific amounts for a few different product lines, i find pushing all the liquid/gas into a packaging loop and splitting it via belt logic a good idea

lavish mulch
#

Does anyone know how to disable the dimensional depot or block people from being able to use it. Im teaching a friend how to play and I dont need them having access to my fully supplied depot.

rough shore
#

just ask them to not use it

lavish mulch
#

That might be hard because my friend is so new that he might use it by accident

frosty sedge
unkempt blade
rough shore
#

so yes

tall lantern
#

if you're teaching a friend, why not start a new session from the start so they're not being dropped in partway?

#

then they can use the actual game tutorial too

lavish mulch
tall lantern
#

could just play your co-op save with friend separately from your solo save

#

better for them, worse for you, that's always gonna be the tradeoff here

lavish mulch
#

Not a bad idea

#

I was thinking about playing my main save with another guy who would take my new friend off into the desert to learn and create is own seperate area.

#

kind of a strange idea

feral vector
#

hmmm how do you guys deal with getting belt/miner upgrades? like I have a little factory processing 480 bauxite / min and now I have mk3 miner and a better belt. I figure I can overclock stuff

#

or is it a hassle going back and messing with stuff and I can just grab a new bauxite node if I need more aluminum products?

swift crescent
#

1.2 coming to main branch soon? 🙂

earnest condor
#

Overclocking is always good.

feral vector
#

I didn't do a good job keeping track of my usage of various resources now it's getting confusing figuring out what I have left to work with

earnest condor
#

Usually what I have observed from people who know all the belt speeds, is they build for the next belt and then downclock to the current one.

#

Which, for me, still includes overclocking 😄 Because if I plan for things to run at 250%, I downclock them to... 125%, which is still over 😄

feral vector
#

yeah for sure that would work on a second playthrough but I'm mostly just sending it without looking up how people do stuff (except for tips like how to build a good coal plant early, or how to clock machines to rate limit belts)

feral vector
#

lol I'm trying to figure out how to send it

#

I'll see if I have enough room to overclock

earnest condor
#

If at first you don't succeed!
||You're not Chuck Norris.||

feral vector
#

I think some of the refineries are already at 160 something percent

south sinew
earnest condor
#

Chuck Norris didn't die, he beat life.

feral vector
#

hmm I need to maintain my satisfactory tools planner tabs better I don't have a really good reference on what materials I have leftover

#

most of the playthrough I just made what I needed but when I got aluminum I figured I should process a whole node and make extras

#

idk how much of these sheets and casings I'm using lol

fluid sapphire
#

I'll have to remember to ping you when I figure out my own system for that haha

#

The tabs in tools don't really provide you with a good way to track that

#

I have some semblance of a standard syntax for naming stuff but it's inconsistent, tightening up the naming conventions would probably be a good first step thinking_helmet

#

I was thinking some kind of modular blueprint sent to note what's coming into a factory, what it outputs, where it's going and how much

#

Have that information at every factory, and also in a central location for quick reference

#

Tools has some quirks too like the names of tabs sometimes adopting names of other tabs, target output numbers also behaving like that sometimes

molten osprey
#

Finally completed phase 3 after a week or so of getting back into satisfactory and rebuilding everything basically

#

Now I'm looking at phase 4 and what the next tiers have to offer. I'm probably going to take another break so I can prepare myself for what I'm going to have to do

fluid sapphire
#

You can plan stuff while not playing the game snuttsGood

#

I spent a few months sketching everything out before coming back

feral vector
#

the problem is I make these big planners and then they aren't accurate cause I use a different alt recipe or something

#

maybe just a "final version" of each factory would be nice so I have a reference

#

I try to put signs down on belts to track how much incoming resource I'm using but that's hard to use to get a more broad view of things

fluid sapphire
#

I don't normally label individual belts, I just build the thing for a purpose and then leave it alone

feral vector
fluid sapphire
#

I don't even start building until the graph is final

feral vector
earnest chasm
#

Am in tier 9 and have even automated anything outside of standard parts yet

feral vector
#

but I don't have anywhere near that level of foresight I'm barely managing to get ugly factories up and running lol

feral vector
fluid sapphire
#

OK, sure, I don't personally deal with that at all, everything I build is "final" already. Adding a growing mountain of maintenance on top of every factory is just too much cognitive overhead for me

feral vector
fluid sapphire
#

I just build the thing, and if I need more I just build a new factory

feral vector
#

I mean earlier game it makes sense to track how much of a belt you've used so you know if you can add factories without getting a new node

#

but yeah it's not like it's a problem to get more resources

fluid sapphire
#

Personally don't even do it in early game, just build for purpose

feral vector
#

maybe I just leave my current aluminum stuff alone and go get another bauxite node and not think about this too much 😛

fluid sapphire
#

That's easier for sure

feral vector
#

in that case, was kinda pointless processing the full 480 though heh

#

I think aluminum was the first thing where I was like I'm just gonna make a factory to handle the max input

fluid sapphire
#

It doesn't matter, all target numbers are arbitrary anyway, this is no different

feral vector
#

I guess if I just keep a little notepad going for factories like that I can use the extra at some point if needed

fluid sapphire
#

That is to say, nothing is pointless

feral vector
#

if the extra isn't enough to cover what I need I might as well make a new factory though you're right

fluid sapphire
#

If it's worth tracking raw resources anywhere, if you are really worried about wasting miner potential, track it at the miner and split it off later

#

Same amount of machines in the end, but you don't have the extra overhead of trying to update old stuff

feral vector
#

I think I did that with quartz, I have two nodes merging 720 or 780 or whatever onto a belt that I've been using for everything so far

#

back when I was making huge belts all over the place lol

fluid sapphire
#

I think I set up like 750 quartz crystal at one point and it's feeding me well into the endgame

#

I made half of it into 20 crystal oscillators forever ago, now I can use those to make them all into superposition oscillators

static steppe
#

Is there any pictures/ guides in here explaining/ showing mani folds n balance folds
Which is better for what reasons etcetc.

feral vector
feral vector
fluid sapphire
feral vector
#

I'm relatively new but load balancing is good for stuff like crystal oscillators that will take forever to fill up a manifold with

fluid sapphire
#

The only place balancers can be practical is simplifying train loading/unloading setups in some setups

feral vector
#

like I fed those into some crystal computer manufacturers and just load balanced it, or at least split it into two smaller manifolds

fluid sapphire
#

They can be better for that than manifolds

feral vector
fluid sapphire
#

I don't, what's a few hours for big systems if you can just move on, go do something else and check back later

#

It's not like you need to babysit it

#

You probably spend more time building the balancers anyway compared to spin up time on manifolds

feral vector
fluid sapphire
#

Yeah, that's a pretty small system

#

Usually by the time I am done decorating everything has spun up

feral vector
fluid sapphire
#

Couple of hours

feral vector
fluid sapphire
#

I do very very basic decoration, nothing crazy

#

But it's systematic and predictable in how much time it takes

feral vector
#

every time I finish a factory I'm like omg I haven't automated fused modular frames or batteries yet gogogogog

static steppe
#

How many smelters should i get in 1 manifold build that is focused on iron (im still new and only at tier 3/4

wise junco
#

hey listen, youll have all the time in the world to decorate after the tutorial

fluid sapphire
#

Check what your belts support

static steppe
#

Only got mk2 belts as of rn

feral vector
#

or just max out a belt so you can use the rest later, it's not like smelters are expensive

fluid sapphire
#

So 120/30?

#

Just crunch the numbers my guy

wise junco
#

Satisfactory: Excel: The Game

feral vector
#

but if you are making extra to use later you are gonna end up like me with a headache trying to figure out what you have available XD

static steppe
#

Aight aight. Appreciate it.

wise junco
#

MWYNN.... Make What You Need Now

fluid sapphire
#

You can use something like sftools to help with planning

feral vector
worn oar
wise junco
fluid sapphire
#

Expanding is optional

feral vector
feral vector
worn oar
#

Yeah man in tier 3 you gotta smelt up 89,000 iron, it's the only way

wise junco
#

listen, that was me for like ~30 years, it gets better with time

feral vector
fluid sapphire
worn oar
fluid sapphire
#

Not to someone new probably

feral vector
#

I'm still not sure if I'm anxious cause I'm a perfectionist or if I'm a perfectionist cause I'm anxious 😛

wise junco
#

the feedback loop is strong

worn oar
#

You're anxious because you made up rules about how it "should" be played, and prematurely optimize to fit the made-up rules

feral vector
#

I definitely did less crazy perfectionist shit with this game than I did with palworld, at least when I'm on a browser instead of on the game I'm using a planning tool instead of looking up the perfect way to play

feral vector
wise junco
#

I had a lot of decision paralysis about min/maxing "correctly" until someone on this server put it like this:

You are literally wasting every node you haven't tapped. Stop worrying about tapping each individual resource to its potential until you have run out.

feral vector
#

and yeah I try to do everything perfect in games, I've always looked up builds and shit since like gamefaqs was the best place

wise junco
#

GameFAQs? Are you also from the 90s?

#

(said as someone from the 90s)

worn oar
#

Not knowing how to make a million dollars a year is costing me $1,000,000 - salary per year

feral vector
feral vector
wise junco
#

That's a solid approach, too. I finally just got to the point of "f--- it, throw down foundations and let it happen"

wise junco
feral vector
wise junco
#

oh shit. I have been bested

feral vector
#

not that I act my age or anything heh

worn oar
#

When you meet someone whose birth year starts with 19- ☠️ 👴🏻

wise junco
#

HAHA

#

listen, it feels that way when your birth year starts with 19

worn oar
#

Alright unc let's get you back to the cribbage hall

feral vector
wise junco
#

makes me think that maybe the average age around here is higher than i thought originally

worn oar
#

Satisfactory is truly the ultimate dad game though

#

Possibly second only to Rimworld or Factorio

feral vector
zenith pecan
#

I feel my age at times, though when I get into a building mood, I'm generally within my element.

feral vector
#

lots of people who play these games seem to be engineers or programmers or logistics coordinators or lean six sigma specialists or whatever

worn oar
#

Not all kids, of course

wise junco
feral vector
feral vector
worn oar
#

When I have kids I'm going to raise them on RTS games and block roblox.com on the router

#

They won't see the light of the sun until they are fully grown and can beat a team of Korean prodigies 1v4

feral vector
white dawn
feral vector
#

idk if I'd subject my kids to the stress of a starcraft ranked match

#

I had to quit that game cause my heart rate would stay elevated for like the entire match

zenith pecan
#

I didn't bother with games until I left school, as a kid I was always wanting to know how things worked so I tinkered, a lot.

feral vector
#

I got addicted to games so young

#

would probably have turned out better if I kept reading and tinkering with stuff instead

leaden turret
zenith pecan
#

I also did some woefully unwise things, mains electric into a transistor radio etc, so that's why the AA cells said 1.5v, and the device didn't react well to 240v 🤣

leaden turret
#

lizard doggo died of dysentary

white dawn
zenith pecan
white dawn
#

I did plenty of tinkering in the computer space as well; I enjoyed writing my own games back in the Apple ][e days (eesh, I am really dating myself now)

zenith pecan
#

My early life was a cautionary tale of "when you do this~ that happens!"

white dawn
#

Mostly doing my own Interactive Fiction at the time, not that I'd've called it that at the time. :P

zenith pecan
#

At school though, had a zx spectrum for experimenting with at home.

white dawn
#

I had a "Software Plus" "brand" which I used for the games I was trying to make Actually Good and "Software Minus" which I'd use for what'd be considered meme/shitpost games nowadays. :D

zenith pecan
#

I tried to actually create an fps game in the mid to late 90s, it didn't work out well, art assets, all created, chiptunes with scream tracker 3, yep sorted, rough level designs, cool, coding my own raycasting engine, BZZZT! epic failure, I still reuse some of my old assets nowadays in spite of some of my tunes being stolen and copied.

rough shore
#

Player.crosshait = racasting frfr

white dawn
#

Nice

rough shore
#

cant even spell raycasting

#

nor crosshair

zenith pecan
#

I should have started with trying the engine rather than wasting four months on the rest.

white dawn
#

I had plenty of failures when diving into graphics myself, alas; never really did spend the time necessary to crack that nut

zenith pecan
#

Making tunes with the old school trackers was cool though, you could foley any sample and use that as an instrument.

white dawn
#

I still remember my shock upon realizing, after selling my PCjr to get an 8088, that the internal speaker on the 8088 could only play one tone at a time. (The PCjr could do three!) Had to adapt my music-creation techniques to suit. :P

#

(Eesh, we're really #off-topic-tech and I'm procrastinating on doing dishes anyway. Gonna skitter off. :D)

zenith pecan
#

I never got into earlier chiptunes such as the sid tunes of the c64, I started trackers on an amiga, oops yeah off topic, sorry.

feral vector
#

lol you guys are much more productive than me I just liked playin videogames

zenith pecan
#

We're kind of shaped by what we had access to and mindset while growing up, I loved systems and working out how they worked, that same curiosity etc goes into my satis builds, you've seen some of the colossal results in #design-and-architecture

crisp vine
#

Diluted Packaged Fuel wroth? or nah, been trying to get HOR because it seems to me like EVERYONE uses it but I don't know how worth DPF is

zenith pecan
#

Diluted packed fuel allows straight up access to turning that HOR into a LOT of fuel, the containers just get sent back to be refilled so once the loop is loaded, fire and forget.

feral vector
#

DPF is amazing but you kinda want HOR to use it effectively

leaden turret
zenith pecan
#

HOR is purple gold, the dilute recipe is one reason why.

feral vector
#

it's still great to make use of rubber and plastic byproducts though, way way way more efficient than the normal fuel recipe

white dawn
crisp vine
#

Well that is the goal to get HOR but atm I'm struggling getting that alt so looks like It's time for some fire and forget sollutions

zenith pecan
#

To be fair, I have used the HOR recipe a hell of a lot.

#

It allowed for a slightly crazy setup that turned the entire spire coast into nearly 7k plastic and 3.5k rubber.

ruby gyro
#

new save
damn i hate waiting 10 minutes for each hard drive scan just to not get what i want 😭

west jackal
rough shore
#

phishing link guys

zenith pecan
#

When I saw "shorts" in it, I instantly noped, I truly dislike portrait video on my desktop.

leaden turret
glossy python
#

How long did it take for 1.1 to go from Experimental to Stable?

normal orbit
#

Slightly under 2,5 months

marble socket
#

hi guys first time playing the game

glossy python
#

I wanted to try VR but it doesn't work with the Experimental branch

worn oar
#

You need the VR upgrade in the awesome shop, only 50 tickets

rough shore
marble socket
rough shore
#

should be

earnest chasm
#

my favorite mods are not on experimental either I want to use the new truck so baddddddddd

civic ore
#

How do I get this to work with blockers, it always just flashes yellow triangles

worn oar
marble socket
fluid sapphire
civic ore
fluid sapphire
#

Move the signals back from where the rails split

#

Common bug,

civic ore
#

Thank you, lemme check quickly

reef basin
civic ore
fluid sapphire
#

Just not directly on the rail split

civic ore
#

Do I need a blocker on every rail?

rustic crest
#

how to utilizate uranium

fluid sapphire
#

A signal on Every entrance and every exit

reef basin
civic ore
fluid sapphire
#

It's pretty straightforward, that bug is annoying though

#

Fingers crossed it gets fixed in 1.2

#

But I am not holding my breath, it's been almost a year now

civic ore
#

I was really strussing because of the dual track layout and how it actually DOES loop back in on itself

#

Likeness Christ do i have to change the entire layout

fluid sapphire
#

Well, it's got something to do with how the rail snaps to other rail, what angle you look at it from as you build or whatever, from the game's perspective, it is looping back

#

It wasn't as common before 1.1

#

Now we see people asking about every day

#

Yeah, it's confusing because everything looks fine

earnest condor
#

@tranquil steppe Pump all that water. Package it. And then just sink it. 😏

tranquil steppe
#

no space left for packer goatsim but after my uranium stage i will burn the plutonim before building the plutonium nuclear reactor jace_scared

rough shore
#

how many points can u get out of sinking packaged water

#

i mean it is very efficient fr

#

130 points and water is basically infinite so u got infinite points 🤷‍♂️

civic ore
#

I made loads of compacted coal to make into turbo fuel but I’ve now realised I need 1,440 fuel per minute to utilise the coal I’m making. Where tf can I find enough oil for this

glossy python
glossy python
#

its like an external mod + an ingame one

green fiber
#

also everything is infinite points

#

because everything is infinite

earnest condor
rough shore
rough shore
green fiber
#

even so, it takes machines to package the water

earnest condor
#

Can't you make containers with steel?

green fiber
#

so everything has its eventual limit

green fiber
earnest condor
#

Iron + Biocoal 😏

green fiber
#

most of the points of packaged water come from the canister's original points in fact

#

water doesnt add much to it

hard wolf
#

if I'm already making cooling systems and radio control units for the depot, does it make more since to run OC supercomputer instead of super-state computer?

wise junco
#

i'm a big fan of OC supercomputer

earnest condor
#

You are the sole person who dictates what does and does not "make sense" in your world.

hard wolf
#

then it's best to minimize the number of different types of items I have to make

#

that just dramatically reduced the amount of plastic I have to make ^-^

earnest condor
#

Crystal Computers make OC Supers even simpler.

ornate saffron
wise junco
#

nah, the recipe

hard wolf
#

I've removed computers from this factory completely :3

#

I'm already making high speed connectors, heatsinks are pretty simple, though they require copper sheets, and the quartz crystals aren't much, so I'm using the radio connection unit recipe

worn oar
#

Should I turn the abyss hole into a gigantic battery y/n?

wise junco
#

if you wanna, yea

earnest condor
# hard wolf I've removed computers from this factory completely :3

If I may:

Oscillator is 1:2 with Crystal Computer.
Computer is 2:2 with RCU, which also needs 1 Oscillator.

So take any amount of Oscillator, split it in half, and you're perfectly supplying RCU's and the Computers needed to make them.

Step further:
OC Super is 1:2 with RCU, making so allllll the way back -- Oscillator is 1:1 with Supercomputers.
No complicated maths. Simple.

hard wolf
#

does anyone have any tips on making satisfactory modeler look less like spaghetti? I've already tried 2d lines

worn oar
#

I want a bunch of backup power and an excuse to make something that uses an elevator, and it ticks both those boxes. But the scale of the project is excessive

sharp viper
#

Tung Tung Tung Sahur might be the closest thing to world peace

earnest condor
hard wolf
#

tools is kind of worse for me because it only uses direct lines

wise junco
#

modeler = 😢

leaden matrix
worn oar
#

Also is there a way to paint part of a foundation, so I can create walkways that aren't one foundation wide?

civic ore
#

What’s the calculator website everyone here uses

worn oar
#

Satisfactory modeler

civic ore
#

No I’m specifically looking for a website I’m on console

hard wolf
#

satisfactory tools if you want a website that will spit out a premathed factory

worn oar
worn oar
#

Tools doesn't work for some items though like ficsonium

tall lantern
#

unless you manually input nuclear waste

#

(reactor burning isn't considered a recipe)

ornate saffron
worn oar
#

I zee

#

Lol the elevator music is beyond generic, I love it

high kiln
#

guys earlygame i have no choice but to go around like ap easant collecting leavs?

hard wolf
#

rush coal

worn oar
#

Sort of? It doesn't take super long to get to coal power, just keep progressing the milestones and building

high kiln
#

gotta automate stuff using leaves ig

worn oar
#

And wood

earnest condor
high kiln
#

yes

earnest condor
#

May I dm you?

high kiln
#

sure

floral sparrow
#

Is the best way to use geothermal power simply to attach batteries between them and the power grid to effectively just use their average power output?

south sinew
south sinew
glacial totem
#

what is the 1 inside a circle next to my hotbar?

floral sparrow
glacial totem
#

holy smokes

#

thanks

#

a hotbar for every situation!

worn oar
reef basin
faint willow
#

Think I might need to start consider using tractors for once

#

Problem is that's a lot of flat terrain I'll need to put down for it to work properly

spice timber
#

how do i fix sloshing i need help please

hard wolf
#

run the machines at the lowest clock speed possible until the whole system backs up and then set them back the their appropriate speeds is one way I've heard. it should fix itself eventually, though with water feeding enough excess into the system will also help

floral sparrow
spice timber
hard wolf
#

yeah. you have to research blue power slugs and overclock production in the mam

spice timber
hard wolf
#

^-^

supple canopy
reef basin
floral sparrow
#

I'm still going to call power storages batteries to myself when I play though, because it's a fun word

reef basin
#

you can call it as you want when thinking about it, but please use proper terms when communicating with others 🙂

mortal ginkgo
#

Call them Jinkie Blinkies, so everyone is confused!

earnest chasm
#

why arent't they adding new awesome shops decorerations to the game?

floral sparrow
mortal ginkgo
floral sparrow
#

Mm, tough but fair

#

Can I commit battery against one of those big coughing buggers in the jungle?

south sinew
#

I think murder would be more appropriate

spice timber
hard wolf
reef basin
spice timber
hard wolf
#

try standby and see if the inputs still fill up

spice timber
hard wolf
#

what's between point a and b?

leaden turret
#

-# and mikaelsmile

spice timber
weary gate
#

Devs need to change the design of power towers.

simple pebble
#

It's amazing how consistently a loop fixes sloshing

supple canopy
weary gate
#

I'd like to see four armed varrients.

spice timber
reef basin
mortal ginkgo
spice timber
reef basin
#

all your fluid input manifolds

hard wolf
#

you could also double your water output and plug it in on either end of the manifold loop

#

just to be extra super duper sure

simple pebble
spice timber
covert rapids
#

Guys, could you help me? My train won't load - freight station is full of goods and it just won't load. Also, I've set up the time table and game says "next station is unreachable".

#

I've driven there manually twice and there's no obstacles in the way.

hard wolf
spice timber
supple canopy
#

back in my days I would do this kind of shit to prevent sloshing, it worked at the time #screenshots message

#

that was update 4 maybe though

earnest chasm
supple canopy
covert rapids
leaden turret
#

is common issue where players put stations down backwards because the first person camera view often obscures the directional arrows on the hologram.

proven abyss
#

im scared of this game. i bought it 5 days ago and alr have 70h. and i even doesnt finish phase 3. i finish building 4 ovens for 480 mettal each and automise 2k screws per minute. tired_jace idk for what i need that much

covert rapids
proven abyss
unkempt blade
proven abyss
#

how much heavy mod frames manufacters i need for now? i could place only 2

reef basin
violet glen
#

Does someone happen to know the max number of uranium fuel rods the world can produce? I found the max is 2100 uranium ore per minute

#

But I'm not sure what the most efficient way to turn them into fuel rods is

supple canopy
#

depends if you wanna stockpile the uranium waste or process it into plutonium fuel rods

supple canopy
#

but yea^

violet glen
#

I'm gonna turn it into plutonium rods and sink them, but that should have no impact on uranium fuel rods?

reef basin
spice timber
white dawn
white dawn
reef basin
spice timber
reef basin
violet glen
#

I wonder how I should approach nuclear power. I'm never gonna need THAT much power, so I kinda feel like I just plop down 100 power plants, and a setup to deal with its waste when running on full uranium. And then go around and source the rods, maybe drone them in

#

The plutonium rods would be nice drone fuel anyway

unkempt blade
simple pebble
#

Set yourself a power generation goal imo

violet glen
#

If I did that I'd conclude to just build a second rocket fuel setup and finish the game on that power :D

simple pebble
#

rocket fuel is smelly

hard wolf
#

I have a goal to use all of the uranium nodes at 100% efficiency with all of the miners overclocked

unkempt blade
grave cove
#

Is there a way to dump water excess ? I'm at the aluminium phase and I wanna make sure my system never gets stuck bc of water

tall lantern
#

usual solution there is to use it as part of the chain

#

(though avoiding mixing the fresh and byproduct water, ideally - clock into separate groups)

#

the lazy solutions are things like wet concrete

unkempt blade
#

or turn it into wet concrete or some solid like that which is sinkable when it's full/not used

grave cove
#

Aluminium is a very fun recipe

#

Btw another question but when I take a power line out of a wall outlet it places a tier 1 power pole, is there a way to change that default tier 1 power pole as connection ?

reef basin
#

don't think so

ebon marten
simple pebble
#

yeah, sadly there isn't. Not unless it's wall socket to wall socket

grave cove
leaden matrix
grave cove
grave cove
#

But if inputs clog it's fine, stuff will still run, but if outputs clog thats where issues start, and it's my first time getting water byproduct as a output

tall lantern
#

this is why the suggestion is to not combine the fresh and byproduct, since that's where clogs usually come from

grave cove
#

Yea and i'm definetly going to follow that suggestion

tall lantern
#

I forget the numbers, but say you need 300 total water but get 120 back. you'd make one set of machines that take the 180 fresh, and the other take the 120 byproduct, ezpz

#

there's also some images floating around with setups, but the concept's simple enough

grave cove
#

Btw yeah other question

#

480 bauxite with basic solution recipe that gives silicia = 800 alum

480 bauxite with alt recipe = 576 alum

The only difference is it uses less water, in what scenario people would use that alternate recipe ?

#

Well it also costs coal coke but it's a very easy byproduct to produce

tall lantern
#

I doubt the only difference is water

#

lol there you go, it adds oil

grave cove
#

160 coal coke

grave cove
#

Wanna fight @swift dragon ?

tall lantern
#

there are recipes that can make rubber/plastic without any byproduct stuff

glacial totem
#

wow I just built the Explorer let's goooo

grave cove
tall lantern
#

but if you have it in excess and want to use it, sure, valid use case

glacial totem
#

Can I run over hostile animals and delete them?

elfin smelt
#

they take little damage but turn into ragdolls

tall lantern
#

the holy quadrilogy of complexity for output is Heavy Oil Residue, Diluted Fuel, Recycled Rubber/Plastic

grave cove
#

Stop spam reacting me @swift dragon i swear i'm gonna ban u

glacial totem
grave cove
#

What word is triggering that xD ?

tall lantern
#

probably coke

grave cove
#

coke a cola

grave cove
tall lantern
#

the heavy oil residue goes into making fuel, the resin into making the seed stock of rubber

white dawn
grave cove
#

Costs a lot of power tho, i'll probably do that once I reach nuclear stuff

tall lantern
#

it's very resource-efficient. Also very complex, which people tend to neglect to consider, and also needs a lot of space and power

ornate saffron
grave cove
#

I have only 20GW of free power rn to make heavy frame factory, aluminium factory and the rest

white dawn
#

You end up with 3x the Crude Oil, split however you like between rubber/plastic (and fuel, though if you do too much fuel the ratio will dip below 3x)

grave cove
wise junco
#

I love the output of recycled p/r, just not my favorite thing to set up

grave cove
#

Another question, in mly refin,ery I want to use 120 waterM3 a minute, to achieve that i need a pourcentage with decimals or entering 80, but when I enter a pourcentage, from 66,6664 % to 66,6669 % it doesnt change any value but it still saves the % set, so what's the difference ? None ? Just the visual display of the set pourcentage ?

supple canopy
tall lantern
#

the difference is 0.0005% between those 😛

#

not a huge difference, but nonzero

grave cove
tall lantern
#

because that input/output is rounded

supple canopy
grave cove
#

Damn that's annoying

#

So to make sure things run perfectly you want to round it down right ?

reef basin
tall lantern
#

those'd be using 79.99968/min or 80.00028/min. Probably close enough in practice, but you can get closer by just actually using the right %

reef basin
#

for machines I'd round up, for gens I'd round down.

so if it's a machine, do 66.6667%, for gen do 66.6666%

tall lantern
#

I just type in the actual ratio I'm after, eg the 200/3 mentioned above

#

but in general, rounding up/down like greeny says is a sensible idea

reef basin
#

that's also fine, but I prefer to have control over the actual saved number

grave cove
#

Just to try something and see if i'm doing it correctly, I want to split refineries or alum solution of 720 total water into two parts, one of 440 water and one of 280 water

The original recipe costs 180 water, i set my machines this way:
180(100%)-180(100%)-120(66,6667%) /// 180(100%)-100(55,5555%)

Is this good ?

grave cove
tall lantern
#

in that instance 66.66666...% is 2/3, but need to multiple by 100 to get a percentage, so 200/3

#

and guessing that 2/3 actually came from something like 80/120?

grave cove
#

and the base recipe is 180, so that's 440-180-180

#

How do i get the fraction of something i want xd, like here the base is 180 and I want to use 100, how do i know the value of the fraction i enter in the % box ? @tall lantern (I'm gonna repeat myself but i'm not a smart nor even average smart person)

tall lantern
#

if you want 100 out of 180, then that's... 100/180 😛
and as a percentage it's 100*100/180

grave cove
#

Well, yeah xd

#

I gotta upgrade my brain drivers or something else idk, it's definetly broken

tall lantern
#

target clock speed = 100% * amount you want / amount you get from one machine by default

cold berry
#

Got cast screws as my actual first recipe, iron wire as my second, stitched plates as my third, and I found a supercomputer for my first sink item on the ground

#

The game is going to bat for my Forest run lol

#

RNG is drunk go home

ornate saffron
#

I am supposed to be giving my self a break from Factories. But as i do other things..... i think of the factory

grave cove
#

Anotherrrr question but how do you allign a water pump with world grid or foundations ?

supple canopy
supple canopy
#

or try to find by how much it's off and off it off on purpose if that makes any sense

cold berry
#

I honestly prefer the bolted reinforced plates to stitched don't @ me

unkempt blade
void cliff
#

Bolted has higher output per machine, which makes it slightly better for blueprints, but stitched is so good.

supple canopy
worn oar
floral sparrow
#

What is the theoretical maximum number of screws per minute that you can produce in the world?

worn oar
#

5 million

ornate saffron
worn oar
ornate saffron
worn oar
#

Here at Fiscit, we use the whole screw. That's 60% more screw per screw. That's how we keep our costs low.

devout pumice
#

Has the game ever had a discount below 30%?

unkempt blade
devout pumice
unkempt blade
leaden turret
#

sale on humble bundle + humble choice discount = moar off.

except only really works if you've already got humble choice.

normal orbit
#

think theres been a 50%, but it was years ago in EA

devout pumice
#

So the best time would be now 🤔🤔

leaden turret
#

41% off on humble bundle with humble choice right now

#

only 30% off for normies tho

unkempt blade
wise junco
devout pumice
civic ore
leaden turret
unkempt blade
#

I got a few of my copies from some guy behind the Kmart by campus

void cliff
devout pumice
#

thanks snuttsGood

leaden turret
supple canopy
leaden turret
#

but like I said, the bonus discount only applies if you're already paying for humble choice

devout pumice
void cliff