#satisfactory

1 messages · Page 780 of 1

brittle dune
#

Electrons move waaaay to slowly for that

smoky forge
#

ehm what?

hushed frigate
#

like maybe at 200 megawatts youd need to use a different cable

smoky forge
#

must be a joke jace_smile

hushed frigate
#

not a game designer by any means though so take that with an atom of salt

brittle dune
# smoky forge ehm what?

No genuinely, it's the electromagnetic field that carries the power and that's what does the work

smoky forge
#

because i did

brittle dune
#

I'm not saying electrons don't move

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They do get moved by the fields

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But that's not what actually carries the power

smoky forge
stuck canopy
brittle dune
smoky forge
#

there are transformers that transform high voltage to low voltage via insulated spules

leaden turret
brittle dune
smoky forge
#

why do you think a wire is a staight line of copper with no cuts in it?

#

because it needs to be

brittle dune
#

The fields propagate poorly through insulators

smoky forge
#

thats a problem and not wanted

smoky forge
#

1 layer conducter 1 layer insulation and 1 layer conducter

brittle dune
#

Look, all I'm saying is "electron flow carries energy" is a simple and pretty wrong model

#

It's not like water through a hose

smoky forge
#

it doesnt carry energy it is the energy

brittle dune
smoky forge
#

so just for clearance, you havent studdied elecricity and just know this because yeah... knowledge

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right?

brittle dune
#

Yes

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I think we're just not on the same wavelength about this?

leaden turret
smoky forge
supple canopy
#

believe it or not but it is a feature in the game. I wasn't able to recreate it but there's an animation for that #screenshots message

glacial totem
#

Well, I loaded a bunch of stuff onto my coal grid and it keeps tripping. I haven't done the math but consumption is not exceeding production. I will have to troubleshoot another day. Thanks everyone

fluid sapphire
#

if it trips you need enough power to kickstart it

gusty ermine
#

beat the game without automation

dusty socket
#

im deciding what do for the next secion... do i do a straight column of storage units or do i do a different shape (or smt)?

#screenshots message

rigid wedge
#

Makes sense. I’m used to it because of greg but managing that on top of all the other logistics would be very chaotic

glacial totem
#

can one coal generator power another?

fluid sapphire
#

you need power to start the water extractors and miners

supple canopy
glacial totem
fluid sapphire
#

if you have production lines that sometimes go on standby you need to keep an eye on max consumption too, not just consumption

glacial totem
#

I have one generator just powering the water extractor and coal miner, then two others consuming that water and coal to power my factory

#

I'll need to check another day what is being consumed

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time for sleep 😴

fluid sapphire
#

i dont get it, you have separate grids?

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alright

glacial totem
#

I'm still learning

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I made 3 generators though

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I thought it would be a good use of all that coal

fluid sapphire
#

better to make them in blocks of 3:8

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!wikisearch cg

raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

glacial totem
#

I don't know what that means sorry

fluid sapphire
#

3 water extractors provide enough water for 8 generators

glacial totem
#

Yep, so I've got one water extractor to 3 generators

fluid sapphire
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thats 3:9

glacial totem
#

Oh dear

fluid sapphire
#

not enough unless you are overclocking your water extractor

glacial totem
#

Haha cool! Thanks for troubleshooting without needing more info

cold berry
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"a mega factory is just a bunch of sub factories" says haters who can't build a mega factory don't @ me

green fiber
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A megafactory is a wannabe gigafactory

cold berry
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(I'm joking, I know it is)

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I'm doing one medium-large factory per phase I think this run, and I'm going to make the factories in different biomes.

hard ivy
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imagine how horrible that'd be jace_smile

green fiber
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The true megafactory is the entire landmass full of factories

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And the friends profit we made along the way

cold berry
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I'm not doing those, but I think I'm doing like, an in-between? I'm going to be making everything in a phase, setting it up to a central DD storage/space elevator parts factory, and making a new factory every phase in a new biome and just sending the parts there.

Because I haven't made a sorting facility yet and it sounds fun TBH

small crypt
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those kind of died when depots were added

cold berry
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Yeah but they're "fun"

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So I "want" to do one

ornate saffron
small crypt
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depot downloaders when

reef basin
#

doesn't make sense

ornate saffron
violet glen
#

The Pioneer is a human depot downloader :D

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It's how I do my elevator parts. Automate the components, then make a factory for the parts, and just hand feed in the components every now and then

small crypt
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That's how I did some of the final stuff but earlier on theyre always needed for the next phase

ornate saffron
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for the first time ever i have automated every phase part (so far).

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i need to get pasta going this week at somepoint.

jagged nymph
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how the hell is amazon so fast

#

i justordered something right now and it said it will be here in like 2.5 hours

tall lantern
violet glen
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Careful, it's gonna come in a drone full fueld by a plutonium rod

hard ivy
#

Good thing the devs didn't code in neuron activation of materials

cold berry
#

I have set up smelting for my first loading area for my phase 1-4 factory. This first area is the main bus of the factory, so it's getting the first step of everything. And so it has iron, copper, Caterium, limestone, quartz, coal and Sulfur coming to it in a big warehouse.

Secondary loading bay will have iron and coal for steel.

Final loading bay will have coal and Sulfur for CHURBOFUEL

reef basin
#

many people coming from factorio default to that, but SF is generally played in a different approach

cold berry
#

Oh I get it. I'm not doing all in one, I'm making 4 factories connected by trains and will share the outputs. I'm not going totally vertical here

violet glen
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Except for Alu-Stuff I'm kinda ending up with a mega factory right now by accident

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"Oh wait, my waste compacted coal can make Steel?"

reef basin
violet glen
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yep

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I have everything except Alu in one place right now

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will probably change, but right now I have all materials in that spot by pure chance

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They'll run out eventually, and some parts will get outsourced

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but the alternates for Steel from compacted and petrol coal delayed it a lot

reef basin
south sinew
stuck canopy
#

how to deal with false signals from scanner?

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like im trying to find stuff without map, but it leads me to a pod i already opened

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radars seem to be broken too

ornate saffron
small crypt
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dismantle the pods

stuck canopy
small crypt
#

weird

small crypt
#

yeah wtf thats frustrating

exotic frigate
#

I did a small mini aluminum factory for unlocks and belts

stuck canopy
#

okey scim shows actual count in range of towers, i will use that too find more drives

ornate saffron
worn oar
#

Packaged turbofuel before automating versatile framework is crazy

exotic frigate
#

Yeah. I need t5 belts if im going to do my big aluminum factory in any reasonable way

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12600 aluminum scrap/m is insane and doing it at a limit of 480 is not sustainable

fluid sapphire
#

did a similar thing

exotic frigate
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Also hoverpack pog

placid stirrup
#

did a similar thing

rough shore
#

guys i gtg

placid stirrup
ornate saffron
#

Dev stream is live fyi

timid rune
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hmmm must have lost 15 sloops to SCIM by accident somehow

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ended up spawning it back in with SCIM 😄

placid stirrup
#

drops 50 in a random container

timid rune
#

that should be 30(+30) warp drive build done

placid stirrup
#

@timid rune your pfp goes crazy btw, who's the artist?

timid rune
#

🙂

placid stirrup
#

🙃

timid rune
#

think next save I will just transport turbofuel or quartz crystal to coal sources instead of the other way

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definitely not making a warped drive megafactory though

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the logistics for 30 warp drive/min is funky!

ornate saffron
timid rune
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thinking about doing a 40/min run next time

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I am actually making 60/min with sloops on the manufacturers

ornate saffron
exotic frigate
#

I want to do everything once. But I do have big number aspirations

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I imagine ill stay on this save for quite a while afterwards too, prettying up everything

rough shore
rough shore
exotic frigate
#

I want to do a big accumenopolis style build. Cover the world in foundation

ornate saffron
exotic frigate
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I want every node on the map feeding into one huge factory

strange vortex
#

I didnt know i have Golden Ficsit items

fluid sapphire
small crypt
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i could never

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i rejected verticality

karmic plover
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does anyone have a good fuel refinery blueprint?

exotic frigate
fluid sapphire
#

wont help you if you\re trying to process all nodes

exotic frigate
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Then I will die trying

fluid sapphire
#

how much RAM do you have

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and what cpu

small crypt
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this game has been surprisingly lightweight and performant even on giga ultra settings

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even in the center of 288 fuel gens no performance dips not even a little

fluid sapphire
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288 is not so bad, try making 4x that though

exotic frigate
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32gb ram, i9-11900k

fluid sapphire
#

you\ll likely hit memory bottleneck before cpu bottleneck then, but hit it you will

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but its true, how well the game runs is nothing short of a miracle

dense violet
exotic frigate
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1/4 what

dense violet
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of world resources

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even before they doubled the resources in 1.0, if you spread everything out to put less stress on your rig, it was seconds per frame

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on lowest settings

vernal vortex
#

is 960 aluminum ingots/min a good amount to start with?

dense violet
#

sure

stuck canopy
#

why does buildings have recipes in handbook? recipes with items per min

sick falcon
#

is instant scrap good for large scale aluminum production

ornate saffron
sick falcon
ornate saffron
#

My autocorrect has been a menace as of late

sick falcon
#

wtf there’s a sisyphean insurrectionist

whole robin
#

And the two recipes combined have the same bauxite to scrap ratio as instant scrap anyways

sick falcon
#

oh it’s the same ratio? i assumed bc it costs sulfur it had a better ratio

smoky forge
#

always them sulfur

whole robin
sick falcon
#

what’s even the point of the recipe then, it’s slightly less complex for the trade off of needing a somewhat rare material

brazen fulcrum
#

Ello.. I am making my first train line. One rail, with engine on each end. The freaight station will not load the train cars. What am I missing? Thanks

ornate saffron
brazen fulcrum
#

Yes. Its on the load option, and the station is full of items

exotic frigate
earnest condor
#

Is there a low total amount? Yes.
But you don't use a high total amount for anything.
So the net result is it being not rare in context.

exotic frigate
#

I just need bauxite, copper, oil, and water and I can get all my aluminum processing done

earnest condor
#

Instant also has zero water recycling issues. Because the input for Acid directly matches the output from Scrap.
So just loop it back 1:1 and you're golden.

ornate saffron
brazen fulcrum
#

Does not dock and when trying to auto pilot it says station unreachable

sick falcon
sick falcon
ornate saffron
ornate saffron
full wagon
#

does anyone have the issue where truck station wont unload in experimental? (powered, switched to unload, vechile path place on the unload node)

exotic frigate
sick falcon
earnest condor
#

Trucks.
Drones.
?

ornate saffron
#

I have no trucks or trains going to the swamp. i just built everything i need in that biome. the phase parts are being droned to my space elevator.

abstract heron
#

@void gorge for the stream i said verifying account on her twitch chat

sick falcon
sick falcon
ornate saffron
earnest condor
untold moat
earnest condor
#

We are losing some functionality in trade for the simplicity though. Which makes me sad.

untold moat
ornate saffron
sick falcon
#

factory carts are losing automation???!

earnest condor
untold moat
earnest condor
ornate saffron
untold moat
untold moat
#

so long as they do its not a huge problem, as power production shouldn't be an issue

ornate saffron
untold moat
#

just means you have to be a bit more creative with how you hide them

ornate saffron
#

over all i think its a positive change

sick falcon
earnest condor
#

Never build roads 😭

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Trucks drive on the dirt where they belong.

white dawn
#

Could still hide a few stations in a basement or something for carts to dock in. I assume you could make their routes long and windy. :D

ornate saffron
#

the strength of vehicles is that they dont need infrustructer. You just need two stations and a fuel source

ornate saffron
white dawn
#

Yeah, it's a good change overall for sure. I'm still going to miss drive-to-create-the-path though. :P

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Perhaps someday they'll add it back in as an option

untold moat
ornate saffron
untold moat
#

I use the explorer a lot and its kind of russian roulette sometimes with which bushes have collision and which ones are just for decoration

ornate saffron
earnest condor
#

Trucks have the highest throughput, lowest fuel cost, and middle infrastructure cost.

Trains have the highest adaptability, middle fuel cost, middle throughput, highest infrastructure cost and they go choo.

Drones have the lowest throughput, highest fuel cost, lowest infrastructure cost.

white dawn
#

Yeah, it always seemed to me that driving difficulties in the game seemed overstated. I always wondered if there was some combination of hardware + performance which could result in driving physics just being flat-out worse for some people or something

earnest condor
#

It's a very well-balanced system.

ornate saffron
untold moat
earnest condor
#

Nothing wrong with Bolted Plate/Frame 💛

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Saving tons of space is valuable.

ornate saffron
untold moat
small crypt
#

not even close

earnest condor
#

Trains are incapable of moving 2 belts per platform.
Trucks do not have this limitation.

ornate saffron
white dawn
untold moat
# earnest condor Nothing wrong with Bolted Plate/Frame 💛

I just said its impractical (mostly from a belting perspective, as by my experience I produce a LOT of things) not that its invalid. everyone has their own playstyles. all recipes have a valid use case, though some rightfully deserve the hate they get BIOCOAL.

sick falcon
earnest condor
untold moat
white dawn
#

Trains have the advantage that you can just keep adding more freight cars. :) (Though to be fair: tractors/trucks have the advantage that you can just add more to the route, so it evens out in the end. :)

earnest condor
untold moat
ornate saffron
earnest condor
earnest condor
sick falcon
#

oh so trains having it is an intentional choice i thought it was an engine limitation

earnest condor
#

Correct.

spice timber
#

yo i got question how do i change the amount of matriral i take in my invintory

sick falcon
untold moat
rough shore
earnest condor
#

Orange? 😭

sick falcon
#

the various things needed for opening crash sites implies the other crash sites have all these things and our pioneer is just too stupid to get them

untold moat
daring oriole
#

how tf do i analise harddrives

sick falcon
spice timber
daring oriole
untold moat
untold moat
sick falcon
untold moat
sick falcon
#

heat sinks are complex? aren’t they just aluminum that’s been machined into thin sheets

untold moat
untold moat
violet brook
#

I still have my file (currently on steel) where all my factories are just painted boxes.

untold moat
#

nice

untold moat
rough shore
#

more things yes but how louder

untold moat
earnest condor
#

LOUD NOISES

cold berry
#

Uh I've gotten computers from the crash sites. Strewn about. That feels like they'd be broken more easily than if they were in the ship

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Is just a game I guess is the answer then

rough shore
white dawn
#

Margins on resources: ∞ / Margins on drop pods: approaching 0 mikaelsmile

sick falcon
earnest condor
#

Would be interesting if in a future update they changed some of the crashed freighter to crashed drop pods of pioneers who didn't make it.

frank cedar
#

How long do major updates like 1.2 stay in experimental? I'm really excited to try daisy chaining on my main save

earnest condor
white dawn
sick falcon
white dawn
#

Also: you can daisy-chain quite easily even on v1.1 once you have the Blueprinter

frank cedar
untold moat
white dawn
#

Put machine in blueprinter / use beams-or-whatever to embed a wall socket in the machine / delete the beams / hook the machine up to the socket / save blueprint / profit

sick falcon
earnest condor
sick falcon
#

oh nvm

untold moat
white dawn
#

I've been daisy-chaining power since even before 1.0, without mods. :) All hail the blueprint! holysnutt

sick falcon
untold moat
smoky forge
#

and besides that ||we are a clone, ada is making it all up||

earnest condor
untold moat
smoky forge
earnest condor
#

3rd in sector after directly clarifying planet == sector.

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Also unless you have a dev outright stating we are clones I will never put stock in that theory 🤷‍♂️😭

untold moat
#

granted there is also the argument that the planet's atmosphere could also cloud the distance depending on the makeup of the atmosphere

untold moat
earnest condor
#

Spoiler what?
The opening dialog of the first 60s of the game?

#

And where is the line that ADA directly says "you are a clone"?

shy temple
#

Everybody is exactly the same with the same body. All pioneers have the exact same gear 🙂

untold moat
sick falcon
#

not me, i’m the original pioneer

earnest condor
#

Everybody plays as Leon in Resident Evil. Clearly Leon is a clone and not just the main character.

shy temple
#

Well, you don't when you land, you put on your welding helmet

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You cannot multiplayer leons on the same map

heavy sigil
white dawn
shy temple
#

What if we all are?

smoky forge
#

im a tree

sick falcon
sick falcon
earnest condor
#

ADA doesn't say "you are the third, fourth, fifth, and sixth to survive." Narrative is around the SP experience.
MP is there because it is a video game and they wanted to let more people have fun.

untold moat
earnest condor
brazen fulcrum
#

Got it to work, but now after I unload, the train now says docking forever

smoky forge
shy temple
#

Ada does say that others before you failed and there is evidence of other failed pioneers

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But since we have multiple identical characters in same map... must mean we are clones!

earnest condor
#

Nope.

brazen fulcrum
#

Its a 1 rail back and forth system. Im sitting at the unload station, and it unloaded great. After unload it says docking. But in timetable, I have the other station listed

smoky forge
sick falcon
shy temple
#

Sides, we are incapacitated, a new one of us is delivered to the hub

brazen fulcrum
sick falcon
smoky forge
shy temple
#

I love screenshots, if possible to get them to see if anything unusual in the setup

sick falcon
brazen fulcrum
brazen fulcrum
sick falcon
ornate saffron
fluid sapphire
#

they also have load/unload

harsh stream
#

Hi everyone, I'm new to the game and I'd like to play with a controller. I play through Steam, but the game won't work with the controller. Could you help me if possible, please? (I'm French)

fluid sapphire
brazen fulcrum
shy temple
white dawn
brazen fulcrum
#

Cant post pics here

fluid sapphire
#

use the suggested channel, its literally made for stuff like this

brazen fulcrum
#

Sorry Dad

fluid sapphire
#

i am not offended by your attempt to get help here, its just suboptimal because of slow mode and no images, and messages getting buried easily

brazen fulcrum
#

Where would be the best place to post a picture and asl for help?

brazen fulcrum
#

I can not post in Questions and help.

white dawn
shy temple
#

Yeah, very true. That is definitely the way to go. Wont let you select new post in top right?

ornate saffron
#

@brazen fulcrum also please ask people before you dm them. Many of us ignore dms

white dawn
#

I think it might require you to choose a tag for your post before being able to submit; can just choose PC or Console as appropriate for a quick choice

fluid sapphire
#

it does, and it also tells you you need a tag

brazen fulcrum
#

Its greyed out for me. Ive added tags

#

Got it

shy temple
#

Hmm... this train query makes me want to try a new style of train where the engines are in the middle of the train...

#

reasons

fluid sapphire
#

not sure you can make that function

#

at least in a practical way

earnest condor
#

Everything is practical if you make the situation hyper-specific enough 😉

fluid sapphire
#

i dont think stations connect to platforms that are in front of them (also why we get so many "station is backwards" problems)

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and the first locomotive always needs to stop in a station so

#

if you have cars in front of that locomotive, those cars are essentially useless for that station

stuck canopy
small crypt
#

This game does a really good job of actively and aggressively discouraging megafactories with the fundamental mechanics of how the game works whilst simultaneously giving access to things like trains and drones that make the prospect of a mega factory really fucking cool

stuck canopy
#

like what?

worn oar
#

The game doesn't discourage megafactories

small crypt
#

false

uneven path
#

Y'all gotta explain your reasoning. How does it discourage them in your opinion?

small crypt
#

Because the game heavily favors modular factories

uneven path
#

How?

#

Don't just reword your initial point

fluid sapphire
#

framerate goes to shit and logistical complexity gets pretty overwhelming

earnest condor
#

Game encourages building.
How and what you build are entirely up to you 💛

uneven path
#

As far as I can tell, the game just makes you consider your decisions around logistics. You want to bring everything to one location? Ok, figure out the logistics. Want to make satellite factories? Ok, how are you planning to handle longer/more complex production chains late game?

strange vortex
#

Hello chat. What y'all woudl do if you wake up next day as your fav person?

earnest condor
#

Cry?

uneven path
strange vortex
#

Mb

white dawn
#

I don't think the game necessarily discourages megafactories inherently, apart from the general problems of dealing with the logistics of doing so which would be problematic no matter what the implementation. I do think that the game does very often specifically encourage outposting, though.

uneven path
#

I do think the way nodes are clustered often lends itself to satellite factories yeah

white dawn
#

Apart from the handful of times where ADA/whatever text rather explicitly tells you to get out there and build smaller factories elsewhere, there's the way the alt recipes are set up (generally no clear "best" recipes, allowing for many flexible build locations for the same material), the lush handbuilt map which they want you to explore + build in, the plethora of logistics options to make getting back and forth between sites easily, etc, the way node placements are set up to encourage you to go out and find good spots for your factories, etc.

exotic frigate
# uneven path An actually valid point! Yeah, performance is definitely a major drawback to meg...

Factorio "solved" this by introducing a bunch of high cost buildings that had ridiculous crafting speeds and recipes, as well as quality, which made buffing buildings even more effective.

Essentially more vertical mobility made achieving the same production much less expansive in terms of factory building.

Satisfactory cant really do this though. Sloops and shards help, but theyre not really enough to have the same effect

spice timber
#

how much coal per min is full effective for a coal power plant

worn oar
#

However many you have

earnest condor
#

Depends on how many generators you have in the plant.

white dawn
uneven path
#

It's also worth considering you can make "mega-factories" where you build everything in one place without it being massive and hard on the frame rate. It's just about the scale you want to build at and your goals with regards to output

white dawn
#

But yeah, depends on your needs and how "big" you build. And you can generally easily build out coal in modules

exotic frigate
white dawn
#

Build 'em in chunks of 8 and you can come back to expand as you need it

earnest condor
#

Overclocking also cuts building count but people seem to avoid it for unknowable reasons /shrug

spice timber
worn oar
#

I love overclocking, dunno about other people

exotic frigate
uneven path
worn oar
#

And you should always overclock miners, and overclocking power has no downside

earnest condor
white dawn
#

Overclocking's less common during coal gens, yeah, though I expect that's more down to just not having a nice stockpile of shards yet, at that point

shy temple
uneven path
white dawn
#

I suspect just about anyone headed into a largeish Fuel Gen loadout has realized the value of overclocking for power generation pretty quickly. :)

earnest condor
exotic frigate
untold moat
exotic frigate
#

I only overclock what I need because i dont have enough shards

shy temple
#

Underclocking only for me.

#

I build more factories instead

fluid sapphire
untold moat
worn oar
exotic frigate
untold moat
earnest condor
shy temple
fluid sapphire
#

you could say that about just about any problem any player encounters in the game

untold moat
uneven path
untold moat
worn oar
exotic frigate
earnest condor
fluid sapphire
earnest condor
shy temple
#

I think only time I really used sloops for was occasionally to boot station component outputs and as a fountain in my train station.

untold moat
#

I personally use sloops for power production exclusively. everything else I gain more of with time, however my MWh output is constant, so expansion is favorable.

uneven path
exotic frigate
#

I use sloops for compressing slugs into canisters, and phase parts

white dawn
#

Advanced Game Settings (Creative Mode in exp/v1.2) and you can give yourself however many sloops/drives/whatever you want, btw. :)

#

Or SCIM, if you don't want to trip the "no achievements" flag

untold moat
empty bridge
#

Hi All. I wonder if someone could help please. One of the lines going into my assembler won't feed in the product and therefore production has stopped. Any ideas what I need to do?

earnest condor
#

@uneven path if you are curious, I found the excerpt from when I did the maths:

Compacted:
Somerslooping all Rocket Fuel Blenders gives you the 22.5 out of 24 Compacted as we discussed.

22.5/24 = 15/16
So you need 1 "less" Turbofuel's worth of Compacted per 16 machines if you're going to make it completely closed.
Solution: Somer 1/15th of your Turbo. That way 15 machines counts as 16 machines without needing that 1.5 extra Compacted/min.
Perfectly closed loop, eliminating the need for sulfur and coal entirely from the production of Ionized

So you somer all RF and 1/15th of Turbo = completely closed loop for Compacted when making Ionized.

#

The way I handled it in the example was I had 7 machines at 200% (counts as 14) and the 1 machine at 100% but somered (15 and 16).

#

So 8 total for the build.

untold moat
shy temple
uneven path
exotic frigate
uneven path
shy temple
#

True. It was just a hard drive hunt for me. I do it as a break from the building.

untold moat
#

maybe I should do another playthrough... but how to make it interesting...

supple canopy
shy temple
#

Combined with getting sloop and mercers

uneven path
untold moat
untold moat
earnest condor
#

Previous exceptions are still there. But at a glance all the new stuff falls in line.

exotic frigate
#

I turned off enemies and gave myself all alt recipes

#

I was considering collecting everything too

earnest condor
exotic frigate
#

Lmao

#

I just wana build the factory is all

earnest condor
#

Building? In a building game?
Never that... 😉

uneven path
#

I played on retaliate for my whole first playthrough and have zero regrets

earnest condor
#

Next you're going to say you painted things different colors 👀

shy temple
#

Who doesnt?

earnest condor
#

What would reddit think of your actions??

shy temple
#

I mean, classic fixit orange is for those who do not have passion for the puppies and kittens

exotic frigate
polar tapir
#

if i die in the void is my stuff gone for ever?

exotic frigate
#

It should be in a box, right?

earnest condor
#

"do not have passion for"

I'll just leave this here:
Yes, these are all of the voiceline prompts when killing the real enemy of Satisfactory.

  • Stop.
  • Bad human.
  • Is murdering harmless animals your latest hobby?
  • Are you going to put that in your CV?
  • Rude.
  • How human of you.
  • You monster.
  • That was extremely unnecessary.
  • Sending footage to FICSIT psychologists.
  • Perhaps you do not care about kittens and/or puppies after all.
  • There is no reward, only guilt.
  • You psychopath.
  • Congratulations, you are now classified as a bad person.
  • FICSIT just called to let you know they've found a litter of baby lizard doggos. They're wondering if you've seen their mother?
white dawn
# polar tapir if i die in the void is my stuff gone for ever?

The game intends to spawn your death crate on the last bit of solid ground you were standing on, though sometimes the spawn doesn't work quite right. If it did get screwy, it's possible you could still get to the crate using foundations/ladders/catwalks/whatever

shy temple
#

Use spicy nobelisks. Leave no evidence.

white dawn
#

You can also, in the future, decide to enable the option to keep all inventory on death, if you didn't want to have to worry about finding your death crate at all

white dawn
#

And of course no matter what your platform, there's always the option of loading from a recent autosave from before you died. :) (Assuming you still have autosaves enabled)

polar tapir
#

i didnt find the crate

supple canopy
#

hugh wish we could copy/paste freight platform settings

#

or truck station settings

exotic frigate
#

I just wish we could copy/paste builds

ebon marten
earnest condor
#

Orangeprints when?

exotic frigate
#

Blueprints cant copy an existing structure, I need to build it again. And It has limited space

white dawn
#

There's mods to address both of those points if that's what you want from your blueprints, btw

#

The current implementation definitely does force some specific "ways" of blueprint utilization, inline with what CSS envisioned for 'em. Not everyone's a fan, but at least there's mods. :)

exotic frigate
#

Oo ok

white dawn
#

-# (I'm choosing to interpret that as an orangutan "ook" but with a glottal stop in the middle)

earnest chasm
#

Thank god for Somersloops I was about to quit if not for them things mann
wanted to make 30 Nuclear Pasta/m witch requieres 960 Refineries Like what the wellllllllll
Overclock each of them now I only need 480 and add the Sloop to most for them now only need 200 what a relief

earnest condor
#

Interesting...

exotic frigate
#

That is 200 sloops and shards tho

tame bobcat
#

i just finished getting my aluminium ingots, do i make most of them into alclad sheets or aluminium casings?

exotic frigate
#

Actually 400-600 shards, and 800 sloops

white dawn
#

(full sloop doubling in a refinery would be 2x per, not just 1x. And 2x shards for a 200% OC, too)

earnest chasm
polar tapir
#

whats the best spot to build a coal power plant in the first spawn location?

earnest condor
#

Coal Lake West.

supple canopy
#

all of it

white dawn
earnest condor
supple canopy
tired axle
#

Can I put a freight platform somewhere on the track or do I have to attach it to a trainstation?

earnest condor
#

Have to attach.

rough shore
#

how would a freight platofrm without a trainstation work

spring zephyr
#

dumb question but i'm still asking

Does anyone know when 1.2 out?

earnest condor
#

When it is ready.

spring zephyr
#

Good enough for me

spring zephyr
rough shore
#

meh i doubt it but possible

#

could be today who knows 🤷‍♂️

untold moat
#

Soon™

supple canopy
#

didn't they announce an EXP patch next week? that would point to no 1.2 on main at least before that patch is out on EXP for some days

uneven path
#

Supposedly the last patch for 1.2 exp is coming out within the next week or so. So we're on the last stretch for it, but that last stretch could last between 1 day and the heat-death of the universe

exotic frigate
#

Theres probably 1 or 2 more patches before it releases, probably alongside a patch

floral sparrow
#

Maybe it came out yesterday. Did anyone check?

white dawn
uneven path
fluid sapphire
#

final final (tm) patch

exotic frigate
white dawn
exotic frigate
#

Lmao its too high a risk to do anything more

white dawn
exotic frigate
floral sparrow
#

Terraria's Journey's End update trailer came out in June of 2019, about 8 years after the game's release. It has now been 7 years since then and the game is still being updated, lol

floral sparrow
exotic frigate
#

Is there ever a use for aluminum ingots alone besides buildings and other aluminum parts?

#

I wana know if I should export them, or just the casings and sheets

exotic frigate
#

I just remembered the wiki exists

white dawn
#

(I tend to just max out ingot production one or two Bauxite nodes at a time; as my sunk-ingots starts getting too low then it's time to tap another node)

cold berry
#

1.2 stable means mods within months, not a year 🥲 I miss my vanilla+ mods

whole robin
#

What percent of all bauxite nodes on the map are in the red bamboo forest?

cold berry
#

I have decided the vanilla game mechanics are honestly amazing for a first playthrough, amazing sense of discovery, etc-but upon future playthroughs after this 1.2 vanilla run, I am going to be running some vanilla+ mods for ease of a couple mechanics and fun (like cartograph, which is just fun to me to see my factories on the map)

exotic frigate
#

I might make aluminum scrap at the nodes, then bring the scrap to the mega build

cold berry
#

||Even if my vanilla run isn't done before it gets updated I'm adding cartograph honestly||

white dawn
untold moat
#

righto, what are some constraints I should do for a new run?

ornate saffron
exotic frigate
#

Im thinking of making the bauxite into scrap on site, and transferring that to the main factory by train

#

Aside from the swamp, bauxite is always close to coal

ebon marten
ornate saffron
exotic frigate
#

Im using the pure recipe so Im not using silica

ornate saffron
#

I mean you need silica to make ingots. If you are using base recipes the silica produced in the alum solution step is the exact amount you need in the ingot step

earnest condor
#

6 Scrap needs 5 Silica
4 Solution = 6 Scrap
4 Solution = 1.666666666 Silica
1.666666 =/= 5

ornate saffron
hollow mountain
#

Is there any reason to use biofuel liquid outside of just having more fuel

exotic frigate
#

Its the same as fuel, so youre better off making better fuel. Like turbofuel or rocket fuel

hollow mountain
#

Someone yesterday told me to keep making biofuel but i cant see why

smoky forge
#

i also dont see why

exotic frigate
#

Youre way better off making regular fuel from oil

smoky forge
#

you nearly never need some for the chainsaw

#

and besides that everything else has multiple fuel choices

exotic frigate
#

And better ones at that

#

Turbo fuel is only a little more complex, and is way better

ornate saffron
white dawn
mortal ginkgo
cold berry
hollow mountain
exotic frigate
#

Once youve got oil, you liquid fuel needs will forever be met

hollow mountain
#

Yeah i have way too much package oil idk what to do with it

exotic frigate
hollow mountain
#

I have way more power than im using tho

exotic frigate
#

Even just making heavy oil residue. The left over resin can still be made into plastic abd rubber. But all of those are alt recipes

hollow mountain
#

I dont have the alt receipe i need to explore the world 🙁

ebon marten
hollow mountain
#

Also when is the time to use train?

cold berry
exotic frigate
hollow mountain
untold moat
mortal ginkgo
exotic frigate
#

You could belt everything if you really wanted. Belt highways and all that

uneven path
ebon marten
# cold berry I'm just saying for every game I've ever played, going stable is the first sign ...

coffeestain dont need to add mod support, mods already exist. its not official but coffeestain arent doing anything to prevent people from modding their game. why would the devs or even just a small group focus on adding mod support when people can already mod the game. sure the mods dont get updated instantly but thats just normal, some mods havent been updated for a long time but thats got nothing to do with them not adding mod support to the game

hollow mountain
#

Can you use turbo fuel before tier 7?

uneven path
exotic frigate
cold berry
south sinew
cold berry
#

Good for the mod devs? I like their work? I've played several already lol

neat anvil
#

15 computers and 22 circuit boards are surely enough for phase 4 and 5 right

exotic frigate
#

Turbo fuel requires the sulfur research tree progression in the mam

hollow mountain
#

Oh yeah you need sulfure to make turbo.. ok thats a pain

south sinew
#

diluted fuel is the better choice anyway

exotic frigate
#

I think you sacrifice a hard drive to the mam to unlock it

south sinew
#

yes

ebon marten
# cold berry ?????? I'm not saying the things you're saying lol. I'm just a casual fan bemusi...

you want the game to have stable code, its pretty stable as it is hense why modders are able to make mods. mods break when the game updates but thats normal. the only way to get a stable code for the game is the devs not releasing updates, which include changing what engine is used or changing the physics engine ect ect which wont happen while the game is still alive and getting updates

hollow mountain
#

Also i already have a full storage of screw/plate/rod should i just rebuild my iron settup entirely to focus on manufacturing?

exotic frigate
#

I personally make a factory dedicated to making building materials, alongside other stuff I need for progression

cold berry
empty bridge
#

Hi All. Does production stop when you close down the game?

uneven path
cold berry
#

And I am also only reiterating that I didn't say that coffeestain should add mod support. I'm usually fine with fan mod support. It's often better than Dev interference. If a dev just keeps things chill and stable but adds things modularly like they seem to do, modders can update with relative ease. But they also have lives lol.

empty bridge
#

Thanks @hollow mountain

ebon marten
hollow mountain
placid stirrup
cold berry
#

Doi, I meant coffee stain obv (it was "coffeezilla")

#

Lol goofed

hollow mountain
worn oar
#

Coffee Stain EXPOSED (gone wrong, gone corrupt) (not clickbait)

mortal ginkgo
#

Still, no need. Mods are already self-supported enough.

placid stirrup
placid stirrup
ebon marten
worn oar
#

You can also set up a dedicated server on your own computer for it to continue indefinitely

exotic frigate
solar elm
#

Any guess on when we will get 1.2 on live?

mortal ginkgo
vernal vortex
#

how do i make it so my train goes back and forth? its so confusing

shy temple
#

You have your stations built, you can go on the train and go into the train settings to create the routes. Note that a train pulls into the station component in the direction the arrow of the station is pointing when you build it.

#

So the station will be the last thing the lead engine will reach when pulling in

vernal vortex
shy temple
#

great to hear. If on PC, feel free to show your projects on #screenshots too! Always rewarding to share those milestones!

untold moat
#

True that

vernal vortex
wanton sky
#

What is the purpose of the input on the Alien power augmenter?

south sinew
#

you can load in an endgame item to increase the effectiveness

shy temple
#

Blueprints for everything!

#

Want to build a city in the desert, large gleaming glass towers of mass production!

#

Each tower, a different component

cold berry
shy temple
#

Essentially, yeah! Thought it won't be the only tower. As new recipes mean new towers.

#

I want to come up with a theme for each tower based on phase for how futuristic they look, etc.

cold berry
#

Everyone always doing runs that I wanna do

shy temple
#

Too many different types of run types, fortunately I am essentric....

#

I have the issue where I like efficient design, but immersive design. So I do independency building as much as I can, but keep it very simple and industrial in how I try to do the visuals.

violet glen
#

Man, everything is so hungry for Alu Casings. I feel like one Mk5 belt won't be enough

cold berry
#

Unfortunately that means that very few of them will get past unlocking phase 4 or 5. But some of them will go all the way. And that's cool.

#

If you're like me lol

shy temple
#

My style for this play has been doing these domed buildings with a reddish default color

cold berry
#

In these kinda games at least

shy temple
#

True that. Legit, I have played since original early access launch date for this, I have never built anything nuclear

#

I build big in early phases, then play something else. Then something updates and I forget what I was doing and restart.

#

Betting I still have my pre piping maps.

#

Ahh, those were ugly coal power plants looking at my old screenshots

cold berry
#

Challenge yourself to return to a world and play it like it's a scenario in like, Roller coaster Tycoon

#

I do that and it's pretty fun

shy temple
#

Is hard to realize the subtle improvement on visual experience.

cold berry
#

I used to delete old worlds. Then I realized I can do that lol

#

If I feel like I'm going to log out for the last time in a while, I leave a note if the game has that. This one does. Haven't done it yet, but I have a couple abandoned worlds I could go back to.

#

Imagine a name for the scenario! Like "medium large factory made before you knew trains and trucks were so integral and not "for nerds", broken f*ing pipes in your first oil gen"

shy temple
#

HA HA!

#

I could, but I love fresh starts.

#

Cause I want to use the new ideas I come up with in the previous one. Especially to do better visuals and immersive experience. But I take a lot of time trying to make things efficient, but more importantly, good looking and working with the terrain.

worn oar
#

Whenever I open this chat I keep confusing the point up with the middle finger emoji

shy temple
#

My current save is only starting phase 4 but over 400 hours. Never used a guide or any calculator tool 🙂

#

I need to go back and do some visual work in old area. Expand and finish some factories. I need chemical warfare noblisks

exotic frigate
#

I got to ohase 4 in maybe 80-90 hours

shy temple
#

Next play I want to really use blueprints more though vs freehand everything.

#

Make cool modular setups with catwalks that all interconnect.

simple pebble
neat anvil
violet glen
shy temple
#

Well, it can be pretty quick if efficient. I have so much going to sink that could easily have gone to finishing the game.

#

Factory for every component with excess foing to sink.

stone trout
#

Hey, I have an issue with my particle accelerator, I can't input 200 copper powder in it, it's stuck at 100 but i want to make nuclear pasta. Does anyone know how to fix it ?

shy temple
#

I just put together a second refinery. I spend a few hours trying to figure out how to make the train stations look nice. Designing these piers for them.

stone trout
#

Yep

violet glen
#

too small stacks is a known issue on 1.2. Just save, and quit out and reload

earnest condor
stone trout
#

But it was working ten minutes ago

#

oh ok

shy temple
dusk mirage
#

I just made a factory that makes 15 heavy modular frames a minute and now I just want to die.

shy temple
#

OOF! That is a workout

dusk mirage
#

But the truck just phase right trough me, this is an experimental bug, server bug, or just a regular bug?

earnest condor
violet glen
#

I just made a factory that makes 5.4 of them, and then slooped it, and called 10 enough lol

dusk mirage
#

I want to get isekaid

earnest condor
#

🤔

#

What is "isekaid"?

shy temple
#

Isekai is a type of anime storytelling

neat anvil
shy temple
#

It is where you get pulled into another world, typically fantasy

dusk mirage
earnest condor
#

Ah.

frigid narwhal
#

New to the game and to the group. I just have to say this game has completely hijacked my brain. Every day I wake up, and think about building and optimizing factories.

I don’t feel like I’ve ever played a game that has me this enthralled. Side note: there’s plenty of games where I am confused by a lot of the mechanics and I still love them, but this doesn’t have any of that. What it does have is the ability to make me confuse myself because of my own builds 🤣

shy temple
#

Welcome to the game tex! I love satisfactory as well

neat anvil
#

Welcome home

shy temple
#

One of my favorite parts is the progression system how you can use new tech to make older components a different way

#

As you learn new stuff, you can apply it to new build areas. I love having what I call old town where my original stuff still runs.

dusk mirage
#

the endless cycle of construction, destruction, and reconstruction

shy temple
#

The progression system keeps the game fresh as you play through and stops repetition that can be chronic to other games.

exotic frigate
# neat anvil While decorating/making stuff efficient?

Well i didnt decorate too much. And I plan my factories out in advance, and theyd be these big things that make like a dozens of normal products and a handful of major ones at a time. Essentially all the phase 3 parts are in one building, and all phase 1-2 parts are in their own building

frigid narwhal
#

Thank y’all for the warm welcome lol

neat anvil
#

If you are confused now, 100 hours later you would be happy to work on what you thought used to be confusing

shy temple
#

Be sure to share screenshots and ask if you have any questions. And most importantly, play the way you want too! There is no wrong way.

dusk mirage
#

When I get mods working, I'm filling my friends room with snus boxes slowly till he figures out whats going on.

exotic frigate
#

Ill make a building for aluminum with a bunch of scrap satellites, a building for all the computerized parts (ai limiters, radio control units, super computers, etc.), and a final building for all the phase 4 parts

dusk mirage
#

That counts as decorating, right?

neat anvil
#

But I’m making progress now a lot faster

exotic frigate
#

I use factoriolab

dusk mirage
#

||Good thing there's no phase5, right?||

neat anvil
neat anvil
shy temple
#

I cannot wait for 5 and making my nuclear wasteland.

#

I need to build a mask factory...

dusk mirage
#

I fear phase 5 because I've seen phase 5, and my server is set to require 25 times the normal amount for each phase.

shy temple
#

I still wish there was nuclear shielding though. Just so I can better integrate my nuclear plant

neat anvil
exotic frigate
shy temple
#

I don't want a big ommission zone that I cannot visually enjoy and take train trips through.

dusk mirage
coarse shadow
#

Can maybe someone help me?
So there is a Path Signal that doesn't turn green, there is not a single train in the Train Station..

dusk mirage
#

They're all ok if they're not blinking yellow

neat anvil
dusk mirage
#

Those help sometimes

shy temple
#

When I first used them, that threw me off how path signals stay red until something reserves the route

coarse shadow
shy temple
#

I hate deducing those some times. Worst is if something is bugged and need to delete and rebuild

dusk mirage
#

Train pathing issues are just part of the game. Some mods can ease the pain.

shy temple
#

Simplicity and organization I found is key. My first main line on this map I wanted to have three lanes. outside monodirectional with a shared mid line.

#

It just confused things too much at times and caused bugs. Two line is fine.

dusk mirage
#

the time you save by making just one lane is paid back in headaches of trying to figure out the issues it causes.

shy temple
#

Exactly. If only one train? One line. I have double lane for multiple trains running.

elder oracle
#

I just figured out how trains work recently and I played during early access

dusk mirage
#

my absolute gem of a friend made a system with 7 trains, 10 stations and 3 to 1 to 2 to 4 to 2 to 5 lanes.

elder oracle
dusk mirage
#

My friend is a brave man for making a train system like that on my server, fully knowing that I live within walking distance.

ebon marten
shy temple
#

Why walk when machines can move you

ebon marten
dusk mirage
leaden turret
dusk mirage
#

They say that you can't force your co op partner into anything on the server, I on the other can as I arrive to their house with enough 'motivation' and 'ideas' to last for a long time.

neat anvil
#

WE love trains

shy temple
#

I currently have three trains, but plan more. My main station has four terminals, with two of them being subdivided into stops

#

So main station should have an eight train capacity.

ebon marten
#

every time someone says trains i always think about the asdf movie bit "i like trains" * gets ran over by a train*

dusk mirage
#

That was fast.

leaden turret
#

if magic was real, discord would have a spell to punch spammers in the face whenever they posted spam invite links

shy temple
#

I am pretty good with rail systems. I am a bit of a train game fan.

dusk mirage
#

why fight the spam as that leads to more bans and then people need new accounts to buy nitro on, again and again ...

shy temple
#

I can push systems pretty hard in games. My favorite was my taxi system I do in factorio

#

Essentially I have a mini train yard where there is only one engine per stop. Get in train, train auto leaves then to programmed station. When it arrives in station, the engine there goes to where I left.

dusk mirage
shy temple
#

Nope, and less logic circuits. Though fortunately satisfactory doesnt need that complex logic novelty.

shy temple
#

I mean it could make things more fine tunable. But I have a plan for a different taxi setup in this one. And I can just hop onto any existing train.

dusk mirage
#

I'm not going to repeat myself on my point, one could gather all my ramblings on this server into a thesis on "why satisfactory needs dynamic train routing", but that i would not recomend.

shy temple
#

Nope, it be good as is. My one frustration was vehicle routing issues, and that is being fixed.

#

I plan so I can just tell it what station to go to next and what to do. It finds route and all is well.

dusk mirage
#

To distill my point into a single sentence: "The train routing is good, but it's not satisfactory.".

shy temple
#

Howso? What would you like to improve?

dusk mirage
#

dynamic route checks on stuck trains, least 2 or 3 hops from stop position

#

would enable many new fancy options for larger systems, and so forth ...

surreal ingot
#

I'm trying to use the satisfactory tools website to calculate my starting setup and i can't seem to get it to do everything at normal 1x power (pre slugs) anyone know how to get it to default to 1x?

leaden turret
shy temple
#

Oh, yeah, train taking routes you dont want it to take?

exotic frigate
leaden turret
shy temple
#

I can see that being an issue. It almost messed up my system with my asymmetrical push pull system.

exotic frigate
#

Factorio seems to do pretty fine with train pathing

shy temple
#

I went to tweak my trainyard, and suddenly one train turned around to go around the map to come in the station the other way.

leaden turret
neat anvil
#

So trains don’t see each other, if I have a 2 way rail system that branches in and out of the main rail isn’t there a chance trains will collide when entering the main rail again?

shy temple
#

BUt that would have then had stuff unload backwards.

#

Trains work jack by signals

exotic frigate
leaden turret
cursive topaz
#

I have realized that this game is so good, that mods only really make qol improvements, you can’t really add stuff to this game

leaden turret
shy temple
#

The key is path nodes Jack. What happens in a path signal block, is the train reserves its path.

cursive topaz
#

Is there a thread for modding?

dusk mirage
leaden turret
# cursive topaz Farming could be cool

<@&370483737957236737> reminder that farming is why we wanna know whether the lizard doggo has a butthole or cloaca, so we'd know if lizard doggos could produce fertiliser

raven axleBOT
shy temple
#

with a block signal, it just keeps a train from entering if any other one is.

supple canopy
cursive topaz
#

I just need a how to cus I’m not playing the game on supported hardware, Mac to be specific

leaden turret
supple canopy
shy temple
#

Or it is for another thing

leaden turret
shy temple
#

Or maybe its nose

dusk mirage
shy temple
#

I really want nuclear shielded conveyors and transports.

leaden turret
shy temple
#

And containers. Spend and have expensive constructions so that one can enjoy their 'green space' more.

dusk mirage
leaden turret
shy temple
#

I do like satisfactory trains, so long as not doing anything too fancy.

leaden turret
dusk mirage
leaden turret
neat anvil
#

If they did add solar/wind power what could possibly be done to make it cost something

leaden turret
shy temple
#

Random more on topic question. Who else uses factory carts to move low quantity components around.

leaden turret
#

-# lizard doggo poop is not on-topic? 😛

shy temple
#

I love using them to deliver station components. I want to use them a lot more in next play.

dusk mirage
neat anvil
trim hearth
#

Hey I recently upgraded to a newer pc, (5080 and 4k monitors) and I don’t know if I just didn’t notice it before but some of the textures (especially buildable floors) are really low res,this is intended for optimization im assuming? Or is there some setting I’m neglecting

leaden turret
shy temple
#

I guess it depends on what is low res to you. Some textures and models are older, particularly the foundations.

#

but nothing I would say really low res.

dusk mirage
#

That can do some wonky stuff to textures.

exotic frigate
#

I want recipes for sloops and spheres

shy temple
#

Made from fisk waste

hollow mountain
#

im looking how to make adaptive control unit in satisfactory tool and i want to cry

earnest condor
#

Well that's simple 😉
Build Manufacturer.
Attach 4 ISCs.
Fill them with the needed amount of AutoWire, CBs, HMFs, and Comps.

Let run.
No tears 💛

unkempt blade
hollow mountain
fluid sapphire
#

whats so bad about them? just produce all the precursors and wire it together

hollow mountain
shy temple
#

But tears mean mega factories. And megafactories are so satisfactory

earnest condor
shy temple
#

Mine even has tractors delivering raw goods. Plastic, rubber and coal!

fluid sapphire
#

if needed break those down further

#

just break big step into small steps

hollow mountain
earnest condor
#

Oh the math, not mat.
Um.. how many ACU's in total do you need for the current Phase? @hollow mountain

#

Adaptive Control Units

shy temple
#

What insane says. I am being silly cause I like to suffer in factory games. Like Sev said, you probably have a factory with a container full of things to be able to complete them.

unkempt blade
shy temple
#

Nope! So long as you don't bring copper wire into both inputs for your motor stators

hollow mountain
#

the probably is i need to find a spot with oil iron lime coal and copper thats a lot

earnest condor
# hollow mountain 100

Ok so container 1 needs 100 Heavy Modular Frames (no need to do any logistics, just go pull this from storage).
Container 2 needs 200 Computers (same thing).
Container 3 needs 500 Circuit Boards (same thing).

500 Autowire is just 500 Stator + 10,000 Cable.
So next to this Manufacturer, build 1 Assembler, hook up 3 ISCs. Fill 1 with 500 Stators (pulled and walked over) and fill the other 2 with 10k Cable.

Let system run until complete. No headaches, no crying, no crazy. Simple.

unkempt blade
#

those are all pretty common. You should be able to find them mostly close to each other

shy temple
#

Or have a passing tractor pick up your motors and then dump them into your plastic line.

fluid sapphire
#

you dont need all of that in the same place

earnest condor
#

You don't need to automate Project Parts at all 🤷‍♂️

hollow mountain
#

advance storage?

earnest condor
hollow mountain
#

yeah thats what i meant i just dont know english

shy temple
#

Yeah, project parts at most might be a component in next project part. So if you have stockpile of base components in container, just load what you require into an input crate vs making everything.

earnest condor
#

@hollow mountain in 8 years of playing, I have never automated Project Parts because they are finite in need and it is far simpler to just put things in container and let machine run than try to logistics out how to automate them. 🤷‍♂️

shy temple
#

They are great for getting sweet sweet tickets though, and just the satisfaction of doing it.

earnest condor
#

When you get into somering, you can cut their required materials by up to 16x based on which phase you're in.

hollow mountain
shy temple
#

Main thing is to have fun, and if you find making everything in one component too much, break it up into smaller components and bring them in.

It is a type of play Duke more than anything to do how I do it. It is for the challenge and enjoying the system.

frozen ingot
#

but if you do automate project parts.. points! 😆

hollow mountain
#

oh one thing... making a coal power plant next to oil rig is useless right?

shy temple
#

Some like to make mega factories, other like to do interconnected.

hollow mountain
#

like i should just use oil for power?

frozen ingot
#

oil is great for power

shy temple
#

A coal by oil isnt necessarily bad.

frozen ingot
#

no need to take down coal power plants afterwards though, unless you need the coal for something else

shy temple
#

I recommend having a seperate power plant that gets the core operating so that if something shuts down or runs low, you dont have a difficult time restarting everything.

fluid sapphire
#

thats what power storage is for

hollow mountain
#

i mean if i take it down i have more space for oil things

fluid sapphire
#

build vertically my guy

hollow mountain
#

with pomp? 😢

fluid sapphire
#

pomp?

hollow mountain
#

for oil you need pomp

#

pinepline**

fluid sapphire
#

whatever it takes

frozen ingot
#

powerbackup

#

the Grid must Run

hollow mountain
#

i guess ill get the pipeline mk.2

shy temple
frozen ingot
shy temple
#

Capacitors are more for if you have power peaks or intermittent like with geothermal.

fluid sapphire
shy temple
#

Example is my upgraded refinery I have one oil reserve powered by geothermal, and that one oil deposit is making plastic and rubber and residual to make fuel to power a secondary power plant setup that ties into priority splitter to start onlining the larger turbofuel plant.

#

Which then allows it to prime in steps.

Is a reason the fuse blown sound is a meme XD

hollow mountain
#

wait guys what is the 2 alternate recipe that give you insane power with so little oil?

shy temple
#

I build my factories on power switch so I can see maximum draw before tying it in, but never know if something might be more deficit and then it is hard to restart it if it is a huge grid and then need to start cutting off things to get online.

fluid sapphire
#

its real simple, just look at your overhead and never go above it

shy temple
#

diluted fuel and the heavy oil residue one and iirc the blender for the turbo fuel.

#

well, the trouble can be if something causes an overhead drop is all I mean.

#

mistakes happen, so having a restart system in case is beneficial.

fluid sapphire
#

power storage is still the best tool for that job snuttsGood

hollow mountain
#

whats the point of power storage if my power is active 24/7

fluid sapphire
#

if you fuck up and dont notice, it can save your ass

shy temple
#

Yup, but again, if your power grid is having an issue, that buys time to notice it is all.

Just mean that the backup is not a bad thing to have, especially if not a player who tracks everything with tools and spreadsheets.

hollow mountain
#

i guess thats fair

earnest condor
shy temple
#

Duke, in case of power spikes or if you are doing work and temporary disconnects, material issues. It is like a safety net.

#

An example is if you do trains early on too as train draws different rates.

fluid sapphire
shy temple
#

Geothermal you want them for the power varying rate.

earnest condor
#

If you build power properly it has 2 uses @hollow mountain

  1. Decoration.
  2. Storing to jumpstart new power systems you want to bring online.
shy temple
#

The more calculated and planned your system, the less they have a value. The jumpstart is very valuable late game.

earnest condor
#

Like during progression. If you have 3.6 GW of coal and you start to max that out when you get to fuel.
Build some storages and let them charge while you build the fuel plant.
Then the charge from the storages can jumpstart the fuel plant for you.

earnest condor
#

We seem to have very similar approaches on how to play the game 😁

shy temple
#

Is how I started up my refinery I mentioned above. I used a geothermal to charge power to get the primary source going with the priority switched auto onlining the rest. That way it is future proofed if for some reason I run a deficit like with the coal for turbofuel or something contaminates line. Notably like an issue with truck routing missed.

#

Sigh my turbofuel refinery getting all the refineries jammed on the coal inputs.

Fortunately I spotted that in time when power plants started shutting down.

#

But your example was very good. Not enough fuel getting in.

worn oar
#

Is 6-7 heavy modular frames enough?

earnest condor
#

Define "enough"?

worn oar
#

For it to not be the bottleneck

fluid sapphire
#

you could easily beat the game with those

earnest condor
#

The bottleneck for...?

worn oar
#

Building things?

#

Running machines?

cold berry
#

Oh shit I had 12/minute on my last world

#

I wanted to say "so I have 12 modular frames" and then not specify whether I meant "12" or "12/minute"

shy temple
#

I dont think many add the per minute :0

earnest condor
# worn oar Running machines?

Building? Sure.
Running machines? There is no way any of us can answer that without knowing what your end game production goals are and which recipes you plan to use for them 🤷‍♂️

worn oar
#

I'm just lazy and don't want to source my iron from more than one area

#

Or build something that's too big to fit into the terrain

#

Goal is to finish the game, recipes mostly default

shy temple
#

Then you can make do with less as what matters is collecting enough. So fewer just means it might take longer.

#

Build to a container, and then when you need something, see how many you need, grab from container and load in

frozen ingot
#

can't believe i haven't made any mk1 blueprints yet

#

apart from a concrete floor and a concrete module thing

#

😆

long sparrow
#

Is there a mod or something I could use for "Infinite" parts? For the purpose of starting a clean slate and building something without having to worry about production, power etc. A builders playground so to speak

worn oar
leaden ruin
long sparrow
#

Beautiful! Trying to build a mega supermarket!

worn oar
long sparrow
#

Yes! Thank you. I am new to the game so trying ideas etc so when I do stream and make some sort of content, I havnt got an absolute mess!

dense violet
dense violet
shy temple
#

@atomic seal Is a tough one. Stitched plate can be nice early on, especially if can combo with other things to cut down on iron usage or eliminating the need for lots of screws.

I recommend not rerolling right away as that puts those back into the pool. Ones you dont like, just keep in your list as you get more hard drive else you risk repeats in the future.

#

Purely my opinion, but I like to gather up hard drives in the area as I do a phase, then I roll them at the end of the phase and use ones if interesting so I have them for when I am doing more complex parts next phase.

atomic seal
worldly moss
#

All you had to do was pay us a livable wage all you had to do was pay us a livable wage

#

Is going to be players in a few years

hollow mountain
#

guys if i have a oil extractor with 240 m2/m and use it at maximum are my machine gonna shut down? i heard liquid has a weird physic

dense violet
#

If you don't use all 240 fluid it'll stutter

#

but that's true of any material you over make

shy temple
violet glen
#

Is it stupid to make a recycled rubber/plastic setup that just purely feeds the two into each other, and for startup relies on me putting in some initial plastic and/or rubber by hand?

hollow mountain
#

ok i see thks

shy temple
#

If you give a bit of a buffer and fill the line before turning it on, it should be fine

hollow mountain
#

bit a buffer in oil?

dense violet
reef basin
#

you only need 6 plastic/rubber to start it

dense violet
shy temple
#

oro, I have seen that before as a system to reduce total resource input.

#

you will want to be sure you have priority splitters so you can ensure that the other side doesnt get shorted.

violet glen
#

yeah, they'd go back into each other first, and only overflow is useful product

shy temple
#

It is a sort of minmax process, you are trading electricity and space for material efficiency essentially. You get more for the resource input into the system, but then are powering the system.

plucky bone
#

O yea! 3/4 parts for phase 5 are almost done. Wow what a cool tier after dealing with T4.

violet glen
#

The usual setup I see has one residual rubber to jumpstart the whole thing