#satisfactory
1 messages · Page 772 of 1
Lmfaoooo
"I just wanna talk, don't talk back to me"?

:|
It's ok to bitch about it, i've lost several hours of gameplay one time because i had to go back too 😭
I said something that objectively before my eyes happened, then 5 people denied it, then tried to give me the solution I'd alr done before I came here to mention it 😭 like I appreciate the effort to help people but cmon now
i'm almost 180h in on the current save and went from starter base to my actual base, but i haven't even started building on the proper copper base yet, feels annoying 😄
This is lowkey why I use tonetags
which 5 people 🤔
Blow some aliens off the cliff, it might blow off some steam 😄
I still think you already took the drive out lol
perms or something
if you dont have permissions to upload images, there is a 99.neinnein percent chance you cant post gifs. sadge
idk what i did here but at least it works #screenshots message
is there a trick to connect them when the top and bottom are out of range from each other?
i think at some point, maybe even now, you could connect things with conveyor floor holes no matter how far apart they were
just make a ladder?
and yeah if you have a floor hole lined up perfectly it will snap infinite length
yeah fair enough sorry lol. looks like something weird happened
even out of range from the build gun without ladder?
no you need to start the build at one end then get close enough for it to snap to the other end, but the total distance doesn't matter it will make a super long conveyor
did you rotate the exit of the lift towards the pillar somehow maybe?
idk im just happy it snapped
yeah it works that's good news
satisfactories alien planet proves that the earth it flat
don't tell anybody, but earth is a donut
pfff that thing can only take out 1 tree
oh shit

no technicaly infinite trees in a limited radius
i never wanted nukes so bad, i wanted to destoy all trees in my playthrough
foliage is trying to stop me
i played a mod with upgradable weapons
and leme tell you that it is a good thing that i didnt try out the nuke witht hat mod
the nobelisk itselfe was already 3x the range of a normal nuke
i cleared forests with 3 big booms and a whole big stutter in my game
i normally like bush and foliage, but when it comes to industrialization , i get it
remove all plants and trees, defy your god
i still have a personal one but we dont talk that much
after finishing my coal power i just saw after 10hrs+ that i didnt set up 1 single pipe and thats why i had 10 coal power plants or smthing not running.. xd
these random frame drops are getting a bit upsetting
so no pipe?
my pipes just arent filling with nitrogen i feel like im losing my mind
i just forgot 1 pipe from all water extractors into the coal machines
can u send a screenshot
i think i might understand the issue the pipe just couldnt supply enough gas to the manifold so it was constantly starved
after every 1h i have to rejoin my world because its lagging, does it happen to you also?
uhh i havent noticed anything but my pc also likes to just explode every so often so the game usually isnt open long enough for that to happen
xd
are you on experimental
I'm working on blueprints for railroads, and am looking for a need way to connect the top of the slope with a flat section, without a gap (the foundations are flanked by half sunk conrete pillars and that creates the gap). If I (half) nudge another piece up it sticks up through the flat portion of pillar, which looks worse to me. Any suggestions for how to do this?
I downloaded a blueprint, how do they put elements at such an angle, any idea?
#screenshots message
probably beams
Freeform beams
if i have a coal power system that consists of 8 coal gens that run from 3 water extractors and 2 miners that get them 120 coal per min, does that min i can just double that power system by placing another 8 gens, 3 more extractors and overclocking the 2 miners to 200%?
Another thing I have spotted is that on top of the pillars sits a beam, and on top of that are railings. I got the railings to slope by initially placing the railing on the slop foundation and then nudging vertically and horizontally until on the beam. but the left and right are slightly misaligned, and I have no idea how. The kicker is that the one that i cannot reproduce by nudging as i thought I did originally is the one that looks best when connecting to the top and bottom of a slope, so is the one I actually wnat to use!
Yes
Triple-clock on a level 1 miner on a normal iron node isn't too much, is it?
150 opm
alright thanks just wanted to make sure
!wikisearch miner
Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...
all the info on clock mk and purity is on there
what's that?
use beams in freeform mode to get angles
Its a build mode you can get using the R key
saw this, was moreso asking if the clocking threshold is too much early on, or if i need to go for the "overkill is underrated" mentality and max it out early for the eventuality of using more
I have no idea what you mean.
in general with pure nodes you're limited by your belt speed for most of the tutorial
clock miners to output whatever it is you need
beams = pillars? I only have default and zoop both inside and outside blueprint builder
also if i wanted to add another 8 coal gens totaling up to 24 ill have to overclock my miners to 300% and add 3 more extractors right?
beams are not pillars
they are beams
!wikisearch beam
You cant overclock beyond 250%, so you will need more miners
right, thanks
find a spot with multiple coal nodes right next to water, there's always at least 1 near every start zone
cool, unlocked them
i only have 2 normal nodes and the other 2 are impure which im using to make steel and the other coal nodes that i have are in a forest biome, 3 are there and they are pure
where did you start?
rocky desert
right, far east at the edges of the area are 2 spots perfect for coal power, use your nearby coal for steel, distant coal for power
it's very easy to import power
more annoying to belt things
hold on ill send a screenshot
thats how far it is
i mean i think i can still manage that
I mean maybe? but having a very solid coal power station can get you to tier 7 easily if you burn like 4 full nodes
yeah the nodes on the right of that image
uh huh
got it
ill try to get them to the gens then, thanks
but im just expanding my power now so that i can run my modular frame factory
just burn the coal on the water there 🙂 very easy
also if i were to connect 4 miners and their combined production is 480 coal per minute and i want to place down 32 gens how many water pipes will i need to divide the water extractors to
i just got very confused when i tried to calculate that
each non overclocked gen takes 45 m3 a minute
and 15 coal
Miner slooping when 
refinery is the only way unfortunatly
real
would be like worst sloop usage
just make 4 groups of 8
don't connect them all
hi all. Need this Caterium stuff to research in the mam. found a location but it's unreachable. Can I build something to connect mainland to this rock?
foundations?
haven't tried yet but is that the correct thing?
it's one of the simpler options
ok. I'll give that a go. Thanks very much!
I used so many 4m ramps to get places in the early game, then I bought the ladder on the store and that helps too. I still use it now and I'm in Phase 4
Let's sloop plutonium then
I always sloop my 1% miners so i get low energy usage AND more output
i know, im genius
Also just running on the 3 per minute
If it's up high, then use storage bins, they can stack and have ladders
Do Signals not work if they are too close together?
Man I just added 1 junction to a water pipe and then had to spend 1 hour debugging the flow
in the end i had to dismantle and place same fking pipes in the same places (left junctions and supports as they were before)
if tracks are too close the signals think both tracks are one
due to trains would collide passing each other
you didnt realize it was a joke when i said 1% miner?
people do dumb stuff all the time, hard to tell
i have built the exact same train station like 100-200m away from the other one with same signals and they do not work anymore on the second one
depending on what exactly the issue is, either it's not as exact a copy as you thought, or it's too exact and the setup doesn't work if duplicated like that?
probably the former
exakt duplicates arent always exakt i've come to notice a lot when people say they've done it :p
theres also the track bug which allows for 180 degree turns on a straight section which is a reason you get the "signal loops into itself"
man hoverpack makes building so incredibly chill
i can see now how ppl never finish phases
i built it now again and the first path and block signal on the station (entrance and exit) worked fine but after i placed the second path signal the first one shows "loops into itself"
You'll likely keep having one signal showing that, until you make a full loop of rails+signals on that railway (or branch of railway)
how many signals and what type of signal do i need to place on the railway?
Is that the only reason why it might pop up? 
No other bug-related reasons?
The kind doesn't matter (just affects how efficiently or not trains travel), but I reckon you should have at least one signal between every intersection
afaik its the reason it shows up, cuz the tracks allow for a 180 degree turn into iself
I just find it a bit weird as it has been popping up a lot, but I haven't noticed an increase in "lol, look at this train doing 180s" kind of posts (maybe I just missed them) 
(I also haven't checked on the QA site though 😅)
mainly cause when you signal a track which allows that you get the error so trains dont auto drive on it
Good point
#screenshots message if you dont have signals you get this bs
its not just one showing it, it's almost every signal showing it on the train station
in an intersection where one piece does that, it will error out on whole intersections signals
you can kinda see it if you go into signal mode and see which piece doesnt have a diffrent color to the intersection
you can try delete and rebuild it
or move signals 1,5 foundations from the splits/merges
Hello, i have a question. I have a big problem when i want join my friend, i have a infinite loading and i can't join
Do you guys are ever like "hey I wanna start playing" (in my case a new save) but then existential dysfunction hits and instead you watch youtube all day?
If so, how do you get out of that
setting goals
waiting for the motivation to return briefly, do a small part til the dysfunction takes over again, take a few months to finish the project
not a good solution, but it's how my stuff tends to go lol
Factorio has like bots that changes the ease of gameplay but satisfactory has like 2 dozen (or more) things which it may hurt to operate without
Basically every phase has like 3+ things like that
anyone about Starrupture so far? it is in sale rn
ough
trying to produce turbo motors is driving me mentally insane
what do you mean i need almost every single raw material in the game
What do you mean almost
But yeah, turbo motors are a pain
the only raw materials i can think of that arent used in the process are uranium and caterium
sulfur
true
but ya, 4 is really complex. If you have a handle on fluids phase 5 is easier
Hey guys I’m looking for some cake help I suppose
My cake would be themed after satisfactory. I am currently thinking of three options of a cake
Hello
lizard doggo flavored cake
Shrimp flavour
Depends on what kind of difficulty you want
With some spaghetti
- Pioneer helmet
- FICSIT Coffee cup
- Factory Cart with a Lizard Doggo driving it and a nuclear waste container somewhere
FICSIT coffee cup coffee flavored cake :P
Multiple layered cake with different parts on each layer
mercer sphere with a lil speaker that just randomly goes "consume"
#screenshots message
struggling to decide which i should accept and which i should leave to decrease the pool size
there is more harddrives in the game then you can use
if you'd use one, take it. if not, either leave it or flip a coin
if you're seeking a particular recipe then leaving others in the pool makes sense, but if not then it doesn't really matter - some say it's better to just pick something immediately, others that you may as well leave them until you do hit a point where you decide one of the two would be useful
im the later
I have 2 braincells fighting for third place
I mean, what good does unlocking s recipe that you probably wont use for dozens of hours instead of just leaving it there to decrease the pool
Not much
Better to leave in the Pool
But sometimes you should get it when you see it
hellllooo
Personally I get every possible recipe before changes phases
i need help my factory isnt produting as fast as i want it too
no like its not making plates fast enough to make reinforced plates
if it's running at 100% and not making as much as you want, add more
if it's not at 100%, check your math, then check if things are backing up or starving
if you're not doing math, then yeah it probably won't be running optimally
i dont no maths and my things running at max capacity rn
know*
i got kicked out of school
i do not know if this is a joke or not, and thats sad
either way, addition should be possible
i got kicked out cuz i had a motorbike accident and it broke my leg
Never to late to learn. The internet is full of wonderful information
you should sue the school
tried i failed and lost alot of money
all machines show you how much they produce and consume, in items per minute
you can see those numbers when opening pretty much any machine, on the left theres input, on the right its output
And if you're bad at math like me, use the search bar ("N" on PC) as a calculator
Im afraid to say but this game needs you to do a lot of maths if you want to be as productive as you want
you could also eyeball it
could like some1 hop onto a vc with me so i can screenshare cuz idfk what im doing its my first time playing
look at the belts,
if theyre full youre good
if theyre empty make more
if items start to build up in machines, they are limited by belt speed probably
i spent 14 hours just trying to make smart plating
theres no vc in this server
fr bruuhh then need to add one
no they don't
they don't
every problem and questions can be explained through text and screenshots
for a first time you should definitely try and learn it yourself without handholding, at least for a bit. The whole tier set are a big tutorial, and playing it yourself'll let you learn to troubleshoot.
İs there anyone who wants to play?
if you still can't solve it after some proper time and effort then #1038092680493801533 is the best place to ask specific questions
does using power shards for power generators make them less efficient?
no, straight linear on generators
absolutely no loss?
250% clock = 250% input cost, 250% power generated
thats great thanks
🤓 ☝️
aside from the power shards yeah no loss
(vs on production machines where the input/output scales linearly but power usage doesn't)
🥀
I'm not looking for a group, so no thanks
if I was, I'd be in that channel
pinging people with random stuff also doesn't help your chances
does mark 2 miner just mine twice the amount of ore per minute?
Quick question, if you change to experimental 1.2 does that ruin your save? Even if let's say you join someone elses save?
it consumes much more power tho
It shouldn't affect saves you don't load and save in 1.2. If you purely play 1.2 to join multiplayer it shouldn't affect your own saves.
I'm not at home RN but loading 1.2 gives you a warning about it and recommends making backups for any 1.0, 1.1 save files
Be sure to back up saves before switching just in case
Definently backup your saves
it doesn't ruin your save, but any save files from newer versions cannot be loaded in older versions. So if you don't back up your saves, and need to go back to 1.1 for any reason, you're just stuck
at least if you took backups, you have something to revert to. still lose any progress you made obviously, but it's something
Thank you!
ok i guess it doesn't hurt to create a backup just in case.
good idea in general to have backups anyway, this just gives an extra reason
also make sure to backup any blueprints too, same deal
Yeah
ow yeah
i'm just not playing satisfactory that often to kind of keep the backups, But i've come so far in my current save.
don't you back up your whole PC anyway?
Backup.... what backup??
to overclock 59 converters or not, fun decisions!
l've got 2, one for gaming and a personal one, the personal one is the only one i'm kind of backing up on a regular basis, but the gaming on i only backup if there's something important i'm saving temporarily. Besides, i'm on win 10 so the support for updates aren't many and i don't find the pc to be that much of an issue
Why stop at 59?
i have a total of 124 fully overclocked converters
really?? I thought they do respawn??
they dont, but tamed lizard doggos can generate infinite power slugs over time
or... you automate them
we had them in the past. They are not possible to moderate, so they were removed
https://discordapp.com/channels/370472939054956546/553550313533997057/1492177309371990149 i was like that seem low for 60 generators ... ohh missed a wire and DAYUM
Slooping iron plates or screws imo
I’d like to ask something.
Does this game support ‘auto-run’ without having to press the ‘WASD’ keys?
Oh I thought you asked “what would be the worst thing to sloop”
lol reading while driving atm
There is no afk kicking timer if that’s what you mean, even on console when your controller turns off it’ll still run
Not that I've encountered. Best bet so far is to have something heavy and well balanced to set on your W key
#streams-and-videos I have a clip and I’ve uploaded it here
steel screws + oc + sloop
Is there any other good reason for making everything on foundations other than looking good to the eye
lets you be more organized and foundations and such has grid-like zones for better placement
how much mw approximately does it consume
exactly 3 times as much as the last one
so i will have impure oil 24/7 ?
mk1 5MW, mk2 15MW, mk3 45MW
Is it worth to rebuild the stuff then?
not really
also not really
I never thought concrete was going to be my main bottleneck in lategame lol
I keep running out even though I fill up half my inv with it
soo real id have 10 dimensional depots just to upload concrete and its still not enough
idk what the pure recipe is anymore, but i think so, yea
rip
Whats the Total amount of oil/min on the entire map?
pick all you want and decrease pool size to minimum
i have made a bad decision by wanting to make 400 biochemical sculptors per minute
this factory
is getting absolutely huge
around 12.6k
im doing 37.5k power with fuel rn.. its big af
#screenshots 400 GW per min
with ionized fuel
technically not optimal but fuck it
wanted to do it for the fun of it
thats big
its already smaller than the biochemical sculptor factory rn
and im not even close to being finished
bois is there way to unglitch my boombox stuck under my base underground somehow still playing doom
why would you wanna stop that
i wouldnt associate myself with people that dont like doom music
im thinking of where to put my home base to not disturb factory building. this is gonna be my 2nd save bc i got cooked on planning the logistics and i dont feel like scrambling over whatever ive built in the past
since your "home base" is only really just the HUB and maybe Space Elevator, put it wherever's convenient, and move as needed
oh oke
lmao
if i need 330 coal per minute so i make the 2 mk2 miners produce 165 coal per minute and then i do a throttle system so that one miner uses mk1 belt and the other uses mk3 belt, my question is after i put them through a conveyor lift do i need to continue the mark 1 belt or can it also be a mk3 because only mk1 goes to the input side of the lift
Mk3 is fine at any point after the start of the belt, because even one mk1 at the miner will limit the rate.
Hi
uh huh, so after they travel through the lift i can make them go on mk3 belts from i understand
i just wanted to make sure
I'm working on blueprints for railroads, and am looking for a way to connect the top of the slope with a flat section, without a gap (the foundations are flanked by half sunk concrete pillars and that creates the gap). If I (half) nudge another piece up it sticks up through the flat portion of pillar, which looks worse to me. Any suggestions for how to do this?
Another thing I have spotted is that on top of the pillars sits a beam, and on top of that are railings. I got the railings to slope by initially placing the railing on the slop foundation and then nudging vertically and horizontally until on the beam. but the left and right are slightly misaligned, and I have no idea how. The kicker is that the one that i cannot reproduce by nudging as i thought I did originally is the one that looks best when connecting to the top and bottom of a slope, so is the one I actually want to use!
Hello everyone, the question is, if I start playing the experimental version of the game, will I be able to continue when the experimental version is released?
Just care that the game version used to load them is same or newer than the one that made them.
Not caring about the branch labels at all.
Could it be, that east of the first location of that grassy lands there may come an area that isn't the healthiest for New pioneers? With quite alot xenos tanking my bolts
yeah they're a bit more hostile out that way
Im thinking about searching West for coal. Cause i dont yet want to Deal with that deadly Terrain and hostile cratures
I see, thanks.
Gonna make that area to my nuclear waste deposit
I have returned to satisfactory, only question now is do i turn my entire world into a nuclear wasteland?
By having trains of nuclear material running on your mainline and going all snowpiercer with them.
how much coal do you need? north of the grass starting area is quite a bit of coal that's pretty safe but maybe you're past that point
I js relised i need to actually finish my bauxite factory, which has turned into my copper factory 😭
West there is a place as part of grassy fields that I loved to set up for coal that is fairly early game and newer player friendly.
hi!
I don't want to spoiler too much, but if you hit the scanner in grassy fields, a few coal nodes should ping available. It is a really nice place for some early game building with lots to offer. There are some slightly tougher zenos, but moving around is easy enough and nothing too extreme.
On my current map, I am in the process of setting up the bauxite myself. I decided to go mega train routing though for fun.
I haul raw resources around and like to process internally in factories. When 1.2 comes out, I am thinking of doing a more BUS system with raw resource production areas where instead of horizontal expansion, I go vertical.
I tried reusing the water from bauxite production into copper, bad idea, i have like over 1500 copper a min
XD Ooop!
HI! i was just curious and wanted to hop on down here to ask if satisfactory was very demanding when it comes to performance as i run on a absolute potato and i only have 16 GB of ram so was curious or if i should just buy the game on console thanks!
Like the dummahh i am i decided to sloop all my machines
its not demanding
16gb of ram prolly wont last if you gonna build really big stuff
32gb generally does unless you build like me.
what do you mean by potato? I'm on a 3060ti and an old mid cpu and 16gb ram and it runs really well, but I haven't done any insane mega factories
and you think it would work better on console?
I've had saves eat 50 🤣
Im on console, and i dunno
Maybe?
lol fair
I mean i did kinda cover the entire swamp area in buildingq
I see, but what about the water tho? I mean i want the coal for New power
Game still runs fine
scan for coal, head to the cluster of nodes north of the grassy fields starting area, there is tons of coal next to a big lake
that's like, the go-to coal plant spot
nothing worse than a couple hogs on the way
It is on the shore of a nice lake!
North there is coal?? On my hub it showed east so i thought that would be the next thing to go to
oh so for my processor it is a Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (2.59 GHz) with 4 gb of v ram erm absolute toaster (im on laptop) ;0
For grassy fields, there is one on the southmost edge of the fields on like a rocky column breaking away from main land. Then there is the one we are talking about that is sort of north/northwest
East is a bit more hostile. A good spot, but there is some bigger hostiles.
I don't want to spoiler it too much for you, but you will find it more thant satisfactory
This is my first time ive ever seen mk5 belts clog up
Yess that rocky thing is where is went
But the enemies there
Everything wanted me dead. And took helluva effort do get rid of
@finite hornet you pinged wrong person
you started in the green area right? north is for the easiest coal plant, there's like 4 coal nodes near a lake. You don't have to go east until you unlock scanning for oil and you'll see a bunch of nodes out east, which is also near water, great place for first fuel power plants
Well, as for enemies? There will be some enemies everywhere and it can take a bit of practice to learn how to fight them reasonably.
Main thing you want to do early on is not to neglect your MAM research so you can get some upgrades.
Yes i noticed i should run that Research more
Then you need to do more line consolidation for your sink. :-3
if you scan for coal nodes in the grassy fields the big cluster of nodes to the north should be pretty easy to find
I just chuck down a kind of blueprinted bunker and shoot from inside for most hostiles if I'm being epic kazy.
I ended up making my aluminum factory there but I didn't leave much extra room rip lol, might have to tear down my coal gens
once I got a rifle I felt like a bully lol
There are just a few simple things early on that will really help. An upgrade to the basic zapper, and then also items to help with ranged.
Practice on how to fight too can make a big difference, dodging, particularly with jump.
Not to mention spicy pills
Aight. Crazy that it didn't showed me that first.. there first thing where in east 1,2 km away
you find that group of 4 nodes now? you should be set for a real nice coal plant 🙂
If you know how to play, east can be a really good spot because of the resource variety there, but not beginner friendly. My current map I went east for coal first. I still havent set up at that lake this time. But again, that was for challenge.
Yea yes that coalcplan will allow me to make a glorious factory
GLORIOUS!
It really is a nice place to build, both visually and mechanically. I usually also use tractors to haul coal out of there to my main base as well early on in addition to the power.
really? there are two pure nodes south and southeast that I just belted over, used the ones near the lake for coal gens
There is other stuff you can do with coal that is unlockable (I don't like to spoiler) that has some resources nearby to really make use of it.
That is a smart way to use them
yeah it's a good spot for a factory later, using it in phase 4
Those go to my initial power production locations and some steel. I play a bit different than many people do so that usually isnt enough.
I had actually forgotten I was on this discord until I made a comment with a person on steam cause I missed chatting the game and am on epic from og launch.
... Wow, I joined this discord seven years ago!
fair enough, wasn't trying to disagree, just interesting how people do stuff. I'm awful at the game XD
A true pioneer legend
jeez lol a real OG
Nuh uh, reuse all of it
I love all the different way people do things myself. IMO, there is no wrong way. I am no elite pro either. I just like making up stuff on the fly.
They teached about you on the pioneer academy
oh I'm pretty sure I'm doing it wrong 😛
phase 4 is gonna be the end of me, I had to stop playing and spend all my time in planners lol
Heh heh, I love my sushi train. It is one thing I always set up in my bases. I am just on a break atm with work and popped in. Going for lunch. This evening I will post some screenies of my work now.
I mean I'm sure I could just send it and it would have worked out, I'm too picky about stuff
Lowkey? I have never actually finished the game. I keep restarting early game
Imma go take a nice bath in my sommer sloop bath
I would play for a lot, take a break, forget what I was doing and start a new.
You feel complete when you can make a bath out of sommersloops
I will finish that for you, fella
Need screenshots of that!
I have them somewhere
Origins of the sluglife in my name. To this day, I still never harvest slugs
I dont need to
Now though they preserve their visuals on vonveyors.
I js keep em as pets
heading out.
oh... sry
does the scanner just bug out sometimes? it just showed me 3 copper nodes then I scanned again and they vanished ol
No they just show up for a short while
Then they dissapear again
I mean I scanned again and it's not showing them
Large distance?
nah they were only a few hundred meters away hmm
I see them on the interactive map too I checked to make sure I'm not crazy XD
Time to call some exterminators if it doesn't work
sometimes it can be a little flaky, idk what the condition is because the scanner is only useful in the game for a little while before you get signal towers
oh yeah I should start using those towers whoops
yeah, towers are +1
Has anyone actually mined and extracted every node?
Probably
I don't mean just put down a miner and leave, but actually use them
i saw a yt video where someone belted and sank all the nodes on the map
That's absoolutely wild
Just check the big Satisfactory YouTubers
I'm over here feeling like a basic aluminum setup is a lot of work lmao
as far as actual factory building, if you max out ficsonium fuel rods, chances are about the only thing you'll have left is limestone which is a bit more than you'll ever need
aluminum is a meatball, for sure
greatly simplified if you use the sloppy->electro->pure ingot or instant scrap alts
My problem is that I feel like it's inefficient to go exploring when I don't have a production chain I need running, so I usually just explore while elevator parts are being produced and I can't make a new type
Or if there's something slow that I just barely automated like motors
build only what you need when you need it. small, slow production chains with exploring on the side is kind of the way to do it
There's only so much to explore, after a while everything is explored already :p
bro im doing 37.5k mw and to start it i gotta have 5.8k..
Whats the difference between 1.1 and 1.2?(New stuff and etc)
Nvm found it
start part of it then use that to start the rest 
oh ye true
what does gmt mean
In what context
turns out you dont have to upgrade ur power gen if you just connect the 50% of it you forgot to hook up when you built it a few days ago
0.1
gmt is the agreed upon "general" time. your timezone is either gmt or gmt+/- the amount of hours off you are
i see
I wonder what a TB of ram would allow a satisfactory world to become
Okay now thats sick, the space station moves to where your new space elevator, just reaaaaaalllly slowly
hi all. how do I build a miner mk i on top of a caterium deposit. it says invalid placement.
Is there anything obstructing the node?
a rock but no idea how to clear it
oh. so no way of mining it?
A little bits exposed no?
Cuz you can use the portable miners and mine it yourself to get the research on the caterium tree done a lil early
Make an unholy amount of portable miners and put them on every inch of space
thanks. I'm really just delaying the fact that I have to find and build a coal mining facilty for power
hi 🙂
Are aluminium sheets required for the conveyor belts
weird typo of "is great for getting off of biomass power"
Kk Ty
is there any shop where we can buy some goodies ?
Nuh uh
I love my biomass
Im using it over nuclear
It's time to get lit and play a factory game (no drugs, my drug is efficiency)
It doesss?
Realllllly slowly tho
What if i move the elevator and then do a Upgrade on it? Does it work?
What does the blue color do?
I dunno
Ill have to try that with my phase 4
i just want to make sure, if i m producing 270 steel ingots per minute and i want to do a manifold so that 5 constructors recieve the steel ingots, ill have to do the manifold with mk3 belts right?
Some race against the time
To Upgrade it before the elevator comes
Yea as long as mk3 can move 270 or above per minutes
Im too busy planning to make a space elevator made of biomass burners so kinda cant for a while
oh alright then thanks
So as long as i have same output of my miner and belts, i can feed like 5 constructors effectively when their Max input is also the said output of miner?
is there a way to either:
A: get the chainsaw to run on something other than biofuel
B: when carrying biofuel, not have my jetpack default to burning biofuel
As long as your conveyers move at that speed then sure
I would wait like literally 10 secs before turning on the constructors just so there not on the edge of running out
That's just me tho
Understandable
currently in act 2 what items should i have in my dimensional depot?
Whatever U need for conveyors in my opinion 2 for concrete depending on speed and size of the depo and iron plates and rods
Hey how much have you guys started over in satisfactory. I'm on my second run now and just got to oil. Now I'm finding out I made quite a few logistical errors
And thinking about starting over again
Idk If I should though ( it has also been like 2 weeks since I last touched the game)
everything but screws. just make sure you have a buffer before each resource. I actually just added screws to my depot a few days ago but I think that was after completing phase 3. stators also aren't really necessary until fluid trucks
I started over once, cuz my very first playthrough i spent 80 hours not automating my stuff ti complete phases, js gotta plane a little ahead
Plane?
Just abandoned your starter factory and start fresh in another area
Well I have everything automated but it's like not expendable LIKE AT ALL
It's quite big so if I would do that I might as well just destroy the current one
Which is my second option
I js relised i only have like 140 hours on the game and i spent 80 of which on a world that i didnt make past phase 3 😭😭😭
I think I should of done that but instead I spent the last 30h fixing everything and making a mega factory that makes everything from iron plates to computers
Starting over doesn’t solve the problem of bad base building. Either move to a new location or build upward. The amount of time it takes to start over is probably the same as just fixing it
Kinda doing the same rn
Except i already have one that does that
So im making a second one to make everything in the game
At a rate of 120 per min minimum
That's my dream
My sommer sloops are making sure
That happens
My 6650 (i think i counted correctly) sommersloops
How the hell do U have 6k sloops
Uh never heard that one
I have 17
I have
I have 0
295
One reseached tho
In my inv
Jeez
Lemme send a image of em
holy duper
Whaaat i wanted sommer sloops, over all i dont dupe anything but sommer sloops, powershards, snails, and mercer spheres
Rest i get on my own
bro why powershards
Because
U can dupe stuff? I feel stupid now
There limited for a reason so you can automate them at the end
Patched on pc
Yeaaa but i like the snails
Duping stuff like power shards which makes some recipes useless
wtf you do wit the snails
Leave em?
where
Let them give more colour to my world
Fellas i wanna rebuild
I need opinions
I started in the grassy fields starten biome. And settled south right at that big big cliff
There are like 5 iron nodes? And one copper nearby
As well as 3 cement on that little hole northern.
And now i have the alt recipe of copper wire, which i mostly need for everything.
So i rhink o can setup a very clean main factory there giving me the essentials
Am i wrong?
Grassy fields has lots of copper
There should be more if you ventured a little out
I also js use them as mam decor
the dune desert is also a good spot but I decided to set up my phase 3 project part factory there
I was on phase 5 but had to restart cuz my world became too unstable
Yea but i like my little safe area i made
And i would like to focus on efficient iron stuff manufactoring before doing that with copper
uhm ok
Ill be real, having so many sloops actually makes the game harder, cuz i have to calculate everything by myself rather than using the site
You can sloop
is there a cheat sheet of all the alternate recipes that are the good ones?
Nvm only in the steam version
That i know of
But it cant be that hard bro
just divide by two
Yes, but then i havr to calc all the throughputs by myself, takes my time up 😭
There are no "bad" or "good" recipes. There are merely recipes which are a good fit for your current circumstance and ones which are a less good fit
All recipes are at least situationally useful; any "tier list" or whatever is misleading you
but what about recipes for things i dont have yet
Recipes are all about tradeoffs. One resource for another. Resource efficiency versus complexity. etc
i wont know what i need ahead of time
The system will only give you recipes that you can use right now. The random pool expands as you unlock milestones
Every recipe has its own uses usually trading one resource for another
like i got a concrete and silica one both took silica, no need for silica recipes yet
Even if you find recipes you're specifically fond of, you may not always use them because recipes often have niches in which they excel
Just save them in the MAM until you need them
Just 'cause you use recipe A in this factory doesn't mean you'll want to use it in the next factory
you dont have to choose there and then?
No you can keep them in there which stops the same recipes from popping up
Hi, do we have any way to retrieve the .umap of the game ? I'm trying to retrieve rss nodes automatically for a tools but I can't find them either in CommunityRessources folder or in .sav file of any save
Correct, you can leave them unredeemed. But IMO that's a bad move; it's just gonna lead to a whole bunch of recipes you'll never remember to unlock and try
I also wouldn’t rescan either until im looking for an alt i need
Better to just flip a coin and have them available as you're building factories
thanks
More options == more flexible builds, more flexible factory locations, and more variety as you're building stuff
I always look at all the alts i have in the mam before building anything new to see if it could benefit me in my circumstances
Thats me personally
is it bad i wanna expand my fuel powerplant from 64 fuel gens to 128......????
Yeah, I'm sure people do, sometimes, and obviously for more experienced players who are familiar with the recipes, you may have a better idea of what you'll want to use next
Not necessarily
I'm quite confident in saying that most people who leave recipes locked away in the MAM library essentially never look at it until much later and they've got like 30 decisions to make instead of 1
ill just expand it upwards, tower of fuel consumption incoming haha
And since you didn't know how to make the decision when you only had the one choice, having 30 of them all at once is hardly an improvement
I always make a choice even if that's not optimal
Sometimes only useful for later on if im not using it right now but i know i will need it later its worth letting it sit for a while
I admit my advice for experienced players would be different (not that an experienced player is coming here for that kind of advice anyway), but for first-time players who still aren't used to alts, IMO flipping a coin and redeeming immediately is far better than any other alternatives
i only recently learnt about the whole to-do list function hahahaa
Same, it's an actual game-changer
For first time players i would recommend choosing right then and there because at that point in the game you dont really know what things will cost
Mine is broken
being able to be told EXACTLY how much you need of smth to make smth else. Game changer
my todo list never updates
how??
wth?
Theres a todo list?
yes
im using it to manually make the stuff i need to get out of phase 4/5, cant remember which one im in rn
Press tab, click right side of screen
hes console im pretty sure
I forgot controller controlls its been too long
go as if your going to your map, its one of the tabs at the top
Press Microsoft rune, move moving thingy to right
what r u talking about
you can search items on there you need/want to make, add to to-do list, and it'll give you numbers of what you need to make said items
I only ever use it for foundations btw
Amazing how the most inefficient possible setup can make half of the thing I need in the time it takes me to find more power slugs and cut some trees
wym
The todo list
Oh, so basically, ive been able to not have to make a word document to save all i need to do
OOHHHHH
essentially
No wonder its a to do list
yh, but why foundations?
life changing huh
Shhhhhh
even supports a limited markup language!
one thing i will say is that last time i really tried utilizing it for complex notes, i found that you hit the length limit for it pretty quickly
oh damn. never used it for notes. only recipes
im trying to use satisfactorytools to calculate a build for me based on how much resource i can pull but what would i put into the "production" tab to produce me a coal powered factory layout?
sftools does require a bit of manual work to translate into "number of power generators," and in particular isn't especially useful for coal-powered gens (at least if you're feeding them just coal
sftools operates on "how do I produce x/min of resource Y" type questions
is there a better calc then?
For coal gens, you're just mining coal and sending it directly into the gens, so there's literally no production line involved
You can build a coal gen and look at its control panel to tell you what the consumtion rate is
dont you also need water?
Click on the little orange icon next to the buffers on there; it shows you the consumption rates that it consumes
Yes, it needs water+coal.
So it's just a matter of lining up what the gens need versus what you're mining/extracting
yeah i just wanted to eliminate manual counting im aware of how id do it manually
There's a built-in calculator if you hit n. :)
tl;dr for coal is 8 generator/3 extractors/120/min coal
mk2 miners with mk3 belt 2x pure coal
IMO sftools remains the "best" solver/calculator out there, but yeah, for generators you kind of have to "stop" at the fuel resource itself, and then do the math yourself for "how many gens does this support"
It's not hard math to do though, and it's well worth knowing how to do yourself. :)
nah i know its not hard im just looking for the easy way out lol
just double it and live with only pulling 240/min off of the miner. you can upgrade to double that later with mk4 belts
belts do 270 so we can overclock to produce that much to get max value from both pure nodes
You could presumably use more manual-intensive planning tools like Satisfactory Modeller, if you like, of course.
then theres another pure and normal for steel
if you want to utilize the full 270, clocking everything to 112.5% will do that, but that's a lot of shards
Which isn't a solver/calculator; it's more of a planner/modeller (as the name might imply)
Very different usecase. But that would presumably let you start with a miner and then hook it up to x machines, doing some of that math for you
its only 6 no?
(I don't use it myself, but I know it's a popular tool)
wait no it would be 1 to reach 112?
1 for each of 16 generators and 6 for the extractors
alternately, you could use 18 generators and push 90 water into the last 2, but doing so means a rebuild when you gain access to mk4 belts
by that time fuel should be unlocked
have to power fuel somehow
itself
Biomass
i meant fuel as a power source
Well I know what I did wrong and how to improve it
noob mistake
grid crashing is a thing
still unhelpful for someone at steel stage lol
Biomass is the only solution to power
it can be very painful to recover a world if your grid crashes and is self-bootstrapped
Make a backup solid or liquid biofuel plant 👀
but i dont understand how using fuel generators (whatever the next stage of power production is) to produce power using fuel is bad
Biomass is best power, nothing can change my mind
I can't reason you out of a position you never reasoned yourself into to begin with
What, nuh, not true, im reasonable
Wait im misreading
Then look at the numbers lol. Biofuel has its place, both liquid and solid. But it's objectively not the best.
Hm
Biofuel has been so practical to me tho
I havent used any other power in the last 60 hours of my playthrough
And im at nuclear 😭
I mean that's certainly a choice. :D
Most folks are quite happy to have fully-automatable power which will operate forever without having to have Pioneer attention, though. :)
You can beat the game with biofuel if you want, but you're playing a challenge mode and it's not necessary
I only gotta spend an hour refilling it every 12 hours, its actually not a bad choice
Tell me you're slooping it at least
What happens when you run out of biomass 
I sloop everything
I kill more animals
Someone took the sloops advice too literally lol
I mean if you're that committed to biofuel, whip out the mega chainsaw and you'll never run out ever
That's a 7.6% factory-building efficiency loss you're taking, though! ADA would be displeased. :)
Im gonna cover ADA in conc floors
I suggest getting mega chainsaw and putting the slooped animal dna into the awesome shop
I could
Or i could keep throwing computers in
I only need 3 million standard points
:p
There are two scaling systems, one for animals and one for items
Ya ik
But then again i get 1 mil points per min so
I js naturally get coupons over time
But deforesting whole biomes is fun.
I did that with the swamp
It was, not that fun
It took 10 hours
Man it feels good when an idea you had a year ago actually makes it into the game 🙂 . Trucks are so fun now.
https://questions.satisfactorygame.com/post/681f845f6b7c573196376ec8
Blade runners unlocked after only 27 hours 😌
Why not get the free ones in like the first 10 mins of the game
The what
Yuh
If you know where to look, there's a pair which are accessible in a cave basically whenever you can manage to get to them. Sort of requires dumb luck or foreknowledge, though
Yikes
I actually rarely bother grabbing them, myself. I just unlock 'em as usual. :)
"why not [do something which your average user wouldn't even know existed]" isn't a super-helpful suggestion. :)
Lots of resources early game
Sure, probably faster, but whatever
I like unlocking stuff. I like being rewarded for my work in the game. :)
And blade runners feel better when you've got hours of Not Having Blade Runners under your belt
I lowk thought they were later into the game
Nah, can get 'em quite early via unlocks, though I admit that does require investment into the MAM which is also not always something your newer user will know to do
But yeah, there's a pair out there for lucky explorers or for people who already know where to look
Still fun to unlock 'em the "real" way, even if it took 27 hours. :)
where can you find the recipe you unlocked ?
Remember that FICSIT does not take responsibility for any harm caused by human error, even if that error is genetic.
It's just available on the machine that the recipe "belongs" to. :)
Hard drive library in the MAM or in the machines
If you want to see what recipes you have available for a given resource, you can search for the resource in your codex (hit o or n ingame) -- the codex entry will tell you which building it's used in
mmmmh so practical 🙂
And MAM and codex and wiki
The one thing the codex doesn't have is a full list of "here's the recipes you have available" -- it's only available on a per-resource basis
(And I don't think the MAM gives you any info for recipes you've already unlocked. Would only show you the details for choices you currently have available but have not yet chosen)
Hey, my game suddenly began to lag but i still have a good ping and can access my inventory fine. Can anyone help me?
guys how do i open chat in multiplayer
enter
Enter, same as every game in the last 25 years
well, there's some games that use T or Y which is weird tbh
Yeah, I actually don't think I've done multiplayer on a game which uses Enter
(Though I also don't often do multiplayer in general. But Enter is not universal, even if it's common nowadays)
Ok sorry every non-Valve game of the last 25 years
The multiplayer games I've played which don't use Enter have not been Valve games
Where is ||lizard doggo cave again? with mask and a exo||?
minecraft also use T as default key for opening chat, so every non-valve and not minecraft games
Really the statement should have been "Enter, same as some other games which have come out in the past 25 years." 🥳 
Equivocation to make every statement I guess probably the same as every other statement maybe if there aren't exceptions possibly
Where would we be without arguments on the internet
But we can rebind to enter, which what I always does if it's not Enter
corrections*
Cheers
Are the super computer alt recipies better?
alts are always tradeoffs, better in some ways but worse in others
Superstate takes the least power and fewest machines, OC supercomputer produces the fastest but trades caterium for coal, quartz, and bauxite
and often that tradeoff is "swaps x resources for y resources", so that all depends on how much you value the resources, and that should really depend on what resources you have near where you want to build the thing
is there a way to have a command be bound to multiple buttons eg. both c and mouse5 for crouch
No
Backreading the convo. How did you get so many?
lying or cheating lol
||The way I find find it is go to the beach on west coast and follow it north. Eventually see like a U shaped cove (no water) in the beach with some bug pods and a cave above a 10m cliff approx.||
One of the dupe glitches that was patched on pc still works on playstation
Sent an image
the latter, then
Plus basically the rest of my world is legit
Thanks
I've found the ||nest but can't find either the exosuit||
should i blueprint a packager and 2 fuel gens for crash sites or like 10 biofuel burners
Can i get some tips for Blueprints?
does my milestone progress save if i swap it to sth else?
Anyone else here just kinda "skip" phase one? Like, I don't feel like the game is truly open until I have consistent power. So I just kinda do a patchwork job, tear everything down and then really start lol
thats my current plan lol
I do like biofuel and it's niche as the only non-renewable. But I don't love using it as power for my base
I'm on 5x parts and I can't spam through this fast enough. I'm doing a minimal crafting run as well and ignoring that for this phase
i dont like how i have to run 24/7 for leaves lol
just kill a few things, make a few stacks of solid biofuel and get to coal
At least two constructors can power a lot with it
It's more having a timer at all on resources stresses me out in this case
#screenshots message bro i gotta use 1000 belts for rubber bec i only have mk4
you dont have to make 1500 rubber a minute
Is there anything worthy except ||exosuit||?
its for fuel
Just use the APA
other than intersections is there any point of using path signals?
hi just joined the server and have a question, because i joined after having found a minor issue in the game version 1.1, where would i write that? the Q&A Webste or question and help here on the server?😅
It is a pretty neat helmet cosmetic. But mostly visual experience. I believe is a somersloop too.
That doesnt generate power it just increases your grid
It generates power
Either I am blind or picking the helmet once in previous runs doesnt spawn it
I have always used biofuel burners for their small size.
Oh, ok awesome yeah I'll do that
@drowsy carbon why more efficient? it does 6x less fuel 😄
are you making fuel or rubber?
I dunno. Never checked. Maybe it is an unlock for game for use in future plays and multiplayer perhelps.
because for each its better a different way
fuel ( i only have the problem that i have to use 5 manifold belts to a awesome sink because i only have mk 4
go into screenshots
I got default, lences one, welder like one, huge, bandana one, rgb, cat and golden, I am sure I miss it
oh it takes 2x less refinerys..
the numbers do..
x2 refinerys but 100k points per min in shredder 😄
the tickets are not worth it 😔
please anyone who could tell me where to go with it 😅
ye ik its dumb xd, but i spend so much time i dont wanna delete it
think about it oil is not free
or just here @deft flume
im playing platform expansion mod
depends who you expect to help you.
if you want us lot to try and help out, #1038092680493801533
if it's something CSS devs would need to deal with, QA site
?
is a gafic thing, not clipping, so don´t think anyone can help with it from here then thanks 🫡
also worth noting that the QA is a place for reporting issues, but not so much for getting any sort of dev response
okay well just wanne share it with them if wanted i could share it here too but as i said it is rather a game thing then anything else😅
Why does ada wanna ||replace me with another pioneer?|| Am i not good enough?
Fackory
Okay so, I'm on random ore, and I got this on one spot; limestone, coal, copper x2, iron x2, Quartz, Caterium x2, Sulfur
So this will be the spot of my mega factory, and those will be the first nodes I use with conveyors going into a truck stop to gather more from the plains
Going to only use roads for obstacles and just use the terrain I think
Why do conveyer lifts give clipping warnings when connecting a straight conveyer 😔
whats turbo rifle ammo do
shoot many bullet more faster over time
That sounds like a really fun spot. Make up a big central warehouse and distribution hub. Start basic factory there and then just feed into the line.
Personally I love to follow terrain with vehicles once outside of my main factory area. Even my rail, I have a railroad tie blueprint that I use to lift the rail a bit off terrain, but still try to flow with it.
Turbo ammo is red, therefore it is better.
The northern grassy fields is amazing! Can't believe i never visited there
Coal, copper, caterium
All i need
is the daisy chaining unlock in the experimental version yet? i cant seem to find it
not in the mam?
im looking in the mam, everything online points to the caterium tree, but i cant find it
are you sure you are in 1.2?
People building megafactories and im.still building a starter 38 hours in.
Kinda stupid question but.
Would factorio's main bus organising strat work in satisfactory?
if its under powerpole mk3, than that would explain why im not seeing it yet
not really
Slow and steady
I am also in the absolute starting position
not really, no
I am rebuilding it tbf.
Aw :c
Well same.
Can not do anything without proper iron production
Depending where you are you have easy access to 120+ per minute
I dont have proper iron production.
Well yeah i do.
But i ignored like half of my nodes
Im stuck annoyed at this conveyer lift clipping
Oh
Atm my struggle is the 40MW that i have trying to get past level 2 to get to coal gens asap
why aren't you building biomass burners
And that makes 500 bolts a pain
Wanna jump to a solid 240/min in iron
Good basic for manufsctors
I dont wanna end up like with my 1st savefile
i dont play 1.2 but it does seem to be with mk3 power poles, you should be able to daisy chain if you have those unlocked
it is in fact under pole mk3. i just looked up the exp tree on satisfactory calc site
U can absolutely destroy it after getting coal
it's pretty standard setup to have a lil cluster of burners for phase 1, then shift over to coal asap in phase 2
Yes its true
8 biomass burners lil enough cluster?
What is it even clipping.
I think so
as with anything in this game, entirely up to your preferences
I remember having 6 on my first save
it's not an unreasonable number imo, at least
I had 6-8 until Coal.
Its eating through my biomass tho
I had a big struggle with finding coal and water
make sure you're making solid biofuel, at least
I remember setting up a manifold that converted biomass into 6-8.
every starting area has somewhere with coal and water not tooo far away, I believe
And that sorted me.
(only one I'm unsure of is the dune desert)
coal is easy to find
Yes yes
Whole bio burner deidcated to make solid biofuel on repeat
What I love about Coal is I'm only using 1/6th of it right now in my power.
Well yeah i didnt find any at water. And the next were on that rocky construction in the east which is a little too hard for my lil bolt gun
Hmm, what do you usually need more of? Alclad Alu Sheets, or Alu Casings? Right now I just split my alu 50/50 between them.
I wanna be able to fully automate factory cart production
Should i spam platforms whenever i wanna build anything?
foundations are handy
Im asking these bc im very scared im gonna get overhelmed early again
foundations aren't technically mandatory, but without them the game is a huge pain imo
just try stuff out
Usually when I pick an area, I level it out into as big of a flat space as I can, smoothing out the terrain as much as possible
there's ~nothing you can do to permanently screw yourself over, so just treat the base game as the tutorial it is
Anyway to make road barriers go on ramps perfectly like fences?
I sort of flow with terrain, though when I get foundations and stuff unlocked, I will start to build more off ground and have subterrainean components below ground of sorts. Subways, piping, etc.
Base?
Also inventory space kinda
the 5 phases, before the game becomes full sandbox "make your own goals"
every tier has new lessons
Oh
it's pretty good as a tutorial tbh as long as you pay attention and try stuff out for yourself
Because mineable resources are infinite, it is pretty difficult to lock yourself out.
kinda wish there was belt throughput limiters, would make my life so much easier
There is, lower tier belts :P
logistics is one of the main challenges all through the game
Got a spaghetti nightmare to finish phase 1
If you tear everything down and dont have enough to rebuild, then it can cause issues with hving to rebuild what was formerly torn down.
yeah but 60 per minute is still too fast
The thing that overhelms
Then split 60 into 30
Spaghetti
if you tear everything down you at least have the materials to rebuild that exactly as it was 😛
The other is right at start and build too much to run off biofuel, then you can end up spending a lot of time running around trying to keep biomass going.
if it's a manifold you don't need to worry about ratios, it'll balance itself eventually(tm)
Straight manifolds do rely on surplus to really function properly. It is sort of the reality of a manifold
well thats the thing, eventually
and you can speed up that eventually by prefilling the machines
I think what OP is wanting is slow enough so the early ones don't take half the resource
yep
though tbh splitting 60 into a 30 is hardly brainmelting
yeah i gotta make a blueprint for a manifold with 60 to 30 splits
Me who didn't collect any plants and went straight coal.
There is a way sort of that is not so compact once you get smart stuff with using line filters.
Manually making components? Aint nobody got time fo dat
No. Animal meat.
nom
Well, true. XD
I got enough exploring.
I don't think I ever used animal in a bio. That must look odd in the grinder. I always use the plants I clear from my build sites.
Manifolds are great for over-tuned, high backend machines. If you just wanna vibe, they're there for you, granted you can get the throughput going to power them. I use them a lot, especially for things like ore distribution
Load balancers are for when you can't.
other way around
perfect splitting is for simple stuff but falls apart with more unbalanced splits, manifolds are the catch-all that works on everything
But there are more compact load balancers than a lot of players know. I like 3 belt lifts all pointed the same way
also im struggling with coming up with a solution for a sushi belt path, cause the issue is a sushi belt can't run well without an awesome sink, but if you have multiple shops, especially of the same type of resource, the same shop will always take half of the resources cause it just ends up in the awesome sink
Manifolds are the goat for ore distribution
I'm gonna give them that forever
Load balancers for that just take too much space, and you should have a surplus anyway IMO
surplus implies not 100% efficient 😛
You are right I should use 110% of the space available and clip stuff through walls
Nooooo not like that
i think surplus on a manifold is fine, just because it can take awhile for the manifold to spin up
but conveyor limiters would change that whole situation
usually better options, but that's the ultimate fallback
Yeah, a ratio for programmable splitters would do it. So you can set a 1-8-2 or however you want to input it. Essentially a tick counter.
So like what is the alternative to a Manifold?
Manifold or splitting is pretty much the two ways.
Smart splitter manifolds
I don't like calling it balancing because your goal is generally to intentionally unbalance
wat
Manifold wins in all scenarios for one reason. In the time you didn't plan, math, and build a balancer you are already half done with the next project.
Fractal splitting can be compact, just difficult to set up because uses splitters and lifters.



