#satisfactory

1 messages Β· Page 771 of 1

bronze kindle
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which gives you energy, and you cant have enough energy

feral vector
#

hmm I do have diluted packaged fuel to use the heavy oil residue

bronze kindle
#

i just used residual fuel tbh

merry rapids
#

i have almost 2k Wire. should i stop mining that?

bronze kindle
next ivy
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how do you mine wire

merry rapids
#

i mine copper and transform to wire

bronze kindle
#

i learnt overproducing aint a bad thing in satisfactory

feral vector
#

hmm I'm trying to set the planner to give me fuel and it still says to make a ton of polymer resin for plastic and rubber

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it just adds refineries with the heavy oil residue alt instead of using the normal plastic and rubber recipes that give HOR

bronze kindle
#

just select the recipes you want

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deselect the rest

feral vector
#

lol that's the issue idk which recipes I want

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I'm trying to add all the alts I have in my library and unlock some of the ones it suggests. but it suggests so many of them heh, and lots of the time two it suggests are options on the same hard drive

whole robin
#

A smart splitter with overflow going to the 75 should work i think

crude canyon
#

so, has anyone ever something similar to this happen?
"why are my hmfs not coming?
Ok, I'm lacking in modular frames, because I'm lacking in rips, because I'm lacking in wire, why? Oh, because I've been doing quickwire for high speed connectors and now the caterium ingots are still loading, and I'm using those for wire"

chrome musk
whole robin
#

Glad to hear it

feral vector
#

I just leave things alone and build new factories now XD

crude canyon
somber smelt
#

#screenshots how do i get rid of this appearing after the pipe is painted. Do i need to make the swatch the main one before i use the blueprint?

scenic mirage
#

iirc you can just hover over it w the same swatch and itll fix it

#

or you can just reapply the swatch

somber smelt
#

but doing that to over 500 machines sucks

scenic mirage
#

yikes ya that rlly does :/

somber smelt
#

sooo that is the only way....

scenic mirage
#

im not sure of another way sorry

somber smelt
#

alr thanks still

scenic mirage
#

maybe scim? or some kind of mod

bronze kindle
#

can i create multiple custom "swatches" + how can i deselect at the swatches section the things /i accidently clicked on multiple things except just the one i want

ornate saffron
bronze kindle
#

dang it

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can i create new swatches unter the custom color tab thing ?

fallen orbit
#

Man i almost had a perfect design for the mk1 blueprint designer reinforced iron plates factory
Sadly the conveyor wall when you put a output belt to it , it barely clips with the designer and the designer doesn't let it be built
So thats the only thing I'll have to do manually

fluid sapphire
fallen orbit
bronze kindle
somber smelt
#

thats how i did it for all my colours

bronze kindle
#

nah i wanted to switch the color faster since i'm dealing with multiple different fluid inputs i wanted to color them

somber smelt
#

you can get a swatch select onto your hotbar

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then with E you can select your colour

stuck canopy
#

what part manufacturer is making in the its animation?

fluid sapphire
#

supercomputer?

supple canopy
bitter silo
#

istg, the bit i love about this game is using blueprint designer to make "copy and pastable" processes to make my life easier and keep things organised

crude canyon
#

they're chaos in a black box

stuck canopy
bronze kindle
#

how much fuel (formal fuel) does a fuel gen need X/min ?

supple canopy
bitter silo
fluid sapphire
#

its a frame with a cylinder in it, thats what supercomputers look like

stuck canopy
stuck canopy
austere spear
#

Hello I have one question. I build like 7 geotermic factory to have a boost of energy, after a few hours the geotermic buildings stop working, if i go next to them start again working, is something is usual or is a bug ? Anyone can help me with this doubt ?

supple canopy
supple canopy
austere spear
#

Yes I know is fluctuating power but they literely stop working after a few hours

stuck canopy
merry rapids
#

what is a space elevator and why do i need one? πŸ˜„

supple canopy
stuck canopy
fluid sapphire
merry rapids
reef basin
#

probably... in one definition of "efficient". But there's like tons of different definitions of "efficient". Game uses "efficiency" as "% of time machine is running", which doesn't change with recipes

stuck canopy
# merry rapids alright!

"The Space Elevator is a special building used to complete phases of Project Assembly by supplying it with Project Assembly Parts."

sharp creek
#

steel screws are not good since you need coal if im right?

feral vector
scenic mirage
supple canopy
feral vector
#

seems like the calculator always skips steel screws anyways and goes for steel rods -> making screws from those

ornate saffron
reef basin
#

because it depends on other recipes in chain

sharp creek
#

coal is important for some other recipes and as fuel, i just like using them for important stuff mainly and not alt recipes

feral vector
#

but like... I'm probably gonna try disabling steel rods cause I think I'd rather have less machines than a bit more efficiency

stuck canopy
#

how weird is the fact that first part that i used manufacturer for is automating air filters?

ornate saffron
stuck canopy
#

handcrafted the handfull of computers i needed for signals

sharp creek
reef basin
white dawn
fluid sapphire
sharp creek
#

just talking to the guy who like a loser HANDCRAFTED COMPUTERS

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FOR SIGNALS

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THAT NEED COMPUTERS

fluid sapphire
#

whats the problem?

sharp creek
#

he needs to automate computers

fluid sapphire
#

probably will soon enough?

ornate saffron
warped whale
#

Dont they use like 1 computer each?

sharp creek
#

ok

supple canopy
sharp creek
#

i was mean i shouldnt have said that

white dawn
#

Yeah, there's way more resources of basically everything on the map than the majority of players are ever gonna come close to exhausting

fluid sapphire
#

i had to handcraft radio control units for drone ports, because i needed the ports to handle intermediate logistics for the radio control units i was going to produce ♻️

reef basin
white dawn
#

It's easy to exhaust a local source of a resource, of course, so if you're doing a big build in one location you may need to import from elsewhere

bronze kindle
feral vector
ornate saffron
feral vector
#

like this calculator never suggests steel rotors but that seems easy to work with

white dawn
#

But it really has to be an explicit, concerted effort to actually run out of a resource in the game (apart, as I say occasionally, for folks taking nuclear power all the way to Ficsonium -- SAM can run out more quickly than you might think)

ornate saffron
feral vector
reef basin
fluid sapphire
fluid sapphire
#

except tier lists

sharp creek
fluid sapphire
#

those are even more useless

supple canopy
ornate saffron
unkempt blade
feral vector
fluid sapphire
feral vector
#

I've ignored alts for hours and hours of gameplay though so now I'm overwhelmed trying to figure out what to unlock XD

sharp creek
#

im trying to get rocket fuel rn, thats the next step. even if i have 17 gigawatts, (which maybe could get me to phase 5?) because i still have nightmares

reef basin
reef basin
#

get a coin to decide which recipe to use each time

feral vector
#

I have 28 hard drives in my library lolol

ornate saffron
reef basin
#

yeah just get all of them recipes

supple canopy
crude canyon
white dawn
#

It helps to realize that there's really no wrong choices for alt recipes. You can always unlock 'em all, and they're all at least situationally useful

feral vector
#

lol just picking random shit would be more efficient than staring at a planner instead of having turbo motors being produced

crude canyon
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steel cast plate

feral vector
reef basin
supple canopy
crude canyon
feral vector
reef basin
white dawn
reef basin
#

or you can use it to process byproduct compacted from RF

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tons of uses for each recipe. I'm not forcing you to use it, but do not call it useless either πŸ™‚

feral vector
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like steamed copper sheet seems great but am I really gonna run out of copper πŸ˜›

sharp creek
#

i did it, i saved my factory, are you guys proud of me?

reef basin
fluid sapphire
sharp creek
bronze kindle
feral vector
unkempt blade
fluid sapphire
sharp creek
fluid sapphire
#

for me its free stuff i find hard to say no to

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trade water for free resources? sign me up

sharp creek
supple canopy
sharp creek
#

the fact you dont have to smelt it too is very nice

fluid sapphire
#

refineries are fine, piping water is not hard

unkempt blade
fluid sapphire
unkempt blade
crude canyon
#

thoughts on steel cast plate?

feral vector
fluid sapphire
#

you will love it

ornate saffron
stuck canopy
sharp creek
#

tbh i hand craft my sam fluctuators

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cause they are basically one time use for mam and the somer sloops crystal

stuck canopy
#

10+ per min and its limited by crude which i got more localy

stuck canopy
sharp creek
#

i hate signals

ornate saffron
stuck canopy
sharp creek
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i add more, more break

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there is this like 3 line 1 connected to the other

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and they are same color, so if both cars arrive at same time they both stop forever

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each time i add, it no work

hearty flame
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i cant pull up my to do list, even when theres stuff added to it

scenic mirage
#

reload save

hearty flame
scenic mirage
#

make sure its not collapsed

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ive done that a few times 😭

hearty flame
#

how do i uncollapse it lol

scenic mirage
#

open the note editor and there should be a little button

hearty flame
#

...

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wheres that

scenic mirage
#

m iirc, it should be in your controls

hearty flame
#

where tf

stuck canopy
sharp creek
#

i dont even know how they work

strong lodge
#

Anyoneay nowkay igpay atinlay?

reef basin
stuck canopy
reef basin
reef basin
hearty flame
fair egret
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So I realized something. Something I like to make, that I expect most people end up making, is a filter for all the random crap you pick up: Biomass, creature remains, slugs. Dump 'em in a box and send them through some smart splitters for processing.

But, previously, I always preferred using programmable splitters over smart splitters, because if one of the items backed up, I didn't want the whole system to back up. If you set a smart splitter to "any undefined" for the items that don't match, it'll just halt if one of the filtered items gets clogged. But with a programmable splitter, you can say both "any undefined" and "overflow."

But what I realized is that you can just set the smart splitter to "overflow" and that will send undefined items through, as well. The cost is that it has to fill its internal buffer first, but that's easily worked around by sending some items you don't care about (like iron plates or whatever) through first, to jam up that buffer.

worn oar
#

Do you guys like to update and upgrade your old production and mining when you unlock new tech, or leave it alone and exploit new nodes?

worn oar
reef basin
stuck canopy
white dawn
feral vector
white dawn
#

At most I'll upgrade miners and split off their output; I may want a new factory in basically the same place as an old one. But the actual factories remain untouched

reef basin
fair egret
reef basin
feral vector
#

I'm still trying to plan phase 4 stuff πŸ˜…

reef basin
#

though you can build new stuff on existing nodes, just upgrade the miner and split extra

fair egret
dusky aspen
#

there are now world seeds in satisfactory? that means i can have random worlds?

fair egret
#

1.2 has the ability to randomize nodes.

reef basin
#

not worlds, just node placements

feral vector
dusky aspen
worn oar
feral vector
#

but then when I made a new setup I was like I'm gonna try using just smart splitters with item to storage on left and overflow going straight. but you're saying overflow won't work unless you prime it or something?

fair egret
#

My setup filters left and right to different items, so I only need five splitters for the whole set (four creature remains, three slugs, leaves, wood, mycelia).

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And then the center goes to the next splitter with "overflow", as I just described.

dusky aspen
worn oar
worn oar
#

You could even just use cheat mods if you wanted to for some reason

dusky aspen
#

do i have to enable something to have these options? or are they normally in the game?

fair egret
#

Overflow works if you don't prime it, it's just that splitters have an internal buffer of like three items, and won't overflow until that buffer is full. So you can just fill that buffer with some plates first.

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They are in the experimental branch.

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Anyway, if you don't fill the buffer first, you can end up, like, trapping some precious purple slugs in limbo, or whatever.

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So better to use plates to do it.

stuck canopy
small crypt
#

whoa...pure ingots are OP

leaden turret
reef basin
leaden turret
# abstract heron Use ags

that would defeat the point in pedantically not being able to say "no mod disables achievements" πŸ˜›

worn oar
ornate saffron
worn oar
abstract heron
reef basin
abstract heron
#

I am working on it

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Working on it not overclocking

strange vortex
#

I'm motivated to play satisfactory but Idk what to do in it

small crypt
#

make a factory

lost cloak
#

is bacon renewable now?

reef basin
#

always was

lost cloak
#

you sure? i recall being told they didnt regrow

reef basin
#

doggos

lost cloak
#

this was years ago

reef basin
#

afaik nothing regrows

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apart from nuts if you pick them from bushes and don't destroy the bush

scenic mirage
#

they regrow after updates tho right?

reef basin
#

only those that are added/moved afaik

lost cloak
#

thats what i was wondering, cause i always found it weird that they didnt regrow

reef basin
#

and maybe they fixed even that

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because I remember them mentioning something like that in 1.0

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but even without regrows they are technically renewable

lost cloak
#

how

reef basin
#

doggos

lost cloak
#

what do you mean

reef basin
#

lizard doggos

lost cloak
#

what do you mean

reef basin
#

can bring various resources

lost cloak
#

ok thats extremely low yield though

reef basin
#

including shards (or slugs, idk which ones), consumables, etc.

brittle dune
reef basin
lost cloak
#

ehh ok with that thinking, crude oil in the real world is also renewable.

apply some common sense

brittle dune
violet glen
#

"Is it a berry, or nuclear waste?"

reef basin
reef basin
#

once wiki starts working I can check the info there

austere tinsel
#

Consumables regrow.

supple canopy
violet glen
#

so in theory, ignoring the doggo route, healing is finite πŸ€”

lost cloak
#

ok let me rephrase. Does the Bacon plant that naturally spawn when you first make a new safe file, excluding new bacon plants added by updates, or bacon plants that get moved, respawn in its natural spawn location, if it is not destroyed by a player or other entities, and only harvested by a player interacting it with pressing E

brittle dune
austere tinsel
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As do plants and sticks, but only if they aren’t destroyed using explosives or the chainsaw.

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If an object is destroyed with anything other than basic foraging.

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It’s gone forever.

austere tinsel
lost cloak
#

ok nice

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so they fixed it at some point, then i can use them for inhalers more recklessly

supple canopy
austere tinsel
reef basin
#

though I'm limited to google previews, as the wiki is currently down

supple canopy
#

yea I was pretty sure the bacon agaric doesn't regrow but maybe I have old info

ornate saffron
reef basin
#

I think it was never supposed to regrow, and don't remember patch notes mentioning they regrow now

lost cloak
violet glen
#

hm, I thought it was meat and mycelia, but I think you're right

supple canopy
violet glen
#

Meat and Nuts!

lost cloak
#

meat regrows(respawns)

violet glen
#

and Meat, Mycellia and Shrooms

reef basin
ornate saffron
violet glen
#

yeah

ornate saffron
lost cloak
#

ok so protein inhalers are the only true renewable inhaler then

supple canopy
serene jolt
#

100X stage 1 seems brutal. No coal power the whole time. If it weren’t for that I would consider trying it

ornate saffron
dusk mirage
#

My server is on 25x and everyone has too much time on their hands for shit like this. #screenshots message

serene jolt
lost cloak
#

i have 1100 nuts πŸ˜„

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also i could've sworn i swooped inhalers at some point, were they never automatable?

violet glen
#

Man, I hate fluids... I have 12x Heavy oil residue into 8x Residual Fuel, into 16 Fuel Gens, which in theory is a perfect ratio. But it just keeps stalling out cause of full outputs, one of each stages refinery only at 92~95%, consistently the same one, and 1~3 fuel gens flickering occasionally.

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The setup is obsolete now, but I'd still kinda love to understand what's wrong

lost cloak
violet glen
#

I could slap some of the huge tanks between each

lost cloak
#

dont think the big tank is needed, the small tank is plenty sufficient. try sneaking just 1 buffer in the generator pipe manifold

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if that dont solve it, try overkilling it with buffers πŸ˜„

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see if it does anything

small crypt
#

might not be saturating the pipe

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and its sloshing around

violet glen
#

It's producing 320mΒ³/s of fuel, so the big pipe is needed, but far from saturated

lost cloak
#

oh this sounds like an elevation issue then

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i thought you had 600 in 600 out

if you have elevation in your pipes, then thoughput drops

violet glen
#

I don't think I can paste screenshots here

lost cloak
#

put a mark2 pump in the most obvious spot, if you have a chokepoint between generators and refineries

violet glen
#

This whole setup is flat on one level, but I have a slight incline on the outputs, 1~2m up

fluid sapphire
#

in-line buffers will not solve anything

reef basin
violet glen
#

The small buffer has solved it at least. But I feel like only temporarily. Cause it's filling up more and more.
It's not "in between", it's just on the output line of the fuel

fluid sapphire
#

it will not solve anything, only delay problems

violet glen
#

it just seems like the fuel doesn't make it to the gens fast enough, by a very small bit

scenic mirage
reef basin
violet glen
#

Everything is one one level on the fuel line, no level difference

reef basin
violet glen
#

Pretty sure that was not a serious remark ;)

scenic mirage
#

lmao the other dude said to go there bc you can upload images there lmao

atomic venture
#

are manifolds actually infinite? cause like at some point surely the manifold has to be resupplying machines faster than it can resupply machines at the end

mystic urchin
#

I wish there were other variants of ramps than just 4m of the frame beams

ornate saffron
mild finch
ornate saffron
#

top belt speed is 1200/min so if your manifold uses 1200/min parts per minute or less it can handle it

mild finch
ornate saffron
true mulch
#

the wiki is currently down due to problems with the platform

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they're having some problems with the database

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sadly nothing we can do on our part, if needed then the web archive or fandom serve as backups

reef basin
#

use codex in Tools or ingame instead for now

leaden turret
true mulch
#

true that for recipes either Tools or SCIM's codex do the job

reef basin
true mulch
#

now it gets stuck loading instead of throwing 502 right away

reef basin
#

it's very slow for me

violet glen
#

If I had to guess, it's getting scraped by a swarm of bots

reef basin
#

I'd say it's being DDOSed by all the people refreshing to see if it's already up

fluid sapphire
#

time to save a local copy

true mulch
violet glen
#

hm, that'd also do it

remote marsh
#

what's the easiest way to make adaptive controle unit?

reef basin
#

that heavily depends on how do you define "easiest" (and probably every person will have different idea of what easiest means)

remote marsh
#

the least amount of like 50 constructers

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a small factory

reef basin
#

so, least buildings? you want recipes with high output per minute then

remote marsh
#

yh

next ivy
#

how do you weigh speed and machine count

clear aspen
#

Wsp chat

reef basin
#

we're not chat, this isn't twitch

clear aspen
#

Idk I always say that

remote marsh
elder oracle
#

we pioneered

ancient heron
#

How the fck can you easily automate limestone bro

fluid sapphire
ancient heron
remote marsh
#

make more

fluid sapphire
#

what belts do you have?

clear aspen
# elder oracle we pioneered

WE PIONEER BEYOND THE PIONEER WE WERE A MINUTE BEFORE! LITTLE BY LITTLE, WE AUTOMATE A BIT FURTHER WITH EACH MACHINE! THATS HOW A FACTORY WORKS

ancient heron
#

Mk 1 but I've got mk 2 unlocked but I don't have assemblers set up yet

fluid sapphire
#

how much is the miner outputting?

fluid sapphire
#

idk, how old is it

clear aspen
#

It’s Gurren laggan β€œwe evolve” speech

real shale
#

@clear aspen give me an NPP fact

reef basin
supple canopy
reef basin
#

there's also wiki cache and server cache... but yeah may just be having issues or down completely

supple canopy
#

the SCIM was DDOSed a few days ago too, what is it like some politician afraid of the satisfactory lobby or smth??

reef basin
#

they didn't get Tools yet, they can try, but I'm ready

atomic venture
#

i am making a megaproject where i want to connect every vein in the dune desert. assuming every node here is pure, how many freight carts should i use?

clear aspen
#

More than one

atomic venture
leaden turret
#

still locked tho

atomic venture
#

im using mk 2 miners but will upgrade eventually so expect like outputs of 1200 maybe

clear aspen
supple canopy
white dawn
fluid sapphire
#

figuring all that out sounds like a hell of an exercise

white dawn
#

You can, of course, plug in numbers based on N freight cars, to find out the maximum round-trip time that many cars can handle, for the given throughput you want

#

Yeah, IMO it's nearly always not worth doing the math. Just vibe your initial freight car count and then adjust if you need to, once you can see the route running

white dawn
worn oar
#

Are there any tips for actually getting conveyor floor holes to read blue or am I doomed to have slightly clipping holes in all my floors?

true mulch
#

some structures claim they're clipping when they're not and vice versa

#

I wouldn't care about the hologram if it looks fine when built

fluid sapphire
#

i thought the floor holes always clipped and it was just whatever

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doubt it, you have barely just started

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more to discover

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the early game is kinda nostalgic looking back

atomic venture
#

but it would crush my dreams of train mania

worn oar
#

I'm still figuring out how to play this game after 275 hours 😭

fluid sapphire
#

1300 hours and i still discover 8 months later that i didnt build something so it works properly snuttsGood

reef saddle
#

Am I able to talk Mod issues in this chat?

reef basin
#

mods are better discussed in modding server

raven axleBOT
white dawn
#

There's definitely a learning curve to building them, though

turbid tangle
scarlet maple
#

when will the game be free?

fluid sapphire
#

most likely never?

atomic venture
#

dont think that was ever the plan

scarlet maple
#

can someone gift me the game?

hard stump
#

You know just thought of this the next update we need railroad crossing signals for trucks and trains

tall lantern
leaden turret
scarlet maple
tall lantern
#

should probably read them before anything else then...

leaden turret
scarlet maple
#

i never read the rules, they are boring and its to much letters for me

leaden turret
tall lantern
#

ah so you're just awaiting a ban, fair enough

fluid sapphire
#

does it ever work? begging i mean

scarlet maple
leaden turret
tall lantern
#

any of the people with nice colourful (non-blue) names

scarlet maple
#

ok

tall lantern
#

in the meantime I'd suggest looking for either odd jobs around your local area, or an actual job

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age-dependent of course

#

then you can buy the game like everyone else and become a true pioneer

scarlet maple
#

i was waiting for a discount on the game but never, will be there a discount one time?

tall lantern
#

30% discounts are frequent

scarlet maple
leaden turret
tall lantern
#

free, not so much

scarlet maple
small crypt
#

is there a list somewhere of every single item used in building

tall lantern
#

(on steam at least, I forget consoles exist)

tall lantern
small crypt
scarlet maple
#

can someone gift me 20 euros on steam?

leaden turret
leaden turret
scarlet maple
#

calm down

reef basin
tall lantern
#

can someone gift this guy a ban? I'm also not begging for the game so must be fine πŸ˜‰

scarlet maple
reef basin
small crypt
#

bro was born without the ability to feel embarassed

leaden turret
small crypt
#

get a job and work for 30 minutes

scarlet maple
#

and i have frree will

tall lantern
#

so do the mods mind

reef basin
leaden turret
tall lantern
#

i assume xkcd links don't work in here

scarlet maple
#

gng i just wanted the gameπŸ’”
its seems cool

tall lantern
#

but y'all know the one I'm thinking of

reef basin
leaden turret
scarlet maple
tall lantern
small crypt
#

20 dollar rich

reef basin
scarlet maple
#

the game could be less euros, instead of 38,99 it could be 10 or 15 euros

tall lantern
small crypt
#

pfp checks out

reef basin
scarlet maple
#

its to expensive

tall lantern
#

for you

scarlet maple
tall lantern
#

there's no point complaining in here about the price, the time and energy could be spent elsewhere, say looking for a way to get that cash money

reef basin
#

it's 6 years in EA+release, a few years even before that. Price tag matches effort put into it. It could go 60 euro and still be worth

tall lantern
#

it's also very good value for time

ornate saffron
leaden turret
#

problem: can't afford game
solution 1: don't get game
solution 2: earn money for game

reef basin
small crypt
#

we need a no trolling rule

leaden turret
ornate saffron
scarlet maple
leaden turret
reef basin
tall lantern
#

nonsequitor ahoy

ornate saffron
#

I paid for my opwn ps1 when i was 11

small crypt
#

just stop feeding him

leaden turret
ornate saffron
small crypt
#

let <@&387163995947270144> clean up when they get here

#

i just got into a flow state and went out and got like 80 mercer spheres, and some sloops, i found this one spot where i could see like 5 of them in plain sight, that was great

tall lantern
#

consume

small crypt
#

your waves lap at our shores

unkempt blade
tall lantern
#

fred

sturdy oasis
#

Hey, I have a train setup wit a 600/min mk5 belt input and the same belt as output but there come only 540

reef basin
sturdy oasis
#

industrials on in and out

tall lantern
#

and can your train actually roundtrip fast enough for the amount you're moving?

reef basin
#

connected with both inputs?

small crypt
unkempt blade
reef basin
#

if yes, add another train

sturdy oasis
#

oh thanks i will try

serene jolt
#

Do i need pipeline pumps for oil?

reef basin
#

only if you go up

serene jolt
#

ok

small crypt
#

yeah my brain cant brain when it comes to vehicles, like theres 2 buffers and a gap there and like idk throughput stuff, they say a well built train just extends the exact throughput of your belts but i dont trust it

tall lantern
#

provided its round trip time is short enough

unkempt blade
weary condor
#

More trains is never the wrong answer

tall lantern
unkempt blade
weary condor
fluid sapphire
#

one train per node 🧠

unkempt blade
#

you can do more than one item in a car if the total throughput math works for all items but it's usually more of a pain than it's worth

small crypt
#

i take back every doubt i ever had about dimensional depots

fluid sapphire
#

what doubt could you have had πŸ˜„

small crypt
#

i just didnt think they would be that big a deal

fluid sapphire
#

tool that almost entirely eliminates inventory management> not a big deal thinking_helmet

small crypt
#

the comfort is felt immediately

fluid sapphire
#

multiple uploaders per item 🀯 🧠

tall lantern
#

they were a very nice addition in 1.0

lavish inlet
#

My god im finally done with my nuclear power plant, after 50 hours holy shit i never want to do this again

storm crow
#

guys my calculation for npp was wrong i tried making fuel rods enough for 12 reactors but i miss caculated it and i can supply 120 reactors

lavish inlet
#

I got another 33 reactors to build now that i have the power headroom, but i gotta work on something else for awhile, ive been 100% focussed on this endeavour

storm crow
#

i was using ai for the calculation

small crypt
small crypt
storm crow
#

lets say that time it made mistakes

tall lantern
#

if only AI could actually do math

storm crow
#

ee

tall lantern
#

if you're relying on AI to do your calcs you, uh, may want to doublecheck it

coarse shadow
#

why do the signals at my In-Line Station not work?

tall lantern
#

what error do they give

coarse shadow
#

loops into itself

tall lantern
#

well there's your hint

#

hard to give more detailed solution with zero knowledge of the setup, if you can't figure it out you'll want a #1038092680493801533 post with screenshots and what you're trying to achieve

coarse shadow
#

this is my first time with signals after 400 hours and still no clue how to use them correctly

fiery pewter
#

Same

tall lantern
#

block signals break track up into blocks, one train allowed in a block at a time. tracks too close may be considered a single block, common issue

#

path signals are a lil more complicated (not much), but also broadly unnecessary

#

at least, as long as you're doing single-directional rails

#

and if you've opted into bidirectional rails have fun, they're a right pain to signal

worn oar
#

I feel genuinely bad for people who ask chatbots how to play this game. Not only is your brain atrophying to dust, but you don't even get to do the most fun part of the game which is finding problems and then planning and implementing the solutions

tall lantern
#

i think AI's tendency to just flat out "lie" (as if they had agency) is probably worse, cus not only is that all true, but you don't even get correct answers out at the end

small crypt
#

the worst thing about AI is the type of person it creates and the fact that they're allowed to speak

#

if they can figure out how

leaden turret
tall lantern
#

unless it's ADA

#

LLMADA

small crypt
#

ada and corrupted ada dialogue is really neat

leaden turret
tall lantern
#

pfft, what's she gonna do about it

leaden turret
tall lantern
#

lol fair

#

but we can just reSPWN

#

no factory damage mechanic

small crypt
leaden turret
#

not if ADA is orchestrating your reSPWN

small crypt
#

reminds me of that game where like the main bad guy is in charge of the respawn machines but he keeps letting you respawn, forgot what it was

#

something from my teens

frail minnow
#

love this game

storm crow
#

who wanna see my factory

tall lantern
leaden turret
fringe shadow
ornate saffron
tall plover
#

@fringe shadow Platform Expansion Program Enthusiast?

tall plover
#

playing aswell

#

very good mod, looks like im a bit further ahead

#

if u have questions lmk

earnest oak
#

hey anyone who knows about trains able to help me??

fringe shadow
ornate saffron
fringe shadow
tall plover
#

first time for me, but ill go further than just completing it lol

#

currently working on 400 biochemical sculptors per min lol

#

my previous setup produced 3 Assembly director system per min

#

so now its 33x more

atomic venture
#

is it possible to replace blueprints

#

cause what if i wanna switch to mk6 belts in the future

ornate saffron
atomic venture
#

:(

iron musk
#

guys i have a weird issue

#

whenever i die from uranium poisoning my game crashes but when i die normally to a spider or from fall damage i die normally

atomic venture
#

maybe dont do that then

storm crow
#

guys how do i use the bin

earnest oak
#

Anyone available to heko me with trains in questiona and help

iron musk
tall plover
iron musk
#

makes sense

#

ill do that

wheat reef
#

I should hop back on satisfactory

#

And I also must start using transport not just for a joke

rigid wedge
#

Good morning pioneersthinking_helmet

small crypt
#

Good evening lush baal

wheat reef
#

Good night everyone, tomorrow I'm hoping back into the game

#

Stand ready for my questions, Pioneers

primal obsidian
#

ok

#

yay

feral vector
#

gas isn't too much of a hassle to transport or what?

#

idk if I should build blenders for cooling systems right next to the nitrogen gas (and belt over some aluminum sheets + copper sheets + rubber) or just pipe the gas to near my aluminum factory

reef basin
#

generally fluids are harder to transport than solids

feral vector
#

I am woefully unprepared for phase 4 lol the only thing I've ever set up logistics for is a bit of rubber and plastic, not used to moving things around. I think I have a plan to at least get turbo motors automated, with extra radio control units and cooling systems for storage

unborn moss
#

Nitrogen is also special in that 4 nitrogen fits in 1 container if you do packaged.

rugged burrow
#

Anyone have an idea on 1.2 full release?

feral vector
#

hmm I kinda forgot about packaging stuff, I only use that for diluted packaged fuel

feral vector
rugged burrow
#

πŸ₯²

unborn moss
#

I doubt even CSS knows 100% yet.

feral vector
#

using steel screws isn't much less efficient than using steel rods and then crafting screws from those right? I'm really lazy less constructors sounds better

wary fiber
#

who still remembers the "HUB Parts" item

ornate saffron
ornate saffron
wary fiber
#

one of my worlds still have 2 of them

clever pier
feral vector
#

unless it like... let me use one less node or something

wary fiber
clever pier
#

if I was playing with x100 elevator parts in the 1.2 version then maybe I worry about if I'm using all the resources efficiently

wary fiber
#

normal steel screw was 780 per/m cast screw was 240 (iron was 60per/m for both steel needs coal its the same rate as iron

ornate saffron
#

To screw

wary fiber
#

it cost more machines 2 foundrys at 66 2/3% and 29 constructor (thats total for steel rod

#

vs cast screws witch is 2 smelters 5 constructor at 96%

#

and yes i did that in modeler

ornate saffron
#

60 ingots turn into 960 screws via steel rods

The trade of is space and power

60 ingots turn into 780
screws via steel screws.

This method costs less power and space but you get less output

wary fiber
#

also idk if i should be playing at ultra with a 2060s with Gl

ornate saffron
wary fiber
#

in early and sometimes late game

#

gpu just a bit warm at 86c XD

#

yes it does have better cooling then my cpu somehow

weary condor
civic ore
#

I need some logistical help if anyone here is good at it

I’ve got 1200 steel ingots I want turning to steel beams via molded beam alt recipe

One foundry uses 120, so that’s 10 foundry’s. The issue I’m having is figuring out how to divide my 4 tier three belts (and a 5th supplying 135) neatly so that there’s no wastage of the ingots

weary condor
#

manifold, periodically inject ingots

civic ore
weary condor
#

inject based off vibes

dense violet
atomic venture
#

i just had an idea for a train, basically dedicate one half of the freight cars for unloading, and the other half for loading, and you swap the order of the two sides for each delivery, and then id pair that with another trainline just to pick up the unloaded materials and move them to the main base

dense violet
#

how many belts with how many ingots do yo uhave

weary condor
#

if you really wanna get fancy ye you could set up with one and decide where to add

civic ore
weary condor
#

at least thats just how I'd do it

dense violet
#

done

weary condor
#

can they clock to 270?

dense violet
#

you can clock any amount , just have the machines for it

civic ore
#

Thank you guys I don’t even need to do any maths I lowkey forgot I could do that

dense violet
weary condor
#

you ccan always build more power gens

south sinew
#

except if they're biomass where more power equals more pain

civic ore
wary fiber
weary condor
#

in what world is someone using biomass when theyve progressed up to mk3 belts

civic ore
civic ore
weary condor
#

lmao happens

dense violet
tawny pagoda
#

hello am new too this game i would like learn more an have satisfactory friends

dense violet
#

besides, over clockign doesn't actually take much power
if you fully over clock a factory to 250% you only use 34% more power

weary condor
#

extra power use from overclocking is negligible frfr

civic ore
weary condor
#

lowkey if you're riding the line on power usage that heavily you should be building more power infrastructure imo

wary fiber
south sinew
wary fiber
dense violet
#

ionized fuel is power negative

south sinew
#

the machines to make ionized cost more to run than the extra power you gain from it

dense violet
wary fiber
dense violet
#

you're not counting you'll have actual less energy to use?

civic ore
latent prawn
dense violet
civic ore
#

I’m just tryna rush phase 2 hoping the next tiers it will unlock will give me a better power source so I don’t have to keep coming back and piping in even more coal

civic ore
dense violet
latent prawn
dense violet
#

afaik yes

#

the compacted coal doesn't cost much to make anyway

#

only a few assemblers

wary fiber
latent prawn
#

yeah, the thing about it is it rasies the available sulfur you can use for power

civic ore
wary fiber
#

844.45 coal and sulfer input with 888.89 nitrogen gas

dense violet
latent prawn
#

ion fuel is as big of a project as nuclear.

civic ore
wary fiber
#

i think

latent prawn
#

as far as i can tell, what the real use for ion fuel is is to be able to sink the synth power shards into something so that you can make surplus dark matter residue. Maybe i haven't run the numbers for it at the sweet spot yet, but from what i've mathed out, making more AI expansion servers is a better bang for the buck

dense violet
civic ore
dense violet
#

if you're at tier 5 you have fuel
but I usually use coal until tier 7

latent prawn
#

what actually does seem rather compelling is getting 10 apa's fueled for 300% power from what you are making. far less resources needed.

latent prawn
#

plenty of coal power along side that, but the yield on base fuel is percent-wise much greater

dense violet
#

yeah one of the reasons I thought x power was stupid.
it's very easy to use up all the power in creating the power

latent prawn
#

part of the chalenge with it!

civic ore
pliant jewel
#

anyone knows how to fix my shop. i added 3 thinks into my cart before updating and the 3 things is gone from the shop. cannot purchase doesnt exist in my build menu.

latent prawn
#

really it isn't horrible, but you do have to math out whether a build is worth it

dense violet
civic ore
dense violet
#

doesn't mater if power is far away, just 1 cable brings it in

civic ore
#

Brilliant thank you very much. I’m gonna get to implementing the advice you’ve given. If not for the clock speed I’d probably still be trying to mentally figure out where to inject them 😩😭

wise junco
#

hewwo

dense violet
#

clock groups of machines to output EXACTLY what you need for a section of the next process

small crypt
#

i found a thing that says its crude oil shooting out of the ground, i hover it, says crude oil but it's not a node, what is it?

latent prawn
small crypt
#

it's got a few normal and pure nodes around it

latent prawn
small crypt
#

ohhh i see

latent prawn
#

water, oil and nitrogen are available from different wells. except for the nitrogen, they're placed in convenient spots to support aluminum and nuclear late game builds

#

the nitro wells are placed inconveniently as far away from each other to make drones useful

dense violet
wise junco
#

you silly

latent prawn
tired axle
#

Is there a way to automatically flush fluid buffers?

latent prawn
#

connect them to a consuming machine & wait πŸ˜‰

meager fern
tired axle
#

πŸ™
what are you guys doing with that purple oil resedue thingy

mystic pendant
#

drink it

tired axle
#

Smart

ornate saffron
latent prawn
#

my first oil build satisfies the one-off needs with it of making smokeless powder, sometimes some heavy turbofuel and packaged fuel, but the bulk of it just gets disposed of by making it into coke which is really rather useful stuff between having another coal power plant and using it as vehicle fuel

rigid wedge
#

Do you guys tend to centralize everything that’s goin into a dimensional depot or just have them in groups or randomly sitting somewhere on the map?

worn oar
#

Building vertically is so obnoxious damn

#

Would have been done with this an hour ago if I just threw everything on the ground

latent prawn
ornate saffron
rigid wedge
#

Can they keep up with whatever ur building when maxed out?

ornate saffron
rigid wedge
#

I overseen that parthehe

ornate saffron
#

After research there is 201 spheres.

#

Divide them up any way you wish

#

201

rigid wedge
#

Ty

crisp vine
#

Hey random question after scrolling through the discord and seeing everyones incredible builds and designs.
I'm 40 hours in no where near phase 2 and lacking half of the resources I need to automate... Now all of my "factory" is on foundations but I need to bring it up in height to actually scale it.

So would it be better to build one Big flat factory or be cool and design something vertical for better practical use later (including logic floors ofc)?

worn oar
#

There's no need to scale right now

ornate saffron
#

Just learn the game and work towards the tier and phase goals.

Decor comes laters

crisp vine
#

I mean I have steel production up, coal power down making somewhere around 1,250 MWH (this is my second play but I didn't get far with the other before life got busy so I know the mechanics and how 80% of things function at least)

crisp vine
#

ah yes forgot 😭

jaunty jewel
#

for another answer to your question, if you want a good looking factory i wouldnt built completely flat, but you dont have to prioritise how your factory looks

#

theres a non-zero chance youll want to rebuild a factory entirely because of new optimizations you unlock (e.g higher belt tier or new alt recipe)

worn oar
#

You can also just make big orange boxes or wafers everywhere, there isn't a recipe you have to follow to build vertically when you finally get to that

jaunty jewel
#

also yeah expanding vertically is usually the way to go

worn oar
#

I like machines on the bare ground -> flat foundation factories -> wafers -> orange boxes -> not sure haven't tried to build something pretty yet

crisp vine
#

I mean I don't exactly want to prioritise how my factory looks but I'm at that point where I want something else other than focusing on how fast is my production?, how do I scale this into X part? etc so I was thinking with all my god forsaken sink point I might aswell send it into a "smaller" build

west jackal
#

will overflow handle any undefined and overflow?

#

like heat sinks and bottles on one belt, heat sinks forward, bottles and heatsink overflow to the right

#

nvm. i figured it out

white dawn
soft halo
#

returning player here, what are the go to/what do u recommend for the aluminum production chain recipes?
when i last played i recall pure aluminum ingot, aluminum scrap or electrode, and sloppy alumina being the go to, any changes or notes/recommendations?
also is the alternate recipes for the casings recommended? (the one that uses copper)

timber willow
gaunt crypt
#

all-clad casings is really dependent on what casing using recipes you're using and how you're distributing casings to them (on site production or shipping them in somehow). It saves you some aluminum at the cost of some copper. It's unlikely that you're actually using all the copper or bauxite in the world.

soft halo
#

alright good to know ill keep that in mind then!

white dawn
white dawn
#

A lot of folks like Pure Aluminum Ingot because it lets you avoid quartz, but that means less bauxite efficiency

gaunt crypt
#

by the strict measure of "most efficient allocation of resources" yeah they're probably better

white dawn
#

electrode+sloppy has great yields so long as you're willing to spend oil, which you may not want to do

#

On my last playthrough I'd used four different aluminum chains throughout. The "best" one will vary depending on your situation

gaunt crypt
#

but logistically they're more work and if you've chosen alternates that don't use a lot of casings you probably don't need so many casings to see a huge benefit from that efficiency

timber willow
#

I mean that I would guess depends where they have aluminum setup since location is definitely a factor in recipes like aluminum and all that

soft halo
#

i might do a bit of both just so im not using a ton of oil or coal to balance it out, i also like saving quartz because im big on the quartz alternate recipes for like everything else lol so ill prly stick with the one that uses no quartz even if it is less yeilds

gaunt crypt
#

I generally feel like sloppy is "best" until you exhaust whatever pure and possibly normal bauxite nodes are logistically convenient

#

when your needs are about to force you to add another bauxite node that is gonna require a signifigant logistical problem, its possible you're just better off dealing with the logistics of one of the higher yield recs instead

#

sloppy+pure that is

timber willow
gaunt crypt
#

yeah how you are handling logistcs affects a lot of things

soft halo
#

im just gonna go nuts and use like 3/4 the bauxite nodes right away so i dont gotta revisit it hopefully at all at the very least not for a long time, might go out of my way to purposly use the ones that are logistically hard to deal with first so if i do need to revisit it the ones left will be pretty easy to get going

timber willow
gaunt crypt
#

if you've already got a functional world spanning train network you're gonna favor different recipes than if you have drag belts or new rails across half the planet to tap another node

soft halo
#

fair, one more question just for factory design inspiration and vibe, when you guys think of aluminum what is the first color that comes to mind? (aside from the actual color of aluminum)

gaunt crypt
#

And even when I had a functional world spanning train network in my last playthrough I still at one point ran a bauxite belt from the titan forest up the mountain into the bamboo forest that I could hook directly into my existing aluminum production rather than involve the trains just because the route they were gonna have to take wasn't a particularly efficient one with how I was laid out

#

for trains I use a very light metallic blue/white or light metallic grey/white if that's what you're getting at

soft halo
#

i meant more for factory accents and just general vibe but trains factor into that too so that works!

gaunt crypt
#

yeah i use the same basic colors for my aluminum smelters. Usually do something else for the bauxite part but not married to any one scheme there

ornate saffron
#

I generally dont decorate until many hours after its built. I llgo build another facility entirely then come back.

gaunt crypt
#

for the most part I only color trains until I'm in the post elevator phase of the game

ornate saffron
#

Allowing time for any hiccups to show and for me to troubleshoot. And think of how I want to decorate

gaunt crypt
#

everything is getting slapped down, torn up and rebuilt far too often to go deep on aesthetics before then.

#

color coding the trains by cargo just makes eyeballing what the heck is going on on the rails so much easier

timber willow
gaunt crypt
#

particularly in my last run where I was going in hard on that particular brand of self torture that is multi item stations

soft halo
#

fair, i like the idea so i shall keep it in mind fs when building

opinions of fluid trains and trucks? from what i recall back when i played before 1.0 fluid trains were pretty bad at least

gaunt crypt
#

if your rails/stations are well designed with good signaling, adequate buffers, etc the problems of fluid trains are highly exaggerated

#

nitrous compresses well enough to be worth package/ship/unpackage just for the sheer additional throughput you can get but otherwise I just use fluid trains unless I specifically need the packaged version at the destination

#

trucks on the other hand... well I haven't played experimental yet but hopefully the rework is as good as advertised

#

I have never set up trucks for anything and not ended up wishing I did it some other way by the time I was done honestly

soft halo
#

oh im playing in experimental i know they added fluid trucks and overhauled pathing is there something else of note theyve done?

gaunt crypt
#

the old pathing is maddening. if they've megaimproved that I may try them again

#

fluid trucks would make that much easier to consider as well

ornate saffron
soft halo
#

ive been going out of my way to use trucks whenever possible because of the changes and from what ive experienced so far its a 11/10 change, it makes them much easier to use and far more reliable

gaunt crypt
#

if you've got a base in a place like the grassy plains and you want to bring in a oil or fuel in 1.1 its... an experience

dense violet
#

why? there's an easy oil field to the NW

gaunt crypt
#

that's a comically long pipeline or rail on your first playthrough

#

I actually ran the pipeline on my first playthrough. And that only after first trying to run it from the crater (that's the node I found first). Never. Again.

#

But if the pathing is as good as advertised in 1.2 I could imagine running trucks

#

They should do decent running up and down the coast with minimal built up road infrastructure

ornate saffron
#

I ran a 2km pipe for my nitrogen the other day lol

gaunt crypt
#

A long nitro pipeline is honestly less of a headache than a fluid.

#

still has lots of ways to bite you if you aren't careful of course

#

I had one where I had a train picking it up down on the beach on the west coast with it being piped down from the mountains. 4 parallel lines running almost straight down bringing the total output of the well. That was fun to build.

ornate saffron
gaunt crypt
#

As long as you've got the pressure enough valves will fix anything with gasses really

#

That playthrough was insane though... I was grinding 80 warp drives a minute when my potato just couldn't take it anymore

tribal shell
#

How do I have 50 hours in this game I feel like I know absolutely nothing JasonWTF

weary condor
#

frfr

gaunt crypt
#

Don't worry. Once you finish the tutorial it makes a lot more sense.

tribal shell
#

"We got tricked into doing a 100 hour tutorial" - The Worst Guide To Satisfactory (iykyk)

weary condor
#

speedrun? :)

tribal shell
#

You know you have a good game when 100 hours is considered speedrunning

grand charm
#

90 hours and still in phase 3 and finally optimized 22.5 modular frames p/m. now to do the rest

gaunt crypt
#

I was around 50 hours in the first time I restarted after realizing just how heavy the combined weight of all the boneheaded things I'd done up till that point was becoming.

tribal shell
#

I was very proud of my 12 biomass burner setup the other day. That's about my level of experience

elfin smelt
#

I mean that's the average of sandbox games

gaunt crypt
#

run x: stay on biomass for a long time while you figure out coal.
run x+1: get off biomass faster as you don't have to figure out coal.
run x+1+y: stay on biomass for a long time until you can skip coal entirely

#

it's the cycle of life.

weary condor
gaunt crypt
#

A heavy duty, slooped biomass setup can run for days off one 20 minute chainsaw massacre.

weary condor
#

this space tick got stuck in the middle of this platform im tryna build

#

might have to use scim to remove it πŸ’€

gaunt crypt
#

you mean one of the crabflies?

weary condor
#

nah

#

the space tick whale thingies

gaunt crypt
#

oh right

tribal shell
#

The beans

weary condor
#

the corpses stay bouncy just fyi

#

scim not gonna be needed

gaunt crypt
#

They're pretty easy to remove if you don't let yourself feel any emotion.

fringe shadow
weary condor
#

I hate when i have to leave a project to grab more concrete

#

I think im about 5k deep

tribal shell
#

So do ya'll use scim or satisfactory tools?

weary condor
#

I tend to avoid em except for using map

tribal shell
#

Valid valid. I use tools to wrap my head around production chains because I suck at math and the visualization makes it easier

grand charm
#

Exactly same here! And then I write it out on paper and voila! Not cheating!

weary condor
#

I dont think using a calculator/planner is cheating at all

tribal shell
#

Hot take: playing a single player game, cheating doesn't exist. Play how you enjoy the game.

weak bloom
tribal shell
#

It's in a cave

civic ore
#

I have 8 separate 270 miners for limestone. Totalling 2160

That is needed to supply 4 separate manifolds that each consume 540

My belts only fit 270

Am I cooked or can I do something to feed these manifolds without needing Aton more limestone nodes

stray oriole
#

idk if here i can ask but, theres a way to get rid of fluids? like an awesome sink but for water or anything else?

tribal shell
#

If you need to get rid of water, try making wet concrete. You can't sink unpackaged liquids

civic ore
tribal shell
#

Yes, it's an alt recipe. Combines water and limestone to make concrete

feral vector
jolly solstice
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sterile blade
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Some use it to save time, others end up using it to avoid learning how to plan hehe

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how do you even use it to avoid planning? I have to tweak so much stuff to get what I want

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like I tried to throw everything for phase 4 in there and I had to adjust alt recipes and break it all down into smaller planners and set the outputs of those as inputs on the items later in the production chain

sterile blade
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jolly solstice
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I was kinda confused by belts and shit, this is my first factory game, I tended to just load balance everything cause it made intuitive sense to me

jolly solstice
forest hound
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and "how do I split a 120 belt into a 90 and 30" is like... the start of someone understanding the game better I think? at least it was for me. I didn't realize you can just manifold and stuff will work out, or that I can use smart splitters with overflow to prioritize the 90 or the 30 first

tribal shell
sterile blade
forest hound
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tribal shell
forest hound
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O

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I use satisfaftory modeler meow

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unkempt blade
forest hound
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Or just do it with the inbuilt calculator

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Or my head :3

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SCIM lets you edit your save and load your save file to see missing hard drives and lots of cool stuff

jolly solstice
civic ore
sterile blade
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unkempt blade
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forest hound
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that's like... 4x the amount of limestone I've used through finishing phase 3 lol

sterile blade
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Reminder that "cheating" holds little objective meaning in a single-player non competitive game~

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# jolly solstice lowk cheating ngl

well yeah but idc how people play a single player / coop game. I don't look up hard drives or edit my save, I don't even like using SCIM to find nodes. I used it once to find SAM when I was newer

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jolly solstice
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I would have been so excited when I finally found SAM if I didn't just look up where a node was lol

unkempt blade
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that's probably the only thing I feel bad about looking up. that and alt recipes, I feel like knowing about HOR -> diluted packaged fuel kinda made me skip the early fuel gen struggle

unkempt blade
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you only get to play it for the first time once

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and knowing about hoarding hard drives = thinning the reward pool made me hoard them instead of use them XD

civic ore
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And I need the concrete for the alt recipe for the beams

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civic ore
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Lmao it’s my first time playing the game I decided to overproduce so i wouldn’t have to mess about with it again lmao

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I say I'm being less sweaty but I spent hours yesterday and today using the planner to plan phase 4, but I think that was overdue from me skipping a lot of space elevator part automation

civic ore
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I just assumed I’d need a boat load cos it says 1000 for the upgrade

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I have more versatile frameworks than I know what to do with and I make like 2 machines worth or something. it adds up over time, I have 3 large storage containers worth lmao

civic ore
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I would but now I’m like 90% done it’s being fed with 810 coal and concrete and it has like 60 machines in it all wired up properly it’s literally just missing concrete

feral vector
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try to find the wet concrete recipe if you need that much limestone hmm

civic ore
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But I fucked up I did the maths wrong and went from needing 3 limestone nodes to like 9. I was devastated ahaha

unkempt blade
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they're good for coupons if nothing else πŸ˜„

feral vector
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don't feed them all to the sink, if you stockpile thousands of versatile framework you can use them later to make more advanced stuff πŸ˜›

civic ore
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you'll have so many that you won't ever need to build them into a production line again just container feed everything

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man I'm too tired today to do phase 4 stuff

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need to connect all my factories with trains, everything needs random shit from all over the map now

civic ore
tribal shell
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sterile blade
weary condor
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god I hate this game

tribal shell
weary condor
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accidentally deconstructod a crash that had hard drive in it

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dense violet
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didn't think tha twas possible. Just reload save

tribal shell
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Wait you can do that-

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I've tried and it says nope you can't there's a hard drive in there

meager fern
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ive never opened a crash and then had time to try to deconstruct it

weary condor
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experimental, accidentally selected it while using mass deconstruct on debris

sterile blade
delicate hinge
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Yeah you can only deconstruct after you taken the harddrive as far as i know...

fringe shadow
delicate hinge
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ooooh

weary condor
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yall it literally just happened in front of my eyes

delicate hinge
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nvm, don't know how it is in experimental

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sterile blade
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delicate hinge
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what if you reload from a previous save?