#satisfactory

1 messages · Page 769 of 1

native tapir
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Honestly? I just don't think there is really anything that can be done outside of making factories. Not sure the game really allows for anything else.

austere tinsel
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Anyone else just go around butchering local wildlife early game for biomass instead of picking up leaves and sticks?

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5 spitters = 1k biomass.

strange egret
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might have made the biofuel phase of the game easier for me

austere tinsel
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Yeah, honestly killing mobs for biomass is much faster tbh.

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100 biomass per hide is a great ROI.

strange egret
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what phase of the game are you on rn?

strange egret
austere tinsel
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Just started a new playthrough so Phase 1. Just got the elevator up and my bootstrap factories running. So about to make the shift to coal and tear everything down after stocking up on some basic parts.

strange egret
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im currently on phase 2! first playthough to

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really loving the game- building powerplants especially

worn oar
native tapir
worn oar
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I mean you could finish the entire game by plopping machines on the bare ground and belting spaghetti everywhere if you want to. But most people not named Josh Letsgameitout don't do that

strange egret
strange egret
austere tinsel
worn oar
rigid wedge
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How would you know when you reach that limit for a item?

rough shore
strange egret
rigid wedge
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Storage seems so limited in satisfactory

stone python
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storage is infinite.

rigid wedge
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Technically

stone python
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only limited by the amount of containers you are willing to build

rigid wedge
stone python
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and uiobjects i guess LOL

normal orbit
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how much storage do you need?

worn oar
uneven path
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Dimensional depots, normal containers, industrial containers, fluid buffers of 2 sizes

What else do you need in terms of storage? The components should be going to building stuff anyway

feral vector
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I don't think I've ever felt like limited storage is an issue? but I'm just starting phase 4

austere tinsel
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Mostly because storage only has 3 major purposes.

  • Storing items for personal use (you really don’t need much).
  • Buffers (Only useful for trucks/trains)
  • Storing project parts to load later.
feral vector
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I guess a third tier of container that had as many slots as your max inventory size or something would be nice?

native tapir
rigid wedge
strange egret
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id like to use physical storage containers, Dimensional depots seem like cheating

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also should clarify- will be storing the liquids in containers- not just- the liquid itself

feral vector
normal orbit
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you're not forced to use depots if you dont want to

strange egret
normal orbit
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why do you need 1 million of each item?

strange egret
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for general gameplay i will fully use it, no need to run back and foward for supplies

strange egret
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something to do ig

stone python
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why stop at 1mil, go to the moon and do 100mil!

normal orbit
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its just elevator part 2.0 make boxes

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not much of a challenge imo

feral vector
austere tinsel
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Generally I keep 1 factory dedicated toward making personal use parts if I find myself using a lot of them.

feral vector
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but in phase 3 I got lazy and container fed the manufacturers for space elevator parts

strange egret
austere tinsel
feral vector
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so now I have to container feed them again to make enough to use as components for the phase 4 parts lol. or I guess I could properly automate them but it's not like I don't have a stockpile of stuff to container feed with

austere tinsel
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I don’t see a point in making a rotor or reinforced iron plate factory when I’m just gonna tear it down to power it with coal.

bleak valley
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Who was gonna tell me the rebar gun was so much stronger than the basher jace_smile

feral vector
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I feel like container feeding phase 3 kinda made phase 4 a hassle, but I did the math and it's not hard to container feed to get enough ACU and modular engines to use for the phase 4 stuff

bleak valley
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I’ve spent so long ignoring it

feral vector
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I gotta decide if I should automate the phase 4 stuff, so far the game is making it pretty clear that the next phase will use parts from the current phase

austere tinsel
feral vector
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beginning of a new phase is so overwhelming lol I got like ten things to automate

austere tinsel
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Any factory built after phase 1 can be converted into a mk.3 factory with minimal effort.

feral vector
bleak valley
austere tinsel
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And thinking with verticality.

bleak valley
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On my current save my first factory was ten smart plating a minute

feral vector
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the initial rotor factory just feeds storage with a depot and sinks the rest

bleak valley
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Then 15 rotors and reinforced plates per minute and the newest is 30 modular frames a minute

feral vector
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maybe I'd be better off just making a much bigger rotor factory and siphoning them off later? beats me lol i'm trying not to go too overboard looking up good ways to do stuff

feral vector
bleak valley
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The rotors and reinforced plates are just for personal use

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They might get siphoned off later but the smart plates and modular frames have their own supplies

fluid sapphire
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you dont need... smart plates for personal use

feral vector
bleak valley
feral vector
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but I'm super slow at like 140h. I probably afk like 20-40h?

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I only have one train and it's just a single track with loops on both ends to bring plastic and rubber to my starter base, I gotta properly do logistics for this phase 4 stuff

fluid sapphire
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scaling up existing factories is overrated

feral vector
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might get that modeler app to plan stuff. or just use tools and figure out how the different factories work with each other myself

fluid sapphire
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it really only works if you build floating platform style

feral vector
austere tinsel
# feral vector maybe I'd be better off just making a much bigger rotor factory and siphoning th...

To keep logistics simple. I follow a 3 principle process.

  • Simplify recipes where viable. I’d rather make reinforced iron plates purely out of iron and iron wire. Screws are a hassle. Reduce the amount of trains and trucks you need to run between factories by maximizing single ore manufacturing when possible.
  • Multi-stage verticality. Each floor of the factory is dedicated to one stage of a manufacturing process toward the end goal of the final product. Plot out where machines are gonna go before you lay down a single wire or conveyor.
  • 1 factory feeds another. There’s more than enough ore. If your factory needs more parts than a singular factory can produce, build another and setup a train/truck network to keep the buffer at the primary manufacturing filled.
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Doing it this way breaks down each part I want to produce into a singular separated problem as opposed to trying to connect everything together. Modularity is king.

feral vector
bleak valley
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Finally got depots

austere tinsel
bleak valley
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The game is playable

austere tinsel
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I don’t wanna be thinking about location so I just use alts.

feral vector
old grail
feral vector
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depots are so handy, I finally have them at a decent upgrade level

feral vector
austere tinsel
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But it gets really confusing, really quickly.

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Modularity helps keeps things easy to diagnose and fix.

old grail
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today i made a 300m/battery factory to supply future factories that will be using trucks/tractors

feral vector
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I can see where stuff starts and how it flows until it reaches the final manufacturer or whatever

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but to be fair I haven't automated anything crazier than heavy modular frames 😛

old grail
austere tinsel
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Ye.

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There are ofc cases where you can’t use just one ore.

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Sometimes you need multiple ores on-site to manufacture things later in the game.

feral vector
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but I guess having every step of the production on it's own floor would help me keep things organized similarly to laying it out on a big flat platform

austere tinsel
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In which case having a decent understanding of trains/trucks and how to buffer/overflow things helps a lot.

austere tinsel
old grail
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thats true, rhats true, but then logistics come in play and skill of locating right machines close or next to each other

feral vector
austere tinsel
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Circuit board factories work.

feral vector
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it looks like shit though lol, I do want to make cool factories that actually seem like factories at some point

austere tinsel
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It’s just they get really really big later in the game.

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I’ve seen nuclear power plants that span for miles.

feral vector
feral vector
austere tinsel
rigid wedge
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i just had a great idea. i dont like the desert. so i could make a project to exploit all the desert without processing it in the desertsuperexcited

austere tinsel
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That’s why modularity is nice. You can just build another factory and hook it up to your supply line.

feral vector
austere tinsel
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Oof.

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I tend to follow the 500-1k rule.

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If I need an ore farther than 500m-1k.

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Run a truck/train.

lean fossil
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can you sink nuclear waste?
(curious)

austere tinsel
lean fossil
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how do you get rid of it.

austere tinsel
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Best way to deal with nuclear waste is to convert it into plutonium fuel rods and then sink those.

rigid wedge
austere tinsel
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Or you can go the difficult route and use the fuel rods and convert that waste into Ficsonium.

feral vector
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welp I found the first thing I can't just container feed lol, turbo motors need something I haven't automated yet

austere tinsel
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But Ficsonium logistics is a headache.

lean fossil
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I wish I could radiate the planet.

feral vector
normal orbit
austere tinsel
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Isn’t Ficonium power negative though?

normal orbit
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not even close

old grail
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i wonder what they have up their sleeves for next updates, i havent even started producing stuff for phase 9 lol and convertors seem pretty complicated

normal orbit
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also if your options are sinking plutonium or making ficsonium the power gain is tremendous

lean fossil
normal orbit
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fairly easily, just tedious

lean fossil
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I REALLY hope lets game it out checks this game AGAIN

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It's also so funny how he contributed to making the game as optimised as it is right now

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Just because he made a conveyor tornado. 😭

fluid sapphire
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did more than that

austere tinsel
lament lily
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hey uhh im new to the game how do i unlock the third tier of phase one

lucid maple
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whats the best build planner? is it satisfactorytools1.0?

austere tinsel
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Easy source of tickets and wasteless vehicle fuel.

normal orbit
fiery root
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do the enemies respawn on death?

plucky bone
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Is rocket fuel a gas or a fluid?

white dawn
rain elbow
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should i make 32 coal gen or 16?

lucid maple
white dawn
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That said, the solver at satisfactory-calculator.com isn't great; I'd avoid that one. (The interactive map there is A+, just not the calculator)

cunning field
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is it useful to try to make a perfect factory at phase 5 ? since i'll have to destroy it anyway

white dawn
rain elbow
cunning field
lucid maple
old grail
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best so far

rain elbow
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go with ratios

lucid maple
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im in the north forest i have plenty other pures for now

rain elbow
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otherwise load balancing becomes a nightmare

worn oar
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And it doesn't have the ability to set a limit according to the resources available on the map

normal orbit
worn oar
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Whereas these online tools do the calculations and limit themselves

old grail
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and i usually round them up

rain elbow
worn oar
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And unless I already knew there was a limit of 2100 uranium on the map I wouldn't know I was in the wrong

fiery root
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I found it!!!

old grail
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i guess i didnt yet build anything at such a scale

worn oar
# rain elbow ?

Generally just build the small version of what you want, and then come back to make a bigger version later if/when you need it.

hasty estuary
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wow

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i just got alt recipe for "charcoal" (the manual one) and alt recipe for portable miners in the same hard drive

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might be the WORST lineup ever

normal orbit
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portable miner is the only way to automate em, so not bad imo

hasty estuary
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why would i need to automate them

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is there a use for them later down?

old grail
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every miner

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depot them

normal orbit
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each tier of miner uses one, so a mk3 miner takes 3 of em to build

hasty estuary
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yeah im aware but is it that much of a hassle to throw down a work bench for 20 seconds?

meager fern
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drones also take miners

worn oar
hasty estuary
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i feel like its more time making a whole factory for it than just making the miners when u need

normal orbit
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to each their own. i find it to be less hassle to just automate em from an impure iron node and just send em to the dimensional depot

worn oar
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You get absolute heaps of coal from minimal effort, it just isn't enough to run a constant plant producing or consuming a lot of coal.

normal orbit
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its just two constructors and an assembler. not like its big effort to automate :p

storm zephyr
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can a train pick up cargo from 2 different places at once

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like can it carry 2 of the crate things

reef basin
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train? yes
car? yes/no

storm zephyr
reef basin
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car can pick up at two places, but will carry one crate

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and generally mixing items into one car is not recommended

storm zephyr
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wait why not

fiery root
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Even after searching for coal my glorious space elevator is in clear sight

normal orbit
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if station 1 fully loads a car, then nothing will fit from station 2. so you're better off loading diffrent cars at diffrent stations, but you can use same train for it

storm zephyr
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oh i see

storm zephyr
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will i need 2 freight platforms at EACH station to support a 2 car train?

normal orbit
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i'd do four cars for four items for reliability, but you do you

storm zephyr
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these freight platforms are HUGE man im having trouble fitting 1 in this area

normal orbit
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two platform each

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just space em out on one station with empty platforms to match train

storm zephyr
earnest bridge
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how u turn on experimental?

storm zephyr
earnest bridge
#

what

storm zephyr
earnest bridge
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oh lemme check

crimson swan
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Do you need to unlock both "Sam Fluctuator" and "Somersloop Analysis" to be able to research "Alien Energy Harnessing" in the MAM?

normal orbit
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yes

earnest bridge
storm zephyr
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and then in the unload area do i need 2 freight platforms?

normal orbit
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between station and cargo terminals

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dont need to use em at the ass end

white dawn
white dawn
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If you do want some help with factory planning, though, solvers like https://www.satisfactorytools.com/1.0/production are quite useful; can head to the "Inputs" tab and limit your resources (say, to 120/min like you said you were limited to) and then "Maximize" production of RIPs, which'll be based on the limits you set

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Then you could just do two modules of that

earnest bridge
white dawn
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Though, again, for myself, I don't really worry about "maximizing" nodes; I just make what I need and be done with it. :)

normal orbit
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back it up incase

storm zephyr
earnest bridge
fiery root
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Is there a way to handle those bee spawners?

normal orbit
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crouch, then approach and bash em

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or just ya know... nuclear bomb em

fiery root
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I can bash em? My bolt gun didnt do anything

earnest bridge
# storm zephyr nah

yo i try to start and it says plugin "sml failed to load beacuse module sml could not be loaded". "There may be an operating system error or the module may not be properly set up"

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what i do

normal orbit
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remove your mods

white dawn
earnest bridge
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ok

fiery root
white dawn
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There's an even sillier meta where you remain crouched while jetpacking over

earnest bridge
remote marsh
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hey guys i got a question.
I just got oil and really need power, what is the best thing to do for it?
1: make plastic and use the hor for fuel and power
2: just go from crude to fuel

reef basin
earnest bridge
white dawn
fluid sapphire
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dont sweat it too much, you can do a bit of all 3 and scale up when you get better tools and more recipes

fiery root
white dawn
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Basically for all the vanilla recipes, it's most oil-efficient to use the most "direct" recipe. Use Rubber to get rubber, Plastic to get plastic, and Fuel to get fuel.

earnest bridge
white dawn
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The other ways (again, with the vanilla recipes you start with) are all just ways to process byproducts into stuff that you might find more useful; the oil-to-product ratio will be much lower than the direct versions

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But yeah, once you get various alt recipes, the situation can change quite a bit

white dawn
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If you're hurtin' for power and just want some quick Fuel Gens up, though -- yeah, use the vanilla Fuel recipe and hook some gens up to that

remote marsh
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okay thank you all

normal orbit
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you need a starter factory for plubber, so might as well handle the hor from that into fuel. then you can make another fuel plant elsewhere for more power

remote marsh
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okay thx

storm zephyr
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power tower mk.2 when

feral vector
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oh god I added the phase 4 stuff to satisfactory tools and wtf is that visualization

feral vector
earnest bridge
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wait how do i backup a save like im at the folder but then what do i do?

feral vector
storm zephyr
normal orbit
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i just use two full oc'd impure nodes for 150 crude each, both feeding 5 refiners each, half set to rubber, other to plastic, merge all the heavy oil residue (150) into 100 fuel which burns in five fuel gens for 1250mw. and then i setup overflow sinks for the plastic and rubber so it never stalls

feral vector
earnest bridge
gaunt crypt
storm zephyr
gaunt crypt
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if you do it at the point you get coal you have to loot goblin crash sites a fair bit to cover the research. Doing it at the point you've reached you can basically make everything you need but loot goblining is pretty easy at that point.

storm zephyr
feral vector
autumn steeple
gaunt crypt
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It's pretty easy to have 5GW just grabbing the ones that are well clustered/convenient. If you go and get every single one it's closer to 8GW.

storm zephyr
feral vector
autumn steeple
feral vector
autumn steeple
gaunt crypt
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Even then there's probably a few GW reasonably close to all the starting areas. If you've got oil extraction up you've traveled near/past several geysers no matter where you started

ornate saffron
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I tend to connect the geo thermal to power priority switches so i can turn them off remotely if I need to trouble shoot a power plant

grim carbon
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is there any other blueprint designers besides the MK1 and MK2 inside the special tab?

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like a build version or a decorative version?

grim carbon
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i was talking with my copilot trying to figure out the ui

feral vector
# reef basin wdym?

ah I didn't mean it like that, just holy shit that's a lot of stuff going into one part 😛

grim carbon
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is was totally confusing me, so i shut it off

grim carbon
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the designer

reef basin
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why not consult wiki?

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it's both more accurate and better

storm zephyr
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would be neat if you could zoop blueprints

normal orbit
grim carbon
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that's what i thought

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there is only one UI to the desinger

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copilot is so confusing sometimes

normal orbit
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what?

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copilot?

grim carbon
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yes

reef basin
grim carbon
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i'm not going to be consulting AI for this kind of thing again

normal orbit
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gotta be the only person who unironically uses microslops garbage

gaunt crypt
# feral vector this doesn't seem like a first playthrough strategy

Actually that's pretty much how my first playthrough went. Played through unspoiled w/o discord or guides or anything. Started in grassy plains. When I needed oil I looked at the scanner and ended up trekking to blue crater. Actually getting oil from there back to my base turned into a.... production to say the least... but running back and forth past all those geysers got me thinking and I paused on oil to wire them up. Then said "i wonder where else there are geysers... and that's how I discovered just how big the world was. When I finished the final phase I had about 6 coalgens I had already built and 1-2 fuel gens I built to get rid of waste fuel and one poorly functioning nuclear reactor along with all the geyeers in the world.

storm zephyr
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should i build a giant railroad across the entire coastline

normal orbit
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blueprint designers is as simple as it egts, you just build what you want inside it, then save it

reef basin
worn oar
storm zephyr
reef basin
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well, railroad is cooler if it has a use 😛

storm zephyr
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i mean im planning it cause i think it would make stuff near the edges of the map easier to access (my base is in the dead center)

reef basin
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yeah but don't just build random rail. Build rail between places that want train

normal orbit
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Cooler to build it around terrain features :p

gaunt crypt
storm zephyr
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or the one through the swamp to the east too

gaunt crypt
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Depending on how you feel about megaprints there's a few worldwide rails you can load in. Some are way overkill but some of the lightweight ones are nice if you're in the mood for that kind of playthrough without routing everything yourself

storm zephyr
grim carbon
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why don't belts get deleted when you clear the designer?

hollow terrace
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Does anyone have advice on how to stop excess water from filling pipes? I’m currently trying to fix my aluminum factory but I’m running into an issue with my pipes filling up with water and not being able to make more aluminum. Do I just need to package it

storm zephyr
grim carbon
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yes and then sink it

hollow terrace
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Ah okay, I didn’t really think of my set up that well when I did it. I can send a screenshot of it after but I think I’ll just have to sink it

gaunt crypt
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The easy answer is "wet concrete -> sink"

The longer answers are various mixes of feed the water back to the input from an overhead pipe while covering the difference w/ an underclocked and/or valved extractor

storm zephyr
gaunt crypt
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the longer answers are highly dependent on the rest of your build and are either really interesting to figure out or utterly infuriating depending on how you feel about that sort of thing.

storm zephyr
#

wait no cheap silica takes limestone

gaunt crypt
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it can be done with <any rec that takes water> -> sink. Wet concrete is the standard answer because there's pretty much always a random limestone node somewhere nearby whereas everything else that takes water tends to be more complicated by comparison.

feral vector
atomic venture
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i have like a train with 4 pure nodes how many freight lines should i use? the train is on the far top corner of the map and the nodes are on the top center of the map

feral vector
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or just do something with the water and sink it. but that works real good for a contained system that doesn't mix wastewater and fresh water

upbeat jacinth
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Same in terms of people that see an issue with so may early game buildings still visually glitching

hollow terrace
storm zephyr
#

would submarine railways be cool

violet glen
#

lol, i loaded my available alternates from my save into the planner, and it promptly suggested I make rocket fuel based on alien protein

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via Biocoal

reef basin
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which planner?

violet glen
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satisfactory-calculator

reef basin
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yeah that one has pretty bad planner

worn oar
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Disable the alternate

reef basin
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(map is great tho)

violet glen
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Yeah, I just found it funny

reef basin
violet glen
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600 rocket fuel per minute. Need to keep hunting at high enough of a rate to sustain it

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Though alien protein turns into a surprisingly high amount of coal

worn oar
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Unironically if you want to sloop it, liquid biofuel becomes pretty decent

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You can run a 7.5GW setup off of a storage container for hours

violet glen
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need to build the storage container in a position with consistent respawn

worn oar
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Nah I meant wood and leaves, just gather while you're out and about

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Come back to base to drop off inventory and refill the container

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Don't know that I would prefer sloops there rather than producing things though

violet glen
#

something I only very recently realized... slooping snails -> power shard

grim carbon
violet glen
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It's just twice the shards for virtually free

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just need to plop down a constructor, put a sloop in, and quickly let it process your snails

grim carbon
#

i've only heard of blue, yellow and purple

violet glen
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well yes :D

unborn moss
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Yea that's how you should do your power shards, always with sloops

violet glen
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It just never occured to me that that recipe is also something a machine can do

fringe shadow
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wasnt smart splitter in quartz tree?

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is it in sulfur now

ebon marten
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you need the ai limiters for the smart splitters

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im amazed i can still remember what tree its in, i havent played for a while

fringe shadow
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oh ye true

grim carbon
#

muscle memory

tender ether
#

@brisk mural nice power shard are the files posted anywhere on the interweb?

brisk mural
# tender ether <@621502843781775360> nice power shard are the files posted anywhere on the inte...

I built it with half scaled files from the Power shard on makerworld by Shockwave 27, with the diameter of the crystal holding bit modified for a friction fit. That scaling and use of my own electronics made it a huge pain to assemble with screws, so I'd recommend some revisions if you wanna make one yourself. If you are good at stuff like Arduino and soldering and have the equipment to do so, go for it. Otherwise, build the full scale with the electronics listed on the post or find another model entirely.

drifting vault
#

So I decided to torture myself by playing Satisfactory Plus... I'm 36 hours in and I just got steel being produced D:

tame bobcat
#

to make my life easier what are the best alt recipes for aluminium production

drifting vault
drifting vault
feral vector
#

0.875 turbo motors / min leftover going to storage is probably not much eh? might overproduct a bit more than that

ornate saffron
feral vector
small crypt
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i just dedicate 1 60/min (base) node for every item in the game, if it's a pure node i'll split it to 2 items

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works out so far

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theres not really that many items in the game

feral vector
#

hmm shit I should probably look at my alt recipes before I do all these planners

feral vector
ornate saffron
hard wolf
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double buffer it and let it run overnight. then you'll (hopefully) never have to worry about it again

weary condor
#

i hate this game sm

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regretting my own choices

feral vector
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lol sounds like my playthrough, all the shortcuts I took are piling up

nocturne finch
weary condor
#

yeahhh

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once I get to coal its gonna be worth tho

plush trellis
#

Ladies and gentlemen I have now completed one of the 4 required items for phase 5

weary condor
nocturne finch
#

In my game with my friends we are at x5 elevator parts

weary condor
hard wolf
#

the smart plating machines

weary condor
#

uh no

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I dont think you can unlock that without stuff from t2

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either way would much rather have an excuse to build useless shit for 10 hours lol

hard wolf
#

idk about SAM fluctuators but you can get circuit boards at crash sites

ornate saffron
wise junco
weary condor
hard wolf
#

you could get sloop research with crash site parts

feral vector
#

should have automated phase 3 and set up more trains

fringe shadow
weary condor
ivory condor
floral sparrow
#

What are some good use cases for the tractor? Pretty new here

weary condor
#

I personally dont love the sam/mercer/somersloop tech too much

weary condor
feral vector
simple pebble
#

yeah, generally, moving large quantities of stuff distances that are too ugly to belt

#

and this can either be distributing really large numbers of a single resource, or transferring a whole bunch of different outputs from base A to base B

floral sparrow
#

Is the truck a better version of it later on?

feral vector
#

yeah truck is an upgraded tractor

coarse bay
#

is there a button for opening codex

hard wolf
#

o or p I think?

coarse bay
#

its o ty

violet glen
#

I didn't realize how much power "one full pipe of rocket fuel" was oO

worn oar
feral vector
frosty brook
#

I wish i could have office building items…

violet glen
#

600m³/s of rocket fuel equated to 144 fuel gens, which is 36GW

frosty brook
#

A carpet would be nice

feral vector
violet glen
#

Given how easy it was to make that one full pipe (Just 5 refineries into 4 blenders into another 4 blenders), that took me by surprise

#

though it ended up being "only" 143 fuel gens. And a packager.

white dawn
warped hound
violet glen
#

sounds like a glitch 🤔

warped hound
#

ye

feral vector
#

if you wanna cheat just use mods lol

white dawn
#

I mean if you're going to glitch, just use SCIM or AGS to give yourself the inventory directly

feral vector
#

as long as you use a sloop on the constructor you make power shards with idk how you could run out

warped hound
#

dont really like the glitch and might just sink all the stuff

violet glen
#

I mean, I also have over 1k power shards now. But I just collected snails

warped hound
#

i do know how to put on mods

hard wolf
#

is it that duping glitch where you put a door in the blueprinter, load stuff into a tractor, drive it onto the blueprinter, save, clear, and reload?

white dawn
violet glen
#

But you can trash them, right?

warped hound
hard wolf
#

I'm trying to save as many slugs as possible

worn oar
violet glen
#

you can infinitely produce them later on after all, so if they were like non-radioactive nuclear waste, that'd be a bit funny

weary condor
#

i love using save editor to answer stupid random questions

white dawn
#

Or keep 'em, of course. Once you have them automated you have literally infinite quantity (depending on your patience and civilization not collapsing, at least). :)

warped hound
#

gonna only keep like maybe 100 or 150 just so i can atleast overclock my factory

white dawn
#

And there's a few thousand available on the map just via slugs, so it's not like you've even got more than is feasible, pre-automation. :)

worn oar
#

5308 if you sloop every slug

warped hound
#

i think im keeping just 100 or 150 which should hopefully last a good bit

#

just doesnt seem fun to have thousands since then theres no point of having slugs or getting the synthetic power shards

#

also how many uranium deposits/veins are there ive only found one and i hate the location

hard wolf
#

5 I think, all impure or normal

#

one of those really tall spires has a node at the top and you can move the uranium with drones

warped hound
#

ik one is in the desert at the top of the cliff thing

warped hound
fringe shadow
karmic crow
#

Wish I learned a lot sooner you could snap foundations to the world grid

#

I would’ve done so many thing differently

torn cairn
#

this is my favorite game of all time but the assemblers being just slightly bigger than a foundation kind of makes me lose my mind on a regular basis

cold berry
#

Stackable and line-able, because it has to be

karmic crow
#

How many modular engines per a minute is sufficient im making 5 adaptive control units per minute currently and not sure if that’s overkill

white dawn
#

Obviously there's a hypothetical graph somewhere comparing the extra-time-spent-building-an-even-bigger-factory versus time-saved-on-delivery, but that's my usual way of deciding how big to build SE parts

hollow turret
cold berry
#

I want to go fast

karmic crow
#

So you don’t need modular engines for anything else besides the space elevator wasn’t sure if they would be used to craft something more advanced later on

worn oar
spare mountain
#

hi chat

worn oar
#

It can tick away while you do the 1200/minute assembly director system build

white dawn
clear aspen
#

wsp

soft lark
#

does anyone know how to program PLC or use codesys

#

laymans terms: hey guys im going insane can someone please help me

spare mountain
tender panther
#

hello

spare mountain
tender panther
#

i love satisfactory

spare mountain
#

i do to

#

at what point are u in the game

spare mountain
placid totem
#

wouldnt it make more sense for the spiders to be able to crawl on walls and ceilings

#

the devs could make going in caves so much more horrifying imo

#

and they should

weak bloom
#

please don't the spiders are already plenty horrifying

placid totem
#

nah nah. its not realistic if i cant see a giant spider on cave ceilings. they should add drop down attacks too, much more realistic

small crypt
#

i had an idea where they should be made to eat your powerlines out in the wild, and then burrow in the ground to ambush you when you go to fix it

placid totem
#

oooo sand trap door spiders

#

yeah i think more of a horror aspect with them would be awesome

#

like the devs said they dont want to do base invasions and stuff, but progression of the AI to kill you would be interesting

small crypt
#

finally iron pipe alt

#

now i can make fully iron motors

spare mountain
#

i kinda need help for somthing

weary condor
#

wsp?

spare mountain
#

its hypertube speed constant or we can increase our speed?

weary condor
#

look up "hypertube cannon" on youtube and look for a video by LGIO

spare mountain
#

i dont talk abt the lauchers, i talk in regular pipe

#

in a looonng conected one

weary condor
#

yeah its the same mechanic

#

just point the exit toward a pipe 🤷

spare mountain
#

i see

weary condor
#

you'll naturally decelerate to a certain speed when in a pipe tho

#

so you'll need to place your boosters sporadically throughout the hypertube system

#

and ofc going uphill requires more boosters

spare mountain
#

ye but doing so makes it one way

weary condor
#

not entirely

spare mountain
#

i wana take it both way

weary condor
#

can add an entrance to the other end of booster

spare mountain
#

hmmm

#

is there an other fast way to go?

#

im still at the begining

cold berry
#

Chat, why should I even bother with path signals?

weary condor
#

when you have an issue come back to em :)

cold berry
#

That's fair honestly

weary condor
#

thats how I do it

#

I prefer to do signals reactively rather than proactively, to prevent me going overboard

cold berry
#

I'm thinking of restarting one more time. I got to phase 4 but I was really, really inconsistent with my build quality and also, I have no dedicated space elevator parts manufacturing because I didn't know I'd need so many of the old ones (trying to not look at guides and just casually comment here and play), and also I didn't know about overflow sink setup's

#

And also also, I wanna tweak the settings a little. And also also also, my setup is just not good for train and truck logistics

weary condor
#

yeah this save I rushed cat tree so my first factories would have overflow asap

spare mountain
#

i hate this game, its 4:24 am, i still wana play but i have school

weary condor
#

I hate this game
its 4am
I still wanna play

average satisfactory experience

spare mountain
#

im honestly scared abt the endgame

weary condor
#

lol dont be

#

the game is designed so you can take it at your own pace

spare mountain
#

my factory seems alredy amazing

weary condor
#

what takes me 30 minutes could take someone else many hours

#

and vise versa

weary condor
spare mountain
#

yeah i see

#

i did 38 coal reactor in the same place, is that engouth?

weary condor
#

for the whole game? not in a million years

#

newer machines take more power, forcing you to use newer power methods

#

such as the many types of fuel or even nuclear

#

or if you really wanted to you could always max out coal

small crypt
#

if my keybinds stop working one more time after copying machine settings im literally just uninstalling

#

rippin my hair out over here

spare mountain
weary condor
#

38 coal gens can last you until next phase3

#

but it depends on the player

spare mountain
#

i alredy had 12 near to my main factory

dense violet
spare mountain
dense violet
spare mountain
#

the very first one

#

i wana screenshot it but idk i cant

#

can i show you on stream realy quick?

dense violet
# spare mountain the very first one

that's ok, if you're at the giant arch, go north north west into the hills
past a cliff you'll find a circular lake with 4 nodes of coal there

spare mountain
#

uuuhhh

#

can i just show you please

dense violet
#

there should be a compass at the top of your screen

dense violet
spare mountain
#

i see

#

wait that might be littealy where i placed it

#

OOOOH THERE WERE 4 NODES

#

ITS AMAZING

pliant dust
#

is there a way to switch satisfactory calculator to see how many a second i could make instead of how many resources to make a surtain amount?

spare mountain
#

idk sorry

#

im gonna go chat

#

good night pookies

worn oar
#

Also, you don't have to go to the 4-coal spot. You can take one of the other two nodes and belt/truck it over to water

spare mountain
worn oar
#

They're north and slightly west

hard wolf
#

I just connected the input pipes and flooded the system. I really hope this works >w<

west jackal
#

im very close to just doing 26x300 pipes on this factory.. the 600 pipes are being stupid

west jackal
#

;-;

west jackal
#

they are looped. cobalt and mcgalleon looked at SS and werent able to determine the issue, so they both have the save file and are going to look at it when they have the time, however at this point i feel like it mightve just been easier to split the pipes

weary condor
west jackal
#

well it seems to be working now?

#

i added some extra pumps and it seemed to have fixed it, theyve been running for 30 ish minutes no problem, will see if that continues

#

of course as soon as i mention it, it breaks

#

it only dropped off for a second

torpid mist
#

Hi guys I’m pretty new to this game and I just bought it on console, I’m having a little bit or trouble and was wondering if I can share my screen and show my beginner factory. And it would be awesome if you can use VC as well

feral vector
#

wtf lol I added everything I want to automate for phase 4 to one planner and I'll need 62.3 plastic refineries 😂

#

2643 screws / min too, I gotta search for more hard drives

cursive crane
torpid mist
hard wolf
#

I tried adding valves to help with sloshing but heard in a video that they can do more harm than good. is this still the case? I'm also building a water tower but wonder if it would be better to zero all of the clock speeds and let the fluids fill up

#

I am piping in more water than is required

dense violet
dense violet
twin parcel
#

uh guys , which is more rare? bauxite or quartz crytals?

dense violet
#

it shows on hte wiki how much of everythign there is

#

and there's different recipes so relaly depends what you're doing

rich parrot
torpid mist
#

Yo is there any expert players that I can VC??

dense violet
#

you've asked a number of times, vast majority of people don't. You'd have better luck posting images of what your'e doing to do in a qna post

torpid mist
dense violet
rich parrot
dense violet
#

I'm pretty sure people on the reddit still talk about mk2 pipe bugs, bugs that don't exist

feral vector
#

hmm pure copper ingot vs encased industrial pipe, my math right? encased industrial pipe is just like ~17% more concrete efficient but pure copper ingot is more than 2x as efficient going from copper ore to ingots? not too worried about the water cost hmm

feral vector
#

well maybe someone will help on VC but you'll have more luck just posting some images and text

torpid mist
west jackal
#

the only things that matter, are, diluted fuel, and encased pipe alt

torpid mist
#

WHAT even is those

rich parrot
torpid mist
#

I’m trying to unlock coal rn

dense violet
feral vector
west jackal
#

then you are way too early into the game to worry about whats effececient ❤️

dense violet
torpid mist
#

Why can’t YOUU

dense violet
#

I can't ask questions for you

torpid mist
#

No like

west jackal
#

just make the items you need, in managable quantities, and if you have questions you can ask, but we arent mind readers

torpid mist
#

You VC me @dense violet

feral vector
dense violet
#

I've been helping people on this server for years. I can count the number of times I've VCed people on one hand 😛 plus I'm running around the house

west jackal
#

and i second Cobalt ont he reddit/yt thing, reddit sucks for information, and youtube is cool to watch others play but generally dont go into good detail about building effecient factories

dense violet
#

just ask specific questions!

west jackal
#

good alt... and heavy encased frame very nice

dense violet
#

you'll also learn literally 1000x as much and as fast trying thigns out

feral vector
west jackal
#

pure copper is amazing if you have the power to handle it

#

just get both 🤷‍♂️

feral vector
twin parcel
torpid mist
#

Guys how does coal stuff even work

#

And should I create a factory to produce nails

dense violet
dense violet
west jackal
torpid mist
west jackal
#

im also processing all 12300 bauxite though

feral vector
torpid mist
#

I have water near me kinda

west jackal
torpid mist
#

Sorry screws

west jackal
#

assuming you mean screws? id never recommend making a dedicated screw factory. build them on site

feral vector
#

encased industrial pipe just saves concrete right? 6 pipes is the same steel input as 3 beams?

west jackal
#

encased beams are concrete hungry...

feral vector
west jackal
#

concrete is most plentiful resources iirc

#

but also

#

you can use iron pipe alt and bypass coal 🙂

#

just need copious ammounts of iron 🙂

feral vector
#

hmm

#

I'll need like 1200 copper ore / min for all this phase 4 stuff that seems harder to deal with than needing more concrete

west jackal
#

eh not in my experience, but yes theoretically

feral vector
#

I swear I had wet concrete on one of my hard drives

west jackal
#

phase 4? im assuming youre t7/8? you shouldnt really be worrying about 1200 copper ore ngl

feral vector
west jackal
#

i think im doing around 2400 copper ore for my pasta?

west jackal
#

but there are more hard drives than alts

#

so you can get all alts

feral vector
#

I'd really rather build stuff than explore right now, I did a pretty big exploration session and I don't have anything from t7/t8 automated

#

can you see which alts you unlocked somewhere? idk wtf I did, I loaded an old save and I do have wet concrete in my hard drive library, there's no way I'd pick the other option on that hard drive

#

alright nvm I do have it in my library I must have been doing something stupid

west jackal
#

(or just look in recipe selection of constructor/assembler/etc)

feral vector
fiery root
#

Alright i found water and a good chunk of coal. Costs me only 1,5km of way and fighting an active war out there

feral vector
#

oh well, devs can't prioritize everything 😛

feral vector
fiery root
#

And there is some leaking Gas nearby aswell. I guess thats gonna be important sooner or later

worn oar
#

You have a long ways until you need to care about nitrogen gas, don't worry

#

Tier 8 for it

fiery root
#

Damn thats quite a while

#

Little question fellas

I always wanted to Set up my coal first and then expand the factory because with more Power i can build more machines

#

But it seems that said machines need quite a while at their present state to Producer all that i need for my dear coal facility

worn oar
#

What's the question

fiery root
#

Should i slack and wait for everything i need to be eventually done? So i can rebuild all factory without caring too much about Power and cable salad

#

Or should i do that already now before New Power is coming

west jackal
#

huh

worn oar
#

There are many ways to play as there are players, but I would actually recommend not rebuilding at all

west jackal
#

well you should setup coal before expanding in my opinion

dense violet
west jackal
#

yeah, and thats just my/our opinion, you can play however you want

worn oar
#

Leave your old stuff as a museum, go explore and exploit new stuff, and build new factories, keep the milestone unlocks rolling, etc

#

But again, you can play however you want because it's a well-designed game that rewards variety

cursive crane
fiery root
#

Intresting. But the Museum technique would take away four of my iron nodes

#

But i really need a better hub point
My area is prettt limited there

worn oar
#

If you want to rebuild stuff, then wait until you have a new belt, logistics, miner, machine, etc tech so that you're at least getting something out of it. Rebuilding to remove spaghetti is silly

fiery root
#

Oh i see. Everything i watched about this game told me that spaghetti is a cardinal sin

worn oar
#

Watching tutorials and guides on how you "should" play Satisfactory is removing half the fun, I'm not kidding

jolly solstice
#

the con is that if you come back after a long time of not playing you won't understand a thing going on in a spaghettified factory because of all the mess

worn oar
jolly solstice
fiery root
#

I understand. Thanks fellas! I like my spaghetti i keep my spaghetti

worn oar
jolly solstice
#

the endless cycle of spaghetti

fiery root
#

Spaghettification

worn oar
fiery root
#

Aight!

#

Also, can i unlock the actual rifle before the coal?

feral vector
#

When you do stuff your own way you get to solve problems that you created which is pretty interesting lol

worn oar
#

If you explore a bunch yeah, but I would get coal first

fiery root
#

I would feel safer if i get to that hell on the xeno planet arned with more than my silly little gun

feral vector
#

Probably the biggest tip is rush coal power so you don't have to play lumberjack simulator for too long

fiery root
#

I encountered a thing that ate 10 of my bolts

feral vector
#

I didn't go too crazy looking stuff up but I kinda wish I went in a bit more blind

feral vector
fiery root
worn oar
fiery root
#

Damnn

#

And those damned poisen flowers

west jackal
#

those are easy with nobbies

#

just.. find sulfur 😉

fiery root
#

I found a wreck and thought those two aplha alien spitting were it.
But then i saw them 10 cats and 5 of them flowers

#

I demand a airstrike

worn oar
#

Aw man I lost spitter remains somewhere on the forest floor and now I have to deforest the whole place until I find them

west jackal
#

why? they respawn

worn oar
#

I don't waste

small crypt
#

#screenshots message 4 hours for modular frames and motors, what an incredibly and exceedingly tedious and fucking boring experience

#

it's like 2% factory gameplay 98% messing around with belts

cursive crane
#

If it took you 4 hours to make that you are either
A. Sorely underprepared
Or
B. OCD af [welcome to the party] and needed to perfect every belt lol

pure wharf
#

where can i go to report a bug?

raven axleBOT
small crypt
#

i dont care about the belts being perfect i just hide them, all i do is make sure they dont clip

#

the top part took a combined maybe 15 minutes

worn oar
#

You chose to overcomplicate it TBH

#

I just throw early assemblers on the ground and hook them up

small crypt
#

that would take 100x longer

cursive crane
small crypt
#

i know because thats what came before

small crypt
#

ceiling conveyor supports being completely worthless, not being able to nudge snapped splitters/mergers, and no "alignment" lines when placing them in the air sucked the most time away

cursive crane
# small crypt not yet im only tier 6 at the moment

So A it is then lol
Nothing wrong with that, just welcome to satisfactory, things only get longer from where you are, make sure to use every tool at your disposal, check the equipment shop/mam for things like that

#

Satisfactory is such a great introduction to the genre, but most sf players would tear their hair out at foundry/factorio lol

small crypt
#

i looked through to the endgame for processing lines and they're all like, toddler simple, it's just fighting with belts

#

and snapping, just the building mechanics in general

faint willow
#

#screenshots is there a nudge option that's more refined than just doing ctrl + arrow keys? because this is u p s e t t i n g me

small crypt
#

it should just snap to the port

twin parcel
faint willow
#

nope, it's adhering to the foundations beneath it

#

normally i'd just hold ctrl and it'd snap to it but now it's just snapping to the assumed grid

small crypt
#

is your machine off the grid somehow

faint willow
#

it's off-center a tad but that's because it's locking to the ore deposit

#

i don't think i can nudge miners

small crypt
#

oh yeah

#

hide miners in the basement and just run a belt

feral vector
worn oar
feral vector
#

or like... just run stuff along the ground and extend the conveyor mounts a bit to go over top of other belts? the conveyor lifts being that long seems like it would make things weird?

#

I'm pretty new but I managed to hide shit under the floor pretty easily

faint willow
# worn oar I think smart mod or infinite nudge can do it? I'm not sure

yeah i might have to just download a mod... but first im going to sleep. my brain is physically incapable of handling this game right now.
i spent six hours trying to build a smelting array only to realize my superpower of wildly overcomplicating things came full-swing and realizing i probably don't need 20 smelters if they're all going to feed into one belt and then re-split off into another 20 smelters for plates and rods.

small crypt
#

fuck, a second floor

#

...im going to bed

feral vector
#

even without a second floor I think things being closer to the roof would be easier to work with

worn oar
feral vector
#

half of the lessons I've learned in this game so far come with wasting an excessive amount of time 😛

#

I made some insane designs for smart sorting stuff into storage before I realized I can just run a sushi belt instead of one belt with each item 😂

#

phase 4 is still killing me I haven't even played today just sat on satisfactory tools trying to plan stuff

faint willow
#

im also learning a very valuable lesson of not spending more than a few seconds looking in either #screenshots or the subreddit for satisfactory builds because ill become wildly overwhelmed very quickly.

feral vector
small crypt
#

well they started close to the roof but every output i moved a y level down so they wouldnt clip, but yeah tomorrow when i move the rest of my stuff to tile-able scalable lines like these ill do the floor thing, because regular supports and a grid to snap to would have saved me 3.5 of the 4 hours i spent squinting and staring into the sky. GL in your phase 4, one step at a time

feral vector
#

it seems like having the foundation underneath would solve a lot of the tedium though

small crypt
faint willow
#

hard for me to fathom someone building a literal coliseum for generating several hundred thousand watts of power when i'm still in the mode of trying to figure out how to make three iron miners fit into 20 smelters smoothly.

dense violet
feral vector
#

you can always just make another floor if you need space hmm

worn oar
feral vector
#

I haven't had much luck trying to add on to existing factories I just build new ones and keep the old ones feeding storage

dense violet
feral vector
dense violet
#

create dedicated systems. Belt throughput is very minimal in this game

#

very fair

faint willow
#

im brain farting on how to reference my old screenshot but i had a picture of how i did the miners belting into four lanes.

copper quail
#

I havent played this game in years, anyone know what the biggest changes have been?

#

i just booted up my old save and things are not working haha

feral vector
small crypt
#

i mean if you have fun redesigning everything every time you upgrade miners, then more power to you, i'll stick to just adding a blueprint to the end of my manifolds

feral vector
copper quail
#

never heard of it sounds cool

faint willow
dense violet
copper quail
#

i indeed had to start a new save today

dense violet
#

just treat the milestones as a tutorial and plug along 🙂 you'll get there

feral vector
copper quail
#

ill figure it out soon enough

#

i just wanted to know if i could salvage my factoryu

small crypt
#

i was surprised how early depots are

copper quail
#

or start entirely from fresh

#

but as you mentioned, i have miners placed where their arent ores

#

and stuff isnt working properly 🙁

small crypt
#

yeah start fresh

faint willow
#

feel like im gonna have half a billion unfinished saves until i get to a point im comfortable

feral vector
#

not exactly confident in my opinion though lol

copper quail
#

thats why i make my stuff modular

feral vector
small crypt
feral vector
#

not much reason to start new unless you enjoy it. anything you can do in your new file you can do in the existing one with a bonus of having free stuff coming in from your existing factories

copper quail
#

i know belongs in unrelated but holy shit yes satisfactrory is so much more chill

#

compared to factorio

faint willow
feral vector
small crypt
#

i will, these are my lines FOR motors and frames

feral vector
feral vector
small crypt
#

like if i have a line for say, reinforced plates, i dont leech off that line to feed another. i scale it up when i can, but if something else needs them i make them at that node as part of the higher level line, so im not using my stored materials, that gets messy af

feral vector
#

yeah I gotcha, I do the same I just don't keep them all together

small crypt
#

but if/when i get new miners and belts ill just swap out everything in all my factories to make them bigger and faster

feral vector
#

if some new thing needs reinforced plates I just have the assemblers for those in an area with that stuff

small crypt
#

sigh, every game i play if i have extended periods of free time, it's a cycle of play game until night time -> lay down and watch videos of game and talk about game on my phone -> repeat

reef basin
#

I don't touch existing factories

small crypt
#

why wouldnt you scale up? it's free

meager jacinth
#

im having an issue where water is in the pipes but its not filling up the buffer, anyone know how to fix?

radiant stirrup
#

i need help, i am 300h into satisfactory but i dont seem to understand trains or how to use them or why i should even use them.

If i use them to transport material for Production, how doe i know how many items per minute i am transporting, isnt always better to use conveyor belts and or to prdouce localy and just get the materials when i need them

meager jacinth
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yea

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somehow flushing the whole thing a few times fixed it

feral vector
feral vector
violet mango
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yeah...liquids in this game used to annoy me to the point of just using the all liquids are gasses mod lol. not so much now, but still pretty sloshy

feral vector
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and my usage of trains is like incredibly lazy and basic, you can move materials around really well with them if you know how to set it up properly

violet mango
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trains are useful for transporting bulk resources over long distances. they're good if you have mutiple dedicated factories for specific resources

reef basin
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and it's not "free", it costs time I can spend on other projects

radiant stirrup
meager jacinth
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nvm its bugged again idk why

reef basin
feral vector
reef basin
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(if not, add more trains)

hard ivy
violet mango
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luca, if you check the cargo depot you attach to the train stations, it should show your average throughput just above the inventory of it

feral vector
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and you can always just add more cars if you need to hmm

feral vector
hard ivy
feral vector
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I really should set up more trains

violet mango
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i think theres also throughput sensors you can attach to conveyors now right? or is that still just a mod?

supple canopy
feral vector
violet mango
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okay i thought so, but i havent played unmodded since right after 1,0 so i wasnt sure

supple canopy
hard ivy
supple canopy
reef basin
feral vector
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trains have a built in items per minute tracking thing though don't they? that seemed pretty accurate when I checked it with my trucks idk if it's similar

supple canopy
reef basin
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I mean trains are "you put X in, you get X out, if not, add more trains/cars"

violet mango
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ohhh..ooh....yeah. that seems almost pointless in that state then. all you need is math to figure that out otherwise xD

supple canopy
dense violet
violet mango
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seems to be pretty accurate. was eyeballing it today, had 144 rubber/min coming in and it was just barely too much flow for a tier 2 belt

dense violet
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better check is to see if the pick up location is backing up or not

feral vector
dense violet
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short round trip trucks can have HUGE throughputs

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per truck

feral vector
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yeah I just mean the tracking thingy is probably more accurate for those

violet mango
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i've never really used those much, but i definitely will once 1.2 gets out of experimental. actual proper pathing is a gamechanger

feral vector
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I had a miner limited to output 180 / min and the truck station always read pretty close to 180 / min

feral vector
violet mango
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same haha

feral vector
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I honestly probably should have used them to bring SAM and quartz and stuff back to my base, those belts I ran were kinda ridiculous

small crypt
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i have some pretty insane coal belts

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found pure coal but small water, need big water, big water far away, belts.

thank goodness for infinite height lifts too

hard ivy
bleak mica
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Can trains move automatically back and forth along the same track? As in 1 line that is not looping

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manually I can

hard ivy
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They need a locomotive at both ends but yeah

bleak mica
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nice

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i feel i'm not using trains correctly

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I have 3 separate lines with tracks that don't cross ever even though they go roughly to the same place

feral vector
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hey if it's working it's not that bad lol

dense violet
feral vector
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I still have a half completed 2 lane rail

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still just the one train going back and forth with rubber and plastic gotta figure out how to use them properly soon with all this phase 4 stuff

bleak mica
dense violet
dense violet
bleak mica
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Hmmmmmmmmmm

feral vector
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I watched a video on path signals and block signals but it got prety ridiculous pretty fast lol

dense violet
dense violet
bleak mica
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Ok so, I have a train with 2 freight carts which grabs smart plating from one station, motor from another and brings it to a station with manufacturers another train which grabs stators from same location that serves motors (but i built a separate station for it), grabs plastic from the same place that manufactures engines and then goes to another station

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I don't get how 2 lanes will help tbh

feral vector
dense violet
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keeps them very neat and tidy

bleak mica
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is it unlockable?

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or is it a blueprint

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i just made a stupid pillar that's very difficult to add rails to lol

dense violet
dense violet
bleak mica
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if i have two tracks I would still need two stations at the same place right? one for loading and one for unloading?

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I cant use one station for both

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right?

dense violet
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just not on the same car at the same time

bleak mica
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what if train on the track has different amount of freight carts

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ugh

oblique aspen
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I would like if load or unload would be part of the train schedule and not the platform itself, but alas

hard wolf
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I've completed phase 3 for the first time >w<

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also, life hack: get portable miner alt recipe, overflow plates and steel pipes into an assembler, belt that into a buffer (optional) and a depot, don't ever have to think about handcrafting portable miners again

reef basin
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Don't even need to overflow, just make a small separate production

hard wolf
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I like that overflow makes it very low priority

reef basin
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I like things stable 🙂

willow pond
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i still think that full 8m concrete foundations should provide radiation shielding

reef basin
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that would require reimplementing radiation from scratch, so not viable

hard ivy
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That would make the calculations like an order of magnitude less efficient

willow pond
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i know, it's just a fantasy

hard wolf
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asbestos foundations and lead nodes when? 🤔

willow pond
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would be hilarious to be walking down a hallway and seeing neon green and blue particles flying out of an open doorway

obsidian zodiac
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Lung Disease DLC 2030

willow pond
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just step into the [redacted] and it'll clear right up

fiery pewter
reef basin
cedar iris
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did i say something wrong?

prime basin
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Radiation should give us cancer instead of instant damage, and we just start growing masses that show up in multiplayer and then we become radioactive and give others cancer and then the entire world is filled with radiation, infinite power source, true efficiency, and also the masses can be harvested for biomass lol

cedar iris
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but biomass is infinite anyway

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you can kill fauna for remains, process remains into protein, the process protein into biomass, and process it further into solid biofuel if you wish

prime basin
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yeah but its radioactive biomass

cedar iris
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:P

prime basin
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INFINITE POWER

cedar iris
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finite*

prime basin
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nah

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the pioneer is immortal and has cancer, infinite power

cedar iris
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fantaties at another level be like

prime basin
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*unfinite

cedar iris
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thats not a word

prime basin
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thats the joke :l

merry rapids
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where can i find better fuel for my generators? im feeding them leaves now..

cedar iris
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craft the leaves into biomass

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craft biomass into solid biofuel if available

cedar iris
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its more efficient

prime basin
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wood

cedar iris
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killing fauna is quite good as well

reef basin
cedar iris
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you need the MAM to actually use the remains

reef basin
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well we love our chats to be readable 🙂

cedar iris
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true

hard wolf
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I've got all all but control system development in tier 7, haven't touched tier 8, am working on my first aluminum factory, and just picked up the sloppy alumina alt. any alts I should scan for?

prime basin
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what if instead of sloppy alumina, we had sloppy Joes?

hard wolf
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sloppy joes aren't gonna save puppies and kittens :/

dense violet
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Electrode srap as well

prime basin
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hear me out

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what if