#satisfactory

1 messages · Page 767 of 1

next ivy
#

fairly nonsensical to plan out AND build the whole thing before you even need it, or see the design restrictions of later machines

#

or alt recipes

bronze kindle
#

well atm i do really need rotors and motors a lot and i do not have a factory yet

#

so i was thinking abt building all these things at one place

#

and just adding the other part to it too

next ivy
#

then look for a spot that has all the ore you need, and make a factory for it there

#

then transport the finished product via belt, truck, or train
depending on your stage of the game

bronze kindle
#

but whats better, many smasll factorys or rather bigger ones

next ivy
#

better for what

bronze kindle
#

well i see many ppl recommend building multiple factories hooking them all on trains

#

and some recommend regrouping stuff, such as "copper things" "iron things" etc

#

and build one larger factory then

next ivy
#

if theyve not given a reason for why they recommend it then 🤷‍♀️

ornate saffron
next ivy
#

pick a way and stick with it until you change your mind 🤷‍♀️

bronze kindle
#

mhmm okay

#

thanks for your advice

next ivy
#

if you want to take apart each way of playing and rate them, you can do that too
but then you would have to come up with ways on HOW to rate them

#

like speed, average experience, most tickets made

bronze kindle
#

well i just wanted to try out buncha stuff and ask ppl what they prefer etc

fallen orbit
#

Just did the final touches finished the 8 smart plates/min factory #screenshots

#

Trying to go more verticle with factories
Interestingly everything went right this time

scenic mirage
#

goddamit 😭 i built a factory over limestone nodes i was gonna use

#

was gonna use those limestone nodes... in the factory i built

unkempt blade
scenic mirage
#

wdym

unkempt blade
#

my factory doesn't depend on any others for parts and I don't have to worry about distribution

zenith pecan
#

One of these days I'll give a megafactory a go, I'm so used to one product chain, one building it will be a wierd way of play.

magic void
#

is there a way with like scim or something to remove items from belts?

minor vale
unkempt blade
unkempt blade
magic void
#

Uhh small problem, there, I have a ton of belts and conveyors id have to replace, managed to plug wire into something that needs cable

small crypt
#

i will be avoiding vehicles at all costs

minor vale
small crypt
#

confusing

unkempt blade
minor vale
magic void
minor vale
unkempt blade
magic void
small crypt
#

Oh thank goodness conveyor lifts can clip through pipes

scenic mirage
rough shore
#

If it looks cool why not

robust wigeon
#

roblox officially has a satisfactory ripoff game 😭

#

genuinely not sure where to send a screenshot of it (this channel doesn't allow images and no other channel really fits it) so dm me if you want to see it

tall lantern
#

"officially" sounds like a stretch for Roblox lol

robust wigeon
#

fair fair

white dawn
#

"roblox has a [insert game name] ripoff" really isn't news anyway. :D

worn oar
#

It's not costing you money

mortal ginkgo
white dawn
#

I mean at some point one has to acknowledge that "factory builder on an alien planet" is merely a genre nowadays

worn oar
#

Man wants to create a niche without having to invent a genre

white dawn
#

Sure, some cases may feel more like "ripoffs" than others but there's plenty of room in the market for plenty of games in the genre

mortal ginkgo
#

I mean, I didnt expect Dyson Swarm to .. actually work lol

worn oar
mortal ginkgo
#

Also chocolate factory concept is really good that I think he is just wasting effort on a wasted idea.

mortal ginkgo
#

etc. etc. Still though, someone could really make a choco factory game.

worn oar
#

Alright that's it I'm making my own dyson sphere program ripoff with space hookers and space blow

#

...wait that's Rimworld, dang it

mortal ginkgo
#

bro got ripped off before he started the project

#

big dawg got cooked so bad

#

This is bro irl right now as we speak.

merry ridge
#

God I wish they would just add a brick texture already

#

I yearn for a factory with this design

minor vale
mortal ginkgo
white dawn
#

(I'm not disagreeing that it's bad, mind. 🥳 )

worn oar
small crypt
scenic mirage
#

😂 valid

ornate saffron
merry ridge
#

Brick textures, and furniture, chairs, desks, lamps or maybe even those tile ceiling panel things that are white with spots on them

#

I wanna make a factory building with a break room and everything

ornate saffron
merry ridge
#

It’s the kid from ponyo

#

My wife is ponyo

minor vale
# worn oar I think the only reason we're having this discussion is that Satisfactory is suc...

ok
but that's kind of a bit of a 'nothing statement'
Like "remove some of the nuance of this comparison and Game 2 looks better that way."

its' just a fact of life taht some times people make a product strictly to capitalize off the success of something similar.
Some times these are made in good faith, and you get something where a person can enjoy both and they co-exist

this does not feel like one of those times.
At all.
satisfactory's status as big and successful has little to do with That really.

but I'm also going to leave it there because talking about this is getting very off topic either way.

ornate saffron
merry ridge
restive quarry
#

i built a big circle and i want to build space elavator in middle and surround it by ramps, how to i make a smooth circle of ramps?

merry ridge
#

The catwalk method

#

I have no idea what this means or how to do it, I’ve just heard others say it

restive quarry
ornate saffron
#

Then I filtered the results to only show uploaded in the last year

cunning siren
mortal ginkgo
#

I am really not one to generally say it but, if you want to do curved things and not just diagonals, REALLY get the easy-curves mod.

feral vector
#

does anyone else explore using power towers and foundations in the sky and stuff lol

mortal ginkgo
#

This game's curve making is just traumatic.

feral vector
ornate saffron
mortal ginkgo
cunning siren
feral vector
mortal ginkgo
#

Shout out to people who puts 2394823094820984509 amount of fuel gens on 1m ficsit foundation zone in sky and post 4395830453 images per day of it in reddit with 5% total consumption because they do nothing else.

My hatred for you lot ONLY grows.

ornate saffron
reef basin
#

99% of the community uses foundations in sky to build things
eh, I'd say most people don't build floating platforms

feral vector
mortal ginkgo
mortal ginkgo
feral vector
#

or I want to go across a gap, time for a foundation bridge lol, or just ridiculous ladders

ornate saffron
reef basin
feral vector
mortal ginkgo
merry ridge
cunning siren
#

I would say many people do whatever they can enjoy 🤷 not much matters to me

mortal ginkgo
feral vector
merry ridge
mortal ginkgo
mortal ginkgo
#

This community really gone toxic in years wow.

feral vector
#

and my fuel gen setup doesn't have support pillars yet I just wanted to get the sizing right and get it working

merry ridge
#

One of these days I’ll beat the game

ornate saffron
mortal ginkgo
merry ridge
#

I have like 5 worlds all on the second to last or last elevator level and I’ll just remake the world to do it all again but faster

#

Me and my wife got to pasta in like, 45 hours this time around

#

And like, 12 of those where idle hours while we slept

feral vector
#

now that I have a repeatable design I can actually go make it look decent when I get sick of automating the new tier 7 and 8 stuff

mortal ginkgo
#

There is nothing but HATRED I feel for you lot.

feral vector
#

phase 4 is stressful 😭

mortal ginkgo
#

so are your screenshots

feral vector
#

glad you like them lol

merry ridge
#

How many power plants would you say is an acceptable amount? And how many would you say is not enough

mortal ginkgo
# feral vector glad you like them lol

I like them enough for constantly pray every day and night for a "structural integrity" update where your concrete sky FALLS on you and you watch and weep as justified.

ornate saffron
cunning siren
#

I'm as lazy with power as I can get away with most of the times 😆

merry ridge
#

Possibly 60 god willing

agile cedar
#

Which i click keyboard for build ( Upper or down )?

feral vector
fluid sapphire
feral vector
#

just went to look for nitrogen gas and ended up hunting for hard drives for hours, wanna set up those uhhh fused modular frames? so I can get another milestone

merry ridge
fluid sapphire
#

If you want reliable progress you need actual production for components, the elevator parts is the part you can yolo with containers

reef basin
agile cedar
cunning siren
#

I aim for ~40 GW, with 60 sloops that makes 10 BWD pretty simple. Anything more ends up doing nothing for me anyway 🤷

fluid sapphire
feral vector
fluid sapphire
#

Many ways to skin that hyrax

fluid sapphire
merry ridge
#

I never found aluminum that difficult

fluid sapphire
#

I did chuck stuff into containers for phase 4 myself, but I did set up phase 3 parts for that

tropic juniper
#

I got experimental installed now. .. where do i find experimental patch notes? are truck paths implemented yet?

tropic juniper
#

i can use my existing saves?

merry ridge
#

Buggy ass

merry ridge
fluid sapphire
tropic juniper
feral vector
# fluid sapphire Ah, yeah, helps to have those for sure

I actually have a full 480 belt of bauxite being used properly, all the help on clocking machines from cobalt was good, I believe I have two refineries at 67% being fed wastewater and two at 133% being fed from water extractors

tropic juniper
#

thanks. might jump in later

feral vector
#

I think diluted packaged fuel was a bit more tricky to setup than aluminum tbh

fluid sapphire
#

Its just what feels intuitive

merry ridge
feral vector
#

or I would have used the extra water for wet concrete or something and been fine but who knows

normal orbit
feral vector
fluid sapphire
merry ridge
#

Also, water towers are hype evidently

fluid sapphire
#

Leave the clever stuff for conveyor belts

feral vector
merry ridge
#

Need water across the map? Make a huge tower and go crazy

fluid sapphire
#

Said it before and I will say it again, single most pointless contraption anyone could build, pumps are not at all complicated

feral vector
cunning siren
#

I agree pumps are pointless if water tower hax are used

merry ridge
normal orbit
#

water towers just move the pumps from A to B, they dont do anything else

fluid sapphire
#

OK, what's the big deal?

feral vector
#

water towers as in abusing the whole free lift thing?

fluid sapphire
#

Whatever you source your fluid from already has power close by

merry ridge
#

If I’m going crazy far, I’ll use the power from the source rather than making a million power poles whenever a slight hill comes along

reef basin
feral vector
#

what weapons do you guys use? this red forest place sucks lol, I don't have the red rifle ammo, homing ammo just seems worse than normal rifle ammo unless I'm aiming poorly. I tried shatter rebar and it's ok I guess? some of these harder enemies are kinda bullet spongy

normal orbit
fluid sapphire
#

If you're crazy far, just either build closer, or use trains

#

Why would you pipe stuff super far when it's easier to transport solids

merry ridge
fluid sapphire
#

Changes nothing, easier to belt over solids

merry ridge
#

Need a packager to belt solids

fluid sapphire
#

No, you misunderstand

merry ridge
#

OH

fluid sapphire
#

Don't package the fluid, just belt stuff that's already solid

merry ridge
#

My bad lol I get it now

ornate saffron
fluid sapphire
#

Much easier than building long pipes

feral vector
merry ridge
#

Gravity pumps for you

feral vector
#

anywhere I'm building pipes I already have power so I just use pumps though

merry ridge
#

As long as you don’t need to go above the tower your good

normal orbit
merry ridge
feral vector
lusty cedar
#

how the hell am I supposed to power something in the middle of nowhere when the biomass burners refuse to do anything and instantly blow a fuse when I want even half of their theoretical output

fluid sapphire
cunning siren
feral vector
#

I just want more dps enemies feel so tanky

#

and in this red forest place there are like multiple top tier ones, making me feel like running past them instead of killing them zzz

fluid sapphire
weak bloom
#

AGS only disables achievements when playing in that specific save right?

ornate saffron
feral vector
#

except for jumping spider jumpscares

cunning siren
lusty cedar
fluid sapphire
#

Combat is not deep enough to stay interesting

ornate saffron
fluid sapphire
#

There's also KCD if you want more interesting combat ehhehhh

merry ridge
feral vector
cunning siren
ornate frost
#

There is no harder boss fight than finding the mk1 belt buried somewhere

feral vector
fluid sapphire
merry ridge
#

Mega factory, but the mk3 miner got the mk1 belt 😭

merry ridge
feral vector
merry ridge
#

Belt always full = happy brain

fluid sapphire
#

Mismatched look of different belts drives me more crazy than half empty belts

ornate frost
merry ridge
#

My shit is so compact you can’t even really tell

ornate frost
#

But yeah I just mash mk4 belts everywhere

fluid sapphire
#

Fair

#

I like mine to be visible, after all, I am here to watch stuff scurry by on belts

#

After a while they settle into a sort of rhythm that can be quite pleasing

fluid sapphire
#

Compact indeed

normal orbit
#

could make it even more compact

fluid sapphire
#

Quite the opposite to my own builds

merry ridge
#

I was so pissed when I found out mk5 belts weren’t 960/m

fluid sapphire
merry ridge
#

Mixed items on one belt?

#

Banished.

white dawn
#

Heh, many people have been led astray by the fact that mk2 belts are 2x the capacity of mk1. That is, however, the only instance where that is the case. :D

fluid sapphire
#

Probably the most interesting thing I've done

merry ridge
#

Don’t sushi belts clog like crazy?

fluid sapphire
#

Not if you do it right

white dawn
cunning siren
weak bloom
white dawn
#

The only real thing is to ensure that there's always an "Overflow" path so that nothing can clog. Once you've got that you're good

feral vector
white dawn
#

Usually that means overflowing to a sink, though you can also have a loopback so long as a sink is present somewhere (or unless you're extremely sure about your delivery numbers)

#

If you're feeding things in the appropriate amounts, an overflow sink will end up idle 100% of the time, so technically you wouldn't need it. I admit I've never been quite brave enough to exclude it myself, though. :D

cunning siren
weak bloom
#

I also did the same with my 46/min HMF factory, it's a double line of 16 manufacturers with the HMFs on a mk1 belt down the middle of them and a glass panel on the roof right above them, so I can fly past the building and see the frames moving down the final line

white dawn
#

(Talking about systems consuming resources rather than storing them, of course)

fluid sapphire
#

Yeah the way I set up mine was: first let the exactly matched stuff spin up to full capacity, then introduce the last component from the train and mix it into the belt when there's room, then recycle leftovers - the initial components that had to spin up had the option to overflow

fluid sapphire
weak bloom
merry ridge
#

I’m a manifold guy myself

white dawn
#

Yeah, indeed; gotta get through the initial spinup cycles first. :D

merry ridge
#

Set it up, wait over night, check belts

fluid sapphire
#

Yes sir

white dawn
ornate saffron
fluid sapphire
white dawn
#

Personally I'm more apt to use them in storage solutions and bulk logistics deliveries (vehicles/trains mostly) but they're quite usable for machine delivery too so long as you're keeping your belt constraints in mind

weak bloom
#

Like if I have a sushi belt for 4 assemblers, will item A automatically fill into the first inputs on all 4 and skip the second input, and item B will fill into the second inputs? And once they fill if you have an overflow line at the end it'll just go past?

#

Or do you need to specify which item splits out at each point?

merry ridge
white dawn
merry ridge
#

Pretty much the same way I do assemblers but in reverse

white dawn
#

With optional loopbacks if you do want to handle startup-time overflows and such, but make sure you've ultimately got an overflow-to-sink to catch any extra

fluid sapphire
#

Yeah with smart splitters it basically fills like a normal manifold would

#

Wait, no...

#

One or two machines at a time, depending whether the setup is single line or mirrored

merry ridge
#

I can confidently say in the 400+ hours I have in the game I’ve never used a smart splitter

fluid sapphire
#

You build stuff that goes on standby when lines get full?

#

But muh coupons

merry ridge
#

That or I just half the storage belt

winged root
#

Is there a neon colour option in base game?

merry ridge
#

Store half, sell half till storage is full

#

Depending on the resource and how many I make in a minute

cunning siren
fluid sapphire
normal orbit
winged root
#

Ok that should be good enough

knotty bear
#

I finally got power production as a straight line at 8125MW, capacity is 8125MW, and max consumption i 7806.1MW, average consumption is around 3000MW

winged root
#

BFG-10000 here I come

merry ridge
#

Then never, ever again

#

Scratch that, I think I had constant power at coal but that’s about it

#

I don’t really care enough to output balance my turbo fuel

#

Especially with papa nuclear on the way

merry ridge
#

Manifold superiority

#

Plus after I get all my decoration blocks and my wall/roof belt mounts tickets are useless to me

unkempt blade
#

but like you've never set up a proper overflow-sink?

merry ridge
#

I do, I just use a normal splitter depending on what material it is

fiery root
#

Why are my ressources talking to me?

simple pebble
merry ridge
#

No need to waste power if I already got 3 double boxes + depot all full

simple pebble
#

The flipside of it is we're in phase 4 and using less than 8k power, despite running with a cost multiplier and dramatically overproducing

worn oar
unkempt blade
merry ridge
#

I am not trolling

#

I am managing my resources

unkempt blade
#

I mean you're trolling yourself at least

merry ridge
#

How so?

#

Because I don’t waste power selling shit to a shop I never use lol

unkempt blade
fiery root
merry ridge
#

I like this game because i build factories like I write code

worn oar
merry ridge
#

If a function is not needed why store it in memory? Use it when you need it, destroy when you don’t.

#

The solution is not “buy a better computer” it’s “optimize your code”

unkempt blade
#

definitely a troll

worn oar
merry ridge
#

I run my factories the same way. Why upgrade my processing power (power) when I can just destroy (idle) my function(factory) to reserve processing power for a task that takes a higher priority

worn oar
#

You ignored what I said

unkempt blade
worn oar
#

Having a storage container of each thing you need on you is perfectly fine. Buffering literally everything is goofy and pointless

leaden turret
merry ridge
#

I do it in case I need to manually craft anything, plus I like to see boxes full of complex things, it’s sub-optimal but makes me happy

leaden turret
#

idle crafting is like using chatgpt mikaelsmile

#

since you're oging with the writing code analogy

fluid sapphire
#

Power is laughably easy to produce

#

It's very hard to waste

unkempt blade
cunning siren
#

I do both, buffer the entire build and put depots on the buffers the items players use to build stuff 🤷. Is the build ratioed correctly? Yes... do I use "buffers" anyway? Yes

leaden turret
fluid sapphire
unkempt blade
fluid sapphire
#

Very hard, but not impossible snuttsGood

robust wigeon
weary condor
#

Im having an issue where my power consumption drops at random intervals (5-20 seconds apart usually) by a couple MW (likely a constructor) but everything is load balanced properly, any ideas as to what could be causing?

merry ridge
fiery root
#

I just made ficsit proud with space elevator phase 1 being finished

weary condor
fluid sapphire
green pond
#

If I move my space elevator, will it move the station?

weary condor
merry ridge
green pond
merry ridge
#

Also, that’s why I’m making 30 power plants lmfao

weary condor
unkempt blade
fluid sapphire
#

Sounds like a problem you have created for yourself

merry ridge
unkempt blade
merry ridge
#

Estimated 75k MW

weary condor
fiery root
#

What can i do with that ||mercer spheres?||
I cant research them a second time and they now just look fancy in my inventory

weary condor
#

Started a new save last night, really only have the base iron/copper products automated as well as concrete

worn oar
fiery root
weary condor
worn oar
fiery root
unkempt blade
worn oar
fluid sapphire
ornate saffron
fiery root
#

I see.. my bolt gun will be loaded and ready to decimate this xeno scum

summer smelt
#

what was the trick to turn road barriers to ramps?

weary condor
ornate saffron
fiery root
#

For the puppies and kittens

ornate saffron
cunning siren
violet glen
#

What happens if I collect more Harddrives than I have recipes available to me at the time? Do I eventually just get ones I can't use yet?

fiery root
cunning siren
weary condor
violet glen
#

Oh, I thought I need to unlock them? Since I haven't gotten any Alu ones yet, given I'm not Phase 3 yet

weary condor
brittle dune
violet glen
#

So I feel like there has to be some mechanism to at least give you all the ones you can use first

weary condor
#

Idk man im prolly wrong🤷

violet glen
#

I don't know for sure either :D

ornate saffron
violet glen
#

ah, so it won't let me waste them

#

good to know

gaunt crypt
#

The recipies you have available depend on what things you've unlocked but the link isn't always obvious nor does it always require all the techs you need to actually use it

ornate saffron
violet glen
#

my main worry is falling into an abyss with my hdd stack in inventory lol

weary condor
gaunt crypt
#

Without looking them up a good example of the mismatches would be something like "Alternate that you have all the base inputs but you lack the machine to process it."

violet glen
#

I'm also mildly annoyed that I can't do other research while an HDD is scanning

#

Since there will ALWAYS be one scanning for the forseeable future :D

brittle dune
#

there's not that many alternates

ornate saffron
violet glen
#

So what if there's only one left in the pool 🤔

brittle dune
#

it will only give you one option
(it can also not let you scan, but you need to reload to get rid of that bug)

gaunt crypt
ornate saffron
gaunt crypt
#

I think the only one option to pick from can only occur once you have unlocked the potential availability of all recipes in the pool

violet glen
#

I must be there soon. There's only one quarter of the map left with HDDs in it, and I'm not in Phase 3 yet

gaunt crypt
#

if you have one potentially available but others that are still locked behind researching a pre-req it will tell you none available but if you select one from all the drives you've scanned but not chosen(tossing the other back in the pool) it will let you scan and the offered techs will be the one you just threw back + the one that was in the pool.

cold berry
#

Can two separate train stations be connected?

gaunt crypt
#

if you're not in phase 3 yet there's a whole lot of unlocks not in your pool yet because you don't have the base recipes they alternate

cold berry
#

Like, in a row

gaunt crypt
#

I've done them with a minimal length of track between them. I think I've done them with just a platform between them

violet glen
#

yeah, I just... kinda went on a world spanning collection spree instead of doing Phase 3 lol

gaunt crypt
#

I usually end up doing a search each phase until I hit no more techs available then advance a phase. Early on it can really pay to limit your mam researches to ones that unlock the specific scans you want to keep your pool limited

#

assuming you know what they are anyway

violet glen
#

it's cheesable anyway if you really want specific ones

gaunt crypt
#

if its a first playthorugh I'd generally recommend not looking things up and just having fun unspoiled

violet glen
#

and yeah, I know all the recipes

sour vale
#

hello guys anyone can smn check screenshot channel pls? and tell me what is wrong ty;)

lean fossil
#

@dapper pond you told me to use pipes...

lean fossil
scenic mirage
#

what is that 😭 naw

#

are you using oil nodes or ore nodes

lean fossil
scenic mirage
lean fossil
#

no.

scenic mirage
#

they can only go up 10 meters before you need pumps

#

they also take longer to travel long distances

#

its better to move items rather than liquids

ornate saffron
lean fossil
scenic mirage
lean fossil
gaunt crypt
#

packaging/unpackaging makes sense in some scenarios I'd say the general rule is you're better off using pipes. But you have to design for pipes.

scenic mirage
#

bro theres no reason to be so angry, im trying to help

#

its literally just how pipes/fluids work

#

they dont do well traveling long distances

whole citrus
#

Also something convenient for the future is you can overclock those oil extractors to reach the full 600 m^3/min of oil for a mk2 pipe if u wanted future expansion

sour vale
gaunt crypt
#

if you want to pipe over long distances you want a general downhill trend pretty much at all times. It doesn't have to be a steep or constant angle but you never want it to go up

lean fossil
#

im making 1.400 a minute.

gaunt crypt
#

if you have to go up at some point, pump it up to the full 20/50 meters there and then start going downhill again

scenic mirage
lean fossil
scenic mirage
#

yes but how much can the pipe fit

lean fossil
#

then when it gets to the machines it breaks down and cant split itself up to 10 machines

whole citrus
lean fossil
whole citrus
gaunt crypt
#

and yes read the plumbing manual.

lean fossil
scenic mirage
normal orbit
#

pipe manual is quite outdated

whole citrus
whole citrus
gaunt crypt
#

some minor things have changed im sure but I think people are better off starting from there than starting from whatever random ideas they have about how pipes work

ornate saffron
gaunt crypt
#

but for liquids if you go with "sh*t flows downhill" and build to the implications of that you're in pretty good shape

#

add in a good understanding of headlift and you're golden. If there's a big disconnect in people's understanding of pipes a lot of it comes down to headlift not working the way that people imagine pumps work

#

all the stuff about sloshing and filling/unfilling sections helps for building right at the bleeding edge of theoretical throughput but trying to understand that is something you do when your well past the point of just trying to get liquid recipes working.

wispy sun
#

is it worth to delete my 50 hour save file that i made in the forest to make a new save in the desert?

gaunt crypt
#

depends on why you hate the forest.

whole citrus
rich parrot
# lean fossil it js does one
  1. I would remove the buffers or at least add valves before and after them, so oil does not slosh between buffers.
  2. I would bring at least one more pipe from the extractors, if you are not planning on sharding them. Couple more pipes, if you do shard. You can only fit 600 oil per min to a mk 2 pipe, 300 per min to a mk 1.
wispy sun
wispy sun
gaunt crypt
#

no, i understand. I think forest is the most interesting starting zone for experienced players.

wispy sun
#

i am not experienced in any sort of way haha

ornate saffron
whole citrus
#

or you can just walk over to the desert and start anew there anyway if you wanted

weary condor
#

All the starting locations are areas on the same map

wispy sun
gaunt crypt
#

Desert is kinda a slog imo. It feels like grassy planes but with stronger megafauna.

whole citrus
gaunt crypt
#

And the color scheme really starts to drain the life out of you

ornate saffron
#

The map is a hand crafted master piece

weary condor
wispy sun
gaunt crypt
#

it is but brown sand gets old when you're trapped there

#

later in the game desert is a great place to expand to

rich parrot
gaunt crypt
#

I'm referring to the dune desert. The rocky desert... I honestly think is too easy.

#

you barely have to explore the world at all to have access to basically everything

#

Grassy plains is safe and easy early on but you do actually have to really explore beyond it's borders making for a much more interesting overall game

#

Forest is the only one that you really have to work with the geography. All the other 3 have plenty of open space right from the get go.

#

Eventually you can clear tons of space there if that's the way you choose to go of course.

marsh ocean
#

can someone help me with train signals? i got one that isnt working and i hav eno idea what to do

marsh ocean
#

oh ok my bad

rich parrot
# marsh ocean oh ok my bad

Signals usually require images, and you can't post them here in the main chat. Questions channel allows images.

marsh ocean
#

i am currently doing that

floral orbit
#

Can you tell me something?

For example, I'm producing 200 Steal Beams in the factory where it is located, but it only consumes 100.

And in another factory far away, where I'm going to deliver a train, that factory needs 60. In the train's loader/unloader, do I create a MK1 belt to limit it to 60, or do I put all the rest there?

supple canopy
amber crater
#

so you need another buffer

violet glen
#

You can work around that by putting a buffer storage in front of it, and hook that up with two max speed belts

amber crater
#

yeaaaa

supple canopy
#

but for your question it depends on what you want to do with the extra 40/min. My advice would be to put it in storage

violet glen
#

My usual way to train is to just have a "Product A source station", and then each destination gets a train from there. Eventually the trains saturate.

#

Don't do that though if you only produce small amounts. It will take ages to saturate

supple canopy
#

so all 100/min go to the other factory, set a smart splitter to "overflow" and that overflow goes into a storage container

feral vector
cunning siren
amber crater
#

combat becomes more of a mild inconvenience once you unlock the rifle

violet glen
#

depends on the enemy

#

the green big spiders are always a nuisance

floral orbit
amber crater
#

homing rifle ammo...

cunning siren
#

This is the power tower panic room version with top mounted hypertube cannon looper #screenshots message

amber crater
#

homing rifle ammo means that if you have enough ammo nothing is really a danger to you

violet glen
#

If you're dealing with still single mk1 belts of throughpouts, not sure I'd be building a train for that, over just a belt

supple canopy
floral orbit
#

"However, do NOT use a single freight car to handle two different overproduced items." What does that mean? In the example I gave, it was a steal beam; do I put the same item in two freight cars?

violet mango
#

i mean you could as long as you use a smart splitter to separate out the two imo

winged root
#

Can’t you just get rid of the excess using sinks allowing for it too offload still

supple canopy
floral orbit
supple canopy
supple canopy
supple canopy
#

and once you get familiar with trains you can play around with mixing items if you want

floral orbit
#

I have a save file that has one rail to go and another to come back.
Instead of just one, I have two. I don't know how to explain it exactly in English.
But there are two rail tracks.

violet glen
#

That's how you do a rail network, yeah. Two tracks, each stricly one-way

#

That way, with proper signalling, trains can go from anywhere to anywhere on the whole network

#

It's more fun without proper signalling tho

wispy sun
#

if i have right now 8 coal generators that have 3 water extractors flowing into them, and if i wanted to add another 4 coal power generators i will need to add another miner so that i get 180 coal per min, but will i need another water extractor?

violet glen
#

yeah, unless you overclock them

#

each generator needs a set amount of water per minute, and the extractors produce a set amount per minute

wispy sun
#

but dont each extractor produce 200 per minute?

violet glen
#

180

weary aspen
#

Hello

wispy sun
#

got it, thanks just wanted to know

violet glen
#

120 even, sorry

#

3 of them match perfectly the demand of 8 coal gens

summer smelt
#

Everything gets a lot easier when you OC it. 300 out from single one of them. And that's just right amount to fill mk1 pipe

winged root
#

200 great 250 overclock is a bit of a pain

#

Too many decimals to work with

tall lantern
summer smelt
#

4x 112,5 = 450. 450x2 = 900. Just pump those numbers little higher and you get really clean setups

reef basin
unkempt blade
#

yeah factory carts needing 46.666666 screws each isn't just fine it's what makes them so special

elder oracle
#

decimals are decimals

winged root
#

I can of course round up but then I’ll know my machines are running sub optimally

reef basin
#

or clock them to run optimally

smoky forge
winged root
#

Yes

#

They are indeed messy numbers

elder oracle
#

I need to show yall a picture of my steel rods-screws factory for fused modular frame

small crypt
#

ive alt'd screws completely out of my game

smoky forge
#

if it has a rythm, then it can eventualy add up to an even number

weary condor
weary condor
#

nah ima just shutoff constructors till it burns some fuel 🤷

#

only really care bc I use power graph to diagnose feeding issues when I build factories

unkempt blade
unkempt blade
wise junco
#

I ate some factory carts

old badger
#

every single time I escape, you reel me back in again ad infinitum like Jigsaw the Sports Fisherman

unkempt blade
wise junco
#

Yum yum yum

leaden turret
small crypt
#

when i place a splitter on one end of a conveyor lift, it "replaces" the business end of it, will it properly feed items to that lift?

unkempt blade
small crypt
#

theyre like

#

on the other side of the map right now, gotta build belt highway

unkempt blade
#

something to look forward to when you finish then!

weak field
glossy scarab
#

whats the problem with an object clipping when i place it?

wise junco
#

not sure i understand your question

glossy scarab
#

should i guve you the usuak service fee of $100,000?

#

anyways, when 2 objects overlap, they obviously turn yellow and say "clipping may occur." what does this mean? What are the downsides?

wise junco
#

just means parts of the objects may clip into each other graphically. that's all

glossy scarab
#

oh ok

#

another thing

#

if i wanted to split 4 constructers that make 15 iron bars a secound into 6 constructers that take 10 iron bars a secound each., how do i do that?

wise junco
#

merge everything together and use a manifold of splitters to feed the second row of constructors

glossy scarab
#

early game-ish*

smoky forge
#

just use mergers and splitters all the way through

#

!wikisearch manifold

raven axleBOT
#
Official Satisfactory Wiki

Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...

glossy scarab
#

whoa

#

thanks everyone. . . and satisfactory bot?

smoky forge
#

alr imma dip

#

gn

wild phoenix
#

@orchid bolt straight build mode

fringe shadow
wise junco
#

nice!

fringe shadow
wise junco
#

the one in the bottom right

fringe shadow
#

xd

#

do u use a mod or why does it take 5k xd?

terse nacelle
#

satisfactory 1.2 Experimental adds custom gamemodes

#

were playing on 100x Elevator Parts and Random Nots with random note pureness

fringe shadow
#

like easy, medium, hard and hardcore?

#

ahh thats cool

terse nacelle
#

nah settings like a multiplyer for recipe cost, power consumsion, node settings etc

hollow kelp
#

I have just an opinion kinda question. just got done phase 2 into phase 3 now. Now that i can process oil. trying to figyure out what my next step is, should I do rubber and then make the residue into fuel or should i do plastic?

wise junco
#

it's all up to what you need at the moment

whole robin
shadow talon
#

If you make a new game to try the creative mode, does your original one overwrite?

hollow kelp
#

idk yet lol

hollow kelp
#

Im not sure what a goood number to start is

wise junco
#

look at what you might want to make and base it off of that

old badger
fringe shadow
whole robin
# hollow kelp idk yet lol

if you just need them for building things, making them from polymer gotten from making fuel might be good enough until you actually need to start automating rubber/plastic

small crypt
#

i swear the amount if asinine tedium is intentional

#

spend 20 minutes messing around with foundations and ladders so i could put a hole like 180 blocks high to put a conveyor lift into, finally get it after touching water like 9 times and it cancelling my selection then making me stuck in build mode so i cant get out, then i climb all the way down my ladders and dismantle and the conveyer is like, stick outside of itself

small crypt
hearty flame
#

is it possible to have different drones use one same drone port?

true mulch
whole robin
hearty flame
shadow talon
#

Anyone know how to turn on "Creative mode"?

true mulch
#

in 1.1 it's under advanced game settings

#

you have to enable it when starting a new game or loading a save

#

!wikisearch AGS

raven axleBOT
shadow talon
true mulch
#

only if you overwrite the previous save when saving the game

#

and you can start as many new games as you want

#

well, at least on PC, dunno how it works on console

unkempt blade
#

just be careful finishing the game because it'll suck you into a wormhole and dump you into a new planet in a mirror universe with all your stuff deleted

#

it's a really good mechanic but it catches some people off guard

violet glen
#

I wish there was a priority pipe merger... My Aluminium-Setup keeps locking up because the water outputs of the scrap makers run full.

dense violet
violet glen
#

But where to with the output water?

#

Package and sink it? Seems a bit excessive

dense violet
#

pinged you in other channel

next ivy
#

into more aluminium
or sink it
or into pure metal

small crypt
#

i havent done much yet but something tells me the available logistics systems in the game dont do well with recycling in processes

ivory condor
#

Aka the vip can work for pipes or fail because of unknown reasons

dense violet
ivory condor
#

The only real byproducts you have to worry about is water and wet concrete is a easily solution, dark matter late game but also easy solution for that to

dense violet
small crypt
#

oooh interesting

#

that will definitely come in clutch

#

currently working on finishing up applying the last advice you gave me haha

wise junco
#

🔴

small crypt
#

sigh

#

cant get back to what i was working on because literally every path to it has stingers for some reason, even though they were never there before

wise junco
#

psh, just make it peaceful

small crypt
#

theyll still be there

#

gonna just wait them out maybe theyll move on

#

satisfactory the game that made me afraid of cats 😭

ivory condor
#

And if you turn them into cats you can pretend you live on a world that just has mewsjace_happy

small crypt
#

lol

#

yeah idk whats wrong with me

#

ugh

#

3/4 of my splitters just randomly not working

dense violet
#

blueprint?

small crypt
#

no this time i built from scratch

#

because blueprints were doing that to me

dense violet
#

that seems a bit unlikely, unless you weren't listening to the click sound when a legal connection is being made

leaden turret
leaden turret
small crypt
dense violet
small crypt
dense violet
small crypt
#

hmm, lemme try replacing the lifts instead

dense violet
#

wait wdym 'placing the lifts instead' ?

small crypt
#

i got the beep sound

#

i was trying to replace the splitter, to no avail

#

i did replace the lift though, and i got the sound, and placed it, but no luck

#

yeah like 2 or 3 will be working, then the next 5 wont, then 1 or 2 will, then a random amount after wont

dense violet
#

ok are thes vertical splitters?

small crypt
#

they should be, i snapped them onto the lift

#

and some of them are working

dense violet
#

it sounds like you're doing something very weird

#

make a regular belt with regular splitters and regular lifts coming from the side

dense violet
#

you're just doing a really bad clipping of the lifts throug hthe bottom

#

yeah don't do that

#

of course half of them aren't going to work, it's a very glitchy way to build things

small crypt
#

idk how to make them vertical like the rest of them

dense violet
#

use the side of the splitter to build the lift, don't clip them through the bottom

#

you'll need to move the splitters

#

or use the opposite side and just clip the lifts through the pipes

small crypt
#

yeah...thats not a thing, it just took me 7 hours to line it up

dense violet
small crypt
#

😭 i tore down the whole pipeline earlier and rebuilt it from scratch specifically to fix clipping

dense violet
#

that looks like a vertical splitter

dense violet
small crypt
small crypt
dense violet
dense violet
small crypt
#

like, specifically

dense violet
#

eh not surprised clipping splitters ot the ceiling doesn't line up
in any case

  1. don't use glitchy methods of cilpping lifts through the bottom of normal splitters
  2. do more math on your water
#

!wikisearch CG

raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

small crypt
#

my water is perfect

dense violet
#

very convenient layouts for coal gens

dense violet
small crypt
#

yeah because doing it the other way looked ass, and 45 doesnt go into 120 in any way that looks good

#

materials are infinite

dense violet
small crypt
#

thats exactly what i do

cold berry
#

I didn't know there was an overflow option on Smart splitters ;-;

#

Now I want to do a playthrough where the end goal is a central storage area that DD's items and throws any overflow for anything in the game into a sink array

small crypt
#

ok having some success re-snapping the splitter to the belt then rebuilding the lifts

#

might save me from rebuilding the whole thing

#

i get this working then go back and try to figure out what you mean by clipping lifts, cause it looks exactly the same to me

#

do they not work the same upside down as they do upright?

white dawn
#

But yeah, Depots or not, overflow-to-sink is A+ for both flat power consumption lines and coupon generation. :D

small crypt
#

but yeah idk if it's "inefficient" but underclocking extractors to provide 90 instead of 120 made coal generators WAY easier for me to build

wise junco
weak axle
#

Underclocking is one of the best early-game things, especially if you want the flat power usage graph
Then you can expand the infrastructure as well, which is great as you get better conveyors

dense violet
#

you really don't want to do that with fluids

weak axle
#

OH we're talking about water extractors

weak axle
wise junco
small crypt
#

vertical stuff is so wonky

#

@hollow turret see the snap points for lifts just suck, i tried just about everything but ended up just not caring what underneath looks like because there was no solution

#screenshots message

sudden flint
#

Kind of hitting a brick wall right now. I've got the lion's share of tier 4-5 done, but don't have very much automated past plastic/rubber and motors... What lines do I make, where, and how centralized am I supposed to start making this?

small crypt
#

@dense violet Thank you for the advice, and for catching what was going wrong. I will avoid snapping splitters to lift heads in all future builds. It will prevent a ton of the issues I just had to deal with. Didn't even know it was a glitch.

#screenshots message

#

3600 mj now I can play the game

wise junco
#

I wish it didn't act jank, but sometimes it does

#

Some of the jank is learned the hard way. That's one of the biggest ones imo

#

In general splitting belts by placing mergers/splitters on them CAN be problematic sometimes too. You can do it, just make sure it actually split the belt by hovering over in dismantle mode

dense violet
dense violet
west jackal
#

What are yalls thoughts on inline train stations?

ornate saffron
west jackal
#

Screw autocorrect

wise junco
dense violet
ornate saffron
wise junco
#

Am I the only one that hand crafts a bunch to rush tiers then regrets it? 🤣

west jackal
dense violet
small crypt
#

i would rather place an assembler and shove stuff in it by hand than hand craft anything

west jackal
#

No.. like. 3 sets of 4 stations that are connected in series.

#

So 3 lines parallel with 4 in series

dense violet
west jackal
#

Thats what I thought, I just saw someone doing it...

#

What about 1 line parallel to all the stations with splits to go into the station with bunch of blocks/paths?

dense violet
#

that'll put HUGE delays on everything and you need very long waiting areas in front

sick oak
#

Is there some kind of map showing where people usually set up their bases

dense violet
wise junco
#

I think there's a lot less predictability than you think on that

sick oak
#

Fair

wise junco
#

Legitimately, I just set up radar towers and start looking around at distances, especially from my train network

dense violet
# sick oak Fair

the game forces you to expand and everyone builds differently.

and the milestones are basically a tutorial

sick oak
#

I dont have trains yet

#

Yeah i figure that

#

How do you go about fuelling up trucks early on

wise junco
#

Like I'm sure if people saw where I built some stuff they'd go ???

sick oak
#

I keep having to come back and put fuel in

wise junco
sick oak
#

Wait you can use coal in trucks?

dense violet
sick oak
#

Oh shit

west jackal
#

Oops

dense violet
# sudden flint Tutorial o-O!?

satisfactory is much more like mine craft than factorio

the tiers teach you how to use everything and the phases can be completed by the dirtiest sloppiest factories yo ucan make

west jackal
dense violet
#

after you unlock everything you can create a sandbox wsith your own projects 🙂

sudden flint
#

ah

sick oak
west jackal
#

Thats part of it

sudden flint
#

and in roughly what order should I prioritize them?

dense violet
west jackal
small crypt
#

sloppy is hard to scale, i basically stopped building anything that i can't tile

west jackal
dense violet
small crypt
#

style in general

sick oak
#

Ill set up coal for my trucks

wise junco
#

Coal will work great for you on that tbh

west jackal
sudden flint
west jackal
wise junco
west jackal
#

There is a thousand parts 😥

dense violet
west jackal
#

Motors and eib are most important t4 items imo

sudden flint
#

... I think I'm gonna start with Crystal Occilators

west jackal
#

Crystal osc are the least important imo

sudden flint
#

With the iron wire alt its just iron + quartz

west jackal
#

Didn't automate till t7/8

sudden flint
young sentinel
#

i lied. i was wrong. i have not fixed the issue.
underclocking is making a difference, but i feel like the math should check out without underclocking.

wise junco
#

Automating some form of explosive is very helpful

west jackal
young sentinel
west jackal
young sentinel
west jackal
#

Well i wouldnt really recommend, but regardless. Check your ammount of fuel being made, and the ammount being used. Make sure that pipes are full (not flow, but physically full) and let the gens fill before turning on

jaunty jewel
sudden flint
wise junco
#

Hello gltich!!

jaunty jewel
#

how have you been

wise junco
#

Dead inside. You?

jaunty jewel
#

fantastic

#

i am sorry to hear things have not been great !

#

on another note yeah automating explosives is a good idea, exploring without an endless supply of them through depot is a chore especially if you find yourself exploring for hours like i do

feral vector
wise junco
#

The MAM will be your best friend

feral vector
#

yeah I have almost everything I have access to just missing some sulfur stuff

wise junco
#

Mmm sulfur. Tasty

soft oyster
#

miner mk.4 when🔥

wise junco
#

I eated it

feral vector
#

oh yeah I just unlocked the mk3

#

I've been slamming milestones so fast I haven't even used any of the stuff yet lol

#

just need to unlock the last one with turbo motors then I can see what all the phase 4 space elevator parts need and plan some factories

ornate saffron
#

Its real late. BUT i can turn on my nuclear setup.... moment of truth

willow pond
#

is there a way to do the "lift end shoved into a splitter/merge" without needing to anchor it on the other end first

celest cypress
#

Does the hazmat suit protect against poison too?
Like can it serve as a gas mask

fringe shadow
#

@small crypt

hushed frigate
#

why is the ost in swamp so evil

weary condor
#

i hate this game sm

clever pier
#

and the gas mask

#

need all three for radiation protection

fringe shadow
weary condor
#

tore my hair out for an hour and only spotted it in photo mode from across the map

meager jacinth
#

is it smarter to setup train system or run converyer belt when trynna transport thigns over a long distance

stuck dagger
#

up to you

#

I personally hate conveyors outside factories

dense violet
meager jacinth
#

im worried that trains will be too slow

stuck dagger
#

How so tho

meager jacinth
#

bc they have to go back and forth and also load/unload

dense violet
meager jacinth
#

im trying to just use one non loop track

#

or is it worth making it loop

warped whale
#

Sounds like that would depend on your needs. Like, what are you moving and how far? Start small, expand as needed.

dense violet
#

like a road

meager jacinth
#

from like the bottm right lake to the bottom left starter area

twin parcel
warped whale
#

My current run all I have is one train back and forth so far, plastic to circuit board and computer factory.

meager jacinth
#

alright thanks

reef basin
topaz gale
#

I have never played Satisfactory before and I just want to start a MP world with my friend.
Is it a bad idea to start on 1.2 experimental?

orchid bolt
#

Is 20 modular frames a minute to much for a starter factory???

reef basin
reef basin
orchid bolt
topaz gale
dense violet
#

the actual phases to complete are not really a challenge, the sloppiest systems with zero thought made into them could complete the 'end'.

fleet crypt
reef basin
fiery root
#

Fellas just a weird thought, are we really the good guys?

reef basin
#

it's just that very often we get people coming here saying "help friend built factory that sucks and I don't know how to fix"

strange vortex
#

Rn I'm so motivated to play satisfactory

young sentinel
jagged nymph
#

hows it goin fellow people

young sentinel
jagged nymph
#

what

young sentinel
#

i tried posting a gif and it only shared the url

jagged nymph
reef basin
#

well yeah, gifs are disabled in this channel for this very reason (we had them enabled before and the channel isn't really readable once every third message is random reaction gif)

#

most other channels have embeds enabled tho

west jackal
#

we had a pipe that just ... stopped

#

it was at 300/min and then a few minutes later after redoing some power lines, it stopped. the pipes werent touched, it wasnt headlift, and on a flat section i broke out pieces into container to monitor. basically just had to replace some pipes

#

actually aparently had 2 pipes that just glitched and stopped working...

hard stump
#

Haven’t peeked in here in god knows when. So I know from my og pc days but now on console no pc it could be months on experimental or just a few weeks.
Anyone know the chances of this update going full live this month?
Not here to wine about if it does or doesent. But I’m building a big factory daisy chain would be so much easier on lol so wondering if it’s worth it to wait

reef basin
#

you can play on experimental now tho

west jackal
young sentinel
west jackal
#

ugh stupid 600/m pipes not staying at 600/m 😠

fiery pewter
#

Fill em more

abstract heron
#

what is connected after them

west jackal
reef basin
west jackal
#

sometimes the blenders going into other refiners dont take enough fluid

west jackal
reef basin
#

loop it and make the loop vertical

west jackal
#

it is

#

atleast the inputs are

west jackal
#

but the outputs are what seem to back up

reef basin
#

you can loop those as well, same loop style, just the main pipe will be below instead of above

west jackal
#

what if one is below the other..

#

its a plastic recyclying plant. the HOR and diluted fuel are on same level, the plastic handling is the floor above

#

should i still loop it?

#

how does looping work for outputs though, i mean i see what you said, but ive never done an output loop before

#

i could split it into 2x300 pipes.... itll take a long time but i can do it if you think itd be that beneficial

#

im tired of shit turning off though

reef basin
#

you can split into smaller pipes as well, yeah

west jackal
#

would it help much? we have 12 pipes at 600/min and 1 at 400/min

#

so itll add a lot of complexity to do that, the loops would be easier, just not sure how to merge the loop back into one

#

what does looping output actually do? it seems to just be a small buffer tank lol

dense violet
#

and if you want to avoid hitting the throughput limit of 600 for easier pipes, you can just break them down into smaller sections. Sections of 300 for example

west jackal
#

if i want to keep it in 600 pipes, how do i fix outputs backing up and starving the inputs of the next step

green fiber
#

Fuel or HOR?

west jackal
#

yes

west jackal
#

did that.

dense violet
#

as mentioned

green fiber
#

HOR: please try to do 300/min lines and then try to merge those.
into 600
Any other configuration is very finicky

west jackal
#

with your loop design/picture

dense violet
#

flood it by under clocking the system and once flooded clock them back up

green fiber
#

Fuel you can do the same as with HOR

west jackal
#

tried that too. but the fuel backs up in the blenders

#

okay, so basically.. just do 300 pipes.

fiery root
#

Fellas i stumbled upon a little Problem. My only cool node seems to be without any trace of water. Should i try to manage that Logistik nightmare or search for other cool nodes?

green fiber
#

If you did it with 600 pipes first or 300 pipes

west jackal
green fiber
#

Wrong choice unfortunately

#

When you are at or below 300 flow, you use mk 1 pipes for stability reasons

dense violet
#

typically you trouble shoot from the end point and work your way backwards

#

what is the final step?

west jackal
dense violet
#

ok and the blenders are clogged of fuel?

west jackal
#

they alternate between clogged of fuel and starved for HOR

#

whenever i think ive fixewd it, it alternates to the other issue

dense violet
west jackal
#

overhead wouldnt really be helpful unfortunately...

#

itll have to not be tonight at any rate, almost 2am

dense violet
#

rip the roof off and take images tomorrow

smoky flame
#

Whoever created the train bootcamp save, what a legend

west jackal
#

i know. not sure how to get you pictures when there are refiners over refineries with conveyors over the pipes

dense violet
#

with difficulty I imagine

west jackal
#

and pipes that go under the floors/back over the floors

dense violet
#

there could easily be a bunch of small issues how you've laid out all your pipes

west jackal
#

true

dense violet
west jackal
#

and it makes it worse that I didnt lay them out...

west jackal
#

but the input loop is level/above the machine

merry rapids
#

Heya!

dense violet
#

the ones fed from below are probably giving you issues and if you "didnt lay them out" it might be not worth trying to fix

#

cause you only do messy pipes if you don't care about production rates

west jackal
#

none are "fed from below" from the things causing issues. the input pipe is below at some point, but again the input loop is never under the machine. so as far as the machines are concerned they are not fed from below

#

i would think?

dense violet
#

possibly not. but again, would have to see hte layout

west jackal
#

ill try, hold on