#satisfactory
1 messages · Page 766 of 1
With current production, it takes 111h to complete phase 2 smart plates : D. 100x is so fun
should make more :p
Yeah i did unlock tractors, better miners and belts. I can go crazy
Oi. Im on experimental and my controller stopped working on pc. Worked fine for the past week
Any workarounds?
It's now your responsibility to spread out like a virus, stopping only to refill building supplies and mop up the wildlife. Make the grey goo proud
have to wonder if "damage to ficsit property" means the suit, or you
yes
stop to refill? What it is? Some kind of new item?
any idea when 1.2 will come out of experimental?
when it's ready
I couldnt tell you what it means but It means something to me
ty was hoping it'd be done before my birthday on the 25th lol
yeah that's like 0% chance
It's around 6 week from experiemental release
I think UPD 7 it was almost 9. Some update it was really long time
appreciate the info
Hi, im on an old roblox game where there is factory but the community is not as dedicated as this one for them so i came here to ask help to develop a factory optimized to its limit in that game, could anyone help me?
every time i think something is far away, it isnt
@deft notch looks like you're either a time traveler or your system clock is wrong
sounds like #off-topic-general
my bad
is there enough Hard drives to get all of the alternate recipes?
yes, with spare
aight
33 spare HDDs
not including the ones you could potentially buy from the awesome shop [dont do it its not necessary]
yo im in phase 4 now, i wanna remove EVERY factory of mine and built with mk 3 and stuff, is there a good map or yt video where u should build what item
that sounds like a terrible idea so I hope not lol
why throw away three whole phases of stuff
scan for resources and plan accordingly
bec every factory i built isnt good xd
they worked well enough to get you this far
bruh that will take 10 hours+
ye
leave 'em be and build new, no need to tear down a working factory
not like you'll run out of map resources
you can use the interactive map on scim otherwise..
dont shoot yourself in the foot like that
ye i wanna do like 1 pure iron node with mk 3 miner for iron plates, rods, screws and the basic stuff from phase 0 yk? so i can have soo much more iron for a giga factory later
you say that as if it wouldn't take even longer than that to delete and rebuild what you have
i dont have that much lol
i spent about 30 hours in 2 days for my energy setup
technically 33 hrs
nuclear?
there are 46 pure iron nodes on the map, you'll live 😅
n o
which power plant takes so long ?
any if you keep tabbing out of the game into other stuff like discord
xd
640 fuel generators
pick a couple and go from there.
the game is designed to make you solve logistical problems with vehicles and belts, there is no meta location
and supplying them
ever built a 12k iron ingot factory
#screenshots message
this is a fourth of it
why would u need that much 😭 why dont do nuclear
loll
rocket fuel just be like that
thats 160k power..
guys are there any lfp ds server for satis?
wut
Tried to look alloy recipes? Single OC foundry 187.5/min
And no messing with water
until you realise how many mk1 belts itd take to move it all
i would just do everything with mk7
or trains
still 69 belts needed
ye
and thats not including the pure ores in refineries that like double or triple ur ores
Do enemies respawn or can i need to hunt them to extinction?
they respawn
cool
ill do nuclear next
also why not
im playing a mod called platform expansion program
technically i have infinite resources so i can be wasteful
thats why im making 4800 Ionized Fuel per min
(300 Power Shards + 4800 Rocket Fuel)
How many different train car types are there? Haven't unlocked trains yet
what does that do?
ah this
i played that also
i was just making a sandbox world and i noticed it say theres portals??
sure
is it just like a transportation for items and people thing?
only people
just people
o ok
teleporting items would be op
one
they get rid of fluid cars?
no?
same car for items or fluids
there's just one type of car, you can load anything into it
just get loaded with a box or a tanker
oh yeah, 2 types of platforms, sorry
for the next April fools update, you guys should apply ragdoll physics to everything. (except for terrain)
#screenshots can someone check pls
It’s just a scanner
oh thats nice, where do i get it? quartz mam?
Resource efficiency, if you are weak and cant handle pipes sure go that route. But doubling your iron ore into more ingots just because you built a couple water extractors is the better route to go unless you want to build a mapwide train route to collect all the iron nodes
pure iron ingot turns that into well over 100k ingots
lets say im making 15 steel beams and 40 steel pipes/minute, but now i need encased industrial beams, do i use the beams im buffering from that setup or do i go find another iron and coal node
with foundry?
!wikisearch iron+ingot
It’s called the AWESOME shop
okayy ty
pure iron ingot recipe turns 35 ore into 65 ingots. Uses a refinery and some water

always more
but if you need a little bit to get started use what you got
iirc you need to unlock oscillators in mam then buy it in awesome shop
why do the hypertubes do the particle accelerator thing
why do the thing, do trains
@loud lark
get pinged
hello
any tips to make builds more beautiful? i always do a platform in the sky and thats it xd
is it just me or do splitters on lifts just not line up with the same height as a lift input
Yeah that’s something that will never stop annoying me
is there a website with a map, where i can check which nodes i used or do i have to use radar towers around the map :/ ?
scim, linked in #welcome
Satisfactory calculator
Website with an interactive map
omg i do that too, I made a post about it if you want to check when people say stuff https://discord.com/channels/370472939054956546/1490855383802318900
❤️
ik but even if i put in my world data, it doesnt say if i used the node or not
make sure its the latest save and also, im pretty sure it doesnt tell you, but you should know because im pretty sure it displays buildings
hey is there any way to change the scale of UI in the game, i struggle with reading
okay i figured out how to change the HUD but settings menus and etc still are small
i feel like i have to break and replace half the belts and mergers/splitters anytime i place blueprints
less work to build from stratch atp
is there a way to auto connect train tracks when placing blueprints?
Eyy rq question i feel so dumb asking 😭
Basically i got 3 foundries making 120 steel ingots per minute so i can feed those into 8 constructor to make steel beams yk
That would be themost efficient way right like when their all full
I asked chat gpt and it said i could only use 2 i mean help😭
Oh the steel beams need 60 per min n take 4 sec to produce
dont feel dumb for asking, feel dumb for asking chatgpt 💀
120/15 is how many constructors you need, unless you’re over/underclocking any
So yes, 8 constructors
Uhh
120 steel/minute is 2 beam constructors
So 8 r right like i asked another guy n he said 2
Ahh damm gonna be slow asf😭
For 30 beams/min
hey is there a way to auto default foundations to the concrete material
pick concrete in the dropdown
in your build menu you can set the materiel then pout it on a hotbar
Go to the build menu, each subsection has a material select drop down menu
But it feels so inefficient yk like using 2 normal iron ores and 1 pure coal ore for 5 versatile Frameworks per minute😭
i just figured it out
i want to change all current foundations...,
hit X
then select the material. then youll have to spam it
hewwo
how do i pick it up? #screenshots
damn, thats fine ig
the dismantle crate? You have to remove all items inside then it dissapears
They can't interact because it's on a well
uhh idk then
Either move it or delete it with SCIM
ye
u cant remove it with that
wait maybe i can upload my map on satiscalculator and delete it from there
That's what I mean
ah
anyone know where to find save files on Linux
i thought scim is smthing else
oh wait i figured it out nevermind
mb
oof, i didnt realize that if you replace something you dont get the materials back
How do Tractor stations work like do they only need to refuel at 1 station or do they need to refuel on both (short route)
You do, though?
Just one
Ah thx
wdym
u do
upgraded a miner but didnt get my original portable miner back, started with 2 had 0 after
idk about miner, but with belts u get it
oh idrk
yo whos playing with Platform Expansion Program mod ?
There is a specific Modding discord. You may have better luck there ^_^
Learn all about modding and join the community here!
<3 @ornate saffron
How many did you have in the inventory, and what miner were you upgrading from/to?
ty
mk1 - mk2, 2 in inventory
Wait why doesnt my tractor connect to my station im kinda stuck
are you on 1.1 or 1.2? because afaik they got completely reworked
Console gaming so 1.1
Then you should have one left
Unless you had a full inv and it ended up in a dismantle crate somewhere
Ahhh nvm got it
can someone tell me what this do? i readed all i dont really get it https://ficsit.app/mod/LoadBalancers
would 3600 mj be enough to get me to fuel power
i think yes
Firstly never ask chatgpt anything more complicated than the weather, you are literally harming your ability to think for yourself. Secondly, you can do simple math in the machine itself. Click the blue number that says 45, type the desired amount divided by the number of machines. That's 120/3.
i had 2.4k but i didnt do quartz, sulfur and caterium at the time
Yes, but you'll probably want more at that point
MJ or MW?
mw sorry
is there a good mod for load balancer? i want something where i can configure the splitter how much it should put in the left / right side or infront per minute
probably yeah. Though load balancers are generally not needed
i dont wanna do the math everytime.. and i dont wanna use manifolds anymore
fair, it's your choice 🤷 just saying it's more work than needed
def more work than needed
not using manifold late game is just unviable, unless you're producing minuscule amounts
but why not? if i want to do nuclear power it will take days or even weeks to fill xd
you don't really need all the power immediately anyway
If you enjoy exploring hunting for geothermals if / when you need them early on can be fun 🤷
and you can do direct input
okay
yea nuclear power plant is one case where you can justify load balancing but even then
my plan will be to stack up on uFR while I decorate my powerplant and then I'll have a drone just bring it all in bulk
I only use one if I fully sloop and OC turbo diamonds. Big fan of the manifold stuff, so easy
I'll have 60 power plant fed with uFR, I am NOT building 100 splitters
im trying to shove 720 coal/min into 48 coal generators but i dont think i can, by the 6th one splitters would be going below 15/min so i cant even get the full 240/node in, cause it would halve too many times
or does that also work itself out eventually
it does yeah
It can, if you "prime" the manifold with coal prior to turning them all on. The buffers will fill up and that should "fix" it. Either way it's not a big deal IMO
don't even truly have to prime, just speeds up the process
Yea, it's not needed
so i can set it up and just let it sputter for a while
as long as your math is correct and youre not belt or pipe limited, yes
you have 720 on one belt? it's at least a mk5? if so it'll eventually spin up yes. Unless you have a hidden bit of low mk belt somewher e
gonna be 3 belts
ok you're not connecting them up are you?
cool, then yeah as long as you
- have enough parts per min for the group
- have a fast enough belt for it
it'll spin up to 100% quick enough
you know, Cobalt, every time you said that p1-p5 is a tutorial, i thought you were exaggerating.
the closer i get to the end i get it. the tools you have available later make so much of the earlier infrastructure moot
this is my 3rd save and I really think I'm gonna finish the tutorial this time
yeah you learn to pull it all together by the end 🙂
if it makes you feel better I've never actually pushed the last phase button 😄
Haha this was me until a month ago
I can just never be bothered, I just do my own thing afte rthe last milestone
I've got 2/4 of the p4 elevator parts automated now, so I am starting to get big momentum... and also I know how crazy easy I could do better with access to mk6 belts
Rq ques why cant i use somersloops is it in the Mam
looking ahead nothing really seems that complex as far as process lines go, but all the b*tch work routing items around and dealing with the minutiae is my least favorite thing of all time
haha it gets a little wild later, depending on recipes used
alt recipes change the whole process - you can plan very high tier factories using resources almost entirely local
or did you mean within the factory?
Yeah you have to research them first
mostly like, within the factory, gotta route at different heights and send things here and there and get tangled up in belts, then find the one part of a blueprint that has to be broken and replaced for the belts to start moving because that happens every now and then, just wears on the patience
ah, I don't rely much on blueprints for doing things like that
but you can get around a LOT of that by pre planning sections of factory to opperate right next to the next process
that often means you might centralise the ingots, then have a few buldings around ti processing hte next steps, ect. Helps to sketch the layouts out
Yes... the game has it's quirks, no doubt about that. Easy to forget that after thousands of hours of play though
Get the smart mod, it does its very best to route the close belt and pipe connections
Have not found a better solution
I'll consider it, ty for the recommendation
this is gonna get REALLY ugly by the time i place all 48 coal gens
you really don't want to leave it to automation for connecting logistics if you care about it being neat and tidy
If I ever do coal power, I do it on the water with overclocks so I can do very simple stuff like this #screenshots message
i wasnt aware there was even an alternative to coal power for midgame
Yea, there are some tricks to early geothermals so most folk do coal
coals not so bad its just dealing with water and messed up ratios
plus i guess each one needs a pump cause 10 meters high is apparently a lot shorter than 10 meters long
There is some quirkiness with water extractors IMO. One of the reasons I build directly on the water so I don't have to mess with pipe 🍝 as much. I do like that they snap to each other once the first one is placed, makes it easy to place the rest
Build a water tower
Do NOT
Daisy chaining is locked behind mk3 power poles
after that its available for all machines ?
It’s beautiful
I'm impressed by all the alt recipes for oil stuff, specifically how they're individually pretty bad but waaaaay better when combined
OH thanks
Chat I have a quick servey react 👍 if u like screws and 👎 if I don’t like them
"The best part of the game is making screws" ~ Snutt Treptow, August 15th, 2023
I agree
use alts and produce screws immediately before the machine they are needed for. don't try and make screws in one place and distribute them
solves the issue completely
Any problem can be solved by throwing more screws at it TBH
Do gases have sloshing pipe physics challenges like liquids do?
Not enough water? Use screws. Spitters got you down? Pelt them with screws.
screws exist specifically to teach you not to try and make all of one item in one place
I'm powering the whole map off of nothing but screws now 👍
Make sure to get plutonium screws 👍🏻
Screw that 😆
you can mostly eliminate screws using alts if you really want to
basically all recipes build off each other to some degree, just very obvious with the oil loop
or just do as I suggest and make them only where needed
and the aluminium loop
well the alum stuff is also very self contained, and they're honestly a much of a muchness
Electrode gets you a BIT more but not enough if you want ot save your oil for other things or just want to throw all your coal at it since... coal is near useless as you get on
base solution is still great even if you go pure ingot because you can use the waste silica elsewhere
or just do a combo of pure ingot and base ingot
whereas the oil > hor > diluted fuel + recycle loop is just ... the most you can get out of oil
Nuclear lets you free up a bunch of oil
eh, kinda but oil is just so useful everywhere
so many alts use oil products as a filler for other resources
Oh I barely play with alts, maybe it makes a huge difference
alts are game changing tbh
alts are pretty much the core part of the design of the game. So many different paths to things
^^^^^^^^^^^^^^
I love the pure ingot alts, but unsure if it's worth the energy cost
for me it's just the huge aspect of the refineries. Hate them.
alloy recipes forevers
even the "pure" recipes that use water can multiply ur raw nodes value
Energy cost eventually becomes not a factor
yeah pure for nearly everything too tho definitely worth
Refinery Simulator 2026
hate the refineries, but until I have mk6 belts, they really help maximize output
refineries are satisfying imo
what made you this way?
who hurt you
Gives you something to do while thinking about how to decorate your next screw factory ^^
do people actually make screw factories?
Each region has a screw factory, it's like a logistics hub
Sometimes 🤷 can be fun
inline where i need 'em, 100% of the time
Screw facotries are a flex.
my screw factories tend to be 1 constructor eating steel beams
I normally have 3x steel screw constructors feeding 3x copper rotors and that's about it 😆 enough to feed 10 BWD a min with the proper sloopage
You have an excess of steel beams? Teach me your ways
this is the way
coal and iron ore aren't exactly hard to find
just a bit of steel , or Aluminium Beams if you're feeling fancy
But I always have something else I want to do with my coal, that's the problem
i saw this 100 HMF facotry he did each operations a seprete floor with was the most builtifial precise belt work devoting an enitre floor to belts of screws.
you can also use the coke steel alt
turbofuel issue?
You will too once you switch to Mk.4 belts 🤷
like what?
by tier 7 it should be an almost useless resource
dedicate one pure coal node to steel and you have way more than you need
Virtually nothing uses steel beams for some reason after Mk.3 belts 🤷
but I usually use the coke steel alt instead
Aluminum, compacted coal, diamonds, turbofuel, etc
Aluminum steel beams are a game changer. Basically taking a path for industrial beams that would take 48 steel to one that takes 12 aluminum. 24 steel and more machines are needed for the 4per min encased pipes. feeding aluminum into the starter factory i'm trying to triple my output form 11 to 30 HMF.
I tend to use oil for the Alum
compacted coal has no place in my world
diamonds... don't need many and pink diamonds is great and doesn't use a ton.
turbo fuel for some bullets or precursor to rocket fuel for my jet pack so I only need a few drops of coal
`
a lizard doggo threw itself off a cliff while i was trying to tame it
it did NOT survive
yeah aluminum steel beam screws are amazing
It knows what you are
Just rechecked my math 12 times just to figure out the reason we weren't making nearly enough power was out of 10 fuel refineries only 2 had a connected output
Heyy so uh,
- can someone tell me when I should use load balancers, and what conveyor busses are?
- should I be producing a ton of excess resources, or making as I need it and no more?
- should things go into storage first, then be used, or go from output straight into the next machine?
wanted some more opinions and other people's experience
- you never do and buses are just lets of belts that feed many systems. This game doesn't work well with busses
- do as you like - the tiers ane milestones are basically a tutorial.
- probalby over flow to storage?
really depends how you like doing things
I'm already working on phase 4 😭
still part of hte tutorial
hi cross 👋
i can't really answer the first one but i would like to throw my two cents for the other two
- it's one of the ways to go but i prefer not doing excess (although i do stick to modular factories spread all over the world instead of one megafactory so that's that)
- for modular factories it's preferred you use them up for whatever you need finished asap and then store them, for megafactories i've got no experience
the phases are themselves, not a challenge
you can make hte dirtiest sloppiest factories and still get there at the end
phase 5 is basically the ender dragon in minecraft, you never actually ahve to finish it and after tier 9 you have access to everything for a creative world of your own projects
so either
a) you're going to do your own projects and create your own weird systems with end points in mind after phase 5 so everything you do now won't matter as they won't really work with your new projects
or
b) you consider phase 5 the 'end' of the game and stop playing, where everything you build now still won't matter how you set it up
Welp, time to follow my obsession of powerplants
sure 🙂
I highly recommend nuclear. Much more interesting than fuel
5 billion turbo fuel generators
eh, if you want
its ... not really a project with variation. It's mostly just spamming generators
fuel gens powered by rocket fuel is the way
nuclear is entirely optional
since theres no nuclear parts required for phase 5 elevator parts
Is it fine to have manifold like setups for fuel plants
I have no rocket fuel yet :(
how else would you do it..?
rocket fuel is just turbo fuel. You convert other resources to more oil and ... spam endless generators
it works so yeah, it's fine
a trillion turbo fuel generators 😂
Fuel gens are also optional, just do a biomass burner plant using packaged liquid fuel. Perfectly elastic supply to meet your demand.
Is it worth Upgrading The Dimetianal Depot to more than 60/min? Conciderring that mercer spherse are limited resource?
I was thingking Upgrading Stack size only and that was i can have more dimentioal depot
If you collect every mercer sphere and use every upgrade you'll have over 200 left. Yes it's worth it.
now make nuclear pasta with only biofuel burners
1/min nuclear pasta is about 3 GW, that's totally doable. I had a 7.5 GW liquid biofuel backup power plant and it didn't take very long to make.
just convert all the bio fuel to bio coal and convert them to uranium rods
Especially if you're willing to spend some sloops on that, it becomes kind of insane the returns you get. Totally optional though.
green energy
you could easily do it with biofuel + geysers + alien power augmentors
no coal, fuel gens or nuclear
I think so definitely
I don't want to attempt a challenge like that until I finish the main game though
if you tap all the geysers its about 5GW I think?
i have umm power in my world 11,151,760MW
hi, wondering what will happen if i make a world on experimental will i be able to continue playing it after 1.2 is released or will it break?
how many upgrades are there for the drill?
The what
do you mean the miner?
it goes up to mk3
Youll be able to continue playing it but its always advised to backup saves
Saves work in newer game versions, no matter the label of that version.
So yes.
Mornin fellas
good night
does it double everytime?
Yes
Reasonable, I mean there wouldn’t be a reason to unlock them
Clearly not. I mean once you get mk3 power poles, just use those
yeah I think daisy chaining should be much earlier
like after mk2 power poles
or just give us tesla towers that power all machines in a radius with no cables
Objectively anything is better than locking daisy chaining behind mk3 power poles
generally mk2 power poles are "good enough" , I barely ever use mk3
It basically makes power poles obsolete. Daisy chaining is definitely stronger than mk3 power poles.
i still use power poles, what it removes is the mk1 poles you stuck to every single machine, not the poles that run power through your factory, well for me anyway, i dont like the idea of having one cable daisy'ed through the entire factory, while possible, just weird 😛
so i just end up daisy chaining blocks of machines that are of the same kind working on the same thing
why is there 2 types of power poles? (i might be wrong)
there is .. 4, i guess
oh
i just started and i can make 1 pole and add 1 other on the same pole?
the first power pole can take 4 cables
Yes and you should
I love when I put down a mam to scan drives while I'm exploring, forget to dismantle it, then run back to it cause it looks like a drop pod in the distance XD
you can immediately dismantle the mam after starting it scanning the HD
then go to any MAM to get the result
i fixed the issue. up to 6000 MW now. stable.
does the codex just not tell you what buildings require a material?
like I don't think circuit boards are used to build anything important? not sure how I can check besides going on the wiki though
trying to set up depots with limited mercer spheres still
circuit boards are used for computers which are important
they are part of the recipe for several late game elevator parts
yeah but I don't need them to make buildings or belts or anything like that?
No you don't need circuit boards anymore. Used to be used for trucks and train signals. And no unfortunetly there's no way to know what an item is used for building in general
alright thank you
I can just check the wiki but I'm trying not to go overboard with spoilers
what? computers are still used for freight platforms
(except of course the wiki or scouring the build menu)
we're talking about circuit boards
circuit boards are needed to make computers
it's so weird that the wiki shows what things are used for, but only recipes lol
I mean like, non production uses
yes but you don't need to have a dimensional depot for CB
I disagree , I think its useful to have a stash of them
I don't need them in the depot if they aren't used for building anything directly. like uhhh stators in 1.1
no there's a "build gun" category, so you can check
what for?
I meant codex lol
if you need to handcraft computers when out in the field
just put computers in the depot?
you can manually upload some, absolute no need for a depot
I mean I have a DD for circuit board simply because I didn't realize they weren't in use anymore
but honestly @feral vector it depends on your playstyle but I think mercer spheres are abundant enough not to think about minmaxing their use for DD
yeah I just don't have enough to put one on every storage container yet
and if I can remove a few I can get another upload speed upgrade sooner or something
ah yes I understand
Would u guys put your Power supply right next to the Main facility? Or is a greater distance better?
i'd just go find some more
I can only do one thing at a time 😭
I just brought back 11 I'm working on it lol
its easier to transport power than the items to make the power
I got overwhelmed by phase 4 spelevator parts so I'm just exploring
power supply as in power producing factory? Either way is fine but as sapphic just said, dragging pole is easier. But if you deem next to your factory would make for a cool place to build a rocket fuel setup... go for it
Thanks fellas!
make your powerstation wherever the resources are.
lots of coal next to water around
power in particular doesnt have any business to be in a central location - you need a power line to the resource anyway for the miner, so might as well skip transporting the resources
is there anywhere on the map where sulfur and bauxite are relatively close together?
west area of red forest
is bolted frame or alternate alloy ingot better
apples and orange. If it's the two that pop up chose the one you think you'll be using sooner (bolted frame really helps power wise for early game imo)
well im alr phase 2 so im using both alr
if a choose an alternate recipe am i still able to use the original?
yes, alt recipes are just an option with different pros and cons just like original recipes
and if you pick an alt recipe over another, the other is not lost, you get to pick it later as you get more hard drives
eh, ish. It's one of the reasons instant scrap is pretty niche
is it possible to get all the alt recipes then?
there's basically never any content you're locked out of in the game
also, every alt recipe is good at the thing it does
you spelled "the best option for aluminum" wrong
it's the same output as Sloppy Electrode uses coal and suflur that is more awkward and has about the same amount of piping and machines
so really just uses more awkward resources
yea but it uses BLENDERS that blends YELLOW GOO
... eh.
yes but some are extremely niche while others are useful all the time. eg cast screws and the wet recipes and always useful
I wouldn't say cast screw is always useful
diluted fuel would be the go-to example of "always useful"
hey leo no video this week, were in the process of planning a checkin video
Good morning
good morning!
Why can’t I turn lizard doggos into animal protein ?
Lock 'em up
i mean, if you get one, do you need the other?
Just confessed to murder
None of them drop remains
Duh
Are they enemy?
No, they be fren
Not everything is to be murdered
Lizard doggo's exist as an easy way to dispose of nuclear waste
CH 47s have a nice fully articulated rotor system
Interesting subject switch
You get so much more lift with a tandem design
Yes I changed my ways
No more lizard doggo murder I’m sorry
If you have diluted packaged fuel it can be worth taking diluted fuel as well.. but in practice, yeah, you really want to have one of the two, not necessarily both
Diluted packaged fuel does add the packaging step though, which can result in an annoying packaging loop
Diluted packaged fuel is thus more bulky
i wouldn't call the packaging loop annoying. But I think after you get the blender, you just don't need it
I just manually added empty containers and haven’t had a problem
It just cycles itself back
but if you make more power, which do you use
for me its always useful, I like eliminating one step in the making of screws
Idk I use turbo fuel mainly rn
It’s the easiest to do
Those fuel generators take up so much space though
It’s also annoying trying to find coal and sulfur close together
cursed question
heard that 1.2 update is quite stable right? so we can expect it soon
cant wait for daisy jump
i have an idea
hello. what is a good amount of basic materials for a first factory floor? ive built the foundation but im unsure of how much basic stuff to produce
robot that can collect food
hence why most people skip turbofuel; diluted fuel is just easier and makes more than enough juice
the merits of screws aside, the reality is that many people go screwless so cast screw is not that useful in that situation
it takes a while to find all the alts to go screwless, so during that time before you have them all cast screws is useful\
I don't disagree, but then, that limits cast screw's usefulness and removes it from the always-useful category
useful in every playthrogh but not useful all the way through every playthrough
can someone tell me why my game is only working sometimes on dx12 and other times it crashs on startup
the only way i got dx12 to work was lunching on valkan and it just goes to dx12
Have you verified game files?
Have you removed old drivers / updated your graphics drivers ?
Other option left is that a shader cache file is left in the game folder which may also need to be removed so it rebuilds it
if i wanted to make a 20 modular frame per minute factory then will i need another miner? or will i be fine with just 1 overclocked iron miner
uuh depends on the miner type, how much you've overclocked it and if you're already using it? just see how much iron ore you'll need
Overclock em
idk im using a normal node and im overclocking at 150% and im using a mark one miner
I realer only overclock miners and to make certain ratios easier and more even
instead of trying to guess, just look at how much iron ore you need
compare with how much your miner could supply and belts can handle (no point clocking up to extract say 450/min if your belt can only do 270)
it says i need 480 per min
Cast screws are pretty niche
And wets are awful for the sheer number of refs
Theres generalist recipes and specialist recipes
Mostly they just come down to how early on the chain they are
Unpopular opinion (I think):
Leached Iron Ingot and Leached Caterium Ingot are more water and ore efficient than the Pure recipes for both of those recipes
<@&370483737957236737> appreciate the #dev-streams post, but can we get a text summary of state of dev somewhere, especially re: the patch that didn't happen?
I also hate streams
if you have issues with streams, contact your urologist
Hello jason
we can look into a write up about state of devs, i know temporal does full stream recaps but they take quite a bit of time
as for the patch, its likely next week on the 14th. ran into some issues
where do you think temporal gets the full stream recaps from 😛
(cough clips archive site cough)
ah cool, just wanted to double-check that it wasn't some weird setup for that april fool's joke that went around about a physics patch 😛
also was it a bad easter egg or did Mikael get tempted by påskmust ?
see I never bother to perfectly balance water, I just use the excess for wet and sink them
im actually not sure, i havent heard from him
is the fluid truck still parked out back?
hi all.
I've reached the objective: Complete Phase 2 which means I need to start seriously planning production of the 3 various items I need to complete it. Should I start afresh or stay where I am (grass fields) and start planning here?
and how should I plan, what order of things, etc. Are foundations a good idea or waste of resources at this stage of the game?
if you want them
no need to restart, why get rid of working factories?
if you have the resources nearby to make the things then make 'em here, if not then look further afield, the game's definitely leaning you towards expansion as you get further in
that's a fact lol, also true for copper. Leached is just superior all around, although using it for iron is a waste considering how rare sulfur is and abundant iron is
No. Pure Copper is more water and ore resistant than Leached Copper
have a look at what is needed to unlock the tier 3 and 4 technologies. do you have the resources to unlock them near you? otherwise you will have to move and find new nodes.
i would suggest yes to use foundations and never to distmantle a factory... just leave it sinking stuff and build a new one elsewhere
yes true
And leached is also slept on due to needing more refineries
To make the sulfuric acid
Anyone who finds having to deal with Water for Pure ore recipes annoying isn't going to touch leached recipes even with a pole 
yes and also the internet is riddled with guides telling people to absolutely avoid alt recipes using rarer ressources as if you were gonna need 90% of sulfur/bauxite/oil after you finish the game
I like acids :3
I will use the acids
True. Most of those guides are also made to follow the meta
which isn't true at all
All it is is clocking. Which you have to do to set up the whole thing anyway
nah, if you just provide excess water in and then sink excess water using a wet recipe you never need to worry about clocking
i just provide enough to run the refineries all the time and sink the output
"worry about clocking" is always needed, as to some extent that's how many machines you're building
as in I don't need to underclock anything
i just max the water input and sink the excess output
extra work for no reason 🤷
yes, getting limestone, extra water, extra refineries
all that is extra work
in terms of time to build it out, I can build this faster than if I attempted to balance it perfectly
so more machines but less actual build time
you don't need to "balance" anything tho
Just finsihed building a 8/min smart plate factory although it seems a bit overkill are they needed in the future recipes? Am at p2
yes you need them later
no, not at all
Can you put a 600/min belt in a platform that gets loaded in the swamp and unloaded in the gass plains areas? Or should i decrease the rate of items im putting in each platofrm
ok I'll admit the truth... everytime I tried to recycle the water with aluminium I would come back to find the factory had stopped after 40 minutes or so. so now I don't bother trying to recycle water
If that's true that's unfortunate I'll just sink them then in future
you just don't merge fresh and recycled water
well, as I said above, it's your choice, but it's more work to sink
I'll try to scale down my factories in future this 8 smart plating per min factory alone took me 6 hours
hmm, ok yes I was trying to merge all the water back together
I think stuff got mixed up here: you WILL need smart plating in the future
Each previous project part is used in the creation of a new part in the next phase
But thats about it
i wouldn't scale down
scale up, and also you'll learn to scale faster
can someone help me with this copper factory... im new
That's good to know thansk
make a #1038092680493801533 post and describe the issue (possibly with images)
i wanna hop in a vc with someone
yeah that's pretty bad way to get help, as other people cannot join, and it won't help other people either
not to mention that if the person who you VC with cannot help you, you have to explain everything again to next person
ok ill try to expain best as i can i guess lol
So after playing 30 hours in a new save I have kinda made the realisation of just continuing in my old 120 hour save tbh
It's was messy and little spaghetti but I had made alot of progress in it doing the old stuff I have done already just cleaner and better now feels tedious rather than fun as I once thought when I left my old save
I am so so so glad to the person who said to me to not delete your old save
It might just be more fun to clean the old save rather than start from 0
What do you guys think?
generally better not to throw away progress for no reason, yes
you'll always learn better/cleaner/more "efficient" ways of doing things as you go, just take the lessons for your next factory
why even clean? just build new and keep old
very few systems you ev er make past like tier 2 will ahve all machines running at 100%
that means you have to clock things and do math
Or destroy old to build new? Maybe to use the nodes
plenty more nodes on the map
no, if you over supply inputs you never need to do math, everything runs at 100 percent
in the end it's completely up to you how you want to play, these are just recommendations
there's enough nodes for everything, and by destroying build you're going backwards (using time to have less factory), so wouldn't recommend that
I was at p3 completed when I left that save
The reason why I left that save was i got up myself into too big project's
literally jsut hitting a few buttons in a calculator
And part reason I did a new save was i returned to satisfactory after an year
start with the end result and work backwards making sure each input gets what it needs
That's really good to hear tbh thanks
I should spend some time getting everything seen in my save again it's been an year since I left this save at 121 hours
Just reading my old save powergrid seems confusing I had 20k mw production and only 9k max consumption why was I building a gigantic turbofuel plant
headroom for all the factories you were gonna build, probably
My this save was all over the place but the only reason I feel like getting back into it is because the amount of progress I had lol
Now continuing in the new save seems pointless
Its time to let the factory grow
Damn 64 turbo fuel generators what the hell was i doing
Only 64
The scale is crazy i never had this big of a fuel plant before and it was 85% done coming back to it is confusing
Although looks like everything was connected and built except compacted coal was the main requirment
Well looks like they are all also over locked aswell
So almost a 120 gw plant
Dang
Is it even worth using poweshards to produce 960 compacted coal per minute?
I mean 39 assemblers is a big amount but nothing too crazy
If you can spare the shards, I think it's always worth OCing ^^
power shards only increase clocking. Meaning you need fewer machines to make it
but compacted coal itself is ... very niche
not much use for it
Yeah
Am just returning to my old save and turns out the 120gw turbofuel plant was all built including the fuel except compacted coal
yeah i have some left overs when i am producing rocket fuel and idk what to do with it
Any estimates or a way to calculate how to transport 960/m with trains?
mostly time it
I don't even have any clue why I was even building this large of a plant either but as everything is basically done I might aswell finish it
see if your car will get full before it returns. If it does, you need more cars
Trial and error then?
You can safely move 1 FULL belt per freight station, things just get a bit more complicated when trying to move more than than (like over 1.5 belts' worth of items per freight)
Doesn't matter the tier of the belt?
This always works 
no, time it
Aye, I made that comment generic on purpose as I don't know what tier of belts you have ^^
Being dropped into endgame suddenly is kinda overwhelming but fun lol
Much better than tediously grinding from early game
in general you can get away with moving 1 belt per platform unless you have mk6 belts or it's a really long trip
I am at 600/m
tier 9 is still the tutorial
💀
There is no belt MK that carries that much ^^
They carry either more or less: ||480 or 780 per minute||
Oh mb it's the alluminium belts
780 
Do you guys lay down foundations before you build rails?
A single freight for <1000/min with MK5 belts should be easy enough; if one train isn't enough, you should be able to just add more without any worries (the only issue comes when the trains are "too many" so the stations spend so much time locked in docking that you start losing on throughput...)
Latley my rail has been a single Bp of a straight rail and Foundation. when i get to curves and bends i make them on the fly.
it's a really good way to keep them tidy.
you can zoop a single line the whole way and use blueprints to print towers on top for the rail
Yeah I was thinking of doing that this time around my old train rails are so ugly I want to redo them
Power towers?
no jsut regular towers,
they can be really simple, jsut a few foundations if you want
Should I just make a blue print of two rails lines and build them above land it'll be so much easier lol
Or first bomb the entire forest
why would you bomb the entire forest? just work around the terrain, clear a few trees if you have to. it's easy
I don't think I destroyed a single tree for the red forest rail #design-and-architecture message
you might need to if you do side by side rail, but not a ton
I am sorry dumb question but are these towers there so it's easier to slope downwards later on?
And is there a reason you have a foundation in between them below the 2 rails
I'll ping you in #design-and-architecture
Alright thanks
Is there a sweet location in the map where I can get 960/min coal and 960/min sulphur from the same place
I mean atleast not that far
If not it'll just be more logistics
you can use SCIM
but honeslty if you're doing turbo fuel blended turbo is simple, just needs sulfur
Fellas
My object Scanner does it job and scans for Power slugs
However, this one is under very big rocks thst seem unbreakable
How do i scan for another slug?
there might be a cave entrance somewhere else not obvious
I just have everything built except getting the compacted coal now tbh
I can't switch now
It's a 64 gens overclocked plant I'll just figure it out
Changing stuff would be too much of a hassle and i already have the exact fuel needed for it
how much foreign energy amplifier uses singularitu cells? (sorry for bad english)
!wikisearch power_augmenter
The Alien Power Augmenter is a special power generator building that boosts the total power grid capacity by 10% and generates 500 MW of power. If supplied with 5 Alien Power Matrices/min, its power grid boost increases to 30%.
Only a limited amount of Alien Power Augmenters can be built, as each requires...
Is there a way to add stamps or map markers to my save file using an external save editor?
ask in the SCIM discord
how do YOU yes YOU conveyor up your manufacturers
me?
Whats smelted wire? For what should i need that?
there's no such thing as smelted wire
there's
wire
quickwire
if i have 2 builds of 9 constructors and one makes screws and the other one makes iron plates, and then i need 6 assemblers to make reinforced iron plates, now how many belts do i need from each of these 9 constructors running into the assemblers?
this game makes me procrastinate so much
depends on tier recipe clocking bla bla bla
And what tier belt you are using
question isnt how many constructors/machine its how much are u transporting of an item?
what's the total number of reinforced plates you're trying to make?
is it 2 billion a minute or is it lower
on the screws im using mk1 and on the plates im using mk3 to construct them, idk what tier of belts im gonna use for the assembler yet
wat
Look at expected input for the machine, how many items the belt can carry, and what the output is for the recipe you are using
my goal is 20 modular frames per minute and if i want it to be 20 then it should be making 30 per min
going to ping you in math and metta
invincible
What are you trying to say sir?
it's invincible
That thing is quite trespassing
I need that area for production
plan it elsewhere.
what flower
probably a bulb plant
oh, a fly bulb
those should be able to be killed with a few hits, you might be missing
Could be. But that thing doesnt have an eye anymore. Just standing up when i dare to come nearby and starts poison
ah poison bulb plant. you need explosives
Aight bet.
That thing wont comprehend what imma do with it
Does your decor usually spout toxic gas that kills you within 10 seconds
Generally anything that makes poison gas can be dealt with using bombs
Can i shoot down that big things that fky over me?
The flying mantas? No, they're invincible
How do i get rid of excess alumina solution? Cant really package and sink since the nearest crude oil node is like 5km away
Alumina Solution is pretty much intended to just be processed right there in a "complete" aluminum loop
Turn it into aluminum scrap
You shouldn't have any "extra" -- send it all into the next step of aluminum processing
If your Alumina Solution is travelling more than a few tens of meters to the next step, you're doing something a bit weird. :)
I am producing 318.667 aluminium ingots - how should i split them between casing and sheets?
My advice: don't! Just sink the ingots. As you need casings/sheets/whatever, set up that specific export (and the amount of ingots you're sinking shrinks over time)
Aight good for them
Just want to make sure nothing is disrupting my efficiency
That way you're not guessing.
I suggest hopping onto then instead of trying to kill them, especially since they clip through buildings
the gas is part of the decor just wear a gas mask
I can use them as a personal vehicle?
How can i make an overflow gate for pipes?
why
Hump in pipes, for non-gasses.
As lower parts will fill first, and anything past the hump will only get fluid once the things before the hump have had their fill.
Thank youu
what if they are anti gravity pipes
then you make the hump downwards, duh
but luckily no such thing as anti-gravity pipes
why luckily?
No, they follow a set path, with no way of diverting them from it
But i can ride on them on my next micro break!
but that set path they follow usually goes past a few interesting special places
so they are a way to be lead to interesting places
THis good gng?
hey guys, is there a debug tool in the game ? I have frame drops but no idea where this is from
You could just pool all the oil to a single station.
huh...genius..
I really need some advice am very much confused and I have 140 hours of playtime
its perfect
The thing is last year in January i bought the game played for 120 hours
I was at p4 (in progress , completed p3)
And I had alot of slugs , mercer speheres and stuff collected
But due to time constraints i quit the game later on now april I had restarted playing on a new save on March 27th
I have now 30 hours into it p2
I did play my old save again today and I felt like everything I am doing in my new save is tedious and pointless
But it's just my last year save is so cluttered even if i start a new project I feel like I don't understand my current world if you get what I mean
false starts happen
It is good practice to stand up from your chair every 20 minutes, drink some water, and ask yourself: does this thing I'm doing still make sense?
When du i get better Power?
This biomass isnt the go i want something more reliable.
Something better for the planet
in tier 3 as soon as you unlock phase 2
the thing ur doing prob doesnt make sense before u start making it
Amazing
Industrial age here i come
It was clearly making very much sense in the new save I started and have 30 hours into everything I do and build I know and I know about the world I have just forgotten what I had built in my last year save and where or whereelse paths cross
You get nothing better for the planet. You are there to abuse the planet and grid it up for Ficsit.
You get || coal || in phase 2 and || fuel || in phase 3
nuclear power pal
I am the last hope for earth.
All i do is for the greater good
yeah but ur not on earth so just do whatever fr
The waste is bad tho
dump it in space fr
I know it’s been forever since I said hi but I hope folks are still loving the game ❤️
Fridays for future are just on earth after all
Not if you turn it into plutonium then ficsonium 
Im just makking Pluto rods and sinking them or using them in drones
If any of the old Discord users are still here I’d love to say hi to them too 😁
also yeah waste is recycable fr
I’ve never made it that far so I didn’t know lol
i butchered the spelling
Or just put all the plutonium waste into a container in a secluded location with nothing important near it (like real life)
Is it a false start though? I clearly don't remember much about my old save and idk how to explain when you spend enough time in a world you know your things
But it's like when I play my last year save it's like i have been dropped into end to mid game without any efforts
I am just fiddling around between deciding if it's a false start or actually a good beginning
I dont take breaks. I play a save until i giveup or see it to completiom. If i take a extended break there is no hope of me coming back to it. Im always lost
That's my same feeling tbh now that I have left that save for so long it doesn't feel real to play in it
if you follow Independency (ie don't siphon from other factories) you don't need to know what your existing stuff does
Now as I play in new I am just starting satisfactory from 0 but just with some extra knowledge to my hand
I still have saves six or seven years old.
I have my U7 and U8 saves. I just dont load them
These must be update 2 or 3 saves lol
I gathered
It's not just about independency it's idk hard to explain for me but the time spent on the factories in that world , dropping into an old save with almost everything feels dissapointing to continue
I think I should just stop worrying about it and continue in my new save
I had just build a 8/min smart plate factory in that
I’m getting back into the game thanks to friends and the interactive map.
Bless Anthor.
Did you continue your old save or?
Oh likely yeah.
A new one too though.
Oh that's interesting to know
Some are pre pipes others are pre lift conveyors for belts
You had to curve them tightly upward in a figure eight forever.
Alright I'll stop stressing over it and make a versatile frameworks factory today including expanding my coal plant
Manually craft automated wiring👍
Sort of
Once I am at p3 with jetpack I'll collect the mercer spheres and depos then the real stuff begins
Curve them upward tightly in a loop more or less.
I have a play time 1115 hours of Satisfactory. this is Across 7 game clears (many of these were early access)
My Current Save has 250 hours. Its the longest ive every put into one save. Honestly more then 2 or 3 saves combined. I'm trying to label everything, Optimize and Decorate as i go. So when i do take a break i hopefully can come back.
The reality is though after a long break i always feel like im on a foreign world not of my making. Its hard for me to be invested again.
The interactive map helped open saves and get my bearings before stepping back into an old save.
I am so glad you typed this out
That's the exact feeling am facing
I also feel like it's foreign in my old save
I just can't get invested in it anymore
build a really big fat orange box that does everything
Will ada approve
Im away from pc atm, anyone know off hand how many coal generators wide a water extractor is? Trying to cook in my head
if it works
honestly Parachute and zip line will get you far for exploring. you can use two power poles connected with wire to scale cliffs
any tips?
Do the hostile Tank dogs respawn? Or can i just make them extinct with enough determination?
I kind of want to use MULTIPLE trains
Gathering 100 mercer spheres without jetpack just seems like a hassle to me tbh but it's very possible but you also need sam activatrs
you're going to have a hard time with multiple trains and a bunch of 2 way rails
bypasses should work in satisfactory, right ?
if it's a shorter route
I just hand crafted a few stacks when early, I still havent needed anymore 200 hours later
do signals here disallow train flow in the opposite direction theyre facing ?
Can I get some tips?
on?
Satisfactory i think.
unless u want to obviously
Ada does not flirt with aliens
@void gorge I hope you feel better.
Easter eggs rarely agree with me. so i do not partake
why is my train glowing.
probably because of glowing stuff
True
its a common bug. I save and laod when it bothers me and it goes away
I assume you mean the red outline
sounds to me like a sick bug
how to stop my foundations from z fighting
(I HAVE To clip them)
you could use a mod like infinite nudge
or use a material where its not as obvious
Fellas
Is the alt iron plate recipe a good one? It needs 20 wire tho
all recipes (alt or not) are good at something, you'll have to learn to weigh the tradeoffs
sometimes the tradeoff's pretty clear like here (adds copper, reduces iron), others are less obvious, things like space, power, complexity
I see
So giving that i have a way better iron production at my place abd pretty less copper, i should logically stay at the iron recipe, yes?
that is concrete.
seems a reasonable conclusion
and from that you've already grasped that the usefulness of alts depends on what you have access to nearby, nice
Hey question how to play 1.2 on epic games
Install Satisfactory Experimental that shows Update 8 image.
weird that the borders are so dark then
@void gorge hope u feel better will there be a patch this week and is there a video this week Friday?
"next stop is unreachable" shit is so fucking reachable
Manually? Yes. Not by AI.
NO NO IT LITERALLY WENT THROUH A SECOND AGO BY THE AI-
ITS TRYING TO GO FROM 2 TO 4 WHAT
See. Something goofed up.
RIGHT NOW ITS TRYING TO FROM 2 TO 3...
ITS AT 3
Someone doesnt know how to use trains 😂🤣
Train is mental. Train is unhinged.
i had to redo the timetable...I literally just did the exact same thing and now its working
U just dont want to admit u had a really stupid mistake going on there pal
<@&370483737957236737> hope u feel better mikael will there be a patch this week and is there a video this week Friday?
Does it make sense to play with both SMART! and Infinite Nudge at the same time?
did we end up getting the bug patch that was promised last week?
no 😛
I dont know what smart is. But if they have overlapping features and/or hotkeys it may cause issues
I can't stop myself from adding in somersloops
Gigajuicing my production lines is somehow deeply satisfying and I don't know why
Nothing wrong with that, Its a Adavnced Game Setting for a reason, the devs gave us options for many play styles
Patch is next week: #satisfactory-experimental message
not this week but next week
If you havent joined already there is a Offical Modding Discord
anyone ever get disoriented with distance? like i keep finding ill travel forever to get to a node i scanned, build something there, then i turn around and im like right next to my space elevator basically
If anything it's the opposite for me, the travel time feels a lot longer than it is
Correct, nothing this week.
they should make stingers eat power cables
bonus points if they gain the ability to burrow and wait to ambush you when you come to see why your power grid failed
Blowing up a rock to discover a bus-sized green spider is bad enough already, thanks.
TIL that can happen
There are three or four of those and one of them is really open too, so after I recovered from nearly having a heart attack and dying I spent 10 minutes carefully boxing it in under the floor using cargo containers and foundations so that I could recover my stuff without dying to poison gas.
ive just reached aluminum, could someone tell me if its gonna be essential, like plastic. And if so, should i build a centralised factory for it, that ships it out.
can we ban this user
Absolutely essential and you will want a factory for it. Arguably more important than iron.
yes it's very essential
how much do you think i will need per minute?
Start with one node, you can scale up more in tier 8 and 9
Takes a fair bit of effort to exploit even one node
👍
I did 12300 ingots/min
Come on don't scare him, that's last of the endgame type production
Ive run out. But im out of bauxite... so not much i can do without burning sam
No? I used 6k for t7/8
i do 1 node for everything so far, by 1 node i mean 1 pure so ill do 2 normals
ill probably do 480/minute to begin with
Nuclear power is not required to beat the game, but you might enjoy doing it anyway
ive heard its a living hell
I'm aiming to nuclear power just for the sake of it, I already can't use all the power I have as is.
btw ill do 240 aluminum sheets and 240 ingots
It's a logistics puzzle, one of the most complex. But you've already solved logistics puzzles by this point.
Some of the logistics are made a lot easier when you use extra floors for sub components.
naw, you just need to plan things out and take your time
can someone help me? https://discord.com/channels/370472939054956546/1491030300069855334
It's just production lines like anything else. Especially if you do Plutonium (or Ficsonium) it can get complex, but all it is is Factory
irgendwer deutsch wo mir bei meiner fabrik helfen kann
"wo"
The main wrinkle is that you can't directly sink Uranium/Plutonium Waste, so you need to have a plan for what to do with that. For Uranium Waste your choice is "store or turn into Plutonium Rods," for Plutonium Rods your choice is "burn it (creating Plutonium waste) or sink the rods," and for Plutonium Waste your choice is "store or turn into Ficsonium"
I'd wager the most common setup is convert-to-Plutonium-rods-then-sink-the-rods but any of the options are quite viable
Storing Uranium Waste can be a bit of a bother since it accumulates so quickly, but that's nothing that a chonky ISC blueprint or two can't fix. :)
Burning plut rods in drones is good too
(With sinking extra)
i just started a new world and see all the changes on the experimental branch i dont even wanna play anymore lol
??
Yeah, IMO that's just an "extra" you can do if you've decided to sink the rods, though. :) But yeah, if you don't mind irradiating drone ports, and are sinking the Pu rods anyway, they do make an excellent drone fuel
Experimental doesnt even have that many changes...
nooo i meant i dont wanna play the main game anymore
I did the math and I think you can make like a full belt of plutonium waste if you sloop the last bit in the chain. It's kind of hilarious
falling into the water in build mode is the best
Personally I feel they're an absolute waste in drones. If I've spent the effort/resources to make Plutonium Rods, I'm gonna burn those suckers, darnit. I'd rather have Pu Waste than leave all that "free" power on the ground. :D And drones can be fuelled with practically anything nowadays
the changes on the branch are so good that i lost the will to play without them
Fluid strucks, zooping signs, Painted Rails, And revamped Truck system is pretty much all of it. well bug fixes too.
Its a happy gift when it comes to main but im not holding off for it
i love using trucks, im super excited for it personally. trains are just kinda boring after a while, and the vehicle systems sucks to use
I agree with the current vehicle method, This is a ME issue tho, as i cannot drive lol
I'm honestly gonna miss driving-to-create-paths. I should really get on the Questions site and request that be retained as an option, even if it's just laying splines behind you as you drive
how do you make the center markings on road turns look good
Aha, figured I'd've been beaten to it: https://questions.satisfactorygame.com/post/69c3c616f991d027c570f97f
I use three asphalt foundations, flanked by Half concrete foundations. Placeing a line down the middle of them
any good trick to measure a consistent distance in the water? so my extractors on 1 side can be as far away from foundations as the ones on the other?
place foundations and a pipe support then you can line up the water extractor input with the pipe support
I wish curvy wavy foundations could be made in a similar way to how railways are laid down, same for walls.
indeed
wait splines behind you sounds kinda awesome actually
Yeah, I feel like it'd be a nice compromise, and you'd still be able to lay down the splines manually instead, if you prefer
Though I assume there's probably a lot more work required to implement such a thing than my simple little suggestion would imply, so I'm not holding my breath for it. :D
Maybe in v1.3. :P
does satisfactory have parameterized blueprints similar to factorio?
the only problem with the current system is just the uncertainty of what's going on, and it feels hard to setup something that needs high throughput with multiple trucks without a 16 lane highway so they dont hit eachother or fly away
or the wheels clipping in foundations
acutally a work around would be fast "copy recipe from this building to this other building" if that exists
Nope, very different system to Factorio's. As is usual: try to forget everything you learned in Factorio when playing Satisfactory; they're very different games. :)
that exists
check keybind
Yeah, you can Ctrl-C/Ctrl-V machine settings (including shards/sloops/etc), though that doesn't integrate with blueprints at all. Has to be done on a per-machine basis
Though at least you don't have to go into the machines' control panels to do so
wait a minute this isnt that difficult
yea that works. thank you.
can the peener shaped fart plants be destroyed somehow
is aluminum casings the most important one, for industrial use?
When I'm doing bigger builds, I tend to just end up with custom blueprints for that one build. At least it's pretty quick to open a blueprint, change a recipe or whatever, and then save with a new name
Yes! Find some sulfur and research it in your MAM
(And while you're at it, make sure to check the MAM frequently for anything you can research. All sorts of goodies in there)
All aluminum products are useful; you'll want 'em all.
Like any part it depends on you choices through out the game, I generally make a quantity of sheets and casings for pioneer use (more sheets as they are for mk5 belts) then leave the rest as ingots until i have a need
oh yeah thats clever
ive already figured out what i need for personal use
i guess ill put the rest as ingots until i need 'em
Oh, one other thing: you do need to have steel available to actually make use of that stuff from the MAM. Though even if you're not producing steel yourself yet, you'd be able to scavenge some from crash sites, if you're willing to go on walkabout for awhile
yeah i got a big leg up from the crash salvage then made steel proper
hello!! i am currently at Tier six and Phase 3, now i am thinking about making a bigger factory for iron parrts: such as iron plates, nuts, rods, reinforced iron plate, computer, stator, rotors - would that be worth it ? or should i build everything apart ?
and what do i need more later on the game of the things mentioned above - so i can calculate how many i should produce per minute
just make more when you need them