#satisfactory

1 messages · Page 766 of 1

feral vector
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one for concrete definitely isn't enough but I always keep some stacks of concrete in my inventory

summer smelt
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With current production, it takes 111h to complete phase 2 smart plates : D. 100x is so fun

normal orbit
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should make more :p

summer smelt
#

Yeah i did unlock tractors, better miners and belts. I can go crazy

peak vortex
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Oi. Im on experimental and my controller stopped working on pc. Worked fine for the past week

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Any workarounds?

wise junco
worn oar
small crypt
#

have to wonder if "damage to ficsit property" means the suit, or you

reef basin
#

yes

summer smelt
worldly zinc
#

any idea when 1.2 will come out of experimental?

reef basin
cold berry
worldly zinc
reef basin
#

yeah that's like 0% chance

summer smelt
#

It's around 6 week from experiemental release

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I think UPD 7 it was almost 9. Some update it was really long time

worldly zinc
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appreciate the info

humble osprey
#

Hi, im on an old roblox game where there is factory but the community is not as dedicated as this one for them so i came here to ask help to develop a factory optimized to its limit in that game, could anyone help me?

small crypt
#

every time i think something is far away, it isnt

fluid sapphire
#

@deft notch looks like you're either a time traveler or your system clock is wrong

humble osprey
elder oracle
#

is there enough Hard drives to get all of the alternate recipes?

tall lantern
#

yes, with spare

elder oracle
#

aight

tall lantern
#

lol no

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more like 7

cursive crane
#

not including the ones you could potentially buy from the awesome shop [dont do it its not necessary]

fringe shadow
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yo im in phase 4 now, i wanna remove EVERY factory of mine and built with mk 3 and stuff, is there a good map or yt video where u should build what item

tall lantern
#

that sounds like a terrible idea so I hope not lol

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why throw away three whole phases of stuff

cursive crane
fringe shadow
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bec every factory i built isnt good xd

tall lantern
#

they worked well enough to get you this far

fringe shadow
tall lantern
#

leave 'em be and build new, no need to tear down a working factory

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not like you'll run out of map resources

cursive crane
tall plover
fringe shadow
tall lantern
cursive crane
#

dude wants to restart so he can make full use of one pure node

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😂

tall plover
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technically 33 hrs

fringe shadow
tall lantern
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there are 46 pure iron nodes on the map, you'll live 😅

tall plover
fringe shadow
#

which power plant takes so long ?

tall lantern
#

any if you keep tabbing out of the game into other stuff like discord

fringe shadow
#

xd

tall plover
cursive crane
tall plover
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and supplying them

cursive crane
fringe shadow
tall lantern
#

rocket fuel just be like that

fringe shadow
sharp hatch
#

guys are there any lfp ds server for satis?

cursive crane
#

wut

sharp hatch
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looking for players

#

basicly a server for finding duos

cursive crane
sharp hatch
#

ou shit

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thanks

summer smelt
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And no messing with water

fringe shadow
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69.400 thats all iron on the map with slugs

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that doesnt look like much tbh

umbral pulsar
fringe shadow
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or trains

umbral pulsar
#

still 69 belts needed

fringe shadow
#

ye

umbral pulsar
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and thats not including the pure ores in refineries that like double or triple ur ores

shy furnace
#

Do enemies respawn or can i need to hunt them to extinction?

shy furnace
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cool

tall plover
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also why not

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im playing a mod called platform expansion program

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technically i have infinite resources so i can be wasteful

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thats why im making 4800 Ionized Fuel per min

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(300 Power Shards + 4800 Rocket Fuel)

floral sparrow
#

How many different train car types are there? Haven't unlocked trains yet

fringe shadow
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ah this

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i played that also

forest hound
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i was just making a sandbox world and i noticed it say theres portals??

next ivy
#

sure

forest hound
#

is it just like a transportation for items and people thing?

next ivy
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only people

reef basin
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just people

forest hound
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o ok

reef basin
#

teleporting items would be op

next ivy
#

then dont make teleportation a concept in the game

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nonsensical game / world design

fallen plaza
reef basin
normal orbit
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same car for items or fluids

reef basin
#

there's just one type of car, you can load anything into it

normal orbit
#

just get loaded with a box or a tanker

fallen plaza
#

oh yeah, 2 types of platforms, sorry

elder oracle
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for the next April fools update, you guys should apply ragdoll physics to everything. (except for terrain)

fringe shadow
elder oracle
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It’s just a scanner

fringe shadow
#

oh thats nice, where do i get it? quartz mam?

cursive crane
# summer smelt And no messing with water

Resource efficiency, if you are weak and cant handle pipes sure go that route. But doubling your iron ore into more ingots just because you built a couple water extractors is the better route to go unless you want to build a mapwide train route to collect all the iron nodes

cursive crane
small crypt
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lets say im making 15 steel beams and 40 steel pipes/minute, but now i need encased industrial beams, do i use the beams im buffering from that setup or do i go find another iron and coal node

fringe shadow
cursive crane
#

!wikisearch iron+ingot

raven axleBOT
elder oracle
fringe shadow
cursive crane
elder oracle
cursive crane
normal orbit
brave grove
#

why do the hypertubes do the particle accelerator thing

reef basin
#

why do the thing, do trains

unborn berry
#

@loud lark

unborn berry
light harness
#

hello

fringe shadow
#

any tips to make builds more beautiful? i always do a platform in the sky and thats it xd

small crypt
#

is it just me or do splitters on lifts just not line up with the same height as a lift input

flat wedge
fringe shadow
#

is there a website with a map, where i can check which nodes i used or do i have to use radar towers around the map :/ ?

flat wedge
#

Website with an interactive map

light harness
fringe shadow
light harness
#

hey is there any way to change the scale of UI in the game, i struggle with reading

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okay i figured out how to change the HUD but settings menus and etc still are small

small crypt
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i feel like i have to break and replace half the belts and mergers/splitters anytime i place blueprints

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less work to build from stratch atp

forest hound
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is there a way to auto connect train tracks when placing blueprints?

next briar
#

Eyy rq question i feel so dumb asking 😭

Basically i got 3 foundries making 120 steel ingots per minute so i can feed those into 8 constructor to make steel beams yk

That would be themost efficient way right like when their all full

I asked chat gpt and it said i could only use 2 i mean help😭

#

Oh the steel beams need 60 per min n take 4 sec to produce

small crypt
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dont feel dumb for asking, feel dumb for asking chatgpt 💀

hushed frigate
#

So yes, 8 constructors

next briar
#

Uhh

small crypt
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120 steel/minute is 2 beam constructors

next briar
hushed frigate
#

Whoops, got the input and output confused

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Yeah it’s 2 constructors only

next briar
#

Ahh damm gonna be slow asf😭

hushed frigate
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For 30 beams/min

light harness
#

hey is there a way to auto default foundations to the concrete material

small crypt
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pick concrete in the dropdown

ornate saffron
fluid sapphire
#

Go to the build menu, each subsection has a material select drop down menu

next briar
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But it feels so inefficient yk like using 2 normal iron ores and 1 pure coal ore for 5 versatile Frameworks per minute😭

light harness
#

i want to change all current foundations...,

ornate saffron
wise junco
#

hewwo

fringe shadow
light harness
light harness
fluid sapphire
#

They can't interact because it's on a well

light harness
#

uhh idk then

fluid sapphire
#

Either move it or delete it with SCIM

fringe shadow
fringe shadow
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wait maybe i can upload my map on satiscalculator and delete it from there

fluid sapphire
#

That's what I mean

fringe shadow
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ah

light harness
#

anyone know where to find save files on Linux

fringe shadow
#

i thought scim is smthing else

light harness
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oh wait i figured it out nevermind

fringe shadow
#

mb

small crypt
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oof, i didnt realize that if you replace something you dont get the materials back

next briar
#

How do Tractor stations work like do they only need to refuel at 1 station or do they need to refuel on both (short route)

fluid sapphire
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You do, though?

next briar
#

Ah thx

small crypt
# light harness wdym

upgraded a miner but didnt get my original portable miner back, started with 2 had 0 after

fringe shadow
fringe shadow
#

yo whos playing with Platform Expansion Program mod ?

ornate saffron
raven axleBOT
hard ivy
fringe shadow
#

ty

small crypt
#

mk1 - mk2, 2 in inventory

next briar
#

Wait why doesnt my tractor connect to my station im kinda stuck

small crypt
#

are you on 1.1 or 1.2? because afaik they got completely reworked

next briar
#

Console gaming so 1.1

hard ivy
next briar
#

Ahhh nvm got it

fringe shadow
small crypt
#

would 3600 mj be enough to get me to fuel power

fringe shadow
worn oar
fringe shadow
worn oar
reef basin
small crypt
#

mw sorry

fringe shadow
#

is there a good mod for load balancer? i want something where i can configure the splitter how much it should put in the left / right side or infront per minute

reef basin
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probably yeah. Though load balancers are generally not needed

fringe shadow
reef basin
#

fair, it's your choice 🤷 just saying it's more work than needed

wise junco
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def more work than needed

supple canopy
#

not using manifold late game is just unviable, unless you're producing minuscule amounts

fringe shadow
reef basin
cunning siren
reef basin
#

and you can do direct input

fringe shadow
#

okay

supple canopy
#

my plan will be to stack up on uFR while I decorate my powerplant and then I'll have a drone just bring it all in bulk

cunning siren
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I only use one if I fully sloop and OC turbo diamonds. Big fan of the manifold stuff, so easy

supple canopy
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I'll have 60 power plant fed with uFR, I am NOT building 100 splitters

small crypt
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im trying to shove 720 coal/min into 48 coal generators but i dont think i can, by the 6th one splitters would be going below 15/min so i cant even get the full 240/node in, cause it would halve too many times

#

or does that also work itself out eventually

reef basin
cunning siren
wise junco
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don't even truly have to prime, just speeds up the process

cunning siren
#

Yea, it's not needed

small crypt
#

so i can set it up and just let it sputter for a while

wise junco
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as long as your math is correct and youre not belt or pipe limited, yes

dense violet
dense violet
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ok you're not connecting them up are you?

small crypt
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16 per belt

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no

dense violet
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cool, then yeah as long as you

  1. have enough parts per min for the group
  2. have a fast enough belt for it

it'll spin up to 100% quick enough

wise junco
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you know, Cobalt, every time you said that p1-p5 is a tutorial, i thought you were exaggerating.

the closer i get to the end i get it. the tools you have available later make so much of the earlier infrastructure moot

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this is my 3rd save and I really think I'm gonna finish the tutorial this time

dense violet
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yeah you learn to pull it all together by the end 🙂
if it makes you feel better I've never actually pushed the last phase button 😄

fickle locust
dense violet
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I can just never be bothered, I just do my own thing afte rthe last milestone

wise junco
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I've got 2/4 of the p4 elevator parts automated now, so I am starting to get big momentum... and also I know how crazy easy I could do better with access to mk6 belts

next briar
#

Rq ques why cant i use somersloops is it in the Mam

small crypt
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looking ahead nothing really seems that complex as far as process lines go, but all the b*tch work routing items around and dealing with the minutiae is my least favorite thing of all time

wise junco
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haha it gets a little wild later, depending on recipes used

dense violet
fickle locust
small crypt
dense violet
cunning siren
worn oar
#

Have not found a better solution

small crypt
small crypt
dense violet
cunning siren
small crypt
#

i wasnt aware there was even an alternative to coal power for midgame

cunning siren
#

Yea, there are some tricks to early geothermals so most folk do coal

small crypt
#

coals not so bad its just dealing with water and messed up ratios

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plus i guess each one needs a pump cause 10 meters high is apparently a lot shorter than 10 meters long

cunning siren
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There is some quirkiness with water extractors IMO. One of the reasons I build directly on the water so I don't have to mess with pipe 🍝 as much. I do like that they snap to each other once the first one is placed, makes it easy to place the rest

loud fulcrum
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1.2 when 😫 fuck a power pole

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This update is so good, such a good game

worn oar
ivory condor
next ivy
#

after that its available for all machines ?

burnt prawn
#

I'm impressed by all the alt recipes for oil stuff, specifically how they're individually pretty bad but waaaaay better when combined

cunning siren
clear aspen
#

Chat I have a quick servey react 👍 if u like screws and 👎 if I don’t like them

cunning siren
#

"The best part of the game is making screws" ~ Snutt Treptow, August 15th, 2023

clever pier
#

I agree

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use alts and produce screws immediately before the machine they are needed for. don't try and make screws in one place and distribute them

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solves the issue completely

worn oar
#

Any problem can be solved by throwing more screws at it TBH

burnt prawn
#

Do gases have sloshing pipe physics challenges like liquids do?

worn oar
#

Not enough water? Use screws. Spitters got you down? Pelt them with screws.

clever pier
#

screws exist specifically to teach you not to try and make all of one item in one place

burnt prawn
worn oar
clever pier
#

you can mostly eliminate screws using alts if you really want to

dense violet
clever pier
#

or just do as I suggest and make them only where needed

dense violet
#

well the alum stuff is also very self contained, and they're honestly a much of a muchness
Electrode gets you a BIT more but not enough if you want ot save your oil for other things or just want to throw all your coal at it since... coal is near useless as you get on
base solution is still great even if you go pure ingot because you can use the waste silica elsewhere
or just do a combo of pure ingot and base ingot

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whereas the oil > hor > diluted fuel + recycle loop is just ... the most you can get out of oil

worn oar
#

Nuclear lets you free up a bunch of oil

dense violet
#

eh, kinda but oil is just so useful everywhere

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so many alts use oil products as a filler for other resources

worn oar
#

Oh I barely play with alts, maybe it makes a huge difference

remote cave
dense violet
#

alts are pretty much the core part of the design of the game. So many different paths to things

wise junco
#

^^^^^^^^^^^^^^

worn oar
#

I love the pure ingot alts, but unsure if it's worth the energy cost

dense violet
remote cave
cunning siren
#

Energy cost eventually becomes not a factor

remote cave
dense violet
#

Refinery Simulator 2026

wise junco
#

hate the refineries, but until I have mk6 belts, they really help maximize output

remote cave
#

refineries are satisfying imo

dense violet
#

what made you this way?

wise junco
worn oar
remote cave
#

impure nodes

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got to get something from them somehow

wise junco
#

do people actually make screw factories?

remote cave
#

na

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sane people dont

worn oar
#

Each region has a screw factory, it's like a logistics hub

cunning siren
wise junco
#

inline where i need 'em, 100% of the time

primal crypt
#

Screw facotries are a flex.

dense violet
#

my screw factories tend to be 1 constructor eating steel beams

cunning siren
#

I normally have 3x steel screw constructors feeding 3x copper rotors and that's about it 😆 enough to feed 10 BWD a min with the proper sloopage

worn oar
#

You have an excess of steel beams? Teach me your ways

clever pier
dense violet
worn oar
primal crypt
#

i saw this 100 HMF facotry he did each operations a seprete floor with was the most builtifial precise belt work devoting an enitre floor to belts of screws.

clever pier
#

you can also use the coke steel alt

cunning siren
dense violet
clever pier
#

dedicate one pure coal node to steel and you have way more than you need

cunning siren
#

Virtually nothing uses steel beams for some reason after Mk.3 belts 🤷

clever pier
#

but I usually use the coke steel alt instead

worn oar
primal crypt
#

Aluminum steel beams are a game changer. Basically taking a path for industrial beams that would take 48 steel to one that takes 12 aluminum. 24 steel and more machines are needed for the 4per min encased pipes. feeding aluminum into the starter factory i'm trying to triple my output form 11 to 30 HMF.

dense violet
#

I tend to use oil for the Alum
compacted coal has no place in my world
diamonds... don't need many and pink diamonds is great and doesn't use a ton.
turbo fuel for some bullets or precursor to rocket fuel for my jet pack so I only need a few drops of coal

junior laurel
#

`

hushed frigate
#

a lizard doggo threw itself off a cliff while i was trying to tame it

#

it did NOT survive

unkempt blade
knotty bear
#

Just rechecked my math 12 times just to figure out the reason we weren't making nearly enough power was out of 10 fuel refineries only 2 had a connected output

lusty cedar
#

Heyy so uh,

  1. can someone tell me when I should use load balancers, and what conveyor busses are?
  2. should I be producing a ton of excess resources, or making as I need it and no more?
  3. should things go into storage first, then be used, or go from output straight into the next machine?

wanted some more opinions and other people's experience

dense violet
#
  1. do as you like - the tiers ane milestones are basically a tutorial.
#
  1. probalby over flow to storage?
#

really depends how you like doing things

lusty cedar
dense violet
lusty cedar
#

Oh hi Khomyak

#

What do you mean phase 4 is still part of the tutorial

jolly solstice
# lusty cedar Heyy so uh, 1. can someone tell me when I should use load balancers, and what ...

hi cross 👋
i can't really answer the first one but i would like to throw my two cents for the other two

  1. it's one of the ways to go but i prefer not doing excess (although i do stick to modular factories spread all over the world instead of one megafactory so that's that)
  2. for modular factories it's preferred you use them up for whatever you need finished asap and then store them, for megafactories i've got no experience
dense violet
#

phase 5 is basically the ender dragon in minecraft, you never actually ahve to finish it and after tier 9 you have access to everything for a creative world of your own projects

#

so either

a) you're going to do your own projects and create your own weird systems with end points in mind after phase 5 so everything you do now won't matter as they won't really work with your new projects
or
b) you consider phase 5 the 'end' of the game and stop playing, where everything you build now still won't matter how you set it up

lusty cedar
#

Welp, time to follow my obsession of powerplants

dense violet
#

sure 🙂
I highly recommend nuclear. Much more interesting than fuel

lusty cedar
#

5 billion turbo fuel generators

weary condor
dense violet
#

eh, if you want

#

its ... not really a project with variation. It's mostly just spamming generators

clever pier
#

fuel gens powered by rocket fuel is the way

#

nuclear is entirely optional

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since theres no nuclear parts required for phase 5 elevator parts

knotty bear
#

Is it fine to have manifold like setups for fuel plants

lusty cedar
#

I have no rocket fuel yet :(

weary condor
dense violet
jolly solstice
abstract heron
worn oar
#

Fuel gens are also optional, just do a biomass burner plant using packaged liquid fuel. Perfectly elastic supply to meet your demand.

earnest chasm
#

Is it worth Upgrading The Dimetianal Depot to more than 60/min? Conciderring that mercer spherse are limited resource?
I was thingking Upgrading Stack size only and that was i can have more dimentioal depot

worn oar
clever pier
worn oar
dense violet
worn oar
#

Especially if you're willing to spend some sloops on that, it becomes kind of insane the returns you get. Totally optional though.

dense violet
#

green energy

clever pier
#

you could easily do it with biofuel + geysers + alien power augmentors

#

no coal, fuel gens or nuclear

worn oar
#

I think so definitely

#

I don't want to attempt a challenge like that until I finish the main game though

clever pier
#

if you tap all the geysers its about 5GW I think?

abstract heron
#

i have umm power in my world 11,151,760MW

primal flax
#

hi, wondering what will happen if i make a world on experimental will i be able to continue playing it after 1.2 is released or will it break?

chrome bear
#

how many upgrades are there for the drill?

worn oar
#

The what

meager fern
#

it goes up to mk3

cursive crane
spice patio
fiery root
#

Mornin fellas

meager fern
#

good night

chrome bear
meager fern
loud fulcrum
ivory condor
clever pier
#

yeah I think daisy chaining should be much earlier

#

like after mk2 power poles

#

or just give us tesla towers that power all machines in a radius with no cables

ivory condor
clever pier
#

generally mk2 power poles are "good enough" , I barely ever use mk3

worn oar
#

It basically makes power poles obsolete. Daisy chaining is definitely stronger than mk3 power poles.

oblique aspen
#

i still use power poles, what it removes is the mk1 poles you stuck to every single machine, not the poles that run power through your factory, well for me anyway, i dont like the idea of having one cable daisy'ed through the entire factory, while possible, just weird 😛

#

so i just end up daisy chaining blocks of machines that are of the same kind working on the same thing

merry rapids
#

why is there 2 types of power poles? (i might be wrong)

oblique aspen
#

there is .. 4, i guess

merry rapids
#

oh

oblique aspen
#

mk1-3, and power towers

#

1-3 just have more connections, 4, 7 and 10

merry rapids
#

i just started and i can make 1 pole and add 1 other on the same pole?

oblique aspen
#

the first power pole can take 4 cables

feral vector
#

I love when I put down a mam to scan drives while I'm exploring, forget to dismantle it, then run back to it cause it looks like a drop pod in the distance XD

clever pier
#

you can immediately dismantle the mam after starting it scanning the HD

#

then go to any MAM to get the result

young sentinel
#

i fixed the issue. up to 6000 MW now. stable.

feral vector
#

does the codex just not tell you what buildings require a material?

#

like I don't think circuit boards are used to build anything important? not sure how I can check besides going on the wiki though

#

trying to set up depots with limited mercer spheres still

clever pier
#

circuit boards are used for computers which are important

#

they are part of the recipe for several late game elevator parts

feral vector
clever pier
#

trains use them

#

computers I mean

#

also programmable splitters

#

and radar towers

supple canopy
feral vector
#

I can just check the wiki but I'm trying not to go overboard with spoilers

clever pier
#

what? computers are still used for freight platforms

supple canopy
#

(except of course the wiki or scouring the build menu)

supple canopy
clever pier
feral vector
#

it's so weird that the wiki shows what things are used for, but only recipes lol

feral vector
supple canopy
clever pier
#

I disagree , I think its useful to have a stash of them

feral vector
#

I don't need them in the depot if they aren't used for building anything directly. like uhhh stators in 1.1

supple canopy
feral vector
clever pier
#

if you need to handcraft computers when out in the field

feral vector
normal orbit
supple canopy
#

I mean I have a DD for circuit board simply because I didn't realize they weren't in use anymore

#

but honestly @feral vector it depends on your playstyle but I think mercer spheres are abundant enough not to think about minmaxing their use for DD

feral vector
#

and if I can remove a few I can get another upload speed upgrade sooner or something

supple canopy
#

ah yes I understand

fiery root
#

Would u guys put your Power supply right next to the Main facility? Or is a greater distance better?

normal orbit
#

i'd just go find some more

feral vector
#

I just brought back 11 I'm working on it lol

normal orbit
feral vector
#

I got overwhelmed by phase 4 spelevator parts so I'm just exploring

supple canopy
fiery root
#

Thanks fellas!

dense violet
#

lots of coal next to water around

oblique aspen
#

power in particular doesnt have any business to be in a central location - you need a power line to the resource anyway for the miner, so might as well skip transporting the resources

hushed frigate
#

is there anywhere on the map where sulfur and bauxite are relatively close together?

normal orbit
#

west area of red forest

meager jacinth
#

is bolted frame or alternate alloy ingot better

supple canopy
meager jacinth
#

well im alr phase 2 so im using both alr

#

if a choose an alternate recipe am i still able to use the original?

supple canopy
#

and if you pick an alt recipe over another, the other is not lost, you get to pick it later as you get more hard drives

dense violet
meager jacinth
#

is it possible to get all the alt recipes then?

dense violet
#

there's basically never any content you're locked out of in the game

#

also, every alt recipe is good at the thing it does

supple canopy
dense violet
#

it's the same output as Sloppy Electrode uses coal and suflur that is more awkward and has about the same amount of piping and machines

#

so really just uses more awkward resources

supple canopy
dense violet
#

... eh.

clever pier
south sinew
#

I wouldn't say cast screw is always useful

#

diluted fuel would be the go-to example of "always useful"

obsidian zodiac
#

hey leo no video this week, were in the process of planning a checkin video

lost rapids
#

Good morning

obsidian zodiac
#

good morning!

karmic crow
#

Why can’t I turn lizard doggos into animal protein ?

fiery pewter
crude canyon
fiery pewter
#

Just confessed to murder

karmic crow
#

None of them drop remains

fiery pewter
#

Duh

#

Are they enemy?

#

No, they be fren

#

Not everything is to be murdered

#

Lizard doggo's exist as an easy way to dispose of nuclear waste

karmic crow
#

CH 47s have a nice fully articulated rotor system

fiery pewter
#

Interesting subject switch

karmic crow
#

You get so much more lift with a tandem design

#

Yes I changed my ways

#

No more lizard doggo murder I’m sorry

south sinew
fiery pewter
#

Diluted packaged fuel does add the packaging step though, which can result in an annoying packaging loop

#

Diluted packaged fuel is thus more bulky

crude canyon
karmic crow
#

I just manually added empty containers and haven’t had a problem

#

It just cycles itself back

crude canyon
clever pier
karmic crow
#

Idk I use turbo fuel mainly rn

#

It’s the easiest to do

#

Those fuel generators take up so much space though

#

It’s also annoying trying to find coal and sulfur close together

obsidian zodiac
stray onyx
#

heard that 1.2 update is quite stable right? so we can expect it soon

#

cant wait for daisy jump

remote stream
#

i have an idea

viscid tangle
#

hello. what is a good amount of basic materials for a first factory floor? ive built the foundation but im unsure of how much basic stuff to produce

remote stream
south sinew
south sinew
clever pier
#

it takes a while to find all the alts to go screwless, so during that time before you have them all cast screws is useful\

south sinew
#

I don't disagree, but then, that limits cast screw's usefulness and removes it from the always-useful category

clever pier
#

useful in every playthrogh but not useful all the way through every playthrough

inland kelp
#

can someone tell me why my game is only working sometimes on dx12 and other times it crashs on startup

#

the only way i got dx12 to work was lunching on valkan and it just goes to dx12

green fiber
#

Have you verified game files?
Have you removed old drivers / updated your graphics drivers ?

Other option left is that a shader cache file is left in the game folder which may also need to be removed so it rebuilds it

inland kelp
#

done all but last one

#

will it get rid of my saved game

wispy sun
#

if i wanted to make a 20 modular frame per minute factory then will i need another miner? or will i be fine with just 1 overclocked iron miner

supple canopy
fiery pewter
wispy sun
karmic crow
#

I realer only overclock miners and to make certain ratios easier and more even

tall lantern
#

instead of trying to guess, just look at how much iron ore you need

#

compare with how much your miner could supply and belts can handle (no point clocking up to extract say 450/min if your belt can only do 270)

wispy sun
dense violet
fiery pewter
leaden turret
#

<@&370483737957236737> appreciate the #dev-streams post, but can we get a text summary of state of dev somewhere, especially re: the patch that didn't happen?

south sinew
#

I also hate streams

leaden turret
spark stream
#

Hello jason

obsidian zodiac
#

as for the patch, its likely next week on the 14th. ran into some issues

leaden turret
leaden turret
leaden turret
clever pier
obsidian zodiac
#

im actually not sure, i havent heard from him

leaden turret
empty bridge
#

hi all.

#

I've reached the objective: Complete Phase 2 which means I need to start seriously planning production of the 3 various items I need to complete it. Should I start afresh or stay where I am (grass fields) and start planning here?

#

and how should I plan, what order of things, etc. Are foundations a good idea or waste of resources at this stage of the game?

reef basin
#

if you want them

tall lantern
#

no need to restart, why get rid of working factories?

#

if you have the resources nearby to make the things then make 'em here, if not then look further afield, the game's definitely leaning you towards expansion as you get further in

supple canopy
fiery pewter
clever pier
#

i would suggest yes to use foundations and never to distmantle a factory... just leave it sinking stuff and build a new one elsewhere

fiery pewter
#

To make the sulfuric acid

sterile blade
#

Anyone who finds having to deal with Water for Pure ore recipes annoying isn't going to touch leached recipes even with a pole hehe

supple canopy
fiery pewter
fiery pewter
dense violet
clever pier
#

nah, if you just provide excess water in and then sink excess water using a wet recipe you never need to worry about clocking

#

i just provide enough to run the refineries all the time and sink the output

reef basin
clever pier
#

as in I don't need to underclock anything

#

i just max the water input and sink the excess output

reef basin
#

extra work for no reason 🤷

clever pier
#

nah not really any extra

#

plus shiny shiny coupons

reef basin
#

yes, getting limestone, extra water, extra refineries

all that is extra work

clever pier
#

in terms of time to build it out, I can build this faster than if I attempted to balance it perfectly

#

so more machines but less actual build time

reef basin
#

you don't need to "balance" anything tho

fallen orbit
#

Just finsihed building a 8/min smart plate factory although it seems a bit overkill are they needed in the future recipes? Am at p2

clever pier
#

if you want the water to recycle perfectly

#

you need to do a bit of balancing

reef basin
tall roost
#

Can you put a 600/min belt in a platform that gets loaded in the swamp and unloaded in the gass plains areas? Or should i decrease the rate of items im putting in each platofrm

clever pier
#

ok I'll admit the truth... everytime I tried to recycle the water with aluminium I would come back to find the factory had stopped after 40 minutes or so. so now I don't bother trying to recycle water

fallen orbit
reef basin
fallen orbit
#

I'll try to scale down my factories in future this 8 smart plating per min factory alone took me 6 hours

clever pier
#

hmm, ok yes I was trying to merge all the water back together

green fiber
#

Each previous project part is used in the creation of a new part in the next phase

#

But thats about it

weak field
#

scale up, and also you'll learn to scale faster

turbid ether
#

can someone help me with this copper factory... im new

fallen orbit
#

That's good to know thansk

reef basin
turbid ether
#

i wanna hop in a vc with someone

reef basin
#

not to mention that if the person who you VC with cannot help you, you have to explain everything again to next person

turbid ether
#

ok ill try to expain best as i can i guess lol

fallen orbit
#

So after playing 30 hours in a new save I have kinda made the realisation of just continuing in my old 120 hour save tbh

#

It's was messy and little spaghetti but I had made alot of progress in it doing the old stuff I have done already just cleaner and better now feels tedious rather than fun as I once thought when I left my old save

#

I am so so so glad to the person who said to me to not delete your old save

#

It might just be more fun to clean the old save rather than start from 0
What do you guys think?

tall lantern
#

generally better not to throw away progress for no reason, yes

#

you'll always learn better/cleaner/more "efficient" ways of doing things as you go, just take the lessons for your next factory

reef basin
dense violet
#

that means you have to clock things and do math

fallen orbit
tall lantern
#

plenty more nodes on the map

clever pier
#

no, if you over supply inputs you never need to do math, everything runs at 100 percent

tall lantern
#

in the end it's completely up to you how you want to play, these are just recommendations

reef basin
fallen orbit
#

I was at p3 completed when I left that save
The reason why I left that save was i got up myself into too big project's

dense violet
fallen orbit
#

And part reason I did a new save was i returned to satisfactory after an year

clever pier
#

start with the end result and work backwards making sure each input gets what it needs

fallen orbit
#

I should spend some time getting everything seen in my save again it's been an year since I left this save at 121 hours

#

Just reading my old save powergrid seems confusing I had 20k mw production and only 9k max consumption why was I building a gigantic turbofuel plant

tall lantern
#

headroom for all the factories you were gonna build, probably

fallen orbit
#

My this save was all over the place but the only reason I feel like getting back into it is because the amount of progress I had lol
Now continuing in the new save seems pointless

fiery root
#

Its time to let the factory grow

plain marten
#

i love sushi belts they are perfect

#

i dont get why anyone would not use them

fallen orbit
#

Damn 64 turbo fuel generators what the hell was i doing

real shale
#

Only 64

fallen orbit
#

The scale is crazy i never had this big of a fuel plant before and it was 85% done coming back to it is confusing

#

Although looks like everything was connected and built except compacted coal was the main requirment

fallen orbit
#

So almost a 120 gw plant
Dang

#

Is it even worth using poweshards to produce 960 compacted coal per minute?

#

I mean 39 assemblers is a big amount but nothing too crazy

sterile blade
#

If you can spare the shards, I think it's always worth OCing ^^

dense violet
#

but compacted coal itself is ... very niche

#

not much use for it

fallen orbit
#

Yeah
Am just returning to my old save and turns out the 120gw turbofuel plant was all built including the fuel except compacted coal

stray onyx
fallen orbit
#

Any estimates or a way to calculate how to transport 960/m with trains?

fallen orbit
#

I don't even have any clue why I was even building this large of a plant either but as everything is basically done I might aswell finish it

dense violet
#

see if your car will get full before it returns. If it does, you need more cars

fallen orbit
#

Trial and error then?

sterile blade
fallen orbit
sterile blade
dense violet
sterile blade
fallen orbit
#

Being dropped into endgame suddenly is kinda overwhelming but fun lol
Much better than tediously grinding from early game

dense violet
#

in general you can get away with moving 1 belt per platform unless you have mk6 belts or it's a really long trip

fallen orbit
#

💀

sterile blade
fallen orbit
#

Oh mb it's the alluminium belts

sterile blade
#

780 snuttsGood

fallen orbit
#

Do you guys lay down foundations before you build rails?

sterile blade
#

A single freight for <1000/min with MK5 belts should be easy enough; if one train isn't enough, you should be able to just add more without any worries (the only issue comes when the trains are "too many" so the stations spend so much time locked in docking that you start losing on throughput...)

ornate saffron
dense violet
#

you can zoop a single line the whole way and use blueprints to print towers on top for the rail

fallen orbit
#

Yeah I was thinking of doing that this time around my old train rails are so ugly I want to redo them

dense violet
#

they can be really simple, jsut a few foundations if you want

fallen orbit
#

Should I just make a blue print of two rails lines and build them above land it'll be so much easier lol

fallen orbit
#

Or first bomb the entire forest

dense violet
#

why would you bomb the entire forest? just work around the terrain, clear a few trees if you have to. it's easy

dense violet
#

you might need to if you do side by side rail, but not a ton

fallen orbit
#

And is there a reason you have a foundation in between them below the 2 rails

fallen orbit
#

Alright thanks

fallen orbit
#

Is there a sweet location in the map where I can get 960/min coal and 960/min sulphur from the same place

#

I mean atleast not that far

#

If not it'll just be more logistics

dense violet
#

you can use SCIM

#

but honeslty if you're doing turbo fuel blended turbo is simple, just needs sulfur

fiery root
#

Fellas

#

My object Scanner does it job and scans for Power slugs

However, this one is under very big rocks thst seem unbreakable

#

How do i scan for another slug?

dense violet
#

move away

#

also bomb the rocks

clever pier
#

there might be a cave entrance somewhere else not obvious

fallen orbit
magic aspen
#

how much foreign energy amplifier uses singularitu cells? (sorry for bad english)

raven axleBOT
#
Official Satisfactory Wiki

The Alien Power Augmenter is a special power generator building that boosts the total power grid capacity by 10% and generates 500 MW of power. If supplied with 5 Alien Power Matrices/min, its power grid boost increases to 30%.
Only a limited amount of Alien Power Augmenters can be built, as each requires...

supple depot
#

Is there a way to add stamps or map markers to my save file using an external save editor?

dense violet
#

ask in the SCIM discord

lean fossil
#

how do YOU yes YOU conveyor up your manufacturers

rough shore
#

me?

fiery root
#

Whats smelted wire? For what should i need that?

dense violet
rough shore
#

smelted wire?

#

maybe a secret alternate recipe that nobody knows about

wispy sun
#

if i have 2 builds of 9 constructors and one makes screws and the other one makes iron plates, and then i need 6 assemblers to make reinforced iron plates, now how many belts do i need from each of these 9 constructors running into the assemblers?

#

this game makes me procrastinate so much

rough shore
#

depends on tier recipe clocking bla bla bla

lucid bloom
#

And what tier belt you are using

rough shore
#

question isnt how many constructors/machine its how much are u transporting of an item?

dense violet
rough shore
#

is it 2 billion a minute or is it lower

wispy sun
rough shore
#

wat

lucid bloom
#

Look at expected input for the machine, how many items the belt can carry, and what the output is for the recipe you are using

wispy sun
dense violet
fiery root
#

How do i free this flower from its misery?

#

It ate 10 bolts without blinking

dense violet
#

invincible

fiery root
#

What are you trying to say sir?

dense violet
#

it's invincible

fiery root
#

That thing is quite trespassing
I need that area for production

dense violet
#

plan it elsewhere.

rough shore
#

what flower

dense violet
#

probably a bulb plant

fiery root
#

That who tried to poison me

#

It got an eye

dense violet
#

oh, a fly bulb

#

those should be able to be killed with a few hits, you might be missing

fiery root
#

Could be. But that thing doesnt have an eye anymore. Just standing up when i dare to come nearby and starts poison

dense violet
#

ah poison bulb plant. you need explosives

fiery root
#

Aight bet.
That thing wont comprehend what imma do with it

rough shore
#

woah

#

calm down its just a plant bro

#

let it be part of the decor

whole robin
whole robin
fiery root
#

Can i shoot down that big things that fky over me?

whole robin
hushed frigate
#

How do i get rid of excess alumina solution? Cant really package and sink since the nearest crude oil node is like 5km away

white dawn
white dawn
#

You shouldn't have any "extra" -- send it all into the next step of aluminum processing

#

If your Alumina Solution is travelling more than a few tens of meters to the next step, you're doing something a bit weird. :)

light juniper
#

I am producing 318.667 aluminium ingots - how should i split them between casing and sheets?

white dawn
fiery root
white dawn
#

That way you're not guessing.

whole robin
rough shore
fiery root
hushed frigate
#

How can i make an overflow gate for pipes?

rough shore
#

why

spice patio
#

Hump in pipes, for non-gasses.
As lower parts will fill first, and anything past the hump will only get fluid once the things before the hump have had their fill.

hushed frigate
#

Thank youu

rough shore
#

what if they are anti gravity pipes

oblique aspen
#

then you make the hump downwards, duh

#

but luckily no such thing as anti-gravity pipes

rough shore
#

why luckily?

clever pier
#

pipes filled with nitrogen are anti gravity pipes effectively

#

infinite headlift

whole robin
fiery root
#

But i can ride on them on my next micro break!

clever pier
#

but that set path they follow usually goes past a few interesting special places

#

so they are a way to be lead to interesting places

lean fossil
austere marlin
#

hey guys, is there a debug tool in the game ? I have frame drops but no idea where this is from

rich parrot
lean fossil
fallen orbit
#

I really need some advice am very much confused and I have 140 hours of playtime

fallen orbit
#

The thing is last year in January i bought the game played for 120 hours
I was at p4 (in progress , completed p3)
And I had alot of slugs , mercer speheres and stuff collected
But due to time constraints i quit the game later on now april I had restarted playing on a new save on March 27th
I have now 30 hours into it p2
I did play my old save again today and I felt like everything I am doing in my new save is tedious and pointless
But it's just my last year save is so cluttered even if i start a new project I feel like I don't understand my current world if you get what I mean

rich parrot
fiery root
#

When du i get better Power?
This biomass isnt the go i want something more reliable.
Something better for the planet

normal orbit
#

in tier 3 as soon as you unlock phase 2

rough shore
fiery root
fallen orbit
ornate saffron
fiery root
rough shore
#

yeah but ur not on earth so just do whatever fr

visual idol
rough shore
#

dump it in space fr

thorny lily
#

I know it’s been forever since I said hi but I hope folks are still loving the game ❤️

fiery root
whole robin
ornate saffron
thorny lily
#

If any of the old Discord users are still here I’d love to say hi to them too 😁

rough shore
#

also yeah waste is recycable fr

visual idol
rough shore
#

i butchered the spelling

whole robin
#

Or just put all the plutonium waste into a container in a secluded location with nothing important near it (like real life)

fallen orbit
# ornate saffron false starts happen

Is it a false start though? I clearly don't remember much about my old save and idk how to explain when you spend enough time in a world you know your things
But it's like when I play my last year save it's like i have been dropped into end to mid game without any efforts

#

I am just fiddling around between deciding if it's a false start or actually a good beginning

ornate saffron
fallen orbit
tall lantern
#

if you follow Independency (ie don't siphon from other factories) you don't need to know what your existing stuff does

fallen orbit
#

Now as I play in new I am just starting satisfactory from 0 but just with some extra knowledge to my hand

thorny lily
ornate saffron
thorny lily
#

These must be update 2 or 3 saves lol

ornate saffron
fallen orbit
#

I think I should just stop worrying about it and continue in my new save

#

I had just build a 8/min smart plate factory in that

thorny lily
#

I’m getting back into the game thanks to friends and the interactive map.

#

Bless Anthor.

fallen orbit
thorny lily
#

A new one too though.

fallen orbit
#

Oh that's interesting to know

thorny lily
#

Some are pre pipes others are pre lift conveyors for belts

fallen orbit
#

Pre lift conveyors wtf

#

Imagine the spaghetti

thorny lily
fallen orbit
#

Alright I'll stop stressing over it and make a versatile frameworks factory today including expanding my coal plant
Manually craft automated wiring👍

thorny lily
#

Sort of

fallen orbit
#

Once I am at p3 with jetpack I'll collect the mercer spheres and depos then the real stuff begins

thorny lily
#

Curve them upward tightly in a loop more or less.

ornate saffron
# fallen orbit It's not just about independency it's idk hard to explain for me but the time sp...

I have a play time 1115 hours of Satisfactory. this is Across 7 game clears (many of these were early access)
My Current Save has 250 hours. Its the longest ive every put into one save. Honestly more then 2 or 3 saves combined. I'm trying to label everything, Optimize and Decorate as i go. So when i do take a break i hopefully can come back.

The reality is though after a long break i always feel like im on a foreign world not of my making. Its hard for me to be invested again.

thorny lily
fallen orbit
#

I just can't get invested in it anymore

rough shore
#

build a really big fat orange box that does everything

fallen orbit
#

Will ada approve

small crypt
#

Im away from pc atm, anyone know off hand how many coal generators wide a water extractor is? Trying to cook in my head

tall lantern
#

2

#

clock down to 75% and it tiles nicely

rough shore
small crypt
#

Oh thats perfect

#

Yeah thats exactly what I was thinking ty

ornate saffron
lean fossil
fiery root
#

Do the hostile Tank dogs respawn? Or can i just make them extinct with enough determination?

lean fossil
#

I kind of want to use MULTIPLE trains

rough shore
#

and stuff yk

fallen orbit
dense violet
next ivy
#

bypasses should work in satisfactory, right ?

tall lantern
#

if it's a shorter route

ornate saffron
next ivy
#

do signals here disallow train flow in the opposite direction theyre facing ?

tall lantern
#

yes

#

unless you have a signal facing each way there

strange vortex
#

Can I get some tips?

dense violet
#

on?

rough shore
#

Satisfactory i think.

dense violet
#

specifically

#

if not specific - try not falling into the void

rough shore
#

unless u want to obviously

ornate saffron
#

@void gorge I hope you feel better.

Easter eggs rarely agree with me. so i do not partake

lean fossil
#

why is my train glowing.

rough shore
#

probably because of glowing stuff

lean fossil
ornate saffron
#

I assume you mean the red outline

rough shore
#

sounds to me like a sick bug

lean fossil
#

how to stop my foundations from z fighting
(I HAVE To clip them)

next ivy
#

you could use a mod like infinite nudge
or use a material where its not as obvious

fiery root
#

Fellas
Is the alt iron plate recipe a good one? It needs 20 wire tho

tall lantern
#

all recipes (alt or not) are good at something, you'll have to learn to weigh the tradeoffs

#

sometimes the tradeoff's pretty clear like here (adds copper, reduces iron), others are less obvious, things like space, power, complexity

next ivy
#

yea concrete would have less obvious Z fighting

#

since the texture is more uniform

fiery root
#

I see
So giving that i have a way better iron production at my place abd pretty less copper, i should logically stay at the iron recipe, yes?

lean fossil
tall lantern
#

and from that you've already grasped that the usefulness of alts depends on what you have access to nearby, nice

autumn musk
#

Hey question how to play 1.2 on epic games

spice patio
#

Install Satisfactory Experimental that shows Update 8 image.

next ivy
abstract heron
#

@void gorge hope u feel better will there be a patch this week and is there a video this week Friday?

lean fossil
#

"next stop is unreachable" shit is so fucking reachable

mortal ginkgo
lean fossil
#

NO NO IT LITERALLY WENT THROUH A SECOND AGO BY THE AI-

#

ITS TRYING TO GO FROM 2 TO 4 WHAT

mortal ginkgo
#

See. Something goofed up.

lean fossil
#

RIGHT NOW ITS TRYING TO FROM 2 TO 3...

ITS AT 3

rough shore
#

Someone doesnt know how to use trains 😂🤣

mortal ginkgo
#

Train is mental. Train is unhinged.

lean fossil
#

i had to redo the timetable...I literally just did the exact same thing and now its working

rough shore
#

U just dont want to admit u had a really stupid mistake going on there pal

abstract heron
#

<@&370483737957236737> hope u feel better mikael will there be a patch this week and is there a video this week Friday?

magic dirge
#

Does it make sense to play with both SMART! and Infinite Nudge at the same time?

ornate saffron
abstract heron
#

no 😛

ornate saffron
worn oar
#

I can't stop myself from adding in somersloops

small crypt
#

i use them for elevator stuff and the uh

#

slugs

worn oar
#

Gigajuicing my production lines is somehow deeply satisfying and I don't know why

ornate saffron
ornate saffron
small crypt
#

anyone ever get disoriented with distance? like i keep finding ill travel forever to get to a node i scanned, build something there, then i turn around and im like right next to my space elevator basically

worn oar
#

If anything it's the opposite for me, the travel time feels a lot longer than it is

earnest ridge
small crypt
#

they should make stingers eat power cables

small crypt
#

bonus points if they gain the ability to burrow and wait to ambush you when you come to see why your power grid failed

worn oar
#

Blowing up a rock to discover a bus-sized green spider is bad enough already, thanks.

small crypt
#

TIL that can happen

worn oar
#

There are three or four of those and one of them is really open too, so after I recovered from nearly having a heart attack and dying I spent 10 minutes carefully boxing it in under the floor using cargo containers and foundations so that I could recover my stuff without dying to poison gas.

bitter crow
#

ive just reached aluminum, could someone tell me if its gonna be essential, like plastic. And if so, should i build a centralised factory for it, that ships it out.

lament niche
worn oar
bitter crow
#

how much do you think i will need per minute?

worn oar
#

Start with one node, you can scale up more in tier 8 and 9

#

Takes a fair bit of effort to exploit even one node

bitter crow
#

👍

west jackal
worn oar
west jackal
#

Ive run out. But im out of bauxite... so not much i can do without burning sam

west jackal
small crypt
#

i do 1 node for everything so far, by 1 node i mean 1 pure so ill do 2 normals

bitter crow
#

ill probably do 480/minute to begin with

west jackal
#

4kish for nuclear power

#

And the rest for personal use /t9

bitter crow
#

god damn

#

welp, thanks for this information, it helped.

worn oar
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Nuclear power is not required to beat the game, but you might enjoy doing it anyway

zenith pecan
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I'm aiming to nuclear power just for the sake of it, I already can't use all the power I have as is.

bitter crow
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btw ill do 240 aluminum sheets and 240 ingots

worn oar
zenith pecan
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Some of the logistics are made a lot easier when you use extra floors for sub components.

ornate saffron
turbid ether
white dawn
wraith tinsel
#

irgendwer deutsch wo mir bei meiner fabrik helfen kann

next ivy
#

"wo"

white dawn
#

The main wrinkle is that you can't directly sink Uranium/Plutonium Waste, so you need to have a plan for what to do with that. For Uranium Waste your choice is "store or turn into Plutonium Rods," for Plutonium Rods your choice is "burn it (creating Plutonium waste) or sink the rods," and for Plutonium Waste your choice is "store or turn into Ficsonium"

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I'd wager the most common setup is convert-to-Plutonium-rods-then-sink-the-rods but any of the options are quite viable

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Storing Uranium Waste can be a bit of a bother since it accumulates so quickly, but that's nothing that a chonky ISC blueprint or two can't fix. :)

west jackal
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(With sinking extra)

mental torrent
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i just started a new world and see all the changes on the experimental branch i dont even wanna play anymore lol

white dawn
# west jackal Burning plut rods in drones is good too

Yeah, IMO that's just an "extra" you can do if you've decided to sink the rods, though. :) But yeah, if you don't mind irradiating drone ports, and are sinking the Pu rods anyway, they do make an excellent drone fuel

west jackal
#

Experimental doesnt even have that many changes...

mental torrent
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nooo i meant i dont wanna play the main game anymore

worn oar
small crypt
#

falling into the water in build mode is the best

white dawn
#

Personally I feel they're an absolute waste in drones. If I've spent the effort/resources to make Plutonium Rods, I'm gonna burn those suckers, darnit. I'd rather have Pu Waste than leave all that "free" power on the ground. :D And drones can be fuelled with practically anything nowadays

mental torrent
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the changes on the branch are so good that i lost the will to play without them

ornate saffron
mental torrent
bitter crow
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im doing 210-240-20 for sheets, ingots and casings

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anything bad w that?

ornate saffron
white dawn
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I'm honestly gonna miss driving-to-create-paths. I should really get on the Questions site and request that be retained as an option, even if it's just laying splines behind you as you drive

plain marten
#

how do you make the center markings on road turns look good

white dawn
ornate saffron
small crypt
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any good trick to measure a consistent distance in the water? so my extractors on 1 side can be as far away from foundations as the ones on the other?

ornate saffron
zenith pecan
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I wish curvy wavy foundations could be made in a similar way to how railways are laid down, same for walls.

mental torrent
white dawn
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Though I assume there's probably a lot more work required to implement such a thing than my simple little suggestion would imply, so I'm not holding my breath for it. :D

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Maybe in v1.3. :P

stark ridge
#

does satisfactory have parameterized blueprints similar to factorio?

mental torrent
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or the wheels clipping in foundations

stark ridge
white dawn
white dawn
#

Yeah, you can Ctrl-C/Ctrl-V machine settings (including shards/sloops/etc), though that doesn't integrate with blueprints at all. Has to be done on a per-machine basis

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Though at least you don't have to go into the machines' control panels to do so

bitter crow
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wait a minute this isnt that difficult

stark ridge
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yea that works. thank you.

small crypt
#

can the peener shaped fart plants be destroyed somehow

bitter crow
#

is aluminum casings the most important one, for industrial use?

white dawn
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When I'm doing bigger builds, I tend to just end up with custom blueprints for that one build. At least it's pretty quick to open a blueprint, change a recipe or whatever, and then save with a new name

white dawn
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(And while you're at it, make sure to check the MAM frequently for anything you can research. All sorts of goodies in there)

white dawn
ornate saffron
bitter crow
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ive already figured out what i need for personal use

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i guess ill put the rest as ingots until i need 'em

white dawn
small crypt
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yeah i got a big leg up from the crash salvage then made steel proper

bronze kindle
#

hello!! i am currently at Tier six and Phase 3, now i am thinking about making a bigger factory for iron parrts: such as iron plates, nuts, rods, reinforced iron plate, computer, stator, rotors - would that be worth it ? or should i build everything apart ?

and what do i need more later on the game of the things mentioned above - so i can calculate how many i should produce per minute

next ivy
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just make more when you need them