#satisfactory

1 messages Β· Page 748 of 1

fluid sapphire
#

Basically the draw for encased frame is not having to make screws at all, if you don't mind screws it doesn't matter

unkempt blade
#

I however will give extremely opinionated and often factually incorrect answers if you just want a direct answer

deft sluice
#

it's more so that i've spent probably the last 2 hours running around looking for any coal within 1km of a water source because every factory (that i now must scale up to like 5x) also costs 2x as much power

#

so now i need 5x more production and 2x as much power so...10x the power output i would normally need at this stage

unkempt blade
feral vector
#

I had to force the calculator to use heavy flexible frame by disabling the default recipe, is that because of how bad it is πŸ˜›

deft sluice
#

@reef basin if i might make a suggestion for whenever you decide to mess with the calculator again, add a way to put in a modifier for power for 1.2.

lavish flame
#

secret strategy: put sloops in every single machine to make your progress through the game much faster! πŸ‘

jagged nymph
#

Using a calculator

reef basin
jagged nymph
deft sluice
reef basin
lavish flame
jagged nymph
marble fractal
#

isnt ther eonly like 50 of those on the map even in god mode

feral vector
#

you save 56 limestone and 29 coal, but spend 135 more iron and 60 crude, flexible seems so bad

jagged nymph
#

I mean im not saying its a bad idea but you can just do that instead

proven snow
deft sluice
feral vector
#

maybe it combos with some alt recipes I don't know of idk lol I feel like I'm missing something

unkempt blade
reef basin
proven snow
#

Oh also geothermal power is super nice at coal stage

marble fractal
#

yea something around ther

deft sluice
lavish flame
#

when are they adding the skill tree and pvp?

deft sluice
feral vector
#

well I just need a bit of heavy modular frames I guess I'll just make a production chain for 2 per minute or something for now cause it seems kinda bleh with this base recipe

deft sluice
#

got myself 3 uranium and 4 SAM nodes in the grassy hills though, fantastic spawn

feral vector
#

or I can keep hand feeding storages into a manufacturer lol

#

needs so many screws πŸ™

proven snow
feral vector
#

would be nice to have steel screws but I only have the cast screws

deft sluice
#

still working out where to pull power from the make rotors and modular frames..

unkempt blade
lavish flame
#

this might be a stupid question but is random nodes actually 100% random? or is there still some semblance of balance so you don't by chance end up with a map full of only uranium

feral vector
#

I mean I guess if I'm gonna make heavy modular frames that recipe lets me skip a lot of constructors

unkempt blade
deft sluice
keen flame
#

ooohh thanks

deft sluice
#

i have a lot of coal in the grassy area, 4 nodes, and 0 copper

proven snow
keen flame
#

thanks!

#

thanks to you too... you got the spirit

lavish flame
unkempt blade
feral vector
#

I'm not on experimental and trucks honestly seem pretty good

deft sluice
#

Damn, 21 hours of gametime to complete my 5k smart plates lmao

#

i might need to increase production...

unkempt blade
#

But once your factory is big enough a little resource/power cost for upkeep is no big deal

feral vector
#

this game has way too much stuff to do... I still want a train to go get plastic and rubber from my refineries, I need to automate the next two phase 3 parts, wanna automate computers and heavy frames, need more hard drives

feral vector
lavish flame
#

this game is genuinely the most addicting thing i've ever had to deal with

feral vector
#

and coal is amazing when you get it

feral vector
#

I legit have like 4 different things I'm excited to do

unkempt blade
deft sluice
#

wait until you get that first turbofuel factory up and running and go from like 20k MW to like 400k MW

lavish flame
feral vector
#

explore for drives, make my refineries and fuel gens look cooler, make a train so I can do plastic and rubber stuff at my main factory, start a second floor on my factory for manufacturer stuff and phase 3 parts,

proven snow
unkempt blade
#

one change I'd love to see but don't really expect to ever happen would be making conveyors have some sort of power cost to run

jagged nymph
#

burger

unkempt blade
#

power cost for conveyors would make other logistics options more of an interesting choice

lavish flame
jagged nymph
lavish flame
jagged nymph
#

and theres 2x recipe costs, where every recipe uses 2x resources

feral vector
#

just make conveyor power cost an advanced world setting? or only have it apply if they are longer than like 500m or 1km or something?

feral vector
jagged nymph
#

stuff like nucelar just isnt worth it

unkempt blade
#

conveyors are currently the only option with no power cost ever - even pipes have power cost when we get into headlift situations

feral vector
jagged nymph
#

i think it would have to be above a certain length before it starts using power, cause if micro belts inside blueprints and stuff used power that would be torutre

feral vector
#

I've only ran a few long distance and it's hassle I couldn't imagine doing dozens of them

jagged nymph
feral vector
#

I want to make a train but I should automate some stuff first lol

unkempt blade
feral vector
#

I just go pick up the rubber and plastic myself occasionally with my hypertube

lavish flame
feral vector
feral vector
#

hmm I'm assuming I should set up some blueprints to make train tracks I'll go mess around with that

deft sluice
#

Definitely

cedar iris
#

bababooey

lavish flame
#

is it bad of me that i always rawdog my railways?

feral vector
#

can someone give me a quick explanation on auto connecting blueprints together? I heard that's a thing?

cedar iris
#

aw man

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what did I even do

jagged nymph
feral vector
deft sluice
#

I remember when i was doing my first playthrough and i unlocked the blueprint designer, i spent like 5 hours just building blueprints

jagged nymph
lavish flame
feral vector
cedar iris
deft sluice
#

blueprints make everything better

lavish flame
jagged nymph
#

and it may make it more clear how it works

feral vector
lavish flame
feral vector
#

I'm sure I can find something online I figured I'd ask quick

lavish flame
#

he's just goated like that

cedar iris
lavish flame
cedar iris
#

literally false

#

ANYWAY

lavish flame
#

literally very true

cedar iris
#

goodnight pioneers

unkempt blade
lavish flame
#

goodnight pioneer

cedar iris
lavish flame
#

why did we add the flag

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😭

cedar iris
#

we?

lavish flame
#

you.

cedar iris
#

yes

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me

lavish flame
#

crazy

dusk rover
#

I finally got every achievement in satisfactory that golden nut statue was crazy hard

lavish flame
#

bro i spent like an hour making a factory, nothing special, and it ended up taking me like 12 hours to make it actually look good

cedar iris
#

well done

jagged nymph
#

@cedar iris stop spamming

lavish flame
#

and even then i stole most of my ideas from someone else 😭

cedar iris
#

or ma'am

jagged nymph
#

you can get muted or banned for that so just warning you

cedar iris
#

I haven't gotten in trouble yet

unkempt blade
jagged nymph
#

yeah but you might

feral vector
lavish flame
unkempt blade
#

you just need to get way more unhinged with what you're building then

jagged nymph
lavish flame
#

splurgers

jagged nymph
#

mhm

lavish flame
#

i'm immature.

jagged nymph
#

😭

unkempt blade
feral vector
#

welp I just looked at the production chains for adaptive control units and modular engine factory, guess I gotta learn to build bigger factories now

lavish flame
feral vector
#

usually I just do one assembler for these project parts but it makes 1 per minute and I need 500 XD

feral vector
#

I already hate screws and I haven't even started this factory

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maybe I should explore for more hard drives lol yikes

cedar iris
next zealot
#

curious, what are chances we get more tiers later on?

feral vector
#

almost as many constructors for screws as there are other buildings total

lavish flame
#

screws are overhated man

cedar iris
unkempt blade
lavish flame
feral vector
#

this game is like... paralyzing for a perfectionist jesus lol

reef basin
feral vector
#

time to yolo some production chains

reef basin
cedar iris
reef basin
jagged nymph
cedar iris
#

which is pretty close to zero

lavish flame
#

depends

jagged nymph
#

"more content? probably can happen, but more tiers almost definitely not"

unkempt blade
#

pretty close to zero is infinitely larger than zero though jace_smile

feral vector
#

should I just leave all my stuff alone and make a whole new production chain? like... I'm making motors that go to storage/sink, just make even more motors on my second floor for these project parts and keep my storage motors going?

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I guess I'm not even close to my power limit might as well just make the new stuff self-contained

keen flame
#

πŸ³οΈβ€βš§οΈ mentioned

feral vector
#

not even close yet lol

reef basin
cedar iris
jagged nymph
#

are ye kidding me

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ONE single miner wasnt overclocked, stalling my steel production

feral vector
jagged nymph
#

IT HAS THE SHARDS IN IT, I JUST DIDNT SET THE CLOCK SPEED

feral vector
jagged nymph
#

welp atleast i solved the issue

normal orbit
feral vector
#

that sounds even more like something I'd do

keen flame
feral vector
lavish flame
cedar iris
jagged nymph
#

i only needed 2

cedar iris
#

but do you

jagged nymph
#

no

cedar iris
#

inefficient

keen flame
#

i shift click

jagged nymph
#

or actually i dont know

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i dont know what keybinds i use its just muscle memort

cedar iris
#

shift click for 1, ctrl click to transfer all possible

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you can also use hotkeys 1-0 to transfer related items quickly

normal orbit
#

ever been so lazy you just end up running a fair distance to middle mouse click grab a overclocked miner rather than just chucking the shards in

cedar iris
#

the related items section in the inventory is a game changer

feral vector
#

ok I just tried to put both phase 3 parts into one factory and that seems like it overcomplicates things yikes

jagged nymph
deft sluice
feral vector
deft sluice
#

probably the most intricate factory i've ever seen

jagged nymph
#

it makes things super simple actually, need to make hmf? drag oevr belts from the stuff im alr making

feral vector
reef basin
feral vector
#

I think I'm just gonna have one production chain for each part

reef basin
feral vector
#

it can't be that much more resources right lol

reef basin
rose lintel
#

So when setting up the truck station do you set up pathing from the load and unload doors? Or from the crane thing on the other side?

cold berry
#

Is train-feeding factories sufficient? Like, is it fast enough? I'm worried about that lol

jagged nymph
#

im bringing in over 3000 iron/minute with trains

cedar iris
reef basin
deft sluice
#

if you aren't getting enough throughput, add more wagons

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if that doesn't work, you're not adding enough wagons

unkempt blade
normal orbit
#

if you build the tracks right you can just keep adding trains

cold berry
#

Okay, I'm just new to trains. I have a train running for modular frames -> heavy modular frames but those are slow.

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They're my first train lol

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It's just a simple 1-cart back and forth supply chain for a single thing

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But those work fine in openttd and they'll work here lol

cedar iris
#

my first train was to get raw quartz and caterium ore from one place to another

deft sluice
#

I remember on one of my saves spending like 20 hours making a train network just to gather all the bauxite on the map...

cedar iris
#

water be like

reef basin
cedar iris
#

I'm going to go to sleep

cold berry
#

I'm doing an "All computer chip, computers and SAM items" factory next. It'll be my most meticulously designed with 2 train stations for unloading 3-box trains

jagged nymph
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my next project is the rotors and stators and motors

cold berry
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And it'll have a 4 lane sorting belt

cold berry
#

Maybe 2. IDK yet

jagged nymph
feral vector
#

on satisfactory tools, can I set my available alt recipes once and have it apply to new production calculations?

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I don't even know how to check which alt recipes I have unlocked the only one I remember taking is solid steel ingots

jagged nymph
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@reef basin not sure how hard/easy it would be to implement, but would importing a save to enter what alternates you have unlocked be something you might add in the future?

feral vector
#

not trying to complain heh just wondering if I'm missing something. I think my best bet is to clone the tab when I want a new calculation?

jagged nymph
#

idk

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but uploading a save for the alts would be really nice

crude canyon
#

which is worse to do, RCU or ACU

jagged nymph
hollow hazel
#

A question: Does the new power daisy-chaining work with hypertubes? Because that sounds like it would make hypertube cannons easier/cheaper to build. πŸ˜…

dusk rover
#

Now that I have every achievement in satisfactory what is there left to achieve?

crude canyon
crude canyon
ornate saffron
hollow hazel
jagged nymph
#

i dont plan to use the fluid trucks anyway though

uncut quail
#

quick question
could i have a save on 1.1 official branch ( to coop with a friend)
and one on 1.2 on experimental branch
then switch between version depending on which im playing ?

reef basin
ornate saffron
uncut quail
#

its not a problem to have to redownload it each time ( its done in 1-2min max )
thx for the answer πŸ˜„

ornate saffron
uncut quail
#

ye i do that already , no problem , im used to test beta branch
and i dont use any blueprint ( dont like how its done in satisfactory )

lean nexus
#

To make a full 270 belt into 240 and 30, I could take 60 off of the 270 and then merge half back in?

reef basin
lean nexus
#

Oh yea I didnt think of that lol

#

I was using excess sulfur to make black powder from my belt thats doing compact coal

proven snow
# lavish flame why would you do this to yourself

Makes the game more interesting / longer playability

2x power, 10x elevator parts, and randomized ore locations and purity

Plus some self-imposed challenges like making local power for each factory, only having one sink on the map, not using belts long distance, etc.

jagged nymph
plucky bone
#

Can you have multiple drones running the same route?

cold berry
#

I'm going to do a mixed challenge run next. True Randomized nodes, but 50% power, more normal nodes, and some amount multiplied space elevator parts, and a less multiple crafting recipe parts

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Maybe no on the crafting recipe multiplier. That seems intense

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Maybe one day lol

plucky bone
#

Ya. Go hard or go home is maybe a tad much for a game.

feral vector
#

what does the satisfactory tools production calc optimize for? I said I have steel rotor and stitched iron plate recipes and it didn't use either of them for modular engine or adaptive control unit factories

next zealot
proven snow
feral vector
#

I'm using the items per minute setting

jagged nymph
#

And different tiers of powerlines have less power loss

proven snow
#

Yeah I'm trying to self impose it but really doesn't feel as good as if it was an actual mechanic

leaden turret
#

^the evidence

proven snow
#

knew it, thanks

cold berry
#

I can't think of what I'm not making RN lol. Aside from computers and computer chips.

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That's a good thing. πŸ™‚

ornate saffron
feral vector
cold berry
# ornate saffron crystal Ocs Ai limiters Hi speed con HMF

I've got heavy modular frame at close to max speed on one. (need better belts for max), and those are included in "computers and computer parts" which I'm about to make the factory for. My first big train-fed factory because it has so many different inputs.

feral vector
jagged nymph
#

or smth like that

reef basin
feral vector
jagged nymph
#

i see, that makes alot of sense

reef basin
feral vector
clear ivy
#

wheres a good place to deliver feedback

raven axleBOT
feral vector
#

welp maybe screws aren't that bad then lol

reef basin
feral vector
#

I trust the calculator's judgement on what's a better strategy much more than my judgement, idk wtf I'm doing yet

jagged nymph
reef basin
feral vector
#

first playthrough = tutorial and all

clear ivy
#

cast screws are a life saver

feral vector
jagged nymph
reef basin
reef basin
feral vector
#

which is like... actually kind of true in this grassy starter area

cold berry
#

My biggest want for this computer factory is to have all the storage go to one room for the first time, and to really route output throughput to keep it neat. And also, to have train output already set up in the computer factory.

So that I can move them via train to the project assembly factory I am making for the final project assembly, that I am going to convert into a sink for all the high value items in the game

feral vector
#

I'm not even close to using the two nearby coal nodes, and I could take all the coal from 4x normal nodes that's goign to my coal generators and bring them to this factory pretty easily if I just ramp up fuel gens a bit

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and I think there's lots of copper nearby hmmm maybe I do just use the alt recipes

normal orbit
#

Resource weighting is something you might wanna reconsider based on build plans

feral vector
#

I don't really have a plan lol just trying to do 5x a min of the one thing and 1x a min of the other thing as an arbitrary goal since then I'll have both of them ready at the same time

#

guess I could do 10x and 2x it's probably not that much more work πŸ€”

cold berry
#

Does compact coal burn like, for higher power output, too?

marble fractal
#

what does auto pilot do on the explorer

cold berry
marble fractal
#

where to

normal orbit
#

Not technically. It burns slower so can go into more coal gens

cold berry
#

Between stops on the universal vehicle line

marble fractal
#

does it work even when ur not in it

marble fractal
normal orbit
#

Cuz those not available at tier 3

cold berry
jagged nymph
cold berry
#

Now I wanna add compacted coal to my list of shit to do lol

jagged nymph
leaden turret
#

(it is canon that it is highly combustible)

#

-# well, the milk is, anyway

bitter dust
#

I’m blown away by how good this game is

#

It’s gunna become my main for a while just finishing up this factorio run

jagged nymph
#

i got dyson sphere program but it hurts my brain like 10x mroe than satisfactory

bitter dust
#

Yeah that one is good too

ornate saffron
marble fractal
bitter dust
#

I’ll manufacture some rip and tear

lavish flame
jagged nymph
bitter silo
wise junco
#

I seriously love it. it gives the illusion of being super sturdy

#

i think it could use periodic supports underneath as bracing

bitter silo
plucky bone
#

If I have train line A and train line B and I merge the tracks into 1 then I can have both trains stopped for repairs then restart them and should be ok? As long as I have proper block signals as well.

jagged nymph
#

repairs?

plucky bone
#

Stopped so they don't run me over while I join the 2 tracks into 1 big track.

bitter dust
lost cloak
#

is it possible to make the game draw energy from bio as a last resort? if batteries run out

wise junco
#

yes

lost cloak
#

oh how

jagged nymph
wise junco
#

^

lost cloak
#

no

jagged nymph
#

thats how they work by default, theres no way to make it not do that

wise junco
#

they will only activate if the rest of the grid is overloaded

lost cloak
#

no

wise junco
#

yes

lost cloak
#

no

jagged nymph
wise junco
#

how do you think they work?

jagged nymph
#

"nuh uh youre wrong because i say so"

#

!wikisearch biomass burner

raven axleBOT
#
Official Satisfactory Wiki

The Biomass Burner is a power generator building that generates power by burning various biomass items. These materials can be gathered from trees, shrubs, and most flora and fauna found in the world. Later these raw materials can be refined into Biomass and Solid Biofuel for higher fuel efficiency.

lost cloak
#

well, you are. they draw from bio before batteries

marble fractal
#

Nalv is right I also tried that

cobalt pumice
#

setup a biomass burner station near main power then to restart cut off everything but powerplant and feed leaves

wise junco
#

so priority switch your biomass grid and then only turn it on if your batteries are dry

cobalt pumice
#

i converst to solid biofuel first, run the whole thing as one station

lost cloak
#

i dont feed it leaves, i use protein for bio.

But yea, you two were more confidently wrong than GPT, holy moly

#

priority switch, will try that

wise junco
#

apologies, the battery part of your question slipped through the cracks. my point stands - biomass burners kick on if the grid is overloaded

lost cloak
wise junco
#

your only option is to separate the biomass plant via priority power switch you could kick on remotely. i usually do the same with the battery arrays

#

typically by the time you have batteries, biomass burners are all but obsolete

jagged nymph
lost cloak
#

you can blueprint it, and spit up a skyskraper that packs a real punch

jagged nymph
#

i should setup a massive battery bank

mellow pewter
#

I swear, Aluminum is trying to filter me out this playthough for some reason...

lost cloak
#

ok hold up, so it cant read the power level of the battery

wise junco
#

no - you'd have to flip the power priority switch on your own

lost cloak
#

oh but whats with the priority switch then

wise junco
#

you can access it from anywhere on the map with power available

lost cloak
#

ah

naive tartan
#

They really need to add Conveyer Walls that only have a single hole, but it's offset to 1 side, similar to how the 2-hole Conveyer Wall is off to the side. There are Conveyer Wall Holes in the Logistics tab, but it's just a black texture, you can't see through them πŸ™

lost cloak
#

a bit counter intuitive that "on" means off. but i see how it works

cold berry
#

So what "is" a blender. If it's not in phase 1-3 I don't believe it exists yet

naive tartan
jagged nymph
#

2 fluid inputs, 2 solid inputs

#

yay!!! my new blueprint needs 26000 wire!!

naive tartan
jagged nymph
#

256 batteries

naive tartan
#

lowkey wish they would buff the fuck outta batteries on drones, too easy to just use rocket fuel for drones lol, have to force myself now to make battery factories for the rp 🀣

#

the blender battery recipe is fun

twilit basin
#

weird question. I got a full industrial storage container with a mk5 belt coming out of it but the conveyor throuput monitor only reads 300. this a bug?

wise junco
#

where is it heading to? are the machines/destinations only using 300 total?

twilit basin
#

no its going into a merger with a mk5 on the other side reaing 480

cold berry
#

Dumb question; is there a phase 5? Like, is there a final challenge

#

I don't want it to end right when I get ||teleport||

naive tartan
wise junco
#

are numerous belts going into the merger?

jagged nymph
#

is there a limit to the amount of power connections in one bp??

twilit basin
#

yeah I switched the container to mk4 and there is a Mk1 and Mk2 going into the merger

wise junco
#

if you put conveyor monitors on all sides, what are your total inputs and outputs?

jagged nymph
#

everytime i save the blueprint and load it some of the power ocnnections dissapear

bitter dust
#

i just rewatched the 1.0 trailer. its such a goodie lol

twilit basin
#

Mk4 reads 304, Mk2 is 116 and mk 1 is 59, THE OUTPUT IS A mK5 READING 480

wise junco
#

so your inputs = your outputs... so is the 480 going into a storage container?

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and the mk5 comes out the other side of the container?

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if you feel like you are belt limited then maybe there's a short section of belt on the output that is a mk4

twilit basin
#

I think I found it, was a different MK4 lift going through the floor

wise junco
#

😎

twilit basin
#

5 on the bottom of the fllor hole and 4 on top

wise junco
#

that'll do it

twilit basin
#

fudge

#

Thank you @wise junco

wise junco
#

no problem!!

supple canopy
#

anyone else noticed the wiki (gg version) is randomly super slow?

feral vector
#

can you remove something from your dimensional depot list?

wise junco
#

as far as i know, no

feral vector
#

bummer. thanks

wise junco
#

i know. once you accidentally put something in there, it's in the list forever 🀣

feral vector
#

I don't want rebar in there lol that gun sucks

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and I play controller so long lists are a hassle

wise junco
#

explosive rebar is sweet tho

leaden turret
supple canopy
wise junco
#

i so agree

#

i usually pin the stuff i grab frequently so i don't look at the list lol

karmic crow
#

I didn’t realize how much wood and leaves those red bamboo trees give it’s insane

feral vector
#

I don't think I've even seen one of those trees heh

#

hmm... am I just being an idiot or are blueprints of foundations kind of finnicky when you're snapping them together? like they will snap a little off center, but normal foundations snap really strictly aligned with other foundations

jagged nymph
#

instead of default

feral vector
#

I'll try ty

#

any suggestion on how tall to make a logistics floor?

jagged nymph
lost cloak
#

isnt there a glass window with no top and bottom border? could've sworn ive seen it

feral vector
#

I'm making a second floor for my main factory rn but I'm gonna have an empty one in between

lost cloak
#

i cant even find it on the wiki

jagged nymph
#

i think its called frame window or smth like that

lost cloak
feral vector
wise junco
#

tbh, the complexity of the build matters too. for really simple ones i'll do 4m, but it's a tight tight fit

jagged nymph
#

i dont do logistics floors

lost cloak
#

i love hiding belts on its own tight floor

#

looks so clean

jagged nymph
feral vector
lost cloak
#

i hate belts

#

belt lift arrays can look sick

feral vector
jagged nymph
#

lowk my entire factory has belts everywhere (still organized but just everywhere)

lost cloak
#

but belts just dont look good imo

jagged nymph
lost cloak
feral vector
# jagged nymph try changing the build mode to "blueprint"

this behaves the same. am I just being an idiot? if I build a foundation by itself in zoop mode, as soon as I get close to the edge of an existing foundation it snaps perfectly. when I try to use blueprints I can barely get it to place, I'm gonna have to go below to do it or something wtf

jagged nymph
jagged nymph
#

or maybe im thinking of it backwards, maybe you need default mode

lost cloak
feral vector
#

it aligns but it can snap to like 7 different points on a foundation and it's so much harder to make it snap

jagged nymph
#

i just love to see the belts, its makes the factory feel like a factory instead of just some magic black boxes

feral vector
#

when you are placing a single foundation it hard snaps to the world grid or something I can't place them off center if I try

karmic crow
#

The cats in this game are more scary than the spiders

feral vector
#

ok the snapping is working a lot better when there are two edges to snap to

#

I see the issue, it snaps to other blueprints, the first one I put down was trying to snap to foundation I placed manually

#

I was right I was being a moron, I knew it πŸ˜›

feral vector
willow pond
#

new phobia unlocked 🀣

unkempt blade
feral vector
feral vector
unkempt blade
#

That's fine then. Ingame spiders are just upset they have the wrong number of legs

feral vector
#

ok well I guess my logistics floor is gonna be 8m tall I'm not redoing this huge floor

feral vector
unkempt blade
marble fractal
#

8 is at least 4

unkempt blade
#

yeah I think this is more like 4-6 though depending on what you consider the arms they hold up

marble fractal
#

Ok

feral vector
#

I didn't realize how huge my base was until I had to make a roof for it twice in a row what the hell

#

I think the two impure limestone nodes I've been using for the whole game aren't gonna cut it anymore

unkempt blade
#

@mortal ginkgo I think we need your great wisdom

feral vector
#

lmfao

wise junco
#

i agree. summon him

unkempt blade
#

don't worry, the expert will be here to tell you where to find more

jagged nymph
feral vector
#

and no power shards lol

jagged nymph
ornate saffron
jagged nymph
#

its 1440 concrete

feral vector
ornate saffron
feral vector
#

jesus lol

jagged nymph
#

im gonna have probably like 10 concrete dee pots

feral vector
#

the stuff I'm making is big to me but this game gets ridiculous

#

it took me all night last night to get a set of like 8 refineries and 16 fuel gens hooked up, with half finished buildings for both

wise junco
#

oh yeah it only gets better lmao

jagged nymph
feral vector
#

and then today I realize it was a shitty idea in the first place, I don't want 8 refineries per block, I want 5 I think

jagged nymph
hard wolf
#

is there a good, recent alternate recipe tier list?

jagged nymph
#

no alts are better or worse than others

#

they are all situational

unkempt blade
feral vector
jagged nymph
feral vector
#

if I had to zoop these two floors it would have been awful thanks for the help btw the 5x5 foundatin blueprint was great

jagged nymph
#

how big is your c urrent biggest factory

ornate saffron
cobalt pumice
#

Iron wire

feral vector
#

I think my base is like 250 x 200 or something stupid we'll see if I need this much space for two phase 3 parts

feral vector
jagged nymph
#

geez

ornate saffron
feral vector
#

I'll get a pic

jagged nymph
#

and i though my 50x50 foundations was big...

#

although im gonna be stacking it many floors high

supple canopy
feral vector
#

not recent but it's from 1.0, but grain of salt you can't really rank them like this

jagged nymph
#

thats a completely subjective tierlist

hard wolf
#

so stockpile scanned drives and get what helps until late game so I can actually decide what to use in larger production lines

feral vector
#

do you have a better list? saying they are all good isn't helpful

jagged nymph
#

you could make your own tierlist thats completely backwards form that one, and it would still be completely valid

feral vector
#

sorry that sounds rude I don't mean to be an ass

supple canopy
jagged nymph
jagged nymph
ornate saffron
hard wolf
#

@jagged nymph that's what I said lol

cobalt pumice
#

Anything to avoid using screws

feral vector
#

some are just strong as hell πŸ˜›

jagged nymph
feral vector
#

I would stockpile them unless you need them in a production line

supple canopy
hard wolf
#

is there any way to add skipped recipes back into the pool? I think I might've rescanned on wet concrete πŸ˜”

feral vector
#

if you hoard them you need half as many hard drives to get the stuff you want

bleak valley
cobalt pumice
#

Skipped recipes should be back in the pool

jagged nymph
hard wolf
#

I've heard that skipped recipes don't go back into the pool but that could be old info

feral vector
jagged nymph
#

theres no way to lock yourself out of a recipe

feral vector
#

hoarding "Bad" hard drives thins your pool and helps you get OP stuff, hoarding is always good unless you're going to use the alt recipe right away

jagged nymph
#

you can always get all the recipes

unkempt blade
#

Always pick immediately and flip a coin if you can’t decide

river oxide
#

just reached stage 3 and i got no clue where to start

cold berry
#

I've got up to heavy modular frames done

I haven't unlocked a single hard drive recipe yet aside from the MAM ones in sulfur

Fear me

supple canopy
#

also if this is your first playthrough, you'll never use more than 20% of a single ressource available on the map, so if you happen on an alt recipe you find better but already have functionning production of that item, you don't have to dismantle everything you're not missing out

feral vector
#

why would you ever take one unless you're going to use it in a production line, thinning the drop pool is great

jagged nymph
#

yeah thats what i do, except if i cant decide i dont flip a coin i jsut choose whichever one uses more screws

jagged nymph
river oxide
#

how about the plastics sulfur

bleak valley
#

I just pick one unless it’s something I really don’t want like charcoal then I leave it

unkempt blade
feral vector
supple canopy
hard wolf
#

I got crystal computers today and cheap silica is sounding really nice πŸ‘€

#

thanks for the advice

jagged nymph
#

if they removed everything from the game what would yall make

bleak valley
#

Screws

cobalt pumice
#

F off

cold berry
#

Currently in the process of adding another floor to my heavy modular frame factory for ONLY freaking screws

#

Lol fucking screws

jagged nymph
feral vector
#

what do you guys think about +6 inventory hard drive

jagged nymph
dense violet
#

inventory is always nice?

feral vector
#

I think if I got it early I'd have taken it but later on it's kinda meh hmmm

#

it's just rotting in my library rn lol

dense violet
#

it's always good, you want a lot of different types of items in your inventory

#

there's enough hard drives for all recipes and inventory upgrades. Just pick things

#

hells, there's MORE than enough hdds for all of it

#

you can leave some on the map

spiral summit
feral vector
feral vector
#

I'm still waiting for someone to post a better one

dense violet
#

they miss out on 90% of the ways the recipes are powerful or useful

feral vector
#

I gave the warning that it was to be taken with a grain of salt lol

dense violet
#

and they lock people's brains out of options

feral vector
#

it actually has a really good section at the bottom about good combos to use

#

that's probably the most value from the post

dense violet
#

all tier lists basically just lock you into one way of thinking.

elfin smelt
#

there's a reason they are called alt recipes instead of improved recipes

dense violet
#

or pick randomly and don't care I guess. That's also an option

feral vector
dense violet
feral vector
#

I got some good tips on alt recipes from youtube videos and the comments and stuff

dense violet
#

alright good luck with it

feral vector
#

I can read what they do but that's different than understanding the applicatios

dense violet
mortal ginkgo
dense violet
#

and that doesn't seem to be getting through

elfin smelt
#

we are not judging you

#

we are judging how tier listing alt recipes is bad

dense violet
#

there is no meta in this game. That's why tier lists just lock your brain out of finding good recipes for your situation

spiral summit
#

the heat infused frame recipe is garbage imo

dense violet
#

going by tier lists is barely an impromement on rolling a dice to choose what recipes you use

feral vector
spiral summit
#

well its not bad

#

nah it is

elfin smelt
#

it's as simples is deciding what you value, power, space, number of inputs, number os machines, the location

feral vector
#

the recycled rubber and plastic loops are sick too. lots of strong alts from what I can tell

dense violet
elfin smelt
#

and chossing acordingly

dense violet
feral vector
feral vector
#

I've been hoarding so many hard drives but I'm definitely gonna unlock some alts before I make my two next factories. I can do steel rotors and stitched iron plate to get rid of screws, or I can use cast screws to save building like 20 extra constructors or something

wise junco
#

ok - i feel like copper powder is unnecessarily punitive

feral vector
#

... you really can't use explosives on these little mining nodes that block the miners? rip

wise junco
#

you should be able to

feral vector
#

hmm I just tried and no luck

dense violet
#

there's some things on mines you have to hand mine

#

splosives only remove cracked boulders

feral vector
#

ok good to know

spiral summit
feral vector
spiral summit
#

its cause i believe its ranked by everything

feral vector
#

yeah they way they ranked it was like... impact overall on reducing costs of delivering stuff to the space elevator

spiral summit
#

so it would unfairly rank something higher due to slightly less power usage

feral vector
#

which completely misses stuff like iron pipe sounding great when you just want some pipes and dont care about being efficient

#

oh no I'm gonna run out of iron nodes lol

#

I hope I don't sound like I think that's a great tier list, I don't even have the knowledge to judge πŸ˜›

spiral summit
#

someone needs to make a better list

#

what the fuck fertile uranium in f tier??

#

the recipe that triples your plutonium production?

#

it gets worse the more you look at it

feral vector
#

that doesn't sound great

plush dawn
#

small silly question
if i run satisfactory dedicated server locally
and i join with a computer with abysmal cpu but decent gpu
how will the experience be?

jagged nymph
jagged nymph
plush dawn
#

i ask because create mod minecraft doing similar thing ran terrible

#

when i say abysmal i mean ABYSMAL

spiral summit
lavish flame
#

hey so, if i have 8 smelters smelting 30 each but i need to take out some weird number like 97,49 or something how would i do that?

dense violet
dense violet
lavish flame
#

that makes sense, i was getting bored of making manifolds all the time you know

dense violet
#

I mean clocking 2 groups still makes the manifolds

#

unless you try to load balance the outputs I guess

lavish flame
#

yeah true

cold berry
#

Waiting for project assembly to finish up ayyye

#

Gonna work on other shit so I don't go insane

robust wigeon
#

can you still die from colliding with someone else in a hypertube

sonic kayak
#

Hey; haven't played Satisfactory since pre-1.0, and I really want to play again. Probably going to start up a brand new factory in a few months once I finish my current reading list. Any tips for when I should start? Like, I know 1.2 is in experimental right now, but idk if we have any info on when that's coming to stable branch or if it'll mess up any factories in some way if I start before it comes out; etc etc

Kinda feeling extra excited about starting up a factory again. Big life changes + free time changes since last time I played

winter thunder
#

Is there a way to automatically get plants for biomass to fuel biomass burners?

plucky bone
#

Wow. I'm burning more than one train car of coal per round he does.

robust wigeon
dense violet
#

so just start

sonic kayak
#

solid

leaden turret
sonic kayak
#

Well, starting a new factory anyway, so I suppose I'll wait for 1.2 to actually release in full so that I can make vehicles vehicle to my heart's content

dense violet
#

eh if you want, the milestones are more of a tutorial until you make a sandbox. Can just make trucks after 1.2 goes live

sonic kayak
#

yeah, that's true too

leaden turret
#

to clarify:

  • 1.2 vehicle paths are placed like train tracks

  • pre-1.2 vehicle paths will be converted to 1.2 vehicle paths but not be editable

  • 1.2 vehicle paths don't do abrupt changes in verticality, so no more autopiloting over cliff edges / doing jumps etc.

dense violet
leaden turret
dense violet
#

that was the best thing about trucks

cold berry
#

My only regret going to 1.2 is the loss of carrograph. Base buildings on map

jagged nymph
#

lowk should i get kerbal space program

dense violet
#

eh you can see that on SCIM

cold berry
#

But having it in game is so nice

dense violet
#

you can, just att tab to it

cold berry
#

SCIM?

dense violet
#

satisfactory calculator

#

interactive map

cold berry
#

Oh yeah, the app thing. You can't live sync it tho

#

I liked just being able to see the scale of my factory by just pressing M

dense violet
#

yeah but having live additions to buildings on the map ... isn't really useful

cold berry
#

And my new thing is huge

#

It's fun tho

#

Don't misunderstand, the mod didn't accomplish anything. It's just fun to see like, all of your train lines and the trains going along them

#

Or to see all the roads you made for your trucks on the map and it helps you visualize where they're going

jagged nymph
noble ice
#

If I start a new world with all alternative recipes unlocked - 1. Does that disable achievements and 2. whats in the drop pods if no new recipes?

minor vale
#

I have a bad habbit of jumping to my death because I keep forgetting I don't have a jetpack in this save.

rain wedge
minor vale
warm finch
#

for 1.2, are the node placements also randomized (if selected)? or is it only the purity that is randomized?

minor vale
marble fractal
#

This game would be so much better with procedural map generation

#

I hate that there is limited amounts of everything

dense violet
west jackal
#

not that it wouldnt be cool, but i do think that was a distinct decision CSS made

marble fractal
west jackal
jagged nymph
west jackal
#

slugs are irrelevant, but the sloops is a bigger F

#

wayyyy less sloops than slugs

marble fractal
#

And mercer spheres

jagged nymph
#

but anyway just block pepsi and ignore him, hes a troll

west jackal
#

sloops still more important πŸ€·β€β™‚οΈ

marble fractal
#

Nah

minor vale
# marble fractal This game would be so much better with procedural map generation

Every element of the map is designed with some level of strategy involved from the devs.
Coal being found often near water, or some soruce of Iron.
Sam behind hard to find routes because it's rare, or uranium at the very least being far away from starting areas.

Simply put the game is literally not designed in a way that would facilitate procedural generation.
you can't exactly just scale production in the same way you do factorio and the games goals don't even really match the need of that kind of generation.

Factorio procedgually generates because you need to deplete stocks of resources, and then grow outward as you just continue to add layer of layer of production.

Satisfactory is more about
well ngl half the game is aesthetic, but with limited production quotas and stuff, having a map generate like that would be kind of pointless.

marble fractal
#

Mercer spheres make teleportation

jagged nymph
marble fractal
#

Maybe even alive slugs that you could breed

minor vale
jagged nymph
rose lintel
#

Pretty sure I know the answer but want to confirm. If you run a manifold line if one line is full the splitter stops putting material in that line and the load is split 50/50 among the other 2 instead of into thirds?

marble fractal
#

What’s a power shard

minor vale
#

aight

dense violet
#

define compact

jagged nymph
minor vale
#

cool
so does any one know a conveient crash site spot to get circuit boards near the dune desert?

sonic kayak
jagged nymph
marble fractal
dense violet
#

probably, a lot of people try to be compact

sonic kayak
marble fractal
dense violet
#

that's still not a very well defined status though

jagged nymph
#

and if you do drop one off thats completely on you

minor vale
#

I don't wanna wait for oil to sloop my slugs and protien

marble fractal
#

What is scim

west jackal
minor vale
#

because i've been scouring a few sites and haven't found any.

marble fractal
#

Yea just give up bro

jagged nymph
raven axleBOT
#
Official Satisfactory Wiki

Crash Sites are crashed FICSIT Freighters that can be found in the world, carrying Hard Drives. There are 118 Crash Sites in total.
Crash Sites consist of:
Freighter Drop-pod, containing the Hard Drive
Scattered components on the ground, which can be picked up (as listed below)
Other scattered wreckage

west jackal
#

i didnt leave the dune desert adjacent regions for a while

minor vale
# jagged nymph !wikisearch crash site

yea I tried using the wiki
unfortunately the coordinates on that page are kind of.. uesless??
you press the M button in game, and coordinates kinda range within a couple thousand positive or negative
And the wiki is giving me numbers in the hundreds of thousand.
303,169/-246,169 is not a number on the map.
even if I assume the , is a typo for . it does not match.
And it contains no map image to reference their location either.

jagged nymph
#

bro 😭

#

its x, y

#

303,169 doesnt mean 303 thousand +169 it means 303 x, 169 y or maybe the other way around idk

#

i think the / is because theres like 2 different coordinate systems or smth

#

idk which one shows up on the map

#

i think the first one (left of the slash) is the right one

west jackal
#

so 303,169 is really 3032

jagged nymph
#

wait what am i just completely wrong then

minor vale
sonic kayak
#

yea, it's because (also according to the wiki), the game itself measures the coordinates in centimeters

west jackal
#

it would seem like the game is meters but the map is cm?

#

since the map is 100x the size of the game? i dont know though

#

im american so im allowed to be stupid about SI conversions (even though i use them all the time for school ;P)

sonic kayak
#

I think it's just a failing of the wiki tbh. For whatever reason the wiki isn't consistent about whether it describes the coordinates in meters (like it displays in-game, iirc), or in centimeters, like it's actually measured internally by the game

minor vale
#

if I were to guess
The reason the Wiki lists the Crash site coordinates in CM, is because the satisfactory calculator interactive map does this.
And whoever made/last edited this page used it as a source and didn't decide to convert it to match what you'd read in game.

sonic kayak
#

seems likely. I don't like to use the calculator, so...I didn't know that the calculator does that

#

odd

west jackal
#

it is certainly weird/odd

unkempt blade
jagged nymph
#

im editing it rn, ive never edited a wiki before so idk if it has to be like approved or smth

sonic kayak
minor vale
#

I only use the site for the map.
Because I can't always be bothered to search for crash sites the normal way at this point.

And I also like to look at my builds in the map view.

otherwise I do it all ingame.

unkempt blade
sonic kayak
#

haha, yeah, that's fun too

unkempt blade
#

but now the problem is I can't get Claude to read from my wall so I have to give it tickets to work from

feral vector
#

yall think I should use stitched iron plate and steel rotors for modular engines or just cast screws πŸ€”

sonic kayak
feral vector
#

been hoarding hard drives in library

knotty bear
#

22/44 achivements! Let's go!

unkempt blade
knotty bear
#

Still doing phase 3, the effort of getting the Control Unit thingy up is annoying.

feral vector
#

yeah I'm done all the milestones but setting up factories for modular engine and adaptive control unit is a bit harder than previous parts

#

I'm just indecicive idk which alt recipes to use

#

24.5 constructors for iron rods is wild

sonic kayak
rain wedge
unkempt blade
feral vector
#

but I can skip screws altogether with the combo of the other ones

west jackal
feral vector
#

I keep seeing how coal is real important but I'm not even using all the coal I have around here

jagged nymph
#

alright i fixed the crash site wiki coords so they appear like they do on the map (im pretty sure i did it correctly anyway)

west jackal
feral vector
west jackal
#

well

#

you can play however you want? you can always redo factories later to free up the coal

unkempt blade
feral vector
#

maybe I should start scaling up more? I could make 10/min and 2/min instead of 5 and 1

unkempt blade
feral vector
#

then I don't have to wait an hour and 40 mins for the project parts but... I have so much exploring and train track building to do I don't mind waiting πŸ˜›

feral vector
#

I cleaned up my main factory but mostly just getting storage organized and using sinks

west jackal
#

lol

#

hand fed spelevator ftw

feral vector
#

hmm good point I already have a slooped manufacturer

merry rapids
#

good morning!

west jackal
feral vector
#

slooped and overclocked manufacturer was like... more power drain than my whole factory

unkempt blade
west jackal
#

like in example, if you have 3 manufacturers running at 100%, and you want to maximize the output, do 1 at 250% slooped, and the other at 50%

feral vector
west jackal
#

uses same resources, but now you get the most output

feral vector
#

good to know

west jackal
#

unless youre handfeeding

minor vale
#

I don't bother overclocking any thing that isn't a miner

..or occasional manufacterer recipies with odd ratios that are fixed by over/underclocking.

feral vector
jagged nymph
feral vector
#

I'll figure out a way to siphon some screws off when I make these factories for the phase 3 parts maybe

west jackal
feral vector
#

gotta automate computers and heavy modular frames too

west jackal
#

id recommend automating hmf and computer before you even start the elevator parst

west jackal
#

(as well as plastic/rubber and quickwire)

feral vector
#

I've had two large storage containers full of quickwire for like 20 hours lmao

minor vale
feral vector
#

I just sink tons of them

west jackal
feral vector
#

I could double production if I overclock the miner

#

more worried about HMF and computers

#

the base HMF recipe is so ass I was gonna set up the phase 3 parts then go get hard drives while they build

west jackal
#

id recommend untill you have excess shards to only overclock miners/extractors

feral vector
#

I've just hand fed few hundred computers and HMF

west jackal
#

almost all of the miners in my starter area are still mk1 @250% LOL

feral vector
#

I don't even know what I'd use all my shards for

west jackal
feral vector
west jackal
feral vector
#

didn't like actually hand feed the machine just the containers

west jackal
#

this is for only 600GW of power, I havent calculated how many shards for the 1.4TW plant

feral vector
west jackal
#

nah

feral vector
#

really jesus lol

#

so you shard the power producing buildings?

west jackal
#

600 GW is barely enough to power my big boy power plant 😎

west jackal
minor vale
west jackal
#

hey. dont dis it

rigid glen
#

I'm pretty sure I finished my game on 35-40GW, i had coal and basic fuel plants only

west jackal
#

wow

#

even before i started building mega factories (back before U8) my STARTER fuel plant was usually 60GW

#

thats just 1800 crude using diluted fuel

feral vector
#

how do you even use that much power, must be making like 5x as many parts per min as me when you do parts for the elevator

jagged nymph
minor vale
#

I can't wait for 1.2 to drop and I will get to out do my last save.

in which I made a 9.6GW compact coal power plant.
I never did quite finish the Fuel plant on that save though, had issues with piping.

blissful snow
jagged nymph
#

i think the most someones ever made is around 7tw (7000gw(7000000mw))

west jackal
west jackal
jagged nymph
#

(thats including the alien power augmenter)

west jackal
#

idk then, the max recyclable (with slooping trigs) from full chain nuclear is around 1.4tw i think?

#

thats what im shooting for, maybe if you dont worry about waste you can squeeze out more

feral vector
#

I'm on 7400mw lol

blissful snow
#

I was on a server with 4 other friends lol

feral vector
#

welp now I don't know if I should make HMF factory heh

jagged nymph
feral vector
#

ima check how many I have from making them out of these storage containers

feral vector
jagged nymph
#

im so hungry

feral vector
#

I have like 330 maybe that will hold me over until I finish phase 3 stuff

feral vector
feral vector
west jackal
#

lameeee

feral vector
#

7400 MW lol

west jackal
#

should be automated by now

#

im just teasing πŸ™‚

feral vector
#

I can only do one thing at a time lol setting up my fuel gens took me forever I'm a newb 😭

west jackal
#

blueprints

#

blueprints are so nice, you yungins got it easy

#

between blueprints, zoop, and "straight" pipes/conveyors all yur factories best be looking good

worn oar
#

Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room filled with screws.
They put me in a rubber room with screws.
Screws? I hate screws.
They make me crazy.
Crazy? I was crazy once.
They put me in a room….

feral vector
#

I can't blueprint something if I have no idea how to set it up in the first place XD

#

learning how fluids work was fun

restive sandal
#

Hear me out.

#

Imagine an elevator in Satisfactory.

#

But bigger.

#

Giant industrial elevator you can put vehicles on comfortably

minor vale
#

The only thing in game truly worth min maxing, is power setups.

maximum power
Never hear the circuit breaker sound ever again

The rest can be done at a few per minute like who cares.

feral vector
#

recycled rubber vs encased industrial pipe is a tricky hard drive choice hmmm

west jackal
# feral vector I can't blueprint something if I have no idea how to set it up in the first plac...

first thing is a generator bp with a junction in front, section of pipe and connect the junction to the gen (and probably a power pole too) place it all on foundations save it and place it. then just place generators across from the junction and connect. now you have an overhead pipe to run to the end to prvnt dead end sloshing as well as the main line for your fuel. just feed the top line so that the fuel falls down to the bottom one while being pumped to the top and you wont have fuel issues

minor vale
west jackal
#

i mean 2tw is a pretty good number

feral vector
#

I've been making rubber and plastic from the polymer byproducts for now

west jackal
#

when you decid to do recycle loop on plastic/rubber

feral vector
west jackal
#

to squeeze out 4k rubber and 4k plastic from the north coast oil nodes

#

the plant is something like 400 or 500 refineries and like 90 blenders i think

feral vector
#

first time setting up fuel gens I just did it manually so I can figure out what works, it seems fine, only fucked up cause I forgot to plug in the awesome sink that handles byproduct overflow

west jackal
#

i can dm you picture if you want

knotty bear
#

Guys my train is perma red highlighted

west jackal
feral vector
west jackal
#

okay fair enough

feral vector
#

I'll peek if I fuck something up lol

#

seems like I got a good setup going last night so I can just copy that if it fits

#

might have to squish them together a tiny bit

reef basin
feral vector
#

wonder how many refineries I can fit now

jagged nymph
knotty bear
jagged nymph
west jackal
feral vector
#

ok thanks I'll check it out if I can't figure it out

#

getting two or 4 to fit would make spamming them a lot easier

west jackal
#

i will say, mass placing 4 at a time, you will run through your supplies quick πŸ™‚

feral vector
#

my supplies are usually pretty good, I'm so slow they have time to stockpile lol

#

rip I went to check on rubber and plastic supplies and I forgot belts on the storage containers so only one filled up

#

that's what I get for not setting up a train

west jackal
jagged nymph
#

me when train

feral vector
#

216 for half is wild lol I have 20 rn

west jackal
#

thats because i dont have shards for OC yet

#

if i OC i need 90 for half

feral vector
#

I gotta figure out the numbers for doing modular stuff, I tried to make some actual decent buildings for my refineries and generators but I don't think doing groups of 8 refineries and 16 generators is particularly good

#

hmm slight underclocks to make that 7.5 and 15 and it's one mk2 pipe, and 8 and 16 are nice to split up maybe I'll keep it like that

west jackal
#

huh

#

oh.

#

i see. bad xSJx

feral vector
#

I'm trying to make "blocks" of stuff so I can repeat it

west jackal
#

youre doing direct fuel from crude

feral vector
#

and make buildings that fit them nicely and stuff

#

don't you need alt recipes to do some more efficient stuff?

west jackal
#

yeah and alt recipes are easy to get

#

just go explore πŸ˜›

rigid glen
#

Basic fuel recipe numbers: 300 oil into 5 refineries into 10 generators.

feral vector
#

but I need to set up automation before I explore lol

feral vector
#

I've been parked here with all the milestones done for so long

rigid glen
west jackal
#

you get 3x the effecieny of the standard ! i didnt realize it was that much

#

i just always use DPF early game and dont even think about it

rigid glen
#

Ya, diluted fuel is the king for early fuel gens I think

west jackal
#

well, nitro rocket is very nice.

#

but early game, yes

feral vector
#

hmm I think I have diluted packaged fuel

#

seemed like a lot of extra steps lol

rigid glen
#

the packaging is a pain, but it's worth for the comparative huge leap in total power generation

west jackal
#

its really not!

#

on a mk2 blueprint you can fit a whole system, you do 2 packagers and 2 refiners, this covers the entire process from crude to fuel

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i recommend playing with the clocking and then you can get 30 crude to 80 fuel on each blueprint, then you slap a 4x gen bp behind it and connect them. BAM

#

now you just scale, since EVERY crude node at 250% is a factor of 30, you can just place this repeatedly for all of them, remember that you can have items inside machines in blueprints, so you dont need storage containers. just put 50 ish empty containers in the water packager and youre all set (just make sure that you remember to bring in water)

rigid glen
#

I've never put that much thought into this or any game, we are all different πŸ™‚

west jackal
#

ofc this is just a suggestion, something that I did (with some ideas borrowed from others) but it makes life so much easier

reef basin
west jackal
#

and with rocket fuel, you easily setup a blueprint (on mk2 its hard but doable) that takes 75 crude, 200 sulfur, 100 coal, and some water, that turns into 300 rocket fuel, which makes 18GW of power instead of 2.5GW that diluted fuel makes with the same ammount of crude

#

(this is for nitro rocket alt)

reef basin
west jackal
#

credit for this goes to beefalo though, i made it work with mk2, he showcases his design with a mk3 blueprinter. If youre doing rocket fuel, a generator clocked at 240% produces 600 MW and consumes 10 rf/min instead of the weird numbers

reef basin
#

crude is rarely the limiting resource

west jackal
#

and im very limited on crude atm

reef basin
#

there's so much on the map

feral vector
#

I'm nowhere near utilizing all the crude near my fuel gens lol

west jackal
#

i only have something like 2k/min crude left

feral vector
#

better to just do the easy way and have fuel power instead of coal