#satisfactory
1 messages · Page 738 of 1
might be a good time to invest in a lil more coal power then, you don't want to be right at your limit when you need to expand
I think I might go make 16 more coal gens or something I don't like being anywhere near running out of power
lol yeah agree
Yeah my partner and I are arguing over whether to expand power or production on our MP server right now
I'm not even using mk2 miners for coal yet, just the 60 * 4 nodes
and I could still overclock for more
well if there's two of you surely the answer is "both"
I haven't overclocked at all lol this game has way too much stuff to think about
That was the original plan, yup
Now they're asking if I can help them with concrete for HMFs over fuel power 💀
seems like this grass area is chill for resources during early tiers
I totally agree. I've put a ton into the sink just messing around and stocking my storage hall(Which I regret to say is too small and needs a complete redo)
hmm is there a scanner for hard drives? I've only foudn like three
Later on yes
yeah I have so many tickets I don't even know what to spend them on lol
Nut
I got some good stuff like ladder, concrete foundations, logistics stuff like floor conveyors
No sink emoji. Darn

someday I'll actually use wall mounts and wall outlets, I just build out in the open still and don't really go vertical
not like I'm gonna run out of space if I can just make another big floating foundation even if it looks kinda janky
it's too hard to plan to make things look nice when I'm still figuring out how to make them just work lmao
Once you start making actual buildings and so on they are nice to use for details.
I like seeing the smog
it sure is satisfying having a production chain with all green lights
dam , kinda pissed that when two mk 1 pipes merge into 1 mk 2 pipes , it sloshes .
lol right we are supposed to exploit
I still have no idea how pipes work I just copied a setup from the wiki, seems to work even though pipes are good for 300 and the gens need 360 or whatever
Why do so many people remove screws from the game with alt recipes? Are they really that annoying?
just like belts, no individual segment can carry more than their limit, but as long as you don't have a bottleneck, it works
I'm still pretty early game and I just needed like 15 constructors to make screws for motors
Overhated (imo) but they can be annoying logistically
because they don't realise the lesson screws are trying to teach and just want to manifold everything
its the quantity of screws , and the belts get saturated , u need to set up a lot of belts just for the screws .
(the lesson basically being "there are other ways to move resources than just jamming them all onto one shared belt)
lol I accidentally learned a lesson from screws when I didn't need to. my constructors make 250 screws a minute and I thought my belts were only good for 240 so I split the output into two belts
manifolds are to satisfactory, what balancers are to factorio
Yall think that the trigger that gives you the golden nut achievement should be picking it up and not by you buying it
but those belts are good for 270
What lesson? I like learing. ✅
do manifolds still work properly eventually even if you don't let the machines fill up?
yes i like learing too
Lol
how would a manifold work without the machines filling up
they eventually will fill up, so yes
I mean like.... letting my coal go into the generators till the line is backed up before I power them on
if they dont fill up you did your math wrong
When it comes to power I would rather leth them fill up first before turning on
even if the input matches the demand exactly?
eventually they will fill
when the first machine input clogged , the excess resource sent to next line .
as long as theres no bottleneck
ok, I think I'd like to try 1.2
I guess the biggest difference is the random nodes and the truck paths?
Eh with anything other than power yes but I've run into odd issues when it comes to coal where it can be a bit annoying sometimes, just place a few auto miners on a coal node and hand-fill the coal gens, no big deal
I think you shouldn't do that because it will take too long to fill the last machine.
also you could add some backpressure to make em fill up faster
I learned about manifolds from a tips video so I'm just abusing the hell out of them now, my brain didn't even consider that option, I was just load balancing everything
just use balancers , thats what i use on my oil plants , now im facing with pipe issues .
Manifolds are king 95% of the time
is there a good way to help solve this? underclock the first few machines?
no
I was the same way, and here I learned about manifolds. Balancers are very unnecessary in this game, in my opinion, especially when you have a manifold; unless you have a reason other than aesthetics, a manifold is better.
then you wont meet your production goal
nah , its overated .
oh he meant like hand filling them up i just thought filling them up in general cuz i mean the whole point of a manifold is overloading a machine then going to the next one
I tried to just turn the machines off but then they don't fill up?
just make more
nuh uh
Ensure the belts leading to the machines are completely full before they start.
Hello
don't know what a balancer is heh
I always do manifolds I don’t wanna do math to figure out how to do balanced
isn't that a very small amount of inputs tho?
yeap , or u can just use smart spilters on ur manifold and set the output to overflow
like typically when I use manifolds the belts are extremely short
yeah sure maybe until you get to numbers like 182.5 which are fun to load balance
like set straight to any and right to overflow so it skips the first machine and only fills it with overflow?
easy , just figure out the prime factors , just make sure its 2,3 or 5. otherwise its gonna be complicated .
I spent a whole day figuring out how smart splitters work, this genre of game is crazy if you've never played one
Well, maybe a little bit, but I always do it that way and I haven't seen any problem with it.
I think I need a job that uses this part of my brain XD
Smart splitters are so easy
Just let it run for a while with machines on, they should sprt themselves out to all be on (if your math is right)
Tbf I understand nuclear stuff but not geometry
I mean like... practical applications for them, the concept wasn't hard for me to figure out
I see
I threw up a question in #design-and-architecture If anyone knows pipes I need an opinion.
like I had a genius idea to sushi line all my output and smart sort it into storage containers, I got it all set up with one container for each item I was producing and was like... a single belt can't handle this at all lmao
nah overflow means that output will only output if the other outputs are clogged .
I just belt it and worry about backing up once it affects me
great for sinks/storage and sorting sushi belts
then I made some crazy (for me at least) blueprint that takes 8 input belts and smart sorts them, and another blueprint with 8 containers that connects to it, but it was still overkill
#math-and-meta message yeaaa definitly gonna find the prime factor between 896 and 576 and build a megafactory of load balancers
And if you're using manifolds throughout your entire factory, never start all the machines at once. For example, let's say you're going to produce screws; first, fill the belts going to the ingot melters and fill the ingot melters themselves. Once the iron coming out of the ingot melters fills the belts going to the producers, then start the producers. I hope you understand the logic.
the last one I made was just 4 containers and a manifold of smart splitters with the overflow going to a sink, that seems better
Ya'll seriously stressing way too much about the spin up time for a manifold
This is good practice but unnecessary until you come to fluids, everything eventually turns on
its rare to meet those numbers mate , what u yapping?
isn't that what I want though? skip the first few to help the last ones fill up then change the smart splitter settings?
Just leave your manifolds alone, they don't need you to babysit them, go do something else
I'm new, I was just asking lol I don't stress that much
If you want your factory to operate at 100% efficiency, Sink is perfect for that....
It's literally part of one of the most number-friendly input for a nuclear setup (as in no decimals anywhere)
yeah I also learned I can have an overflow smart splitter to a sink so production doesn't back up
That's just a 14 part split of 5 and 9. You want a load balancer for that?
right now I have excess rods from my motor production chain going to a storage container but I'll sink it instead once I have a container filled with rods
especially useful once you get to crude oil..
Not sure why anyone would do this other than to say they did
Yes, smart splitters are great for simplifying the game; I didn't know about manifolds or overflows when I first started playing either. Don't worry, learning them will be very easy for you.
Not directly addressed to, indirectly perhaps, you can usually safely ignore advice about helping your manifolds along
so like... having 100 ingots in all the smelters will help jump start the constructor manifold? then having max stack of iron rods in the constructors will help jump start the screws manifold?
is there a way to keep the altitude youre building belts at?
don't worry, I appreciate the input
Filling machine buffers is an OK solution, anything beyond that is unnecessary
"that's just a [sequence of the most cursed numbers]"
Sry for pinging you @median oracle but i mind something . Have you touched/lowered nanite pool for 1.2 ? Because i aleready hit it in 1.1 and i have bigger issues in the save ( i can't see anything i am placing , i have weird things (
#screenshots message ( link to the screenshots on #screenshots ) weirder than when i hit it on 1.1
So i was thinking of that or Unreal engine update ( if you want more informations of the save just ask me about )
Thanks for reading it

Ok guys, what should my current mode be about
so only some stuff will fill up while it's powered off right? like coal gens filled up, but constructors won't?
Build foundations?
Fairly certain it's just various generators, nothing else, not 100% tho
Anything power generation related fills up even when turned off yes
I do it because I can. It's just as easy to do it than not.
So we agree
ok thanks, good to know it's just gens
Make another lift somewhere exactly the same way?
nanite pool is dynamically growing with 1.2.
Okay, ty
Or stack supports
Nudge vertically to desired height, then nudge where you need your belt to go
So it may be due to the Unreal engine update ?
I just felt like asking, why are there no VC’s?
Essentially impossible to moderate properly
I see
It’s a bit annoying, but I don’t really care, was just curious
Unfortunately people can't moderate themselves
I see
How many people can play on one multiplayer server? Is it only 4?
I’m using the steam hosting thing btw
I think it’s 6
Ok
Oh ok
4 by default but can be extended (at own risk)
How
ini file edits
Things i want after my first 2 and a half weeks playing the game:
*a favorites tab in the build menu and some way to organize it to personal preference.
*cap the build length of pipes/conveyors to their max, so if you go over their max length, instead of just showing as unbuildable, it would allow you to build it at it's max length still. (allowing you to more quick place them without worrying about length nearly as much)
*solar panels
*allow gas nobelisks to explode things like normal nobelisks
*some way to wear the hoverpack and jetpack at the same time, maybe make the hoverpack double tap jump to toggle. (basically like minecraft creative mode flight)
*a "quick stack to nearby chests" buttom similar to terraria, or at the very least, a "craft using nearby chests" option. (this is most impactful pre dimensional depot)
*some way to more easily build things off the ground.
*renewable trees/leaves, maybe farm plots, or a automatic tree farm esque building. this would give a bigger purpose to the wood to coal recipe, especially end game. could also make mycelia renewable.
*a flying vehicle, even just a pilotable drone.
*the ability for the jetpack to use fuel from the dimensional depot. also the ability to use gas mask filters & ammo from the depot.
*the ability to use multiple MAMs for different research at the same time.
*make sipping coffee give you a small speed boost (like 5-10%)
*add GUI size/scale/position customization. the more customizable, the better.
*increase rifle mag size to 30 bullets, 20 just feels sluggish to me. (ik turbo ammo exists)
*add the ability to pick up/interact with items while reloading.
*increase the stack size of all/most items to 500.
*underwater DLC, basically subnautica but way better.
*public mod tools & steam workshop support.
theres definitely more, i'll update this as they come to me.
this is not me complaining, i adore this game and have put 212 hours into it in my first 2 weeks.
sorry for the spam.
coffeestain has said they’re not doing green energy like solar panels
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @sterile blade
Spam in the proper places ^^ (See above)
The server is for convos, it rarely serves as a place to report bugs or suggestions (even more rarely than the devs looking at the general chat...)
He's claiming to have played nearly 16 hours a day for 2 weeks. He might just need to go outside for a while
favourites tab is just your hotbars isn't it
some of these look reasonable and QA site worthy, some are very unlikely IMO - solar panels already mentioned, multiple MAMs , stack size, would all be balance things so unlikely to change that drastically
Hi, I'm fairly new here. I like storing large amounts of resources, but storage capacity is limited. Is there a mod that gives infinite storage without blocking game achievements?
you can always build more storage 
How do I increase flow rate in a mk 1 pipe?
Not enough water is getting to my goal gens
I sent a screenshot in #screenshots of my setup
it does go up at a pretty harsh angle but I have pumps so doesent that help?
Generally pipes either let water through or don't. If some (but not enough) is going through, I'd be more inclined to look at how much you're producing and how much you're consuming
Are we playing the same game? #screenshots message
I have enough production, thats not the problem. its the flow rate, idk how I can fix that but I have more than enough production
It might help to put this in #1038092680493801533 so we can get other pictures
alright
That one shot says nothing about how your piping is done
So what are factory cart paths for
Why would I want them over belts
basically, pumps.
the oil extractors supposed to flow 600 in mk2 pipes , even added fluid buffers , nothing works .
where do i post bugs
well 2 and a half weeks, but hey, i got laid off from my job recently, leave me alone
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @ornate saffron
Qa site
thank you
As my track is straight line I put block signals not path signals?
Yeah path signals are just for if you have multiple trains running and there are intersections
If no intersections block signal is enough

Pumps provide headlift, not flow rate
Read the tooltip for pumps :p
Max flow is dictated by pipe. Mk1 give a max flow of 300. Mk2 600.
As far as I can tell you cannot reach max flow unless a pipe is full
given what i've seen, that makes sense
Things the game does not tell you
Backwash and sloshing exists
🤷
Pretty sure it's intentional
Liquid flow is supposed to sort of simulate how liquids work in the real world
then why are they so unrealistic
Because you can't have a nicely optimized game and perfect simulation of real-world physics and systems that make sense for the player all at the same time
it's really not, i caught on pretty quick and i actually find he fluid mechanics really dope
so simplify the fockin simulation
game doesnt make sense tho either way
is it supposed to?
simplifying the simulation would solve 2 of 3 issues
idk?
the doggo just gave me a nuke-
they also provide pressure which can help liquid reach further
They do that
The point is there are competing priorities. "Just make it better" isn't a response to that point.
i cant even use it yet 😭
luckily no one said that
I think the devs are probably missing the mark on explaining liquids, based on the questions that come in, but I also don't want liquids to work the same as conveyers because then what's the point
if they would show pressure variable, that would help players in figuring things out instead of keeping it hidden in the background
Pipes aren't that hard to work with once you've internalized how they function--the game just doesn't do a good enough job teaching that, as compared to conveyers where it really does
also making the pipe ui show accurate values
hiding shit aint great yea
i thought flow was shown tho ?
havent looked at the interface in a while
flow is, but its not anywhere near accurate
oh pressure
using a stopwatch to time how fast the fluids flow from A to B and calculating the flow with pipe volume/time seem to suggest pipes hit max flow almost instantly and the time needed is just to fill volume
Hiding impies intent. Really it just shows a average. Flow rate graph with more detailed data would be more useful. Showing the average and what the data points were to give you that average. How hard it would be to give us this and present it in a meaningful simple way is another thing entirely
if onborading is enabled and you start a multiplayer game, will everyone see the starting intro or not?
yea i bet its much harder than copying the power graph and slapping some different variables on it
Is there an updated mod for rotating things on the other axis?
would be nice but idk
Why's my game updating
Infinity nudge allows it but no mods work on 1.2
<@&370483737957236737> video this week?
We got a stream yesterday. Covered many bugs
Ik but video this week
Is there a list written down somewhere?
no
Whatever was covered in #patch-notes and the archives which has links to specific statements and such
It’s all 8:15pm for the css team ish
I have to remember they have there time change this weekend
No mention of train signaling fix 😭
what’s wrong with train signaling
I use 7:15way
24 hour time is so much better than 12 hour time but im used to 12 hour time so thats what i use
literally same thing
1500 is the same at 3:00 pm?
yes
well like they both reference the same thing but one system is clearly better
Fluids kinda new to me yet but if I have 10 plastic and 10 rubber refineries I should only need 5 refineries to make fuel from the residue if my math is correct? Am I close to correct? And one fully overclocked extractor on a pure oil node.
yeah and that is sundials
Signals on rail splits can make trains think that it's a 180 degree turn depending on the angle the rail is built from, causing the error "loops into itself"
true....
But be happy I am making 100 nuclear pasta
I want to make 230.625 per minute but later
ohhh that’s wack
To me?
do you need to power like 1000 portals???
I wanna more
Hello chat
O shoot. Welp that was a waste of a few hours
I think 165 no overclocking and copper powder extra with mods
Want to know my hrs
what happened
no you dont wanna know his hours....
18,959 hrs on record TOTAL @plucky bone are my hrs to much
hi
And over 5,100hr in my world
i lowk need to see this world
I am still working on it and 2 I use mods
I made a refinery with 10 and 10 with rubber/plastic but realized i needed it for power and didn't need the plastic/rubber cuz I got a plant and ya I want power. Maybe gonna zap it all and do straight fuel. Oops
Reason why I tat every stage
Test I mean
Not that, Just I didn't think enough and made a plastic refinery when I wanted a fuel one for a powerstattion. Duh moment.
Greenie
I got 10 mins in July 2021 and since about a week ago I have 180 1/2 hrs
Still have my first save,
Why is my game updating rn
I kinda test but usually I just go more and add ways out/no plugups.
And reason why I test eveery part
This game is my style. Math is easy and you don't gotta worry bout waste cuz the sink and so on.
EXP MAYBE
I am on exp why is it updating
guys I started a new game and got cast screws and iron pipes back to back in early game I think I'm ascending
oh it updated
Yes
how did they delete a whole limestone node last update
dont act like you dont have over 2 years of time on this game
June 8th 2020 I got the game
cause it was a ghost node for a long time, wasnt visible but you could place a miner on it. I assume they removed it while they fixed it
I'm on phase 3 rn with 134.8 hours of playtime.
so you spend 8 hours a day on this game basically
I am at 18,959 hrs on record of play time TOTAL AND having 5,100hr or more in my current world
Some days I play 15hr or 13hr
Do gases slosh in pipes? I know that sounds like a dumb question but I can never be too sure with how fluids work
if you spend 8.96 huors on this game every single day since you got it that would get you as many hours as you currently have
I am currently working on 100 nuclear pasta
Not even my worst satisfactory phases lead to me having the game open that long
@knotty bear
what version was your current world created in?
that’s like how i used to be with dayz 😭
But i did get the game June 8th 2020
Ah cool, are you keeping it up to date or is it staying at 1.0? Just curious if the updates would cause any issues with such a large world
Updates unless the word turns into ugly mess or I have to restart
Or if the devs say to restart
holy hell
So I’ll keep updating my world unless devs say u have to restart or something breaks
What's the deal anyway with that, how do you have that much time to play the game
I love playing the game
Well, clearly, how do you survive
It’s called autism that’s how we have so much time to play the game
And it’s also a good game with good devs and such
I meant more like don't you have anything else that takes up any time at all?
Other commitments
I feel very judged by steam when the hour count only goes to “above 100 hours”
Autism creates more time in the day somehow?
And it’s not to insane math game
do you not have any days off?
I do all my schoolwork in advance so i can play all day
I have 1.4 thousand hours
Never completed a play through btw
No, it makes us abandon other things to satisfactory
Or any easy days to play and I love watching movies shows and other stuff to play
And build
Sometimes but that doesn't mean I actually have nothing else to do for 12+ hours?
I wish I didn't need sleep
Do I keep my refinery and just make another.... Yup. Easy choice. I got the supplies for it so.
yall got problems fr fr
Remember to test every stage
I have 4 thousand hours in Destiny, don’t talk to me about problems.
Don't you have cooking, cleaning, idk, laundry, whatever to do at all, ever?
it's only a problem if you let it be
Btw this game and kerbal space program are the only games on my PC that cause coil whine.
Commuting? Shopping? Anything at all?
I only have a 2060 6gb so that might explain it but still.
I only take breaks in summer due to hot
Meal prep, dishwasher, vacuum, washing machine
eating showering hydrating?
Yeah that's what I mean, that stuff adds up
just put plastic over your phone to use steam link in the shower frfr
I am quite luckily moving to a house with air conditioning before Summer so I can keep playing satisfactory.
it's not like those things aren't getting done. i'm sure you've spent a day relaxing on the couch before, it's not so different
Ofc there are breaks in the day for playing like eating and other chores
a day doesnt equal 20k hours i dont think
I will. It's just one for now. I usually turn it all off switch/power then run it up. always. Then balance input till not too much over filling. Belts I guess. Hate a full belt. Like it looking nice not stop go. Hate that.
We're not just talking about a few days where you play all day, but multiple years with 12+ hours what I am assuming is most days
I have 5080ti in mine and 32gb of ram
You should see my base its interesting
12h days every day for years is a different thing entirely yeah, i'm with you there
not sure how many people that applies to
I am mostly curious about leo here with 20k hours xd
guys maybe leo is insanely rich and doesn’t have to work
Dang, I have 32GB of ram but my card ain't great.
Just can't wrap my head around it
Or me 13hr to 15hr a day
On a good day
this is a game i tend to binge but only for periods of time with breaks in between
I only do summer of quiet due to heat
32 gigs
RX 7900 XT 20 gig edition
19k hours since 2020 lets say 6 years of playing every day u need over 8 hours a day EVERY day
Alright leo, spill the beans, what do you do "for a living" or what's your situation
Won’t comment
FUCK 2020 WAS 6 YEARS AGO
nuh uh
Steam release day

I started playing in.. pipe update
Still haven’t completed any play through, still haven’t beat 1.0 btw
Me on steam release day
Hey, does anyone have any recommendations for when you're just starting out in the game?
i got the game back when it was epic exclusive and haven't been able to convince myself to buy it a second time on the good game platform
I had a save at 800 hours for 1.0, but it spaghettid itself and became corrupted
dont sleep on hard drives
I also use mods in my factory
Have yall ever split something 8 ways
but it is 30% off rn on the good game platform
Balancer my friend
Try to get to solid biofuel/coal as soon as possible, so you dont have to micromanage your power
Where's somewhere on the map with oil and copper.
My brain melted to shit I can't find a good tutorial 🙏
over there
Radar tower
Over yonder
Hi dyno bot
radar tower good
I have biome factory’s which I am doing
How do I get a slug that is trying to go into my awesome sink
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
nvm got it
Awesome spilter
Deconstruct the conveyor/sink then place it back down
shit I shouldn't have put them into a line.
this game has revolutionized how i'll play factorio from now on
Really
No, it should work if its in a line
Thats mainly where manifolds are used actually
oh well i did do that and it stopped at the 4th smelter
as long as each is consuming less than the belt input*
do u have enough input
Yeah, you have to be patient and the buffers inside the machines will fill, sending excess to the next one down the line
What belt are you using?
mk2 prob if it stops at 4th smelter
Reason why I test every stage
what he said:
well mk2 can only transport 120 u have 240
so u need a mk3 atleast which transports 270
jesus this will be a grind
all of this because of GREED
If you have mk3 unlocked, just make a steel beam factory and use them by default
t3 belts are cheaper than t2
yeah but I'll js need this milestone
Whats a good quantity of encased steel beems to be making for storage
I started with planning for
120 - Steel Beams
60 - Steel Pipes
12.5 - Encased Beams
I think i should be making more encased beams?
can u make more?
Yea, I need to figure out where to build it first, but Im thinking about dropping to 80 steel beams and 25.833 encased, based on 480 each of Iron Ore, Coal, and Limestone
Do you have dimensional depots unlocked?
Thats a WIP right now
Im gonna make it once I setup the sam stuff and get some more spheres
I've been up to Phase 3 before, but restarted with 1.2, since I hadn't played my old world in a while and there was a lot of things I wanted to do different
if u can make more make more
is trhere a way to make the dog GET OUT
Encased Beams are for Mk4 belts right?
Also, try to tame dogs to get computers early so you can upload from your inventory
also if u have the right alternate recipes a steel pipe costs around 0.33 iron ore
Also I want the alt recipie for the iron ingot + coal -> steel right, thats better than the coal coke alt recipie
is there a way to make him stop following me yo
I have about 110 power shards lying around and I'm at tier 4. Do you think it's worth it to spend shards on overclocking a whole standard 8-coal-generator power setup for now to keep my machines fed for a long while?
Build something around it (or lead it into an enclosed building)
no alterante recipes are better than otherse, they all have their use cases, their pros and cons
ok doing conveyors underneath my factory floor isn't that hard at all
From what I calculated, I can get more steel from the iron and coal from the Solid Steel Ingot recipie
Put him in a pen somewhere using foundations, check in on it every once in a while, and sometimes it'll give high tier items as a gift
well thats obvious but im using satis tools
uh no
uh yes
nuh uh?
I guess Its time to go harddrive and artifact hunting
I've played for like 3 hours and all I've done is get everything I'm manufacturing to go to storages with overflows to sinks
give one example where an alternate recipe is objectively better than another one, where there would be absolutely no reason to use a different one
I think you'll perfectly get your point across if you repeat it just one more time... 
The heavy frames alt recipie
which one
Biocoal/charcoal (no reason to use a limited resource for an unlimited one)
hmm stitched plate and iron wire?
cheaper and faster
Encased frames?
yea
and absolutely any recipe that removes screws?
that one, I had to look it up
I use some reddit page with a "tier list" of whats best based on different factors
stitched plate: if you dont have extra copper to use on it, or you just want the simplicity of using only iron
iron wire: if you dont have extra copper to use on it, also its more efficient to use copper
i meant stitched plate + iron wire pal
u use iron wire for the wire and stitched plate to use the wire from the iron wire its just cheaper and has higher output
I'm still fairly new—out of curiosity, what inspires the trend of phasing out screws?
quantity
nothing, people are just too lazy to use like 3 belts instead of 1
You need too many for the default recipes, and belts have a hard time transporting that kind of quantity
Im making 300 screws a min rn for no reason, they go into storage lmao
only the early belts, like mk3+ have no issues, you jsut might need a few belts if youre making alot of stuff with screws in one area
If I use Mk 2 pipes when not needed is that a bad thing?
Throwing Copper rotor in the bin?!
Such heresy
that one is a fast boi! (Like most screw-related recipes, actually, but not as much ore-consuming)
why are you storing them? the only thing that uses them is the awesome shop
that you build
Maybe to swim in them like Scrooge McDuck
It was for handcrafting the other plates but I dont need to do that anymore, I gotta revamp the starting factory still
is there a button for multi wiring
this is a "small amount" of screws: #screenshots message
That is no screws wym
If you have the power for it, slapping down a few assemblers that you then hand-feed can be much faster than handcrafting (the 2 can be done at the same time too...)
That wasn't what you were saying at all, lol. I need coffee
Im making 40/min now so I am big chillin
I built a 40/m reinforced + 20/m mod frame factory
Im over 1500 MW max consume and I dont got steel setup yet 😢
there are definitely alt recipes that are significantly cheaper and/or easier than the defaults. most can be useful in certain situations, and tier lists aren't all that helpful though- agreed there.
diluted fuel for example is just crazy good
Tier lists are subjective, but some seem to forget that or be actually convinced that they are objective ^^
but they also either use more power, more space, have less throughput, etc. Theres always some downside that may make you want to use another one
Damn. Is it all right to stick with screws for smaller recipes like rotors? For example, here is my first rotor factory that I built recently#screenshots message
Meh, hardly. Most alt recipes offer clear advantages with relatively small disadvantages (if any) compared to standard recipes. Simple example: cast screw
why wouldnt it be?
theres no reason to get rid of screws unless youre allergic to using 1 or 2 exrta belts sometimes
iirc, those were the screws for heavy modular frames. the screws for rotors were exiting earlier off to the left of shot
like i never understood the screw hate, screws are fine, theyre easy, and yeah theyre high throughput, but you can just use like a few extra belts if you cant fit em on one
if cast screws made 60/min I would be happy
is baby/micro factory. is fine. 😛
it's just 'cause they are annoying early game before you get the good belts
balancing a ton of 50s into 120s is exciting
anyone else not being able to vc people?
can make it giev 60/min
Change the clock so they do 
50*12=600, 600/5=120
no voice chat in this server because it's not feasible to moderate
just put grok in vc to moderate it tbh
hard focken no there
what oculd possibly go wrong??
grok show me the alpha stinger in a bikini /j
when you got 120 belts though
load balancer
I rushed smart splitters for it
@little cobalt called it
discords having issues again 😭
wdym
Investigating - We're aware of an issue that is preventing people from connecting to Discord - we're actively investigating
Mar 25, 2026 - 12:21 PDT
im not having any issues
Some people curse them; some people tinker and find ways to make them work 
I always find it funny how one can finish the game and restart just to finally realize "huh, I COULD run a rotor Assembler at 100% with MK1 belts... I just had to go through the whole game to know enough to tell..."
connectivity is a problem rn so who knows
as unpleasant as some elements of this community are, I don't want it to be considered a welcome place to fans of captain transphobe mcasshat's [redacted] tech
i think grok would be a great moderator wdym
Let's not push any more politics in the chat...
please tell me if you're joking so I know whether to roll my eyes or block you
im obviously joking 😭
if it were obvious I wouldn't be asking
no i actually thought the ai that called itself "mecha-hitler" would be a good moderator
there are idiots on the internet that legit think that tho
true...
To be fair we read more ridiculous things in the news daily
also true
Easier to get your maple syrup from the russians
just exploded my self while using cluster nobelisks midair in a hypertube cannon
cat videos are the highest qualiy form of media
luna is secretly the gamer using the computer
Any suggestions for where to build steel factory?
did you spawn in the grass fields?
Yea, I was looking at the place to the right thats grayish color
crater lake?
if your in early game id actually just use the coal for coal powerplants
oh then i dont have that much of a say for it
is this the actual pressure conversion cube
can i get your autograph
quite possibly
-pressureconversioncube
thanks
Wow, coffestain have some russian developers
Whats the grayish colored area bottom right of the map called?
crater lake afaik
currently have my fuel power plant over there
Thats where ive had one before
why do in game notes not work i type 10 it does
1
0
I do my coal power north west of the grass fields spawn, not sure what its called, big lake with waterfall+cave
I didnt know it was so cool, now I love this studio even more
I was stupid and forgot to place a mam and start researching hard drives right when I got the first one
Oh come on, lets do it without politics
@lean nexus turns out according to scim its actually just called blue crater
The first place I mentioned?
yeah
I googled crater lake and thats where I do my power
I still gotta do compacted coal, but idk if I am going to
i mean sulfur is quite close
Stop pointing at my messages 😡
coffee stoner
Yea Ik but lazy lol
fair enough
cause of a known ui bug
idk if theres a fix
Text space prob isnt wide enough lol
other than waiting for css to fix it
I need to start making a storage platform lol.
Wait I get Miner Mk2 soon, so I can do 270 per node, I am on all pure nodes lol
? you can do that with mk1
I meant with the belts
You can get 270 out of mk1, but you cant take 270 outr until I do Logi Mk3
so you meant you get mk3 belt soon, not mk2 miner
Which is soon, prob gonna build encased beams as it own thing
My steel factory is running okay. I want to expand from 3 foundry's to 6.
yea lol
but u need mk2 miner to get mk3 belts so
Me too
nvm no
why not like 34
i mixed up advanced steel production with basic steel
Encased Beams gonna be its own thing
I was thinking I need to set my sights higher. I'll go 12.
at least
is this a common problem ? i pressing Q and it laggs ? xD
i have 43
When do you guys set out to actually start building a base with building stuff. lol Still purely living otu of the HUB
i dont
i move my hub around to wherever is convenient at the time
I set up a 10-plant fully over clocked coal power plant to finish out phase 2. This is my second playthrough. I quit after oil on the last one tho
I build all outpost bases, I used to build all in one spot and move all the resources, but I like modular outpost factories, rather than 1 huge one
is this a common problem ? i pressing Q and it laggs ? xD
Im gonna tilt if I dont get Solid steel ingot from this hard drive
I got Iron Alloy Ingot and Bolted Frame w/ rescan availablew
yeah it turns out generalizing large groups of people is a bad idea :)
Can you get rid of the drive items I don't use anymore? I don't wanna see awakened SAM or SAM anymore lol
ive looked around like 25 hard drives to get it i dont even have that many alt recipes unlocked and yet it took a while
yes i have a black cat i love with all my heart
Im adoping a black cat this week, she is 1. She has to get medically cleared before I can take her home though
Ehm, no? Only my parrot, once i picked up a stray kitten and put it in good hands
Im really tired of the whole situation in the world. Crazy people rule the media and redo the laws, while the rest of the quiet population has to sit and remain silent. Its good that im an escapist and can build factories all day long
We do not share any profanities in my family
Discord really got me making Steam Voice Chat rn
Yeah
-# the family that profanes together stays together!
Right
Should i make a whole ass different mining thingy ma thing js to make steel beams or do I js use the thing I already have
Is placing multiple floating mergers/splitters just tedious or is there a tool/function to help place them faster? So far I've been aligning on my foundation then nudging all the way up into place
you'll need both beams and encased beams moving forward. do with that knowledge what you will
I have no brain.
Yet I must scream
I love animals, even some snails and caterpillars. I remember, i picked up such a baby in the middle of the road, fed him with some leaves at home and let him wait out the winter, and then released a beautiful and large butterfly into nature
yeah you probably should to future proof
to put it simply
The sad thing is I LOVE DOING PURE SHIT
MOST OF MY FACTORIES ARE PURE
should I js settle for normal?
i mean it's up to how you wanna play the game
i'd rather build my factories around normal nodes at your stage personally. pure nodes can be better utilized later on with better belts. but yeah it's a sandbox, you can do whatever you want
ic.
for now normal is definitely fine, and it's fairly easy to come back later and add another line of ore
why not just play with all pure nodes then
bazingo
the biggest thing is just try to use a tile-able design so that you can expand it later if needed
The coal is 1000 km away.
This will be the least efficient facto
wait cant i js use trucks
in that case, use factory carts to transport your coal long distance
or not...
"100 rotors"
What's funny is I did this JUST for my reinforced iron plate factory
Now I'm gonna make another factory before being done with that.
it's ok, the pure persistence to avoid hand crafting items will drive you to the finish line
I can be petty enough to avoid automating something.
This is why I'm making a reinforced iron farm after phase 1.
I am STUPID
the screws will beat you into submission
Eh it's fine I have a mock-lightsaber now.
NOPE I'm gonna use my reinforced iron farm and make it so that overflow goes into a giant storage container for screws.
yeah good luck with that
what if i make a third rail for personal transport
like trains dude. people usually make two rails so the trains can go both wats
ways
Wouldn't you need 4 rails then.
????
2 rails so it can go both ways.
then another 2 so you can go both ways.... for personal transport
right?...or am I being stupid
no ill need only one
why two for personal transport
also why personal transport when no personal transport?
is there a way to b hop faster.
other than sliding
tracks can be driven on in either direction. people make two rails for each direction just to allow more than one train to occupy the tracks
do it on a belt
use conveyer belts as personal boosters in places with high foot traffic
yeah exactly, i was gonna build a third track thats always gonna be empty unless when i wanna go somewhere
it kinda makes a third rail not necessary
cuz i have a mod that makes trains like 5x faster so its genuinely a valid transport mechanism
i need to get these motors automated soo badly but i have other projects to do first
i like digging my foot into the accelerate when IM using the railway to transport
what ends up happening is that i collide straight into the back of an unsuspecting train on autopilot
automated trains should drive at max speed unless you're overloading them so they go slower
is there a mod to make notes have no character limit or something
they slow down at junctions tho
and the max speed is 800kmph
trains only reach that speed if they have no reason to slow down on a path
realistically, there is always a junction ahead and close enough that if they reach those speeds they wont be able to slow down fast emough, so the ai never lets them reach the max speed
they usually hover around 400-600
which is pretty bad when i come along at 800
is there a multi wire button
?
did u not ask that before
like...multi wire..
wdym "multiwire"
Yeah nobody answered I think...
unless someone has replys off
also wdym multi wire
well if you dont elaborate on what ""multi wire" means you wont get an answer
Like I keep having to click on the wire click on the machine then click back on the wire and then click back on the other machine
no idea
theyre too lazy to do that
nope ig it dont exist
anyone elses discord not working? I cant voicecall
go to discord support ig?
yes discord voice is down
its an automation game without automatic wires 🙄
assume you do at least have cable on your hotbar
you aren't just going back into the full build menu each time
theres an item called "automated wiring"
doesnt do its job
yeah it does it automates wiring
nuh uh
it does it job of completing a parts delivery to the space elevator
guess whose power ran out..
:)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))$!@($I!@()%@!JKI%)!*(@J%K@*I(
fuck i almost did a mlg zipline
are trucks more efficent than a belt?
define "more efficient"
they are just different
they have pros and cons
like speeds i guess, i am on tractor or tier 2 belt to transport coal from picture below
well with trucks, you can always just add more on the route to get more throughput
bruh can i not put a picture
no
okay i guess ill mess with them at some point i jut built the entire belt line and dont feel like changing it rn
if you already have the belt built you may aswell keep it
unless you dont like the look
no reason to replace existing, functioning infrastructure
the idea with vehicles and trains is you can very easily expand on them without having to drag belts across the map
hi
you can beat the whole game with belted resources so it's really a matter of preference
trains can't hold up your pants
i took the path of least resistance with long belts then eventually drones. but the other options are very neat and worth considering if you want to see more of what the game offers
you'd think the 4th time I set up a row of 8 coal gens I'd know how to do it without messing something up lol
no transportation until drones sounds like such a hassle
to each their own :)
belts are transportation in their own right
Yes! Phase 4!! Right on. But I think I'm gonna redo 90% of my place. Maybe eeven move. Any suggestions for a good spot? No spoilers just say north center west something like that. I started in the grasslands in the south.
even*
why redo? just build new and keep old
I’ve recently unlocked drones and was wondering what their use case is. Do you use them for new resources that don’t have belts yet?
you don't need to redo anything just leave it lol it's free stuff getting produced
True. I wanna move some parts into factories. Too much spaghetti
I just spent a bunch of time refactoring my main factory and it seems like it was a waste of time lol
oh no I'm not putting half my stuff in a sink and some storages are overflowing... doesn't really matter from what I can tell as long as I'm automating a few important things
u can maybe further optimize something
rebuilding is indeed mostly waste of time
time is better spent setting up a new factory, no?
I just redid the storage and got sinks working in my main factory cause I wanted to figure out how that stuff works, was definitely overkill
i mean there is no time limit so u can really just rebuild as much as u want doesnt really matter
putting belts under the floor sure is nice glad I figured out how the conveyor lift floor holes work
maybe to optimize or just make it look cooler or i mean yeah u can just set it
I don't think so. I'm picky like that. But yes 90% goes to the sink lol. But the added ons are slapped on not nice like. Just started making nicer builds and want it all like that. Plus my storage needs to move cuz I use the overflow to make stuff and I can't get at much anymore. Just needs some "Love"
To each their own, I nuked my whole world to basically start over with all the stuff I unlocked in phase 4
I built a giant power bank and warehouse to get me started
Space elevator part stuff is all over and messy. The basics are good.
you can literally just put a foundation above your current setup and leave that setup alone though, why delete anything?
I send a pic or 2 of my mess in #design-and-architecture in a min.
Wasn't happy with the way I was building and needed a fresh start 🤷
setting up a new storage and warehouse sounds smart I'm gonna do that when I get mk4 belts and stuff
It was worth it
I couldn't. It's like a bandaid when you need surgery.
you can have a fresh start without destroying anything though? 🤔
put walls around it XD
they are ideal when you have more power than you know how to use, are lazy, and want to move low-throughput items around. most efficient when going (very) long distance but as long as your production stays fed it doesn't really matter
Yes I use my storage so 2 containers fill then when the big one starts that is used to make stuff. That way I always have 2 small tainers of everything I make.
I thought I was a pefectionist yall got me beat tho lol
Too spread out and chaotic
I aint deleting my shitty starter factory I'm gonna laugh when I look at it later on and see how awful it was
wall around it and make it a museum 🤝
the only thing I did properly was my new motor production chain and even that was a bit janky
I can load a save from 1.5 years ago for that haha, but no, I remember exactly what everything I ever built looks like
nice to finally do something with perfect efficiency
Although I just found this nice spot by all the waterfalls. Didn't know this was across the void.
but I'm so damn slow that I'm gonna stockpile like 2 large storage of motors XD
motors are an excellent thing to have "too many" of
Southwest corner I think
I know that I'll need way more of everything than I can possibly imagine but for now it's kinda ridiculous to have so many lol
I'm progress blocked until I can get some oil production byproducts, game is forcing me to finally explore
some things you can easily overproduce but motors are not one of them imo. they are used for lots of goodies
I still gotta set up storage for like 3 more things too I think... quickwire, steel beams, steel pipes
two large containers full of beams and one of pipes should be enough or what? not sure how much to sink
and one large storage container of quickwire seems fine too hmm
fair enough, glad I got them automated before I messed with all my storage stuff
one container of QW is plenty for personal use but most of your production of it will be for other parts later on
one industrial container of everything is plenty, maybe two of concrete if you do big builds
assumign there is actually production behind it to refill them in real time 😛
two of beams since they are for my current belts?
you wont need that many for belts
idk lol this SAM is really far away
for beams and pipes i tend to just build a massive tower of ind. containers and (eventually) a ||dimensional depot|| on top
is the spoiler a depot?
alright I figure just saying depot is vague enough that someone who wants no spoilers won't get it, thanks
this game has too much to do I can't focus on anything my poor ADHD
Depending on building habits, a single container can be laughably little
Even for stuff other than concrete
See you got the ADHD type that nerfs you
Not the one that buffs you 
I threw a few pics up for ya.
it depends on uploading/filling speed, not size of a buffer
Sure it does, a buffer makes a big difference
once you get t4 belts you'll wanna use those heavily since the 480 number is much friendlier for math
I still need to process some SAM, I need to go find oil, I need to get more sloops so I can start doubling output of power slugs and other stuff, I need hard drives I've only found 3, I need mycelia I completely forgot about those
so i'd make sure you have those going too
I mean my t3 belts all get loaded with 240/min anyway
I forgot depots are on this list too lol so much stuff to do
A larger buffer can let you get away with much less production
Do we have to spoiler stuff other than the ending anymore, it’s been 2 years 😂
so what do you recommend? a couple storage containers?
that's perfect; once you upgrade you can just double / overclock everything in the chain and double your output :)
I'd appreciate it but I wouldn't be too angry lol I'm not trying to go completely blind but I'm also trying not to look everything up and ruin my first playthrough
I jest, but my smallest setups have like 7-8
What you need mycelia for? I don't use it even.
I haven’t completed the game, don’t worry so I don’t really know the ending
mycelia is great biomass and also used for your first gas filters
jesus lmao, surely I don't need that many containers early-midgame
idk the MAM stuff, I wanted a parachute but I ended up getting a jetpack first cause I forgot about mushrooms
didn't realize you can chainsaw them rip
Some things are nice to have lots of in storage, like motors, rubber, if you decide to build fuel power
Ah. I got a chute but never use it anymore.
Generators eat through motors, rubber and quickwire quick
I wanted to get one and set up a hyperloop to launch myself places but I had other stuff to do first
i wanna try get satisfactory to run on my buns laptop, any tips?
The mall hungers
zipline are fast enough lol
My storage is all over, maybe at some point as a side project
hmmm maybe I'll keep two containers of quickwire and motors and rubber and concrete or something
enclose your factories with walls so they aren't always rendered. but you can only do so much; blood from a stone and all
We need to be able to Zoop Ceiling Lights
Usually by aluminum I have a factory that kinda just makes all them tier 1-2 things and later tier 3-4 stuff all into 1 mall and DD
i meant to get it to run it 😭 i get 10 fps on my laptop in the menu
I'm not so sure that's entirely foolproof, encasing 8000 power storage did little to help my case
can anyone point me to the daisy chain research on the experimental branch?
btw i play on my pc mainly
Under power line mk3
any performance mods or sm
your kidding me
yeah 10fps in menu there’s nothing fixing that experience
you're doomed, sorry. you could try reinstalling your gpu drivers but i doubt it'll make a major difference
sorry bro 😭
yeah no
bros laptop is a chromebook 😭😭🙏🏻
dell vostro 3520
any real need to upgrade power poles? or add some power towers? I guess towers would be awesome for ziplines hmmm
old asf
Air port
Most of the shacks around here make building materials for me #screenshots message
yeah power storage is mostly static so idt it would help too much for them. i meant moreso things that animate, like belts and other machines
yo your world looks awesome goodjob bro
yeah that looks sick, nice work
huh lol
Air port
towers are nice because you can easily see them when you're out and about checking for a place to plug in
also good platforms for fighting and, as you already mentioned, ziplines
Before I built a hypertube, zip lining between power poles was my main method of transport
I just have a global train network and then slap down a train and go
they can stay relevant for basically ever since ziplining also counts as ground for refueling your jetpack
I got the game 2 days ago and I already have 19 hours in it--
Satan have mercy on my soul, because we're bout to meet soon at this rate-
And once you get a hover pack, you can catch yourself on the wires if you’re too far away from anything to recharge
hey does anyone else's game look like potato grahpics on ultra settings?
I zipline to my refinery or take a truck when exploring. Works so good for pillars and I get to run things over. Short trips I run/slide ya know
have you got upscaling enabled? would be my first thought
like DLSS on ultra performance or something lol
Bro using DLSS 5 kek
i was hopeful that the Explorer would be useful for, y'know, exploring, again in the exp update but it still handles like a bar of soap
game is way too vertical to explore with explorer. that is something I sadly accepted...
many moons ago it was actually good
using the explorer is 50% rebuilding it to get it unstuck
or at least helpful
yeah I heard such tales.
Haven't tried that one yet.
yeah for some reason it was sticking after i disabled it, but restarting fixed it
I’ve just started producing aluminum and it’s cool how it’s more involved than just mine ore > smelt ingot. no idea how I’ll manage all the inputs / outputs on a larger scale
yeah its pretty fun
ADA's message was funny AF into tier 4
If you have everything already set up, not rly. But the upgraded ones are very nice for setting up a factory so you can do 10 poles rather than spamming like 100
and soon, 0 poles
well you still need some
true 😔
way less than before thourhg
I’ll be unlocking that soon, gonna be fun to try out
daisy chaining is amazing. i hope it is made a little quicker to access though. gating it behind oil or crash site looting is a little lame imo
yeaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
i dont think it should even be a mam research tbh
or if it is, atleast earlier in the caterium tree
It does kinda feel like a mechanic that would just be in the game from the beginning
yeah
it makes sense in the caterium tree i think. it's all about making your electronics better
moving it up 1 tier to come before/equal to pole mk2 is a good fit
it does also make mk2/3 pole essentially obsolete
all this daisy chaining talk has me thinking back to the days of mk1 power poles and biomass generators
the horror...
40 power poles and they’re all 4/4
yheah.
Disconnect 1 and the entire factory fails
but then the mk2s actually feel good when you get them
much less relevant fs but still handy. even with chaining i like having a pole for each of my sets of machines in production lines
What if mk2 / mk3 increased the number of connections each building had
that doesnt seem super useful
what if power lines had a max power and higher tier poles gave a higher limit
(please no)
having 3 slots would enable continued chaining down 1 set of machines while also powering a separate set of machines
i mean having one more connection on each would be kinda nice cause you can branch off a machine onto a new line but after that its not really necessary
OH GOD NO
I think daisychain should come after mk2 poles but probably before mk3. It's not super often you actually need mk3s, can't remember the last time I built one intentionally
the jump from 2 extra connections to 5 is already plenty (or from 3 to 6 on a double wall mount)
each tier has a different max operating temperature and you have to calculate your load
I use one post a machine in nice lines. MK 2 is nice for intersections but I have posts all over. Can def see I knew nothing to begin with here.
save it for satisfactory 2 😭
very cool and ambient
they did nice work on the audio. perfect transitions from interior to exterior with rain on roof sounds
Can you replace foundation like you can a post?
sorta
Ooo that sounds lovely. I’ll sit in my factory sipping pretend coffee, while sitting in my house and sipping real coffee
you can change their material with the customiser, can't swap a 4m for a 2m or whatever though
excuse me, do yall usually place the coal generator close to the water extractor
or is it okay to have them separated from each other
Did you know? If you sync drinking coffee irl and in satisfactory, youll get a build tool irl?
pretty close normally
is there a reason why?
Lift
I hope it’s gold irl too
a) why move resources unnecessarily
b) easier to move solids than fluids
avoiding headlift makes water a zillion times simpler
easier to just pole the power to your base since almost all coal in starter areas are close to water
yeah my coal generators were like 30 meters away from a puddle, and the coal was belted a few hundred meters
to those that build aesthetically pleasing factories, at what point in the process do you start decorating? As you’re expanding, or once an area is functional?
I’m very very new to building decoratively and I’m curious to hear how others do it
i see, because i have my coal generators hella far from the water source since its where me and friend decided to place it. and only now i started to wonder if the range affects the pipes flow
usually more the height that causes issues, as well as complexity in general
it's just simpler to build the gens by the water
Ultimately you can use pumps for headlift but as others have said it’s slightly more annoying
i request aid for i am now blind, i cant find where to edit blueprint location
nor rember how to drag the damn things, click and hold aint working
press H then use arrow keys + pgUp pgDown to nudge
hold ctrl to do a smaller nudge
wrong blueprint but the small nudge is very nice to know
Heh, thanks ya'll
i dont see edit, thats the issue
can I see that world for myself?
like can I get the save or a tour
I can DM you the save
What's generally the best way to connect all the resource node outputs when working with a mega factory?
can you take a screenshot of your blueprints page? i don't really understand
generally we don't recommend making a megafactory
but if you really want to, using any of the available transportation options is fine
i send in dm's idk the proper channels
any apart from this
I wonder if a 30 Thermal Propulsion Rocket / min falls under a megafactory category hah
looks like a bug to me. tried restarting the game?
i just did
"megafactory" is a gameplay style, not factory size
it means "all production in one place"
yeah I still have rubber and Fused Modular frame done elsewhere from the core then
I'm thinking of doing a kind of branching root way to connect them. I have the megafactory within the general center of the map where I then plant to have individual back and forth train lines connecting to collection facilities in the center of each biome
And then each node is just connected to each facility via belts
did have quite a bit of fun sorting out the fun of 375 motors/min
no change?
hmmm. i've definitely had the bp page act up and need a reload before (like not displaying changes). never seen the edit button disappear though
who do i poke for this?
probably the bug report website
if I got the 2500 versatile framework for phase 3 should I keep making them or just pause those assemblers
but you could try backing up all your current BPs, then deleting them, then creating a new BP in-game
is there a difference between the colors on the vehicle path blocks?
i would, but i dont know where the file is
oh my fucking god chole
were stupid
did u need to scroll down?
1 button away
you should have an edit button on the bp page either way so i still think it's bugged
glad it's working after setting a category via the designer though :)
now the extra annoying part, makeing the blueprints pretty now
Yall make things...pretty?..
i make concrete
I'm revolted by my starter iron plate and rod farm.
My friend js attached a miner to an impure resource node and he called it a factory 🙏
(and also crafted concrete)
Heart is in the right place
i rememeber in my first playthrough where my friend was teaching me the most automation he did was placing a miner on an iron node and then having a belt come off of it and spamming e to grab iron ore off the end
and then hand crafting everything
That's what matters
my FUCKING GOD
he said, and i quote, "factories are like super lategame"
my first factories all tried to perfectly balance every crafter using 15 splitters and mergers
