#satisfactory

1 messages · Page 738 of 1

feral vector
#

yeah I'm at like 1150 max consumption and my coal plants make 1200, and I have an extra 450 from biofuel if needed with a full storage container of fuel

tall lantern
#

might be a good time to invest in a lil more coal power then, you don't want to be right at your limit when you need to expand

feral vector
#

I think I might go make 16 more coal gens or something I don't like being anywhere near running out of power

#

lol yeah agree

simple pebble
#

Yeah my partner and I are arguing over whether to expand power or production on our MP server right now

feral vector
#

I'm not even using mk2 miners for coal yet, just the 60 * 4 nodes

#

and I could still overclock for more

tall lantern
feral vector
#

I haven't overclocked at all lol this game has way too much stuff to think about

simple pebble
#

That was the original plan, yup

#

Now they're asking if I can help them with concrete for HMFs over fuel power 💀

feral vector
#

seems like this grass area is chill for resources during early tiers

plucky bone
#

I totally agree. I've put a ton into the sink just messing around and stocking my storage hall(Which I regret to say is too small and needs a complete redo)

feral vector
#

hmm is there a scanner for hard drives? I've only foudn like three

plucky bone
#

Later on yes

feral vector
feral vector
#

I got some good stuff like ladder, concrete foundations, logistics stuff like floor conveyors

plucky bone
#

No sink emoji. Darn

tall lantern
feral vector
#

someday I'll actually use wall mounts and wall outlets, I just build out in the open still and don't really go vertical

#

not like I'm gonna run out of space if I can just make another big floating foundation even if it looks kinda janky

#

it's too hard to plan to make things look nice when I'm still figuring out how to make them just work lmao

plucky bone
#

Once you start making actual buildings and so on they are nice to use for details.

clear aspen
#

I like seeing the smog

feral vector
#

it sure is satisfying having a production chain with all green lights

twin parcel
#

dam , kinda pissed that when two mk 1 pipes merge into 1 mk 2 pipes , it sloshes .

feral vector
feral vector
spiral stratus
#

Why do so many people remove screws from the game with alt recipes? Are they really that annoying?

tall lantern
#

just like belts, no individual segment can carry more than their limit, but as long as you don't have a bottleneck, it works

feral vector
clear mesa
tall lantern
twin parcel
tall lantern
#

(the lesson basically being "there are other ways to move resources than just jamming them all onto one shared belt)

feral vector
next ivy
#

manifolds are to satisfactory, what balancers are to factorio

abstract notch
#

Yall think that the trigger that gives you the golden nut achievement should be picking it up and not by you buying it

feral vector
#

but those belts are good for 270

plucky bone
#

What lesson? I like learing. ✅

feral vector
#

do manifolds still work properly eventually even if you don't let the machines fill up?

twin parcel
plucky bone
#

Lol

rough shore
clear mesa
feral vector
next ivy
#

if they dont fill up you did your math wrong

clear mesa
#

When it comes to power I would rather leth them fill up first before turning on

feral vector
next ivy
#

eventually they will fill

twin parcel
feral vector
#

thanks

next ivy
#

as long as theres no bottleneck

crude canyon
#

ok, I think I'd like to try 1.2
I guess the biggest difference is the random nodes and the truck paths?

clear mesa
abstract girder
next ivy
#

also you could add some backpressure to make em fill up faster

feral vector
#

I learned about manifolds from a tips video so I'm just abusing the hell out of them now, my brain didn't even consider that option, I was just load balancing everything

twin parcel
clear mesa
#

Manifolds are king 95% of the time

feral vector
next ivy
#

no

abstract girder
#

I was the same way, and here I learned about manifolds. Balancers are very unnecessary in this game, in my opinion, especially when you have a manifold; unless you have a reason other than aesthetics, a manifold is better.

next ivy
#

then you wont meet your production goal

twin parcel
rough shore
feral vector
#

I tried to just turn the machines off but then they don't fill up?

next ivy
#

just make more

rough shore
abstract girder
fallow chasm
#

Hello

feral vector
clear aspen
#

I always do manifolds I don’t wanna do math to figure out how to do balanced

feral vector
twin parcel
feral vector
#

like typically when I use manifolds the belts are extremely short

clear mesa
feral vector
twin parcel
feral vector
#

I spent a whole day figuring out how smart splitters work, this genre of game is crazy if you've never played one

abstract girder
feral vector
#

I think I need a job that uses this part of my brain XD

whole robin
clear aspen
#

Tbf I understand nuclear stuff but not geometry

feral vector
plucky bone
feral vector
# clear aspen I see

like I had a genius idea to sushi line all my output and smart sort it into storage containers, I got it all set up with one container for each item I was producing and was like... a single belt can't handle this at all lmao

twin parcel
clear aspen
#

I just belt it and worry about backing up once it affects me

clear mesa
feral vector
#

then I made some crazy (for me at least) blueprint that takes 8 input belts and smart sorts them, and another blueprint with 8 containers that connects to it, but it was still overkill

supple canopy
abstract girder
#

And if you're using manifolds throughout your entire factory, never start all the machines at once. For example, let's say you're going to produce screws; first, fill the belts going to the ingot melters and fill the ingot melters themselves. Once the iron coming out of the ingot melters fills the belts going to the producers, then start the producers. I hope you understand the logic.

feral vector
#

the last one I made was just 4 containers and a manifold of smart splitters with the overflow going to a sink, that seems better

fluid sapphire
#

Ya'll seriously stressing way too much about the spin up time for a manifold

clear mesa
twin parcel
feral vector
fluid sapphire
#

Just leave your manifolds alone, they don't need you to babysit them, go do something else

feral vector
abstract girder
supple canopy
feral vector
wary remnant
feral vector
#

right now I have excess rods from my motor production chain going to a storage container but I'll sink it instead once I have a container filled with rods

clear mesa
clear mesa
abstract girder
fluid sapphire
feral vector
solar loom
#

is there a way to keep the altitude youre building belts at?

feral vector
fluid sapphire
#

Filling machine buffers is an OK solution, anything beyond that is unnecessary

supple canopy
wispy condor
#

Sry for pinging you @median oracle but i mind something . Have you touched/lowered nanite pool for 1.2 ? Because i aleready hit it in 1.1 and i have bigger issues in the save ( i can't see anything i am placing , i have weird things (
#screenshots message ( link to the screenshots on #screenshots ) weirder than when i hit it on 1.1
So i was thinking of that or Unreal engine update ( if you want more informations of the save just ask me about )
Thanks for reading it snuttsGood praiseben

crude canyon
#

Ok guys, what should my current mode be about

feral vector
#

so only some stuff will fill up while it's powered off right? like coal gens filled up, but constructors won't?

fluid sapphire
fluid sapphire
solar loom
clear mesa
wary remnant
clear mesa
#

So we agree

feral vector
#

ok thanks, good to know it's just gens

fluid sapphire
median oracle
fluid sapphire
#

Or stack supports

#

Nudge vertically to desired height, then nudge where you need your belt to go

wispy condor
clear aspen
#

I just felt like asking, why are there no VC’s?

white dawn
clear aspen
#

It’s a bit annoying, but I don’t really care, was just curious

ornate saffron
serene jolt
#

How many people can play on one multiplayer server? Is it only 4?

#

I’m using the steam hosting thing btw

clear aspen
#

I think it’s 6

serene jolt
#

Ok

clear aspen
#

Shoot I mean 4

#

My mind blanked for a second

serene jolt
#

Oh ok

tall lantern
#

4 by default but can be extended (at own risk)

tall lantern
#

ini file edits

severe storm
#

Things i want after my first 2 and a half weeks playing the game:

*a favorites tab in the build menu and some way to organize it to personal preference.

*cap the build length of pipes/conveyors to their max, so if you go over their max length, instead of just showing as unbuildable, it would allow you to build it at it's max length still. (allowing you to more quick place them without worrying about length nearly as much)

*solar panels

*allow gas nobelisks to explode things like normal nobelisks

*some way to wear the hoverpack and jetpack at the same time, maybe make the hoverpack double tap jump to toggle. (basically like minecraft creative mode flight)

*a "quick stack to nearby chests" buttom similar to terraria, or at the very least, a "craft using nearby chests" option. (this is most impactful pre dimensional depot)

*some way to more easily build things off the ground.

*renewable trees/leaves, maybe farm plots, or a automatic tree farm esque building. this would give a bigger purpose to the wood to coal recipe, especially end game. could also make mycelia renewable.

*a flying vehicle, even just a pilotable drone.

*the ability for the jetpack to use fuel from the dimensional depot. also the ability to use gas mask filters & ammo from the depot.

*the ability to use multiple MAMs for different research at the same time.

*make sipping coffee give you a small speed boost (like 5-10%)

*add GUI size/scale/position customization. the more customizable, the better.

*increase rifle mag size to 30 bullets, 20 just feels sluggish to me. (ik turbo ammo exists)

*add the ability to pick up/interact with items while reloading.

*increase the stack size of all/most items to 500.

*underwater DLC, basically subnautica but way better.

*public mod tools & steam workshop support.

theres definitely more, i'll update this as they come to me.

this is not me complaining, i adore this game and have put 212 hours into it in my first 2 weeks.

sorry for the spam.

quaint goblet
#

coffeestain has said they’re not doing green energy like solar panels

raven axleBOT
sterile blade
unkempt blade
tall lantern
#

favourites tab is just your hotbars isn't it

#

some of these look reasonable and QA site worthy, some are very unlikely IMO - solar panels already mentioned, multiple MAMs , stack size, would all be balance things so unlikely to change that drastically

errant stump
#

Hi, I'm fairly new here. I like storing large amounts of resources, but storage capacity is limited. Is there a mod that gives infinite storage without blocking game achievements?

next ivy
#

you can always build more storage hehe

outer musk
#

How do I increase flow rate in a mk 1 pipe?

#

Not enough water is getting to my goal gens

#

it does go up at a pretty harsh angle but I have pumps so doesent that help?

fickle locust
outer musk
fickle locust
outer musk
#

alright

fluid sapphire
#

That one shot says nothing about how your piping is done

crude canyon
#

So what are factory cart paths for
Why would I want them over belts

severe storm
twin parcel
#

the oil extractors supposed to flow 600 in mk2 pipes , even added fluid buffers , nothing works .

cedar iris
#

where do i post bugs

severe storm
raven axleBOT
ornate saffron
cedar iris
#

thank you

plush trellis
#

As my track is straight line I put block signals not path signals?

proven snow
#

Yeah path signals are just for if you have multiple trains running and there are intersections

#

If no intersections block signal is enough

plush trellis
fluid sapphire
severe storm
#

oh, interesting

#

i thought they did both

fluid sapphire
#

Read the tooltip for pumps :p

ornate saffron
severe storm
#

given what i've seen, that makes sense

ornate saffron
next ivy
#

but why do they exist

#

is it a coding artifact
or intentional feature

ornate saffron
#

🤷

fickle locust
#

Pretty sure it's intentional

#

Liquid flow is supposed to sort of simulate how liquids work in the real world

next ivy
#

then why are they so unrealistic

rough shore
#

cuz

#

idk what those are

#

guys its just pipe to machine cant be hard

fickle locust
#

Because you can't have a nicely optimized game and perfect simulation of real-world physics and systems that make sense for the player all at the same time

severe storm
#

it's really not, i caught on pretty quick and i actually find he fluid mechanics really dope

rough shore
severe storm
#

is it supposed to?

next ivy
#

simplifying the simulation would solve 2 of 3 issues

rough shore
hearty flame
#

the doggo just gave me a nuke-

normal orbit
ornate saffron
fickle locust
hearty flame
fickle locust
#

I think the devs are probably missing the mark on explaining liquids, based on the questions that come in, but I also don't want liquids to work the same as conveyers because then what's the point

normal orbit
#

if they would show pressure variable, that would help players in figuring things out instead of keeping it hidden in the background

fickle locust
#

Pipes aren't that hard to work with once you've internalized how they function--the game just doesn't do a good enough job teaching that, as compared to conveyers where it really does

normal orbit
#

also making the pipe ui show accurate values

next ivy
#

hiding shit aint great yea

#

i thought flow was shown tho ?

#

havent looked at the interface in a while

normal orbit
#

flow is, but its not anywhere near accurate

next ivy
#

oh pressure

normal orbit
#

using a stopwatch to time how fast the fluids flow from A to B and calculating the flow with pipe volume/time seem to suggest pipes hit max flow almost instantly and the time needed is just to fill volume

ornate saffron
# next ivy hiding shit aint great yea

Hiding impies intent. Really it just shows a average. Flow rate graph with more detailed data would be more useful. Showing the average and what the data points were to give you that average. How hard it would be to give us this and present it in a meaningful simple way is another thing entirely

plain marten
#

if onborading is enabled and you start a multiplayer game, will everyone see the starting intro or not?

next ivy
#

yea i bet its much harder than copying the power graph and slapping some different variables on it

quasi star
#

Is there an updated mod for rotating things on the other axis?

next ivy
#

is infinite nudge not updated ?

#

also i think theres a modding specific discord

rough shore
knotty bear
#

Why's my game updating

ornate saffron
abstract heron
#

<@&370483737957236737> video this week?

rough shore
#

guys guys guys

#

i got solid steel

ornate saffron
abstract heron
fluid sapphire
jagged nymph
#

no

ornate saffron
abstract heron
#

I have to remember they have there time change this weekend

fluid sapphire
valid glade
next ivy
#

finally

#

180° train paths on a straight

#

-# right ?

abstract heron
#

I use 7:15way

jagged nymph
#

24 hour time is so much better than 12 hour time but im used to 12 hour time so thats what i use

rough shore
#

literally same thing

jagged nymph
rough shore
#

yes

jagged nymph
# rough shore yes

well like they both reference the same thing but one system is clearly better

plucky bone
#

Fluids kinda new to me yet but if I have 10 plastic and 10 rubber refineries I should only need 5 refineries to make fuel from the residue if my math is correct? Am I close to correct? And one fully overclocked extractor on a pure oil node.

fluid sapphire
jagged nymph
abstract heron
#

But be happy I am making 100 nuclear pasta

#

I want to make 230.625 per minute but later

jagged nymph
#

uhhh

#

why???

abstract heron
#

To me?

jagged nymph
abstract heron
#

I wanna more

clear aspen
#

Hello chat

plucky bone
#

O shoot. Welp that was a waste of a few hours

abstract heron
abstract heron
plucky bone
#

Next time double check the recipe.

#

Sure

jagged nymph
#

what happened

jagged nymph
abstract heron
spare prism
#

hi

abstract heron
#

And over 5,100hr in my world

jagged nymph
#

i lowk need to see this world

abstract heron
#

I am still working on it and 2 I use mods

plucky bone
#

I made a refinery with 10 and 10 with rubber/plastic but realized i needed it for power and didn't need the plastic/rubber cuz I got a plant and ya I want power. Maybe gonna zap it all and do straight fuel. Oops

abstract heron
#

Test I mean

plucky bone
#

Not that, Just I didn't think enough and made a plastic refinery when I wanted a fuel one for a powerstattion. Duh moment.

#

Greenie

abstract heron
#

First if there is a problem I swear

#

And then I work to fix it

plucky bone
#

I got 10 mins in July 2021 and since about a week ago I have 180 1/2 hrs

#

Still have my first save,

knotty bear
#

Why is my game updating rn

plucky bone
#

I kinda test but usually I just go more and add ways out/no plugups.

abstract heron
#

And reason why I test eveery part

plucky bone
#

This game is my style. Math is easy and you don't gotta worry bout waste cuz the sink and so on.

abstract heron
knotty bear
#

I am on exp why is it updating

latent marsh
#

guys I started a new game and got cast screws and iron pipes back to back in early game I think I'm ascending

abstract heron
#

Reason why

#

What

knotty bear
#

oh it updated

abstract heron
#

Yes

knotty bear
#

how did they delete a whole limestone node last update

jagged nymph
abstract heron
jagged nymph
knotty bear
#

I'm on phase 3 rn with 134.8 hours of playtime.

jagged nymph
abstract heron
abstract heron
whole robin
#

Do gases slosh in pipes? I know that sounds like a dumb question but I can never be too sure with how fluids work

jagged nymph
abstract heron
knotty bear
valid sigil
abstract heron
#

Update 1.0

#

Since the game on 1.0

valid glade
abstract heron
#

But i did get the game June 8th 2020

valid sigil
# abstract heron Update 1.0

Ah cool, are you keeping it up to date or is it staying at 1.0? Just curious if the updates would cause any issues with such a large world

abstract heron
#

Or if the devs say to restart

knotty bear
abstract heron
fluid sapphire
#

What's the deal anyway with that, how do you have that much time to play the game

fluid sapphire
#

Well, clearly, how do you survive

sinful bobcat
#

It’s called autism that’s how we have so much time to play the game

abstract heron
#

And it’s also a good game with good devs and such

fluid sapphire
#

I meant more like don't you have anything else that takes up any time at all?

#

Other commitments

sinful bobcat
#

I feel very judged by steam when the hour count only goes to “above 100 hours”

fluid sapphire
#

Autism creates more time in the day somehow?

abstract heron
#

And it’s not to insane math game

little cobalt
latent marsh
#

I do all my schoolwork in advance so i can play all day

sinful bobcat
#

I have 1.4 thousand hours

Never completed a play through btw

whole robin
abstract heron
#

Or any easy days to play and I love watching movies shows and other stuff to play

#

And build

fluid sapphire
latent marsh
#

I wish I didn't need sleep

plucky bone
#

Do I keep my refinery and just make another.... Yup. Easy choice. I got the supplies for it so.

rough shore
#

yall got problems fr fr

abstract heron
sinful bobcat
#

I have 4 thousand hours in Destiny, don’t talk to me about problems.

fluid sapphire
#

Don't you have cooking, cleaning, idk, laundry, whatever to do at all, ever?

latent marsh
knotty bear
#

Btw this game and kerbal space program are the only games on my PC that cause coil whine.

fluid sapphire
#

Commuting? Shopping? Anything at all?

knotty bear
#

I only have a 2060 6gb so that might explain it but still.

abstract heron
#

I only take breaks in summer due to hot

sinful bobcat
rough shore
#

eating showering hydrating?

fluid sapphire
#

Yeah that's what I mean, that stuff adds up

latent marsh
knotty bear
#

I am quite luckily moving to a house with air conditioning before Summer so I can keep playing satisfactory.

little cobalt
abstract heron
#

Ofc there are breaks in the day for playing like eating and other chores

rough shore
plucky bone
#

I will. It's just one for now. I usually turn it all off switch/power then run it up. always. Then balance input till not too much over filling. Belts I guess. Hate a full belt. Like it looking nice not stop go. Hate that.

fluid sapphire
abstract heron
plucky bone
#

You should see my base its interesting

little cobalt
#

not sure how many people that applies to

fluid sapphire
#

I am mostly curious about leo here with 20k hours xd

valid glade
#

guys maybe leo is insanely rich and doesn’t have to work

knotty bear
fluid sapphire
#

Just can't wrap my head around it

abstract heron
#

On a good day

little cobalt
#

this is a game i tend to binge but only for periods of time with breaks in between

abstract heron
#

I only do summer of quiet due to heat

sinful bobcat
#

32 gigs
RX 7900 XT 20 gig edition

rough shore
#

19k hours since 2020 lets say 6 years of playing every day u need over 8 hours a day EVERY day

fluid sapphire
#

Alright leo, spill the beans, what do you do "for a living" or what's your situation

abstract heron
#

Won’t comment

sinful bobcat
#

FUCK 2020 WAS 6 YEARS AGO

next ivy
#

nuh uh

abstract heron
sinful bobcat
#

I started playing in.. pipe update

#

Still haven’t completed any play through, still haven’t beat 1.0 btw

abstract heron
#

Me on steam release day

shadow glade
#

Hey, does anyone have any recommendations for when you're just starting out in the game?

little cobalt
#

i got the game back when it was epic exclusive and haven't been able to convince myself to buy it a second time on the good game platform

sinful bobcat
#

I had a save at 800 hours for 1.0, but it spaghettid itself and became corrupted

abstract heron
#

I also use mods in my factory

lean fossil
#

Have yall ever split something 8 ways

severe storm
abstract heron
whole robin
knotty bear
#

Where's somewhere on the map with oil and copper.

lean fossil
rough shore
abstract heron
whole robin
abstract heron
#

Hi dyno bot

little cobalt
#

radar tower good

abstract heron
#

I have biome factory’s which I am doing

knotty bear
#

How do I get a slug that is trying to go into my awesome sink

fluid sapphire
raven axleBOT
#
Official Satisfactory Wiki

Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...

knotty bear
#

nvm got it

abstract heron
whole robin
lean fossil
severe storm
#

this game has revolutionized how i'll play factorio from now on

abstract heron
#

Really

whole robin
#

Thats mainly where manifolds are used actually

lean fossil
little cobalt
rough shore
whole robin
lean fossil
#

maybe I should upgrade my belt 🤔

whole robin
#

What belt are you using?

rough shore
#

mk2 prob if it stops at 4th smelter

abstract heron
#

Reason why I test every stage

lean fossil
rough shore
#

well mk2 can only transport 120 u have 240

#

so u need a mk3 atleast which transports 270

lean fossil
#

all of this because of GREED

whole robin
#

If you have mk3 unlocked, just make a steel beam factory and use them by default

little cobalt
#

t3 belts are cheaper than t2

lean fossil
lean nexus
#

Whats a good quantity of encased steel beems to be making for storage

I started with planning for

120 - Steel Beams
60 - Steel Pipes
12.5 - Encased Beams

I think i should be making more encased beams?

rough shore
#

can u make more?

lean nexus
#

Yea, I need to figure out where to build it first, but Im thinking about dropping to 80 steel beams and 25.833 encased, based on 480 each of Iron Ore, Coal, and Limestone

whole robin
lean nexus
#

Thats a WIP right now

#

Im gonna make it once I setup the sam stuff and get some more spheres

#

I've been up to Phase 3 before, but restarted with 1.2, since I hadn't played my old world in a while and there was a lot of things I wanted to do different

lean fossil
#

is trhere a way to make the dog GET OUT

lean nexus
#

Encased Beams are for Mk4 belts right?

whole robin
rough shore
#

also if u have the right alternate recipes a steel pipe costs around 0.33 iron ore

lean nexus
#

Also I want the alt recipie for the iron ingot + coal -> steel right, thats better than the coal coke alt recipie

lean fossil
floral sparrow
#

I have about 110 power shards lying around and I'm at tier 4. Do you think it's worth it to spend shards on overclocking a whole standard 8-coal-generator power setup for now to keep my machines fed for a long while?

sterile blade
jagged nymph
feral vector
#

ok doing conveyors underneath my factory floor isn't that hard at all

lean nexus
#

From what I calculated, I can get more steel from the iron and coal from the Solid Steel Ingot recipie

whole robin
lean nexus
#

well thats obvious but im using satis tools

jagged nymph
rough shore
#

nuh uh?

lean nexus
#

I guess Its time to go harddrive and artifact hunting

feral vector
#

I've played for like 3 hours and all I've done is get everything I'm manufacturing to go to storages with overflows to sinks

jagged nymph
# rough shore nuh uh?

give one example where an alternate recipe is objectively better than another one, where there would be absolutely no reason to use a different one

sterile blade
lean nexus
#

The heavy frames alt recipie

jagged nymph
floral sparrow
rough shore
#

cheaper and faster

whole robin
lean nexus
#

yea

rough shore
#

and absolutely any recipe that removes screws?

lean nexus
#

that one, I had to look it up

I use some reddit page with a "tier list" of whats best based on different factors

jagged nymph
# rough shore hmm stitched plate and iron wire?

stitched plate: if you dont have extra copper to use on it, or you just want the simplicity of using only iron

iron wire: if you dont have extra copper to use on it, also its more efficient to use copper

rough shore
#

u use iron wire for the wire and stitched plate to use the wire from the iron wire its just cheaper and has higher output

floral sparrow
#

I'm still fairly new—out of curiosity, what inspires the trend of phasing out screws?

jagged nymph
fierce sigil
#

You need too many for the default recipes, and belts have a hard time transporting that kind of quantity

lean nexus
#

Im making 300 screws a min rn for no reason, they go into storage lmao

jagged nymph
plucky bone
#

If I use Mk 2 pipes when not needed is that a bad thing?

sterile blade
jagged nymph
#

that you build

floral sparrow
lean nexus
#

It was for handcrafting the other plates but I dont need to do that anymore, I gotta revamp the starting factory still

lean fossil
#

is there a button for multi wiring

lean nexus
#

That is no screws wym

sterile blade
fierce sigil
#

That wasn't what you were saying at all, lol. I need coffee

lean nexus
#

Im making 40/min now so I am big chillin

I built a 40/m reinforced + 20/m mod frame factory

#

Im over 1500 MW max consume and I dont got steel setup yet 😢

little cobalt
#

there are definitely alt recipes that are significantly cheaper and/or easier than the defaults. most can be useful in certain situations, and tier lists aren't all that helpful though- agreed there.

#

diluted fuel for example is just crazy good

sterile blade
jagged nymph
floral sparrow
sterile blade
jagged nymph
leaden turret
jagged nymph
#

like i never understood the screw hate, screws are fine, theyre easy, and yeah theyre high throughput, but you can just use like a few extra belts if you cant fit em on one

lean nexus
#

if cast screws made 60/min I would be happy

leaden turret
little cobalt
#

it's just 'cause they are annoying early game before you get the good belts

lean nexus
#

balancing a ton of 50s into 120s is exciting

crude canyon
#

anyone else not being able to vc people?

normal orbit
sterile blade
jagged nymph
leaden turret
jagged nymph
#

just put grok in vc to moderate it tbh

leaden turret
jagged nymph
#

what oculd possibly go wrong??

little cobalt
#

grok show me the alpha stinger in a bikini /j

lean nexus
jagged nymph
lean nexus
#

I rushed smart splitters for it

leaden turret
leaden turret
stoic hedge
#

discords having issues again 😭

jagged nymph
stoic hedge
# jagged nymph wdym

Investigating - We're aware of an issue that is preventing people from connecting to Discord - we're actively investigating
Mar 25, 2026 - 12:21 PDT

jagged nymph
#

im not having any issues

sterile blade
stoic hedge
#

connectivity is a problem rn so who knows

leaden turret
jagged nymph
#

i think grok would be a great moderator wdym

sterile blade
#

Let's not push any more politics in the chat...

leaden turret
jagged nymph
#

im obviously joking 😭

leaden turret
#

if it were obvious I wouldn't be asking

jagged nymph
#

no i actually thought the ai that called itself "mecha-hitler" would be a good moderator

leaden turret
jagged nymph
#

true...

ornate saffron
jagged nymph
#

also true

ornate saffron
#

Easier to get your maple syrup from the russians

keen flame
#

new pfp

#

to me it is new

hollow vector
#

just exploded my self while using cluster nobelisks midair in a hypertube cannon

#

cat videos are the highest qualiy form of media

hollow vector
#

luna is secretly the gamer using the computer

lean nexus
#

Any suggestions for where to build steel factory?

hollow vector
lean nexus
#

Yea, I was looking at the place to the right thats grayish color

hollow vector
#

crater lake?

#

if your in early game id actually just use the coal for coal powerplants

lean nexus
#

Im past that already

#

Im staring at satis calc map lol

hollow vector
#

oh then i dont have that much of a say for it

quaint goblet
#

can i get your autograph

hollow vector
hollow vector
quaint goblet
#

thanks

hybrid jewel
#

Wow, coffestain have some russian developers

lean nexus
#

Whats the grayish colored area bottom right of the map called?

hollow vector
#

currently have my fuel power plant over there

lean nexus
#

Thats where ive had one before

rough shore
#

why do in game notes not work i type 10 it does
1
0

lean nexus
#

I do my coal power north west of the grass fields spawn, not sure what its called, big lake with waterfall+cave

hybrid jewel
#

I didnt know it was so cool, now I love this studio even more

lean nexus
#

I was stupid and forgot to place a mam and start researching hard drives right when I got the first one

hybrid jewel
#

Oh come on, lets do it without politics

hollow vector
#

@lean nexus turns out according to scim its actually just called blue crater

hollow vector
#

yeah

lean nexus
#

I googled crater lake and thats where I do my power

#

I still gotta do compacted coal, but idk if I am going to

hollow vector
#

i mean sulfur is quite close

hybrid jewel
next ivy
#

coffee stoner

lean nexus
hollow vector
#

fair enough

jagged nymph
#

idk if theres a fix

lean nexus
#

Text space prob isnt wide enough lol

jagged nymph
#

other than waiting for css to fix it

random haven
#

I need to start making a storage platform lol.

lean nexus
#

Wait I get Miner Mk2 soon, so I can do 270 per node, I am on all pure nodes lol

jagged nymph
lean nexus
#

I meant with the belts

jagged nymph
#

huh

#

you mean you got mk3 belt?

lean nexus
#

You can get 270 out of mk1, but you cant take 270 outr until I do Logi Mk3

jagged nymph
#

so you meant you get mk3 belt soon, not mk2 miner

lean nexus
#

Which is soon, prob gonna build encased beams as it own thing

cold berry
#

My steel factory is running okay. I want to expand from 3 foundry's to 6.

jagged nymph
#

i see

#

i was confused

rough shore
#

but u need mk2 miner to get mk3 belts so

lean nexus
#

Me too

rough shore
rough shore
#

i mixed up advanced steel production with basic steel

lean nexus
#

Encased Beams gonna be its own thing

cold berry
rough shore
timid ledge
#

is this a common problem ? i pressing Q and it laggs ? xD

jagged nymph
#

i have 43

random haven
#

When do you guys set out to actually start building a base with building stuff. lol Still purely living otu of the HUB

jagged nymph
#

i move my hub around to wherever is convenient at the time

cold berry
#

I set up a 10-plant fully over clocked coal power plant to finish out phase 2. This is my second playthrough. I quit after oil on the last one tho

lean nexus
#

I build all outpost bases, I used to build all in one spot and move all the resources, but I like modular outpost factories, rather than 1 huge one

timid ledge
#

is this a common problem ? i pressing Q and it laggs ? xD

lean nexus
#

Im gonna tilt if I dont get Solid steel ingot from this hard drive

#

I got Iron Alloy Ingot and Bolted Frame w/ rescan availablew

little cobalt
#

yeah it turns out generalizing large groups of people is a bad idea :)

cold berry
#

Can you get rid of the drive items I don't use anymore? I don't wanna see awakened SAM or SAM anymore lol

rough shore
little cobalt
#

yes i have a black cat i love with all my heart

lean nexus
hybrid jewel
#

Ehm, no? Only my parrot, once i picked up a stray kitten and put it in good hands

#

Im really tired of the whole situation in the world. Crazy people rule the media and redo the laws, while the rest of the quiet population has to sit and remain silent. Its good that im an escapist and can build factories all day long

#

We do not share any profanities in my family

lean nexus
#

Discord really got me making Steam Voice Chat rn

hybrid jewel
#

Yeah

white dawn
#

-# the family that profanes together stays together!

hybrid jewel
#

Right

lean fossil
#

Should i make a whole ass different mining thingy ma thing js to make steel beams or do I js use the thing I already have

floral sparrow
#

Is placing multiple floating mergers/splitters just tedious or is there a tool/function to help place them faster? So far I've been aligning on my foundation then nudging all the way up into place

little cobalt
lean fossil
hybrid jewel
#

I love animals, even some snails and caterpillars. I remember, i picked up such a baby in the middle of the road, fed him with some leaves at home and let him wait out the winter, and then released a beautiful and large butterfly into nature

severe storm
#

to put it simply

lean fossil
#

The sad thing is I LOVE DOING PURE SHIT

#

MOST OF MY FACTORIES ARE PURE

should I js settle for normal?

severe storm
#

i mean it's up to how you wanna play the game

little cobalt
#

i'd rather build my factories around normal nodes at your stage personally. pure nodes can be better utilized later on with better belts. but yeah it's a sandbox, you can do whatever you want

lean fossil
#

ic.

severe storm
#

for now normal is definitely fine, and it's fairly easy to come back later and add another line of ore

valid glade
lean fossil
#

bazingo

severe storm
#

the biggest thing is just try to use a tile-able design so that you can expand it later if needed

lean fossil
#

The coal is 1000 km away.

#

This will be the least efficient facto

wait cant i js use trucks

severe storm
lean fossil
#

"100 rotors"

#

What's funny is I did this JUST for my reinforced iron plate factory

#

Now I'm gonna make another factory before being done with that.

severe storm
#

it's ok, the pure persistence to avoid hand crafting items will drive you to the finish line

lean fossil
#

This is why I'm making a reinforced iron farm after phase 1.

#

I am STUPID

severe storm
#

the screws will beat you into submission

lean fossil
#

Eh it's fine I have a mock-lightsaber now.

lean fossil
humble osprey
#

i just got an idea

#

yk how u got two rails for bi directional movement right??

humble osprey
#

what if i make a third rail for personal transport

humble osprey
# lean fossil what

like trains dude. people usually make two rails so the trains can go both wats

#

ways

lean fossil
humble osprey
#

????

lean fossil
#

2 rails so it can go both ways.

#

then another 2 so you can go both ways.... for personal transport

#

right?...or am I being stupid

humble osprey
#

no ill need only one

rough shore
#

why two for personal transport

humble osprey
#

cuz that rail is reserved just for me

#

theres no risk of collision

rough shore
#

also why personal transport when no personal transport?

lean fossil
#

is there a way to b hop faster.

other than sliding

normal orbit
#

tracks can be driven on in either direction. people make two rails for each direction just to allow more than one train to occupy the tracks

normal orbit
humble osprey
humble osprey
normal orbit
humble osprey
#

cuz i have a mod that makes trains like 5x faster so its genuinely a valid transport mechanism

jagged nymph
#

i need to get these motors automated soo badly but i have other projects to do first

humble osprey
normal orbit
#

automated trains should drive at max speed unless you're overloading them so they go slower

rough shore
#

is there a mod to make notes have no character limit or something

humble osprey
#

and the max speed is 800kmph
trains only reach that speed if they have no reason to slow down on a path
realistically, there is always a junction ahead and close enough that if they reach those speeds they wont be able to slow down fast emough, so the ai never lets them reach the max speed

#

they usually hover around 400-600

#

which is pretty bad when i come along at 800

lean fossil
#

is there a multi wire button

jagged nymph
#

?

rough shore
#

did u not ask that before

lean fossil
#

like...multi wire..

jagged nymph
#

wdym "multiwire"

lean fossil
rough shore
#

also wdym multi wire

jagged nymph
#

well if you dont elaborate on what ""multi wire" means you wont get an answer

lean fossil
# jagged nymph wdym "multiwire"

Like I keep having to click on the wire click on the machine then click back on the wire and then click back on the other machine

jagged nymph
#

no

#

actually maybe if you hold shift or control

#

but i dont think so

rough shore
#

no idea

normal orbit
#

click back on wire?

#

just build wire from point to point?

jagged nymph
lean fossil
#

nope ig it dont exist

glass root
#

anyone elses discord not working? I cant voicecall

lean fossil
normal orbit
#

yes discord voice is down

rough shore
#

its an automation game without automatic wires 🙄

tall lantern
#

assume you do at least have cable on your hotbar

#

you aren't just going back into the full build menu each time

jagged nymph
rough shore
#

doesnt do its job

jagged nymph
#

yeah it does it automates wiring

rough shore
#

nuh uh

normal orbit
#

it does it job of completing a parts delivery to the space elevator

lean fossil
#

guess whose power ran out..

#

:)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))$!@($I!@()%@!JKI%)!*(@J%K@*I(

#

fuck i almost did a mlg zipline

covert valley
#

are trucks more efficent than a belt?

jagged nymph
#

they are just different

#

they have pros and cons

covert valley
jagged nymph
#

well with trucks, you can always just add more on the route to get more throughput

covert valley
#

bruh can i not put a picture

jagged nymph
#

no

covert valley
#

okay i guess ill mess with them at some point i jut built the entire belt line and dont feel like changing it rn

jagged nymph
#

if you already have the belt built you may aswell keep it

#

unless you dont like the look

#

no reason to replace existing, functioning infrastructure

normal orbit
#

the idea with vehicles and trains is you can very easily expand on them without having to drag belts across the map

spare prism
#

hi

little cobalt
#

you can beat the whole game with belted resources so it's really a matter of preference

leaden turret
#

trains can't hold up your pants

little cobalt
#

i took the path of least resistance with long belts then eventually drones. but the other options are very neat and worth considering if you want to see more of what the game offers

feral vector
#

you'd think the 4th time I set up a row of 8 coal gens I'd know how to do it without messing something up lol

feral vector
little cobalt
#

to each their own :)
belts are transportation in their own right

plucky bone
#

Yes! Phase 4!! Right on. But I think I'm gonna redo 90% of my place. Maybe eeven move. Any suggestions for a good spot? No spoilers just say north center west something like that. I started in the grasslands in the south.

#

even*

reef basin
valid sigil
feral vector
plucky bone
#

True. I wanna move some parts into factories. Too much spaghetti

feral vector
#

I just spent a bunch of time refactoring my main factory and it seems like it was a waste of time lol

#

oh no I'm not putting half my stuff in a sink and some storages are overflowing... doesn't really matter from what I can tell as long as I'm automating a few important things

rough shore
reef basin
#

rebuilding is indeed mostly waste of time

feral vector
#

I just redid the storage and got sinks working in my main factory cause I wanted to figure out how that stuff works, was definitely overkill

rough shore
#

i mean there is no time limit so u can really just rebuild as much as u want doesnt really matter

feral vector
#

putting belts under the floor sure is nice glad I figured out how the conveyor lift floor holes work

rough shore
#

maybe to optimize or just make it look cooler or i mean yeah u can just set it

plucky bone
#

I don't think so. I'm picky like that. But yes 90% goes to the sink lol. But the added ons are slapped on not nice like. Just started making nicer builds and want it all like that. Plus my storage needs to move cuz I use the overflow to make stuff and I can't get at much anymore. Just needs some "Love"

fluid sapphire
#

To each their own, I nuked my whole world to basically start over with all the stuff I unlocked in phase 4

#

I built a giant power bank and warehouse to get me started

plucky bone
#

Space elevator part stuff is all over and messy. The basics are good.

feral vector
plucky bone
fluid sapphire
feral vector
#

setting up a new storage and warehouse sounds smart I'm gonna do that when I get mk4 belts and stuff

fluid sapphire
#

It was worth it

plucky bone
#

I couldn't. It's like a bandaid when you need surgery.

fluid sapphire
#

Relatable

#

Or... Need a sledgehammer

feral vector
#

you can have a fresh start without destroying anything though? 🤔

fluid sapphire
#

Mental clutter my guy

#

I can't have that exist in my world

feral vector
#

put walls around it XD

little cobalt
plucky bone
#

Yes I use my storage so 2 containers fill then when the big one starts that is used to make stuff. That way I always have 2 small tainers of everything I make.

feral vector
#

I thought I was a pefectionist yall got me beat tho lol

fluid sapphire
feral vector
#

I aint deleting my shitty starter factory I'm gonna laugh when I look at it later on and see how awful it was

plucky bone
#

Perfectionist. You have no idea.

#

"Me"

little cobalt
feral vector
#

the only thing I did properly was my new motor production chain and even that was a bit janky

fluid sapphire
feral vector
#

nice to finally do something with perfect efficiency

plucky bone
#

Although I just found this nice spot by all the waterfalls. Didn't know this was across the void.

feral vector
#

but I'm so damn slow that I'm gonna stockpile like 2 large storage of motors XD

little cobalt
#

motors are an excellent thing to have "too many" of

plucky bone
#

Southwest corner I think

feral vector
#

I'm progress blocked until I can get some oil production byproducts, game is forcing me to finally explore

little cobalt
#

some things you can easily overproduce but motors are not one of them imo. they are used for lots of goodies

feral vector
#

I still gotta set up storage for like 3 more things too I think... quickwire, steel beams, steel pipes

#

two large containers full of beams and one of pipes should be enough or what? not sure how much to sink

#

and one large storage container of quickwire seems fine too hmm

feral vector
little cobalt
#

one container of QW is plenty for personal use but most of your production of it will be for other parts later on

oblique aspen
#

one industrial container of everything is plenty, maybe two of concrete if you do big builds

#

assumign there is actually production behind it to refill them in real time 😛

feral vector
oblique aspen
#

you wont need that many for belts

feral vector
#

idk lol this SAM is really far away

little cobalt
#

for beams and pipes i tend to just build a massive tower of ind. containers and (eventually) a ||dimensional depot|| on top

feral vector
#

is the spoiler a depot?

#

alright I figure just saying depot is vague enough that someone who wants no spoilers won't get it, thanks

#

this game has too much to do I can't focus on anything my poor ADHD

fluid sapphire
#

Even for stuff other than concrete

sinful bobcat
#

Not the one that buffs you hehe

plucky bone
#

I threw a few pics up for ya.

reef basin
fluid sapphire
#

Sure it does, a buffer makes a big difference

little cobalt
#

once you get t4 belts you'll wanna use those heavily since the 480 number is much friendlier for math

feral vector
#

I still need to process some SAM, I need to go find oil, I need to get more sloops so I can start doubling output of power slugs and other stuff, I need hard drives I've only found 3, I need mycelia I completely forgot about those

little cobalt
#

so i'd make sure you have those going too

feral vector
feral vector
fluid sapphire
#

A larger buffer can let you get away with much less production

sinful bobcat
#

Do we have to spoiler stuff other than the ending anymore, it’s been 2 years 😂

feral vector
little cobalt
feral vector
fluid sapphire
#

I jest, but my smallest setups have like 7-8

plucky bone
#

What you need mycelia for? I don't use it even.

sinful bobcat
little cobalt
#

mycelia is great biomass and also used for your first gas filters

feral vector
feral vector
#

didn't realize you can chainsaw them rip

fluid sapphire
#

Some things are nice to have lots of in storage, like motors, rubber, if you decide to build fuel power

plucky bone
#

Ah. I got a chute but never use it anymore.

fluid sapphire
#

Generators eat through motors, rubber and quickwire quick

feral vector
#

I wanted to get one and set up a hyperloop to launch myself places but I had other stuff to do first

hallow crow
#

i wanna try get satisfactory to run on my buns laptop, any tips?

sinful bobcat
feral vector
#

zipline are fast enough lol

fluid sapphire
feral vector
#

hmmm maybe I'll keep two containers of quickwire and motors and rubber and concrete or something

little cobalt
hidden sluice
#

We need to be able to Zoop Ceiling Lights

sinful bobcat
hallow crow
#

i meant to get it to run it 😭 i get 10 fps on my laptop in the menu

fluid sapphire
lime furnace
#

can anyone point me to the daisy chain research on the experimental branch?

hallow crow
#

btw i play on my pc mainly

hallow crow
#

any performance mods or sm

lime furnace
valid glade
#

yeah 10fps in menu there’s nothing fixing that experience

little cobalt
valid glade
#

sorry bro 😭

valid glade
#

bros laptop is a chromebook 😭😭🙏🏻

hallow crow
feral vector
#

any real need to upgrade power poles? or add some power towers? I guess towers would be awesome for ziplines hmmm

hallow crow
#

old asf

fluid sapphire
valid glade
#

yeah that makes sense

#

atleast you have your main pc

little cobalt
valid glade
little cobalt
#

yeah that looks sick, nice work

feral vector
sinful bobcat
little cobalt
#

towers are nice because you can easily see them when you're out and about checking for a place to plug in

#

also good platforms for fighting and, as you already mentioned, ziplines

valid sigil
sinful bobcat
#

I just have a global train network and then slap down a train and go

little cobalt
#

they can stay relevant for basically ever since ziplining also counts as ground for refueling your jetpack

loud sable
#

I got the game 2 days ago and I already have 19 hours in it--

Satan have mercy on my soul, because we're bout to meet soon at this rate-

valid sigil
#

And once you get a hover pack, you can catch yourself on the wires if you’re too far away from anything to recharge

mental torrent
#

hey does anyone else's game look like potato grahpics on ultra settings?

plucky bone
#

I zipline to my refinery or take a truck when exploring. Works so good for pillars and I get to run things over. Short trips I run/slide ya know

valid sigil
#

like DLSS on ultra performance or something lol

mortal ginkgo
#

Bro using DLSS 5 kek

little cobalt
#

i was hopeful that the Explorer would be useful for, y'know, exploring, again in the exp update but it still handles like a bar of soap

mortal ginkgo
little cobalt
#

many moons ago it was actually good

valid sigil
#

using the explorer is 50% rebuilding it to get it unstuck

little cobalt
#

or at least helpful

mortal ginkgo
plucky bone
#

Haven't tried that one yet.

mental torrent
valid sigil
#

I’ve just started producing aluminum and it’s cool how it’s more involved than just mine ore > smelt ingot. no idea how I’ll manage all the inputs / outputs on a larger scale

hidden sluice
#

Aluminum is my favorite item to make in the game

#

There are so many ways to do it

jagged nymph
#

yeah its pretty fun

plucky bone
#

ADA's message was funny AF into tier 4

proven snow
jagged nymph
valid sigil
#

true 😔

jagged nymph
#

way less than before thourhg

proven snow
#

I’ll be unlocking that soon, gonna be fun to try out

little cobalt
#

daisy chaining is amazing. i hope it is made a little quicker to access though. gating it behind oil or crash site looting is a little lame imo

jagged nymph
#

yeaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

#

i dont think it should even be a mam research tbh

#

or if it is, atleast earlier in the caterium tree

valid sigil
jagged nymph
#

yeah

little cobalt
#

it makes sense in the caterium tree i think. it's all about making your electronics better

#

moving it up 1 tier to come before/equal to pole mk2 is a good fit

jagged nymph
#

it does also make mk2/3 pole essentially obsolete

valid sigil
#

all this daisy chaining talk has me thinking back to the days of mk1 power poles and biomass generators

valid sigil
#

40 power poles and they’re all 4/4

jagged nymph
#

yheah.

valid sigil
#

Disconnect 1 and the entire factory fails

tall lantern
#

but then the mk2s actually feel good when you get them

little cobalt
valid sigil
jagged nymph
tall lantern
#

what if power lines had a max power and higher tier poles gave a higher limit

#

(please no)

little cobalt
#

having 3 slots would enable continued chaining down 1 set of machines while also powering a separate set of machines

jagged nymph
#

i mean having one more connection on each would be kinda nice cause you can branch off a machine onto a new line but after that its not really necessary

tall lantern
#

I think daisychain should come after mk2 poles but probably before mk3. It's not super often you actually need mk3s, can't remember the last time I built one intentionally

#

the jump from 2 extra connections to 5 is already plenty (or from 3 to 6 on a double wall mount)

valid sigil
plucky bone
#

I use one post a machine in nice lines. MK 2 is nice for intersections but I have posts all over. Can def see I knew nothing to begin with here.

little cobalt
valid sigil
#

Have any of you experienced the 1.2 weather effects / rain?

#

what’s it like

south sinew
little cobalt
#

very cool and ambient

#

they did nice work on the audio. perfect transitions from interior to exterior with rain on roof sounds

plucky bone
#

Can you replace foundation like you can a post?

tall lantern
#

sorta

valid sigil
#

Ooo that sounds lovely. I’ll sit in my factory sipping pretend coffee, while sitting in my house and sipping real coffee

tall lantern
#

you can change their material with the customiser, can't swap a 4m for a 2m or whatever though

plucky bone
#

Ok. Yes just the basic ones to glossy concrete.

#

Not size

latent heron
#

excuse me, do yall usually place the coal generator close to the water extractor

or is it okay to have them separated from each other

cloud halo
tall lantern
#

pretty close normally

latent heron
#

is there a reason why?

plucky bone
#

Lift

tall lantern
#

a) why move resources unnecessarily
b) easier to move solids than fluids

little cobalt
#

avoiding headlift makes water a zillion times simpler

mortal ginkgo
valid sigil
#

yeah my coal generators were like 30 meters away from a puddle, and the coal was belted a few hundred meters

#

to those that build aesthetically pleasing factories, at what point in the process do you start decorating? As you’re expanding, or once an area is functional?

#

I’m very very new to building decoratively and I’m curious to hear how others do it

latent heron
#

i see, because i have my coal generators hella far from the water source since its where me and friend decided to place it. and only now i started to wonder if the range affects the pipes flow

tall lantern
#

usually more the height that causes issues, as well as complexity in general

#

it's just simpler to build the gens by the water

valid sigil
#

Ultimately you can use pumps for headlift but as others have said it’s slightly more annoying

lethal sandal
#

i request aid for i am now blind, i cant find where to edit blueprint location

#

nor rember how to drag the damn things, click and hold aint working

little cobalt
#

hold ctrl to do a smaller nudge

lethal sandal
little cobalt
#

you mean like categories?

#

hit edit in the menu

fluid sapphire
lethal sandal
crude canyon
#

like can I get the save or a tour

fluid sapphire
#

I can DM you the save

proud cave
#

What's generally the best way to connect all the resource node outputs when working with a mega factory?

little cobalt
reef basin
#

but if you really want to, using any of the available transportation options is fine

lethal sandal
reef basin
lethal sandal
#

well to late, its already sent

timid rune
#

I wonder if a 30 Thermal Propulsion Rocket / min falls under a megafactory category hah

little cobalt
lethal sandal
#

i just did

reef basin
timid rune
#

yeah I still have rubber and Fused Modular frame done elsewhere from the core then

proud cave
#

I'm thinking of doing a kind of branching root way to connect them. I have the megafactory within the general center of the map where I then plant to have individual back and forth train lines connecting to collection facilities in the center of each biome

#

And then each node is just connected to each facility via belts

timid rune
#

did have quite a bit of fun sorting out the fun of 375 motors/min

little cobalt
lethal sandal
#

nope, im trying reverts rn

#

i blame god

little cobalt
#

hmmm. i've definitely had the bp page act up and need a reload before (like not displaying changes). never seen the edit button disappear though

lethal sandal
#

who do i poke for this?

little cobalt
#

probably the bug report website

feral vector
#

if I got the 2500 versatile framework for phase 3 should I keep making them or just pause those assemblers

little cobalt
#

but you could try backing up all your current BPs, then deleting them, then creating a new BP in-game

lime furnace
#

is there a difference between the colors on the vehicle path blocks?

lethal sandal
#

oh my fucking god chole

#

were stupid

little cobalt
#

did u need to scroll down?

lethal sandal
#

1 button away

little cobalt
#

you should have an edit button on the bp page either way so i still think it's bugged

#

glad it's working after setting a category via the designer though :)

lethal sandal
#

now the extra annoying part, makeing the blueprints pretty now

lean fossil
#

Yall make things...pretty?..

jagged nymph
#

i make concrete

lean fossil
#

I'm revolted by my starter iron plate and rod farm.

jagged nymph
#

factory*****

#

aktshooaly

lean fossil
#

My friend js attached a miner to an impure resource node and he called it a factory 🙏

jagged nymph
#

i rememeber in my first playthrough where my friend was teaching me the most automation he did was placing a miner on an iron node and then having a belt come off of it and spamming e to grab iron ore off the end

jagged nymph
lean fossil
jagged nymph
#

he said, and i quote, "factories are like super lategame"

valid sigil
#

my first factories all tried to perfectly balance every crafter using 15 splitters and mergers