#satisfactory
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I played it then bought it idk what you talking about
interesting
lmao
ngl I really don't know why I got satisfactory
I think a friend told me to get it
i was looking through my friends steam library like 5 years ago and said "this game looks good should i get it"
lol
Pure iron recipe + iron pipes is a great recipe combo
he proceeded to be the worst satisfactory player ive ever seen in my life
a direct quote from him: "factories are like super late game"
bruh
no this guy was utter shit
ok yeah he takes the crown on worst
Wait what? This game has factories?
I thought my friend was bad not knowing to switch to straight or curved belts and stuff
he put a miner on an iron node and then just a belt coming out of it to the hub. When he wanted to craft something, he grabbed raw iron off the belt and hand crafted it into ingots then other stuff
U can build big ass factories early in the game , just need some planning and allocate some space for future upgrades .
Dafuq
he made me hand mine the limestone for the space elevator concrete
and then couldnt figure out how to use an assembler to make smart plating
wet concrete, pure iron, solid steel... alt reciped the hell out of it
like not how to automate it, to even setup the recipe and put stuff in
im not sure how
we spent about 5 hours and didnt even finish phase 1 or automate anything except raw ores
man I remember back in early access multiplayer if your ping was just high enough you could bug out a node and be infinitely mining it without being near it. you had to turn away fast enough after clicking to mine. Super nice early game. Sadly it is patched though.
Bro really said nah , let's handcraft my way to finish the game .
lmao
i was like man this game is really bad
then like a few months later i saw a video on it by imkibitz and i was like wait what
my friend has rushed to phase 5 and we have to catch up with factories and stuff. We have a lot automated but it is not done well.
thats the biggest mistake that i and many others make, rushing new tiers when you dont have the infrastructure
yeah he is the one to get to the end then go back though in any game
complete opposite of me
i still havnt finished this game
I told him many times we should slow down
My first factory was a spaghetti mess , I thought I could keep up and become josh , nah I chose to delete my factory to preserve my sanity.
lol
do vavles make it so stuff in pipes can only flow one way?
maybe
I really appreciate that you can do a bunch of separate things with the aluminum chain and still have it generally work out, with the ratios
like I'm routing a TON of bauxite into the same location and I have ~300 available crude oil in that location for my plans
so I can use half the bauxite with normal aluminum scrap and half of it with electrode scrap, still use the same number of machines (roughly) and be able to scale out the aluminum factory pretty neatly depending on which recipe makes the most sense for each step
I know if you put a unpowered pump it locks the direction to the direction the pump is facing
ye idk
could you OC to get up top 600 oil? idk if you are wanting too but might be able to and get more of your bauxite processed in one location
From the outside, it will look like fluid is moving from the output side of the valve back to the input side!
thats from the plumber guide
theres a little thing on valves
ye idek
well it's on the west coast, and there's 2700 oil there total, I'm gonna use 2400 of it for rubber + plastic
ah yeah makes sense
but yeah I'm also putting a massive aluminum processing facility here and I'm gonna split it between normal and electrode scrap, and also split the remaining between normal ingot and pure ingot recipes based on the amount of quartz I'm getting over to this location
and it's really nice that I can divide up and scale the different parts of the aluminum chain accordingly
Would a manifold between multiple train stations operate normally
what do you mean by that?
like different freight stations for the same train? yeah, it should
I wanna make a factory with outputs to multiple train stations with diffeent amounts needed for each and im trying to avoid load balancing bcs I really dont wanna load balance it š
I mean I could just loop the one track yo both destinations
yeah so the throughput of the train will be limited by the consumer in all likelihood. so just manifold it into both stations, send them off to different locations
if A is using 300 and B is using 450 and you're manifolding a belt of 750 into both stations at the factory, then yes this would work, the A train would just pick up less than the B train once the system has stabilized
I see thank you
how much power is 9k rocket fuel
Has anyone lapped the world with a train and how long did it take
It seems like itd be crazy convenient to have but also sounds like a huge thing to do
this makes train networks super super easy to set up
Life changing advice
but then they float
thats the tradeoff yea
i cant stand making curves with platforms so its a worthwhile tradeoff imo
this is the design im using
i dont use foundations, its small pillars with a cross hatch inside from painted beam
curves are harder than flying trains, but i think making real curved platforms brings the world alive for me
holdon i can send a pic of how my curve turned out
if you want
sure lets see it
Is mycelium an unlimited resource?
technically you could destroy every mushroom in the world I think
Do they regrow?
it is limited, but the only thing youd need a lot of it for would be filters, you can replace fabric with polyester "alt" and then youre set
#screenshots message Just a small one, but you can see the idea
Well does that mean that if I run out of mycelium I canāt make any more filters
i can also change how sharp the curve
i just said, you can replace fabric with polyester alt, that removes mycelium š
Oh
just research mycelia in the MAM ā¤ļø
I thought filters needed mycelium itself
im sorry technically i spoiled, i shouldve just told you to research
Yeah I know the alt
no, they take fabric, iron plate, and coal
Iām not brand new
Ah ok
that mightve been something they changed, not sure. i remember never bothering automating back in the day
yeah ive got 1k+ hours, but ive never beat the game š
Damn
To be fair Iāll probably join that boat lol tier 6 looks like absolute hell
I meant of project assembly
I never get around to automating filters because the polymer resin cost is just annoying to work with
āChoo choo mother******ā
- ADA for no reason
oh, phase 4 is awful yea
huh? im bleeding polymer lol
I just shove the stuff into an awesome sink
Did you know, if you jump on the hubās roof the sound will be muffled for no reason
why
yea, problem is I'm always using recycled recipes
I need oil
Have fun running a multi mile long pipeline
where can I download Satisfactory + modpack š I'm watching Kibitz torture himself and I want to be tortured too...
well my diluted fuel plant produces lots of polymer, i can turn into plastic/rubber but dont need it atm, easier to sink as im not limited on crude rn. to further that, im already at water so can easily make fabric
there is a modding discord but it wont let me put the link here.
There is a mod manager
can you dm me the link please
Thereās a modding community for this game?
yes
everything needs screws in Satisfactory +
it's great.
Oh hell no
Screws are my worst enemy
Belts and Conveyors need screws too..
that is the mod manager, ill dm you the server invite tho š
wtf
If any of you know what Greg Tech New Horizons is, I play that. I want torture in Satisfactory too.. I don't want any saving from video game abuse
i think there may be an official invite somewhere on this server, i bet there is a bot command for it, but i dont know it š
Does anyone know how I can give myself materials, turbo motors, elevator parts. etc in a creative game?
I think you may need some as well given you called that great
the only way I know how is using SCIM for save editing
load save in SCIM and then click on an inventory, edit inventory, then you can select what you want and how many you want
By putting items in a chest
yes
Advanced game settings
Give item button
Itās as old as AGS itself
Ahh, Okay, I used that to unlock all the levels, did not see how to add in ventory. I will look into that. Thx~!
AGS are new for me š¤·āāļø
AGS?
Yeah making it blend into the other toggle options is a weird decision
Advanced..... got it
i tried that and it killed my invite link slech
Iād rather it be its own tab that looks like Minecraft creative menu
my link isnt killed hmmmm
Oh i have many screws loose
I need more video game abuse (satisfactory can no longer be my safe place)
It hasnāt been for me since the great animation breakage
if your fine with modding, there is plenty of ways to torture yourself in this game
then you'll love modding this game
much torture awaits
there are some mods im really interested in, like requiring constant elevator parts. thatll be my next playthrough š
I seen screw spam tin and having to crush ores before processing them, I was already interested.
I also need that digital storage mod before I genuinely want to commit crimes, so I'm gonna throw that in too.....
I want horribly abusive mods, but I want some QoL too
dim depot is good enough. if you need more, add more depots
I was debating on the constant elevator parts or space elevator x1000 requirement
(Both.)
How does it punish you for stopping feeding it parts
Don't think both would go together, but the constant did have the ability to increase the amount
OH yay
It removes your ability to build anything above that level
good question hmmmm
that would do it
Or itās a āmaintain said ppm for x hours until tech unlockedā then you will get too lazy to take the factory down anyway
no more feeding parts for that tier, no more rewards from that tier from you now, i like that idea, punishing you for not planning properly, only for the true pioneers
thats the mod i was talking about wanting to do. i just want to run credits atleast once first
Has a chance of backfiring when somehow production stops and you canāt start it back up though
If it makes it into 1.2 as a game mode I wonder how they do it
1.2 is probably when I'll start a new run with the crazyness
didnt get back into the game much with 1.1, ill see what 1.2 brings
im only on t7, so if ive finished by then, then ill restart
ive got like a dozen incomplete saves, most are bricked
all i heard was rain and fluid trucks and a possible random ore nodes for a game mode, but nothing that makes me really want to play
ruined nuclear, miners on oil nodes with conveyors going into fuel gens, the works.
Yeah itās the vague posting update
though ill probably boot it up just to see what the weather looks like back in the game now
the old weather was nice
Although they also didnāt do as much as before to hype it up so I donāt have high expectations
yeah it was, it was lost in the engine upgrade from ue4 to ue5, it'll be nice to have it back
i wonder if it'll be visually similar or different in some way now
yeah. the engine upgrade was def nice, but ive missed the rain
i hope they add like thunderstorms! that would be cool
Itās the tropics after all
yes, confirmed for 1.2
if I can type that would be great my god
also fluid trucks, although they will likely be useless.
devs confirmed 1.2 will have rain back
yeah I hope there are fluid pipe fixes to make it better
i feel like most people only need to move fluids after trains
Letās just hope the road sign means something more significant than droplets
As far as unlocking alt recipes from hard drives, I know that if you have something researched, you want to keep it so it stays out of the pool of alt recipes to draw from when you research a hard drive.
I think I saw in a youtube video that some recipes unlock at higher tiers or phases. Do you have to have those phases unlocked, or is it just a priority thing? Like if say I was on phase one, all alt recipes would draw from the lowest phase/tier recipes first, and then draw from higher level phase recipes?
That's probably worded funky, but not sure how else to phrase it.
yeah
you have to have it unlocked
doubt it, as annoying as mk2 pipes are
for example, i want nitro rocket fuel alt. i need to unlock particle enrichment from t8 before it is added to the pool
same with an rcu alt, need the base recipe milestone first
thanks
yup!
i would be surprised if 1.2 included any real changes to how fluid in pipes works but we'll see
The hopium is diluting
the wiki online will tell you what researches are required btw
yeah I sadly think you are right. I have been fighting fluid pipes over the past few days and it really is all becaue they do so many things on fluid behind the scenes. The amount of physics and calculations on fluid is insane
tbh idc, the game is amazing. I hope they add a new map though, id be SOOOOOOOOOOOO down for a paid dlc new map, or satisfactory 2 that is just a different world with similiar mechanics and just small changes, like buildings look different, slightly different resources/crafting trees.
satisfactory 2 would not be for a LONG time
ive been playing satisfactory for coming on 7 years, so something like that would absolutely ruin my life because id play it 24/7
i mean... i agree.... but its been in development 7 years, and i dont mean complete reworks, all the physics and everything could stay the same, just some "small" changes
new world would be more awesome
theres already mods that do these things
then it would be a major update not a new game
And so many other games in this genre were born during its development that itād be hard to bring genuinely new thing to the table without genre hopping
hand crafted maps are alot of work, if it does come it would probably be with a dlc, to justify the time and effort put into it
id buy a paid dlc...
hahaha, I just found out you can flush things down the toilet XD
The only distinction would be the art style, and I hope they really lock in on it after theyāre done with whatās currently on their plate
shit id be fine dropping another 40
most would complain abotu that, but ive gotten SO much enjoyment from the game, i dont care
for sure, if a dlc via a new map comes out im šÆ buying it
speaking of art style I honestly hate the new look of Super Compters. Old one looked better imo
Unfortunate circumstances
It was the model for quantum computers
yeah
And it does look like one
but quantum computers and super computers are VERY different things irl
i agree
yeah that was weird they gave super computers the same visual model as quantum computers
yes.
40+ mods already being added
They def cooking custom animations for every constructor recipe trust
Thatās why the default bolts and plates are still broken after like 2 years
I thought that was for optimization
Too many custom animations being more expensive to render?
CHAT
I FINALLY DID IT, I BUILT A HEXAGON
(this is an impressive feat for me ;w;)
Sapphic niko is a goat for his advice
Hope you did it in a bp
indeed, i wasn't risking not being able to recreate it XD
Good XD
I want to eventually make a train line around the map
Trucks vs trains , why do people prefer trains ? I see trucks are easier to set up , just make ur own road blueprints .
With the new instancing tech they probably can pull it off
The question is what is the art department doing for all this time other than the fluid truck
trucks can be iffy with thru put, they can be a bit laggy but thatās hopefully getting fixed with this new update who knows
I feel trains are easier to set up and expand as needed.
trucks are a bit more cheaper though on the infrastructure side
I have the feeling the art department is cooking something top secret
take up a less area to set up a station, so iād say itās up to what resource is needed and where itās going
In my world, i have a few truck stations but theyāre set up over short distances across difficult terrain
Toss anything accidentally in the truck route and cause a problem, trains, you can easily just move the track
yeah thatās true
again though itās all up really on the situation i feel
trains are better for bigger hauls and when you need more accurate thru put or at least efficient ones
however both are cool imo

i have trucks fall off roads constantly even with good path setup
trucks arent bad, but trains are way better imo
yeah the pathing is a bit buggy
item transport goes as follows Trains > Drones > Factory Cart > Truck > Long Conveyors > Tractor
Y
sometimes trucks can just stop moving, go off their pathing, or go off their path slightly (big problem on roads built for them)
I think theyāre getting an update with the fluid truck coming in with the new update soon
yes. it constantly falls off the road
š¤
What indeed
apart from fuel what is compacted coal used for
Only decision factor should be 'choo' vs 'beep' tbh
there are 2 alts, one for black powder, one for steel. Other than fuel/ fuel alts
choo AND beep
best of both worlds
whats the best way to dispose of water from stuff like alumin scrap? its sorta annoying to work it back into systems because it produces like 2/3 of what alumina solution needs and using a bunch of plastic to sink it seems sub optimal
coal powerplants work fine
I think I just sinked everything that was backing up
I normally just throw it into a coal gen, and grab extra coal from the coal already being used
so what's with the occasional weird square texture bug, usually underwater?
can coal gens use petrol for fuel
No, but they can use petroleum coke
ok ye perfect thats what i meant
try underclocking or overclocking machines to match the recycled water
ye ive kinda tried to do that but i think its too time consuming to go underclock the water pumps on the edge of the map where im pulling water from
coal gens i think are actually tech
they burn like no fuel
fair enough
wet concrete alt is my go to
or pure iron/copper
oops
ya same sorta
im using a steamed copper sheet recipe that im running water to
from a different aluminum factory
lol yea
i plan on processing all the aluminum in the world in one location
... little scary
im making a factory that makes 25 warp drives a minute rn so im just going backwards from each part
im almost done making the fused mod frames for the thermal rockets
nice!
ye then ill need to make turbo motors
and then thats 3/4s done
but i think thermal propulsion rockets are the hardest part to make
so many steps
lol
im working on setting up proper logistics and not just spaghetti trains on the ground
ive linked it a few times, but im very happy with the train tracks im working on
setting up mods is annoying.
huh?
the amount of compatibility and updates and wrong mods and all that is like, actually irritating
Or when it tells me Digital storage needs an update from 1.3.11 > 1.3.9
Because downgrading a mod, is updating evidentally.
maybe try following a modpack from someone else like kibitz
gonna get it to satisfactory again tomorrow
anybody have any tips on how to make highways for materials and other stuff? I want to have a main area where all my product is imported
trains. Trains. Trains! TRAINS! and more trains!
but thats superrrr late in the game, and I never used trains or anything like that before
it's actually not... and if you're not even halfway, don't worry about importing everything to one location yet. work on progressing through the milestones and learn from the tiers
well I had 2 previous saves and didnt get super far, I know i got to the point where I had to make advanced wiring or something for the space elevator, trains would be completely new for me
trains are considered early game. you get them t5 or t6 (which seems like halfway or further in) but by time spent its like 1/4 or 1/5 of the way into the game
regardless, if you dont want/cant do trains, i wouldnt bother with central factories/storage, but if you insist, you can build a conveyor bus, ive seen some blueprints with 24 or something conveyors transporting items
im not that hard headed haha, what other options are there? in my other saves I just had factories everywhere and used powerlines to get around, but after seeing professional factories I was amazed and really wanted something similar to that
getting around? i mean you can use zipline, there is the explorer vehicle (quartz) thats pretty quick, tractors are slow but work
hypertubes/hypercannons are amazing
if you are talking about moving items youre limited to trucks tractors, conveyors, trains and drones (t8)
oh and factory carts... but you need an army of them to move items quickly
hypertube cannon for long distance + fast conveyor with blade runner slide jump with jetpack/parachute for short range I think are the two best movement options in the game
guess it depends how you define an army 
I love you too, buddy
honestely, i enjoy talking with/reading your chats
i was more referencing your old username saying carts take x6.66 screws or something along those lines
you sir - my jump pad factory cart thing is super inconsistent and not really working... will it help to use more jump pads, put them closer together?
zig zag em?
bounce em up and down from ground to ceiling?
yeah but a screwless factory cart is a crime against nature
maybe its possible to make a train so long that the factory carts hitch a ride on the train cars??
tbh
factory carts suckk š
im going to build a factory cart skate park though
When I use them with jump pads they're normally at a diagonal setting. For the first one I drive off a foundation or something and drop in on top of it. From there they normally seem pretty consistent for me. I can reliably bounce on pads across a lake or whatever
It does take a bit of tuning to get them that way though but the cart doesn't really have to land exactly on the pad. There's a bit of a hitbox bubble around it
an army of screws
I thought I had a cart jumpad video somewhere in my drive but can't seem to find it. I'll dig around a bit more tomorrow
i CRANKED the production of quartz and iron plates. still burning through it wayyyyyy too fast with this new train structures
sloop em
Why canāt I run
do you have legs?
No
They got deleted because mined uranium and put it in my
Pocket without a hazmat suit
When do I even get the hazmat suit
No questions about how I got uranium in my pocket without a hazmat suit, it just happened
do you have aluminum?
No
then it'll be a while lol
!wikisearch hazmat+suit
Hazmat SuitIodine-Infused Filter
The Hazmat Suit, while equipped, prevents the Player from taking radiation damage but does not protect against Poison Gas damage. It can be worn in combination with the Gas Mask, however, which will. The Hazmat Suit alone will not do this.
It appears bright yellow when...
!wikisearch ficsite
delicious
I know they make ficsite Trigons
But what are those
For
Gotta be for the space elevator or smt right? Or do they just exist
ficsite trigons are for the t6 belts, several buildings and to make certain tier 9 items. most notorious being ficsonium fuel rods which need a lot of them
Oh god
I flushed a bomb down the toilet and ADA said āwhat a lovely suprise for the next personā and I completely lost it
Just got to get my homework done and then I'm going to get on
What time is it
What type of question is this even
A question about time doongus
You're on your phone š check it yourself
ĆÅĆ®ÅƱ
is there a way to check my altitude in game?
Preventive torque bylaws
Look down, then you get a pretty accurate view of how high you are
was hunting spheres, map shows elevation so thought it will be useful
My nitrogen/Compacted Coal outpost has six giant spider spawns and a bonus cave with 5 more.
Gonna have heart attack before I finish building it...
Yo guyz. š¤
Since Iām early phase 3 I think I should prioritize energy, meaning fuel. As you know, I already got several solutions, but I want something big from the start. Doesnāt have to be turbofuel though. And I got all the alt recipes I could need! Whatād you say?
A turbofuel setup is bigger than a regular fuel setup
And I went almost immediately to turbofuel when I got to phase 3, so go big methinks
Cuz I heard here donāt go turbofuel man, just go fuel, just a 33% difference, then go full nuclear
Then I heard go fuel, then wait for rocket fuel, turbo / ionized fuel are useless
So Iām like mmmmm
turbo isnt useless, its just people like to wait for nitro rocket fuel since its extremely easy to setup and you can build a diluted fuel plant, then just tack on the nitro rocket fuel blenders and just pipe it into the same pipes as the fuel went
For now all I did is a set up for packaged liquid fuel for my jetpack
Yeah but blenders arenāt available before tier 7
yes. so diluted packaged fuel in tier 5, then add rocket step in tier 7
you dont need to rebuild fuel gens, just add some to each line and/or clock em up
just put the rocket fuel into the former fuel pipes to the generators
in phase 3? diluted packaged fuel is prob #1, heavy oil residue #2. the recycled plubber are also fantastic
My brain is itchy
@normal orbit I need the blender to do the combo alt Diluted (Packaged) Fuel with alt Heavy Oil Residue right?
na
just refineries... so many refineries
and some packagers
2 packaged water + 1 heavy oil in a refinery = 2 packaged fuel. so package water, unpackage fuel.
you can make blueprints with 1 refinery and 2 packagers and just have the canisters loop in side there, like add 20 or so
yes
If you dismantle all of your dimensional depots, will it remove the cloud storage completely and destory all items in the cloud?
#screenshots message this is my diluted packaged fuel blueprint i've been using for awhile now
theres also a decorative blueprint i add ontop of it :p
if you have a mk3 designer like going into a creative world, i think you can place the packagers dirtectly below the refinery
nope
Iām not sure that works
?
Interactive map gets so laggy sometimes holy
Smart person
What
The ocean over by rocky desert how far out can u build over there
They're a smart person
a fair bit
Why is it when I place a bomb and detonate
It, I usually die
Gonna see if I can put my aluminum plant over there
why not where the bauxite is? :p
If not maybe a little bit lower in the rocket desert further from the starting area
Cuz all resources are being brought in from train
All I need is a spot with water
12k bauxite 9k quartz 14k limestone 1250oil
you dont need that much water
you're using the waste water tho?
should only need 3690 water
Oh that was my nuclear setup
if you use sloppy+electrode
Yeah I had looked at the wrong planner oops
820 water if you use instant scrap, tho you need some more for the acid
So not excited for the 390 cheap silica assemblers
oh just a little piece of information, for those that don't own the game yet, it's on sale right now on Steam
Well I still kinda wanna out it there but only 3k water means I could place it near a well I think
until 19th, 30% off
This means I could put it in the grassy fields
Or even dessert as I won't have any copper or alot of resources left there so might be worth too put there
i hope not :p nuclear gonna need so much more water than that :D
That's for making the fuel alone lol
2100 uranium full chain is around 630 fully oc'd extractors :D
Then I'm doing something wrong
prob some math error, 21k water isnt 36.666 extractors, its 70 at full oc
Truth that's cuz I'm thinking one does 600 for some reason when it's 2
How does one make excited photonic matter out of nothing
out of power
air + power = excitement :p
Fair enough
Idk if u saw but u were talking about a feedback loop I think with the residue?
tho its more like, light + power i suppose. since its photonic
What exactly did u mean
Cuz I need 8000 residue a min
And like the only way too get that is with a byproduct being made with the nuclear power plant it seems
just a reuse loop. the ficsonium fuel rods produce half of the residue you need to refine the waste to ficsonium
Either 400 power shards or 300 superposition oscillators
Ah so if I just sloop thoose
you can make it with reanimated sam too
Yeah that's another thing I'm looking into
I need 16k for 8000 holy
you do not need 8000
What do I do with somersloop
research it
With this recipe yes the other one is 7400 but its with 336 super oscillators
But it makes my bones itch
224 Pu waste = 4480 residue needed, half comes from fuel rods, so you only need 2240 total
I am tired of constantly trying to impress people
Okay
it's mentally exhausting
Then stop
and nothing I ever do feels like it's "good enough"
This isnāt the place to talk about your mental issues
Okay I may have fixed it but I need a silly amount of Sam
Sam
I need almost 19k
I think if I buy enough sloops and do reanimated Sam I could be fine
Do people even play on console
19k seems a bit much, but yes you will need more than whats on the map. so at least one step has to be slooped
Quite a bit yeah
Must be hard
Wym?
Controllers
Usually have slow camera movement
https://www.satisfactorytools.com/1.0/production?share=9mjJcf08LdPAWTvbGApj well heres the tools link
depends entirely on sens and sens curve
i'll be honest, i think the tools are throwing you off, you should prob just sit down and do it by hand. cause your numbers make zero sense
How has my one coal powered generator not shut down after I connected like 80 different buildings to that power grid
cuz they prob idle and draw 0.1mw each
Buildings don't use (much) power until they're active
How many biofuel gens do you have
Biomass burners, yeah
I donāt use those
i mean it doesnt seem that off but fair idk
waiting for the machines i need before i try and do that
"not far off" "336 super position oscillators" mmk
if u enable the alts it will prefer too use them
why i have no clue ask greeny
my guess is cuz of the feedback loop it looks like
as it takes me from needing 10k sam too 3k
downside byproduct
you said 19k sam tho, i am so confused
19k sam no sloops
that was me not adding an input for any of the sam stuff
with it still like 10k tho
also can u sink synthetic power shards
cuz if not the superpostion dont seem too bad
thats 12m sink points a min
you cannot sink shards no
okay so def not doing powershards
thatd produce more waste than nuclear'
fucking 480 a min
kinda silly cuz we made them but ight
uh just attach a priority power switch on ur power shard factory and turn them on when ever u need extra shards ? upload them to dimensional depot for easier access?
no he wants the dark matter residue byproduct
which isnt great on shards, cause they need dark matter crystals to make
and you can't sink shards
anyone wanna cuddles
.
I bought satisfactory with steam
but my i3 igpu is so poor to work
I think it's lower than 30 fps with lowest graphic quality setting
oh my money š§ š§ š§ š§ š§ š§ š§ š§
get a refund.
NO.
I WILL upgrade my computer in this year.
Really
btw I'm not sure I have enough money
Oh ye. Satisfactory is very CPU hungy
Thatās the right attitude. I bought a new pc just to run my old one as a server
lol
Me whose PC is 12? 14 years old.
wha da
and here i feel old with a 4 year old pc
I am so happy I upgraded when I did before the ai garbage ruined the pricing
Ol' reliable.
She's not much to look at.
I built my new PC in March 2025 and went all out on it with 64gb RAM, 9800x3d, 5080, and it might have accidentally been the most responsible financial decision of my life......
had 12700k 6900xt upgraded the gpu too a 7900xtx
I mostly play Satisfactory on Steamdeck though.
plan too get 9850x3d soon some ddr5 and a nice watercooling loop
Im still running my 5900x, rx 6900xt combo. Ill likely not upgrade anytime soon.
I downgraded my ram to 64gb.
Sold half to help pay for my eyes surgery
do u use afmf2?
6900xtxh which i had was fucking amazing
my friends borrowing it now
but with it getting that 4k wise it got alot better
Afmf2? I am not good with acronyms
amd fluid motion frames 2
ig 2.1 now or whatever
Oh, not generally
@topaz talon it probably still thinks the boulder is there. If you relog it should fix itself
nope
fair i use it all the time cuz why not it feels nice and looks good
I still have my gpu on silent eco mod. I dont generally play anything competitive and I lock games to 60fps
Fair, I do have a 4k monitor but I only use it for art.
I do gaming at 1440p my monitor is force limited to 120hz as well lol .
It was to hot for my liking
Satisfactory plays well and so does the games I play with friends. So I am happy.
I don't play much else that is intensive
My fuel power plant started acting up again. I guess thats on the agenda when I get time to play
Satisfactory doesnāt get 165 fps for me on a i9 14900, RTX 5070 Ti at 4K
Fahh
SO
Not you
LA, Ti, Doe
Tf does that even mean
Its a song taught in kindergarten
DO - a deer, a female deer
RE - a drop of golden sun
MI - a name, I call myself
FA - a long long way to run
SO - a needle pulling thread
LA - a note to follow SO
TI - a drink with jam and bread
That will bring us back to do
Doe! - a deer, a female deer
You said fahh
Pronounced the same as
Fa
Still corny as hell
Oh no doubt
Silence thyself at once thy foul creature
Yay, 12 constructors at 247.9167% , I swear quickwire numbers were designed to induce madness.
My fault for 127.5 computers I guess.
epic embed fail
It happened, we saw it, dirty deletes just don't count š
Proof?
The reply is still there as is the deletion š¤·āāļø
But who are they replying to?
to u
Proof?
Not relevant, witnesses are enough.
This is discord, not parliament, who's paying anybody.
Somebody
<@&370483737957236737> is there a stream tomorrow and is mikael better and what time is stream due to some of us have time change?
hi leo happy monday. mikael is physically better but his ailments mentally are unresolvable. stream is tomorrow at the usual time of 4PM CET
so 4pm cet is 10am EST okay
Thx hope he is 100% better and ya time change on early sunday which i dislike
tried to fix the mental issues with some blunt force to the noggin? :p
i just thought stream was at 11am due to time change
Can u explain what I'm looking at I haven't gotten too mess with pa and converters yet
But aren't you at EDT now?
power boost over 5tw, pure vanilla. haha no
All are mental ailments are unresolvable
Yes
I'm assuming just a bunch of alien power matrixs
i sometimes hate this time change š
So you need to convert CET to EDT, not CET to EST.
As EU hasn't changed to summer time yet.
That's some dedication
the only treatment at this time is Pokemon FireRed
what i call the motherboard? its all the necessary special buildings to make plutonium rods, ficsonium rods and alien power matrices
i heard that game went to switch 2
More of a jade cocoon guy. But I can respect
is there a video this Friday jason which ill probbaly ask in stream tmr?
pure vanilla my friend.. if you want to see the math:
https://docs.google.com/spreadsheets/d/1BmSZGt1UbRt77WelIN9rYvyp99chb3nIuoGN4fybw4s/edit?usp=sharing
you are using a heck of a lot more sloops than whats available
The only cheating I do in my game
Creative mode, no build cost..
the few drones i use, dont use fuel, since creative mode...
I fly everywhere
.
thats all
Laughs in duplication glitches
next video will be releasing 17th
where do i go for help related to mods?
10 alien boosters.. is max you can make without cheating.. im using 10...
so we not getting ANY teasers for 1.2
minus what we already have
Theres a separate server for modded satisfactory
im trying to get this mod which makes trains faster called "Speedy Trains Redux" but it wont let me click the install button, what am i doing wrong?
satis mod channel
Again, why the times need to be said in UTC...
Not local time...
So that 16:00 CET is currently 15:00 UTC.
But when EU switches to summer time, it will be 16:00 CEST, and 14:00 UTC.
But the community managers will probably still mistakenly say it is 16:00 CET, meaning CEST.
So it will be 11:00 am EDT, until EU also switches, then it will be 10:00 am EDT, until next relevant summer/winter time switch...
oh can you give me the link to that please?
Good point and thx
check ur dms
there have been at least 5 teasers in the past year leo pls
and will engine update come first to stable or come with 1.2 when its ready jason
Jason: Long time complaint to Snutt etc. that you don't use UTC, only sweden local time, often forgetting to mark the summer time variant correctly.
using 10 alien boosters... theres 10 sloops on the map... math checks out.
for you baldur i will make a good effort to use UTC
Just makes that you convert it once into standardized time (and can also include local).
And then the reader has to just handle their own timezone and summer/winter time.
Not two conversions for the reader.
also what happened that mikael completes the game from tutorial on console how is that going? or with controller
i just thought that they had theres already
Should i use factory carts to transport ||oil||
uh why
Package it and transport it by handš¤
@unkempt blade What do you think?
@normal orbit
Man nuclear is gonna be a hell of a thing to setup
I really gotta finish my 333 mod frames factory.
Automation is key
you should follow your heart
from experience... dont start ficsonium fuel rods, until ur also ready for alien power matrices... dealing with Dark matter residue is a pain otherwise...
DMR is rather easy with the DMC recipe is it not?
Thank you
At full vanilla
You can make:
50.4 Uranium fuel rods
22.4 Plutonium fuel rods
39.4 Ficsonium fuel rods
50 Alien power matrices
you storing the plutonium waste or not burning all rods?
have to store the excess plutonium waste, correct...
you cant have 50 alien power matrices, if you process all the plutonium waste...
@normal orbit
yeah, ok, in that case i'll concede
otherwise you need to use the sloops to make more sam for the refinement
yay with my 82.4 nuclear pasta project is going š
slooped?
probbaly not or overclocked and yes ik there is not enough copper
my waste holding facily.. can probably last over a year or 2 before becomes an issue
what
all copper on map allow something like 75 pasta or so
134.4
not overclocked and not slooped and probbaly using mods to have me more copper
oh sorry tools like too use sam by default
also yay 18,771 hrs on record
why do u need that much pasta?
Its yummy
7.9 pasta = 39.4 ficsonium fuel rods.
134.4 pasta a min could be a fun project
and a nice project
i am just hoping for 1.2 that it little brings down ram among other things
also forgot i only hooked up like 5k of the 14k limestone i need
i dont think you can make that many... can you? because of the dark matter residue cost...
unless you spend all your sam ore for dark matter residue... maybe.. but that means 0 ficsonium rods, and 0 alien power matrices
ofc u can use mods š
tbf, you dont need 7tw in vanilla. the 1.8tw is enough for pretty much everything. so you can use the sloops to double reanimated sam, as well as ficsite step, which leaves plenty of sam to make some residue
yeah... i bet ill never use that much power... but the goal of my map.. is to 100% max out every single Watt possible..
last step is to take all the sulfur left and coal left.. and make compacted coal.. and max power there..
i got all the oil, geothermal, more than half the coal, all uranium, all plutonium, all ficsonium + all alien power matrices
tools gets silly when u try and maximize #screenshots message
tools prob thinking turning all oil into rubber using the basic rubber recipe is so outlandish it wont allow it :p
it turns it all into rubber and then some into plastic it seems
also no this is for 134.4 pasta a min
may i introduce to you the recycled recipes
i do only rubber personally..
it was using 12600 oil before
if i wanted too do this i would need spare oil for rocket fuel cuz it takes 500gw
what everything is included in "phase 4 items"?
depends what recipes you use
there's many alts in the game
Are you asking how many new parts there is in phase 4?
no i meant the actual new parts of phase 4
!wikisearch phases
The Space Elevator is a special building used to complete phases of Project Assembly by supplying it with Project Assembly Parts. The first three deliveries unlock two higher Tiers of Milestones, while the fourth one unlocks the 9th and final Tier and the fifth delivery launches Project Assembly and...
praise the wiki, love the wiki
Thats a question for the wiki. Most of use do not have parts in a phase memorized.
I think i have it all laid out in a spreadsheet. But its just a copy and paste from the wiki.
I'm going to act confident and say there are no new alt recipes after T6
That ||alien power matirx|| alt was to powerful
do u even have blenders then?
I do because I'm built different
i thought they were tier 7 and 8
He is being a funny guy
i miss how easy hooking up new resources is in factorio
if i say i wanna produce 10/min of every phase 4 item, would that also include the space elevator items?
Is it easier then running a belt?
Its doable. Ive done it. Its just.... alot
well i need 14k limestone and too use trains
in factorio that would take like 5 maybe 10 mins
even with a bp for the train stations still takes a min
Ah. But in satisfactory you are not worrying about aliens attack your factory or the nodes running out
Chill sandbox game
I still have yet to play.
I dont think I will tbh.
i think thats why its so much more addicting
because things dont take forever its easy too do one thing and then move on too the next or find something else u need too work on
missing out
I play automation games to chill. I dont like worrying about aliens
factorio has made me apricate satisfactory so much more but i also love factroio
they really arent a bother the game is still very chill
I understand factorio. Ive watched friends play it for hours.
I like a lot about factorio but didn't like constant forced expansion from finite resource spots
I would have liked a different source of pressure more than having stuff run out on me once I got a good outpost built
buff node density so they last longer
just bring in new ore with trains
yeah I did like 3x or something I think. I liked higher alien diff + less resource pressure
u get trains so early in that game its a non issue
yes I finished the game, I'm aware how it works š
Which is why factorio has those massive "blueprint" options. And we dont in satisfactory.
You spend all this time making a outpost you can essentially copy and paste it when your nodes run dry
I liked making my own BPs (same for like DSP BPs) but using them for everything just felt very boring and cookie cutter
why even make blueprints then
I like bp's in satisfactory. But I make them unique for every save.
I think I mind less in satis because I can actually do artistic stuff for the rest of the factory. It's more about how I want to arrange space for the other part of the build than it is the entire build like in factorio
well with this station hooked up too the train grid one more too go and theres no more limestone in the desert not sure where im getting the last stuff yet
I love you but factorio can stand on its own without the glazing. A little critical discussion isn't threatening 
thats gay
thanks
can someone help me with my railroad i wanna kms
step 1: lie on the tracks
post your problem/question in #1038092680493801533 pictures help a lot when troubleshooting
step 2: wait for train
Im at the end of phase 3 and I have 4 BPs.
Just to reduce the the time for placing the same pillar 100 times for example. I look at BPs as custom assets.
if phase 4 10/min is enough, how much is of phase 3 and phase 2 enough to get smoothly through phase 5, NOT PHASE 4! I'd look it up myself but ngl i dont wanna get spoilered lmao
yes we just need more info:) also trains arent that bad
i am using a bi directional train
Build for use and you have no worries.
The only way to answer that is to be spoiler heavy and force others to do the math.
and idk how to make a station with 4 freight
Go to #1038092680493801533 and make a post with details
We love to help bit this is a poor forum as we are generally chatting here
tho now that i think i worry about setting up my trains
oka
cuz i need like all the ore the miners are actually filling it with hopefully the buffer solves that
Im trying to be better at trains but its hard lol
They usually do. I put a buffer on each end. And let them fill. Over time on the output side if it is not keeping up i add another train
is there amod that makes everything edible
Same, I do enjoy the "can I fit the whole production chain for X into a this-sized cube" minigame though š
yeah its just im loading 4140 limestone a min and i actually want all of that from this one station i like double buffering output tbh
prolly overkill but oh well
Overkill is better then underkill.
You dont want that @mortal ginkgo coming at you with a sledgehammer
also the fact im loading 12300 bauxite and i need all of that too work
think thats the right amount
yeah once you have extra power adding another train is pretty low cost as long as you're building intersections well so the extra traffic doesn't jam them up
this is another worry traffic
my thought is in high traffic spots i make it 4 lanes
as one factory will have 36k coal going too it
Lots of good solutions out there. This community loves to share them. But wait for the problem to come up. You have likely absorbed the knowledge already.
where this might be more challenging than you're thinking is a train is always going to try to take the shortest-distance route not one that's most-clear or whatever
doesnt really work, since trains will always pick shortest route,
noth'ng is overkill when it comes to limestone, embrace
The sledgehammer is here
yes blz.
I just realized it may have been rude to ping you for a joke. My apologies
if a spot is not available cuz of a block it would choose the second track instead of waiting no?
it would not
do trains not work off common sense
it will wait
As long as you spread the limestone that is TRUE and ONLY CORRECT belief, all is justified and no I am not biased
ill have too see how that one youtuber did it then
they always take the shortest path
just to make sure, my math about that 1 train station with 4 cars can realistically give me a throughput of 4800 ore/min, correct?
no they work on power
it'll wait for the block on the shortest path to become open
correct
if there the same distance cuz they would be?
Trains are just cooler belts
They work off the simple signal system. In most cases its a binary decision. Is the way clear or not.
i think there is a dynamic pathing mod for trains, but idk what its called. and if you need to turn it off your train network will break down, so use at own risk :p
I'm not really sure if they were exactly the same distance what would happen. Would be a fun experiment š
if you're running bidi trains you can make pseudo bypasses but it's not a real bypass as they will always slip left or right on that section rather than only if there's something in the way
yeah i may grab this
idk off too youtube
it's extremely easy to design your trains to never ever get blocked
there's no dymanic production or consumption so you always know what trains need to go where
Although a simple solution is high throughput trains such as the bauxite trains you plan can have there own system.
build two lanes for two directions - basically solves all pathing issues
We have lost power three times in 70 minutes here at work
Going home yearly would be bad for my finances but good for my mental state lol
And my factories
okay its totalxclipse that does the 2 too 4 lanes for his big smeltery
He does a two lane one direction system twice
Essentially stacked. Raw and ingots on the bottom line other products on the top.
You could do this but doing a more direct route for something like mass quantities of bauxite may be better
Keep in mind streamers do what they do for entertainment not because its the best way.
Smelting all the iron in the dunes in one location with max output is the worst way to do it. As you are shipping more ingots then you would be just by moving the ore.
im only looking cuz of the train stuff cuz i wanted too make sure my idea for that would work
worst case i grab the mod that makes trains smart or idk tbh yet
still planning so far ahead
what are you doing that the trains are getting stuck?
easily 100 or more hours out
@sick lion you are in iran rn ?
they arent i just fear they could
Nothing yet. Its thought experiments
so planning too have ideas of what too do incase that happens
have stations off to the side, in parralel, 1 train stopping at the station - basically nothing can go wrong
if you have MORE than 1 train stopping at those stations you want a wait lain in front
Yea stealing kills Like no one else rn
that's it. That's all the complications there are
leave me a few
Nah Need to be on the leaderboard
alright yall thats enough
ah so basically a stacker got it that was my plan
The way I do it is one train one resource.
It has its own dedicated station as well.
Trains com off the main line and enter the facility logistics hub and docks to its station.
Provided two trains carrying the same product doesnt show up at the same time (this has never happened) there is no issues
just have a spare train that waits incase
who me? š
ok maybe next time
no leo youre doing great
ye thats what im doing
i am always great
who is not so great ?
making little train stations that grab like 1-5k of the resource thats needed
Great question
You should be goochi as long as you space out your trains.
If you are running two trains and one is docking while the other is on the furthest part of the track no issues
I'm so different I'm so cool at school nobody can touch me
yo if my wifi could stop dropping well im connected too ethernet that would be great
like holy fuck 100$ a month for this bullshit
@little heart @sick lion take this between your DMs, this channel is meant for discussing satisfactory
he dont accept my request
not really a stacker since it's just a lane in front of the one station
Sorry
i always use blocks and leave room
I feel that. I pay a lot for my connection and its horrid.
essentially this games version of it since u cant stacker is what i mean
Will the engine update come before 1.2 or with 1.2?
time too bitch and threaten too switch too get half off 
idk English ig
engine update is on exp atm
next update bring just rain?
finally, easier water
or full storm?
AFAIK the engine upgrade in tech exp rn will follow into exp next week
i want thunder so bad
lightning shows you where sloops are left
so i am guessing it might be wrong 1.2 and EXP might be in one package
i pray good weather sound design
thats so cool and probably so hard to implement but im writing this down
Is there going to be a new phase to the space elevator?
i agree
hello my satisfactory friends !
hey guys, been eyeing satsifactory for a while now and this current sale makes it even more tempting. * I havent done it just yet
I do have some questions regarding the gameplay loop as i couldnt actually find it from the reddit \ youtube videos around.
I see people either talking about phases or just show casing some factories or more likely - ideas that they are working on. I dont see myself that much of a 'creative' type of player so im just wondering hows the gameplay loop like - are there guidances of stuff you need to get done, objectives? or is it a complete sandbox and you should do w.e with no actual main goal?
Sorry if its a bit confusing, triyng to understand if the game is a good fit for me(with limited game time opportunities)
i always knew i had good ideas
is lightning with 1.2 or just rain
listen guys, i just work here
i only know everything thats coming in 1.2
and im not telling you
hehe
cruel :o
dies
at its core its a sandbox game. There is a progression track but when you hit its end its up to you to make to make your own challenges
so jason is engine upgrade and 1.2 going to come in pne package or before 1.2 ENgine update
mean
i have 1000+ hours into minecraft and I have never seen the end or the dragon.
this is the same. Its what you make of it
yes.
There's still a lot to do just in the automation and exploration loops. Where satisfactory offers something different than other factory games like factorio or dyson sphere program is mostly more creative building options and less overall logistics
the milestones and phases are ... kinda a tutorial for your own projects after you unlock everything
Basically means that 1.2 uses the upgraded Unreal Engine.
We just first got experimental with just the upgraded engine, to check for bugs in upgrading that.
And next we get the 1.2 content too as experimental, still using that upgraded engine.
And then at some point we get 1.2 stable, when the experimental version is stable enough.
you can 'complete the game' with the dirtiest sloppiest factories if you want, it's not a real challenge
okay sso i am good if i play then Satisfactory 1.1 until 1.2 comes then to EXP if i do decide to play
it's how you decide to create things is the challenge
decide? you need over 1000 more hours. keep playing
min 20k hours to play on exp :p
i wanna to do first 20khr TOTAL before i make a review i am at 18,771 hrs on record
@normal orbit
are 2.5/min Ficsonium Fuel rods good enough?
zero is better imo
ah I see. thank you for all these replies/ my main concern in games like those is that i kinda lose my self and end up putting time for nothing really, its hard for me without a real goal of some sort. I do however like the concept and guess Ill give satisfactory a chance just to knock the what-if question out of the way š
any quick guide I could check to get me on tracks?
thanks again š
i know thats why you cannot stop playing. The 20k review is important and could act as a staple for years to come
many on youtube. But i really enjoyed going in blind.
Even if you dont continue after the main portion of the game that is laid out for you. you will likely still get 100 hours plus from the game. Most people take over 300 hours during there first run from start to credits
best guide is no guide tbh. The game is very good at teaching you as you go, as long as you pay attention
i love this game tbh Satisfactory š
arguably the whole game is one long tutorial, and you do get gradually introduced to new mechanics as you go
honestly just follow the tutorial and poke at things - all the information for machines and recipes are there in the game and if you want more specifics the wiki
how do i preven trains from slowing down at path junctions
play around with how you like to build things and find your style
you dont
a) don't use path signals
b) make the incoming block longer
making the block before the signal longer
iirc you use block signals instead. My understanding is they slow them down
place the blocksignal before like 20-30 foundations away
if the block's big enough, the train can reserve the path before it decides "well that signal's still red, I need to slow down to stop nicely for it"
Whatāre you currently making?
so the block signal needs to be very far away?
Yea tbh the only part thatās like ābe freeā is t9 and even then.. youāre still learning
yea, since path signals are default to red, they will brake when getting close. if the distance is long, then it will reserve path before it slows and will just go at speed
Well, not rlly t9. more so phase 5 parts themselves
Even atp youāre using two new machines
since i now finished all nuclear fuel rods, uranium, plutonium and ficsonium and alien power matrices.. next step is to max out my coal power production using the rest of the sulfur available.
I meant numbers wise, my bad.
are you already using all the Nitrogen?
im at 7.167 Terrawatts? is that what ur asking?
Once Iāve stopped being lazy and finally add the inputs to my 333 mod frame factory I plan to do something with nuclear. Just not sure what yet
Iām asking the amount of fuel rods youāre making.
corollary to that signalling stuff - you ideally want the exit block following a path-signalled junction to be relatively short. Since path reservation also requires the block after the main path block(s) to be clear
not all.. got around 1800 available stil
At full vanilla
You can make:
50.4 Uranium fuel rods
22.4 Plutonium fuel rods
39.4 Ficsonium fuel rods
50 Alien power matrices
so would it not be better to use the coal and Sulfer for :Nitrorocket fuel for that most power gains ? Maybe i am misunderstanding. I am under the impression you want to get maximum power
You have stated that. I am asking what you personally are making.
he is making that
Iāve heard the swamp is a good area for nuclear power. If I decide to use that Iāll have to tear up my aluminum factory
Ah, I see.
you are using the buaxite in the swamp already i take it?
Last I checked Iām using half of it or so. I made it back when I had t5 belts.
oh im making them exact numbers.. i maxed it out.
Upgraded a coal line from mk2 to mk3 and hours later only just realized it was running slow at the inputs still. I had forgot ooonneee little lift entrance....
Just making sure theres no "upgrade this line" feature I'm missing...
You want the block to block signal block after the path signals always able to support the longest train you have to guarantee that the train can fully exit the path block
look at the belt while you have a better belt in hand ready to build
Not even half, no. Iām using 900 of it/min.
I rlly need to upgrade that. I just havenāt as it supports some very important items. However, those items too need to be remade.
Just got done doing this to make sure all the belts were good, they were. It took me too long to realize it was just a tiny piece of lift I missed heh
you have a point... but.. not sure the big difference tbh... if im using compacted coal to make the fuel... yes gain more power from fuel.. but 0 from the coal... im wondering if it's actually worth it
the uranium node in the swamp is impure. run your numbers you may have enough for what you want
this is often my ban. So i just dont upgrade lol
some food for thought
oof i need another 5k limestone after the desert i thought it was less
I more than likely will. However, I need to remake some old factories to finally automate stuff properly instead of half assed anyways.
My old aluminum factory makes and drones out just enough for 1 machine of Turbomotors and cooling systems along with the basic casing and sheets themselves
Due for an upgrade for a while now.
I may honestly take all the red forest and put it into a large factory. I may be able to up my battery production too. Could use it for drones.
i rec rocket fuel for drones tbh
they might be the same
I use rocket fuel to make 162Gw rn
