#satisfactory
1 messages · Page 685 of 1
indubitably so
i like satisfactory but i dread Base Building...
Then build a factory instead. Bases are not needed.
i meant a factory lol, but just building em such a dread...im better at logistics than bulding
i cant see it that way 😅
How come its a hard pass?
"cryies", "snutt" ?
I was not aware of this burn out. How come people were having burn out with vertical nuclear power plants?
People just overthink it. It’s easy
Anything specific?
That’s called efficiency
is it bad to make individual factories for each item and never borrow output from other factories?
no, it's good
It’s good, you never run out of a resource
ya why not
if I need resources another factory is using. Ill upgrade the miner and max oc it. Then put a smart splitter in front setting the line to the old factory as any
And another to overflow.
Effectively shunting the excess resources off to where I need them.
thats a perfectly good and recomended strategy
but is it fine if i dont care to do that?
theres even a page on the wiki about that
Oh ya, the map is huge with more resources then the average player needs
ty, thats good to know, it feels a lot more simplified like this
yeah thats the whole point
I do ship my aluminum products and plastic/rubber to other factories tho
Sometimes thats the road of least resistance.
When I get to aluminum I process a entire node of bauxite at a time.
Then just use trains to get it where needed
Or tunnels and all the maps bauxite.
Two ghost unreads is insane
You can find some ideas in an article titled "A Satisfactory Way of Building". I'd give a URL, but discord auto-deletes my post if I do....
do people actually plan out what independent factories are making tho? usually my only goal per-node is "process it into the base component and process the byproducts" and hopefully it checks out
Lemme pull that up rq
Explains the ping, just send a dm
Yes, I do
oh damn, is that even more complex to do?
Not really
Different players, different playstyles. Personally, I have one huge main factory and satellites for obvious stuff like oil processing, aluminum processing, etc.
I like having a Hub area to return to.
Every factory I make starts with "I want to make x/min of Resource Y." Then I'll use whatever resources are necessary to do that (without caring if there's "extra" capacity left on nodes, etc)
Copper powder is definitely its own factory!
I can't think of a vanilla recipe/chain as an example but I see potential iron, I just get the ingots at that outpost and concrete is a bonus
I always seem to want to mix in a bit of copper into my early iron production.
then move all material and sort them at the destination
ive like sort of planned out this save
i like know how much of each complicated part i need and where im gonna build stuff
big dawg got a plan, got purpose, got intentions
Imagine having intentions I got pure hope
Me with my nuclear power plant
Chernobyl next to your HUB? It's more likely than you think!
See that would be interesting
the fact that Nuclear Reactors simply stop and not explode in this game is heresy
i just build what is needed. there is a few exceptions. As stated earlier I process one bauxite node at a time. Aluminum is a resource i always tend to use lots of. Belts, packaging and so one. Another exception is power. Unless i make a specific effort not to i always over build power. It something i generally don't want to think about. I am also using a single Factory cart to move Smart plates to a Modular engines factory as i thought it would be cute
Other then that i try my best to build independent facilities.
does anybody have ant tips on where to bluild a mega base
Your explanation sounds like those are independent too
your most likely answer will be DONT DO THAT
that being said if you are set on the idea the Dunes has the most copper and iron in the game.
The desert up North(?) goes hard I'd say
you not wrong lol.
for a megabase it doesnt really matter too much tbh since youre importing alot of stuff from everywhere anyway, so wherever looks the coolest
Word of caution: all the coolest areas are full of spiders
Another good location would be above the Blue crater as it has a little of everything. Since the general idea of Mega base is all in one place. this would include, oil for power and byproducts
this is untrue. Pink Forest in the middle is the most relaxing place ever. Pink bamboos are so cute.
I STRONGLY suggest checking them out after automating coal gens.
Does anybody know the recommended amount of turbo fuel I should make? I want to use it for the jetpack and for energy
What do you mean? You get giant enemy spiders of the radioactive variety there
totally fase, people can trust me yes 🙂↕️
I might be an impure limestone, but my heart is PURE.
you can play on peaceful mode and it does not effect trohpys
you dont need much for the jetpack. Like, 5/minute is enough. As for power, start with how much power you wanna generate and work backwards from there for how much to make
You can use Steam Achievement Unlocker and advanced world settings for creative mode
Why play a game if you won't suffer a panic attack from it?
for sure. just saying the bamboo doesnt have to be stressfull
ty
all the game options really lets you dial in a play time that works for you.
I am pro-building a base in the bamboo forest btw, even if resource allocation is a bit jank
But it certainly does have spiders
Also modding makes the game even more painful which I love
There ARE spiders in that forest but they are pink colored and they do not attack unless you do the first move.
there are also big friendly spiders that bring you stuff like lizard doggos
Pink coloured spiders? You mean those walking plants? I never had them attack me, only run away
FINALLY SOME TRUTH GOSH!
Wait you can tame them?
Yes but you should be unarmed first. Or else they think you will attack and run away
yeah if they see a gun on you or a nobelisk they run away
(They did when I attacked)
or a zapper
you taking the piss? i had no clue lol
I wish there was a better weapon than the xeno-zapper btw
are you being so fr right now
xeno basher, rebar gun, rifle, nobelisk
Big dawg said nobelisk is niche 😭
fym niche thats my main weapon and its used for clearing trees n stuff
im a big fan of the rebar gun
That's called aiming in melee distance
but if you dont wanna use that theres the xeno basher, which is literally just an upgraded xeno zapper.
Honestly, I also like shooting the birds
I'd agree if it made lightsaber noises
The issue with the rebar gun btw, as the second best weapon, is that it feels so wasteful to shoot an iron worth of ammo every 2 seconds
wish i didnt have to hold down the button to stay on a zipline
you dont, the other mouse button toggles open and close
no way
im fine with it. i like scatter shot too
Also next update trash ?
not likely, apperently it has more content the 1.1
we will find out real soon
Next update no golf
🤔 no more Infos 😢 i will more ress, item, better logistic ❤️
we get full patch notes with Experimental on St pattys day
What would make you think that, btw?
- I have 1.1
- I don't have 1.2
- so 1.1 is better than 1.2 right now
- as per the internet, anything that's not the best is trash
when is 1.2 coming out anyway
On experimental on March 17
I hope they fix the "enemies retaliate" game setting. Right now, it seems the same as "passive".
i was wondering why nothing was fighting back even though i had it on retaliate
And, a search bar for the inventory, dammit!
ive never needed an inventory search tbh
for what purpose
The inventory isn’t that large 
Mostly for dumping stuff into containers.
ig but its not that hard to jsut look at your inventory
If you hit control and right click it moves all of that item type at once
Or left click
And, for checking what I got before taking a trek. Then again, the depot makes that mostly unnecessary.
I forget
I'm playing the SF+ mod which doubles (at least) the number of types of items.
I use inventory abreviation symbols
the accesibility setting (idk the actual setting name)
it really helps finding the item I want
Before depots, I like to have a mini mall. When I open a container, it would be nice to see how much of the matching item I have without eyeballing the entire inventory.
Or, maybe when you open a container, it could be like when you open a machine - you get a row of boxes at the top of the inventory that matches what the machine/container uses.
now that would be a good idea
whats strange is what a machine makes shows up in the related section even though you cant deposit it into the machine
I have discovered the miracle that is hypertube cannons
You can manually drag stuff into the output buffer, btw. :)
Vomit cannons.
You can also drag liquids out of the output and trash them to clean it out quickly 
Scoop out that toxic liquid with your hands pioneer it’s safe
i always thought it was just so you could see how much you have
OH THAT STUPID 67 MEME I HATE
6777
😭
aside from hypertube cannons what do you guys use to traverse the map between factories?
trains. Never cannons
Ziplines :D but my factories are really close currently
idk why the idea of riding a train in satisfactory never occured to me
thats what im using rn but my oil and soon my computer and hmf are a tad too far for them to be convient anymore </3
Trains are pretty fast yeah
I doubt anything beats a cannon though since it’s not exactly intended
but its not gonna be removed
exactly why I don't want to use them
so is it really a bug 🤔
you never know
cannons are fun in the moment but i like having infrastructure that allows me to move between factories

the devs also said we'll never get pipes 🤷
Cannons are also performance sensitive, relying on them is a poor move.
I mean, hypertubes are still pretty fast even if you never go airborne. Just put entrances occasionally to bump speed.
true but i doubt theyd say they arent gonna remove something and then remove it. Especially a feature loved by the community and it literally doesnt hurt anyone
or they could rework it into actual feature
maybe
Add actual tube accelerators would be nice, but I'm close to being well past it with the teleport network awaiting sing cells (again)
Can a jump pad into a single hypertube segment cause a reasonable launch?
what do i do with all my slugs now that i have automated power shards
Give them a home
Morning chat
I house them inside a constructor.
Question how do y'all go about decorating
Not
#screenshots message Throw em on a looping belt
I genuinely lack the creativity
Cuz I wanna start decorating and I find learning what other people do is super helpful in this game also yeah I should check out screenshots
i like scaffolding, beams, pillars, and walkways, kind of like an oil rig vibe
Its a process that has changed over time.
Back when I started i just added pillars and such to add depth to boxes.
Then I went through a industrial revolution phase when everything was from the frame pack
Beefy do yk anything about the object limit on console
Ive read its around 1million with no way to change it.
Def can’t make my 1 tw setup then
That's another thing I wanna delete my hoverpack for a bit and start adding catwalks
Actually it should only take 10k batteries so it should be fine..
So my factorys are traverseable
Honestly a power priority switches with no power storage would save on the most objects.
Forgot each storage isn’t 1 building for 1 kwh
On pc I changed my object limit to 4mil long ago
Yeah I maxed that forever ago and haven't looked back
Ran into issues after 200h hours
Do yk if the limit counts just machines or walls & stuff?
I think I should be fine building the 1 TW storage.. If I’m not well.. that’ll be unfortunate
Every object you place. Including machines, foundations belts beams
Floor holes
First I have to build a 333 mod frame/min factory
Pure iron i take it
It’s my last of 3 factories aiming to make enough materials to be able to place 1 TW of power storages within 5 hours give or take
Pure iron into solid steel and some steeled frames
Also using stitched plates.
Tbf I could do it off of just iron. I wonder what that’ll look like
i have to build 82.4 pressure conversion cubes per minute and just did alumin for it
Totalxclips did a video where he processed all the iron in the dunes in one facility.
I imagine its like that
Spoiler that one facility reached the object limit
Think I’m gonna run the math on that now tbh. I thought I’d run it off both coal, iron, and copper to not need to use more than a t6 belt in any spot but even with what I have now the wire itself will require more than 1
It will, req_wire_ more than one?

LOL if i want to do 76.5 Nulcear pasta per minute
Absolutely crazy
36900 copper per minute
Holy
im gonna do like 4 nuclear pasta
I was planning like 20
but i have 82.4min pressure conservion cubes that i have to play with
That's more than 10.000 pure copper refineries if my math is correct
Thats why 100% of copper on the WHOLE map
you did your math wrong
2640 ref
Damn
No way in hell I’m doing purely iron. Holy that’ll take much more work for the same product
i have done all PURE refeinrys of iron copper and limestone in Dune Desert
DO IT its fun 😛
Leached iron better than pure iron in terms of ore and water usage 
Ya i did all the iron and copper in rhe dunes using pure once. Never agian
faster belts in 1.2 when
No
big dawg got copper PTSD 😭
I feel atp it would break the damn engine
I believe that things like foundations (and presumably walls) are now "lightweight objects" which don't consume UObjects in the same way that other stuff does, btw
my world is at 4,954hr
Good to know
I'm not sure what exaclty got moved into that newer system though
(I put "lightweight objects" in quotes as if that was the exact term; it's possible I've gotten the term wrong slightly. :D)
They probably won't do faster than 1200/min, because we do not need it for a singular machine
Do we need 1200/min for a machine currently??
Its the problem with games under constant development. You info falls behind lol
Like, fully overclocked mk3 miners on a pure node
Ah
Screws 😛
Aha, there we go: https://www.youtube.com/watch?v=yIKjR5jVv9Y&t=373s
Im gonna run an anti screw campaign in my save
Lol same
I once calculated a system that would need 11.4k screws per minute
Thankyou I'll try to get to this
My acu factory used a lot of screws and wires.
guys i think i have a problem so my friend sent me satisfactory but i dont thinks its the real one is there a way to still use this one with multiplayer or should i get from steam or epic
his friend has set sails in far, distance and dangerous seas
I can make the same result of 333 mf/min with less than 1/3 of the damn machines if i don’t use only pure iron
because my friend that im try to play with now says that i dont come up that i own the game
Not a flex, I just used the recipes that make sense
but it works can i still use multi
You will need the real copy. Game devs implement hidden features that know when the game is pirated
That make it unplayable
then why does it still work
You need either some steam stuff or epic stuff to go multi
Just buy the game; talk about pirated/cracked copies isn't allowed here. :)
Spring sale soon
Going into a official discord essentially saying you have a pirated copy is a ballsy move.
The game is worth paying for.
im not sure if it is how to send image
#screenshots , but I'd take everyone's advice
im wondering because its in a shared account like family
can you tell me if it is?
Question if I'm going back too a rubber loop cuz I wanna turn everything into blenders can't I leave the refineries making the plastic and rubber alone?
That's almost certainly pirated; it's a very old version
oh okay that figures
thank you allot guys
im gonna get it now see ya soon
I'm making 6gw and I need 18gw for my new power plant to work 
If you're not launching the game quite obviously from Steam or EGS, it's not valid. You can get "gifted' games via Steam (and presumably EGS), and there's Family Sharing stuff, yeah, but it would be quite obvious that you're getting it "officially" through the official clients
Its a preference but I like steam for mutliplayer
You could either jumpstart your grid with some BB or other methods.. Or you could setup some power storage to store excess power and then release it to jumpstart the plant
steam or epic games?
do i get it with steam or epic
I prefer steam
epic games sucks butt cheeks
Whichever you want; it's the same game either way
I'm gonna have about 18gw of power storage, dw
its cuz i have like 3 euro cuppon
Let's not get into another Storefront Argument here
Epic games is only used for fkin free games and fortnite atp dude
ima do steam thanks guys
if its a game i play alot id rather buy it on steam than play it for free on epic tbh
fair
Like me circulating the rump roast at the buffet
You can do it; as with anything in the game it just helps to understand the behavior. The main potential problem is that a drone delivering material will wait at the port if it can't fully unload; it won't leave until it's fully unloaded. So two drones delivering material to the same port could end up having to wait around
Whether that's actually problematic for the transfer you're doing is, of course, another question
... Should I route my existing Modular frames and Steel beam production into Versatile Frameworks, or build it all from the ground up? I can never tell how much the "earlier" stuff will be used in the future D:
For situations where you're having drones pick up material from the same port, there shouldn't be contention issues apart from potentially waiting for the lengthy landing/takeoff sequences
For instance many folks will have "fuel depots" which remote drone sites use to grab fuel for the other drones to use. For that situation you'd have potentially dozens of drones configured to grab fuel from the same port
But because they're just picking up material, there's rarely any contention
Most phase parts feed into a another phase part. If that helps
How much power would a blender clocked at 200% with full sloopage use
Hello chat
Chat plz?
Sloops quadruple energy usage, and doubling with shards would a-bit-more-than-double the power requirement. So multiply by like 9 from the standard clock and you won't be far off
You can just build it and see
I haven't done blender stuff in so long
Nice
I think I just need too get rid of the packagers and the refineries for them
And replace them all with blenders
check screenshots yayaya
I would just do a different setup else where.
unlimited games but no games
With what oil on the map lol
the worst part is multiplayer works with it but i dont wanna be doing all that for a game
187.5*2=375 Mw I believe
Spire coast in north west coast and blue crater all have lots of oil
no one i know plays it xD
I'm still working on making heavy modular frames for adaptive control units 
The only friends that matter are cats
Spire coast 😜
I have under 1k oil left on the map
The newest post in memes hits hard
I'm making 3k plastic with this node but it's not running well cuz it's a loop
Plenty
is the interactive map website fully accurate? doesnt seem to be
Setup a backup vip junction for emergencies?
So I wanna replace it with blenders but I think I can keep refineries that are making plastic
yes it is
i cant find a sam node that its displaying
I find it to be
are they in some weird locations?
Have you checked in caves
Are caves turned on
its underground then
ah, i didnt even know i could access underground
which? did you check https://satisfactory.th.gl/ ?
Go down to layers and select caves
a cave
Im automating almost all items, but I do it in separate factories, is that the correct way on playing?
i checked satisfactory-calculator.com
if thats how you want to do it yes. Theres no correct way to play
The only correct way of playing is to make sure you're having fun. :)
so is there a reliable way to find cave entrances?
By under I mean like maybe 300 or it's like 150 left
the interavtive map
The correct way is the way you enjoy.
But it is a strategy
If I have to automate nuclear pasta, I start over from the ores, and if I have to automate singularity cells I start over from the ores
wouldnt that cost a lot of ore nodes?
idk, i cant seem to see anything about entrances
if you want to do it that way sure
click caves
No more so than if you'd tried to centralize stuff instead. It's the same amount of Factory either way; just if you do it separately you're doing it in bits
Keep in mind that no matter what build strategy you're using, you're never bound to follow it religiously
I'm kind of constantly advocating for Independency (basically what you're already describing), but even I don't follow it precisely all the time
And just 'cause you've been building in a certain way up to a point doesn't mean you've gotta keep on building that way if you're feeling differently about stuff later. :)
So, if I have to automate nuclear pasta, there is no problem at all rebuiling the RCU factory? I already have one producing 20 RCU / min
not at all, i mean i would just take some from that factory, but thats just my preference
Sure, no problem with that. I actually prefer doing that because it generally means I get to play around with various different alt recipes, in different corners of the maps, etc.
Looks like on my 1.0 playthrough I was producing RCUs in three different factories
I also do this.
Although I always state its a sandbox. Most of my gains as a player is by doing and failing at the things I was told not to do lol
So I just make recommendations and support the choices they make
if I take it from that factory then I will have an empty dimensional depot
well dont take all 20
(lol, although glancing at my 1.0-playthrough factory plans, it looks like I had an identical factory chain for all three of those RCU factories, so I wasn't being especially diverse there. Ah well!)
that's smart
You could also begin to overproduce by a bit and sink/store any excess advanced items to build future infrastructure with when needed. However I’ve found I enjoy making entirely new factories for nearly everything myself.
I seem to think that my second RCU factory was actually built right on top of my first one, using the exact same resource nodes, since I hadn't actually exhausted any of the nodes
you dont need a ton of rcus in the depot anyway
I might use all the caterium nodes just for quickwire
You’re gonna need a lot of belts
I mean, im aiming on getting all items automated separately and on the depot
How many automated heavy modular frames is too many? I'm seeing the number of nodes in the desert and considering setting up another big production line of them there
u know from experience?
I have 11.75 producing now
Quickwire is a large large item to transport
I guess if you start producing them over 200/min it's a big too much
drones / trains / trucks
Argh. Whomever decided that a Miner requires Portable miners to build - I hope you stub your little toe or step on a lego!
"Max HMF" with resource conversion is 3553.5/min, so 3554/min would be Too Many. :)
I just drop an equipment workshop and craft a stack when I run out
its never too many unless youre using so many materials that you cant produce enough of other stuff
I automated portable miners
why?
they are super easy to automate
fr took me 2 hours
Yeah, like Shaddyy said, there's an alt recipe which lets you fully automate Portable Miners. As of 1.0 it's a nice simple Assembler recipe, to boot! Get that going and send 'em into a Depot; then you'll never have to think about 'em again.
(Portable Miners are also used lategame to construct drones, fwiw)
Sure, but I dont need that many (yet) :D
just automate like 1/m or something like this is literally a non issue
there is no "that many" I have 1500 assembly director systems
You can make 750k qw from the basic qw recipe I think
I have no idea what I’m doing in this game
i was given a good article for satisfactory, OSA FUCKED ME!
its literally just 4 steel pipes/m and 4 iron plates/m just use the iron pipe recipe and there you go. Youre using like 20 iron ore per minute and you never have to hand craft them again
Yeah, the Automated Miner recipe is a 1/min output anyway. Even that rate is overkill, really, but it's a trivial amount of Steel Pipe and Iron Plate, so eh. Could underclock it to consume even less, though, if you like. :D
just use iron pipe and u will do it in 1 node
Rlly simple and ez to setup
(Automated Miner recipe tweak + stackable Portable Miners + Dimensional Depot) from v1.0 is probably my favorite QoL the game's ever gotten. :D
I just hand craft a stack of portable miners while I poop. Then shove that in my depot
(Though honestly I think it's stackability that's the main "win" there)
i just hand craft like 100 at a time then i am good for like 50 hours of play time
how long can a train be?
infinite afaik
its so tempting to sloop and handfeed space elevator parts but i know ill need them later </3
oh yea i forgot in .6 they didn't stack
Freight cars have weight (and get heavier as you load more stuff onto them) and a single Locomotive has a set amount of acceleration power. On perfectly-flat rail you can technically get away with (as A350 Enjoyer said) effectively infinite train length if you don't mind really slow accelerations.
just add more locomotives though (1 per 4 train cars)
If you've got inclines and such, though, one commonly-stated recommendation is a 4:1 ratio of freight cars to locomotives. I believe that even with fully-loaded freight cars that's enough acceleration to get them up any rail incline that the game lets you lay down
oka
Though you can always add more Locomotives to the train to provide more acceleration power, if your trains are struggling on hills or you just want 'em to get up to speed more quickly
(More Locomotives does not mean a faster top speed; it only affects the acceleration power)
I stand majorly corrected. Only 37,500.
@round pollen build
is it a good thing that Im using 44% of the sam in the world for 50,4 uranium fuel rods?
true
It all depends on the situation. Are you gonna use sam for other things? If so then using the least possible per project is good yes. If not then using the most per project wouldn’t hurt
nah, I would use sam only for ficsite ingots and trigons, and I already have them automated
Real. Can just make stairs of foundation like I usually do to climb a mountain
Sometimes you get so deep into the woods you can't feel the forest through the trees
I just build an infinite ladder upwards lmao
I see only camera Updates 😆 not really good New 🤔 ress, or others. And this ist a ask with trash
Then use the parachute...
Oo yeah, easy to do with conveyor stacks
Funnier with the lookout towers though. I have a stupid lookout tower ladder in my world and I love it
I make all my trains have only one freight car. And, every consumer gets a dedicated train. Wait time on the consumer is "until empty" or 900 seconds. Producers are set for 60 seconds. Works really well for me. But, I think I might be in the minority on using one car trains.
I find it difficult to parse most of what you said, but if your complaint is that we don't know what's gonna be in the release yet, that's just because we don't know what's gonna be in the release yet.
That is not unusual; CSS generally keeps things to themselves until the actual release dates are closer, and the March 17 date is only on the experimental branch; not a full public release.
You'll only have access to "v1.2" on March 17 if you're willing to help beta-test the forthcoming update
i hope 32GW is enough to get to nitro
Can always build out more, if not! :D But yeah, I'd think that'd be more than enough
i wanna do a massive aluminum plant, but need to setup some RCU to get blenders
Though as always, it depends on how "big" you build. :)
Yeah that should easily do it unless you're going crazy big
i was using 12GW to finish phase 3, and that was without automating elevator parts
i just built the 20gw, although i can build it pretty quick with the blueprints i setup
Now that I have 100% re9 I can finally get back to satisfactory
How long did that take you
i finally gave in and tried 1:1:1 dpf, and made a blueprint with 2 refineries and 2 packagers, so it takes 30 crude and makes 80 fuel 🙂
4 1/2 playthroughs at 33 hours in total
Ill stick games i can get 1000 plus hours from lol .
Ill get re9 on sale for $10
I don’t see it going on sale for a looong while especially not that low
so all i have to do after placing 2 blueprints (1 for the generators that take all the fuel and the other for the refineries) i just hook the pipe to the generator inlet, hook up water (2 extractors for every 3 blueprints) and add in the crude which easily scales off any maxed crude node (took inspo from beefy here)
Im okay eith this.
Shapez is $2 right now.
I'm sick of doing throughput calculations and load analysis at work factory. I want to go home and do throughput calculations and load analysis on my factory I run on my computer for fun. 🙁
I work at a warehouse..... doi g inventory management.
I feel ya
At least I'm a team lead. I cheer myself up by saying hey, at least I have an interest in it. (I genuinely like setup for instance, I get to tinker)
hey you need to sensor the T word
But it's funny to be doing the programmer "I want to stop looking at bad screen and go home to look at Good screen"
Is tinker a swear now or are you doing a bit?
yes its a swear word! stop saying it! smh
What's the worst location to build your primary base and HUB?
middle of the ocean?
I go home and I tinker with my macerators
Try to stop me
oh heavens
OK minus out of bounds then, what's the worst?
i will summon the gatekeeping 3d printer community on your ass
I move my hub to where my current focus is and I dont have a primary facility
may have beena bit
how often do you move hub
Same, but I do have a storage base which is kinda like a hub. But that's more for logistics, that bitch moves with me
Often enough that I keep 20 iron ore on me at all times lol
Depends. Im at blue crater atm making a monster phase 3 factory.
Ok, building in the "air" is starting to drive me bonkers. If I want to attack a Splitter to a Conveyer Lift up high, what's the easiest method? Because when I try, the game attaches the splitter on top of the Lift, which doesn't work
"Well yes, but actually, no" imagine I'm allowed to post the meme here
how monster is monster?
Anyway I hate the swamp personally
you got tool link
Place the splitter first with vertical nudging
I like swamp. Call me crazy. Yeah I need the nobelisks but like, it isn't that bad. But I think swamps are pretty so that may just be me.
It's a challenge but like, that's why I play games
Right, I can do That!... what's vertical nudging?
Erh, that does nothing in my game
I love screws
I constantly forget it exists lol
Brother, there the worst to keep up with wyn
So I haven't actually used it yet
H first to lock the item
Cast screws is almost a need, not a want
Then you can nudge
Ooooooooooooooooooooooh
Screws ❤️
Placed a good 100 nukes on the landscape and then threw one directly onto a spitter on accident.. it proceeded to suicide bomb me and now none of the old nukes detonate.. sigh..
gorgeous! I love those arches
Spitter Strangelove self-nuke is funny
need to figure out how to make vertical circle arches
Ok, cool! I'm super annoyed the game doesn't feature better ingame tutorials showing how the player can build, but luckily legends like @fiery pewter and @cold berry exist. Thanks!
? they give you the things and its a sandbox game
The lower part is just ore processing. The box in the background is the actual factory. 2
⅔ done
minecraft doesnt show you how to build a home, terraria doesnt tell you anything, why would sat?
A majority of the buttons are on screen too 
wow, i really need to setup trains, idk why but they stress me out
Well the user interface has tells you most of your options and the bottom right hand gives you key hotkeys
Satisfactory is a wiki game confirmed?
Hell no lol
Satisfactory does a much better job at explaining and railroading
dude i agree
It also makes mods much easier since pressing o works so well
i was pointing out that sat is a sandbox game and better than the other 2 games
The in game tools give you all most the information you need. You can even search for a part and adjust numbers
Yes that
#screenshots message Would yall pave over the top of the hole the water and coal is in or just bring it up and pave over elsewhere in a factory like this? I’m gonna need over 300 machines
Meanwhile good luck making a pickaxe in Minecraft for the longest time without outside help
I think it’s gonna have to be a multi floor factory but I’ll probably process the pure iron outside of it
Yeah tbh I just use the wiki because it's a bit more convenient to click between items when looking at multiple recipe requirements.
But all the information is available in game
And doing clock math is even easier in game because you just drop a machine and tweak it, or do it in the codex
can anyone help me figure out why my coal mine and my whole grid just keeps shuting off im new only have 3 coal mines
wut
the crafting book/achievement system guide you to enchant table, you can make a eff4 unb3 fortune3 pickaxe with one lucky roll, thats without using anvil.
again i agree, satisfactory is better
no question
Crafting book is relatively new, and achievements/advancements don't explicitly mention the requirements
relatively... its been around for many years. but i see what you mean.
And even right now, good luck finding out how to make a nether portal on your own, when the rare ruined portal is the closest to semblence
I'm mostly here to build cool factories, but I feel like I'm fighting the actual placement of the smaller things more than anything else. I did the weirdest early game factories until someone suggested I try the whole Manifold Split/Merge thing, which really helped me stick with it when I was frankly close to just giving up due to the spaghetti belts :D
the book was added 9 years ago...
Satisfactory's Codex (n or o to search/open, respectively) is an extremely handy feature that many folks don't really realize exists
placing things on foundations/using straight belt placement mode makes things look a lot cleaner
Oh that's actually half the game's existence then
Do you need straight roads for trucks and tractors?
can anyone help me with my COAL MINE its not working right im new to the game
Wait how did they not figure out how to also add brewing and explain anvils better in those 9 years?
In fairness I feel that if the game deliberately guided you towards manifolds it would be against the spirit of the genre.
Manifolds are not the only way to organize and distribute inputs. It's just a very common and convenient way.
They work well on dirt too
No. I actually advise against building roads for vehicles. Negates one of the main advantages of using them (ie: very little infrastructure required)
Using the map's "natural" roads does kind of limit the kinds of routes you can make with vehicles, but IMO the tradeoff's worth it
That said, a lot of folks just enjoy building roads. So if you're gonna have fun doing it, go for it. :)
anvils are self explanatory i think... brewing definately tho. brewing is a pain if you dont know what youre doing (although vanilla tweaks resource pack adds a brewing recipe graphic to the table)
Totally fair! I'm happy there exists external resources (Like asking in discord) though :D
load balancers are really cool! they just take more brain power, but they look way cooler! and are kinda needed for low throughput like nuclear
Both are much easier with a previous playthrough, modifications or the wiki yes... (I hope you see why I called resource packs modding, that is more to compare it to other games)
Then you have Satisfactory where you can just keep going and be fine
But yeah that's kinda why I would disagree with the idea that the game doesn't tell you enough. It tells you plenty for how to actually manufacture stuff and use machines, shows you the recipes, and then solving the logistical part is up to you.
Which, well, is the entire point of the game, really xD
Ink I want to be very clear. I agreed with you from the start. I used minecraft and terraria as an example of widely adored sandbox games that explain LESS than sat 🙂
Oh oops
The satisfactory wiki is more of a recipe reference than anything else. All other "external" resources are more along the lines of ideas or suggestions on implementation methods, not finding required information to play the game
I really, REALLY misunderstood that
You are good, sometimes i dont phrase things right and come across wrong!
I love all 3 of the games, but sat is BY FAR my favorite
Look in #1038092680493801533 for other threads about this subject. If none fits your needs make a new post.
No need to channel hop posting everywhere
i cant wait for them to add DLC/new map or sat 2 with completely new recipes >:D
Satisfactory does go hard, I can't wait until they release golf
id be fine with similiar infastructure just slightly different because its a different planet so buildings look different or different resources are available
(like subnautica/below zero/2)
That said I think I also just need to get used to that Satisfactory sort of expects the player to clip things and that things will look chaotic. I actually haven't played Minecraft or Terraria, so Satisfactory is my first "logistics" game (I'm more used to stuff like Anno)
uh, it doesnt expect things to clip?
my stuff doesnt look chaotic? (most of the time)
... It doesn't? I feel I keep getting the yellow warning all the time
You know what's funny, I never really got into Minecraft and I think part of the issue was when it first came out I wasn't about that life of "how in the hell do I even DO anything"
Crafting felt like "stick 2 random things into the bench and see what comes out" if you weren't looking up recipes, and like, there's a place for that kind of discovery gameplay in a sandbox, but more often than not it's just the first wave of players who enjoy the discovery and then it becomes a solved wiki game for anyone who comes after
Yellow and even red is fun for stuff with weird hitboxes where it clearly doesn't clip
So at that point why bother continue to obfuscate stuff like recipes, the point should be what you do with the sandbox not figuring out how to make all the pieces out of information you're not given
#screenshots message
This is a small power plant i made in an hour or 2 last night
Minecraft is actually trying to not have that stuff obfuscated which makes it worse if anything
Clean
there were like 2 yellow warnings even though stuff doesnt actually clip, it just goes through the hitbox without actually going through it
only with recent updates
Thank you!
when i get hoverpack im going to go back and add some buildings around it to make it look nicer
That's super cool, but I think you also have prooobably a few more hours in Satisfactory that I do :D. I've also heard I can unlock a Jetpack later, which'll really help out
yea i guess youre right, i liked building big farms and learning redstone
yes jetpack is t5, and yes ive been playing since 2019
i only have like 1200 hours i think? but most of those were from more than 2 years ago (before the games full release)
and my first 600 hours were all spaghetti
I love Satisfactory as the 3d factory game but damn do I love Minecraft modded as the 3d factory game
It's oddly similar
I mean even now after only 15 hours I look at my first factories still standing and go "Huh, what was I thinking" as I keep learning (and unlocking options) how to route things. The learning curve is just slightly frustrating at times, is all :)
but to be fair! that was before they added the straight belt mode, so i had to learn how to do 90 degree turns
Does it make sense to have a production line of each and every part and store them? Im noticing the issue with that being i have an overflow of various part which could be used for more advanced components.
im glad you seem to be enjoying it atleast, if you need help there are always people here to help! I just didnt want anyone disparaging the game 😛
Fluid mechanics
Thats what I do, other than the parts you dont need, but i dont know that its worth
... yeah fluid mechanics are annoying
i still struggle sometimes getting my fluids to flow right...
Not super basic stuff like ingots but you will consistently need more or less every other component in the game
again though, i had 300 hours prior to fluids being a thing, it used to be that oil pumped out of the ground in a barrel
LOL
Must use factory carts to pick up the barrels and bring them to a facility
no the game is much better now
More then me
im bad though beef. i spent most of that doing the same thing. one big flat platform. no asthetics. nothing
AND IVE NEVER FINISHED THE GAME
because most of those hours there was no finish, or use for SAM, Mercer, Sloops
I've seen credits 7 times. I need to show down. That's what I'm doing now
i have never even finished phase 4 parts
they got added during one of my last playthroughs but ended up restarting before i finished
for now im still sinking the polymer, but only because i dont need the plastic/rubber/fabric rn
This is the way
Yeah I've had to force myself to play slower
i really liked my dpf blueprint
Im only on phase 3 and I've exceeded the time of two complete runs. So I am succeeding
Installed plus so I couldn't get away with my usual habit of planning a factory for a whole phase at once and then squishing it in willy-nilly
Oh awesome!
i feel slighted by ADA]
"Did you know the average pioneer can optimize fluid throughput"
Thats her energy.
i know... it makes me feel a certain way 😏
shit i can unlock blenders without unlocking bauxite refinment from stuff ive picked up exploring
gonna get hoverpack instead
blenders are awesome, i love using them
shoot @ornate saffron i didnt know nitro was after nuclear
i guess its not after "clean" nuclear
nitro rocket fuel? yea it's a blender only recipe
Good. Aluminium is a hoax
yo another person who says "aluminium" correctly
It required fraking
not the blender part. I mean the nitrogen part
did i hear allium ?
I consider them to be the same as you really need plutonium for nuclear
the plant?
Yes, annum
i didnt realize fraqing was afternuclear
Nothing is after nuclear
i suppose it isnt "after" unless you follow each milestone order they gave
Unlock as you wish.
I see them as end game options
What happens if a tractor runs over a creature in an automated route?
making the fuel rods is just manufacturers. then you can burn it for power and the refinement to plutonium will kick on, but then you're making power, so should be ok
It ragdolls funnily
The creature gets damaged as per usual. If the vehicle gets knocked off course and can't auto-correct, it'll end up auto-teleporting to the next node after a few seconds
Once you get far enough away from the vehicle, btw, it doesn't fully simulate; just kind of teleports from node to node. (Mobs also won't exist at that distance either.) So it's only something that can happen while you're relatively nearby
so we just have to delete all nodes but 2
Okay so i dont have to plan the trucks route so as not to hit creatures?
Yoy get a trophy
and an achivement if you run yourself over :p
This is what the cybertruck is for
Correct! Though if you do find yourself getting annoyed by vehicles sometimes getting knocked off their paths a bit, you can build some stuff near the spawn to disable it. A Power Storage or two hooked up to your grid is generally enough, and feels a bit less "wasteful" than some other options. :)
Wait is that in vanilla?
20 asphalt blocks you attempted to dye green to simulate a golf course generally does the tricks
And of course your vehicles are gonna occasionally make contact with the factory inspector beans sometimes no matter what you do. Those spawns will stay active. :)

ADA is a fork of GLaDOS I just can't prove it
Is GLaDOS open-source?
Maybe Ficsit stole the code from Aperture somehow
Unless I see a brain in a jar ada is heresy
Or perhaps Ficsit is a spinoff from Aperture.....hm it's all coming together
ADA is 40,000 gnomes in a trench suit
Wait a second.... Fix ... It ...
I am the entire circus
BOB THE BUILDER
I didn't realize it was a pun
btw why don't the crash sites come with bodies
why do you think there so many enemies around them
You're not paid to think about that
What... are you wanting to do...
also those crash sites are not crew capsules
Biofuel
they are freighters
OH free meat! DNA capsules here I come! 🙂
ADA is re-evaluating her assessment of your potential as we speak
She already hates me (I killed a space giraffe)
Which one?
Steve
They had to die. They were in the building
"ficsit employee corpse. Refine into DNA capsule?"
Y E S P L E A S E
F R E E T I C K E T S
(this would be such a funny mod)
We do this in rust.
Harvest bodies for fat then make low grade fuel from ut
describe yourself with an ADA quote
"Choo, Choo"
||"Very Efficient. Also Rude"||
Any place I can see quotes without having to open the game?
"your enthusiasm for saving the day has been noted. your attitude has also been noted."
"how inappropriate. Tell me more."
SIX SEVEN
The wiki
There's no quotes on the ADA page AAA
67
"It's all laid out so that even a monkey could understand it, so you should have no issues!"
o/
Can you speed up hard drive research?
nope
yes, research as you collect them instead of coming home and then going through 20 drives
well then, note to self "don't horde hard drives"
can just put down a mam as you go, start research, then dismantle it and keep exploring
I left the base with an empty inventory so building anything was out of the question
You always want stuff to build with makes exploration way easier
have you heard of our lord and saviour the depot?
Best you can do is to immediately place a mam when you pick up a drive hit research then delete the mam
trying to setup a train that loads at one station and goes straight into the next station i cant get it to load and its saying the next station is unreachable when it is a straight shot to it what am i missing
why does my stuff come out in groups of 2 instead of as a constant stream
prob cause the machines make two at a time
probably because the recipe makes 2 at time?
When you're building/planning factories, the "per minute" rates are nearly always the most convenient to work with, and folks tend to think in terms of per-minute basically all the time. It's worth knowing that that's sort of a lie though. What actually happens is that every N seconds, the machine suddenly consumes a chunk of input materials and produces a chunk of output materials.
probably one of the stations is the wrong way around
Do some math on that and you arrive at the "per minute" rates that we're used to, but machines always operate on discrete chunks at a time. (Hence that behavior you're seeing)
to toggle load / unload open the freight platform menu
That's also at the root of many issues people run into with fluids -- the same's true for them. The fluids aren't consumed/produced at a steady rate, but instead consumed+produced suddenly in chunks
ahhhhh ok thank you
one other question is why are my spliters spliting so so slow its holding up my lines
theres no splitter bugs really. its a belt limitation
do i need them facing the direct the train theyre sending out is going or facing teh direction theyre taking trains in from
stations need to be same direction as train
thank you
can you not feed coal into the fuel-input of a truck station?
You can! Coal is your usual fuel of choice for Phase-2 vehicle fuelling
Note that if the vehicle already has something non-coal in its fuel hopper, it won't take in any of the coal that the station's offering
Hm, is there a way so see how much of a resource is passing by on a belt (like you can with waterflow on pipes)?
yes, though you can also know it by just calculating how much you make 🙂
awesome shop
Mistakes might have been made trying to "streamline" bringing coal from one area to another by merging them into a single band and then splitting them up at the location to several other foundries D:
(Note that the "flow" meter on pipes isn't super useful for actually telling you your effective flow rates generally, though for feeder pipes on max-throughput setups it should be somewhat reasonable)
What if they’re making nuclear pasta and they don’t want to lose it
Also, praise be Power lines and Hyperloops
Suddenly having a secondary (and future) base doesn't seem like quite such a pain
Hypertubes you mean?
while true, its actually a nice troubleshooting tool, easier to check a belt counter than individually checking an oodle of machines :p
Ah, yepp!

Now I want to create a "hyperloop station" which tries to look like a hypertube but what you actually do is wait for a very-slow-moving tractor to show up and then ride that over to 200m away
I included hypertubes with my train blueprint, it was super convinent
Hyperpatience
for sure... if it was reliable 😛
its reliable to +/-1
not always
gambling
maybe not if you're down on like 1-2 items/min on the belt
but anything over 10% belt capacity it works fine honestly
the biggest mistake people do is put belts on machines with full output, add beltcounter and go "why so high"
the belt reading is accurate, they just output at belt capacity until machine buffers empty out
I’ve been struggling with this in early game for a while now, but what’s the best idea for dealing with extra items, such as holding iron bars for later use, should I only start the chain when I need it or let it shut off once full?
overflow smart splitter and a awesome sink
I’m saying early game
pre plastic
you get them fairly early
I'd definitely send some to a storage container though. You'll for sure need more stuff later, having a little stored up can be useful
they only use 30mw, and free tickets
1 for each chain… plus the rate for early items sucks
i just realised 1.1 came out nearly like a year ago
what the hell are they working on
is there a release window for 1.2? id like to finish my current save before it comes out hopefully
1.2
Rain, fluid trucks, a "new way to play" selfie mode, console release, ue5 optimization
Holy shit
I think all we know is that it will come to experimental on March 17th
Idk how long they take to release something after experimental release
satisfaactory runs on ue5?
Yes sir
i never noticed it runs so well compared to other ue5 games on my pc
then run it in to a buffer storage container?
experimental on 17th march, then prob be on there for 2-3 months
Historically it's been usually something like 1-3 months before public release. On the outside it's been 6+, but that's for special cases like major UE version upgrades
thank youu
also just saying they have the new player tag so i doubt they are dealing with nuclear pasta yet
That is what happens when you strip it down removing everything you don't need then spend time optimizing.
yeah and you said awesome sink
😴
are you dyslexic?
.
so what youre saying is ue5 games generally having horrible optimization is optional for the devs depending on how much work they wanna put in
its not even an edited message 🙏
this is because, in fact, good graphics also require good optimisation!
Dam
AFAIK, there's two main performance-killers in UE5: Nanite and Lumen. I think that there might be some extremely limited instances of Nanite in Satisfactory but they're mostly not using it. Lumen is entirely off unless specifically enabled as an "experimental" option on PC (and I assume not available at all on console)
Pretty much.
From what I understand UE5 has great ease of use. But unless you strip all that away and load in your own assets its runs like dog shit
So they're avoiding the biggest UE5 performance pitfalls
another reason to love coffee stain
Wait rain?
Added come 1.2
Oh, that sounds nice
does satisfactory have ray tracing
well it existed before didnt it
To be fair, it's partly because the game is so old and has its roots in versions which didn't have Nanite + Lumen. It's entirely possible that if they'd started development while those features existed, they'd've been standard configuration for the game. :D
so theyre just re-adding weather
It has global illumination as its advanced lighting festure
Yup,
oh right how do you disable it
I remember gamingwithdoc saying there was a console command.
Skyui is a mod i use to freeze the sun cycle to reduce strain on my eyes has a toggle option for fog
r.fog 0 is the command to disable fog but it isn't permanent unfortunately
You have to turn if off everytime you enter the game
I wouldn't mind it but some of my factories look ugly on the inside with massive fog in them lol
you can add it to the engine.ini file to have it do it automatically i believe
only thing i like from the fog is the pink hue it gives at night
i do wish the game was pitch black at night though ngl
Why is SAM ore so hard to find T_T I know where one node is but it's on the opposite side of the map
I'm trying a forest start if you happen to know of a spot
look for any major landmark i guess
Across the river into the rocky desert. Just past the river is coal nodes and a cave.
Inside the cave
oh nice, I'm using that coal for my power
well theres ||2 in the north at the ocean||
i need help my train is stuck docking and i cant remove it because its docking
undock 👍
it doest let me brotato
Most do. Hence my choice of node ^-^
theres one in plain sight in no mans land
just made the absolute ugliest railway and set of train stations but it was SO much easier than belting or trucks
quick question, is it possible to mirror a machine? im building some coal power generators and want the same inputs across each other
No
ym having a diffrent train with diffrent stuff using the same track? all ive got rn is it going back and fourth bringing copper to my oil for computers
damn, oh well. thanks for the fast answer
that is one of the main appeals of trains over other transportation methods
i cant belive that going from rocky desert to grass fields by the sea is only like 4 km... that's shorter than my ride with the bus from school to home
maybe in 1.2 :o
thats exactly where my line will probably extend to hoping to make hmfs in rocky desert
Spread like a plague across the map
i did spot something in the 1.2 exp date reveal trailer, but its so far away and blurry idk if it'll be a thing
i mean the map feels big but isnt really in the numbers
Ya, totalxplise pointed that out to. We shall see
#satisfactory-experimental message that mk2 miner has the power nub on the wrong side
making my factories look not horrible is genuinly harder than the logistics
Make spaghetti and just say your Italian
spaghetti might be the play i spend jst as long keeping everything organised as i do planning and actually building 😭
yo i have a video idea: "can i beat satisfactory while satisfying myself?"
Please leave the only fans content on only fans
🤢
gang... it was meant to poke fun at that one minecraft video...

anyway.... why are some recepies so hard
learning curve
but like the logistics are still crazy in mid/late game
the logistics and layouts are the game
the more you do the better you'll (hopefully) get, and the further you get the more options you'll have
And decision paralysis comes for you like a night terror
I think it's probably because you're not using enough screws
once you've mastered that part you just add cast screws to make it super easy
I unironically use bolted plate+steel screws a lot
right? it's just a good recipe!
I do understand the seething hatred of Screws but I find them less annoying that most i guess?
maybe you've learned the lesson they're there to teach
"don't always try and jam everything onto one belt"
They are fine. The factory i am currently building needed 1770 screws on one floor
But thats the trick. Construct screws where you use them. Direct feed machines where possible
and most importantly - when you have the option to choose a screw-consuming recipe you should do so
because all the best recipes use screws
15 RIP per minute per machine is just, too tempting
I might need some help... Can someone tell me why there no ingots flowing out of the top storage, and along the belt? Will post pic in a sec...
the outputs don't work like a splitter does. It usually favors one (I think by build order but there might be some weirdness besides that)
genuinly how do i get 4 things into a manufacturer without a spaghetti mess
vertical conveyors to different levels + a manifold for each
3x the rate from one assemlber (saving 30 MW) bust costing 4.167x the screws, which even on default recipies only costs a couple extra constructors, is well worth it
Floor holes for two inputs
One input in line with manufacturer and lifts for the final line.
thank you both of you
insert Homer Simpson looking good meme here
Storage and the lift only have one output each... it cant have anything to do with multiple outputs
did your conveyor get placed backwards or something maybe?
I just rebuilt the conveyer to make sure ... it's the right direction
I can share some screenshots in a hour if you need more advice and examples. Just @ me
that would be great 🙏
im trying to build more organized since i think im approaching the point where my factories will be more permanent but its sm harder than it looks
can you despawn a train with commands when its stuck?
It looked like the lift was connected to the box, but there was a tiny gap
Is steel beams useless past phase 2 because I mas produce them but I don't see any real use if pipes are 10x better
beams still used in a load of buildables, and for versatile framework
you need some of it
I love the frame decorating which uses beams
Do I need versatile framework past phase 3
do machines use energy when idle?
Youll need 5390 to see credits
That's not a lot
might need some for phase 4, haven't looked fully yet
0.1MW IIRC
but for example the first of the 4 items required for phase 4 is part #6. It requires parts #5 for components which requires part#3 for components. there are 4 parts and the 4th uses nuclear tree
so i haven't fully looked
I don't tihnk any of that is a spoiler
when dealing with fluids and manifolds if i dont fill all the pipes before hand theyll fill eventually right?
Yes, but slowly
Iirc the advice is to Underclock the last 1 or 2 buildings for a bit to fill it up first, or use a fluid buffer before turning on the machines
very helpful thank you
For pipes I normally let them fill before I use them but I'm not sure how much that's just habit for me vs necessary. Manifolds (as long as the math works) will saturate with enough time
honestly fluids are so fun rn i hope they dont make me lose my mind later
I put all fluids in factory carts
could always be more realistic or better
maybe
like pumping 600 thru 2 pipes connected to a pipe that uses 400. the game is horrible at making that work properly. Although it is much better than other games.
what you mean maybe? pretty sure i saw it in the official trailer
why dose crouch jumping feel like ultra kill movement
anyone
anyone else
or would it be crouch sprinting
afaik this isn't confirmed yet
Just a reminder to check if that one pipe was starving or not
pipes and fluids been updated like 10 times since update 6 :p lil fixes here and there
Chat I may finally get done gathering the resources for all the trains I need
Tho bad way too phrase it
I have about 5 nodes of aluminum left and then 14k limestone
Which will be iirc all of the limestone in the desert
Plus some from tropics and swamp I think
And then it's finally time too start the build
Yk upon needing this much ore I have a feeling gathering 36k ore is gonna take forever
Also I've heard of a loop with converters where u can gain materials?
is satisfactory calculator out of date? theres a pure coal node next to the very far west of the northern forest but i cant find it in game
i guess its techincally in the rocky desert
you might be on the update 8 version
click the big yellow button in top right that says game branch
and select stable
ive been on that the whole time i had no idea 😭
thank you
smh that was perfect for my hmf </3
Neko beat me to it lol
The fundamental problem of where to actually put certain factories haha, routing material is a tougher challenge than just building monsters.
So I haven’t played in like 3 months and I probably have no clue what’s going on, do I just start over 
I would. But thats me. Do tou have the patience to try and remember lol
That’s what I’m tryna figure out
I have 60 hours in that save and it’s my first one. I tore literally everything down halfway thru and cleaned it all up too
Currently on Phase 3
Can’t tell if the game is starting to get really hard or I just screwed myself over spending like 15 hours at least rebuilding my entire world
why dose crouch jumping feel like ultra kill movement
anyone
anyone else
or would it be crouch sprinting
They give you lots of mobility options in the game. It feels really good
ouch. generally not an effective use of time to tear down and rebuild on a massive scale until you unlock mk3 miners and mk5 belts. then you can really go ham
no links allowed here
its a gif
it's still a link lol
Yeah no embed perms
???
the gif is perfect example why they are disabled here 🙂
This is my first time playing a factory game so it was bad. Very bad. Disgusting bad, if u saw my setup u would probably cry and chuck ur head out a window 😂
i am my setup
Spaghetti all over the map, like 50 electric poles all right next to each other
Still have water being pumped like 2000 meters across the map cuz I thought the lake on top of the mountain was the only water source
BUT NO PHOTOS
i was having a hard time finding somewhere with nearby pure nodes of limestone and iron before i realized i really dont need 10 hmf/m rn and can make due with just 3 slooped 😭
It isn't the node issue, it's the order in which to put factories so I can get material between them, as for HMF, I'm producing 45 atm.
I'm starting with the cooling unit factory then dropping the turbo again, I'll ship the heat sinks.
your issue is figuring out how youre gonna get processed items to other factories to further process them?
How to bend belts around others so they don't clip and the best order of facilities.
I had to move my rubber and plastic feeds because my initial construction overran the site where those materials popped up ~whoops.
sounds like quite a mess one ill have to deal with eventually too 😭
Depends how you build, this is what is swallowing the dunes at the moment: #screenshots message
Got the cooling unit factory floor laid down, I should start placing the turbo motor floor again nearby and design the heat sink factory.
I can't get much done tonight though, early start for work.
do mikeal or jason ever join chat with us?
sometimes
Now and then
you can ping them but they are both most likely sleeping at this point of time
man i be seeing y'alls screenshots and like comparing it to my stuf, i have no imagination xD you guys be making crazy builds i dont know how you do it
(also there are some people who love to spam-ping them with unrelated BS, so I assume they ignore most of the pings nowdays)
i wont get shunned if i do?
i just wanna say hi... i never get responded to in the livestreams
there's tons of other people on streams, so it's indeed hard to get responded to
sigh
yea no i just dont want them to be like "u cant be pinging us maam!!" then i have to leave bc someone got onto me
When I set my gameplay settings to "Retaliate" creature hostility, hostile creatures will not attack even when attacked by the player
is this a known bug?
wdym
yeah it is
Press q. Select conveyor belt. Assuming you have it unlocked (unlocks like… 30 min into game?)
Point it at one machine likr a smelter then left click, then point at another machine and left click
So i decide to choose the recipe other than the aluminum scrap that increases output because it doesn't produce silicia and i need it for ingots, then 2 minutes latter a recipe pops up where i don't need silica for ingots, FML, now i need to find it again lol
question, are there some "item frames" like minecraft?
Not exactly, but in the Awesome Shop you can unlock signs, and signs can do a ton of things. Such as display pictures of any item, making them basically like an item frame
it's an item frame but even better
i keep rebuilding over and over and over and over my stuff smh
how do you get ficsit coupons
hm is it worth automating iodine filters?
depending on what you want to achieve, you could just build a circular belt with the item on it lol
Out of these items steel pipes,wire,iron plates,iron rods screws would you feel 1200per min is to much if not how many if not just one? And what ones?
of them probably pipe?
any splitters let me set the limit of items than can pass thru?
rest 1200 per min is a good start
no, that's what clocking is for
if you're going into radioactive places regularly? sure
multiple ways to do many things
well in this case ratio splitters aren't among those ways
as a noob player, i need to know if you have any tips for me because yall sound really good
anyone can help me? i built a fuel generator crude oil but i have so many refinery with fuel but generator go off because there is not much fuel
!wikisearch coupon
FICSIT Coupons are special items produced by sinking items into the AWESOME Sink. They are used to purchase blueprints or items in the AWESOME Shop. They are consumed after each purchase.
Although thousands of points are required to create each Coupon at the Sink, each Coupon is only worth one point...

