#satisfactory
1 messages · Page 666 of 1
damn wait if i wanna use belts instead of trains i cant start the megafactory before reaching mk6
??
i guess i cant procastinate it any longer
you can always use more than one belt
it was just a gif dw bout it
time for the great plubbering
replacing all belts across the map would be a nightmare
this hack!
what hack?
it prob takes your minecraft account
This playthrough im holding off on large scale concrete production until phase four so I can turn the water into wet cement. Then feed that into four industrial storage with four depots. Overflowing into a awesome sink
no dw just all the insignificant things like social secuirty info
you gonna send that concrete to the nuclear site?
In my entire factory, I think aluminium is the only time I have liquids flowing directly to recycle them
are you jk or serious?
jk
Everywhere else, every liquid is packaged and either sunk or unpackaged
iim stupid, but not that stupid
Ohhh thats smart, gonna make the wet cement at the site of the water or move the water and make the cement by the sink?
Nope for personal use.
Ill just incorporate it into my aluminum facility
i need to go sphere hunting, i dont even have concrete on a DD still because eveyr sphere i find is blocked by rad/rad dogs or uranium and stingers 😠
For my aluminum casing satellite factory im using valves and a single water storage to balance :>
Ohhhhh thats cool ^^
I need to move my aluminium to work with packagers really
In the past I've made a VPJ to manage any issues with recycling the water back into the aluminum production.
This playthrough packaging the water and moving into a DPF facility would be a good option too.
its not possible to get the same train station to load and unload is it?
It is
This is what I ment earlier when I was saying fluid inputs will likely never be added as it goes against the theme of the game. You need to find ways to deal with the fluid byproduct. You can use other resources and sink but that is the most wasteful options as most option give little points
Finding a way to be productive with the byproduct is where the challenge and fun comes from
Ficsit doesnt waste
no its not
Each freight platform can only be load or unload
You can put loads and unloads mixed in the same station, but each platform will only ever do one
alrighty
well you can have one terminal load, and another unload, but you will probably tear your hair out mixing that between stations and figure out why it doesnt work
are there mk3 miner?
Yes
Yes
Mmmmmm mk3 miner overclock🤤
yea theres no way im starting my megafactory before tier 9
I start with a mega factory and expand onto and into it.
If one plans properly, there will be a mega-factory from the get go.
My mega factory grew to have suburbs instead of getting absorbed lol
finally think i automated modular engines
you're not sure? :p
idk if it works yet ill have to wait until the resources are pumped around
ah
also cant get my train to work
whats it saying
its saying station unreachable
usually means your station is the wrong way around
oh right
or a piece of track is missing
thats a thing 😭
10 minutes of troubleshooting vs auto connect not working 2 hours ago
can someone check my pick in screenshot et tell me why my carbon machine isnt workink its says no connexion
its easy to spot when building with hoverpack, if the auto connect dont work, you suddenly fall like a brick :p
no connection usually means you havnt connected it to the power grid
Wait, does electricity go through the fucking rails
Yes
yes
Thats how they power trains
This is as big of a small discovery as when I learned you can tap when crafting manually😭
if i need to get a train to run back and forth on a single line do i need a train on each end of the wagons?
Yes
ye
u need to connect de carbon machine to power constantly ?
ayt
it needs a connection to send power to yes
do i need buffer stops or will the train stop?
and i can cut it when ?
you dont need em, but can be handy if you end up driving manually :p
you dont
so i constantly need biomass still
no
They'll stop at the station ^^
the coal gen makes power
you need to connect the coal gen to your power grid or it wont work
understood ty
train still doesnt work, theres a train on each end of it and all stations are facing the raight way and powered
#screenshots message look like this?
no and its not gonna since im gonna expand my working loop
idc anymore i dont have space for that kinda station
so now that i have my coal factory i have to connect a cable that will go all to way to my factories ?
yep
wsppp
Yeah, it'll power them
only one cable work ?
sure
bc production is what i can use ?
just started automating phase 2 hell yeah
is heat exchanger not strictly better than heat sink? cheaper aluminum, uses rubber instead of copper, and faster production
my factory is fucking huge and im not excited to switch all the convayors manually from mk2 to mk3
is there a way i can do it automatically
nope
Does anyone know is it possible to get pure ingot refinery alt recipes before you unlock refineries or are they only possible after
you need refinery unlocked
120/m of iron is enought for a part 3 to 4 ?
awh
if you hover over a conveyor with a different mk selected in the build gun it will replace it
Just leave it.
It works already as you made it for the purpose you made it for.
i know, its just having to go to every convayor and doing it
why do you need to switch them
is there a way i can like simulate my futur factory by a site ?
120/m of iron ore mined? technically you can afk it a bit, you just do it once
ye i have a pure ore so it should be 120
Satisfactory tools is a great way to plan out all the math
And
Satisfactory modeler is a great free steam program for planing the layout
i mean
ok ty ill try
why wouldnt i, its more effeficent
you might want much more than a single ore node for your main progress but for the space elevator, you're lucky
its not, it wont speed up the manufacturing times at all
each part still takes the same amount of time to build
yeah i mean i just unlocked coal i think 120 should be enought
Or. You can just upgrade the belt from the miner o'clock the miner and shunt the resources to another facility. This way you dont stop or pause production or backtrack playing around d with stuff you already did
im so confused lmao
As it is already fulfilling its purpose
Let's start fresh.
Why are you upgrading the belts?
so items can get from one machine to another quicker
but if you dont have more items, the speed doesnt matter :p
But I assume they are already getting to where they need to be fast enough.
if you're feeding 240/min on a mk3 vs 240/min on a mk4 makes no diffrence
uhm guys when i try to place any structure, a green ! triangle pops up on my screen, any ideas?
your alt key is stuck, smack it a few times
oh lol thanks
I played that Youtuber skyblock mod and it's way too easy. after the question of "is 1 pure ore node enough", I just imagined the horror of being hard-hardcapped ono
@dense violet is sending gasses thru trains unpackaged ok if i dont use buffers?
you're gonna want buffers on trains, cause belts/pipes stop when its loading or unloading creating gaps in supply unless you have a buffer/industrial storage
holy, heavy modular frame takes an hell of resources, should i aim at least for 5 unit per minute?
is there like a blueprint channel here from people that share their constructs? im looking for a cyberpunk themed bridge over the water
i know about the throughput loss, its a worthwhile sacrifice if it means i can avoid the extra infrastructure packaging takes
i didnt mention packaging tho
its just general practise for trains
regardless if fluid or item
Our resident fluid expert posted about this recently.
Gases tend to be ducky with trains so ppl package them
So he did some testing
so trains in general dont like gasses, not just the buffers
well since buffers arent directional, you kinda need to force it with a pump on each end
oh interesting i see
honestly packaging seems like less of a pain than managing whatever that is lmfao
I can't figure out what would even be worth packaging and in packaging. Too smol brain for it
I just happened to be online when he posted this lol
Nitrogen mostly
gases get compressed when packaged, so you can move a lot more volume that way
this fluid buffer of sulfuric acid really looks like lemonade but i feel like it needs a taste test to be sure
feed it to a lizard doggo to see
wow plutonium fuel rods seem like a massive pain in the ass to automate
not even counting having to do it all next to my chernobyl of a uranium waste dump
they're not so bad
if you're already doing uranium it really doesn't add on much more
if you use instant cells its super easy :p
skip pellet step
tho pellet step does eat a lil more waste. so if you just wanna get rid of waste its nicer, but instant cells makes more plutonium for whatever you wanna use em for :p
Nahhhh they arent that hard, just takes some trains and a designated spot for the end result
Hi, after starting my coal plant i noticed, all biomass generators will stop burning fuel and their power generation wont add up anymore. Just the coal generators. Is this intended?
Yep
ah, okay, thank you ver much
I have nuclear and im just learning this btw </3
I know some people use em as shitty batteries :p
Oi oi oi oi! Take what you said back about my PRECIOUS and READY TO RUMBLE biomass burners!
has anyone done some maths work to find out what location has all resources closest to
Area near gold coast have everything. But not in quantities you might want
now i need to find bauxite, but when i get close to the location of it, it jumps around
unless you were planning to use literally every node on the map (unlikely) that wouldn't be useful anyway
Starting zone... north forest likely
not starting zone, just location
Likely above you
hmmm
Blue crater has everything I want
just planned out a whole factory for 5 turbomotors a min, just to check my MAM and see turbo pressure motors
and a train network would make it kinda irrelevant, and that's likely what you'd be using to transport this many resources around
which seem a thousand times better
Eh most alts are just different paths. Some are very nice if they reduce components like instant plutonium and you already have the requirements automated
#screenshots message this area have all resources, but like not great nodes
xeno basher?
its a known bug, it softlocks you
nothing to be done unfortunately
what about a few nobelisks?
it solves the problem but then you get sent to gulag for your warcrimes
do trans ppl play satisfactory? as far as I know im the only one
it would be surprising if you were the only one, yes
@ornate saffron found it, and you are right! It IS above me
I built a tower out of concrete pillars to find it
lol
Can't say that's something I find on steam charts
impossible, they're too adorable
without being too judgemental (or maybe I am 😈 😈 😈 )
autism does happen to be common with LGBT, and factory games are the honeypot of autistic people (Linux-adjacent)
Because of trains?
THATS CRAZY
well i realize neuronontypical people (like autistic people) play this game but i was wondering specifically about trans
I'd be surprised if this game at all deviates from that
explain?
also what's the opposite of trains autism? my experience says Warriors and similar fandoms
I mean, how in the world would anyone here have actual statistics about that? I'd be shocked if Satisfactory's demographics were noticeably different from just, like, the general population's demographics
This is all sort of #off-topic-general IMO though
there's 0 way this game has the same demographics of Town of Salem
exactly
Still, I'd recommend diverting over to the offtopic channels
This really isn't a topic for In Here
I thought alphas became a bit too easy until I got sleepy and died to one
how do i protect myself from radiation ?
only hazmat suits work, apart from not bringing the materials to your base
Radiation filters. Gas mask and hazmat suit Filter --> iodine filter
endgame level ?
Do you all use both inputs to load Train Freight stations?
yes, with a buffer industrial storage
you can make them at the time you should even consider using nuclear power
I was planning on hiding the storage units below the freight station. But cannot figure out a way to use double inputs that doesn't look ugly.
How do you stack machines within eachother in blueprint designer - i can't find anywhere any guides but i keep seeing blueprints that have like 5 buildings within itself?
pretty sure its a mod? normally you can't clip machines into each other
https://satisfactory-calculator.com/en/blueprints/index/details/id/11235/name/Phase+3+Heavy+Modular+Frames+11.25+Mk4+4x3 this one has buildings within each other
oh thats just nudged into place
ridiculously modded, considering it got a water extractor on top of it lol
thats another thing - how is it working - placed it and it got water... how?
I just use the bottom one with a basic lift and the top with a tiny conveyer and basic lift
how do you nudge it into place?
again, modded. also there is a very hacky trick of putting a water extractor on a BP maker too
#screenshots message you can make stacks like this, just press H and move the machine
hmm he had 10 assemblers within same space - i tried it in blueprint designer - wouldn't let me place it
yours are still in reasonable spaces. that BP has things literally inside each other
Exactly
#satisfactory-experimental message this is 12 assemblers in a blueprint. you can do a lot with verticality in the blueprint designer without resorting to weird glitches and mods
basically the blueprint is actually slightly bugged - assemblers were not getting concrete, i was able to build them outside of BP and reconnect to the line with splitters and mergers
but i was trying to figure out how it was built to see if i can fix the bug
cause 10 assemblers take up the space
And it wouldn't let me relay the conveyor belt, which i assume is cause buildings are stacked within eachother
as the good'olde saying goes, make your own BPs 😛
yeah fair enough 🙂 I was just curious
i mean i got it working with side fix, i guess i'll know better in future 🙂
should I avoid repeating decimals in production, e.g. percentage
especially when working with oil stuff
I feel that they kept old models for assemblers and things, so as not to brick older blueprints and factories, but the 1.0 assemblers for example have a larger clipbox. If you have a pre-1.0 blueprint with an assembler in it, you can strip the BP down to just the assembler and save it as a fresh BP, with the old dimensions.
(Which can then be used in new BPs
its up to you, i personally like working in whole numbers usually. like clocking rocket fuel gen to 120 or 240% for 5 or 10/min use. Or working with whole manifolds. like 300 copper into a refinery manifold on pure copper recipe will output 750 copper ingots, even if each refiners ends up with a fraction in it.
The same can be said of old recipes. I have HMF factory BPs that use the old recipe.
I do gens to 200%, 8.3333*72. Vs 10 * 60. I guess that's two rows of 30, could be clean
the issue is, I'm outputting 50 of heavy oil residue and the refinery has a 60 intake (for fuel)
and since it's oil, it will inevitably fail somewhere: be it oil, fuel production, etc
just downclock it to accept 50
I just have several containers full of nuke nobelisks, I just throw one at enemies whenever something threatens me lol
Requires uranium and filters but ya, nukes do wonders
i just turn off agressivness in settings
if a recipe takes 60 HOR to make 40 Fuel, and you have 50 HOR just do 50/60*40 = 33.3333 and you know what to downclock the refinery to, then as you burn the fuel, 1 fuel gen is 20, so you need to downclock the 2nd one to 13.3333/20 = 66.666%
That's no fun for me
When placing an object (hypertube branch) i can rotate using mouse scroll, how do i flip it?
i want the branch on the other side
but that leaves it to a repeating decimal in the percentage
Doesn't really matter
right
It's what you got and you need to use it or they stall
Alternative would be to make more hor
My constant need for perfect effeciency says otherwise
perfect efficiency literally goes hand in hand with clocking
Does anyone know how to get distance in the build hologram? I can't link to the you tube example or put an image of it. 😐
hey sorry to interfere but can I drain a smaller lake using water extractors?
youtu . be/dEaB0cbiotY?t=1212 maybe allowed?
like is it possibe to completely drain it and run out of water
I would assume no, resources are infinite so would assume the water is, never seen it lower
you'll need item buffers still.
Iirc my basic oil starter is a fully overclocked normal node sending 300 crude into 10 refineries. 5 plastic 5 rubber. By product is 150hor which goes into 2.5 refineries to make 100 fuel which power 5 gens for 1250mw
great thanks because the lake I fouund for my coal power generator is more like a puddle than a lake
there is a map if you don't consider it cheating
follow-up question to the person above me, but why are there rivers and lakes on a planet where rain doesn't exist
is it 4 coal near the main starting spot?
because science!
Rain coming in 1.2. it stopped working with the ue5 change in update 8
water can exist without a rain cycle
alien waste.
also doesn't it evaporate or something technically, so rain should exist if water exists
depends on the atmpsphere
in earths temperature and pressure, yes
also it could evaporate, but something else takes it or the conditions aren't proper for clouds, or it is so litle it just adds moisture to the air and something else is removing it
rain does exist, we've just been in a drought for a year and a half
but it'll start raining again some time in the next few months
another thing, where does the coal and oil come from
previous pioneers
In engineering physics, they really hammered home the idea that 3 significant figures reduces the marginal error to an irrelevant amount. We get 4 with over/underclocking.
It’s all from corn
do they use repeating decimals in real factories
no we round
is that why devices have such a short lifespan
fridges, TVs, phones, etc
they're all so prone to breaking few days after warranty expires
Planned obsolescence. Gets you to consume more
we round to an eight usually, or like 16th or closer, (thousands) on machined parts
hopefully europes new laws change that for appliances
why powers of 2
fractions of an inch
what do you work irl
so you build pipe factories?
in plant 3D(autocad)
i don't use chat bots but ai has been in CAD for atleast a decade yea
interesting
As machining precision requirements increase, rework/recycle costs go up, so there has to be a reasonable tolerance of under/oversizing. It’s usually within a margin of “doesn’t really matter” but it’s really only super important in mechanical parts because movement exaggerates dimensional disparity over repetition.
Long-winded late response, but TLDR is money.
sorry to interrupt again but what would be the best way to aquire coupons?
feed extra shit
What phase of the game?
once you get to oil you will probably have scraps
3 and 4
do you like hunting
or well phase two of space elevator
personally i run to cadmium as soon as i can and feed it straight into it because you don't really use until like phase 6 or soemthing
you mean caterium?
oh so then just dump the scraps
oil is 5-6 I'm pretty sure
but when you get to oil you'll have a lot of byproducts that you can throw
I mean rn I'm using copper wires because I've got a bunch of those\
Smart splitters on all production, send excess to a sink. Max out nodes and overproduce within limits of current belts.
Quartz products are nice for early coupons
yea, stoned and call it that alot, pretty sure thats the real mineral it is based on
okay thanks I'll try something like that
I'll just grind cupons for a bit then stop production of it cuz I'm not planning on making any huge factories soon
If you only want short bursts, hunt creatures and sink the dna
quarts would be really good too yea
don't you need like a thousand?
It’s like 1000 points per thing
thousand dna, for the first coupon
personally I just use cast screws and send them directly into a sink to maximize coupons per unit of power
hmmmm yeah that's kinda a lot tbh..
never cared about power too much, other than the bio fuel phase
doesn't it increase
Yes
and right now about to enter coal, have the mats to build 64 coal plants so won't need to worry for a long while
ohhh damn my bad I missunderstood you guys I just got 7 cupouns from dna SWEET
Just sink your elevator part overflow, the rest isn't that important and you'll score massive amounts late game
Yeah lol that seemed kinda dumb to me from the start
You can buy parts if you want, just better to automate them
except the boom box which is the second best weapon in the game and the first best noisemaker
pointless
that is good
Using coupons for parts is for going fast, since you're only aiming to build what is necessary
i buy parts most runs , and yea i put a sink on the end of all my runs sometimes, split it half into sink and half into container, once container is full 100% goes into sink
once splitter/one sink/one container, at teh end of all my lines
I recommend buying some parts with coupons if you’re trying to unlock milestones and you know what you’re getting yourself into
just manually craft them
time saved is massive
Manually crafting a metric load of high end assemblies isn't a thing.
build a factory that makes a lot of that part?
And now we're going in circles
bio fuel isn't automatic
you skip biofuel, or any other phase you prefer
Can i flip an item instead of rotating it? hypertube link PC
threw a nobelisk at a spitter and the spitter shot it out of the sky 😭
Do I need portable miners at all in late game?
miners, drones
yes you need them for non portable miniers
you can automate them with that recipe
don't ask us what to pick, pick what you want to pick
That's why I'm asking of they are needed
I should get around to making a portable miner factory haha, I keep mass hand making them when I run low while I conquer the map.
Hey guys if I’m doing coal power how many MW should I be making I’m currently at 600 but I need more
uh as many as you can squeeze.
dont just calculate to what you can currently do - go beyond that for future.
you should make enough to run your factory
huh so im running at a render percentage of 40% upscaling to 3840x2160, and my monitor is 1920x1080 and the game actually looks super damn nice
anywhere between like 8 and 64 coal gens is fairly normal
I was thinking about going up to 1200MW so like 16 coal gens
I mean like..every time i start a new factory i aim for 1gw minimum
TSR really is good holy
My current beginner factory is already sitting at 2.7GW and im already using like 2GW
the alt power mod looks interesting, might try that next run
is it the one with doggos on hamster wheels?
don't think so. has like 40ish different power buildings i tihnk like 3 or 5 new sources
ah wait i can just get a different roof material #screenshots
hhhh i just spent all my tickets
help, i have glitched into terrain and i cant get out?
just had to complain, i got out now, nevermind 🤣 🤣
that's ok you'll get more!
Hopefully it wasn't still right next to your face when it got shot
does the ping utility have range limitations on it and also how many geysers are on the map 🤣
yes and yes
there aren't too many geysers, actually quite few
i found 5
the interactive map is best way to check
31 geysers apparently
Oh it was. I was hovering pretty close, had one on it already and threw the second. Big ol boom in my face but I lived with like half a bar of hp and the spitter died. So mission accomplished!
could anyone help me out with my trains?
Sure
Watcha need help with?
My suggestion is to make a loop with the track
Trains work best when they go in a loop
so basicaly i have it in a loop but my train wont load or unload anything it breaks at the train site and the freight cargo train thingy then leaves and goes to the next stop
make a post in #1038092680493801533 with overhead images of your stations
Have you set the container stations to "load" or "unload" depending on your need?
wasnt there a way to change how the build animation looks like ?
I'm still pretty new to the game (Tier 3). Do yall think I should stay where I am at the rocky desert spawn and transport the coal from far away or move my entire setup to where the coal is?
look around the spot where the coal is
do you have all other needed ore nodes nearby for what youre trying to make
when yes; its worth thinking about building production over there
I would generally always look around to see if the resources you need are close to each other, better than to transport them long distance back home.
Having smaller factories around the place also makes things a bit less overwhelming. If you end up making a megafactory at one spot producing everything, things are gonna get messy quick
the game forces you to expand and build factories all over - just build a new factory, don't move
yea I've noticed it gets really hectic really fast
also - find coal next to water, and burn it there
yea it has water right by it
So what you're saying is have smaller factories all over for specific crafting trees and such dependant on the area?
so just burn it there. No reason to move it
thats the mindset im currently using
get all nodes within a range of like <1500m and see what i can make out of em
I'd say that's generally the better/easier strategy, but it's up to preference.
Megafactories can be fun too, but they're a lot more planning and headache. Which can be fun, but maybe not suited for a new player (I say this having done megafactories for my first two playthroughs heh)
I love the idea of having 1 big factory to produce litteraly everything but that sounds so incredibly difficult
I'm the kinda guy that needs everything to be optimal while also being neat and tidy. This game is litteraly made for me.
I wish more buildings produced byproducts as that makes both megabases and train setups quite fun
Once 1.2 is out I'm going to do a new run and put a few challenges on myself to make things more interesting. Been a while since I played so may have to change some things once I see what everything is like, but I plan to make this a more slow-paced long-running playthrough than my past ones, and forcing myself to make more local factories / production regions. What do you guys think of these "main" rules?
Rules:
Randomized ores (coming with 1.2? Otherwise mod it.)
No long conveyor belts (3 full belt lengths MAX). Must use trucks, trains, and drones. Vertical lifts fine.
**No long power poles (6 max distance poles max, or 3 towers). ** Must use local power / ship power sources. No using train tracks to conduct power long distance either.
Be mindful of the environment. **Only utilize half the capacity of coal and fuel deposits (set miners to 50%). Also consider radioactive effect on environment. ** Don’t make huge nuclear facility in middle of rainforest, don't have containers full of waste, encase trains and buildings carrying large amounts of radioactive material to shield the environment, etc.
Make triple the needed elevator parts for each phase
Alternative recipes can only be used in one factory each
this is kinda fire
My kind of constructs violate all those rules 😛
Once 1.2 is out, I'm going to wait for the SF+ update (and then not change anything about my playstyle)
i didn’t even know 1.2 was coming out i thought this game was still in beta
It feels like it
well prerelease or whatever you call it
it was released ... 2 years ago now?
no way
i thought the game was still in like 0.8 or something
i haven’t played since 2022 lmaoo
about to complete phase 4 last few nuclear pastas
the randomized ores and limitations on drawing power lines across the map to make one big grid feels the most exciting to me. I feel it’ll really mix up my playthrough
just beat the game finally
wasnt there a way to change how the build animation looks like ?
Hey guys, just in class
Palworld is EA, with less camera clipping and no pickable foliage inside the terrain
i hope you get your phone taken away 🥹🥹✌️
ok i’m sorry
didn't realize that particle accelerators draw up to 15 gigs of power per item that's crazy
don't sloop them and they wont
15 gigs?
wdym
Yes particle accelerators use a lot of power
That's why you got to get more of those fuel generators
I'm saying Satisfactory has some bugs, and that the handmade map has some foliage issues, full-on holes in the terrain at places, and some other kinks which don't feel fully "release"
And atm Palworld just happens to look and feel the most complete for a game in early access, so an easy comparison
of power
ohh i was so confused lmao
they should add satisfactory to nintendo switch i bet it would run great
Isn't the tooltip 1.5g or something?
no it wouldnt
no way
You basically need a Satisfactory Console Edition to ever have it run there
considering the nintendo switch is a glorified mobile with a controller that gets beaten performance wise by mobiles anyways
I don't think the actual compute is the issue actually
Phones would also struggle keeping miles of factory and outposts + infrastructure running
i was just making a joke ☹️
(Based on my tests, Satisfactory basically uses 8GB at idle?)
and guess what, theres no mobile version or any game as large and performance hungry as satisfactory on mobile
Minecraft
not as much as google chrome idle am i right guys 😂😂😂😂😂
youre trying too hard
i’m sorry
One 😂 less and it would've been perfect
Power demands are never ending....
6GB flagship models
Think I'm up to 200GW and counting
letsgameitout would blush
Relatable
LGIO is a community member
bedrock was coded with mobiles in mind and even the requirements for that game have been increased over the years, satisfactory wasnt coded with mobile players in mind. it technically wasnt even coded with consoles in mind really. i mean sure its out on consoles but there are no mods on the console version and isnt cross platform with pc either becuase the mods that are for pc would end up bricking consoles
No console modding is so damn stupid!
there are quite a few games that are on console that have mods for their games
I think Coffee stain should have just said to Microsoft and Sony, "If you don't let us mod our game on your consoles, we're not letting you sell it".
this also applies to nearly every game on steam lmao
considering the modding community is an outside team....ya
wouldnt go over well
good point
Can't even alter the object limit on the console builds 🙁 , I'd be screwed trying to play on my xbox instead of my pc.
Minecraft was a half-joke as Java with optimisation runs much better and with a smaller memory footprint
For the cross-play, modding should just boot you back to the menu if loading in something that doesn't exist causes a critical error, like loading into a world running a different version. Cross-play is just a very difficult thing in general and modding is the least relevant prolly
satisfactory should add a satisfactory marketplace where you spend real money to get “ficsit tokens” to spend on shitty mods ✌️ and also sell the game to microsoft while your at it
every time i open this discord its something more mind boggling
its just a teenager trying to be edgey and look cool. come back in 5 hours when theyre in bed and youll be good
what
I'd gladly spend 2 months in wages to buy every golf dlc
why can’t steam just have a monopoly over the entire gaming industry bc ngl i wouldn’t mind that
just a thought
I could go for that on console. You pay like $0.99 per mod to add them to your game. That's fair
I think Microsoft should just buy out Coffee Stain
like?
like this entire conversation
they kind of do - since if they decide to deplatform a company it can just sink them
and secondly, what is wrong with you?
this is a very intellectual conversation
The thing that's the biggest bummer when looking at how paid modding has gone, either you can only use one item at once, or the content can't expect common dependencies, so in both cases modding is VERY limited
Thanks, I always have something to add ☺️
ok sure
I block people that repeatedly waste my time so thankfully I don't know what you're refering to
I just want crossplatform play with console and PC
shit, have i mde it onto that list yet?
The only reason we do t have it is because PC allows mods
this is kinda aura ngl
That would impose limits on pc players to make the crossplay not crash the console in question when loading into larger save, mine are a little bit infamous for crashing pcs, that isn't even counting mods, that's a whole other can of worms that's already been opened.
Not having cross play because one platform allows mods is such a stupid reason
wanting some corporate overlord to control others and how you consume media is also located in the general 'to be blocked' region.
i feel like your saves would cause red ring of death
Finally finished phase 4 no wa people actually automate space elevator parts
It's not my fault that consoles are inferior to PC
It is a perfectly valid reason considering how damaging a mod can be if the modder knows how to deal damage and have such intensions.
Unless you got a console with 48/64gb of ram, no chance heh.
My PC has 32 GB of RAM I can run tons of mods
solution: make good consoles like come on guys it can’t be that hard
Mine has 64gb, I have had saves burn 47gb+ just to even load.
That's an argument against multiplayer, or an argument for companies to explicitly state modding will get you in jail
It really isn't, but console is centered around cost, so if a console was the same power as a PC the console would be like $800
is your factory aperture science bro
Will be when I online the portals 😛
I think it is lol 😆
its a valid arguement and concern regardless you accept it or not.
nobody wants their playstation bricked.
is a mod bricking a console even possible, surely it just wouldn’t run and that would be the end of it
ah, how naive you are.

PlayStation modding can create instant wins, unplayable lobbies or bricked game saves, and that's modding on the console
Think CoD and Minecraft
What about if we just allowed "simple" mods like: fuel chainsaw, glass fluid tanks, and vanilla upgrades?
listen i’ve modded a 3ds before don’t mess with me 😛
Modding causing damage potentially is an argument for anticheat, constant monitoring and against Linux or bringing it out on PC in general, even if consoles themselves have enough hacks and cheats
Or what if to connect to a cross-platform game Microsoft just checked for mods and if they detected any it wouldn't let you join. It can't be that hard to program a modded game checker, right?
guys what do you think will happen to steam when gabe newel dies
Multiple games have a modded game checker, like Civilisation series (which is cross-platform)
It'll probably become a lot less open to mods 😞
And it'll probably be bought out by microsoft
Some games don't but you just disconnect (NOT crash) if you find an outdated or modded world, or yourself are outdated
isn’t this just modded minecraft servers, surely that means microsoft is capable of doing it
That's the magic of Steam, Valve is a privately owned company, so it doesn't have to listen to investor demands
my entire plant on bio fuel runs 180 MW max, the water pumps alone for my new setup will take 660 MW
In all fairness, Realms are easy to hack in compared to third-party (Java OR Bedrock) self-hosted servers so Minecraft is not the best example
They already check for mods on bedrock edition, what would be so hard to do the same thing in satisfactory?
They only allow modded players on PC, and check for mods on console
Watch a Toycat Realms stream and you'll find bedrock lava walls soon enough so Minecraft is REALLY not the best example
Someone who is interested in mods do not play such games in consoles anyway. The risk of anything bad happening is simply not worth it.
In the end you are downloading files of a random dude in internet.
And the ones who want mods in consoles are so few in numbers that their biggest rivals are the "modern audience" 😛
Sounds like you need more burners for backup, but once you get batteries you can set those up and replace the biofuel burners with coal generators, then just keep batteries to replace the biofuel
Then you can deconstruct your biofuel burners
na i am fine, just a huge change lol
why do you have so much water extractors?
to run 64 coal plants
Console games are actually ran in their own isolated container
let coal plants handle the water extractor power demand?
If you want easy power, try the Refined Power mod, it adds solar, and it's super cheap to make
They would theoretically be safer than Steam games in the damage they could cause
Correct yes, let the coal power the water extractors, that's what I do
i didn't say i had an issue
Which makes them bigger problems to solve when random John edits something he shouldn't in a mod.
How?
You quite literally can't deleet every other game and their save files in modern consoles
its 6.00am here and I didn't sleep yet. Do you really expect me to give you a big rundown about how one can send data or corrupt whats existing via a mod?
I dont think so, brotherman.
In the end, "console players who want mods" is so niche that its not worth the time and risk.
The idea of a sandboxed environment somehow being less safe than an open tool you run through a GUI to mod is laughable
its so niche that even people who wants romance options for ADA might be larger than their numbers
Have you ever talked to a console player?
Why would modding in games which have it be so popular if it was a niche thing, or how would that be an income stream
Wait, what income? Was this talk about monetized modded content?
most mods are made by people knowing that maybe 100 people will use it
Originally, but if people even pay for it, then there's people wanting it
Holy hell this whole conversation is cooked, say it ain't so big dawg.
I do.
Gamedev and IT, yes.
you said worth the time and risk.. what time and risk if they aren't investing money in hopes of making more
Can I leave now?
And your point being?
And how to catch a thrown error?
That console modding is inherently safer than Steam game modding
I am talking about the risk that console makers can have.
Because the system itself is safer
Brotherman of century, a modder who has bad intentions will always try to make sure its intentions are hidden.
There is a reason Elden Ring people can play multiplayer with mods and takes either too much time or simply not get caught despite the fact that game constantly checks what you are doing and whatnot.
"Oh it is easy to find if it is modded", yeah right. If only everything had such silver lining.
I kek at you lot and go to sleep. o/
I have a dumb question about Minecraft? why doesn't Microsoft just buy the Tinker's construct mod from the mod creator for like $50,000 and add it into the official game? it would make so much sense, make the game so much better, and be very simple for Microsoft to do. so why haven't they done it yet? does Microsoft not like making money? Makes no sense to me?
you are so over teh board and keep changing the goalposts it is crazy, now you are basically talking about hacking
I was always talking about "mods having bad intentions" and why "a game dev may not really bother about it for such reason and is justified".
Anyway, if this game gets mods for console, more power to you lot. Just expect that it ain't happening.
so now it is game devs? first you said you were talking about consol makers
classic discord argument
Tbh so did I, but that's a thing both consoles and pc struggle with
Hacking is an argument for stricter anticheat and in the worst case against pc releases
It is both and they are related. I thought it was rather obvious. You are trying to aim at something but it doesn't make sense.
na i am just pointing out your nonsense when you try and argue with him
no I will not go sleep. I am an impure limestone node
you weren't good at your job, you are free to stay quiet
then get to making concrete
I mean, that is a valid arguement.
People will not like the main progression being overthrown that much, or else flint might have tools and copper would actually be a new tier
i was making it more obvious to others, i knew you wouldn't understand it even when explained
Get back to concrete production -Ada
Sure buddy, you were always 100% correct in your life.
I want to but brother Molded Recipes asks too much Concrete!
I did it. Finished Project Assembly for the first time.
How would adding the ability to make custom better tools do that? It's such a good feature
You just beat the game?
Beat it? Well, that depends on your definition. I no longer have any milestones or objectives.
Then you win 😉😁
They want to keep recipes in the crafting table primarily, and they really don't wanna stray from enchanting as a mechanic. What would Tinker's add other than a better form of repairs?
You are literally the one trying to argue with multiple people at the same time and prove you are always correct....you really don't understand how to self reflect do you?
Tinker's would be not the worst baseline for a better banner pattern system though, and better repairs would be a nice addition
A lot of things actually. Namely tool customization, tool repair, and the ability to double ores with the smeltery. Tinker's would be a huge hit with the community
right ima go sleep and leave my production line running into sink so i can get lots of tokens in the morning
3am in winter? seems odd. Is it an owl?
probably cuz campus here has lights
There is a difference between you and I, I'm correct and know I'm correct, and people respect me, people don't really respect you. It's about building a repitation
no lol, its like morning birdsong
They're against multiblock structures, they're against rpg levelling, and I assume they'd be against every added combination of materials to create items, items which are enhanced rather than enchanted, or item recipes which don't look like their vanilla recipes
Also, they did add ore doubling in their "enchantments" way so that might be a bit too late now?
In other words Microsoft is dumb and cares about kids and their game being simple?
Got it!
I can easily see them consider the broken elytra treatment for other tools though
I'd rather call them greedy than dumb, but yes and yes
1m 2 or 4 for foundations?
i use 1 for big platforms just cause its the cheapest
Preference, but 4m is slightly easier to not accidentally have then float if you care about aesthetics. Check the world grid though if you're building against a miner
Wait 1 is cheaper? Then nvm
Minecraft, is my favorite game, but vanilla is just WAY TOO SIMPLE AND BARE BONES for me
I play so much modded where the 3 are all the same price
i assume they are right
Vanilla is so damn BORING!
Glass has to be 1m too
There is nothing to do, you can beat vanilla in 4 hours, then you're done
I share your opinion tbh
If there aren't mods installed on Minecraft, there is no reason to play it in my opinion as a master Minecrafter
Personally, I might prefer Creative Minecraft, but modded comes close with some QoL like near-infinite interdimensional storage
What is the Modded Wiki? FTB?
If you've visited the FTB wiki you have probably read one of my articles before
1m and 4m have the same material costs 😭
I wrote like 5000 articles on that website
Snapping 1ms is a pain
You sound a bit young to have written the primary FTB pages as they've been around for a bit
Good
I did complain about the Release tag for this game, but with stuff like that, I'm glad the devs chose the gameplay balance over "realism"
Platforms having the same cost is quite, may I say, "satisfactory"
I only cheat with awesome sink points, I do EVERYTHING ELSE legit
Wat?
Just sloop and afk, sink every phase 4/5 you can and donezo in a day or 3
Hey I need some help with an issue. So I have the Dimensional Depots set up for a majority of items. But when I dismantle like Constructors, Foundations, etc. I get them back into my inventory which clogs them up. I haven’t found an options to disable item return on dismantle. Is this something I just have to “deal” with or is there a solution I’m just not recognizing yet?
I've already done enough AFK in gaming, I AFKd in Minecraft for like 8 hours before multiple times. I left my computer on white I was at work
You have to deal with it or use a mod
So I’m on console so my only option is just ‘deal’ with it 😂
Yes, that is correct 💯👍
That’s my only gripe with the Depot right now. Dismantling just clogs the inventory with stuff I don’t need lol.
It's like that on PC too unless you have a mod that sticks it back inside the depot
Just a core mechanic of the game. Ficsit does NOT waste!
It's very easy. Build a sink, a container, drop it in, done.
I feel SOOOOOOOOOOO stupid now.
I didn’t think about using a sink 😂
The sink is the trash can
Oh yeah you can sink it lol 😆
Faster than hitting delete
Hadn't thought of that duh
God I hate feeling so damn stupid.
I only sink high value items
The lowest value item I sink is heavy modular frames
They're worth 10,000 points
Modular engines are worth 5000
But adaptive control units and super computers are where it's at
Adaptive control units are worth 76k and supercomputers are worth 96k
I sink everything that ever hits my inventory now
Only keep bullets and food after a construction project
The rest will refill
*Me (newer to Satisfactory but far enough i need crude oil for plastic) --
"Oh hey look a cave that seems like there's crude oil somewhere on the other side"
a minute later
"Oh sweet a bunch of mycelia mushrooms"
30 seconds after beginning to mushroom farm
"🤬🤬🤬🤬🤬🤬🤬"
You can't farm without mods 😔😭
I just totally wish you could farm: mushrooms, trees, pale berries, beryl nuts, and bacon mushrooms
Me using this chainsaw is just step 1 of farming, clearing the land, I am a farmer, I just fail every run thru at stage 2, tilling the land
def RPing as a farmer thou
I just wish farming was part of the base game. I want to be a Ficsit Farmer!
There is a farming mod "Ficsit Farming" it allows you to grow food and make: muffins, cakes, bread, baked potatoes, corn on the cob, and many more
maybe in the paid dlc
I would totally get it
Hey guys im wanting to use a train to bring ingots into a factory, is it better to have a storage container at the unload or loading phase of the train or both?
Farming DLC for $0.99?
look in #screenshots for how i leave my game running overnight xDDDDD
truly beautiful
Storage before the station in case of overflow, then have the belt going into the station
What are you trying to craft?
choo choo jank
https://www.youtube.com/watch?v=I9eJqsa75uQ
Choo Choo is NOT jank lol. Choo Choo is love, Choo Choo is life 🧬
Choo Choo mother******
There is nothing wrong with that train
Im just doing a big factory trying to use trains to bring it all in. Right now im working on the ingots iron/steel/copper/caterium. Nothing else is placed right now. Just the train push pull for ingots.
and there is everything wrong with the tracks the train is riding on
There is nothing wrong with those tracks
Choo Choo never falls off tracks unless the track ends or it collides with another train
Why aren't you crafting the items next to the ingots and just transporting those?
but... le track does end
but instead it just turns around going in a different direction on the junction the track ends at
sometimes it is just easier to transport base items in, like in my nuclear facility so many different components are needed, so i just shipped raw ore in and craft everything onsite
It simply folds back on itself
Bug. Fun one!
Hmm fair point. Makes sense
Hey guys I need help with something
I need help with train signnals
I need someone to do it for me
Either that or I need another train station
Guess I'm making another train 🚂
Haha so uh I tried that but I didnt make it big enough so I went out and got a nice big open area and even built it off the ground so I can make it as big as I want. I thought about just bringing in the raw materials, but decided to leave smelters/foundries next to the extracters, im also making concrete at the node and using the same ingots train to bring it in. All ingots/ concrete are being made at 600per min. Ive left room to have multiple train stations if I need more than that. Ive been on phase 4 for like 200 hours lmfao. Ive spent 90% of my first play thru working/ fixing my 33.5k MW turbo fuel power plant. I hate fluids lol
im up to 61.7 hours in satisfactory woohooo
I am on my 6th playthrough, and I have 157 hours on this save so far, taking my time, and barely on tier 8
I was at five hundred I think, before I hit phase 5 this save
I really like to take my time
Im on second time ever getting to tier 7&8. 130 hours in :D
I got to tier 7 at 67 hours then just been super slow, just a lot of improvements and building, not really focusing on milestones too much
This is my first ever save. I stopped playing like 6 months ago cause the fluids were annoying me. Decided to give it another go and all the generators are finally running and the fluid is finally exiting the refineries
It took me 17 hours to get my aluminum factory setup and working, had to rebuild it 4 times
I just did aluminum today. Its amazing what I can get done when im not messing with power. Im finally progressing
I didnt wanna have to keep messing with power so I just did 4 oil nodes that were close and overclocked them 1800 crude oil. 134 generators lol
Like 83 or 84 refineries lol
I need more coal to make compacted coal
So I can make more turbofuel
I just need to find a new coal source
I have the vanilla upgrades mod installed which increases the base clock speed of machines
My coal nodes are far away and it looks ugly how i have it going to a train. Ill re do them eventually. Im all vanilla wanting to get steam achievements
I am going to upgrade the miner MK2 so it can extract pure nodes at least at 750 items/min instead of 600
Same with the oil and water extractors
I also need to upgrade: the constructor, assembler, and manufacturer
If I remember right mk2 with 3 power shards is only 600per min I think you need mk 3
Omg the mk 4 converybelt is so hot, like omg why can't every belt look like this (i haven't seen mk 5 or above)
it does look pretty sick
mk6 looks cool but it doesnt look anything like the other belts
Yeah they do look pretty sick, I was a big fan of the mark IV belts for a long time
Hey guys I'm new, where do the noobs go to ask repetitive train signalling questions
Start a thread in #1038092680493801533 and generally somebody'l help you out
If nobody sees it, mention it and link to it in here
is there a help channel??
thank you!!
I HATE THE MK4, it does look pretty though :>
I'm so hyped for nuclear pasta
Yeah but this is like it straight up pauses for 2 seconds
Why do u hate mk4?
Making Encased Industrial beams was really annoying for the early game ToT
It really isn't
It seems to me you're just a tad bit too lazy to work on steel
I feel the same way about mk2 also. 1, 3, 5, 6 are all pretty easy to crank out tons of materials for but 2 and 4 feel like they need more effort at the time you unlock them
Steel is icky and aluminum is more fun🥹
Steel is very fun to work with
ONG, at the time it feels like you get less bang for your buck, especially before you get the DD😭
how far do i need to refine nuclear waste before i can sink it
How the hell you even get to aluminum without touching steel
All the way until plutonium fuel rods
No wait
damn that’s a pain
I lied, its non-fissle uranium
Alternate recipes, but sometimes you have to touch it
But just enough to get past it
At least I think it is
some of the alt recipes for steel ingots are pretty good and encased industrial pipes makes beams a lot easier
Pipes as a whole have way better rates than beams
I LOVE ENCASED INDUSTRIAL PIPES
But hates encased industrial beams, the exact same item
I know, you're talking about the recipe
no you see, encased industrial pipe + iron pipe = no steel required /s
im planning such a massive rework of my factory and completely forgot about encased pipes, you unintentionally saved me such a massive headache lol, i kept getting stuck with my steel beams
This guy gets it🥹
Honestly though, iron pipe is more convenient than I thought at first
but they easy
real
I'm making modular engines out of nothing but iron and rubber
They easy later
they easy by the time u need them too
iron pipe is useful if you dont have coal nearby, but if you use like solid steel ingots and molded steel pipes you can greatly increase pipe production by like an order of magnitude
They steel
They icky
Icky steel
You see a problem
Where there is no problem
Fake problem
It is a personal problem
Real problem
Me problem
real
like i got a factory turning 1800 iron ore and 1800 coal into 2700 steel pipes/min :p
Steel is chill. I personally have beef with oil setups
I hate refineries
ive had fun with my steel production thusfar, it being tedious is what makes it fun to solve
Organizing refiners neatly with belts and pipes is a bit of a pain, best I can figure out is just lifting solid inputs above the rest
steel is chill wym
refinerys are the best
Hello! Is there a way I could do a dimensional depot + sink and splitter setup for multiple items? Or is it really one depot for one item?
that being said, its understandable to avoid
I dont like steel
I LOVE REFINERIES SM
Second best part of the game by far
Crazyyy they drive me insane 😭✌️
It's what I do but it's not the most brainless solution
one depot per item
You are one emotional rollercoaster
sure there's less setup time but then you have to remember what item is clogging others
I like refineries, I just dont like steel, im a simple guy
Nonono
They’re so hard to make a clean setup with on one level which drives me nuts
What could be a better setup regarding the matter?
Not really
My only issue is they take up a good bit of space sometimes :/
(and they deal with pipes so they can be jank sometimes)
Have you tried making steel beams out of aluminum yet? That's pretty fun
Screws made from aluminum are definitely the best screws
Like others said, one DD per item
Mine is broadly grouped by source material (e.g. one DD takes plastic and rubber)
:0
Noting down that in the list of alternate recipes I need
I’m not a fan of blueprinting myself tbh, for certain things it’s great but most of my factories I just build from the ground up
I use them mainly for rails and some specific stuff :>
I just don't like how big and flat I have to make things when refineries are involved
Sounds like you're just giving yourself a handicap
Yeah that’s what I use them for, rails, stacked conveyors, specific architecture stuff etc
They're too tall and the chimney smoke clips through structures so you have to make it "outdoors"
Your setup is what I am trying to achieve 🥲 but I don’t know how it goes. Do you make the items conveyed alternate?
I have a BP for temporary biofuel now lmao
why
Not at all, but I have a storage container placed before the DD
What happens then if for example your rubber is full and there’s a rubber before the input of the DD. Doesn’t that stop your plastic from entering the DD?
Nah just haven’t found them useful at all in my gameplay for factories, I change clock speed and adjust everything for specific outputs. Why place an 8 smelter blueprint and then modify when I can place the exact amount I need for my output
Correct, and that's why it's not the most efficient, you have to use or discard the rubber before the plastic can come in
I think it's kind of an acquired taste. They get really good for large scale builds or when you're doing a lot of repetitive decorative stuff imo
or just move it into your inventory
I only set it up that way because I was worried that I'd run out of spheres one way or another
Yeah decorations is what I mainly use them for lol. Building rail supports or light sign walls 100x manually isn’t really it 😂
I like doing a lot of little lights and stuff like that just because I think they look nice and they're way less annoying as part of a BP than doing them by hand for the whole factory #screenshots message
That looks sick
Ohhh I see. Maybe I’ll try the alternate one. So it won’t feed the DD multiple amounts of a single item as the other one gets uploaded
I’m thinking:
Let’s say rubber got in and it gets uploaded. The next item on queue is plastic, and since it’s plastic, the third item (rubber) waits at the input conveyor until the plastic inside gets uploaded next. It should balance the item inputs, and if the other gets trapped, you will have
Item 1: Full stack
Item 2: A stack with one missing quantity
And maybe I’ll have the rest in the conveyor go through the sink🫡
Thank you for answering my question!
Will 2k packaged biofuel last me awhile with jetpacks
well depends how much you jetpack around
Everytime I see people refer to the Dimensional Depot as DD, the first thing I think of is Duplex Drive
Do any of you have a copy of the script BBT links to in this reddit post? The link no longer works.
https://www.reddit.com/r/SatisfactoryGame/comments/1igapde/i_wrote_a_script_to_create_a_time_lapse_of_my/
Just feed your preferred fuel into the fuel input of the truck station
Yes but I put Biofuel in and needed it out to put coal in
I was going to go in more details but I saw you had your answer
Is it true that biofuel is good for the jet pack?
I’ve only ever tried the yellow stuff.
yay i got jetpack
Yey! 🥳
yeah, its my favorite fuel for the jetpack (that you can get early)
Nice jetpacks are awesome 👍😎
Thanks anyway tho
Would yall rather oil extractors mk2 or smelter mk2
Yes liquid biofuel is the best fuel for the jetpack, it has the longest burn time, liquid biofuel Burns for almost three times as long as gasoline does.
Nice
i'd prio oil for power needs personally
i like bio more than turbo for jetpack. Turbofuel sends you up fast, but the charge is very short. Bio lets you stay in the air for a long time, but you dont ascend very fast
Pros and cons lol
Once you unlock it, packaged ionized fuel has the efficiency or near it of liquid biofuel and more speed than rocket fuel
Look no further, there is a mod that does exactly that. It's called "vanilla upgrades" it allows you to research core upgrade clock speed up to 100%
Would anyone help me set steel up
yeah, but thats very late
Sure
what do you need help with specifically
Yee
Just basic set up really
I wonder how well a Mk2 foundry would go down in the game
mix coal and iron into steel, turn steel into beams and pipes
Like I said, you can do that with the vanilla upgrades mod
No i mean like join me and help not tell me lol
No i mean like join me and help not tell me lol
You need to find a coal source, and a iron source near eachother
i dont think theyd ever add a mk2 building
You're smart, you can figure it out
Again "vanilla upgrades" mod
i mean its not that hard. think of how many beams and pipes you want, then figure out how much iron/coal that needs and hook it up
Very, well aware, I postulate hypotheticals because they're fun to think about
Ino that i just wondered if anyone would wanna play and help out
what would a mk2 foundry do
No clue
Straight up doubling output wouldnt seem fair, so maybe 2 crafting recipes per building
Idk
i think im gonna go make some potatoes
Nice
screws are a better part :p
Waiting for assembly directors to finish crafting
Might have to get into aluminium today
aluminum is complicated but handy
required*
I had potatoes for dinner, potatoes and BBQ chicken
sounds good
Aluminum is extremely complicated. I had to go through four versions of an aluminum factory before I found one that actually worked. It was tedious and time consuming
i just build shit and hope it works
Getting into aluminum revolves around finding a coal source, and transporting it by train, then you have to find a water source, and then you have to transport silica by train, then you have to set down refineries and then you have to set down smelters. Ugh 😫
if you are just setting up baby's first aluminium for dimensional depot then you can just belt the stuff over to where you need it. But yeah anything else is going to want a choo
Do you have a fav spot?
That’s far. I’m in the dunes
Still west coast for aluminum, any other location optional for fuel
Yes, there is a pure aluminum node at the top of the hill, directly due East of the grasslands
i dont think we've been to the southeast part of our map at all
over where the cursor is? #screenshots message
Basically. Just east of the... lake? Right next to the cursor theres a buncha oil
More a pond really
cool ty
You are missing out then, blue crater is a nice place for power plants or computer factory setups
guess i know where my next expedition is
Just beware of certain rocks you find on the ground that may or may not be.. spicy
Other than that great basebuilding location to build a very large flat platform over lol
we plopped down a factory where that drone marker is like, 3 hours into the game and hard commited to the spot
my friend likes the view 🤣
Yea. Great starting location, but important to branch out and explore as soon as you can
Exactly, there are very few aluminum nodes on the map, this is why the grassy fields are the best place to start
Honestly there being not that many is a very good reason to start using trains to move it down to you
when you place with the press of the left mouse button, keep holding it and then use mousescroll to turn it around
whats the most fuel you can get from one unit of oil
Isn't it a 2-clicks placement? 
Ie: move/rotate the hologram -> click 1 -> rotate in another direction ("flip it") -> click 2 -> item is fixed in place
Unless one changes settings about click-and-hold, there should never be a need to hold a mouse button while operating the scroll wheel
what should i use my 300 polymer resin per minute for
hmmmm
i could turn it into plastic and sink it perhaps
and then when i need plastic in the future its ready for me
yeah ill do that
Making rubber withy it gives you the most output per Resin
true but i know that i need plastic for computers
Your choice, I'm just adding data for it 
Are node spawns random or are they always the same ?
Make it into fabric and make that into gas filters and radiation filters
eh ill do that later
Always the same, always the same map, unlike Minecraft the map is NOT procedurally generated
computers are more improtant
and im glad its not, makes the map super cool
It also helps to keep the file size only a few megabytes
For now...
that too
I have seen Minecraft save files as big as 45GB!
Factorio be like: "look at the things they need to mimic a fraction of my power" 
<@&370483737957236737> follow-up to previously-asked question:
Would Hannah rather:
- Snow Biome
- Proc Gen
- Eat Surströmming
Satisfactory be like: "look at the things they need to do to mimic a fraction of my dimensions" 
And what about node randomization?
well we're all but certain that's coming in 1.2
That possibility is exactly what I was referring to
supermarket is still the same supermarket when they move stuff around without telling you
I HIT PEAK EFFICIENCY
Finding satisfactory’s rarest world videos would release everywhere
The original question was "are node spawns random?"...
moring folks, Back to the factoryu grind b4 work
ah, I only saw the bit about the map not being procgen, followed by you saying for now
... Huh? 
Goodnight
heyyy just a quick tip for any of the visual players out there looking for the game to look good, to reduce pop in of parts changing LOD just run 'foliage.LODDistanceScale 3' in the console and it basically gets rid of it lol
If nodes were randomised people would make videos to try to find the rarest world where every node was pure
it does affect the foliage but funnily enough it also affects a lot of machine parts
that implies:
- that the seed is user-configurable
- that the distribution algo isn't balanced
im not having any performance drops either
I think randomized nodes would be just shuffling current pool of nodes
Doesn’t need to be user configurable people could just create new saves until they reached the list of nodes
Is there any pure Sam nodes?
if it's not user-configurable, the virality/utility of a video showing off the rarity is moot
No idea
Nah it would be cool to see a world with all pure nodes
In my opinion