#satisfactory
1 messages · Page 655 of 1
Just as long as you don't accidentally delete a critical power line
But ya setting up separate power grids is more a realism thing than a concern once your power is wayyyy above consumption
eh, your guess is good as mine. some says its separate grid, some says it happens all the time, some says its my mom's fault, etc
this game's bugs goes deeper than game's lore
good thing I made all my factories walkable I guess, will have to make a note not to hover around when doing status checks on stuff
What setup is so finely tuned that it goes down if it pauses a few seconds?
it doesnt go down immediately, but if im flying around and it ends up having those pauses like 10 times as i go back and forth, eventually quickwire starts to back up in the outputs of some machines
because its being made in large enough batches
the only setup that it causes an actual issue is Ive got a closed-loop distilled silica line where the water is balanced to need no input, if any of those machines arent running at 100% for long enough then eventually it falls apart and I need to manually top it up
its interesting that you have it that severe
I really think this is a server issue since you mentioned it
I got the feeling there WAS a separate grid once and you dont have it anymore yet server didn't update..?
I think in my case mods might be the culprit, I got a daisy chaining mod to give machines +1 connection rather than spamming power poles, it works perfectly but Im guessing on the backend the game treats those additional connections as separate grids somehow and it triggers the hoverpack bug
oh so you are not only in a server but also modded.. oh God.. oh dear Lord.. HAVE MERCY UPON THY SOUL
I get the bug when I have no daisy chained machines but on separate grids, I get it when I have daisy chained machines on a single grid, but not when I have no daisy chaining on single grid
I mean.. we really didn't have enough context for your problem 😛
no this is singleplayer, just very lightly modded
you have a game-change mod albeit a very smol one.
its not like infinite nudge mod 😛
well you said server so it was.. "wrong context" too! 😭
What does the infinite nudge mod even do? Afaik you already can nudge infinitely can you not?
Ah it has smaller nudge increments
it also allows minisclue nudge and scale/rotate to your will, anything, including.. UR MOM LOL KEK
I had the same issue before getting it but not this frequently so Im pretty confident the daisy chaining is just being treated as multiple grids to make it way easier to bug out
Might be ya.
You shouldn't really need to spam power poles though, interesting mod
One double wall mount is 20 connections. A power pole 3 is 10. My factories are like. One pole, one mount.
Could try life without that mod
Will a engine and 2 wagons be good enough for something that needs about 1.2k plastic a min
Cuz if I can do a 4 long one each with 2 for plastic and rubber then I only need one train
depends on much more than just that
but honestly just try it and see
Distance being a big factor?
roundtrip time, belt speed, configuration of load/unload station, etc.
buffer will make the problem come up later, you still need to check everything above mentioned
can any1 help me why are my signal blockers show yellow ? https://imgur.com/a/9hUr8c2
ofc mk2 storage is needed regardless
As long as you are generating enough plastic, the consuming factory will be fine. You just adjust number of train and have a delay due to the initial starvation of the system
I'm making 6400 of rubber and plastic
And one factory is in the tropical area the other next too the big Forest lake with that oil node
Building comp factory by Paradise Island I think it'll work
But just theorizing
A factory producing 1800 plastic/min even if taking 20m to transport, would saturate the receiving factory over time provided you have the containers to hold the material . The transport is inconsequential to the end result of the system , just how long it takes
I see ty
It's best to look at boundary conditions when looking at systems to determine what you would expect
After this factory I can automate the first phase 4 part too
Cuz supercomputers
What comes next the rocket things or mag gens
I think something magnetic
I both hate and love this game, ITS SO FKING HARD TO MAKE THINGS ORGANISED
I mean 6400 plastic/rubber is enough to drown any project in materials. I think I do 14 AIs/min in the swamp off of a legacy refinery setup (plastic and HOR byproduct for a small turbo fuel setup) fueling all the plastic needs from start to finish on that tiny output
if only people knew that it actually costs alot of time to plan and decorate 😄
I'd rather make it in amount I need for next step, but you do you
can any1 help me why are my signal blockers show yellow ? https://imgur.com/a/9hUr8c2
anyone know how can I automate the things needed for space elevator 3? the 2.5k versatile framework is easy but others are so hard
why not post as image in #1038092680493801533
You automate by making the parts for it... then connect it to the next machine. Start from raw, up to the final product
oh okay
also include segment colors and what the error is
my main save was so chaotic that I made a new save just to free my mind from the abomination I had created
Most people start out by just using a lot of space.
I hope so I'm already gonna be using about 2-3k
its basicly in the question
You making 30 super computers/min?
did the same, it works wonders. next time I used a save editor (SCIM) to delete a selection, it works wonders as well
20 and 100 normal
I just find the nodes around that are oil and make as much as I can from them
not my recommended approach, but again, you do you
Also I can't start phase 4 yet
I need aluminum so I can get drones going so I can drone the super comps
btw is there still a way to get the candy cane basher thingy? I have that on my main save but not having it on my second save is kinda sad (I forgot how I got that candy cane basher)
Cuz I have my rocketfuel plant but not aluminum for it
is tehre a way to get armor or soemthing? i feel like a spaghetti man when im exploring
Only tier 8/9 item I find worth making in huge amounts (outside of personal challenge) is pasta to fuel portals.
I read most people overwhelmed by trying to automate half the map into one factory
Wait u need pasta for portals ?
Interesting maybe that 60 a min will come in handy
60/min (non sloop) will literally delete the map of copper fyi. If you enjoy making 1500 refineries, it's the project for you.
You only need like 2-3
I don't think so there's what 36k 30 only uses 15k so you'd still have 6k which should be good for anything else
But no I'm doing 30 with the plan too sloop them for a full mk1 belt cuz it'll look better
dont think so, these are ficsmas thingies (unless you use a mod)
It's 14.4-36k depending on which ore-> ingot recipe
Also slooping copper powder would be potentially beneficial there
oh, so I gotta use mods or wait a year
Refinery is the highest yield, but the worst throughput.
Well you'd use pure which is the best
It is the highest yield, per copper ore, i argue heavily its not the best
I Think Ill wait a year, Im so lazy to mod the game
Compared too which alt
The amount of infrastructure , building, piping, etc that refineries need vs foundry is brutal.
Copper alloy ingot.
Refineries got a sanity cost that is not documented by game devs.
Iron is the one resource you can treat as close as dispensable due to its massive volume compared to everything else
I thought like you once for my ultra late game plan. And decided to use iron pipe recipe to save on coal.
Iron usage kinda went up, not gonna lie, like 90% of all iron 😄
See but it ain't that hard especially if u use a nice bp
You can bp the manifold, foundry, output of copper alloy ingot, stamp them down a dozen times, just connect the iron/copper conveyor, add a drone port and done.
Blueprinting water extractors , pumps, pipes, and all that just very messy. Since water isn't gonna act the same everywhere.
You choose your path. I find foundry path very easy for the cost of some iron. If you want to do refineries, prepare for 4-5x as many buildings, connections, footprint, etc
<@&370483737957236737> dare you to post a poll asking whether people think the lizard doggo has a butthole or cloaca
Only one way to find out. 

please
iirc, office has:
- kitchen
- gym
- shower
- bed stashed away somewhere
why you need to leave? 😛
and chokladbollar
Isn't it dark like 18h/day there? Stay by the glow of your computer. It is safer
See just once I get too doing big builds having pure too reduce how much I need is very nice it's also just default for tools Soo I leave it
I like more machines and a big factory
Also water is easy
They each need so little so🤷
I build on a fairly large scale, I cleared the dunes late yesterday for a monster construction.
I did the math
Go for it. It's the difference between 3-400 buildings and 2500. Your preference
I need all of the copper from the dunes part of the copper from the swamps and the tropics for my 15k a min
So the dunes will be left copper less
2500 is like never need biggest so far is pasta which will need 1000 non oced for the copper
Oced it's only like 400
I low key hate iron pipes and wire
I'll have to import a mountain of copper & caterium, I should start getting some of the original industry rebuild first.
two things:
- that looks like a desert I've had in a sushi restaurant that was sort of like inverted cheesecake balls
- I guess that's the swedish version of what Chef from South Park sings about 🎶 if you ever need a quick pick-me-up 🎶
Iron popes worked ok in an early game pinch, I just couldn't make the iron wire numbers work without machines going idle.
Yeah, pipes are wonderful for small numbers
Hmm, iron wire might actually help large scale though instead of wasting copper.
There is no safe way to follow up on this joke.
Well done
suggestion for tomorrow's joke poll;
"are pop tarts cupcakes"
NO DON’T
You’ll attract the topology of food community!
They’ll start asking if hot dogs are sandwiches or tacos and that never ends well!
is reference to the time Mikael said they thought poptarts were cupcakes
https://archive.satisfactory.video/search/?q=poptart
Iron wires numbers for the motor plant I have planned, 2333.33 iron ingots > 77.78 smelters > 186.667 constructers > 4200 wire, oh man I hate the numbers.
asked an answered.
June 29th, 2021
Q&A: Is a Hot Dog a sandwich?
https://www.youtube.com/watch?v=RbQ1QpTvJi8
Those caterium is cooked?
Caterium is getting burned elsewhere, I'l just looking to keep the large scale pressure off copper for the 150pm motor factory.
June 29th, 2021
Q&A: What is a Calzone, but a Pizza sandwich?
https://www.youtube.com/watch?v=gl_O6eDr9yM

some weird people put hotdogs into a bun that's had a hole poked in instead of sliced open
I put those in the same category as sushi belters
Have you ever seen the glizzy straw?
Drinking a ballpark beer through a hotdog with a hole through it
In New England they have weird hot dog rolls that look like two slices of bread that haven’t been fully cut
I lived in MA for a decade no idea what that is
warm hotdog-tainted beer warmed further by fresh hot dog surrounding straw
Hotdog on 4 Hawaiian rolls is a thing though
do you guys bother with storage hubs? if you have dim depot they seem less important?
There you go
Real thing
I build production towers and stick storage in the basement, sometimes only one per group of towers rather than each getting their own basement depending on whether or not the majority of the floors are making products that aren't needed for building other things
Oh that's just a bun
sounds sick. so you do like mini hubs
IT IS NOT
sorta? it started off as a way to locally house products before shipping off to trains going to a central warehouse, then I just stopped building the central warehouse and started commuting between storage facilities instead.
what good do priority mergers do?
that was my feeling, with hypercannons it feels easy enough to just jump between factories
I prefer non-accelerated / gravity-accelerated tubes, gives one an excuse to get up from the desk a bit
oh you like taking it slow ;P
how many DD upgrades should i get
it seems like its cheaper to just build 2 DD for things i need high speed atm
To have a train go back and forth on the same rail, I need to have a loco in front and back correct?
just make a loop
takes up more space
then you only need 1 line and 1 loco
If your input lines are uneven amounts, a normal merger can sometimes cause 1 line to get backed up. An example would be if you are load balancing in a number of lanes that isn't divisible by 2 or 3. Like if you need one input to become 5 equal outputs. You feed the 6th line back into the input belt so it gets redistributed by the other 5 splitters. When you feed the line back in, you need to use a priority merger and prioritize that line. Otherwise it will back up
even if transporting materials from each station?
okay good to know. it doesnt seem super helpful though because i normally just manifold and not load balance
im not sure. just ignore what i said and wait for someone smarter ❤️
One example where they help a lot.
I have a main MK5 belt that outputs 780/m. This goes to a part of the factory that takes 780/m
But because of small fluctuations the 780 sometimes drops, but I still need 780 at the other end. So I top it off from an overflow elsewhere thet feeds into a merger.
It that's a standard merger, it will take every other from the main belt and of overflow meaning the main belt will back up.
But priority merger will only take from the overflow IF main belt is dropping a bit.
priority mergers are nice for compressing belts. like squeezing 10 belts of 675/min into 5 belts of 1200/min and one remainer of 750/min
okay that makes since
so good but not super imperative to get right now
i found 60 oscillators at a crash site, but i havent automated them yet
would be nice to get an 1.2 head or leg piece that lets the player avoide collision of "player made objects" for very lategame.
so we can phase between floors and walls.
nothing really, they’re not super useful
u can do that with smart splitters as well tho
they priotize 1 lane before others when mergin belts and the output is full.
I had a pirated version but just now bought the game, how do I transfer the save file?
useful when u have production that not maxes out belts and some goods joining but u wont want 1 belt to back up.
go to the file locations and copy your saved game over
save file is in %user%\appdata\local\factorygame\saved\savegames\
how do people make round builds
You rotate pieces just right. I heard it's difficult. I just make cube boxes with windows
I have a "76561197960271872" folder with the save data and "blueprints" with my blueprints, where do I transfer them for steam?
aim foundation at the opposite corner for the turn, hold ctrl and rotate once, then nudge it into place
Yeh that 👆
you can blueprint left and right curves to make it easier
prob need to make a new game in steam client so a new number folder is generated, then move the old save into that one
Are trucks a form of automation? I sort of assumed that the player would need to get in and drive them around to transport material
I just started doing blueprints last night! It feels like cheating
Yes and if you can believe it, so are the little carts
The carts can carry one stack, use no fuel, but you can use a ton of them for a silly low volume transport line. Just make sure there's a road between both truck stops for it
Oh and another fact: if you save a route, it doesn't work between vehicles. You have to record between the cart, tractor, and truck.
Multiple of the same yes, different types,no
@void gorge re: Community Highlights, have you thought about getting a DDR machine in the office and using it as a controller for Satisfactory?
Interesting. Might be worth it to look into then. I kinda put myself in a pickle with coal for steel production. There are 2 coal nodes near my base. 1 of them has a bunch of iron nearby, but that's where I built my power plant. The other has much more limited iron, but I've already used all of those iron nodes for other projects. So I either need to transport the unused coal node to my unused iron, or I need to relocate my power plant so that the coal node near the iron is free for steel production.
You can always build around the nodes after you.put.the miners on them.
Make them little showpieces like those little gardens at office buildings
You're just talking about decerations though, right? I'm talking about a logistical issue
Well. A simple solution would be careful belt placement so they don't spagoot and sending them where they need to go
How far are these nodes? Would belts feels silly?
Time to automate atleast 5 ornaments/min
Turns out changing your system clock does infact allow you to replay ficsmas
My base in in the bottom left corner of the map. My power plant is on the little island with a pure coal node. A little ways to the right of that is the other pure coal node. there's 4 normal iron right next to that, but I've already used that iron.
Is over clocking and belt upgrades an option?
I am in the very early stages of tier 3
The tractor unlocks with the truck bay round then, yeh?
tractor is very early unlock
before train or anythign
Yes, Vehicular Transport is a tier 3 unlock, so I could work towards that.
tractors are super useful and can be used well into the late game
K.heres what you can do. Make a road to where you want the stuff to go, preferably from your base to the place so it all lines up, and using coal as fuel (ugly belt is fine) you simply transport.your materiel closer and belt.it from the truck stop.
Make road there. Place truck stop. Walk power lines back. Place truck stop at home. Make tractor. Record.route to other truck stop and back, make sure at least one stop has a coal belt going into it, and off you.go
Oh and you only have to fuel one truck stop.
Or, if you're feeling silly. Do the same thing but use the carts if the volume is really low.
Like a bunch of carts. Just for fun. Or do both. Go nuts
You're at tier 3 so it wouldn't hurt anything to clown it right now
why did it take me this long to find someone doubling truck stop throughput by just having two stops
(Two stations back to back on pickup and dropoff let you have double the potential throughput and I didnt even think about it)
Idk what you mean
If i'm being honest, I think the smarter solution is to rebuild my power plant. Use the eastern coal node for that, and use the western one for steel production since it has a bunch of iron available nearby
like;
lets say I'm using mk.1 belts, each truck stop has a maximum throuhgput of 120/m each, but I need more than 120/m of throughput
Whichever is closest to water is good for coal plant.
Wait until you unlock fuel/turbo fuel. Hehe
Mhmmm 🤔
if I tell my truck to pick up from two 120/m stations right next to eachother, then drive off to the destination, as long as it makes it back before the truck stops are full, it will be able to carry the throughput of both
Oh. I see
I somehow never thought of that, thats a big part of why I never used trucks, because the throughput was so limited
(but I was just an idiot lmao)
At that level I didn't think to do all that since I didn't have the power to use it
having multiple trucks on the same route does fix the filling problem though
You wanna talk about feeling like an idiot? I'm a blue collar dude playing a.math nerds (affectionate) game.
Unga bunga starter factory go 🍝🍝🍝
to be fair, 🍝 is delicious
I officially evolved from.my.starter base.last night after everything finally clicked and now I have a sprawling factory making everything I can at the mk5 build limit. I'm proud of me
I'm proud of you too :D
Hitting each progressive conveyor mark allows alot more in terms of factories
right after your phase in progression, logistics tier is your biggest limitation
Since this is the official satisfactory discord. I'm telling you all now I've named the encased beams "butter" and I encourage everyone to spread that like wildfire
ohh truuue
and it's already got the butter knife stuck in the middle of it too! so efficient
I figured that out from minute 1 and using the satisfactory calc I started making everything at the belt speed limit. And even now I can only make rotors at like 30/min with mk5 belts
oh really?
Yeh. That's with all the base components going 780/min
This is what I'm looking at currently
Coal gen goes where your words are. That's perfect.
I personally build for a specific goal of items/m, and just belt in whatever is neccecary for that number
thats how I wind up with 1014 coal/m being demanded by my factory
Ain't there yet. Currently trying to make everything as fast as one mk2 overclock source and mk5 belts will allow
So you think its a good idea to rebuild the power plant like I said here?
Ill start spreading the loads with multiple sources making thousands of items a minute through multiple lines eventually but my brain isn't braining that yet
wait you're in phase 4 i you got mk.5 belts
and you get mk.3 miners in phase 4
though it is in the late of phase 4
That bottom right corner where I saw the node and some water is as good as you're gonna get on that map rn for power
No no I just unlocked nuclear power
But I will say I jumped ahead on the sulfar tree and now can do rocket fuel but I don't have the ability to unlock that one acid or gas I need to make it
isn't... isn't nitrogen part of the first half of phase 4?
Yes
oh wait no it's not, it's right after nuclear
I have nitrogen too. But for a selfish reason since I can't use it yet. I like watching the machine throw it's little fit to get the gas out
Oh and that big cluster of oil on the bottom left of the map I currently have completely utilized with regular oil extraction and that particular machine since there's a pressurized one there too
I'm hunting and rocking between 7 and 8 but I have the hazmat suit too. So.i.guess I'm done with 7
About power tho. I'm pushing something like 14kw and my orange line is at about 9kw at any given time .but the blue line is dangerously close to the gray once since I keep building to the speed limit for things i need to make. A lot of my.machines just idle until I do something due to them all being full
And when I'd deleted my starter base I got like 3kw.or so back since all those machines were on mercer boxes and constantly running
i'd build a power plant up north near the big lake with four normal coal nodes next to it
I didn't even see that. Yes. Listen to neko
ah yes, the
"stuck staring at the machine for two hours"
moment
a true classic among the pioneers
2 minutes. I gotta go build another thing. Controlled ADHD and satisfactory is a dangerous combination
I like watching the vids of the machines online so that I dont run my clock up too much without actually playing the game, plus the sounds are very nice
Yeah, someone else recommended that to me a few days ago as well. That’s outside the area that I’ve explored so far, but it’s not too far away, so it’s probably worth it.
Send it! 👍
Can't say I've done that cept when I first used the calculator to go ham on a modular frame factory
then as you get fuel power, head east to the blue crater. have all resources there to make yes amounts of rocket fuel
does anyone know where I can watch cabaret?
I just...basked
@normal orbit another neko?? :DDD
Amen brother or sister
I'm gonna go there for my next massive fuel factory. I'm gonna try to avoid nuclear as long as I can until I can unlock Plutonium rods to sink
Brother. And I didn't say medicated. I said "controlled". Hyper focus. Discipline controlling the thing, and conveyer belts. I'm in heaven.
@sweet light how did you make that insane amazing looking round structure
does anyone know where I can watch cabaret?
What is that
Are plut rods not unlocked at the same time?
a musical
Ionno. Lemme look
they're a separate milestone, but in same tier
@normal orbit another neko!!!
No. They are on the tail end of the tier. I could just tink tink my way to it without going too nuts
wait is nuke power needed?
No
Oh I guess I just unlocked at same time in past
Is geothermal still in the game?
nothing is "needed" really
yes
But it's a huge leap and you can utilize the oil for other things.
okay good i have a lot of fuel power and dont wanna do it
@reef basin
Lol I remember when it was first added and finally had enough power to shut off my 2 coal gens LOL
depends how big you end up building, you can finish game on rocket fuel ezpz, but if you wanna make some large scale production. you probably wanna look into nuclear power and its entire upcycle chain to ficsonium.
i need more plastic anyway.... i dunno i really dont wanna build it
One oil plant is like 250 and nuke is like 2500. Yu get that ball rolling with iodine filters in a mercer box you'll never hurt for power again
Why not
on fuel gen is 250mw at 100%
i dont wanna deal with nuke power, im not good enough at the game for it
Fat thumbs
I got my numbers wrong but still. Power make go up 😁
i suck at the game and wouldnt trust my build
Who needs anything but biofuel.
Build it far away from stuff lol
still, i would be mad as fuck if it messed up because i dont wanna fix it
Does uranium have any use other than nuclear power?
no
Is it feasible to use all uranium on the map for one power grid?
(With sinking plut)
sure, theres "only" 2100 uranium/min
I found out you can't delete raw uranium from your inventory. I wasn't wearing a suit. I looked like a scared deer dropping a duece and bolting
Not counting SAM
Is that mk3 at 250?
sob
yes, theres 2 normal nodes and 3 impure
Dude you made me laugh out loud in the middle of class and pissed off my teacher 🤣
You can use plutonium as drone battery , unless you wanna sink
Does it not create waste as drone battery?
And how do you handle it irradiating other factories?
used 1200 uranium/min in my last save, going full chain to ficsonium. made around 1TW of power in 180 nuclear plants
you dont handle it, you embrace it, you become on with it. and no they dont produce waste
Ficsonium must be new, idk what it is
plutonium waste refines into ficsonium which doesnt create waste when burned
Ya nuclear chain makes crazy power, I'm so lazy to set it up
So you can burn plut without waste buildup now?
yes
Is that t9 tho
its not cheap. but doable
/converter
yes in tier 9
ficsonium is since 1.0
I havent made it to t9 since pre 1.0
I like you. youre the Goku to my Vegeta
I made it to t8 before I had to stop bc of irl commitment, and I always end up restarting bc I forget where everything is
Signs exist. No I don't use them. Getting lost is the fun part
do new tiers come with each update?
I deleted the new save steam generated and gave its folder name to the old one, the save works but i spawned in the hub without any of my stuff
When i get home I'm gonna make big billboards pointing to where things are
I dont think they've added new tiers since 1.0 just balance/small new things
#screenshots message didnt make it pretty, was more proof i could do it :p
I wonder if those mountainous areas across the water with be visitable in the future.
How do you consume over max cons?
nope, just pretty backdrops with nanite
Does slooping cause that?
how many fuel rod/mins is this?
Does aluminum and sam making something important
Or does it just convert the aluminum into something else
You don't. Fuse go 💩
I'm in t9 with my friend just farting around... we did everything with just 3-4 factories. Dunno how to get lost . Take tube to the factory.
Dang autocorrect
1200 uranium became 28.8 uranium rods/min which then became 12.8 plutonium/min and then 64 ficsonium rods iirc
very kinky, thank you. I am glad to see that it is more than 2 TWs of power
Not max production. His orange is over blue
well its around 1TW the rest is the alien augmentors
Is using all of the uranium possible
yes
depends how you define "using"
That's....I don't know.
tho it will require slooping some sam production
Like if I wanna use it all and make a perfect loop with it what would be the best way
it won't
Prolly just with plutonium
Using every resource across the map is possible. I'd love to see that factory
you can end at uranium, plutonium or ficsonium, it's your choice
Ficsonium seems cool but I don't think it's possible with using all of the uranium
theres not enough sam to make full recycle of 2100 uranium/min into ficsonium
it very much is
there is
I mean maybe but I'm now gonna be dedicating everything too this
Cuz using all of the uranium will be my last project
depends on recipes you use
So I'll have what's left on the map
when i did the math, i ended up with around 12000 sam ore/min without using sloops to do the full chain. the biggest eater was making like 3000 ficsite trigons/min
Unsure not sure how too properly make it work with tools
which Ur/Pu recipes did you use?
More power
the ones ending up in the largest amount of rods
need to input waste
well then sure, but nobody forces you to use those recipes
Yeah idk my numbers tho till I actually understand and do nuclear so
Can't really try and guess what it's gonna use rn
50.4 uranium rods/min, 22.4 Pu rods/min and 112 ficsonium rods/min
Too see if it'll be possible
sloop + overclock the final step. doable indeed
you can get 120 fisco rods
Ig maybe
you can just use different recipes to make less and then you don't even need sloops
If I have sloops tho ig I could dupe for some more fun
Or I wonder if there's a mod too but them in awesome shop like crystals
sure, but the goal was to make the most power with the materials available
There is always a mod
which doesn't necessarily include those recipes
Well I have the one that adds power shards and hard drives
and slooping the trigons ended up being the most economical in sloop usage to achieve it
Cuz I added some t9 alternative recipes
Cuz I'm curious but if aren't balanced I ain't gonna use them
Using about how many Sloops...?
fisco rods are funny enough, extremely expensive on trigons so...
Trigons needing? I've never been too phase5
eh, my silly calculation states around 40 as I need 9.6 Fisco Rod Makers
Oh wow, so totally doable!
fisco rod asks tons of it, thats why SAM etc is limiter factor for them
Oh cuz Sam makes them
it is totally, you can even get more but I also wanted to focus on maximise uranium and plut fuel rod too
Funny how I never considered using Sloops to see wether "max nuclear" could be possible (including Ficsonium ofc)
Cuz most sam effective?
Can autocorrect stop people named Sam exist
So in that case
iron costs most sam to make ficsite. aluminium is least sam, caterium is between
Idk cuz I need too figure out what to do for aluminum
I dont want to use all my sam 🙁
Oh wait aluminum is the best
She was cute and now she's gonna go away to make a bazillion watts
Yeah it just shows the cost doesn't show how many of each I get a min till I scroll over on mobile
Okay so maybe I do make 10k aluminum and leave alot of ingots left over
Cuz like that's what idk yet is aluminum
Ik all phase 5 parts I think uses close too 5k
60 reanimated sam + 120 aluminium ingots make 30 ficsite/min
if you are at the stage of using all SAM, you are already at ultra late game.
No clue how much Trigons I'm gonna need
Big bong rip question: how much power is possible too make in the game? Every resource but biomass running, what is the absolute highest possible amount one can make? Can anyone answer that?
I need 3900 ingots a min for all of my phase 5 parts tho
So if I do make 10k that leaves about 6k left over which for sam and other stuff should be plenty
No im planning for the future. I haven't even automated hmf/motors
if you want max production, 2100 uranium will require 4480 ficsite trigons/min
There have been various calculations done on that and we have different results depending on some variables like:
- Slooping?
- Ore conversion?
you can use other recipes to make less
then you will be happy to use SAM, it is mostly used for late game stuff anyway
Right now I just have it being refined then manually turning it into fluctuators for dd
The baseline with no slooping or ore conversion is (iirc) over 4 TW @granite olive
Faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah
That's alot
I dont even have many Mercer spheres yet. I went exploring for some and got messed up by some rad hogs
my brother casually went to end game zones while looking for some silly purple balls
Uhh tools says that amount isn't possible
and got NONE
The biome was pretty! Untill the giant green spiders jumped through the air and ran me towards rad hogs and the giant spitters
are you sure that's not with conversions? I thought it was closer to 1 or 2 TW
Not true, I got some
no, you need to sloop at least one step to have enough sam
I was also looking for HD, sloops, and slugs. I got like 80 power shards 5 sloops and 6 hd, plus like 10 ms
So if i make 15k aluminum which is the max I can make
Oof
I use 12k quartz
So I'm left with 1k quartz on the map
i would recommend slooping the step making the ficsite
Nuclear alone can give ~1.4 TW and the oil leftover from that should give even more IIRC
Ah sounds like lore of my adventures: #satisfactory message
Everyone obsessed with "what's the max" of everything. 
Cuz I can prolly make it better and use Less of some things
No I just like making big things
That sounds about right 😭 it was along the east coast I died a couple times trying to escape
And I wanna use all of the uranium low-key
But only if doable
With my current other plans
But I got like 60 oscillators and computers so I was able to research pocket upload
I really need more Mercer spheres, im tired of running to get all the resources
Can't afford power grid to handle a bunch of cannons
Should upgrade power grid... I can more than double it with the existing nodes!
ah Swamp Area, well you REALLY went for the danger 😭
Once u get that smart plating automated do a huge exploration run
hello, is there a channel to discuss satisfactory mods in?
There's a whole mod discord
Learn all about modding and join the community here!
<3 @leaden turret
That's a lot of juice
ah okay, thanks
I just finished the phase (I filled some boxes with the items for plating)
But at that point one literally has no more resources to use the power for 
Well u need 1000 next and then after that even more iirc
I need to automate some stuff b4 I start oil but my gfs lil brother wabts me to play palworld with him all the time
The 1000 is the one I just finished
That's what I was wondering. Yeh.
And ill need to automate it for the engines
I mean I'm already making 700-800gw and I still wanna make nuclear out for fun
i did enjoy setting up nuclear. after some panic fixing :p
@granite olive BTW, the biggest "all-resources-used" factory plans (like max-coupons and similars) might not even reach 2 TW of consumption... I don't recall the numbers on this well, though 😅
Max coupons?
To make nuts?
Yeah, like maximizing production to get the most points/min from the sinks.
To go nuts trying to build that 
That soubds... interesting
This usually translates in factory plans with 200+ Advanced Directory Systems/min
Do people like stop all their other factories to do that?
Do ads be like the most point effective?
True end game is making buildings out of nuts
Also side note; how do priority switches work?
My endgame is just a lot of points
I mean all your factories end game feed into phase 5 stuff in some way typically
Coupons
if you run out of power, the priority power will shut off the part with the lowest priority first
I think they either build it after finishing the game and then connecting all resources to that or build it all in creative-like mode...
I doubt anyone decided to just retrofit their factories to execute the plan, something that massive requires tons of planning, it's easier to have a "clean slate" (so at least building everything in separate locations from existing stuff)
Yeah it seems overwhelming
Getting coupons for statues happens very quickly . You just set up a sink overflow on each factory
You earn points far faster than you can build your next project
I want a room of golden nuts
Whatever isnt going to feed the power plant must be utilized 😭
I'm actually not too sure about that
. I realize that I was just basing that detail on "pre-1.0" knowledge... But the most coupon-efficient item is still surely one of the Project Parts
Mk 4 miners when? 😂
Yes, just pick a project part, the key to coupon points is just time, not necessarily the max item
ballistic warpdrive gives the most points per part iirc. but just sinking the excess as you progress will give you enough tickets to get golden nut by phase 5
BWD are
True but even before I have any phase 4 parts sinking I'm still making around 2m points a min
I need more
It can be straight forward with good planning, but it's still a lot of work. Even with a good plan, placing more than 25k overclocked machines takes quite some time (though mods can be a huge help on that)
And let's not even talk about the kilometers of logistics... 
I used to have mods but I dont have them atm, Im thinking of getting some building ones so I can try to make nice builds, bc I dont see how people make round builds
Just a few 
The numbers must go up!
@normal orbit How much power is that???
-# #screenshots message
~ 1tw
Also I yet to get an answer on how his cons is above his max cons
Yeah would probably be more but I didn't properly automate phase 3 parts I just hand fed a few machines
Phase 3 kinda feels like a joke
Doing round things in vanilla is possible, but quite tricky/annoying
The "Wan method" is a great start, as it's a very flexible yet powerful method and relatively easy to pick up (some methods can get quite convoluted...)
cuz end game machines have a ramping up power useage
i think this happens with particle accelerators?
How badly do thoose be power usage wise
Cuz I'm gonna need I think 30 of them slooped and partially oced
What I think 30 at 200% and slooped for pasta
iirc a fully overclocked and slooped particle accelerator hits around 25.000MW
HOLY
I forgot how expensive those mf are
Okay ill check youtube
Late-game stuff with variable power usage just does that
the formula is laid out in the wiki
Does Particle accel show the average or something and it can spike?
!wikisearch production+amplifier
60 pasta per minute?
particle accelerator, converter and quantum encoder all have variable power drains. the consumption will be an average, but at max draw its higher
Cool. Thank you.
make 60/min pasta, there is enough copper for that without sloops
@cunning glade BWDs do give the most points, but are quite "inefficient" in doing that.
Sorry if I base my example on the previous shipment, but the logic is the same: even though ADA yeld less points per item than TPRs, "max coupons" plans usually go for 200+ ADS/min and just give the leftovers for TRPs because doing the opposite would yield "just" little more than 60 TPRs/min...
TLDR: BWDs give more points but cost "too much" resources to make, so to maximize coupons it's best to maximize other project parts and give the leftovers to BWDs
I see
BWD leftovers would be nuclear pasta right
Cuz I be making 60 of thoose so I could make a tad more
Tho 4 slooped too 8 I'm not unhappy with
But it could be more
I have so much power now LOL
Isn't it funny how we all avoid making spaghetti only to have to make pasta in the end one way or another?
Should I choose charcoal from a hard drive or should I rescan
would you use charcoal?
The one from wood is a horrible recipe tbh not many uses
My main power is coal
neither, if you dont select a recipe that recipe will be removed from the pool
Not for long
Yeah it's the wood one
Once u get oil coal becomes kinda pointless for power
Or keep it find more and u won't get it again in future hard drives
BTW, do take the numbers I gave with a decent amount of salt... While the proportions might be accurate (~240 Vs ~70 to be exact), the numbers themselves might be quite off by now days standards 😅
do whichever you want
Generally speaking I don't make any selection unless I need it. Ill just let it sit there as it removes it from the pool of options.
Imma just take the inventory slots tbh
Some do sushi instead! 
There's really something for everyone 
sushi enjoyers go jail tho'
I have ai limiters in mercer box. I may just
Your username makes me get mad
Put all the sushi into my mouth
I could make a long sushi line to a base and use it to store every item in its own box and sink the rest
Wha
Sushi belts are cool
Don't let your emotions become impure.
Do not mine the Node, resist its calling! 
Like real sushi, they need to be done right
You know you need to tap me.
ur mom is cool
Turns out my problem seems to be i’m not making enough fuel for my rocket fuel.
She's okay
Objective factual fact right there 
This is why I get concrete from a pure limestone node
Ffs the pipes were sending enough to the 1st level but only like 40% of what was needed to the 2nd level
H E R E S Y
so all the HOR backed up and barely any got to the blenders to make fuel
That’ll teach me to make multi lvl blender setups
Sigh
I legit tap all normal and pure nodes. Any impure limestone nodes I leave alone
Means I probably have to tear this whole thing down to fix it up unfortunately
So prolly turning all 60 pasta into bwd isn't that worth it
I accidentally dismantled the space elevator, I am screwed
You are WEAK.
Prolly too expensive other stuff wise
Nah. You can just replace it
I put a bunch of impure nodes together to make a fast line just for you
They can make for cool #satisfactory-memes message too 
It didn't give me all the materials back
Oh it's doug
I'm short 1000 wite
I agree tho idk how too properly do them but also cool crane build on reddit btw
too much work
you had no inventory space, there must be a Dismantle Crate somewhere near you
^
Too much ticking and holding space bar
Brother said 1000 Wire is too much work...
Brother is not ready for whats to come later on...
... you dont have to hold it down
AUTOMATE WIRES PLEASE DEAR LORD
Oh
Just press space once. And it runs automatically
also you press Space once..
Plus. automate wire.
Please don't manual craft stuff unless you are forced..
Huh. I think I can solve my problem mostly by just making the fuel at the HOR refinery area. The only problem with that being instead of piping 900 HOR to the RF farm I’d have to pipe.. 1800… fuel..
The closest pure copper node in 2000m away
God damn
use other nodes?
you can do normal or impure
It just changes the output on the miner
I saw that
Just realized my computer factory makes 10k quick wire
Impure: 30 normal: 60 pure: 120
And then 1.2k normal wire
you dont even need that big of an automation for wire, just tap some copper
Call it the wire factory ig
^
Miner --> smelter --> constructor --> storage
And then a smart splitter for overflow 
He's early game
Ah fair
Like EARLY early.
HE THINKS WIRE IS TOO MUCH WORK AND YOU BROTHERMAN TELL HIM TO USE SMART SPLITTER
Smart splitters are pretty early too imo
He's fresh spawn in satisfactory
You must be OUT OF YOUR MIND
He probably doesnt know NOTHIN
NOTHIN AT ALL
Most satisfactory players are though
THESE DUDES BE TAKIN' OUR JERBS!
me included
I have a 600 of copper with half of it going to cable. If it's not maximized for my current load I'm not happy
brotherman here making cable as if his life depends on it
U could get smart splitters in the first like 3 hours
I'm making everything as fast as I possibly can. With like 24 constructors on that muff
Yes gotta be efficient starting out 
First thing I go for is foundations
He is BRAND new. Cut him some slack
Hey listen, at least he didn't say he could finish the game in 10 hours.
I mean I've technically never beaten the game so I'm new too probably
I don't fully automate till I have foundations down
Ive beaten the game seven times and im still new
First hour is just making concrete well my friend finishes the hub
I have 50 carts doing a 2km coal run when I could use a drone for the love of the game.
ok now you go jail
(I'm gonna change it today but still)
straight to jail, literally
YOU LEAVE MY BABIES ALONE
@spice osprey North of the start area there is a lake with four coal nodes. I highly recommend doing coal power there. Leaving your pure nodes for steel and such
I'm hyped I'm getting super close
That? Took me like 10 min but thanks!
no worries bud, I use them for small amount of transport in my main HUB 😄
Oh, no it was just me
the folks in the photo are just part of the crew. Not to say that we don't collab or share ideas
Seeing the credits and claims all trophies really opens up your mind for the real game
Oh neat I wasn't sure I assumed everyone helped
My buddy Nova gave me some ideas for speed building the crane but that was me haha
I can't wait till I can make things look good
maybe 20 min if I'm being honest
I see
10 might be a bit of an understatement I admit
Ig building like that prolly isn't as annoying as connect 100s of machines
(kidding. that took forever but if you tel anyone I'm going to say this is AI)
Don't worry I won't lol
Yep, you're the 3rd person to recommend that to me. I'll definitely take that advice
the videos are the most time consuming part
Third time's the charm 
film everything in slow motion and then make the video. Takes way more time than anything I've built lately. Been a sec since I did a serious build.
Im okay if you dont take it too. I just want to make sure you have all the information before making decisions ^-^
Yeah sounds about right media Creation can be annoying and very time consuming did some video editing classes in school and holy
I remember sending a "feature request" for stuff that could make content-creation easier (not too dissimilar to some of FicsitCam's features). I don't think that has ever gone anywhere...
Oh Ficsit cam guy just did a huge update for Gursoy and I
I can't wait too actually be able too decorate well and too go back and decorate cuz my current factorys are just floors basically with all the machines
well, for everyone butat our suggestion
Don't be a tease, spill them beans! 😆
What's the update/suggestion?
Floors and then 1 line of walls up too build the roof for more machines
Every time i start a save i set rules for myself.
A big one is decorate before moving on.
Hard to do early game so I do everything I can and set a reminder. Such as
Do x when you have a hover pack
Yeah I just wanna finish the game and go back and decorate/optimize and make things look better with 1200 belts
U unlock 1200 belts so late for them too really be useful
A good example is my razor, staor and motor tower. It looks fine but needs a hover pack to finish
Oh he just added some. It's live.
Stability was the big one. No more crashes.
He also added a feature I asked for! A button to auto adjust keyframes to maintain constant camera speed!
All of my projects which they would've helped in were way before getting them
Or just in time for copper powder
Upcoming: he is adding bloom and other adjustments like photo mode has
I wish I managed to keep such self-promises for more than like... One phase 😭
Yeah my 37000 ingots a min will need I think 50 mk5 belts
Like flow of the game belts work really well until mk6
Thanks.
I'm not keeping up with mods updates 😅
Maybe making diamonds an end of phase 8 thing would be better
Hard enough too where u still use 780 for a while but if u really wanted could progress thru and unlock them
Cuz like idk if I make the 100 pasta I need then the 60 a min factory feels lame
Mk6 belts are the first thing I unlock in phase 5
Will be same here
Im currently making 40 singularly cells a minute. I can handle 20 portals. Who needs this many???
Gonna need 30k coal for my time crystals
Well diamonds but
I understand that big time.
I looked at the alts. None of them really were good for me
I think I'm aiming for 1500 time crystals a min
So im just bringing in a ton of coal
If I use any other recipes I use 12600 oil
Fun fact I'm at least using 10k oil so far
I think I partially automate diamonds
Im using the oil in the blue crater for either rocket fuel or turbo. Cant remember, using the oil near the center of the map for plastic. Using the oil in the left coast for rubber. Not sure what ill use the spire coast oil for yet
Oil near blue is for rocketfuel plus the well near red forest gives me 3400 rocket fuel a min iirc and then the oil in tropical area and near the red forest is for plastic and rubber
I aim for 100meters of belt a minute
The Coast near Rocky is currently my first power plant that makes 60gw
That will be torn down for diamond
Tho I have that well too which I wanna make into diamond
The oil near the desert, and spire coast, im not using yet
But I need about 8k coal for aluminum I think so I have too be super careful
Thinking of using those for SOMETHING, not sure what yet
I'm doing 1500 time crystals a min
Purely for more points
And coupons
Tho maybe I can do more
Im talking about the 4 oil nodes near the desert, and the oil in the spire coast, im not using. Thinking of combining all that oil for something, any suggestions?
I'll probably build a temporary power plant by the eastern coal node like I mentioned earlier. The lake to the north is close on a relative scale, but further away from my base than anything else I've done so far. I'll want some form of transportation to get there, rather than just hoofing it on foot
If that works for you great !
At that point I dont care about points generally
Well if there's a limit
But the way I look at it is in the end all I'll have is my points a min too look at
So the more the better
Youll need to go that way anyways soon for ||oil||
But to each there own. I like spreading out like syphilis
This game really needs a space age dlc or more
Ig maybe satisfactory plus is what I'm looking for
Tho not multiplayer safe rn
At least this game isn't short like factorio
I tried that. It made me scared of screws.
I like challenges so I'd prob try that next
Belt? Screws. Constructor? Screws. MINER?? oh it's modular. AND IT TAKES SCREWS.
Tho I do remember it being screw heavy
You wana automate ore? Now you have to deal with concrete byproduct!!
Gives us a phase 6 coffee stain please
Oh and did I mention to build anything it takes SCREWS???
Yeah I played it a tad back before 1.0
i have my train connected to train stations but it doesn't seem to dock. Are there any additional steps that need to be done before a tran can dock?
Did you power the station?
of course, the route is great except its not docking
dw about it
My biggest problem is I forgot to set the station to load/unload when I build it
BTW, if you make a post in #1038092680493801533 you can add pictures. Those can help a lot understanding the issue (and can save you some tipying)
i did do that
pictures wont help much i think since the route contains stopovers, i appreciate your help
Are all the stations facing the right way...?
@quasi warren
yeah, it first goes to a station to load 6 containers then to a second one to load 3. After that it drops all 9 off and repeats the process
Hm?
how did you get 7TW of power what did you usr
I think my name is a big hint LOL
does it matter if the train station is in front or behind the freight platforms?
Just for the sake of clarity about what I meant in regards to stations facing the right way (D is the station)
Ie: === D (correct)
Vs
D === (incorrect)
yes
I was kinda upset at how much power nuclear produces compared to how much work you put into it. So I found a mod that increases the power generated from nuclear gens. For plutonium, uranium, and ficsonium. And I also use refined power
wait where do you read that.
so it needs to be in front of the freight platforms i assume?
yes, and pointing the correct way
thank you
I just know that.
When looking at the station from above, it looks like a D (no pun intended) and need to face "away" from the freights
ooh i see
All these mods kinda line up in a way so that the work i put in for nuclear, for all 3 fuel types. Are not gone to waste
thank you
And refined power is just a unique way of playing
I don't recall wether the game explicitly tells you about it 
when you place the station theres a huge arrow on the hologram showign its direction
yes
Oh, that's a nice addition. I guess it came when they started adding arrow for everything (especially blueprints), right? 
always been there afaik
@fresh folio I like the layout
i like not seeing 20 refinereis then 40 blenders all in a big manifold lol
Shall we let Jason out of the office?
12
14
2
No
973210910464295122
snuttsGood
Hey, my friend has really bad lag on my world although his internet is good; how can we fix this?
my game is running perfectly fine whilst his is unplayable ^
How do you do those shiny signs guys?
global illumination .
Totalxclipse has a several lighting videos breaking down some methods
alrighty let me see
This might be a strange question, but can you describe what type of lag he's expiriencing? Like is it dropping frames and stuttering, or is it rubber banding and desynching?
rubber banding and desync
Alright. I was just checking to see if it was a hardware issue, but that's definitely a connection issue
I'm not an expert on this by any means, so I'm just guessing here, but are they by chance using a VPN? That is often the cause of issues like this for most multiplayer games
nope, 0 vpns
they are manifolded lmao
the blueprint is really clean though, using a distribution floor for the logistics
and it totally avoids the fluid weirdness when you get up to 600 m^3
you nutted?
what?
got the nut
phrasing
its a part of the achievement, so yes
what is the pioneer role?
I've wondered that
i put mine in a room full of displays set to white and named it "post nut clarity"
Getting the nut is not a hard achievement. I'd say gathering the spheres and hard drive and sloops is more painstaking
the sphere one is by far the most painstaking one
just because of the sheer number of spheres you need to collect
Yea nut is pretty easy provided you didn't burn 3000 tickets already on like... screws
is it possible to split a liquid into a 5 load balance?
Realistically you cannot load balance fluids
And definitely not in 1:5
does anybody know why my train wont dock? Its driving me insane, the stations are <-----------> (tested >----------<), three freighter stations are set on "load" and receiving items, train timetable has in whitelist said items in the stations
package > load balance > unpackage
🌈 tada 🌈
its just ragebaiting me
are your trains facing the correct direction?
make a post in #1038092680493801533 so you can post photos
Might be unpowered
Hey, satisfactory has crossplay?
yes but not between pc and console
aw, thanks
Really hope they add it soon
addressed in this week's dev stream; tl:dr; is it'd require a full replacement of the online services stack.
ah, to everyone trying to help me with building circles, i didnt realize holding control let you do smaller rotations, youtube saved the day 🙂
Thank god
I'm assuming that means better online performance?
meaning it wouldn't happen any time soon because they don't have the resources to throw at it
Oh that's lame I'd love better multiplayer preformace tho
get job, make it happen 😛 https://jobs.coffeestain.com/jobs/7113819-senior-programmer
shoot i should send that job listing to my dad
they don't do remote work outside of sweden btw
oh nvm
early game is helll 😭
also i doubt they would pay enough for him to leave his remote job 😭 but that wouldve been so cool
i dont have 5 years of experience
only 3, and i turned down a job in arizona, i dont think id move to sweden, although ive heard the Ikeas there are amazing 😉
If anything I'd wanna join star citizen but no offices really close also do they use c++?
the job posting specifically mentions c++
I've never looked at a job posting for them
If anything star citizen is appealing they have some really cool offices
yeah its c++ but they want 5+ years of professional work
most games use a majority of C++
sometimes python and lua
Ah yeah I've never done anything super professional
game is Unreal Engine 5-based, gotta be able to do more than just use blueprints
That's fair
and you have 3? apply anyway. You never know and barely costs you anything
looks at <@&370483737957236737>
being super-professional seems optional.
lua is great if you wanna do stuff like roblox and mods to games
making mods to minecraft requires lua knowledge
Where do they even have offices for this game
Says remote work is okay sometimes so
do people make blueprints in a creative world or in their main world?
either
like i want to make better looking buildings, but feel it could be easier if i make those in creative
if I need a specific blueprint for a project I'll make them on the fly
why? you have all the objects you can use in your real world
Flying maybe idk
Yeah star citizen has an office in Texas but fuck that lame ass place way too hot
Also on the other side of the country from me
you can make em in creative and use the mk3 blueprint designer if you want the bigger area to work with. then you can copy the files to your actual world and as long as you have the mk1 blueprint designer unlocked, you can place any blueprint even if its make in a designer you dont have access to. just can't edit it.
So neither are good options sadly
flying is the main thing, and unlimited resources
HEY! Dont diss Tx 😠
you need the resources in your basic world anyway, build a scout tower.
scout tower?
Unfortunately they're not a smart state um politics wise so no thx
a tower you can climb. in hte build menu. Or just a ladder
honestly just keep pressing forward through the tutorial until you get your hover pack.
okay actually i agree
Lol
are you calling everything up to t7 the tutorial? lol
or t8 idr where hoverpack is
Yeah phase 4 is when the tutorial ends
Lol
through tier 9
running joke, entire game is tutorial
not even a joke. The milestones are basically just kiddy sign posts to direct you to a sand box game post phases
fair enough
every tier shows you new things to learn and manage.
If you wanted to you could really ignore all the design and create the sloppiest dirtiest factories that would stlil end up spitting out what you need to go through the tiers.
the point is to learn all the tools you have available to you
how many geysers are in the game?
there is a map on the calculator
do you guys put foundations under buildings on blueprints or have seperate blueprint for foundations
generally just buildings
as in, the blueprints will jsut have thebuildings, not foundations
okay
depends on the blueprint. my fuel plant i made buildable blocks with foundations, but for blueprints like big stacks of smelters/constructors/assemblers etc, i dont include the foundations
yes i saw, im going to do something similiar to that ring of generators i think?
although i might do a decagon or something.. not entirely sure.
experiment :p dont be afread to tear things down and redo
think i remade my blueprints for the fuel plant like 15 times before i settled
When does the days since last incident count as decent?
if you complete the game in less than a day, that's no different to completing the game with an accident every day
did you do it in creative or not
Just don't die dieing takes more skill than not
Have a 356 days since last incident game here 😄
no
why does nudge not do anything
Wym
nudge keys dont actually nudge?
Is it a water pump?
you have to lock it in place first
how do you lock it in place
uhh i think the hotkey is h
oh okay
Been playing factorio Soo keybinds aren't my strongest rn
what about the rotation? youtube says holding control lets you rotate by 5 degrees but it doesnt seem to
Let's u rotate it in smaller amounts or it should
oh it works if it doesnt like snap to stuff
it does if you aim at a foundation, not the terrain
Yeah it needs too be free placed basically
it doesnt work on the side of a foundation. only on top it seems
U can't rotate pumps?
Ig fair but didn't know that
Cant nudge
That's what I meant
On the brightside of overproducing if I need more stuff I can just sloop
how do I change my jetpack fuel pls?
Actually wait how many manufacturers do I need
click the cog on the jetpack icon
HJHMWG come play among us with me and my friend thats the code
aaaah, thanks
How does one know if a sushi belt won't work
Like if the items are over ur fastest belt right
take your off-topic spam and go away
Cuz I have 48 manufacturers for computers
Low-key wanna sushi belt them doubt I can tho
Faaaaaaa
feed em from below usuallyy
is there a DD downloader that lets you pull items from the uploaded items
bluetooth item transport? 😛
No
aww, would be too cool i guess, the devs just arent like that 😎
#screenshots message one example
True but then how do u manage all of them underground
Oh I see
neko that is gorgeous!
Okay I like I'd have too make my logstic floor taller
im taking "inspiration" from that
Also agree gorgeous very much like
what are those neon structures
am I crazy to sink excess packaged fuel? lol
signs
My only issue is I need 75 manufacturers
Yeah why would u?
For me my packaged fuel runs on a loop that reuses the packages so that would ruin my loop
I don't need the power but need the plastic, lol
So turn the fuel into plastic???
oh!
I'm just wondering - is it necessary to make those giant floating concrete flats when building anything larger, or can I get away with something more aesthetically pleasing (and still beat the game)?
you can build whatever you like
I have industrial liquid dispenser full of both the yellow and purple stuff
When building something really big it's just helpful too have a flat space but u could make it work however u want
shall I flush? hahaha
The purple stuff is better than oil tbh
anyone else have a sporadic crash when launching the game?
U wanna turn all of ur oil into heavy oil residue normally
So if it's backing up from not being used u should make it be used
I think that's the way, too
I tried this time to not use the purple stuff but purple is the way
So far there hasn't been a situation where I don't but I'm not phase 5 yet
why cant you change the undefined tab of blueprints
you can use the recycled rubber alt recipe to turn rubber and fuel into even more plastic. Same for recycled plastic into rubber.
