#satisfactory

1 messages · Page 639 of 1

halcyon meadow
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So I have to manually take it from the list on the left before I can use it?

hidden pebble
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Make a factory which makes items required to make factories, and hook up depots at the end of every production line. Now you can build worry free

halcyon meadow
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I know that pain I have been making custom blueprints to help speed things up but still takes a good while

hidden pebble
halcyon meadow
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AHH ok that makes more sense thank you ❤️

pine bough
hidden pebble
halcyon meadow
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To be fair the first part is always slow especially when U don't have alot of power to play with

pine bough
halcyon meadow
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Mergers
Spillers
Conveyor lift
Stackable converyor pole
And most importantly foundation

All are your best friend so don't be shy to use them better to start early 😁

frosty mirage
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What do you guys usually include in your construction material factory? I was thinking of iron plates, rods, reinforced, modular frames, concrete, wire, cable and copper sheets, should I include anything else in terms of construction materials? I do have separate factories for encased, steel beams, pipes, motors, hmfs, plastic, rubber

halcyon meadow
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I wish I could answer this but I am in the process on making a mega factory to have everything in it 😅

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Practical? Nope but great to look at yep

hidden pebble
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I still haven't set up my ficsite trigon factory.

halcyon meadow
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I feel like that's not to bad as it mostly uses the basic ingots but the building itself is pretty pricey

frosty mirage
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Also, how do you usually go about storage? Would 4 industrial containers + 1 depot per item with everything extra going into sink be a good way to go about it?

halcyon meadow
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I usually do storage wait till it's full then have a spiller just before the storage and it splits between the storage and sink so no matter what that storage is always being supplied and if it runs low U can just turn off the sink

frosty mirage
halcyon meadow
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Well with the base I am making now it's kinda not practical but usally I have any any machine has a double storage after it

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That double storage has 2 outlets 1 can go into other machines and 1 can go to other machines if U wanna have a supply of everything

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Or U can use both of them outlets to go other places but I always have atlest 1 double storage units between everything just in case U need that item u can pause the machine it's going to

frosty mirage
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I usually build with everything calculated, so i only use storage for the planned final products

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I thinkg 4 double storage with a depot should be enough tho

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Per item

halcyon meadow
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Well take plates and concrete what if U wanna make foundation? And I don't have plates or concrete because you already using it for a 1 to 1 lol

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4 double seems plenty but "per item" I wish U luck there is alot of them 😅

frosty mirage
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Im producing all relevant items, but i gave up on producing screws, rotors, stators for example because they are already being produced within motor factory or hmf factory as a few examples

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Going for all the items is certainly not my desire lol

halcyon meadow
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Man U always need screws

frosty mirage
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I went for alt recipes a lot lately, i think i can actually remove them from some productions

halcyon meadow
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Even so some recipes need like 200 for 1 item

frosty mirage
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At least for now, im all done with everything and next progression will be completing phase 3, i do assume more complex items might come along that need screws

halcyon meadow
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Well I wish U luck and always keep this 1 tip in mind always make sure U have space to expand unless U enjoy building multiple factories

frosty mirage
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Yea, i use a vertical scaleable build design for all my factories

halcyon meadow
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I wish I started vertical lol

frosty mirage
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Once i got used to floor to floor logistics, it actually became much easier than horizontal builds

hidden pebble
tranquil saffron
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conveyor lifts, lots of conveyor lifts JaceGasm illuminati

leaden turret
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@void gorge reminder re: discord-formatted timestamps to display times in the user's local timezone

void gorge
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<t:1770733800:t>

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Neat will never forget now

frosty mirage
storm crow
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i made 20 blenders making 500 uranium cells i only needed 150 what do i do without wasting it 😭

leaden turret
leaden turret
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@void gorge any joy getting live stream captions working btw?

marble kernel
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How can i open the crash sites drops. that drop says its need 1000Mw to open how can i do it ? PLS help

green fiber
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You give it power

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It accepts a cable connection

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I hope you know how to make and transport power at this point

fluid crow
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hook to grid or make a fuel generator packager bio burner maybe some power storage

marble kernel
humble osprey
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whats the game design philosophy behind making empty packages (both liquid and gas) difficult to manufacture?

dense violet
dense violet
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they generally need 1 resource of limited refinement

humble osprey
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yeah they need a resource thats very limited and localized

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crude oil and bauxite

cunning pulsar
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Anyone know if you can copy your world file and send it to somebody?

reef basin
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yes

lost oak
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I just reached Tier 5 and I'm incredibly tempted to just tear down what I have and rebuild after I've got the fuel power plant going

pine bough
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i got the corage to work with water and set up my first ACTUAL coal plant (i used to have like 2 coal power things but that doesnt count cus i still used biomass burners) and it has 1200MW capacity is that good?

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oh F$@#

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8 coal plants with 2 power crystals each uses alot of coal...

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i had the water sorted but the conveyor belts are now... empty

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oh im dumb

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fairly sure i turned all power off including coal miner when making coal power

tall lantern
# humble osprey whats the game design philosophy behind making empty packages (both liquid and g...

the main things you'd package with canisters are fuel and fuel-adjacent things, so you'll have oil to hand
aluminium's later-game and used for even later fluids, so that's just general progression, things get harder the further you get.
Also a lot of packaging tends to be a packaging+unpackaging loop that only needs a one-off injection of containers
and finally yeah none of those are actually all that difficult to make
(none of this is officially stated or anything, just makes sense)

digital holly
reef basin
reef basin
# humble osprey crude oil and bauxite

you can make liquid canisters out of iron+copper, or out of steel
gas canisters are from aluminum indeed, but at that point of progression, you already have tons of aluminum

hidden pebble
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Finally i got my first golden nut.

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Ada spammed too many deez nuts jokes

green fiber
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You're officially a nutjob now simon_smile

humble osprey
reef basin
green fiber
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Packaging isn't the easiest way

reef basin
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just don't make the fluid in the first place

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or reuse it somewhere else

green fiber
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Its just the most convenient escape route if you cant think of other options

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And yeah, the plastic / aluminum cost IS the cost of that convenience

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Packaging heavy oil to get rid of it? asinine
Packaging alumina to destroy? Also crazy
Packaging nitrogen to sink it? Just why

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Packaging water is literally just expensive convenience

humble osprey
reef basin
sly basin
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Has anyone else seen a weird issue with dedicated servers where sometimes you don't see items on a belt?

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Cut the belt and they reappear on the feed side, then join it and they go again.

lost oak
reef basin
lost oak
sly basin
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Use really long belts 🙂

reef basin
lost oak
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Nor do I have dimensional depot so I end up having to carry tons of building materials on me

lost oak
sly basin
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Hang belts on beams

lost oak
sly basin
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Fair enough

sly basin
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I had a save with trains and drones, on this one I'm using only belts 🙂

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Tempted to use a ducking blueprint to move a lot of them undergound.

lost oak
reef basin
lost oak
tall lantern
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(depots = dimensional depot, building/tech unlocked in the MAM)

lost oak
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Have factories that produce that one specific thing and then have a place where it is all there

lost oak
reef basin
sly basin
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Probably the messiest one is where I took 600 oil and turn it all into ionized fuel, I think I have belts from every bit of quartz on the map going to my mega power shard factory. (not this save).

tall lantern
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if you do want a central storage though (for fun, not for practicality), then yeah, vehicles are the way. Trains, drones, trucks

lost oak
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Hence why I didn't expand too much since it's annoying to have to carry building materials on me all the time. And I'm still stuck with coal power

sly basin
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You'll be at oil in no time.

lost oak
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And better

reef basin
lost oak
digital holly
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I still use central storage out of habit lol 😂 I was born by the central storage and I’ll die by it lol

lost oak
sly basin
lost oak
sly basin
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cool

reef basin
reef basin
sly basin
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When they're upgraded they do 5 stacks and refill quite quickly.

lost oak
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I plan to have dimensional depots for building materials

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But that's about it. Warehouses are cool so I wanna build one

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With trains coming from all over the map

lost oak
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Stitched Iron Plates too

dense violet
sly delta
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is there a keybind to open the to-do notes ?

lost oak
uneven path
elfin smelt
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you can just click on the left edge of the screen while the inventory is open

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I mean right edge

green fiber
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Right edge

uneven path
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Not if you don't have a buildable on the to-do list though. You need to have something on there to access the notes.

green fiber
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That isnt true

elfin smelt
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yeah, even if it's totally empty and not showing clicking on the right edge shows it

green fiber
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Open any menu or your inventory and hover to the right screen edge with your mouse.

It darkens. Click it.
To do list is now open

uneven path
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Huh, today I learned

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That's good, because that always drove me insane

elfin smelt
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I ran into the same issue

sly delta
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oh you guys are right, you can open it by clicking on the right side in the inventory

green fiber
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Tadah 🎉

uneven path
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It would be nice if there was a keybind rather than needing to open another menu first, but it's not as annoying as I initially thought

dense violet
sly basin
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some biomes aren't good for iron, it depends where you start

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Of course the most popular starting point has 2 pure coal and loads of Iron.

lost oak
zenith pecan
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@sterile blade so sushi installation 2.0, your old one was a work of art in logistics.

dense violet
glacial drum
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There’s only like half as much coal as iron. And no purification recipe for coal. Along with that, considering irons massive quantity even without purifying it, it’s a lot better to use just one node. Then again.. it’s always up to preference and everyone’s different. I can see positives for both sides but I prefer iron pipe lol

glacial drum
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Plus power itself is needed to jumpstart every miner

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AND water is kinda annoying to deal with at first

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Also considering fuels much better power generation and the amount of altering you get with coal nearly immediately after fuel I kinda see it as near pointless to spam so many coal gens so early

lost oak
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This

glacial drum
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I did super good on just 16 gens back then

lost oak
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I made sure to have enough coal power to kickstart fuel

glacial drum
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Mb, 24. I had two 8’s at one area and one more rlly bad one near home base

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Which I need to improve them both..

lost oak
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I have 2 overclocked ones feeding the miners and water extractors and the rest the factories

glacial drum
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When I’m home later i’m definitely working on more power storage. I’ll need another 500 probably to feel safe with swapping my grid to new power

glacial drum
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I ended up using 3 pipes to feed 16. 2 wasn’t enough with the way I had mine setup.

lost oak
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If I'm low on power amount, I'll just turn off a factory that is producing materials I have plenty of and turn on the other

glacial drum
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Nice. I may improve mine later to use compact coal tbh.. I need to as I said change up my power grid so any power boost I can add to alleviate my storage is good.

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Assuming you don’t want spoilers, I’ll try to be very minimal here but a recipe I’ll use has a coal byproduct and I think this time i’m def gonna use it to make even more power

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Should be fun

lost oak
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I'm just gonna turn off everything, use the coal plants to kickstart fuel and then put some miners on quartz to make a somewhat good looking big power plant

lost oak
glacial drum
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If all else goes wrong remember you can always hook up your gens and miners to a few bio burners and just kickstart it with those

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For the first 16 I made I made sure to include biomass burners nearby and made the wiring easy to disconnect from the main grid

lost oak
glacial drum
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I’ve got a whole blueprint of 480~? MW bioburners with 12 or so fuel in each of em

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just for crash sites.

lost oak
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The fuel power plant I want will need 900 power with the extractors fully overclocked and the refineries. Which I can handle pretty easily

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Will still do a separate line feeding the extractors and such and the rest feeding the main grid

glacial drum
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I honestly don’t even know what mine will take later. I just know I’m gonna double my power output since I’m going from using half of the nodes to full ones with my new belts

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I may be able to do some math though, given a few minutes.

lost oak
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I'm going to go from 1050 Watts to 10K, so it'll be a pretty monumental increase for me

glacial drum
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Mine will take 4,419 MW to run and it’ll generaaate lemme see

toxic lichen
glacial drum
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rounding down it’ll make 140k

toxic lichen
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;-;

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what are you powering

the sun?

lost oak
glacial drum
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Rocket fuel

lost oak
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I wanna avoid using nuclear. Too much hassle

glacial drum
lost oak
toxic lichen
lost oak
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Just different burning times

toxic lichen
glacial drum
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So yk if one takes 1 second to burn but generates 2 power and the next one makes 2 power but takes 2 seconds to burn

lost oak
glacial drum
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Yea

toxic lichen
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OC or base?

lost oak
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And me thinking 40 was a lot

glacial drum
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224 gens I believe

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around that much

toxic lichen
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cant you make it 112 at 200% OC?

glacial drum
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Which is also a lot of power shards

toxic lichen
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sloop the slugs

glacial drum
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I did the calculations including the OC amount

toxic lichen
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1 purple can make 10

reef basin
toxic lichen
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we using that much huh

Forgot KW is like
not actually alot

reef basin
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(it's kW, not KW)

lost oak
glacial drum
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I may drop the amount I’m making however to avoid more than one belt of sulfur being used

toxic lichen
glacial drum
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As it stands I’d need 1560 sulfur for this

reef basin
glacial drum
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1170 nitrogen gas too

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780 coal which is fine.

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So either I drop the number, find a new area, or belt two sulfur over

toxic lichen
glacial drum
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Hm

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Lemme check the interactive map rq

reef basin
toxic lichen
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you cant win this with logic
and research >:(

reef basin
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well then I'm assuming you're a troll 🤷

toxic lichen
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no i just cant read

glacial drum
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There’s a sulfur node close enough to belt

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For reference I’m doing this on the west coast

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I think before I do this however I MAY need to automate power shards lmao

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I have a few hundred and a few hundred are already being used anyways but it’s still A LOt

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I’ve also got to decide on if I want to tear down the old factory or not

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I can expand it but I feel like it looks ancient compared to how I build now

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Power shards seem relatively easy to automate wow

hidden pebble
glacial drum
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I’ll need 672 atleast just for my fuel plant

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So I think it’ll be worth it

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Plus I don’t really do stuff just for the worth I just have fun

glacial drum
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Gens*

unkempt blade
hidden pebble
glacial drum
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I’ve just got to figure out what to do with the byproduct of dark matter/even getting any in the first place. SCIM says to use the byproduct as a source for DM crystals for the synthetic shards but it doesn’t show any way to inject any into the system at first. I think I’ll just setup an injector/ maybe just fuel it with the dark matter residue off SAM and funnel any excess into DM crystals to be sunk

unkempt blade
glacial drum
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I think I’ll look at some people’s setups first to get an idea of smth smart to do. Maybe I should include power shards in a larger factory?

hidden pebble
unkempt blade
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they're not sinklable so it's not even possible to have them run 24/7 unless you're using them

ornate saffron
unkempt blade
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the effort-savings will feel more worth it compared to the increased power cost

glacial drum
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Ill def just have to do some math by hand to figure out the DMR

hidden pebble
unkempt blade
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Or any type of generator should be OCed imo. There's zero downside except for using the shards

hidden pebble
glacial drum
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I can also save power by turning off my nuclear pasta crap. I’ve had it on for a good 20 hours or so so i have MORE than enough pasta atp

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saves a lot considering they’re going through multiple OC and slooped machines

unkempt blade
glacial drum
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Because like I first mentioned I’m doing all this to up my power generation

glacial drum
glacial drum
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I’ve got more than 1k

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I had over 3k stored the last time i checked

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Lemme check smth

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Think I
made 4/min atleast

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So 4800? If it only has been 20 hours

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I can check when I’m home later. But I’ve already sunk like 3k atleast lol

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Fun fact guess who hasn’t automated a single elevator part (except pasta) Since versatile framework

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I’m so dead when I have to automate the missile lookin thing for this phase

glacial drum
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Oh I def won’t for a good few days

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I’m 231 hours in rn

hidden pebble
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I need to bring 3k nitrogen spanning across 2.5 km. What method can i use?

glacial drum
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Pipe

hidden pebble
glacial drum
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It’s a gas so headlift won’t matter

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Mate you’re throwing a skull at me but what other choice do you have here 😭

hidden pebble
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Will auto connect properly connect them?

glacial drum
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i believe for auto connect you need to have a bit of pipe/belt coming out of the blueprints end

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so it’ll depend if you made the print right

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good luck..

hidden pebble
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😭 this megafactory is coming back to bite me in the ass full time

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The entire swamp floor is filled with conveyor belts.

quasi warren
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Ik im late, but yeah.

glacial drum
hidden pebble
bitter crow
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should i have a dedicated factory for producing simple parts such as screws and iron plates?

eager palm
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Only to feed the dimensional depot

reef basin
bitter crow
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ill do that then, thanks

hybrid nymph
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I am playing modded Satisfactory and only on tier 2, and have refined power installed, and am currently generating 300MW is that good?

versed mesa
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So is the update on Experimental now?

bright echo
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Where can I read up on what exactly changed in Experimental because what is posted in patch notes is more of a patch announcement?

versed mesa
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😭

quasi warren
ornate saffron
bright echo
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I pray. I am dreading for less sunburn when working on my factories

unkempt blade
tall lantern
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melt down alll the carts

bitter crow
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mkay so my apologies for all the questions i have asked, but is 33 screws/minute viable for use later in the game? is 33 screws a minute enough even in the later parts of the game?

void cliff
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you guys have any decent "non-vanilla" starting locations? One I like is near the blue crater, has several iron nodes, copper, and caterium all in one place. Another not far to the west has coal, sulfur, SAM, copper, iron, and limestone

quasi warren
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Its hell for me

bitter crow
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i was thinking about building and personal use

quasi warren
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Ah, most buildings dont use screws either

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Its really just the awesome shop

primal path
quasi warren
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Unless you are doing satisfactory +

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Then EVERY machine takes screws

wispy osprey
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What did ps5 patch update do??

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I'm a little confused

bitter crow
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thanks for the information

wispy osprey
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Before that turn iron ingots into screws with an alt

quasi warren
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Satisfactory +

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One of the things it does it make it so to build ANYTHING you need screws

wispy osprey
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Right, I know nothing about mods

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I was never a fan of screws anyway, machines just shit so many of them out

quasi warren
wispy osprey
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Sounds a bit overkill

quasi warren
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Its a realism mod. Similar to the ones in factorio and Greg tech in Minecraft

green fiber
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Its a difficulty mod

quasi warren
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Yea

green fiber
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Reality is just a place to look for difficulty

quasi warren
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If you wana automate iron? Build a modular miner, then pump the ore to a crusher. Now you have to deal with a byproduct of concrete. Then the crushed ore can be smelted down

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And there is iron wire too.

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Actual iron wire. Not the recipe

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It gets complicated FAST

wispy osprey
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If i had the ability to make mods, I'd make qols like:

● pipes and fluid mechanics that function like factorio
● Asphalt roads that can be built and curved like rail tracks
● Ability to turn off conveyor belts and ability to clear all conveyors and machines like a "flush"

quasi warren
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Cant remember tho

green fiber
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The factorio pipe option seems overkill imo.
Especially if the throughput was also basically infinite

wispy osprey
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Fluid is an infinite resource which is kind of an issue

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I just
Don't like doing fluid math as much

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But that comes with the territory

quasi warren
green fiber
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If fluids worked a bit better the math would be the same as belts

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But like... in every direction

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Throughout math at least

wispy osprey
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That would be very very nice

green fiber
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That is something that is achievable and that is the suggestion i made on the QA site

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The main fluid math problem ua that stuff oscillates too much sometimes and especially in places where its really disruptive

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Curbing the oscillation is the only fix needed.

That and some other bugs

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Mostly connection stuff and like one junction related thing

wispy osprey
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Fluid fixes would motivate me enough to play the game again

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Im aware you can still make fluid processes "work" they're just not perfect yet

green fiber
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Bottom feeding working would be nice

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Works in theory - breaks in practice because of oscillation causing interruptions

wispy osprey
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Hopefully this catches more attention because fluid efficiency is a big deal late game

green fiber
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Gasses suffer a lot sometimes

wispy osprey
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Maybe i heard wrong

green fiber
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If its something gravity causes yes

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Gasses can do bottom feeding more easily

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But both systems face issues with high flow rate in uneven pipe splits

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Good ol "help my 600/min rocket fuel plant doesnt work"

wispy osprey
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Like a manifold feeder? That's the original idea I had with refineries

green fiber
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Mostly manifolds fed from one end

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But also just some gas lines, especially the high throughput stuff like dark matter residue

wispy osprey
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The other advice I hear is it needs a loop (without vertical deviation) at the end

quasi warren
green fiber
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You should inject from 2 ends

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Aka split in half equally and inject from 2 ends

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Which is basically the same as looping

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A perfect 50/50 can also work without loops

wispy osprey
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What if you have 600m³ going in both ends

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At the proper machine count*

green fiber
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Sounds like the system should be split in half

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If you can do 2 x 600 you should be able to do 1 x 600 in 2 systems

wispy osprey
green fiber
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Smaller network size is always preferable

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Dont frankenstein it

wispy osprey
green fiber
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And that doesnt mean you should hook them all up to the same network

wispy osprey
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True

dire needle
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where is the ideal location for steel factory?

green fiber
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30000000 refineries, but grouped so each group takes 1 x 600 at max

wispy osprey
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Sorry for the exaggeration, the more I've played phase 3 the more I've grown to dislike refineries

zenith pecan
wispy osprey
dire needle
wispy osprey
zenith pecan
dire needle
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ah

zenith pecan
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Actually, two free oil clusters.

green fiber
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Leached copper simon_smile

zenith pecan
green fiber
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Better than 3000000 refineries

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Its like 3 x faster than pure

wispy osprey
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There's already so little it it in the world

stone python
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<@&387163995947270144>

green fiber
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People with sulfur concerns use too much turbo / rocket fuel is my take

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Everything else is better at being conservative with sulfur

wispy osprey
zenith pecan
wispy osprey
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But people make rf monsters and go overkill draining sulfur reserves

zenith pecan
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I'll get the game loaded in a bit, right now I'm doing work mandated "training" haha, repeated yearly 🤮

wispy osprey
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I only want a 100mw plant

green fiber
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Even max nuclear uses less sulfur

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Even max Instant Scrap aluminum uses less sulfur

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Turbo and rocket still have a bad power per sulfur ratio

zenith pecan
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I never bothered with the instant crap recipe, sloppy/electrodes numbers can be meshed perfectly and never the waste & fresh waters shall meet, though I do get fewer ingots with pure instead of standard.

green fiber
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imagine leached silica.
(i dont mean quartz purification)

wispy osprey
zenith pecan
#

Right, back to the training modules 💤 , next stop, fire safety.

wispy osprey
#

I know aluminum ingots aren't only used for yourself at that stage in the game

zenith pecan
wispy osprey
#

300/s? That's kinda tiny

zenith pecan
wispy osprey
#

Good call

zenith pecan
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Besides, the refinery produces 12300 ingots, so whats 300 for trigons in the depot 🙂

wispy osprey
#

What about casings for containers

wispy osprey
green fiber
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is 12300 not like kinda the max

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without doing ore alchemy

wispy osprey
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Must be maximum efficiency with mk6 belts

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Not sure if they're tossing sloops into the buildings

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I would only use sloops on slugs and nuke energy

ember escarp
#

Anyone want to beta test my nuclear power blueprints I made? Where would be a good place to find beta testers?

quasi warren
rustic urchin
#

What’s the best map that has the flattest area for new players that are willing to deal with difficulty but isn’t ugly I think the 1st map is too bland

wispy osprey
green fiber
quasi warren
#

Ahhh. Tier 9. Explains it

hidden pebble
green fiber
rustic urchin
green fiber
#

Its 1 map

wispy osprey
#

It's all one map

#

And it's also not as big as you might think

rustic urchin
#

All the starting maps aren’t really maps they’re just starting areas?

green fiber
#

Yes

quasi warren
#

Yea

green fiber
#

The map is giant

rustic urchin
#

So by choosing 1/4 starting areas I can go to one of the 3 I didn’t choose

quasi warren
#

If you wana move after landing somewhere? You can move no problem

wispy osprey
#

It is pretty darn big yeah

quasi warren
#

I have factories all around the map now

green fiber
#

Yeah you can go to any of the other areas anytime

mortal ginkgo
rustic urchin
#

Transporting loot sounds hectic assuming the tractor stops don’t transfer stuff across them

wispy osprey
#

You'll want a parachute for drops if you can get it

zenith pecan
hidden pebble
rustic urchin
#

I just got the unlock for coal and water power

quasi warren
#

Or atleast automating the routes for it

zenith pecan
#

I'm answering questions in here instead of focusing on the fire safety module 🤣 , my work will be so proud of me.

mortal ginkgo
wispy osprey
#

They're obnoxious

rustic urchin
#

I’ve so far sunk 2 in water

quasi warren
#

No. Nothing really works like an enderchest

green fiber
#

Except the Depot

quasi warren
#

If you wana bring mass quantities of items? Fill the tractor, and drive

green fiber
#

But its kinda one way

rustic urchin
#

Are there shulkers

quasi warren
green fiber
#

Not really

rustic urchin
#

Fah

green fiber
#

Tractors can automatically drop and pick up items (from stations) though

#

The stations are designed for that

quasi warren
wispy osprey
#

This game is not Minecraft

quasi warren
#

I usually wait to do trucks and tractors untill I set up infrastructure

rustic urchin
green fiber
#

You can use a tractor as a makeshift shulker if you wanna use those terms lol.

Drivable shulker

quasi warren
#

I have a rule of thumb that i was shown here. <2000m, trucks and belts. >2000m, trains

wispy osprey
#

At least not very conventional

rustic urchin
quasi warren
wispy osprey
elfin smelt
#

just trash excess items

#

resources are plenty

#

keep a stack of each inportant resource and store less used items and you are good to go

wispy osprey
#

Highlighted map markers are a good way to measure distance

stone python
#

train everything, even for the next building over.

wispy osprey
#

Architecture has no strict ruleset, it's just more fun to follow a strict system

quasi warren
hidden pebble
wispy osprey
stone python
chilly mirage
#

someone tested experimental ? They change UE O.o how is performance now ?

wispy osprey
#

At that point just pack and unpack i guess

wispy osprey
#

I still don't know anything about the console patch that just dropped

stone python
chilly mirage
#

"For this Experimental release, one of the big changes is that we’ve upgraded our Unreal Engine version all the way to 5.6.1 which as usual with engine upgrades, alongside many improvements it might also bring in unexpected bugs or other unexpected behaviour" that part is interesting 😄

wispy osprey
stone python
#

ill sell myself for some 1.2 though, lets be real

wispy osprey
#

You don't want hundreds of machines to be still loaded behind walls as if they're still there

#

You only want them to visibly be there if you go behind said wall

chilly mirage
#

also available on steam from now

stone python
#

the only thing on my wish list is for swamp zone optio, cause that zone tanks my fps when i fly into it :wheeze:

hidden pebble
#

Guys ada gives some hilarious commentary when you kill a doggo

stone python
wispy osprey
#

(Don't kill a doggo)

wispy osprey
hidden pebble
quasi warren
stone python
#

fair enough. a nuke (or 5) is a proportionate response to stingers

quasi warren
#

The commentary is funny af however

unkempt blade
agile crater
#

i suck at this game how do i get better

unkempt blade
stone python
tall lantern
#

practice more, and be more specific about what you're having trouble with

wispy osprey
#

It's apparently on par with a ps5 but no subscription is necessary

agile crater
#

i feel like on this playthrough im doing im backtracking 10x more than my last one

wispy osprey
#

I just gotta wait until the machine drops

unkempt blade
#

I would assume Shapez would be more console-friendly than mostly factory games though. I don't remember the UI being nearly as overwhelming as other games

wispy osprey
unkempt blade
#

I still don't know how people play satis with a controller. Blows my pc gamer mind 🤣

hidden pebble
#

Watching a peak battle between elite stinger and nuke hog

wispy osprey
agile crater
#

why are reinforced iron plates so hard to make\

kind spade
#

How do I make excited photonic matter

#

okay found it

unborn vessel
#

ok

#

im in desperate need of a bp

old sequoia
unborn vessel
#

it needs to hold more then 1 fuel generator

#

in a mk 2 bp machine

agile crater
ornate saffron
unkempt blade
round matrix
#

yoo did we just get a release date for the release date of 1.2 EXP

agile crater
#

ok

ornate saffron
round matrix
#

🧍

ornate saffron
# round matrix 🧍

Tune in and maybe you'll see something that excites you.

Personally im okay waiting.

autumn wing
#

Or latest thursday

ember escarp
leaden turret
#

rain confirmed for 1.2

glacial drum
#

Alright smart folk how many power shards is a good amount
per min

karmic elm
#

Chat, any alternate recipes i should unlock before i start aluminum production?

quasi warren
#

Sloppy alumina

#

And pure aluminum ingots.

#

Completely removes silica from the production line

dreamy nest
#

Ooo

#

Silica is annoying the hell out of me right now

#

I'll have to look for that recipe lol

quasi warren
#

I use wet concrete, turn that water to concrete, then sink it

#

Constant aluminum

#

I made a huge slab over the swamp, and most is filled with smelters, constructors, assemblers making a ton of aluminum

sick holly
#

Any way to get epic games player to a steam world?

#

just wondering since one persons on my world rn

#

wanting to join

dreamy nest
#

Email the save file to the epic player?

sick holly
dreamy nest
#

I haven't tried it but I'm pretty sure it would work

unkempt blade
#

unless you're trying to move the host player from one to the other you should just be able to connect usually the normal UI

crude holly
#

So what actually is changed with the new update?

unkempt blade
sleek halo
#

What change in the new experimental ?

unkempt blade
sleek halo
#

Pretty good

crude holly
#

So should I back up my save and move to experimental?

unkempt blade
mellow bolt
#

guys should i buy satisfactory now or wait for a sale 😄

unkempt blade
mellow bolt
#

huh?

#

talk in normal language

unkempt blade
tall lantern
#

buy it now, why wait

mellow bolt
#

bc

hollow hemlock
#

then buy it later

tall lantern
#

then wait, why buy now

unkempt blade
mellow bolt
#

lol what is this help xdddd

tall lantern
#

the help was "buy it now" 😛

#

whether you want to do that is entirely up to you

mellow bolt
#

i guess im buying it now...

tall lantern
#

the tradeoffs are yours to weigh

unkempt blade
#

buy it now then buy it a few more times when it's on sale and force your friends to play

hollow hemlock
#

it's enumerating the options, what do you want us to do, decide for you? Sure, send over your credit card and we can take care of it for you

tall lantern
#

(which, incidentally, will be good practice for weighing alt recipes)

mellow bolt
#

gng im js asking if its worth the full price or if its much better with a discount

dreamy nest
#

It's worth it

acoustic plinth
#

Can anyone give a quick rundown of the key changes in the new beta?

inner echo
#

2600 hours (and not stopping) for $30...if anything...I feel like I didn't pay enough.

unkempt blade
mellow bolt
#

alright say less

dreamy nest
#

On the other hand

tall lantern
#

yeah this is one game that's very easy to sink hundreds or thousands of hours in, if you vibe with it

dreamy nest
#

We could convince them not to buy it at all and we wouldn't have to deal with them again maybe

quasi warren
unkempt blade
quasi warren
#

Im guessing they mean epic to join local through steam

glacial drum
quasi warren
#

I dont do that :P

glacial drum
#

Yea I did my first factory but this time I did not

white dawn
glacial drum
#

Also true

sterile blade
tall lantern
#

What's Changed?

  • stuff
  • things
white dawn
#
  • a number of 0s got turned into 1s and vice-versa
autumn wing
#

We get a video about the update tomorrow

white dawn
#

Yeah, they're usually pretty good with patch notes, though (although patch notes for the console version have been a bit looser)

crude holly
#

Can I just use 16 coal generators pre fuel generating?

white dawn
toxic lichen
#

i had 16 ;-;

#

i still have 16

crude holly
#

Ahh okay I’ll just try to smash more in

toxic lichen
#

i OC them to 200% when i got to fuel

so theyre basically 32 now

crude holly
#

I’ve got the ability to use tier 2 miners so 4 normal rocks with t2 miners if I were to maximize out put

#

Only issue I’m thinking is how I’ll try to make that not look buttass ugly with 64 generators

acoustic bear
#

man the world looks much uglier when you cluster bomb everything and remove all the flora/fauna

#

lol

toxic lichen
unkempt blade
#

15 coal per generator if you're not overclocking

quasi warren
hollow hemlock
acoustic bear
hollow hemlock
#

there's more worlds where this one came from

acoustic bear
#

I just have an irrational hatred for trees

whole robin
#

Should I wait to expand my power production, since I only need to start making adaptive core units to reach the next phase and I can start working towards rocket fuel instead of having to redo all of my pipelines? I currently have a capacity of around 12000 mw

whole robin
hollow hemlock
#

12k is plenty to move forward though you'll want to embiggen when you start slooping fully overclocked particle accellerators 😄

fickle locust
acoustic bear
#

I'm extremely ineffiecient and have tons of shit just going into the shredder

whole robin
void cliff
#

So the magical waterfall cave has blade runners, and a xeno-basher. Is there anything else that can be found on the map, like a hazmat suit or the gas mask? I know you can get a jetpack in Tier 0 if you get very very lucky.

karmic elm
quasi warren
#

Np

carmine beacon
wintry carbon
#

i got 160 refinerys making iron ingots, i need about 7385 water a minute, is it better to use fluid buffers or packaged water provided by train ?

dreamy nest
#

Depends

hollow hemlock
#

probably better in that instance to build your thing near the ocean

ornate saffron
#

'

hollow hemlock
#

or run big units of pipes, are there any water wells nearby that could take a chunk of that requirement

wintry carbon
#

whats the benefit of packaged water ?

hollow hemlock
#

more can fit in a single train

hollow hemlock
#

build it offshore

acoustic bear
#

it's not super hard to build a pipe blueprint and autoconnect it across long distances

ornate saffron
wintry carbon
#

i got a water plant set up already, will change it to packaged water

acoustic bear
#

I've got a couple ~1-2km pipes setup

#

as long as they're level you're golden

#

you can pipe water from the center of the map to the outer edges mostly

hollow hemlock
#

I've got one such unit for collecting all the oil nearby, but for water it's just too easy to move offshore and get as much as you want

acoustic bear
#

like I got a couple setups where the water is up on cliffs and then piped a ways before dropping down to the refiners

wintry carbon
#

i provite by train now but with 2 fluids/pipe and 2,5 pipe for 16 refinerys it seems a bit of shortage ..

#

not huge but still

acoustic bear
#

I run pipes and belts everywhere using blueprints lol

#

and once you have conveyors up, you can run on the belts

tropic holly
#

Is it possible to increase the size of text on billboards and such?

hollow hemlock
#

for your 7385 requirement you're going to need at least 13 mk 2 pipes coming from your train station, unpackaging closer to smaller units of refineries might help with that some, but thats still ~7 full mk 6 belts of water cartons 😮

acoustic bear
#

yes

acoustic bear
#

there are some ways to change layouts and stuff

#

it's not immediately apparent IMO

tropic holly
#

The only thing i find is to change the layout, i simply want 1 big number on my screen

wintry carbon
acoustic bear
wintry carbon
#

and that times 5

tropic holly
acoustic bear
tropic holly
#

for some reason that only allows me to display "10"

#

nvm im dumb

acoustic bear
#

if you select that one and then back out and reselect the billboard it'll let you change

#

it's slightly bugged or something

#

it doesn't give you the edit option right awway

tropic holly
#

didn't notice it also changed the text... TY

acoustic bear
#

no problem

#

I only recently figured that out myself

lavish tide
#

Hello everyone

split cosmos
#

guys i keep forgetting, smart splitters overflow, is overflow after "any" is full or it overflow this and then it goes to any

acoustic bear
#

it'll always go any unless it's backed up

split cosmos
#

thank you

golden nexus
acoustic bear
#

you can use them with priority mergers to make compressors

tidal dock
#

Is there a way to edit belts without dismantling them?

acoustic bear
tidal dock
#

I want to change the height

acoustic bear
#

not really

toxic lichen
#

wouldve saved me a lot of dismantling

acoustic bear
#

ya

#

I just double checked lol

toxic lichen
#

@gloomy tusk i found your nemesis

acoustic bear
glacial drum
#

Automated 10 power shards a minute mwahahahhahaa

tidal dock
#

Do power shards last forever or will I need to replace them eventually?

tidal dock
#

excellent

acoustic bear
#

when used in machines

#

there are some processes that can consume them but that's way advanced

tall lantern
agile crater
#

im space elevator phase 2 woooooooo

jaunty vault
#

Are mercer spheres only for upgrading the depot in the MAM?

quasi warren
#

And building more depots

#

Yea

jaunty vault
#

Ty

#

Also what do you guys walk around with in ur hand? The basher is too big

paper star
#

coffee or nothing

quasi warren
#

I just press h to put em away

paper star
#

90% of the time im on my hoverpack

jaunty vault
#

Where do u get the coffee?

paper star
#

awesome shop i believe

wispy condor
#

OMFG ! just got almost 20 minutes of loading remove
( almost 1hour to 40 ish min )
I LOVE YOU ALL THE DEVS holysnutt holysnutt holysnutt
( new update today )

fluid crow
#

wot

sweet arch
#

Question! I have a coal plant and a biofuel plant, now my power graph is telling me im producin 450MW, which is what my coal produces, but my capacity is 750. and by the look of it my biofuel is just not moving. so is it actually prioritizing coal by itself?

jaunty vault
#

Doesnt make even a lick of sense

paper star
quasi warren
#

Biofuel consumes fuel based on how much is needed.

#

If ur coal plant is producing more then what's needed? Fuel wont be consumed

sweet arch
#

oh heck yes! thanks. im really happy with my first coal plant maybe ill post a picture of it

acoustic bear
#

I love how this game makes every step feel like a big accomplishment

#

figuring out coal, fuel, turbofuel etc all build the excitement

#

getting that first automated biofuel setup as well

tidal dock
#

You're not wrong, setting up a coal power plant felt like a huge accomplishment and now I just setup steel production and that also feels like it's a giant step forward.

#

looks super janky but if it works, it works lol

acoustic bear
#

yup

#

cause I hate to "one up" people and be like "just wait until you get X" because everything is equally worthy of praise

#

each thing makes it better

tidal dock
#

also one persons "I'll have that in a hour so I'll wait" is another persons 12 hour journey

quasi warren
acoustic bear
#

right lol

jaunty vault
#

How did you guys build your trains? Im making 2 rails but I dont really understand how to make train stops if im using double rails

acoustic bear
quasi warren
acoustic bear
#

I did a loop

brazen pecan
#

hey would i like this game if liked palworld's automation system

glacial drum
#

Gonna make a 62 smth mod frame factory soon

quasi warren
jaunty vault
#

With the loop, are your train stops branched off and then they re join on the other rail?

quasi warren
#

This one uses splitters, mergers, belts, pipes, manifolds, etc

acoustic bear
quasi warren
fluid crow
brazen pecan
#

then yeah thanks yall

jaunty vault
#

Also do the train stations point in the directions the trains will leave or enter?

tall lantern
#

leave

fluid crow
tall lantern
#

well, rather, they face away from where the train has to enter

#

cus yeah if you've got a train with engines facing both ways then it can leave either way (though that opens its own can of worms)

jaunty vault
#

Can u remind me why I need 2 rails its not clicking in my head rn

tall lantern
#

because trains can crash

fluid crow
tall lantern
#

and bidirectional tracks are a nightmare to signal

acoustic bear
#

^

jaunty vault
#

So one rail is to and the other is from

acoustic bear
#

even if just going point to point it's easy to setup a loop of rails

tall lantern
#

it's like a road

#

one lane for one direction, one for the other

acoustic bear
#

just make a blue print of two parallel rails and auto connect it along the way.

jaunty vault
#

Do you put one trains shit onto another train to get them to “switch” directions or do you do something else

#

For some reason my brain dumbs out with the trains

tall lantern
#

the two lanes don't have to be completely disconnected, you can add a turn

acoustic bear
dreamy nest
#

That's what I do

tall lantern
#

if you try to scale that you end up with said signalling nightmare

acoustic bear
#

yup

tall lantern
#

I'd just build it properly first time

acoustic bear
#

but it's common for beginners. I think the loop is vastly superior and easy with blueprinting

#

blueprinting a parallel rail setup on a raised platform is a great way to cover long distance

dreamy nest
#

What's the proper way 🤣

tall lantern
#

all tracks have a single direction of travel. So whether that's a loop, or a pair or rails, or some other setup

acoustic bear
#

use a power tower with platform as the legs and build a foundation on top of it with parallel rails

#

then you can move power and trains long distance

dreamy nest
#

Oh just build your trains in the air 😂

fluid crow
#

push pull is great for small setups but only scales so big

acoustic bear
#

you can squeeze a battery in under the legs as well and build out your battery network as you go too

jaunty vault
#

So confusing

white dawn
#

Rail already carries power itself, btw, no need to run other power in parallel unless you want to

tall lantern
#

it's really not, you just might want to play with it a bit before getting a bunch of people saying the same-but-not-the-same things 😛

dreamy nest
#

That gives me heartburn 😂

acoustic bear
#

but yeah

white dawn
#

If I'm making rail, anywhere I might want to run power would have a station anyway, but sure, fair point. :)

#

(I actually always run power separately anyway 'cause I don't want to risk rail tinkering potentially messing with grids. I think I'm in the minority with that though)

jaunty vault
#

Maybe im thinking of them in the wrong way. Do you guys have a main train station where everything goes or do you just think of them as big conveyors

tall lantern
#

kinda the latter

#

definitely no central area

jaunty vault
#

Okay

white dawn
jaunty vault
#

I guess i was thinking, with trains i can just bring everything to one place

#

OkayThanks

white dawn
#

Centralized rail depots are a nightmare unless you're really careful (and even then you're giving yourself a lot more work to do)

hollow hemlock
#

you can but it does get hard to manage after a little while

#

And it needs to be enormous

tall lantern
#

in ye olden days you might've had a central storage area where you'd dump everything, but a) that's redundant now, and b) that's kinda a different setup than the main point-to-point (-to-point) routes

dreamy nest
#

I built an enormous factory and have four rail lines bringing stuff into it 🤣

#

They're all push pull rail lines

dreamy nest
#

And every time I have to add a car to a line I want to cry

acoustic bear
#

I'm doing shit backwards as well

#

I'm building a ton of ingots and moving them to one spot

#

and now I'm building a mega factory

jaunty vault
#

So i will have more than 1 train?

dreamy nest
#

It's my first playthrough I'm doing every thing wrong

acoustic bear
#

you can

tall lantern
#

my Phase 5 factory's got like 6 trains bringing stuff in from all over the place, but it's basically just pick up from remote subfactories (dedicated to this, not siphoning from other production) -> bring to main P5 factory

fluid crow
white dawn
acoustic bear
jaunty vault
#

Ok sick

acoustic bear
#

there is no singular "Way" just the way that works for you

#

run everything between machines on factory carts

muted junco
#

damn the QA site interface is something else tho xD

jaunty vault
#

Im in phase 3 and the last big thing i did was set up a heavy frame factory. Now that i need to start making computers i need to get these trains down

acoustic bear
#

use cyberwagons in a circle

vast lotus
#

i also had a question regarding trains, i posted it in math-and-meta, anyone open to take a look?

white dawn
# jaunty vault So i will have more than 1 train?

The main thing to keep in mind is that if you want to ever have more than one train sharing the same bit of rail, you will have a far easier time if you stick to a dual-rail system, where any bit of rail only has trains moving in the same direction, like lanes on a road

tall lantern
#

lol same analogy I gave

quasi warren
fluid crow
#

my first play though my design revolved around coping with the unexpected

white dawn
#

Trying to do multiple trains on single-rail systems can work, depending on the exact circumstance, but not very well and only to a point

jaunty vault
#

So okay

white dawn
acoustic bear
#

I have one train moving one item. everything else is belted in my playthrough lol

crude holly
#

So weird question. I’ve noticed a lot lately that some of my machines lead to having odd numbers or weird numbers on a belt line. How do I fix that or resolve that issue?

white dawn
crude holly
#

Required like 45 on one side and 15 on the other

white dawn
#

Just make sure your numbers match up. If something needs 47/min, give it 47/min

jaunty vault
#

This is my question with the 2 way system. Do you only use that to move your trains? I dont really know how to put it.

tall lantern
white dawn
quasi warren
#

I only made one train for bauxite. I belt everything else

#

Spaghetti heaven lol

acoustic bear
white dawn
#

With a simple split like 45/15 it's easy enough to split it "evenly" with just a handful of splitters, but most folks land on either manifolds or exact-production, depending on circumstance

quasi warren
acoustic bear
jaunty vault
acoustic bear
#

my factory is all about 200m above sea level so only some mountains poke through pretty much and everything is on one level plane more or less

white dawn
#

Eww @ sky platforms (IMO). Building "with" the environment generally looks much nicer even if you don't put much effort into it

fluid crow
jaunty vault
#

Yeah i think i actually get it now

#

Damn though. How could you possibly NOT use a sky platform? I mean, the train stations are long as shit. Plus all the freight platforms. How could that even fit anywhere on the ground?

#

Am i missing something

acoustic bear
#

trying to fit it on the ground is annoying af

dreamy nest
#

I mean mine is like 16m off the ground if I had to guess

#

I put my spaghetti under it

white dawn
#

Map is like 45km². Plenty of room everywhere

crude holly
hollow hemlock
#

theres plenty of open space, you might have to level the ground by covering up all that nature with concrete though. You can also go offshore or over lakes/craters for more space

crude holly
#

Definitely causes some back up but works fine

acoustic bear
white dawn
#

And building up is always an option, for sure. I just prefer to make 'em look like actual buildings

fluid crow
hidden pebble
#

I finally managed to pipe the required nitrogen. Todo list still long, but one big task is done ✅

jaunty vault
#

Got it. I misunderstood it to mean on the ground and not close to the ground lol

white dawn
#

I just don't like how sky platforms look. May as well not even be building on an awesome handcrafted map, etc. (Again just IMO; of course feel free to sky platform if you want :)

jaunty vault
#

Yeah the map is super good

#

Especially the top right/middle area. Holy shit man so many great areas and places to build

#

Probably where i’ll spend phase 4 and 5

hidden pebble
glossy pagoda
#

Is there a way to see your elevation? (Console)

acoustic bear
#

elevator platforms list it I think

tall lantern
#

isn't that just relative to the elevator start though?

acoustic bear
#

you're right

#

I just checked

karmic elm
#

I made a train track blueprint :D

acoustic bear
#

blueprint the world

glossy pagoda
#

I’m trying to make a platform far out that aligns with my train tracks but I don’t know how to find the elevation (console)

tall lantern
#

the boring way would be to run a whole chain of foundations over there

#

I'm not sure there's a way to get that info in-game on console

jaunty vault
#

Also that forest with the huge trees a little lower, and those big ponds on that cliff after the radiation

vale quail
#

i heard a new mode is coming is that true ?

tall lantern
#

they've hinted at game modes being a 1.2 thing

#

no specifics yet I believe

toxic lichen
#

thing is

#

what could these potential game modes be

tall lantern
#

golf

white dawn
#

No specifics indeed, though I believe that randomized resource nodes has been pretty well hinted at. Though don't take that as a given. :)

vale quail
white dawn
#

Yeah, AGS already covers all that

jaunty vault
#

If they add in new things will I be able to use them in my pre-update factory?

tall lantern
#

yes

jaunty vault
#

Okay sick

tall lantern
#

it's been possible to carry a save all the way through early access

jaunty vault
#

How old is your factory?

tall lantern
#

granted in those earlier builds, recipes changed so individual factories may have (will have) stopped working, but the save itself still loads and opens fine

#

so it was common to restart on each major update

jaunty vault
#

Im kinda out of the loop, is there a place i can see whats coming? Or has not much been revealed yet?

#

Any release date

tall lantern
#

this half of the year

dreamy nest
#

Not much has been revealed.

tall lantern
#

the info'll start dripping in soon

#

it'll be coming to experimental, and I think we'll find out when that is in a few weeks

jaunty vault
#

Okay sick. Are the updates usually large content drops? Just wondering what to expect yk

#

Like a dlc kinda

tall lantern
#

probably not that big

jaunty vault
#

Thats good

tall lantern
#

the patch notes videos for previous updates are on their youtube, or lists on the wiki

#

we are getting rain back apparently, so that's nice

jaunty vault
#

That does not sound nice

tall lantern
#

it's just aesthetic

fickle locust
#

Updates leading up to 1.0 usually added a building or logistics mechanic (or both) but this one is likely more quality of life and aesthetic features. I wouldn't expect a new production chain

jaunty vault
#

They need to add a collar you can get from the shop so you can keep a dog

tall lantern
#

yeah nah, I'm not holding out for a T10

quasi warren
#

^

jaunty vault
#

Really?

quasi warren
#

I have over 10 doggos tamed. One gave me nuclear waste.

jaunty vault
#

What???

quasi warren
#

Like... thanks...?

tall lantern
#

bit of a mixed bag

jaunty vault
#

You can tame them wow i heard the exact opposite

quasi warren
#

Always been able to

jaunty vault
#

This is great news

scenic mirage
quasi warren
#

Drop a berry, dont move, and let the dog come to you

#

Then pet it

jaunty vault
#

They let me pet them then run

tall lantern
#

then get out your xeno basher

quasi warren
jaunty vault
#

Fat bastards

quasi warren
jaunty vault
#

Do you play with keep inventory on too?

white dawn
tall lantern
jaunty vault
#

Yea me neither i was joking

quasi warren
#

Doggos are fun to have tho

#

I keep em trapped in a small box

tall lantern
#

gotta suffer like the days before all these newfangled options

scenic mirage
#

doesnt make any difference to you

acoustic bear
#

I play on keep inventory with passive animals

#

neither adds or detracts much from the experience of building conveyor spaghetti

tidal dock
#

but you miss out on the fun of getting punted off a cliff while you are trying to setup a miner >.<

acoustic bear
#

especially when you fall off the map with your inventory lost or something

acoustic bear
#

ever jump into a power augmenter beam?

#

try to touch the somersloop

torn lynx
#

my smart splittor is only splittign what iit needs to sometimes

acoustic bear
#

ugh why isn't there more sulpher in the game

torn lynx
#

nvm i didnt see the unidentified setting

quasi warren
acoustic bear
#

I don't have my full map covered in radar yet, maybe 75%, but I'm only counting like 10 nodes and most are impure

#

satisfactory calc identies 16 nodes

#

6 impure and 5 each normal/pure

#

I want like 24 nodes I feel like

scenic mirage
acoustic bear
#

what about it

jaunty vault
#

Is there a limit to how many carts a train can pull?

acoustic bear
#

yes

#

fully loaded I think it's two

jaunty vault
#

Okay, good to know

acoustic bear
#

especially when you mix in hills/grades

jaunty vault
#

Is there a certain distance where trains are slower than something else or are they pretty much always the best

drowsy kelp
fluid crow
#

prolly slow

jaunty vault
#

This sounds dumb but it it possible to connect an extra locomotive to move more carts?

ashen meadow
#

When does the story actually happen? I played a bit back in update 4 and I don't see much new in the way of story in 1.1. There's just the spooky ambiance of the somersloops and mercer spheres. That's been around since the beginning. Is there any actual story content or does it remain vibes/ambiance for the whole game?
I've progressed the game to tier 7/8 so far

drowsy kelp
#

Yes

quasi warren
drowsy kelp
#

A train can have any number of cars and locomotives

quasi warren
#

New story for all of it. And new intro scene with the drop pod too

#

New mam tree, etc

jaunty vault
ashen meadow
quasi warren
#

Yes.

drowsy kelp
#

Depends on what you consider story ig

quasi warren
#

The new voicelines say a lot too

ashen meadow
#

Do I just have to collect enough of them to get voice line drops?

jaunty vault
#

I think so yes

quasi warren
#

Are you playing an old save or something?

fluid crow
#

what story or lore there is, is subtle

fickle locust
acoustic bear
ashen meadow
drowsy kelp