#satisfactory
1 messages · Page 630 of 1
On the end, only you can decide how much you want to make of something. :)
For SE parts I tend to decide how quickly I want the delivery to finish and then build out the factory to support that rate
ok, i have tried everyhting and my coal facotry still goes out the second i start it
ok i added a power shard to al lthe water pumps and coal generators
that probably won't help much
you may need to fill the pipes up first with bio power or something
i did that, they are maxed on water
i added one power shared to all generators and pumpos and that fixed it i think
also, powershards make machiens use more electriicity right?
power shards'll just make your coal gens burn through their inputs faster (for more power, but still)
and yeah, they'll just make your water extractors extract more water, for more power, but if water's your actual issue I'd just build more extractors
it didnt work until i put them in though
(though you only need 3 for a sane coal gen setup with mk1 pipes)
so it'll proooobably just come back round again
so its bound to shut down again?
probably
hard to say
either
- you weren't supplying enough water - if you clocked up both the extractors and the coal gens the same amount, then the ratio's still the same, too low
- you weren't supplying enough coal - well now your plants just burn even more coal so they definitely won't keep up
i psoted my power graph in architechture
the thing is i tried charging the pumops and not the coal gen and it didnt work until i charged to coal egns
(or option 3, it hadn't stabilised yet)
maximizing oil -> plastic is a weird cycle for sure. need to hunt down ryecycled rubber recipe
but yeah, not really enough info
usually best to just follow one of the standard coal power setups, if you're having trouble
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
if it has enough coal and water and the logistics to deliver then it should keep running(If you don't overload it)
ok now i took out all the charges from thge coal egenrators ansd now its still going
make sure the power is not close to maxing then
ok i stil lneed ot udnerstand which lines are important
how does power work exactly? , i cant read this graph
Keep the consumption line below the production line
there is no production line
Yes there is, on the power poles theres 4 lines, 2 are consumption and production
Production/generation
i only see 3, the 4th is the divider form the numebnrs
look in design and archetecture chat, it isnt there
this is making my head spin
There are 4 lines in the power pole
check in #streams-and-videos someone to help me with this bug
also, that ain't the best channel for all this, use #1038092680493801533
production- how much power you're making
capacity- how much power you could make
the other two are basically this only consumption
i dont get the last one
consumption-how much you're using
max consumption- how much it would use if every machine is running
wait, every machine is running
capacity is only relevant to bio
cause thebv reakers originall flipped when i tried to add powershards to create for reinforced plates
you used too much power with the shard it sounds like
oh ok ,that makes sense, but why did it cause everyhting to go haywire in getting the coal generator back up?
also im not raging, im jsut amazinghow how in depth this game goes
they can be wonky there is a bug if you hook up power to a system with blown generators it will blow everything even if there's enough power I think
why are my blueprints not working pls help
OHHHHHHHHHHHHH that maeks sense
can confirm
just did a turbo fuel gen factory and when i hooked it up to the main power grid it shut off because my main grid was off
ok, but there are 6 coal generators and 3 pumps, each pump is priducing 180M and each generator is using 68M so it should be fine
I was struggling with something like that back when I was on coal
i'd reccomend only using power shards for miners at the start
if you need more power/constructors build more because youre gonna need them later on in the game
\ i mean if its workign why fix it? i like my bar beign high cause i can make other factories without worrying about breaking it
keep in mind only 300/m will flow though a single mk1 pipe
i monitered it for a bit and the water isnt running out so im not too worried
works for 1 or 2 phases of space elevator then you're gonna have to rebuild everything
true that
i meanwhy nto jsut enjoy the moment im at i ntheg ame, when the time comes to rebuild i will
also use blueprints they can help a lot when rebuilding
do blueprints jsut save everyhtign in an area so you can rebuild it at will?
no,you get a 4x4x4 for mk1 i believe
ok ok ]
dang, riip my iron factory hahaha, actually im surte makign things compant is important for endgame
Mk1, 4x4x4
Mk2, 5x5x5
Mk3, 6x6x6
this ^
The mk3 is genuinely fkin massive
you unlock the mk1 at tier 4 in hub
A 6x6x6 area is so much to work with but allows for gargantuan proper builds
Annoyingly if you make a blueprint in the Mk1, you can only edit it in the Mk1
Same with Mk2 & 3 of course
agreed its a gamesaver
For future reference, a particle accelerator fits in a mk2 designer and a nuclear reactor also fits in a mk2 designer
just place it in the designer
If you wanna add to them though, you can physically place the smaller design in a bigger designer
Ive done it a couple times, is fun
Oh really? Didnt see that coming
Yea just choose it and align it yourself
Make the changes and you can save it in the higher tier designer
This is a wonderful comparison example. Thanks
You're welcome
to go vertical with a pipe blueprint, will i have to make a whole new blueprint?
For PC USERS, never forget to press "ctrl" when placing down multiple machines, this allows you to rapid click numerous machines in a row and they'll be even and parallel with each other
Wait a particle accelerator and a nuke reactor fits in a mk2
Not together
also when building foundations to align with the world grid so you can connect factories in the future
Yes, this ☝️
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
and if you want to build the same blueprint you can click f(to delete) then click r to switch to blueprint mode and you can use the mmb to copy the blueprint without searching for it in the blueprint menu
Yup
i found that out really late in the game and i hate myself for it
would've helped a lot when i was building the highway
Neat trick also on pc, click dismantle, select blueprint and click middle mouse button, it copies the blueprint and allows you to place it down
thats what i just said
алл гоод
I didnt read it properly lol
all good
Dont speek rusky
accidentally switched my languages when i alt tabbed,and its serbian
Oh cool, Serbian is so much cooler (Nikola tesla was serbian)
also you say ruski not rusky
Damn that means a mk3 really is big as hell
48x48x48m
fun fact im an electrical engineer LOL
Epic lol
Are you in love with a pigeon?
i do not believe so,but who knows,there's a chance for anything...
You can make some really cool particle accelerator blueprints in a mk2, i havent made any as theyre often hard to do
Mk2? Mortal Kombat 2?! Lol 😆
Lol
i love mk2 for my modular factories,you can slap on a ton of constructors/asemblers at once and just connect like 2 or 3 belts
2 manufacturers fit in a mk2 and I abuse that
What tier are you on?
to move multiple pipes up a wall using auto connect, im noticing that pipe line wall supports dont stack, but i can stack pipeline junctions. would that work to move pipes vertically up a wall?
I see
i mean its a 2x the efficiency so...
i have a few saves,furthest i got was tier 8
currently at 6
on a new save
Same here, I am on tier 8, I am on my 5th save, never got past tier 8
i get so pissed
I played the game at first in 2023 in early access
i get to tier 8 find out i can build something better then restart the whole game
because i already built so much i am too lazy to destroy and rebuild
I see
i played while i was still in school so im guessing thats like 2024/early 2025
I am still working on my factory and need someone to build me an aestheticly pleasing factory
i can show you my old save if you want to take inspiration
Sure
nothing is aesthetic in my new save
I would like some help with aesthetics
sure call me in dms ill stream it to you
I am in class right now lol 😆
ah!
I'm at school rn
i can send you the save aswell
Send some screenshots I'll take a look
all good i forgot not everyone is in the same timezone as me
its like 2:37 in the morning for me
Why have I run out of Fused Modular Frames
I was not expecting to come back and run into this as an issue
why do truck stops always take forever before you can actually use them?
usage>crafting
wdym?
EVERTIME I MAKE ONE PRESSING F TO LOAD OR UNLAOD WONT WORK
capslock, idk why it does that, its powered
I set this up literally 100 hours ago, I don't even remember what train is supposed to be bringing these in
What an annoying issue
is there a pause icon left under it after you press load or unload?
i havtn see nthat, im about to automate quirks so ill let you knwo if i see that
you have to record a path for trucks
and the infinite truck fuel is now working
I think it would be cool if we could build like big fans that launch us upward when we deploy parachutes over them and we could parachute around the map with a network of them.
Oooooh woof I've potentially screwed myself
cool idea for a mod!
I changed a train station to 2 platforms+2 platforms
And now my 4-length car, when it docks, is taking from platform 1, platform 2, and platform 1 of the second station
I tried to make a computer factory with 3 normal copper node at south of dune
the nearby oil wells not even enough to supplied half of it
Use alloy ingots or pure recipes using the water well down there?
With the newest patch is anyone else having trouble connecting belts to anything
no, the oil is not enough
and I haven't found the ruber fuel → plastic yet
Oh yeah you'll probably need that recipe then
You set them up to run on auto
oh not what i emant, i eman they wont laod or unlaod when im triyng to make ap ath
All you have to do is park then in front of the station as a wait time
2 stacks transferred per second in front
You don’t record actual loading unloading
can coal be turned into biofuel?
No
Oh wait, charcoal can be
Turns into wood which you can turn into biomass then solid biofuel
Which you can (if you want to) be turned into liquid then packaged biofuel
it's 6:48 PM for me,
I'll be out of class at 9:00 in about 2 hours
then I got some homework to do, I'll be online again tonight a bit later
You need to put the factory first. You knew what you were signing up for
lol yeah true dat
ugh I still need to stream Diablo III ROS on twitch tonight ugh 😣
been so damn busy with work/school
And we back up to blade runners :3
blade runners are mazing
most busted thing in this game is somercloop duping of power slugs, I have 800 power shards
so like why with the industial storage container the top output is at 480 but the bottom output is only at 270
I think I'm going to get 300 tickets legit then going to cheat for the rest with the easy tickets mod
decent starting power, is that using just coal?
anyone have that image of how to properly loop pipes back into themselves to prevent sloshing. i cant find it
also dumb question, but how do you link your screenshot to the main chat?
I am a dummy 😞
plz help
Why don’t they add passenger cars since the game is multiplayer now
can any one explain how i cant join a friends game? my epic is linked to my steam he just got the game on steam and we cant share session id. in the past it was as easy as copy paste and boom but now no matter the settings it wont let me join him or let him join me
hey so, lets say hypothetically two trcusk hit erachother, what happens?
i may be askign cause two may be on a collision course right now
They'll bounce off each other and could get stuck for a few seconds, but will attempt to get back on track. If they get stuck for too long, they'll just teleport to their next node after a bit
oh wow,...i shoudl take ntoes from this game for game design, when did the full release for this game come out?
v1.0 was about a year and half ago, I think? September 2024?
where the hell have i been, this game is a lot of what i dreamed of in a game
not here, thats where
seriously, i have been palyign roblox tycoons for years and i only heard of this game recently
When you get far enough away from vehicles, they don't actually simulate the full driving; they just kind of teleport to the next nodes as appropriate
Is there a way to make conveyor belts automatically use stackable poles instead of the normal ones?
then, still got stuck, face to face with other
Alas, no (though it's possible there's a mod which does that)
I have heard that dead-on collisions can sometimes lead to deadlocks; I admit that's something I've not tested myself
Though they're supposed to eventually teleport regardless
I generally try to make sure that I don't have possible collisions at more than 90° and my vehicles are generally quite happy with that
nobelisks are the gas pillars right
cause iofthey are, im about to unlock a node for a certain...grudge agaisnt them
Search my name image and loop
tyty
wait i assume you know what im t alking about but is this necessary if im feeding so the fluid falls into the blender (kind of ramps down into it) sorry i cant describe anything well
I put it in screen shots and then copied the message link
Okay thanks 👍🙏
A handful of coal that I had before I got oil, and then in progress of currently setting up 2 rows of generators
I’d have to see what you’re doing
Even if you’re feeding from above you generally need a loop to maintain higher flows
alright ill loop it based on that answer, ty
Is there any way to dispose of liquids? My aluminum plant keeps getting backed up because it's making too much alumina solution and the only thing I can think of is set up packaged liquids just to sink it or keep manually flushing stuff
youd have to package it to sink it
or, you can make more scrap
Re use it in the same system
I am
Look at the pinged image
Oil power is very good guys
😁
A nice little buffer while I organize that tech, just one generator adds 250 MW
whats the best way to move liquids/gas across a very large distance
Package and train
train, really
inmyhumbleexperience
does 1500-2000 meters justify train usage?
im starting up a new save rn cuz i just automated everything and i could probably make it more efficient but i wanna start fresh
nah, a belt weave
I finally got my coal generators to work 😭
upgrading the flow later will be mucho easier with a train. it really depends on the volume more than the distance
nice
(and potential future volume)
great, now multiple it

No
how does one even go about packaging for trains, like do i need to transport aluminum across the map to make canisters?
All you need is like 600 mw to get to oil
I mean if you didn’t already
It’s easier to turn fluids to solids to transport them
jeez this seems like such a pain to do
It’s not really
2 freight train
Easier than a fluid freight
one to bring empty canister back
aluminum ingots travel 3500 meters to package stuff to send 2200 meters away this sounds so painful 😭 i dont like trains
let ADA give him some motivate speak
How else are you gonna do it bruh
idk a very long pipe and many many pumps sounds so much easier
Takes up too much resources and is much slower than a train
And less flexible than a train
u think that would take longer than a train?
theres no way right? cuz to make the train you have to walk the distance you want it to go atleast once, to make the pipe you do that same thing, just with less steps to package and what not. +with the train i would need another train for aluminum ingots
alright, i got a gun i made stun ammo and there is a radioactive boar protecting my loot, il ltell you how it goes
pipes are slow + you don’t need multiple trains for anything man
you don’t realize the power of bidirectional trains
i def do...
the aluminum originates far from where the fluid needs to go
Make one train that intersects those points of interest
2 completely diff places
and then make it bidirectional
what are you talking about
the throughput of the trains fluid would be too slow with that no? just by my guess idk
no
Don’t use fluid freights
o... clearly i dont know anything about trains
And no it wouldn’t
eh fluid freight is fine, people complain way too much about it
whats wrong w/ it
Packaging -> place gas is needed -> drop off product
something something capacity something
you can double the the output, and if that's not enough for you quadruple it by adding another freight car
And then go backwards and pick up empty package
And then get more and/or drop off at packaging
It’s a simple loop man
except a line
i mean ig ill try it, big thing is putting off fixing my aluminum factory
I can help you fix it
I am almost out of class and then once I get home I can hop on and help you
hey weird lore question, may i ask why all the pioneers are woman? its not an issue i just wanted to know \
@wary falcon what needs fixing?
i am almost ready to go to bed for class tomorrow 😭 but lemme know when u get home and well see
something to do with waste water being recycled... its kinda hard to describe.
pretty much from my viewpoint.. it visually looks perfectly functional but when i turn it on waste water backlogs
i jus cant diagnose the issue
For my waste water I just had it feedback into the same pipe that the pumping pipes were coming from and just added it to the same water reservoir and turned off one of my water pumps
Packaging nitrogen gas, rocket fuel, or ionized fuel and using a solids car would make more sense because those get 4:1 compression ratio for nitrogen and 2:1 for the fuels but otherwise what’s actually bad about fluid freight
its smaller than the solid freight
try that @wary falcon see if that works
sure might take a bit
I can hop on when I get home and help you
alr
I will be home in about 20 minutes
they don't call me "the professor" for nothing lol
I practically have my PhD in this game, other than train signals
lol
nah your good
Not sure where to mention this as there's no support contacts so I figured I'd check the Discord.
It seems that the Q&A is currently being used as advertising for drugs in Dubai? Anywhere I can go to report this to someone that manages the site in some form?
I'd try pinging the @.moderator role
I think that role is for Discord issues, not Q&A issues
I'm not looking to bother the Discord, I'm just wondering if I'm not seeing a support option that I can use to report this
Somehow, I don't think CSS wants their site to be used for hard drug deals
@.Jason the CM shares the @.moderator role, so I think he's an appropriate escalation path
Are they someone that manages/has access to manage the Q&A site? Could I just contact them directly?
I don't know how Coffee Stain organizes their org, so I can't say for sure what his obligations are, but it looks like you may be able to DM him directly
could always put in https://discord.com/channels/370472939054956546/1034847073641705552 and call it a day 🤷
I think that's reasonable
It says it will open a DM with the @.moderator/s, so looks like that'll be a good path
i did that and waited a bit, seems as though its still hapenning
#screenshots message
I can't wait to make 60 reinforced plates per minute
Tbf I'm only gonna make 40 per minute and use half of that to make crystal thingy
what stage of the game r u in
😄
Okay I'm in
should i send a save or smth?
Okay let me join you
how do i even do that
Do you play on steam?
yes
What's your stream name?
Just send my your fri and code
i have like 2 mods but lets see, im pretty sure they are client sided
Dm me
alr
IIrc overclocking machines has a penalty to the amount of power you are consuming relative to the amount you are creating, I.E. 2 smelters consume less power than 1 smelter on 200%, however is there any penalty for overclocking generators?
It's always a good idea if your belts can handle it
Where can I find calculators for fuel? The one I was using doesn't seem to support fuel for some reason
SCIM?
There’s calculator in game?
i think he means like production planner
We have a production planner in game
yeah but you most just say "i want # of certain item" and it tells you everything u need
Oh
you can use the quick search in game as a basic calculator
yeah
What quick search?
Is that a pc only thing
press n
I’m on Xbox
not sure then
I don’t have an “N”
I looked it up, I guess that's not on console yet maybe
been making this nuke plant in modeler, it seems pretty bad ass
modeler?
it's a planer that's free on steam or looked like it had a direct download also
oh interesting
Just got done with another 4 hour building session.
will post update in #screenshots
americans asleep, europeans waking up or going to work
What is the future of satisfactory looking like?
well I've been watching a few videos by Jace
He said that 1.2 has a few things planned
at least one more update coming, but it's already a complete game so I wouldn't judge it from potential future stuff
Trucks will be able to carry fluids now, MK3 pipes with up to 1800^3m flow rate, and a plow attachement for the tractors that will clear vegitation you drive over, that's about it
that's all jace said
lol false
what's false?
the plow?
I'm working with stuff I heard and read on Reddit
in r/satisfactory
that's it?
it's not like Jace works at CSS, so he's no source of authority here
a fluid truck?
so all that's likely just copium
honestly, what would a fluid truck even accomplish? Trains already transport fuilds, in fact I haven't even built a single truck or tractor on this playthrough yet and I'm on tier 8
some people think it might mean a broader fluid overhaul
when CSS actually start 1.2 teaser season, I'm sure we'll get a lot more info
But trucks are so damn slow...
they're also a lot earlier than trains
make road
asphalt foundations look pretty
road like
oh huh
by the markings from the shop as well
make actual roads
yk like the painted road sigh stuff
I gotta be honest, my base looks like crap because I am terrible at aestetics
same twin
I need someone to help me make my base look good
#design-and-architecture or #1201555265942724758 depending on how literal that is
Alright
i have the best strat
Fluid trucks my beloved
You are the best candidate for it
I always just build the most basic builds because I suck at building
thneeds?
for me, as long as it works, it's good in my book
is that the person that spams "-e -e"
You learn by doing 🤷
no e'-e'
(insert types of satisfactory player meme here)
my apologies
first one was better imo
i had to explain satisfactory to one of my lesser intelligent friends and he couldnt understand how it was fun 😔
autocorrect of doom
think you need a mild touch of the tism
to enjoy it lowk
e'-e'
(dont ban me like the warframe server did for saying a similar thing)
i have 0 touch of the tism
everyone has a touch e'-e'
tis a spectrum after all
you could js be on the lower end
nope i have so little it reversers and i break
thats how it works
trust
My favorite movie is Treasure Planet
i trust
comrade Revan i have a question
yes?
Pacific Rim is the only correct answer ;-;
Australian lorax? You mean DANNY DEVITO?!
do you think it is a good idea to make every resource from the desert go into one big factory
i think so yes
-# if you say no its too late
I make use of every coal and oil node I find
oh good
im talking EVERY resource
Every coal and oil node I seup a turbofuel factory
how much coal does one need ;-;
yes
the answer is always YES
for?
yes
the answer could be very little - you don't need that much steel, and you can replace coal with oil for that too
you could make a tier 1 to 9 factory with zero coal easily
I currently have 120 coal generators
coal is erm
tier 4 or something tho
tier 3
tier 5
tier 3
if you're not making use of every coal source, you are quite literally leaving FREE ENERGY on the table
we all seem a bit confused here
Tier 9
No. There is no free energy.
how so? there's os much of it
1 pure node
With MK3 miner max overclock can support like
80? coal gens?
but like you get no power
why is it inefficient?
you get heaps for the effort. Just a pipe and belt
for like 250mw of power
That doesn't make it inefficient though, if anything that makes it very efficient
ong
and? it's very easy
I understand overclocking them is a waste of slugs, but each one generates 75MW, and if you setup like 60 of them, which they're SUPER CHEAP TO MAKE, you can do a lot of power
Agreed
I'm currently generating 9675 MW from my 120 coal generators
I think the rocket fuel in a fuel generator is the most efficient
114 of them are base speed, 6 of them are overclocked
Admittedly I done away with my coal power plant because I wanted to plant a fused modular frame factory there instead, but that's primarily because I have 120ish GW in fuel
I also have 12 fully overclocked fuel generators generating 7500MW
the fuel gens
does the amount of power generated depend on fuel type
or is that only a fuel efficiency thing like the biofuels
It's only a fuel efficiency thing
no, fuel type just increses efficiency
ahh
whether you use standard gasoline or turbofuel you will make the same amount of power, one just alsts a lot longer than the other and takes much less to operate
Honestly never bothered with turbo fuel for my fuel power plant, I simply placed a couple hundred fuel generators in the blue crater and called it a day
hm does 1 fuel gen make?
250 MW
625 MW fully overclocked
ahhhhh
very cash money
250 base
each fully overclocked fuel generator uses 50^3m of gasoline or 18.75^3m of turbofuel
turbofuel is super cheap to make
so
is it
gas - rocket - turbo?
if you have a pure oil source you can only run 4 fully overclocked fuel generators, if you make turbofuel, you can make 25 of them
from a single pure oil node
jesus
and the blue crater has a lot of oil to give
correct yes
blue crater? You mean the blue lake with oil next to it?
not the beach?
its got like
5 oil nodes
at least 2 are pure
There's 2550 oil in blue crater
not beach yes
oh yeah that place yes
Enough for like 75 GW of pure fuel if you use HOR and Diluted fuel
hor?
Heavy Oil Residue
ah
Now that in thinking about it, I could expand my blue crater power plant to have a gas filter factory too
because liquid biofuel has the highest burn time of any fuel type
ah
Honestly I've had some good fun with trucks, they are good for distribution
so says the wiki
no >:(
e'-e'
Trucks are useful if you setup infrastructure
I have used them before on the previous save, yes, to deliever coal, until i realized that trains are objectivly better in every way
may i speak on this ;-;
of course
conveyor spaghetti all over the map is the only correct answer
ty for coming to my TED Talk
im working on making rocket fuel from the 2550 oil there, diluted and everything of course. my planner tells me this will be ~900 generators and about 550k MW
Ran the calculations. Im gonna be producing 26,300 iron ingots per minute out of the pyramid
oh wow, deleting one train line has caused 7 trains to stop working
tracks carrying power to trains and stations.
oh no its not that, its just a backlog of x cant get to y so z cant move
and then a chain reaction occured lol
Yeah but you dont get trains until oil so unless youre rushing you won't get them for a minute
hm, if i pull from the oil well northwest of the crater i could get an even 3k oil to turn into turbo fuel
I got to oil in about 45 hours
I'm at 120 hours on this save
I got truck infrastructure in 10
And I just got to tier 8
So trucks are better
I hate to break it to you, but they're not. Sure they are early game, But once you get trains, trucks become completely obsolete
Trains are the fastest land vehicle in the game able to easily exceed 150 kmh
You can put a lot of cars on them, And they transport 36 stacks per car, And they can even do fluids
And trains don't require fuel
What tier are you on?
How many playthroughs have you done?
For early game transportation The explorer is actually the best. But for all other transportation trains are the best
think i might need to just rush tier 9 and logistics 6 for this project cause i need to transport 5.3k compacted coal to make all this turbo fuel
I mean, putting a lot of cars on them is also space inefficient because you end up having to put large train stations everywhere to compensate and with 1.2 we know we are getting fluid trucks, although trucks could already do fluids through packaging. Trucks are honestly kind of great when you don't want to spend all the time making a new train line for something that'll only require a vehicle stations work of material.
They are situational, just like any other mode of logistical transportation in this game
Use multiple belts 
Or injection manifold
Blade runners + parachute is better than explorer IMO
I never even unlock parachute before
it's pretty trivial to unlock if you can just find some mycelium which is not always easy especially for first-time players, but parachute is pretty strong really
I usually dont even go down that tree until i need gas filters
And iodine filters
gas filters are pointless
To make iodine filters?
Yes because they take fabric
but the parachute is quite a good mobility improvement early on until you have Jetpack and even then, Parachute beats out Jetpack under some circumstances
i have crazy idea
many caves that will be like underground world and entrance to it will be those huge holes in the ground
how do i make signals on train station?
there's a problem that at the end on the station signal has no exit signal which means train wont dock
They should just place at the ends of the station (as in the actual station platform and any freight platforms)
I use gas filters all the time. They're super useful
I just hide from all the death in my explorer
I have gas filters but i never use them
How ignorant, lol. Do you ever use gas nobelisks? They are so powerful.
I mean it is poison gas
A lung-full of some gasses irl can knock you out much faster
I always assumed the pioneer already had some kind of gas filter on their existing mask (or why wear it?)
That and dying via cliff hog
I’d say your life support just turning off because you walked out of the area owned by your parent company is worse
Cliff hogs suck
Gas nobelisk + stun rebar is so good
Push Q, put them on the rails
Path signals are pretty much only for the entrance to intersections
so block spam?
Don’t spam them too much
A lot easier to just blow up whatever's producing the poison gas with a nobelisk
Nobelisks are super useful
It’s more effort to blow them up than to just carry filters 🤷♂️
Cluster nobelisk and nuke nobelisk super powerful
blowing them up is a one-time cost which permanently clears the gas, whereas you have to restock filters repeatedly, and filters serve no other benefit when you also need nobelisks to clear obstacles and/or for combat
so nobelisks just give greater benefit for a lower cost
so how do i place them?
“Restocking filters” is as simple as you make it. You should automate filters.
if you actually could automate filters in the early game, that still wouldn't be enough to make them competitive, but it would be a start
having to wait an entire extra phase for resin fabric is just an extra nail in the coffin
Who doesn't like explosions
The big ones are fun
Nobelisks take too long to reload and it makes them annoying. Gas clouds kill 3/4 enemies in the game as well. It’s an advantage to leave the gas pillars, generally, after unlocking gas masks
shooting enemies works just fine and you need to be ready to shoot them anyway because you will often be fighting not near a convenient gas cloud
Run em down with rage
so the gas doesn't really benefit you much for the added effort here
Go kill a rad boar with a rebar gun, parachute, and no gas nobelisks/bombs 🙂
I have done that and it wasn't too difficult, it's mostly just about finding or building the right terrain
Takes like 10 shots
Lol I just recently finished my first coal power plant and its only giving me 600 mw which is not enough so I need to build more but there are no more coal nodes nearby now I need to look for more nodes and build in another location
Someone make a mod that adds a cow catcher to vehicles
And the general Lee horn so I can manically laugh as I run them down
Just like my college days
What miner are you using on the coal node?
can someone join in my world and help with signals?
Mark 1 as it is my first coal plant
it shows that it's working but it doesn't
I haven't unlocked mark 2 yet
Ahh so you're aware of the upgraded miner. Could be part of the solution...
Yes but what tier does mark 2 unlock at
!wikisearch Mk2 miner
Tier 4
Good morning chat :)
good morning
Coal lake 👀
Where is that exactly
how to make intersection?
build rail, build another rail, connect
depends on what do you want from it
next time, #1038092680493801533 is the place to put the images and ask 🙂
mb
signals are one-way, so train cannot pass the signal backwards
(unless there's another signal at the same place, however with that you can get kissing trains, so not recommended)
i got kissing trains
thats the problem but without double signals my signals wont work at all
two-way rail shouldn't have any signals
(unless there's only one train ever going on that section)
but trains gonna bump into each other and derail
no?
it already happened before
trains will never crash if there's signals
.
yeah, never put signals on two-way sections
wdym two way sections?
a rail where trains can go both ways
just bi directional?
yeah
how did they crash? do you not have any signals anywhere?
it was long time ago but i didn't have signals there
you need signals if you don't want train to crash tho
just not on bidi sections
because signals there are pointless
when do i unlock stuff like stairs and that
awesome shop, probably
Yea-
How can I get rid of 362 heavy oil per minute without using plastic?
open codex and see what it can be used for
Oh my bad i misread, I thought every recipe used plastic but im just dumb my bad
fuel
Yup
multiple recipes that don't use plastic are out there
Yeah but they create extra bi products
(it's called "byproduct", not "bi product')
and why is it a problem?
I made a whole factory just to create 9 supercomputers per minute and I do not wish to have some extra product
there's awesome sink
if i have two drone ports with one drone each, that are connected to eachother, 1 does have enough fuel per min to fuel two drones, and i jumpstart the second port with lets say 200 fuel(what is way more then needed for the one way) does the drone of the second port also refuel at the port with the fuel always connected to it or does it just refuel at homeport?
True true
(What if its bi tho:( can't it be bi)
"bi product" is a product that is bi, but doesn't necessarily have to be "byproduct" 🙂
@surreal rose
Pass signals are the general use signal
Block signals only at the entrance to a intersection then a pass signal on the exit. Multiple trains going both directions on a single train line often causes issues. Also (as far as i know) signals must be on the same side of the track facing the same direction to see eachother
Most ppl build a two track single direction system to avoid headaches
Hmmm bisexual product
satisfactory is a bisexual product
I only use block signals 
Yessir
I have succesfully made my road blueprints
very proud of them yall should check them out in #screenshots
they look nice but personally I wouldn't bother with roads for vehicles 😄
he like taking the dirt path
real talk though, The games "natural" roads are a great way to get around for vehicals
But ficsit did not send us to preserve the "nature" did they? Roads make for the most efficient routes, and can go just straight!
it's not about preserving nature, it's about being efficient (with your time)
making use of natural road is 100x faster than building roads and has comparable results 🤷
First those look great. Second, I would try driving on a test length of the ramp BP before you use too many of these. Some vehicles are kind of hard to drive over any sort of lip in the road and I'd have some concerns about how well they might handle the ramp => flat => ramp => flat of it all
but the natural roads require precise driving and neither the ai not i can do that xd
the games natural roads are great for trains too as the have nice sloops for elevation changes. I often plan my train routes along them
i cant drive in this game at all lol. I get a friend to record my routes lkol
lmao
i mean i did make a road that had these ramps and the tractor seems to be doing fine.
That was before i perfected them mind you
I paired mine with trains and hypertubes (and left some space under the road for short run conveyors and pipes) #screenshots message
thats a good idea
Awesome, just wanted to make sure you didn't get any bad surprises 😄
that road is really similiar to the ones in screenshots just, worse.
especially on the matter of streetlights. old versions have 3x the new ones
The route recorder can be a little obnoxious but what helped me most was realizing I could take my time/go slow and remove pause nodes after the recording was complete
it's just recording nodes/vectors otherwise and not really speed once you tell a vehicle to run the route
ya absolutly, but i drive off cliffs and im jittery. Im just a bad driver. I want to go fast like quake 3 arena at all time and i am not patient enough lol
yeah it might be hard to to delete-nodes your way out of a cliff jump 🤣
Insert 'C'mon, do something' meme....... Still no 1.2 update teasers
just focus on how great it'll feel to move liquids in trucks once they release it
I don't think I'll ever use that..
what's the rush for 1.2 then?
I just think they should add powerline connecting to 1.2
would make roads much easier
Well, it's been a huge chunk of time, I expect other things besides that. Lol.
1.1 was in June
powerlines the main thing for me fr
the game is in full release with little in the way of game breaking issues. Any continued free support is a bonus.
its possible Deep rock Galactic still gets balling upodates lol
obviously not that easy with a game like this but still
They would be silly to discontinue support, though. It's one of the most popular games in the industry.
But I agree, anything else is a bonus.
they'd need to either keep selling copies (which is why the console release was actually a positive) and/or add some sort of MTX to like deep rock has
MTX?
Or just an expansion/dlc
microtransactions
They'll never go down the MTX route.
hmm, i'd lowkey undestand if they made some special cosmetics
deep rock sells optional skins with each new season which is the best possible option
functionality in mtx would be much worse
wait, i know that both drg and satis are published by coffee stain but are they behind the same studio?
same publisher but not the same development studio I believe
i would pay for a phat old school expansion. Like broadwar or the neverwinter knights expansions. Essentailly a full game added onto the existing game. id pay full price for that
probably not
yeah i thought it would be like that
there's a youtube video somewhere where the community managers explained all the coffe stain stuff
there is a backend video too where they talk about all the coding wizardry which is cool
do they also explain fluid physics too
that will probably never get an update again
considering all the things i've heard about it
coffee stain not satisfactory specificly
ah my bad
honestly, other than some more QoL updates i genuinely don't know what else could they add to satisfactory
very polished and finished game
but... that's probably what they said about terraira, and look where we are now
some mod inspired features.... easy curves, bi directional zooping
the two latter options are QoL aren't they?
<@&370483737957236737> i am hoping there is a Video tomorrow?
New maps would sell pretty well, but idk if the time investment is worth it
i've thought of that at first as a DLC but, there's mods for that...
...probably
Satisfactory News - interview with Emmet
https://www.youtube.com/watch?v=jEFzTO4fpWc
4:02 Why does fluid train hold so little?
6:24 Is the fluid truck related to the fluid train?
7:03 Why didn't we have fluid trucks earlier?
I remember seeing uhh... very boring... mod maps to do stuff like "the floor is lava" games at some point but I imagine something equivalent to the retail map would be quite a task for a hobbyist
would rather have Satwosfactory ship with official mod support and map editing tools from the start than try to shoe-horn the features into Sat[roman numeral for 1]sfactory
it would be a task for the studio too cause the whole map is entirely handcrafted (and pretty well, too)
so imagine having to redo all that over again
likely. if its the same price as the base game it would be worth it i think. Id pay $50 for a new hand crafted balanced map fromn the studio.
I'd even settle for just a "shuffle where nodes are placed" mode
<@&370483737957236737> Can you please ask Hannah which of these she'd choose?
- Adding a snow biome to the current map
- Developing and releasing an entirely new map
- Eating Surströmming live on stream
pretty sure that's coming in 1.2
real shit?
that would hype me up nearly as much as liquid trucks already have
someone pointed out one of the videos from last year featured node changing resource types
honestly that'd be goated but only as an optional thing cause it would make planning harder
harder = good
A new map would 100% be more exciting but just needing to look around for my resources next playthrough instead of already knowing where it all is would help it be fresher
U have to make a whole new save to try that out tho
not really? you just build facilities where you want to and change how the resources get there
hmmmm
IS it possible to remove the tree falling gameplay effect?
obviously it would be balanced right?
I'd hate to have all my resources near the starting area be uranium and bauxite nodes
@unkempt blade
Random nodes intruduce the possibility of spawning next to a uranium node and no nice starts. you may have iron amd limestone far apart
ehh I'm doubtful that sort of change would brick a save but who knows
true chaos mode: the nodes change randomly mid-run
you thought you had an iron factory? think again, uranium
fahhh that would be fun asf
depends on if it's random or procedurally random (i.e. [x] node of [y] purity must be [z] distance from [a, b, c])
that would be where procedurally random comes into play; not changing the nodes in spawn points.
also I believe the context of random nodes is "shuffling the resources on a point", not "randomy dropping new/different points"
it'd be good if they excluded uranium as a possibility from the starting areas
that seems like the fastest way to add some randomness without making random worlds occasionally "unplayable". Keep quantity/purity the same or within a bounded range + shuffle them around at existing locations
tbh random in any fashion is not of interest to me in this game. i like the handcrafted map and i doubt id use a node shuffling feature
rocky desert mountain peak has a [rolls dice] impure limestone node
Ok but hear me out
What if you had cancer and the uranium helped you or something
Radiation do be there tho
what does cancer even have to do with the pioneer in the game😭
I don't mean brick a save but imagine a node under your factory and the miners you already placed no longer work because well, there's nothing under it
The math is cancer
oh with what you responded to I thought you were talking about liquid trucks 😆
does it also induce cancer?
maybe you should just find a new game if you can't handle the math
it would just bring people like camman18 spewing shi like "what's the rarest xy in satisfactory?"
(spoilers it's all gonna be miners in obscure spots)
oh yeah like a final tech that automates biomass collection
they should add that in like tier 6 when 1.2 drops
The math ain't mathing
genuinely
man i played Eve online back in the day. for me and my mates it was just spreadsheets and market manipulation lol
mathamatical
it DOES equal 180 what digeridoo thing are you talking about?😭
Not to my mk 3 logistic ass
mk3 transports 270 per minute so 180 is well below the line
if you can't fit 180 items on a 270 belt then I fear for your factory
can we see some of your factories just for the record
thanks god i don't have a belt output
it's cus of people like these
You know what it was?
One of my miner was not hooked up
incredible. just incredible
I'm feigning shock right now that it's a build mistake and not math being wrong
99% of the time when my math is wrong its becuase its 4am and ive been awake for 28 hours refusing to go to bed because i have so little free time
ill come back a few days later look at my notes and think "WTF is wrong with me"
I still have the same note from phase 1
"Make central storage"
I infact, did not yet make a central storage, and im still thinking why i gave myself that goal so early on, but here we are
yall
does the chainsaw accept ONLY solid biofuel as valid fuel?
think so
Yes
Fun fact the vehicle called "the explorer" has a built in crafting bench. I use it yo explore and collect biomass. Early game
Explorer is my favorite
You need reinfoced frames thu
Pretty common around crash sites
what does the pressure sensor on the geothermal generator mean? can it explode?
It cannot explode.
Geothermal power fluctuates
ohhh is the flashing light just cosmetic then?
Likely.
thanks!! nah i was worried i had to set up like some kind of steam regulation system with pipes or something
There is ways to min maxing geothermal. But I've always just ploped a generator on it connect it to my grid and the just forget lol
Now it's right 👍
2/4 Phase 4 assembly lines finished... it felt way too easy so I'm scared about the other two...
hey leo, no video tomorrow. soon tm
The feeling, when you mess up your calculations... You even thought that something is wrong, yet you proceed. And then you find out, you really fced up, badly. Way me, a small mistake, i calculated my plutonium waste production with 100%, even i needed to calculate it at 250%... Oh boi
will it have to do with 1.2 ?
Will we have our stream Soonish i miss those
Or patch sometime soon?
Even if its quick a hello qa and stream or something
you WISH!!
next video 1.2 release trailer :D
Patch coming soon? OR stream like ficmas Stuff u peeps have to go threw?
stream soon! mikaels gonna boot it up next week i believe
studios been heads down, more to share soon 🙂 weve got some stuff cookin
patch BEFORE 1.2 OR later
WHAT
me behaving and a good boy 🙂
of course all of us are eagerly waiting
i just wishing that some stuff in game like machines get scaled back when i Start my world or reload it its so high then cools off
jason when can we expect a fix on the "track loops into itself" bug when placing a signal directly on a junction
THAT i hate
tbh i wanna share everything were up to but id probs get fired and deported. still cooking on things, thank you for being patient ❤️
but i am hoping that the ficmas stuff can be done as BOTH mikael and jason looking at the competion
not sure, ill note that and talk to QA tho!
amazing! thanks :)
you're welcome 🙂
or scoled by mikael and the devs
mikael already hits me enough

but thx for everything and excited for Tuesday stream 😛
is that why you locked him in the basement
i should do 20k hr review saying good game i have atm jason
18,434 hrs on record TOTAL
Hi
i have 6k rocket league hours, and every day im tempted to leave a negative review. youre a better lion than I, leo
you all are definitely cooking 1.2 stuff I get it and im fine that means probably no patch until 1.2 is released, because the studio wants to focus all energy on that, rather than putting a patch together, which makes sense
but i am hoping for a video on more behind the scenes stuff later this year even its like How do we make our patchs or how do we fix a issue or something jason?
Still how soon until 1.2, this month, next month, when is it coming out👀
SOON
tbh im not sure about any patches coming up, ill make a note to chat with uzu tomorrow about it. mikael might have an update when he streams as well!
SOOOOON
or the planning process of a update
@lost rapids congrats on first nut
I love nuts
The trophy?
Yeahhhhhhhh..
Ok
Ok yourself
I don't think a video of the devs opened up UE Editor and having things like Visual Studio open looking at nuts of code to fix issues with the game would make for a very interesting video, at least for the majority of people, from a technical side it would be interesting to see how the typical code side, debug and patch process goes though
Well I know how I normally fix and patch errors in my own code but I'm not a normal person😅
maybe but idk
ooooo fun
not sure where to start tho
-# maybe power first then factory or vice versa?
Does it matter in creative mode? I guess if you have power restrictions on power first?
nah i just wanna build a nice nuclear plant because i can and because i love nuclear power
but i also wanna make factories
or do satisfactory plus playthough ALL
Im pretty sure im over thinking all of this but i want to get some advice on how to make sure throughput on trains is good as im worried about making a station that only produces iron rods at say 500 per minute but i want to deliver 102 per minute
If you set up an A to B route eventually your train car will fill up because it's trying to deliver 500 when B can only accept 100
This is fine, it just means B will have material forever
You can't tell trains to only pick up a certain amount, so the way trains balance an A to B to C route is filling B, then the overflow goes to C
Damn
So basically its better to track how much requests are going to a factory and being careful of mixing different items unless i know they are 100% going to the same area
Generally you don't want to mix items on train cars
If you do, you need smart splitters and an overflow sink
My advice is transport ingots not rods. At worst rods are a 1:1 build ratio. There is recipes that give you more rods per ingot. So its best to transport the highest density part.
Another better example is screws. You always get more screws per ingot.
steel rod my beloved
steel rod changes life
Im mostly planning to make smelteries that make ingots that then make T1 and T2 items (like plates) to then transport those items for more advanced items like HMFs or Nuclear fuel rods
I use the recipe best for the situation. But you understand the concept
Again I suggest moving the ingots for anything 1:1 or worse. Make your plates on location. Move more part dense and complex items like modular frames or HMF.
That is a good idea honestly
Like im not going to move all the raw materials to make smart plating. I built a factory for that during phase 1. Ill just move the end product of smart plates
whats the use of smart plating after the phase thingy
Each phase part builds on the parts from the previous phase.
You need 4300 smart plates to complete all phases
oh e'-e'
My train claims a station is unreachable even though it clearly isnt, where can i post an accompanying screenshot?
For example you need smart plating to make modular engines
I plan reworking my starter factories to work with trains and also so im always stocked with items :>
ahhhhh
Thanks!
To each there own. My advice is exactly that. Advice. Take it or leave it. This game provides you with a wide range of options to tackle problems. You choose the ones that you like
I do plan taking your advice for 1:1 or worse as it makes sense
(Especially with some of the bs recipes...)
Every recipe has its place
Unfortunately this included fuckass screws
I generally ask myself what is more dense a stack on ingots or the part i want to make with them.
Is one stack of steel ingots more dense then one stack of screws.
One ingot makes 260 screws. Screws stack to 500.
Ingots stack to 200
Beef have you ever used wet concrete/pure iron recipes?
If i want trains at my start factory I just make a train station nearby.
In this case I only need smart plating from that facility. So I have a factory cart moving then to my quartz facility 2km away. Then using that train hub.
Yes
Why they suck so hard man…
Well they don't "suck so hard" you get more output per ore then the normal recipe. This costs you more power and logistics
But so much waterrrrrrr
Again thats the balance. More output more cost.
Gahhhhhhh
Oh btw dms super quick
ill post some stuff as examples in #design-and-architecture for you
or not i dont have screen shots on this computer lol
but in short my last completion i decided to make 10/min of all phase 5 parts. I had once facility make all the iron and copper ingots for phase 4 and 5 factories
i used SOOOOO MANY refineries 200 plus,
Anyone got any tips for someone starting to use trains??
if you plan on multiple trains run a two track one direction system
think of how your drive cars
Two rails running in parallel, always
only one critical one, dont try to make bidirectional trains work on a single track, its a nightmare, save yourself the trouble and make all rails one direction tracks only, save yourself a ton of trouble
how does running packaging trains i need, supposed i want to transport 720 nitrogen gas. how many packagers should i make? enough to fill an industrial storage on each end of the train? i kind of dont get it
Depends on distance and belts
They were discussing this here
https://discord.com/channels/370472939054956546/1468990207104913580
im not necesarily talking about throughput.. im just confused on how to work with packagers. because i heard somewhere you dont really need to have a production of packagers if you jsut keep recycling them
but i cant figure out how that function
Um.... have you made a diluted packaged fuel power plant before?
How did this happen #streams-and-videos message
no... im skipping straight to rocket fuel lol
I havent done what you want to do but here is what i gather
Use a buffer (industrial storage) on both sides for the package gas. This allows you to load and unload your packages smoothly. Ideally you want a balance of gas being packaged and unpack aged on both ends. If you have a surplus you can just sink it on either end
You can in theory recycle the containers by shipping them back to the start after unpacking making a closed loop system.
The other option is to just sink the empty packages and not ship them back making new packages constantly
With style
ok sounds good enough for me tyty
Yep, light work
#streams-and-videos message I know this place... @pastel surge
Thats where I get my first sam in the dune desert Lol
I have more than ten thousand sam in the dune desert 😄
WHAT-
All the worlds sam is here #design-and-architecture message , under the dunes,
He is famous for (every node being processed in one facility)
Talking about the 12300 bauxite in one refinery thing?
Yes
thats nuts
Here that is #design-and-architecture message
my main takeaway from that is im stealing the black and white because that was slick
The metal look is using the ficsit walls with the unpainted finish.