#satisfactory
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how do you build these conveyors
https://www.youtube.com/watch?v=pVZDxOmTYD4
Pure copper ๐คข
you get cursed and disrespect the machine spirits
ok but fr how
Sorry it's a secret. Did you try asking the creator?
he is the creator
confirmed secret then I guess
okay... I can explain...
illuminati conveyor conspiracy
ALL of those belts, are bugged. Each turn, every lift, every hovering item uses a bug. I mainly made that save for the developers to have a single save with every belt bug there was at the time. Then decided to make a video out of it XD
The devs can use stuff like that to better track and fix bugs and i break things A LOT in game so its easier to just send them a save XD
is it still possible to do in 1.1
wtf
Oh definitely. That was made just after 1.1 dropped XD
confirmed that lizard bug people control the space government's conveyor policies
is global ilumination is bad and glary for all or is just for me ?
do u have screenshots of the 29 million a min factory
how do you do those bugs tho
Oh yes. Im not saying Im the largest builder, and certainly not the best. But myself and the developers arent aware of anyone that builds factories at my scale XD And I do have screenshots! I unfortunately wasnt able to record anything due to the engine just being unable to process anything, but I do have screenshots and the video saved from my streams where I did/built it all live.
yeah it's just there to hide the illuminati[on] conspiracies about conveyor placement
okay so that save file has about 50 different bugs. Some very similar to recreate to one another and others using completely different methods. Hard to explain them all in a message but if you swing by my stream sometime, I would be more than happy to show you. All buildable in vanilla/console too.
I only know how do maybe do a few of those, some of those might be bugs I dont totally know how to do, mainly i know about the conveyor lift bugs myself, being able to build them side ways, but that is also a pathway to causing other bugs, because you can start building mergers and splitters in way that arent intended also, and can in turn cause alot of other weird stuff to happen
๐
I see a few bugs I recognize, some being a product or offset of the conveyor lift bugs, but maybe some of those are newer bugs I havent seen to
No amount of explaining can save this-
are biome factorys better for FPS
@grave burrow it's too bad game QA is a dying profession because that video would make a pretty solid cover letter for you
really because I have seen pretty massive save files, 25-30mb in size at least, that can take upwards of 20 mins or longer to load still
some are infact so large it easily goes past the games default object limit
Remember, its not spaghetti, its... something I havnt even thought to name yet. Spaghetti is just unorganized layouts. Every one of my belts/lifts were built precisely to showcase the bugs.
Trust me, CSS sent me a screenshot of the thumbs down when I dropped that video ๐คฃ
Aneurysm Application
can i see
The loading can take a while in larger saves for sure, but if its taking 20+ minutes to load a save thats only 25-30mb, Id say there is a hardware bottlenecking it somewhere. I have save files ranging from 300mb-1.1gb and at most they only take 2hrs to load up. My vanilla save at 60mb only takes about 10 minutes.
well problem with QA is its a limited skill set and that will always have a limited amount as far as what studio's are looking for those skillsets, its a decent way to try to break into the game industry though without going to hard into game design/coding though, but again that makes your skills less marketable
cough HOW LONG??
not to mention those skill sets can easily be acquired by programmers as well, so the roles can essentially be merged in studios where it makes sense
<.< MMMMMMMM
yeah if you're doing it right (at least outside of gaming) it's definitely a specialized software engineer role otherwise you're stuck manual testing stuff
atm my main world has like 17k mb to load
but after a while it has to cool off
A lot of developers are capable of learning but the cognitive load gets pretty steep the more roles/tools/libraries/etc. you spread them across
Dude, I can barely process GameMaker, much less Unity or Unreal
yeah a few of those saves set the world record in both factory size (72sq km) and items a minute. Still waiting to see if the 1.1gb save size also broke the record (Im very certain it did though) Also keep in mind guys, a Satisfactory save greater than 400mb cant save to Steams cloud XD
Oh hell no-
I'm sure it's a skill that takes practice and effort to get good at like anything else. I'm sure you'll figure it out if you pick one and stick to it
someone keeps adding how many screws per minute can satisfactory handle videos lol i havent watched any but i find the concept funny
probably, i usually run into cpu bottlenecks, i did reduce some of my bottlenecks by upgrading to a 13900k, but its hard to reduce my cpu bottleneck further, mainly because most cpu's on the market arent that much overall better
You're absolutely right, but I haven't really had any consistency ๐คฃ
well maybe by nova lake I'll be able to reduce my cpu bottleneck further, but that isnt launching I think until the end of the year
If youre playing on Steam, if you right click Satisfactory, then go to properties, in the general tab you should see a "launch options" Enter -useallavailablecores exactlylike that with the dash. Reboot the game and that will help ease the load on your CPU some. It basically just tells unreal that if you are reserving any cores for anything else, to just go ahead and use them for Satisfactory. Everyone I share that with usually gets a 25% boost in performance.
hmmm thanks for the suggestion, its definitely possible the game isnt fully utilizing my cpu for whatever reason
That did help me so much
when will i unlock mark 4 belt?
phase 3
suffering from conveyor bottleneck issues ๐ญ
really, hmmm well I never did play the game with these launch settings, so ill try it and see how much of a difference it makes when I can
i told andrew somewhere one night that i am trying the world NO major overclocking minus extractors ofc and power gens
Trust me, I have found every possibility to squeeze out as much performance out of limited hardware as I could over the years XD
its hard once you have a 13900k though to reduce bottlenecks further, because thats already a pretty good cpu, still im hopeful maybe with nova lake I can reduce my cpu bottlenecks further, because im always cpu bottlenecked with this game all of the time
and then a second runtime of with Overclocking everything
@grave burrow
Not sure exactly how satis works but lots of games pound the crap out of one core for the main loop and at best offload some tasks that are less time-sensitive to other cores
Then after i wanted to see How much Power i can get from ALL pure Mods with best alts after 1.0 world
Yeah if the game runs on the Unreal Engine, that code will work for them too to balance the load across all cores.
its a cpu bound game?
I have i7k 7800x3d CPU
yeah definitely, i have noticed that to, im pretty sure whats happening is at some point I get bound heavily on a single thread and that really starts slowing everything else down, aka im basically single thread bottlenecked, aka on my IPC and clock speed on that
yes
most factory games are to some extent (you'll see your tick rate decrease over time, etc as the save expands)
and as im limited on the IPC and clock speed on the 13900k, nothing I can really due to reduce the bottleneck on that one thread that ends up slowing down the game at some point
hmm , my factory is small but cpu is 50% am i cooked?
no. that's normal
They should really scale down machine models a bit IF they can?
the best thing to do is turn down view distance and the effects related to items moving on the conveyors
well not exactly, X3D only really shines in cases where game architecture benefits from the extra cache on the cpu, sure it gets some wins and it does some games it matches intel, sad part is I havent seen any comparisons of satisfactory and X3D vs none X3D so idk what benefit it would even have with this game, if any really at all
which is most games
it's more than 50%
still part of me would think it might have a edge, given how cpu bound this game is, but again i havent seen any real comparisons done
If i did not cap my game at 60FPS my fps probbaly new world over 200 or 230 FPS
plus the power draw isn't even a competition
it beats intel more than it loses and the margins heavily favor AMD more often
not saying Intel is slow but AMD is king rn
well im locked into my current ecosystem, no turning back now XD
wonder if i might go AMD by the time nova lake launches though hmmmm
it's possible. I bounce back and forth it seems
funny enough over the years I have switched from using amd cpu's to intel cpu's, my last system was infact a amd
13900K is still the better Intel chip IIRC
13900k/14900k vs the Core Ultra stuff that is
core ultra does bring efficiency improvements but not much else overall from what I can tell
especially when tuned properly and paired with the proper ram/motherboard
why im easily skipping ARL, its really just not a overall upgrade, not to mention memory latency can be worse if you dont properly tune it because of moving the memory controller
everything is tied to the consoles anyways in gaming, developers don't speend much time devoted to features that only .1% of their audience will use
funny how amd still rules the console market
I think they're going to for awhile
same with handhelds right now
steam deck, ally etc are all basically consoles in your hand
amd seems to be the king of SOC's and intel and nvidia dont seem to be interested in trying to challenge it
similar levels of compute power that is
and that's going to be their downfall. look at Apple silicon
naturally that translated to handhelds as well, no real surprise
Intel/nVidia used to be the best for a long time but I really think that's coming to an end. Intel doesn't have anything on the horizon and nVidia is abandoning gamers for AI
it's going to be AMD or mobile/ARM going forward
nvidia is still king of the mobile market with laptops, amd hasnt been any competition for as long as I can remember
sorta. if you want a big brick of a laptop
i just dont see how amd is going to gain any traction going forward, given how much of that market nvidia still owns
but I'd argue the thin n light goes to AMD
gaming laptops in general, hands down is still nvidia's market though
AMDs new APUs are crazy good
cpu and discrete gpu, no competition exists from amd atm
the new APUs from AMD do. they integrate the system ram into the VRAM so you can run huge LLMs
also not cost competitive, so they still cant compete unfortunately
stuff nvidias discrete stuff can't do
the APUs are crazy good on paper but when you look at the prices for the machines compared to the traditional cpu and discrete gpu most gaming laptops, they really just dont make alot of sense, really just costs way to much for the performance they deliver
general consenses is, APU are good, cost however makes it impossible to consider if your really going to get a gaming laptop
Intel can't touch AMD right now in laptop CPUs and while nvidia can make a faster discrete GPU, they're super expensive, bulky, hot and don't integrate super well.
AMD's power efficiency allows them to pull so far ahead in the areas that count
This is heavily leaning to #off-topic-tech
Compared to AMD APU's, at least with mobile nvidia is cheaper than AMD's APU, if anything AMD APU for mobile is super expensive, not to mention in terms of efficiency nvidia keeps improving with each generation.
dont get my wrong amd APU's are good, but at least with mobile, compared to nvidia's offerings, AMD atm is the super expensive option, why most gaming laptop server basically cant recommend getting a laptop with a AMD APU, because it just isnt cost competitive
wish it was different, but it is what it is
sure wish halo strix was less expensive so it could actually compete with nvidia on mobile, but that APU really just costs way to much right now
What?
Wrong server
Fair enough
i know its like off-topic but why have your pronouns on your nickname
just curious
why not?
Got called he and wasn't a fan
i mean discord has the other thing on profile alr for pronouns
fair enough
Most people don't, in my experience
Hence the nickname addition
people like being addressed with the proper pronouns, shocking
why cant it just work
gendered speech is silly anyways for the most part
like in my language there aren't any and we all live peacefully
same happens here
Yall should see spanish
does it matter to you?
idk
if i forget about then no
if i remember then also probably no
anyway is ADA a flat earther?
does mk2 miner on normal node give 180/min or 120/min?
buh 240 on pure dont equal to 300 on a normal
240 with mk2 miners tho
would normal node be 180?
Normal is 120 with mk2 miners no OC
my brain deleted that move
ok ok thx
All I know are the max figures for MK2 miners are 150 300 and 600, I just dropped my food doing maths aaa
generally ill over clock all miners.
is it normal for our tractor to literally fuck off to somewhere else when other people disconnect? other person leaves and it's suddenly in BFE along a route, even though I deleted the routes once I found out it won't autodrive with a passenger. wanted a robotaxi lol.
otherwise great game, haven't found any bugs except that and the LOD peaks from dx11
lol no clue but thats infuriating and hilarous to hear about. i play solo
Same. If I get the whole node? Ima use the whole node
yeah we drove out to a depot with supplies in the truck, and i logged out to do chores, then she couldn't build because the truck took off with the supplies. annoying...
we'll see if it repeats today
even if just sink what im not using post a sign saying how much xtra/min there is
p sure it didn't drive, gas wasn't down when found
the only issue i have had so far with trucks in full release was once a truck fell through the map and conituned its route under the void until the stack of rods ran out
Anyone recall what/if any alt recipes they used for adaptive control units? Or i guess their ingredients more the point. Just starting to plan it out now 
depends how many you want
This is for phase 3 currently so its only 100 but just for the fun of it I'd like to somewhat future proof
can someone help me w space elevator on my save
Alt for Automated Wiring, Silicon Circuit Boards, Encased Heavy Modular Frames, I've done computer factories with all of the alts
overall you need solid computer, hmf setups anyway, focus on maxing them to a node
Honestly I don't think you'd want to use the base recipe for anything in ACUs
very good but after i ate it i slept
generally I wouldn't recommend futureproofing
Maaaybe regular computers? If you wanted to do plastic circuit boards
Like i do the caterium circuit board + caterium computer
it makes it logestically easy
But yeah my point is saying that I only made the big factory for this once I had all the alts and all the belts/splitters/etc. to make the factory really nice
I couldn't have set my phase 3 automated wiring factory up to be upgraded like this
Yeah that would definitely improve
Im only missing higher belt capacity currently no?
This means you need caterium, rubber, plastic in the same place
Blue crater, chilling
It's weird because Cat Computer requires rubber not plastic. So there's an argument to make default computers using cat circuit board (cat+plastic), then regular computers (plastic+cable which you make from cat)
I think there is one spot in the dune desert with just that
doesn't change my recommendation
Oil nearby, caterium nearby
how many p/m can drones transport?
yeah so if you hvae a decent oil like 200/rubber 200/plastic you put it all into caterium circuit + caterium computer
depends on a lot of factors
Right but to me there's an argument it's easier to send all the plastic to one place, rather than having to send both plastic and rubber
let me ask a different question; should i transport my urnium via drones to my facilities or should i stick with trains?
This is where things get subjective.. see my "starter" base ended up with crude oil in it so the plastic, rubber are already on site
you go about it the same way for any complex part. Take stock of what resourcews you have verses the resources you need, aquire resources then start producing parts. I happen to have access to lots of excess Quartz so im making Silicon Circuit boards, and Quartz oscillators If i already had access to excess plastic id use that instead.
well... it's your choice ๐
Anyone got a list of all parts you need to build everything in the game, structures and vehicles?
thats a loaded question but in short the wiki has everything
Now, If you want to see crazy space optimized. You can build citcuitboard below and computers above the shared quickwire floor #screenshots message
wiki
Guys I did it, I completed phase 2 and have entered phase 3.
Almost done... right? ๐
no
It goes to phase 5

Guys I downloaded this train elevator blueprint and my train is derailing non stop
resource well extractors are so insane
anyone know a good place to make fused frames?
near resources it needs
Like most things it depends on many factors. Are you trying to transport raw uranium or uranium rods? how far are you going, what power sources do you have for drones, how is your train system setup is is easier to add a train station. Your current decisions are based on all the knowledge you alone have for your setup and all the choices you've made so far and the plans you have for the future. everything i just said can be irrelevant if you just like the idea of drones and you want us to say drones to push you in that direction ^_^
if you ask me i say "choo choo Mother F*****"
i have no bases for that choice
normally in the blender ๐
thanks for the useful answers guys
makes sense, what i thoug about was a external train setup that can runs without waiting on signals or shit
have you already made a large quantity of HMF you can draw from?
tbh my answer is kinda legit
I can't really know what resources you're gonna use for it
and how much you are gonna make
single rail two direction train is common for early pioneers. its how i completed the game my first time
i mostly avoid alt recipes
so like nitrogen gas, and the other stuff
its so situational by that stage of the game it cannot really be answered
Drones if ur fine with supplying drone fuel like batteries or any of the fuels
honestly just get a list of things you need and then look at the map to see where it's good to have
i have industrialised such a minute area of the map
my whole network is two rails works fine, but i thouht about 2-3 Stations into a big storage that divides into the number of belts i need
Like some sort of CEntralized storage hub?
arrow points to where i did fused frame #screenshots message
did you bring resources for it or make it all there
not really centralised, just the uranium ore at the facility after the stations
my first credit roll i did everything from the Start of stage 4 to credits in the Red forest in the center of the map.
I wouldnt do that now but it was a thing.
cause i might just use the liquid transporters on trains to transport nitrogen gas somewhere
Its 3 main buildsings, steel, eletronics, aluminum (the ingots imported)
ok
i pull in the nitrogen by drone
moving gases tend to work better if it is packaged. Fluid bugs are real.
the hmf comes across from the other building
i might build a factory for this in the desert then
i havent ever even been there apart from sommersloop searching XD
thats also quite and old shot me my setup ๐
will it work?
let me get something more recent its way bigger now cause i scaled it up
what new content do you guys think is going to appear in the big 1.2
hopeflly a new game mode which is more difficult
I've noticed the production rates shown in all the machines isn't...accurate?
I've got a perfectly mathed out line but it keeps generating surplus in most of the machines
im hoping for a new map
They should be pretty accurate. If you mean the "efficiency" percentage itself, that one's definitely an average over time -- if you're intentionally letting machines starve a bit, it's possible that number might not always match reality
stuff got bigger ๐ #screenshots message
something fluid related beyond that i have not speculated. Im sure ill enjoy whatever it is and i am happy about the continued game support with no extra cost ^_^\
(Though it should be close.) What exactly are you seeing that's not right?
fr
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no, i mean like thing says makes 30/s, machine in front consumes 30/s, first machine ends up with parts piling up in it
Temper those hopes; we aren't getting new map content anytime soon. The only way that's gonna happen is with hypothetical future DLC or "Satisfactory 2" kind of stuff (which they have not even hinted at yet)
Dear god no
no DLC please
I could see some DLC
I know that, but wanted to see if I could be lazy :/
take that back rn
it makes sense timeline wise
btw.. there is only 1 pure code node steel production going on in that to make everything needed
-# Holy hell you've been playing for 24 hours straight
DLC isn't cancer
I mean, as I say, they haven't said anything about whether or not hypothetical future DLCs might happen or not
fix the wording please
that is the laziest solution
So even if they do eventually have DLC-like content, it's not gonna be for awhile
I've been playing for about 5 hours. The game has been running for 24 hours
i dont know what you mean
cya guys ๐
All items made using 1 coal node
like all game items to completion has a single steel setup
Remember that AFKing is paying microtransactions to your power utility. It's not an AFK game; if you need more material, build bigger factories! :)
it's more just that I'm lazy and downsize instead of exiting
I get 6/min fused frame from that
Or 'AFK' by building bigger things itself
You've presumably got a hiccup somewhere then. The production rates are accurate but if there's any backups anywhere, or belting errors, or power fluctuations or whatever, then things could get off-kilter
Hah, I've definitely left games accidentally running overnight more than a few times, myself. :D
Especially easy to forget about when you use virtual desktops
ok
I run two games all the time and don't notice lol
it's easy with starcraft 2
Like 1200/min coal = 1800/steel ingot
imagine how much easier if it was Broodwar
i only just unlocked mk 3
I have this same thing all the time. A production line that should be 100% does work at 100%, with the result that every machine ends up with a full stack of all its inputs
Start using it ๐
thats fine just divde 1200 by 270 ^_^
i cant
lol yah but even starcraft ii specs are like 512mb ram lol
game giving 101%
my smart plate line is 1:1 all the way down but piles up input and output in most machines eventually
Yeah I've just accepted it at this point that there's some extra that shows up somehow
games just giving you mini sloops for free
i only just unlocked turbo motors
I guess to allow for fun routing through splitters and etc without losing the timing
I've basically literally never had that happen to me
oh then you should have mark 5 belts
yeah can help to make a temp build for mk3 miners reasons
even a small line with constructor -> constructor -> box ends up with first constructor full, and second with overflowing input
whats whole smart plat look like?
cause you will find your rotor/rplate is offset from each other or something
yeah I expect those to pile at the end because the smart plate maker is slow af, but I keep scooping the last assembler for pocket change before it fills
I dunno, sounds bizarre. As I say, with 100%-uptime machines properly clocked, and math worked out properly, I've literally never seen that happen
They can take a very long time to fill the slow items as well
That's fascinating because it's 100% for me
The only time I've seen similar things is that there is a performance-related problem on bigger endgame savefiles which can show up on mk6 belts where you're trying to push a full 1200/min
So how many rplate do you have?
("performance" as in, you'll generally only see that on potato machines like mine. :)
iono like 200 on me for building, just finished smart plates for phase 2, now making the girder things, gotta ramp up steel
12k steel bits oof
like how many per minute and how many smart plate /min you doing?
yes i do
just the one machine, 2 smart plates/m lol
i have aluminum Fully automated like its insane how much i make
started it early and went to figure out foundry and more power, is done now
i have performance related problems ๐
ya i usually start with one fully Overclocked mk2 node of bauxite and go from there
just got mk2 miner, need to go back to power plant and expand
well i am switching to phone so i can play some satisfactory
teaser for you ๐ #screenshots message
you went up. I need to make a 2nd floor and copy the existing design, now that I can just double ore output
to put that in perspective you need a total of 4300 smart platings to see the credit rolls. you will likely have more then 100 hours by then lets say it took 20 hours to get smartplating building thats 9600 smart plates by the time you hit 100 hours
yeah you don't need very much, i just maxed 4 impure iron nodes for the sake of it
well, we're nearing end of phase 2, at like 24h
ya so 2/min isnot slow at all ^)^
dam quick really
Wsp chat
how fast you go is very user based. but people get to the end of phase 3 start of phase 4 and there progress slows way down
yeah figured it'll be time to run some more resources from far out, when I got those biiig power poles + tractor to do deliveries
bruh why is there a glados emoji here, wrong server dude.
-# if this has ANYTHING to do with story pls don't tell me
this.
generally speaking centralizing all production in the game is a recipe for confusion. most spread it out and build where the resources are. for example its easier to ship your smart plating to a facility then everything for versatile plating to your smart plating
I've been on phase 4 for about 2x as long as it took me to get to phase 3 lol
up to phase 3 is basically a tutorial almost
phase 4 is as complex as it gets, Phase5 is cool ||alien stuff||
Not gonna reveal that, but there's a phase 5?
I'm still phase one
yes sir, i dont think thats to much of a spoiler. in one of the early access builds ada told you as much. i think they took that out though
At least 2 of the 4 products are surprisingly simple tbh
||Quantum ||magic
hey so, with trucks, i jsut record what i do for the ppath adn then itll do it itself right?
Yep!
Indeed -- keep in mind that you do not actually manually load/unload at stations. Skip doing that entirely. When you finish recording the path, the game will automatically put a yellow "pause node" at the station, and the vehicle will stop there to do whatever the station tells it to
Some other unasked-for advice, since vehicles do have a bit of a learning curve:
- Use the map's "natural" roads! Vehicles work great on them. That limits your route selection, but it's worth it. Only build your own roads if you really want to.
- Recording "good" routes takes practice! Drive slowly if you need to, make wider turns than you think you need to, stick to "lanes" with your traffic, and try to avoid head-on collisions with routes
- Don't bother manually loading/unloading while recording. When a vehicle arrives at a station, the station will do whatever it's configured to do.
- Don't try and reverse while recording; vehicles don't handle it well. "Drive through" stations are ideal.
- Vehicles will stop at any station they pass through! Make sure your stations are separated enough.
- Stations transfer at 2 stacks per minute; you can edit the yellow pause node to adjust how long vehicles stay there.
- After recording a route, check it for blue pause nodes and delete them if you see them. There's a bug related to those.
wait so i have to laod and unlaod it myself? that cant be automated?
oh you said you dotn manually, sorry i suck at reading sometimes
and of coruse it always nees fuel, luckily i havbe a biofuel maker so
Heh, all good! :)
Coal actually makes a pretty good early-game vehicle fuel, if you've got that available
coal alert
wanna see my auto bio farm? well it needs to be fed wood butt its pretty efficient
I used to have an outpost blueprint that had a set up for converting leaves, wood, and micellar into solid biomass and alien parts into DNA capsules.
Sure, #screenshots is available for all your bragging desires. :)
ill send it when i get back ill post it, trying to fidn a good ceterium deposit
I just keep these setup near my hub
heres one i made #screenshots message
also do trucks have any chacnes of screwing up?
yeah, many
I've been using conveyors and trains solely to avoid the bugs
trains?!
drones too
sorry im new i jsut completed phase 1
you're in for a treat then
just keep going
don't think about anything too deeply
HARVEST
how to "Harvest the scripture and compose it into a blood song?"
FOLLOW THE VEINS
Are the 4m ramps the steepest thing conveyors can snap to? I need to run some belts down a mountain. Do you guys try to use lifts instead in that case?
I FOUDN A PURE VBEING OF CETERIUM
if you need to run stuff vertically, definitely just use lifts
I hope you mean node because if there are beings of caterium that's news to me
that's a lift case
Probably node
ok, so the plan is to set up a foundry here ot make it into bars... wait maybe if i set up a wire facotry isntead and jsut bring the wire back to base
you can snap between two lift holes an infinite distance if they're lined up
if there's anyway lifts would work yes
Now to use the lifts do you belt them to chests and then lift them down or
Oh really?
Okay hell yeah
though that is a glitch, mind
Fuck em
you can also just attach lifts to lifts
you can but it looks janky
big straight lifts look sexy
Another thing, are mk4 belts the best or what # should i be planning my thruput for
Usually you want to move the smaller product--it's easier to transport caterium ingots and then make wire than it is to make the wire and transport that
5 and 6 exist
but 4 is pretty decent and just do what you can
wrong way around, use the belts you need for the throughput you want. And if it doesn't fit onto one belt, make multiple
They go up to mk 6, but generally you're going to want to make new factories rather than planning to scale up
preach brother SPREAD THE HOLY WORD
Okay thanks
this.
you'll get better recipes and stuff and want to redo everything anyways
resist the temptation
learn Alternate is not better just diffrent
the best answer is to just setup an early base that can feed your dimensional depots and then use that to construct everything else later on
solid game plan
Yup, Just get a T9 starter base #screenshots message
this looks very much like my base
concrete sea with various stacks
Hmmmmm
I like that as I move around my map, I can see different generations of my factories and building skills
mmmmmmmmmmmmmmm concrete #screenshots message
so make the wire at home?
That's what I would do
make the wire where its being put to use
no, wire expands so you have to move 2x as much
i wanted to make the wrie becasue im gonna unlock coal power soon
For coal, You need rplate, rotor, wire, cable, concrete, copper sheet
The point is making the wire at the caterium node is probably not helpful, unless you're using that wire at the caterium node to make something else
i emant power 2.0
Yeah.. first coal power.... you need the parts to make the coal gens and water extractors
oh i have everything thats possible to automate at my stage being automated right now
I've been moving my ores to the coast, refining them using the pure recipes and then building more complex parts above and moving those around with trains
how would you explain "you clocked her tea" to someone in their 50s?
i responded in #off-topic-general
I remember when conveyor lifts never existed
Wait im confused
ngl I played satisfactory in early early access and didn't like it one bit and returned it to steam
AH yes, the days of belt spirals
now at 1.1 it's crack
i saw
ALSO THE TRUCKS WILL AUTOMATICALLY REFUEL IF A STATIO NHAS FUEL RIGHT?
So should I not use max belts at all my factories?
I use max belts everywhere
capslcok, my bad
if you're having issues with waiting on your depots to fill you need more uploaders
I got like 6 uploaders feeding my concrete alone so I can spew concrete and not have to wait on my depots to refill
my concrete tower style needs about 4 concrete uploaders
cause you can burn though 1000/min concrete in bursts
Once first coal plant is done. And you expand. You feel FREE
I have eight or nine and still have to wait sometimes
shoo wee
I'm sure it can be done with blueprinting
yeah its always blueprinting that does it
I usually just zoop out foundations
I wana do atleast... 32 coal gens for my first coal plant this save?
Around there roughly
ehh, I think it's smarter to rush for fuel
I have one blueprint that uses like 750 concrete or something like that
diluted fuel was when I finally felt free
Im playing with a brand new player
So.. i will just click down something like this... #1455008912666263684 message
Its unknown
There we go. It fixed itself
its 300/min stator that building
They know NOTHING of satisfactory
oh dear
sometimres your better to let new players figure the first few tiers on their own
it's almost required
And expand if they get completely lost
I let them pick the next thing to do and then help them along. I don't do anything on my own for them
unless I'm confident they understand
What is the big glowy circle under the map? O0
Man, I really need to stop adding multiple things together when I do my math equations, because I have an aluminum factory I set up but I split it in half due to pipe throughput restrictions and I need 1,800 water per minute Total, and I was putting that 1,800 into the two sets of 5 refineries and was wondering why I was having excess water
i cant send my friend an invite through epic to him on steam
Logical...
anyone know why???
it's pretty normal! learn the basics first
Hey guys ๐
steam can use epic but not the other way. so your friend should link epic
Yeah you need to learn the basics first. It's a little confusing at first but you'll get the hang of it
am back y'all
hes linked to epic
i am not getting any option to invite him
i have options to report block and unfriend and no option to invite
I feel like that just goes to show society as a whole
Hey, that just means you have realistic factories, which are pretty much non-descript boxes.
My factories are neat, organized, functional and my current largest one is symetrical
Nothing wrong with that, just saying IRL factories are bland on the outside, and not intuitively organized on the inside (for the layman)
I just want to take like 3 weeks off work and play satisfactory for 18 hours a day during those 3 weeks! Is that too much to ask!?!
In my world it isn't
Realistically it will never happen ๐ญ
Owned this game for a very long time just booted it up and started playing yesterday. Friend recommended rushing hard drives?
ehh, they're helpful don't need to rush them
ok automatied trucks made me relaize the importance of walls
Currently just throwing all my stuff around until I get the ability to do some infinite power
get enough mercer spheres and slugs to unlock the dimensional depots and shards in the MAM
the dimensional depots are a HUGE unlock. hard drives are just situational
Okay I'll keep that in mind whatever those are ๐
Going in rather blind so just figuring out as I go
there are three big ways to unlock new items, the hub, the mam and the awesome shop. the MAM has dimensional depots under alien technology.
Ahh okay thank you I'll keep that in mind
you'll do fine. this game gets really wide really fast
there are a million directions to go
it's easy to feel overwhelmed but really as long as you're picking an objective and working on it, you'll be fine
the game is rather self-directed
and the game gets significantly easier after you're done the tutorial.
While it is a sandbox game, similar to modded Minecraft, It feels a little overwhelming at first but once you know what you're doing and get the hang of it it's really not that bad
Yeah I'm just vibing want to do stuff that I find fun while slowly progressing. Don't want to make any giant mega factories. Want to make stuff off site and then maybe make a somewhat central factory but don't want anything giant.
you can totally do that
modular factories is a common strat
its mostly about biting off maagable problems
Yeah that's fine. I personally recommend starting in The grassy Fields Because there is a coal deposit, several copper deposits, and several iron deposits right next to each other
yes, and a lot of people say don't listen to me when I suggest to skip coal power
Just completed Phase 1 of the space elevator at 6 hours
The most overwhelming thing in the game isnโt even the game itself, but the aesthetics of the game (at least for me)
I tend to think this too
coal just isn't enough of a boost in MW over biomass
it's more stable and slightly easier to setup than fuel but you leapfrog past it's few hundred MW super fast
but it is automated, and that's the real thing - most people don't want to be babysitting their power for another two tiers
Coal isnโt a great source of power, but it offsets your biomass use. That said, skipping phase 2 and even 3 straight into phase 4 is not that hard
setting up an automated biomass feeder is easy as pie and you can easily stuff it with enough biomass in 10 minutes of farming for ~5 hours of runtime
i dont think i ogttta redign all my facotries but i may need to redesign the hub and where all product goes
or rather biofuel
Setting up an 8-coal generator will probably eliminate your biomass use though, and itโs super easy to set up, too. 24 hours/day use without filling up collecting biomass at all. Even if you are using a lot of biomass power, coal will directly offset your consumption needs by 600 MW at a time
I'm trying to not cut down a single tree
I felt horrible just picking up the bushes because nothing is respawning
@heady schooner congratulations!
is there anyway to move stuff withotu destorying it?
Iโm kind of a fan of skipping OIL based power until phase 4, more than skipping coal. Still set up a single oil node for plastic and rubber and some fuel power, but donโt bother going crazy with it, youโll just rebuild/demo it later
no
dang, ok, i sjut need to redesign the home base and separeate the overal lsotrage of everythign and my hub
just assume after about T4-5 your going to rebuild everything
AH OK, BUT I NEED TO REBUILD NOW HAHAHA
or nothing is perm
rebuilding is optional
of course.. it depends how you play
it's probably quite common to rebuild the truly starter starter stuff
but even then you don't have to (but "because I want to" is valid for anything you want to do here)
like my early game bases look like this, which is why they get rebuilt #screenshots message
lol my early stuff's all still just sat where it started
Nothing is more permanent then a temporary solution
That's a lie launches myself out of a hypertube with no way to stick the landing
its a protoduction (a prototype in production)
Which reminds me I still have that one hypertube in my map that lands me straight into a conveyor belt and kills me
working as intended
I have certainly earned a few Darwin awards in my save like standing on a freight car while it's loading
Thanks :D
classic
overclock it
has anyone else ever had their trains behave unexpectedly due to a schedules starting point? On my last save I experienced my trains redirecting to the wrong stations even though the schedule was accurate to my intentions, only by shifting the schedules starting point to a different station was i able to correct whatever confusion was occuring,
say for example i had 5 stations marked and scheduled 1-2-3-4-5, it wouldn't work, but shifting it to 2-3-4-5-1, made it work
i was wondering if this is common (i figured the trains likely run on the shortest possible route but i'm sure that isn't a factor here)
Currently working on automating all the the intro stuff is so interesting and fun
But man am I trying to rush coal power these biofuel machines are awful
they are fine if you automate it
that to of course
whats the max one coal normal node with miner mk1 can handle
but if you struggle to get to coal power, just chainsaw -> box -> biomass -> solid fuel -> burners
Yeah currently found this super cool program, "Satisfactory Modeler." Making it so much easier to visual where and what I need for automation.
(coal generators)
120/min = 8 gens
tehcncially you can so compacted coal and push that to 120/min of compacted coal and get 16
you probably odn't want to do that ๐
how about 2 coal nodes
then 2x8
american?
Now to explore and find coal next to water
satisfactory tools is for math
the math makes it satisfactory
once you figure out you never need to work with a number bigger than 20 maths gets more simple ๐
Nearest coal is 900m aware ;-;
get blade runners?
Is there a mod with a buildable that would let me monitor a pipe's throughput over time? (so not just the instantaneous rate you get from inspecting a pipe or valve)
how many water extractors for 16 coal generators
6
don't build it like that. Build 3 extracotrs + 8 gens. Then copy the setup
Lol all these things people keep referencing I have no clue.
you know, the game actually has a built in calculator if you're interested
I'm excited to find/learn about them
So mam -> quartz tree -> blade runners
where
press n -> type 2 * 8
They might not want that kinda thing spoiled (although to be fair that's not much of a spoiler)
the "quick search" key, just type in your calculations there
Its a T2 spoilers ๐
depots?
Lizard Dogs
Three or four, you get better options for inventory management later
ohh, like 3 which i dont feed enough, or utilise at all for that matter (they only exist for pats)
Buddy told me how to tame them and I've got two that have given me weird items.
Currently worried because he said his notoriously would just disappear.
the npc spawns are kinda weird
Look up ||doggo ranch||
Okay I'll look it up in a lil
!miner
!wikisearch miner
Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...
I'm trying to make an aluminum factory, I am trying to use recycled water but the refineries producing aluminum scrap arent draining their water. My current pipe set up has the water extractor pipe going to the sloppy alumina refineries with the recycled water joining in a junction. How do I make it so they actually drain the water into the system?
dont join the fresh and waste water
bottom refs are solutiopn, top scrap
blue is fresh, red is waste
make sense?
Yeah it makes sense, thanks for the help
clocking solves basically 100% of possible issues you have with logistics in this game
coal generators are the introduction to the pain in the ass of satisfactory for new players
not really. You just have to learn to do maths by numbers not by node or machine
you can clock your machines from 1% - 250% , including miner outputs, so doing node/machine maths is super awkward
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
is there any options for quick stacking?
simple layouts for coal gens.
usese 1xmk2 (120) of coal and 3 extractors for 360 water
sort?
if you hold shift while clicking items it'll move all of them I think? might be ctrl
i mean movign stuff my my inventory to a storage that has matching items
ctrl+click
ok there nobutton to move everythign at once, got it
and it dont mean store all, i eman iif i have a storage full of iron rods i wantot deposite all the iron rods i have at once
The closest you'll get is ctrl+click on iron rods in your inventory
Shift moves the single stack you click on, ctrl moves every stack of that thing
is there a maximum angle a auto train can go down?
nope, only up, and that's more of a length thing.
ok i cant figure out why my trains wont go down a completely certical 90ยฐ rail
ยฌ_ยฌ
motor stack size is killing me
Very small? Yeah.
Seeing my friend play satisfactory, who's completely brand new to the game, rarely touches factory games, is starting to become funny, its like they are learning how to do things for the first time
so is there another reason why my train wouldnt be going down?
I just tell them what to do the first time, basic concepts. Then I have them apply what I taught them in their own builds
And somehow? That works.
That is how learning works
any item with a stack size <100 makes me want to chew on rocks
Logistics is what caused my approach using tunnel networks.
What is a tunnel network
Looks a bit like this #design-and-architecture message
Hyper tubbbe
Lemme tell ya something, get more inventory slots
Or make a stash of the materials you need near the location of where you're building
Nothing saves more time than not needing to waste it
i already have all of them ๐
yeah that's what i'm planning on doing
so what are some good survival automation games
excluding satisfactory
the create mod in minecraft is pretty fun, especially with addons
ngl way too much brainpower for me
i don't it is appreciated when i talk about not-satisfactory in #satisfactory
true didnt notice the other channels
StarRupture is a new release that is in a similar vein to Satisfactory
I can't tell you it's good, I haven't played it, but it fits what you asked for
#screenshots message
first 30 refineries down out of 114 for HoR alt recipe... thats 30 refineres out of 672 in total i need
Gregtech new horizons, only takes up 2-4k hours of your time 
is that a minecraft mod?
Yes
hmm
i really want to get started but like
i don't even think i have that many hours on all of my steam games
or atm10
Probably one of the most in-depth ones. I havenโt played it but I heard it is really good, but has a slow start
yeah i heard that the "stone age" takes about 500 hours
So you need to push yourself to get into the interesting stuff
I think itโs shorter. Thereโs like.. 15? Or somewhere around that amount of energy stages you reach
Or eras wtv
sounds like fun for a minecraft mod
Either way it takes a long time.
i really want to try the fcs subnautica mod but its super out of date
But keeps you on pace the whole time with a guide book and what not
i added them all up and came to about 3k
I wonder how long itโll take me to beat satisfactory ngl
300 hours in and just got to phase 4
warframe is so goated
waiting for the tau update or whatever coming in a few months to get back
Itโs fun yeah. I have a lot of free time in my hands so I thought Iโd play satisfactory to its fullest as I left it untouched since January last year
Hard stuck on phase 3 but finally decided to push and redo all my factories and transport
Now Iโm just addicted again 
Up to 23.2GW with 100% worldwide efficiency (except for sinks and trains and a couple misc things like gas nobelisk production) so far ๐ #screenshots message
Took like a week to work the bugs out of my latest turbofuel plant
My phase 2 setup #screenshots
LMAO using the photo mode, and then taking a picture with your phone
Nice though
Unable to use disc on my PC atp
?
Parents lol
why would the existence of parents inhibit the existence of files on disk?
Discord. Not disk
ah, no desktop / web discord?
Wifi controls
I just found it funny, a phone picture of a game in screenshot mode
I think there's been at least one community highlight that was a photo of a screen
UUUGHHHHHH MY FUSE BLEWW
guys can auto trains not go down straight verticals?
I'm gonna overclock my power station
Max elevation they can climb is about 2m ramp
*incline
They were asking about going down
and down?
I still need to figure out or like trains
I assume you simply can't lay vertical rail without some kind of glitch
i have laid vertical rail
I tried using them but it just felt so tedious
my auto train wont go down it
And annoying to build with but I might not run into that issue if I do end up trying them again
got a question about planning out trains - I have two train destination that are supposed to bring 3600 sulfur in total to my power plant. 2400 from one place and 1200 from a different train station. How many freight cars I should have the train running at? I was thinking because 3600 total, and its safe to have 600 per platform, so went with 6 cars per train, is that ok? A note here, both train stations are in two different directions so I'm running a separate train to each.
It depends on how long those trains take to make a round trip
It would just take longer to bring the whole payload back and forth
Less cargo = more speed
WHen you get it set up, interacting with the station will give you a part/min readout somewhere
So if you wanted to be careful you could do two, but idk if thatโs really all that efficient either, youโd need to line it up with the amount of items per minute and full load
yes, I know, and that's how I knew my previous set up, bringing only 2400 was doing alright with 4 cars
but now that I have a different station to deal with, that's further and in a different direction Im not sure how many cars that one should have
I think over 5 cargo is really where it starts to go slow
can I aim for 1200 parts/min from a train station with buffer with the mk6 belts?
because if yes, then I think I could just run with 3 or 4 cars for safety for each train
then balance out the incoming cargo into 3 full belts on site
Yeah that sounds good
So at least theyโd be moving at a good pace and not heavily impact or impact at all your production line
I could always run another train on that longer route if one is not enough
Yeah. It might make inconsistencies in loads though I think
Keep it to 2m?
Shocking
what kind of inconsistencies you have in mind?
nah we going straight vertical
we just needed more room for it to slow down
You shouldnโt have been able to for one
Second whatever you did to build it that way probably broke things
Trains slow down immediately at a station
Not fully loading/unloading (I had this issue when I tried, could just be a me issue) or just longer wait times for them to fully load and unload as it would be one train in the front to load, and then the other train waiting to load and it would repeat this cycle making it take longer
It might just be an overlook
oh that, yeah, I would have to keep an eye on locks like that
Yeah, itโs important to consider the efficiency
Youโll likely need multiple trains on the same route as 1200ppm will fill up a car very fast unless it stacks to 500
So itโs probably you either do one really long train or split them up and have to maybe deal with lock ups to keep up with efficiency
For example 100 stack items is 3200 parts in a car
Thats less than a 3 min return trip for 1 train
hey any way to get rid of the toxic gas areas
So youโd need a 2nd train on the same root for more if the return time is longer
nobelisks
I'm slowly getting the hang of it #screenshots message
it's already coming from 2 different stations, each will fill up all 4 cars by the train reaches it
Gas masks
Do you mean 1200 per car or just overall?
You can blow them up eventually
overall, I tried to explain my scenario a little bit above
Ah right then that would be 300 ppm per car, what does the item stack to, 100?
yes, its sulfur ore
Youโd have more than 10 minute return time doing it with one train. That should be enough for just about any path you set with 1 train
cool, then 1 train for each station, 4 cars each should be enough
Are both stations loading 1200?
one station has 2400, the other 1200
T8
So the 2400 train would need a 5 min return trip to manage it with 1 loco
So Iโm hella far from that got it
Phase 4 (2nd part). Why where are you?
Phase 2 I think
easy, that's the one I have running for a bit and it was always keeping my 2 belts at 1200 at destination
So your on coal power? no oil yet?
No Iโm getting my main power station running so
You odn't have coal power yet?
I do but it sucks rn
yeah your are very very far away from nuclear
I need to overclock my coal miner
Damn it
Its also the worst logestically to do
yup
Bet
nuclear is really a "I want to do eveyrhting and do max builds after completing the game"
Got it
so... i've had a driving... accident, and have lost a factory car or two off a cliff. they're still on my map/compass, can I fix that?
Yes
Disassemble and reassemble
If they're not accessible you're out of luck
I MADE A WORKING 12 COAL GENERATOR SETUP!!! FINALLY OH MY GOD
my brain hurts so bad
but atleast I did it tho
oh they're wayyyy down a pit of instant death
100% inaccessible, only my corpse will get close enough
pfft
๐
if it's that bad, more like just delete game.
you can turn off the icons in the map
if they bother you, just forget they're there
Iโm planning to do nuclear after my 184k rocket fuel side project, good idea or nah
do it once....
It looks pretty fun
if you do it th efirst time, aim to do it with a single node first time ๐
This game truly has a foolproof way of making their players 13+ or 14+
because if ur under 13 and u can play this game I genuinely applaud you
I was planning to do about a third or half, or is that too big of an endeavour you think?
Cause I know 2/3 of the whole power plant is just to get the waste to be sinkable
Or reuseable much later in the game
i feel like a fool for not understanding
well, can't turn individual vehicles off, gotta turn them all off. that's a bug imo, vehicles lost to ether aren't destroyed
kids under 13 don't have the brain power to play tis
2 coal > 1 water pump?
So.. a single 600/min uranium node (remember your mk3 miners @ 250%), So.. that gets you as much as 12? gens at 250% each doing 6,250? which is 75,000 MW using the poor yielding default recipie
gang what ๐ญ
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
Thereโs an alt recipe right
u scare me
too much math
How far into the game are you
too big numbers
Multiple... there is many ways to get the parts. Its a very deep supply chain, but wors.e you have to deal with the waste recycling....
Holy crap thank you!
I never have enough of anything
Im working on getting the basic steel production and just made 12 COAL GENERATOR setup after my 5 coal generators setup
the pursuit of satisfaction
Yeah. I wanna be at around 4-500k MW. just as a personal goal
Rocketfuel alone gets your there
But you might be right, starting small. Iโm definitely using alt recipes though
Trick with nuke stuff is you sloop the rod makers and double your output
excuse me 500 FUCKING WHAT
Its no problem in gamr to take power up to 1,000,0000 MW or more
Ah well I never really cared for rocket fuel. One of my biggest reasons getting into satisfactory was actually the nuclear power and endgame. So thatโs my main objective
.... I hate this game
it will teach you the maths
nuclear is a nuisance, in the time it takes to build a functional plant you can finish all the phases in between
Do rocket fuel ๐
The only reason Iโm making 184k rocket fuel now is because my aluminium factory produces 2184 water that I didnโt know where to use, so I thought I might as well merge it into a rocket fuel factory so I can get some extra power to work with phase 4 parts easier since I plan to do big things
This is a small turbo fuel as well ๐ #screenshots message
@golden nexus do you mind looking at my aluminium/rocket fuel build model
fuck math
Looks nice, Iโm doing turbo fuel right now
SMALL?
The gens in that are 200% btw
Personally working on a turbo Gen myself
Yeah its a 300/min node of oil.
Oh lol my gen is somewhat bigger than that
Or well, have done. I did about 980 turbo fuel a minute I think, and Iโm getting like 27k power? It was my first time making a big project though and I really wanna perfect it
Doesn't have imported compact coal though
My current one is at 720 to 20k
Why so much power ๐ญ
"running" on a 1.2k coal gen for the time being
Late game has machines which are capable of using 26,000 each
Power then product yk?
Hueh.
QE
overclocked/slooped
I got 32 fuel gens at 250%
I have a rocket fuel as well #screenshots message
?
Canโt hecking forward it
When the load kicks in ๐ #screenshots message
I plan to turn my turbofuel gen into a rocket fuel gen since it is in the blue crater
Wait how much fuel can be made with 300 oil per minute?
how do i unstuck the tractor?
I am at game complete, just need the nut, have not touched the desert yet ๐
deconstrcut
which way ?
40-50k max investment I assume, like rocket fuel
From oil to regular fuep
Oh errrr
Its not a simple answer there like 4 ways... https://satisfactory.wiki.gg/wiki/Fuel
800/min
I have no clue
Oh lol, I'll say that the desert isn't exactly appetizing to make factories at.
Cause what you do in the game is convert crude(300) -> HOR(400) -> Diluted Fuel(Blender) -> Fuel 800
@ornate saffron howโs that making 250gw
The most efficient way to make fuel is the diluted alt recipes + heavy oil residue
250% gens probably
qthe rocket fuel pic yes not the diluted oil fuel i shared for lazy
If you are below phase 3, there is a packaged version
Ohhh alr
Cause Iโm making like 3k rocket fuel a min and itโs only making some 184k
Cause idk how many gens running that fuel before rocket (the compact coal one) with 300 oil permin
240% thats 10 rocket fuel per minute for each generator
75MW
Hmm
no the pics are nitro rocket fuel it uses 600 oil and a buinch of other resources to make 250gw
the screenshot of satisfactory tools is how much fuel you can make at the start of phase 3 with 300 oil
when your up at that level its just a minor overhead
more importantly youi can do it at the start of phase 3 instead of waiting for phase 4 for blenders
Probably more machines required for the same amt
yeah its a trade off on how serious you were with coal early on
But that is saying I have it going to TFuel...
Which is about something. 1080 I think I have rn
It's def more power efficient on a larger scale for blenders
this time i did a 32 coal generatoir build and a 300oil /min diluted packaged fuel factory. That will hold me until i get to nuclear
I ahve done small and big sets and also messed about with very strange setups, like switching from coal to pet coke
That was EA game a long time ago with pet coke + turbo fuel beside it #screenshots message
Is tempered material recipes any good?
this will be my 8th credit roll if i stick with it. ive done much
Some of the multiplayer games I have done the initial coal plant was 48 gens
ive never dsone multiplayer
I have currently a 12 coal gen to stay with, + a 8.6GWaH power bank for any need for startup
If you have 8 players you can alter methods eg you know mk3 belts and steel is coming befoe you finish the coal gen setup, so the people building it start by building it to mk3 / mk4 belts
I est that it will be enough to start up my built gen.
All I need to do now is to put a side that is to make the plastic from the HOR byproduct...
Ive never done tbf power plant before. What's the consumption rate in the generators?
Will tell ya in the gen itself
do you have a fuel generator placed anywherE>?
With the lil i symbol
its like 7.5/min or something
Cant access satisfactory rn TwT just setting up spread sheets rn
For Tfuel
yup
click on the fuel generator top righ hand corner of the check the wiki then ^_^
Regular fuel is something else
I forgot the wiki exists T-T
THE LOAD OPTION FOR THE TRUCK STOP ISNT WORKING
By how much slower does Rocket Fuel burn?
Will work when you record the path
its 4.1666667
IM RECORDIGN THE PATH, ITS HOOKED UP TO ENERGY, TI JSUT DID IT NBUT I FORGOT TO RECORD NOW LOADING DOESNT WORK
capslock, sorry
im very fluent in capslock
looks like the answer to the question is "use save editor". ouch
which is why its in reponse to "what does rocket fuel burn at"
why I think il spend more hours in tis game more than rdr2 (story alone is 70+ hours and I've got about 200 hours in rdr2)
derp

turbo is 7.5/min at 100%
It's fine. TFuel burns at 18.75 at 250%
catch up ๐ #satisfactory message
-# I hate motores
i didnt see that one i saw the turbo fuel question lol
will do
they arent so bad...
They are cumbersome to make to the point I needed to dedicate an entire factory to them for my own use
steel rotor.....
Am using them
... Not? Not near oil
Am not sure , but I can say there are no screws
Looking at a spreadsheet of a factory I made a few days ago.
My math seems to be wrong at one point, but it's wrong is such a blatant way that I'm scared that it isn't wrong and that I'm just not reading it correctly
ya i did that too. makes 10 rotors a minute for personal use, 10 stators for personal use and 10 motors/min for personal use
i use satisfactory tools to check my math
This was a late game which really was hurting my brain... #screenshots message
I prefer to make my own spreadsheets
I make a factory for personal use and one that is used for the project parts/ other things
Thats why I am making power now
i do to. I make my spreadsheets then when i am confident they are right i punch it into tools to double check
i don't bother with either
All the math stays in my mind temple
And paper
Oh I am using steel rotor through the iron pipes alt recipe
Ahh...
how many you trying to get?
and do you have mk6 belts?
my body, a temple of shotty construction. Ime digging my grave while pouring a well.
I use all my brain power to function spreadsheets can math
oh thats tiny number
don't tell me