#satisfactory
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Bro is going down π
Lmao
have you played it? then give the solution π
Bro is at his limit π
maybe ask in modding server instead of in vanilla server?
aye aye, wasnt aware there was one
go to modding disco- oh ok you know now.
I still lowkey like it when someone casually asks something about mod here without context, bamboozling everyone and their mom π
Yo mama so bamboozled that...
Does somebody have a good/starter friendly steel factory layout? I have reinforced iron plates, rotors and other copper things fully automatized and i want to start steel but dont know how to do that
Find coal and iron π smoosh them together. Just the same as iron parts but with foundries
Huh, Assembly Director Systems were weirdly simple
Now to figure out why the hell is my plastic not getting enough oil...
apparently i built my iron plant up to manta height ;-;
better learn by doing, than by copy-pasting
im in the process of it
a lot of trial and error
but
i didnt use your tool when doing it ;-;
so stuff is
L rn
https://www.satisfactorytools.com/1.0/production may i reccomend this e'-e'
make a post in #1038092680493801533 if you need help π
Yeah.. this wouldn't help anyway hah
hello
why not?
prob a flow issue
i am currently stuck trying to build the space elevator to continue working on my build
I'm extremely saddened by the fact we can't hitch a ride on top of drones like with the trains
qeustion.. is it a good idea to overclock my biomass production?
i have bean able to pertch atop a drone befor
-# she forgot the rest of the sentence
you can, it's just hard
like the factory for the biomass or the biomass processors themselves?
biomass processor
so how do i counter the fart clouds?
i wanna get a yellow slug and its attached to one of those
gas mask, nobelisks
or run in while eating health items
or you can mark it on your map and come back later
if you don't have a great counter right now, don't worry, you'll unlock something soon
Gas mask is the best bet to get through all fart clouds
Though if you're still using biomass power you probably won't have any of that yet
it's honestly worth waiting anyways since you should be doubling your slugs with sloops
Do yall got the same problem with frame gen?
frame gen π€’
Why is it so shit
because you can't get something from nothing and that's what frame gen is
because AI canβt make satisfactory
fancy interpolation
don't buy everything daddy jensen is selling
Literally slop frames
he's the leather jacketed drug pimp
ok thanks
satisfactory low fps usually should come from heavy CPU load anyways
I have 70 cpu and 99 gpu Normal?
Take this as a old person take but satisfactory at 30fps locked is fine.
temps? that's normal but it's important if it's throttling or not
i just realised i can run conveyors into the back of biomass burners
it could be a 70c but throttled to 2000mhz to keep it at that temp
not throttking and hot
didnt you see it when you placed it? e'-e'
no cause i only saw it from the front
i never looked behind it.
just wait until you setup a fancy load balanced biomass burner setup and then unlock coal shortly afterwards lol
Most call the input the front.
I fillscrenned the game and my wattage went down and cpu usage down by 2%
From like 30 percent but thatβs still like
A little lower
i call the shredder side the front but that might just be me
my gpu usage is like 55% and it still uses 200 watts
yeah, full screen allows the GPU driver to dedicate it's full ability to the game instead of splitting it with windows window manager
35 more rods and i can finally build the space elevator
congrats
you will have beaten the game π
Personally I call the portion with inputs front. As that is the side you use. But im a utilitarian
I color code all my inputs green and outputs red in a similar fashion
I need to build my train to ship oil products to grassy fields
can you fly
the mantas ;-;
yeah. I just ran a ~1500m oil line to avoid a train setup
i had to double overclock my iron mine....
you can pet them
i js did
Which gave me the idea ;-;
i was trying to get on his back
they're like the cave angels in Deep Rock, which you can fly in that game
seems so much more inefficient than trains but alr
I'm a sadist
that game had
cave angels?
yeah, most maps had a few
(huge deep rock fan also)
never played it too much
i got the appeal
but the guy i played with made me wanna jump so i havent touched it since
Its fun you can get a deep rock mix tape in satisfactory
it's the best game ever with a good crew
it's what lead me to this game
same publishers and the on-site refining game mode feels so much like connecting conveyors lol
you're going over your power
the max consumption is 150 mw and its like only 120 mw consumption if all machines are connected
disconnect your factory from your coal gen, restart
is your power production actually steady or does it go up and down?
goes up n down about 10 mw
i connected 2 coal gen to 1 power pole so it says max consumption 150 mw
im using about 125 of it
still blowing up randomly every 5 mins or so
has lots of coal and water alwyas
I'd disconnect any factory consuming the power and figure out what's causing an fluctuation in the coal gen. Then you can figure out what the other consumption is and if it has any lumps to smooth out too
the coal generator stuff should really only need the miner + water extractors to run
Is the water feed consistent though, one minor plumbing error will cause chaos with power.
Another example could be a head lift booboo, again another kind of plumbing error, the numbers seem to make sense but in reality could starve the system, watch for yellow lights on the extractors.
start at your problem and work backwards through the system to see what the hold up is
Isolating the power station itself and ensuring it will self sustain is the approach that brings the least headaches.
yep. I always run my power setups alone for 3-5 minutes and ensure perfect uptime
My current power station had to be run for almost a day to ensure its resources were saturated π€£ , kind of large scale though.
I'm troubleshooting a cluster refinery system I'm deploying into the spire coast atm, ultimately will be 23 platforms processing every bit of oil there.
I have one diluted fuel setup on the spire coast making 50k MW. so the scale difference is apparent lol
I had to return to the drawing board due to a really basic mistake.
After constructing three of the platforms π€¦ββοΈ
I really could have done without stuffing it up, these things aren't the most straightforward to troubleshoot #design-and-architecture message , each one that's up has a pump missing, three unpowered pumps and missing wiring, and a disconnect inside a support column leaving most of the thing unpowered anyway.
I only found out after I connected them to the mains, so yeah, big time error.
I have a bad habit of starting big builds and then abandoning them haphazardly
i wonder how you managed allat im ngl
I have taken some long breaks due to work/life balance being tilted towards work.
fair enough e'-e'
Building, rushing to get the thing online, still suffering illness so not bringing my A game and trying to complete a multi structure biome processing project that will produce multiple thousands of rubber & plastic when I really should be taking bed rest but cannot sleep.
rest is inefficient
it is not the ficsit way
Hence the project halting mistakes.
hmmmm
i have to rebuild EVERYTHING. now that i put down the space elevator
mainly for organisation
you'll have that
I've rebuilt 3x completely and started several more rebuilds I didn't finish
especially when you start using refineries instead of smelters
my screw production is working well... time to work on the metal plates
ahh screws
you'll wanna look for hard drives just to remove as many screws as possible lol
what do you mean?
you can find hard drives in the map that contain alternate recipes for building things
oh
as the game progresses, you'll want to find hard drives that allow you to build things without screws
to be clear you CAN remove all screws if you wish. it is not strictly needed. it is one of many decisions you can make. I peersonal have no issues with screws.
yep. one way to do it, not the only way to do it
that could be this games motto
it can be as effiecient or not as you please
make a whole factory using factory carts instead of conveyors
It was such a nice excursion... 2 hours of peace and hog slaughter... why did I get mobbed by 5 green cats all of a sudden 
Probably just the wind
I imagine myself as the anti-lorax
bombing all the trees and shooting all the wildlife
Satisfactory tools failed to give me any production plan for plastic production for 300 oil...how strange
paving everything over in concrete
gotta spread democracy and get that O1L
one of my first mercer sphere projects was a multi-uploader concrete plant so I can spew concrete and never run out
worked for me here is the result for ya
Surprising. Turn on all alts and set it to maximise.
most ppl have issues with screws as they try to move large quantities at once and are limited by belt speed. you can solve this issue by moving ingots instead of screws then making the screws where you need them then direct feeding the screw constructor into the machine that needs the screws
you must have had something checked off?
Those numbers are horrifying
A pioneer doesn't complain.
Having to move 466 in 1 direction then move back 233 back
i did what was requested as @hidden pebble browser was not cooperating
I hate that
mama didnt raise quitter so ill do it. but imma bitch the whole time
So you are the category of people ADA tells me to be wary of
so i was out exploring and started hearing music all of the sudden.. what does that mean?
Boss battle
It means you finally turned your volume up
i didnt... it sound like the music that plays in the hub
i dont know how to explain it...
Is there a cassette nearby maybe?
there was the normal music i was hearing and then it changed.
Now i need to awaken my inner engineer to try and fit a 100 oil to plastic in a 6x6 blueprint designer
you go gurl
i dont know if crashed hubs have there own music to identify them.. i might be going crazy
The gas clouds finally got to you
maybe
Turn off your volume and pretend you heard nothing
Better solution is listening to tier 1 on the boombox
ey i found a hard drive
you can place mam anywhere start the research then disassemble the mam while it works its magic
this helps with the ten minute timer as you hunt for more
i cant.. i dont have enough wires...
that is unfortunate
i just looked behind me...
MY SPACE ELEVATOR IS RIGHT THERE......
infront of me *:|
you might get a few wires if you disassemble the crash remains
it is so large it is always RIGHT THERE lol
can you tame lizard doggos?
yes
how?
crouch and sneak up carefule not scare them then place a berry at there cute paws
theyll eat it allowing you pet them. they will bring you gifts like a cat bringing you a dead bird
They can also kill you with uranium cuteness
All these gorgeous factories and mine look like Amazon boxes
some would say that is amazing, many just have floating platforms
I have floating Amazon boxes LOL
Some would say that is amazing. Many just have spaghetti
just takes practice and planning π
my eyes have been subjected to the most deranged and unhinged builds.
I wish I still had my first ever save
I have all my machines encased in dozens of thousands of concrete pillars, not sure what's better
I manually pulled an oil pipe from the coast line to the grass field because I thought it had to be near the hub
it does not lol
a lesson well learned
I also didnt understand fluid byproducts and kept manually flushing it
I do understand fluid byproducts and I still do that with my first oil setup 
It's damn hard to make the blueprint
There's a good argument that it's there to teach you how to deal with those byproducts but I just want enough plastic/rubber to unlock the next research and set up the long term answer
I have vast flat seas of concrete dotted with 5x5 towers connected with spaghetti
looks so brutalist
good wholesome pastamaxing!
I have 5x5 blueprints of assemblers, constructors etc and just stack or paste as needed
π
this is the way
Hey whatever makes you happy! The game should be fun for you
I'm a new player in early game and I just have orange boxes with doors everywhere
Or platforms with no walls
I love the verticality of this game
having miners/refineries at sea level and then lift the ingots up to about ~200m where the real factory is on a platform
that way you can be above all the trees and terrain and enemies
So like a tree house factory
pretty much. and then everything can be on one single plane
even the mountains don't get in the way
I've slowly been blotting out the sun lol
That's really cool. You could run the power underneath and never see a power cable
yep. I recently started doing that
and I just run hypertubes up the various support legs I make near miners or other resources for easy traversal upwards
I've been experimenting with connecting the hypertubes as well underneath the factory but I've only done it with 3 "stations"
i run a metal beam under the machines then attatch wall power nodes to the beam then daisy chain it all up connecting machiens as well
makes it easy to run even a 1000-2000m conveyor when everything is flat on one plane
that's slick
my friend showed me how to use the metal beams to attach 4 wall power nodes around a large power tower with platform so you can have a bunch more connection points
and then I also slid a battery under each one so every power tower I place also expands my battery grid
the blueprints go so crazy in this game
I'm sure I'm only scratching the surface
many tricks you fill your bag with them and pick favorites
for refinerys i like clipping a metal beam through them then place power nodes daisy chaining them then deleting the beam as shown here
makes it look like the machines are daisy chained
that looks super slick
I was doing some clipping of the wires and just hiding them inside the machines and running the power through the floor
ya ive done that too. ive changed it up as at some point i decided cable managment looks better then no cables
personal preference
I can agree though
it does look better and I like that it's easier to change if you need to
I do a similar thing with some beams added in #screenshots message
the whole spiderweb of cables everywhere when I use poles makes me crazy
ive changed up how i do manifolds over the last 400 hours or so. I do mini manifold clusters instead of huge ones. For example i have a Blueprint for nitro rocket fuel. One blueprint takes 75 oil, 100coal, 150 nitrogen, 200 sulfur, and 200 water turning it into 300 rocket fuel. this allows me to scale at my leisure trouble shooting as i go. as the first cluster can be on feeding fuel generators while i build the next. Ive used this approach more and more finding its less stressful as things wind up as i work allowing me to move forward with confidence and peace of mind
ya i do that often too.
that also works well with different sized resource nodes in different locations
I need to do that.
yo can someone help me plan a smartplating factory
have you worked out the math? Satisfactory tools can help ^_^
If you think you're going to play the game beyond just finishing the story (or just want it for progression) I'd definitely recommend spending some time getting comfortable with blueprinting
It'll feel a little slower right at the start but once you figure out some build patterns you like it saves sooo much time
for example #screenshots message
I've done blueprinting just more in a "lego" style where each print is one type of building
For a temporary setup, it works. Heck, if you only need a few products you can just dump it in a lot of big buffers.
like I have a constructor layer and an assembler layer and a manufacturer layer etc
Long term, not a great approach.
and I just paste them together and configure as needed
yeah right at that first unlock I'll build like 3 small buffers and just let it pile up while I get plastic for the fuel generation tech + some more items for building it out
but I like the idea of having a pre-configured, preset print that can scale all on it's own
I failed to make the blueprint without clippingπ
Anyone else is welcome to try.
60 oil to 180 rubber or plastic.
thanks broβ€οΈ
#math-and-meta message after the intial two floors at the bottom all the other floors are one blueprint of two constructors flanking a aseembler. the tower makers 10 rotors, 10 stators and 10 motors a minute going into my cloud storage.
its a great tool. i personally use it to check my math as im using the game as a excuse to improve my spreadsheet skills. But I would straight use it for all my builds if that was not the case
you can export your build and import it to save it with your notes too
@acoustic bear similar to your approach but verticle. as you have sooooo much sky space as you know
that looks similar to my stuff
coal generators are a fucking nightmare to troubleshoot
I don't wanna be like "just wait" but the skills you develop troubleshooting those coal gens will really come in handy with fuel etc
coal generators can put up with a lot more weird pipe fuckery than anything else lol
what's the problem with your coal generators?
Anyone else just, sitting happily with 10 thousand cubic meters of nitric acid?.
i have 5 coal gens and 2 of them are connected to a water extractor and the other 3 are connected to another
Okay so
1 coal generator needs 45 water/min and a water extractor makes 120 water/min
hellooo
so your 3 coal generators on 1 extractor aren't getting enough water
3 makes 360, far more than enough for 5 coal gens
8 coal generators to 3 extractors
lvl 1 pipes probably
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
Thats a hinderence then if true
everyone will tell you to do 8 coal generators because the numbers work out really well
its scalable and that's the real advantage
Mk2 pipes arent too far away from mk1 pipes thougu
it would explain the splitting of the gens
That's why you feed from both ends, or halfway, or... If you only feed from one end you'll only push 300 through yea.
Yea
I haven't used the other 2 and it was filled without being used but when I used it turns out the pipe wasn't good while it was being used it needed more pumps now I have to put down a shit ton of biomass burners to make the pumps and water extractors work untill the coal gen I used to connect to the extractor and pumps works again
and put down more pumps
you probably dont need pumps
pumps only push water up. they dont increase flow rate
the 3 coal gens used to work fine
they would work without the pump
and you really don't need to be pumping water super far unless you chose a dumb spot tbh
move coal to the water. dont move water to the coal
exactly
I made from the place next to the coal node that has a giant rock on it
2 coal nodes, one has a giant rock on it and the other is free
both of them super close to each other
I have the free one
nope, ive only ever made what i need which so far has been little
Modded ingot recipes are a god send
Making so much copper per cycle and per minute, and so little nitric acid per minute. But even though I dont make much, I have enough to not have to make too much more for my nuclear base
I use blenders (again, modded recipe)
Making ingots in foundries is where it's at
Fuck refineries
oh duh modded not alternate
honestly I do two water extractors to four coal generators. yes this takes uop more space but i often dont have space issues that early. i clock the water generators to the needs of the four generators. this follows my personal rules of fluids
Keep it simple
fill machine inputs from above
prey to the machine god
ive done the fields of refineries. they hurt my soul
4 extractors at 75% is a lot easier for new players than 3 at 100% because of the mk1 pipe limitation
Leached ingot recipes, makes nitric acid as a by product and ofc uses, nitrogen gas in a blender
At 100% is much better to understand pipe limitations
oh yeah agreed
coal trouble shooting is a new players right of passage, it is frutrating but it is a core lesson to build a knowledge base on
I hate phase 5
Do we know if there is a dev stream today?
they do not, they make sulfuric acid
Another mod then
I use 2 ingot mods
I forget what they're called and its super late here plus I finished work an hour ago
which removes limits ont he game cause you no longer need nitrogen for nitric acid
I have no idea
in theory but I have yet to so a confermqation though
bro this game is starting to be fucking annoying I have a headache already
in base game there only is 1 way to make nitric acid and its with nitrogen + water
Its too late for me to think about it, im tired as shit so can we drop it please? (Sorry im grouchy)
mod or alternate recipe... im gettign confuseed
I'm actually getting mad
just take a break then and come back to it
Mod, it adds in alt recipes
oh gotcha
I feel this! and i havent even played in 3 months lol
There is single way in base game ot make nitric acid. So its modded....
it's complex and gets wider fast. but if you break it down into smaller chunks using the to-do list and some of the other planning tools you can conquer it bit by bit
and if you're really stuck I can join your game and take a look if you're on steam/epic
sulfer is completely optional other then black powder and nitro rocket fuel i havent used much of it in 1000 hours of gameplay
Its also used for other things like nuclear
sulfer tends to be connected to power generation mostly
compacted coal
Which is typically involved in power generation
yep
you can make steel from it, but its not great
yep. especially since sulphur is one of the rarer resources
Wait you can reduce the production?
I knew it went up but didn't think it could go less than 100. Thank you!!
Yeah the extractor to coal plant ratio is odd
It means you can do 3:8 or 1:2 ratios if you like
3:8 is what I always use. Easier for me tbh
btw 1 water extracotr is the width of 2 coal gens π
Unlocking overclocking allows you to underclock as well.
Is it just me or do yβall use biomass burners for jumpstarting your coal power plants before hooking it up to your main power grid
how else are you gonna turn it on
ya but all those late game power options are optional. fun though
I set up a biomass power plant before coal and then connect it to coal. Eventually the biomass just runs out and I remove it
lemme just build a nuclear plant so i can turn my coal plant on
i always jump start it and get it running on its own before hooking it up to main grid
i just plug it right into my main netwrok. That comes with confidencethough
Back when they didn't need water, you'd just throw the coal in by hand. But you can't scoop up water with your hands.
But you can connect straight to the power grid if you want.
Then they're powered by the biomass burners on your hub probably, or whatever else you got going.
Extra biomass burners are fairly cheap though.
Sulfur, Sam, or caterium which should I automate first?
cat or sam
cat/quickwire will be the most useful
Which I have?
oh and manufacturers for sam fluctuators
nope this is not how it works
I shouldnβt prioritize certain things over others?
setup caterium into quickwire and get ai limiters
caterium is the most immediately useful to you
the caterium research tree is so op
Yeah, Build to what you need.. and yeah do a constrcutor of quickwire
thats what early game automation of caterium is "make a box of it"
Be careful. Quickwire is like the screws of electronics and no alt usually replaces it, just reduces the quantity.
Gotcha
so you don't know what your doing with quickwire until you need to use it....
Caterium will get you power poles mk 2, you'll want that for any serious factories.
^
Miner, smelter, constructor and an industrial storage box full of cat wire. Don't overthink it.
ai limiters get you priority splitters
Heres an example of scaling quickwire i use to remove the belt limits #screenshots message
I saw that in the mam how exactly are they better?
The only thing you're needing caterium initially is depoting quickwire. When you need to actually seriously produce Electronics, you'll find that caterium is running out too soon.
The game gives you a pretty open hint by placing caterium and copper nodes in pairs...
I used a different caterium node for my ai limiters, but you do you.
7 connections instead of 4 per pole.
And slightly higher.
Oh I need those
yep
priorities splitters are super handy too
you can setup overflow and condensors
smart splitter you mean
yes
though tyou meant priority merger being useful for a minute π
that's what I was confusing it with hahaha
both are useful but the splitter more so
It kinda is
people struggle to find a use for the priority merger lol
I've only found a handful of legit uses
but smart splitters are EVERYWHERE
i found 1 in Tier 9 everything else had a better alternative work around
Do tell when it's applicable
What about putting down a second pole right next to the first one?
Dark matter + power shards and being lazy
Sushi belts?
That works, but if all poles need to connect to the next and the previous pole you'll only get 2 useful connections out of each pole.
Which means a lot of poles.
I used them with smart splitters to sort things early on but it was janky af
is there some way to mass deconstruct more than 50 things ;-;
Sure, you can play the whole game only using mk 1 poles.
When you make power shards, you get excess dark matter in a loop back from the output back to the input and you need to make it priority or it locks up
they're overrated, stick to hibachi belts
map editor
What's wrong with more poles?
what dat
make it as a blueprint before you build it π
Costs more cables, becomes a mess easily.
but would i get the stuff back
no I guess not
we don't have an ETA for 1.2 do we?
but you could just add whatever you want into your save
Only if you start editing inventory as well.
then ill do it by hand
(this borders on cheating)
Solid feedback loopsπ€·ββοΈ
But i could just ensure my supply + byproduct = requirment
I guess that's what you meant by being lazy, not bothering with the arithmetic
I was kinda expecting some kinda announcment / update in january
some time between between now and july
what would 1.2 bring e'-e'
yea i was hoping for some news on it around now
Yup, There isn't many solid feedback loops, compacted coal is one, another is dark matter with specific recipies
<@&370483737957236737> you doing a surprise content drop today, by any chance?
is there patch notes somewhere
gotcha, thanks
!wikisearch Future content
This page is dedicated to all streams, sneak peeks, leaks, and videos that have been officially released by Coffee Stain Studios about upcoming updates. Content will be removed and added to this page as we see things added into the game and shown in leaks.
well well well
all I know is it's going to make liquids even more perfect than they already are
Its gotta be more than fluid trucks
whats your goal. Build what you need in respect to your over all goals. If you are trying to move along to the next phase automate what you need to reach that.
SAM is great for tickets and cloud storage.
Caterium i tend to make ingots at source then move the ingots to where i need the wire as caterium wire to ingot ratio is like screws
Sulfer is completely optional mostly used to player equipment and late game power generation
I hope it's fluid carts too
i want different gamemode π
Sure? Supercraft thinks October was announced.
Liquids now obey bernoulli, torricelli and pascal
truly the greatest system
Just add sublimation while we are at it
That stops at 1.1
checks calendar
dunno who supercraft is, but you might wanna ask them what kind of calendar puts October in the first half of 2026
no it doesn't
π€ did someone just post a clips archive link and get it deleted by the bot?
Sublimation is for solids. But i guess you can implement rocket/ion fuel as a mix of vapour (gas) and liquid
"FICSIT property is not permitted to leave FICSIT property. Return FICSIT property to FICSIT property immidiately."
Yes, I am aware of what it is
Unless the date is hidden in one of those youtube videos, I hope not.
out of bounds text real funny ngl
I'm looking at the section labeled "version 1.2" right now
I mean to add sublimation css needs to add iodine or camphor. What use do we have for that? New recipe for iodine filters?
YouTube - November 11th, 2025 Livestream - State of Dev: 1.2 due in first half of 2026
I'm from the era where people wrote things down instead of hiding everything in YouTube.
Stationeers is the game for solid/liquid/gas stuff, it does condensaiton / evaporation / sublimation / de-sublimation and heat energy transfer while condensing / evaporating for building giant HVAC systems π
I'd tell you, but I can't link them and you know that π
Was removed there.
didn't you just copy someting from where we wrote stuff down?
First thing I did was follow that post from top to bottom till where you get post 1.0. Which goes to https://satisfactory.wiki.gg/wiki/Future_content/Archive_Post_1.0
Which stops at 1.1 and is hopelessly out of date.
future content > version 1.2
right at the top of the page
marv is @void gorge running late for stream?
Yes, and then where it shows first half of 2026, the reference goes to Youtube.
Anyway, I'm not here to debate semantics.
Nobody is helped by that.
so you made a comment that the article stopped at 1.1, when referencing a different article, making your claim wrong.
then you made a dig about writing things down, when you copied the quote from the wiki so people didn't have to go to the youtube video, because the video is being used as a reference to back up the quoted claim.
can't debate semantics when you keep losing.
I'd consider that an unfriendly comment, but that doesn't help anyone either. I just said I had different information and clearly my information was out-of-date or flat out wrong. That's it.
But I've heard enough, I wish you all the best.
yay blocklists
is it really a win/lose situation though?
more lose/lose, getting into an argument on the internet has that effect on both sides.
philosophical context used here
<@&370483737957236737> y'all still streaming today?
marv i think mikael said 2 weeks thats time i asked him
its NEXT week
<@&370483737957236737> is there a stream this week or is there a video this week?
google says it's almost 5pm in sweden, gonna guess no stream today
Isn't the streams on Fridays usually?
Tuesdays i think
you've heard of fluid trucks, now get ready for fluid drones /jk
fluid carts ofc
fluid pack for back
what is the proper use for fluid buffers? I wanna know if I'm using them properly
I've been placing them at the end of my fluid lines on an elevated platform
same
i've never had problems with pipes. just keep them simple
I don't seem to have many issues either
- to look pretty
- as temporary storage while you're getting your byproduct handling set up
I just prefill my pipes and they seem to work fine
For transporting fluids, before and after freight stations.
For fluid towers, if you know what you're doing
for fluid towers you dont need a buffer
I haven't needed a tower yet. I just bring my resources to the sea more or less
there's also the most important use of all - if they look cool
ya going to guess no stream π
maybe video on Friday
You don't, no, but it's part of the aesthetic
I wouldnβt be objected tbhπ€·
When you have to transport 50+ pipes vertically, water towers become a bit more attractive
some time before june
Soonβ’
how can one stay entertained enough to play the game
turn the boombox on and pick your favorite tape for it
First time here?
Watch movies watch shows or do modded playthrough or something or do a changelle
no, i had a save that was in phase 6 i think but uh it got deleted and i am just not motivated enough to do all that again (not gona elaborate on how it got deleted)
so don't
Bro got some extra secret DLC
phase 6?????
Thats late late game
Probably means tier 6
that's retired game
There are tier 9 now
i think there were 8 phases? that you could unlock i was in the pases where you unlock bauxite extraction
Phases - Space Elevator payloads
Tiers - groups of milestones
oh it was teirs ma bad
Tier 6 is getting along in mid game, but you could get back there pretty quickly. You also learn a ton on subsequent playthroughs, if that was your first
Adjusting play style based on what you learned the first time around is a really fun exercise
it is, untill its no longer fun and just a drag
you could always play something else
Are we a lady in satisfactory? I genuinely canβt tell
Sometimes you burn out, but personally I still find joy in coming back to keep working on the project
imagine playing roblox and gta and genshin every day becuase thats the only games that your tin can of a pc can run
Apparently it was confirmed the pioneer is female. I thought they were intentionally ambiguous
i found some.. "materials" on the pioneer of this game.
i was suprised ppl were doing that
we stray away from morality each second ._.
β¦
The more you know
Can you imagine Ada trying to explain the technology for this
"don't bother, don't bother, don't bother"
Is there some caves under the desert dunes? I can't find an item that the scanner is pointing out
Looking for the impure SAM node?
But also yes, SCIM has the answers
Nope, the Somesloop
There are several caves in dune desert
Do you guys fully explore the map and get every box, sloop and sphere?
and slug, those guys need to be exterminated
I donβt actively hunt for slugs but Iβll grab any I see or hear
I was getting all the slugs, but then I made the energy stuff automated.
spire coast is so pretty i feel bad stealing all the slugs
Yea I stretched my resources very thin when I spammed down radio towers but I found them to be pretty nice for a first playthrough when I want to avoid using the interactive map
it's not stealing, it's properly dealing with all that excessive nature
Iβve not ran into any shortage of shards and Iβve made plenty
you should be slooping your shards anyways
Though I am definitely not overclocking a full factory so that saves stuff
purple slugs = 10 shards
Yea def sloop them
there's so many i don't sloop them lol
it's a finite resource for a long time
Eh even if temporary you should be slooping them
it's free real estate
i got a few hundred and i can get like 1000 more if i craft all my slugs
I donβt keep sloops in the machines but every 5-15 hours Iβll return to my main base and just sloop up 3 quick constructors and drop all my slugs in a box with a programmed splitter
easy few hundred shards at least
Can you play cross platform on ps5 and pc???
I think so
I can't get it to work
You can only get like
2,764 shards according to the wiki with all being slooped
Def a good idea to sloopem till you automate them
nvm, I'm wrong, google says no
Dam
you can crossplay xbox/ps5 but not PC
Sigh I need to finish my aluminum factory and begin automating TM and Cooling systems today
Wish you could
I've just been running around making a ton of ingots and haven't really done anything with it yet overall
i just finished my aluminium factory and now i gotta work on powering it
I got like 3 different sites setup making iron, copper and concrete at an industrial scale and need to actually make products with it now
hi
Iβve realized my biggest slog of the game has been finding aluminum nearby the right ores for any factory so I ran out to some nodes in the swamp and iβm gonna produce 500 smth casing and 60 sheets a minute
building power on-site cause aluminium is in the swamp while the rest of my stuff is in the rocky desert
Just gonna ship that crap out where needed.
power towers?
you can run power across the map in a few minutes
and then you can zip around
Hoping it doesnβt take me 5 days to finish a factory now since I wonβt be all bored and frustrated figuring it out
i could but ive already built most of it
i wouldnt say minutes to be honest π
the map is pretty big
If anything you can power stuff through trains
also i like to put my power towers on foundations
Afaik? right?
no
Train rails carry power
and the terrain between rocky desert and swamp is not good lol
yeah trains carry power
yea but you cant just extract their power into a power line
put tower down in distance, zipline to it. dismantle, put down foundation/tower and repower it, then repeat with putting down another tower in the distance
Damn you canβt? It makes sense but damn that isnβt handy
as a process, it takes like 60 seconds per
but you can use the trains satation to do so
or blueprint a tower on a foundation
im already committed to building my own power in the swamp. ive built most of it
Well damn I need to test this iβm getting different answers
yea but you have to power both train stations independently
you can connect them later anyways
question is it better to tear everything down or start over the itch is telling me to start over
yeah
Could be a good idea to connect them eventually but to each their own. Itβs your world donβt let others drag ya down
power tower + zipline was one of my main early modes of exploration tbh
yeah theyll be connected i just need ideas for builds in between rocky desert and swamp lol
Personally I gotta decide one more thing before todays building and thatβs how many cooling devices to make
maybe ill do something in the dune desert
Iβm not using them in my turbo motors yet atleast so I donβt know that iβll need too many
Besides the elevator and some miscellaneous things
as soon as I had dimensional depots, I was off zapping power towers into the distance and ziplining along them to see what was out there. built a really nice power network pretty early and now I'm never far from power
Just recently built a 70 or so smth power setup with rocket fuel
great way to climb mountains too
Hella nice
just zap up a power line and zip up the cliff before jetpacks
And it makes just enough excess to fill a few bottles of fuel a minute
honestly even with jet packs together is a banging combo
Havenβt had ANY issues yet with sloshing so far. Most successful plant iβve made
it is. zipline is super handy
i got 10 pure iron nodes and 2 pure copper i want to make all screw, plates, pipes rods and wire out off iron. Also make steel stuff out of it. what alt recepy i should use ?
iron alloy or pure iron ?
it's usually easiest to skip screws as much as possible and build around that
cast screw, iron wire and stitched plate are the early game ones i can think of
what are the screws for?
pure ingot is good but the ratio sucks lol
pure iron is more effort to set up but better in the long term as you don't consume any other resources except water which is basically free
i dont mind the screwa
Forget early game I plan to be using those for the last SE parts
iron alloy then ?
i ask what the screws are for as i tend to leave the ingots as ingots until i need the screws then i craft the screws where they are needed and direct feed them into the machine that needs them. this prevents bottle necks
i would suggest pure if you dont mind the extra work that goes into it
I've been setting up big pure ingot farms lately
I've got several sites producing pure ingots sitting around waiting to be purposed
water is practically infinite. other resources like limestone, copper and sulfur for the other ingot alts arent
^
Hmm
i am just building a giant melter fabric in the desert and a tower complex making all out of iron to then be send by train to were i need it
Yall think using the sheets or casing is better for heat sinks
Completely forgot about the damn things and now I gotta factor them into my aluminum factory
bring everything to the water side. make refineries for ingots there and then distribute the ingots elsewhere for processing
Think Iβll fly some casings out to another area bcs thereβs no damn oil out here
Or fly rubber in.
That or I could just make another factory for purely heat sinks
heat exchanger pairs really well with electrode scrap
thats why im using it. your situation sounds different
still not sure to go with or without water for iron ingots
use the water
wont mind to build a water packing facility
Well how far is water from you
easier to transport your iron to the coast
i like trains, so that doesnt matter
just to save you some headaches any part that gives you a great output of parts then input of materials you should craft where needed so wires, screws, rods, and cat wire for example you should just move as ingots and craft in the factory they are needed in
can i smhow get stable 30fps on a 14yo laptop(i5 6200u,8gb,940mx)
im getting 25 at 768x1366(@90%)
How many cooling devices to make a minute..
idk, that 6500u only has 2 cores
i quess i go with water then, thougt it gives me 10 less iron ingot/min
you'd pretty much have to disable everything on the system in the background and use the lowest settings but it might be possible
That's old enough that it's just going to be a struggle
early game btw(3h save)
Ah I found some crude oil nearby
I don't want to say no because the steam deck can run it
Guess it is possible to get rubber easily
hmm
maybe with FSR on performance.... but i dont think so 720p maybe
but you're definitely going to have to use the lowest settings
im getting 25 at lowest w all bg apps closed
where are you building your alu?
even used rammap
honestly if it's steady, that's probably playable
barely.. it drops to 15 when exploring tho
not real helpful but a steam deck is sub $500 Canadian and it runs it
and as you build more, it's going to get harder
i hv no choice(main psu fried)
Ah dammit
I don't have an encyclopedic knowledge of 15 year old laptop parts but I think you're right about on the line of falling below the minimum requirements for the game
I spent half an hour on logistics just to find out I can use 100 more bauxite than I thought I could
do satisfactory calculator calculate stuff properly or it has errors?
calculators calculate as correctly as the person using them
how?
im not sure how exactly but ive heard with some complex builds it can be wrong
tier7,8 complex?
what about alternate recipes?
<@&370483737957236737> with clankers hogging computer parts, will the dev team be putting any focus on lowering the minimum requirements for the game?
also tools feels a lot better to use and look at lol
think so
calculator does support alt recipes
josh is doing a great job on that .
heh memory optimization would be great
optimising for current specs is one thing, setting aside resources to reduce specs is another
the min req are not that bad(considering its a ue5 game)
steam decks and handhelds have really been bringing min specs down
plus the focus on frame gen + upscaling
you can game quite well on 15W these days
capitalism + clankers be "forcing" nvidia to re-release a 5 year old card
you don't need a big 400W nuclear reactor desktop
solving the ai ram/gpu shortage by using.. more ai
The minimum requirements are an ok PC from 2013, there's a pretty small population that is trying to run this game on hardware older than that
@open bone FICSIT Nuclear Power Plant water-cooled gaming PC case merch, maybe?
ooh
I'm currently using about 8 gigs of system RAM for Satisfactory, that's a wee bit out of the range that a lot of laptops are being sold with right now... but it would be really hard to get the game to run well on 4
only $1500 with trump tariffs
not really used to 30fps but doable
Heroic Replicas ships from Canada & Ireland
unless ur name is josh
that's what the lower modern consoles tend to have too
josh is amateur compared to @grave burrow
especialy late game(upd 8 took me 12ish)
they ship from Canada now? I've never bought from them before because the shipping costs were nuts
checks label
imported by:
heroic replicas ltd
[address]
ON, CANADA
merch is canadian
Yeah looks like the shipping cost is half what it was last time I checked, nice
I started playing arknights endfield because its gacha + factory. and its sort of funny how it has an actual decent tutorial on how to use the factory including fluid tutorials. It's def not anything crazy but i think its great for the casual player.
as a canadian / ficsit drone employee, is it your civic duty to buy canadian-produced merch? π
FLUID TUTORIALS
there are tons of goods satisfactory tutorials on youtube
No, it's my civic duty to not buy American produced merch, but that's not a safe topic here
that doc guy made my satisfactory play 10x better in like 5 shorts
doc gives such good advice
I'm sure doc would prefer you looking at his ποΈ and not his π©³ 
yeah but these are integrated into the game and give rewards. just short. how to connect fluids. how to make x item. its super casual but could cater towards those newbie factory players
I actually went down a Satisfactory youtube rabbit hole the other day because I was dugging some pipe issues, there's some really good stuff out there
I do wish there were more high quality plain old articles or blog posts or at least that they were easier to find, I can read faster than youtubers can talk
yt tutorials are different
youtube premium lets you play back at 4x speed
i think the blueprint copy past/disassmble -> blue print disasmpble -> can copy blueprint from it is the best thing i learned recently
wa?
i really wish the minimap showed my trains at least
lol I've read that cover to cover a hundred times, it didn't cover my specific problem
explain pwz
you can place blueprints. you can also press R and dissamble whole blueprints
OHH
can't you toggle that?
and when youre dissambling instead you can middle click and copy blueprint
yea blueprint dissasemble mode lets u copy the whole blueprint
sample blueprint
what was it
tldr it was sloshing inside a 600/min pipe system that I solved with unpowered pumps and I'm not yet 100% sure I've solved it
dont unpowerred pumps act as closed valves?
Yes and they also reset headlift. I'm not sure why unpowered pumps solved it but valves didn't, I'm still going down that rabbithole
Also blueprint belts/piepes can connect to each other
so you can make them modular. helped when i put down 252 plants
No wait, sorry, an unpowered pump still allows fluid to pass. They act as open valves.
π wtf send pics
now that im at 250gw its prob a godo time time to power up my alienn power plant with the consumable tright?
i have 2 of those alient powerplants
THe other problem is that it's a large pipe system and it takes a good hour for everything to settle after every change I make to it
also this top down view that you can do in endfield is great. it sort of makes it go from satisfactory/dyson perspective to factorio perspective
would be hard to implent in satisfactory given multiple layers and allowing clipping
the clipping in satisfactory is insane
Oh wow I like this suggestion https://questions.satisfactorygame.com/post/67f3f0476b7c5731963650ab
upvotes
o
endgame satisfactory should let you find resources easier
you get a tool for that at the start of the game when ada tells you to scan for iron
BUT im a sucker for qol
what would you even imagine
imagine no resource scanner
Ooh I like that
It's annoying that radar towers just show you a thing is in the circle but nothing beyond
ada "you need to find iron"
pioneer "how i do that"
ada "idfk man just walk around"
satismorrowind
a hover/jetpack would be qol too
powered by ficsonium.
cost being that you'll take radiation damage
Wasn't the hoverpack released in update 4?
!wikisearch Hover Pack
The Hoverpack is late-game personal flight equipment that feeds on nearby Power Line connectors (on Power Poles and Buildings) and Railways. It allows pioneers to hover endlessly, as long as they are within range of a powered structure. Pioneers can use it to gain elevation and increase their interaction...
yup
yes but you hav eto switch between the two.
u guys had alumilum back in update 4?
one for the wilds. the other for factory buildling. and you cant switch them witha hotkey cuz theres a bug
how can you wear both at the same time though
update 1
a hybrid.
I know you canβt but how would you
wow
could have it so if you shift jump or something or press c it'll stay still
dlc:ADA has amnesia
hover pack / jet pack combo would come with risk of self-ignition
i think hover oculd be 50-100% faster and ionzied hwile it lasts forever is a bit slow
new holophone, who dis?
pioneer
ADA is a piece of SHIT
heyy
HEY im her favourite pioneer
IM pioneer of the year no thank u
is that an earth year or a MASSAGE-2(A-B)b year
she didnt even tell me the "most pioneers wouldve unlocked coal power smth smth" to me
mercury year(88days)
EMPLOYEE OF TE YEARR for a reason
well im pioneer of the year by a prixma centauri b year (11 days)
:0
which casette tapes are worth buying
all
i play with sound muted.
asylum worthy behaviour
I HAVE A REASON. its for efficiency(saving as much cpu power as i can)
2 core doesnt really handle anything well
asylum worthy behavior would be no tv show or youtube playing
ykw ima do it.
ima install satis on the school smart board(11th gen i7)
π you realize theyll be able to see it right
contemplating automating Alien Power Matrix. just need to make 13k power from it to makae it worth it
not if i run it during pe
so me and my homes can pla ona 4k touch screen w igpu@2fps
anything to save humanity
il compensate by.. jogging later
or you could just pay attention in school (all your subjects) and save the video games for your downtime
and do your homework first
i dont need to. cbse curriculum is ez af
meh
????
?
trust me bro you dont wanna get in the habit of skipping stuff just for video games
even if its easy or boring
way too late my guy.
i skip sleep for vidgames atp
i shud stop
is that something youre proud of?
yes
interesting. what do you plan on doing in the future when you dont have the habits you need to stick to stuff you dont wanna do
cry
I'm at a point in life where doing what I want is the priority
i made a 2tw power grid because i wanted to. i have never needed more then 500gw on any save
Why? just cause
gwhat did u use turbo?
yes sir
nitro rocket fuel mostly
ive seen a 5tw nuclear build
what the max is ....π€·
most ppl dont do it. they stop at plutonium and sink the pluto rods
U cant do that can u
you can sink rods but no other part of the nuclear chain, so uranium rods then pluto rods then ficsit rods
ah
you either burn the rod and plan to manage the waste or make the next rod
im sure thats fine too ficsonium is annoying it hink i might ship out the plutnium waste to make it
my dark matter stuff is far away from it
most ppl feel the effort to gains of ficsit rods is not worth it. you make out with slightly more power then used but not by much.
That being said see my above post about doing what you want
is there achievement for making 1
i dont think so. Ive never made a ficsit rod and i have all achievment
Didnt know a 400gw power plant was considered large. π Wonder what they would think of the 3.2TW nuclear setup I have been planning for the better part of the last year
(Still working on the details but it will be roughly 1006 reactors and put out between 2.8TW and 3.2TW)
It can feel like an achievement 
Surprising how you could need 500 gw
partical accelorators need something like 26gw
I mean would you sloop and full clock your colliders?
sloop uses more power making it 50 something gw
Large for their stage
im really annoyed with belt/pipe management and blueprint sizes ugh
e=mc2 the opposite is true mc2=e.
sloops turn power into parts
but then i woudl prob just copy paste entire factories. but that should be allowed
i made a space elvator
everything is allowed if you let yourself do it. i play by self imposed rules
does anyone know why there are so many lighting artefacts on a lot of the buildables like foundations and walls
and if there is a fix for it
are you using frame generation like dlss of FSR
is there a mod for that
How do I turn polymer resin into fuel?
Like the solid waste
for what specificly? Rules?
Its not so much of needing that level of power, its all about overhead. You wont have to worry about any overclocks or any factories you could ever build. Its peace-of-mind. But I have several factories that need between 500GW and 1TW. I am currently making 2.6TW with just rocket fuel because I know the projects I will be building are insanely power hungry and will need 2-5TW total.
i think my finish condition for this run is get all alt recipes + golden nut
mod to copy whole factories
no that is off, its like shadows in places they shouldnt be
if you are pc then you can use the SCIM to copy and paste
i just hit steel and need new coal/iron nodes and they're far away. do i track it all across the map?
you could also uses SCIM to put 1000000 tickets in your inventory and go buy that nut. The only things stopping you is your choice
with a giant conveyer? what do people usually do at this point?
the nearest new coal is 1km away and i don't want to rework my existing factory
My rule of thumb is if its within 2km, belt. Over 2km, train.
I build my factory where the resources are. then if i dont have trains ill belt the parts or use trucks to move the parts to where they are needed
That is... one of the best rules I need to use
man. building a 1km conveyer sounds hilarious
Oh interesting
feels so odd in 3d cause in DSP i wouldn't have a second thought belting across the planet
may be nice to save time . im more intersted in logistics than actual buildilng the same thing by hand 100 times
oo its a BLAndrew575
keep in mid its a lot easy to move 40/min encased industrial steel beams then the literlay thousands of ore that goes into making them
its your game boo. your choices. as long as you are having fun
has anyone made a factory where all ores/materiasl and brough to 1 location in the entire map for processing
Yeah it can be tough early on as resources may be quite limited at that stage, but belts are continuous and easy to setup. My longest belt was just over 6km because my train network was heavily overloaded at the time XD
Kibs did that
Hi andrew
true. i'll find a midpoint between coal/iron and make the steel products there
there s youtube of it?
I need to make a belt highway blueprint
back in u3 in 2020
Thats find of fun to think about
Harvesting all the resources on the map is one thing, but youll easily hit the entity cap trying to process it all. Easy enough to alter the engine file if youre on PC, but it will kill the performance well before everything is 100%. I have attempted it 3 times in the past myself.
the entity cap is a suggestion it can be overcome. i have done so
i doo a thing called biome factorys
Given the ratios, it will be difficult to utilise everything from every node efficiently
oh trust me, there are few who know it more than I XD I just set the new highest entity record a month ago at just over 96 million UObjects for a 29 million item a minute factory XD
I will say though, never did I think I would have to increase my entity cap from 100 million to 500 million for a project and dang we were close to that 100 million XD
i think 52gb of ram has been my highest usage. i dont know about actually objects
Yeah I have built my PC strictly for maxing out what Satisfactory can do. With that recent project, I maxed my 128gb of ram while using an additional 800gb of SSD to fill in for the ram limit.
How much ram are you packing in your grid
My desktop has 128gb. highly unneeded.
Rich guy
Hope you got that 128gb ram before the price hike. Im sure glad I did π Though I use every bit of it regularly and my CPU/motherboard can do 192gb, but at 2000hz so would be severely speed limiting. And that would make for a terrible time editing videos XD
i see
The world is getting dystopian day by day
i got a 9800x3d which enhanced my performance from a 10700k. im excitied to try a factorio run too. i was always hitting ups issues at endgame factory
Ddr4 3200 when ram was cheap. Got it for less then $200 Canadian.
not bad.
is it 64x2 or 32x4?
oh nice! And the ddr4 ram will/can last forever. I think I paid around $350 (US) for my 128gb DDR5 last spring and recently looked up the same kit. Its now $1400... insane...
Yall over here with all that while im stuck here with 32gb of ddr5
strange to think ram of all things would be expensive
it was the dirt cheap part of a build. where you could cut corners
yep me too and now I'm kicking myself for not doubling it when it was cheap
64x2 amd prefers it
thats great
I have 2 sticks of 16gb T-T
32 is all most people need. can factory games even use more than that
More then enough for most rhings
32gb is plenty for most gaming applications. I edit 4k videos and push Satisfactory to the limits is why I needed that much. It REALLY makes a difference for 4k editing.
Well if I also wana create content, editing, streaming, recording, playing games, etc
I got 4 sticks
Which i do
true
I was like "ram is cheap whatever" and bought 64gb
still 32 is plenty for most. maybe 64
This has moved into #off-topic-tech we can continue there
Then it happened.
i set up a big train hub and factory in an area assuming fused frames and turbo motors would take the same amount of space to produce
How did that go
I started creating content from a laptop with 16gb of ram, i7 and a 1060gpu. We all start somewhere π
why are turbomotors so damn expensive
But as for harvesting all the resources, its not impossible, but be prepared to play at a lower than 30fps range. Copper alone needs a few thousand refineries to process into pure ingots in one step. Unless you overclock of course.