#satisfactory
1 messages ยท Page 613 of 1
Damn, i just shove whatever it is in my logistic floor and forget it
I mean.. sure I guess?
that's the way to go I do the same but I guess personal preferences.
general recommendation is to not do megafactory
if you really want to do it anyway, then plan everything from start
How did u achieve that kind of graphics? I crank everything on max and didn't get the same
toggle global illumination on
It's just, i really want to have one
Alr
Noone should stop you but its a huge burn-out risk task.
is the satisfactory Q&A website down? I can't get it to work
Nah, i believe this will be easier than those algebra
I just need to find out the step
Like should there be a cargo area where it only accept train and stuff
More power to you then. I suggest going vertically. Other than that, megafactory is just a term where you make everything in one place.
Costs alot of performance so keep that in mind.
It's alr, i knew the risk
This is really a question only your design can answer. This game got no "wrong" way to play.
And multiple factories all over the map won't fulfill it? ๐
Yea since i finished using spaghetti
No, it's just kind of desire
You know, when you want something as a kid
Logistic Floors is a good idea then. Here is an old screenshot from a silly design of mine:
I suggest testing your designs first before making a megafactory, if it sticks, go make your chungus version
Alr thanks
I can't exit my train. I've rebind my key for exiting vehicles and pressed every button on the keyboard. Love this game but the bugs piss me off sometimes
Yoo question to all do you ever any ore not smelted ??
do we ever need unprocessed ore? yes, we need it to smelt into ingots. Coal and other ores are needed for making diamonds. It gets compicated come phase 9
there are different recipes that makes more ingots out of an ore, otherwise..you can only smelt ore.
Generally no, but there are a couple exceptions
Ahhh ok itโs only cause I was gonna start smelting my ores second they come out of the miner to save room round my farm im making
And bring the rss over in ingots
This is the way
Iโm only on like tier 3 so donโt need a lot just takes a lot of room up bringing stuff over unsmelted
Factories FYI
Can i place a pump on a vertical pipe?
sure try it
I did, it wont let me ๐
This rocket fuel plant is really killing my dimensional depo...
I put them horizontally in the pipes connected to a junction that brings up the vertical one, hope it works
only if you use horizontal to vertical mode
any other mode curves them which gives you "pipe too sharp to attach"
Haha thanks couldnโt remember the bloody name ๐
on what tier do i unlock mk6 conveyor?(or mk5, whatever has more than 480 speed)
mk5 (720 speed) is after finishing phase 3
alr thanks
well, you've been warned, it's a lot of headache and extra work, but feel free to pursue your dreams ๐
not really a headache if you make trains all train go into one factory and use blueprint blocks for building
Why is my sulfur flowing backwards on a belt... (just visually)
headache isn't "bring everything to one place", but "work with everything in one place"
same as why at certain speeds car wheels look like they are turning backwards - framerate related stuff
if i make one railway block go through other will it count as one block and signals will work or 2 and signals wont work?
yes, as long as you have signals, it'll "work" (meaning trains shouldn't crash)
alr thanks
should i explore and find hard drives rn? is there a specific recipe that can make heavy modular frames simplers?
there is more Hard drives in the game then you need, Generally speaking Alternative recipes are are not better just different
The one that removes the need for screws.. encased I think? But that's just my opinion
depends a lot on what do you call "simpler" ๐
hello, where do i change the language of the game? just downloaded it, it defaults to my native language and i'm confused
yes, there's one that removes need for screws, however I'd recommend to not "remove screws" just for the sake of removing screws
it's in settings somewhere
settings has a search function at the top
i'm in the setting which should be "user interface" in english, but it's not there
i searcehed "language" in both english and my native language, its not there
did you ask google>?
go in gameplay and change there
yeah found it, thanks
it's in english US but somehow it's in my language, had to reapply and now its full english
did it do the french canadian thing>?
you know whats weird, my native language isn't even in the language list, yet somehow it starts in indonesian
dont know what it is but i guess so
ah, Im Canadian and sometime windows and programs in windows decides i speak french
oh well in that case i do the same thing with my windows, this is why sometimes app starts in my language
i remember having 4 language at once in windows
I just have everything forced to english
settings on english, name of days on my language, notifications and names of month on chinese and this panel with wifi sound etc on random language i don't remember
OS, phone, apps, browser, whatever.
this is why pipes hate you. YOu cant decide lol
anyway.. bought the game when it was still in early access, i tend to do it with early access games. don't play and wait
now i want to play it lets gooo
it's 2 sided beef, just like pipes
With zero context I thought him changing his language in game caused pipes to act weird... which would NOT surprise me one bit lols
if only you didn't mistreat pipes
i built them yet they go against me
only because you built them that way
maybe because they dark inside
Did you praise the Machine god and do the correct rituals?
nah
should i?
๐โโ๏ธ
๐โโ๏ธ
will it fix my power swings?
as long as 'praising the machine god' is code for buildiong them right ๐
๐โโ๏ธ
set up a coal power plant because i had run out of bio fuel and i forgot to change a conveyer from a mk1 to mk3 so it just turning on all the way
oops
#screenshots message I finally finished my 1st oil facility - 5000 MW, 60 rubber and 60 plastic per min
if its pipe related then yes,
Fill machines from above.
make sure pipes are filled before activating machines
Pet the Doggo
make sure you are not trying to move more fluids then pipes can handle
you can place more
if you have pipes mk2 ofc
Mk1 only
get mk2
Im using 300 crude oil per 5 refinery setup
Nope, that means progressing
and put 3 power shards in each
i know that place and there you clearly using 2 pure crude oil
no more evolving๐
ya my fuel settup only uses 300 oil, for 16-18GW and 40 rubber and Plastic
This is my 1st setup without any alts
i calculated everything, they just misbehave
thats why i hate pipes
that wasnt hating. Just a mk1 pipe thing
The fluid Manual has much wisdom and Rituals
Wall/material clipping remains the biggest mystery of this game to me...
I need to stop progressing and catch up, now that this is done I can continue the work on my iron factory, then I will probably need to start looking into heavy modular frame and computer factories ๐ญ
thats where im at
And i also have the damn trains, not even sure if i should go for factories where i have the needed resources or rather to set up train infrastructure ๐ญ
How you going about these more complex items?
I build where the resources are then use trains to move parrtts
just make a bunch of train railway that don't connect
i never planned them untill i needed and by pure luck it happens that i have all resources for it
Build factory where the most of the resources are train in what is needed. I never move water though. Build near water
So you dont build hmf factory where you have all nodes close by, but rather transport from other factories?
Well. You just need iron and coal really for HMF ya? so thats pretty easy to find close together
True, but what about computers for example?
i just have core with complex items and something i need for building, other things for automation come from factories across the map
Yea, thats what im thinking
i can make a vid and show you my little computer factory
Im interested specifically in how you get the resources there
Nodes close by or trains
trains
I think i need to learn trains
ignore normal and impure nodes
build factories ONLY on pure nodes untill there is no more pure nodes left
Depends on waht resources you havea a abundance of. I have lots of Quartz so im using some alts that use a lot of quartz
EXCUUUUUUUUUUUUUUUUUUUUUSE ME
you too
Take back what you said!
why would you ignore perfectly fine normal and impure nodes
joke my love you carry my whole mk4 conveyors
on a serious note, I think normal nodes are fine and impure nodes can be sent around via drones as extra.
normal nodes giving 600/min is still a good deal
I just use whatever is available. I don't care what purity the node is, I just match what my factory needs. If it needs 450/min, I don't care it it comes from pure or impure (or multiple nodes)
well for trains i use only pure, if there normal or impure around i build very little factory there and deliver everything from there to train station
I got the alt caterium circuit board, so i was thinking of trying smth with it
Yea, thats most of my setups rn, but im only 120 hours into the game, i need to expand and i was curious on how you guys deal with expansion
build near nodes, don't touch existing factories ๐
#screenshots message thats my steel
Do you need the number for a mental health holiness?
i need an adultier adult
What part is causing issues?
how to get the water to mix with the bauxite to mix with the coal to make the scrap to smelt with the quartzs to make the bits and bobs
I assume as much but I like to ask
i didnt design for this scenario
The refinery has a liquid and solid input
everything is up and water is down now i need to make a down to ride with the up
So get fresh water for your bauxite
Then with the water byproduct use it on any pure recipe or wet cement.
Heck you can package and sink it if you wish
i hid all the problems and now i need to dissolve and redesign
most likely
anyone willing to help?
Oh, you mean actually joining you?
Mine was built in the sand below the bauxite node in the red forest
If I weren't miles away in my save, I'd send pictures
if anyone is down ye but also i wouldnt mind a verbal explanation to my scenario
So your biggest issue is the water byproduct yes?
What are you currently doing with it
the worst that can happen is someone joins looks leaves and says no
im not even there yet
You can, for the most part, put the refineries on the same level, feeding into each other.
Unless you;re using special recipes, the alumina produced can meet the alumina consumed by the second recipe
Oh, then make a detailed post in #1038092680493801533 im at work but ill try and help
idk what to ask
Help with my Aluminum confusion
"how to lay out aluminum factory" works too
Preferably with a British accent
They pronounce aluminum differently and it drives some people nuts.
aluminium
Because that would make it sexy and this is supposed to be safe for work
oh so southern cowboy would work
want to see my little computer factory?
it's pretty good if not my horrible plastic factory
#screenshots message
so much concrete
Bro saw the most beauitful and colorful coastline and said GREY FOUNDATIONS YOLOSWAGKEKBUR
๐ญ ๐ญ ๐ญ ๐ญ ๐ญ
i also cluster bombed all the foilage
ok now you go jail
STRAIGHT to jail
Gulag is meant for people like you! ๐ญ
built a beatiful railway across the forest and onto the mountain and somehow didn't notice sobersloop
I only use pure limestone nodes btw
I only use ur mom LOL GOT'EM KEK BROTHERMAN ROLFSTOMP ๐ญ ๐ญ ๐ญ
My mum is 54
Discombobulated him
Lmao
Ah may she live a long and joyful life. โค๏ธ
Just finished piping 1.3km of oil
were the nobelisks at his bum really needed?
getting to phase 3 and realising that i need to relearn oil manufacturing and train mechanics and weeping
he was running away when i was throwing them, okay?
Joe dirt move
If you are able to reach phase 3, that means you have what it takes to FINISH Phase 3.
Go go!
Not even an oil rig off the coast, just straight paving over coral
Evil people always have an excuse. Also that means you chased after him. 2x evil = 2x gulag for you
is it a bad idea to just set my factory up and completely rely on smart splitter overflows?
Brotherman saw the beautiful coast and said "beauty means nothing to me." ๐ญ
If sacrifice impure limestone to water does it then become impure concrete? ๐ค
using smart splitters where needed is pretty smart
Any British in the chat?
like i'm talking do no math think of no ratios just brute force everything to run entirely based on overflow splits?
i saw a beautiful pond in the dune desert, i thought to myself, "i want to build a house here when i finish this game". then i found a pure node of copper and pulled out the nobelisks and started clearing everthing out to lay the foundation for a copper factory
#screenshots message rate this from 1 to 10
It can work with priority mergers but you still need to do the thing that is DISGUSTING, HERETICAL and MADDENING thing called "Math" so that you dont go crazy with belt junctions
9, not enough spaghetti
Needs more pipes
I wonder why are you playing the game at its earliest stage where there is no foundations yet.
wdym
what is foundations?
never heard of it in my life
i'm basically going to need to rip up every factory i have and go again, for like the 30th time probably
The things pipes go on, pipes that you need more of
i have a very important question
Yes pipes are fun
should i go with 5th train just for plastic or think about signalling?
no, not funny at all.
i remember i've done signaling before and i tore my hair out for like 3 hours on a single junction
cant wait to do it all again
Melt the plastic and pump it through pipes (i promise im bored as shit and tired, I am not doing this to try and annoy you, im trying to make myself laugh not at anyone's expense)
Export ready made blueprints if you find it that difficult
i understand you
Yep, i knew the risk of burn out
How much space does train need to rotate?
But why cant we send screws via pipes? Are these devs just not capable of doing such a simple task?
use bi trains
Imagine actually being able to send screws through pipes assisted by water
3x2 foundations
no pipes
how large to clumps of molecules have to be before they're considered a solid and not a liquid
For bi train, can it be locomotive - 4 freight - locomotive?
Yes
"Wet Screws" alt recipe, you are hired, get to work
Your detotation to pipe hating is fun lol
And its just molten, metal, HOLY SHIT THAT WOULD BE COOL
Does the rear side contribute to the front side?
We are both hired, lets get to work!
idk, but i guess so
That'd actually be really cool, being able to make metals molten and send them through pipes
Alr
3x2 as in 2 wide or 2 length?
Works either way
Just needs to be 3 on one and 2 on the other for the sharpest turn possible
The ratio could actually be really high too, you could use say 1ยณm of molten iron to make 1 thousand screws
Alr, I'll make it 3x3
well at least rear side also has these 6 spinning hot things on sides of the train working and brakes work too
What are those spinning stuff tho? I keep wandering what it is
Pretty sure it doesn't contribute in reverse
Otherwise you wouldn't need a train on the other side
0, it can go backwards if you put engine on both ends
i think engines
no the just rotating
don't forget everything in this game in future
Okay so, i use mods right? One of the alt recipes i have access to is "desulfation fuel" it uses 50 silica and 25 heavy oil residue per minute to make 50 fuel and 50 sulfur per minute, what yall think of the recipe (in a refinery)
nvm, almost everything
Meh.
If we could make actual, irl refinery factories as small and compact as the satis ones, tech would become so much cooler
almost forgot to add that signals should be bi directional too
or at least tutorial said that
Hmmmm
First we'd need build guns
it will be pain dealing with train stations that are have train tracks that go in both ways tho
since you need to pray that your train will use correct order for stations and wont just stop with "can't reach the next station"
Huh it can happen?
which is quite dumb and would be good if they fixed it
yeah since bi directional trains always change their direction and which train is in front
and actually only front train stops and chooses to dock while rear train does nothing in that situation
So theres a mod to make hard drives craftable in tier 9 (using the encoder), recipe is
7.5 neural quantim processors
7.5 super position oscillators
11.25 turbo motors
75 excited photonic matter
Per minute, honestly, that seems like a balanced recipe, cycle time is 80 seconds
does anyone know why trains sometimes instead of grabbing just container they grab whole docking station place it on freight cart and after place it back
While im at it, any alternate recipe recommendation? I'm at tier 3 right now
most people consider Heavy Oil Residue and Packaged Fuel musst haves
i wonder how many people know that they can use elevator as huge power pole
Most i imagine
like Rails are huge power poles
Even tho it's complicated?
Phase 3 is a good time to learn these complex things as phase four builds on that knowledge
The game presesnts these Challanges to overcome and build your knowledge base.
I bleieve in you. You got this
deleting my fuel gens and coal gens the second i get nuclear energy
and anything related to pipes
my Fuel atm is minimal using a fully overclocked extractor on a single node giving 300 oil. So ill be leaving it there when i go Nuclear
so also your nuclear
how is nuclear related to pipes
Water intake.
๐
๐คทโโ๏ธ
nuclear energy working on coffe cups
pain rocks heat water. water turns motor motor goes spark spark
i know how nuclear energy works in OUR world
i hate ada, couldn't it just make something without water
and pipes
Same for Massage-2 (A-B)b
ficsit shop
Ohhhhhh
But still, the AWESOME Sink needs a lot of good stuff to get tickets as often to got plastic.
So it would just be easier to justโฆ. I dunnoโฆ. Do the pipes?
anything but no pipes
Whatโs the problem with pipes anyway?
they misbehave
I mean, occasionally. For me, theyโre fiddly and annoying at times, especially when you blow your whole power grid and have to do On-Off-On multiple times just to get a single coal generator on.
Mmmm, hey, whatโs 50 times 11 plus 37?
push N and use the in game calculator
everyone
Because I need to know how many Nobelisks I currently have made.
math is my soulmate
I dont have a main factory
Really?
Letโs just say the whooooole reason Iโm in love with the game comes from 2 insane YouTubers who both push their sanity.
each factory does what it is designed to do. I Dont upgrade it or anything ince done i work on the next
most the factories before trains dont have much inter contected logistics either. they just fill my cloud storage and sink
Yea shoot, show me
I try my best. But it ended up a chaotic mess. It was working before I tried to set up a new plastic refinery.
alr
But also Reggie.
Sry i went on a big exploration and got absorbed in it, i just took a break now for a smoke
dw, check dm
Oh god, Iโm back at Home Base.
Damn thats a lot of distance between stuff
not really, thats the closest pure ores that i found close to the core
Yep.
Understandable, i went exploring to find a good place where nodes are at least relatively close
IFIXEDMYPOWERGRIDLETSGOOOOOOOO!
I left it alone for like 7 hours whilst I built my Nobelisk Plant, so my coal moved around. And now I got it back.
It kept breaking with my factory going from 600 to 1,300 when I was generating 1,070.
I useโฆ. Oh whatโs the bloody system called?
Where you let one fill up and it fills the next and so forth?
so whats the use case for dd's
do you make a separate off-shoot of production going into them
or split off from your main prodcution into it
manifold, aka sane setup
Thank you!
you can also manually refill coal bois btw to speed up the process.
Yeah. I do that from time to time.
why can't i reload to pulse nobelisk>?
I mean, main production is what goes to DDs ๐
i have 2 extract - 3 goal gens ;-;
why am I in this sentence?
hold R
thanks
wait
imma use minecraft terms
do they work like ender chests
or
cause i know you can build with the stuff in it
but
if it works like ender chests too
that would be goated e'-e'
You can manually take from dimensional storage from anywhere
And it gets auto-used when building things
Funny Question real quick.
Approximately how dangerous is Satisfactory to someone with ASD?
yes yes
but
say i place one to collect
can i place one that can pull from that same storage e'-e'
or nuh uh
i started a new save a few days ago and i got reminded how hellish energy is ๐ i have over a million gw on my main
how could it be dangerous you mean?
yes.
A milli-HUH?
-# 1 thousand thousands
all of the uranium into plutnium into ficsonium+some sloops on my uranium
im forgetting my acronyms
whats ASD again
In a few days?
Autistic Spectrum Disorder
good morning โ
ahhhh
i mean
in theory
the game could be your best friend
Oh itโs Midnight. Eh, better keep playing.
It already is, believe me.
no danger in that
how could a game like this be dangerous idk
only costs your soul
Half your brain
i started with 2 braincells
I have 1 left
the worst thing I can imagine is being addictive
Thatโs what I mean.
i see
the one bad thing about cluster nobelisks is forgetting youre to close to it and you blow it up only to hit yourself twice with the inital explostion, then the second explosion
I started with a brain cell. And I somehow got a second made only for the game.
FICSIT would like a word with you
comms are down, cant talk
Albeit, the second brain cell doesnโt help me build my factories any better.
no lol, my new save is up for a few days. i just reached fuel but i kinda speedran here so everything else is underdeveloepd ๐ญ
Wow
so am i reliant on the power poles
i know about the MK2 and 3s
but
do i really have to have spaghetti wiring everywhere
Nothing wrong with making Italian meals.
no? just use mk1s right next to the machine
Iโll try my best!
i recommend to actually build factories with walls and roofs and then use wall outputs (also can place onroofs) in order to hide all the wires
basically never use mk2 and 3s
i like your funny words magic man
hey most people just spaghetti everything ๐ญ
thats how i am, instead of optimizing my fuel and what i had in Phase 3, i rushed and pushed for Phase 4. now im optimizing fuel power before and factories from Phase 3 before i push into phase 4
i understand all those words separately
Are you supposed to push in this game?
push?
Wait, have I been playing wrong the whole time?
my first save i kinda messed up all the time before nuclear power (i didnt even have alien tech upgraded) and made a 20gw nuclear powerplant at first ๐ญ
js so i have the conversion correct
20GW is 20,000 MW
yes?
yeah, not much. about 4 ocd powerplants
ic ic
i have uh
3 coal plants working at 200% ;-;
All right, I'm totally on board for using sushi belts on my next save, but also think I'm going to use load balancers to split up high-throughput items like screws on the sushi belts ๐
#screenshots message
@toxic lichen @orchid pollen this is my take on pushing, the side angle one is my ACU Factory and top down is my Modular Engine Factory
idk what any of that means big man
yes
Ohhhhhh
i still dont know what im looking at but we move
they are making parts to move out of phase 3
No
e'-e'
ic
Neither do I.
</3
It's for personal use only, but all your production is also, so it checks out
is it me, or can we theoretically make a sundial that works in game?
i dont doubt it
you should try it. do research on how sundials actually work. I doubt there are seasons in the game, so it should be easy and possible ๐
does that setting mess with their hit boxes?
true, i was wondering because i saw the shadow of an arc that quite a ways away moving over me and that just put that thought into my head
you now have the same amount of brainscells as a ginger cat
wouldnt it make them
slightly harder to hit?
like with a rebar gun
naw, things get sloppy that way. SOMETIMES ill upgrade the miners then shunt those excess resources elsewhere for a diffrent build thats it
i see
im gonna turn it on
less creepy that way
walked into a cave with like 8 of the fuckers last night
noped tf out of there
whether its with arachnophobia mode on or off, those little things are a pain to hit either way. ive always had an easy time hitting them with the rebar gun (since one shot then reloading sucked) but the rifle it feels like i miss more often than hitting them
is there some way
to like see my saves stats e'-e'
shudders at the gas spider
kills on x
this many of y
sigh
games like this i really enjoy seeing stats
like x amount of iron mined
i pray
as any beloved game would have
I like to explore early, often will bring 2 rebar guns (1 for stun rebar, 1 for shatter or standard rebar) and a xeno basher. bashers often seem like they are better for small spiders if you don't have explosives
i do like exploring often and early.
naw, I dont use storage
we should get world generation in 2.0
wdym e'-e'
i just can't see beatiful place without imagining railways all around it
?
we have world ;-;
As in procedurally generated world option? Nah
js make a dlc and a diff planet
problem solved
every seed is different
so you have two different maps
yur
the map being set is nice tho e'-e'
So yeah, procedurally generated, not gonna happen probably (devs even said so iirc)
Besides, I don't think I've seen a good example of that in 3d games that are not just.. blocks
no mans sky
technically
remnant from the ashes 1 and 2
but not quite the same there
its not infinite
but randomized based on options
Yeah, randomized "cells" are generally fine for finite/smaller worlds, but still not my favorite
it does get a bit bothersome when you want something specific tbh
And repetitive.. and boring after a while
and both remnants are
small worlds
not big expansive
would be awesome to have randomized worlds. In many games the developer makes tilesets that can be randomly thrown together to give the world that random appearance. There's still a lot of hand-crafting the world, but they are done so modularly so that they can be arranged randomly
they can re-use assets
make a couple new ones for some extra variation
ez pz
but understand why they wont as well
the problem becomes that it feels like modular tilesets and less like a unique world
Who needs randomized world when we have a world filled with random spider infested caves
that and i use power Switches to manage things. Making anything i never want to black start like power plants the Highest priority so if i do forget about power i have a safety net
the map is handcrafted and well designed to work with the phases for example most of the Bauxite is found high up in the center making it so the player needs to figure out the logistics around that.
I like it the way it is. I understand why ppl want more.... but im sure the modding community can make up for that need
Hello I am new to the game
oh no
you misunderstand me
i love the way the world is and wouldnt change it
just adding to how they could go about it
I personally would rather another hand crafted map then them spends time on randomly generated ones
i feel the same way
which is why i brought up possible DLC with a new planet
or
they could do it on another continent of this world
I'd love paid DLC ๐ let's goooooo
my Gen Z coworkers think its wierd i want a Paid exspansion. But i come from a time When there was no dlc. they were full upgrades to the game adding a equivalent or more content for the same or lesser price
but you gotta respect what a randomly generated world could bring
chances are you could find a spot with 1 of each node
js right there
any game that I've put over even like 200 hours into it, I'm happy to support the devs even with supporter DLC.
i understand DLCs
Except in certain cases
Like destiny 2
where they lock story / lore behind it
and also feels like power shifts when a dlc drops
naw the RNG gods no like me lol
youll just find 50 copper nodes clustered together
50 @mortal ginkgo
lmfao
Meanwhile now I see more DLCs that are more expensive than the game itself, since the base game is usually on discounts...
that is an unfortunate trend ive been seeing as well
you're getting a great deal on the base game in those cases
I think a lot of games have DLC bloat, like helldivers 2, but I feel like those games don't have any important overarching reason to play them. You're just pointlessly doing the same thing over and over and over and the DLC just adds different ways to do that. Satisfactory is honestly my first factory game, but I'm totally addicted to the loop of it. Craftsmanship, aesthetics, factory optimization, I want to learn all of it like a psychopath. It's such a deep game with so many different ways to do everything. I wish the combat was better and a bigger part of the game, but I still love the combat and the exploration (even as I am starting to memorize most of the map areas after 800 hours in the game
and as for whether or not the DLC is a great deal, it's tricky depending on specifics but Factorio Space Age for example would be quite worth
didnt that add like
5 new worlds?
makes me grateful for games like warframe
everything is ftp ;-;
no dlc
just vibes
anything you can buy you can earn the in game curreny to buy yourself
HD2 technically is the same way, and I have paid for some extras in the game. I certainly had fun and played it over 300 hours, but just got tired of the cycle with it
think youd get tired of warframe
i have 2000 hours ;-;
haven't touched it, haha...
its great
if youre up for the time investment
i had to stop playing warframe, because id spend to much trying to get prime warframes
e'-e'
getting the primes isnt super hard tho e'-e'
i have all of em except gyre which is the newest one
riven gambling funded that expenditure tho
Fun fact about Satisfactory. Sulfer is completely optional
i had half of them
or 3/4
it was just the older / vaulted ones i had difficulty sourcing
as are all alternate recipes, but I can't imagine playing without some of them, haha...
on that topic
is it better to go for the ones that are more/min
or
whichever is easier to produce the components
I was just raking my brain on sulfer as i cant remember using it at all during my first playthrough
my opinion: More per minute and simpler recipes are my favorite.
more per minute means they are easier to stick in a blueprint
hmmmmmm
whichever fits your situation. REcipies that just produce more often cost more power
there is always a tradeoff
or more material
got one for reinforced iron plates
3 per craft
but like 4x the amount of screws
my HMF blue print uses the standard recipe, 750 iron ore, 150 limestone to make 2 HMF/min. Takes like 65 power shards, I believe, too.
ya i often getthat before i have belts that can support it lol
i still dont have the belts to support it i think
especially cause i like to set the more expensive items to 200%
like modular frames
Isn't caterium optional too then?
(i know they arent that expensive)
I think it's still needed even with alts. AI units, high-capacity cards or whatever they are called
i was playing before rivens, so you were farming parts from just void relics or hoping someone has it in the ingame market that you buy it from was a pain for me. sure i couldve bought the whole prime whenever they did a sale like that, but that would take the fun out of the farm
they added more content in the expansion than was in the base game, and they both cost the same price
i got most of my primes before i touched rivens in any case
good ol relic farming there as well
never use scam chat
always use warframe.market
yeah mark 5 belts were required to make that blueprint in a mk2 blueprint. I think i used cast screws alt and bolted frames, iron pipes, encased pipes. Only had 3 assemblers on the roof (one for each sub-component)
its been a long while since ive played, last time i played i went back to try out the flying bit for it
oh youre that kind of og
why conveyor markers suddenly disappear?(like when you placing splitter or merger in front of for example assembler there line from assembler to splitter but now there isn't one)
did you nudge it by mistake?
that usually means they no longer line up properly
or you are placing a merger at the input instead of the output or something like that
they don't work like that, if 2 inputs/outputs in front of each other there normal line, if 1 input and 1 output there like mini lines
yeah, my cousin tried to get me to come back to play it with him last year. but i knew if i did id get sucked back in hardcore
not by mistake, i usually nudge it
i dropped an extra 1800 hours into the game after my last break up
games a good place to just
mindlessly grind
Synoid Simulator + Mirage on survival endless killing
afk octavia on survival >
it recently got an augment mod that makes it stronger (recently is like, last year)
the last time i played i had finally finshed my Rhino Prime build and gotten the Iron Shrapnel mod for him
a superb choice
Do you think an alternative recipe for nuclear waste recyclement, where the outputs are less uranium and a lot of water woulbe too op? From a logical point, nuclear waste also consists of heavy water that's contaminated by neutrons and that is what big nuclear powerplants do with the cooling towers to cycle the water
should i get into making train lines? i have trains unlocked
whats your power like?
what power did you think i had lol couple thousand lol
seeing as youre asking about if you should do trains now, i figured around what i have so 9-10
i re did my fuel plant recently
trains are really where I think it's best to stop thinking about where to build factories and more about logistics. Factories can be built in the most convenient locations if you have good logistics and trains set up. Liquids, however, are not great to transport with trains, so typically you build factories near water and oil.
Trains are fun. You should use them as soon as you have extra power to run them
I build a train few hours ago just to transport myself from factory to factory.
but it is awful ๐
#screenshots message
thats why im concreting the entire northern beach, my fuel gens arent cutting it to supply me power. and if i were to run everything full boar, id just trip my power.
or if it decided to run all at once
You know you won at life whenever you are making more supercomputers than you can physically use
I wish trucks and tractors would auto-drive with you at the wheel -.-
Trains work fine with liquids. Just depends how much you need. Any cluster of oil nodes could easily be moved with a train route
YES PLEASE
And i still havent moved on from biofuel as my piwer source
it's just that an oil node putting out 600 m3/min fills a liquid freight car in 3 minutes, so you either need a ton of liquid freight cars or a ton of trains making the transportation. or packaging
very nice, are you using biomass burners with liquid biofuel? using animal protein as the primary source?
Cute ^^
yeah exactly, more than you'd need for just about anything but water for a nuclear plant ๐
Biomass burners, i have like 600 full sluged ones with a fully slooped fuel creatiol system
It lasts about 18 hours per refuel
And it runs the game like a power point presentation
yeah I figure you would have to sloop it at every stage. Biomass burners are way better than biofuel fuel generators because they don't waste biofuel, but you can still burn packaged biofuel in them
I would do coal, but i need every last drop of coal for my entire steel plant im working on
Making like 15k a min of steel
Using about 14.5k
brotherman why are you not using fuel at least?! D:
It works
slooping remains into animal protein (2x), slooping animal protein into biomass (2x) slooping biomass into solid biomass (2x) slooping solid biomass into liquid biomass (2x) means you get 16 times as much biofuel, I can see it scaling pretty well
#screenshots message
groans in 40K concrete need moar
Plus using power shards fir everything
yeah you have to get the most out of your sloops as they are limited
wat....
I bathe in sloops
oh AGS used.. I mean.. you can yolo I guess.
brotherman you are using the only items that cant be replicated. saying this not making it any less kek-worthy
I will still kek at you.
Kek.
Buhh, i just want a massive biome sized factory ๐ญ๐ญ
Are sloops like a 300% mode or something?
Spent the last 18 hours covering 20% of the map in foundations
The sloops are there for emotional support
Please tell me at least its not 1m FICSIT foundation you used and something else...
4m conc
And then custom truck highways cuz why not
Oh heh, then I'ma keep to my industrial shenanigans
since i havent touched trains i have no idea what to do with them
Make them go down a ramp from heigh limit to see if they can reach mach 1
imagine you need to send stuff from one place to another via ultra long belt.
now imagine thats a train instead. โค๏ธ
Need to move some material from A to B, where the distance inbetween is somewhere north of 1km? A train'll sort you out!
It's just another logistics method, alongside belts/pipes, vehicles, and (in Phase 4) drones
Trains have the major advantage of becoming more and more useful the more you build out the infrastructure. You build one little bit of rail to support a single transfer, and then a hundred hours later that same track is carrying a staggering amount of throughput from other transfers as well
The disadvantage is it is an awful lot of work to get the track laid down, and there's a nontrivial amount of learning how to work with them
quite alot tbh so yep
whats the build height limit?
is it really that much? seems kinda small to me but I don't really know how good that really is
It is a height
5k is enough for like 3 reactors for me, so how many you making?
its fine if you dont insta use the entire uranium ๐
quite a lot more than 3
that actually was my plan..
Double the space elevator package sending unti
welp
Scale up one step at a time, let a set of reactors be the kickstarter of next etc
yea true
I should make a space eleveator made of biomass burners
Height limit is approximately "way the heck up there"
also have a switch to toggle of nuclear reactors off if your math etc was wrong about calculating waste etc.
Dear Lord have mercy upon thy soul
yea switches are a must at that point
Maybe a dumb question but I have a priority power switch with on the A side my power plant and on the b side my factory. When I turn the switch off the factory goes down as expected, but when i turn it back on the power plant also goes down and i have to turn it back on on a power pole and then everything works again. Am i doing something wrong? Or is this a known bug?
(and "way down there")
i started in the rocky desert and am currently somewhere green with 8 small craters?
I have lizard doggos for nuclear waste
and 1 with sam in it
you can ride the HUBs rocket up like halfway up the space elevator roughly before you hit the death zone
That is if i chose to use that strat
just know youll probably get stuck in it if you ride the HUB rocket
Are you tripping a fuse?
Orrre i could place another 1000 biomass burner
not that i know off, i'm just turning on and off the power switch, all the batteries are also on the power plant side so they should catch any spike.
Could be your factory has several machines idle because their output is full. Turn off the power, output drains into storage or whatever, turn it back on, they all start back up and draw more power than before
But that does sound like some kind of bug
place another 1000 biomass burners bc they don't use pipes
tnx, at least i know it's not me ๐
Bro pipes are so easy if biomass burners costed pipes id love em just as much
i hate pipes for a reason
Turning power on shouldn't be turning anything off unless a fuse trips (and it tells you when that happens)
Unless maybe there's priority power switch shenanigans going on? One is seeing overload and automatically turning off when another comes on?
you know the northern beach?
Yup
its so nice when its a concrete slab
Yknow basically the entire right hand side of the map?
I love when its a concrete slab
I just wanna say im still placing the foundations
Yknow anywhere with spiders or hatchers? So nice when it's a concrete slab with powered machines so they don't spawn
Im actually running a powerpoint presentation
I hope you get bonked by the gentleman above.
ill bonk him witha nobelisk
Ill bonk back with a freindly pile of totally not armed nuke nobelisks
That's exactly how I handled my Compacted Coal production, minus the slab. I actually put the coal on a small detour just so I could place the Assembler in such a way that it would block out a couple annoying Hatchers.
Yknow, i should probably start doing quartz
I have unlocked one thing in the mam for quartz
#screenshots message
this is my Dune Desert slabish
You should definitely unlock more Quartz stuff. One of the best items is there.
I know, im on my second playthrough
I just cant be bothered since i got free blade runners
yall i have 2 questions
first, do pipe manifolds work? and if they do, does it really take THAT much longer for the whole thing to fill up compared to belts?
second, for my coal generators (8 of them), i made the water manifold come from the left (first coal gen) and the coal belt manifold coming from the right (8th coal gen), will the manifold mess up considering the complete opposite ammount of resources on each side?
manifolds (assuming you are feeding the correct amounts, and not violating max pipe throughout) will evetunally saturate and be at 100% uptime on all machines, regardless of if you feed both from 1 side, or from opposite sides
Yes, pipe manifolds do work, though remember that a coal generator requires 45/min water. 8 of them means you need 360/min water total, but the max throughput for a mk1 pipe is 300/min. You can't supply 8 coal gens (at 100% clock) with a single feeder pipe! There's various ways to pipe it that work -- if you want a cheatsheet, search for CG on the wiki. There's various workable diagrams at the bottom of the page. But you could feed the pipe manifold from both ends via 2 total pipes, as well
i completely forgot to check the capacity of the pipes bruh ๐ญ
(Also: with pipes we generally recommend totally flooding the system before actually turning things all the way on. Full pipes are happy pipes. With power-generation machines, you can flip them to "standby" and they'll still accept material into their buffers, so that's an easy way to accomplish it when them)
i would consider looping the end of the manifold back towards the beginning, or sectioning off the water extractors to send water to both ends and middle of the pipes at the coal gens
#screenshots message this is how i have 16 coal gens running
Yeah, there's a lot of ways to pipe chunks of 8 coal gens which will work fine; the key is just making sure that no single segment of pipe needs to carry more than 300/min for everything to get what it needs
all the homies LOVE looping
then shouldn't this #screenshots make it so that it doesn't need more than 300 for the pipe? it splits twice in the beggining so the rest of the coal gens shouldn't need more than the capacity, unless i'm wrong
are those two pipes on the bottom from other water extractors?
move them down the line, the right pipe put it on the end (coal gen 8) and the middle on in the middle of coal gen 4 and 5
8 hours of playtime and already at tier 3 haven't reached phase 2 yet tho
Holy i forgot how fast i can play the game, in 8 hours i was phase 4 lmao
Start a #1038092680493801533 thread with more-complete screenshots of the setup. :) Photo mode can help
(Whenever you've got pipe or train problems specifically, pictures are almost always needed, which means #1038092680493801533 is the best place to ask 'em. :)
that scared me, was phasing through me pipes
Nah worst thing to happen
Is whenever my mergers and spliters
Are offset by 2 half nudges
So i gotta nudge every single one
When i put uranium fuel rod maximise i get 50.4 /min, but when i do uranium and plutonium fuel rods together, input 2520 nuclear waste and set to maximise, satisfactory tools gives 16 UFR and 16 PFR per min. Why? (Note, i have proper alts enabled. Fertile uranium is deactivated.)
"Maximize" on sftools doesn't do what you expect with multiple outputs. It can't know what "ratio" you want the two to be at, so it just defaults to equal
Wait a minute, i could use biocoal recipe
So whichever one happens to work out to a lower amount ends up "clamping" the other one to the same rate
To use an example I actually set up just yesterday: if I restrict Iron Ore to 60/min but leave Crude Oil at the default (12,600/min) and "maximize" both Iron Plates and Plastic, you'll see that it only gives you 40/min of each: https://www.satisfactorytools.com/1.0/production?share=xk5ClW0SNQM2fgXk6rzN
If you want to maximize more than one resource in sftools, what you've gotta do is maximize one first, and then switch it over to target the computed max value explicitly. So maximize U. Rods (to get the 50.4/min answer), and then switch the maximize dropdown to items/min and plug in 50.4. At that point you can add in your waste and maximize for Pu. Rods
Though remember that there's an inherent prioritization which happens there -- the maximization for the first resource could end up eating into resources that the second maximization would otherwise want to use. I don't think that U/Pu have too much contention between 'em though
Hi
Ello
Hi
do you guys maximize production lines and just send overflows on every manifold to the sink to maintain flat efficiency power curves? Even though sinking doesn't seem like efficiency to me...
I make sure my factory take 0.5 a min of every resource in case
To make sure a overflow never happens
Sinking is still a net positive due to the coupons which can be used for other things,
How much points do uranium fuel rods give?
!wikisearch awesome_sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
There is a table for items there.
You could have linked the exact item they were asking for tho
Ahh nuts, I didn't see the individual pages had a points value shown, Uranium Fuel Rod can be sunk into the AWESOME Sink to yield 43,468 points. , now I know ๐คฆโโ๏ธ
So
Rather than making nuclear power
I continue with biomass
And sink the uranium produce
I mean, you could have done that too, and the answer given was more general
You could use the uranium, and the best recipe to maximise plutonium and sink the individual rods for 153,184 points each.
Tbh the main point is I didn't realise each page had a sink value shown which is why I linked the sink and its table.
wow I did not realize how many points plutonium fuel rods give, that's amazing.
Yeah, though I still think that linking to the table is actually a more useful answer. :)
You need to keep in mind, you'll need to use alts to maximise plutonium production if you want to go that route, you don't get many plutonium rods from 100 reactors of uranium with defaults, like 5.
(Plus "you didn't help that person well enough" type statements are kind of a bugbear of mine. :)
True.
Profit is profit, count me in
alt recipes are my favorite things to go crazy with. Gotta use up all the COKE alts on the next playthrough
My old save produced 5.25 plutonium rods after reprocessing 1050 uranium waste per minute, I used defaults as it was intended to minimise waste rather than maximise coupons.
My current save turns leftover oil into coke that feeds my bauxite refinery, and the leftover makes time crystals.
I love i got alt crystal oscilator recipes before the main recipe itself
ahh yes, I'm familiar with the coke aluminum ingot factory but haven't used it, simply because of logistics. That's the main reason I havent used many of the oil-component-alts, because they add more logistics to the game and I haven't set up an entire infrastructure for it
I switched to coke because the resources for it were just to the south, it would have taken more effort to move coal, and I would have produced fewer aluminium ingots, that was just the circumstances of my refinery location.
Coke is such a great recipe. It's nearly as good as cast screws which is a high compliment
It made sense for me, as I used sloppy+pure, so throwing coke in meant 12300 Bauxite in, 12300 Ingots out.
-# insert obvious pepsi joke here
is pepsi still the charcoal of soda recipes?
soda recipes are for glass, not coalgens ๐
I have a weird problem in tools. Enabling silicon circuit boards makes tools calculate max product but the moment i uncheck it, it revamps the whole production chain๐คฃ. Silica isn't even a central component
I forget the uses of silica other than building ๐
Such a hu tao thing to say
Ngl silica resembles closley to another white brick
I would snort silica
Fair ๐คฃ
But that glass needs to be blue in colour and 99% pure
Close enough
place a bunch of plastic on window frame and draw picture of outside view on that plastic
That uranium was used for glazing pottery in the past is wild.
The Stator isn't used in any building or tool crafting is it? Just purely an interim resource to make other stuff in a factory?
Yeah, stators were once used for poer stores before 1.0, now not a stored item.
So I don't need to make any to store?
I still upload them to the DD, never know when you're going to need a bunch of motors
Correct ๐
It's like they don't want us to have any fun. Stators were clearly the item with the best shape which is why they got rid of that use
why you need stators in DD, put motors in DD
I wish stators had more alts.... no idea why you'd ever want to use the caterium alt
what if my storage bin runs out of motors!?!? ๐ I just made a huge refinery!
Motors are just wasted space.
they used in buildings
totally wasted space
there infinite space in dd
no there isn't
i mean you can store literally every resource in game
except liquid
Can kinda store liquid too, you just need to package it.
not at all, any item directly involved in building buildings is worth putting in the DD
and I don't upload motors because of it's scroll time I don't want to spend and they're totally wasted item space
stacks for ONE resource is limited but how many resources you can get there is infinite
I mean the dimensional depot restocks on a resource at a rate of 2400 per minute its not really wasted space is it?
Need to make at least 1200 motors/min uploading to 5 DD's to meet my motor needs
I wish they allowed us to re-order the items in the depot, I know you can favourite stuff but even that order is meh.
that's employee thinking not executive thinking
you do realise buildings use resources straight out of dd?
Why would I want that to happen? I put them there for a reason
max upload rate is 240, but yeah
What's the reason if not to use them
Not if i use 10 DD per resource
you need motors for a reason and that reason is building not storing
feng shui
you are absolutely winning, then!
the whole point of the DD is to upload resources to use with your build gun, so im confused why you are so adamant that it is wasted space
pretty sure it was sarcasm the entire time, and it keeps going.
you might be right, but you never know anymore LOL
Tbf i only use large amounts for conc, i got like a whole splitter setup to get me like 300 conc per second
i'm totally sure, anything just not to do these stupid tests
The Depot is nice for ammunition too, you never again have to return to the armoury, just grab a stack of bullets and things which go kaboom from the uploads.
yo guys, first time finding a power required drop pod. how do i do it? it needs 85mw
the depot is cheating, I will refuse to do things the easy way going forward
just connect to power grind, open and disconnect
You bring power to it, or make power at it
Carry mats for three biomass burners and a little fuel.
conc is one where i use at least 5 depots because you can blow threw a CRAZY amount of conc laying foundations, especially if you use infinite zoop
trash the whole map with power poles
i did four and 16 biomass in each and they all kept breaking down
Done that before, I don't like demolishing the resulting rats nest later on.
Hoverpack equipped?
nope
Yea, like the factory i got working on be using just shy of 190000 conc to build, making those trips back and forth would be too much
i mean i'll try again but
wait let me send a video hold on i wanna know what im doing wrong or if its bugged
Some pods require a LOT of power, each is different.
If I remember correctly, at least one needs 300mw.
bring power poles
besides concrete, stack size also plays a factor. If I want to be able to upload the same amount of stacks per minute, i need more for concrete and wire, plain and simple
100%, both the DD upgrades are a factor
okay the thing is. ive done it now
but the thing im confused about is
i did four biomass burners, and did the same thing as ive just done. and it didnt work.
but then when i do three
it works
#screenshots i need opinions on where i should build the copper part of this facotry
Factory*
Huh?
Imma say rotor
Which one do you need now?
Cuz copper is easy asf
idk tbh
Then keep it on hold for now
alrighti
It's this time of the game play. I need a lot of quickwire. Do i:
- Bring all required caterium and copper to an area and do the manufacturing (consolidated but lot of transport)
- Manufacture and make whatever resources i have anywhere and then transport the finished products (efficient but fragmented)
what's the weird gray biome with a lake that has one pure geyser in the middle and right on the edge of it where it's still all green there's four normal iron nodes?
Make the quackwire on site where it's used, quickwire is like the screws in that they take up loads of belt bandwidth, so you're better off moving the ingots.
Made 40k power with 1 pure oil๐
Over clocking and somersloops?
Yeah
Figured
Only use 16 so
You know I've recently realized you can make a lot of different items with just iron
If it were possible, I would have had twice the number of fuel generators at my power station by slooping all the blenders ๐
Just need a lot of it
I need to unlock rocket fuel so I can finally finish the fuels branch of the sulfur research tree
But 96 sloops just wouldn't fly ๐
It would be a miracle if someone could find that many somersloops
I would never!
There are 106 on the map, I did end up with more due to them respawning exactly once, but yeah no, I can't do that.
I'm very annoyed about how long it's going to take before I reach nuclear now that I've finished phase 3... I WANT NUKES!
enjoy the game, don't need to rush the fun out of it 
But I want nuuuukes...
prepare to be disappointed!
The nuclear devices in game are just not worth it, go go clusters.
It's not a combat focused game so all the weapons just aren't very exciting imo
I get that, I still favour clusters, those are quite cool and hit a wide area.
The underrated explosive rebar in the backround
Wait can i deconstruct the space elevator and keep the progress?
I wanna use it as decor
Yeah, you can move the space elevator & even the hub without messing anything up.
Also, see the alien power augmenter, whats the input for?
The input allows for, erk forgot what its called, but it causes the augmenter to boost power by 30% instead of the baseline 10%, if I remember, the item isn't cheap material wise to make, one moment.
I'd forgotten what it was called haha, I had to look it up.
I don't forsee me needing more then 50 sloops. But I somehow use all 106 ill just put a few stacks in my inventory
50 turbomotors per minute
Much motor. Turbo parts
How if they aren't there?
Advanced options.
Ahh, I don't use it.
Ive only used it in creative mod. Not in a real save.
I do have a creative save, it's sole purpose is easy blueprint creation.
I just don't play at all with it.
Having a creative save is nice whenever I break something or I can figure something out. Or to make blueprints
You can transfer bluprints?
On pc absolutely
Yes, you have to copy the blueprint files from one save folder to the other (on pc)
Crys in playstation ๐ญ๐ญ๐ญ
should i build 1 big factory for all things or split each ore into a factory and what should i use the trains for?
That depends. Many factories spread out is much easier on your pc
my pc can tank it
1 big factory = much lag & many transport lines
D'oh!, I just looked it up, yeah can't copy blueprints on playstation ๐
As for trains. Thats up to you. You can beat the game without them
also should i move my factory?
but me like train
Tbh i basically play in creative mode i have that much resources so using creative isnt really a necesity
Many answers are based on all the actions you took in the game. So it is hard to answer such broad questions
Did you mean you don't play creative but are swamped with resources?
Yes
Cheers for the clarification, the statement as read was confusing because it stated you play creative, but dont need creative ๐
playing jumping rope with the line between addiction and dedication huh?
While playing hopscotch and chewing gum
One thing I had to build multiple depots for was concrete, I have a dedicated plant just for construction materials ๐
Tbh its not hard getting through the first few phases, i just collect 5 hard drives and the resources around them before doing hub upgrade 6 and then im scot free to speeding through to the next phases lmao
which area is best for a factory?
๐
Prolly the desert areas
Where ever the resources are
the desert at the top?
Tbh, anywhere within range of the materials you're taking up, the open deserts and even the grasslands offer a lot of open fairly flat terrain.
should i move to the desert then?
I am bias, so i say the best would honestly be the swamp ahh looking area
Without context, I can't really say yes or no, if you want to start in the dunes though, it is a strong starting area, you'll be expanding everywhere in time.
im in grass fields rn and im in phase 3 if that helps
Expand into the desert, it isn't worth knocking everything down and moving, you'd be better off starting a new save if you wanted to do that.
It is
i mean i did have a very inefficient factory and didnt do much with coal so might aswell
In the end, it is your game, your rules, so the final decision lies with you, I can only offer my opinion.
i might aswell make a move to the desert then
Fair enough ๐
Desert ugly ๐คข
Yo anyone wanna rate the start of my mega factory design?
Desert looks better when covered in glass & concrete.
Real
I just have a hard time thinking of something that looks good in the desert
Maybe a parking lot
I made something good looking in the swamp
When theres a will theres a way
I built this #screenshots message
Holy jesus christ
Here's a brief look inside it #screenshots message
Dear heavens ๐
BTW, did you ever use FicsitCam, @zenith pecan?
Im starting to think my factory aint gonna be big enough
Nope.
That building is just a bauxite refinery.
๐ญ๐
Tbf the image i sent is gonna be bauxite only aswell, so imma see what i cook with this space
@flat shale dude, that screenshot looks like something straight out of silent hill, thats awesome
I think I'm a little hellbent on trying to use the impure nodes as much as possible for my simpler factories
If you like time-lapses, it's totally worth a shot for your next project, imo. Low-effort to set up, for a great pay-off!
I'd personally be curios to check out a video of your building process ^^ (even with just music, timelapses are just fascinating~)
Ik I could just load up the game, but anyone know of any good quartz nodes close to the dune desert? Its the like the 2nd last ore i need
Here's where I generate power ๐
Up to the north, after the Coal nodes...
How much Bauxite are you aiming to process?
Thanks
About 2/3 of the map
True, my construction is proper slow ๐
Wait, I might be confusing the two deserts... Is the dune deter the one in the northeast part of the map? 
So you'd need the refinery to be 2/3rds the size of mine ๐
dune not rocky
And imma automate the next phase and a couple of the good items
Otherside of red forest
My reply on power didn't work, I forgot the link ๐คฃ , here's my power source: #satisfactory-experimental message
You just set up the camera, the time and let it record in the background. Then (so long as you chose a decent angle) you can just chuck the images to any video editor and make a video out of it (they're already in order ofc~)
It's just sooo simple and yet can yield so much nice footage 
(no matter the speed of your building, you can just set the speed of recording accordingly or even speed things up in video-editing later)
Imma make the power building, except imma make it entirley power augmenters
1000 alien power augmenters
The four towers in my clip yield 1.1Tw.
im new to the game can someone help me rebuilt my current factory
Thats 10 thousand somersloops
Only?
how long does it take to finish the game on average
There aren't that many in the game without cheating them in or using mods
iโm like 260 hours in and feel like iโm on the slow end
Duping is cheating no?
106 on the map if I recall, I ended up with 189 because a patch respawned all the ones I'd farmed.
are we getting any new large content updates now that the games fully released
Given that development time isn't cheap, and the game is fully released, I don't think we'll see anything major now, though bugfixes are still likely over time.
1.2 at somepoint first half of 2026 we shall see what it entails
@coral marsh Given your screenshot's location, I refer back to my "to the north" comment about Quartz ^^
I would pay for the game again if it ment another handcrafted map
I found em, thanks lol
Hell I'd love to buy a second map dlc.
i want to see more extreme locations
like arctic or underwater biomes
Arctic would be cool, I've built underwater before though as shown here: #design-and-architecture message & here: #satisfactory-experimental message (edit neither screen is ocean lol)
I did build under the western sea, but just the support columns for my old TF plant, and those went deep.
Those numbers make any sense of decision making meaningless ๐
That was just the first crate i have full
Dont ask, i just, sommer
Like i dont know what to do with all these sommersloops
Getting rid of them will be slow, my approach with the loads of respawned mercer spheres, was to tame a doggo, drop the stack into its inventory, then drop a nuclear device.
Poor doggos ๐ญ๐
You can't rubbish can them, and using the toilet is per item, not stack, so nuking doggos was the best way to get them out of my save.
I have a use for one of each excess somersloop & mercer sphere, have them on display pedestals looking cool, I just don't want to have enough that any meaningful choice is made irrelevant.
I use like 40 sloops for augmentors. The rest i use for factory
Are there 106 sloops on the map tho?
No, 106.
That doesnt make sense unless you are using mods
I have 189 due to one patch respawning all the ones I'd farmed though.
Look at my screenshot bro,
Aight
I just used trucks and blueprints
...and it somehow duplicated it???
You put a tractor in a bp save it, delete the tractor and load the bp
