#satisfactory

1 messages Β· Page 567 of 1

hoary stag
#

are screws used throughout the whole game

dense violet
#

nah, the MAM gives you all the fun tools. The hub is ... basically just a control console.

zenith sage
#

Less steps to make stuff and the volume of screws is huge, so less pain with throughput limits/splitting stuff imo

dense violet
glass pagoda
#

Hi

placid stirrup
dense violet
placid stirrup
#

Oil leaks

glass pagoda
#

Choose your pick

placid stirrup
#

So here I am, doing eeeverything I can, holding ooon to what I am...

#

Iykyk

coral marsh
#

I quite enjoy the steel screws alt recipe the most. 5 steel beams for 260 screws is a major help as you really just don't need many steel ingots to make the steel beams

dense violet
#

Steel screw + bolted plate + bolted frame!

coral marsh
#

I use the steel screws recipe more than the others

dense violet
#

they combo quite nicely πŸ™‚

coral marsh
#

When I get around to moving my entire base to the desert and have drone ports for all raw materials, im gonna be using steel screws for every screw requiring recipe

zenith sage
dense violet
coral marsh
#

That desert base is gonna be my new main base where I relocate the hub and build my mass dimensional depots

coral marsh
placid stirrup
#

Which desert?

coral marsh
#

Not dune

placid stirrup
#

Rocky

coral marsh
#

West side of the map, not east

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I already have a platform down with one of the 3 blueprint designers on it and some power towers.

zenith sage
coral marsh
#

Unlock the customizable clock speeds feature if you havent already, you can get the 260 down to a really low 100 or 80 if you really want

#

For like, 0.8 steel beams

zealous urchin
#

he upped his mewing game

coral marsh
#

Its an insanely efficient alt recipe

upper gale
#

I'm also taking my time, setting things up correctly so it will benefit later

dense violet
#

I'll throw those resources away for how compact it is though in a heart beat

zenith sage
upper gale
#

I gotta do computers next but it's always a big project for me because I love to cram tons of other production alongside computers, all the other electronic parts

dense violet
dense violet
coral marsh
#

I may see if I can make it in the mk3 designer though and try for 4 layers of 10 so I can get 2600 screws out per layer at 50 beams in per minute.

upper gale
dense violet
#

you want al lthe recipes anyway πŸ™‚

upper gale
#

I don't, I really don't lol

dense violet
#

they are all options - they give great flexibility to builds. Why not have all the paths open to you?

upper gale
#

I simply don't use every option and have a preference to certain things

dense violet
#

You're still going up the tiers, and that's basically a tutorial

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once you get to sand box mode and do yoru own projects you'll be much more able to extend your skills and style.

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That is if you actually like sandboxes, some people just finish with the game after the phases

hoary stag
#

do satisfactory players start a new file once they finish the tiers or what

zenith sage
dense violet
placid stirrup
#

It was nice being a player in EA, every few updates I'd start a new save

dense violet
dense violet
#

there's so much room for improvement

zenith sage
dense violet
#

no it's very minecraft. much like the enderdragon isn't the 'end of minecraft' phase 5 isn't the end of satisfactory

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in style if not function anyway

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obviously you do very different projects in the games

wispy osprey
#

"I now understand trains!"

Block has conflicting entry types: hehe πŸ–•

hoary stag
#

i am so cooked for school

placid stirrup
hoary stag
upper gale
hoary stag
#

i havent been to school in 3 weeks too this is gonna be awful 😭

placid stirrup
hoary stag
dense violet
placid stirrup
hoary stag
#

guess i must have changed that a long time ago or something cause i didnt know about that

dense violet
#

brute force without any real effort

upper gale
#

The phases were created to give at least some challenge

unkempt blade
#

I rarely see people saying the basics are too hard (maybe pipes and trains aside) mostly what I see is people deciding they want to do some huge project and getting frustrated

upper gale
#

I'm just saying like, calling the entire game a tutorial is kinda weird and honestly feels like a very shallow and detached comment

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Onboarding is the official tutorial

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Everything else is just the normal game's content

unkempt blade
upper gale
#

If someone quits after beating the game though there's nothing really wrong with it, many people play games like that, and I'd say it's a cool achievement, like cool- you beat satisfactory. Gamer badge of coolness for ya xD go beat something else if you like or play more of it

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I will probably still be playing after beating it though, since I like doing it better each time

unkempt blade
#

it's certainly a time consuming achievement I just don't think it's a difficult achievement

upper gale
#

Like ~100-200h maybe

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Well 200+ if it's your first

zenith sage
#

Hmm I wonder if I should finish the remaining 3/4ths of the turbofuel power plant or just wait and rebuild the whole thing after getting to rocket fuel πŸ€”

unkempt blade
zenith sage
unkempt blade
wispy osprey
#

Why is vertical nudging inconsistent on console. Sometimes it moves up less

upper gale
zenith sage
upper gale
#

If it's not a button then welp

zenith sage
#

Speaking of nudging.. miners and oil extractors can't be nudged in vanilla right? (I have a mod so I'm curious)

wispy osprey
#

Sometimes it goes up half a nudge even though half nudge is off

upper gale
#

Yeah that's kinda odd then that it skips

rugged shard
#

Omd I’m so stupid I just realized that for example 1 smelter can feed 3 constructors and I don’t need a smelter for every constructor

upper gale
#

This is the part where your stuff start to get really efficient

rain dune
#

Hello

eager harbor
#

The person who sends the message after this has to build me oil packing farm

sterile blade
calm mango
#

Once it clicked I locked in

gusty bronze
#

2026, obligatory "Satisfactory 2 when?"

calm mango
#

Wait for 1.2 to come out

gusty bronze
#

but I don't want 1.2, I want 2 πŸ˜„

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trains with rocket engines attached to them

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flying goats instead of drones

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hyper tubes that go to space instead of having to yeet jump

calm mango
#

"Yeah they should rush a sequel before finishing the first game"

gusty bronze
#

they did finish the first game 1.0 was finished

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everything after is a bonus

leaden turret
calm mango
gusty bronze
#

so all games should be abandoned at 1.0?

calm mango
#

Finished=final update

calm mango
#

😭😭

gusty bronze
#

I didn't though lol

leaden turret
gusty bronze
#

version 1 was a finished game, you could play start to end and complete the entire game, giving extra stuff after doesn't mean it wasn't finished at 1.0 lol

zenith sage
#

There are only 2 games in existence that should definitely stop receiving updates

gusty bronze
#

I feel like I'm talking to the marketing team at my job

calm mango
gusty bronze
#

still didn't say abandon 1

calm mango
#

So they should split the team and make both half assed?

leaden turret
mystic plank
#

how can i find type of layouts in the wiki?

leaden turret
#

!wikisearch Manifold

raven axleBOT
#
Official Satisfactory Wiki

Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...

rain dune
leaden turret
rain dune
#

And first time playing this game too

calm mango
gusty bronze
leaden turret
gusty bronze
#

or create a pyramid of ficsmas trees

rain dune
calm mango
#

It's not just cool, it's efficient

leaden turret
gusty bronze
leaden turret
#

manifold is for people that want to be space-efficient

load balancing is for people that find math more fun than playing the game mikaelsmile

lime kraken
#

Can someone explain to me the point of trains, cars, and drones?
Trains and cars require a much more extensive infrastructure, need a lot of space for loading and unloading, and if you want to transport several products from one factory hall to another, this only works to a limited extentβ€”especially if too much of a product is produced.
Drones are very flexible, but they can only fly back and forth between two points, which makes them pretty useless.
The best way to transport goods is actually by belt.
Or am I missing something?

Translated with DeepL.com (free version)

gusty bronze
calm mango
rain dune
leaden turret
calm mango
rain dune
gusty bronze
#

to busy doing dumb things in games πŸ˜„

clear tartan
#

so is it better just to have rails on foundations

rain dune
#

Is the bad puns rule a joke?

calm mango
#

That way your train isn't going bumpy

leaden turret
limpid cairn
worthy ruin
#

hello i have played it for a while and i am wodering if there is any sorting machines?

gusty bronze
sullen moat
#

Where's the redstone!? /s

gusty bronze
#

hah, I've never uploaded rail line pictures, gimmi a sec

calm mango
worthy ruin
#

when i try to get rescources to my assembler i want from one container 2 different kind materials to the accembler. evenly

sullen moat
gusty bronze
leaden turret
clear tartan
worthy ruin
dense violet
gusty bronze
calm mango
dense violet
gusty bronze
#

it's messy but is is super cheap and not as time consuming as creating highways, downside is they can get a bit messy

worthy ruin
#

yeaaahhh i got it noww yeah yeah

rain dune
#

So this game actually uses math for organizing

calm mango
#

Yes

worthy ruin
#

AAAA okay okay i gonna look in to that thank you !

gusty bronze
leaden turret
gusty bronze
calm mango
leaden turret
#

marshaling yards?

calm mango
#

And if you're the one building it you can navigate it yk

gusty bronze
#

I work in a train company, of all the train things I would love to see fixed, it would be this, because it won't work due to the pathing

#screenshots message

rain dune
#

Glad I am studying IT for diploma

gusty bronze
dense violet
rain dune
gusty bronze
leaden turret
eager harbor
worthy ruin
#

@calm mango SMART SPLITERS THAT WHAT I NEED xD

rain dune
#

Why do I have feeling this game attracts Autistic individuals

eager harbor
leaden turret
eager harbor
eager harbor
gusty bronze
#

I should make a new world, heard we got train elevators or something equivelent now?

rain dune
#

Dawg the elevator is expensive as hell

dense violet
#

if you have items automated, which you should, they are free

gusty bronze
#

also for the most part, never unautomate things, they will be used as a part for something else, so it pays to upgrade old stuff

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there are a few exceptions to that

gusty bronze
#

like you think you need iron plates now? wait till you need 10,000 iron plates/min :d

rain dune
#

Though I already automated my machines to make screws, cement, wires and the wire fro the cabling.

rain dune
#

But I need to figure out how to automate reinforced steel

clear tartan
#

i dont like when i have lag because normally i dont

gusty bronze
#

that is a bit woggly to start with, but you need it

dense violet
broken prism
#

is there anyway of traveling faster without unlocking vehicles?

dense violet
#

honestly much more useful than vehicles for exploring and getting around

fluid sapphire
# rain dune And that though

dont worry, no sane person actually needs that many plates per minute, you'd be surprised with just how little you can beat the game with

zenith sage
#

Technically you don't need any automation to beat this game afaik, but where's the fun in that

fluid sapphire
#

sure, thats not my point, thats a slippery slope extension of what i said

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for most non-complex products its much easier to make how many you need, where you need them, rather than make a gigantic central factory and a distribution network

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iron plates in particular are a silly thing to centralize

ornate saffron
#

Quick Question ill move to #1038092680493801533 if its to complex.

what's my best power source for trucks during phase 2?

and how long will a full stack of the power source last

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I looked on the wiki but i was having trouble mathing it out

clear tartan
#

how do signals even work

fluid sapphire
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whats "best"? coal is probably the simplest at that point, no?

clear tartan
#

like how do i get it not to say signal loops into itsself

ornate saffron
# clear tartan how do signals even work

they break the track into blocks. they check the block the train is about to enter to see if there is a train already there if not the oncoming train is given the okay to proceed

mortal ginkgo
fluid sapphire
#

meaning, dont place the signals directly to where the rail splits

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its very buggy right now, 1.1 made it so much worse, hoping it gets fixed finally in 1.2

ornate saffron
fluid sapphire
ornate saffron
fluid sapphire
#

not a lot of fuel options at that point

ornate saffron
fluid sapphire
#

sure but you would have to manually feed that, and thats annoying af

clear tartan
fluid sapphire
ornate saffron
fluid sapphire
#

if you place a signal somewhere, you are basically required to signal the whole network at that point

solar raft
#

Longtime player on pc, but considering buying the game on my Xbox Series X. Any people that play on both and can give me a seal of approval that the game plays nice on console?

My pc is in a detached office from my house and I had a kid a couple years ago so I don’t go out there much unless it’s work bc I gotta watch the kiddo. I’d be able to play more if it was on my console in my house.

fluid sapphire
#

low quality nodes, sure, but its the perfect learning ground

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for an experienced player, maybe not so much

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i am going like 1100 hours on a single save hehhehh

ornate saffron
# clear tartan even if its a single track?

if you are only using a single track and one train then no signals are needed. To go beyond that the best option is two track Single Direction. I tend to make the right side (from the trains perspective) as the forward direction

ornate saffron
fluid sapphire
#

i just had another start myself, got my little bro the game, the way he builds is giving me an aneurysm but hey, gotta adjust i guess

zenith sage
#

Do trains stay in a station for the same amount of time always or depending on cargo load? I'm starting to finally plan out my first route

fluid sapphire
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i can only say that i like simple A to B, single product setups

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that way you can set the train to leave only when empty/full

green fiber
#

Without any extra settings, they only stay there the minimum time

zenith sage
#

By minimum time you mean until it's empty or specific amount of time? πŸ€”

green fiber
#

They do one unload and then drive off

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So its a fixed minimum time

ornate saffron
fluid sapphire
#

signaling is not so bad if you design your network in a 2 lane system

wispy osprey
#

Why does autosave softlock me on the save menu?

zenith sage
ornate saffron
fluid sapphire
lavish dagger
#

Quick question does passing the entrance disables achivements?

#

ofc not, right?

ornate saffron
wispy osprey
#

I made an 8-way roundabout

ornate saffron
zenith sage
ornate saffron
fluid sapphire
#

space them out at least as far apart as the lenght of your longest train

fluid sapphire
#

also section off each entry/exit to your stations with block signals

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thats all

zenith sage
wispy osprey
#

I have a collection of them there

zenith sage
fluid sapphire
#

all block signals do is divide the track into sections that allow only one train to occupy it at any given time

ornate saffron
wispy osprey
#

I think the solution to that is to place a path after a block

fluid sapphire
#

a "block" is just an area between two block signals that can contain only one train, if there is another train behind this train, in another block, it will just wait for the other one to leave

wispy osprey
#

Good to know, my solution works then

ornate saffron
wispy osprey
#

If a train is taking up a long straight its going to block the signal

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I want more than one train to take up a long path

broken prism
fluid sapphire
#

intersections with path signals as entrances allow multiple trains into the intersection provided the trains' paths do not cross - the area between a path signal and its exit block is also a no-stop zone, this no stop zone can also exist between multiple chained path signals and their exit block signal - this is basically all you need to know about path signals

#

just use them to create no-stop zones

fluid sapphire
wispy osprey
#

I'll share a screenshot of what I've got going on too

fluid sapphire
#

make the sections shorter

broken prism
#

any1 know how to equip blade runners? I unlocked it but nothing for crafting can be seen anywere

zenith sage
#

It's in the equipment bench, not regular crafting

broken prism
zenith sage
#

I finally got better at using the modeler, feels good to plan something almost perfectly efficient and neatly divided based on throughputs

clear tartan
fluid sapphire
clear tartan
#

also is it a good idea just to have 2 trains going to one station?

fluid sapphire
#

make a waiting bay if you do that

clear tartan
tawny steppe
#

i built a 1200/min steel plant thinking im going to make a ton of heavy modular frames, well its enough for about 20/min...

fluid sapphire
rugged shard
#

Idk how to explain good but I made a blueprint for railway tracks design buy when I try to place them, the rails don’t connect

clear tartan
fluid sapphire
rugged shard
broken prism
#

if anyone has time for a quick question its 8 Coal power plant can be powered by 1 mk2 drill right?

fluid sapphire
# clear tartan ok

in my example, the two rails are the main line, the stations are always somehow on the side, and before the station is extra track so a train can wait there without blocking the main line

fluid sapphire
#

its part of a global network

fluid sapphire
#

the 3x3 foundation is what contains the track

rugged shard
#

How do you make it autoconnect?

fluid sapphire
#

nudge the rail pillar next to the previous one, make sure you get the rails of the old print all snug with the new one

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once you get chainlinks, lock it in

whole drum
placid stirrup
fluid sapphire
#

then move wherever you want

whole drum
broken prism
rugged shard
whole drum
#

You can't go by what tier of miner you use because the coal nodes vary in base output

rugged shard
#

Oh wait nvm I figured it out

#

Ty

fluid sapphire
whole drum
fluid sapphire
#

for rail in particular i find the default mode can be unreliable

glass pagoda
#

Hi

whole drum
#

Oh, look. It's "Definitely Not Cyan." πŸ•΅οΈ

glass pagoda
#

Bye

broken prism
#

question if anyone has time is there an item bypass or overflow item sorter? example Im using random amount of iron ingots once the machine in front is full only then will it allow over flow to pipes in the back?

broken prism
#

?

whole drum
queen slate
eager harbor
#

The person who sends a message next has to build me an auto oil packaging farm and plastic farm

broken prism
whole drum
#

The person above me who sent a message doesn't have to do shit--but can if they want.

ornate saffron
broken prism
ornate saffron
broken prism
#

idk what tier it even is so gave up on it gonna jsut do 1:1 ratios

queen slate
ornate saffron
broken prism
fluid sapphire
broken prism
#

what next logic kek

whole drum
#

Smart Splitters come from Caterium research in the MAM--it's not really a tier issue

ornate saffron
broken prism
ornate saffron
queen slate
whole drum
fluid sapphire
whole drum
#

Nah, just a caveat

broken prism
broken prism
rugged shard
#

Wait should I place freight platform behind or at front of train station hub

ornate saffron
whole drum
fluid sapphire
whole drum
rugged shard
queen slate
broken prism
rugged shard
queen slate
ornate saffron
fluid sapphire
broken prism
whole drum
#

The station needs to match the train's configuration.

broken prism
#

bcz what im thinking rn is splitting resources not using them on a 1 single recipie

rugged shard
#

So behind :dd

ornate saffron
#

I find color coding the train freight cars and matching platforms help

queen slate
rugged shard
#

Nah it’s fine

fluid sapphire
#

my point is resources dont disappear, if you input 120 and machines need that, it gets used

broken prism
ornate saffron
fluid sapphire
#

regardless of distribution

fluid sapphire
broken prism
whole drum
#

Yeah, the best example of where using Smart Splitters with the Overflow setting is if you are using fuel recipes that produce solid byproducts. You do whatever you want with those, but at the last step you put an Overflow -> Sink setup down so that they never fully back up and stop, because if they stop then your fuel production stops, which interferes with your power if you rely on this fuel for generators.

ornate saffron
broken prism
fluid sapphire
#

first come first serve in that case, well sort of, but you could use clock speed to adjust

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down clock the line so that it only needs 100

lime kraken
#

can someone tell me how do i have to place tracks on a slope foundation the track is floating or inside the foundation

whole drum
fluid sapphire
#

!wikisearch manifold

raven axleBOT
#
Official Satisfactory Wiki

Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...

broken prism
fluid sapphire
#

in 99% of cases, you dont need balancing

broken prism
whole drum
#

If you produce less than what the machines demand, downclock the machines to make them equal--then your manifold will work correctly

clear tartan
#

i need to split 4 conveyors between 6 constructors

fluid sapphire
#

yeah, in the example of 100 ore into 4 smelters, you would (could) clock the last smelter to only produce 10 ingots (as an example)

broken prism
queen slate
fluid sapphire
broken prism
fluid sapphire
#

ah right

ornate saffron
whole drum
#

Kireek > Maxeek

#

Kireek is not humble. He's a punk ass.

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Oh, you don't know who I'm talking about lol

ornate saffron
#

@mortal ginkgo is often lurking

mortal ginkgo
#

I am just impure. πŸ™‚β€β†•οΈ

abstract heron
#

18,102 hrs on record TOTAL

#

I did it do last year

glass pagoda
#

I like watching the ball trees fly up

lime kraken
#

do you ever had on server that you cant place foundation (hologram dont disapiear and after relod its build?

jaunty jewel
#

i used to always be here

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now i appear to say something stupid and disappear

glass pagoda
#

When i get the Pioneer award mug ima put it into the sink to get the gold fixit car that plays the songs from the golf cart tape and has rgb lights

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Or should I just keep the mug?

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No im talking about the final mug you get

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If you put it in the sink you get the gold golf cart thingy

whole drum
#

If it's not for coffee, it's useless

glass pagoda
#

And its joes golf cart

glass pagoda
#

But it holds coffee

mortal ginkgo
terse rain
#

One of my main struggles is making my factories LOOK good. Because all of them are floating stacks of basic platforms with no walls

#

Idk how to make that aesthetically pleasing

mortal ginkgo
terse rain
#

Also I've never been too good at subjective things like what looks good

mortal ginkgo
whole drum
mortal ginkgo
#

I think thats a literal auto block

terse rain
#

I'm planning on putting 3 power shards in every impure, normal, and pure oil node extractor in that north beach area. And proceed to make the largest polymer factory I've ever done

ornate saffron
#

my max belt atm is 240. and thats how many raw crystals i am moving. I dont need much of this currently. I will expand when needed

terse rain
#

But how do I make it aesthetically pleasing when it's so big? The sheer amount of refineries I'll place is gonna out scale any building design I make before it

eager harbor
#

Hi

#

Twin

#

Ur sigma

#

Same πŸ˜‰

clear tartan
#

is there any way you can make the radar towers reach further?

placid stirrup
#

Naur, just build multiple

sullen gull
eager harbor
#

Can I kick someone

#

677777 raaaaaaa

#

The meme didn’t leave 2026 sadly

clear tartan
eager harbor
#

All the kids in my school bus keep saying it still

eager harbor
#

Screws are screwing me up right now

#

Don’t got harddrives

white dawn
white dawn
#

I mean, if you don't want to engage with one of the primary gameplay loops, that's certainly your decision. :)

#

Could just enable AGS and give yourself all the alt recipes, then, if you don't want to go exploring

#

That or do Easy Mode Screws: make screws directly in front of each machine which needs 'em, in the exact quantities that the machine requires

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Most problems that folks have with screws can be bypassed by merely Not Centralizing 'Em

clear tartan
#

how do i change the rifle ammo?

white dawn
white dawn
#

heh, that's like the one controller key I know. :D

peak plank
#

Playing this game on a controller sounds like agony

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Same here, im way better with M & K

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At least they are good for throwin

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The action bar system is something to be desired, i need to redo all mine

#

missing what ?

#

ah i see

#

Do you know if you can clear a hotbar key somehow ?

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I wish we could have a double bar

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with shift or control or something

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but ya UI is pretty solid, except for your dimensional inventory that could use a tweak

unkempt blade
#

I do need weakauras to remind me when I run out of jetpack fuel though so maybe it should be more like WoW...

ornate saffron
#

Depends on the game first person and isometric top down games I usually use keyboard mouse

3rd person. And platformers i prefer controllers

unkempt blade
#

he's just a casual, they should make it even more of a requirement to use mods

timid lynx
#

hey πŸ™‚ eanyone know if satisfactory mod manager disables achievements?

reef basin
#

no

fluid gust
#

? About guy that said no

#

Cause ik some mod say cheat

reef basin
#

that doesn't mean it disables achievements

dark heron
#

can i get someones opinion on which alternate recipe to pick

fickle locust
#

What are you choosing between

dark heron
#

steeled frame or steel cast plate

#

so either:
(2 reinforced iron plate) + (10 steel pipe) -> 3 modular frames (3/min)
or
(1 iron ingot) + (1 steel ingot) -> 3 iron plates (45/min)

fickle locust
#

The second one is iron plates (no such thing as steel plates)

dark heron
#

yeah sorry iron plates

fickle locust
#

I think they're both useful, but I think Steeled Frame is a bigger deal

#

I won't set up automation for modular frames until I have steeled, whereas cast plate is more of a nice to have

dark heron
#

makes sense thanks

dark heron
#

david tennant is the best anything tbh

vague briar
#

Blade runners are so peak

whole drum
unkempt blade
#

I don't know this one but because it includes sf_screw I'm going to assume I agree

vague briar
#

Traversing the map with jump slide and blade runners is gonna be so peak

final jetty
#

man its time for me to make decisions on factories xd

whole drum
#

Parachute + Ladders is the cheapest way to access anything that doesn't require nobs

final jetty
#

this is the one thing i didnt miss XD

vague briar
#

Ngl for some reason I’m not taking any damage Idfk why

whole drum
#

Why would you take damage? Blade Runners reduce fall damage, but also increase the required height to even take damage.

vague briar
#

Mobs

whole drum
#

Don't get hit πŸ‘

vague briar
#

What?

vague briar
lament gazelle
#

So many cats

timid lynx
#

anyone know any signs mods that accept hyperlinks or files? I remember having an old hologram sign mod that did

vague briar
fluid crow
#

Meow

vague briar
#

Rawr

lament gazelle
#

How cats r in this server

fluid crow
#

soon we will be in every server

vague briar
#

I am more obsessed

fickle locust
#

The end-stage recipe once I have all the alts isn't using steel frame, but I like it a lot in the midgame

unkempt blade
abstract heron
#

Maybe 8th

#

Idk

tidal flame
#

i spawned in grass fields and built a basic factory (wires plates rods....(till i got to coal power)) so i expelored and saw a how life wouldve been easy if i spawned in rocky desert should i move out?

fluid crow
#

sure

abstract heron
#

40 but I have some I machines etc etc

fierce forum
#

Is there a way without mods to allow the stuff to still produce even if you ain't on the game?

zinc mesa
#

progress! my new factory planner can now flag undersized belts

abstract heron
#

Somewhere

south sinew
south sinew
#

the eastern side has 4 normal iron nodes and 3 normal limestone nodes very close by

#

also the blue crater which is quite close is crazy for power generation

fluid crow
#

can just run belts, or move items some other way, or have multiple locations

tidal flame
abstract heron
abstract heron
peak plank
#

Run a 10 item per minute belt from one side of the map to the other, drive cargo all the way back with a truck, send cargo via train that circumnavigates the entire map to a drone, which will fly that cargo to a sink

cunning glade
#

So question I feel around 500 refineries ocing them too save on machines isn't a bad idea right

cunning glade
abstract heron
cunning glade
#

I just kinda don't wanna place all of thoose and I wanna get rubber up quickly

#

And when I get synthetic I can change them tbh

south sinew
south sinew
cunning glade
#

I may be making around 9250 a min

south sinew
#

and making a big setup before you have diluted fuel and recycled rubber/plastic is definitely a bad idea

abstract heron
#

I make ton of iron and copper and concrete in the dune desert

south sinew
#

that's.. way more rubber than you could possibly need

cunning glade
#

It only takes 3k oil

south sinew
#

you can very comfortably win the game on a quarter of that

#

and generally you'd need even less

abstract heron
#

My main world is 4,300hr or more in it

cunning glade
south sinew
#

so wait

#

what stage of the game are you actually at

abstract heron
#

Who

south sinew
#

goodquestion

cunning glade
south sinew
#

ok so if you're not in the post-game it's definitely not worth making 10k rubber/min and it's pretty crazy to do this without using the best alts

fierce forum
south sinew
#

30 pasta/min is kinda.. pointless as you're gonna spend way more time setting up the refineries than you're going to gain

#

at least wait until Phase 5 when you can make power shards

cunning glade
#

Wait phase or tier I get theese ones mixed up

gloomy tusk
#

whats pasta

fickle locust
#

I'm doing 20 pasta/min and am producing all the rubber and plastic I need with 40 refineries

cunning glade
#

I'm on milestone 7 and 8

gloomy tusk
#

you unlock the phases to unlock the tiers

south sinew
#

phase 4, tier 7/8

fluid crow
#

is there a way to take a specific number of something from dimensional depot?

south sinew
#

I feel like my answer holds good then

#

a) making so much is totally pointless, b) even if you did, this is a bad time to do it

abstract heron
cunning glade
#

I'm still gonna need at least 2k

#

I'm prolly gonna turn 2k into more plastic

south sinew
#

at least make sure you're using the best alternates for that 2k

cunning glade
#

I'm only making 3600

eager harbor
abstract heron
#

Yes

#

One of my worlds has 6800hr on it

cunning glade
eager harbor
abstract heron
fierce forum
south sinew
gloomy tusk
#

my first save currently has 150 hrs

tranquil zinc
#

If I put a throughput monitor on a conveyer belt attached to the train unloading storage, will that reflect accurate train throughput?

south sinew
#

no

#

the sample time is not long enouigh

fickle locust
abstract heron
#

I do 2 belts from train unloading to container

cunning glade
fickle locust
south sinew
#

well synthetic plastic/rubber is definitely not the best alt

tranquil zinc
#

Like that is a great starting point, at least show me the average time per route

fickle locust
tranquil zinc
#

Or do I need a stopwatch and calculate manually

cunning glade
fickle locust
#

You shouldn't really need to calculate round trip time. If the item throughput isn't fast enough, you add another train doing the same route

modest kernel
#

Is there a way to easily upgrade conveyors or do I have to deconstruct mk1's and reconstuct them as mk2's?

tranquil zinc
fickle locust
fickle locust
fickle locust
cunning glade
#

Well I need atleast prolly 3k

unkempt blade
fickle locust
#

What do you need 3k for?

unkempt blade
#

I need all the gold statues or I'll literally die

cunning glade
#

I think a lot of it goes too the computers for the pasta

cunning glade
fickle locust
#

60 computers is 2k plastic if you're not using any of the nice recipes

#

Caterium computers instead and that's already down to 1000 plastic and 300 rubber

junior laurel
fierce forum
unkempt blade
fierce forum
heavy pine
#

Yeah, that looks like just a single radar radius.

coral glacier
#

Sure would be nice if pipes had a Ceiling mount

#

Mikael, ceiling mount, ceiling mounts mikael hehe

fierce forum
#

I have so much power that I have 2 and a half days of power, don't reply saying you have x amount which is way higher, let me have this

coral glacier
#

"I have 50 mil-"

queen slate
coral glacier
#

There is a pipeline support item, but you can't stack it.

coral glacier
#

Ceiling support for pipes do exist, but you cannot stack them.
Which sucks because this game is all about efficiency.

#

And not having stackable ceiling supports for pipes prevents more efficiency.

queen slate
coral glacier
#

Yet stackable ceiling supports exists for Conveyors... snuttstach_stare

#

Eugh, i'll just use a mod.
Sucks though that there isn't a vanilla solution for this.

white dawn
#

mk2 pipes can generally handle 600/min just fine so long as you've figured out how to work with 'em. :)

#

I agree that the player experience for figuring out how to do that can be obtuse and frustrating though

gloomy tusk
#

Where is a good spot to set up a factory for all of the space elevator parts in phase 3

eager harbor
#

Should I buy battlefield 6

pastel crater
#

I think I pressed a key that messed up my ability to rotate my conveyer belts with the mouse wheel. Now the belts only rotate through movement of the mouse. What key do I need to press?

white dawn
#

Each part might require a different set of ores; no need to consolidate just for the sake of it (unless you really want to, of course)

gloomy tusk
#

I just want them to be within 1k meters of each other

reef basin
lyric basalt
#

well 😐 now all i can do is wait lol

gloomy tusk
#

i did find a decent place though so its all good

reef basin
# gloomy tusk i meant where is that

that depends a lot on recipes you've chosen and amount you want to produce. Basically varies from person to person and from factory to factory. Best you can do is look for such location yourself

obsidian quail
#

I just started oil stuff, and booooy howdy, I was not prepared for the mess that it would start to create and how flipping far away it is.

#

i love it

lyric basalt
#

i dont think my computer is good enough for the amount of things im deleting lol

eager harbor
#

Guys if I format my computer I lost my world?

obsidian quail
obsidian quail
obsidian quail
#

why are you formatting your PC?

eager harbor
#

And Idk why

obsidian quail
#

reformatting seems like a bad idea if you don't understand why something is happening.

fierce forum
#

There other weapons in this game?

reef basin
eager harbor
obsidian quail
#

maybe get a buddy to look at it with you first because it sounds like you're just doing random stuff

ornate saffron
white dawn
#

Also sf_nobelisks of various sorts

fierce forum
#

Wait what pegi is this game?

#

It's a pegi 7 from research nvm then

fierce forum
dry cradle
fierce forum
dry cradle
#

I mean I guess you could carpet bomb mobs

fluid crow
#

definitely not work for an ai that took over the universe

dry cradle
#

If ADA took over the universe then we wouldn’t really need the pioneer

fierce forum
#

I mean, the company from what I've played so far treats there staff like tools so a hostile takeover ain't out of reach

dry cradle
#

How do I do the spoiler highlight

#

Whatever

#

Spoiler warning ig

fierce forum
#

Do || either side

dry cradle
#

Thanks

fierce forum
#

No spaces

gritty totem
#

yurr wsg

dry cradle
#

||the entire reason we are here is because we need to basically prep the planet for the rest of our race to be able to survive because earth is dying||

#

||what the space elevator is building is a giant ship to carry them here||

fierce forum
fierce forum
#

Range weapons be op sometimes, gives a edge on primitive beings

dry cradle
placid stirrup
#

Why's it look like the Epstein files in here

fierce forum
reef basin
runic mesa
#

no you're not

reef basin
#

youre

runic mesa
#

there

#

happy?

spare cradle
unkempt blade
runic mesa
#

i tried, drove off the cliff with around 8 power slugs

unkempt blade
runic mesa
#

very drifty, doesnt help i havent played in 2 years

spare cradle
#

How fast does the cart go?

runic mesa
#

like 30 i think?

unkempt blade
spare cradle
strong fiber
#

In terms of a nuclear plant what would be good alternative recipes to get to process uranium waste and make uranium fuel rods

#

Im trying to build one working on turbofuel plant first doe

#

For drones

safe heron
#

Is there a maximum height to Elevators except the maximum World height?

strong fiber
#

Gotta test urself tho

shell sundial
#

196m

safe heron
strong fiber
#

Bro typed in the wrong server

safe heron
#

I'm stuck at a point of game where I am desperately trying to figure out how to automate Alclad Aluminum Sheets and make it look good.

golden elbow
strong fiber
#

Theres no refrigerator in this game bruh😭

shell sundial
golden elbow
strong fiber
#

What game you playing

golden elbow
#

Rimworld, I got it with satisfactory this summer sale

#

Anyhow, phase 3!

strong fiber
#

Rim world sounds fun lowk bouta get it

#

Its $40

#

Nvm imma get it later

strong fiber
unkempt blade
strong fiber
unkempt blade
strong fiber
unkempt blade
strong fiber
unkempt blade
strong fiber
#

Balright

unkempt blade
#

I always tell people to use screws... and factory carts

#

two things that make all factories easier

strong fiber
#

All i need to make is uranium fuel rods

fickle locust
# strong fiber In terms of a nuclear plant what would be good alternative recipes to get to pro...

When working with nuclear my one must-have is Infused Uranium Cell (more efficient than default and lets you avoid working with liquid products in this step). I also like Instant Plutonium Cell because it lets me skip the plutonium pellets step.
I'm fine with the default fuel rod recipe (don't want to make crystal oscillators), and am fairly neutral between the two non-fissile uranium recipes.

strong fiber
#

And plutonium fuel rods

unkempt blade
strong fiber
#

So we good

unkempt blade
strong fiber
#

If i use fertile uranium i use more uranium

#

And im not gonna be using plutonium fuel rods this play through probably

#

So the default recipe is fine for me

unkempt blade
strong fiber
#

More waste for less uranium

fickle locust
#

Are you planning to sink the plutonium?

strong fiber
fickle locust
#

Yeah that's the instance where I like the default more. Clear the waste as much as possible, I don't care about my # of plutonium rods per minute so long as it's enough to reprocess the waste

strong fiber
#

Nvm

fickle locust
#

Full nuclear chain! It's fun to do. But there's no real reason to do it unless you want the challenge

strong fiber
#

I got to split so much up

strong fiber
#

Im not building more rocket fuel thats the most boring thing i ever done

#

So imma just use all the uranium in the world fr

#

Is that reasonable

#

?

fickle locust
#

Uranium is energy dense

#

A fully overclocked node gets you a lot of power

strong fiber
fickle locust
#

Do you actually or do you just want to

hazy void
#

how do you get gas filters?

strong fiber
fickle locust
#

To do that you will need all the uranium on the map, but that's a very very big amount of power. Use-every-node-on-the-map-with-full-overclocking levels of power

native crown
#

I need help, because I am having a massive brain fart. If I have 50.4 Uranium fuel rods per minute, how many generators do I need? what is the total waste output. I am sorry for the stupid question, but every time I try to calculate on my own, I get different numbers.

fickle locust
#

And I guess I would expect someone doing that to have already made their own plan for how they wanted to make nuclear

strong fiber
fickle locust
strong fiber
#

I just need lots of power for my mega factories and ive never done nuclear before

strong fiber
fickle locust
fickle locust
native crown
strong fiber
#

If my shit blows my shit blows it aint gonna effect you

#

my god bro

#

Like if one particle accelerator takes 20000 Mw imma need a fuh ton of powrr

fickle locust
#

You asked is this reasonable. I'm asking questions about your plans to determine if it is reasonable

strong fiber
#

And i still need to make a power shard factory

gloomy tusk
#

dont you get them from power slugs

strong fiber
gloomy tusk
#

oh cool

unkempt blade
fickle locust
#

If you want to use all the uranium on the map, use it. But I think you're overestimating your final power needs, and that you won't need all of it to provide power for your endgame factory

gloomy tusk
fickle locust
#

In any case, if you make a uranium chain for one node, it's not too hard to expand if and when you do need more

strong fiber
# gloomy tusk oh cool

You need time crystals, dark matter crystals, quartz crystal, and excited photonic matter

#

So lots of crystals

surreal hull
#

Tf

#

Tier 9 must be crazy

strong fiber
#

What

unkempt blade
gloomy tusk
#

satisfactory is not for the weak ✌️

strong fiber
strong fiber
#

And you can literally make excited photonic matter from air in a converter

#

But you gotta deal with dark matter residue

surreal hull
#

And i though the 103 or somth machines i needed for my motor factory was alot xD

leaden turret
dim flint
#

Anyone else notice the train Incoming Transfer Rate is off (low) by about 5-10%?

gloomy tusk
#

whats the best ada

surreal hull
#

I like the ada msg for the trains milestone in the hub

strong fiber
#

For 400 Mw you can make 200 excited photonic matter/minute

gloomy tusk
#

ada elevator

#

and others

surreal hull
#

Idk what those are

unkempt blade
gloomy tusk
#

and in the personal elevator

surreal hull
#

Awful thing

#

Ficsmas

eager silo
#

i have 10 rafinerys that produce fuel but i cant sature them with 600m2 of oil... why? the last 2-3 maschines always get bottlenecked despite i have enough oil to provide for 10 maschines

surreal hull
#

Eww, go save the kittens and puppies

hallow flicker
eager silo
#

i use mk2 pipes, the mk1 dont have enough throughput

surreal hull
#

Km all outta ideas themn

unkempt blade
gloomy tusk
fickle locust
wispy osprey
#

Pipe logistics really are not that complex

hallow flicker
eager silo
#

everything is mk2, its 600oil/m for 10 refinerys that produce fuel, they are getting fed from slightly above

unkempt blade
#

whenever someone says something sus I like to look at their profile and see when they joined the server

white dawn
#

Looped manifolds in pipes are hardly a trap. They're one really solid way to help deal with sloshing which, especially if combined with other advice, can often make pipes Just Work.

#

Do you need them all the time? No, of course not. But looped manifolds are an excellent build suggestion for anyone struggling with 600/min delivery across manifolds especially

wispy osprey
eager silo
#

i even wait until every pipe is maxed with fluid but as soon as i activate the refinerys, they get less and less oil into the input over time, something HAs to slosh or backflow

white dawn
#

Here's the advice I've got saved which will nearly always get you to working 600/min. IMO it's good advice even below that point, though the system is usually more forgiving before then. Note of course that people have gotten working systems while ignoring large swaths of this, and occasionally due to build styles or other vagaries you might still have problems even with all this. But IME it's nearly always "the pipes Just Work":

  1. Keep the system as simple and short as possible.
  2. Loop your manifolds (so: the input goes into both sides of the machines you're feeding)
  3. Feed fluid from above, so gravity does part of the work for you
    4a. Avoid valves entirely (they've been improved for 1.0, so this one might not be as important, but you still don't actually need valves)
    4b. Avoid fluid buffers entirely (except as buffers for train lines, where they are rather necessary)
  4. Prefill your pipes! Full pipes are happy pipes. Wait until the system's thoroughly saturated before turning machines on.
  5. Place junctions before pipes. If you do snap junctions onto pipes, dismantle and rebuild the pipes afterwards.

See #screenshots message for an example of 2+3 specifically. And of course, as mentioned, the fluid simulation tends to be more forgiving as the rate goes down, so keeping your pipe systems below 600/min is another option too.

whole drum
#

Here's the deal:
If your liquids are feeding in from a single side, you need a loop to manage sloshing.
If your liquids are fed in from opposite ends of the system, you don't need loops because the opposing pressure will achieve the same effect.

fickle locust
#

That sounds like a hidden mk 1 pipe is throttling you. Sloshing makes you lose like 10 fluid/minute, so instead of 600 you're getting 590. Multiple machines going idle even once you've filled the pipeline means they're not getting fed enough product, so either you're not actually producing 600/min or (more likely) there's a lower speed pipe somewhere.

whole drum
#

No, if you had a Mk1 in there, you would lose a lot more flow rate than that.

eager silo
whole drum
#

If any machines starve, it means you don't have matching input/output and/or didn't prefill properly.

wispy osprey
whole drum
wispy osprey
#

Neato

fickle locust
wispy osprey
#

As long as i avoid vertical loops and curving vertically

fickle locust
#

If it's at the start it's easier to spot because half your manifold doesn't work

whole drum
wispy osprey
#

It's the max rate of a pipe

whole drum
# drowsy kelp What’s 6 about

This has been less of an issue since 1.0, but sometimes pipes are buggy and attaching stuff onto them can break pipe connections. This is aimed at avoiding that problem.

drowsy kelp
#

So if it works it just works, it’s not a secret issue that’ll creep up on you

whole drum
#

Correct

wispy osprey
#

Right, never junction on a pipe itself

#

And avoid vertical loops

whole drum
ornate saffron
#

I find filling machines from a higher elevation helps too

safe heron
#

I just bought the Ficsit Factory Cart but didn't get one and can't craft it either.

wispy osprey
#

A lot of dumb things are hidden in equipment workshop

white dawn
# drowsy kelp What’s 6 about

Honestly that one's mostly just a guard against folks inadvertently creating really really tiny pipe segments hidden "inside" junctions, when placing junctions on existing pipes

drowsy kelp
#

If you’re having trouble finding something check the codex

white dawn
#

If they get small enough the simulation can get a bit weird, and for folks who upgrade/downgrade pipes, could lead to situations where you think everything's mk2 but there's a hidden bit of mk1, etc

#

Guarding against PEBKAC mostly, I think. :)

wispy osprey
#

Junctions can also store fluid for some reason

#

It's how pumpless vertical pipes work

drowsy prawn
#

is there a way i can change the conveyor belt speed in the satisfactory modeler app ?

paper swallow
#

Yo is someone hosting a multiplayer game rn?

dim flint
#

I'm honestly looking forward doing a power system reboot test.

#

I'll be curious to see what buffers drain first if I cut various supply routes.

sullen gull
dim flint
#

For nuclear I'll have power, production, and waste. With waste being the top priority.

sullen gull
# dim flint I have some set up yes. But I've never really tested them, and I know a lot of t...

Btw, no judgement or critques were in the works. Was only curious as wondering if other people did it the same way. For me, for a goo long bit now, I have that a decent track record of being able to start up a factory and have everything churning pretty quickly (from start to end) within about a 10 minute average. That is basing off of some personal goals of no more that 2% of total machines be under 98% after 10 minutes. The only one I have started, stopped, stalled, and screwed with in every way I can think of is my Aluminum setups.

dim flint
#

Haha, aluminum is a pain sometimes.

sullen gull
#

I keep wanting to do some "restart tests" on many different things, But I always get "ooh shiny'ed' by the next project I have been "planning" while buillding the previous lol

dim flint
#

And yea, I just haven't really bothered to test spin up like I want to yet.

dim flint
#

But once this "use all the uranium" project is done, I can do a massive system stress test in various zones of isolation.

sullen gull
#

And I'm like "Welp, this one is where I want it within 10 min..... NEXT!" 🀣

sullen gull
dim flint
#

Think I'll net about 600GW.

#

0.6 TW

sullen gull
#

Allso assuming all the way to Ficsonium?

coral glacier
#

I have an 800 Plutonium Nuclear Power Plant in the works :)

dim flint
#

No conversion in this initial build. No automated nukes, though I might add those just without a sink.

#

I just really have no interest in ficsonium.

sullen gull
dim flint
#

Yep

#

So the key to the testing of this (which is what will start my full system test) is that if I cut off production, waste processing doesn't deplete before the reactors do...

#

Might require some buffers.

coral glacier
dim flint
#

And unfortunately I have to test various modes of failure... so I might just do the math and assume it's fine.

dim flint
sullen gull
# dim flint Might require some buffers.

I would be interested to hear your experience with buffers and however you're using. The general consensus seems to be "buffer bad, begone demon!, Unless it's trains...".

coral glacier
dim flint
coral glacier
#

Mainly for keeping the distance from the extractor low, haha

#

I was going to build it under the map but that's finiky.

dim flint
dim flint
#

Though I did build my first two reactors in a cave.

#

Back when 12GW was a lot to me.

coral glacier
#

Coool

dim flint
#

Belting and piping all like 8 things in though was gross.

coral glacier
#

And the estimate, just for the plutonium reactors is 6 TW

#

:)

dim flint
#

See that's awesome.

dim flint
#

I just can't be bothered with ficsonium.

coral glacier
#

Speaking of Ficsonium

dim flint
#

Not yet anyway.

sullen gull
coral glacier
#

I'm also going to build a Ficsonium section as plutonium waste management, and the whole plant be waste free!

leaden turret
coral glacier
#

Of course there will be secondary bins if anything goes wrong and i have to reroute the waste.

waxen rock
#

needing 50 smart plating felt tedious but now I need 1000????

sullen gull
leaden turret
sullen gull
sullen gull
leaden turret
waxen rock
leaden turret
leaden turret
sullen gull
leaden turret
sullen gull
dim flint
sullen gull
leaden turret
leaden turret
coral glacier