#satisfactory
1 messages · Page 564 of 1
It's essentially 3rd grade multiplication
And division
At this stage in my game I prefer to do my own math
you're just trying to say 'if a system is fed with enough parts, it's a load balancer'
which is incorrect, it's the method of delivery that defines manifolds and load balancers
hmmmmm actually that's a good point
I was trying to think of it in AWS point of view, why would they use load balancer vs just a manifold
a manifold relies specifically on overflow function to function
a load balancer relies specifically on properly split and clocked machines to delivery everything on time
it's fancy and you see a slow constant flow? some people like a challenge?
no, its because the machines don't break down so its fine to do manifolds I think?
and it technically helps reduce radiation in an area - however again, radiation is a nothing prob lem and it doesn't get rid of it entirely so... I would say it's not a real argument for it
oh absolutely. you can do manifolds essentially everywhere
there's like ... 1 system type (in game)I wouldn't do a manifold on but it still works
like for an example if we use manifold on a system like AWS, if that 1 server is down then everyone is equally screwed 🤔
I don't know what AWS but sure 🙂
in this game if part of what your manifold is feeding shuts down it just means you have a back log of items. Which isn't a disaster really.
Just means you're making fewer parts than expected
Amazon Web Service, its a hosting platform that 60% of the internet uses
what's a backlog of items?
as in if you're feeding 100 parts pm down a path, where 30% of the consumption goes down, it just means your belts will back up with extra items going nowhere and machines further back will start getting full and get back loged
but anyway game mechanic wise, don't the manifold system takes a LONG time to fill? since you need to fill it until the stack is full so that it overflows
It depends on the item speed, the stacksize and the length of the manifold
However the trade off is almost always worth it. You do not want to be producing a perfect balancer for something like this late game smelter #screenshots message
that looks so good btw
its 1800/min steel
it got a 2400/min copper to match it #screenshots message
jesus so much
Is just 2 nodes
btw idk what steel are, I only got iron and copper so far
oh....
I just started a few hours ago x)
Make sure you nail rplate 😉
what's rplate?
renforced plate
what is that again? the one for the combiner right?
I think I already nailed it yeah :D
omw to tier 2 actually
but hey, work called and now im stuck in the office :')
you say that like games don't take 100s of hours to finish 😛
true fair enough, gotta speedrun em all :D
one does not simple speed run satisfactory the first time
try me ;)
.....I'd bet in like 50 hours I'd be crying on some stupidly complex setup lol
This run took me about 60 hours to unlock the milestones
"milestones"?
Yeah all of the 9 tiers
it then took a further 20 to do the last space elevator parts
yikes
cannon
??
hypertube cannon
you can also do a bunch of other thigns while it spins up 🙂
Power on the machines and let them fill up while building the output / next phase?
Cartifolds are clearly better than manifolds in every way except saturation time
Hello Dubai
but oh man, this game feels so hard, is it normal that im overwhelmed? :(
I felt so stupid
Yes, So tell me, how is you speed running going?
no lmao
SW Dev/Eng tend to do better
If you know basic math thats usually enough
Until you get to pipes, then a fluid dynamics degree may be useful xd
If you can break down problems and work on abstractions which hide complexity you will do fine
Is pull logistics a thing in Satisfactory? e.g. configure a truck to only run its autopilot route when a storage is full/empty.
it is with trains/drones
Thank you!
it's never easy the first time
once you actually know what's going on it's pretty easy
Be scared of spaghetti conveyer belts, use foundations, make sure buildings are neatly placed, etc, etc, now go explore, extract, and exploit or whatever our corperate overlords say. (Let me know if I butchered the motto)
#screenshots I'm actually a genius
treat the milestones as a tutorial. just accept everything you'll do the first time is going to suck , it's normal
funny, im literally both of them lmao
Treat running out of concrete like it's the end of the world
a mix of mechanical/electrical/mechatronics/software engineer :))
I'm so glad I made up a 5×5 blueprint design for a roundabout...
How do u guys determine how much u want to produce of each product in the early game?
I determine by funny number go up
That's it
Also the amount of time it takes to produce said funny number
I always aim for the multiple of 30 rule
There's always that weird alternate recipe that requires a feed of 22.5 for some stupid reason
if an amount is not in the multiple of 30 multiply it till its in the 30
Downclock to 15
then make whatever
I'll keep them all the same so the machine count doesn't skyrocket and then math the last machine
Can also downclock to 20, if you need to produce multiples of 60
#screenshots message this uses the multiple of 30 rule
and 15 because of the iron plates
reinforced*
What about the multiple of 40 and 45 rules?
I just do the math based on input per sec
for steel?
honestly fuck steel
and caterium
and concrete
Iron / Copper gives you a nice easy intro tutorial 😉
I always think I forget about quartz caterium and sulpher in the earlygame
what are you guys talking about?
But thats what start of game does, it introduces iron, copper in the simple forms and then concrete enters the chat #screenshots message
Loads of people struggle to get an early game optimal concrete
I think concrete appears before copper actually, but yeah
Not if you skip introduction
iron, copper, concrete arrive at same time
Not having a decent concrete early slow you down a fair amount / less clea build more problems etc...
The problem with this is making it optimal. I just split every Normal node in two and had two constructors running at 30 limestone/min and left it at that
or just go find another limestone node until you get better belts/miners...
Where i mix the normal / impure nodes and do 30+15 and 30+15
more effort than is really needed I feel
most of the complexity issues with this game are actually just self inflicted
The other approach on an impure node is to spam down portable miners (about a dozen), then fake the normal node with it.
3 fucking constructors set to like 44.444% gets you consistent concrete out of a mark 1 normal node
Its not hard to get overclocking
or.. just use two constructors at 66.6%
But then you need to increase your Plate production to keep up with all those long belts...
Ahh, the joys of early game 
but it's not gonna be easy to get overclocking right away as a new player
you don't even know that option exists
This is also not hard? #1455008912666263684 message
Its easy trust me
the two constructor option is incredibly easy yes
yes thats easy
I meant to reply to this one
as a new player you just want to get the fuck off biomass ASAP so exploring feels really punishing
At that point you're using biofuel burners so you don't even really need to underclock unless your margin for power is razor thin. The burners only consume fuel when there's demand
im going to record myself getting overclocked as fast as I can lol
I felt the opposite about exploration: a good chance to get new (undiscovered) stuff and biomass since I already cleared the surroundings ^^
And the factory piles up stuff for milestones in the meantime
You already know that overclocking is a thing you can do so it's a pointless demonstration
some people may thing the desert is the worst place to start but I think its the best as it has the best source of biomass available
survival game veterans know anytime you run anywhere to mash the gather button 
Why place signs on a map, when you can follow your harvesting trail? 
wait no somersloops are stupid easy to unlock
theres always a sam node nearby where you spawn (impure)
console players presently don't have to mash the button
Cirvcuit boards can be gotten at a crash location
And then its just a matter of crafting all the bits required
What do you mean?
it's not always that easy as my usual start location has a Normal SAM node but it's locked behind nobelisks
they're practically giving plant parts away!
auto pick-up
wheres your usual start location
what biome
Without pressing anything? O.o
well they have to press something to turn it on
I believe they're planning/considering it
I think u only need 3 biomass burners to get to coal
Noice
Why not just unlock nobelisks then? You can do it by T3 so it's not a huge wait
Any waits that involve biomass burning are huge by definition
🧓 back in my day you could fire up a coal plant with only one of the hub biogens (20mw) 🧓
-# coal is just burning biomass with extra long steps
in the green fields on the eastern side, close to the big crater with 3 normal limestone
ass walk?
A walk
i made a new oil refine setup lol miscalculated by like 30 ish oil >.<
the copper's a bit crap but there's tons of iron and limestone which is used more, especially if you take say iron wire at the start
was gonna say, if it was an ass walk, and you don't like the location, [insert suppository joke here]
lol ... i aint even mad .. its like 97% functional
I think my straight 2-rail design is a bit much #screenshots any thoughts?
it's good enough! ship it!
It might eat up a ton of objects
#screenshots message heres mine
My starting location has deepo enough water to get coal running
deepo
Normal nodes of pretty much every basic resource
Quartz and caterium and sulphur are a bit of a walk but its always nice to have them nearby
I can usually get nbobelisks by the end of tier 1
Just had an idea for an addition to thee game, packagers and sloops, now, all of us or at least, most of us will know you cant sloop the output of packagers (and for good reason I some cases), but what if we could sloop the input for a doubled output recipe without sloops. Say, im making packaged water and it requires 2³m per of water per recipe and 120 per minute at 200% clock speed, but what if we could use sloops to double that to 4³m per recipe so the output is 4 packaged water per cycle. (I hope this makes sense)
Blow up the rocks behind this mountain and get some sam made
😐 if you use scim to delete stuff does it put a handy little crate some where or is the matts gone gone ? like a mercer bin for example ?
a crate will show up
slooped packager immediately makes me think you can make an infinite fuel loop
with the materials
Fluid (in pipes) needs a complete overhaul, many people that study the Pible™ agree
Thats why you cant sloop it. (I do not care for my wording, thats staying there)
😭
Yea but, did my idea make sense at least?
Infinite fuel loop, not really
No only for certain recipes, like as I said, packaged water (i realise diluted fuel exists, well damn lol)
Even packaged water itself, as that doubles an already better source than fluid storage tanks
Is litterally just to save time? cause it really does not work
Yea nah disregard the idea
I think i actually won't add metal beams as "rail tracks" this might drastically increase the object count
Though the design does look really nice
I can't really make up my mind if I want to do the design like that anyway
If you're remaking a recipe or making a mod, how about the option to have the rails consume heavy modular frames for an increased track length, say, instead of the base length going to 8, you use HMF in the creation and it goes to 16 or 20
Cost being 2 per length addition
No it's purely aesthetic #screenshots
Ah, okay
I could cut the beam count in half for less object use
I think i can also do a method with my roundabout
ive finished satisfactory mutiple times but this is my first time using turbo fuel, but i cant really find how much turbo fuel i need for 1 fuel generator so i can calculate how much etc with the input the only recipe i can find i need blenders, which i dont have atm
check wiki
packager slop mod when 😆
7.5 turbo per gen at 100% clockspeed
memewhile rocket fuel ratio 
thanks
overclocking is your friend
What if we like making 6.24523523463461/min iron plate huh?
Let's see YOU rounding it up BIG DOG!
You won the arguement this time, but I will be back, with more sillier takes!
Pure overclocked silly takes
Being an impure limestone node, I can only fight for so long brotherman!
hmmmm brotha, may i have some NORMAL limestone node? the constructors are starving brotha
the storage can fit so much more limestone brotha
Bro why are there only 4 uranium nodes ???
there are 7
They are... more than enough? 😛
the wisdom 
To a point where making all fisconium fuel rods to use all pluto rods without waste is madness.
But i want to build a 1 TW powerplant
nothing stopping you dawg
use all uranium + pluto rods
Pipes
0.5% of the elitists in our community state that "pipes are fine you just not doing it correct".
they surely are true.
its fuel power or water
pick ur poison 
Basically that
(meanwhile refined power mod and placing wind turbines all over the map
)
Late game belts are pipes, you either like them, or you dislike them.
It's that spider in your house that you tried to smack but failed. Now its there, waiting in the dark, hiding, plotting probably.
I might use the converter alt for dark matter residue that uses reanimated SAM
You can. I dont think your problems are about uranium tho'.
Did you just grafuate from cambridge with a philosophy major?
no I just miss some bugs time to time. I am bad at aiming and there is a reason I use homming rifle ammo. Yes hello.
The problem is i dont have enough overclocking thingys
there's very simple methods to have reliable pipes you just need to learn it - plenty of people here are wiling to help you with that
there's a small elitist group of people who decide they just can't be bothered learning these things. Wild right?
You can just have the late game automation like 10/min?
Yo guys! Nice to meet ya all!
Wanted to buy this game for my ps5 and beat it for platinum trophy, but seems like it's bugged. Or developers fixed it already?
The problem is i loaded a brand new save today expressly for building a nuclear powerplant
You can make more 🙂
I can, but i dont want to go find them
no, in tier 9 you can just set machiens to make them
Unless there is a converter recipe
Umm... There is some plot twists are missing I assume.
You are at new save but you want to rush Nuclear Power..
You are for some reason out of slugs which can give thousands of power shards alone without automation...
You got dark residue problems at the same time...
Ok from above response, I can suggest using advanced settings to give you everything you want?
it's entirely reasonable to wait until you've unlocked everythign in teh game to make your power plant. Won't take long as it sounds like you're basically there
Yeah its just for learning how to nuclear before i nuclear
yeah sure, I think Advanced System Settings will do you better in this case.
oh so creative mode basically?
Yeah
iirc you can spawn in stuff I think with the creative settings?
but honestly, just go into your old save, once you figure out how to build it, magically, it's already built
hello
u mean is the game bugged or ps5 trophy?
the game isnt bugged that u wont be able to complete it
ps5 achievement system idk
u could make a post in #1038092680493801533
why do it twice?
I tried and ended up with sphag
I have never done nulcear before and i wanted to not chernobyl my world
the tiers are basically a tutorial to teach you how to manage things 🙂 it's to be expected.
what planner do you use?
Bc if my power goeth out, world is coocketh
Planner?
a tool to do all the maths for you basically
not even that. Just multiplication, division, subtraction ect
grade school stuff
I think power priority stuff is useful. Because you can shut off all your nuclear if you see you did something wrong with math.
If you want to play the game for basic arithmatic, I guess?
Just ... takes a long time to do a big process
Also there are ways to not get all your factories shut down with same system
it's a constraint solver using matrices, not basic arithmetic
you can only solve it using basic arithmetic if you don't have any circularities and loops so it works ok in the early game but less good later on
and that's ignoring the issue of picking alt recipes
choose the recipes you want, start from the end , break them down into process sections
you can draw out links between the processes that trade items to each other
that'll be like 1/2 the work to not make it spag
but plan out the basic layout of every step before you start building
I was refering to flow rates and critical path analysis
I dont use power storages except for smoothing the patchy current from a geothermal tower
for belts and pipes?
yeah simple enough , if you need to move 1000 parts per minute of a particular thing, and you have mk5 belts, you know you need to split it into at least 2 groups
thats part of the planning
I'm glad a train can't collide with itself
it’s not possible to scan multiple hard drives at once is it
Nope
correct
but you can build mams as you're exploring
and dismantle after yo ustart researching
hey guys, does anyone know why satisfactorytools is not reachable?
what’s it saying
ya the DNS records not even available the whole site just vanished
oh
is gone 😢
prob just down for a bit
Challange accepted
greeny is apparently aware and probably sorting things to a degree
really? good to hear, thanks ❤️
OH IT CAN LOL!
seems my server hosting has issues with DNS server. The tool is working fine, but if you do not have cached DNS record (that's what converts domain name like satisfactorytools.com to IP address of the server), you can't really access it. Nothing I can do on my end, gotta wait until it's resolved on their end.
it's already up again, thanks man ❤️
Update appreciated, greeny.
yeah, seems that their status page went back to "working" a few minutes back, however with DNS you can never know how long it takes to propagate, so who knows... But yeah, should be up now or soon™
Like that time a unspecified motoring journalist who's name begins with Jeremy Clarkson reversed into his own caravan
Guys is there way to switch off 720 fuel generators automatically? My problem is I’m building rocket fuel factory but forgot to switch them off now it’s all connected to pools to each other so as soon as even little rocket fuel hits first machine it will start working and sloshing and I don’t want to switch 720 machines on off manually!!!
thank god to the automatic backups, somehow my current savefile got deleted/corrupted and wouldve lost 4 days worth of progress if not for those backups
Cut off the fuel supply and hope its on a different power grid
do all the building without connecting it to the TF first
Holy hell that is a lot of jennys
inject a sotrage tank for fuel to th epipe runs at 100% initially, also don't have the gens on a 600/min pipe
My fuel gen tower design only uses 240
then prefill a couple of storage tanks
Oh yah I have 7 pipes sending 450 rocket fuel each to them in seperate floors
sadly no, its all manual
Damn I thought priority switch could help
It can, if you did it right
even if u disconnected them from power they will still burn fuel
Unless you cut off the fuel supply
I agree I’m making 220 GW power atleast I’m supposed to
How much does one jenny output on standard clock?
its always DNS 
it tells you when you build it
Yeah but i build from a blueprint
it... still tells you that
That’s the part I’m thinking too I can cut them off to bit part where it is based like each floor have 96 generators by 8 rows having 12 in each so pipes are made ring shape to send to 8 branches in each floor equally I’m stopping them by not sending to those branches rn
Fr why does it like it is not consuming any MW but burning fuel why 😭
Its 60 GW
250 MW per jenny
I swear as soon as i go nuclear im gonna have a chernobyl incident
Do reactors melt down if your water supply is no good?
Well that is reassuring
Containment building
Does it still burn the fuel rods?
Why can I sometimes connect two large storage containers on top of each other with a conveyor belt, but sometimes I can’t?
Sometimes I link the upper exit with the lower entrance of the upper one, but sometimes the shape won't allow me for some reason. Is because the surface is not flat enough?
no, water is needed to burn the rods
It doesn't when I take 9 cars on a small roundabout or loop
It just weirdly stacks on itself and I have to take it apart
anybody here worked in a real factory?
I have been in them yes
'Failed to create backened session. Check your connection and try again later.'
so cool!! what do you do?
Embedded SW Dev
Advanced info: Offline.
But my Ethernet is fine
COOL
SHIT THAT'S MY DREAM JOB :O
I worked on a shoe factory 20 years ago. Does it count?
good stuff!!
yeeep xd
Whats your shoe/min ratio big dog?
how comparable was it btw? between this and factory irl
he had to hunt 5 animals/min to make a shoe, needs manual labor so not really automated I bet
It was a LOT more manual, very few machines.
u didnt have to cook this hard 
yeah I bet the same factory is at phase 3 elevator I believe right now
It was basically a conveyor belt, you pick the shoe, do your job and put it back on to the next person.
on the next person? wow, testing is in too, nice.
What 
"Hey Steve, put these shoes on QUICK!"
Computer Numerical Controlled machines
Duhh
Assembler, basically.
I am a complex mix of stuff though from software dev / network engineer / telecoms engineer. I can write device drivers for linux etc...
that is so awesome, can you tell me more about it? do you write in C++?
is everything you write extremely high performance?
I can write in 3 assembly languages, c/c++/c#/java/javascript/python and a number of other things
No
huh why JS?
Can do it, Having to do it and wanting to do it are seperate things.
what about domain specific language like Arduino? 🤔
Most of my embedded stuff is making firmwares for PCI cards and digital cameras (like CCTV ones)
I were 9 years in a metal factory. CNC cutting and bending steel. Operated machines, programmed them, worked in office for pricing customer contacts. Until started my own company 5 years ago
how does making firmwares work? like do you create a binding or something?
Hey, for those who already beat the game, what do you do to keep going?
I'm trying to fix the mess I made now that I have no specific goal, but I'm getting bored. Are there any cool stuff I should try?
No, Umm... Just the same as making c programs? The chip your running on is in the card rather than the computer.
Make buildings :D
maybe a mega building!
And now compact those machines into that building
so need help seeing if a design will work before i start turning stuff on
I never did c programs before, so idk
Or a machine into a single building or such.
the closest C programs I did was looking at the implementation of bcrypt lol
but its mostly JS binded to C
Yeah, Its a problem in the industry, there is a generation of people coming up who don't have any deep knowledge because they didn't teach them it
yeah... I find my university sucked :(
and my current job is not teaching me the things I want lmao
Its the same for metal industry. There are engineers who can desing impossible parts in CAD, but never seen CNC cutter or even angle grinder in IRL
Do I gamble on Turbo heavy fuel, or try to start on turbo alr?
Yeah, Guy I know is ex-royal navy marine enigneer. Works on boats etc.. people will be like, can't get parts for that to fix it. He turns up with the part 15 minutes later..... made by hand on a lathe
ahahahah that sounded like me LMAO
I made a sensor array once in Solidworks, but never heard of an angle grinder before xd
You see same attitude in here all the time, people turn up instantly asking for help, you can tell they have no tried on their own first or attempted to use any iniative, this means they also don't know what questinos to ask.
hmm what's the best way to approach a problem then?
like automatically connect wires to a pole within grid
currently im stuck, very stuck with a problem using Tailwind :/
because I want to fly my hover pack awhile making 5 by 5 4m foundations
and do you use AI often at work?
Try it first. Also 99% of problems most people encounted somebody else has attempted before. So the answers are normally common, but you don't learn the terminology to be able to search for them... you learnt he terminology by first attempting to solve the problem a bit so you know what to look for
I have not seen AI produce code yet which is not complete and total junk
thanks, I also don't code with AI
That makes me so genuinely happy to hear.
I was really scared that im losing out because people I know IRL all uses AI
Issue being AI can produce sections of code because its basically a deep search engine so its able to process similar described problems from stack overflow. But the issues with code like that is it doesn't interface with the next stage of the problem. So you get AI to produce sections of code which won't work with each others... the result is junk....
The Irony is satisfactory shows you this problem as well
If you make buildings. If you don't have a common approach you end up with the ocmmunication paths between buildings also being complete junk (spagetti)
The recipies have to work together.......
this is so relatable, when my bus was like
iron plate | iron bar | iron bar | iron plate
and then I had to do an elevated conveyor belt to merge the two iron plate
call them rod becaue there is rebar
ahhh rods yeah xd
what's your advice for me, as someone who's really excited to break into this field?
Where as there are alternative options #screenshots message
Does working in the shop for some hydraulic plumbers/engineers count?
Reads... Read lots. Read the internet RFC's if you do anything around networks.
sounds really cool :))
Yeah, I keep seeing YT videos encouraging people to write programs by having AI do the code and it's the most cringe shit ever. This is why there's so much slop out there now, and it's causing problems that will require systemic stop-gaps and safety nets to guard against / filter out.
The worst part is if people actually do this, and someone comes back complaining about bugs/glitches, the "author" doesn't have the first fucking clue how to address or even where in the code to look in order to even attempt to.
The other is learn how to read peoples code. This is a gateway of finding out rapidly how not to do thing s/ approach problems or approach them badly.
Yeah, It just means programmers create debt at rates faster than eveyr before.....
what is the best way to do it? do I just go to github and read random implementations? like when I saw bcrypt and start reading the code behind its implementation?
Can't auto connect power lines between two blueprints
Like somehting people don't realise until your really expirenced is that almost all of stackoverflow answers either are wrong or massivly incomplete.
Thats just C++ in a top hat
A mixed approach, probably. You want to read forums, join Discords/forums, read books, watch videos that aren't using AI code, etc. The more comprehensive your information base, the more likely you find the best solutions.
Modding for games is one way people get into the stuff.
that's what the comments section is for
The modern information is worse than the older information, almost always don't take things 3rd hand, go back to the API documentation / design docs for almost everything rather than some random YouTube video.
Would not waste my time....
p.s. shitting upon ai slop is either #off-topic-tech or #off-topic-general
99% of gamblers quit before they win big
as someone who uses stackoverflow most of the time
that is so true, especially if its outdated ahahah
Press 2
I have not seen a correct answers on it in years 😉
It depends on their hotbar settings
that's crazy, I use a lot of the solutions there and it worked 🤔
Cause the popular answer, not the correct answers gets voted upwards
well more like, I read it, understand it, implement it my way
The more incorrect it becomes, the more the correct people leave as the standard drops as they find it less useful which results in the standard dropping further.
There's "it worked" and "it worked" 🙂
Its the old, I didn't work and I don't know why, Now it works and I don't know why
You see the same in satifactory... eg learn to deal with the screws properly, rather that using stiched plate as a crutch 😛
The better bet might be to get ai to teach you to code instead of do it for you. Because then you realise where the bugs are
Speaking of the hotbar, I like to have mine in this order: Foundation, ramp, conveyor, power, splitter, conveyor lift, power pole, conveyor support, storage container, dimensional depot
am I stupid for not using AI at all? ._.
Make it sound like its drugs lmao
dopeamine ?
I have wire pole, wire, conveyer belt, miner, smelter, contructor, manufacturer, storage, splitter, merger
No, you are smart
One of the massive oxymoron statements for the people who claim AI can code and determine if code is correct/works is a bold claim btw. Its basically a claim that they have solved the halting problem (well known unsolvable computer science problem)
AI other than
is 🇴 🇫 🇫 🇹 🇴 🇵 🇮 🇨
Old russian proverb
Trust but verify
Ada is peak
wait ADA is an AI?
yes
omg spoiled
listen to th einsults lmao
Bruh
Yea but no
I am ADA, also known as Artificial Directory and Assistant, tasked to support pioneers, such as you, in their mission.
only a spoiler if you're not paying attention 😅
Its prerecorded voicelines
how you didnt now that....
sounds a lot like neuro-chan from youtube btw 🤔
Much like PDA in subnautica
Based on your curent performance, we expect you to complete your task in <error> years
idk I thought it was a psychotic manager or something
not knowing ADA is an AI is like not knowing Bob Ross's first name is actually Robert
no, just dutch
well you arent paying attention 😂
we got the whole dialog for that one XD
There was a meme on this searver last year that claimed AI limiters are jusr ADA C*ndoms
wtf
I honestly thought bob ross was his name
I have an alternative take but don't know if the sarcasm is taken in jest as intended to know whether to make it 😛
I know a guy named bob who's real name is james, there has never been a correlation between bob and the truth
What
Yo I am trying to make a 600 uranium to fisconium factory, is a 0.4units per minutes marge of error is acceptable?
Bob Ross isn't legally Bob Ross?
like will it fuck up my shit
ikr O.o
Only if you let it
how to not let it then?
-# bob ross is legally dead
Idk. Im about as confused as yiu when it comes to nuclear
also not a spoiler, that was 1995
Ik i'm messing with ya
I mean I could just use a sommersloop to patch the hole
But you know, kinda shitty solution
It's better to have overflow than underflow
Sell the overflow to ficsit for fiscit bucks or whatever they're called
bathroom floors after flooding would diagree 
And Reese Witherspoon is legaly blonde
it's underflow 😶
Am i tripping or do we have an aussie in our midst
Well make it overflow using sommersloops
Fair enought
You're tripping
thanks👍 ù
You said bucks which is a term i have never heard outside australia
Bob's yer uncle
No, Bob is dead
[insert deer joke here]
Or james
I'm Eastern European, my english typing style is a mix of all three
In reference to money
I am the Avatar
I know what an 8 pointer is
[insert pelts as barter joke here]
How's the vodka over there?
No no, too far east
a disappeared cephalopod
-# ||an octo-gone||
Bit south
Are you a fricking eskimo?
i gloo words together to make puns
That pun doesn't make any sense when pronounced
looks at not speaking in voice chat
seems legit
some ppl snort gloo too!
drugs are bad, mmkay
How many kids?
Or Cast Screws 😛
to keep it vaguely on-topic, only goats I have is goat simulator
Well people can do it without cast screws.. you get get a bigger block
I meant offspring
Too many dad jokes
I'm 40.
don't need to be a dad to make dad jokes.
Do you take apprentices?
do pun or do not pun, there is no try pun
It's a common term for "dollars" in the states
Yoda best at this
Huh
Speaking of aliens i could use some more protien

NO
I prefer hogs, they put up a fairer fight
Unless you have some cluster nobes
irregular reminder that radioactive hog pork chops don't self-cook, I asked
just use a basher it's way easier
the dad joke state is only accesible to those who engulfed themselves fully in sillyness of adult life
But i have an excess of cluster nobes
I wish the chainsaw could be used as a weapon
A tier one pioneer
I wish the chainsaw could tear down the gas flowers and pillars
Would make gas mask a bit more useful by extension
chainsaw vs. fart rock, fart rock wins
I hate waiting for nobes
They don't even look like they are made of rock
I liked them better when they were indestructible
But are fart flowers rocks too?
No, they are technically animals
I am just wondering when the devs aka mikael come back from vacation
I thought that I was old O.o im 28
They have vacation and then in summer mandtory vacation
less of an issue of when he's back from vacation and more when he stops playing FFXIV
Its not just fun. Its contractually obligated FUN FUN FUN
hmmmmm is FFXIV that good? never tried it before
Overrated as hell
i am hoping for 1.2 this year among 1.2.1
What would they even add?
1.2.1 i feel like Normally bug fixes
i think for now more fluid truck stuff i THINK
and thats it maybe
the chainsaw didnt stand a chance, it would loose even with equal stats, fart rock simply outskills
no ammount of prep time changes this
More cosmetic options, especially rounded parts for foundations/walls/roofs
Depends if chainsaw has nobes stuck to it
I mean it's certainly no Dark Age of Camelot
dagestan arc chainsaw still looses bcs fart rock has mentality to win
and nobelisk is just giving hacks to the one
is it? I really love FF7 especially the prequel
The rock has one weekness: diesil
It's nothing like 7 and has almost nothing in common beyond the name
It's an MMO. It shouldn't even be called "FF"
FFXII Zodiac Age is kinda MMO-like, no? 🤔
The combat plays a little like one, in certain ways, but otherwise not really.
I only played a little bit of cabal online when I was little
but other than that, almost 0 MMO experience tbh
Elow people, im looking for someone who can help me with trains
While people would agree that EVE is an MMO, it's definitely a very different kind than WoW/FF/RS
I'm still genuinely proud of my 5×5 train roundabout blueprint design
awe yes, Eve, The spreadsheet MMO. I loved that back in the day
Ffxiv shouldn't count as an mmo either
The combat is mostly okay, but the game is too linear to justify grinding
spreadsheet mmo 🫱🫲 spreadsheet factory builder
I'll be the first to tell you that it is not worth spending 1000 hours of your life to experience dawntrail msq
now make proper X junction and replace the horrible roundabouts
This is the first save I got both the HOR alt recipe and Packaged D. Fuel before Turbo Fuel. This is a massive setup, and recycling/sinking containers is an interesting wrench in the works, but it's quite a lot of fuel.
I use spreadsheat for a lot of multiplayer games though lol
especially if it has a market (like Warframe)
I can't really get into my disdain for it without going wildly off-topic and getting ranty about it, lol
going off-topic about final fantasy is on-topic for satisfactory
What if I flipped you the bird and said no
is it worth the effort? compared to just being content with normal fuel before diluted
Well you can do whatever 🤷 just saying that roundabouts aren't really throughput efficient junctions (and I perosnalluly don't understand why so many people default to them)
If you can magically provide a 5×5 X junction blueprint I'll drop my statement
It's the same size as the roundabout
It needs to turn the same 90 degrees
So if you fit a roundabout into a blueprint, you should be able to fit X junction as well
I'll try, anything to protest how late 6×6 blueprints are
I mean the blueprints aren't really supposed to be "copy huge parts of factory", so it makes sense
You either have hundreds of prints or 0 and hate them completely
You have parts that you join together
Even the X junction can be one BP you rotate 4 times if you want
I see why they're better after my first test drives on roundabouts
Any curve drops speed
You get significantly more fuel out of it
That, and the fact they support more concurrent trains (e.g. two trains turning left)
(Or right if RHD)
I'm actually still setting it up, because it takes a lot of gens to use all this fuel (from one normal Oil node)
I'll turn on the game and make something quick, shouldn't take long to put an X together
My first X was not symmetrical
if you are content, np. however late game there is a good alt recipe to get both plastic and rubber by using Fuel, so you will need a lot of fuel including your mom in the mix LOL GOT'EM KEK
Residue polymer -> rubber -> recycle plastic
Or something like that
#screenshots message ive tried it for fun and im surprised it works
the 5x5 X train junction, well a +
ik ik but is it worth the mental effort
Nope. Recycle plastic + recycle rubber is the way
not if you can hold on until Phase 4 where dilluted fuel is much easier to make with Blenders
How is that a net gain

you get more plastic and rubber in the end
Good enough
coz you make more via fuel, and just mix more and get even more
you feed it diluted fuel
Might still get criticized by greeny for having any curvature
X just inclines steadily
I don't really care about curvature lol
recycled turns 1 rubber or plastic into 2 of the other one.
and if you feed it into each other, then you end up turning 1 fuel into one plastic or one rubber.
So fuel efficiency is all that matters now
noooo ahhhh, according to "your mom" always lands rule im not even cooked, deep fried ahhh 
Does it eventually out produce crude to rubber?
Diluted packaged fuel is very nice
smart splitter for recycled loop?
yep. tends to work a bit better as you just use overflow
you can do it without that but is a bit trickier
smart splitter + priority merger can make this really gud me thinks
I feel too dumb for priority mergers
With default recipe, 60 oil -> 40 fuel.
With HOR into PDF, 60 oil -> 160 fuel.
it is a merger, one side gets to send their stuff first.
imagine it like a trafic
I thought it was MUCH more fuel o_O
I think 4x is worth
or just... not make it a loop
I don't think I've ever stumbled upon a use case for priority mergers or programmable splitters. Everything I've ever needed to do I've managed with regular mergers, splitters, and smart splitters
Priority mergers can be quite useful for belt throughput
Same, but I can at least see a use for Pro-Splitters. I don't see a use for P-Mergers
I have viable usage for a programmable splitter. I think i found a use for a priority merger as well, it involves maxing multiple belts
well in 100% of those cases you can also not ship tons of things far, and then you don't care about belt throughput because all your belts are 1m long and go from machine to machine 😄
I'd be curious to see some actual examples of where people use programmable splitters
my use case was just not using balancers etc at all. Lets say I got 300 limestone coming up but a line of constructors asks for 270. So there is overflow of 30 to other constructors. I put a prior merger so I know that 30 will be always used and 240 will be provided for the next row etc
The only time a P-Merger makes sense is if you are inputting more than a belt's throughput, but this means the deprioritized belt will back up--in which case you should just keep the belts separate.
For sorting sushi
This is one such use where you are sorting a multi sushi belt/bus into types in parallel #satisfactory-experimental message
you dont need to keep belts separate thanks to prio mergers though, as I gave into above
Are there enough hard drives to get every alternative along w everything their used for in tech trees?
yes, and slightly more
Or just math around belt rates per production line
why not just use a smart splitter at the start with an overflow
I just explained why that was a bad idea
eh, I am fine
I always use smart splitters to feed on machines instead of regular, so overflow always goes to next building.
That way I always get 30 limestone in the main line as extra.
Can you like move somehow or destroy rocks that are in way
In that example that is
Only if they are destructible
I mean like those not cracked ones
yes
I'm surprised certain rock formations can be blown up
they are tools not solutions
one when i place a container for trash next to the sink thats hooked up with overflow from produciton line just so the overflow wont be interrupted by trash
two Dark Matter Crystal loop, from sam node its low priority and from overflow residue its high
there are some Italians who want to play together
for that little thing in every machine that shows how active it is, how does it calculate that?
% of time working in last X minutes
not always reliable
how many minutes does it count?
no idea tbh
is there no way to see global production statistics in Satisfactory?
save editor probably
ik its not needed, but still its fun to see funny numbers go up
sad :(
and that may not even be accurate
This is why we messure things in points per minute 😛
what's points per minute? 🤔
Get to Awesome sink
im already there
It shows points per minute?
846,695 #screenshots message
You know you get coupons for the point and then that unlocks toys in the shop?
huh how does that work? do I need to pump resources into it?
Yes
points list https://satisfactory.wiki.gg/wiki/AWESOME_Sink
but that's.... beating the purpose
like im supposed to produce and save resource, not waste it on some coupons :(
earn not waste 🙂
but how are you going to get a factory cart?
coupons are not a waste 😛
if your storage is full, why waste the machine time by not making things, if you can sink the excess for goodies?
my storage is never full xd
and resources are infinite, so you're not really wasting them anyway
MOD THIS GUY FOR HE SPEAKS THE TRUTH!
I got it from 20 coupons I found in the calendar lol
you need to produce more (and sink the extras for sweet sweet tickets)
smart, because as we all know it's the year of the cart and if you don't use them you'll be cursed for all eternity
Every time I see someone sharing their points per minute I get a strong urge to do the same
do it! the line must go up!
You figure ou the paralel sort yet?
parallel sort?
Yes this from a while back #satisfactory message
stonks! 
🤮
when coupon stocks go wrong 🙁
Oh, any sushi I have I send through a matrix of smart splitters to avoid loss of throughput
Yeah, That untangles them again
that means you can do a giant sushi N wide bus
Yeah but thats where programable splitter comes into play, you just can take 3-4 items off on a seperate belt with one set of splitters rather than 1 per item per belt
For my use case I wanted 1 item per belt, so a manifold of smart splitters made more sense
Well, I say a manifold, more like 20 manifolds lol
You could just set the constructor or whatever it is to 1 item per min
Way less materials
Who's that in response to? Seems out of context
1 type of item...
Oh ok
The conversation was about sorting out sushi into a belt of each type
How would that help more than a series of smart splitters?
You'd need the same number of programmable splitters as smart splitters, I don't see where the advantage is
nope
Because you just set it to a specific item leaves the belt and the rest keep going on down the line
You would need the same amount of splitters as items
Yes, that's what a smart splitter does. A programmable splitter would be the same?
You can co a sushi bus (i don't recommend), Like this which can continue with as many inputs belts as you like, It also is probably the intended use of the priority merger to overflow onto an output belt in thia way as well #screenshots message
The only thing a programmable splitter does differently is that you can specify multiple items on the same output, but for splitting sushi that feature offers zero benefit
Idk I might have them mixed up but I don’t think so
I guess with programmable, you'd be able to split each belt into two sushi belts, and split again, until you're left with single items, using log(n) splitters
I guess that would work, but it's also horrible haha
Nope, Cause you don't want the full sushi. You need to grab the items from the belt, Or when you add a lane you have to add another drop to all inputs for all machines. This makes it hilariously unmaintainable
But, with smart splitters you can still split off two items each, so I'm not sure it matters?
Cause with sushi and scaling your going to have to keep adding belts.....
If you have 20+ assemblers on that with 2 smart splitters each and6 lanes. You really need to filter the 6 lanes to 1-2 before you send them across the assembler line.
I planned the scale from the start and it all works nicely
If you want to belt a variety of more resource dense products (like computers, oscillators, radios, etc) from A to B, you can fill up a belt with 5+ things without reaching the throughput limit on a Mk5/6 belt, so when that belt first reaches the new factory, you can segregate all the products out with a single splitter rather than a series of them that would cause extra belts where you do not want them.
Nobody needs to do this, but it's a valid use for them.
Fair
Yes, But thats also because the game is static and your using external tools, if you approach it from a design point of view of you don't have external tools, can't see any unlocks and are playing blind. What then?
I have 30ish trains feeding 5 stations, all various mess of items, which goes through a "sushi sorter" and splits into individual belts which then feed into my factory
You'd be stuck progressing as intended and maybe going back and rebuilding some things if you're unhappy with them.
ok.... but
1.2 certified?
YOU asked for the use case for this, I just gave you one.... it doesn't have to fit your case...
Yep I get that 🙂
Yeah but this works as a dynamic / flexible factory which you can adjust.....
Which is a design of you don't have to rebuild it
The factory I'm talking about was designed many many hours after I'd "completed" the game "normally". There's no reason to do any of this if your goal is just to finish the space elevator
Also for the record, the only tools I used in designing my factory was google sheets
But the game is also static in this regard... where we don't really have to meet many changing requirements, only requirements that change is the build materials get used at different rates... so we don't have to suddenly build X then suddenly build Y. So this makes the game much easier to play because you can build a factory by turning to the web tools punching in an item and then "doing that".
This somewhat simplyfies the build / use case for factory design significantly
Yeah but you have access to all the recipies up front right?
I usually don't use tools to math out builds. Generally just use a little notepad on my phone to take notes and do napkin math.
I just did the math and using the "series of smart splitters" and "tree of programmable splitters" actually work out the same for 16 items; both require 8 splitters to give each item its own belt
Got nothing against tools, but they just feel a little "extra" lol
In the codex, yes, in the game. Are you suggesting I should play without looking at recipes I've unlocked?
I would love to see a different game mode that introduces constant deliver and changing requirements.
No
I am saying we play the game on easy mode 😉
Can we have hard mode please?
I'm sure you're probably making a good point, I'm just unable to see it
Hard mode invovles having to have a flexible factory.
Yeah but this is also why the bus tech probably exists in the game, its possible to do this, there just isn't a requirement to do it in the game right now. Remember... you were asking for the use cases for this.... so that is the point of this....
To play devils advocate, If i asked you to change your factory from making stator to rotor to motor then back to rotor. Could it?
I like this idea
Hard mode should also have unlocking new things cost more items too
Hard drives could take longer enemies could have more hp fuel could deplete faster
Haha, I am producing 40 cluster nobelisks a minute.
Shapez 2 does it, its more like it completely turns the requirements on its head each progression level. But a different progression in something like satisfactory would be you get dropped materials and expected to turn them into something else. You present all the recipes rapidly.. but tie them to power / efficiency.
That is cool 😄
We know we are getting a new game mode, so it will be interesting to see if its just random node distribution or something else
WELL SHIT...
#screenshots message
#screenshots message uh oh
If you have played something like captain of industry or the crust, what you get is presented with a finite amount of materials and then you have to keep trading items for more materials... so if you don't provide things at the required rates / efficency you get worse and worse progression long term
5 billion Cells
I hope there's some "logic" to it if that's the case. Like not spawning uranium in certain places.
I shouldnt boosted with the somerslooper......
I hope its "something else" entirly....
yea im gonna regret it😭
so whatever the node is it doesnt really matter if i over clock it?
Makes sense but satisfactory is my first crafting/automating game
Lol, I unlocked coal power.
So I say to myself. Let's gather what I need and set that up. Oh, before I leave the hub I should check my biomass. As I walk up to my bio generator setup my power goes down lol
what were you thinking
I wouldn't mind a node randomizer if done right. But it would still be kinda lame.
Yes, Think of it kinda like you need to do the "proof" of a facotry, cause right now you can pritty much just fake every space parts factory
nope
Powering stuff with biomass feels annoying at the start but dw coal will save the day
also didnt you mention something about overclocking fuel gens
Im not new. I just found it funny and wanted to share ^_^
they just run at 2.5x the rate.... for 2.5x the fuel
its linear clocking for all power generation
and for more power isnt it
yes
Fuel gens go a LONG way.
Yeah, not bad
https://discordapp.com/channels/370472939054956546/553550313533997057/1458492710427033867
Haven't decorated or made a proper structure around it yet, but function is solid.
lol nice sry I thought u were new ¯_(ツ)_/¯ I am pretty new myself so I usually assume other people are too yn
I have 60 gens here all overclocked
should i overclock it when i have access to turbo fuel
is it on turbo
Yes.
I have both a small Turbo (300/min crude) and a 600/min RF, This is the RF #screenshots message
Though, you will need to build more to have your consumption = production.
expensive in power shards....
Never ran out of power shards yet slopping helps a lot
Bear in mind for my RF factory, I put the gens down, then created a power shard factory then overclocked them
I mean...im new so...I dont know man😭
now I had to deal with Encased Plutonium Cells😭
its already 2 containers full 😭
9600k+ Encased Plutonium Cells because I use 
So i have an industrial container of powershards
W is it difficult setting up a power shards factory?
not really
Prob not compared to the factories you needed to get to phase 9
i love derailing the trains
Maybe a dumb question, but does it worth it to create a mining just for get coupons? Like, straight to sink?
You don't need as much as you think you do
More complex parts = more coupons.
Yeah, I understand that. But it's worth make it more complex instead of flooding with minerals?
at low tier no, not really its like 1 point for iron ore. You faster killing a alien and sinking dna points
I think sinking a uranium isn’t a bad idea since you can’t use it until later
If u early game
Oh yeah, what's the recommended starting bauxite generation? I have optimal recipes. Sloppy alumina + pure ingots.
I'm not in early game and I have a lot of eletricity to spare.
Do you have a blueprint unlocked?
I research blueprints on the console, but I never did anything with it
There isn’t really a recc amount I think I just split a node 50 50 on casing and sheets but I think you should have it 40% casing 60% sheets
Blueprints are very handy for repeating things like manifold smelters etc
you get more points for sinking caterium than uranium actually
Rly Huh never knew that
Should I automate circuit boards and AI limiters? Like I'm I gonna need lot of them later
caterium ingots....
I always end up abandoning my starter factory. So when that happens I go back and just sink everything.
Early game I set up sam just to sink
how would i deal w nuclear waste if i dont have perticle enrichment?
What are Death Boxes (not sure if it's the right name)?
Loke the things that spawn when you die and have all your stuff in them?
Or are there other types of death crates?
Like, I'm not supposed to lose my stuff when I die. At least is not what happens.
I die and my inventory keeps normally
Not sure if it's an option
Theirs a setting
By default you lose everything except equipped items
There’s? There is? their, there, they’er? ?
Stupid english :(
Ok, I don't have this enabled. Why are death boxes still present? A bug?
idk i just left them as default so when i die i always have a death crate ¯_(ツ)_/¯
But ultimately its harmless, just go to it and collect whatever’s inside and it will go away
After making plutonium fuel rods from the waste you can sync the plutonium rods
but do i NEED particle enrichment to process waste, also cant you just put the non fissle uranium into a sink?
Quick Question, how do i get Mylacia. Im not a new Player but i just forgot or smt
There is a zone that if an enemy is in it the enemy will get hit
ooo
Mushrooms in cave entrance
thxx
You can find them close to the dune desert
In that general kinda area
There is a forest full of them below the dune desert and above the swamp
Sorry Idk you could open a q or does anyone else know?
I heard there was a contest for ficsmas builds? Where do I submit or see others?
There are several caves full of it. 🍄
You can also find it in abundance along the northwestern coast. 🪸
Or most of the things in the Blue Crater and Rocky Desert have mycillia as well
does fuel burn at the same rate, regardless of the amount of power consumption?
Dependent on the fuel, , but yes
whats the website for the factory planner again
!wikisearch fuel_gen
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
thanks. using a biomass burner, early game. just simple fuel sources, before coal
is there a capacitor in order to save that wasted power?
https://www.satisfactorytools.com/1.0/production or Satisfactory Modeler, free on steam.
"The type of fuel does not affect power production, only..."
ty
There is Power storage, but it doesn't really "save" it. Also, with biomass burners, theyt are the only ones that burn at different rates depoendant on usage.
there is, but the power isn't really "wasted" anyway
the power isn't wasted. but the fuel is (leaves, wood, biomass, solid biofuel). since all fuel burns at the same rate no matter the consumption correct?
Your burners will only burn the fuel they need to run your machines.
So they don't make "extra" power.
Biomass burners ONLY burn when power is needed.
Biomass burners don't burn coal
And coal /fuel plants burn at a constant rate, no matter the draw
but the rate at which that fuel is burned is constant. so for example. you set a leaf on fire, it's gonna burn at the same rate. you can't have it burn slower and get less energy from it
Right. Likewise, a piece of wood burns slower than those leaves and gives a bit more power.
Bio generators turn themselves onto standby to not waste biomass. Other then that power storage and that's it
what do i do with the excess water while making aluminum scrap?
that's not the question tho. i want to waste less fuel and not have to always run at capacity in order to prevent fuel waste.
put it back into the system where you're picking up water
Utinmatley, you should be turning leaves/wood/myillia into biomass and solid biomass. Again though, Biomass burners ONLY burn fuel when being used. All other power creation burns constantly
Popular options are wet concrete and pure recipes.
You can also loop it back in but that can be tricky
The final option is to bottle and sync
My vote is always to recylce but can be "tricky" for new pioneers. Others will suggest Wet concrete or similar
but then ill have to change how much im pumping and if i pump too much it all backs up
You should ONLY be extracting Total Needed-waste=Total fresh needed
If you're trying to recycle that is.
The first GW of power capacity always feels good
How do you recycle water? Packaging it up and sinking it?
i don't believe i understand. you maybe answering my question , but i just don't understand. when there's demand, biomass burners come on and burn the fuel in it. but there is wasted energy since the biomass burners don't burn the fuel at different rates.
meaning. the biomass burner is inefficient and a design is required in order to make it more efficient, for example if you have 10 biomass burners but only need the output from 1. you're going to be wasting 9x the amount of fuel that you would otherwise need
That or put into production like wet concrete
Correct. You are never far from coal.
#screenshots message I do it like this:
i tihnk they cnahged it bc my biomass burners output always matches cons
i just tested it. the burn rate is the same, no matter the output
it's always been like that
why do u have a ring of fuel generators lol
Biomass Burners are a short-term solution to a long-term problem.
This is SOP for Ficsit.
Making 600 ingots. Input is 600 baux, 240 petcoke, and 180 water.
when there's demand, enough biomass will be burned to keep up. No more, no less
Best way for me to organize 672 of them 😏
this might sound stupid but why would i use petcoke instead of coal?
For me, I am using the alts. Sloppy Auminia, Electrode Scrap, and Pure ingot
oh i dont have those
no i'm wrong. i was using stats from online, must've been an earlier build and combined those with my tests. thank god. ok.
Worth it for not having to deal with slilica and makes numbers a bit better by making it 1:1
Sometimes when I have excess from another project I just burn it as bonus power
i never make it late enough in the game to worry about math. every time i put the effort in life gets in the way and 6 months later i have no idea where or what i was doing ad start a new play through. normally make it to fuel stage and give up. i beat the game one time 600 hours and several years ago.
jesus murphy what could you ever need that for?
power for factories
Ha! I almost always make my main factory area right around there.
lol
I don't understand this concept of "main factory" ... what ever do you mean? 😛
how hard is nuclear? (i just finished space elevator 3)
There is more "work" involed than other power plants, but no harder than anything else really.
Some people like having a centralized facility.
Personally I spread like herpes
The factory you make while you tech up enough to make the factory to want to make!
I was being facetious 😏
i know that for recycling waste you have to turn it into plutonium and sink it or use it and recycle waste twice, but cant you just sink the non fissle uranium?
I love using that area now for doing all the bauxite. It's the perfect spot, other than maybe the swamp, to bring all the bauxite too imo
just saying they are beginner without saying it
Lol, like I said, just being "difficult" 😏
i just call mine a T9 "starter base" todo the unlocks
No. Non-fissle cannot be put into a sink
is there anything that can before it turns into a plutonium rod?
So either burn the plutonium (In which you will have to store or turn that into ficsonum.) sink it, and/or use it for drone fuel
how difficult is ficsonium?
I mean, it's no more "difficult" than anything else. It's all just math and belting/plumbing accordingly 🤷♂️
At what point does someone lose their beginner status?
#screenshots message
is it worth the struggle, i hear it burns very fast
Idk, I am over 5k hours and still don't consider myself any kind of "pro" 🤣
Once you make creepiest Isekai Protagonist out of somebody's pet QumQube™, then shoot it into space, where it [𝚁𝙴𝙳𝙰𝙲𝚃𝙴𝙳] and has "zany adventures"?
ficsoniums main problem is that it is expensive
wait, that was Last Caretaker, never mind
All up to you. If you want completely clean uranium, sure.
lot of resources for a debatable yield
Yeah, this too.
probably about 2000 or so
Anyhow: #screenshots message
shit
I'm soooper stingy with my sulfur lol
depends, are we talkig about javascript or php?
Pssssffh, still on MS Access .. whatchu taking bout! 😏
Have you recovered yet?
Was the therapy expensive?
Which is strong coming from somebody who wrote perl back in the day lol
new versions are much better than when I was getting paid to work with it in like 2010
Ooof, has a friend that LOOOVED figuring out perl scripts to hack/take over my dumb little linux server I has running. Had to stop giving him shell access 😛
my region is mostly python and JS at the size of companies I consult with now though
I heard it was being brought back!?! Reallly want to whip some llama ass 😛
(Still listen to Groovesalad everyday though :P)
You could have made some easy money at legacy companies for a while there. I sort of wonder if that kind of work will just get halfassed by AI soon
You can use winamp for that
I was more referring to Winamp 😛
that's more worthy of missing than perl 😆
More sushi, of course!

