#satisfactory
1 messages · Page 554 of 1
🤦♂️
You have two extractors, both pushing at 300, going into a single mk2, which has a max of 600.... And now the extractors buffers are full .... and you happen to have 600pm coming out of the extractor, how much do you think that single mk2 is pushing now?
I'm not even talking about extra extractors
I'm saying that this small thing is subtle and creates room for newer players to get hung up unnecessarily
It has way more potential to create issues than it does to solve problems
You keep saying that, I still don't understand what "issues" you are referring to...
I've outlined it. Reread them or something.
oh the fancy pipe is 600 I get it now. Buffer makes some sense at least even if it's not realistic
I'm not sure who told you want about buffers but in general just don't use them unless it's for trains.
I even posed hypotheticals that were met with a mere "no?" (essentially) but no counterpoint that addresses my point.
@dense violet You're missing most of the convo. We are talking about the internal buffer of an extractor.
me too
As it relates to the max flow of an extractor (600) compared to its max, OC'd production (300)
Honestly I've unflipped a ton of msgs and I still don't understand what is going on. Not enough brain atm
I agree and people still tell me I 'm wrong
Link him the video test you showed earlier. I think that will give more context.
It doesn't matter. he has me blocked.
my amount of caring got used up sorry tbh
And I just don't care that much.
Eh, he does that. Don't take it personal.
I mean I unblocked you and I seem to be just getting hot takes again? but not 100% sure about that
like is this a hot take? idk.
I don't. Not in the slightest lol.
but also.... too hot'
It's not a hot take. I'm describing an issue with extractors, and why it's a problem for newer players in particular--or piping more broadly.
I didn't say anything of the sort mate. No negativity until you made it so. Was just saying you had me blocked and a slilght correction of what we were talking about.
yeah I said I'm not sure if it is or not, too hot to think over here.
I mean, I don't know how you watch that video and not see the potential it has to confuse people.
Anywho, the discussion is "Why the Water extractor has a Max flow rate of 600pm but can only produce a max of 300
Because the max flow rate is not the "production rate" 🤷♂️
I know that. That isn't the issue. The problem is that it can have the appearance of production rate temporarily, leading people to false positive beliefs that their system is working correctly.
nvm I see the buffer is 200 now
max flow rate is 300^3 for mk1 pipes and 600^3 for mk2
ok all checks out!
Especially if they aren't looking at the extractors that closely and are just building things, watching the pipes themselves to see if it's "working."
I mean, The "production" part of it is more prominent, and in the same spot on every other machine. And, tbf, this is the first time I've ever seen mention of this quirk in being here a litte over a year 😛
It's very subtle. People probably don't realize what's happening.
But, to me it makes sense as to the why honestly.
Yeah, and on a logical level, it does to me too. If this was constructors and belts, it's basically like having a belt that can support more throughput than the machine produces, so it chews up the reserve as well. That's fine. It's just that it's done kind of in a reverse way with the extractors, so it's a lot less obvious.
And liquids are finnicky as hell as it is
The second the internal buffer starts draining, it's allowing the extractor to "spin up", so that by the time the buffer is clear, the extractor is already going and pushing it's max production rate and doesn't effect anything down stream
so does power storage help with the spike when you plug in a lot a once I assume?
But until that buffer is drained, the throughput exceeds the actual production, and this can generate that false positive I was talking about.
It only cares if you have enough production. Storage is an unreliable safety net, because it might make it so you don't realize you need more power if you don't explicitly check on it (as you should).
The connection itself doesn't spike any higher than the added consumption itself
Again, that is moot imo because the manifold/loop would/should be plummed accordinly. If anything, I can only see this helping on initial startup anyhow. Until things "balance out". And, if you're using a "priority junction" in a recycling setup, it doesn't matter anyhow because the main loop is only going to pull what it needs.
why do I have to turn sections on at a time to not blow the breaker
Because you need more power
not enough power
What's your production vs consumtion?
The best use case for power storage is to even out the production rate from Geothermals
production 375 max consumption 266
you generally want to start yoru power systme back up not hooked up to the factory
so power storage won't make it so I can turn on more at once?
I almost have the ring of foundations completed
It might, but it means your drain exceeds your output, so when the batteries empty, black out
But am running out of concrete
All machines have a bit of a "ramp-up" time. What's happeneing is that because your production and consumption are so close, There isn't enough power that's "ready" for what needs it. So, like cobalt said, disconnect a wire that connects the machines, start up the power, then reconnect.
Especially if you built your power via manifold, as most do
If not prefilling, totally.
I'm just talking about turning it on my production is quite a bit higher than my demand right now
If you have 15 production, 12 consumption, and you add 2 more consumption, it won't "spike" past that 15, so you'll be fine. If you're trying to add 5 while having batteries, you'll be at -2 until the batteries empty, then you're cooked.
But that -2 is "net" and you have to actually analyze your power graph to see it
#screenshots message
finally done...
I'm pretty sure this has nothing to do with my question
If turning on production interferes with power, you need more power. That's all.
Better than something I can make rn
its the first thing ive made that isnt just a floating layer of foundations, or a cube lmao
Are you on biomass still? Or is this coal?
just start up your power while it's disconnected from your factory pls. It can spike and not turn on if you keep it connected
mostly coal the bio doesn't ever do anything
If you were making a small factory from just a copper node would you prefer more wire be made or cable?
Assuming these items just get out into a train to be transported somewhere else?
depends on what you need more of
Rn I am making a ring of foundations that is like 20m up and around an abyss hole.#screenshots message
Wires
I've had this issue once when going from Coal to Oil because the production line of the Oil into Fuel into Gens was more than what my Coal + rest of factory could support. Had to bootstrap it with bios.
more purpose to them and if you need cables, make them on site
Like @dense violet said, remove the power from your machines. Turn on the power and I'd suggest watcing the graph and how long it takes to get to the top. Then, connect your machines and see how that graph reaches it's peak more quickly.
broda, that is why you have powerswitches
I’m asking more in the herbal sense as of now. As wouldn’t say I NEED more of anything but the whole point was to just train it somewhere else.
But wasent sure if in reality cable gets used more in builds and in making other parts or cable
youll 100 percent need more wire
wire is everywhere
Honestly, rarely use them. Rarely need them. I just keep a closer eye on power and build extra now.
and if later you need more cable you could always turn some of that wire into cable
building powerplants is so fun
@fluid crow
I, tbh, need to make a petrol power node soon
You are correct, though. Switches would help with that.
Not for the warehouse, but yeah.
I lerb terberfool
If I get my pumps and coal plant going good then flip the entire factory on at once it blows it. just wondering if there is like a specific number of watts you can turn on at a time and if there's anything that can improve this
Btw, that point on my map seems to be in the abyss
That is very cool
Lol.. naah, Blue crater is purty with the shroom lights 😛
I like it mostly because I can look at a switch and see what it's production should be
It's a bit away from those cords and has no oil
I think...? The area near it has a huge lake and shelf shroom structures
Lol, I 100% guarantee there is oil there 😛 #screenshots message
So, I have technically have 2 locations with water and oil
It's a "chicken and egg" thing unfortunately. Generally, I feel it should be good practice to put a switch, or priority switc, between a power plant and it's consumers. You need power to be at full bore before calling for consumption.
Lol, do you want the loc for the spire coast? 😏
... Wat
It's a big wide world on MASSAGE-2(A-B)b 😏
I wish they would fix the geyser next to the oil in the SW corner of Dune Desert so that it would show the water--you can put extractors there, but you can't tell it's supposed to have water except for the fact that the geysers exist there.
I love it when you're swimming in the air 🤣
okay time to learn how to actually have an efficient train line
because Im always struggling with trains
im going to do it without a tutorial
I know CSS is doing some qol stuff with pipes and liquid transport in 1.2, but I hope 1.3 has a lot more architectural/structural toys for making nicer-looking factories
I don't mind if 1.3 is mostly cosmetic tbh
You can put extractors on the geysers?!
yeah, it makes a bit of power
oh wait

wait a minute you can put water extractors on em?
Right there with ya. Outside of the std zoop/nudge/circle, the only other ones are architectural mods. But, Outside of some dabbling with the emissive beams, I can't bring myself to use any of it 😛
THATS WHAT IM ASKING
Those are thermal generators.
yeah i really thought you were talking bout geyser power 😭
its like 200-750, it fluctuates
thats why i hate it
Oh, eh
No, I'm talking about a specific section of map that has geysers there, and the water is present but invisible, and you can put extractors on that water
ah i see
https://discordapp.com/channels/370472939054956546/553550313533997057/1457284574416736327
It's right here. The water shows on the map, but not in person.
interesting
However, it's relevant if you want to make oil power there from a Dunes start.
I can't recall, do we have half ramp foundations yet? 
The donut is more of an oval
Reminds me of the donut/age meme 😄
?
I agree
2m ramp foundation is half a 4m ramp foundation 
Yeah, I checked... Still nothing 

I though you were talking about this spot
If you're not easily offended and want to see the meme, I can DM it
Oh, the one on south side of Rocky
You did say Dune didn't ya 😛 🤦♂️
Yeah, the one in Canyons near Dunes is relevant because there isn't a lot of easy to access water near the oil there
So if you know you can build by those geysers, it saves you from long-range belting/piping
I just always pump it straight up and over somewhere else. 🤷♂️
Besides, how many extractors are you fitting there?
Depending on the recipes you use, you may not need the water for your oil tho
When choosing the "game phase" in the advanced settings, is that just the phase of the space elevator or...?
If you want straight fuel, you don't need water I think
Diluted
nevermind it literally says in the fine print that it's the space elevator 🤦♂️
If it's your first oil going up, you probably won't have diluted yet, but if this is later, you will be glad for the water
Man.... I've been waiting for the house to be quiet so I can start Clair Obscur (got it for Xmas), and everyone was passed out 10 minutes ago so I was thinking about it. Now suddenly everyone wants to get up and cause a ruckus. 😡
Change your perfume?
what alternate ingot recipe produces the most items /ore?
Each of my oil sources is near water
Wait, what you mean?? There is TONS of water below you and you'd pick the puddle by the gyser? 😛
and I need them for plastic and that stuff
Not sure what you mean
Ohh, nm, was looking at the wrong spot... disregard.
Why is lizard doggo ignoring berries i drop on the ground
Are you right on top of the berry?
Yeah/no, see what you mean lol. Sorry. But yeah, those ones I just pumped up and ran over to the swamp 😛
Yikes, lol
Oh it was supposed to be pale berry
Oh, yeah lol
Man they're picky
Trying to feed the nuts? 😛
I imagine it wouldn't be unreasonable that players might build in the coal pond to the SW tho
If you OC the extractors, you probably can fit enough to feed both the coal and the oil
This what autosave is for 😉

D: nooo
Nobody move or doggo gets it!
#screenshots message 🤷♂️
Video borked
And really, it's only, maybe 3 pumps per?
There's audio, but video doesn't move
Yeah, nothing on mine
Try restarting it Discord
I just exported it smaller.. (should have done that first :P)
What do you edit with, BTW?
Lol, just straight from steam "recordings & Screenshots"
do you think a 10 train railway system is possible?
Huh 
No, the map would explode.
Jokes aside, I don't really see why it shouldn't 
Lol, I was referencing a save ealier that I have from reddit that has about ... 120 trains or something? or more?
So when is satisfactory gonna launch for mobile
Well, steam decks are pretty mobile, I hear...
yeahhh the average phone would fucking explode
I’d explode if it went to mobile
True but I don’t have enough discord kittens & anime films to be certified to buy a PC yet
Nah I’m jsp but I might look into get a pc in the comming years
That's a long way to send that oil, lol
Not 10 rails, but a butt load of trains lol
#screenshots message
yay i made it
Not at all. I'll send it across the map! idgah! 🤣
Is your inventory on separate worlds supposed to transfer or not? I'm getting mixed answers when I look it up
no it isnt
why th would it
And, I have a single run that is super easy to diagnose. If a section isn't full, just work back. But, it was filled as I went, so it was already at the factory when I was ready to use it 🙂
There aren't separate worlds--only separate saves. It's all one map, but no, inventory is not shared.
It's not. saves are independent of each other.
Well I just started a brand new save and I have a bunch of items in my inventory, and they're not even the items I had on my main save when I last left it, so I'm really confused why they're there
Did you select skip onboarding?
Did you get them from the calendar?
Yes
Ah, that's your starting supplies
it starts you off with some items
thats why then
hello people
hello
Ummmmm 😛 in a creative atm.
finished evry tier up to 8, working on space elevator parts
I just posted in the #1038092680493801533 , is it supposed to be that many items though?
Nice, I just unlocked MK5 belts, and going to setup more coal generators
Yes
wtf why are you still using coal at that tier
thats such a waste of coal
make turbofuel plant or smth
because it's dirt cheap and something to use extra coal veins for
I have a turbofuel plant
I have 20 fuel generators running off turbofuel
gotta bump up those numbers, i got 176 brochacho
Lol working on 672 😛
why stop at 900
isn't 14,000MW enough?
no not even CLOSE
Ran out of shards 🤣
couple hundred thousand tbh
Nevah! 😏
Does the jetpack Only run on solid biofuel?
it runs on almost any type of fuel
🤣
Hmm I might redo my oil plant then
... I have coal
I would highly reccomend making some Liquid bio fuel when/if you have refinereies unlocked
I... Do
Use that.
There are 4 oil sources at oil, 2 pure and 2 normal, I have one pure making turbofuel, and the other making rubber/plastic, and using the heavy oil resedue to make fuel for more fuel generators
Isn't that just more condensed biofuel?
solid biofuel, packaged fuel, packaged liquid biofuel, packaged rocket fuel, packaged ionized fuel, packaged turbofuel, wtv. Also, they each have different properties, like rocket fuel makes you go up super fast, but also one "charge" doesnt last long. Packaged liquid biofuel doesnt go very fast, but lasts a LONG time on a single charge
Oooooooh
Regular fuel, turbo fuel, and rocket fuel are "ok" but they have very short burn time compared to liquid bio
yeah i use liquid bio
Nice to know
Packaged biofuel is the best fuel for jetpacks
LBF and Ionized are the two goat
Also packaged biofuel is the most efficient form of biofuel, you can burn it in a biofuel generator but those are so terrible, so best to use them in jetpacks
A small bit of brain power
... I meant the resources
Oh
check yourself in game, we aint google
Just need one refinery and a few constructors for leaves, wood, (and mycillia if you want), then biomass, and solid, into a container and DD and forget about it 😛
I just closed the game
bruh
Depends on how much you wanna make:D
It's 3am
Wiki is good
same brotein powder
Oh and a bit of water.
Aight
Yes 100%
it's 1 AM lol
One machines worth is more than enough.
Noooooh, it's 4! 😛
Still 3 more hours left in the day, go to bed at 4 AM, wake up at noon
?
For liquid bio fuel?
rookie numbers, 17,894
OR did I miss something else...
Oh ye mb
Nah u right im just a bit slow lol
A jetpack would def be better for exploration and building
But... How slow is biofuel
I mean, it's slow for gaining height....
But, it burns for a good long bit. Especially if you "feather" it at the peaks.
Slow is better than none
True
LBF jetpack + hypercannon = go anywhere tf you want
And leaps better than solid bio
And parachute! 😛
biofuel rocks, it lasts the longest
"Problem" is the hurdle of also packaging that liquid biofiel
its plenty fast enough, and you can basically hover for a long time, and fly for a far distnace
Packing is ez
thats easy, just a lil plastic
packaging is EZ
I've yet to touch oil
Find an impure node and make some plates/containers... not too bad.
palstic and rubber are SUPER EASY to make
Don't need oil
Its seems like it’s gonna be difficult but it is one of the easier things to do
It takes iron plates?
Don't need plastic either

yeah theres alt recipes
Sorry,yeah, the alt. Steel canistor would be the base.
Only problem I have with LBF is that I barely get it set up and automated before I'm already building Turbofuel, and only a little bit longer before I have hoverpack and never need jetpack again
Forgot about that lol. had to look it up
Oh it takes steel?
I rushed through to the hoverpack and I don’t have any regrets
I find myself running out and being in "oh shoot" moments far more with other fuels besides LBF (and ionized)
No, wrong again. another alt. Never paid that much attention and didn't realize the plastic one was the base. Mb again.

aaaaaaaaaaAAAAAAA-
I was looking at it in the creative save, so it has every recipe lol
To remember the alts is impressive enough since there are so many
Anywho, would probably find the alt(s) quick with a few drives 😛
I'll build me packaging and biofuel next to my plastic district
So dw when you get something wrong
I rarely use base... except for maybe RF
Alts is one of my favorite things about this game
Wet concrete produces so much
I think I'm addicted to the building lol. The automation is just a bonus 😛
Sink 😄
Maybe this is why I don't use blueprints nearly enough
Ik what to put it to, but ye
Is there a way to move one of my saves into another session? I'm trying to make a copy of my main save that is a "creative" session for testing
Fun
Just save in a new slot and rename it
I am not looking forward to going back to my factories and putting a shell on them since I’m not a builder
From there, I think you can make it CM through options
Saves are in %localappdata%\Local\FactoryGame\Saved\Savegames
Or that 😛
is there a way to like control how much of something goes to different factorys through the conveyers as certain factorys only need a specific amount of this item and im trying to do that ? if that makes sense ??
There are ways to do this, but they are largely unnecessary. If you build what you need for what you need, you won't generally have this problem.
Basically, you don't need to build a bunch of stuff "just in case," and should avoid a Main Bus strat until you really know what you're doing--and even that has a fun project for later saves, probably after finishing the game at least once.
What most newer players are advised to do...
!wikisearch independancy
Independency is a gameplay strategy where factories do not depend on each other, removing the need to distribute resources and manage connections between them. Instead of importing many raw resources from afar and handling the distribution of intermediate products, each product is made "from scratch...
ok so what ur saying is dont make a factory that makes whatever and then feed it into different factorys or am i getting confused?
If you're going to make a factory that feeds into another one, it needs to be made with that specific purpose in mind.
When you say slot you're referring to what the game calls a "session" right? Because I can only save into the same session, it doesn't allow me to save into another session it seems
There are ways to edit the session id of the duplicate save, but I'm not 100% sure how
These are my most used "constant" blueprints. Single machines with everthing already hooked up. The ones I just happen to pick were setup for "autoconnect".
But I didn't like haveing the stubbies. #screenshots message
Also, the manufactor looked odd because it was made for a 1m foundation and I did it on a 2m 😛
well this factory is making ingots just enough of them to make enough of what im trying to make but if u think i should do the independent thing which is what i have been doing then i can do that instead
Well, dimensional depots play into this too--you will want to put basic building stuff into those on an automated basis, but you build a factory just for those as well
ok well i have a factory that makes steel ingots and was gonna use it to make the steel beams, pipes and the encased beams but if its better to make one factory for steel beams and pipes and one for the encased beams then ill do that
i personally have outposts making steel, copper, cement, quartz, etc and they produce the basic goods too like steel plates, pipes and nails which i ship back to my main building to be used in various builds
I started another new session while enabling that same skip option and I have a completely different set of items. Do you know why?
yea pretty much
because thats what i normally do but i just thoiught i would try something different but if that way is better for someone newer like me then its no problem for me to change
Because that is the assumed amount you would have made had you completed on boarding (Or it's what it would have cost to upgrade during onboarding)
And, again, every time to start a new save, It's a whole new you 🙂 A whole new Becky .... or .. Monica 😛
like i said i produce everything in the outposts such as steel plates, pipes, cement, copper reels and tubing etc then ship it back to my main building to be used to progress after its been stored and i have tractors shipping it in
i just wish i had the high tech splitter lmao
Oh wait so did I have way more items on my other fresh save because I had the space elevator more progressed? This time I did not enable any advvanced settings so this is a legitamate save
But you selected Skip onboarding right?
Go back into your other save and you will have those items.
You need to find some SAM and get your MAM research going
So for BOTH new sessions I selected skip onboarding
For the first new session, I enabled all the advanced settings for a creative save but I think the space elevator was also set to like phase 2 for some reason, don't think I changed that manually but idk. I ended up with tons of items
For the second new session, the ONLY setting I enabled was skip onboarding, everything else remained default. And I ended up with a far less items
I'm just trying to understand why there's a disparity in the items
i do the same just wanted to do something different for once #
Oh. maybe 🤷♂️
There was a disparity in phase start, yes?
Yes so that was the cause?
I would assume so
Holy shit dude ive been playing satisfactory too much. I was boutta clean up some trash in my room and I tried to press f to use my dismantle tool😭
I thought I would post my oil plant in #screenshots tell me what you guys think
yea i have a huge deposit right below my main building in a cavern
Oeeyuhll
#screenshots message gj i like how u used the blue the paint thing makes factories look so much better imo
Lmao
When playing with advanced settings is there like a hotkey to pull up the "give items" menu? So I don't have to click escape and navigate to it every time?
I found normal coal deposit should I search for pure
If you need more coal
You’re generally limited by belt speed for most of the milestones, pure nodes don’t output much more than normal when you clock
But dont think impure and normal are bad and you shouldn’t use them
You should use any node
If you using them for coal powered generators no harm in using both
just unlocked the smart splitter YIPPPE
Oh
But am getting logistics mk3
An immensely helpful tool
And you can overclock pure nodes much more than 270 pm
And overclock normal nodes to something like that
Ur speaking about the auto miner?
My gf would love to be able to do this
Lol
Just the mk2 miner

So wait ur telling me when I get mk2 miner I’ll have to rebuild iron copper limestone farms 😭
no, you can just expand them

No, you don't have to rebuild anything. Just move on to new ones--or upgrade existing if you built them in a way that there's space to add on.
Or just make new factories elsewhere
when i enter my turbofuel plant i lag to 20 fps 😭
Why is the game crashing frequently while I'm viewing the map
Maybe verify files?
Console
Check for update?
Nothin
What about system update?
All good
must be console gremlins 🙁
can you not have more than one item selected on the smart splitter?
one per direction, you want the programmable splitter
One per split
dangit 😄
why does my drone port say insufficient fuel even thuogh it has a full stack of batteries?
I'm at least reporting every crash i get while viewing map stamps
sorry to start with the dumb question but they're actually in a fuel slot and not general inventory right?
yes, fuel slot
wtv ill figure it out
Yeah I'm not really sure. It might say that if you had too little fuel for the route you chose but I don't think it'd even be possible to pick something a stack full of batteries can't handle
Is the absence of an external indicator literally the only difference between a normal pipeline and a clean pipelin?
yeah
you mean fuel canisters right
it takes fuel canisters
wdym
not batteries
it can use different fuel types
yes it does
batteries being one of them (the original one)
they used to only take batteries in fact
Are drones good? I can unlock them just don’t know if they worth it
have you linked the ports
they are basically slow teleporters
they're situationally useful
okay then how long is the journey
what part of the map are you going from
they have high power cost + a fuel cost + low throughput but they don't need tracks/roads/long conveyors/etc
one sec ill make a questions and help thread
power and fuel are basically free when you've got it automated.
if the save already has them pretty well scaled up I'd agree but comparing them to other vehicles those are the downsides
Trains are free when you get the tracks set up
not free, they have a power cost and you use resources to produce power
And factory carts are goated
I swear they use like 100mw
but they need a ton of infrastructure and are awkward around terrain. Mostly worth it if you'll have many trains using the same infrastructure
drones don't give a shit about terrain, have essentially no infrastructure and you can just slap them down as needed
but batteries
they use basically any fuel type
True
including plutonium rods
ig but arent batteries the best
define 'best'
they aren't the fastest fuel
there's a table comparing fuels on the drone page of the wiki
also - plutonium rods are tied for top speed AND are essentially just garbage you want to throw away in most case s
oh bet
When will I get train
Cool never knew that
tied for speed with ionised fuel
¯_(ツ)_/¯ how ever quickly it takes for you to unlock them
I really like the idea of using plut rods for drones but the reality of making sure all my ports have a refill ready just makes me feel annoyed with such low item quantity 😆
You unlock them at t6 if that’s what ur asking
let them buffer up for a bit before you start fueling everything up?
or just use SCIM and give yourself a couple containers to avoid the wait time
T6?????

I started 1 day ago dude
you'll get there
what are you doing on discord? you should be binge-playing satis!
no sleep! no rest! the factory must grow!
Good morning chat 
Am studying
Wanna play for me


sorry that would just be immorally enabling you to study which isn't something I can have on my conscience
skill issue
This is my final year at school


cooked lol
Heavy?
huh
What kind of modular frames? There's 3
the default recipe
hmm should i take cast screws or copper rotor
I got 37.5 modular frames a min but I had to use an alloy recipe on the iron ingots
cast screws!!!!
Either can be useful
I think cast screws are essential
I don't, but lots of people love them
this means i can simplify my frame setup to use that
Saves a couple machines and a small amount of power, that's about it
I just hate having to make rods
cast screws are essential early on
I skip it, usually
have fun with crystal oscillators 😂
I have insulted crysal oscillators 😁
That said, if it's convenient to you, use it
I think cast screws are objectively more efficient than iron rods, saves more ingots 🤷
nope.
if you use Steel Rods it's more resource efficient
I'm just talking about iron ingots, but thats useful to know
oh sure, but cast screw means you can't use another screw path that's resource efficient
mind you I'll always just use steel screw
it's so compact
steel is kinda scarce for me right now in start of phase 4
I only have one steel factory
Coal is relatively common
With Alu beam .. 🤌
coal + iron are super common near each other
coke steel is good too
I did recently get that one
Solid Steel ingots helps extend your steel ingots too
I use that one
it's just very useful
Once you have a certain combo of alt recipes, some things become very abundant
Steel is one of them
Plastic/Rubber are others
I got the recipes that allowed me to get 163 fuel generators with turbofuel
don't have blenders yet so I have no clue how blending stuff works
turbo is fine, diluted is simpler and puts out tons of power
cast screws is the best alt recipe
Some people don't like turbo much, but I dig it. It's not "the best," but it sure can be nice.
I'm using heavy oil residue alternative and turbo heavy fuel
I don't think diluted is better in my case
it would be.
heavy turbo is a very oil inneficient path to turbo fuel
oil > heavy oil residue alt > diluted fuel packs a wollop
Diluted Fuel is goated
Incredible output and still leaves you options for further processing if you wish
it's ok I guess but it's certainly no cast screws
You can keep your mid screws 🙂
more like cringe screws 😛
it's not screwmidding we're out here screwmaxing!
Tbh I don’t usually use screws some alts avoid them
you're basic but I still love you
I fucking spent 7 hours making a 10 train cargo system
Ty 😄
ok i calculated diluted is goated
Aluminum -> Rods -> Screws is screwmaxxing
but I don't have enough compacted coal since mk2 miners 😢
But I don't personally like using alum for that
that's a good one! or alu => beams => screws for people who prefer steel aluminum screws
338 fuel generators which is 84 gigawatts, a little more than double my current power plant
if you have shards free this is where I'd normally start sticking them in generators
just to save on space?
Yeah, I normally don't advise putting shards in gens, but when you're talking hundreds of gens, it becomes worth it to save on time.
yeah it just straight up increases fuel cost/power output. There's no efficiency lost just space saved
I do have 252 power shards I'm not using on me
And time/effort
ahh coal generators as far as the eye can see, I just found some extra coal, so I decided to setup 48 additional coal generators
I just exploded a nuclear bomb thing in my base is the radiation gonna be there forever?
if it's the first big oil power plant it's sometimes nice to save some of the construction cost too depending on how scaled up that stuff is or if the person has containers full of parts
was it worth it setting that many up for an additional 3600MW of power for the last 2 hours?
Saving space isn't really an important factor for anything
-# saving earth, not saving space 
#screenshots message Quick question does anyone want more angles of this
won't somebody please think of the fps? 😆
163 gens is quite cumbersome to setup and manage already
#screenshots message
Oh my god, yes. For some people, this could actually be really relevant.
I sometimes forget that's an issue because I don't normally have that problem, but now that it's out on consoles, we really have to consider it
Spider
I like having coal as a backup for relaible power
yeah my PC is pretty decent parts but the really big builds will affect performance at some point
I just need a CPU
synthetics plants provide good backup power with the HOR byproduct lol
my current pc is insanejust need more threads and better performance
The only performance hit I have had so far is in multiplayer when someone drops an illegal blueprint (not from the in-game designer) and it lags it out
My "tendril" ship thingy build kinda had to die for now do to my pc having a stoke 🙁
I like finding out i can't start up my powerplant
I have 80 coal generators
It's just my buffer power, I like doing the main pwoer with fuel generators
Yeah fair ill be looking at nuclear power
#screenshots lol i got the smart splitters working well
Ask Tinker about power switches 😉
Ik rocket easier but its my first play through
I usually lose a little fps in moderate size factories
how do i split 2700 into 3 conveyors w 900? i have a line w 1200, 1200, and 300
3 to 3 balancer
You mean these? 😏 #design-and-architecture message
Check balancers on satisfactory calculator or youtube
I use coal as backup, coal is extremly reliable
If you split a 1200 into 2, you can add it to the 300, then just balance the remaining 600/1200 by splitting both and rejoining according to the math
can you actually get satisfactory calculator to help you build a balancer
whats that counter thingy
You will eventually have 3 sets of 600+300
just did that 🙏
In the top left corner? It's a UObject counter mod.
why tho
Because if it goes too high it can crash
Because I do a ton in bllue print designers, and there seems to be a bug where the number continues to climb. something about "garbage management" or something I guess. But it lets me know when I should reload
Gets stuck in the RAM?
Not sure 🤷♂️
Also not sure if that mod is some of the cause as it itself uses UObjects
I doubt it uses enough to cause more harm than good
This. But also don't want to dicount anything 😛 I try to play things 'fair' lol
Anyhow, that "switch room" is made in a 4x4 bluprint designer. I intend to use it (and maybe a variant or two) as a "module" for factories in the future
I wish I could color power lines
I hate power lines lol. I hide every one I can 😛
Small question- Do you ever get like, better smelters? On phase 2 currently, and using a disgusting amount of them overclocked, and it seems like a lot of slug juice wasted
No, you get alts that allow one to use something like a refinery.
you just get alt recipes and blueprints
Ahhhh, fair enough, better go grab some hard drives then
allowing you to place more faster
or, like with Limestone and Wet conncrete: #screenshots message
When I say "On phase 2" I mean, I'm just waiting on the funny trusses to be finished
everything else is done, just a waiting game 💤
Pure/Alloy Ingots let you get a lot more material while also building them faster
How do I change my dismantle filter form blueprint to normal
Though, with Iron for instance, The Leeched alt is also very lucrative if one doesn't mind the use of some sulfur
R on PC
Thx
Example: Copper Alloy Ingot
- 50/m iron ore
- 50/m copper ore
Nets 100/m copper ingots
And that's just one machine, not clocked
Pure is still the better: #screenshots message
I'd still prefer to mix with water or copper as sulfur is a little less common and those others give nearly as much net % gain
I tend to go pure as well. while the majority of the sulfur goes towards power plants.
Early on it goes to compacted coal, later toward sulfuric acid
Though, there plenty of nodes of sulfur I haven't touched yet.
But to the original question, pures/alloys are the best way to reduce the machine count for processing ore
Honestly, for a pure iron ore overclocked with a mk3, one could totally drone the sulfur in ... it's only 232/min...
That would be 2400 iron ingots/min
pure gives a strange number of 2228.57 🤮
In vanilla, no. But there are mods for that
i love the pure recipes
what way is modding supported, like official api or js placing a file into game directory
not really. If I tell person "here's how you can get the info",, they will know that next time they need that info. If I tell them "answer is 15", then next time they need similar info, they are gonna be in the same situation
It's not "officially" supported. But isn't frowned upon
good modding support, good mod manager to install things, etc
As far I was aware, it's not "official" and is not affiliated with CSS?
Didn't know that, already corrected my answer
Oh, you changed it 😛
It all looks so well made, that it looked like it something official
It's definitely a very easy and simple setup. Like it much better than something like vortex lol. Then again, I only have minimal expierence with that.
@whole drum a much earlier version : #screenshots message
Vortex is an alright mod manager and certainly much better than it used to be, but I don't appreciate Nexus trying to curate mod selection (unless actually illegal, like CSAM or somemthing).
As for SF, I haven't used any mods yet, but a few definitely seem appealing.
I didn't start until towards the end of my 3rd playthrough
I have 650hrs. Certainly enough that I don't feel I would be cheating myself any, and most of the stuff I'm interested in would be certain types of qol and better aesthetic options.
My top four recs are Infinite zoop, nudge, curve builder, and skyUI 😛
pakutils if you want fly without AGS
Heh, a bit OP honestly 😛
Not sure how curve builder works, but if it makes building rounded structures easier/better, that would be one of the most appealing options
But, it can be quirky. things done nudge they way one may think they should and you'lll have to move around some things to get to to do what you want.
Can make circles, zoop a specific radius, and also create "parallel" zoops for things like roads. Afaik, it's still using a "vanilla" way to achive it. It's just taking a ton of work out.
Sounds like what I would want
The only real "cheat" thing I might consider is just starting with extra spheres and maybe a few sloops
that last plant was all pre mod though 😛
yo bro I bought the additional addons to the game with satisfactory what are they
Sometimes I feel bad making videos with it because it's so easy mode 😛
😭 its just foundations
Would want just enough sloops to run slug/remains machines
itd be diff if you could do blueprints or smth
I rarely use them for much else
yo bro I bought the additional addons to the game with satisfactory what are they
I don't know. I didn't buy them.
I had to pay extra when buying the game 
the soundtrack?
No
algun español?
It was like 2 other stuff with it
English only is preferred unfortunately.
A poster and a bj, both to be delivered by mail 🙂
Meowmeow
whatd you buy on?
Provablemente
you can find a spanish group in #1201555265942724758
Uh it shows deep rock galactic and valhem
Oh you bought a bundle
they delivering bjs by mail now???
ok
those are other games
Are they good
you didnt have to buy them

🤷♂️ iunno lmao
DRG is good. Dunno about about Val
U played it?
Valheim is different, but decent imo
DRG is similar genre to Helldivers 2
oh those actually look interesting 
yeah but DRG is actually fun
Both are fun, but I actually liked HD2 more
So DRG is good?
I don't like that like 100% of each mission feels frantic/chaotic. The pacing needs both slow and fast
Rock and Stone! 
I once bought elden ring and hated it
This depends on who you play with and at what difficulty
Hmm, Valheim looks interesting enough, and is very positively reviewed. Probably decent game.
Definatley a bit "grindy" for my tastes, But the building is cool.. and does make an attempt to force one to have the need for supports as there is a gravity system.
is there a difference between foundations? or is it just what materials they cost to build? if so which one should i buy from a shop? concrete or asphalt foundations?
Materials is part of it, but mostly cosmetic
Glass Foundations are my fav, but some people really love their glossy asphalt
i wouldn't say so, my normal schematics cost 5 concrete and 2 iron plates to make 1, the ones from the shop cost just 2 concrete
Which aren't under foundations though 😛
buy all of them, but really start with concrete only, it has no plate cost
I just wish I could get glass that didn't have the crossbar down the middle
You'll want Structrual Solutions 😏
Is there a starter setup for coal generators i just unlocked em
Once you automate/DD these things, cost stops being relevant
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
???
yeah i know, i have automation for concrete, but i want to go full economy class 😛
@sullen gull last one is best?
Considering I lay foundation that costs steel, I'm not worried about economy, lol 🇺🇸
also, is there a way to get more tickets?
@sullen gull I don’t understand this I need 8 deposits???
sink high value items
I personally go with the first one. But they all should work. Just depends on what you want.
like the ones that consume the most materials to make?
I don’t understand what u sent in the blueprint it doesn’t show coal input
Ah hell, it's super late. I need to get to bed and at least try to sleep.
C are coal generators, W are water extractors
Yes, So sinking rplate, rotor will score less than sinking smart plate for example
Coal can just be on a manifold.
What
It's the plumbing most have issues with it, hence why it's showcased there.
ooooh but is there a huge diff or nope?
A fast early game method to get tickets is to sink dna points from killing things
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
Catch y'all later. Enjoy your build guns! 
@sullen gull what does manifold mean am new to the game
Yes, Iron plate is worth 6 points, Rplate = 120, Rotor = 140 , Smart Plate = 520, Full list https://satisfactory.wiki.gg/wiki/AWESOME_Sink
Check the wiki. Will explain it much better than I could 😉
@brazen cove Bear in mind the highest value item is 2,895,334 per item
WHY ARE THERE SPIDERS EWWWW
thanks man, i thought that all of them are the same, and thought to myself how in the world i can get 1000 tickets for a nut statue with just ''selling'' concrete
@brazen cove Each time you get a ticket the next ticket iwll be slightly more difficult
what is it.?
Ballistic warp drive
Spolier 😛
yeah i know that
It seems to favour space elevator parts for points
I was looking at the list earliler and never realilzed hover packs were worth at much as they are 😛
Blade runers are a good early game 😛
This also surprises me lol
Am gonna skip coal for now until I get advanced infrastructure and mk2
Ai m limiter were always my first to sink for a while.
Shouldn't be too difficult
Mid game i tend to sink motor + pet coke (high vol)
You only get 20 for pet coke, but when you sink 900/min... it adds up
And obviously the se parts get sunk once an industrial storage container is full :p
sinking abox of CO at 1200/min 😛
And, if you're in the grass fields, the lake with the coal plant isn't too far and a great place for a coal plant.
Am in rocky desert and I found a normal and impure and normal deposits all next to the beach
The thing is to explain for someone to understand like satisfactory tool is great and the wiki too but it doesn't explain everything things like how much of thing you usually need and stuff like that just like a teacher
Ahh, with the funky glyphs under them? 😏
But there are spiders there 😭
Well get in there and smack em down! 😏
Eww
I have a phobia from spiders
Turn on arachnophobia mode in settings 😛
U can do that?
It's a 50/50 for me. I really like using other resources like YouTube and such, but I'm quick to get influenced and be like "My factory doesn't look like this, so I can't implement anything they're saying". I find in this game specifically I like making a ton of mistakes and having 50 tabs open from google searches to fix it
@sullen gull Points are getting somewhat "difficult" for me now lol #screenshots message
Too distracted with outside sources vs learning the mechanics your own way I'd assume
Biofuel is a pain to get
And you're only a fraction of the way to the max 🤣
I know, I need to fix the power supply in this save
ALIEN PROTEIN BRO
??
I just looked yesterday
So you can unlock alien protein research in the MAM
And when you kill creatures you depost their remains to get protein
I think it need to go to nuclear at this point in order to scale up
And get A TON of biofuel
I got like 3K biofuel just last night from only like 16 proteins
WHATTT
Mmmmmhm
This game is pretty easy/forgiving as far as factory games go. I think the first playthrough at least was really fun to do without outside tutorials, etc.
TIME TO GET TO MAM RESEARCH
Idk, I am working on 420GW RF atm 😏
Are u new too?
100%. I like to watch like 5 minutes of a video to get an idea but it's when they show off their "this is my 1000hr base" that I get way overwhelmed
I did a tiny RF last night to get me enough power to do nuclear
Yessir. I beent playing for like 2.5 days but I've already sunk like 40hrs. It's addicting.
Most likely. Thinking back, I think it's my brain being like "Nope, we're gonna shut down so we can do this ourselves" 'cause honestly the game is a good creative outlet too.
Lol
Me 10 hrs
I'm on a break from work for the holidays so I got nothing but time lol.
When I first started I found myself doing the same, watching youtube videos on how to make the 'best factory' with the 'best recipes', and I just found it less enjoyable as when I started "finding my own way"
A lot of youtube videos of course cheat, they give you "the best" but have things unlocked which the player does not have, like a rplate factory with only mk1 belts
One approach for the game is having to deal with what you have currently, not what you would like to have
You mean like this? #screenshots message
I would never build that 😛
Ahh base recipies. Though, not a high end qty of course.
Easy but time consuming
Yep, you're dead on.
Solving the puzzle is the game
Should I do vehicle research before steel production
Do you need to drive to where you want to do steel?
Idk how we even do steel to know
iron+coal
Vehicle need energy if your on biomass and struggling I wouldn't research vehicle
Bro there is no iron deposit near the coal 😭
Run long conveyors

You kinda start to see the matrix. Last night I was so caught up on these 8 extractor coal power plants that I was seeing in YT vids that I was seriously about to run power lines from the oasis basin like 2000m away as opposed to just starting with the lake that's on the cliff RIGHT BEHIND ME. EVEN THEN I was still able to very comfortably get 7 plants going on 4 extractors.
How do we do that
Certain things are harder in the early game compared to later but ofc no one talks about them, just "get this or that" like yeah just get through half the game and then your problem is solved, crazy work. People often are also very disconnected from the struggle of not having everything you need
I've done it it's a pain required a lot of resources
Go east. Towards -1077,-1404
How do u see coordinates
Gimme a few mins, I'll send some screenshots of what I did to give you an idea
Rop right of the map (M button on keyboard)
top right corner on your map
#screenshots message wow okay so there isnt a max for carts on a train
the game does not want you to get stuck on specific things all game. Its why it gives you options once you have "solve the problem" to solve the problem again faster
Wow I need a vehicle it’s to far cuz am far west
Technically, once something is unlocked they can find alts for it right away.
Yup
WHY DO I NEED A TRILLION SCREWS FOR ROTOR BRO
lol
Why do you need screws for rotor at all? 🙂
I don't need screws for my rotor....
Thats a good example actally in early game, you can't do steel rotor until after you do some steel, which means your still screwed for a while
I am now producing 9437.5 MW from coal generators alone
Lol ye
how do i know how much fuel my drones will need? i set the trips but it still says 0 per minute
research hard drives for better recipes
I personally don't mind screws 🤷♂️
What if i told you both rplate and rotor can have identical design, scalable and its recursive?
it should tell you have you actually set a destinationm
What is that english bro

you need the iron screws recipe where you can make them out of iron ingots directly, most useful recipe in the game other than steel modular frames
Do I need to seriously spend my days going HD hunting?
You can do rotor @ 20/min spread across multiple floors, where every floor is identical to each other in both rplate and rotor
yeah but it doesnt say how much fuel it needs
Will we need many rotors late game?
put in the fuel and it should tell you
Automate something, then hunt, automate something then hunt, repeat
Kinda...
If you build excess rotor early game you sink them for points to help unlock that stuff
What is awesome shop
yes, yes you do
Unlocks toys, additional buildings blocks etc...
Collecting hard drives and mercer spheres for example: you could get some nearby but I don't really advise doing a whole lot until you have a few tools for exploration unlocked. A parachute, or better a jetpack. Better weapon than the starting one (if creatures are set to hostile) and also some health restoring items nuts/berries ect. Stuff like that
I have to find a hard disk 🙁 <-- its the last hard disk to find
yes you will, you need lots of them, to make motors to make the modular engine space elevator part, which you can awesome sink for great points
The rifle don't do much damage is it just me?
you ned turbo rifle ammo for that
Blue lightsaber better
which you get at tier 7
It's worth it?
turbo rifle ammo is busted and can kill a nuclear hog with 1 clip
I just crafted 1000 bullet
geeat, now you need aluminum casings and turbo fuel
automate ammo
Ok I'll wait
never just craft itautomate it
Why it's not that slow
then you just have a surplus when you need it
I just unlocked oil, what do I first produce?
I just always automate it then use depots so I can take it out of my inventory at any time
Just gets annoying to hand craft after a while
Because you''ll want to have it "on hand" when exploring a lot.
What do points do
@sullen gull Is ionized fuel worth it?
Why do I need awesome shop
I never used ionized fuel
Im going on a expedition I got 200 biofuel for jetpack 1000 bullet I just need food is the medicinal inhaler worth it ?
For power generation, no. But for a small setup for the jetpack, 1000%
it's a basic game mechanic, there are a lot of useful parts for your factroy you can buy
I like to make a small setup at an impure oil node. Just one refinery making plastic and one making rubber. Byproduct makes fuel. Just to get me started
awesome
Liquid biofuel?
Yeah
and uhh once I get trains, should I start building megafactories?
How do I find stuff for mam research
OK cool, and yes, the inhalers are nice
(since I am planning to, just. I dont think I have enough tools on my disposal
Exploring, then it's added to your search tool
Once you find and mine/collect it
Build a MAM. Under the special gategory. If it's unlocked yet.
of course, trains are the BEST vehicle in the game hands down, I never use drones, I always use trains
But drones are coooolllll
Im talking about, is it enough to start a megabase?
I tend to always used drones for nitrogen gas and a lot of aluminium products.
How to disable christmas event
Disable seasonal events under settings.
THANK GOD THERE IS ARACHNOPHOBIA MODE
I hate spiders
How can we unlock alien protein to biomass?
Mam research
Where am in MAM
A lot of these questons are very easliy answered if you just pllayed the game instead of asking every step in here tbh 😏
bro I unlocked protein but I don’t see it in hub
yes it is
hold R with it out
Not working
Again, research in the mam. The very last one on the right side if the tree iirc
Ohhh I have to reach that
If you hover over things, it generally tells you what is going on.
Do y'all just default to mainly 4m foundations when building? Too much nasty nature I don't want in my factory
creatures stop spawning around powered machines
Yeah, I just meant more like the rocks and grass poking through and stuff
bomb
I read bomb doesn't destroy the normal rocks, was I mislead?
powerful bomb
you can use any thickness foudnation, just find a reasonable height
I mainly do 2m foundations for a floor, and 4-6m inbetween
if you want to get rid of those pesky rocks just use nobelisks to blow them up
or use the nukes
very few rocks can be blown up by bombs
Help how do I leave tractor
although some rocks are part of the map, in that case they can't be destroyed
E
Same way you got in bro
Lol
press E
How is the range on the rifle is there bullet drop?
WHY DO I NEED A MILLION SCREWS
its about like20 foundations
Since it is called the "tractor" I wish like a real tractor you could put attachments on it, such as a plow to remove leaves in front of the tractor
Reject your innefficent Pioneer flesh and embrace the certainty and productivity of steel
UH how do u fuel this thing station?
the tractor is immortal.
Give it some biomass and it'll run for a good while
Can u fuel the tractor manually
Why do I constantly hear spider walking it's scares me so much I can't see them
tractoprs and trucks accept any type of fuel, anything from leaves to plutonium fuel rods, I usually just use gasoline
Go to the back and open the craft bench
Oh
Isn’t craft bench for crafting?
yeah you can manually refill the fuel from the back

you do realise you can trial and error your questions by yourself
think of it as the general interact button for the tractor
Cap
I was stuck for 6 minutes trying to get out of the tractor lol
There is a crafting bench built into vehicles.
I am genuinely frothing at the mouth at the thought of getting trains soon
Pay attention to the bottom of the screen for many things. It should have layed out the shortcuts for you.
apparently it does not have it for the tractor saying E to get out I just checked
Trust me they are fun
until you spend 7 hours learning why your trains are not moving
YIPEEEEEEEEEEEE
You're right. Though, one would assume if you pressed E to get in ..... 😛
trains are easy if you make simple systems
2 lanes, stations to the side, basically done
I got into automation games from factorio, my most recent run involved over 300 running at once... I will strive for as many trains as physically possible
satisfactory trains are very different..
ive been learning trains for 2 dyas and have expanded to over 400 trains on my main save