#satisfactory

1 messages · Page 537 of 1

feral jay
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There's a mod or two for powered splitters though, if you power a splitter, it changes the output belt or something like that, I've never used them

stray wagon
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It just randomly started doing a lot of damage and melting through my filters

median geyser
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No worries, if it cant be done it cant be done 🤷 Thanks guys

whole drum
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Maybe from deconstructing one of the plants?

feral jay
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The basic answer is that they don't want to add logic gates to the game

stray wagon
#

That’s lowk might be it

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I didn’t know you couldn’t pick up the uranium but that makes sense

whole drum
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Yeah, when you hold it, it melts the fk outta ya

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Can also bug out, causing you to keep taking rads even after it's out of your inventory (fixed with save/load).

feral jay
#

Uh yeah, don't pick up or hold anything radioactive until you have LOTS of rad filters. The instant you hold anything radioactive in your inventory, you either take max damage, or go through iodine filters at the max rate

inner lintel
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chat I finished phase 5

feral jay
#

And also, radioactivity is a wee bit buggy, it can stick around where it shouldn't

feral jay
inner lintel
feral jay
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No do you mean phase 5, or tier 5?

inner lintel
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phase 5

feral jay
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yea then you beat the game

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That ain't nuffin

inner lintel
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I tried real hard

feral jay
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Now the real challenge begins

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Do it again, but with a wackadoodle self-imposed restriction

inner lintel
#

nah

feral jay
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No, you're playing the game wrong. Do it again, but this time without making any ammunition, at all.

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A "No Killing" run

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But anyway, congrats

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Not an easy game to beat

real shale
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It's a disgusting map, it needs exploited for everything it has and all of it destroyed

real shale
#

Red bamboo fields are just gone on my save

feral jay
real shale
#

Destroyed for the placement of a 5400 coke/min factory

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I wish I could burn the red forest down, but sadly I do not have the means to do so, so bombs shall suffice

real shale
#

There's nothing more disgusting than seeing soil or any sort of resemblance of nature on my world

median geyser
#

Im abount to attempt to pave over most of the red desert to start setting up my starter factory. This should be fun 😂

winged basalt
#

hi

agile mountain
#

Bro i just looked at my current factory (~8 hours of playtime) from a heightened viewpoint and it's interesting to say the least💀😭

severe pewter
real shale
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Tear it all down, turn the planet into a ecumenopolis

severe pewter
#

Dr. Robotnik nods in approval

merry current
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||is it possible to ride the space elevator up to the top of the skybox?||

native tapir
#

Yes. But you can get out of the skybox entirely and build in space too

merry current
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im trying to knock out a few of the remaining achievements I have, and I had heard that you can get the one for highest altitude by riding the elevator when you send something up. But I tried to get up on that platform that seems to be what goes up, and I can't get on to it

native tapir
#

easiest way is to just hypertube launch yourself. Takes maybe 5 min to set up

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hypertube cannon

cunning glade
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It's time too start making 50 hmf

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Then computer time

winged basalt
#

someone say computer!?

versed cosmos
cunning glade
severe pewter
merry current
versed cosmos
#

that's how i got it

daring ravine
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Hi everyone i start the game but i can't do the event can you help me ?

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Im on ps5

merry current
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unfortunately I had finished all milestones, nothing more to launch for

versed cosmos
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but have an empty inventory cause the death crate can be a bit buggy

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oh rip

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hypertube cannon then

merry current
#

but all good, cannon worked

cunning glade
#

Hmf is easy tbh only really needs 4k iron

severe pewter
cunning glade
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I should do rubber first

daring ravine
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I dont know how use it

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Pls help me

severe pewter
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You need to run them through a producer to make your first item. Unlocks are done through the MAM. If you don't have that, build at least 5? storage containers. I cut corners by using a lot of Somersloops.

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But you're going to need a lot of presents

daring ravine
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Im already at unlock mam

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I dont have now but is a question time

severe pewter
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Okay, it's the FICMAS event

daring ravine
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I need mam for the event ?? Is ok ?

severe pewter
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Also, outside your starting base room, across from the crafting bench, is a Poster. Clicking on that will take you to an Advent Calendar. The numbers all have gifts.

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You need MAM to unlock the event recipes

daring ravine
daring ravine
severe pewter
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You too

cunning glade
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With alts u can normally replace plastic or rubber right?

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Like kinda switch between the 2

severe pewter
sweet jacinth
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I'm currently at 55 ballistic warp drives. It seems like it's been forever so I'm so happy to see these numbers finally going up! What made it take longer I'm sure is that my max power consumption isn't even at 90k. My consumption maxes out around 25k when my two particle accelerators are going at the same time.

young rivet
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Why do I always get that IRL falling feeling when I fall in satisfactory?

merry current
#

probably the same reason I can't play Subnautica, I involuntarily hold my breath

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and I also get vertigo when I get near the edge of high ledges in this game

sweet jacinth
leaden turret
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terrible joke, putting thing behind spoiler tags: re fear of the unknown.

I had issues playing L4D due to the dynamic nature of combat being impossible to learn a level by rote to avoid spoopiness, so I getcha 😅

sweet jacinth
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Lol nope. I have something called irrational selachophobia. Exposure therapy is not good for me lol

south idol
sweet jacinth
#

I didn't know that's what that was at first. That's why I put a question mark for a second but then realized it.

leaden turret
#

no scuba cage diving lessons for you then

sweet jacinth
#

Fuck no. Id kill to avoid that situation.

leaden turret
#

also I thought the whole point of phobias is that they were irrational.

sweet jacinth
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Mine is considered irrational because mine is based in pools. Somewhere that sharks physically couldn't be.

leaden turret
#

knows well enough not to um actually that

severe pewter
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I think I might've given myself a fear of the void by playing around too many void areas of video games as a kid

leaden turret
severe pewter
#

Jak n' Daxter did something like that to keep you from swimming out of bounds

sweet jacinth
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Lol yup I'm good

leaden turret
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(you play as the shark)

sweet jacinth
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Oh absolutely not lol

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YESSSSS I'M FINALLY DONE WITH PHASE 5

leaden turret
limpid orchid
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What is this i just wanted to get Bauxite and died 5 Times and now have to wait all the Times for my Resources so i can Build Train Tracks

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I NEVER HAD TO WAIT

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And i had such a Struggle bc there was a lot of Radioactive stuff and horrible to get through.

dense violet
severe pewter
agile mountain
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Sitting here handcrafting iron plates for phase 1🥲👍

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I'm in the middle of getting the automation done I swear

severe pewter
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Just depends on how permanent/how much you want. I've only needed 240/min so far, and it was all for the advanced plates anyway.

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But quick n dirty only takes 2 min to throw down

limpid orchid
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At the end. WIll you have all Alt Recipes?

sweet jacinth
ocean frost
sweet jacinth
severe pewter
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Don't worry about it

agile mountain
limpid orchid
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Doesnt it go up to Phase 20?

sweet jacinth
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No. Phase 5 is the end.

agile mountain
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I really ought to get off and get some sleep but every time I think about it there's a small thing I need to fix and then another half hour passes

sweet jacinth
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There's 48 milestones to complete. 9 tiers

agile mountain
sweet jacinth
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Try downloading basic machines and advanced machines on Minecraft. It turns Minecraft into this lol

agile mountain
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I don't think the existence of my other hobbies can handle more this unfortunately

sweet jacinth
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Lol

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I should clarify I'm on Xbox. We've only had access to the game about a month or so how.

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November 4th. And i just finished with 367 hours in.

agile mountain
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Oh dear goodness

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(no offense)

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I got roughly 10 hours at this point having picked it up the day after Christmas

brazen coral
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Is lag causing throughput bottlenecking? I am just now getting stuff switched over to mk 6 belts and lifts but it seems to cap at 780 still...

reef basin
green fiber
brazen coral
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If that's the case, I might have to undo the whole set and redo the blueprint because it was part of a blueprint but I don't see any residual Mark 5

limpid orchid
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I just at the time that i want to build a Aluminium Factory and i do my 5-6 Hard drives side by and got i think the Best. I got Alt: Pure Aluminium Ingot. 2 Alu Scraps = 1 Alu Ingot

reef basin
#

Or make new factory and keep old 🙂

brazen coral
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I mean I only needed it wire to go faster at the moment because it's getting everything else bottlenecked at the moment

reef basin
agile mountain
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Woooo phase one done

reef basin
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You get less alu per bauxite

lilac bear
reef basin
brazen coral
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I might have to undo the blueprint and redo it with the Mark 6 belts

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The lifts connecting to the end portions aren't part of the blueprint though, so that's not the problem

green fiber
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if theres any splitters it may be between them or even wedged inside a splitter

lilac bear
severe pewter
brazen coral
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I mean currently my console handles it fine and my factory looks freaking massive

green fiber
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actual inagme lights are the worst for performance

lilac bear
brazen coral
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Yeah I checked all of the connections and they're all Mark 6 but the only one that would actually affect the throughput would be the last belt connecting to the lift

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I'll go over it again. And and still redo it with the mark 6

lilac bear
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Last time I had an issue like that, there was a very small piece of old belt that didn't get upgraded because it was its own piece. If you think you did the whole thing in one go and the last bit is hidden out of sight, it's easy to miss.

brazen coral
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I made sure to upgrade the auto connections as well so I'm just going to have to dismantle it and do it again

severe pewter
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Is there a way to automate the presents?

lilac bear
severe pewter
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The trees???

lilac bear
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In your construction menu, look at the ficsmas tab.

severe pewter
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I haven't chopped any trees in a while

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I'm just sick of hunting for these silly things

severe pewter
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And night time is the only time when they're properly visible

lilac bear
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That's why you build the FICSMAS Gift Trees.

reef basin
severe pewter
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Wasn't aware of that bit, hold on

lilac bear
reef basin
sweet jacinth
sweet jacinth
severe pewter
#

I tend to build stuff super dense too

sweet jacinth
#

Lol. Hop on twitch. I'll show my terrible looking factory that got me to the end game

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Justan0therfng is my username. I'm going live right now.

lilac bear
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If you do not have that tree, check your FICSMAS research in the MAM.

severe pewter
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I've got the regular n' giant, but I'd just assumed they were for decoration

lilac bear
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Do you have the FICSMAS Gift Tree in your builder?

severe pewter
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Aye. Is it only the regular sized tree that spawns presents?

lilac bear
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Only the one that explicitly says Gift Tree, yes.

limpid orchid
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Am i the Only one that thinks that Trains how they move and Operate is kinda hot?

severe pewter
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Oh shoot it does say that

lilac bear
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Now have fun automating from start to finish.

severe pewter
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Meh. It's semi-auto

lilac bear
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At least you can stop hunting now.

severe pewter
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...I see the conveyor hole now

lilac bear
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There ya go.

severe pewter
arctic fable
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Genuine question; are u gonna Build the foundations „on“ the ground or better with some height above the ground? It seems that on ground is mostly inaccurate but i hate the „lost“ Space between Ground and beginning of foundations 🤷🏻‍♂️😅 hope its understandable

leaden turret
dense violet
ivory condor
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Also if your building in areas like the dune desert, you basically have to accept that you really need to build above the ground, because of how uneven the terrain is, makes trying to build at ground level any decent size floors a utter nightmare

solemn edge
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I finally finished Phase 2 ❤️

deep pine
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Waves

molten cove
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ima handle smart plating by hijacking half of my rotor and rp factiories output

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which i already know is not going to be that effective

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but i dont want to build a full factory for that

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yet

frozen oak
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yk what if they added a cargo / freight elevator, where it was maybe like a 2x2 open platform that worked similarly to the normal elevator

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that would be so cool especially for the factory im working on

unborn vessel
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@cerulean dawn thats a screen saver ss ngl

cerulean dawn
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the coal plant? cheers

golden finch
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Mate seeing that coal plant and than looking at my shit run. Phase 4 and I have only coal 🤣 4.8MW aka way to low for where I’m at

molten cove
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first time i ran into problem of lack of space

golden finch
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Build up

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Never run out of space that way

molten cove
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btw

dusk dagger
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hi i am new here someone wanna play

molten cove
#

if my miner is running at 63%

dense violet
raven axleBOT
dense violet
molten cove
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and i overclock to 126 can i will it turn into 50%?

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im trying to figure out if i can put more factories on the same node

golden finch
true sonnet
#

I really should play this much

Darn my ADHD brain for getting hooked to this game that strikes the perfect balance of reward & chore

dusk dagger
golden finch
dusk dagger
#

okay you can dm me

molten cove
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at the start

golden finch
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Yea Still tho u will have to run a belt from the miner to the splitter

molten cove
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this is the current setup it makes the miner work at 63

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im planning on overclocking it to 126

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and build a second one like that

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once i figure out how to stack things on top of each other

true sonnet
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For a bit of context, it’s current 0605 AM here

steep dove
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i has a question

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actually one sec

tranquil zinc
#

before I submit this for feedback, just wanted to ask it here just it case there is this feature. Is it possible for the game to automatically change input settings? Like if I use mouse and keyboard it will use those hotkeys but when I switch/press my controller it will use those again?

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right now, I have to manually change this in settings cause one input is entirely disabled while using the other one

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most games that I played that support this, where I can both use controller and keyboard at the same time

rugged shard
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How to remove that plant that if you get too close it stands up and release gas

rugged shard
marsh shard
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is there any alt recipes for fluid tank which does not require bauxite?

molten cove
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finished first phase

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i dont think my 2 smart plating a minute will be enough 😔

marsh shard
marsh shard
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k

glossy belfry
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Is about 1.2 GW and cast screws enough to complete phase 4 on automation? (150 MW is the loss to keep the coal station in operation)

lusty island
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Depends on how fast you are producing your materials. 1.2GW is not a lot though.

green fiber
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varies per player

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big builders need a lot of power

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1.2 GW is kinda on the small builder side

golden nexus
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Yeah its on the small side of things

dense violet
teal geyser
dense violet
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I usually make do with 7gw to get to phase 4

golden nexus
#

it doesn't take very long to drop in a set of fuel gens

lusty island
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For perspective, a single pure oil node, using the nitro rocket fuel recipe (and a few other alts), can produce 96GW.

teal geyser
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Dude must really hate building power plants

glossy belfry
dense violet
teal geyser
#

Thats what power lines are for

glossy belfry
teal geyser
glossy belfry
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I am capped at 6 water pumps on my current water site

lusty island
#

Just run some power lines to another water source and build another power plant there.

rustic vigil
#

are the saves in the cloud on steam?

lusty island
#

but also saved in %localappdata%

golden nexus
teal geyser
# glossy belfry I am capped at 6 water pumps on my current water site

You belt/truck/train/drone/factory cart/walk/run/slide jump/jetpack/hoverpack your coal over to a big water source, you build foundations, build cola generators, build water extrtactors, pipe said water extractors into coal generators, hook up your coal supply, boost your powerplant with Biomass burners/existing power from your grid, and there you go

lusty island
#

In terms of power, i wouldn't spend too much time on coal power, as fuel power is far better and you'll be there soon. I tyipcally stop building coal after about 16-24 coal generators (no overclocking).

bold heron
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so on controller, i can lock the command to pick up stuff like leaves.
is there a way to do this on keyboard as well ?

feral jay
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Just hold E?

native eagle
#

where is the best place to start my first factory?

tall lantern
#

near the resources you need for that factory

feral jay
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The dune desert (the last option) can be tough, there's not a lot of biofuel to be found, and the northern forest (third option to the right) can be tough because there's a lot of places for fauna to hide and attack you from

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Other than that I've not found it to make much difference

tall lantern
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oh if you mean which starting biome, yeah they're all fine, the game itself recommends Grassy Fields for newer players and it's a reasonable first pick

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doesn't really matter for too long, since you'll be expanding outwards by Tier 3

tall oyster
#

How far outwards for tier 3 cause that’s what I’m at rn

reef basin
humble nebula
#

I am so addicted to this game I cant stop playing it

tall oyster
tall oyster
tall oyster
#

Bunch of my stuff is located in grassy fields like space elevator and hub plus rotor and quick wire factories

bold heron
humble nebula
# tall oyster Me too 😭

Every time I try to js stop playing for a few hours at least i find myself back at 2am never having closed the game

feral jay
tall oyster
reef basin
bold heron
tall oyster
humble nebula
tall oyster
#

Jesus 😭 most I’ve pulled off is 4

reef basin
tall oyster
#

Usually I’m crap at maths too but satisfactory is acc helping my mental maths

tall oyster
#

I’m building my heavy modular frame factory there too much better resources

tall oyster
humble nebula
reef basin
tall oyster
queen slate
#

For a fuel powered fact should I just sink the resin

reef basin
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Or use it

rugged shard
#

Can somebody look at #screenshots and tell me what part is this?

queen slate
tall oyster
sage scroll
rugged shard
reef basin
queen slate
#

There’s a codex…

feral jay
queen slate
#

Omg man

reef basin
queen slate
#

I think I skipped the tutorial

tall oyster
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Codex has saved me a lot of times

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I don’t think you can thinking_helmet

reef basin
queen slate
#

That sign can’t stop me because I can’t read ah moment

tall oyster
#

Every first player realising that foundations are actually useful and not for decoration after building a factory on the ground hehe

feral jay
#

Foundations are cheating

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Live on the edge

tall oyster
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The edge of the map??

feral jay
#

No, the edge of your foundations

tall oyster
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Foundations saved my life tired_jace

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That’s what I’m doing cause why does 3 constrictor blueprint have to be so big

reef basin
#

And then you reach the mature stage of "not everything needs to be on foundations"

humble nebula
tall lantern
#

It applies to all rules/best practices/guidelines/etc
Stage 1: Don't know about a best practice at all
Stage 2: Learn about it, and use it constantly because I Must Do It
Stage 3: Realise that while it's a good default, there are instances where it makes sense not to

lilac bear
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Without foundations it would be pretty impossible to keep my factories aligned.

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I put them everywhere.

humble nebula
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ad it helps my mental well being if all is organized

scenic mirage
scenic mirage
lilac bear
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I mean, my beltwork between factories isn't on foundations either.

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Not all powerpoles are on foundations.

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Water extractors.

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But except for that... There's a lot on foundations.

teal geyser
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Oh, right. I was more thinking he meant like buildings in the late game for some reason

silent heron
#

So from my understanding even number balancers are hell spawn that should be avoided?

tall lantern
#

actual factories I'd always build on foundations beyond the super early game

tall lantern
#

as with every building style, there's tradeoffs between each option

silent heron
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I wanted to make a 8 to 6 balancer

tall lantern
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if you just need to split into something nicely splittable (3s, 2s, small multiples thereof) then personally I'd do the even split

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yeah that's easy enough, just merge 4 machines then split into 3

silent heron
#

Its for a train station

silent heron
#

For each output belts

tall lantern
#

balancer as in, the input belts have different rates?

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actual balancers are awkward

silent heron
#

As trains do yes

tall lantern
#

trains don't necessarily

queen slate
#

Is blueprint m2 a lot better?

tall lantern
#

(and you never said they were coming from the trains 😛 )

tall lantern
silent heron
# tall lantern actual balancers are awkward

The idea was to use the extra 2 freight cars (8 in total) to pick up slack in delivery throughput since i'm transporting caterium and the train is going to be traveling quite far

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Making multiple stops

tall lantern
#

have you actually measured the throughput?

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(or just considered 2 trains)

silent heron
#

I haven't done anything with the throughput as I don't have the network established, although I figured I'd need a balancer for 8 into 6... in which I found to be incredibly ass

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As I found nothing useful online

lilac bear
#

2x 4x3?

tall lantern
#

with something like that I just wouldn't mix the lines up. If one station wants one portion of the caterium and another station (or group of) wants another, then you'd just dedicate one train or carriage to the first station, and another to the rest

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it's generally much easier not to have to faff with actual load balancers if you can just make sure each line gets the amount it wants to start with

silent heron
#

So, 2x 6 freight cars

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That would vastly simplify things

tall lantern
#

yeah for trains the easiest way to scale long-distance stuff is to add more trains

silent heron
tall lantern
#

why, just put the exact amount each of those output stations needs into their corresponding carriage

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if you need a 450/min, a 370/min, a 643.324/min etc, then set up your production to make those numbers for each carriage

silent heron
#

I like the idea of more trains, imma go with more trains

tall lantern
#

they're not mutually exclusive

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more trains is for solving throughput

silent heron
tall lantern
#

then why do you need any balancing at all

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make 6 lots of 480/min caterium, feed each into one carriage, pull it out at the other end

silent heron
#

Damn I was overthinking this

tall lantern
#

lol

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then if you find the train can't keep up due to the route length, you can add another train doing the same route

silent heron
#

Yeah, I was actually wondering how you would keep trains running the same line from tailing each other along the route, because im sure over time they'd eventually start doing that, I think?

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Or does that matter at all?

tall lantern
#

depends on the track setup, but that's not necessarily an issue

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if the source station's backing up with resources, then the second train'll just be able to bring all that extra stuff

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as long as it's got the capacity to manage that 480/min/platform, it'll average out however it plays out

silent heron
#

I see I see

tall lantern
#

if it's on a dedicated track loop you can use block signals to divide the track up in a way that keeps them separated most of the time, but yeah, not required at all

rustic hare
#

also if you want max capacity per train, set them to only depart when fulled loaded/emptied

tall lantern
#

(and one of the strengths of trains is not needing a dedicated line for each train, so they share infrastructure)

lusty island
#

you should always build your trains with "one-way" tracks, so basically 2 tracks, one going each way, and then use block signals fairly frequently, and then the trains self-manage themselves.

tall lantern
#

yeah, just build like roads

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one lane each way, or a single one-way lane if you don't need trains going both ways

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bidirectional segments are a pain

rustic hare
#

btw I haven't seen anyone mention, have a buffer before/after the freight station, have the buffer connect to the station via 2 belts, and only access one port of the buffer, then you can easily keep a steady 1 belt speed throughput, effectively ignoring loading and unloading animations' dead zone

tall lantern
#

yeah I just assumed that was in place as that's basically a requirement of any platform

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buffer on the input, buffer on the output

rustic hare
tranquil zinc
#

is snapping to world grid broken for controllers? Tried snapping foundation on different parts of land but one is diagonal and one is straight

reef basin
reef basin
white dawn
#

I think if someone had a gun to my head I'd be willing to slap some foundations around a miner. :D

humble nebula
reef basin
gloomy spruce
#

quick question whats the best way to use to tractors to automate

scenic mirage
#

step 1. delete all of them and replace them with trucks

real shale
#

Okay, I have slept, time to place down 150 more fuel generators

gloomy spruce
#

I just unlocked tractors

queen slate
#

How much regular fuel does a fuel powered generator use a minute?

scenic mirage
#

what phase are you

scenic mirage
queen slate
#

It says no fuel

queen slate
real shale
#

50 when overclocked to 250%

queen slate
#

Should I be overclocking them?

rustic vigil
#

is there some kind of a list of good recipes to look out for from hard drives?

tall lantern
queen slate
gloomy spruce
real shale
queen slate
#

When it says 2m3 of fuel 60 per minute does that mean 120 or 60

tall lantern
# rustic vigil is there some kind of a list of good recipes to look out for from hard drives?

alts are generally situational so there's no universal list. That said, the ones I like are

  • Solid Steel Ingot - 50% more output for a lil more power and space
  • Cast Screw for the early game, since it skips Rods
  • Later on, there whole shebang of oil processing ones - Heavy Oil Residue, Diluted [Packaged] Fuel, Recycled Rubber, Recycled Plastic. These let you get hella fuel/rubber/plastic, but are a lot more complicated and space/power hungry
#

but it mostly just comes down to "will this help with the next thing(s) I want to build? Yes? Cool, take that one"

#

or just get more drives and unlock everything

tall lantern
queen slate
#

Ok mb

#

I thought it meant 60 x 2m3

tall lantern
#

the other number would be how much it makes/uses per crafting cycle

queen slate
#

K thx

#

What’s the bind to paste settings?

remote marsh
#

can someone hep me rq i have a small question

tall lantern
#

same way screws say they're 1 rod into 4 screw, but 10/min into 40/min

tall lantern
queen slate
#

K ty

tall lantern
remote marsh
#

look in questions and help

clear tartan
#

is it too late to unlock the event tree in the mam

white dawn
#

In some ways it's better to wait until after Dec 24, 'cause you can unlock everything all in one go instead of having to wait for calendar unlocks

clear tartan
white dawn
#

Three sorts of fireworks, an alternate "snowball" ammo for your Nobelisk Detonator, a candy cane basher (functionally identical to the Xeno Basher)

magic nest
#

decorate all your powerlines with ornaments and take your gpu down with ya :)

white dawn
#

Various customizations, in addition to the buildables

#

Yeah, the twinkly powerlines are A+. But, again, merely cosmetic

magic nest
#

i’m currently working on the last phase of project assembly and i gotta say ficsit thinks im smarter than what i actually am

white dawn
#

Prior to 1.0, the snowballs were functionally identical to regular Nobelisks but had a much higher stack size, so stockpiling those was technically an advantage

magic nest
#

because holy mother of god do i need a some type of checklist i get side tracked so easily and lose all my numbers that i had in my head so the whole operations goes down with it

white dawn
#

But they're a bit weaker than Nobelisks nowadays, and the stack sizes have been normalized.

magic nest
#

it’s not fun trying to craft 300 reinforced iron plates per minute

#

actually question

#

is there a way to do all of that from a single pure iron node

#

i’m guessing so yes? with the pure iron ore alt

white dawn
magic nest
#

ahhhhh forgot about that nifty little website

#

thank you my good sir

golden nexus
scenic mirage
magic nest
#

oh my god that is a lot of constructors

#

my god my factory will look like a maze with all this

scenic mirage
#

theres not a single constructor in that picture?

magic nest
#

no i’m talking about what i need for my factory

real shale
#

As for why its going idle, idk, not a lot to go off of here

magic nest
#

maybe i don’t need 300 reinforced iron plates per minute

#

maybe i lied to myself let me re check the numbers here

scenic mirage
#

all the pipes are completely full, refineries are full of water, manifolds are full. it only happens when i get close to it

grizzled lotus
#

this can be a common problem with liquids, by the way, they need somewhere to go

sick falcon
#

how far south over the void can you go from crater lake?

magic nest
#

i lied

#

i need 345 per minute

real shale
#

how could you lie

magic nest
#

i’m gonna cry myself to sleep now

#

in my infinite slurry of constructors

grizzled lotus
#

if they look like they're working but only stop when yo uget closer then that's odd. maybe it only looks like it's doing something when it's not?

scenic mirage
#

the output isnt full tho

#

the input manifolds are full

grizzled lotus
#

huh, odd. could be a bug, of course

grizzled lotus
magic nest
#

because i was this close🤏 to start building 160 constructors

clear tartan
#

what can a nuke do

white dawn
#

I mean, in fairness, grids of Constructors are quite easy to blueprint en masse

white dawn
clear tartan
white dawn
#

(more usefully: in addition to a large blast radius, it leaves some radiation in the area which lingers for a bit, doing DOT to anything in the area. It goes away after a bit)

magic nest
white dawn
teal geyser
white dawn
#

Can set recipes and clock speeds and such right inside blueprints, fwiw

magic nest
clear tartan
magic nest
#

my

clear tartan
#

it is a bit of a stupid question yough

magic nest
#

god

clear tartan
#

though

magic nest
#

YOU CAN DO THAT???????

teal geyser
magic nest
#

so many of my hours wasted

white dawn
# magic nest YOU CAN DO THAT???????

Yeah, every single machine setting can be set inside a blueprint (recipes, clocking, shards, sloops, standby switch, customizations). Can even pre-fill input/output buffers if you like

magic nest
#

🙂

#

i’m taking a break i feel like i need a cig

teal geyser
# magic nest 🙂

Or, when you are copying and pasting buildings with clock speeds and recipes, each new one placed will keep those same settings

scenic mirage
#

dont smoke cigs ❌ theyre bad for you

magic nest
#

i have no joke spent hours putting recipes in for large scale blueprints

white dawn
magic nest
#

yeah no f that break i’m logging off

teal geyser
magic nest
#

i feel so defeated

white dawn
#

You're far from the first person to discover that sort of functionality after a long time spent not knowing about it. :)

magic nest
#

i have spent 450 hours in this game

#

not knowing this

teal geyser
magic nest
#

i mean it makes sense because from what i can tell this game cares about its players and puts a lot of quality of life into the game

#

but my god

#

450 hours

#

atleast 5 of those have been spent in vein

#

thank you all for your brain knowledge

#

i’m going to sleep

grizzled lotus
#

more firepower is always cool, but I feel a lot of those are just overkill. I haven't unlocked everything but I feel I can kill most stuff with normal rifle ammo and explosive rebars

clear tartan
#

how come my power grid switches off sometimes?

grizzled lotus
sick falcon
#

do oil generators give more power if you stick a stronger fuel in them or do they just burn the fuel slower

clear tartan
grizzled lotus
#

ok but how much are you consuming?

grizzled lotus
sick falcon
#

pain

modest creek
#

Hey guys I'm sorry its so long. I have a question about independency, I might just didn't understand it right but for example; what's the point of making an independent factory for a phase 3 elevator if I'm not gonna need that part after the phase is complete? I'm sure I'm gonna need to to make a more complex part but this part gonna have is own independent factory so what's the point of the previous one. also, what's the point of making an independent factories for every non elevator part? I'm only gonna need a little bit per min for my own use in my inventory. It feels like the only real permanent independent factories needed are the for the last game parts.

grizzled lotus
grizzled lotus
golden nexus
plush mantle
#

Has anyone else experience the problem with placing trains while using cartograph mod? without the train, the builds refresh and show on the map but when i build a train the building outlines on the map does'nt refresh, and if i deactivate a item on the cartograph and reactivate it, it doesnt show back on the map until i deconstruct the train and cargp.

#

its annoying because i look cartograph

modest creek
golden nexus
clear tartan
#

are there only 2 ways of splitting rescourses between machines

modest creek
golden nexus
modest creek
white dawn
grizzled lotus
white dawn
#

(Where a "factory" might include some geographically-distant sub-factories sending some material around, of course)

#

How much you want to build like that is, of course, up to you!

golden nexus
grizzled lotus
golden nexus
#

Its variable on how you play the game

white dawn
#

(And of course the building-strategy spectrum is a lot broader than "centralization" versus "Independency." :)

golden nexus
#

For example it makes sense to ship high value, low volumn items, it does not make sense to ship low value, high volumn items

#

You don't ever for example attempt to ship screws

white dawn
#

But yeah, indeed, it's something you can commit to as much or as little as you feel like. And if you give it a try and don't like it, you're not shackled to your past decisions, etc.

queen slate
white dawn
#

IMO Independency does solve a lot of problems that newer players often face (generally when they inadvertently go hardcore into centralization without realizing there's other ways to do it), but it's just one way to play. And I don't even follow it religiously myself, even though I constantly bring it up. :D

golden nexus
#

But an overall start -> end is more complex.. Things like building stuff in one place means you don't have to move around very much. So doing things in a building works with one item per floor, but what you gotta do sooner or later is outsource the floor

clear tartan
queen slate
clear tartan
#

go out

golden nexus
#

Also depending on where you are in the world, you may have other issues, like if you want 200/min crystal osscilators. Your generally going to have to do it in multiple biome's. Cause of the limit on quartz. You may also need to share some from one factory to multiple destinations

modest creek
#

THANKS GUYS. I'm not and open minded dude or a really creative one. I'm more of a number and fixed formulas and methods guy so just being creative around is pain in the ass for me lol, that's why i tried to understand the "best" / "optimal" method to build towards end game. gonna use your tips! thanks again

queen slate
tame bobcat
#

random question how do yall prevent burnout on this game? i feel like im gonna overwhelm myself at some points lol

clear tartan
queen slate
golden nexus
white dawn
silent heron
queen slate
golden nexus
white dawn
#

Apropos of a very recent topic-of-conversation, IMO following Independency as a build strategy can help a lot re: burnout because your projects are generally very tightly-focused. Like you've just got this one factory to build, rather than trying to manage a big centralized web of production, etc. And with Independency you're literally never tearing things down or "upgrading" existing factories. Anything you build is a permanent feature and contributes to your production for the rest of the game

clear tartan
queen slate
silent heron
queen slate
#

separate the coal evenly?

clear tartan
golden nexus
queen slate
silent heron
golden nexus
queen slate
clear tartan
#

@queen slate does it ever go off?

queen slate
#

nope

clear tartan
#

mm ok

golden nexus
# silent heron Hte?

Your just being silly? trying to argue shipping 1200/min is somehow ever going to be more efficent than shipping 50/min 🙁

queen slate
#

i love manifolds i wouldnt be able to build anything without them

#

which ik i shouldnt be doing but snuttsGood

mortal ginkgo
queen slate
mortal ginkgo
ivory condor
mortal ginkgo
silent heron
# golden nexus Your just being silly? trying to argue shipping 1200/min is somehow ever going t...

Both options are subjective because time and resources are infinite, with a few pure nodes/overclocked miners you can fill up a freight train extremely quickly and then have that hauled back to the main factory and into a dedicated smelter were you already have everything you need to craft everything the required product needs all in one place.

I just started using trains and I already see the potential in them

golden nexus
reef basin
leaden turret
reef basin
silent heron
# golden nexus I gess you just don't understand what the term "sub optimal" is and I will leave...

My friend, your trying to create a meta inside a game without a active call to create one, if we were under attack or had limited resources you could kinda make a augment here but in the end it quite literally doesn't matter.

Creating multiple satellite factories VS one large factory is just two different play styles, nether option is functionally different besides were you decided to place your machines

golden nexus
#

Likewise one can run in a factory cart where the other needs a truck

real shale
#

I am renaming blue crater in my world to blue fuel, there is no crater now, there is only...fuel

silent heron
# golden nexus Your attempting to argue that 1200/min is the same as 50/min when it comes to lo...

I was never arguing that?

You asked me which was more efficient, I pointed out trains are extremely easy to set up and transparent bulk logistics, if you want to get technical, your still transporting 1200/min iron ore in both scenarios, that being to a mega factory or a satellite factory, ones just closer.

In your case your pumping 1200 iron ore a minute into a local factory and then transporting that to your main factory, doing this has the exact same steps as if you were building a mega factory and just transported the ore to it

mortal ginkgo
#

In the end you two are wasting precious time arguing about silly goober things while factory remains unexpanded.

#

This game is a mother of all sandbox games like thing. Just do what you want lol.

silent heron
#

I wouldn't call this an argument, I'm just confused :D

mortal ginkgo
#

Just dont do 29048230482093 fuel gens on a 1m foundation zone in sky please. I am extremely tired of seeing them EVERYWHERE.

leaden turret
silent heron
#

What?

whole drum
real shale
#

just wait, its almost finished

mortal ginkgo
#

I AM UNDER ATTACK AS WE SPEAK BROTHERMEN

reef basin
#

"efficient" has no meaning unless you give it one

silent heron
#

Efficiently inefficient

mortal ginkgo
#

The only thing that matters about trains is, they are cool. Thats all.

whole drum
#

You're right, though. They should be using 4m foundations in the sky so you can see it better from afar.

mortal ginkgo
silent heron
#

Why don't we have 8m foundations

mortal ginkgo
whole drum
mortal ginkgo
#

I actually want 3M foundations for floor holes Q_Q

real shale
#

technically we do just not flat foundations

tall oyster
golden nexus
tall oyster
#

Why is it kicking off

lunar garnet
#

Finally got the gold star, even if a few days late. Feel like such a good Pioneer. 😂

real shale
#

theres 8m double ramps... not flat foundations but they are categorised as foundations

whole drum
leaden turret
whole drum
#

I don't think you can just place them on a 45* angle like that either. Pretty sure at least some of the placement space needs to be flat.

golden nexus
clear tartan
#

where are the actual good nodes of iron when you need them

clear tartan
golden nexus
# tall oyster Right…

So either at this point they are just a troll or their ego prevent them from accepting any other answer

whole drum
silent heron
clear tartan
whole drum
#

Ewww

clear tartan
#

it is my first playthrough so

whole drum
#

Expand north and you'll find the resources you need

#

There's some to your southeast as well

whole drum
#

But Grasslands is in the SW corner of the map, and there's TONS of resources between that and the northern edge of the map.

#

Especially as you are likely to wander a bit for exploration, so it's not just a "walk in a straight line directly north" sort of deal

#

Behave like a wave, not a particle

clear tartan
#

ok

whole drum
#

Don't be afraid to mash that scanner either

real shale
whole drum
silent heron
# golden nexus Somebody thinks transporting 1200/min items is somehow more efficent than transp...

You are actively ether misunderstanding or ignoring my points, I have not once said which option was more efficient, never did... so???

I'll say again, your logic is skipping a step, you still need to mine the ore and belt it to your factory, unless you are somehow warping all 24k/iron ore to this satellite factory immediately from the local region, to which is actually kinda confusing, as I don't think there's a region capable of producing 24k iron ore a minute unless you have MK3 miners fully over clocked, then again I am a newish player so I wouldn't know but I image transporting all that would still be a logistic challenge at any scale :D

whole drum
#

Side note--and not going to go too deep into this--but modern physicists are beginning to reject that hypothesis of wave function collapse, and in my very humble, very layman, opinion, I think they should because Einstein already gave them an explanation that makes way more sense and doesn't violate relativity.

whole drum
golden nexus
rustic hare
#

@thick nymph wdym "is it good" 😂 it's one of the best power sources in the entire game
#screenshots message

silent heron
silent heron
thick nymph
#

Is it good?

whole drum
#

If you guys can't agree on what you're even debating, perhaps you should call it there

rustic hare
silent heron
#

I'm just confused lmfao

golden nexus
whole drum
silent heron
#

OK

#

I guess I am

#

Oh well XD

leaden turret
thick nymph
whole drum
silent heron
#

IP grabber?

lilac bear
#

xkcd is a well known webcomic

leaden turret
#

lolnope

whole drum
#

Oh okay. I've seen that before, but didn't know it by that name.

silent heron
#

Never heard of it until now

merry current
#

and that is one of the most well known XKCD comics 🙂

lilac bear
#

I have a few of his books

real shale
#

sudo make me a sandwich

leaden turret
silent heron
rustic hare
slate sable
#

can you do cross play between pc and ps? sorry if i’m incredibly stupid or just didn’t read smth

slate sable
#

aww

#

ty

lilac bear
whole drum
#

I just see it as a disagreement from miscommunication at this point. Party A made statement N, Party B interprets it as statement M, and even if they would both agree on either statement, M=/=N, hence the disagreement.

merry current
#

on a totally unrelated topic, is there any setting or mod that can give a visual indicator of the edge of the map / out of bounds areas? Like a cloudy atmosphere at the edge, or even just a red 1 tile wide border? I'm doing some exploration and keep running into the edge and have to quickly back off or die

rustic hare
leaden turret
lilac bear
untold oak
#

hey does someany know the best spot and world for the 2nd start

lilac bear
rich current
#

Rando question here... For the holiday event, how rare is the nuclear nobelisk as a sub for the presents?

leaden turret
whole drum
grim carbon
silent heron
brittle tide
#

hey so i'm having the strangest issue

lilac bear
whole drum
brittle tide
#

I crashed yesterday, then didnt open the game back up, and then when I later tried to join, the server (I'm joining a friend's session) crashes

silent heron
grim carbon
#

do you have to complete the milestones in order to complete the parts for the space platform?

untold oak
#

and like some spots or some tips what should i have near me and how much

golden nexus
# whole drum Explain

You would need to read back up, But basically from a logistics stand point its more optimal to reduce to a high value / low volume component then ship that, than it is to ship the initial ore to make the components across the map. @silent heron is attempting to argue these two things are the same, or have equivalent logistical efficiency. So therefore given a basic problem like 1200/min ore make -> 50/min smart plate, Your cheaper in terms of logistics and more viable (you get more logestics options - factory cart, tractors, explorer, truck, train, drone).

ALL options for the 50/min are going to be more practical and efficient in terms of scale, cost, space, round trip time. Hes trying to argue this is not the case.... which is just simply wrong

brittle tide
#

nvm I guess we figured something idk

nocturne cairn
whole drum
nocturne cairn
#

and there are a lot of places with multiple resource nodes close together so you can compress all of them into 1 item and send it elsewhere

leaden turret
#

seriously, can you all just take the conversation to DMs instead of making it everyone else's problem?

merry current
untold oak
#

and like some spots or some tips what should i have near me and how much

grim carbon
#

ok, thanks

whole drum
grim carbon
#

i have blueprints but not using them as yet

reef basin
grim carbon
#

i'm working on jetpacks

silent heron
untold oak
candid plover
#

They market crossplay between ps5 and Xbox but we have been like 10 days without the feature bruh. There’s currently no crossplay available between consoles it’s not working.

whole drum
leaden turret
untold oak
silent heron
#

Does it snap like a blueprint?

silent heron
golden nexus
spiral willow
#

Is there a way to fix sign z-fighting? I cant seem to find anytihg about it, i can find everything else that z-fights BUT signs x.x

rustic hare
spiral willow
rustic vigil
#

is there some kind of a guide for alt recipes to look out for?

rustic hare
silent heron
# golden nexus Yes, We know this, But that still makes it "sub optimal" something which i think...

I don't understand what you mean by sub optimal then, in my opinion I find the idea of building advanced parts in a region then transporting those parts back to a main factory redundant when you can just transport the resources to the main factory and build everything there, eliminating the need to transport the advanced stuff over long distance.

If we didn't have trains I'd totally agree with you though

rustic vigil
whole drum
# silent heron I didn't mention that? Im just saying transporting stuff in this game is extreme...

You just did in your example. I'll give you one final example and if that doesn't illustrate it clear enough, I don't think anyone can help you to understand.

If I want to build Super Computers, thenwant them to be further processed, and I want to use drones--

  • I can ship all the raw materials in via drones, then process them into SCs, then process them into whatever else

  • I can build near the resources needed for SCs, then use drones to ship the SCs out to be further processed

Which method requires more drones?

This should be easy to understand.

#

Drones and Trains do the same thing, btw. It's only a question of how many you use.

silent heron
#

○_○ why would you use drones for bulk transport

rustic hare
real shale
leaden turret
#

<@&387163995947270144> spray bottle for the xkcd-386ing please

whole drum
silent heron
#

I never mentioned using drones?

whole drum
#

Drone vs Train doesn't matter in the least. That's semantics.

#

It's the concept that's important.

silent heron
#

A drone VS train in bulk logistics are two wildly different things

whole drum
#

No, but at this point you just want to argue, so I'm done.

rustic hare
#

can we just transport stuffs however we like? even if it's fleets of factory carts? tired_jace

silent heron
whole drum
#

Drones and Trains do the same thing, btw. It's only a question of how many you use.

rich current
#

Don't drones have a fuel requirement, where trains only need hooked up to your power grid?

rustic hare
#

game is all about managing logistics, just do it in your own way snuttsGood experience, try, fail and retry, iterate towards the suitable answer

leaden turret
silent heron
#

It would be inconvenient to use drones as they don't have the same cargo capacity and require fuel, I don't see how you can say they do the same thing when the logistic requirements are completely different

whole drum
#

Power is a resource, fuel is a resource. Fuel produces power. It's not an important difference.

silent heron
#

The drone ports need fuel which means you need to set all that up XD

#

Trains are just one and done

whole drum
#

The only difference is how many you use

silent heron
#

This logic is baffling

rustic hare
# silent heron Trains are just one and done

and the trains need tracks, you need to set up infrastructure all the same, it's not the main problem of the question as ultimately they transport stuff, just choose one that fit what the current project entails

white dawn
# silent heron Trains are just one and done

Conversely, all you need to fuel drones is a "Fuel Depot" or whatever and you're done. Fuel-fetcher drone supplies local sites. With trains you've got to build out all the infrastructure first. :D

#

I'm quite fond of both Trains and Drones, and both are well worth investing in! Drones tend to require less effort by an order of magnitude, though, IMO

merry current
#

for very short distances, SneakerNet is much higher bandwidth for transferring goods 🙂

whole drum
white dawn
#

Though yeah, for higher-throughput transfers you may need quite a few Drone Ports. Trains are always gonna win out on high-throughput transfers

spiral willow
silent heron
whole drum
rustic hare
white dawn
silent heron
#

Lovely

white dawn
#

After a few trips to fill up all the buffers, the fuel fetcher drone will spend the majority of time docked at the "remote" drone site waiting to offload its cargo, only periodically making another trip to top up again

merry current
spiral willow
white dawn
#

Though you'd also want to make sure to have an ISC buffer or two in front of the Depot's ports, so that those initial few fuel fetches for new sites don't "starve" the port at all

whole drum
white dawn
whole drum
#

I missed that part tbh

white dawn
#

All good! But yeah, it's really difficult to argue with Drones' near-total lack of required infrastructure. It's generally quite easy to spin up a Fuel Depot site that'll keep you going for quite awhile for drones, and once you've got that you're done

#

Though I'd also encourage people to keep on building out your rails, even when you're using drones for logistics. Nice to be able to use 'em for passenger rail if nothing else. :D

spiral willow
white dawn
#

(And if you are the sort of person to transfer raw ores, trains are likely to be more convenient for that anyway)

whole drum
#

I love drones ❤️

whole drum
rustic hare
#

I've almost finished phase 5 and haven't touched a drone port, maybe I'll find a use for it one day

white dawn
whole drum
#

All good

silent heron
#

I wasn't talking about trains vs drones, I came in and saw mistralol said mega factories were sub optimal

rich current
#

There's many different ways to skin this engineering "cat" so to speak. While trains require a hefty infrastructure buy-in, they're fantastic at transporting high volumes of res. 1 freight car has 32 slot, where Drones only have 9.

whole drum
silent heron
#

I didn't attach any context to his statement and took it as is

whole drum
rustic hare
clear tartan
#

when do you unlock clocking on machines

golden nexus
teal geyser
modest creek
#

in satisfactory calculator, what are the "roads" over there?

silent heron
whole drum
golden nexus
clear tartan
teal geyser
white dawn
rich current
clear tartan
whole drum
rich current
rustic hare
white dawn
# modest creek thanks

You can, of course, go "offroad" with vehicles as well, though it often requires quite a bit more care while driving. And some folks like building their own roads out of foundations and stuff, though personally I tend to recommend just sticking to the natural roads. IMO building roads for vehicles removes one of the main benefits of vehicle logistics (ie: mostly not needing infrastructure to support 'em)

silent heron
whole drum
silent heron
#

With ten augmenters a pure geo node could have 1200mw output

#

Max"

rich current
silent heron
whole drum
#

But also, counting your power when talking about Geo can be extremely misleading due to how it works. I would only count the minimum, personally, since if your power is right on the line and it drops below that, black out time.

clear tartan
rustic hare
#

want to smooth out geos? battery spam time

silent heron
modest creek
silent heron
#

Sky rails

white dawn
# modest creek how do you guys plan train routes?

Mostly just on vibes. I let my network grow organically -- first it's just whatever my first A->B route is, then when I need another route I set that up and hook it into the original wherever seems convenient

golden nexus
rich current
white dawn
#

By the end of the game I've got a nice "web" set up all over the map

silent heron
#

Build into space, make your life miserable when trains start falling from the sky

modest creek
#

thanks

rustic hare
clear tartan
#

wait so can you overclock power plants

whole drum
#

Look for tiny, cramped caves to build your train through.

golden nexus
#

what happens with trains, the plan changes and you will almost always end up moving stuff

rich current
rustic hare
white dawn
#

In terms of aesthestics I tend to go for the "disconnected pillar" route; the pillars make it look "realistic enough" for myself (I don't make 'em too high; try not to to much higher than required to go above trees, etc), while still allowing for a lot of build flexibility without having to manage foundations underneath, etc

nocturne cairn
rustic hare
nocturne cairn
#

and it's quite easy to spam a few hundred of those with blueprints

whole drum
rich current
rustic hare
whole drum
rich current
white dawn
#

Yeah, my FICSMAS factories are basically always 100+ trees. (And there are plenty who go much harder than that, even. :D)

rustic hare
whole drum
# clear tartan ah

It might make sense to reduce buildings if you're having pipe issues, though--worth keeping in mind. Most people just build extra (separate) pipe systems to deal with that, though.

rustic hare
#

wait, can the ficsmas buildings be built after the event assuming I got the materials?

whole drum
#

That also assumes your pipe issues aren't pipe issues.

teal geyser
#

Thats why it is an "event"

white dawn
rustic hare
rugged shard
#

Impure is worst tier right?

white dawn
#

You can use any fireworks or snowballs you've stockpiled (since those are just ammo), and your candy cane basher

teal geyser
white dawn
#

And any decorations you've put down are permanent (unless you dismantle them, of course)

whole drum
rustic hare
#

time to lay out an army of trucks and apply skins to them

teal geyser
#

Better stock up on snowmen and fireworks I guess

rugged shard
#

Man why is there almost no pure iron spots💔

whole drum
golden nexus
#

cause your in the grass fields

rich current
rustic hare
rugged shard
white dawn
teal geyser
white dawn
#

Nothing wrong with using Impures; might just need more miners is all

golden nexus
#

just overclock and add them ttogether grass field the impure are always in pairs

white dawn
#

(And I do admit that, in the early game, when you're often short on power, that might not be ideal. But they're fine, really -- don't avoid 'em just 'cause they say "Impure.")

whole drum
#

If you have a pair of impures together, just join them with a merger and you're set.

golden nexus
#

it can benfifit a new player actually having "half a node"

rugged shard
#

My base is 983, 1505. Is desert far

golden nexus
#

yes

rugged shard
#

Damn

rustic hare
#

like half the map away 😂

white dawn
# rugged shard Damn

You're fine where you are for now. You'll expand out as you get access to more and more logistics options

whole drum
#

Where is that coord?

clear tartan
rich current
#

Everything is approachable with logistics improvements.

white dawn
#

The map is your oyster! And using up Impures/Normals now just means you have more tasty Pures available for later on when you can really take advantage of 'em

rich current
#

Upgraded Miners also are a huge blessing in disguise for early game.

silent heron
#

Build under the map

white dawn
#

I still say that Grass Fields is actually a really really good starting spot, because of the relative lack of Pures around. You can get through your first few phases there and then have some really delicious areas on the map to go hog-wild on

rugged shard
#

Welp the “normal” iron nodes are also not very close

rich current
#

Underclocking when not needed at full capacity

whole drum
#

Mk2 miners are around the time you get Steel, iirc. Until then, a pair of power shards does the same job.

rich current
#

Yep

rugged shard
#

How do you even unlock mk2 miners

reef basin
silent heron
#

The dune dessert looks like a overpowered starting location

whole drum
white dawn
# golden nexus i also agree with this

The argument does fall apart slightly if you factor in early-game power tightness. A player might appreciate being able to use fewer miners to get the same extraction rate. c'est la vie!

#

At least you don't spend too long in Phase 1, generally. :)

whole drum
#

N. Forest is my #1

golden nexus
clear tartan
#

whats a quick way to get to the dunes

reef basin
whole drum
golden nexus
rustic hare
clear tartan
white dawn
golden nexus
#

not factory cart

white dawn
#

You'll mostly need to go "around" to get there; the pathways through the "middle" of the map can be complex and twisty

#

So pick clockwise or counter-clockwise and keep going until you find yourself getting sand in your helmet

whole drum
#

If you didn't start in Dunes, you don't need to travel so far as to actually go there to find what you need. The map is littered with resources.

silent heron
reef basin
golden nexus
#

from Gf its probably down tough the cave by hte void tbh

white dawn
#

But yeah, also what GilgaMocha said. There are a ton of resources on the map, all over the place. Dune Desert does have a lot of nice Pure nodes, for sure, but it's hardly unique in that

#

If you are hungry for more nodes, just go exploring a bit. You'll find 'em

golden nexus
#

grass fields has like 40,000/min iron or something?

real shale
#

I could go for a mocha right now

rugged shard
#

So okay so like, should I move like near dunes for pure nodes?

silent heron
whole drum
golden nexus
reef basin
reef basin
silent heron
rugged shard
reef basin
golden nexus
#

but also you ain't going to get the full potential of a pure node until much later inthe game

whole drum
silent heron
real shale
#

that moment of pure satisfaction you get after finishing a big project, its almost... no im not gonna say it

reef basin
golden nexus
reef basin
silent heron
#

Fair enough

whole drum
#

Starting location really only matters for your early progression--until about Phase 3 or so.

reef basin
#

until T3

real shale
rugged shard
teal geyser
real shale
#

only major hiccup i had was accidentally load balancing one of my HOR pipes instead of running it in a manifold lol, but it all went smoothly

reef basin
trim sundial
untold oak
#

i prob found the best spot for 2nd start with 5iron 2copper and 2limestone

golden nexus
whole drum
#

But I like N. Forest because I can build a lot of that progression close together and not have to do too much logistical work until a little later.

placid stirrup
rugged shard
rustic hare
golden nexus
rugged shard
#

Also could you tell me cords of dune desert? Wanna check it out

#

Even tho is far

white dawn
golden nexus
trim sundial
rustic hare
white dawn
#

IMO just use up what you've got locally and then go exploring