#satisfactory
1 messages Β· Page 533 of 1
even better let me make it out of 4 wood
The doggo police is on its way to make ur factory into spaghetti
I don't
Unless I'm involuntarily nukes for beating someones score on the packaging game
We're competitive with it lmao
be nice to have a drop option on menu to make it easyer to drop items
Then we will turn your bones into spaghetti unless you dont hurt doggos
It's pretty easy to drop items on Xbox
well i tried and sometimes they dont drop
Just hover, left trigger and press X
i dont use controller i use keyboard and mouse
i dont like controller for this game
I'm saying for me it's easy
Check again
Controller feels way easier for me
πππ
I like it a lot
Once you learn the buttons you can build fast AF and it's pretty easy to avoid fat fingering
Woah woah woah there buddy calm down
There's some games I can only play on controller
That's true but
E33 especially
ζζεεΎι£
Playing that game on PC is agony
Super Mario World?
i played e33 on mouse and keyboard lol
What's that game
It feels weird.
i didnt find it too bad because you don't have to move around while parrying and stuff like in Sekiro
it's just timings
εδ½οΌζεζθ©²ι’ι‘δΊ
Shouldn't we be in off topic
Lol
ε ηΊιη’η«ζ―ι’ι‘δΊγ
i mean technically you should be speaking english so π
So there are geysers with oil coming from them, how to i extract the oil
I need an e33 satisfactory mod
They hate me cuz im not like other girls ||im a guy||
Late game machines
build oil extractors. if you dont have them unlocked, check the HUB
Let me make swords, pictos, Chroma and Gestral dolls
Dawg what
mass printing an army of Maelles to take over the universe
They hate me because I Nuke Lizard doggos
I have those, but im talking about geysers, not the stuff just on the ground
Lmfao
Redhead depression power
ohh you have to use the pressurizer building, same as water or gas wells. i think you get it through the MAM
which research chain
you place the pressurizer on the central well and then smaller extractors on the little nodes
I feel like to word Gestral sounds really weird for anyone without context
uhhh you might have to check the wiki for that one im not at my PC
I will mangle ur flesh and bones into spaghetti and poke holes into your scalp pouring in liquid tar. Then I will dump your shoes in maple syrup and hide your TV remote. I will not take away your electronics but I will take away your chargers to watch the smile slowly fade from your face ||in gta of course||
Hey, is there any useful website with colors for signs? I'm trying to find something that ressembles to "gold"a
This #FFD700
ah its actually not in the MAM, it's in the HUB at tier 8. so it's a pretty late game building. the oil wells on the north coast should last you until then
:3
I had to walk 90 minutes last night to get to the hotel my mom is staying at because she was too scared to drive on the roads for 10 minutes
For context it was -27Β°C, windy, snowing, and the sidewalks weren't shoveled so I had to walk on the side of the road with the cars.. π
also try #D4AF37 or #BF9B30
Just aquire sloop duplication
google "HTML color picker"
Infinite power...
I like the first one you sent earlier more hahahaha
Fair
I'll try, thanks
I use it sometimes
thats the stnadard web one uses
Mostly just cause I don't want to worry about power
guys, adaptive control unit how
But I disconnect them when power is set up usually
making power in the game is part of the challange
its about the only thing that slows you down a little bit
power? power? did someone say power?
Yeah but I want a mostly peaceful experience
So I turn of hostile mobs and usually find a way to solve my power issues for awhile
Cause I don't want to worry about my factory turning off and taking 6+ hours to kickstart
i play this game with hostile mobs turned off, infinite concrete for building, and movement speed hacks. i played the game fully vanilla already and now im just dicking around
you should play how you want
Fears and annoyances aren't the same thing
I try to play mostly normal, with limited duplication
But I always have dupe blueprints set up just in case I need a quick care package
Mostly used for concrete early game as well
Cause as soon as I started building I started needing a lot
satisfactory is one of very few games where "cheating" enhances the sandbox experience for me quite a bit
My box factories took probably 15k-20k concrete
But my new building style uses a lot more, probably closer to 40k+
i swear my brain just autopilots sometimes playing this game
"Cheating" whaaaa? π #screenshots message
yeah the more advanced you get the more insane the amount of resources you burn through to the point where it's not fun to wait for your concrete factory to catch up lol
I just think it's absolutely hilarious how the blueprint dupe method works
Hi there! What is the best design of balancers for variable input and output?
i actually dont know what this is
The trucks get LAINCHED. built one in north forest and shot a truck to Rocky Desert
you're gonna have to be more specific. but most of the time in this game balancers are not required for optimization
There is no reason to, or a way to achieve "variable" input or output.
i think someone took a bite outta your fuel generators, might want to take a look into that
chomp
technically with insufficient throughput or input you could have variable (not random) outputs
When I keep chaning how much of each resource I produce and how much of each resource I consume. I would like a design that always delivers what is needed as long as production >= consumption (but individual input and individual outputs change over time).
Basically build walls with a gate, build a vehicle with storage, drive the vehicle onto the blueprint, load the vehicle with items you wish to duplicate, name and save blueprint, delete the vehicle and then just reload the blueprint. The vehicle technically isn't part of it but due to a glitch or something with gates being open it thinks it is and spawns the vehicle in
sushi is bestest
Yeah, this rock formation! π #screenshots message
yeah use a manifold. this isn't factorio, there's no way to fine-tune the logic in the game other than overfeeding belts and letting machines take what they need.
use a manifold and produce slightly more than necessary to keep your belts saturated
I don't build load balancers to be more efficient. I build load balancers to feel smart.
You build to suite. Meaning it's a "one-time" config to get desired output or use desired input .
holy based
Lol, the current count is not correct. If I reload it's only just over 600k
That's what really disappointed me. I was really hoping programmable splitters were for that
Yeah but how do you expand manifolds when the capacity of the fastest belt gets topped?
Start a new manifold
You bring in another belt over the top
I was about to say that lol
upgrade your belts or use multiple belts
The first trick with renewable manifold is not to fully saturate the belts
#screenshots messageThe line....
I would like to have something robust where for example I make 5500 / minute and I consume 5300 / minute and it just works without rebuilding every time I change the ratios.
Make sure to offer a handicap lane!
the game is designed in such a way that you will very rarely if ever have to deal with resource amounts that quickly overflow your belts or dont divide somewhat evenly into them
this game has that problem all over it unless you design things differently. Even Prior to T2 it demostrates this problem to you
Me when I need 12 of something and the recipe for some reason makes 5.85672
Haha, I am post-game and I am just playing to maximize the coupon production.
You don't, Unless you are able to sink the output via a smart splitter and overflow setting
the "best" way to do this is with manifolds, but you seem opposed to that idea. most of us here don't use balancers so we can't really help with that on a large scale
i was really hoping that water resource well was in the red forest
I would be happy to use manifolds if they were robust.
turns out its underneath :(
When do I unlock the pumps that take from the mound thingies
i was mostly referring to basic resource inputs, but it also doesnt matter what the ratios are if you use a manifold and the belt speed and production are high enough
Regardless, if not consuming total prduced, the "load balancer" would clog anyhow.
Cause that will expand my oil ten fold
This is a demo of a parallel sorter. It clusters various item groups on the output belts #1349353720034496512 message
hub tier 8
You know, I want to have several Mk.6 belts and I want stuff to be balanced between them so that everything gets where it is needed.
Why...
Without separating which machines' output goes to which machines' input.
too late, i've already used those nodes for my RCU automation
My favorite oil spot is the red bamboo fields/forest
like i said before, you're asking for advice on something impractical that most of us never use, so we cant give you much advice other than "figure it out or do something different"
I really want to build a base in it
i hate the red forest with every passing second, too many big stingers in there
No, the spot I'm thinking of is fairly close to the coal location for North forest
Another example of "over the top" when you hit the limit in this case its pet coke -> coal gens at like 900/min on mk3 belts π #design-and-architecture message
blue crater >>>>
I used to call it the red forest but idk how right that is
So i just call it by the actual biome name
Another example using a common bus / overflow method. It aims to have 600/min on input belts which then merger to additional manifolds #design-and-architecture message
spire coast: frustrating geometry
red forest: too many bugs and trees
southern coast/lake by titan forest: not enough nodes
blue crater is the perfect oil spot
/hj
Yeah
I like the trees
That's why I hate the desert
red forest does a number on my FPS and i think it's cuz of the trees
Trees are annoying to clear, but have actual pretty scenery
i hate the desert too but it's a great spot for megabuilds
theres always been strange colliison / objects in the red forest
I hate all starter biomes except north forest
Cause north forest is pretty, and I care about looks over ease of access and space
im actually a big fan of desert as a starter location because there's so much iron and copper
as ugly as the biome is
and oil not too far
Best starter place is grass fields π
and SAM on the cliffs!
I like north forest cause it's easier to make pretty builds without having to customize as much and the nodes are very often pure or normal
I hate working with impure
i remember booting up grass fields for the first time back when the game first went into EA π΅
Puuuufect fit: #screenshots message
Grass fields bores me to death
Sorry @marble notch didn't mean to @ you
blue crater π
Why? They are massivly useful for dumping crappy factories on like rod, plate, copper sheets, rplate etc... it means you leave all the normal / pure nodes for the late stage of hte game
Prettier than dune desert but just too green
Because they're just not productive enough for me
yeah but that makes the early game go slow as hell
rebuilding is free
Most of my factories I like building take a minimum of 120 of their base ore per minute
You can add them, silly
Not when there's just one in the middle of nowhere
my starter factories are usually built on 180-120-120 of iron, copper, gold in that order
It doens't, you just combine the nodes when you want to, 2 impure are like 1 normal. Just you a little more power. This means you get odd options to cleanly do things like have 3 plate makers.. which makes the game faster not slower
The whole map is the "middle of nowhere"
I'm building a swamp base
or you just use one pure node, save yourself the belt lines and power, and tear down the starter factory later
What you actually get in grass fields over by hte caterium node is 3 normal nodes in the form of 6 impure nodes. So you can mix/match them
Which does nothing for you until much later on.... ause just hit the belt speed on any combination
No. But for build potential yes
It's ugly, but in a good way
Very good spot for spooky theme builds
i don't see how using impure nodes helps you later on either but it doesn't really matter anyway
I only start using them after mk2 miners
I still have to film the nuclear build my bud and I did out there, sounds like you'll enjoy it
Well it helps you earlier... but later all the pure nodes are still completly unused...
I'm not going to bother with nuclear
Don't want to deal with radiation
Id like to have all areas accessable to any random person joining me
I wish you could explode temp nodes
mine them and delete
Doesn't work early game for uranium...
oh yeahhhh
yeah the thing is that dismantling is free and instant so being "unused" doesnt matter
Even on peaceful that place has killed me 3 times
I've never been ambushed by non-moving objects before
Its not free, It costs time
im starting a new save today too! havent played 1.1 yet π
do power plants need power?
When you're speeding along and running into world war 2 gas clouds without warning death comes out of nowhere
To kickstart
No, they need plants. Common mistake
Cause the stuff that runs the plants always takes power
Like oil, coal drills, water extractors and so on
More realistic.
i need to kickstart 4 coal power plants
But the factories themself I don't think take power
or something
Generators? Or like full on power plants with multiple generators?
Has anybody tried to convert the entire map into a factory? To use up all resource nodes and create and many coupons as possible?
It took me 1000 MW to kickstart my "starter" coal factory lol
just disconnect and run one underclocked until the inputs fill up and it can run its self.... then charge pwoer stroage and then connect the rest
What is uobject?
So you'll only need like 2 extractors and 2 pumps
One extractor if you overclock
Unreal Engine, there's a max amount the game can handle before the game itself stops being able to process everything
Does Satisfactory use the Unreal Engine?
Unreal Tournament, the original game for which was Unreal Engine developed, is no longer alive, is it?
What is the newest version?
thats called stationeers π
Unreal Tournament. Sorry for the offtopic.
SPF instead of FPS
Stationeers is a base/factory/survival kinda game which is way more brutal than Satisfactory in terms of complexity. You basically need to be able to program to play it to its full potential
Curved build mode for painted beams when
anyone know why my power capacity is staying at 90 MW? I just added 2 biomass generators, currently have 6. But powerpole is saying only 90 capacity
just approximate with infinitely many small segments 
messed up the wiring?
or am I misunderstanding the graph
what do you mean?
Unreal is a nice engine tbh, it works well, most people who complain have no idea their ego is barking against several billion in R&D costs to produce the equivalent engine
Are they all connected?
"did you perhaps accidentally not connect them all to the same power network, thinking that you actually did"
The people that blame poor performance on ue5 and not the developers probably donβt know that games like satisfactory, arc raiders, and maybe Fortnite run on ue5
trying to plan Aluminum factory around nodes in Red Forest. Do these outputs seem reasonable for those parts, looking to start producing packaged rocket fuel for drones#screenshots message
I have one main pole that is connected to all biomass generators, no matter how many I add, its always 90
Did you put fuel in all of them
nevermind, found the missing wire lol. Just when I had a warning about playing too long...
need a break, why is this game so simple yet addicting
big red button
Should I get a Sheltie or a Samoyed
"simple"
He says in Phase 1
Then something is connected or fueled right or turned on
Wrong game
It's almost over π
Bruh
Β―_(γ)_/Β―
Nobody talk there
OK, then I will not even start.
Maybe next year.
Suffering on phase 5 rn (I havenβt even started making the factories)
yeah but he can cash the checks the ego is writting π
I mean it's still like 20 days
But a lot of time you had is gone
Phase 5 oddly enough starts off simpler than you'd think
On a creative world I looked at end game parts and decided no
I wish there was a way to turn of the presents falling but not everything else, I want to do the event but the presents covering my factories are annoying
Nuclear aside
There is a way, build 10 gift trees or disable the event
I wish they wouldβve told me that
Lol
Is it different than last year?
Nope
just one problem... after you build 10 gift tree's you will probably end up building the other 45,000 or so
i wish i could eradicate the red forest and all its stingers
they tie it into iron/copper so you can't go infinate....
I mean, sure, each individual tree is only 15/min, but they're also infinitely placeable and require no power
If you destroy every tree do more grow
Is there a way to middle-click a blueprint so you can copy it?
Anyway, no, there are no Gift Tree upgrades. The Gift Tree upgrade is to build moar. :)
Yep, switch to Blueprint Dismantle mode and then do middle-click
In dismantle mode yes
How tf you write more and still sneak in before me
But it'll allow you to build it, even if it's in dismantle mode?
βͺHow bad can I possibly beβͺ
looks like its 3 to a smelter π which means just spamming "Red Ball's Blueprint"
how much does the save size increase when you destroy every tree in the game?
Ah! Very cool! It works!
Childhood addiction to typing games, probably. :D
Chronically online typing speed
Mensa member vs Swiss cheese brain I guess
So I have a question how much power do refineries take at 250%
Anyways I shall become the onceler
Fish
Cuz im gonna need 1155
Lmao
And I wanna overclock them too 250 so I don't need that many
That's a Bad Idea
Wym
My powercells dont seem to have any effect on my assemblers, i dont see any numbers changing anywhere, they are still producing 2 smart plates per min.
You need to move the slider
You turning it up
Any way you slice it, 1000+ refineries in a single factory is excessive
You likely don't have enough power shards either
Why does the save size increase
because it needs to track every tree thats been destroyed
Well it'll probably be a few factorys cuz I need 15k copper and that'll be its own factory
OHHH
Oh u easily do plus u can make them
I've heard destroying foliage causing save file bloat was fixed a while ago?
Just track every tree that was there and when it goes boom delete it's family lineage
Truck power
The most useful item
You have 1400 shards?
You can automate their production
Are power shards hard to make
no
You can unlock them early but the ability to automate them seems to be a bit advanced
Oh automating them is a bit crazy
Comparing them to phase 3 parts
There are SO many slugs though
Can easily get 1000 shards without even half the slugs on the map
They need Quarts, Dark Matter, Time Crystals.....
Why automate when you can go the Egyptian way
Is the somersloop power thing good?
So yes they are hard ππ
It's pretty sick for setting up isolated grids
Not yet but could easily get them
No, You get the Dark Matter Crystal from a converter, and the excited photonic matter.... for free basically, Time crystal you can make from pet coke and quartz is a basic item
The alien power augmenter thing?
Yeah it's great
ahh sam makes dark matter residue
What does it cost to build
Imagine you're on your first playthrough and haven't got past phase 3 ever and you hear the words dark matter and time crystals.
That don't sound easy
!wikisearch alien power augmenter
The Alien Power Augmenter is a special power generator building that boosts the total power grid capacity by 10% and generates 500 MW of power. If supplied with 5 Alien Power Matrices/min, its power grid boost increases to 30%.
Only a limited amount of Alien Power Augmenters can be built, as each requires...
Its just another recipie..... tbh htye are easier than say hi-speed connector?
Fish
How many can you make without sloop duplication
10 somersloops is insane
Is it really that many? Assuming slooped production here.
Even still, the assumption is there are shards in other factories so that reduces total count by a bit, and after producing what you don't have you'll end up with no shards left for future builds. Max OCing the equivalent of 1155 refineries is going to saturate your production of that item quickly and you won't need much of that item once its fulfilled its use. I just don't see the benefit of A. making a factory that big, and B. using all of your shards to do so
How do you duplicate somersloops
I really want water exploration
Just edit the save....
Give me subnautica. Put scary shit in the water
Slooping shard production from slugs is what they are referring to
Pull a Farcry. Just swimming along and then boom shark
Did someone mentioned subnautica
You can use blueprints
sloops.. they go in machine double the output
It's way easier than save editing
https://www.satisfactorytools.com/1.0/production?share=dS9F5XxGsr98bDU0Cz7z factory is for this I'm gonna sloop for a full mk1 belt
What do you do to do that?
This is my method
Superman candies
Nom nom
I have like... 3 of them
It goes in machine output slot, kinda like overclocking but doublws the output production rate for the same set of inputs
Can you overclock do that at same time
It double the item but makes it one tier lower
Wym, how
Yes. Ideall you overclock to 250% to get the machine count down then provide enough sloops
Lmao I'm just spitting satire don't mind me
π
However... power requirements are at like 6x-8x?
I thought it was like 4x
So should I collect this funi looking Rock
heheh i have asingle slooped quantum encoder using 8,000 here π (not overclocked)
Cause my constructors cost like 55 mw
Yeah chat Particle Accelerator if I sloop 60 of them what's the power requirements looking like
Yea man whateva that is
Oh wait that's a big increase
Sorry not gonna wait for that to load, what are you making?
very late game item
Wait so do i put the walls on the bluprint or no
Oo factory cart racing
Yeah
Idk why it only works with walls
But I think the glitch happens with the gate
What size of blueprint
Because. Nothing else I do works
Any size. And you can put multiple trucks too
Imagine if you had to power conveyors
Wai what there's duping? π
Maybe
Depends who's asking. Are you the sloop irs?
30 nuclear pasta a min
there have been expliots for it yes
No like Im fine whit it just idk what y'all even dupe π
I know I would have regrets if I made that much which is why I caution you
However you can tell if somebody has used an expliot because the save file items counts won't match the use counts etc...
They limited?
I did copper alloy in the DD with good success
Damn okay
Yeah
does what gate i use matter
Wym it's just more points
Around like 200 for both. Idk numbers
slooops auto make a power augmenter which boosts power supply
When should I even start using sloops
Yeah, automatic gate
What do Mercer spheres even do? I have like 10 of em idk what to use em for
They're great for space elevator parts to finish them quicker but it's really all up to you
How that work exactly?
Check the MAM
MAM research and building DD's
And what is augmenter is
They feed your items to the space god where he kindly holds onto them for you in his space room and then he telepathically transports them to your pocket
do i drive the vehicle through the gate or does it not matter where i drive the vehicle
Yeah drive it on the blueprint and make sure gate stays open
10 sloops make this #screenshots message
My power plant currently has 39 coal powered generators
It's the fat ass of power generation, always hungry for more, but unlike people he actually gives back to the world
I feel like im actually making progress and becoming sustainable now. I have 8 coal generators holding at 100 coal, i have a my two coal miners inputing into a industrial container, a 240 per min and a 120 per min coal miner, that container has two seperate outputs, one to my coal generators and one to my assembly line, so even should i lose power ill have ALOT of coal in reserve. I also have 8 power storage facilities, probably going to double it just because im over cautious lol
Wgat even is that π
Power augmentor... so when i plugged it in.. it did this to the grid #screenshots message
It's a human launcher
Less efficient than hyper tubes tho
It gave 2k power?
I feel this system could be revamped to be more effecient
300MW + 10% or something
Oh im sure it can but im working on unlocking tier 5 so i dont have much to play with lol
So it runs on sloops right
500
yes i am probably wrong
300mw is not a lot tho?
Mine make 825 with the boost
How do even increase it
Its 500 MW + 10% of you're entire power grid
The base value is not, but the 10% added... Well I have 25,000 so another 2,500MW is added + 500MW
So you have a total coal output of 360 but only 8 generators. You could have a total of 24 generators
Tier 9
One dayπ
I'm running 24 on 960/min
I can also make 3 of the machine currenty which is 7,500 added. But say if you do a 500,000MW power plant you get that added
And 2700 water/min
More more is more more 
So you get like 50,000 for free on top per augmentor
hahahhaa
The generator only burns 15 coal a minute, it doesnβt need anymore unless if itβs overclocked. At 960 a minute you could have 64
Im actually persuing this option right now. Im just trying to think about my piping situation, but insteasd i think im going to over clock my water extractors, if i put one power cell in a water extractor i can get 3 coal generators on one extractor
Now make 5.825 rotors per minute and try to equally distribute them
I actually make abt 8 rotors per minute π
Overclocked I could only have 25 max. But 4 rows of 6 looked nicer
ok.... #screenshots message
I always overclock power to max
Iβll show you my setup that Iβve found to be pretty efficient n easy in #screenshots
Less space and less building for same result
Vru is "5.825" something special π can't it be like 5 or 6π
It's so annoying
oh yeah i have to plant 160 fuel generators later
Even without duping I usually have the shards
Just save slugs and speedruns sloops
I'm just bullying that one specific rotor recipe
Are slugs limited too
I saw 5.8267 blah blah blah and went nah
the copper rotor?
Yes until you harness the power of space and time and anime
any good places with sam and quartz together?
i only use power shards for miners, oil extractors and resource well extractors these days, i like having an absurd number of machines
North forest
Yea man to safe they go now
Im actually thinking that for now if i just overclock my 8 coal generators and water extractors i should be good on power for sometime
rocky desert cave
used π
Holy crap it works
Yo where get Sam I need for mam
There's a spot with an impure and a pure sam node with 2 normal quartz fairly close
where did you start?
Good question
Yeah
holy peak
The first picture idkπ
I set up multiple and usually name them stuff like "concrete 1200"
Theres also the area east of grassy fields with 3 quarts nodes and sam
If you don't delete the truck and load it over and over and over
Fair, Iβm stingy w/ power shards so Iβd rather do the 40+ generators my setup has vs less π
They go flying lmao
Spolier π #screenshots message
the sam there is normal not impure
Wdym? do you not have to delete the truck over and over
Where you getting themπ€
its a normal sam node, 2 pure quartz and a normal quartz
follow that belt lol
They go FLYING. Like separate biomes kind of flying
that belt is a belt of sam ore, its purple
Did you accidentally post a JumpSpace pic there or is my discord bugging?
Hmm okay I'll try when I can log on again
So, how does the alien power augmenter work?
Infinite power....
Yeah but how exactly?
Jumpspace is fire
Just keep building
discord bugging, thats a picture of the giant arch in GF
Do multiple of them make it stack?
Yes
It makes power without needing an input
That's what I thought but then I saw you were in that discord too lmao
Great for setting up isolated grids where you just want to run a few miners or something
When do you unlock them?
ffs i have no infrastrucutre in north forest
Alien tech tree
If you focus on only it you can get them in less than an hour
Oh ok
Are they hard to craft tho
Not really
Yeah at least early game they're kinda expensive and take parts you don't have yet
Soo hard. Takes months to build a decent factory!
If you're automating all the basic stuff you have access too in phase 3 you can easily build them
Not really -proceeds to say words I never head before
I am looking now for a sam node in the purple forest (east of GF) for SAM+Quartz looks good
Oh alr
So the alien power augmenter has an input slot, what does that do?
I love the Sam node locations in north forest
takes inputs.
They're so good. One pure and one Impure very close
Tier 9
Increases the amount it boots.
impure is enought for power shards
Yeah but when it's so close why waste it
I guess its true what people have been saying, once you understand power generation, you really have no reason not to overclock things, the power increase seems to be very minimal
Like they're just around the corner from one another
Overclock allll the things! Less buildings the bettah! π
Indeed. I need to go slug hunting.
i disagree, turn this planet into a factory itself, more buildings, more exploitation
Do y'all be duping the overclock thingy? Cuz no way y'all be getting sm of them normally
Nah I like having visible planet
Some do some don't
Duping?
You mean using sloops?
Preserving some nature is awesome
that is not very climate change accelerationist of you
All depends on your plans. If you need more than provided yeah
CS gave us a gorgeous planet and told us to destroy it
Oh okay
I can't bring myself to do it man
destroy it, turn all of the land into concrete foundations
Just realised I can abandon that and use the existing (mostly under used SAM) which and get quarts from coal from limestone
Nah real duping
On console we don't have mods so we have to exploit
You on console too?
Yeah
Oh nice
I'm hoping they leave it in for us
Real fr
No need. if one gatherd all the slugs on the map, and used sloops to produce them into shards, they'd have over 5k. And, by that point, they should/could be on synthetic shardsd.
It's not super game breaking
wait does console not have synthetic power shards or something?
am i missing something here
Yeah but you can't craft sloops
Also when do you like, have the enough stuff to even unlock duping process, iykwim
it does, the player probably does not
I dupe those mostly
Then "cheat" π€·ββοΈ
I literally said console doesn't have cheats or mods
So we have to dupe
Just sharing my experience thats all, coming from 500hrs in factorio, I thought satisfactory is a no brainer, yet im actually struggling to enjoy this one. Im not sure why, but I dont really want to play it anymore after 10 hours, it doesnt feel satisfying to me and I dont really like the 1st person, makes everything so much harder
Exactly how are you "duping"?
Using a blueprint glitch
What is out going transfer rate
Yeah but harder is good?
its not a good difficulty, its just a nuisance
Yeha I have SAM, I can make quarts here with SAM....
Grabify link manππ
So I can make even better factories
Instead of having to pick and choose where the default 106 go
If ya say so π
You just have to expand to thinking in 3d #screenshots message
What is that may I ask
A Factory π
It actually makes renforced plate, one of the early game items....
Ohπ
but its making like 40/minute
Well can't say nun bc I'm RIGHT NOW trying to even make 1 automated system that makes reinforced plates
Hello everyone! Im new to satisfactory, I have already reached the coal energy making. Im trying to make a new factory for iron, but im suffering
im using mk2 belts and it seems like everything is bottlenecked, even if I check the rates of production
Another factory #screenshots message
I can set up 10/min in the first hour of the game, so probably around 3 hours to make 40/min if I wanted
Would just be annoying
am I right in saying theres no point stashing gun parts under 50% as theres no way to repair them
It's nice that you have 800+hours in gameπ€π€
How many hours
Started exactly 23 days ago
won't mention his 4800+
its the fact that I have everything on mk1 and belts on mk2 making it look like everything is bottlenecked?
dammit theses iron rods
Hmmmmmmm okay...
Question how does one properly start a loop with cannisters
That's so much time
Container, Fill it 2/3rd's full and let it rip
if the container gets completly empty... fill to half again
Especially since Aug '24 π
Pretty sure they are over 18k now.
But, I believe they have been playing since initial EA
You end up with something like this... (this is nitrogen) #screenshots message
Me when i had sm goals planned for 2026 and got satisfactory almost at the end of 2025π
Hello all is anyone on AUS servers?
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
Oh sick. Thanks bro
What a good Samaritan bot
My goal right now is to overclock my water extractor, if my mathing of overclock numbers checks out i can produce double the power and water with half the generators and water extractors yes?
So I should put a container in my loop?
Cuz some rows be running out of canisters
Ik I added at least 3200
Ive owned the game for 23 days and have 12 days 10 hours play time
So over half of the time I've owned the game has been spent on the game
Yeah use it as a buffer, make sure there is stuff in it, but you also need some slack in the system or it can deadlock
so if there i gaps just fill the box once
Yeah I keep getting deadlock rows too
Second time doing a loop so
needs buffering
only loop i have here is nitrogen currently
I made plastic loop that makes 3600 I believe
Which I'm hoping is enough at this point
What is bauxite used for
I may end up making more rubber cuz I'll I'm already using 1k of it
Aluminum
When do i unlock aluminium
last
Oof
Well nearly last. its before nuclear / phase 5
I have so many mercer spheres and somersloops idk what to do with them all
@cunning glade So i am doing something like this with unpacker + blender #screenshots message
So that gots back to buffer/container then to a drone port, then is taken off to the nitrogen node to be packed and sent back, there is also buffering over there
its fine for it to deadlock.. kinda.. which mine is currently because it has materials. Whats not fine is if deadlocks and there is no supply
yo how do i keep fuel in my generators? or are they meant to keep flicking on and off, its not my production thats the issue (afaik)
not making enough fuel
asuming they keep flicking off, it's either a water (case sensitive) or resource shortage
im making 80 and have 4 generators which use 20 each
Has it only just started?
been running for like a min or two and keeps flicking on and off
yeah like any manifold it needs to populate
ah alright, will wait and see thanks
if it still acts up i might just make more fuel than needed atp (or see if i need pumps but i doubt thats the case)
Gah, having a 600 pipe randomly getting backed up and I don't know why.
you only need pumps for going up a lot right?
what i often do when building the fuel plant is attach a large tank so it fills the tank and then you connect the tank to populate the manifold as fast as possible and then remove it ......
OMG...Please tell me you can build water extractors on the water nodes you find in the ground? Or is it something i need to unlock still because i just found water nodes right near my coal sources and all i can imagine is WALLS of coal generators lol
Nope, You need a Resource well extractor
Darn it! Hopes crushed
ITs this thing #screenshots message
to resotre your hope, just rail the water to it
not naugh power
Is there a stack limit to tickets?
500?
How do I get gas filiters so I can progress
Make em
Has anyone here ever attempted a cityblock design similar to factorio?
MAM Research
I have a city design?
Comes in towers? #screenshots message
City block is a method where you work on a giant grid
In my case I'll attempt to create factories within a 5x5 grid. Each block of the grid is also 5x5
Yes, Like this, Tower design is footprint of the blueprint machine #screenshots message
Its 300/min stator π
Better photo #screenshots message
i hate these as well
#screenshots message A bit more like this. Building giant foundation in the sky to pretent the earth is flat and factories must stay within the area I've marked here
In fact the reason why there is windows on it isn't to look cool, Its to spread the load across the quantum depots so tyou can build faster π
I have had a lot of success using towers in this way in the game. Especially going from early to late game
Cause you just rip out the tower and replace it with either a different reicpie or one that runs faster
All materials are will be exchanged through trains and the trains will occupy a 1x3 area of each side. so max 4 trains per block
Yeah it works well but you need a bigger building typically. Its fine to put buildings on trains.....
Yeah, I'm allowing myself to build upwards if necessary
Like this for example #screenshots message
you will find you have to build up to make it fit
thts a 20/min CO factory... it should expand to 40/min
Looks nice
remember its spagetti in a box π
as long as it is contained and doesn't affect other blocks, I think it's a good solution
Yeah what i do is not to bring things to one place, its build on a suitable node cluster and then reduce it to a few items / minute which means there is no logestics load
Like the stator factory is processing 3600/min iron + 1200/min copper or something.... if you had 300/min per train car the stator factory needs 1 train car vs 16 in terms of train size
How many screws a min should I be making to be good whit screws for this game
infinity^infinity
π₯π₯π₯
Make a box of screws foryourself, but in reality make them where they are used
theres ways to deal with them
I get 5 metal per 20 screws
Like 5 metal = 20 screws
Idk if I stated that right before
you dont make builk screws... or quickwire ever
You consume the screws where they are made, this means you deal in ingots, not in screws #screenshots message
Is there any reason I shouldnβt just put 2 power shards into a machine instead of using two machines?
Especially if I have a power shard factory
temporary, or machine reduction (eg nuclear) in order to get less machines to use sloops to get additional power output
Power shards cost nothing in generators... people use them there all the time
thats matters eg dropping in 100 gens instead of 250 gens is a big deal...
Yeah because nuclear plants are giant I would much rather use 15 with 2 power shards instead of 30
Or 12 with 3 shards
I think I can pull this off :). Gonna take up a chunk of Grassy Fields#screenshots message
yeah exactly one use, but when making nuclear fuel rods. If you sloop all manu's you get 2x the power. But because of limited sloops you want to reduce machine count as much as possible to save sloops
so?
Yeah but its the principle of dumping the screws as quickly as possible... there is many approaches to doing it
my first aluminum factory that doesnt back up is finally working
What a lot of people do is build all their screw/wire/quickwire in a single row and then feed the row to the other row of machines.... this is "poor" you hit belt limits when inflating. So if you stream ingot to the row and hte individual machines shove them into its extra machine you never hit belts limits....
So the next belt limit is the ingot....
So in something like rplate, you go up the tower with 2 or 4 ingot belts... and then use a, b for plates / screws, then use c, d and then merge a, b, c, d π
So you end up being able to break / workaround belt limits quickly, predictably and sensibly π
grass fields is where its act for start of game tbh
I have played in all of them... even in this "stater factory" which was to pull oil back into the grass fields early game and put initial oil processing local to the builds.. which turned out to be a great decision
i suspect this is also why fluid trucks are being added
@robust nova what website/app is this you used in screenshots?
What happens is you basically unlock everything and then your ready to move on from the grass fields
Tbh when you first start really dealing with liquids in oil processing train are pretty much right around the corner
Trains come pre-oil these days π
Satisfactory Tools and Excel
Oh okay, is the first one a website?
same i am ready to throw this save away and work more on looks etc...
Alr ty
Satisfactory Modeler for PC is also very good.
I like this tool better than satisfactory calculator. Much easier to read.
But I use calculator for other things
it takes a little learning but its worth it
like having oil in starter location was funny cause i could run the coal power plant on pet coke π
I have not tried modeler
I'm on phone
Like i play on ps but I don't have pc
So my fluid pipe has liquid going into it, but it doesnt go to the packager, can someone help. #screenshots message
Eh, you'll have issues with SFtools as welll then
none of the planners are good on phones. Do you have a pad or something?
anyone know how to fix the public notes (in the to do list) being blurry? i cant edit them neither can i read it on screen
Off
Not rlly
it'll be a bit rough then, can you use browsers on your TV?
Ive tried valves and pumps but they dont work
make a post in #1038092680493801533 with overhead images
Well, I will figure out something still
the image in screen shots just shows a giant mess which is never good for pipes
most of the graphics stuff btw is simply colour selection and looking up a chart of which colour goes with which thing and then adding a light on it
anyone able to help with the bug im experiencing in #screenshots ?
its known bug i think... expect fix sometime
im in a server with my mates, if he writes in public notes i cannot see
put it on a giant sign
but if i write in it theres no issues
i have spent almost 12 hours straight just doing logistics, not even factory building..... the insanity grows
mayby in #streams-and-videos
If it's not some sort of how-to or stream video, I do π€·ββοΈ
Yeah, But its also been his fulltime job for 5 years.....
how much can 1 waterwheel thingy power
Ratio is 3 -> 8 coal gens but thats 360/min water and a mk1 pipe takes 300 π
Lowk, sftools have an app version and its rlly simple, undrstood everything in couple of mins, nothin too complicated
yeah.. one of my smelters inside btw #screenshots message
I fixed my problem\
So how does it work if needed 360min water but mk1 pipe can only take 300
pipes have 2 ends π
I swear i've been having a lot of issues with mergers placed directly onto conveyor belts lately
Hmm, don't quite understand still π
I'm too slow for this at 2am
Basically you just can't use a single pipe to feed the coal gens
You do something like this #screenshots message
am i missing something or do mergers just refuse to merge sometimes when you place them directly onto belts?
If you search for CG at the wiki, there's some example piping schemes near the bottom which will all do the trick with mk1 pipes
Though they all, in the end, just rely on feeding the water from at least 2 different spots
Yup, you missed the belt... or it think you did, also when you snap them on belts like that its very easy to have a little tiny sectino of belt created which doesn't upgrade later
No yea I know how to build that simple 3 by 8 coal power plant but still don't understand how it gets tru 360water a min
Well I never build one yet but i think I know how...π
i swear i'm snapping it properly, like one side goes through but any side inputs just.... do not merge when i feed them into the merger.... its so strange
Each junction consumed water, so if you consider each coal gen uses 45/min water the pipe goes 300, -45, -45, -45, -45, -45, -45, +120 (extra extractor), -45, -45
Its a running total....
That's lot of 45's man
thats the coal plants
But I think I get it
!wikisearch CG
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
simple layouts - great to use
The actual set from my screenshot is overclocked and such so its like 300 + 120 -> coal gens <- +300
but same basic design
What I built with my coal plant is very similar to this
Im planing to build that very first coal power plant today
Get rotor, rplate done first π
I found a coal source near oil And I am delivering the coal by train and I set up 32 generators.
Wai wha
Oh like automated?
yes
Already have
The thing about coal generators, they're dirt cheap, you can build over 30 of them for not too many resources, it's just rotors and reinforced iron plants
I currently have 64 coal generators
Do you rely on coal power plants whole game or get something better later on
Whats also cool if you have them at oil, you can get your coal back by burning pet coke for a while, when making compacted coal factory with sulpure etc...
Producing 4,800 MW. There's a problem, there is an a sulfur source anywhere nearby so I would have to deliver the sulfur by train
you unlock tons of techs
the milestones are just a tutorial to teach you things, just keep going forward
there like biomass, solid bio fuel, coal, fuel, turbo fuelk, rocket fuel, ionized fuel, nuclear uranium, nuclear plutonium, ficsonium π
Thank you for the tip, I know π
much better. fuel generators give you a bit more than 3x what coal generators do
and with the right alt recipes you can make a LOT of fuel and its even better derivatives
why is that a problem?
I was thinking of something, It's actually slightly more efficient to burn petroleum coke in cold generators then it is to convert the heavy oil residue into fuel. I mean it would take a lot of generators but it would make slightly more power
It works as well
I think the power it takes to run water extractors balances out to be about even?
Coal is a little better iirc, but its more work
So many coal generators and piping the water to them
its also a pain cause you often end up with tlike 7.5 * 120 = 900/min which is fun with mk3 belts
Coal takes more resources to set up, And you have to make a lot of them, but it's absolutely worth it
I have Mk 4 belts, I'm almost to MK 5
I hook up 1 water pump thing to 2 coal generators and underclock the water to 75%
then you do it with gens not coal
What does that changes
It balances it out
You can alter th eratio to 1:1
With the extractor at 100% you'll make too much water and the extractor will cycle on and off
Power draw is inconsistent and it's easier to know how close you are to blowing your grid if the draw is constant
eh, not really.
When you overclock machines the power doesn't go up equally to match. Its consumes a lot more.. when you underclock the machine does also use less power..... so you save power
you'll often fill a mk2 belt with 120 coal, and feed 8 generators
just use the 3 water extractors
Like in the diagram I linked you
Yea, I will use that
It is easier to wrap your head around 1 extractor to 2 gens
4 at 75% uses a tiny amount less power than 3 at 100%
in my case its the opposite, because where i built my coal power plant. Where is only a tiny puddle of water so I cannot fit more extractors, So i add more coal gens by speeding them up... at the cost of power...
So this is trading space, time, build materials for power generation ability
That's fair
The game progresses towards a model of eveyrthing is a tradoff and becomes more specific to a individual bad choices π
Running water extractors in a puddle is not recommended π #screenshots message
Finally, done all the conveyor belting for this factory lmao
is this the grassy fields spot that always trips up new players lol
I asm not new, I have got away with this before and could not be bothered to run over hill
valid lmao
and yes, i had to do a 3 card monty with the power supply, which i new was coming, which is also something baked into the desing eg i can switch off buildings or floors of buildings
also i didnt mean to imply you were new lol
i just see a lot of new players try to fit coal power in that spot when theres a much better spot close by
Its fine, was just explaining the raitonal behind it...
π
There is of course a 25,000MW on the west coast
Question: so with the power switches can I shut off all of my coal generators at once?
I've never used power switches before
no
no they'll keep burning all their fuel
you could shut off the miner or water extractors?
power switch lets you split your grid
you turn it off and two grids that are only connected through the power switch essentially become disconnected
You mean coupons
Indeed coupons
a power switch between your coal generators and the rest of your grid will let you disconnect your grid while still letting the coal plant run its miners and extractors so it doesnt run dry and shut down
hey me too!
but lets maybe not talk politics here lol
Theres also a prioirty power switch, this means if you overload a grid, you can trip out the switch and the power sources can protect themselves
I used to be part of a group for that, but they were mean to me because I have autism π
yeah priority switch can do pretty much what i said but does it automatically when you blow your grid
That's some facebook twitter understanding of socialism right there xD
this is the autism community lol
Also little fact about me, actual credentialed political scientist and economist here have a bachelor's degree in both
I used to be a teacher, but it wasn't for me
how do you palce a water extractor? I am unable to place it in any of the pure water
taking a break to rethink after building 80% of my baby motor factory before i noticed that i need 250 screws at some point and i only have mk 3 belts π
is it too shallow
So overworked, underpaid, under appreciated, and people were so tough on me ππ
as ada says, you need to put it in something wet... like water
guess it's gonna run at 240/250 of full capacity for now haha
show an image of what you're trying to do
ALT RECIPIES
iron pipe and steel rotor
So after 3 months of that bull**** I said "f*** this! I'm done!"
it is pure water, no matter which one it wont allow me to
I think useful alternate recipe in the game is iron screws
fr, i need to go on another hard drive hunt, they seem a bit scarce in this biome (dune desert, my first playthrough there)
mk3 belts can move 270.
all of the starting biomes are pretty scarce for hard drives
Because it's such a pain to make screws you have to set up a bunch of constructors making iron rods and then make those iron rods into screws
oh shit you're right, i had a brain fart haha
Biggest issues with teachers, (my mother was teacher/teacher trainer), they don't have the right to refuse to teach a pupil and some peolpe in classes simply need returned to their parents (or somebody else to deal with it). It just can't be done in mainstream.. everyone else + teacher suffers
when i first get into steel i do a big hard drive hunt
I am, but it still red and wont allow me to. I am putting it on top of something that says "pure water"
probably because i always use them for 240, 99% of the time
you can always also change clocking so you can manage belt throughputs even if they didn't move 270
yeah.. your trying to put it on a resource well/node thats for a resource extractor not a water extractor
that extra 30 on mk3 belts is incredible
I taught middle school, 6-9 grade
i feel like that has saved my bacon several times in the past
are you tryign to put it on a rock?
like this... #screenshots message
its SO GOOD
After I quit I went to work for Best Buy for a year
yes, its says pure water
Retail has the same problem, some people just simply need shown the door
So I do not need water extractor then?
put them in water
I worked less hours, was paid more, paid every 2 weeks, was appreciated and respected, and was so much less stress
no, you cannot put water extracotr there
what you're looking at needs a different machine
is there a way to make a truck only refuel at an unload station and not unload anything? just realized i lost all my compacted coal power because a coal truck was sneakily inserting a stack-ish into what's supposed to be a sulfur-only truck intake (that also refuels with compacted coal out)
So I do not need water extractor then?
It is yes
fill up it's container with crap so it has no space
if you need water, from a lake, you do
water extracotr goes in water like this #screenshots message
I think one of the most useful mods for the game is a glass fluid tank
So that you look at the side of it and you can see the guild level
so what do I need for pure water on a rock? cause mk1 miner does not allow me to
thanks
I told you, a presurizer. Way later on.
resource well pressuriser which comes WAY later
its a T8 game / late game item
if you need water, find a lake
or better yet, an ocean
ok, got it. thanks
still don't recommend tiny puddle π
haha memories of my very first playthrough when i naively built my water extractors in that little puddle in the grassy fields
I wish you could make the animals remains into meat so you could eat it π€€π
To restore health
we were previously talking about that #screenshots message
yep, i'd call it a noob trap except a smarter noob than me would have considered that for like 2 seconds and said nah, even worse, i piped the water uphill about halfway to the coal nodes and built my baby power facility there
Damn, Sloppy alumina + pure aluminium ingot not as efficient as i thought it was for the logistics simplicity it provides... can only get 1710 casings a minute from 2850 bauxite as oppposed to a 1:1 ratio bauxite to casing using instant scrap and alclad casing
Although, that is a lot more items to be working with lol
yeah sloppy and pure give you less but make the logistics far easier
im gonna do exactly that in my current playthrough
HOR for coke and diluted fuel to get rid of the byproduct water
gonna grab the heat exchanger alt too so i can use the polymer resin
Too bad PC isn't crossplatform with console, but mods are why...π
i know a guy who can get you coke
wait, is that crude oil well near red forest actually in the red forest?
Brb going to go make some lunch π
Its 1:1 for the ingot itsn't it?
Yooo ! π
Is it still possible to turn off the fog in the game ? If it is, then how ?
pretty sure there's a console command for it
not if you are using pure
How to open the console ? never did that
if you are using the default recipe 2850 bauxite gives you 3420 ingots
I was doing 1 -> 1 ingot for 600baux -> ali ingot, but then you get 75% of the ingot if you do Alclad Casing
~ and then r.fog 0
key right below escape
yeah sloppy is like 1:1
electrode might be doable here if that oil well is actually in the red forest
Tilde ? Where is that key ? Tilde for me is the 2 key, I mean I have azerty keyboard, might be because of that XD
obv scale up as needed but the numbers are very clean here
as for alclad casings...... i really dont wanna be hauling copper up here
as phd comp sci people say, the squiggle thing top left
Not sure. For me it's as @versed cosmos said, right below ESC. also has ` on it.
So guys I wanna play this game with my friend and he is on PC and I am on console.
Is that supported?
Also called Tilde π
no π
I wanna get Mk3 miners to allow for some logistics simplification of my 40 GW turbo fuel power plant
