#satisfactory
1 messages · Page 524 of 1
Like I'm trying to transport sulfur and coal to my turbofuel plant but trying to get them across long distances with multiple trains, routes, etc. is just..not hapening forme
Heh, yeah, as Nerdmojer implied, technically the punchline's a bit off since trains wouldn't actually collide with the walls. But still. :D
and I don't understand still how I can use dual tracks
I asked in questions but it just doesn't make sense to me still. but single loop ones aren't efficient
have you driven on a road in real life
I've pretty much stopped playing cause of the trains DX
yeah countless times.
that's how it works
....that's doesn't help
The main difficulty with dual-rail tracks is getting used to building the intersections. If it's signals that are causing you problems, remember that you can just stick to only Block Signals for the time being. You never actually need Path Signals; if things are overwhelming just stick with Blocks for now
I know absolutely nothing about civil engineering
Block Signals divide up bits of rail into blocks, and the game will only allow one train inside a block at any time
You want an entire intersection to be one big block (so it's all colored the same way when you have Block Signals selected), and then you want block signals every 200-300m or so on the straightaways
And if you do use path signals for intersections, always remember
Path signals into a junction, block signals out of it
Also put a Block Signal at the beginning and end of a station
I get how the signals and such work. I just don't know how to build routes 💀
Like my sulfur is one top of a high cliff
and trying to get it from that top cliff to the third floor of my factory is stumping me
Can bring the sulfur "down" to ground level using some conveyor lifts first, and have the train start from down there
I also avoid creating intersections as much as possible. I have BPs for trains, that's my most common use for BPs overall
Getting trains to do large vertical changes can indeed be challenging
and I see other peeps on youtube and on here have these sophisticated tracks that are super efficient and I just don't get it
A lot of folks like doing train spirals. When I do it, I tend to prefer just going up slowly "along" the cliff. But I'm more likely to use some conveyor lifts if I've literally only got the one thing I want from the top of the cliff
To this end, I propose helix/double helix stacks
there's nowhere to helix DX
I personally tend to avoid that because it seems very.... Rollercoaster like lmao
As for the routing, start with simple A->B stuff. Build the first transfer out and get that rail down. Then you take your second transfer that you need, and build that out, optionally connecting it to the first rail if it makes sense to do so
I generally let my rails grow organically; I basically never have a grand plan. I just build out more segments as I need 'em and I end up with a bit of a web
but that's the problem. I have no clue how to do A-B with these resources x.x
mainly because of the verticality
I'd say the punchline is then off the rails, so to speak.
Well, again, you can always just do some conveyor lifts to bring the material down first
😒 🥁
Oh the floor for the delivery is the same vertical height of the sulfur deposit
but there's not support or anything for the rails ><
If you're building skyrails especially, you'll need to build out some foundations to build the rail on, yeah
Briiiiidge time!
You can always remove the foundations later if you like
Function first, asthetics later
Or decorate as a big ol' bridge, yeah, though the decoration will take you longer than the rail, most likely. :)
Wurf
Remember that no buildable actually has physics; you can just build stuff out into the air and it'll be fine
I remember spending so long on my first railway bridge only to have to completely demolish it later
It's a canon event
Has anyone told them to just use a single-rail, double-headed train instead of fiddling with 2 rails?
this all makes my head hurt x.x
Even if you're doing the "disconnected pillars" method of stringing rail, you nearly always want to be building out some "leading" foundations anyway, even if they get demolished as you go
But if you're struggling with it, no shame in just building a big ol' row of foundations. :)
Just connect the 2 stations as if it was just a conveyor
And, yeah, in the end if you're feeling like it's not worth the bother, you can just run long conveyor belts
if it's the sulfur on a pillar I'm thinking of it's kind of small for an elevated station
All the logistics options are viable, even the simple belt. Some folks even continue to prefer belts throughout their whole playthroughs!
But train cool
uhhhh it's by the beach
above coper, iron, and concrete
Gold coast one? Yeah that's the one I thought it might be too
is there an easier one?
my factory is located on the uh west coast
by all the pure oil nodes
I use TUXEDO btw (I do not have btw privileges)
There are certainly others, exploration and expansion is never a bad move especially if it makes logistics simpler
i mean, it's the closest one, i think it's easier to just build the station on the floor and use conveyant belts
Yeah, just a miner up top and a lift to bring the material down to the ground (where the train station is) is probably the most straightforward way (or at least the most straightforward way which involves trains. :)
If your head hurts too much, just use tractors instead 🙃
also, any others that are remotely nearby are only normal/impure
yeah..
are fireworks removed from the ficsmas event, and is there any reward for completing the last tree? im a teensy bit confused
Hmm
a sense of pride and accomplishment and holidy cheer
At the point you have trains, expanding and building factories around the map becomes very beneficial
I will throw one more wobble into your planning, btw, though don't let me dissuade you from plans if you're set on them: if you're building out Turbofuel for power purposes, IMO it only really makes sense to do so when you have oil+sulfur+coal all right nearby, close enough that you don't really need logistics to bring it all together.
If you're spending a lot of effort to get sulfur+coal to where your oil is, you may be better off just hunting for the Heavy Oil Residue and Packaged Diluted Fuel alt recipes, which only require Oil + Water, and will give you more power per unit of crude oil than Turbofuel does, anyway
it's worth mentioning btw that almost zero tubers actually know how trains work in this game and they give terrible advice you shouldn't listen to
🥳
nobody should ever give train advice while saying they don't know how much throughput a train station is going to get, as if it's not deterministic and calcuable...
good evening all
idk I was watch DSJeezy and they know what they're doing 💀
To be fair, I never calculate my train throughputs when building lines. I just start with whatever number of cars/platforms feel right and then adjust to suit if I need to, once I see how the route performs in reality. :)
😭 seriously?
goddammit.... I already set up this nice looking building and everythin
I mean, again, don't let me dissuade you if you want to do it. :) I've done Turbofuel power in the past as well; it can be a fun project. :)
Some folks do it specifically so they've got an easy "upgrade" to Rocket Fuel later, too. (Though personally I never upgrade power, so for me that's not a useful advantage)
I just completed phase 3. so I figured I'd need a ton of mv like tens of thousands for the upcoming stuff
easier to go straight to rocket fuel with the nitro rocket fuel alt recipe
which I've also run into an issue trying to figure out logistics.
It's definitely worth figuring out logistics. Though if you're on the doorstep of Phase 4, you're also at the doorstep of Drones. And drones are kind of "easy mode" for logistics
this is exactly what I don't understand, I target arrival spacing of minimum 4 minutes and just add more trains, that allows for 600/m per car for stack 100, 1200/m for stack 200, if the rtt is more than 4 minutes i just queue a train at one depot on the route and add more trains
i physically cannot comprehend when people play this game differently from me
🧠
Heh, you must have a hard time with this channel then. :)
It's the round-trip-time I just don't bother trying to control, which for me makes pre-calculation not worth it
hmmm I think I'll procrastinate more on this then.
I don't control it either, it's measured and compensated for by having more trains on the same route
Damn i made 3 factory. 1 didn't accounted for miner mk3 while the other 2 did.
However i forgot about power shards for all of them so my steel factory that's gonna use 480 coal and iron isn't scaled up for 1.2k coal and iron
though I can't really do anything else since I have no power e.e
my longest route has 9 trains on it on my current world
Without knowing the actual round-trip time there's no way to accurately know the throughput, and once you do know the actual round-trip time then you've already got the route set up. So I just set it up and adjust if needed
this isn't true, you just add more trains to get the target throughput of x per car
Only need to wait for one round-trip; if my station's getting emptied out with each run, then I'm good. If not, I add another car
I'd much prefer to just have longer trains, though. :)
I don't like having more than one train on the same route
i already have 12 car trains when targeting arrival spacing of 4 minutes
Well, good thing we're all different, I suppose. :)
i hate different
The game can be played in tons of different ways. There's rarely any "right" way to do anything
right way: have fun
wrong way: shit upon others for how they have fun
(to be clear, even though I react-agreed with that sentiment, I am not implying that fedora rawhide is currently shitting on anyone for how they're having fun. :)
but saying you can't calculate throughput ahead of time is misinformation informed by your playstyle
that is bad. misinformation is so evil.
we can use pipes at 600/m.
I agree that my statement omitted some qualifications: You cannot calculate the exact throughput of a single car in a train without knowing the round-trip time of the train
And, yes, that becomes an important distinction in my playstyle
So true
Very true, though the game offers some calculations, such as throughput numbers on the freight platforms, though that takes some time to allow the system to run and I'm unsure of how accurate that is, though in my testing I didnt find those throughput numbers to be wrong, provided you let it run long enough
idk, beyond that specifically, so many popular sloptubers just don't understand the game and sspread misinformation, it's not a random game, you can control everything. i'm mad on the internet.
Those numbers are best thought of as estimates, though they do eventually at least approach reality. :D
idk how people who make money off this game and played it 8x longer than me know less about it
Though the way I handle trains is I just don't bother. I only look for stations being emptied out properly as needed. If they're not, I need more cars. :)
people should be correct and informed
That's generally how I handle drones, too. Just add a port or two, depending on what my gut feeling is, and see if that's Good Enough.
I work in "exact and precise" enough at my job, "close enough to work" is sufficient for my games
If not, it's More Ports Time! :D
I would name the persons who regularly do that buuuuut it's against the #rules to do so 😛
Yep thats basically how I handle them, each time I setup a new stop, i just let it run, if im not getting enough mats, keep adding cars until eventually it has to work.
To be fair, my approach is also informed by me generally never transporting ores/ingots, or other resources which are likely to put a strain on logistics
I do a lot of sub-factory ferrying-around of materials but by the time things are processed then I'm rarely in a spot where I'll need more than one car per resource
My endgame Phase 5 Part "factories" basically all involve multiple sub-factory logistics sending intermediates all over the place
Really so how do you handle things like bauxite, isnt that tough to get away with not transporting it?
also because it exists in a line in the center of the map, though I suppose you could try setup processing of it on site, but then you would need to figure out to get enough water to it.
#screenshots message anyone know whats going on?
The only way to have fun properly is my way. Every other way is wrong.
pretty sure the answer to your question about what's going on in the right-hand side lies in the left-hand side
i cant select it, its a white icon/an aluminum scrap. so no
Mostly I process within belting distance of the bauxite nodes, yeah, though that is occasionally an exception since there's only a handful of bauxite spots for which that's convenient
I've found red bamboo actually has a lot of great Tractor-sized roads through there; I've had a few aluminum factories fed by tractors of bauxite. :D
(Which is often rather handy if you're also moving coal around for the aluminum, since you've got a Tractor fuel being mined right there too. :D)
i just started playing again and im just hearing a random like meeping/meowing noise in the walls. what is that its driving me crazy
You've got Arachnophobia Mode on, and the cats are feeling feisty
(They'll be in a cave in the direction you're hearing 'em.)
no way when did i have that on i do not remember turn it on
tjhank you so much i forgot they dol that
I hear voices in the walls too, my caretaker assures me it's nothing to worry about so long as I'm consistent with candy time
I was trying to type the same thing but kept spelling Arachnophobia wrong
I swear if they're gonna put AI in everything, put it into spellcheck next. The existing ones suck lol
Thats the one thing its good at :p
I'm sure it would've worked with voice to text
I haven't purposefully hit the TTS button in several years
But once the neural network is up we won't need that
Haha nearly ditto, save for the 3 times a year I'm driving and feel the need to respond to a text
Factory
I purchased a shit ton of concrete from the awesome shop
Nice
I am being fr
does biofuel last longer than normal fuel
I might just keep buying that instead of normal fuel
Everything you've said is a waste to buy with coupons
is there anything else going on in your life that isn't just buying items with coupons?
shockedpikachu.mp4
check screenshots for proof im not lying
is there a vc channel where I can screenshare me buying stuff and then deleting it
ive spent 200 coupons on steal beams
You should just steel them instead
200 coupons is pocket change
building big factories is too hard so i just build simple ones and buy the other stuff i need
Remember that coupons get more and more "expensive" to produce -- if you think there's any chance you might want to buy the "trophies" from the AWESOME shop, you might want to stop buying resources so much. :D
Yea I just have an iron rod and iron sheet factory, thats it
(If you don't want the trophies and already have the other unlocks you care about, of course, then go hog wild. :D)
have them constantly feeding sinks and afk farmin coupons
i have realized that it takes days for me to get a coupon now
or hours idk
so I expanded my iron sheet and iron rod factory
It will take longer and longer every coupon you produce. Eventually you won't be able to play the game if you're sinking just those
Good luck with that
Alas, have to convert 'em to Packaged Ionized Fuel first
can I buy packaged ionized fuel later in the game
(or, I suppose, Alien Power Matrixes)
Coupon
yo I can just feed biomass burners with biofuel
Aaaaaaaaa, my big box collection doesn't arrive until Jan 2026, that's why I've seen others with it already
okay coupon storage is running dry guys
EU/UK orders are Jan 2026 specifically.... Rip
Thats what we were trying to tell you yesterday
okay I am OUT of coupons guys
heh I just sink everything
Disaster
The coupons just keep coming
and its like almost impossible to get coupons now
Every factory you build, keep it running all the time, and just sink excess
wait ur a genius
instead of sinking everything, I can split it and use some for myself
I fill storage bins first and after that, everything gets sunk
Every factory I build just runs all the time
Well it's also a challenge I set for myself this save, all machines must always run at 100% all the time
good luck with the power
(effeciency, not clock speed)
Power is easy enough to build
Especially once I unlock turbo blend and rocket fuel
Block man must be trolling in here at this point
Is Plutonium waste processed in stage 5?
who is Block man
Just got the particle accelerator
Yes, you can process it into ficsonium
You are
my user is not block man
Sembol*
semmie sembol whatever
Ok cool, so what can I do with it before then? Don't want it just lingering
Stuff it into a storage container somewhere, not much you can do with it at the moment
Kk
i dont build factories it hurts😥
building factories is the most boring part of this game
🎣
Building factories is for losers, I just explore and kill things
Making blueprints makes it easier to make it overall, you'll have a ton by the end of the game, even just repeating structures
Pipes included
plays a factory building game, refuses to build factories in it, decides to turn it into a fps game instead
It's also a great parkour game
Right now I'm just currently gatekeeped at phase 4, mostly building the thermal propulsion rocket Is the slowest part at the moment
why did ficsit call
ada is saying theres a litter of lizard baby doggos
wheres their mother
I killed her
no I did
will satisfactory ever have crossplay between pc and console? is there any potential for it to happen?
There's always potential but they have no current plans to do so
Keep an eye on https://archive.satisfactory.video/topics/features/console-release/ for future potential updates
I just want satisfactory to optimize their build menu

good morning smth smth
be funny if they let you damage your buildings. Like throw a nobelisk at a rocket fuel powered/filled generator and kablooey, whole plants toast along with your face
pls no the amount of times i accidentally throw a nobelisk down
heh, the idea's been tossed their way many times over the years, and they've said they won't do destructible factories. :D Maybe a mod could do it for ya though. :)
is it only middle aged men playing this game
we like trains
god if 21 is middle aged then my life is screwed
not particularly no
do you have a job
No, I am currently doing a degree
yeah you just run around and bonk aliens
yeah, understanding it and playing it in a very optimal matter a very different, i dont expect a 5 year old to plan an entire factories worth of math
I think the aliens would win the fight
You would need a way of knowing something has been destroyed 😔
okay but seriously who plans the math
me
just find out how much you need, and then make all the parts one by one
I'm just here because I like trains
Unironically think I would've done better in early school if I was playing the game full of math at the time
There is an alchemy craft game, or timber born
considering how rudimentary the math in this game is compared to the eldrich horrors im subjected to in my degree, this math is perfectly natural for me lol
Shapz is also really really good
5yr olds should only be allowed to play educational fundamentals games like starcraft 1
5 yr olds shouldnt have access to the internet first of all
Only if they are Korean
Anything is better than Roblox
yes
it'll toughen them up for next gen logistics games
Satisfactory 2....
I would make my child play war thunder and hoi 4
and a bit of euro truck simulator 2
It's called DSP
and microsoft solitaire and old flash games
no its called Satisfactory 2, DSP is a 2.5D game
You advanced to doing it by hand?
no im using trains now
Can someone please call me who knows about train signals? I'm kind of losing it here xD
also why does my train horn sound muffled when passing by a 1 meter wall
There are many threads in #1038092680493801533 on the topic
The problem is that I find it very hard to put into words.
Well, if you just need to understand them better, read through a few of those. If there is something specific to your setup you need help with, make a thread with screenshots.
Is switching to fuel power worth it or should I stick with coal power ???
man i always suck at getting where i wanna be when i swithc from biofuel to ionized
the bunny hop rhythm goes to crap
you can do more power in one location with oil power than coal
Absolutely worth switching to fuel power, though fuel has multiple 'stages' of growth as you get alt recipes and are able to process fuel further into rocket fuel. But you will get way more mileage for your effort from fuel than coal
that said, you can use both for a lil while while you transition and then just turn off the coal and repurpose it once its not a meaningful part of your power generation
using just the base recipes with no nonsense, you can turn 600 crude oil into 400 fuel into 5000 MW of power, if you wanna compare it to coal.
But with further effort and alt recipes you can turn that 600 crude into as much as 1600 fuel for 20,000 MW of power.... and if you progress a bit further into tier 8 you can get rocket power and turn that 1600 fuel into 2400 rocket fuel which is... 144,000 MW of power.
What type of fuel is best bio fuel or normal fuel
for what?
For the fuel powered gen
So normal fuel is better
for the jetpack? liquid biofuel beats normal fuel by a mile. For power? Uh.... what cobalt said.
I’m using normal fuel for my jet pack
!wikisearch jetpack
this will have a chart that gives you the info on what fuels do what
many people like liquid Bio for jet packs
throw a quick mini-factory for liquid biofuel - yo uwon't regret it. Regular fuel is awful in the jetpack comparitively.
Ok
how do i use the public notes properly
I don't think there's sa formatting option in it. You could google though?
Are hypertubes two way? never even bothered to unlock their milestone.
you can change direction while inside it
boing
Is there a way to delete the auto-drive path that was part of a tractor that was deconstructed
Im on early game rn and the iron wire + stitched iron plate combo is carrying me
Like the whole thing at once
its one of the best
it makes most sense resource wise
if u want to just iron it out
Is it better to make to make my fuel for the fuel powered generator with the formula that uses oil and makes fuel and polymer resin orrr the one that uses the left over liquid from making plastic and rubber ???
if one wants to sprinkle more resources on it then
steel cast screw, solid steel, molded beam, wet concrete improve it alot but its a hustle
wth is "steel cast screw"? 😄
isnt it the screw from steel beam
"better" is the one that you like more 😉
Ok
how so
steel rod -> base screw uses less steel for same amount of screws
There is another cast screws alt recipe but for steel?
u think it beats molded beam when considering in concrete?
well at that point you need to specify how you value concrete vs steel 🙂
concrete dirt cheap, coal for steel dont wanna bother that much
ik its more resources after all
kinda stupid but which button to change the type of ammo for noblisk
the problem with "resource efficiency" is that you need to assign value to each resource to be able to compare them properly
there is one to make screws from steel beam, i was tripping and mixed its name
i get it but its not like one will run out of limestone
so thats just my reasoning
it's not like you'll run out of anything
ram and vram 
hold reload button
Ya i found it
drawing a bunch of instances of the same thing doesn't actually take more vram -- at least not meaningfully more
same for things like rifle ammo
ya ya thanks
how do i get the gas filters for the hazmat suit milestone??
!wikisearch gas filters
!wikisearch gas filters
!wikisearch gas filter
Gas MaskGas Filter
The Gas Mask is a piece of head equipment which protects the pioneer from Poison Gas. When it is equipped, a gas cloud consumes Gas Filters from the pioneer's inventory at a rate of one every 24 seconds (2.5 per minute) instead of causing poison damage, and the pioneer's vision is...
I mean you could've just clicked the first result there
Weird question, but I'm trying to do no-clipping belting without having seen them - is uranium waste taller than uranium fuel rods, or are they the same height?
Advanced game modes is great for trying stuff.
You can just give yourself stuff and put it on a belt and see
Having difficulty with how to setup nuclear power, should I import stuff from main factory that has overflow to allow craft atm?
What do you mean how? Any of the usual stuff works. There’s nothing special about nuclear except it just takes more kinds of things
Trains. Drones. Belts. Vehicles if you hate yourself
I was kinda hoping someone would just have a screenshot of uranium fuel and waste on a belt lol
This would take you five minutes to test
It'd take me longer because I have no idea what Advanced Game Modes is or how to use it lol
Well then you get to learn two things 🙂
Maybe advanced game settings? Something like that
I mean like how to structure it, getting real confused as to how it should look if it's a stand-alone factory
More so to not make a mess
!wikisearch advanced game settings
Advanced Game Settings (AGS) are essentially cheats that allow customizing the Satisfactory experience.
It really depends on the exact details of what you’re making where. No one can really tell you what you’ll like in your own save.
Best I can tell from what I've found online are that uranium waste barrels are basically full height, same size as packaged barrels of oil. Mainly just a question of how big uranium fuel rods are.
Linear builds if at all possible
I gave you the link for how to do it. It’s not difficult you can just give yourself a stack of each and put them in a container and hook up a belt to the container and see.
Yeah I don't want to cheat though. I'm hoping I can find something in Google images or something...
Just make another save. It’s great for testing all sorts of things.
I'm able to utilize drones atm so now that's an option
Also have a steady supply of batteries going for them at the moment
Found a pic, looks like they're basically the same height...
For nuclear drones nuclear power is the best power 🙂
But of course that doesn’t bootstrap well
Do they run off of the encased cells or do they have to run off the fuel rods
Plutonium fuel rods are great for drones since you don’t have to worry about waste
So burn your uranium process it to plutonium then send that to drones and either burn or sink the rest
Processing plut waste into ficsonium is miserable for me so I just sink plutonium fuel rods I don’t use for drones
I'll have to set up a line to get it working when I'm able to, only have one particle accelerator at the moment and it's just busy crafting the nuclear pasta
So almost at phase 5
Which recipe for the fuel rods still gets the most output per minute? Or does the plutonium rod only have one recipe?
there are w few amon entire chain
All the alts are in the wiki including production rate per building but that seems an odd way to choose instead of just making more buildings
!wikisearch uranium fuel rods
I mean the only thing that would be slowing me down would be the crystal oscillator
It's just incredibly slow to begin with
Yes I hate those things. That’s the only thing I complain about how many buildings it takes. Why do they make you make fields of manufacturers for that?
I don’t even care the per item input cost. Just the manufacturer spam.
Yeah I think that's the slowest part out of anything even given its alternate recipe, it's still really slow.
Just kind of hijacks the whole lineup
I make them elsewhere and ship them.
Drones work great for their production rates
Right now my whole main factory is processing every kind of thing except for rubber and plastic, those I get imported by train
Eventually going to replace the trains with drones
Then what are you during here.. hurr hurr hurr :D
BAHAHAHHAHAA
Been thinking about using more blueprints. Suppose I make a mistake and want to remove an entire set of buildings the same way I put them down, is that something I can do
u can remove all of blueprint at once
You mean as opposed to taking a placed blueprint apart piece by piece, I can highlight everything all at once?
you can switch to "dismantle blueprint" mode to do that
I wasn’t aware that was a thing. I hope it wasn’t too obvious and I'm just blind
Also been looking into how to blend edges together better when clipping. Not a fan of what I learned is called Z Fighting
Uhhhhh power turned off and i can't turn it back on 🥲
Whats your primary power source?
Nuclear
while in dismantle mode, check the help text, it will tell you what key/button to use to switch the dismantle mode (default is "R" on PC, i believe)
Yeah gl for bringing back water and shit
Ooof not that far. Wish I had a suggestion
Suppose the best I can say is make certain your plants have their demand met, set up a kickstart generators and cut power costs so its just feeding the nuke plants
Yea supposedly thats the same way to enable auto connect. What I haven’t checked yet is what "R" is on a PS5 controller
First, im gonna turn off powered foundations
Ciz it's pissing me off
Oh I know the pain. Nothing worse than fixing an unstable power plant setup. Cause you need power just to feed the damn things
Cuz whatever i was building ( even in water ) was already connected to the main circuit
💀
Yummy, game is taking forever to load
Guess my 400h save is ruined :3
Oh another piece of advice. Build a bunch of power storage and check them occasionally. If it ever dips under 100%, you'll have time to fix the issue
Dw i had 300k MW storage but it went in void lol
Oops LUL
Just forgot to turn off a machine that was taking 1.4M MW
MY save loaded finally LOL
there's a reason they cut powered foundations from the game in the first place...
Which item is more efficient to sink, ai servers or ballistic warp drives?
!wikisearch sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
I'm sure it changes based on your recipe choice and how you like to build things
I have a question. I've come to realize its absolutely worth overclocking generators, but is it worth overclocking input sources or should I just build more to meet demand?
what are 'input resources' ?
Materials fed into the generators
the only difference is space saved.
i overclock pretty much all miners, if my current belt tech level can handle it
for both those and generators
all OCing does to generators is save space.
doesn't give you more power per fuel
It may save space but it also takes an additional percent of power, which can add up when OCing hungry structures
it does not
if you OC a generator to 200% , it'll output 200% power, but consume 200% fuel
you could just build another generator at 100% and have the same effect
I checked. The power taken for something at 200% is more than double default
No one is saying otherwise.
yes, but that doesn't mean OCing generators is 'good for more power'
Things that “take power” are less power efficient the higher they’re clocked. This includes every % over 1%
Generators don’t take power.
Also fully OCing a factory to 250% for every machine only consumes 34% more power.
not a huge deal
OC is a difference betweeng putting down 400 and 160 buildings, to me it seems u will have more will to live later and will be less likely to procrastinate
especialy when considering endless field of fuel generators 😆
Like, OC generators if you have the shards for it, but mechanically it's not beneficial
Refineries are probably in second place for me
I guess I haven’t gotten to the point where I can just make a bunch of generators and have their output render any power cost a non-issue
make a big diluted fuel set up. Tons of power and easy
power is so easy and plentiful in the game it's basically a non issue
Difuel is so good
Water in this game is silly powerful
It basically doubles everything it touches. Some a bit more some a bit less but but dang.
water is extremly combustible gas mixed with extremly potent oxidizer making together one of the most stable substances giving life to all living beings
hard to find anything more ying yang anime chemical
I just want to make sure. Currently I have 8 OC'd fuel generators outputting 5k power and not even 2k is being used. I want to make sure I stay in the green when I move forward setting my modular factories
Find the Heavy Oil Residue alt, + diluted (packaged) fuel.
make a quick 30gw system. You'll need it
I like to be about 50% over my current power number before I go build my next factory section. Then after that factory section is done bring it back up
To above 50% buffer. Repeat forever or at least until very late game
I'll build 64 coal gens for a solid ... 7gw? and that'll last me to tier 7
then do a nice fuel system
Coal gens are much easier when you unlock compact coal
all that does is turn the sulfur to more coal
easier to just find more coal next to water
when you run the numbers, if you have 100 coal and 100 sulfur, and turn it to compacted coal, it's almost the exact same output as just having 200 coal
Precisely why I set my coal plant in the desert to the east. 2 pure nodes and a nice oasis
eh, if you want. But compacted coal is just.. super niche. There aren't many sulfur nodes around and easier to just look at coal nodes
Oh I'm not actually doing that. Compact coal is better as turbo for my current needs
And all I need is an impure sulfur node to meet those needs
I need to set up a map spanning train to collect all the coal and sulfer for my power plants
Rest assured you will not need that much. Once I hit nuclear, I dont think I'll need coal for power anymore, and all I'm using for power is ONE pure node
For turbo/rocket fuel :3
Yep. Only using one node for making compact coal, which I feed into my refiners
I have 4 normal and 1.8~ pure for my phase 3 setup :p
Now I just need a little inspiration. My generator set up is currently nestled in the canyon west of the dunes
On the spot where the nearest oil nodes are
how do i make a conveyer belt only take one of the items in the frait train station
if you are dropping off multiple items to a platform it'll take both
you need to sort it into containers first.
with an overflow to a sink
yes, but if you're using everything it'll balance out and eventually not crunch anything
so if you're need X and Y parts per min to a place, send exactly that and the sink won't get anything once it stabalises
if you sort it into containers wont the conveyer belt still take the other item?
or do i need a smart filter?
splitter*
a smart splitter, yes 🙂
okok
basically always need those when you're doing sushi stuff
why not? easy to make
you should see my base
everyone is messy at the start 🙂
im at aluminum
i sent you a pic of the base
it's not awful 🙂
and imo all hte milestones are basically a tutorial
you're still learning the basics
but i also have 300 hours which i know isnt a ton
but its still quite a bit
trains or also train signals
both
good 👍
you'll get there! just takes planning and practice
pain in my ass but i figured it out
start from the end point and work backwards and break down every section
wish i woulda known that lol
at 300h i had figured out to set up 2 stations with one train cycling inbetween them 🤣
yeah. fun
now at 700h im p good with signals
im not perfect but i can set up some signals and two trains
good morning pioneers 
the real fun comes with more than 5 trains in an area of a time of like 2 minutes
like realy crowded
wasup
morning to you
what time is it for you cuh
its 12:30AM for me
9:38
dam
not long woke up, fed my cat and made a coffee
america then
yep
im in the middle of school
yowch
electrical engineering classes be fire
oof
Eyes on your task 😛
my aluminum casings are in my aluminum sheets box and my sheets are in my casing im cooked 😭
How good is the alternate automated miner
meh
depends on how you like it
What about the solid steel Ingot
useful to always have miners available. You need a lot for high mk miners
@astral chasm solid steel ingo is amazingly useful. Great generalist recipe
it's +50% steel just having an extra small processing step
compared to base recipe*
Ok thanks
How many nut statues do you have?
what is this cursed technique
oh i finished my game and was bored, diverted everything i was making in to the sink, and kept going..
became obsessed with it, and boosted my output
now making around, just over 35 mill points per min
i maxxed out the sink to 250 million points per coupon
monsters vs aliens bob gif
I might just dupe project parts
ada would not be happy with you lol
Is it not the peak of efficiency?
will she see it that way tho?
(Whole production lines for an item who's only use is to be sent away just don't appeal to me, I've saved the day before and I just want my hoverpack and blender)
😆 yeah i see your pain, i would want a hover pack too..
i have no idea how to dupe on here tbh, ive never done it
Forbidden knowledge, I wish I didn't know how to lol
||its really not hard, its the save state type of dupe||
i haven’t really used the blueprint other than for tracks and manifolds what other blueprints are useful to make??
Large portions of architecture
makes sense, i seem some awesome builds hopefully i get a better understanding before i finish
Ffff i hate making computers
Caterium computers and electrode circuits
i’m in phase 3 rn 50 hours in 😭 and i’m rebuilding so far to make everything balanced
i thought it would be something around saving.. 
Makes em simpler
Lol relatable asf
it’s a mess with the math i should’ve planned but my factory does look very organized atleast
What material does electrode circuit replaces?
sounds like pain 😁
electrode CB chews through oil. And you'll still need the caterium
Oh its not that I dont have the materials for it lol I can't be ass fixing the setup I have for it to be closer to 10 o think cause of how many things it needs 😭
look at the link and see how many things it needs
There is more oil than I know what to do with lol
still. The link I shared only uses oil and caterium.
Oh o am using the caterium alt for the computer and cb i just can't be bothered fixing it up 😭 to many things to bloody work around atm as I got the hor to deal wirb
I mean sure, in this plan Caterim Comps aren't much dif to the regular recipe.
but it's a significant resource savings in general
some ppl just enjoy being miserable
nothing keeps u in this game
u can play smth else or watch anime
"I use screws in my factories"
bolted plates and frames are amazing 😛
How do u know???? (I somehow manage to maintain the base recipe for heavy mod frames pretty well lol)
i have like 6 alt recipes and use one of them (that being cast screws), i am about to finish phase 3
exploring takes precious time away from expanding the factory and getting instant dopamine
Faxxx
but exploring makes building better.... so 😕
but it's a great time to go out exploring each time you're waiting for elevator parts... or just get a friend who doesn't like factory building so much but likes exploring and have them get all the hard drives
exploring is boring
man i wish i could remember to sloop my power shards
No. I just found 4 purple slugs from one singular spot from exploring hella from my base
What does it mean to sloop the power shards? Just allow for more overclocking? Sorry I’m new at the game & only have gotten the power shards yet, haven’t yet figured out what the sloop things do yet
if you craft power shards in a constructor instead of by hand, you can use somersloops to double your output
its unlocked later
sloops let you double the output of any machine, at the cost of 4x the power
Ah shit. It wasn’t a good idea to craft all purple slugs into power shards yet then
there's enough slugs on the map for 5000 shards, you'll be fine
its not a huge deal, you wont be lacking for power shards
Damn that’s actually crazy. I only expected like maybe 1k at most
you get to make your own power shards later, and you can always put the slugs back with the map editor tool
nope, heaps and heaps
Damn
"and you can always cheat more in"
For an extreme output factory you could possibly justify that
Wonder what that would look like using every resource node on the map, everything
your computer would be on fire.
Ong
If "using" includes just sending straight to sink then you'll be fine 😉
alucard is registered curse texhnique user
better watxh out
hellos guys hows everyone?
I'm pretty good wbu
im good, thanks for asking
I finally made it to tier 7 tonight! I finally got all of the parts for the space elevator parts to the delivery
trying to make a plastic refinery in an enclosed space kill me
I just reached tier 7 and it took me 88 hours of playtime, but I was taking my time, enjoying the game, and exploring
and i have a overflow of nuclear waste
Tends to happen when one is using nuclear reactors, try reprocessing it into plutonium fuel rods and either awesome sinking them or using them for power
The plutonium produces 10 times less waste than uranium fuel rods do
i havent unlocked that yet
Storing plutonium waste isn't too too bad
it took me 160 hours to reach t7
Well this is my 5th playthrough, so I do know what I'm doing
tier on the elevator or milettone?
This was playing for 4-6 hours a day for the last 3 weeks
Good for you 😁
Is it worth overclocking nuclear reactors?
Depends
I could get 6250MW from a single reactor
I do know that reactors are efficient like biofuel burners, if the power isn't actively being used, it will shut off
does anyone here think that vehicles like trucks are too impractical because of their use of packaged fuel? shouldnt they be electric powered?
You don't have to use packaged fuel
You can use batteries for them
there are batteries!?
Or better yet fuel rods = infinite fuel
You can use anything ranging from biomass to ficsonium fuel rods
What tier are you?
tier 6
You got a ways to go brother
How close are you to completing the phase 3 space elevator parts? Have you even started producing them yet?
not even close
Once everything is setup, it takes about 3 hours to produce all the parts
Even with somerslooping your manufacturers
ill worry about it when i get there
You need a full deep storage unit of automated wiring
You need a ton of cable and copper wire
You got this!
while im here, do remind me how i switch ammo on the nobelisk detonator
I haven't even used vehicles on this playthrough yet, I just waited until I got trains at tier 6 then just used nothing but trains, since they're the best vehicle
i need something for medium range transport
trucks would be perfect, if not for the fuel
Press the R key to switch ammo
Trains are always the best, super easy to automate, fastest land vehicle, can carry a lot of stuff
They travel at 120KM/h
you dont have to tell me this stuff i have 600 hours i just dont know anything beyond tier 6
Just don't ask me how the signals work, no clue about that though
I have knowledge up to tier 8
I haven't gotten past tier 8 on any save yet
My first 2 saves were during early access, so there was only tier 8
ah
My third save was with friends, we stopped at tier 3
My fourth save was with another friend
We stopped at tier 8
My 5th save, we got to tier 7 today
⛳ Golfing in Satisfactory... 🏌️♂️ Noice
Merry Christmas To Every Pioneer Out Here
im going to make sure that my first save is my first completion, i love this world so much
Really wish that the devs would add in: solar, wind, and hydroelectric power
But no it would be broken 💔
There is some pretty well made mods that adds that already
Never tried mods for the game actually
Oh nice ☺️
How many hours have you been working on this save Dizzy?
600 hours
Oof 😣
I've never gotten past oil power lol
That's more hours than I have in the game total, I only have 530 hours on steam in this game
i like to take my time
All my saves stop in the middle of the construction of an oil power plant
the puppies and kittens can wait
you gotta do better than that
You should finish oil
My personal setup, get the oil plant by the beach
There are 4 oil sources, 2 of them pure
Me in the middle of the Northern Forest :3
But I have big plans
Currently still in phase 0
Setup 4 refineries making fuel fully overclocked, then setup 5 fully overclocked coal generators, have the train deliver compacted coal, use the compacted coal to power the coal gens and setup 7 refineries making turbofuel, then hook up 10 fully overclocked fuel generators running on turbo fuel, boom 6250 MW of power
Oh I know how to make oil plants
Good 👍😊
Approacing 2.5 million stored Ficsmas gifts...
Yo dizzy nice oil plant, I'll send mine tomorrow
power production is easy enough as it is
You could also have a look at the Refined Power mod, it's quite popular
Hmm 🤔
I believe it adds all of that
Possibly
That's why I'm going to make alot of coal plants
I'm just trying to explore to find more sloops
And big battery bank
Hydroelectric power would be cool, there'd be a limited number of places you can build it so it qwouldn't be unlimited
Currently I have a biomass plant that, technically, can produce 1350 MW
But, geothermal already serves the purpose hydroelectric would, so I'd rather they work on other stuff
I am actually going to unlock basic steel and logistics mk 3 first
And then coal power
Oh and advanced power infrastructure
I really like the power tower aestethic
I will share my starter base in #screenshots once it is finished
Ofc do what you like, but coal power is insanely good when you unlock it
But first I gotta organize le starter base
Give it the designs I want to give it
Then
Onwards
To automated pollution
Also, could a pulse nobilisk destroy a cracked rock?
more! you need at least 4000 biomass burners!
What do I do with 12 GW of biomass power?
Keep it online as a backup, it'll only ever kick in if you actually need it
build like ~3 mid game factories 
My current plant will do that too :/
Naw
But anyway
not sure, I don't really bother with the fancy nobelisks much
More because
The calandar gave me 30
And my closest caterium node, the one I need, is blocked by a rock
if i need to divide a liquid into 2 different sized flows i can just split it into 2 pipes and itll sort itself out on its own right
Assuming headlift isn't an issue, yes
after new year event ends will i keep my cane sword?
hell yeah
Sigh, long shot but @light bough refer to https://discord.com/channels/1226738439106334842/1452998735184527452 when available please.
depends, in general you want to avoid splitting a pipe into 2 manifolds
was the bug where you could pick up things through rocks if you were using parachute fixed?
If I destroy the Christmas tree after the event will I not be able to craft it again?
I fixed my oil setup
im piping it in by train, so i dont rly have a choice
As long as it's not a 600/min pipe, it should work fine
it is
600 splitting into a 120 and 480
oh wow another small detail i hadnt realised, the resource well extractors actually causing your screen to slightly shake when they thud into the ground
put a powered pump on either pipe from the junction if you get issues
Then I don't have any sound advice I could give. Transporting a 600/min pipe via train and splitting it into 2 manifolds are things that I'd never do separately, nevermind together
My only idea for the split would be to use a vertical junction to make sure the lower pipe can balance itself out without affecting the 600/min input coming from the top, but I have never tried it so idk if it's gonna work
its quite.... satisfactory
"Bad puns result in a lifetime ban" mods, get em!
if i pull 2 pipes from a liquid station, will they both take the same amount
ish? you have to properly buffer train stations
pick one #design-and-architecture message
a small buffer should manage 600 pm
are the two output ones for greater than 600 flow
no, when trains dock, loading/unloading pauses for 27 seconds
this is to make up the down time
if you don't properly buffer train platforms on both ends you're very unlikely going to get your throughput
this is true for solids and liquids
don't move unpackaged gasses by train
they don't play well with buffers
heading to bed though, gl with it!
tyty
how much does the game cost
40$ on steam, 28$ rn
i assume i swap the side i put the pumps on if im making an output buffer instead of an input buffer
see also humblebundle
just the direction, pump stays in the same spot
#screenshots message it wont struggle to get up here?
theres headlift from the platform - but also you can just use the smaller buffer
i cant, im doing 750
i need 2 outputs and 2 inputs
that's probably still fine. Both large and small buffers have 2 inputs
Do they? I thought there were just the 1 on each side
hey guys: can i somehow tell the scrim production planner to use mk2 miners? i dont have acces to mk 3 yet
if nobody answers, might be best to ask on anthor's own discord (linked on the scim website itself)
my curiosity got me a cyber truck
Yes, there are 2 in total, both on opposite sides, but they can act as in- and outputs
could you please link it? googling only brings me here and i do not see it immediatly on the start page :(
discord icon, top right corner
i need help with tractors can any one help me
I feel like the context of the situation made it seem as though there were 4 openings on the buffers when "2 inputs, 2 outputs" was said
ok
How many coal power plants is enough for like mid game
idk, varies?
I get by with 16 - 24 max until fuel power
others need 64+ for their builds
Turbofuel seems kinda nonviable with how scarce sulfur is
its not that scarce, but yes turbofuel is a sulfur guzzler
When you start coming close to running out of power, build more
the main thing with sulfur is that not many things even use it
Yeah, it's quite meh
It's easier to just do regular fuel then rocket fuel
Theres plenty sulfer nearby the blue crater
Rn I only have about 4 been supplying me pretty well, working on turbo fuel now
16-64 I'd say
Depends how much you build
automating phase 2 stuff to unlock phase 3 is gonna be the death of me
its not even that its like insanely hard i just wasted so much time building stuff 😭
The low burn rate counters that
problem is the next phase of it; rocket fuel is insane power
so there isn't much a point of mass producting turbofuel, as rocket fuel asks not for too much
Isn't compacted coal one of the byproducts and requirements for rocket fuel?
game's weakest point: rocket fuel is too good + fisconium fuel rod asks for too much SAM etc
yes, not only you can feed it back to turbo fuel, but also rocketfuel asks for so little turbo its not even funny
a bit funny, that would make you smile. but not chuckle, no
I take it not enough for a fully closed compacted coal loop tho?
yep rocket fuel is insanely good and FFRs is garbage tier power by comparison
Is it worse than ionized?
can somehow reduce he sink cost cuz slowly its gettin real expensive
no ionized fuel is the worst thing ever for power
because those power shards it requires, make it non-viable for even net positive power
not really needed
1200 rocketfuel / min asks only for 456 sulfur and coal.
this makes 72GW power.
This is ridiculous
ionized fuel is only good for, making limited amount for specific uses, but should never be mass produced, because its far to expensive and its burn time isnt that much better than rocket fuel, while requiring far to much in resources to make, mainly because of those power shards
between FFRs and ionized fuel, tier 9 has some really terrible power options
ionized has two uses: sinking power shards + fuel for you.
its like fisconium fuel rod. Its not there to make amazing power, it got its own utility
I am rediculous
If I'm not making a TWH, I'm not doing it right.
"NucLeAr is ChaLlaNge BruH"
Yeah I say putting 3458309203492 fuel gens is a challenge by itself.
These things look ugly too. I know what ugly is. I look at mirror everyday.
Limestone is beutiful
no u

2010 sulfur for 8400 , this is nuts
brotherman why do you have Turbo Blend Fuel there? Are you nuts? Are you heck? Are you doggo?
So my 50 turbofuel refineries should be able to sustain a decent amount of rocker fuel tho?
but it keeps down my sulfur usage
with right recipes you could get like 1800/min rocket fuel plus my mom
Right now my setup is 900/min oil -> 100 250% turbofuel generators
I use.. Too much sulfer and coal
https://www.satisfactorytools.com/1.0/production?share=WfFgN5hYV7jGBWe3ciwS
This mid to late game setup should make you use like only one sulfur + coal node
actually this is even more insane if i dont use turbo blend fuel, its 2268 oil for 8400 rocket fuel, this is beyond madness
its just silly
And it completely removes coal
Turbo blend is a terrible idea to burn for power, but it's pretty good for making rocket fuel
its nuts thats for sure
I mean devs are trying to force oil being valuable for Diamonds but by that point people dont care
to "transition softly" to Nuclear then people see it got a waste and go "nah bruh imma put 3945890345803948509348509345 more fuel gens, its better lol woe my life choices kekburbbq"
There is so much oil, idk what to do with it all
kek, you dont know what diamonds cost
true, without the turbo blend fuel i would need 3192 coal instead
Coal :3
joking aside, if you aint min maxing, there isn't anything that is "lacking".
everything is abundant
also what makes Fisconium Fuel Rod ultra expensive?
is it Ficsit Trigon?
How was Ficsonium obtained on earth when it needs SAM?
yep true indeed
how about slooing Trigon making Constructors?
the FFR recipe requires so many trigons, its insane
yep thats the only thing you really can do is sloop the constructors
and the ones making packaged SAM too
well, sloop SAM, sloop Trigons, sloop my mom, sloop Fisconium Fuel Rod 1 or 2 times for extra I guess?
with FFRs being so bad i would cheat in more sloops, so I can sloop all of the converters, constructors that handle SAM at all
if I was to use FFRs I would need to put in as many sloops I need just to try to make FFRs not utter garbage
I do wish spheres and sloops had a method for unlimited usage like power shards
Would it be op? Yeah
Would it be cool? Also yeah
idk with FFRs recipe being garbage tier to begin with, it actually isnt that op
you can sloop all constructors that are making SAM things no? Like you can use max 34 anyway with all the SAM
well FFR's purpose is not to give power, but be a meme. Its a nuclear power without waste so.
why is pure aluminum ingot so slow :(
its 30/min, not that slow D:
you are at that stage, use them powershards brotherman
i have 1250 scrap a minute
more smelters, cmon
Just build more smelters
hi!! gen question, does this game have multiplayer (i did not do any prior research nor have i installed it yet)
yup, experience varies for people tho'
Fun fact! When optimizing for max power without storing waste or sinking plutonium, SF Optimizer chooses to use most sloops to make Ficsonium cheaper, not to double it or one of the other 2 rods.
It's so expensive that it's such a bottleneck that the only way to get more power from it is to make it cheaper
Cross platform between consoles, no PC/console mingling tho.
short answer: yes
Hey all!
I just got blenders and finished researching rocket fuel. The jump from turbo fuel to rocket fuel is quite significant, I wasnt quite expecting the increase
Power production.
Im going to add 1 generator to each of my 8 lines, then still have extra to start packaging it.
Ill also be able to overclock all my generators. Once everything is up. Ill be jumping from 22 GW of power output to 65GW
Exciting stuff. My copper factory at the moment consumes 20GW of power
nice
I have 228 generators producing 143 GW currently
Fully overclocked
how much copper
Yes.
Its producing 13k copper ingots/ minute and close to 8k caterium wire/minute
For what reason lmao
Why do u need that much caterium wire
So I never need to worry about building copper or caterium again
Good thing im cranking it our right now. I have entirely way more than I could ever need right now
just to make 2 nuclear pasta/min its 40 refineries assuming no overclock
Why do you not?
Good rhing I have 343 refineries just making copper ingots
the high speed connector factory i am currently building uses 3600 quickwire heh
so its not unreasonable
does it only make high speed connecters bruh
No, it makes a LOT of different things
bruh
ion even wanna know what you need all those high speed connecters fore
cuz i only got 8/min
60 go here
some goes towards elevator parts, the rest is just "whenever i need them"
The fact your high speed connector factory alone uses up all of the caterium I produce at the moment is nuts
i still need all those parts produced
Can't wait to get MK3 miners and Mk6 belts to eventually be able to pump out 7200 quickwire/min
See im starting to think my copper factory was planned right
i just grab whats local, in the swamp, right now its the only thing i have planned for the swamp 🤷
Being able to get 7200 quickwire/min from just one pure copper and caterium node is boggling
its quite nice ya
i might... upgrade those belts and miners later, should be pretty easy, but i am not sure it will be necessary
Bad news: nuclear is capable of consuming way more quickwire than that
Is satisfactory on conscle yet? (I don't play yet
I guess I'll cross that bridge when I get there. Fortunately there are still plenty of untapped nodes. Only tapping 1 for my copp/cat factory, and i believe my final output is 7800/minute
yup
well, some at least
Haven't quite hit nuclear yet. I have unlocked it. But still a few factories I want to build/upgrade before I focus on a nuclear factory. And at the moment, once I finish upgrading my turbo fuel to rocket fuel, I will have an additional 40GW of power to play with, so the need isn't there yet. I know I will, but not quite
had to make a temp Renforced plate factory cause i dont think ill have enough for the main factory
I finally got a couple of alts that is twisting my hand to upgrading my iron factory from scratch
I just realized that default rotors being produced at 4 per minute to RIP's 5 is a total non-issue. Just overflow the one extra from your smart plating line into the storage for RIPs
Is there a point in keeping any of the Ficsmas materials after the event is over?
Santa is watching all year 🤫
I had one machine making stars. Hopefully i have enough by now. I haven't checked in a couple days
Quite possibly
Hi everyone ! Just one Little question : when the ficsmas Event will end ? I asking because I can’t play during 2 weeks and i would like to open all my cases from the calandar
i think it said 18th jan? iirc
omds finally i built smart plating and automated wiring factory just gotta build versatile framework now 💔
where do you make red and blue ornaments?
smelter
i was about say this dude trolling me? Xd thank you
snow troll high road to hrothgar style 
is versatile framework hard to automate
no
What is SAM
SAM ORE?
Yeah
Ik what is it I’ve explored a lot I feel like but haven’t found any
theres only a few nodes on the map (iirc? could be wrong)
Do they not spawn in like those little ore thingys that I have to mine by hand
nah only in specific nodes
Oh ok
Does anyone here have satisfactory?
where did you start?
No, everyone here is talking about satisfactory without having ever played it
Ok thanks for your help
nope, nobody
satisfactory is like my teenage school crush, only dreaming about it while no chance irl
What even is satisfactory
The green forest area
Satisfactory is hot, I have become an addicted stalker.
What I’m asking
Do you want the nearest one in plainspeak or should it be delivered like a sea of thieves quest objective (if at all)
Yuo mean the north forest?
I assume they mean the southeast forest/plains
Grass fields
Looks below the giant arch
Plus is SAM an end game thing or what
Nope, Its day 1 thing
Most of its use is endgame, but the early game use is top tier
Oh so the fact that I’m bout to finish phase 3 and still don’t have jt is bad

